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* Update sheet.css update textarea for gear raw template * full preparation multi-language adopted to new spans from robert, fixed some minor errors regarding plural names and dash vs underscore * multi-language prep
439 lines
14 KiB
JSON
439 lines
14 KiB
JSON
{
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"0": "keine Würfel",
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"1": "1W6",
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"10": "10W6",
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"11": "11W6",
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"12": "12W6",
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"13": "13W6",
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"14": "14W6",
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"15": "15W6",
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"16": "16W6",
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"17": "17W6",
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"18": "18W6",
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"19": "19W6",
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"2": "2W6",
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"20": "20W6",
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"21": "21W6",
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"22": "22W6",
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"23": "23W6",
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"24": "24W6",
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"25": "25W6",
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"26": "26W6",
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"27": "27W6",
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"28": "28W6",
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"29": "29W6",
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"2B": "2B",
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"2K": "2K",
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"3": "3W6",
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"3B": "3B",
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"3K": "3K",
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"4": "4W6",
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"4B": "4B",
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"4K": "4K",
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"5": "5W6",
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"5B": "5B",
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"5K": "5K",
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"6": "6W6",
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"6B": "6B",
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"6K": "6K",
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"7": "7W6",
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"7B": "7B",
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"7K": "7K",
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"8": "8W6",
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"9": "9W6",
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"act_banishing": "Verbannung eines Geistes",
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"act_spellcasting": "Wirken eines Zaubers",
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"act_spirit": "Handlung eines Geistes",
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"act_summoning": "Herbeirufung eines Geistes",
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"adeptpower": "Adeptenkraft",
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"adept_description": "Kurzbeschreibung",
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"adept_level": " Stufe",
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"adept_longdesc": "Regeltext",
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"adept_name": "Name der Adeptenkraft",
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"adept_powers": "Adeptenkräfte",
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"adept_pp": "Kosten",
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"adept_showchat": "Im Chat anzeigen",
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"agility": "Geschicklichkeit",
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"agility_short": "GES",
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"am": "AM",
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"ammo_apds": "APDS-Munition",
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"ammo_damage": "Schaden (Munition)",
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"ammo_explosive": "Explosivmunition",
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"ammo_flechette": "Flechettemunition",
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"ammo_gel": "Gelmunition",
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"ammo_mods": "Modifikator (Munition)",
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"ammo_precision": "Präzisionsmunition",
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"ammo_revo": "REVO-Munition",
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"ammo_selfmade": "selbst gemachte Munition",
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"ammo_shocker": "Schockermunition",
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"ammo_standard": "Standardmunition",
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"ammo_standardac": "Sturmkanonenmunition",
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"ammo_title": "Munition",
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"assaultcannon": "Sturmkanone",
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"assaultrifle": "Sturmgewehr",
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"attackroll": "Angriffswurf",
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"attacks": "Angriffe",
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"attack_dice_pool": "Angriffswurf",
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"attack_value": "Angriffswert",
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"attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)",
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"attributeorskill": "Attributs- oder Fertigkeitswurf",
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"attributes": "Attribute",
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"available_firemods": "verfügbare Feuermodi",
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"banishing": "Verbannen",
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"banishing_title": "Verbannen",
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"basis": "Basis",
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"beast": "Tier",
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"blades": "Klingen",
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"blood": "Blut",
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"body": "Konstitution",
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"body_short": "KON",
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"bod_wil": "KON + WIL",
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"carbine": "Karabiner",
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"character": "Charakter",
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"character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia",
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"charisma": "Charisma",
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"charisma_short": "CHA",
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"cha_wil": "CHA + WIL",
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"close_combat_weapons": "Nahkampfwaffen",
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"clubs": "Knüppel",
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"combat_air": "Kampf (Luft)",
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"combat_beast": "Kampf (Tier)",
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"combat_blood": "Kampf (Blut)",
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"combat_earth": "Kampf (Erde)",
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"combat_fire": "Kampf (Feuer)",
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"combat_guardian": "Kampf (Beschützer)",
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"combat_man": "Kampf (Mensch)",
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"combat_plant": "Kampf (Pflanze)",
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"combat_task": "Kampf (Helfer)",
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"combat_water": "Kampf (Wasser)",
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"complex_damage_options": "komplexer Schaden",
