Files
roll20-character-sheets/ShadowrunAnarchy/ShadowrunAnarchy.css
T
Cassie Levett 5a02224bdd Shadowrun Anarchy 1.9: - French template (#4970)
* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* Update Branch (#15)

* Add readme documentation. Fix small issues (#4708)

* Fix issue #2: exclude dropped items from total weight
* Fix issue #3: add critical rolls to base spells
* Fix issue #4: add underflow to attack rolls
* Fix issue #5: add missing fumble rolls
* Fix typo: movement maneuver to moving maneuver

* Cyberpunk 2020 - localization (#4727)

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* Call_of_cthulhu_7th_ed extention (#4726)

* Commit for Extending coc_7th_ed.html

• Moved ''Mana Points'' to the left under ''Luck''

• Added ''Bouts of Madness'' with respective buttons and rollTemplates as per Call of Cthulhu 7th Ed Rules. Also added Current Mental Condition Input for players to keep track of (Default set to Stable).

• Added Commonly Used Dice Rolls, Custom Dice Roller and Body Hit Location Button and respective rollTemplates.

• Shortened the height of Backstory Textboxes.

* Commit for extended coc_7th_ed.css

• Added Background

• Made Inputs and Text Areas Translucent.

• Added another button designated for Bouts of Madness, Dice and Body Hit Location.

• Added Templates for Bouts of Madness, Dice and Body Hit Location.

* Update en.json

Added 
• "bouts-of-madness-u": "Bouts of Madness"
• "stable": "Stable"
• "dicerolls-u": "Dice Rolls"
• "custom-u": "Custom"
to accomplany the additions to the Char Sheet

* Add files via upload

* [CWOD V20] Bug Fixes (#4723)

-Fixed the issue with Main Dice Pool rolls not having attributes properly named.

-Fixed the issue with the Vinculum section putting the To Target and To Me sections to 10 if the user chose 3 or higher as the rating.

* [The Strange] Fix 'might' attribute (#4722)

* change mightpool from 'span' to 'input'

* rm span tag

* Splittermond: Improving mana regeneration calculation (#4721)

* Adding button to directly calculate mana

* Fixed a spelling error

* Changed image color for better visibility

* Deleting debug info

* Restructuring mana cost calculation

* Adding updates

* Updated sheet.json

* Update es.json (#4720)

Minor corrections.

* Starfinder (simple) update 021619 (#4719)

* Starfinder (simple) Update 021619

Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.

* Starfinder (simple) update 021719

Added functionality for selecting which skills will display a skill note when the check is rolled.

* Nemesis v1.1 (#4718)

* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* [RWBY_RoC-Unofficial_Tabletop_RPG] sheet functions update (#4717)

* Update to V2- Added numerous roll and display options

change log
¤ Modified all roll values
¤ Added Empower feature in Semblance section
¤ Added optional Additional, Unarmed and Alternate Form attack and damage rolls in Weapon section footer
¤ Added Info boxes attached to various parts of the sheet containing rule details
¤ Added Version Notes section in the header containing update and how-to-use notes
¤ Added Sheet Options section in the footer, containing modifiers and roll options
¤ Added option to hide Modification and Phial description fields, reduced format includes a Quick description field for mods and roll buttons for phials
¤ Changed Weapon Variants to Weapon Styles
¤ Added default placeholders to drop-down menus for Weapon styles and phial attributes
¤ Minor cosmetic changes (sans-serif font in text areas, etc)
¤ (Chrome only) Added webkit buttons (up/down arrows) in RoC Dice field for one-click RoC modification

* Update RWBY_RoC-Unofficial_Tabletop_RPG/RWBY-UnofficialTabletopRPG.css

Changed image link to github repo

Co-Authored-By: Kasenai3 <Sengannomahoutsukai@gmail.com>

* changed logo link to github repo

* Update preview.jpg

* [Blades in the Dark] v3.8 (#4716)

* [Blades in the Dark] v3.8

* Minor bugfixes and removal of legacy code

* [Blades in the Dark] Simplified handling of fortune rolls

* Bug Fixes for Starcraft RPG (#4714)

* Update sheet.json

* Update starcraft.html

* .gitattribute & template update (#4712)

* Updates for git files

* updated gitattribute to enforce lf

* Update ChroniquesOublieesContemporain to 2.5, small fixes on (#4711)

ChroniquesGalactiques.

* Corrected a bug in the UESTRPG sheet that caused some classes to be assigned the wrong hit dice (#4710)

* Added UESTRPG based on the 5e Sheet

This is a customised version of the 5e OGL sheet for use in the Unofficial Elder Scrolls Tabletop Role-Playing Game conversion. Known issues: Agility saves for NPCs don't display properly, minor formatting issue with temp HP

* Added spell costs, fixed NPC AGI save bug

* Create UESTRPG core page preview.png

* Added preview, user ID, clarified file names

* Update sheet.json

* Renamed folder

* Corrected a bug that caused some classes to be assigned wrong hit die

* [LANCER RPG 1.8] Numerous Style/QoL Fixes (#4709)

* fixed 'tech attack' field extending outside of the sheet frame

* Numerous Style/QoL fixes

-made talent rank text containers longer to accomodate longer description text
-tweaked height/margins of several repeating fields to make them tile correctly
-reorganized pilot weapons and armor fields to look cleaner
-added a damage type dropdown for pilot weapons
-resized various modules to make them flush with sheet gutters
-Added new toggle indicator for core power button
-added a default of 0 to SP value to prevent NaN on new sheet load
-fixed some macros with trailing brackets

* Spell listener refactor (#4705)

* Add Halo & fix line endings

* Creating Leovaunt Halo RPG (#4713)

* Creating Halo RPG

* Create sheet.json

* Rename halo.css.txt to halo.css

* Rename halo.html.txt to halo.html

* Rename translation.json.txt to translation.json

* Add files via upload

* Delete halo.png.png

* Added MadCoder253 Gurps changes

* Changes from PR 4696

* Revert 4713 master (#4735)

* Revert "Creating Leovaunt Halo RPG (#4713)"

This reverts commit d5bb1e2ea8.

* Removed new Halo sheet

* Update translations"

* Fixed translation issue. Removed unneccessary code. (#16)

* Update fork (#17)

* Add readme documentation. Fix small issues (#4708)

* Fix issue #2: exclude dropped items from total weight
* Fix issue #3: add critical rolls to base spells
* Fix issue #4: add underflow to attack rolls
* Fix issue #5: add missing fumble rolls
* Fix typo: movement maneuver to moving maneuver

* Cyberpunk 2020 - localization (#4727)

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* Call_of_cthulhu_7th_ed extention (#4726)

* Commit for Extending coc_7th_ed.html

• Moved ''Mana Points'' to the left under ''Luck''

• Added ''Bouts of Madness'' with respective buttons and rollTemplates as per Call of Cthulhu 7th Ed Rules. Also added Current Mental Condition Input for players to keep track of (Default set to Stable).

• Added Commonly Used Dice Rolls, Custom Dice Roller and Body Hit Location Button and respective rollTemplates.

• Shortened the height of Backstory Textboxes.

* Commit for extended coc_7th_ed.css

• Added Background

• Made Inputs and Text Areas Translucent.

• Added another button designated for Bouts of Madness, Dice and Body Hit Location.

• Added Templates for Bouts of Madness, Dice and Body Hit Location.

* Update en.json

Added 
• "bouts-of-madness-u": "Bouts of Madness"
• "stable": "Stable"
• "dicerolls-u": "Dice Rolls"
• "custom-u": "Custom"
to accomplany the additions to the Char Sheet

* Add files via upload

* [CWOD V20] Bug Fixes (#4723)

-Fixed the issue with Main Dice Pool rolls not having attributes properly named.

-Fixed the issue with the Vinculum section putting the To Target and To Me sections to 10 if the user chose 3 or higher as the rating.

