mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 11:42:29 +00:00
143 lines
4.4 KiB
JavaScript
143 lines
4.4 KiB
JavaScript
const ROGUE_ARMOR = {};
|
|
// Thief armor
|
|
ROGUE_ARMOR['No Armor'] = {
|
|
'Pick Pockets' : '+5',
|
|
'Open Locks' : '0',
|
|
'Find/Remove Traps': '0',
|
|
'Move Silently' : '+10',
|
|
'Hide in Shadows' : '+5',
|
|
'Detect Noise' : '0',
|
|
'Climb Walls' : '+10',
|
|
'Tunneling' : '+10',
|
|
'Escape bonds' : '+5',
|
|
'Bribe' : '-10', // DM Options: High-Level Campaigns
|
|
}
|
|
ROGUE_ARMOR['Leather Armor'] = {
|
|
'Pick Pockets' : '0',
|
|
'Open Locks' : '0',
|
|
'Find/Remove Traps': '0',
|
|
'Move Silently' : '0',
|
|
'Hide in Shadows' : '0',
|
|
'Detect Noise' : '0',
|
|
'Climb Walls' : '0',
|
|
'Tunneling' : '0',
|
|
'Escape bonds' : '0',
|
|
'Bribe' : '0', // DM Options: High-Level Campaigns
|
|
}
|
|
ROGUE_ARMOR['Padded Armor'] = ROGUE_ARMOR['Studded Leather'] = {
|
|
'Pick Pockets' : '-30',
|
|
'Open Locks' : '-10',
|
|
'Find/Remove Traps': '-10',
|
|
'Move Silently' : '-20',
|
|
'Hide in Shadows' : '-20',
|
|
'Detect Noise' : '-10',
|
|
'Climb Walls' : '-30',
|
|
'Tunneling' : '-10',
|
|
'Escape bonds' : '-5',
|
|
'Bribe' : '-5', // DM Options: High-Level Campaigns
|
|
};
|
|
ROGUE_ARMOR['Elven Chain Mail'] = {
|
|
'Pick Pockets' : '-20',
|
|
'Open Locks' : '-5',
|
|
'Find/Remove Traps': '-5',
|
|
'Move Silently' : '-10',
|
|
'Hide in Shadows' : '-10',
|
|
'Detect Noise' : '-5',
|
|
'Climb Walls' : '-20',
|
|
'Tunneling' : '-5',
|
|
'Escape bonds' : '-5',
|
|
'Bribe' : '+5', // DM Options: High-Level Campaigns
|
|
};
|
|
ROGUE_ARMOR['Silenced Elven Chain Mail'] = {
|
|
'Pick Pockets' : '-25',
|
|
'Open Locks' : '-5',
|
|
'Find/Remove Traps': '-5',
|
|
'Move Silently' : '0',
|
|
'Hide in Shadows' : '-10',
|
|
'Detect Noise' : '0',
|
|
'Climb Walls' : '-25',
|
|
};
|
|
// Bard/Ranger Armor
|
|
ROGUE_ARMOR['Ring Mail'] = {
|
|
'Pick Pockets' : '-25', // Bard
|
|
'Move Silently' : '-30', // Ranger
|
|
'Hide in Shadows' : '-40', // Ranger
|
|
'Detect Noise' : '-10', // Bard
|
|
'Climb Walls' : '-25', // Bard
|
|
};
|
|
// Bard Armor
|
|
ROGUE_ARMOR['Chain Mail'] = {
|
|
'Pick Pockets' : '-25',
|
|
'Detect Noise' : '-10',
|
|
'Climb Walls' : '-25',
|
|
};
|
|
ROGUE_ARMOR['Hide Armor'] = {
|
|
'Pick Pockets' : '-30',
|
|
'Detect Noise' : '-5',
|
|
'Climb Walls' : '-30',
|
|
};
|
|
ROGUE_ARMOR['Brigandine Armor'] = {
|
|
'Pick Pockets' : '-20',
|
|
'Detect Noise' : '-10',
|
|
'Climb Walls' : '-25',
|
|
};
|
|
ROGUE_ARMOR['Scale Mail'] = {
|
|
'Pick Pockets' : '-25',
|
|
'Detect Noise' : '-15',
|
|
'Climb Walls' : '-40',
|
|
};
|
|
// Disguise armor
|
|
ROGUE_ARMOR['Hide Armor (Thief Disguise)'] = {
|
|
'Pick Pockets' : '-60',
|
|
'Open Locks' : '-50',
|
|
'Find/Remove Traps': '-50',
|
|
'Move Silently' : '-30',
|
|
'Hide in Shadows' : '-20',
|
|
'Detect Noise' : '-10',
|
|
'Climb Walls' : '-60',
|
|
};
|
|
ROGUE_ARMOR['Ring Mail (Thief Disguise)'] = ROGUE_ARMOR['Chain Mail (Thief Disguise)'] = {
|
|
'Pick Pockets' : '-40',
|
|
'Open Locks' : '-15',
|
|
'Find/Remove Traps': '-15',
|
|
'Move Silently' : '-40',
|
|
'Hide in Shadows' : '-30',
|
|
'Detect Noise' : '-20',
|
|
'Climb Walls' : '-40',
|
|
};
|
|
ROGUE_ARMOR['Brigandine (Thief Disguise)'] = ROGUE_ARMOR['Splint Mail (Disguise)'] = {
|
|
'Pick Pockets' : '-40',
|
|
'Open Locks' : '-15',
|
|
'Find/Remove Traps': '-25',
|
|
'Move Silently' : '-40',
|
|
'Hide in Shadows' : '-30',
|
|
'Detect Noise' : '-25',
|
|
'Climb Walls' : '-50',
|
|
};
|
|
ROGUE_ARMOR['Scale Mail (Thief Disguise)'] = ROGUE_ARMOR['Banded Armor (Disguise)'] = {
|
|
'Pick Pockets' : '-50',
|
|
'Open Locks' : '-20',
|
|
'Find/Remove Traps': '-20',
|
|
'Move Silently' : '-60',
|
|
'Hide in Shadows' : '-50',
|
|
'Detect Noise' : '-30',
|
|
'Climb Walls' : '-90',
|
|
};
|
|
ROGUE_ARMOR['Plate Mail (Disguise)'] = ROGUE_ARMOR['Bronze Plate Mail (Disguise)'] = {
|
|
'Pick Pockets' : '-75',
|
|
'Open Locks' : '-40',
|
|
'Find/Remove Traps': '-40',
|
|
'Move Silently' : '-80',
|
|
'Hide in Shadows' : '-75',
|
|
'Detect Noise' : '-50',
|
|
'Climb Walls' : '-95',
|
|
};
|
|
ROGUE_ARMOR['Field Plate (Disguise)'] = ROGUE_ARMOR['Full Plate (Disguise)'] = {
|
|
'Pick Pockets' : '-95',
|
|
'Open Locks' : '-80',
|
|
'Find/Remove Traps': '-80',
|
|
'Move Silently' : '-95',
|
|
'Hide in Shadows' : '-95',
|
|
'Detect Noise' : '-70',
|
|
'Climb Walls' : '-95',
|
|
}; |