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roll20-character-sheets/Godsend/Godsend.html
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2024-06-03 13:15:14 -04:00

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<input type="hidden" class="sheet-viewtypetoggle" name="attr_viewtype" value="choose" />
<div class="title">
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Godsend/img/godsend.png" alt="Godsend" />
</div>
<!-- Character Sheet Selection -->
<div class="sheet-choose">
<select name="attr_viewtype">
<option value="choose" selected>Choose One:</option>
<option value="divinity">Divinity</option>
<option value="avatar">Avatar</option>
<option value="apostle">Apostle</option>
<option value="followers">Followers</option>
<option value="peril">Peril</option>
</select>
</div>
<!-- Divinity Playbook -->
<div class="sheet-divinity">
<div class="sheet-header">
<span class="inputpackage">
<span class="inputlabel">Name:</span> <input class="inputbox" type="text" name="attr_character_name">
</span>
<span class="inputpackage">
<span class="inputlabel">Domain:</span> <input class="inputbox" type="text" name="attr_domain">
</span>
<span class="inputpackage">
<span class="inputlabel">Avatar:</span> <input class="inputbox" type="text" name="attr_avatarlink">
<input type="checkbox" name="attr_blessing-given"> <span class="minitext">blessed</span>
</span>
</div>
<div class="column-wrapper">
<div class="big-column">
<div>
<span class="inputlabel">Look</span>
<textarea class="inputarea" name="attr_divinity-look"></textarea>
</div>
<div>
<span class="inputlabel">Cult</span>
<textarea class="inputarea" name="attr_divinity-cult"></textarea>
</div>
<div>
<span class="inputlabel">Epithet:</span> <input class="inputbox" type="text" name="attr_epithet">
<textarea class="inputarea" name="attr_epithet-desc"></textarea>
</div>
<div>
<span class="inputlabel">Sub-domain:</span> <input class="inputbox" type="text" name="attr_subdomain">
<textarea class="inputarea" name="attr_subdomain-desc"></textarea>
</div>
<div>
<span class="inputlabel">Artefacts</span>
<textarea class="inputarea" name="attr_divinity-artefacts"></textarea>
</div>
</div>
<div class="big-column">
<div>
<span class="inputlabel">Fate Move</span>
<textarea class="inputarea" name="attr_fate-move"></textarea>
</div>
<div>
<span class="inputlabel">End of Time</span><br/>
<span class="minitext">Blessings</span>
<textarea class="shortinput" name="attr_blessing1"></textarea>
<textarea class="shortinput" name="attr_blessing2"></textarea>
<span class="minitext">Blights</span>
<textarea class="shortinput" name="attr_blight1"></textarea>
<textarea class="shortinput" name="attr_blight2"></textarea>
</div>
<div>
<span class="inputlabel">Pantheon</span>
<div class="pantheonheader">
<span >Divinity</span>
<span >Status</span>
<span>Oath</span>
</div>
<fieldset class="repeating_pantheon">
<div class="pantheonline">
<input class="pantheonitem" type="text" name="attr_pantheon-divinity">
<select class="pantheonitem" name="attr_pantheon-status">
<option value="highest">Highest</option>
<option value="higher">Higher</option>
<option value="equal" selected>Equal</option>
<option value="lower">Lower</option>
<option value="lowest">Lowest</option>
</select>
<input class="pantheonitem" type="number" min="0" value="0" name="attr_pantheon-oath">
</div>
</fieldset>
</div>
<div>
<span class="inputlabel">Followers</span>
<textarea class="inputarea" name="attr_followers"></textarea>
</div>
</div>
<div class="small-column">
<div>
<span class="inputlabel">Faith: </span>
<input class="numberbox" type="number" min="-3" max ="3" name="attr_faith" value="0">
</div>
<div>
<span class="inputlabel">Fate</span><br/>
<input class="salvruinradio" type="radio" value="salvation" name="attr_salvruin"><span class="salvruinlabel">Salvation</span><br/>
<input class="fateradio" type="radio" value="3" name="attr_fate"><span class="fatenumber">+3</span><br/>
<input class="fateradio" type="radio" value="2" name="attr_fate"><span class="fatenumber">+2</span><br/>
<input class="fateradio" type="radio" value="1" name="attr_fate"><span class="fatenumber">+1</span><br/>
<input class="fateradio" type="radio" value="0" name="attr_fate" checked><span class="fatenumber"> 0</span><br/>
<input class="fateradio" type="radio" value="-1" name="attr_fate"><span class="fatenumber">-1</span><br/>
<input class="fateradio" type="radio" value="-2" name="attr_fate"><span class="fatenumber">-2</span><br/>
<input class="fateradio" type="radio" value="-3" name="attr_fate"><span class="fatenumber">-3</span><br/>