* [The Strange] Fix 'might' attribute (#4722)

* change mightpool from 'span' to 'input'

* rm span tag

* Splittermond: Improving mana regeneration calculation (#4721)

* Adding button to directly calculate mana

* Fixed a spelling error

* Changed image color for better visibility

* Deleting debug info

* Restructuring mana cost calculation

* Adding updates

* Updated sheet.json

* Update es.json (#4720)

Minor corrections.

* Starfinder (simple) update 021619 (#4719)

* Starfinder (simple) Update 021619

Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.

* Starfinder (simple) update 021719

Added functionality for selecting which skills will display a skill note when the check is rolled.

* Nemesis v1.1 (#4718)

* SR 1.41 - fixed modifier,edge,wound buttons

* CSS update for French & Spanish

* Dice roller, Wounds improvement (#14)

* [RWBY_RoC-Unofficial_Tabletop_RPG] sheet functions update (#4717)

* Update to V2- Added numerous roll and display options

change log
¤ Modified all roll values
¤ Added Empower feature in Semblance section
¤ Added optional Additional, Unarmed and Alternate Form attack and damage rolls in Weapon section footer
¤ Added Info boxes attached to various parts of the sheet containing rule details
¤ Added Version Notes section in the header containing update and how-to-use notes
¤ Added Sheet Options section in the footer, containing modifiers and roll options
¤ Added option to hide Modification and Phial description fields, reduced format includes a Quick description field for mods and roll buttons for phials
¤ Changed Weapon Variants to Weapon Styles
¤ Added default placeholders to drop-down menus for Weapon styles and phial attributes
¤ Minor cosmetic changes (sans-serif font in text areas, etc)
¤ (Chrome only) Added webkit buttons (up/down arrows) in RoC Dice field for one-click RoC modification

* Update RWBY_RoC-Unofficial_Tabletop_RPG/RWBY-UnofficialTabletopRPG.css

Changed image link to github repo

Co-Authored-By: Kasenai3 <Sengannomahoutsukai@gmail.com>

* changed logo link to github repo

* Update preview.jpg

* [Blades in the Dark] v3.8 (#4716)

* [Blades in the Dark] v3.8

* Minor bugfixes and removal of legacy code

* [Blades in the Dark] Simplified handling of fortune rolls

* Bug Fixes for Starcraft RPG (#4714)

* Update sheet.json

* Update starcraft.html

* .gitattribute & template update (#4712)

* Updates for git files

* updated gitattribute to enforce lf

* Update ChroniquesOublieesContemporain to 2.5, small fixes on (#4711)

ChroniquesGalactiques.

* Corrected a bug in the UESTRPG sheet that caused some classes to be assigned the wrong hit dice (#4710)

* Added UESTRPG based on the 5e Sheet

This is a customised version of the 5e OGL sheet for use in the Unofficial Elder Scrolls Tabletop Role-Playing Game conversion. Known issues: Agility saves for NPCs don't display properly, minor formatting issue with temp HP

* Added spell costs, fixed NPC AGI save bug

* Create UESTRPG core page preview.png

* Added preview, user ID, clarified file names

* Update sheet.json

* Renamed folder

* Corrected a bug that caused some classes to be assigned wrong hit die

* [LANCER RPG 1.8] Numerous Style/QoL Fixes (#4709)

* fixed 'tech attack' field extending outside of the sheet frame

* Numerous Style/QoL fixes

-made talent rank text containers longer to accomodate longer description text
-tweaked height/margins of several repeating fields to make them tile correctly
-reorganized pilot weapons and armor fields to look cleaner
-added a damage type dropdown for pilot weapons
-resized various modules to make them flush with sheet gutters
-Added new toggle indicator for core power button
-added a default of 0 to SP value to prevent NaN on new sheet load
-fixed some macros with trailing brackets

* Spell listener refactor (#4705)

* Add Halo & fix line endings

* Creating Leovaunt Halo RPG (#4713)

* Creating Halo RPG

* Create sheet.json

* Rename halo.css.txt to halo.css

* Rename halo.html.txt to halo.html

* Rename translation.json.txt to translation.json

* Add files via upload

* Delete halo.png.png

* Added MadCoder253 Gurps changes

* Changes from PR 4696

* Revert 4713 master (#4735)

* Revert "Creating Leovaunt Halo RPG (#4713)"

This reverts commit d5bb1e2ea8.

* Removed new Halo sheet

* Update translations"

* Sr5 1.42 (#19)

* Fixed translation issue. Removed unneccessary code.

