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roll20-character-sheets/FreeSpacer/FreeSpacer.html
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Christoph a22a82a71a Free Spacer - Ship Sheet Salvo Mode - Version 3 Update (#7202)
* Updated Art

I updated all the Background Art and added new ones for the rest of the ship sheet refactor

* Colour and Old Ship Config tweaks

Updated colours on the sheets
Changed it so that the old ship config and new ship config appeared in the same place and you can toggle between them.

* Systems 1st Draft

Placed system backgrounds and set up a grid. Grid needs some fixing.
AJ is there anything I abvoussly did wrong?

* Remove the transparency Variable

Removed the transparency Variable and hardcoded 0.5 transparency

* Ship System Widget Complete

Finished up the ship system widget.

* Module Widget 1st draft

Set up the first half of the module widget

* Module Set up and LaunchBay Added

Module widget set up
LaunchBay started to set up

* Shrank BG and Set up Launch Bay

Shrank all the BGs to fit
Set up the Launch Bay

* Removed redundent Attributes from new version of Ship Config

Removed redundent Attributes from new version of Ship Config. Changed them to the ones in the old version.

* Fixed broken Ship Vital Conditions

The Vital condition wouldn't click. Removed extranious :checked
Switched checked="true" to the more corrrect checked="checked"

* Removed old Ship Config And Tweaks

Removed redundent ship config
Tweaked Launch Bay grids

* Fixing Conditions to show AJ

trying to get the conditions and armour to work

* Updated Grids

Found Bug in grids and fixes
Removed grid-template-area uses
Re-layed-out all grids except ship configuration

* Added new images and Refined LauchBay Grid

Added new images for other items on sheet
Refined LauchBay Grid including addinf subgrids for launchbay tug and trailer conditions

* Fixed Invisible armour and tweaked Launchbay Grid

Fixed Armour pips to Inline-block; cell was squeezed to 0 when it was inline.
Tweaked the LaunchBay grids to amke it all fixed.
Removed pipd from Launch Bay for better fix and to match paper sheet

* Capacity Pips

Updated capacity pips with image

* Added a Zero pip

Added a new image

* Updated ZeroDie colour

* Set up new Dice Pips and tested them on one system

* Set up Dice pips and tested on one system

* Ship Aspects

Switched Ship Aspects over to the grid system.

* Amenities

Added Amenities to the Ship sheet

* Ship pg2 Images

Ship pg2 Images for layout
Plus renaming newship style to shipConfig

* Resource Image

* Finished Ship Sheet

Finished 2nd side of the ship sheet

* Updated the Crew Aspects to Grid

Altered the Crew sheet aspects to use Grid

* Added Crew sheet PG1 Images

Added Images for:
            Skill
            Associations
            Augmentation
            conditionPathogen
            EVAsuit

* Skills finished & Conditions Set up

Skills finished layout

Added Upkeep Image

Set up
           Conditions
           Pathogens
           Upkeep

* Files for Skills finished & conditions Set up

Forgotten code for last check in. Skills et cetera

* Tweaks to Condition Column

Upkeep set up
Pathogens set up

* Tweaked crew conditions and updated images

New lighter fill on images
Added Patches images
Built subgrids for crew conditions and patches

* Renamed crewResiliance to crewIntegrity

Renamed crewResiliance image to crewIntegrity

* Updated Crew Integrity

Updated Crew Integrity image
Added crewIntegrity to html and css

* Fix PatchBand

* Tools fixed in CrewKit

All the new code implemented for the tools in the crew kit
Fixed order of Mods on Pulse Array
Renamed Charged Pulse to Damage Boost

* Progress on CrewKit

Got all images in... Its a little big.

* EA Suit Complete

Finished the Layout of the EVA Suit

* Associations Complete

Completed the associations widget

* Images for Crewsheet PG 2

Added all the images for page 2

* Set up remaining widgets on Crew page 2

* Crew Sheet Page 2 Set up 2

* Added Retirement Image

Added Retirement Image

* Finished Crewsheet

Crewsheet looks great

* Updated Json and added Overcharge image

Updated Json and added Overcharge image

* Overcharge update

Update the Overcharge

* Updated Preview

Updated Preview
Added Titles to the ship upkeep and patches

* Removed Absolute Grid

Replaced the old absolute Grid with a proper CSS grid for each sheet

* Fixed misaligned Static boxes for the InSec & Artery

* Replaced Ship patches with images

Updated version number to 1.5

* .gitignore shouldnt be commited

* Create .gitignore

* Attempt at Cargo total sheet function

fixed Cargo alignment
Basic roll Template stuff

* Cargo Total update

Still doesn't work, but looks closer

* Cargo total Update

Better?

* Updated Cargo total function

* Cargo Total

Half works!

* Cargo Total

Repeating Assets & Trade Good, Complex Materials, Supply tonnages all total automaticaly into the toal box

* Updated Json File with changes

Updated Json version to 2.10
Updated Json Description
Updated HTML version to 2.10

* New Header Setup

Added masterGrid for whole sheet
Added header grid
Set up header styles
Changed images to css background images
Removed unused styles
Removed unused multiple tab functionality
Created Roller style
Added roller to masterGrid

* Updated Title Image

* Salvo Roller Set up

Basic Set up for the Salvo Roller

* Salvo Overlay Setup

Began set up of the Salvo Overlay with a transparent backgound that ensures that you can see the overlay and not access the underlaying sheet.
Fixed the green on the ship configuration
Fixed the size of the retirment plan box

* Added floating button to activate Salvo Mode

* Added Salvo Mode Image

* Update Salvo Image

* Update Salvo Image

* Salvo Image update

* Added terminal image for salvo flowchart

* Update Salvo Title

* update Salvo Title

* Updated Salvo Images

* update formating

* Updated Salvo images

* Added new Salvo Mode images

* Updated styles for Salvo Mode

* Continuing Salvo Mode Set Up

* Removed Space from folder name

Changed folder from Free Spacer to FreeSpacer to solve issue that changes %20 to %2520 will require that the **approved.yaml** be updated.

