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roll20-character-sheets/Shadowrun5e/shadowrun_5e.html
T
JoeIngledew eb8e879ce2 Added newline
added newline to html
2014-04-10 18:37:10 +01:00

419 lines
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HTML

<div class="sheet-2colrow">
<div class="sheet-col">
<p style="text-align: left;">
<img src="http://imgur.com/8G5uVsH.png" style="max-height: 100px;" />
</p>
</div>
<div class="sheet-col">
<label>Player:</label><input type="text" name="player" /><br />
<label>Notes:</label><input type="text" name="notes" />
</div>
</div>
<hr />
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Personal Data</h3>
<label>NAME/PRIMARY ALIAS</label><input type="text" name="attr_name" /><br />
<table>
<tr>
<td colspan="6"><label>Metatype:</label>
<select name="metatype" class="metatypeselect">
<option value="human">Human</option>
<option value="elf">Elf</option>
<option value="dwarf">Dwarf</option>
<option value="ork">Ork</option>
<option value="troll">Troll</option>
</select>
</td>
<td colspan="6"><label>Ethnicity:</label><input type="text" name="ethnicity" /></td>
</tr>
<tr>
<td colspan="3"><label>Age:</label><input type="number" name="age" class="sheet-short" /></td>
<td colspan="3"><label>Sex:</label><input type="text" name="sex" class="sheet-short" /></td>
<td colspan="3"><label>Height:</label><input type="text" name="height" /></td>
<td colspan="3"><label>Weight:</label><input type="text" name="weight" /></td>
</tr>
<tr>
<td colspan="4"><label>Street Cred:</label><input type="number" name="streetcred" class="sheet-short" /></td>
<td colspan="4"><label>Notoriety:</label><input type="number" name="notoriety" class="sheet-short" /></td>
<td colspan="4"><label>Public Awareness:</label><input type="number" name="publicawareness" class="sheet-short" /></td>
</tr>
<tr>
<td colspan="4"><label>Karma:</label><input type="number" name="karma" class="sheet-short" /></td>
<td colspan="4"><label>Total Karma:</label><input type="number" name="totalkarma" class="sheet-short" /></td>
<td colspan="4"><label>Nuyen:</label><input type="text" name="nuyen" /></td>
</tr>
</table>
</div>
</div>
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Core Combat Info</h3>
<label>Primary Armour Rating:</label><input type="number" name="attr_armourrtg" /><br />
<label>Primary Ranged Weapon</label><input type="text" name="primaryweaponname" /><br />
<label>Dam</label><input type="text" name="primaryweapondam" class="sheet-short" />
<label>Acc</label><input type="number" name="primaryweaponacc" class="sheet-short" />
<label>AP</label><input type="number" name="primaryweaponap" class="sheet-short" />
<label>Mode</label>
<select name="primaryweaponmode" class="primaryfiringmode">
<option value="SS">SS</option>
<option value="SA">SA</option>
<option value="SS/BF">SS/BF</option>
<option value="SA/BF">SA/BF</option>
<option value="SS/SA">SS/SA</option>
<option value="SA/BF/FA">SA/BF/FA</option>
<option value="BF/FA">BF/FA</option>
<option value="BF">BF</option>
</select>
<label>RC</label><input type="number" name="primaryweaponrc" class="sheet-short" />
<label>Ammo</label><input type="number" name="primaryweaponammo" class="sheet-short" />
<br />
<label>Primary Melee Weapon</label><input type="text" name="primarymeleename" /><br />
<label>Reach</label><input type="number" name="primarymeleereach" class="sheet-short" />
<label>Dam</label><input type="text" name="primarymeleedam" class="sheet-short" />
<label>Acc</label><input type="number" name="primarymeleeacc" class="sheet-short" />
<label>AP</label><input type="number" name="primarymeleeap" class="sheet-short" />
</div>
</div>
<hr />
<div class="sheet-2colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Attributes</h3>
<label>Body:</label><input type="number" name="attr_body" /><br />
<label>Agility:</label><input type="number" name="attr_agility" /><br />
<label>Reaction:</label><input type="number" name="attr_reaction" /><br />
<label>Strength:</label><input type="number" name="attr_strength" /><br />
<label>Willpower:</label><input type="number" name="attr_willpower" /><br />
<label>Logic:</label><input type="number" name="attr_logic" /><br />
<label>Intuition:</label><input type="number" name="attr_intuition" /><br />
<label>Charisma:</label><input type="number" name="attr_charisma" /><br />
<label>Edge:</label><input type="number" name="attr_edge" /><br />
<label>Edge Points:</label>
<input type ="checkbox" name="ep1" class="checkboxes" />
<input type ="checkbox" name="ep2" class="checkboxes" />
<input type ="checkbox" name="ep3" class="checkboxes" />
<input type ="checkbox" name="ep4" class="checkboxes" />
