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roll20-character-sheets/Shadowrun6th-German/translation.json
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yagrima 48de07a6a5 multi-language preperation 6th sheet (#7237)
* Update sheet.css

update textarea for gear raw template

* full preparation multi-language

adopted to new spans from robert, fixed some minor errors regarding plural names and dash vs underscore

* multi-language prep
2020-08-24 13:34:17 -05:00

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{
"0": "keine Würfel",
"1": "1W6",
"10": "10W6",
"11": "11W6",
"12": "12W6",
"13": "13W6",
"14": "14W6",
"15": "15W6",
"16": "16W6",
"17": "17W6",
"18": "18W6",
"19": "19W6",
"2": "2W6",
"20": "20W6",
"21": "21W6",
"22": "22W6",
"23": "23W6",
"24": "24W6",
"25": "25W6",
"26": "26W6",
"27": "27W6",
"28": "28W6",
"29": "29W6",
"2B": "2B",
"2K": "2K",
"3": "3W6",
"3B": "3B",
"3K": "3K",
"4": "4W6",
"4B": "4B",
"4K": "4K",
"5": "5W6",
"5B": "5B",
"5K": "5K",
"6": "6W6",
"6B": "6B",
"6K": "6K",
"7": "7W6",
"7B": "7B",
"7K": "7K",
"8": "8W6",
"9": "9W6",
"act_banishing": "Verbannung eines Geistes",
"act_spellcasting": "Wirken eines Zaubers",
"act_spirit": "Handlung eines Geistes",
"act_summoning": "Herbeirufung eines Geistes",
"adeptpower": "Adeptenkraft",
"adept_description": "Kurzbeschreibung",
"adept_level": " Stufe",
"adept_longdesc": "Regeltext",
"adept_name": "Name der Adeptenkraft",
"adept_powers": "Adeptenkräfte",
"adept_pp": "Kosten",
"adept_showchat": "Im Chat anzeigen",
"agility": "Geschicklichkeit",
"agility_short": "GES",
"am": "AM",
"ammo_apds": "APDS-Munition",
"ammo_damage": "Schaden (Munition)",
"ammo_explosive": "Explosivmunition",
"ammo_flechette": "Flechettemunition",
"ammo_gel": "Gelmunition",
"ammo_mods": "Modifikator (Munition)",
"ammo_precision": "Präzisionsmunition",
"ammo_revo": "REVO-Munition",
"ammo_selfmade": "selbst gemachte Munition",
"ammo_shocker": "Schockermunition",
"ammo_standard": "Standardmunition",
"ammo_standardac": "Sturmkanonenmunition",
"ammo_title": "Munition",
"assaultcannon": "Sturmkanone",
"assaultrifle": "Sturmgewehr",
"attackroll": "Angriffswurf",
"attacks": "Angriffe",
"attack_dice_pool": "Angriffswurf",
"attack_value": "Angriffswert",
"attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)",
"attributeorskill": "Attributs- oder Fertigkeitswurf",
"attributes": "Attribute",
"available_firemods": "verfügbare Feuermodi",
"banishing": "Verbannen",
"banishing_title": "Verbannen",
"basis": "Basis",
"beast": "Tier",
"blades": "Klingen",
"blood": "Blut",
"body": "Konstitution",
"body_short": "KON",
"bod_wil": "KON + WIL",
"carbine": "Karabiner",
"character": "Charakter",
"character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia",
"charisma": "Charisma",
"charisma_short": "CHA",
"cha_wil": "CHA + WIL",
"close_combat_weapons": "Nahkampfwaffen",
"clubs": "Knüppel",
"combat_air": "Kampf (Luft)",
"combat_beast": "Kampf (Tier)",
"combat_blood": "Kampf (Blut)",
"combat_earth": "Kampf (Erde)",
"combat_fire": "Kampf (Feuer)",
"combat_guardian": "Kampf (Beschützer)",
"combat_man": "Kampf (Mensch)",
"combat_plant": "Kampf (Pflanze)",
"combat_task": "Kampf (Helfer)",
"combat_water": "Kampf (Wasser)",
"complex_damage_options": "komplexer Schaden",
"complex_ammo_options": "komplexe Munition",
"composure": "Selbstbeherrschung",
"condition_monitor": "Monitor",
"config": "Einstellungen",
"conjuration_title": "Herbeirufen",
