Files
roll20-character-sheets/Microlite20
hylianux 88e4f0f6e2 Microlite20 - Fixed Rangers and Max HP
Fixed damage rolls for rangers, and added a max hp field
2015-10-04 11:27:48 -04:00
..
2015-05-12 09:12:28 -04:00
2015-05-12 09:12:28 -04:00

Microlite20 Character Sheet

This is a Microlite20 character sheet. It is designed for use with Roll20.net and released open source under the MIT License.

Changelog

Release 5.3 - October 4, 2015

  • Added Max HP
  • Fixed a bug with rangers having modifiers that shouldn't have been negative.

Release 5.2 - September 14, 2015

  • Initiative is based on d20 + dexterity bonus, and I had it set to dexterity MODIFIER (a miscellaneous modifier for dex... not the same thing as the bonus). This is now corrected.

Release 5.1 - July 13, 2015

  • Bugfix: Armor Class now accounts for the miscellaneous modifiers.

Release 5.0 - May 12, 2015

  • New layout with a tab-controlled interface
  • Added miscellaneous modifiers to stats, skills, weapons, and armor.
  • Moved all attack rolls to exist on a per-weapon basis.
  • Reintroduced a spells section, now on a new tab. Contains the full breakdown of the spell rolls.
  • Implemented inline rolls so hovering over results won't splash a big wall of math at you.

Release 4.5 - March 16, 2015

  • Added note to initiative roll to explain initiative roll calculation.
  • Moved all roll calculation explanations to title attributes. Now the explanations display when you hover over the buttons. You are all now delivered from the cursed wall of text.
  • Rearranged the sheet to make more use of real estate.
  • Added css for tables in order to better separate fields
  • Standardized roll template output
  • Changed "racial bonus" to "human racial bonus"
  • Removed "Dice Type" and "Dice Number" in favor of 1 field that'll do both: "Damage Dice"
  • Retitled some things for better display
  • Changed Height and Weight to text boxes...

Release 4.1 - March 12, 2015

  • Fixed logic on attack rolls. M20's rulebook was worded in a confusing way, which resulted in an additional +1 roll per level on every attack roll. So this fix removes that additional +1 per level.
  • Fixed Ranger bonus calculation. Was missing an ending parenthesis, so it wasn't getting calculated.
  • Rearranged the sheet for easier readability
  • Added Shield section to add to AC
  • Added Stat rolls
  • Changed Equipment section to a single textarea... (nobody wants to painstakingly add every single inventory item to their sheet... much easier to just type it all out).
  • Changed title of Equipment Section to "Inventory"
  • Added Initiative roll (will automatically add to tracker)
  • Changed all roll buttons to use roll templates

Release 4 - March 10, 2015

  • Cut down on the verbosity of rolls (took up too much of the chat box)
  • Removed Light Weapons from Missile Attack Roll
  • Added a new section for special attack rolls: Light Weapons, and Dual Wield
  • Added in Microlite20 "Expert Rules"
    • Added 4 new races: Gnomes, Half-orcs, Half-elves, and Lizardmen
    • Added 5 new classes: Paladin, Ranger, Illusionist, Druid, Bard
    • Added Paladin modifier to all save rolls (+1 at level 1, and +1 per every 5 levels)
    • Added Ranger modifier to ranged attack rolls, ranged damage rolls, and dual-wield rolls
    • Added an additional skill: Survival

Release 3.5 - February 26, 2015

  • Changed the layout for more easier readability.

Release 3 - February 19, 2015

  • Flipped the order of female and male sexes... Not making a sexist statement here, but the default option should be the more common option.
  • Removed Spells functionality. Microlite's rule is you can cast any spell your level allows, and no player wants to painstakingly add every single spell to their character sheet.
  • Added buttons for attack rolls. These rolls also incorporate the fighter class's additional +1 (per 5 levels) paradigm. These new buttons appear beside the attack bonus section.
  • Modified skill check buttons. They now incorporate the human class logic of an automatic +1 when human is selected as the race.
  • Added descriptions to the rolls to explain, in chat, what they are, and how they were calculated.
  • Added an Armor section to define your armor and the armor class bonus
  • Removed old Armor Bonus section in favor of new Armor section
  • Modified Weapons section to include the fighter bonus to the damage rolls, if fighter is selected.
  • Added Save Rolls
  • Added weapon range type to weapon section
  • Added Strength Bonus to damage rolls
  • Added level modifier to attack rolls
  • Modified Missile Attack Rolls to include light weapons.

Release 2 - February 13, 2015

  • Fixed a bug with Armor Class, and added buttons for skill rolls.

Initial release - August 12, 2014

  • First release. As we playtest with a campaign I expect all the kinks will get worked out. Look for updates within the next two months.