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"complex_ammo_options": "komplexe Munition",
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"composure": "Selbstbeherrschung",
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"condition_monitor": "Monitor",
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"config": "Einstellungen",
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"conjuration_title": "Herbeirufen",
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"conjuring": "Beschwören",
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"conjuring_expertise": "+3",
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"conjuring_force": "Kraftstufe",
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"conjuring_services": "Dienste",
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"conjuring_specific": "spezifische Boni ↓",
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"conjuring_specialisation": "+2",
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"contacts": "Connections",
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"customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.",
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"customization_monitors": "Anpassung der Schadensmonitore",
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"damage": "Schaden",
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"damage_base": "Grundschaden",
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"damage_title": "Schaden:",
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"damage_type_title": "Schadensart:",
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"damage_value": "Schaden",
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"defense": "Verteidigungswurf",
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"defense_autosoak": "Autoerfolge beim Schadenswiderstand",
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"defense_pool": "Verteidigungspool",
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"defense_rating": "Verteidigungswert",
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"defense_soakpool": "Schadenswiderstandspool",
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"derivatives": "Abgeleitete Werte",
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"detection_air": "Wahrn. (Luft)",
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"detection_beast": "Wahrn. (Tier)",
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"detection_blood": "Wahrn. (Blut)",
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"detection_earth": "Wahrn. (Erde)",
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"detection_fire": "Wahrn. (Feuer)",
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"detection_guardian": "Wahrn. (Beschützer)",
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"detection_man": "Wahrn. (Mensch)",
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"detection_plant": "Wahrn. (Pflanze)",
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"detection_task": "Wahrn. (Helfer)",
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"detection_water": "Wahrn. (Wasser)",
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"dice_pool_title": "Pool:",
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"display_agility": "Geschicklichkeit",
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"display_all_skills": "alle Fertigkeiten sichtbar machen",
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"display_body": "Konstitution",
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"display_charisma": "Charisma",
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"display_edge": "Edge",
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"display_intuition": "Intuition",
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"display_logic": "Logik",
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"display_magic": "Magie",
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"display_reaction": "Reaktion",
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"display_resonance": "Resonanz",
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"display_strength": "Stärke",
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"display_willpower": "Willenskraft",
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"done": "Fertig",
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"double": "(x2)",
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"earth": "Erde",
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"edge": "Edge",
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"edge_short": "EDG",
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"editrules": "Eingabemodus",
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"em": "nur EM",
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"empty": " ",
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"endscene": "Reset",
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"exotic": "Exotisch",
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"exoticmelee": "Exotische Nahkampfwaffe",
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"expertise": " Expertise",
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"exp_short": "Exp.",
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"fire": "Feuer",
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"firemode_am": "AM",
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"firemode_choice": "Feuermodus wählen:",
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"firemode_em": "EM",
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"firemode_hm": "HM",
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"firemode_sm": "SM",
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"gear": "Ausrüstung",
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"guardian": "Beschützer",
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"health_air": "Heilung (Luft)",
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"health_beast": "Heilung (Tier)",
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"health_blood": "Heilung (Blut)",
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"health_earth": "Heilung (Erde)",
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"health_fire": "Heilung (Feuer)",
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"health_guardian": "Heilung (Beschützer)",
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"health_man": "Heilung (Mensch)",
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"health_plant": "Heilung (Pflanze)",
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"health_task": "Heilung (Helfer)",
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"health_water": "Heilung (Wasser)",
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"heavypistol": "Schwere Pistole",
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"hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden",
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"hm": "HM",
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"hmam": "HM/AM",
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"hmsm": "HM/SM",
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"hmsmam": "HM/SM/AM ",
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"holdout": "Holdout-Pistolen",
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"hide": "Verbergen?",
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"illusion_air": "Illusion (Luft)",
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"illusion_beast": "Illusion (Tier)",
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"illusion_blood": "Illusion (Blut)",
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"illusion_earth": "Illusion (Erde)",
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"illusion_fire": "Illusion (Feuer)",
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"illusion_guardian": "Illusion (Beschützer)",
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"illusion_man": "Illusion (Mensch)",
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"illusion_plant": "Illusion (Pflanze)",
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"illusion_task": "Illusion (Helfer)",
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"illusion_water": "Illusion (Wasser)",
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"ini": "Verteidigungspool",
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"iniastral": "Initiative (Astralraum)",
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"inidice": "Initiativewürfel",
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"iniphys": "Initiative (physisch)",