Reminder: add note to PR: Update the **approved.yaml**

* Updated Salvo Images and styles

* Fixed Tool Type box

* Updated Salvo Image

* Updated Roll Salvo Text

* Skill Selector Set up

Added skillSelector Image
Set up skillSelector phase 1

* Salvo Mode skillSelector Set up

* Update skillSelector

* Updated image transparency

* Added 1st Flow Line

* Flow Updates

* Salvo building cont

Set up all Skill selector boxes
Added on/off functionality for skill direction flow arrow
Added on/off functionality for specialty direction flow arrow
Added on/off functionality for Skill Selector buttons

* Set up Specialty Selection Buttons

Added Specialty Selection Buttons
Added on/off functionality to Specalty Box and Tool box

* Updated Salvo Mode

Added specialtyFlow image
Updated skillFlow image
Updated skill, specialty, and tool box Layout

* Updated Salvo Mode

Added additional on/off functionality for specialtyBox, specialtyDeselect, toolTypeDirections,
Added toolTypeDirection Image

* Update Salvo Mode toolTypeDirections

* Specialty Button Layout

Added on/off functionality for Specialty Buttons
Added Locations for half of the Specialty Buttons

* Specialty Selector Update

Added specialtySelector image
Set up positions for all specialtySelectors

* specialtySelector Update

* Updated specialty Selector

* Set up toolType and Tool for Salvo Mode

Added on/off functionality for ToolType
Added Tool Box
Added Tool Box to on/off functionality of other deselects

* Update Images and Charge Set up

Set up Crew Kit Charge box for Salvo Mode
Renamed image folder media folder to work around imgeSrv bug
Added Process box image
Updated Input box image
Updated Decision box image

* Updated Salvo Mode Positioning

* Updated skillSelectors and speciatySelector

* Updated toolTypeFlow

* Altered the media folder name to work around bug

* changed images folder to assets to work around bug

* Updated specialtyFlow

* Apdated Skill & Specialty Buttons

* updated assets folder to img to work around bug

* Fixed on/off functionality for specialty flow

* Added engineeringSpecialtyFlow images

* image update for Salvo Mode

Added operationsSpecialtyFlow image
Updated skillFlow image

* Images added to Salvo mode

* Added communicationSpecialtyFlow

* SpecialtyFlow updates

* CrewKit Tool Select Set up for Salvo Mode

Fixed speicies box width
Set up all buttons for crewKit tool Selection

* charge flow update for Salvo Mode

* update css for SalvoMode charge flow

* Update title.png

* Salvo Mode Crew Kit tool Mod set up

* Update Salvo Mode Mod Locations

* Updated Salvo Mode On/Off functionality

* Updated crewKitToolSelector

* bug fix

* Added Advantage and ThreatBoxes

* Added rollSalvo Button

* Roll Salvo Button Set up

* Roll Salvo button update

* Added sheet worker to set salvoSkillRating

* Added Skill and Specialty Rating Functionality

Added sheetworker to set the SkillRating when choosing the Skill
Resets the Specialty when choosing the Skill
Added sheetwork to set the SpecialtyRating when choosing the Specialty
Reset the Type of Tool and Tool when choosing the Specialty

* Finished Crew Kit Tool mod functionality

Finished sheetworkers that set the Sun the Tool Ratings from all mods checked off

* Added Charge functionality to the Set Tool sheetworker

* added a charge limiter to the tool choice

* Added sheet worker to calculate the salvo

* salvo Macro updates for the roll button

* Updated the rollMacro with help from Scott C

* Updated salvoMacro input type to hidden

* Salvo Mode Updates

Added on/off  functionality for advantageBox, salvoButton, and ThreatBox
Added Reset for salvoTool when changing salvoScale

* Bug fixes and SalvoMode sheet reset

* Added functionality to spend charge and close out salvo mode

* Template HTML Setup

* Fixed math error in salvoMacro

* RollTemplate and Bugs

Added basic setup css for rolltemplate
fixed cut/paste bug in which autoHits was being redefined rather then defining automisses

* Rolltemplate styled

* RollTemplate tweaks

* Added Salvo Dice Images

* Rolltemplate finished

* Fixed iteration bug in the Salvo Macro

* Updated Template, sheetworkers, and bug fixes

* Removed some autoCalcs

* Added functionality for other Tools

Fixed error messages about autocorrects
Switched to use setObj throughout sheetworkers
Added on/off functionality for other tools salvoScale
Added display of other for when no tool is selected in other tools scale
tweaked RollTemplate to display every skill
incremented version number to 2.75

* Template Tweaks

Fixed error where macro wouldn't set if rating didnt change but skill, tool, or specialty did
Added Advantage to template
Moved Charge lower in template
Tweaked display to be cleaner and more consistant

* HTML Bug fixes

Fixed shared section pips on behemoth log
Removed redundent section pips from Ship Log and fixed knock on formating issues
Fixed layout error that made aliasName fill an additional column

* Tweaked the template to display number of dice rolled and excess next to task and threat die subheaders

* Salvo Mode Direction Update

Added directions to all Slavo Mode boxes
Removed directions from flow lines
Added functionality for directions in reactor box
Centred Salvo Title

* Update Salvo Mode style and images

* OtherTool update

* Fixed Flow Lines and Size of Other Tool input

* Fixed bug that didnt set salvoCharge Direction to "Overcharged" when reseting Mods

* Added Reactor Overcharge Control sheetworker

Automatically increments charge less then capacity if overcharge is clicked by mistake
Automatically overcharges if charge is increased above capacity

* Fixed bug in Reset Salvo Mode

* Added Colour Changing text for salvoChargeDirections and resourceTotal

Added functionality to change style for salvoChargeDirections
Added functionality to change cargoTotal style

* Updated Salvo Mode Images

* Tweaks and updated version number for new art

* Image position Tweaking

* Update folder name to bypass imgsrv bug

* Specialty Selector Tweaks

* folder update name to bypass imgsrv bug

* SpecialtySelector position tweaks

* Updated Selector Positions

* Updated crewKitAssociationMods image url

* Salvo Mode image Update

Updated CrewKitMod and CrewKitModChecked
Updated CrewKitAssociationMod and CrewKitAssociationModChecked
Updated OtherTool
Altered ColourChanger to effect all text on the salvoChargeBox

* All tool Mod selector positions set

* Image update

Advantage, Charge, and Threat Flow Line updates
Added new AugmentSelector images

* Roll Button styling tweaks

* Updated Roll Botton in Salvo Mode

* Updated the Free Spacer json file to reflect version 2.8

* Updated imag folder to bypass ImgSrv bug

* Updated flow images to 72 dpi and double size

* Added blinds to fade out parts of the character sheet

* Fixed incorrect version of CrewKitModChecked

* Updated preview to remove Upkeep line

* Ship Salvo Mode Set up pt1

* Ship Salvo Mode set up pt.2

* Updated images for ship Salvo Mode operator

* Setup Operator Selectors for ship Salvo Mode

* Set up for global attributes

Added sheetworkers to store global attributes
Changed attr_name to attr_character_name to enable the sheet name to corrispond to crewmember alias consistantly

* Fixed find/replce error

* Set up Operator select

Added code that sorts through globalAttributes to get salvoOperators
Added css and html that displays the salvoOperator correctly

* Set Salvo Operator sheetworker set up

* Bug fix and ship Salvo Mode update

Fixed Bug caused by using same attr between ship and crew sheets
Set up Ship attr
Set up Ship macro and attr sheet workers

