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roll20-character-sheets/Witch_Hunter_2e/WH_2e.html
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2024-06-03 13:15:14 -04:00

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<div align="center">
<!-- Title Graphics -->
<div align="center"><img src="http://i1172.photobucket.com/albums/r561/blusponge/WH2-CS-top_zps8c1ba667.png">
<!-- Sheet Tabs -->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Basics" checked="checked" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="Skills/Talents" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" title="Combat" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab4" value="4" title="Sorcery" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab5" value="5" title="Gear" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab6" value="6" title="Organized Play" />
<br/>
<!-- Tab 1: The Basics -->
<div class="sheet-tab-content sheet-tab1">
<hr/>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:90px" align="left">
<span class="sheet-background">Name:</span>
<span class="sheet-background">Nationality:</span>
<span class="sheet-background">Gender:</span>
<span class="sheet-background">Religion:</span>
</div>
<div class="sheet-col" style="width:155px" align="left">
<input type="text" name="attr_name" />
<input type="text" name="attr_nation" />
<input type="text" name="attr_gender" />
<input type="text" name="attr_religion" />
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:90px" align="left">
<span class="sheet-background">Background:</span>
<span class="sheet-background">Standing:</span>
<span class="sheet-background">Order:</span>
<span class="sheet-background">Catalyst:</span>
</div>
<div class="sheet-col" style="width:155px" align="left">
<input type="text" name="attr_background" />
<input type="text" name="attr_standing" />
<input type="text" name="attr_order" />
<input type="text" name="attr_catalyst" />
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:90px" align="left">
<span class="sheet-background">Virtue:</span>
<span class="sheet-background">Sin (Vice):</span>
<span class="sheet-background">True Faith:</span>
<span class="sheet-background">Damnation:</span>
</div>
<div class="sheet-col" style="width:155px" align="left">
<input type="text" name="attr_virtue" />
<input type="text" name="attr_vice" />
<select name="attr_truefaith" class="dtype" value="1">
<option value="1" selected="true">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
</select><br>
<select name="attr_damnation" class="dtype" value="0">
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
</select>
</div>
<br/>
<br/>
<div class='sheet-3colrow'>
</div>
<!-- Survivor Point Toggle Panel -->
<div class="sheet-newtoggel" style="text-align:left">
<input type="checkbox" name="attr_sp-toggle" class="arrow" value="1"/><span></span><b><I>Survivor Points</I></b>
<div class="sheet-details-togglepanel">
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-panel">Rank:</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-panel">Starting SP:</span>
</div>
</div>
<div class="sheet-col" style="width:155px" align="left">
<div class="sheet-row">
<select name="attr_rank" class="dtype" value="0">
<option value="1" selected="true">1</option>
<option value="2">2 (450 SP)</option>
<option value="3">3 (600 SP)</option>
</select>
</div>
<div class="sheet-row">
<select name="attr_powerlvl" class="dtype" value="0">
<option value="200">200 (Gritty)</option>
<option value="300" selected="true">300 (Heroic)</option>
<option value="400">400 (Cinematic)</option>
</select>
<select name="attr_flaws" class="dtype" value="0">
<option value="0" selected="true">0 Flaw</option>
<option value="50">1 Flaw</option>
<option value="80">2 Flaws</option></option>
<option value="100">3 Flaws</option>
</select>
<input type="number" style="width: 4em" name="attr_starttotal" value="@{powerlvl}+@{flaws}" disabled="true"/>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-panel">Unspent SP:</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-panel">Spent SP:</span>
</div>
</div>
<div class="sheet-col" style="width:155px" align="left">
<div class="sheet-row">
<input type="number" style="width: 12em" name="attr_SPunspent" />
</div>
<div class="sheet-row">
<input type="number" style="width: 12em" name="attr_SPspent" />
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-panel">Total SP:</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-panel">Banked HP:</span>
</div>
</div>
<div class="sheet-col" style="width:155px" align="left">
<div class="sheet-row">
<input type="number" style="width: 12em" name="attr_SPtotal" value="@{SPunspent}+@{SPspent}" disabled="true"/>
</div>
<div class="sheet-row">
<select name="attr_bankedHP" class="dtype" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
</div>
</div>
<br/>
<br/>
<!-- Advancemet tables -->
<div class='sheet-1colrow' align="center">
<h3 style="text-align: center">Advancement Record</h3>
<table border="0" align="center">
<tr>
<th style="width: 5em" scope="col">Date</th>
<th style="width: 20em" scope="col">Advancement</th>
<th style="width: 12em" scope="col">Category</th>
<th style="width: 10em" scope="col">SP Cost</th>
</tr>
</table>
<fieldset class="repeating_advancement">
<table border="0" align="center">
<tr>
<td><span><input style="width: 5em" type="text" name="attr_advdate"/></span></td>
<td><span><input style="width: 20em" type="text" name="attr_advancement"/></span></td>
<td><span><select style="width: 12em" name="attr_advcategory" class="dtype" value="0">
<option value="0" selected="true">select one</option>
<option value="60">Ability 2</option>
<option value="90">Ability 3</option>
<option value="120">Ability 4</option>
<option value="150">Ability 5</option>
<option value="0">----</option>
<option value="10">Background Skill 2</option>
<option value="15">Background Skill 3</option>
<option value="20">Background Skill 4</option>
<option value="25">Background Skill 5</option>
<option value="0">----</option>
<option value="10">Elective Skill (New)</option>
<option value="20">Elective Skill 2</option>
<option value="30">Elective Skill 3</option>
<option value="40">Elective Skill 4</option>
<option value="50">Elective Skill 5</option>
<option value="0">----</option>
<option value="30">Skill Specialization</option>
<option value="0">----</option>
<option value="50">Basic Talent</option>
<option value="75">Greater Talent</option>
<option value="100">Heroic Talent</option>
<option value="0">----</option>
<option value="50">Rite</option>
<option value="0">----</option>
<option value="unknown">Other (unknown cost)</option>
</select></span></td>
<td><span><input style="width: 10em" type="number" name="attr_advcost" value="@{advcategory}" disabled="true"/></span></td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<br/>
<!-- ABILITIES -->
<div>
<h2 style="text-align: center">ABILITIES</h2>
</div>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3>Physical</h3>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3>Mental</h3>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3>Spiritual</h3>
</div>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-name">Strength</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Agility</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Toughness</span>
</div>
</div>
<div class="sheet-col" style="width:155px" align="right">
<div class="sheet-row">
<select name="attr_strength" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
<div class="sheet-row">
<select name="attr_agility" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
<div class="sheet-row">
<select name="attr_toughness" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-name">Education</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Reason</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Will</span>
</div>
</div>
<div class="sheet-col" style="width:155px" align="right">
<div class="sheet-row">
<select name="attr_education" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
<div class="sheet-row">
<select name="attr_reason" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
<div class="sheet-row">
<select name="attr_will" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-name">Courage</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Intuition</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Personality</span>
</div>
</div>
<div class="sheet-col" style="width:155px" align="right">
<div class="sheet-row">
<select name="attr_courage" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
<div class="sheet-row">
<select name="attr_intuition" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
<div class="sheet-row">
<select name="attr_personality" class="dtype">
<option value="1">1</option>
<option value="2" selected="true">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
</div>
</div>
<hr/>
<!-- Benefits -->
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Background Benefit</h3>
<textarea name="attr_backbenefit" style="width:235px; height:80px"></textarea>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Order Powers</h3>
<textarea name="attr_orderpow" style="width:235px; height:80px"></textarea>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Sin Benefit</h3>