"conjuring": "Beschwören",
"conjuring_expertise": "+3",
"conjuring_force": "Kraftstufe",
"conjuring_services": "Dienste",
"conjuring_specific": "spezifische Boni ↓",
"conjuring_specialisation": "+2",
"contacts": "Connections",
"customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.",
"customization_monitors": "Anpassung der Schadensmonitore",
"damage": "Schaden",
"damage_base": "Grundschaden",
"damage_title": "Schaden:",
"damage_type_title": "Schadensart:",
"damage_value": "Schaden",
"defense": "Verteidigungswurf",
"defense_autosoak": "Autoerfolge beim Schadenswiderstand",
"defense_pool": "Verteidigungspool",
"defense_rating": "Verteidigungswert",
"defense_soakpool": "Schadenswiderstandspool",
"derivatives": "Abgeleitete Werte",
"detection_air": "Wahrn. (Luft)",
"detection_beast": "Wahrn. (Tier)",
"detection_blood": "Wahrn. (Blut)",
"detection_earth": "Wahrn. (Erde)",
"detection_fire": "Wahrn. (Feuer)",
"detection_guardian": "Wahrn. (Beschützer)",
"detection_man": "Wahrn. (Mensch)",
"detection_plant": "Wahrn. (Pflanze)",
"detection_task": "Wahrn. (Helfer)",
"detection_water": "Wahrn. (Wasser)",
"dice_pool_title": "Pool:",
"display_agility": "Geschicklichkeit",
"display_all_skills": "alle Fertigkeiten sichtbar machen",
"display_body": "Konstitution",
"display_charisma": "Charisma",
"display_edge": "Edge",
"display_intuition": "Intuition",
"display_logic": "Logik",
"display_magic": "Magie",
"display_reaction": "Reaktion",
"display_resonance": "Resonanz",
"display_strength": "Stärke",
"display_willpower": "Willenskraft",
"done": "Fertig",
"double": "(x2)",
"earth": "Erde",
"edge": "Edge",
"edge_short": "EDG",
"editrules": "Eingabemodus",
"em": "nur EM",
"empty": " ",
"endscene": "Reset",
"exotic": "Exotisch",
"exoticmelee": "Exotische Nahkampfwaffe",
"expertise": "  Expertise",
"exp_short": "Exp.",
"fire": "Feuer",
"firemode_am": "AM",
"firemode_choice": "Feuermodus wählen:",
"firemode_em": "EM",
"firemode_hm": "HM",
"firemode_sm": "SM",
"gear": "Ausrüstung",
"guardian": "Beschützer",
"health_air": "Heilung (Luft)",
"health_beast": "Heilung (Tier)",
"health_blood": "Heilung (Blut)",
"health_earth": "Heilung (Erde)",
"health_fire": "Heilung (Feuer)",
"health_guardian": "Heilung (Beschützer)",
"health_man": "Heilung (Mensch)",
"health_plant": "Heilung (Pflanze)",
"health_task": "Heilung (Helfer)",
"health_water": "Heilung (Wasser)",
"heavypistol": "Schwere Pistole",
"hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden",
"hm": "HM",
"hmam": "HM/AM",
"hmsm": "HM/SM",
"hmsmam": "HM/SM/AM  ",
"holdout": "Holdout-Pistolen",
"hide": "Verbergen?",
"illusion_air": "Illusion (Luft)",
"illusion_beast": "Illusion (Tier)",
"illusion_blood": "Illusion (Blut)",
"illusion_earth": "Illusion (Erde)",
"illusion_fire": "Illusion (Feuer)",
"illusion_guardian": "Illusion (Beschützer)",
"illusion_man": "Illusion (Mensch)",
"illusion_plant": "Illusion (Pflanze)",
"illusion_task": "Illusion (Helfer)",
"illusion_water": "Illusion (Wasser)",
"ini": "Verteidigungspool",
"iniastral": "Initiative (Astralraum)",
"inidice": "Initiativewürfel",
"iniphys": "Initiative (physisch)",
"inimatrix": "Initiative (Heißes Sim)",
"initiative": "Initiative",
"initiative_title": "Nebenhandlungen",
"intuition": "Intuition",
"intuition_short": "INT",
"int_wil": "INT + WIL",
"invoked_spirits": "Vorhandene Geister",
"judgeintent": "Menschenkenntnis",
"lightpistol": "Leichte Pistole",
"liftcarry": "Heben & Tragen",