* Whisper bug fix, Host Rating fix

* Updating Template to use Translations

* update

* Update 1.81. Template translation adjustments

* Fixed versioning

* Fixed the None in Attribute rolls

* French template start

* French style completed

* Added two translation keys

* Update Version

Update the version
2019-04-15 16:47:06 -05:00

2180 lines
41 KiB
CSS

/**** Official looking Shadowrun Anarchy Sheet ****/
/**** Colors:
Blue headers - #4f7da7;
Yellow - #e9b230;
TanRows - #8c9180;
French Yellow - #f2be1a
French Gray - #d2d5d8
****/
button {
background-color: transparent;
background-image: none;
border-color: transparent;
border: none;
box-shadow: none;
font-family: Helvetica, Arial, sans-serif;
font-size: 0.8em;
font-weight: bold;
text-shadow: none;
}
button:hover,
button:focus {
background-color: transparent;
}
.ui-dialog .charsheet button[type=roll] {
margin: 0px 0px 0px 0px;
padding: 2px 0px;
}
button:before {
display: none;
}
h1 {
text-align: center;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;;
}
h2 {
text-align: center;
}
h1, h3 {
color: #ffffff;
}
h1, h2, h3, h4 {
font-family: monospace;
text-transform: uppercase;
}
img {
margin-bottom: -4px;
}
input {
-webkit-box-shadow: none;
border-bottom: 1px solid;
border-radius: 0px;
font-size: 0.8em;
}
input[type="checkbox"],
input[type="radio"] {
opacity: 0;
z-index: 1;
position: relative;
}
input[type="number"],
input[type="text"] {
font-size: 1em;
font-weight: bold;
text-align: center;
}
label {
padding-right: 0px;
}
textarea,
textarea::-webkit-input-placeholder {
background: transparent;
resize: vertical;
border: 0px;
height: inherit;
font-size: 0.8em;
overflow-wrap: break-word;
white-space: pre-line;
}
/**** emoves the arrows for increase numbers ****/
input::-webkit-outer-spin-button,
input::-webkit-inner-spin-button,
select {
-webkit-appearance: none;
margin: 0;
}
.charsheet {
margin-left: -10px;
}
img.sheet-header {
width: 850px;
}
.sheet-pictos {
font-family: "Pictos";
}
.sheet-row-name .sheet-special button[type="action"],
.sheet-row-name .sheet-npc-toggle button[type="action"] {
font-size: 1em;
}
.sheet-row-name button[type="action"].sheet-pictos:hover{
color: #fff;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
.sheet-row-name .sheet-special button[type="action"]:hover {
color: #4f7da7;
}
.sheet-row-name .sheet-npc-toggle button[type="action"]:hover {
color: #e9b230;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
div.sheet-row-name button[type="action"].sheet-pictos {
font-size: 2em;
margin-left: 2%;
margin-top: 10%;
}
div.sheet-special {
width: 8%;
}
div.sheet-special input[value="awakened"] ~ button[name="act_awakened"],
div.sheet-special input[value="emerged"] ~ button[name="act_emerged"] {
color: #4f7da7;
}
div.sheet-npc-toggle {
margin-top: 1%;
width: 5%;
}
/**** Repeating Sections Styled ****/
.repcontrol {
display: inline-block;
width: 100%;
border-radius: 25px;
margin-bottom: 5px;
}
.repcontainer {
vertical-align: top;
}
.repcontainer .repitem {
width: 32.5%;
display: inline-block;
margin: 0px 3px 0px 3px;
}
.sheet-bubblerow .repcontainer {
margin-bottom: -20px;
}
.sheet-bubblerow .repcontainer .repitem {
height: auto;
margin-bottom: 5px;
vertical-align: top;
width: 32%;
}
.sheet-bubblerow .repcontrol {
margin-top: 25px;
}
.sheet-weaponsection .repcontainer {
margin-top: -25px;
margin-bottom: 20px;
}
.repcontrol .repcontrol_add, .repcontrol .repcontrol_edit {
font-family: Helvetica, Arial, sans-serif;
font-size: 10px;
color: white;
letter-spacing: .12em;
background: #59595b;
border: none;
}
.repcontrol .repcontrol_add:hover,
.repcontrol .repcontrol_edit:hover {
background: #4f7da7;
}
.repcontrol .repcontrol_add {
border-radius: 0px 20px 20px 0px;
border-left: 10px solid #001323;
}
.repcontrol .repcontrol_edit {
border-radius: 20px 0px 0px 20px;
border-right: 10px solid #001323 ;
}
.itemcontrol {
z-index: 10;
}
.itemcontrol .repcontrol_del,
.itemcontrol .repcontrol_move {
margin-top: 5px;
padding: 0px;
height: 20px;
width: 20px;
}
.itemcontrol .repcontrol_del {
color: #4f7da7;
font-family: pictos;
font-size: 15px;
}
.itemcontrol .repcontrol_move {
font-size: 10px;
}
/**** Sheet Page ****/
.sheet-container {
width: 850px;
font-family: sans-serif;
font-weight: bolder;
align-content: center;
}
/**** PC Page ****/
.sheet-pc {
background-color: #ffffff;
border: 1px solid #000;
}
.sheet-row-name {
display: inline-block;
border: 1px solid #000000;
border-radius: 0em 0em 1em 1em;
}
.sheet-tan {
background-color: #8c9180;
}
.sheet-tan h2 {
color: #ffffff;
}
.sheet-col-name {
width: 80%;
}
.sheet-col-name input[name="attr_character_name"] {
background : none;
border : none;
box-shadow : none;
color : #000000;
font-size : 2em;
height : 35px;
margin-left : 5%;
margin-top : 0.5%;
text-transform: uppercase;
width : 90%;
}
/**** Format the Attribute area ****/
.sheet-attribute {
height: 9em;
}
.sheet-attribute .sheet-col {
text-align: center;
width: 15.5%;
}
.sheet-attribute .sheet-col:nth-child(1) {
margin-left: -5px;
margin-right: -5px;
}
.sheet-attribute h1 {
font-size: 1.5em;
}
.sheet-attribute h1:hover {
color: #4f7da7;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
.sheet-attribute input[type="number"] {
background: transparent;
border: none;
box-shadow: none;
color: white;
font-size: 4em;
margin: 0em 0em .2em 0em;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
width: 1.5em;
}
/**** Format the Toggle Gears ****/
.sheet-toggle input[type="checkbox"] {
height: 20px;
width: 30px;
}
.sheet-toggle input[type="checkbox"] + span {
font-family: pictos;
font-size: 16px;
position: relative;
}
/**** Inputs for Karma ****/
.sheet-karma {
display: inline-flex;
margin: -1em 0em -4em 40em;
float: right;
}
.sheet-karma-bubbles {
background: white;
color: black;
width: 115px;
height: 35px;
text-shadow: none;
text-align: center;
font-weight: bold;
border: 1px solid black;
border-radius: 10px 10px 10px 10px;
margin: 0em 1em 0em 0em;
}
.sheet-karma-bubbles input[type="number"] {
border: none;
height: 1.5em;
margin-top: -0.5em;
width: 5em;
}
div.sheet-karma label,
div.sheet-meta label {
font-size : 0.9em;
text-align : center;
margin-bottom: 0px;
}
/**** Inputs for Metatype ****/
div.sheet-meta {
background-color: white;
border : 1px solid #000;
border-radius : 5px;
float : left;
margin : -1em 0em -4em 5em;
width : 12%;
}
div.sheet-meta label {
text-transform: capitalize;
}
div.sheet-meta input[name="attr_metatype"] {
border : 0px;
border-bottom-left-radius : 5px;
border-bottom-right-radius: 5px;
padding : 0px;
width : 100%;
}
/**** Dispositions Customizations ****/
.sheet-dispositionsrow {
border-top: 2px solid #000;
box-shadow: 0px -5px 5px -5px;
}
.sheet-dispositionsrow h2 {
left: 37%;
margin-bottom: 10px;
margin-top: -15px;