<input class="salvruinradio" type="radio" value="ruin" name="attr_salvruin"><span class="salvruinlabel">Ruin</span><br/>
</div>
<div>
<br/>
</div>
<div>
<span class="inputlabel">Qualities</span>
<textarea class="inputarea" name="attr_divinity-qualities"></textarea>
</div>
<div>
<span class="inputlabel">Detriments</span>
<textarea class="inputarea" name="attr_divinity-detriments"></textarea>
</div>
</div>
</div>
</div>
<!-- Avatar Playbook -->
<div class="sheet-avatar">
<div class="sheet-header">
<span class="inputpackage">
<span class="inputlabel">Name:</span> <input class="inputbox" type="text" name="attr_character_name">
</span>
<span class="inputpackage">
<span class="inputlabel">Calling:</span> <input class="inputbox" type="text" name="attr_calling">
</span>
<span class="inputpackage">
<span class="inputlabel">Divinity:</span> <input class="inputbox" type="text" name="attr_divinitylink">
<input type="checkbox" name="attr_blessing-received"> <span class="minitext">blessed</span>
</span>
</div>
<div class="column-wrapper">
<div class="small-column">
<div class="statbox">
<span class="inputlabel">Charisma:</span>
<input class="numberbox" type="number" min="0" max="3" name="attr_charisma">
<span class="inputlabel">Valor:</span>
<input class="numberbox" type="number" min="0" max="3" name="attr_valor">
<span class="inputlabel">Will:</span>
<input class="numberbox" type="number" min="0" max="3" name="attr_will">
<span class="inputlabel">Wisdom:</span>
<input class="numberbox" type="number" min="0" max="3" name="attr_wisdom">
</div>
<div>
<br/>
</div>
<div>
<span class="inputlabel">Look</span>
<textarea class="inputarea" name="attr_avatar-look"></textarea>
</div>
<div>
<span class="inputlabel">Backstory</span>
<textarea class="inputarea" name="attr_avatar-backstory"></textarea>
</div>
<div>
<br/>
</div>
<div>
<span class="inputlabel">Qualities</span>
<textarea class="inputarea" name="attr_avatar-qualities"></textarea>
</div>
<div>
<span class="inputlabel">Detriments</span>
<textarea class="inputarea" name="attr_avatar-detriments"></textarea>
</div>
</div>
<div class="big-column">
<div>
<span class="inputlabel">Roles</span><br/>
<div class="minitext">
When you mark a new Role after character creation, gain a new Move or add +1 to a Stat. If youre Heretic or Lost, you can take a Move from another Calling.<br/>
If youve marked each Role, your character retires. Narrate an epilogue, using any element you like from their Apotheosis.
</div>
<div>
<input class="rollcheck" type="checkbox" value="1" name="attr_roll1check">
<input class="inputbox" type="text" name="attr_roll1name">
<textarea class="shortinput" name="attr_roll1desc"></textarea>
</div>
<div>
<input class="rollcheck" type="checkbox" value="1" name="attr_roll2check">
<input class="inputbox" type="text" name="attr_roll2name">
<textarea class="shortinput" name="attr_roll2desc"></textarea>
</div>
<div>
<input class="rollcheck" type="checkbox" value="1" name="attr_roll13check">
<input class="inputbox" type="text" name="attr_roll3name" value="The Heretic">
<textarea class="shortinput" name="attr_roll3desc"></textarea>
</div>
<div>
<input class="rollcheck" type="checkbox" value="1" name="attr_roll4check">
<input class="inputbox" type="text" name="attr_roll4name" value="The Lost">
<textarea class="shortinput" name="attr_roll4desc"></textarea>
</div>
</div>
<div>
<span class="inputlabel">Harm</span><br/>
<span class="minitext">When you are fatally wounded, mark off an unmarked option</span>
<div class="harmgrid">
<input class="harmcheck" type="checkbox" value="1" name="attr_harm1check">
<span>Die and make your Apotheosis move.</span>
<input class="harmcheck" type="checkbox" value="1" name="attr_harm2check">
<span>Survive but be weakened by your trial; get -1 to one of your Stats.</span>
<input class="harmcheck" type="checkbox" value="1" name="attr_harm3check">
<span>Survive but reveal that your Divinity can't protect you; their Faith becomes weaker.</span>
<input class="harmcheck" type="checkbox" value="1" name="attr_harm4check">
<span>Survive and change your role.</span>
</div>
</div>
<div>
<span class="inputlabel">Apotheosis Move</span>
<textarea class="inputarea" name="attr_apotheosis"></textarea>
</div>
</div>
<div class="big-column">
<span class="inputlabel">Moves</span>
<fieldset class="repeating_avatarmove">
<div>
<input class="movecheck" type="checkbox" value="1" checked name="attr_movecheck">
<input class="inputbox" type="text" name="attr_movename" style="width: 90%;">
<textarea class="inputarea" name="attr_movetext"></textarea>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Apostle Playbook -->
<div class="sheet-apostle">
<div class="sheet-header">