* Implemented Ship sheet On/Off Functionality

Ship sheet blinds functionality
Operator On/Off functionality

* Added Reset to Operator Deselect

* Ship tool Selector Layout

* Ship Salvo Mode - Mods

Set Mod locations
Set Mod Styles
Tweaked Launcher Fitting values and attr

* Set up ship reactor sheetworker

* Fixed Salvo Mode Ship System reactor Sheetworker

* Updates for Ship tools and bug fixes

Launcher now charges supply
Supply now displayed in RollTemplate
**Bug in RollTemplate for on/off functionality***
Added more Blinds functionality for ships

* Split RollTemplate between Away and Space

* Cleaned up Blinds for Ship Salvo

* Added OffPageBig for skills and specialties in Ship Salvo Mode

* Ship Salvo Deselect location tweaks

* Updated Flow lines

* Added skillshipFlow

* Added specialtyShipFlow

* Updated specialtyShipFlow

* Added shipToolDirection Flow

* Fixed rollbutton location on Ship Sheet

Renamed charge and advantage flow lines to up and down
Changed rollbutton et al location on ship sheet

* On/off functionality for flow

* Set up shuttle trailer box for ship Salvo Mode

* Switched overlay boexs to use grid

* fixed salvoTrailer display to grid

* Finalised Trailer box overlay

added trailer checkbox grid
tweaked fonts and margins

* Set up to spend from tug reactor when using Shuttle

* Set up sheet worker for shuttle trailers

* Set up Shuttle System

* Set up new Selector square for shuttle

* Added the remaining trailers System/Mods

* recoding otherTool

* Changed folder name to work around bug

* Set up ShuttleMods

Set up shuttleMod on/off functionality
switched to the otherTool Background

* Updates to Launch Bay and Launcher Mods

New image
changed lengther of Mod selector
Fixed on/off functionality

* Finished Ship Salvo Mode

Added remaining trailer Mods
Fixed Ship Charge Bugs
Fixed Tug Charge Bugs
Fixed trailer bugs

* Updated Roll Templates and Macros to Title Rolls with Salvo type

* Final Fixes for Shuttle Salvo Mode

Fixed InSec / Artery square font bug
Decreased Font size for all Salvo Attr text
Added Salvo overspend limiter functionality to trailer
Added Shuttle System Details

* Tweaks  for version 3

Updated json file directions
Updated version number to 3
Fixed supply Direction Expended bug
Updated tug and ship condition and resource title box font size