position: relative;
width: 30%;
}
.sheet-dispositionsrow .sheet-textbox,
.sheet-cuerow .sheet-textbox {
margin: -20px 0px 0px 0px !important;
}
.sheet-dispositions input {
width: 45%;
display: inline-block;
border: none;
border-bottom: 1px solid black;
border-radius: 0px 0px 0px 0px;
margin: 0em 0em 0em 1.5em;
}
/**** Format the Skill Capsules ****/
.sheet-skillrow {
border-top: 3px solid #000;
}
.sheet-skillrow h2 {
left: 34.5%;
position: relative;
top: -40px;
width: 30%;
}
.sheet-skillbox {
min-height: 40px;
display: inline-block;
width: 95%;
background: #ffffff;
resize: none;
margin: 10px 0px 10px 15px;
box-shadow: none;
border: 1.4px solid #000000;
border-radius: 15px 15px 15px 15px;
box-shadow: none;
text-align: center;
}
.sheet-skillbox input {
border: none;
border-bottom: 1px solid black;
border-radius: 0px 0px 0px 0px;
}
.sheet-skillbox input[type="text"] {width: 75%;}
.sheet-skillbox input[type="text"]:last-child {width: 85%;}
.sheet-skillbox input[type="number"],
.sheet-ampbox input[type="number"] {width: 10%;}
.sheet-skillname {
color: black;
font-size: 0.65em;
font-weight: bold;
line-height: 35px;
text-shadow: none;
text-transform: uppercase;
}
span.sheet-skillname:hover {
color: #4f7da7;
background-color: none;
}
.sheet-skillheader {
display: inline-block;
width: 80%;
}
.sheet-skillheader button[type="roll"] {
padding: 0px;
margin: 0px;
}
.sheet-skillcontainer {
width: 20%;
margin-top: 0.5em;
float: right;
}
.sheet-skillcontainer,
.sheet-skillbox select {
color:#ffffff;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
.sheet-skillcontainer span {font-size: 1.5em;}
.sheet-skillbox select {
background-color: transparent;
border: none;
box-shadow: none;
font-size: 1.5em;
height: inherit;
margin-left: -5px;
margin-top: -8px;
text-align: center;
width: 76%;
}
.sheet-option {color: black;}
/****Start of AMP area ****/
.sheet-essence-box {
display: inline-block;
width: 80%;
z-index: 1;
position: relative;
margin-top: -15px;
margin-left: 42px;
}
.sheet-essence-box h2,
.sheet-essence-box h3,
.sheet-essence-box input[type="text"] {
display: inherit;
text-align: center;
}
.sheet-essence-box h2 {margin-left: 22.5%;}
.sheet-essence-box h3 {margin-left: 2%;}
.sheet-essence-input {
background: none;
border: 1px solid #ffffff2b;
color: #ffffff;
font-size: 1em;
margin-bottom: 3px;
margin-right: 5px;
width: 2em !important;
}
.sheet-essence-note {
width: 14em;
background: #ffffff;
border: 1px solid #000000;
border-radius: 5px 5px 5px 5px;
margin-right: 2%;
text-align: left;
}
/**** Amps ****/
.sheet-amprow {
border-top: 1px solid #000;
box-shadow: 0px -5px 5px -5px;
}
.sheet-ampbox input[type="text"] {width: 80%; margin-top: 2px;}
.sheet-ampbox textarea {
width: 90%;
margin-top: 5px;
border: none;
}
.sheet-amprating {
border-radius: 50%;
width: 25px;
height: 25px;
background: white;
border: 1px solid;
margin-left: -14px;
margin-top: 10px;
float: left;
font-size: 0.8em;
}
.sheet-amprating span {
position: relative;
top: 4px;
}
.sheet-ampheader {width: 100%;}
.sheet-ampheader button {
margin-top: -8px !important;
}
.sheet-textcontainer {
margin-top: -12px;
font-weight: normal;
font-style: italic;
font-size: 0.9em;
overflow: hidden;
overflow-wrap: break-word;
white-space: pre-line;
padding: 0px 3px;
}
/**** Formating the Cues inputs ****/
.sheet-cues,
.sheet-gear {
-webkit-box-shadow: none;
background-color: #ffffff;
background-image: repeating-linear-gradient(transparent, transparent 29px, #000000 30px, #000000 20px, white 31px);
display: inline-block;
margin: 0px 10px 10px 15px;
min-height: 35px;
resize: none;
text-align: left;
vertical-align: top;
width: 46%;
}
.sheet-gear {
margin-bottom: 20px;
}
.sheet-textbox textarea,
.sheet-cues span,
.sheet-gear span {
font-size: 1em;
line-height: 2.45em;
font-weight: normal;
padding: 8px 5px;
white-space: pre-line;
}
/**** Customize all the inputs & their spans ****/
.sheet-toggle input[type="checkbox"] + span {
display: none;
}
.sheet-toggle input[type="checkbox"]:hover + span,
.sheet-toggle input[type="checkbox"]:checked + span {
display: inline-block;
color: #e9b230;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
.sheet-options-flag ~ .sheet-options,
.sheet-options-flag:checked ~ .sheet-display {
display: none;
}
.sheet-options-flag:checked ~ .sheet-options,
.sheet-options-flag ~ .sheet-display {
display: block;
}
.sheet-dispositionsrow input[type="checkbox"],
.sheet-dispositionsrow input[type="checkbox"] + span {
left: 61%;
top: -20px;
}
.sheet-dispositionsrow input[type="checkbox"] + span {
left: 58%;
}
.sheet-cuerow input[type="checkbox"] {
left: 53%;
top: -23px;
}
.sheet-cuerow input[type="checkbox"] + span {
left: 50%;
top: -23px;
}
.sheet-bubblerow .sheet-toggle input[type="checkbox"],
.sheet-bubblerow .sheet-toggle input[type="checkbox"] + span {
position: absolute;
left: 95%;
top: 5px;
}
.sheet-bubblerow .sheet-toggle input[type="checkbox"] + span {
left: 97%;
}
.sheet-unarmedbox input[type="checkbox"],
.sheet-unarmedbox input[type="checkbox"] + span {
left: 50%;
top: -35px;
}
.sheet-unarmedbox input[type="checkbox"] + span {
left: 41%;
}
.sheet-weaponbox input[type="checkbox"] {
left: 78%;
top: 0px;
}
.sheet-weaponbox input[type="checkbox"] + span {
left: 69%;
top: 0px;
}
.sheet-armorsection .sheet-toggle input[type="checkbox"],
.sheet-armorsection .sheet-toggle input[type="checkbox"] + span {
left: 155px;
top: -25px;
}
.sheet-armorsection .sheet-toggle input[type="checkbox"] + span {
left: 130px;
}
.sheet-geartoggle input[type="checkbox"],
.sheet-geartoggle input[type="checkbox"] + span,
.sheet-contacttoggle input[type="checkbox"],
.sheet-contacttoggle input[type="checkbox"] + span {
left: 27%;
top: -7px;
}
.sheet-geartoggle input[type="checkbox"] + span {
left: 18%;
}
.sheet-contacttoggle input[type="checkbox"] {
left: 47%;
}
.sheet-contacttoggle input[type="checkbox"] + span {
left: 38%;
}
/**** Cues customizations ****/
.sheet-cuerow {
border-bottom: none;
border-top: 1px solid #000;
}
.sheet-cuerow h2 {
position: relative;
top: -15px;
width: 10%;
left: 45%;
}
/**** Qualities ****/
.sheet-ampbox {
background: #ffffff;
border-radius: 15px 15px 15px 15px;
border: 1.4px solid #000000;
box-shadow: none;
display: inline-block;
margin: 0px 0px 5px 8px;
min-height: 35px;
resize: none;
text-align: center;
width: 95%;
}
.sheet-ampbox input {
border: none;
border-bottom: 1px solid black;
border-radius: 0px 0px 0px 0px;
}
.sheet-quality-pos + span,
.sheet-quality-neg + span {
font-family: pictos;
position: relative;
}
.sheet-quality-pos,
.sheet-quality-neg {
left: 5%;
top: 25px;
}
.sheet-quality-neg {
left: 82%;
}
.sheet-quality-pos + span,
.sheet-quality-neg + span {
left: 0%;
top: 23px;
}
.sheet-quality-neg + span {
left: 77.5%;
}