<textarea name="attr_sinbenefit" style="width:235px; height:80px"></textarea>
</div>
<hr/>
<!-- Flaws -->
<h3>Flaws</h3>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="center">
<input type="text" style="width: 100%" name="attr_flaw01"/>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<input type="text" style="width: 100%" name="attr_flaw02"/>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<input type="text" style="width: 100%" name="attr_flaw03"/>
</div>
<br>
<br>
<!-- Flaw Details Toggle Panel -->
<div class='sheet-3colrow'>
</div>
<div class="sheet-newtoggel" style="text-align:left">
<input type="checkbox" name="attr_flaws-toggle" class="arrow" value="1"/><span></span><b><I>Flaw Details</I></b>
<div class="sheet-details-togglepanel">
<div class="sheet-col" style="width:245px" align="left">
<p><i>Check any of these Flaws the character possesses to activate their penalties. Any modifiers will be applied within the character sheet.</i></p>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="left">
<div class="sheet-row">
<input type='checkbox' name='attr_corpulent' value='1' /><span></span>
<i>Corpulent</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_craven' value='1' /><span></span>
<i>Craven</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_glassjaw' value='1' /><span></span>
<i>Glass Jaw</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_lame' value='1' /><span></span>
<i>Lame</i>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="left">
<div class="sheet-row">
<input type='checkbox' name='attr_lpthreshold' value='1' /><span></span>
<i>Low Pain Threshold</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_scrawny' value='1' /><span></span>
<i>Scrawny</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_torpid' value='1' /><span></span>
<i>Torpid</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_weakwilled' value='1' /><span></span>
<i>Weak Willed</i>
</div>
</div>
</div>
</div>
<!-- GM Details Toggle Panel -->
<div class='sheet-3colrow'>
</div>
<div class="sheet-newtoggel" style="text-align:left">
<input type="checkbox" name="attr_gm-toggle" class="arrow" value="1"/><span></span><b><I>GM Specifics</I></b>
<div class="sheet-details-togglepanel">
<div class="sheet-col" style="width:245px" align="left">
<p><i>This section is for the GM's use only. It is intended for the easy management of NPCs (minions, lieutenants, villains and masterminds). In most cases, use of the rest of the character sheet is not required for NPCs.</i></p>
</div>
<div class="sheet-col" style="width:155px" align="right">
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_avoidance" value="[[(floor((@{agility}+@{intuition})/2))+@{avoidmod}+@{actionmod}-@{arpenalty}]]" disabled="true" />
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_fortitude" value="[[(floor((@{strength}+@{toughness})/2))+@{fortmod}]]" disabled="true" />
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_discipline" value="[[(floor((@{courage}+@{will})/2))-@{weakwilled}+@{discmod}]]" disabled="true" />
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_armor" value="@{arvalue}+@{shield}+@{armormod}" disabled="true"/>
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_pace" value="[[floor((@{agility}/2)+1+@{pacemod}-@{lame}-@{corpulent}+@{swift})]]" disabled="true" />
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-name">Avoidance</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Fortitude</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Discipline</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Armor</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Pace</span>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="left">
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_avoidmod" value="0"/>
<i>&nbsp;&nbsp;Avoidance Modifier</i>
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_fortmod" value="0"/>
<i>&nbsp;&nbsp;Fortitude Modifier</i>
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_discmod" value="0"/>
<i>&nbsp;&nbsp;Discipline Modifier</i>
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_armormod" value="0"/>
<i>&nbsp;&nbsp;Armor Modifier</i>
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_pacemod" value="0"/>
<i>&nbsp;&nbsp;Pace Modifier</i>
</div>
</div>
</div>
</div>
</div>
<!-- Tab 2: Skills & Talents -->
<div class="sheet-tab-content sheet-tab2">
<hr/>
<!-- Character Sheet Top Experiment -->
<!-- 3 Columns -->
<!-- Column 1: Obscure/Custom Dice Pools -->
<!-- Column 2: Quick Macros (Reactions?) -->
<!-- Column 3: Combat Book keeping -->
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="right">
<input type="checkbox" name="attr_DP1Spec" value="1"/><span></span>
<select name="attr_DP1Skl" style="width:90px">
<option value="0" selected>Unskilled</option> <option value="@{acrobatics}">Acrobatics</option> <option value="@{animalcare}">Animal Care</option> <option value="@{athletics}">Athletics</option> <option value="@{boating}">Boating</option> <option value="@{charm}">Charm</option> <option value="@{command}">Command</option> <option value="@{concentrate}">Concentrate</option> <option value="@{craft}">Craft</option> <option value="@{empathy}">Empathy</option> <option value="@{endurance}">Endurance</option> <option value="@{gamble}">Gamble</option> <option value="@{gunnery}">Gunnery</option> <option value="@{heal}">Heal</option> <option value="@{marksman}">Marksman</option> <option value="@{melee}">Melee</option> <option value="@{mysticism}">Mysticism</option> <option value="@{navigation}">Navigation</option> <option value="@{notice}">Notice</option> <option value="@{pantomime}">Pantomime</option> <option value="@{perform}">Perform</option> <option value="@{prayer}">Prayer</option> <option value="@{ranged}">Ranged</option> <option value="@{reflexes}">Reflexes</option> <option value="@{resolve}">Resolve</option> <option value="@{ride}">Ride</option> <option value="@{scholarship}">Scholarship</option> <option value="@{sorcery}">Sorcery</option> <option value="@{stealth}">Stealth</option> <option value="@{subterfuge}">Subterfuge</option> <option value="@{survival}">Survival</option> <option value="@{unarmed}">Unarmed</option> <option value="@{other1}">Extra Skill</option>
</select>
<select name="attr_DP1Abl" style="width:90px">
<option value="@{strength}" selected>Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' name='roll_DP1roll' value='/em rolls ?{Skill+Ability}\n/r {[[(@{DP1Skl}+@{DP1Abl}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{DP1Spec}]]'></button>
</div>
<div class="sheet-col" style="width:5px" align="right">
</div>
<div class="sheet-col" style="width:245px" align="center">
<input type="checkbox" name="attr_DP2Spec" value="1"/><span></span>
<select name="attr_DP2Skl" style="width:90px">
<option value="0" selected>Unskilled</option> <option value="@{acrobatics}">Acrobatics</option> <option value="@{animalcare}">Animal Care</option> <option value="@{athletics}">Athletics</option> <option value="@{boating}">Boating</option> <option value="@{charm}">Charm</option> <option value="@{command}">Command</option> <option value="@{concentrate}">Concentrate</option> <option value="@{craft}">Craft</option> <option value="@{empathy}">Empathy</option> <option value="@{endurance}">Endurance</option> <option value="@{gamble}">Gamble</option> <option value="@{gunnery}">Gunnery</option> <option value="@{heal}">Heal</option> <option value="@{marksman}">Marksman</option> <option value="@{melee}">Melee</option> <option value="@{mysticism}">Mysticism</option> <option value="@{navigation}">Navigation</option> <option value="@{notice}">Notice</option> <option value="@{pantomime}">Pantomime</option> <option value="@{perform}">Perform</option> <option value="@{prayer}">Prayer</option> <option value="@{ranged}">Ranged</option> <option value="@{reflexes}">Reflexes</option> <option value="@{resolve}">Resolve</option> <option value="@{ride}">Ride</option> <option value="@{scholarship}">Scholarship</option> <option value="@{sorcery}">Sorcery</option> <option value="@{stealth}">Stealth</option> <option value="@{subterfuge}">Subterfuge</option> <option value="@{survival}">Survival</option> <option value="@{unarmed}">Unarmed</option> <option value="@{other1}">Extra Skill</option>
</select>
<select name="attr_DP2Abl" style="width:90px">
<option value="@{strength}" selected>Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' name='roll_DP2roll' value='/em rolls ?{Skill+Ability}\n/r {[[(@{DP2Skl}+@{DP2Abl}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{DP2Spec}]]'></button>
<i>Check if Specialized</i>
</div>
<div class="sheet-col" style="width:5px" align="right">
</div>
<div class="sheet-col" style="width:245px" align="right">
<input type="checkbox" name="attr_DP3Spec" value="1"/><span></span>
<select name="attr_DP3Skl" style="width:90px">