* All Image Update

* ShipSystem position tweaks

* Salvo Mod System Select location Tweaks

* Updated Image URLs to Master
2020-08-17 13:17:33 -05:00

14064 lines
942 KiB
HTML

<div class="masterGrid">
<div class="header">
<div class="title" alt="Free Spacer"></div>
<h3 class="selectorBar subtitlesGrid">
Sheet Type:
<select name="attr_selectedSheet" class="typeSelector">
<optgroup label="Player">
<option value="1" selected>Free Spacer Crewmember</option>
<option value="2">Contingency type Corvette</option>
</optgroup>
<optgroup label="Gamemaster">
<option value="3">Sophont Log</option>
<option value="4">Composite Sophont Log</option>
<option value="5">Swarm Log</option>
<option value="6">Creature Log</option>
<option value="7">Behemoth Log</option>
<option value="8">Drone Log</option>
<option value="9">Shuttle Log</option>
<option value="10">Small Craft Log</option>
<option value="11">Ship Log</option>
<option value="12">Capital Ship Log</option>
</optgroup>
</select>
</h3>
<div class="version">Version 3.0</div>
</div>
<!--Hidden Sheet Selection Radio switch-->
<input type="radio" name="attr_selectedSheet" class="hidden crewmemberSelector" value="1" checked>
<input type="radio" name="attr_selectedSheet" class="hidden shipSelector" value="2">
<input type="radio" name="attr_selectedSheet" class="hidden sophontSelector" value="3">
<input type="radio" name="attr_selectedSheet" class="hidden compositeSophontSelector" value="4">
<input type="radio" name="attr_selectedSheet" class="hidden swarmSelector" value="5">
<input type="radio" name="attr_selectedSheet" class="hidden creatureSelector" value="6">
<input type="radio" name="attr_selectedSheet" class="hidden behemothSelector" value="7">
<input type="radio" name="attr_selectedSheet" class="hidden droneSelector" value="8">
<input type="radio" name="attr_selectedSheet" class="hidden shuttleSelector" value="9">
<input type="radio" name="attr_selectedSheet" class="hidden smallCraftSelector" value="10">
<input type="radio" name="attr_selectedSheet" class="hidden shipLogSelector" value="11">
<input type="radio" name="attr_selectedSheet" class="hidden capitalShipSelector" value="12">
<!-- -------------- -->
<!-- Crewmember Log -->
<!-- -------------- -->
<div class="sheetType crewmemberSheet">
<!--Salvo Mode-->
<input type="checkbox" name="attr_salvoMode" class="hideSalvoModeCheckbox salvoRollButton" value="1" />
<span class="salvoMode salvoRollButton"></span>
<div class="salvoRollTag">Roll Salvo</div>
<div class="salvo">
<!--Blinds to hide sheet-->
<div class="blinds topBlind"></div>
<div class="blinds pg2Blind"></div>
<div class="blinds rightSideBlind"></div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialty" value="Choose a Specialty" />
<div class="blinds skillsBlind"></div>
<div class="blinds crewKitBlind"></div>
<div class="salvoTitle">Salvo Mode</div>
<!--Skill Input Box-->
<input type="hidden" class="colorChanger" name="attr_salvoSkill" value="Choose a Skill" />
<div class="salvoSkillBox inputBox salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSkillRating" readonly />
<input type="text" class="salvoAttr" name="attr_salvoSkill" readonly />
</div>
<!--Skill Selection Buttons-->
<input type="radio" class="skillDeselect" name="attr_salvoSkill" value="Choose a Skill" checked /><span class="skillDeselect"></span>
<input type="radio" class="skillSelector communicationsSelect skill1Select cultureSkill" name="attr_salvoSkill" value="Culture" /><span class="communicationsSelect skill1Select skillSelector"></span>
<input type="radio" class="skillSelector communicationsSelect skill2Select economySkill" name="attr_salvoSkill" value="Economy" /><span class="communicationsSelect skill2Select skillSelector"></span>
<input type="radio" class="skillSelector communicationsSelect skill3Select interfaceSkill" name="attr_salvoSkill" value="Interface" /><span class="communicationsSelect skill3Select skillSelector"></span>
<input type="radio" class="skillSelector communicationsSelect skill4Select politicSkill" name="attr_salvoSkill" value="Politic" /><span class="communicationsSelect skill4Select skillSelector"></span>
<input type="radio" class="skillSelector communicationsSelect skill5Select sophontologySkill" name="attr_salvoSkill" value="Sophontolgy" /><span class="communicationsSelect skill5Select skillSelector"></span>
<input type="radio" class="skillSelector operationsSelect skill1Select athleticsSkill" name="attr_salvoSkill" value="Athletics" /><span class="operationsSelect skill1Select skillSelector"></span>
<input type="radio" class="skillSelector operationsSelect skill2Select fitnessSkill" name="attr_salvoSkill" value="Fitness" /><span class="operationsSelect skill2Select skillSelector"></span>
<input type="radio" class="skillSelector operationsSelect skill3Select geosciencesSkill" name="attr_salvoSkill" value="Geosciences" /><span class="operationsSelect skill3Select skillSelector"></span>
<input type="radio" class="skillSelector operationsSelect skill4Select perceptionSkill" name="attr_salvoSkill" value="Perception" /><span class="operationsSelect skill4Select skillSelector"></span>
<input type="radio" class="skillSelector operationsSelect skill5Select pilotSkill" name="attr_salvoSkill" value="Pilot" /><span class="operationsSelect skill5Select skillSelector"></span>
<input type="radio" class="skillSelector engineeringSelect skill1Select biosciencesSkill" name="attr_salvoSkill" value="Biosciences" /><span class="engineeringSelect skill1Select skillSelector"></span>
<input type="radio" class="skillSelector engineeringSelect skill2Select fieldDynamicsSkill" name="attr_salvoSkill" value="Field Dynamics" /><span class="engineeringSelect skill2Select skillSelector"></span>
<input type="radio" class="skillSelector engineeringSelect skill3Select pulseProjectionSkill" name="attr_salvoSkill" value="Pulse Projection" /><span class=" engineeringSelect skill3Select skillSelector"></span>
<input type="radio" class="skillSelector engineeringSelect skill4Select inscriptionSkill" name="attr_salvoSkill" value="Inscription" /><span class="engineeringSelect skill4Select skillSelector"></span>
<input type="radio" class="skillSelector engineeringSelect skill5Select mechatronicsSkill" name="attr_salvoSkill" value="Mechatronics" /><span class="engineeringSelect skill5Select skillSelector"></span>
<!--Specialty Input-->
<input type="hidden" class="colorChanger" name="attr_salvoSpecialty" value="Choose a Specialty" />
<div class="salvoSpecialtyBox inputBox salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRating" readonly />
<input type="text" class="salvoAttr" name="attr_salvoSpecialty" readonly />
</div>
<!--Specialty Selection Buttons-->
<input type="radio" class="specialtyDeselect" name="attr_salvoSpecialty" value="Choose a Specialty" checked /><span class="specialtyDeselect"></span>
<!--Communications Department-->
<!--Culture Specialies-->
<input type="radio" class="specialtySelector communicationsSelect specialty1Select cultureSpecialties" name="attr_salvoSpecialty" value="Anthropology" /><span class="specialtySelector communicationsSelect specialty1Select cultureSpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty2Select cultureSpecialties" name="attr_salvoSpecialty" value="History" /><span class="specialtySelector communicationsSelect specialty2Select cultureSpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty3Select cultureSpecialties" name="attr_salvoSpecialty" value="Lingustics" /><span class="specialtySelector communicationsSelect specialty3Select cultureSpecialties"></span>
<!--Economy Specialies-->
<input type="radio" class="specialtySelector communicationsSelect specialty4Select economySpecialties" name="attr_salvoSpecialty" value="Accounting" /><span class="specialtySelector communicationsSelect specialty4Select economySpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty5Select economySpecialties" name="attr_salvoSpecialty" value="Commerce" /><span class="specialtySelector communicationsSelect specialty5Select economySpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty6Select economySpecialties" name="attr_salvoSpecialty" value="Trade" /><span class="specialtySelector communicationsSelect specialty6Select economySpecialties"></span>
<!--Interface Specialies-->
<input type="radio" class="specialtySelector communicationsSelect specialty7Select interfaceSpecialties" name="attr_salvoSpecialty" value="Comms" /><span class="specialtySelector communicationsSelect specialty7Select interfaceSpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty8Select interfaceSpecialties" name="attr_salvoSpecialty" value="Network Defence" /><span class="specialtySelector communicationsSelect specialty8Select interfaceSpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty9Select interfaceSpecialties" name="attr_salvoSpecialty" value="Research" /><span class="specialtySelector communicationsSelect specialty9Select interfaceSpecialties"></span>
<!--Politic Specialies-->
<input type="radio" class="specialtySelector communicationsSelect specialty10Select politicSpecialties" name="attr_salvoSpecialty" value="Administration" /><span class="specialtySelector communicationsSelect specialty10Select politicSpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty11Select politicSpecialties" name="attr_salvoSpecialty" value="Group Dynamics" /><span class="specialtySelector communicationsSelect specialty11Select politicSpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty12Select politicSpecialties" name="attr_salvoSpecialty" value="Oratory" /><span class="specialtySelector communicationsSelect specialty12Select politicSpecialties"></span>
<!--Sophontology Specialies-->
<input type="radio" class="specialtySelector communicationsSelect specialty13Select sophontologySpecialties" name="attr_salvoSpecialty" value="Insight" /><span class="specialtySelector communicationsSelect specialty13Select sophontologySpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty14Select sophontologySpecialties" name="attr_salvoSpecialty" value="Performance" /><span class="specialtySelector communicationsSelect specialty14Select sophontologySpecialties"></span>
<input type="radio" class="specialtySelector communicationsSelect specialty15Select sophontologySpecialties" name="attr_salvoSpecialty" value="Persuasion" /><span class="specialtySelector communicationsSelect specialty15Select sophontologySpecialties"></span>
<!--Operations Department-->
<!--Athletics Specialies-->