.sheet-quality-neg:checked ~ .sheet-ampbox,
.sheet-quality-neg[value="negative"] ~ .sheet-skillbox {
border: 2px dashed;
}
.sheet-quality-pos:checked ~ .sheet-ampbox,
.sheet-quality-pos[value="positive"] ~ .sheet-skillbox {
border: 1px solid;
}
.sheet-quality-neg:hover + span,
.sheet-quality-pos:hover + span,
.sheet-quality-neg:checked + span,
.sheet-quality-pos:checked + span {
color: #4f7da7;
}
.sheet-qualityrow {
border-top: none;
}
/**** Weapons ****/
.sheet-weaponrow {
border-top: 1px solid #000;
}
.sheet-weaponrow h2 {
position: relative;
width: 30%;
top: -17px;
left: 19%;
}
.sheet-unarmedbox,
.sheet-weaponsection,
.sheet-weaponbox,
.sheet-armorsection {
display: inline-block;
background: #ffffff;
}
.sheet-unarmedbox,
.sheet-weaponsection {
border: 1.4px solid #000000;
}
.sheet-unarmedbox,
.sheet-weaponbox {
min-height: 35px;
width: 33%;
resize: none;
box-shadow: none;
text-align: center;
border-radius: 15px 15px 15px 15px;
}
.sheet-weaponsection {
width: 98%;
min-height: 150px;
border-radius: 5px 5px 0px 0px;
border-bottom: none;
margin: -20px 0px 0px 8px;
}
.sheet-unarmedbox {
width: 29%;
height: 45px;
position: relative;
top: -25px;
left: 40%;
}
.sheet-unarmedheader {
width: 30%;
margin-top: 15px;
margin-left: 5px;
}
.sheet-unarmedheader h4 {font-size: 1em;}
.sheet-unarmeddamagebox {
width: 66%;
margin: -35px 0px 0px 75px;
}
.sheet-weaponsubtitlesbox label {
display: inline-block;
padding: 0px;
width: 22%;
}
.sheet-weaponlabels {
display: inline-block;
width: 21%;
}
.sheet-weaponsubtitlesbox label,
.sheet-weaponlabels label {
color: #59595b;
font-size: 0.7em;
text-align: center;
margin-bottom: 15px;
margin-top: 2px;
text-transform: uppercase;
}
.sheet-weaponbox {
display: inline-block;
width: 98%;
margin: 5px 0px 5px 2px;
}
.sheet-weapondamagebox {
display: inline-block;
margin: 0px 0px 0px 0px;
}
.sheet-options-flag:checked ~ div.sheet-options.sheet-weapondamagebox {
display: inline-block;
margin-top: -10px;
}
.sheet-unarmeddamagebox input[type="text"],
.sheet-weapondamagebox input[type="text"] {
font-size: 1em;
margin-right: 2px;
padding: 0px;
text-transform: uppercase;
width: 20%;
}
.sheet-weapondamagebox input[type="text"] {
width: 21%;
}
.sheet-weaponsubtitlesbox .sheet-weaponslabel label {
font-size: 0.7em;
margin-bottom: 0px;
}
.sheet-weaponsubtitlesbox {
width: 51%;
float: right;
}
.sheet-weaponheader {
width: 50%;
float: left;
}
.sheet-weaponheader input[type="text"] {
float: left;
margin-bottom: 5px;
text-transform: none;
width: 100%;
}
.sheet-display .sheet-weaponheader div.sheet-weaponslabel {
width: 100%;
}
.sheet-weaponheader span:last-child {
font-size: 0.7em;
font-weight: normal;
}
.sheet-weaponbody {
width: 50%;
display: inline-block;
vertical-align: top;
}
/**** Condition Monitor ****/
.sheet-conrow {
display: inline-block;
border-top: 1px solid #000;
border-bottom: 1px solid #000;
}
.sheet-conrow h1 {
width: 40%;
font-size: 25px;
position: relative;
top: -30px;
left: 31%;
}
.sheet-conrow img {
position: relative;
vertical-align: top;
}
img.sheet-conmiddec {
width: 12%;
transform: rotate(12deg);
top: 5px;
left: 50px;
}
img.sheet-conrightdec {
width: 5%;
top: -35px;
left: 130px;
}
img.sheet-conleftdec {
width: 5%;
top: -35px;
left: -28px;
}
img.sheet-conrightdec {
-webkit-transform: scaleX(-1);
transform: scaleX(-1);
}
/**** Indent the rows of circles ****/
.sheet-circles5 {margin-left: 5px;}
.sheet-circles15 {margin-left: 15px;}
.sheet-circles25 {margin-left: 25px;}
.sheet-circles35 {margin-left: 35px;}
/**** Armor Section ****/
.sheet-armorbox {
display: inline-block;
width: 32%;
vertical-align: top;
margin-top: -5px;
}
.sheet-armorbox h1 {
margin: 0px 0px -55px 160px;
position: relative;
top: -85px;
left: 0px;
}
.sheet-armorsection {
width: 99%;
min-height: 180px;
border: 1.5px solid #000;
border-radius: 0px 15px 0px 0px;
}
.sheet-armorsection img {
position: relative;
left: 1%;
}
.sheet-armorsection input[type="text"] {
border: none;
border-bottom: 1px solid;
font-weight: bold;
margin-left: 5px;
margin-top: 5px;
text-align: right;
vertical-align: top;
width: 70%;
}
.sheet-armorsection input[type="number"] {
margin-top: 5px;
}
.sheet-armorsection .sheet-toggle .sheet-options {
margin: -18px 2px 0px 2px;
text-align: right;
}
.sheet-armorsection .sheet-toggle .sheet-display {
margin-top: -10px;
margin-bottom: 5px;
}
.sheet-armorcircles {
width: 60%;
margin: -85px 0px 0px 100px;
}
.sheet-armorcircles input[type="radio"] {
height: 25px;
left: 1px;
margin-right: -3px;
top: -7px;
width: 25px;
}
.sheet-armor {
width: 70%;
display: inline-block;
margin: -18px 0px 0px 75px;
box-shadow: none;
border-bottom: 1.4px solid #000000;
border-radius: 0px 0px 0px 0px;
text-align: right;
}
/**** Physiocal & Stun Damage track areas****/
.sheet-conditionbox {
width: 37%;
display: inline-block;
vertical-align: top;
color: #fff;
margin: -45px 2px 0px -205px;
}
.sheet-conditionsection {
display: inline-block;
width: 41%;
vertical-align: top;
margin: -10px 5px 0px 15px;
}
.sheet-conditionsection h2,
.sheet-edgesection h2 {
font-size: 18px;
text-align: center;
}
.sheet-edgesection {
width: 40%;
display: inline-block;
margin-top: -30px;
margin-left: 25px;
}
.sheet-edgesection h2 {
margin-bottom: -5px;
}
.sheet-conditioncircles input[type="radio"],
.sheet-edgecircles input[type="radio"] {
height: 20px;
left: 2px;
top: -7px;
width: 20px;
}
.sheet-edgecircles input[type="radio"] {
top: -5px;
}
.sheet-armorcircles input[type="radio"] + span,
.sheet-conditioncircles input[type="radio"] + span,
.sheet-edgecircles input[type="radio"] + span {
background: #ffffff;
border-radius: 50%;
border: 1px solid #000;
display: inline-block;
height: 20px;
margin-left: -20px;
width: 20px;
}
.sheet-armorcircles input[type="radio"] + span {
font-size: 0.8em;
}
.sheet-edgecircles input[type="radio"],
.sheet-edgecircles input[type="radio"] + span {
height: 15px;
width: 15px;
}
.sheet-edgecircles input[type="radio"] + span {
margin-left: -15px;
}
.sheet-condigit {
margin-left: 5px;
vertical-align: top;
}
/* Hiding Physical & Stun bubbles */
input[type="hidden"][value="false"] + input[type="radio"],
input[type="hidden"][value="false"] + input[type="radio"] + span,
input[type="hidden"][value="false"] + input[type="radio"] + span + div,
input[type="hidden"][value="false"] + input[type="radio"] + span + span {
display: none;
}
/**** Color fill for Armor, Condition tracks, Edge, and plot ****/
.sheet-conditioncircles input[type="radio"] + span,
.sheet-armorcircles input[type="radio"] + span,
.sheet-edgecircles input[type="radio"] + span {
content: "";
background-color: #4f7da7;
}
.sheet-armorcircles input[type="radio"]:checked ~ input[type="radio"] + span,
.sheet-conditioncircles input[type="radio"]:checked ~ input[type="radio"] + span,