<input type ="checkbox" name="ep5" class="checkboxes" />
<input type ="checkbox" name="ep6" class="checkboxes" />
<input type ="checkbox" name="ep7" class="checkboxes" />
<input type ="checkbox" name="ep8" class="checkboxes" />
<label>Essence:</label><input type="number" name="attr_essence" value="6" /><br />
<label>Magic/Resonance:</label><input type="number" name="attr_magicresonance" /><br />
<label>Initiative:</label><input type="number" name="attr_initiativestat" class="sheet-short" value="@{reaction}+@{intuition}" />
<label>+</label><input type="number" name="attr_initiativedice" class="sheet-short" />
<label>d6</label><!--<button type="roll" name="roll_initiative" value=''></button>--><br />
<label>Matrix Initiative:</label><input type="number" name="attr_matrixinitiativestat" class="sheet-short" />
<label>+</label><input type="number" name="attr_matrixinitiativedice" class="sheet-short" />
<label>d6</label><br />
<label>Astral Initiative:</label><input type="number" name="attr_astralinitiativestat" class="sheet-short" value="@{intuition}*2" />
<label>+</label><input type="number" name="attr_astralinitiativedice" class="sheet-short" value="2" />
<label>d6</label><br />
<label>Composure:</label><input type="number" name="attr_composure" class="sheet-short" value="@{charisma} + @{willpower}" /><br />
<label>Judge Intentions:</label><input type="number" name="attr_judgeintent" class="sheet-short" value="@{charisma} + @{intuition}" /><br />
<label>Memory:</label><input type="number" name="attr_memory" class="sheet-short" value="@{logic} + @{willpower}" /><br />
<label>Lift/Carry:</label><input type="text" name="liftcarry" class="sheet-short" value="@{strength}*15" /><br />
<label>Movement:</label><input type="text" name="movement" />
<label>Physical Limit:</label><input type="number" name="attr_physicallimit" class="sheet-short" value="ceil((@{strength}*2) + @{body} + @{reaction})/3" />
<label>Mental Limit:</label><input type="number" name="attr_mentallimit" class = "sheet-short" value="ceil((@{logic}*2) + @{intuition} + @{willpower})/3" />
<label>Social Limit:</label><input type="number" name="attr_sociallimit" class = "sheet-short" value="ceil((@{charisma}*2) + @{willpower} + @{essence})/3" />
<!-- unsure whether to implement damage tracks - leave for now -->
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">ID/Lifestyle/Licenses</h3>
<label>Primary Lifestyle:</label>
<select name="lifestyle" class="ls">
<option value="street">Street</option>
<option value="squatter">Squatter</option>
<option value="low">Low</option>
<option value="middle">Middle</option>
<option value="high">High</option>
<option value="luxury">Luxury</option>
</select>
<br />
<label>Fake IDs/Related Lifestyles/Funds/Licenses</label><br />
<textarea name="id-license-funds-lifestyle"></textarea>
</div>
</div>
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Qualities</h3>
<fieldset class="repeating_qualities">
<label>Quality:</label><input type="text" name="qualityname" />
<label>Notes:</label><input type="text" name="qualitynotes" />
<label>Type:</label>
<select name="qualitytype" class="qtype">
<option value="positive">P</option>
<option value="negative">N</option>
</select>
</fieldset>
</div>
</div>
<hr />
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Skills - Active</h3>
<fieldset class="repeating_askills">
<label>Skill:</label><input type="text" name="askillname" />
<label>RTG:</label><input type="number" name="attr_askillrtg" class="sheet-short" />
</fieldset>
</div>
</div>
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Skills - Knowledge</h3>
<fieldset class="repeating_kskills">
<label>Skill:</label><input type="text" name="kskillname" />
<label>RTG:</label><input type="number" name="attr_kskillrtg" class="sheet-short" />
</fieldset>
</div>
</div>
<hr />
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapons - Ranged</h3>
<fieldset class="repeating_rangedweapon">
<label>Weapon:</label><input type="text" name="rangedname" />
<label>Dam:</label><input type="text" name="rangeddam" class="sheet-short" />
<label>Acc:</label><input type="number" name="rangedacc" class="sheet-short" />
<label>AP:</label><input type="number" name="rangedap" class="sheet-short" />
<label>Mode:</label>
<select name="rangedmode" class="firingmode" width="5em">
<option value="SS">SS</option>
<option value="SA">SA</option>
<option value="SS/BF">SS/BF</option>
<option value="SA/BF">SA/BF</option>
<option value="SS/SA">SS/SA</option>
<option value="SA/BF/FA">SA/BF/FA</option>
<option value="BF/FA">BF/FA</option>
<option value="BF">BF</option>
</select>