<input type="radio" class="specialtySelector operationsSelect specialty1Select athleticsSpecialties" name="attr_salvoSpecialty" value="Sneak" /><span class="specialtySelector operationsSelect specialty1Select athleticsSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty2Select athleticsSpecialties" name="attr_salvoSpecialty" value="Melee" /><span class="specialtySelector operationsSelect specialty2Select athleticsSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty3Select athleticsSpecialties" name="attr_salvoSpecialty" value="Parkour" /><span class="specialtySelector operationsSelect specialty3Select athleticsSpecialties"></span>
<!--Fitness Specialies-->
<input type="radio" class="specialtySelector operationsSelect specialty4Select fitnessSpecialties" name="attr_salvoSpecialty" value="Martial Arts" /><span class="specialtySelector operationsSelect specialty4Select fitnessSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty5Select fitnessSpecialties" name="attr_salvoSpecialty" value="Endurance" /><span class="specialtySelector operationsSelect specialty5Select fitnessSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty6Select fitnessSpecialties" name="attr_salvoSpecialty" value="Strength" /><span class="specialtySelector operationsSelect specialty6Select fitnessSpecialties"></span>
<!--Geosciences Specialies-->
<input type="radio" class="specialtySelector operationsSelect specialty7Select geosciencesSpecialties" name="attr_salvoSpecialty" value="Architecture" /><span class="specialtySelector operationsSelect specialty7Select geosciencesSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty8Select geosciencesSpecialties" name="attr_salvoSpecialty" value="Planetology" /><span class="specialtySelector operationsSelect specialty8Select geosciencesSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty9Select geosciencesSpecialties" name="attr_salvoSpecialty" value="Mining" /><span class="specialtySelector operationsSelect specialty9Select geosciencesSpecialties"></span>
<!--Perception Specialies-->
<input type="radio" class="specialtySelector operationsSelect specialty10Select perceptionSpecialties" name="attr_salvoSpecialty" value="Survey" /><span class="specialtySelector operationsSelect specialty10Select perceptionSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty11Select perceptionSpecialties" name="attr_salvoSpecialty" value="Alertness" /><span class="specialtySelector operationsSelect specialty11Select perceptionSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty12Select perceptionSpecialties" name="attr_salvoSpecialty" value="Analysis" /><span class="specialtySelector operationsSelect specialty12Select perceptionSpecialties"></span>
<!--Pilot Specialies-->
<input type="radio" class="specialtySelector operationsSelect specialty13Select pilotSpecialties" name="attr_salvoSpecialty" value="Grav Drive" /><span class="specialtySelector operationsSelect specialty13Select pilotSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty14Select pilotSpecialties" name="attr_salvoSpecialty" value="Pulse Drive" /><span class="specialtySelector operationsSelect specialty14Select pilotSpecialties"></span>
<input type="radio" class="specialtySelector operationsSelect specialty15Select pilotSpecialties" name="attr_salvoSpecialty" value="Archaic Vehicle" /><span class="specialtySelector operationsSelect specialty15Select pilotSpecialties"></span>
<!--Engineering Department-->
<!--Biosciences Specialies-->
<input type="radio" class="specialtySelector engineeringSelect specialty1Select biosciencesSpecialties" name="attr_salvoSpecialty" value="Medicine" /><span class="specialtySelector engineeringSelect specialty1Select biosciencesSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty2Select biosciencesSpecialties" name="attr_salvoSpecialty" value="Biomechanics" /><span class="specialtySelector engineeringSelect specialty2Select biosciencesSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty3Select biosciencesSpecialties" name="attr_salvoSpecialty" value="Agriculture" /><span class="specialtySelector engineeringSelect specialty3Select biosciencesSpecialties"></span>
<!--Field Dynamics Specialies-->
<input type="radio" class="specialtySelector engineeringSelect specialty4Select fieldDynamicsSpecialties" name="attr_salvoSpecialty" value="Holography" /><span class="specialtySelector engineeringSelect specialty4Select fieldDynamicsSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty5Select fieldDynamicsSpecialties" name="attr_salvoSpecialty" value="Shield Mechanics" /><span class="specialtySelector engineeringSelect specialty5Select fieldDynamicsSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty6Select fieldDynamicsSpecialties" name="attr_salvoSpecialty" value="Astronavigation" /><span class="specialtySelector engineeringSelect specialty6Select fieldDynamicsSpecialties"></span>
<!--Pulse Projection Specialies-->
<input type="radio" class="specialtySelector engineeringSelect specialty7Select pulseProjectionSpecialties" name="attr_salvoSpecialty" value="Away Weaponry" /><span class="specialtySelector engineeringSelect specialty7Select pulseProjectionSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty8Select pulseProjectionSpecialties" name="attr_salvoSpecialty" value="Artillery" /><span class="specialtySelector engineeringSelect specialty8Select pulseProjectionSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty9Select pulseProjectionSpecialties" name="attr_salvoSpecialty" value="Tractor Mechanics" /><span class="specialtySelector engineeringSelect specialty9Select pulseProjectionSpecialties"></span>
<!--Inscription Specialies-->
<input type="radio" class="specialtySelector engineeringSelect specialty10Select inscriptionSpecialties" name="attr_salvoSpecialty" value="Hack" /><span class="specialtySelector engineeringSelect specialty10Select inscriptionSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty11Select inscriptionSpecialties" name="attr_salvoSpecialty" value="Trace" /><span class="specialtySelector engineeringSelect specialty11Select inscriptionSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty12Select inscriptionSpecialties" name="attr_salvoSpecialty" value="Code" /><span class="specialtySelector engineeringSelect specialty12Select inscriptionSpecialties"></span>
<!--Mechatronics Specialies-->
<input type="radio" class="specialtySelector engineeringSelect specialty13Select mechatronicsSpecialties" name="attr_salvoSpecialty" value="Mechanics" /><span class="specialtySelector engineeringSelect specialty13Select mechatronicsSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty14Select mechatronicsSpecialties" name="attr_salvoSpecialty" value="Material Science" /><span class="specialtySelector engineeringSelect specialty14Select mechatronicsSpecialties"></span>
<input type="radio" class="specialtySelector engineeringSelect specialty15Select mechatronicsSpecialties" name="attr_salvoSpecialty" value="Archaic Technology" /><span class="specialtySelector engineeringSelect specialty15Select mechatronicsSpecialties"></span>
<!--Tool Input Box-->
<input type="hidden" class="colorChanger" name="attr_salvoTool" value="Choose a Tool" />
<div class="salvoToolBox inputBox salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoToolRating" readonly />
<input type="text" class="salvoAttr" name="attr_salvoTool" readonly />
</div>
<!--Crew Kit Selection Buttions-->
<input type="radio" class="toolDeselect" name="attr_salvoTool" value="Choose a Tool" checked /><span class="toolDeselect"></span>
<input type="radio" class="toolSelector crewKitScanner crewKitTop crewKit1" name="attr_salvoTool" value="Scanner" /><span class="toolSelector crewKitScanner crewKitTop crewKit1"></span>
<input type="radio" class="toolSelector crewKitBioChemKit crewKitTop crewKit2" name="attr_salvoTool" value="BioChem Kit" /><span class="toolSelector crewKitBioChemKit crewKitTop crewKit2"></span>
<input type="radio" class="toolSelector crewKitAugmentation crewKitTop crewKit3" name="attr_salvoTool" value="Augmentation" /><span class="toolSelector crewKitAugmentation crewKitTop crewKit3"></span>
<input type="radio" class="toolSelector crewKitLink crewKitMiddle crewKit0" name="attr_salvoTool" value="Link" /><span class="toolSelector crewKitLink crewKitMiddle crewKit0"></span>
<input type="radio" class="toolSelector crewKitMultitool crewKitMiddle crewKit1" name="attr_salvoTool" value="Multitool" /><span class="toolSelector crewKitMultitool crewKitMiddle crewKit1"></span>
<input type="radio" class="toolSelector crewKitShield crewKitMiddle crewKit2" name="attr_salvoTool" value="Shield" /><span class="toolSelector crewKitShield crewKitMiddle crewKit2"></span>
<input type="radio" class="toolSelector crewKitAssociations crewKitBottom crewKit0" name="attr_salvoTool" value="Associations" /><span class="toolSelector crewKitAssociations crewKitBottom crewKit0"></span>
<input type="radio" class="toolSelector otherTool crewKitTop crewKit4" name="attr_salvoTool" value="other" /><span class="toolSelector otherTool crewKitTop crewKit4"></span>
<span class="toolSelector otherTool otherToolLocation otherToolBlind otherToolBackground"></span><span class="toolSelector otherTool otherToolLocation otherToolBackground"></span><span class="toolSelector otherTool otherToolTitle">Other Tool</span><span class="toolSelector otherTool otherToolDetails">Anything other then your Crew Kit</span>
<!--Crew Kit Scanner Selection Buttons-->
<input type="checkbox" class="crewKitMods crewKitScannerMods crewKitScannerSurveySensor" name="attr_salvoMod1" value="1" unchecked /><span class="crewKitMods crewKitScannerMods crewKitScannerSurveySensor"></span>
<input type="checkbox" class="crewKitMods crewKitScannerMods crewKitScannerDepthAnalyser" name="attr_salvoMod2" value="1" unchecked /><span class="crewKitMods crewKitScannerMods crewKitScannerDepthAnalyser"></span>
<input type="checkbox" class="crewKitMods crewKitScannerMods crewKitScannerAreaEffect" name="attr_salvoMod3" value="1" unchecked /><span class="crewKitMods crewKitScannerMods crewKitScannerAreaEffect"></span>
<input type="checkbox" class="crewKitMods crewKitScannerMods crewKitScannerRangeCompensator" name="attr_salvoMod4" value="1" unchecked /><span class="crewKitMods crewKitScannerMods crewKitScannerRangeCompensator"></span>
<!--Crew Kit BioChemKit Selection Buttons-->
<input type="checkbox" class="crewKitMods crewKitBioChemKitMods crewKitBioChemKitMedtool" name="attr_salvoMod1" value="1" unchecked /><span class="crewKitMods crewKitBioChemKitMods crewKitBioChemKitMedtool"></span>
<input type="checkbox" class="crewKitMods crewKitBioChemKitMods crewKitBioChemKitSampler" name="attr_salvoMod2" value="1" unchecked /><span class="crewKitMods crewKitBioChemKitMods crewKitBioChemKitSampler"></span>
<input type="checkbox" class="crewKitMods crewKitBioChemKitMods crewKitBioChemKitIncubator" name="attr_salvoMod3" value="1" unchecked /><span class="crewKitMods crewKitBioChemKitMods crewKitBioChemKitIncubator"></span>