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"inimatrix": "Initiative (Heißes Sim)",
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"initiative": "Initiative",
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"initiative_title": "Nebenhandlungen",
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"intuition": "Intuition",
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"intuition_short": "INT",
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"int_wil": "INT + WIL",
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"invoked_spirits": "Vorhandene Geister",
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"judgeintent": "Menschenkenntnis",
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"lightpistol": "Leichte Pistole",
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"liftcarry": "Heben & Tragen",
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"logic": "Logik",
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"logic_short": "LOG",
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"log_int": "LOG + INT",
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"machinegun": "Maschinengewehr",
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"machinepistol": "Automatikpistole",
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"magic": "Magie",
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"magic_short": "MAG",
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"major_action_one": "Haupthandlung #1",
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"major_action_two": "Haupthandlung #2",
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"man": "Mensch",
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"manipulation_air": "Manip. (Luft)",
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"manipulation_beast": "Manip. (Tier)",
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"manipulation_blood": "Manip. (Blut)",
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"manipulation_earth": "Manip. (Erde)",
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"manipulation_fire": "Manip. (Feuer)",
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"manipulation_guardian": "Manip. (Beschützer)",
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"manipulation_man": "Manip. (Mensch)",
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"manipulation_plant": "Manip. (Pflanze)",
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"manipulation_task": "Manip. (Helfer)",
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"manipulation_water": "Manip. (Wasser)",
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"matrix": "Matrix",
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"memory": "Erinnerungsvermögen",
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"minor_action_five": "Neben #5",
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"minor_action_four": "Neben #4",
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"minor_action_one": "Neben #1",
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"minor_action_three": "Neben #3",
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"minor_action_two": "Neben #2",
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"mod": "Mod",
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"mods_ammo_title": "Schadensmodifikator (Munition)",
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"mod_conjuring": "Allgemeiner Beschwörenmodifikator",
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"mod_magic": "Allgemeiner Magiemodifikator",
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"mod_spells": "Allgemeiner Zaubereimodifikator",
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"mod_wounds": "Modifikator (Wundabzüge)",
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"monitor_modifier_phys": "Modifikator körperlicher Monitor",
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"monitor_modifier_stun": "Modifikator geistiger Monitor",
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"nb_hits": "Erfolge",
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"nb_hits_drain": "Erfolge (Entzug)",
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"nb_hits_spirit": "Erfolge (Geist)",
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"noedge": "Du hast kein Edge.",
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"notes": "Notizen",
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"not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt",
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"offense": "Angriffswurf",
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"option_am": "AM",
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"option_em": "nur EM",
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"option_hm": "HM",
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"option_hmam": "HM/AM",
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"option_hmsm": "HM/SM",
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"option_hmsmam": "HM/SM/AM",
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"option_sm": "SM",
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"option_smam": "SM/AM",
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"phys": "körperlich",
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"phys_short": "K",
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"phys_short_shifted": " K",
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"plant": "Pflanze",
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"pp_five": "1.25",
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"pp_four": "1.00",
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"pp_none": "0.00",
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"pp_one": "0.25",
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"pp_six": "1.50",
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"pp_three": "0.75",
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"pp_two": "0.50",
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"projectile": "Projektilwaffen",
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"ranged_weapons": "Fernkampfwaffen",
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"range_attack_value_title": "Angriffswert",
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"range_close": "nah",
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"range_long": "weit",
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"range_medium": "mittel",
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"range_title": "Reichweiten (Meter)",
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"range_vclose": "sehr nah",
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"range_vlong": "sehr weit",
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"reaction": "Reaktion",
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"reaction_short": "REA",
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"rea_int": "REA + INT",
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"reload": "Nachladen",
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"reload_g": "Gurtmunition (g)",
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"reload_i": "internes Magazin (i)",
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"reload_k": "Klapplademechanismus (k)",
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"reload_s": "Stangenmagazin (s)",
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"reload_t": "Trommelmagazin (t)",
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"reload_tr": "Trommel. aufklappbar (tr)",
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"reload_v": "Vorderlader",
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"reset": "Zurücksetzen",
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"reset_skills": "Fertigkeiten zurücksetzen",
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"resonance": "Resonanz",
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"resonance_short": "RES",
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"rigging": "Rigger",
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"roll": "Würfeln",
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"rolls": "Würfe",
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"select_token": "Tokenwurf",
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"shotgun": "Schrotflinte",
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"showinchat": "im Chat posten",
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"skillroll": "Fertigkeitswurf",
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"skills": "Fertigkeiten",
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"skill_astral": "Astral",
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"skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit",