.sheet-edgecircles input[type="radio"]:checked ~ input[type="radio"] + span,
input.sheet-radio-header-armor:checked ~ .sheet-armorcircles input[type="radio"] + span,
input.sheet-radio-header-physical:checked ~ .sheet-conditioncircles input[type="radio"] + span,
input.sheet-radio-header-small:checked ~ .sheet-conditioncircles input[type="radio"] + span,
input.sheet-radio-header-small:checked ~ .sheet-edgecircles input[type="radio"] + span {
content: "";
background-color: #fff;
}
input.sheet-radio-header-armor {
height: 20px;
left: 65%;
top: -60px;
width: 80px;
}
input.sheet-radio-header-physical,
input.sheet-radio-header-small {
height: 15px;
left: 17%;
top: 24px;
width: 80px;
}
input.sheet-radio-header-small {
left: 30%;
width: 50px;
}
input.sheet-radio-header-armor:hover + h1,
input.sheet-radio-header-physical:hover + h2,
input.sheet-radio-header-small:hover + h2 {
color: #4f7da7;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
/**** Gear & Contact Section ****/
.sheet-gearbox,
.sheet-gear {
display: inline-block;
resize: none;
-webkit-box-shadow: none;
text-align: left;
}
.sheet-gearbox {
min-height: 40px;
width: 32%;
vertical-align: top;
margin-left: -13px;
margin-top: -30px;
}
.sheet-gearbox h1 {
text-align: left;
margin-left: 20px;
position: inherit;
}
.sheet-gearbox textarea {
padding: 0px;
min-height: 50px;
}
.sheet-gear {
width: 100%;
min-height: 50px;
vertical-align: top;
border: 1.5px solid #000000;
border-radius: 15px 0px 0px 15px;
margin: -5px 0px 0px 0px;
}
div.sheet-textbox.sheet-toggle.sheet-geartoggle,
div.sheet-textbox.sheet-toggle.sheet-contacttoggle {
margin-top: -23px;
}
div.sheet-gear.sheet-contact,
div.sheet-gearback.sheet-contact {
border-bottom-left-radius: 0px;
}
/**** Roll Toggles in the Skills section ****/
.sheet-roll-toggles {
color: #000;
font-family: "pictos";
font-size: 18px;
position: relative;
top: 35px;
width: 42%;
}
.sheet-roll-toggles input {
height: 20px;
width: 20px;
}
.sheet-toggle-buttons {
display: inline-block;
width: 54%;
}
.sheet-toggle-toggles {
display: inline-block;
font-size: 23px;
left: -10px;
letter-spacing: -12px;
position: relative;
top: -4px;
width: 40%;
}
span.sheet-pictosC {
font-family: "Pictos Custom";
}
span.sheet-lightening {
color: #8c9180;
font-family: "pictos";
font-size: 0.7em;
left: -15px;
position: relative;
top: -4px;
}
span.sheet-glitch {
position: relative;
left: -10px;
top: -2px;
}
span.sheet-d6 {
font-family: "dicefontd6";
position: relative;
left: -10px;
top: -1px;
}
span.sheet-pictos3 {
font-family: "Pictos Three";
}
span.sheet-wound-flag,
span.sheet-wound-line,
span.sheet-modifier-flag {
position: relative;
}
span.sheet-wound-flag {
}
span.sheet-wound-line {
color: #8c9180;
font-size: 0.8em;
left: -5%;
top: -2px;
}
input.sheet-whisper-flag {
left: 16%;
}
input.sheet-edge-flag {
left: 15%;
}
input.sheet-wound-flag {
left: 16%;
}
input.sheet-modifier-flag {
left: 16%;
}
.sheet-whisper-flag:checked ~ span.sheet-whisper-flag,
.sheet-edge-flag:checked ~ span.sheet-edge-flag,
.sheet-wound-flag:checked ~ span.sheet-wound-flag,
.sheet-modifier-flag:checked ~ span.sheet-modifier-flag,
.sheet-whisper-flag:hover ~ span.sheet-whisper-flag,
.sheet-edge-flag:hover ~ span.sheet-edge-flag,
.sheet-wound-flag:hover ~ span.sheet-wound-flag,
.sheet-modifier-flag:hover ~ span.sheet-modifier-flag,
.sheet-roll-toggles button:hover {
color: #e9b230;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
.sheet-roll-toggles button[type="roll"] {
color: #000;
font-family: "pictos";
font-size: 1.5em;
margin: 0px;
}
.sheet-roll-toggles button:hover {
color: #4f7da7;
}
/**** Decorations for the page ****/
.sheet-vertdeco {
display: inline-block;
background: #ffffff;
height: 70px;
margin: 10px 2px 1px 2px;
border-right: 1px solid #fff;
border-left: 1px solid #fff;
}
.sheet-trapezoid,
.sheet-trapezoid-white,
.sheet-trapezoid-tan {
border-bottom: 20px solid #000;
border-left: 15px solid transparent;
border-right: 15px solid transparent;
position: relative;
}
.sheet-amprow .sheet-trapezoid,
.sheet-amprow .sheet-trapezoid-tan,
.sheet-cuerow .sheet-trapezoid,
.sheet-cuerow .sheet-trapezoid-white,
.sheet-weaponrow .sheet-trapezoid,
.sheet-weaponrow .sheet-trapezoid-tan,
.sheet-conrow .sheet-trapezoid,
.sheet-conrow .sheet-trapezoid-tan {
border-bottom: 15px solid #000;
border-left: 25px solid transparent;
border-right: 25px solid transparent;
position: relative;
}
.sheet-dispositionsrow .sheet-trapezoid,
.sheet-dispositionsrow .sheet-trapezoid-white {
left: 37%;
margin-top: -20px;
width: 25%;
}
.sheet-trapezoid-white {
border-bottom-color: #fff;
top: 2px;
}
.sheet-skillrow .sheet-trapezoid,
.sheet-skillrow .sheet-trapezoid-tan {
left: 40%;
top: -23px;
width: 15%;
}
.sheet-skillrow .sheet-trapezoid-tan {
border-bottom-color: #8c9180;
margin-top: -20px;
top: -20px;
}
.sheet-amprow .sheet-trapezoid,
.sheet-amprow .sheet-trapezoid-tan,
.sheet-cuerow .sheet-trapezoid,
.sheet-cuerow .sheet-trapezoid-white {
width: 60%;
top: 0px;
left: 20%;
margin-top: -15px;
}
.sheet-amprow .sheet-trapezoid-tan,
.sheet-weaponrow .sheet-trapezoid-tan {
border-bottom-color: #8c9180;
top: 2px;
}
.sheet-cuerow .sheet-trapezoid-white {
border-bottom-color: #fff;
top: 2px;
}
.sheet-weaponrow .sheet-trapezoid,
.sheet-weaponrow .sheet-trapezoid-tan {
width: 40%;
top: 1px;
left: 25%;
margin-top: -15px;
}
.sheet-weaponrow .sheet-trapezoid-tan {
border-bottom-color: #8c9180;
top: 2px;
}
.sheet-conrow .sheet-trapezoid,
.sheet-conrow .sheet-trapezoid-tan {
width: 30%;
left: 33%;
margin-top: -12px;
}
.sheet-conrow .sheet-trapezoid {
top: -8px;
}
.sheet-conrow .sheet-trapezoid-tan {
border-bottom-color: #8c9180;
top: -10px;
}
.sheet-conrow .sheet-trapezoid:nth-child(1),
.sheet-conrow .sheet-trapezoid-tan:nth-child(2) {
border-bottom: 10px solid #000;
border-left: 25px solid transparent;
border-right: 25px solid transparent;
left: 15%;
position: relative;
top: 2px;
width: 65%;
}
.sheet-conrow .sheet-trapezoid:nth-child(2) {
top: 5px;
}
.sheet-conrow .sheet-trapezoid-tan:nth-child(2) {
border-bottom-color: #8c9180;
top: 5px;
}
.sheet-arrow-left {
display: inline-block;
border-top: 5px solid transparent;
border-bottom: 5px solid transparent;
border-left: 10px solid #000;
position: relative;
top: -6px;
left: -1px;
margin-right: -10px;
}
/**** NPC Sheet ****/
div.sheet-col.sheet-toggle {
width: 5%;
}
div.sheet-col.sheet-toggle input {
top: 5px;
left: 5px;
}
div.sheet-col.sheet-toggle span {
display: inline;
font-family: Helvetica, Arial, sans-serif;
font-size: 9px;
font-weight: bolder;
top: -15px;
left: 10px;
}
.sheet-npc {
width: 600px;
margin-left: 10px;
display: none;
}
.sheet-npc-toggle[value="npc"] ~ .sheet-npc {
display: inline-block;
margin-bottom: 20px;
}
.sheet-npc-toggle[value="npc"] ~ .sheet-pc {
display: none;