<option value="0" selected>Unskilled</option> <option value="@{acrobatics}">Acrobatics</option> <option value="@{animalcare}">Animal Care</option> <option value="@{athletics}">Athletics</option> <option value="@{boating}">Boating</option> <option value="@{charm}">Charm</option> <option value="@{command}">Command</option> <option value="@{concentrate}">Concentrate</option> <option value="@{craft}">Craft</option> <option value="@{empathy}">Empathy</option> <option value="@{endurance}">Endurance</option> <option value="@{gamble}">Gamble</option> <option value="@{gunnery}">Gunnery</option> <option value="@{heal}">Heal</option> <option value="@{marksman}">Marksman</option> <option value="@{melee}">Melee</option> <option value="@{mysticism}">Mysticism</option> <option value="@{navigation}">Navigation</option> <option value="@{notice}">Notice</option> <option value="@{pantomime}">Pantomime</option> <option value="@{perform}">Perform</option> <option value="@{prayer}">Prayer</option> <option value="@{ranged}">Ranged</option> <option value="@{reflexes}">Reflexes</option> <option value="@{resolve}">Resolve</option> <option value="@{ride}">Ride</option> <option value="@{scholarship}">Scholarship</option> <option value="@{sorcery}">Sorcery</option> <option value="@{stealth}">Stealth</option> <option value="@{subterfuge}">Subterfuge</option> <option value="@{survival}">Survival</option> <option value="@{unarmed}">Unarmed</option> <option value="@{other1}">Extra Skill</option>
</select>
<select name="attr_DP3Abl" style="width:90px">
<option value="@{strength}" selected>Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' name='roll_DP3roll' value='/em rolls ?{Skill+Ability}\n/r {[[(@{DP3Skl}+@{DP3Abl}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{DP3Spec}]]'></button>
</div>
<hr/>
<!-- Revised Skills -->
<h2 style="text-align: center">SKILLS</h2>
<i>Check background skills</i>
<br>
<br>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:250px" align="left">
<table border="0" align="left">
<tr>
<td colspan="5"><b>FIGHTING SKILLS</b></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backgunnery' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Gunnery</span></td>
<td><select name="attr_gunnery" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{gunnery}+@{reason}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Gunnery + Reason\n/r {[[(@{gunnery}+@{reason}-(?{Complexity|0}+@{wounds})+?{Modifier|0})]]d10!sd}>7 vs @{target|avoidance} [Avoidance]' name='roll_gunnery'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backmarksman' value='1' /</td>
<td><span class="sheet-skill-name">Marksman</span></td>
<td><select name="attr_marksman" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{marksman}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Marksman + Agility\n/r {[[(@{marksman}+@{agility}-(?{Complexity|0}+@{wounds})+?{Modifier|0})]]d10!sd}>7 vs @{target|avoidance} [Avoidance]' name='roll_marksman'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backmelee' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Melee</span></td>
<td><select name="attr_melee" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{melee}+@{strength}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Melee + Strength\n/r {[[(@{melee}+@{strength}-(?{Complexity|0}+@{wounds})+?{Modifier|0})]]d10!sd}>7 vs @{target|avoidance} [Avoidance]' name='roll_melee'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backranged' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Ranged</span></td>
<td><select name="attr_ranged" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{ranged}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Ranged + Agility\n/r {[[(@{ranged}+@{agility}-(?{Complexity|0}+@{wounds})+?{Modifier|0})]]d10!sd}>7 vs @{target|avoidance} [Avoidance]' name='roll_ranged'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backunarmed' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Unarmed</span></td>
<td><select name="attr_unarmed" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{unarmed}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Unarmed + Agility\n/r {[[(@{unarmed}+@{agility}-@{wounds}+?{Modifier|0})]]d10!sd}>7 vs @{target|avoidance} [Avoidance]' name='roll_unarmed'></button></td>
</tr>
<tr>
<td colspan="5" style='padding:20px 0px 0px 0px'><b>INTERACTION SKILLS</b></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backcharm' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Charm</span></td>
<td><select name="attr_charm" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{charm}+@{personality}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Charm + Personality\n/r {[[(@{charm}+@{personality}-@{wounds}+?{Modifier|0})]]d10!sd}>7\n vs Target Discipline' name='roll_charm'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backcommand' value='1' /</td>
<td><span class="sheet-skill-name">Command</span></td>
<td><select name="attr_command" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{command}+@{personality}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Command + Personality\n/r {[[(@{command}+@{personality}-@{wounds}+?{Modifier|0})]]d10!sd}>7\n vs Target Discipline' name='roll_command'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backempathy' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Empathy</span></td>
<td><select name="attr_empathy" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{empathy}+@{intuition}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Empathy + Intuition\n/r {[[(@{empathy}+@{intuition}-@{wounds}+?{Modifier|0})]]d10!sd}>7\n vs Target Discipline' name='roll_empathy'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backpantomime' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Pantomime</span></td>
<td><select name="attr_pantomime" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{pantomime}+@{personality}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Pantomime + Personality\n/r {[[(@{pantomime}+@{personality}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_pantomime'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backperform' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Perform</span></td>
<td><select name="attr_perform" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{perform}+@{personality}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Perform + Personality\n/r {[[(@{perform}+@{personality}-@{wounds}+?{Modifier|0})]]d10!sd}>7\n vs Target Discipline' name='roll_perform'></button></td>
</tr>
<tr>
<td colspan="5" style='padding:20px 0px 0px 0px'><b>MOVEMENT SKILLS</b></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backacrobatics' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Acrobatics</span></td>
<td><select name="attr_acrobatics" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{acrobatics}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Acrobatics + Agility\n/r {[[(@{acrobatics}+@{agility}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_acrobatics'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backathletics' value='1' /</td>
<td><span class="sheet-skill-name">Athletics</span></td>
<td><select name="attr_athletics" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{athletics}+@{strength}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Athletics + Strength\n/r {[[(@{athletics}+@{strength}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_athletics'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backboating' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Boating</span></td>
<td><select name="attr_boating" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{boating}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Boating + Agility\n/r {[[(@{boating}+@{agility}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_boating'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backride' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Ride</span></td>
<td><select name="attr_ride" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{ride}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Ride + Agility: \n/r {[[(@{ride}+@{agility}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_ride'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backstealth' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Stealth</span></td>
<td><select name="attr_stealth" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{stealth}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Stealth + Agility\n/r {[[(@{stealth}+@{agility}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_stealth'></button></td>
</tr>
</table>
</div>
<div class="sheet-col" style="width:250px" align="left">
<div class="sheet-col">
<table border="0" align="left">
<tr>
<td colspan="5"><b>REACTION SKILLS</b></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backconcentrate' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Concentrate</span></td>
<td><select name="attr_concentrate" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{concentrate}+@{will}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Concentration + Will\n/r {[[(@{concentrate}+@{will}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_concentrate'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backendurance' value='1' /</td>
<td><span class="sheet-skill-name">Endurance</span></td>
<td><select name="attr_endurance" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{endurance}+@{toughness}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Endurance + Toughness\n/r {[[(@{endurance}+@{toughness}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_endurance'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backnotice' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Notice</span></td>