"logic": "Logik",
"logic_short": "LOG",
"log_int": "LOG + INT",
"machinegun": "Maschinengewehr",
"machinepistol": "Automatikpistole",
"magic": "Magie",
"magic_short": "MAG",
"major_action_one": "Haupthandlung #1",
"major_action_two": "Haupthandlung #2",
"man": "Mensch",
"manipulation_air": "Manip. (Luft)",
"manipulation_beast": "Manip. (Tier)",
"manipulation_blood": "Manip. (Blut)",
"manipulation_earth": "Manip. (Erde)",
"manipulation_fire": "Manip. (Feuer)",
"manipulation_guardian": "Manip. (Beschützer)",
"manipulation_man": "Manip. (Mensch)",
"manipulation_plant": "Manip. (Pflanze)",
"manipulation_task": "Manip. (Helfer)",
"manipulation_water": "Manip. (Wasser)",
"matrix": "Matrix",
"memory": "Erinnerungsvermögen",
"minor_action_five": "Neben #5",
"minor_action_four": "Neben #4",
"minor_action_one": "Neben #1",
"minor_action_three": "Neben #3",
"minor_action_two": "Neben #2",
"mod": "Mod",
"mods_ammo_title": "Schadensmodifikator (Munition)",
"mod_conjuring": "Allgemeiner Beschwörenmodifikator",
"mod_magic": "Allgemeiner Magiemodifikator",
"mod_spells": "Allgemeiner Zaubereimodifikator",
"mod_wounds": "Modifikator (Wundabzüge)",
"monitor_modifier_phys": "Modifikator körperlicher Monitor",
"monitor_modifier_stun": "Modifikator geistiger Monitor",
"nb_hits": "Erfolge",
"nb_hits_drain": "Erfolge (Entzug)",
"nb_hits_spirit": "Erfolge (Geist)",
"noedge": "Du hast kein Edge.",
"notes": "Notizen",
"not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt",
"offense": "Angriffswurf",
"option_am": "AM",
"option_em": "nur EM",
"option_hm": "HM",
"option_hmam": "HM/AM",
"option_hmsm": "HM/SM",
"option_hmsmam": "HM/SM/AM",
"option_sm": "SM",
"option_smam": "SM/AM",
"phys": "körperlich",
"phys_short": "K",
"phys_short_shifted": "  K",
"plant": "Pflanze",
"pp_five": "1.25",
"pp_four": "1.00",
"pp_none": "0.00",
"pp_one": "0.25",
"pp_six": "1.50",
"pp_three": "0.75",
"pp_two": "0.50",
"projectile": "Projektilwaffen",
"ranged_weapons": "Fernkampfwaffen",
"range_attack_value_title": "Angriffswert",
"range_close": "nah",
"range_long": "weit",
"range_medium": "mittel",
"range_title": "Reichweiten (Meter)",
"range_vclose": "sehr nah",
"range_vlong": "sehr weit",
"reaction": "Reaktion",
"reaction_short": "REA",
"rea_int": "REA + INT",
"reload": "Nachladen",
"reload_g": "Gurtmunition (g)",
"reload_i": "internes Magazin (i)",
"reload_k": "Klapplademechanismus (k)",
"reload_s": "Stangenmagazin (s)",
"reload_t": "Trommelmagazin (t)",
"reload_tr": "Trommel. aufklappbar (tr)",
"reload_v": "Vorderlader",
"reset": "Zurücksetzen",
"reset_skills": "Fertigkeiten zurücksetzen",
"resonance": "Resonanz",
"resonance_short": "RES",
"rigging": "Rigger",
"roll": "Würfeln",
"rolls": "Würfe",
"select_token": "Tokenwurf",
"shotgun": "Schrotflinte",
"showinchat": "im Chat posten",
"skillroll": "Fertigkeitswurf",
"skills": "Fertigkeiten",
"skill_astral": "Astral",
"skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit",
"skill_athletics": "Athletik",
"skill_attribute": "  Attribut",
"skill_biotech": "Biotech",
"skill_con": "Überreden",
"skill_conjuring": "Beschwören",
"skill_cracking": "Cracken",
"skill_electronics": "Elektronik",
"skill_enchanting": "Verzaubern",
"skill_engineering": "Mechanik",
"skill_firearms": "Feuerwaffen",
"skill_influence": "Einfluss",
"skill_level": "Stufe",
"skill_melee": "Nahkampf",
"skill_modifier": "Mod",
"skill_outdoors": "Natur",
"skill_perception": "Wahrnehmung",