<!--Crew Kit Augmentation Selection Buttons-->
<input type="checkbox" class="crewKitMods crewKitAugmentationMods crewKitAugmentation1" name="attr_salvoMod1" value="1" unchecked /><span class="crewKitMods crewKitAugmentationMods crewKitAugmentation1"></span>
<input type="checkbox" class="crewKitMods crewKitAugmentationMods crewKitAugmentation2" name="attr_salvoMod2" value="1" unchecked /><span class="crewKitMods crewKitAugmentationMods crewKitAugmentation2"></span>
<input type="checkbox" class="crewKitMods crewKitAugmentationMods crewKitAugmentation3" name="attr_salvoMod3" value="1" unchecked /><span class="crewKitMods crewKitAugmentationMods crewKitAugmentation3"></span>
<input type="checkbox" class="crewKitMods crewKitAugmentationMods crewKitAugmentation4" name="attr_salvoMod4" value="1" unchecked /><span class="crewKitMods crewKitAugmentationMods crewKitAugmentation4"></span>
<input type="checkbox" class="crewKitMods crewKitAugmentationMods crewKitAugmentation5" name="attr_salvoMod5" value="1" unchecked /><span class="crewKitMods crewKitAugmentationMods crewKitAugmentation5"></span>
<!--Crew Kit Link Selection Buttons-->
<input type="checkbox" class="crewKitMods crewKitLinkMods crewKitLinkCommBrowser" name="attr_salvoMod1" value="1" unchecked /><span class="crewKitMods crewKitLinkMods crewKitLinkCommBrowser"></span>
<input type="checkbox" class="crewKitMods crewKitLinkMods crewKitLinkDevelopmentKit" name="attr_salvoMod2" value="1" unchecked /><span class="crewKitMods crewKitLinkMods crewKitLinkDevelopmentKit"></span>
<input type="checkbox" class="crewKitMods crewKitLinkMods crewKitFireWall" name="attr_salvoMod3" value="1" unchecked /><span class="crewKitMods crewKitLinkMods crewKitFireWall"></span>
<!--Crew Kit Multitool Selection Buttons-->
<input type="checkbox" class="crewKitMods crewKitMultitoolMods crewKitMultitoolDisrupterTargeter" name="attr_salvoMod1" value="1" unchecked /><span class="crewKitMods crewKitMultitoolMods crewKitMultitoolDisrupterTargeter"></span>
<input type="checkbox" class="crewKitMods crewKitMultitoolMods crewKitMultitoolTractorLifter" name="attr_salvoMod2" value="1" unchecked /><span class="crewKitMods crewKitMultitoolMods crewKitMultitoolTractorLifter"></span>
<input type="checkbox" class="crewKitMods crewKitMultitoolMods crewKitMultitoolUtilityManipulator" name="attr_salvoMod3" value="1" unchecked /><span class="crewKitMods crewKitMultitoolMods crewKitMultitoolUtilityManipulator"></span>
<!--Crew Kit Shield Selection Buttons-->
<input type="checkbox" class="crewKitMods crewKitShieldMods crewKitShieldKineticDeflector" name="attr_salvoMod1" value="1" unchecked /><span class="crewKitMods crewKitShieldMods crewKitShieldKineticDeflector"></span>
<input type="checkbox" class="crewKitMods crewKitShieldMods crewKitShieldEnergyDissipater" name="attr_salvoMod2" value="1" unchecked /><span class="crewKitMods crewKitShieldMods crewKitShieldEnergyDissipater"></span>
<input type="checkbox" class="crewKitMods crewKitShieldMods crewKitShieldHoloprojector" name="attr_salvoMod3" value="1" unchecked /><span class="crewKitMods crewKitShieldMods crewKitShieldHoloprojector"></span>
<input type="checkbox" class="crewKitMods crewKitShieldMods crewKitShieldMultifield" name="attr_salvoMod4" value="1" unchecked /><span class="crewKitMods crewKitShieldMods crewKitShieldMultifield"></span>
<!--Crew Kit Association Selection Buttons-->
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation1" name="attr_salvoMod1" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation1"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation2" name="attr_salvoMod2" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation2"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation3" name="attr_salvoMod3" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation3"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation4" name="attr_salvoMod4" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation4"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation5" name="attr_salvoMod5" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation5"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation6" name="attr_salvoMod6" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation6"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation7" name="attr_salvoMod7" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation7"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation8" name="attr_salvoMod8" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation8"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation9" name="attr_salvoMod9" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation9"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation10" name="attr_salvoMod10" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol1 crewKitAssociation10"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation11" name="attr_salvoMod11" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation11"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation12" name="attr_salvoMod12" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation12"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation13" name="attr_salvoMod13" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation13"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation14" name="attr_salvoMod14" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation14"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation15" name="attr_salvoMod15" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation15"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation16" name="attr_salvoMod16" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation16"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation17" name="attr_salvoMod17" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation17"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation18" name="attr_salvoMod18" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation18"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation19" name="attr_salvoMod19" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation19"></span>
<input type="checkbox" class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation20" name="attr_salvoMod20" value="1" unchecked /><span class="crewKitMods crewKitAssociationMods crewKitAssociationCol2 crewKitAssociation20"></span>
<!--Charge Process Box-->
<div class="salvoChargeBox processBox salvoOverlayBox">
<input type="hidden" class="colorChanger" name="attr_salvoChargeDirection" value="Charged" /><!--Input to allow salvoChargeDirection Colour to Change-->
<input type="number" class="salvoRating" name="attr_salvoCharge" readonly />
<input type="text" class="salvoAttr" name="attr_salvoChargeDirection" readonly />
</div>
<!--Advantage Input Box-->
<div class="salvoAdvantageBox inputBox salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoAdvantage" min="0" value="0" />
<div class="salvoAttr">Advantage</div>
</div>
<!--Salvo Roll Button-->
<input type="hidden" name="attr_salvoMacro" readonly />
<button type="roll" class="rollSalvoButton" name="roll_rollSalvo" value="@{salvoMacro}"></button><span class="rollSalvoButton"></span><span class="rollSalvoButton">Roll</span>
<!--Spend Charge & Close SalvoMode-->
<input type="checkbox" class="spendChargeCloseSalvoMode" name="attr_spendChargeCloseSalvo" value="1" /><span class="spendChargeCloseSalvoMode">Spend &amp; Close</span>
<!--Threat Off-page Box-->
<div class="salvoThreatBox offPage salvoOverlayBox">
<input type="number" class="salvoThreatRating" name="attr_salvoThreat" value="0" />
<div class="salvoThreatAttr">Threat</div>
</div>
<!--Flow Lines-->
<div class="flowLine skillDirection"></div><!--Skill Flow Line-->
<div class="flowLine specialtyFlow specialtyDirection"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow communicationsSpecialtyFlow1 cultureSpecialties"></div><!--Culture Specialty Flow Line-->
<div class="flowLine specialtyFlow communicationsSpecialtyFlow2 economySpecialties"></div><!--Economy Specialty Flow Line-->
<div class="flowLine specialtyFlow communicationsSpecialtyFlow3 interfaceSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow communicationsSpecialtyFlow4 politicSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow communicationsSpecialtyFlow5 sophontologySpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow operationsSpecialtyFlow1 athleticsSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow operationsSpecialtyFlow2 fitnessSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow operationsSpecialtyFlow3 geosciencesSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow operationsSpecialtyFlow4 perceptionSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow operationsSpecialtyFlow5 pilotSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow engineeringSpecialtyFlow1 biosciencesSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow engineeringSpecialtyFlow2 fieldDynamicsSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow engineeringSpecialtyFlow3 pulseProjectionSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow engineeringSpecialtyFlow4 inscriptionSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine specialtyFlow engineeringSpecialtyFlow5 mechatronicsSpecialties"></div><!--Specialty Flow Line-->
<div class="flowLine toolCrewKitDirection"></div><!--Crew Kit Tool Flow Line-->
<div class="flowLine chargeCrewKitDirection"></div><!--Crew Kit Charge Flow Line-->
<div class="flowLine advantageDirection"></div><!--Advantage Flow Line-->
<div class="flowLine threatDirection"></div><!--Advantage Flow Line-->
</div>
<!--Crewmember Sheet-->
<div class="crewmemberSheetGrid">
<!--Crew Sheet Top -->
<div class="crewTop">
<!--ID -->
<div class="crewID">
<div class="topLineText alias">Alias:</div>
<div class="aliasName"><input type="text" name="attr_character_name" class="full aspect" /></div>
<div class="topLineText player">Player:</div>
<div class="playerName"><input type="text" name="attr_nameplayer" class="full aspect" /></div>
</div>
<!--Aspects-->
<div class="crewAspects">
<!--Department A-->
<div class="departmentA"><input type="text" name="attr_DepartmentA" class="threeQuarters"> Station: </div>
<div class="stationA"><input type="text" name="attr_StationA" class="full aspect"></div>
<!--DepartmentB-->
<div class="departmentB"><input type="text" name="attr_DepartmentZ" class="threeQuarters"> Station: </div>
<div class="stationB"><input type="text" name="attr_StationZ" class="full aspect"></div>
<!--Wartime Faction-->
<div class="aspectText">Wartime Faction:</div>