<td><select name="attr_notice" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{notice}+@{intuition}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Notice + Intuition\n/r {[[(@{notice}+@{intuition}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_notice'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backreflexes' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Reflexes</span></td>
<td><select name="attr_reflexes" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{reflexes}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Reflexes + Agility\n/r {[[(@{reflexes}+@{agility}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_reflexes'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backresolve' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Resolve</span></td>
<td><select name="attr_resolve" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{resolve}+@{courage}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Resolve + Courage\n/r {[[(@{resolve}+@{courage}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_resolve'></button></td>
</tr>
<tr>
<td colspan="5" style='padding:20px 0px 0px 0px'><b>PROFESSIONAL SKILLS</b></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backanimalcare' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Animal Care</span></td>
<td><select name="attr_animalcare" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{animalcare}+@{intuition}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Animal Care + Intuition\n/r {[[(@{animalcare}+@{intuition}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_animalcare'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backcraft' value='1' /</td>
<td><span class="sheet-skill-name">Craft</span></td>
<td><select name="attr_craft" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{craft}+@{education}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Craft + Education\n/r {[[(@{craft}+@{education}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_craft'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backgamble' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Gamble</span></td>
<td><select name="attr_gamble" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{gamble}+@{intuition}" disabled="true"/></td>
<td> <button type='roll' value='/em rolls Gamble + Intuition\n/r {[[(@{gamble}+@{intuition}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_gamble'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backheal' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Heal</span></td>
<td><select name="attr_heal" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{heal}+@{intuition}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Heal + Intuition\n/r {[[(@{heal}+@{intuition}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_heal'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backmysticism' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Mysticism</span></td>
<td><select name="attr_mysticism" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{mysticism}+@{education}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Mysticism + Education\n/r {[[(@{mysticism}+@{education}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_mysticism'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backnavigation' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Navigation</span></td>
<td><select name="attr_navigation" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{navigation}+@{intuition}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Navigation + Intuition\n/r {[[(@{navigation}+@{intuition}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_navigation'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backscholarship' value='1' /></td>
<td><span class="sheet-skill-name">Scholarship</span></td>
<td><select name="attr_scholarship" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{scholarship}+@{education}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Scholarship + Education\n/r {[[(@{scholarship}+@{education}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_scholarship'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backsubterfuge' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Subterfuge</span></td>
<td><select name="attr_subterfuge" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{subterfuge}+@{agility}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Subterfuge + Agility\n/r {[[(@{subterfuge}+@{agility}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_subterfuge'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_backsurvival' value='1' /><span></span></td>
<td><span class="sheet-skill-name">Survival</span></td>
<td><select name="attr_survival" value="0">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select></td>
<td><input type="number" style="width: 3em" name="attr_skilltotal" value="@{survival}+@{intuition}" disabled="true"/></td>
<td><button type='roll' value='/em rolls Survival + Intuition\n/r {[[(@{survival}+@{intuition}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_survival'></button></td>
</tr>
</table>
</div>
</div>
<div class="sheet-col" style="width:250px" align="left">
<div class="sheet-col">
<!-- Specialties -->
<div class="sheet-row">
<h3>Specializations</h3>
</div>
<fieldset class="repeating_specializations">
<div class="sheet-row">
<input type="text" style="width: 40%" name="attr_focus"/>
<select name="attr_specialization" style="width:50px">
<option value="@{acrobatics}">Acrobatics</option> <option value="@{animalcare}">Animal Care</option> <option value="@{athletics}">Athletics</option> <option value="@{boating}">Boating</option> <option value="@{charm}">Charm</option> <option value="@{command}">Command</option> <option value="@{concentrate}">Concentrate</option> <option value="@{craft}">Craft</option> <option value="@{empathy}">Empathy</option> <option value="@{endurance}">Endurance</option> <option value="@{gamble}">Gamble</option> <option value="@{gunnery}">Gunnery</option> <option value="@{heal}">Heal</option> <option value="@{marksman}">Marksman</option> <option value="@{melee}">Melee</option> <option value="@{mysticism}">Mysticism</option> <option value="@{navigation}">Navigation</option> <option value="@{notice}">Notice</option> <option value="@{pantomime}">Pantomime</option> <option value="@{perform}">Perform</option> <option value="@{prayer}">Prayer</option> <option value="@{ranged}">Ranged</option> <option value="@{reflexes}">Reflexes</option> <option value="@{resolve}">Resolve</option> <option value="@{ride}">Ride</option> <option value="@{scholarship}">Scholarship</option> <option value="@{stealth}">Stealth</option> <option value="@{subterfuge}">Subterfuge</option> <option value="@{survival}">Survival</option> <option value="@{unarmed}">Unarmed</option> <option value="@{other1}">Extra Skill</option>
</select>
<select name="attr_focusAb" style="width:50px">
<option value="@{strength}">Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' value='/em rolls [@{focus}]\n/r {[[(@{specialization}+@{focusAb}-@{wounds}+?{Modifier|0})]]d10!sd}>6' name='roll_specialization'></button>
</fieldset>
<br>
</div>
<br>
<div class="sheet-row">
<h3>Languages</h3>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_literacy' value='1' /><span></span>
<input type="text" style="width: 58%" name="attr_languageNTV" value="Native"/>
<select name="attr_nativelanguage">
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3" selected="true">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
<button type='roll' value='/em rolls Speak Language (Native) + Reason\n/r {[[(@{nativelanguage}+@{reason}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_nativelanguage'></button>
</div>
<div class="sheet-row">
<fieldset class="repeating_languages">
<input type='checkbox' name='attr_literacy' value='1' /><span></span>
<input type="text" style="width: 58%" name="attr_languageADD"/>
<select name="attr_language">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
<button type='roll' value='/em rolls @{languageADD} + Reason\n/r {[[(@{language}+@{reason}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_language'></button>
</fieldset>
<i>Check if Literate</i>
</div>
<br>
<div class="sheet-row">
<h3>Extra Skills</h3>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_backOther1' value='1' /><span></span>
<input type="text" style="width: 40%" name="attr_otherSkl1"/>
<select name="attr_other1">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
<select name="attr_other1Ab">
<option value="@{strength}">Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' value='/em rolls @{otherSkl1}\n/r {[[(@{other1}+@{other1Ab}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_extraskill1'></button>
</div>
<fieldset class="repeating_extraskills">
<div class="sheet-row">
<input type='checkbox' name='attr_backOther' value='1' /><span></span>
<input type="text" style="width: 40%" name="attr_otherSkl"/>
<select name="attr_other">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
<select name="attr_otherAb">
<option value="@{strength}">Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' value='/em rolls @{otherSkl}\n/r {[[(@{other}+@{otherAb}-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_extraskill'></button>