<span class="inputpackage">
<span class="inputlabel">Name:</span> <input class="inputbox" type="text" name="attr_character_name">
</span>
<span class="inputpackage">
<span class="inputlabel">Divinity:</span> <input class="inputbox" type="text" name="attr_divinityserved">
</span>
<span class="inputpackage">
<span class="inputlabel">Avatar:</span> <input class="inputbox" type="text" name="attr_avatarserved">
</span>
</div>
<div class="column-wrapper">
<div class="half-column">
<span class="inputlabel">Qualities</span>
<textarea class="inputarea" name="attr_apostle-qualities"></textarea>
</div>
<div class="half-column">
<span class="inputlabel">Detriments</span>
<textarea class="inputarea" name="attr_apostle-detriments"></textarea>
</div>
</div>
<div class="column-wrapper">
<div class="full-column">
<div>
<span class="inputlabel">Belief:</span>
<input class="inputbox" type="text" name="apostle-belief" style="width: 90%;">
<textarea class="inputarea" name="attr_apostle-beliefdesc"></textarea>
</div>
<div>
<span class="inputlabel">Look:</span>
<input class="inputbox" type="text" name="apostle-look" style="width: 90%;">
<textarea class="inputarea" name="attr_apostle-lookdesc"></textarea>
</div>
<div>
<span class="inputlabel">Role:</span>
<input class="inputbox" type="text" name="apostle-role" style="width: 90%;">
<textarea class="inputarea" name="attr_apostle-roledesc"></textarea>
<div class="minitext">
If your Divinitys Avatar changes their Role, you can change yours. Say why and how it happens.
</div>
</div>
</div>
</div>
</div>
<!-- Followers Playbook -->
<div class="sheet-followers">
<div class="sheet-header">
<span class="inputpackage">
<span class="inputlabel">Name:</span> <input class="inputbox" type="text" name="attr_character_name">
</span>
<span class="inputpackage">
<span class="inputlabel">Followers of:</span> <input class="inputbox" type="text" name="attr_followed">
</span>
</div>
<div class="column-wrapper">
<div class="half-column">
<span class="inputlabel">Qualities</span>
<textarea class="inputarea" name="attr_follower-qualities"></textarea>
</div>
<div class="half-column">
<span class="inputlabel">Detriments</span>
<textarea class="inputarea" name="attr_follower-detriments"></textarea>
</div>
</div>
<div class="column-wrapper">
<div class="full-column">
<div>
<span class="inputlabel">Description</span>
<textarea class="inputarea" name="attr_follower-desc"></textarea>
</div>
</div>
</div>
</div>
<!-- Threat Playbook -->
<div class="sheet-peril">
<div class="sheet-header">
<span class="inputpackage">
<span class="inputlabel">Name:</span> <input class="inputbox" type="text" name="attr_character_name">
</span>
<span class="inputpackage">
<span class="inputlabel">Type:</span>
<select class="inputlabel" name="attr_threattype">
<option value="obstacle">Obstacle</option>
<option value="faction">Faction</option>
<option value="titan">Titan</option>
<option value="confrontation">Confrontation</option>
</select>
</span>
<span class="inputpackage">
<span class="inputlabel">Agenda:</span> <input class="inputbox" type="text" name="attr_threatagenda">
</span>
</div>
<div class="column-wrapper">
<div class="half-column">
<span class="inputlabel">Qualities</span>
<textarea class="inputarea" name="attr_apostle-qualities"></textarea>
</div>
<div class="half-column">
<span class="inputlabel">Detriments</span>
<textarea class="inputarea" name="attr_apostle-detriments"></textarea>
</div>
</div>
<div class="column-wrapper">
<div class="full-column">
<input type="hidden" class="stagetoggle" name="attr_threattype">
<div>
<span class="inputlabel">Description</span>
<textarea class="inputarea" name="attr_threat-desc"></textarea>
</div>
<div class="threatstages">
<span class="inputlabel">Stages</span>
<fieldset class="repeating_stages">
<div>
<span class="boldlabel">Stage </span>
<input class="inputbox" type="number" name="attr_stagenum">
<input class="inputbox" type="text" name="attr_stagename" style="width: 85%;">
<textarea class="shortinput" name="attr_stagedesc"></textarea>
</div>
</fieldset>
</div>
<div>
<span class="inputlabel">Moves</span>
<fieldset class="repeating_threatmoves">
<div>
<input class="inputbox" type="text" name="attr_movename" style="width: 100%;">
<textarea class="shortinput" name="attr_movetext"></textarea>
</div>
</fieldset>
</div>
<div>
<input class="secretbox" type="checkbox" name="attr_secretcheck" value="1">
<span class="inputlabel">Secret:</span>
<input class="inputhidebox hidesecret" type="text" name="attr_secretname" style="width: 90%;">
<textarea class="inputarea hidesecret" name="attr_secretdesc"></textarea>
</div>
</div>
</div>
</div>