<div><input type="text" name="attr_Wartime_Faction" class="full aspect" /></div>
<!--Background-->
<div class="aspectText">Background:</div>
<div><input type="text" name="attr_Background" class="full aspect"></div>
<!--Recruitment-->
<div class="aspectText">Recruitment:</div>
<div class=""><input type="text" name="attr_Recruitment" class="full aspect"></div>
<!--Drive-->
<div class="aspectText">Drive:</div>
<div><input type="text" name="attr_Drive" class="full aspect"></div>
</div>
<!--Species -->
<div class="species">
<div class="speciesTitle">Species:</div>
<div class="speciesName"><input type="text" name="attr_Species" class="full aspect" /></div>
<div class="aspectText">Size:</div>
<div class="aspectTextbox"><input type="text" name="attr_Size" class="full aspect" /></div>
<div class="aspectText">Cutis:</div>
<div class="aspectTextbox"><input type="text" name="attr_Cutis" class="full aspect" /></div>
<div class="aspectText">Build:</div>
<div class="aspectTextbox"><input type="text" name="attr_Build" class="full aspect" /></div>
<div class="aspectText">Adnexa:</div>
<div class="aspectTextbox"><input type="text" name="attr_Adnexa" class="full aspect" /></div>
<div class="aspectText">Height/Mass:</div>
<div class="aspectTextbox"><input type="text" name="attr_HeightMass" class="full aspect" /></div>
<div class="aspectText">Consumption:</div>
<div class="aspectTextbox"><input type="text" name="attr_Consumption" class="full aspect"></div>
<div class="aspectText">Limbs:</div>
<div class="aspectTextbox"><input type="text" name="attr_Limbs" class="full aspect" /></div>
<div class="aspectText">Respiration:</div>
<div class="aspectTextbox"><input type="text" name="attr_Respiration" class="full aspect" /></div>
<div class="aspectText">Manipulators:</div>
<div class="aspectTextbox"><input type="text" name="attr_Manipulators" class="full aspect" /></div>
<div class="aspectText">Reproduction:</div>
<div class="aspectTextbox"><input type="text" name="attr_Parturition" class="full aspect"></div>
</div>
</div>
<!--Skills -->
<div class="skillRow">
<h2 class="subtitlesGrid skillHeader">Skills</h2>
<!--Comms-->
<div class="skills1 skills">
<div class="department">Communications</div>
<div class="skill">Culture:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Culture" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Culture" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Culture" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Anthropology:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureAnthropology" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureAnthropology" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureAnthropology" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureAnthropology" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">History:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureHistory" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureHistory" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureHistory" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureHistory" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Lingustics:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureLingustics" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureLingustics" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureLingustics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_CultureLingustics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Economy:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Economy" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Economy" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Economy" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Accounting:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyAccounting" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyAccounting" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyAccounting" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyAccounting" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Commerce:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyCommerce" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyCommerce" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyCommerce" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyCommerce" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Trade:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyTrade" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyTrade" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyTrade" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_EconomyTrade" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Interface:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Interface" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Interface" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Interface" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Comms:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceComms" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceComms" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceComms" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceComms" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Network Defence:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceNetworkDefence" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceNetworkDefence" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceNetworkDefence" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceNetworkDefence" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Research:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceResearch" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceResearch" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceResearch" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InterfaceResearch" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Politic:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Politic" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Politic" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Politic" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Administration:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticAdministration" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticAdministration" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticAdministration" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticAdministration" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Group Dynamics:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticGroupDynamics" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticGroupDynamics" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticGroupDynamics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticGroupDynamics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Oratory:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticOratory" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticOratory" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticOratory" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PoliticOratory" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Sophontolgy:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Sophontolgy" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Sophontolgy" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Sophontolgy" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Insight:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyInsight" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyInsight" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyInsight" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyInsight" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Performance:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPerformance" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPerformance" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPerformance" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPerformance" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Persuasion:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPersuasion" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPersuasion" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPersuasion" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SophontolgyPersuasion" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Operations-->
<div class="skills2 skills">
<div class="department">Operations</div>
<div class="skill">Athletics:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Athletics" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Athletics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Athletics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Sneak:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsSneak" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsSneak" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsSneak" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsSneak" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Melee:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsMelee" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsMelee" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsMelee" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsMelee" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Parkour:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsParkour" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsParkour" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsParkour" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AthleticsParkour" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Fitness:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Fitness" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Fitness" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Fitness" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Martial