"skill_piloting": "Steuern",
"skill_range": "Fernkampf",
"skill_short": "Skill",
"skill_sorcery": "Hexerei",
"skill_stealth": "Heimlichkeit",
"sm": "SM",
"smam": "SM/AM",
"sniperrifle": "Scharfschützengewehr",
"soak": "Schadenswiderstand",
"specialisation": "  Spezialisierung",
"spec_short": "Spez.",
"spells": "Zauber",
"spells_health": "Heilung",
"spells_combat": "Kampf",
"spells_combat_direct": "Kampf (direkt)",
"spells_combat_indirect": "Kampf (indirekt)",
"spell_drain_code": "Entzugscode",
"spells_duration_i": "S",
"spells_duration_l": "ZB",
"spells_duration_s": "A",
"spells_duration_p": "P",
"spells_illusion": "Illusion",
"spells_manipulation": "Manipulation",
"spells_detection": "Wahrnehmung",
"spells_range_b": "B",
"spells_range_bf": "BF",
"spells_range_bff": "BF (F)‎",
"spell_resist": "Probe",
"spells_resist_choose": "Widerstand auswählen",
"spells_resist_bodstr": "vs KON + STÄ",
"spells_resist_bodwil": "vs KON + WIL",
"spells_resist_doubleforce": "vs Kraftstufe×2",
"spells_resist_objectresistance": "vs Objektwiderstand",
"spells_resist_perc": "vs INT + Wahrnehmung",
"spells_resist_reaint": "vs REA + INT",
"spells_resist_reawil": "vs REA + WIL",
"spells_resist_threshold": "vs (5 - Essenz)",
"spells_resist_wilint": "vs WIL + INT",
"spells_resist_willog": "vs WIL + LOG",
"spells_specific": "spezifische Boni ↓",
"spells_type_m": "M",
"spells_type_p": "P",
"spell_bonus_combat": "Kampf",
"spell_bonus_detection": "Wahrnehmung",
"spell_bonus_health": "Heilung",
"spell_bonus_illusion": "Illusion",
"spell_bonus_manipulation": "Manipulation",
"spell_category": "Kategorie",
"spell_details": "Zauberdetails",
"spell_drain": "Entzug",
"spelldrainampup": "Hochdrehen",
"spell_drain_area": "Fläche+",
"spell_duration": "Dauer",
"spell_range": "Reichweite",
"spell_type": "Art",
"spirit_fire": "Feuergeist",
"spirit_water": "Wassergeist",
"spirit_air": "Luftgeist",
"spirit_earth": "Erdgeist",
"spirit_man": "Menschengeist",
"spirit_beast": "Tiergeist",
"spirit_task": "Helfergeist",
"spirit_guardian": "Beschützergeist",
"spirit_plant": "Pflanzengeist",
"spirit_blood": "Blutgeist",
"sportrifle": "Sportgewehr",
"strength": "Stärke",
"strength_short": "STÄ",
"stun": "Betäubung",
"stun_short": "B",
"stun_short_shifted": "  B",
"submachinegun": "Maschinenpistole",
"summoner": "Herbeirufer",
"task": "Helfer",
"taser": "Taser",
"test_modifiers": "Probenmodifikatoren",
"thrown": "Wurfwafen",
"title_action_monitor": "Handlungsmonitor",
"title_apply_wounds": "Wunden anwenden",
"title_condition_monitor": "Zustandsmonitor und Wundabzüge",
"title_edge": "Edge",
"title_exploding_dice": "explodierende Würfel",
"title_generic_rolls": "Generische Würfelwürfe",
"title_gm_roll": "Würfe an Spielleiter",
"title_options": "Optionen",
"title_overflow": "Überzähliger Schaden",
"title_physical": "körperlich",
"title_stun": "geistig",
"title_total_wounds": "Gesamtwert (Wundabzüge)",
"total": "Total",
"unarmed": "Waffenlos",
"unown": "?",
"unown_shifted": "  ?",
"use_wilddie": "Schicksalswürfel verwenden?",
"use_wilddie_short": "Schicksalswürfel",
"water": "Wasser",
"weapon_attackrating": "Angriffswert",
"weapon_attack_value_title": "Angriffswert:",
"weapon_damage": "Schadenswert",
"weapon_dicepool": "Würfelpool",
"weapon_name": "Waffenname",
"wilddie": "Schicksalswürfel (W6)",
"willpower": "Willenskraft",
"willpower_short": "WIL",
"yourresult": "Dein Ergebnis: ",
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever."
}