mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 11:42:29 +00:00
47 lines
2.3 KiB
HTML
47 lines
2.3 KiB
HTML
<!-- Sheet type at very top to influence the rest -->
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<input class="sheet-typetoggle" type="hidden" name="attr_sheet_type" value="pc">
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<input class="sheet-setting-control" type="hidden" name="attr_setting_option" value="default">
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<input class="sheet-compact-control" type="hidden" name="attr_compact" value="0">
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<div class="sheet-wrapper">
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<!-- Floating Option Bar -->
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{% include 'common/options_bar.html' %}
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<!-- Character ID holder -->
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<input type="hidden" name="attr_character_id">
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<!-- Shared Hit Location Buttons -->
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<div hidden>
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<button type="roll" name="roll_hit_location" value="{{'@{hit_location_roll}'}}"></button>
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<button type="roll" name="roll_hit_location_low" value="{{'@{hit_location_low_roll}'}}"></button>
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<button type="roll" name="roll_hit_location_high" value="{{'@{hit_location_high_roll}'}}"></button>
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<input type="text" name="attr_hit_location_roll" value="@{creature_hit_location_roll}" readonly>
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<input type="text" name="attr_hit_location_low_roll" value="@{creature_hit_location_low_roll}" readonly>
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<input type="text" name="attr_hit_location_high_roll" value="@{creature_hit_location_high_roll}" readonly>
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<!-- Hit location roll value used when the sheet_type has no hit locations -->
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<input type="text" name="attr_none_hit_location_roll" value="{{'@{roll_display}&{template:default} {{hitstyle=[[1]]}} {{name=^{hit_location} (^{none})}} {{character=@{character_name}}}'}}" disabled>
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</div>
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<!-- Sheet Types -->
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{% include 'sheet_types/battle_unit/battle_unit.html' %}
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{% include 'sheet_types/character/character.html' %}
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{% include 'sheet_types/ship/ship.html' %}
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{% include 'sheet_types/vehicle/vehicle.html' %}
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{% include 'sheet_types/star_system/star_system.html' %}
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<!-- Popup Windows -->
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{% include 'common/help.html' %}
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{% include 'common/import.html' %}
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{% include 'common/configuration.html' %}
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</div>
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<!-- Roll Templates -->
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{% include 'roll_templates/default.html' %}
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{% include 'roll_templates/effect.html' %}
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{% include 'roll_templates/hit-location.html' %}
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{% include 'roll_templates/improvement.html' %}
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{% include 'roll_templates/resolution_pool.html' %}
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{% include 'roll_templates/skill.html' %}
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{% include 'roll_templates/system.html' %}
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{% include 'roll_templates/weapon.html' %} |