</fieldset>
<i>Check if Background</i>
<!-- End of Skills -->
</div>
<hr/>
<!-- GM Rolls Toggle Panel -->
<div class='sheet-3colrow'>
</div>
<div class="sheet-newtoggel" style="text-align:left">
<input type="checkbox" name="attr_flaws-toggle" class="arrow" value="1"/><span></span><b><I>GM Rolls</I></b>
<div class="sheet-details-togglepanel">
<p><i>Rolls made from these fields are visible only to the player and the GM, not to the rest of the players. They are preconfigured for Charm, Notice, and Stealth rolls but can be customized as needed.</i></p>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="right">
<input type="checkbox" name="attr_GM1Spec" value="1"/><span></span>
<select name="attr_GM1Skl" style="width:90px">
<option value="0" selected>Unskilled</option> <option value="@{acrobatics}">Acrobatics</option> <option value="@{animalcare}">Animal Care</option> <option value="@{athletics}">Athletics</option> <option value="@{boating}">Boating</option> <option value="@{charm}" selected="true">Charm</option> <option value="@{command}">Command</option> <option value="@{concentrate}">Concentrate</option> <option value="@{craft}">Craft</option> <option value="@{empathy}">Empathy</option> <option value="@{endurance}">Endurance</option> <option value="@{gamble}">Gamble</option> <option value="@{gunnery}">Gunnery</option> <option value="@{heal}">Heal</option> <option value="@{marksman}">Marksman</option> <option value="@{melee}">Melee</option> <option value="@{mysticism}">Mysticism</option> <option value="@{navigation}">Navigation</option> <option value="@{notice}">Notice</option> <option value="@{pantomime}">Pantomime</option> <option value="@{perform}">Perform</option> <option value="@{prayer}">Prayer</option> <option value="@{ranged}">Ranged</option> <option value="@{reflexes}">Reflexes</option> <option value="@{resolve}">Resolve</option> <option value="@{ride}">Ride</option> <option value="@{scholarship}">Scholarship</option> <option value="@{sorcery}">Sorcery</option> <option value="@{stealth}">Stealth</option> <option value="@{subterfuge}">Subterfuge</option> <option value="@{survival}">Survival</option> <option value="@{unarmed}">Unarmed</option> <option value="@{other1}">Extra Skill</option>
</select>
<select name="attr_GM1Abl" style="width:90px">
<option value="@{strength}" selected>Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}" selected="true">Personality</option>
</select>
<button type='roll' name='roll_GM1roll' value='/em rolls ?{Skill+Ability}\n/gr {[[(@{GM1Skl}+@{GM1Abl}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{GM1Spec}]]'></button>
</div>
<div class="sheet-col" style="width:5px" align="right">
</div>
<div class="sheet-col" style="width:245px" align="center">
<input type="checkbox" name="attr_GM2Spec" value="1"/><span></span>
<select name="attr_GM2Skl" style="width:90px">
<option value="0" selected>Unskilled</option> <option value="@{acrobatics}">Acrobatics</option> <option value="@{animalcare}">Animal Care</option> <option value="@{athletics}">Athletics</option> <option value="@{boating}">Boating</option> <option value="@{charm}">Charm</option> <option value="@{command}">Command</option> <option value="@{concentrate}">Concentrate</option> <option value="@{craft}">Craft</option> <option value="@{empathy}">Empathy</option> <option value="@{endurance}">Endurance</option> <option value="@{gamble}">Gamble</option> <option value="@{gunnery}">Gunnery</option> <option value="@{heal}">Heal</option> <option value="@{marksman}">Marksman</option> <option value="@{melee}">Melee</option> <option value="@{mysticism}">Mysticism</option> <option value="@{navigation}">Navigation</option> <option value="@{notice}" selected="true">Notice</option> <option value="@{pantomime}">Pantomime</option> <option value="@{perform}">Perform</option> <option value="@{prayer}">Prayer</option> <option value="@{ranged}">Ranged</option> <option value="@{reflexes}">Reflexes</option> <option value="@{resolve}">Resolve</option> <option value="@{ride}">Ride</option> <option value="@{scholarship}">Scholarship</option> <option value="@{sorcery}">Sorcery</option> <option value="@{stealth}">Stealth</option> <option value="@{subterfuge}">Subterfuge</option> <option value="@{survival}">Survival</option> <option value="@{unarmed}">Unarmed</option> <option value="@{other1}">Extra Skill</option>
</select>
<select name="attr_GM2Abl" style="width:90px">
<option value="@{strength}" selected>Strength</option>
<option value="@{agility}">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}" selected="true">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' name='roll_GM2roll' value='/em rolls ?{Skill+Ability}\n/gr {[[(@{GM2Skl}+@{GM2Abl}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{GM2Spec}]]'></button>
<i>Check if Specialized</i>
</div>
<div class="sheet-col" style="width:5px" align="right">
</div>
<div class="sheet-col" style="width:245px" align="right">
<input type="checkbox" name="attr_GM3Spec" value="1"/><span></span>
<select name="attr_GM3Skl" style="width:90px">
<option value="0" selected>Unskilled</option> <option value="@{acrobatics}">Acrobatics</option> <option value="@{animalcare}">Animal Care</option> <option value="@{athletics}">Athletics</option> <option value="@{boating}">Boating</option> <option value="@{charm}">Charm</option> <option value="@{command}">Command</option> <option value="@{concentrate}">Concentrate</option> <option value="@{craft}">Craft</option> <option value="@{empathy}">Empathy</option> <option value="@{endurance}">Endurance</option> <option value="@{gamble}">Gamble</option> <option value="@{gunnery}">Gunnery</option> <option value="@{heal}">Heal</option> <option value="@{marksman}">Marksman</option> <option value="@{melee}">Melee</option> <option value="@{mysticism}">Mysticism</option> <option value="@{navigation}">Navigation</option> <option value="@{notice}">Notice</option> <option value="@{pantomime}">Pantomime</option> <option value="@{perform}">Perform</option> <option value="@{prayer}">Prayer</option> <option value="@{ranged}">Ranged</option> <option value="@{reflexes}">Reflexes</option> <option value="@{resolve}">Resolve</option> <option value="@{ride}">Ride</option> <option value="@{scholarship}">Scholarship</option> <option value="@{sorcery}">Sorcery</option> <option value="@{stealth}" selected="true">Stealth</option> <option value="@{subterfuge}">Subterfuge</option> <option value="@{survival}">Survival</option> <option value="@{unarmed}">Unarmed</option> <option value="@{other1}">Extra Skill</option>
</select>
<select name="attr_GM3Abl" style="width:90px">
<option value="@{strength}" selected>Strength</option>
<option value="@{agility}" selected="true">Agility</option>
<option value="@{toughness}">Toughness</option>
<option value="@{education}">Education</option>
<option value="@{reason}">Reason</option>
<option value="@{will}">Will</option>
<option value="@{courage}">Courage</option>
<option value="@{intuition}">Intuition</option>
<option value="@{personality}">Personality</option>
</select>
<button type='roll' name='roll_GM3roll' value='/em rolls ?{Skill+Ability}\n/r {[[(@{GM3Skl}+@{GM3Abl}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{GM3Spec}]]'></button>
</div>
</div>
</div>
<hr>
<!-- Talents -->
<h2 style="text-align: center">TALENTS</h2>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Basic Talents</h3>
<fieldset class="repeating_basictalents">
<input type="text" style="width: 100%" name="attr_talentB"/>
</fieldset>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Greater Talents</h3>
<fieldset class="repeating_basictalents">
<input type="text" style="width: 100%" name="attr_talentG"/>
</fieldset>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Heroic Talents</h3>
<fieldset class="repeating_basictalents">
<input type="text" style="width: 100%" name="attr_talentH"/>
</fieldset>
</div>
<br>
<br>
<!-- Talent Details Toggle Panel -->
<div class='sheet-3colrow'>
</div>
<div class="sheet-newtoggel" style="text-align:left">
<input type="checkbox" name="attr_talent-toggle" class="arrow" value="1"/><span></span><b><I>Talent Details</I></b>
<div class="sheet-details-togglepanel">
<div class="sheet-col" style="width:245px" align="left">
<p><i>Check any of these Talents the character possesses to activate their bonuses. Any modifiers will be applied within the character sheet.</i></p>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="left">
<div class="sheet-row">
<input type='checkbox' name='attr_fearless' value='2' /><span></span>
<i>Fearless</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_incrediblereflexes' value='2' /><span></span>
<i>Incredible Reflexes</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_swift' value='1' /><span></span>
<i>Swift</i>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="left">
<div class="sheet-row">
<input type='checkbox' name='attr_tough' value='1' /><span></span>
<i>Tough</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_veteran' value='1' /><span></span>
<i>Veteran Warrior</i>
</div>
</div>
</div>
</div>
</div>
<!-- Tab 3: Combat -->
<div class="sheet-tab-content sheet-tab3">
<hr>
<h2 style="text-align: center">COMBAT</h2>