}
.sheet-npc-toggle[value="npc"] ~ img.sheet-header {
width: 72% !important;
}
.sheet-indent-row {
padding-left: 1.5em;
text-indent: -1.5em;
}
.sheet-npc button:hover {
color: #4f7da7;
}
.sheet-npc .repcontrol button:hover {
color: #fff;
}
.sheet-npc .sheet-npc-toggle {
opacity: 1;
}
.sheet-npc input.sheet-options-flag {
left: 95%;
}
.sheet-npc .sheet-toggle input[type="checkbox"] + span {
left: 91%;
}
.sheet-npc .sheet-npc-ampbox input[type="checkbox"] + span {
left: 97%;
}
.sheet-npc .sheet-weaponbox input.sheet-options-flag {
left: 92%;
position: absolute;
}
.sheet-npc .sheet-weaponbox input.sheet-options-flag + span {
left: 93%;
position: absolute;
}
.sheet-npc .sheet-options {
border-top: 1px dashed #e4bc34;
}
.sheet-npc .sheet-options .sheet-col {
width: 30%;
}
.sheet-npc .sheet-options span {
display: inline-block;
text-transform: uppercase;
font-size: 10px;
font-weight: bold;
text-align: left;
}
.sheet-npc .sheet-options label {
text-transform: uppercase;
font-size: 15px;
margin-top: 10px;
margin-bottom: 5px;
}
.sheet-npc .sheet-options input {
border: none;
border-bottom: 1px #8c9180 solid;
margin-left: 5px;
padding: 0px;
}
.sheet-npc .sheet-options input[type="number"] {
width: 20px;
text-align: center;
}
.sheet-npc .sheet-options .repcontainer .repitem {
width: 100%;
padding: 0px 5px;
border: 1px dashed #e4bc34;
}
input.sheet-npc-desc {
margin-left: 0px !important;
width: 100%;
}
.sheet-npc .sheet-weaponsubtitlesbox {
width: 50%;
position: relative;
left: 5%;
}
.sheet-npc-name {
width: 50%;
max-width: 500;
margin-bottom: -10px;
margin-left: -5px;
}
.sheet-npc-name span {
color: #000;
background-color: #e4bc34;
text-transform: uppercase;
font-weight: bolder;
font-size: 1.3em;
padding: 5px 8px 5px 8px;
}
.sheet-npc-name label {
text-align: center;
padding-top: 5px;
}
.sheet-npc-name input {
margin-bottom: 5px;
margin-left: 25%;
}
.sheet-npc-attribute {
background-color: #3f4144;
height: 70px;
width: 100%;
}
.sheet-npc-attribute label,
.sheet-npc-attribute button {
display: inline-block;
width: 14%;
color: #fff;
text-align: center;
text-transform: uppercase;
padding-top: 5px;
margin-bottom: 3px !important;
margin-left: 2px !important;
}
.sheet-npc-attribute label:hover {
color: #589cda;
}
.sheet-npc-attr-row {
background-color: #fff;
width: 100%;
height: 35px;
display: inline-flex;
}
.sheet-npc-attr-num {
margin-left: 50px;
margin-right: 39px;
padding-top: 10px;
font-weight: bolder;
font-size: 16px;
}
.sheet-npc-body {
margin-top: 10px;
}
.sheet-npc-body span {
font-size: 13px;
}
.sheet-npc-amps {
padding-left: 3.7em;
text-indent: -2.5em;
}
.sheet-npc-amps button[type="roll"] {
font-size: 0.9em !important;
}
.sheet-npc-ampbox input[type="checkbox"] {
position: absolute;
left: 96%;
}
.sheet-npc-ampbox input[type="checkbox"] + span {
position: absolute;
left: 101%;
}
.sheet-npc-amps button[type=roll] {
font-weight: bolder;
padding-bottom: 6px !important;
}
.sheet-npc-long {
width: 63%;
}
.sheet-caps {
text-transform: uppercase;
}
.sheet-npc .sheet-npc-ampname {
text-transform: capitalize;
}
.sheet-npc-weapons h2 {
font-size: 1.5em;
margin-top: 5px;
text-align: left;
}
.sheet-npc .sheet-weaponheader {
text-align: left;
}
.sheet-npc .sheet-weaponheader span {
font-size: 1em;
font-weight: bolder;
margin-right: 8px;
text-align: left;
width: 20%;
}
.sheet-npc .sheet-weaponbox {
min-height: 0px;
margin: 0px 0px 0px 0px;
}
.sheet-npc .repcontainer .repitem {
width: 100%;
margin-bottom: 5px;
height: 20px;
}
.sheet-indent {
text-indent: 1.5em;
}
.sheet-npc .sheet-conditioncircles {
display: inline;
padding-left: 15px;
}
.sheet-npc .sheet-armorcircles,
.sheet-npc .sheet-edgecircles {
display: inline;
margin: 0px 5px 0px 15px;
}
.sheet-npc .sheet-armorcircles input[type="radio"],
.sheet-npc .sheet-conditioncircles input[type="radio"],
.sheet-npc .sheet-edgecircles input[type="radio"] {
height: 15px;
width: 15px;
top: -2px;
left: 0px;
margin-right: 5px;
}
.sheet-npc .sheet-armorcircles input[type="radio"] + span,
.sheet-npc .sheet-conditioncircles input[type="radio"] + span,
.sheet-npc .sheet-edgecircles input[type="radio"] + span {
height: 10px;
width: 10px;
}
.sheet-npc .sheet-edgecircles input[type="radio"] {
margin-right: 0px;
}
.sheet-npc .sheet-arrow-left {
top: -1px;
left: -2px;
border-left: 8px solid #000;
margin-right: -8px;
}
.sheet-npc .sheet-roll-toggles {
display: inline;
position: relative;
top: 0px;
left: 48%;
}
.sheet-npc .sheet-toggle-toggles {
width: auto;
left: -3%;
letter-spacing: -20px;
}
.sheet-npc .sheet-toggle-toggles input[type="checkbox"] + span {
display: inline;
left: -17%;
font-size: 1em;
}
.sheet-npc .sheet-roll-toggles button {
margin-left: 0px !important;
}
.sheet-npc input.sheet-whisper-flag,
.sheet-npc input.sheet-wound-flag,
.sheet-npc input.sheet-modifier-flag,
.sheet-npc input.sheet-edge-flag {
left: 3%;
}
.sheet-npc span.sheet-lightening {
color: #fff;
}
.sheet-npc span.sheet-wound-line {
color: #fff;
font-size: 1em;
left: -18%;
}
.sheet-npc .sheet-radio-header-armor {
height: 10px;
width: 40px;
margin-right: -44px;
left: 0%;
top: 0px;
}
.sheet-npc .sheet-radio-header-physical,
.sheet-npc .sheet-radio-header-small {
top: 0px;
left: 0%;
}
.sheet-npc .sheet-radio-header-physical {
width: 60px;
height: 15px;
margin-right: -35px;
left: 5%;
}
.sheet-npc .sheet-radio-header-small {
margin-right: -53px;
}
.sheet-npc .sheet-npc-consection .sheet-radio-header-small {
width: 50px;
margin-right: -25px;
left: 4%;
}
.sheet-npc .sheet-npc-consection span:first-child {
font-weight: bolder;
}
.sheet-npc .sheet-radio-header-armor:hover + span,
.sheet-npc .sheet-radio-header-physical:hover + span,
.sheet-npc .sheet-radio-header-small:hover + span {
color: #e9b230;
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
.sheet-npc .sheet-essence-input,
.sheet-npc .sheet-essence-note {
border: none;
border-bottom: 1px solid #3f4144;
border-radius: 0px;
font-size: 0.8em;
}
.sheet-npc .sheet-essence-input {
margin-left: 5px;
color: #000;
text-align: center;
}
.sheet-npc .sheet-essence-note {
margin-bottom: 1px;
}
/**** Hide NPC Skills that are not used ****/
.sheet-optional-flag0[value="1"] + .sheet-optional {
display: inline;
}
.sheet-optional-flag0[value="0"] + .sheet-optional {
display: none;
}
/**** Footer ****/
.sheet-footer {
width: 850px;
text-align: left;
font-size: 0.55em;
line-height: 15px;
border: none;
}
.sheet-npc-toggle[value="npc"] ~ div.sheet-footer {
width: 72%;
}
/**** Roll Templates ****/
.sheet-rolltemplate-sAnarchy .sheet-template-body {
border-radius: 3px 3px 3px 3px;
}
.sheet-rolltemplate-sAnarchy .sheet-template-header {
font-family: "contrail one";
font-size: 18px;
font-weight: normal;
font-variant: normal;
text-transform: capitalize;
letter-spacing: 2px;
text-align: center;
