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roll20-character-sheets/Maximum Apocalypse/translation.json
T
David Maitland 6c64f434a1 Fixed translation.json syntax error.
Added note about API script to README.
2020-12-16 19:52:54 +00:00

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{
"-3_initiative": "-3 Initative",
"ability_name": "Ability Name",
"academics": "Academics",
"acute": "Acute",
"age": "Age",
"agility": "Agility",
"alien_invasion": "Alien Invasion",
"ammo": "Ammo",
"animal_ken": "Animal Ken",
"archery": "Archery",
"armor": "Armor",
"armor_piece": "Armor Piece",
"armor_points": "Armor Points",
"athletics": "Athletics",
"attack": "Attack",
"ballistic_skill": "Ballistic Skill",
"base_stat_perc": "Base Stat %",
"blades": "Blades",
"brawl": "Brawl",
"build": "Build",
"build_repair": "Build / Repair",
"character_name": "Character Name",
"characteristic": "Characteristic",
"charisma": "Charisma",
"charm": "Charm",
"child_0-15": "Child (0-15)",
"clubs": "Clubs",
"command": "Command",
"cp_costs": "CP Costs",
"crafting": "Crafting",
"current": "Current",
"damage": "Damage",
"dead": "Dead",
"defensive_actions": "Defensive Actions",
"disadvantage_on_dodge": "Disadv. on Dodge",
"disadvantage_on_rolls": "Disadv. on Rolls",
"dodge": "Dodge",
"drive": "Drive",
"effect": "Effect",
"emaciated": "Emaciated",
"encumbrance": "Encumbrance",
"experience": "Experience",
"faith": "Faith",
"fighting_skill": "Fighting Skill",
"firearms": "Firearms",
"firefighter": "Firefighter",
"food_riots": "Food Riots",
"fortitude": "Fortitude",
"full_dodge": "Full Dodge",
"gear_inventory": "Gear Inventory",
"geriatric_60+": "Geriatric (60+)",
"gestation": "Gestation",
"giant_genetics": "Giant Genetics",
"gunslinger": "Gunslinger",
"heal": "Heal",
"health_points": "Health Points",
"heavy_weapons": "Heavy Weapons",
"hunger": "Hunger",
"hunter": "Hunter",
"immunity": "Immunity",
"incubation": "Incubation",
"infection": "Infection",
"inferior_cp": "Inferior CP",
"initiative": "Initiative",
"insanity_condition": "Insanity Condition",
"instinct": "Instinct",
"intelligence": "Intelligence",
"interrogate": "Interrogate",
"intimidate": "Intimidate",
"item": "Item",
"kaiju_attack": "Kaiju Attack",
"lockpick": "Lockpick",
"luck": "Luck",
"luck_stars": "Luck Stars",
"master": "Master",
"mature_46-59": "Mature (46-59)",
"max": "Max",
"mechanic": "Mechanic",
"mechanics": "Mechanics",
"medicine": "Medicine",
"middle_30-45": "Middle (30-45)",
"modifier": "Modifier",
"move": "Move",
"moving_target": "Moving Target",
"navigation": "Navigation",
"not_proficient": "Not Proficient",
"nuclear_holocaust": "Nuclear Holocaust",
"one_per_4_cp": "1 per 4 CP",
"one_per_4_hp": "1 per 4 HP",
"palming": "Palming",
"parry": "Parry",
"peak_oil_collapse": "Peak Oil Collapse",
"perception": "Perception",
"personal_apocalypse": "Personal Apocalypse",
"player_name": "Player Name",
"priest": "Priest",
"primary_archetype": "Primary Archetype",
"prodromal": "Prodromal",
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
"proficient": "Proficient",
"reflex": "Relex",
"repair": "Repair",
"repair_skill": "Repair Skill",
"resilience": "Resilience",
"resolve": "Resolve",
"resolve_dmg": "Resolve DMG",
"riposte": "Riposte",
"robot_upraising": "Robot Uprising",
"ronin": "Ronin",
"salvage": "Salvage",
"science": "Science",
"scientist": "Scientist",
"secondary_archetype": "Secondary Archetype",
"seismic_cataclysm": "Seismic Cataclysm",
"shaken": "Shaken",
"skilled": "Skilled",
"skills": "Skills",
"skill": "Skill",
"source": "Source",
"special_abilities": "Special Abilities",
"special_stats": "Special Stats",
"stage": "Stage",
"starving": "Starving",
"stealth": "Stealth",
"strength": "Strength",
"superior_cp": "Superior CP",
"supernatural_horrors": "Supernatural Horrors",
"surgeon": "Surgeon",
"survival": "Survival",
"symptomatic": "Symptomatic",
"tech_use": "Tech Use",
"temporary_modifier": "Temp. Modifier",
"the_rapture": "The Rapture",
"thief": "Thief",
"three_per_armor_point": "3 per Armor pt",
"threshold": "Threshold",
"tightening_the_belt": "Tightening the Belt",
"time_paradox": "Time Paradox",
"total_xp": "Total XP",
"tracking": "Tracking",
"trained": "Trained",
"traits": "Traits",
"transform_die": "Transform/Die",
"unarmed": "Unarmed",
"unnerved": "Unnerved",
"unused_xp": "Unused XP",
"use_per_game": "Use Per Game",
"veteran": "Veteran",
"weapon": "Weapon",
"weapon_attacks": "Weapon Attacks",
"wrangle": "Wrangle",
"xenotech_use": "Xenotech Use",
"yes": "Y",
"youth_16-29": "Youth (16-29)",
"zombie_apocalypse": "Zombie Apocalypse",
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
}