<i>Check if Specialized</i>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" align="left" style="width:155px">
<div class="sheet-row">
<span class="sheet-skill-combat" style="line-height:30px">Pace</span>
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_INITSpec" value="1"/><span></span>
<span class="sheet-skill-combat">Initiative</span>
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_DODGESpec" value="1"/><span></span>
<span class="sheet-skill-combat">Dodge</span>
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_PARRYSpec" value="1"/><span></span>
<span class="sheet-skill-combat">Parry</span>
</div>
</div>
<div class="sheet-col" align="right" style="width:90px">
<div class="sheet-row" style="line-height:26px">
<input style="width: 3em" type="number" name="attr_pace" value="[[floor((@{agility}/2)+1+@{pacemod}-@{lame}-@{corpulent}+@{swift})]]" disabled="true" />
</div>
<div class="sheet-row" style="line-height:26px">
<button type='roll' value='/em rolls Initiative\n/r {[[(@{selected|reflexes}+@{selected|agility}-@{surprise}-@{torpid}-@{craven}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{INITspec}]] &{tracker}' name='roll_initaitive'></button>
</div>
<div class="sheet-row" style="line-height:26px">
<button type='roll' value='/em rolls to Dodge\n/r {[[(@{reflexes}+@{agility}+@{incrediblereflexes}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{DODGESpec}]]' name='roll_dodge'></button>
</div>
<div class="sheet-row" style="line-height:26px">
<button type='roll' value='/em rolls to Parry\n/r {[[(@{reflexes}+@{agility}+@{incrediblereflexes}-@{wounds}+?{Modifier|0})]]d10!sd}>[[7-@{PARRYSpec}]]' name='roll_parry'></button>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" align="left" style="width:245px">
<div class="sheet-row">
<table width="100%" border="0" align="center">
<tr>
<td><b>Health Track</b></td>
<td><span><input style="width: 3em" type="number" name="attr_HTHealthy" value="floor(((@{toughness}-@{glassjaw})*2)-@{scrawny}+@{tough})" disabled="true" /></span></td>
<td><span><input style="width: 3em" type="number" name="attr_HTNicked" value="floor(((@{toughness}-@{glassjaw})+@{will})-@{scrawny}+@{tough})" disabled="true" /></span></td>
<td><span><input style="width: 3em" type="number" name="attr_HTWounded" value="floor((@{will}*2)-@{scrawny}+@{tough})" disabled="true" /></span></td>
<td><span><input style="width: 3em" type="number" name="attr_HTDying" value="@{toughness}-@{glassjaw}-@{scrawny}+@{tough}" disabled="true" /></span></td>
</tr>
<tr>
<th></th>
<th>H</th>
<th>N</th>
<th>W</th>
<th>D</th>
</tr>
</table>
</div>
<div class="sheet-row">
<span class="sheet-skill-combat">Injury Level&nbsp;&nbsp;&nbsp;</span>
<select name="attr_injury" style="width: 8em">
<option value="0" selected="true">Healthy</option>
<option value="1+@{lpthreshold}">Nicked</option>
<option value="2+@{lpthreshold}">Wounded</option>
<option value="3+@{lpthreshold}">Dying</option>
</select>
<input type="hidden" name="attr_injury_max" value="[[3+@{lpthreshold}]]"/>
<input type="number" style="width: 3em" name="attr_wounds" value="{((@{injury}+@{exhaustion}-@{ignoreinjury}))}" disabled="true"/>
</div>
<div class="sheet-row" align="right">
<i>Ignore Injury Penalities</i>
<input type="checkbox" name="attr_ignoreinjury" value="{(@{injury}*1)}"/><span></span>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" align="left" style="width:135px">
<div class="sheet-row" style="line-height:28px">
<input type="checkbox" name="attr_RESSpec" value="1"/><span></span>
<span class="sheet-skill-combat">Fear</span>
</div>
<div class="sheet-row" style="line-height:28px">
<input type="checkbox" name="attr_UNCONSpec" value="1"/><span></span>
<span class="sheet-skill-combat">Unconciousness </span>
</div>
<div class="sheet-row" style="line-height:28px">
<input type="checkbox" name="attr_NATSpec" value="1"/><span></span>
<span class="sheet-skill-combat">Natural Healing</span>
</div>
</div>
<div class="sheet-col" align="right" style="width:100px">
<div class="sheet-row" style="line-height:25px">
<button type='roll' value='/em rolls for Fear\n/r {[[(@{resolve}+@{courage})-@{shaken}-@{wounds}-{craven}+@{fearless}+?{Modifier|0})]]d10!sd}>[[7-@{RESSpec}]]' name='roll_fear'></button>
</div>
<div class="sheet-row" style="line-height:28px">
<select name="attr_unconscious" style="width:5em">
<option value="@{endurance}+@{toughness}">Endurance</option>
<option value="@{resolve}+@{courage}">Resolve</option>
</select>
<button type='roll' value='/em rolls for Unconsciousness\n/r {[[(@{unconscious}+@{veteranwarrior}-@{wounds})]]d10!sd}>[[7-@{UNCONSpec}]] vs D[[3+@{vanquished}]]' name='roll_unconsciousness'></button>
</div>
<div class="sheet-row">
<select name="attr_NAThealing" style="width:5em">
<option value="@{endurance}+@{toughness}">Endurance</option>
<option value="@{resolve}+@{courage}">Resolve</option>
</select>
<button type='roll' value='/em rolls for Natural Healing\n/r {[[(@{NAThealing}-@{wounds})]]d10!sd}>[[7-@{NATSpec}]] to heal @{toughness} points of damage' name='roll_unconsciousness'></button>
</div>
</div>
<br/>
<br/>
<div class='sheet-3colrow'>
</div>
<div class="sheet-newtoggel" style="text-align:left">
<input type="checkbox" name="attr_conditions-toggle" class="arrow" value="1"/><span></span><b><I>Conditions</I></b>
<div class="sheet-details-togglepanel">
<div class="sheet-col" style="width:245px" align="left">
<p><i>Check any of these Conditions to activate their bonuses/penalties. Any modifiers will be applied within the character sheet.</i></p>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="left">
<div class="sheet-row">
<input type='checkbox' name='attr_surprise' value='2' /><span></span>
<i>Surprised</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_exhaustion' value='2' /><span></span>
<i>Exhausted</i>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="left">
<div class="sheet-row">
<input type='checkbox' name='attr_vanquished' value='1' /><span></span>
<i>Vanquished</i>
</div>
<div class="sheet-row">
<input type='checkbox' name='attr_shaken' value='1' /><span></span>
<i>Shaken</i>
</div>
</div>
</div>
</div>
<hr/>
<!-- COMBAT TEST -->
<h2 style="text-align: center">Defenses</h2>
<!-- Defenses -->
<div class='sheet-2colrow' style="width:750px" align="left">
<!-- Avoidance -->
<div class="sheet-col" style="width:50px">
<div class="sheet-row">
<span class="sheet-skill-name">Avoidance</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Modifier:</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Action:</span>
</div>
</div>
<div class="sheet-col" style="width:25px">
<!-- Auto-Calculating Avoidance -->
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_avoidance" value="[[(floor((@{agility}+@{intuition})/2))+@{avoidmod}+@{actionmod}-@{arpenalty}]]" disabled="true" />
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_avoidmod" value="0"/>
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_actionmod" value="0"/>
</div>
</div>
<div class="sheet-col" style="width:50px">
<div class="sheet-row">
<span class="sheet-skill-name">Fortitude</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Modifier:</span>
</div>
</div>
<div class="sheet-col" style="width:25px">
<!-- Auto-Calculating Fortitude -->
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_fortitude" value="[[(floor((@{strength}+@{toughness})/2))+@{fortmod}]]" disabled="true" />
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_fortmod" value="0"/>
</div>
</div>
<div class="sheet-col" style="width:50px">
<div class="sheet-row">
<span class="sheet-skill-name">Discipline</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name">Modifier:</span>
</div>
</div>
<div class="sheet-col" style="width:25px">
<!-- Auto-Calculating Fields -->
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_discipline" value="[[(floor((@{courage}+@{will})/2))-@{weakwilled}+@{discmod}]]" disabled="true" />
</div>
<div class="sheet-row">
<input style="width: 3em" type="number" name="attr_discmod" value="0"/>
</div>
</div>
<div class="sheet-col" style="width:5px">
</div>
<!-- Armor -->
<div class="sheet-col" style="width:250px">
<div class="sheet-row" align="left">
<input type="text" style="width: 40%" name="attr_armortype"/>
<input type='checkbox' name='attr_shield' value='1' /><span></span>
<input type="number" style="width: 15%" name="attr_arvalue" value="0"/>
<input type="number" style="width: 15%" name="attr_arpenalty" value="0"/>
<input type="number" style="width: 15%" name="attr_armor" value="@{arvalue}+@{shield}+@{armormod}" disabled="true"/>
</div>
<div class="sheet-row" align="left">
<table style="width:100%" align="center">
<thead>
<th style="width:45%"><div align="left">Armor</div></th>
<th style="width:15%"><div align="left">Val</div></th>
<th style="width:15%"><div align="left">Pen</div></th>
<th style="width:15%"><div align="left">AV</div></th>
</thead>
<td style="width:45%"><div align="left">Check for shield</div></th>
</table>
</div>
</div>
<hr/>
<!-- Weapons tables -->
<div class='sheet-1colrow' align="center">
<div class="sheet-row" align="left">
<h2 style="text-align: center">Hand-to-Hand Weapons</h2>
<table width="100%" border="0" align="center">
<tr>
<th scope="col"></th>
<th scope="col">Weapon</th>
<th scope="col">C</th>
<th scope="col">DM</th>