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"skill_athletics": "Athletik",
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"skill_attribute": " Attribut",
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"skill_biotech": "Biotech",
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"skill_con": "Überreden",
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"skill_conjuring": "Beschwören",
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"skill_cracking": "Cracken",
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"skill_electronics": "Elektronik",
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"skill_enchanting": "Verzaubern",
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"skill_engineering": "Mechanik",
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"skill_firearms": "Feuerwaffen",
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"skill_influence": "Einfluss",
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"skill_level": "Stufe",
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"skill_melee": "Nahkampf",
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"skill_modifier": "Mod",
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"skill_outdoors": "Natur",
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"skill_perception": "Wahrnehmung",
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"skill_piloting": "Steuern",
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"skill_range": "Fernkampf",
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"skill_short": "Skill",
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"skill_sorcery": "Hexerei",
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"skill_stealth": "Heimlichkeit",
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"sm": "SM",
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"smam": "SM/AM",
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"sniperrifle": "Scharfschützengewehr",
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"soak": "Schadenswiderstand",
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"specialisation": " Spezialisierung",
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"spec_short": "Spez.",
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"spells": "Zauber",
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"spells_health": "Heilung",
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"spells_combat": "Kampf",
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"spells_combat_direct": "Kampf (direkt)",
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"spells_combat_indirect": "Kampf (indirekt)",
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"spell_drain_code": "Entzugscode",
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"spells_duration_i": "S",
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"spells_duration_l": "ZB",
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"spells_duration_s": "A",
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"spells_duration_p": "P",
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"spells_illusion": "Illusion",
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"spells_manipulation": "Manipulation",
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"spells_detection": "Wahrnehmung",
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"spells_range_b": "B",
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"spells_range_bf": "BF",
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"spells_range_bff": "BF (F)‎",
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"spell_resist": "Probe",
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"spells_resist_choose": "Widerstand auswählen",
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"spells_resist_bodstr": "vs KON + STÄ",
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"spells_resist_bodwil": "vs KON + WIL",
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"spells_resist_doubleforce": "vs Kraftstufe×2",
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"spells_resist_objectresistance": "vs Objektwiderstand",
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"spells_resist_perc": "vs INT + Wahrnehmung",
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"spells_resist_reaint": "vs REA + INT",
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"spells_resist_reawil": "vs REA + WIL",
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"spells_resist_threshold": "vs (5 - Essenz)",
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"spells_resist_wilint": "vs WIL + INT",
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"spells_resist_willog": "vs WIL + LOG",
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"spells_specific": "spezifische Boni ↓",
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"spells_type_m": "M",
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"spells_type_p": "P",
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"spell_bonus_combat": "Kampf",
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"spell_bonus_detection": "Wahrnehmung",
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"spell_bonus_health": "Heilung",
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"spell_bonus_illusion": "Illusion",
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"spell_bonus_manipulation": "Manipulation",
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"spell_category": "Kategorie",
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"spell_details": "Zauberdetails",
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"spell_drain": "Entzug",
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"spelldrainampup": "Hochdrehen",
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"spell_drain_area": "Fläche+",
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"spell_duration": "Dauer",
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"spell_range": "Reichweite",
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"spell_type": "Art",
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"spirit_fire": "Feuergeist",
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"spirit_water": "Wassergeist",
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"spirit_air": "Luftgeist",
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"spirit_earth": "Erdgeist",
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"spirit_man": "Menschengeist",
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"spirit_beast": "Tiergeist",
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"spirit_task": "Helfergeist",
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"spirit_guardian": "Beschützergeist",
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"spirit_plant": "Pflanzengeist",
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"spirit_blood": "Blutgeist",
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"sportrifle": "Sportgewehr",
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"strength": "Stärke",
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"strength_short": "STÄ",
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"stun": "Betäubung",
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||
"stun_short": "B",
|
||
"stun_short_shifted": " B",
|
||
"submachinegun": "Maschinenpistole",
|
||
"summoner": "Herbeirufer",
|
||
"task": "Helfer",
|
||
"taser": "Taser",
|
||
"test_modifiers": "Probenmodifikatoren",
|
||
"thrown": "Wurfwafen",
|
||
"title_action_monitor": "Handlungsmonitor",
|
||
"title_apply_wounds": "Wunden anwenden",
|
||
"title_condition_monitor": "Zustandsmonitor und Wundabzüge",
|
||
"title_edge": "Edge",
|
||
"title_exploding_dice": "explodierende Würfel",
|
||
"title_generic_rolls": "Generische Würfelwürfe",
|
||
"title_gm_roll": "Würfe an Spielleiter",
|
||
"title_options": "Optionen",
|
||
"title_overflow": "Überzähliger Schaden",
|
||
"title_physical": "körperlich",
|
||
"title_stun": "geistig",
|
||
"title_total_wounds": "Gesamtwert (Wundabzüge)",
|
||
"total": "Total",
|
||
"unarmed": "Waffenlos",
|
||
"unown": "?",
|
||
"unown_shifted": " ?",
|
||
"use_wilddie": "Schicksalswürfel verwenden?",
|
||
"use_wilddie_short": "Schicksalswürfel",
|
||
"water": "Wasser",
|
||
"weapon_attackrating": "Angriffswert",
|
||
"weapon_attack_value_title": "Angriffswert:",
|
||
"weapon_damage": "Schadenswert",
|
||
"weapon_dicepool": "Würfelpool",
|
||
"weapon_name": "Waffenname",
|
||
"wilddie": "Schicksalswürfel (W6)",
|
||
"willpower": "Willenskraft",
|
||
"willpower_short": "WIL",
|
||
"yourresult": "Dein Ergebnis: ",
|
||
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever."
|
||
}
|