mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 19:52:29 +00:00
83 lines
3.3 KiB
TypeScript
83 lines
3.3 KiB
TypeScript
/* global getAttrs, setAttrs, getSectionIDs, generateRowID, on, removeRepeatingRow, _, getTranslationByKey */
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/* NPC */
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const fillNPC = () => {
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getAttrs(["npc_stat_block"], (v ) => {
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if (v.npc_stat_block && Object.keys(autofillData.statblocks).includes(v.npc_stat_block)) {
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const {
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npc_hd, npc_ac, npc_attack_bonus, npc_damage, npc_attacks, npc_move,
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npc_morale, npc_skills, npc_saves, npc_armor_type
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} = autofillData.statblocks[v.npc_stat_block as keyof (typeof autofillData.statblocks)];
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const setting: {[key: string]: string | false} = {
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npc_ac,
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npc_attack_bonus,
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npc_move,
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npc_morale,
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npc_skills,
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npc_saves
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};
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if (npc_armor_type) setting.npc_armor_type = npc_armor_type;
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if (typeof npc_hd === "string" && npc_hd.includes("hp")) setting.HP = npc_hd.replace("hp", "");
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else setting.npc_hd = npc_hd;
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setAttrs(setting);
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if (npc_damage !== "Unarmed") {
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const newAttack = {
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attack_ab: npc_attack_bonus,
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attack_damage: npc_damage || 0,
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attack_name: translate("ATTACK"),
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attack_number: npc_attacks
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};
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fillRepeatingSectionFromData("npc-attacks", newAttack);
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}
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}
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});
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};
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const addNPCAttackBonus = () => {
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getAttrs(["repeating_npc-attacks_attack_ab", "npc_attack_bonus"], v => {
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if (`${v["repeating_npc-attacks_attack_ab"]}` === "0") {
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setAttrs({
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["repeating_npc-attacks_attack_ab"]: v.npc_attack_bonus
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});
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}
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});
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};
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const setNPCMultiAttacks = () => {
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getSectionIDs("repeating_npc-attacks", idArray => {
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const sourceAttrs = [
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...idArray.map(id => `repeating_npc-attacks_${id}_attack_number`),
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"npc_roll_full_attack"
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];
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getAttrs(sourceAttrs, v => {
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const setting = idArray.reduce((m: {[key: string]: string}, id) => {
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if (v.npc_roll_full_attack === "1") {
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const num = parseInt(v[`repeating_npc-attacks_${id}_attack_number`]) || 1;
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m[`repeating_npc-attacks_${id}_attack_extra_macro`] = [2, 3, 4, 5, 6, 7, 8].map(n => {
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if (n <= num)
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return `{{attack${n}=[[1d20 + @{attack_ab} @{attack_burst} @{modifier_query}]]}} ` +
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`{{damage${n}=[[@{attack_damage} @{attack_burst}]]}} `;
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else return "";
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}).join("");
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} else {
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m[`repeating_npc-attacks_${id}_attack_extra_macro`] = "";
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}
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return m;
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}, {});
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setAttrs(setting);
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});
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});
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};
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const handleNPCRollHide = () => {
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const types = ["hp", "initiative", "save", "skill", "morale", "reaction"];
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getAttrs(["npc_rolls_hidden", ...types.map(x => `npc_${x}_hidden`)], v => {
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const setting = types.reduce((m: {[key: string]: string}, n) => {
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m[`npc_${n}_hidden`] = v.npc_rolls_hidden;
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return m;
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}, {});
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mySetAttrs(setting, v);
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});
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};
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