<th scope="col">T</th>
<th scope="col">Skill</th>
<th scope="col">Ability</th>
<th scope="col">Dice</th>
<th scope="col">ATK</th>
<th scope="col">DMG</th>
</tr>
<tr>
<td><input type='checkbox' name='attr_mlweapon00SPC' value='1' /><span></span></td>
<td><span>
<input style="width: 20em" type="text" name="attr_attr_mlweapon00" value="Unarmed"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_attr_mlweapon00C" value="0"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_attr_mlweapon003DM" value="1"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_attr_mlweapon00T" value="0"/>
</span></td>
<td scope="col"><select name="attr_attr_mlweapon00Sk" style="width: 8em"class="dtype" value="0">
<option value="@{melee}">Melee</option>
<option value="@{unarmed}" selected="true">Unarmed</option>
</select></td>
<td scope="col"><select name="attr_attr_mlweapon00Ab" style="width: 8em"class="dtype" value="0">
<option value="@{agility}">Agility</option>
<option value="@{strength}" selected="true">Strength</option>
</select></td>
<td><span>
<input type="number" style="width: 3em" name="attr_mlweapon00Tl" value="@{mlweapon00Sk}+@{mlweapon00Ab}-@{mlweapon00C}" disabled="true"/>
</span></td>
<td><button type='roll' value='/em attacks with a @{mlweapon00}\n/r {[[((@{mlweapon00Sk}+@{mlweapon00Ab})-(@{mlweapon00C}+@{wounds})+?{Modifier|0})]]d10!sd}>[[7-@{mlweapon00SPC}]] vs @{target|avoidance} [Avoidance]' name='roll_mlweapon00attack'></button></td>
<td><button type='roll' value='/em rolls [[{((?{Bonus Successes|0}+@{mlweapon00Ab}+@{mlweapon00DM})-(?{Opponent Parry Successes}-@{target|armor}))d10!sd}>7]] points of damage' name='roll_mlweapon00damage'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_mlweapon01SPC' value='1' /><span></span><span></span></td>
<td><span>
<input style="width: 20em" type="text" name="attr_mlweapon01"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweapon01C"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweapon01DM"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweapon01T"/>
</span></td>
<td scope="col"><select name="attr_mlweapon01Sk" style="width: 8em"class="dtype" value="0">
<option value="@{melee}" selected="true">Melee</option>
<option value="@{unarmed}">Unarmed</option>
</select></td>
<td scope="col"><select name="attr_mlweapon01Ab" style="width: 8em"class="dtype" value="0">
<option value="@{agility}">Agility</option>
<option value="@{strength}" selected="true">Strength</option>
</select></td>
<td><span>
<input type="number" style="width: 3em" name="attr_mlweapon01Tl" value="@{mlweapon01Sk}+@{mlweapon01Ab}-@{mlweapon01C}" disabled="true"/>
</span></td>
<td><button type='roll' value='/em attacks with a @{mlweapon01}\n/r {[[((@{mlweapon01Sk}+@{mlweapon01Ab})-(@{mlweapon01C}+@{wounds})+?{Modifier|0})]]d10!sd}>[[7-@{mlweapon01SPC}]] vs @{target|avoidance} [Avoidance]' name='roll_mlweapon01attack'></button></td>
<td><button type='roll' value='/em rolls [[{((?{Bonus Successes|0}+@{mlweapon01Ab}+@{mlweapon01DM})-(?{Opponent Parry Successes}-@{target|armor}))d10!sd}>7]] points of damage' name='roll_mlweapon01damage'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_mlweapon02SPC' value='1' /><span></span></td>
<td><span>
<input style="width: 20em" type="text" name="attr_mlweapon02"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweapon02C"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweapon02DM"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweapon02T"/>
</span></td>
<td scope="col"><select name="attr_mlweapon02Sk" style="width: 8em"class="dtype" value="0">
<option value="@{melee}" selected="true">Melee</option>
<option value="@{unarmed}">Unarmed</option>
</select></td>
<td scope="col"><select name="attr_mlweapon02Ab" style="width: 8em"class="dtype" value="0">
<option value="@{agility}">Agility</option>
<option value="@{strength}" selected="true">Strength</option>
</select></td>
<td><span>
<input type="number" style="width: 3em" name="attr_mlweapon02Tl" value="@{mlweapon02Sk}+@{mlweapon02Ab}-@{mlweapon02C}" disabled="true"/>
</span></td>
<td><button type='roll' value='/em attacks with a @{mlweapon02}\n/r {[[((@{mlweapon02Sk}+@{mlweapon02Ab})-(@{mlweapon02C}+@{wounds})+?{Modifier|0})]]d10!sd}>[[7-@{mlweapon02SPC}]] vs @{target|avoidance} [Avoidance]' name='roll_mlweapon02attack'></button></td>
<td><button type='roll' value='/em rolls [[{((?{Bonus Successes|0}+@{mlweapon02Ab}+@{mlweapon02DM})-(?{Opponent Parry Successes}-@{target|armor}))d10!sd}>7]] points of damage' name='roll_mlweapon02damage'></button></td>
</tr>
</table>
<!-- Repeating Melee Weapons -->
<fieldset class="repeating_meleeweapons">
<table width="100%" border="0" align="center">
<tr>
<td><input type='checkbox' name='attr_mlweaponSPC' value='1' /><span></span></td>
<td><span>
<input style="width: 20em" type="text" name="attr_mlweapon"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweaponC"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweaponDM"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_mlweaponT"/>
</span></td>
<td scope="col"><select name="attr_mlweaponSk" style="width: 8em"class="dtype" value="0">
<option value="@{melee}" selected="true">Melee</option>
<option value="@{unarmed}">Unarmed</option>
</select></td>
<td scope="col"><select name="attr_mlweaponAb" style="width: 8em"class="dtype" value="0">
<option value="@{agility}">Agility</option>
<option value="@{strength}" selected="true">Strength</option>
</select></td>
<td><span>
<input type="number" style="width: 3em" name="attr_mlweaponTl" value="@{mlweaponSk}+@{mlweaponAb}-@{mlweaponC}" disabled="true"/>
</span></td>
<td><button type='roll' value='/em attacks with a with a @{mlweapon}\n/r {[[((@{mlweaponSk}+@{mlweaponAb})-(@{mlweaponC}+@{wounds})+?{Modifier|0})]]d10!sd}>[[7-@{mlweaponSPC}]] vs @{target|avoidance} [Avoidance]' name='roll_mlweapon0attack'></button></td>
<td><button type='roll' value='/em rolls [[{((?{Bonus Successes|0}+@{mlweaponAb}+@{mlweaponDM})-(?{Opponent Parry Successes}-@{target|armor}))d10!sd}>7]] points of damage' name='roll_mlweapondamage'></button></td>
</tr>
</table>
</fieldset>
<!-- End Repeating Melee Weapons -->
<i>Check if Specialized</i>
<br>
<h2 style="text-align: center">Ranged Weapons</h2>
<div class="sheet-row" align="left">
<table width="100%" border="0" align="center">
<tr>
<th scope="col"></th>
<th scope="col">Weapon</th>
<th scope="col">C</th>
<th scope="col">DM</th>
<th scope="col">Range</th>
<th scope="col">T</th>
<th scope="col">Skill</th>
<th scope="col">Ability</th>
<th scope="col">Dice</th>
<th scope="col">ATK</th>
<th scope="col">DMG</th>
</tr>
<tr>
<td><input type='checkbox' name='attr_rgweapon01SPC' value='1' /><span></span></td>
<td><span>
<input style="width: 13em" type="text" name="attr_rgweapon01"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweapon01C"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweapon01DM"/>
</span></td>
<td><span>
<input style="width: 6em" type="text" name="attr_rgweapon01R"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweapon01T"/>
</span></td>
<td scope="col"><select name="attr_rgweapon01Sk" style="width: 8em"class="dtype" value="0">
<option value="@{gunnery}">Gunnery</option>
<option value="@{marksman}">Marksman</option>
<option value="@{ranged}" selected="true">Ranged</option>
<option value="@{unarmed}">Unarmed</option>
</select></td>
<td scope="col"><select name="attr_rgweapon01Ab" style="width: 8em"class="dtype" value="0">
<option value="@{agility}" selected="true">Agility</option>
<option value="@{strength}">Strength</option>
<option value="@{reason}">Reason</option>
</select></td>
<td><span>
<input type="number" style="width: 3em" name="attr_rgweapon01Tl" value="@{rgweapon01Sk}+@{rgweapon01Ab}-@{rgweapon01C}" disabled="true"/>
</span></td>
<td><button type='roll' value='/em attacks with a with a @{rgweapon01}\n/r {[[((@{rgweapon01Sk}+@{rgweapon01Ab})-(@{rgweapon01C}+?{Range Penalty|0}+@{wounds})+?{Modifier|0})]]d10!sd}>[[7-@{rgweapon01SPC}]] vs @{target|avoidance} [Avoidance]' name='roll_rgweapon01attack'></button></td>
<td><button type='roll' value='/em rolls [[{((?{Bonus Successes|0}+@{rgweapon01Ab}+@{rgweapon01DM})-(?{Opponent Dodge Successes}-@{target|armor}))d10!sd}>7]] points of damage' name='roll_rgweapon01damage'></button></td>
</tr>
<tr>
<td><input type='checkbox' name='attr_rgweapon02SPC' value='1' /><span></span></td>
<td><span>
<input style="width: 13em" type="text" name="attr_rgweapon02"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweapon02C"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweapon02DM"/>
</span></td>
<td><span>
<input style="width: 6em" type="text" name="attr_rgweapon02R"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweapon02T"/>
</span></td>
<td scope="col"><select name="attr_rgweapon02Sk" style="width: 8em"class="dtype" value="0">
<option value="@{gunnery}">Gunnery</option>
<option value="@{marksman}">Marksman</option>
<option value="@{ranged}" selected="true">Ranged</option>
<option value="@{unarmed}">Unarmed</option>
</select></td>
<td scope="col"><select name="attr_rgweapon02Ab" style="width: 8em"class="dtype" value="0">
<option value="@{agility}" selected="true">Agility</option>
<option value="@{strength}">Strength</option>
<option value="@{reason}">Reason</option>
</select></td>