<label>RC:</label><input type="number" name="rangedrc" class="sheet-short" />
<label>Ammo:</label><input type="number" name="rangedammo" class="sheet-short" />
</fieldset>
</div>
</div>
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapons - Melee</h3>
<fieldset class="repeating_meleeweapon">
<label>Weapon:</label><input type="text" name="meleename" />
<label>Reach:</label><input type="number" name="meleereach" class="sheet-short" />
<label>Dam:</label><input type="text" name="meleedam" class="sheet-short" />
<label>Acc:</label><input type="number" name="meleeacc" class="sheet-short" />
<label>AP:</label><input type="number" name="meleeap" class="sheet-short" />
</fieldset>
</div>
</div>
<hr />
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Armour</h3>
<fieldset class="repeating_armour">
<label>Armour:</label><input type="text" name="armourname" />
<label>RTG:</label><input type="number" name="attr_armourrate" class="sheet-short"/>
<label>Notes:</label><input type="text" name="armournotes" />
</fieldset>
</div>
</div>
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Augmentation</h3>
<fieldset class="repeating_aug">
<label>Augmentation:</label><input type="text" name="augname" />
<label>RTG:</label><input type="number" name="augrtg" class="sheet-short" />
<label>Notes:</label><input type="text" name="augnotes" />
<label>Essence:</label><input type="number" name="augessence" class="sheet-short" />
</fieldset>
</div>
</div>
<hr />
<div class="sheet-2colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Cyberdeck</h3>
<label>Model</label><input type="text" name="cyberdeckmodel" /><br />
<label>Device Rating:</label><input type="number" name="cyberdeckrating" class="sheet-short" /><br />
<label>Attack:</label><input type="number" name="attr_cyberdeckattack" class="sheet-short" /><br />
<label>Sleaze:</label><input type="number" name="attr_cyberdecksleaze" class="sheet-short" /><br />
<label>Data Processing:</label><input type="number" name="attr_cyberdeckdataprocessing" class="sheet-short" /><br />
<label>Firewall:</label><input type="number" name="attr_cyberdeckfirewall" class="sheet-short" /><br />
<label>Programs:</label><br />
<textarea name="cyberdeckprograms"></textarea>
<label>Matrix Condition Monitor:</label><input type="number" name="attr_matrixcondition" value="12" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Vehicles</h3>
<label>Vehicle:</label><input type="text" name="vehiclename" /><br />
<label>Handling:</label><input type="number" name="vehiclehandling" class="sheet-short" /><br />
<label>Acceleration:</label><input type="number" name="vehicleaccel" class="sheet-short" /><br />
<label>Speed:</label><input type="number" name="vehiclespeed" class="sheet-short" /><br />
<label>Pilot:</label><input type="number" name="vehiclepilot" class="sheet-short" /><br />
<label>Body:</label><input type="number" name="attr_vehiclebody" class="sheet-short" /><br />
<label>Armour:</label><input type="number" name="attr_vehiclearmour" class="sheet-short" /><br />
<label>Sensor:</label><input type="number" name="vehiclesensor" class="sheet-short" /><br />
<label>Notes:</label><br />
<textarea name="vehiclenotes"></textarea>
</div>
</div>
<hr />
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Spells/Preparations/Rituals/Complex Forms</h3>
<fieldset class="repeating_spells">
<label>S/P/R/CF:</label><input type="text" name="spellname" />
<label>Type/Target:</label><input type="text" name="spelltype" />
<label>Range:</label><input type="text" name="spellrange" />
<label>Duration:</label><input type="text" name="spellduration" />
<label>Drain:</label><input type="text" name="spelldrain" class="sheet-short" />
</fieldset>
</div>
</div>
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Adept Powers/Other abilities</h3>
<fieldset class="repeating_powers">
<label>Name:</label><input type="text" name="powername" />
<label>RTG:</label><input type="number" name="powerrtg" class="sheet-short" />
<label>Notes:</label><input type="text" name="powernotes" />
</fieldset>
</div>
</div>
<div class="sheet-1colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Gear</h3>
<textarea name="geartext"></textarea>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Contacts</h3>
<fieldset class="repeating_contacts">
<label>Name:</label><input type="text" name="contactname" />
<label>Loyalty:</label><input type="number" name="contactloyalty" class="sheet-short" />
<label>Connection:</label><input type="number" name="contactconnection" class="sheet-short" />
</fieldset>
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Additional Notes</h3>
<textarea name="additionalnotes"></textarea>
</div>
</div>