margin: 0px;
padding: 5px 2px 3px 2px;
color: #fff;
background-color: #4f7da7;
border: 1px solid #000;
border-bottom: 2px solid #000;
}
.sheet-rolltemplate-sAnarchy .sheet-template-header span {
font-family: "tahoma";
font-size: 11px;
font-weight: normal;
font-variant: normal;
letter-spacing: 1px;
}
.sheet-rolltemplate-sAnarchy .sheet-template-row {
color: #fff;
text-align: center;
font-size: 18px;
background-color: #5c5658;
line-height: 1.1em;
vertical-align: middle;
font-family: "helvetica";
font-weight: normal;
padding: 5px 5px 3px 5px;
border-radius: 0px;
border: 1px solid #000;
}
.sheet-rolltemplate-sAnarchy .sheet-template-row:last-child {
background-color: #373438;
}
.sheet-rolltemplate-sAnarchy .inlinerollresult {
display:inline-block;
color: #fff;
font-size: 25px;
background-color: transparent;
border: none;
}
.sheet-rolltemplate-sAnarchy .inlinerollresult.fullfail,
.sheet-rolltemplate-sAnarchy .inlinerollresult.fullcrit,
.sheet-rolltemplate-sAnarchy .inlinerollresult.importantroll {
border: none;
}
.sheet-rolltemplate-sAnarchy .inlinerollresult.fullfail {color: #589cda;}
.sheet-rolltemplate-sAnarchy .inlinerollresult.fullcrit {color: #e9b230;}
.sheet-rolltemplate-sAnarchy .sheet-template-desc {font-size: 1em;}
/*** USE ENGLISH PRINTING TEMPLATE OR FRENCH ***/
.sheet-template[value="English"] ~ .sheet-pc .sheet-meta,
.sheet-template[value="French"] ~ .sheet-pc .sheet-que-hide,
.sheet-template[value="French"] ~ .sheet-pc .sheet-dispoenglish,
.sheet-template[value="English"] ~ .sheet-pc .sheet-dispofrench {
display: none;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-dispositionsrow .sheet-textbox .sheet-options .sheet-cues:nth-of-type(1),
.sheet-template[value="French"] ~ .sheet-pc .sheet-dispositionsrow .sheet-textbox .sheet-display .sheet-cues:nth-of-type(1) {
width: 15%;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-dispositionsrow .sheet-textbox .sheet-options .sheet-cues:nth-of-type(2),
.sheet-template[value="French"] ~ .sheet-pc .sheet-dispositionsrow .sheet-textbox .sheet-display .sheet-cues:nth-of-type(2) {
width: 50%;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-dispositionsrow .sheet-textbox .sheet-options .sheet-cues:nth-of-type(3),
.sheet-template[value="French"] ~ .sheet-pc .sheet-dispositionsrow .sheet-textbox .sheet-display .sheet-cues:nth-of-type(3) {
width: 25%;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-qualityrow h2[data-i18n="qualities"] {
position : relative;
margin-top: -1%;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-skillrow h2[data-i18n="skills"],
.sheet-template[value="French"] ~ .sheet-pc .sheet-amprow .sheet-essence-box h2[data-i18n="shadowamps"],
.sheet-template[value="French"] ~ .sheet-pc .sheet-amprow .sheet-essence-box h3[data-i18n="essence"],
.sheet-template[value="French"] ~ .sheet-pc .sheet-weaponrow h2[data-i18n="weapons"] {
text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-amprow .sheet-essence-box .sheet-essence-input {
color: #001323;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles span.sheet-wound-line,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-buttons span.sheet-lightening,
.sheet-template[value="French"] ~ .sheet-pc .sheet-attribute .sheet-col h1,
.sheet-template[value="French"] ~ .sheet-pc .sheet-attribute input[type="number"] {
color: #f2be1a;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-tan.sheet-skillrow,
.sheet-template[value="French"] ~ .sheet-pc .sheet-tan.sheet-weaponrow {
background-color: #f2be1a;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-skillrow .sheet-trapezoid-tan,
.sheet-template[value="French"] ~ .sheet-pc .sheet-weaponrow .sheet-trapezoid-tan {
border-bottom-color: #f2be1a;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-whisper-flag:checked ~ span.sheet-whisper-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-edge-flag:checked ~ span.sheet-edge-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-wound-flag:checked ~ span.sheet-wound-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-modifier-flag:checked ~ span.sheet-modifier-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-whisper-flag:hover ~ span.sheet-whisper-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-edge-flag:hover ~ span.sheet-edge-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-wound-flag:hover ~ span.sheet-wound-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-toggle-toggles .sheet-modifier-flag:hover ~ span.sheet-modifier-flag,
.sheet-template[value="French"] ~ .sheet-pc .sheet-roll-toggles .sheet-roll-toggles button:hover,
.sheet-template[value="French"] ~ .sheet-pc .sheet-attribute .sheet-col button[type="roll"]:hover > h1,
.sheet-template[value="French"] ~ .sheet-pc .sheet-conrow .sheet-conditionbox .sheet-conditionsection input.sheet-radio-header-physical:hover + h2,
.sheet-template[value="French"] ~ .sheet-pc .sheet-conrow .sheet-conditionbox .sheet-conditionsection input.sheet-radio-header-small:hover + h2 {
color: #fff;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-tan.sheet-attribute,
.sheet-template[value="French"] ~ .sheet-pc .sheet-tan.sheet-amprow,
.sheet-template[value="French"] ~ .sheet-pc .sheet-tan.sheet-conrow {
background-color: #d2d5d8;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-amprow .sheet-trapezoid-tan,
.sheet-template[value="French"] ~ .sheet-pc .sheet-tan.sheet-conrow .sheet-trapezoid-tan {
border-bottom-color: #d2d5d8;
}
.sheet-template[value="French"] ~ .sheet-pc .sheet-conrow .sheet-conditionbox .sheet-conditionsection h2 {
color: #000;
}
input.sheet-radio-header-physical:hover + h2
.sheet-template[value="French"] ~ .sheet-pc .sheet-skillrow,
.sheet-template[value="French"] ~ .sheet-pc .sheet-amprow,
.sheet-template[value="French"] ~ .sheet-pc .sheet-weaponrow {
box-shadow: 0px -5px 5px -5px;
}
/* FRENCH adjustments */
.charsheet.lang-fr .sheet-karma-bubbles input[type="number"] {
margin-top: -2em;
}
.charsheet.lang-fr .sheet-cuerow input[type="checkbox"] {
left: 55%;
top: -25px;}
.charsheet.lang-fr .sheet-cuerow input[type="checkbox"] + span {left: 52.5%;}
.charsheet.lang-fr .sheet-geartoggle input[type="checkbox"] {left: 58%;}
.charsheet.lang-fr .sheet-geartoggle input[type="checkbox"] + span {left: 50%;}
.charsheet.lang-fr sheet-npc .sheet-weaponsubtitlesbox {
left: 3%;
}
.charsheet.lang-fr .sheet-weaponlabels {
width: 23%;
}
.charsheet.lang-fr .sheet-npc .sheet-npc-consection .sheet-radio-header-small {
left: 4%;
margin-right: -70px;
width: 15%;
}
.charsheet.lang-fr .sheet-npc .sheet-weaponsubtitlesbox {
left: 4%;
}
.charsheet.lang-fr .sheet-pc h1[data-i18n="condition"] {
font-size: 1.5em;
}
.charsheet.lang-fr .sheet-pc h2[data-i18n="skills"] {
font-size: 1.7em;
}
/* END FRENCH adjustments */