<td><span style="width:20%">
<input type="number" style="width: 3em" name="attr_rgweapon02Tl" value="@{rgweapon02Sk}+@{rgweapon02Ab}-@{rgweapon02C}" disabled="true"/>
</span></td>
<td><button type='roll' value='/em attacks with a with a @{rgweapon02}\n/r {[[((@{rgweapon02Sk}+@{rgweapon02Ab})-(@{rgweapon02C}+?{Range Penalty|0}+@{wounds})+?{Modifier|0})]]d10!sd}>[[7-@{rgweapon02SPC}]] vs @{target|avoidance} [Avoidance]' name='roll_rgweapon02attack'></button></td>
<td><button type='roll' value='/em rolls [[{((?{Bonus Successes|0}+@{rgweapon02DM}+@{rgweapon02Ab})-(?{Opponent Dodge Successes}+@{target|armor}))d10!sd}>7]] points of damage' name='roll_rgweapon02damage'></button></td>
</tr>
</table>
<!-- Repeating Ranged Weapons -->
<fieldset class="repeating_meleeweapons">
<table width="100%" border="0" align="center">
<tr>
<td><input type='checkbox' name='attr_rgweaponSPC' value='1' /><span></span></td>
<td><span>
<input style="width: 13em" type="text" name="attr_rgweapon"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweaponC"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweaponDM"/>
</span></td>
<td><span>
<input style="width: 6em" type="text" name="attr_rgweaponR"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rgweaponT"/>
</span></td>
<td scope="col"><select name="attr_rgweaponSk" style="width: 8em"class="dtype" value="0">
<option value="@{gunnery}">Gunnery</option>
<option value="@{marksman}">Marksman</option>
<option value="@{ranged}" selected="true">Ranged</option>
<option value="@{unarmed}">Unarmed</option>
</select></td>
<td scope="col"><select name="attr_rgweaponAb" style="width: 8em"class="dtype" value="0">
<option value="@{agility}" selected="true">Agility</option>
<option value="@{strength}">Strength</option>
<option value="@{reason}">Reason</option>
</select></td>
<td><span style="width:20%">
<input type="number" style="width: 3em" name="attr_rgweaponTl" value="@{rgweaponSk}+@{rgweaponAb}-@{rgweaponC}" disabled="true"/>
</span></td>
<td><button type='roll' value='/em attacks with a with a @{rgweapon}\n//r {[[((@{rgweaponSk}+@{rgweaponAb})-(@{rgweaponC}+?{Range Penalty|0}+@{wounds})+?{Modifier|0})]]d10!sd}>[[7-@{rgweaponSPC}]] vs @{target|avoidance} [Avoidance]' name='roll_rgweaponattack'></button></td>
<td><button type='roll' value='/em rolls [[{((?{Bonus Successes|0}+@{rgweaponDM}+@{rgweaponAb})-(?{Opponent Dodge Successes}+@{target|armor}))d10!sd}>7]] points of damage' name='roll_rgweapondamage'></button></td>
</tr>
</table>
</fieldset>
</div>
<i>Check if Specialized</i>
</div>
</div>
</div>
<!-- Fighting Styles -->
<div class='sheet-1colrow'>
</div>
<hr/>
<div>
<h2>Fighting Traditions</h2>
</div>
<div class='sheet-2colrow'>
</div>
<div class="sheet-col" align="left">
<span class="sheet-skill-name">Fighting Tradition:</span>
<input type="text" style="width: 16em" name="attr_traditionfighting"/>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" align="left">
<span class="sheet-skill-name">Weapons of Choice:</span>
<input type="text" style="width: 22em" name="attr_traditionweapons"/>
</div>
<br>
<br>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Basic Styles</h3>
<fieldset class="repeating_basicstyles">
<input type="text" style="width: 100%" name="attr_styleB"/>
</fieldset>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Greater Styles</h3>
<fieldset class="repeating_greaterstyles">
<input type="text" style="width: 100%" name="attr_styleG"/>
</fieldset>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Heroic Styles</h3>
<fieldset class="repeating_heroicstyles">
<input type="text" style="width: 100%" name="attr_styleH"/>
</fieldset>
</div>
<hr/>
</div>
<!---Tab 4: Sorcery--->
<div class="sheet-tab-content sheet-tab4">
<hr/>
<div class='sheet-1colrow'>
</div>
<div>
<h2 style="text-align: center">SORCERY</h2>
</div>
<br>
<div class='sheet-1colrow'>
</div>
<div class="sheet-col" align="center">
<span class="sheet-skill-name" >Tradition:</span>
<select name="attr_traditionsorcery" style="width: 8em">
<option value="0" selected="true">None</option>
<option value="Animism">Animism</option>
<option value="Hermeticism">Hermeticism</option>
<option value="Prayer">Prayer</option>
<option value="1">-----</option>
<option value="Alchemy">Alchemy</option>
<option value="Kabbalah">Kabbalah</option>
<option value="Voodoo">Voodoo</option>
<option value="2">-----</option>
<option value="Diabolism">Diabolism</option>
<option value="Necromancy">Necromancy</option>
<option value="Witchcraft">Witchcraft</option>
</select>
<select name="attr_sorcery">
<option value="0" selected="true">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
</select>
<select name="attr_sorceryAb" style="width: 8em" class="dtype" value="0">
<option value="@{will}">Will</option>
<option value="@{education}">Education</option>
<option value="@{courage}">Courage</option>
<option value="@{personality}">Personality</option>
<option value="@{reason}">Reason</option>
<option value="@{intuition}">Intuition</option>
</select>
<input type="number" style="width: 3em" name="attr_sorceryTl" value="@{sorcery}+@{sorceryAb}" disabled="true"/>
<button align="center" type='roll' value='@{name} makes Sorcery roll... \n/r {[[((@{sorcery}+@{sorceryAb})-@{wounds}+?{Modifier|0})]]d10!sd}>7' name='roll_sorcery'></button>
<br>
<br>
<table width="100%" border="0" align="center">
<tr>
<th scope="col">Rite</th>
<th scope="col">Mastery</th>
<th scope="col">Time</th>
<th scope="col">Duration</th>
<th scope="col">Strain</th>
</tr>
<tr>
<td><span>
<input style="width: 20em" type="text" name="attr_rite01"/>
</span></td>
<td><span>
<input style="width: 5em" type="text" name="attr_rite01M"/>
</span></td>
<td><span>
<input style="width: 10em" type="text" name="attr_rite01T"/>
</span></td>
<td><span>
<input style="width: 20em" type="text" name="attr_rite01D"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rite01S"/>
</span></td>
</tr>
</table>
<fieldset class="repeating_rite">
<table width="100%" border="0" align="center">
<tr>
<td><span>
<input style="width: 20em" type="text" name="attr_rite01"/>
</span></td>
<td><span>
<input style="width: 5em" type="text" name="attr_rite01M"/>
</span></td>
<td><span>
<input style="width: 10em" type="text" name="attr_rite01T"/>
</span></td>
<td><span>
<input style="width: 20em" type="text" name="attr_rite01D"/>
</span></td>
<td><span>
<input style="width: 3em" type="text" name="attr_rite01S"/>
</span></td>
</tr>
</table>
</fieldset>
</div>
</div>
<!---Tab 5: Gear--->
<div class="sheet-tab-content sheet-tab5">
<hr/>
<h2 style="text-align: center">GEAR</h2>
<h3 style="text-align: center">Wealth, Equipment & Other Valuables</h3>
<br>
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Gear</h3>
<div class="sheet-row">
<b>Resource Points: </b>
<input type="text" style="width: 55%" name="attr_resources" value="0"/>
</div>
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_gearA"/>
</div>
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_gearB"/>
</div>
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_gearC"/>
</div>
<fieldset class="repeating_gear">
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_gear"/>
</div>
</fieldset>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Unique Items/Relics</h3>
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_relicA"/>
</div>
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_relicB"/>
</div>
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_relicC"/>
</div>
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_relicD"/>
</div>
<fieldset class="repeating_gear">
<div class="sheet-row">
<input type="text" style="width: 100%" name="attr_gear"/>
</div>
</fieldset>
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:245px" align="center">
<h3 align="center">Contacts/Favors</h3>
<textarea name="attr_stylesheroic" style="width:235px; height:150px"></textarea>
</div>
</div>
<!---Tab 6: Organized Play--->
<div class="sheet-tab-content sheet-tab6">
<hr/>
<h2 style="text-align: center">ORGANIZED PLAY</h2>
<br>
<fieldset class="repeating_orgplay">
<div class='sheet-3colrow'>
</div>
<div class="sheet-col" style="width:90px" align="left">
<div class="sheet-row">
<span class="sheet-skill-name" style="line-height:24px">Adventure:</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name" style="line-height:24px">Date:</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name" style="line-height:24px">GM:</span>
</div>
<div class="sheet-row">
<span class="sheet-skill-name" style="line-height:24px">SP Awards:</span>
</div>
</div>
<div class="sheet-col" style="width:155px" align="left">
<input type="text" name="attr_adventure" />
<input type="text" name="attr_date" />
<input type="text" name="attr_gm" />
<input type="text" name="attr_sp" />
</div>
<div class="sheet-col" style="width:5px">
</div>
<div class="sheet-col" style="width:235px" align="left">
<textarea name="attr_OPnotes" style="width:230px; height:100px"></textarea>
<span class="sheet-skill-name">Rewards/Favors/Contacts</span>
</div>
<div class="sheet-col" style="width:10px">
</div>
<div class="sheet-col" style="width:235px" align="left">
<textarea name="attr_OPnotes" style="width:230px; height:100px"></textarea>
<span class="sheet-skill-name">Notes</span>
</div>
<hr width="50%">
</div>
<br>
</fieldset>
</div>
</div>