Files
roll20-character-sheets/Only-War-Enhanced/sheet.json
T
johnmoney-code e2d7c07adb update 08/16/20 (#7213)
Added Righteous Fury roller, tables.

added an option to toggle the crunch summary for Righteous Fury

Re-ordered the psychic abilities block to look better

Edited CS/CF thresholds to show when psy rolls fail or proc Phenomena

Re-ordered the melee weapon block to look better

Re-ordered the ranged weapons block to streamline function, make room for new Mishap Chance

Added dropdown for Mishap Chance for ranged weapons. Added "spray?" checkbox to change critfail marker to 9
2020-08-17 12:05:43 -05:00

55 lines
2.7 KiB
JSON

{
"html": "OnlyWarEnhanced.html",
"css": "OnlyWarEnhanced.css",
"authors": "Jason Lee",
"roll20userid": "685637",
"preview": "preview.png",
"instructions": "This sheet is designed for use in Roll20. It is based on the Warhammer 40000: Only War ttrpg by Fantasy Flight Games, and derived from the Halo Mythic 3.5 Roll20 sheet made by Omran Losinno and Michael van Weelde.\r\rInfographic has information about Wounds, Fatigue, and Fate Pts. If this information is invisible when the sheet is first loaded, try clicking the Infographic button twice.\rTo GM toggles a whisper function. If enabled, all rolls will only be visible to you and the GM.\rInline Mod toggles a query for situational modifiers. For example, a Dodge check in thick mud carries a -30 penalty, which would be noted in the Inline Mod. In situations where many checks are made with no modifier, leaving this option disabled may streamline gameplay.\r\rWeapon Class is the Class provided by OW rules (Pistol, Basic, or Heavy), Type is the Damage Type provided by OW rules (Impact, Explosive, Rending, or Energy), Domain is the type of weapon it is (Melta, Las, Solid Projectile, etc). In future versions, this wording may be updated to Damage Type and Weapon Type.\r\rIf you have any questions about the sheet, feedback, or feature requests, please feel free to PM the author at https://app.roll20.net/users/685637/sammy-silver",
"useroptions": [
{
"attribute": "initmod0",
"displayname": "Initiative Overrides",
"type": "select",
"options": [
"No tiebreaker|[[floor",
"Decimal tiebreaker|[[",
"AGI tiebreaker|tiebreaker [[@{AGI_total}]] roll [[floor"
],
"default": "[[floor",
"description": "Select the initiative tiebreaker setting to use on the character sheet."
},
{
"attribute": "settings_hitroll",
"displayname": "Auto Roll Hit Locations",
"type": "select",
"options": [
"Automatically roll hit locations|{{loc=[[1d100]]}}",
"Don't automatically roll hit locations| "
],
"default": "{{loc=[[1d100]]}}",
"description": "Select the Auto Hit Location setting to use on the character sheet."
},
{
"attribute": "settings_crunchsummary",
"displayname": "Crunch Summary in Righteous Fury",
"type": "select",
"options": [
"Include Crunch Summary|crunch",
"Exclude Crunch Summary| "
],
"default": " ",
"description": "Includes a summary of the gameplay-related information for Righteous Fury rolls."
},
{
"attribute": "settings_weapondescription",
"displayname": "Weapon Special in Damage Roll",
"type": "select",
"options": [
"Include weapon Special|description",
"Exclude weapon Special| "
],
"default": " ",
"description": "Select the Weapon Special Effects setting to use on the character sheet."
}
]
}