Arts:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessMartialArts" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessMartialArts" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessMartialArts" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessMartialArts" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Endurance:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessEndurance" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessEndurance" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessEndurance" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessEndurance" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Strength:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessStrength" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessStrength" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessStrength" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FitnessStrength" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Geosciences:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Geosciences" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Geosciences" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Geosciences" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Architecture:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesArchitecture" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesArchitecture" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesArchitecture" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesArchitecture" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Planetology:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesPlanetology" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesPlanetology" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesPlanetology" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesPlanetology" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Mining:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesMining" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesMining" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesMining" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_GeosciencesMining" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Perception:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Perception" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Perception" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Perception" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Survey:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionSurvey" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionSurvey" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionSurvey" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionSurvey" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Alertness:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAlertness" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAlertness" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAlertness" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAlertness" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Analysis:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAnalysis" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAnalysis" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAnalysis" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PerceptionAnalysis" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Pilot:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Pilot" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Pilot" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Pilot" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Grav Drive:</div>
<div class="right">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotGravDrive" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotGravDrive" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotGravDrive" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotGravDrive" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Pulse Drive:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotPulseDrive" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotPulseDrive" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotPulseDrive" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotPulseDrive" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Archaic Vehicle:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotArchaicVehicle" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotArchaicVehicle" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotArchaicVehicle" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PilotArchaicVehicle" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Engineering-->
<div class="skills3 skills">
<div class="department">Engineering</div>
<div class="skill">Biosciences:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Biosciences" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Biosciences" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Biosciences" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Medicine:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesMedicine" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesMedicine" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesMedicine" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesMedicine" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Biomechanics:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesBiomechanics" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesBiomechanics" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesBiomechanics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesBiomechanics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Agriculture:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesAgriculture" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesAgriculture" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesAgriculture" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BiosciencesAgriculture" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Field Dynamics:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamics" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Holography:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsHolography" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsHolography" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsHolography" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsHolography" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Shield Mechanics:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsShieldMechanics" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsShieldMechanics" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsShieldMechanics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsShieldMechanics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Astronavigation:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsAstronavigation" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsAstronavigation" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsAstronavigation" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_FieldDynamicsAstronavigation" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Pulse Projection:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjection" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjection" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjection" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Away Weaponry:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionAwayWeaponry" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionAwayWeaponry" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionAwayWeaponry" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionAwayWeaponry" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Artillery:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionArtillery" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionArtillery" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionArtillery" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionArtillery" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Tractor Mechanics:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionTractorMechanics" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionTractorMechanics" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionTractorMechanics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseProjectionTractorMechanics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Inscription:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Inscription" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Inscription" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Inscription" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Hack:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionHack" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionHack" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionHack" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionHack" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Trace:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionTrace" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionTrace" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionTrace" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionTrace" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Code:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionCode" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionCode" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionCode" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_InscriptionCode" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="skill">Mechatronics:</div>
<div class="skilldice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Mechatronics" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Mechatronics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_Mechatronics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Mechanics:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMechanics" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMechanics" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMechanics" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMechanics" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Material Science:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMaterialScience" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMaterialScience" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMaterialScience" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsMaterialScience" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="specialty">Archaic Technology:</div>
<div class="specialtydice">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsArchaicTechnology" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsArchaicTechnology" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsArchaicTechnology" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MechatronicsArchaicTechnology" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Condition Slots-->
<div class="crewConditionsWidget">
<div class="conditionsTitle">Conditions Slots</div>
<!--Augment Resilience-->
<input type="checkbox" class="hideCheckbox smallCheckbox conditionCheckbox conditionLineAugment" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector conditionCheckbox conditionLineAugment"></span>
<div class="conditionType conditionLineAugment">Resilience[5](Augment)</div>
<!--Resilience-->
<span class="smallPips hexselectorChecked conditionCheckbox conditionLineResilience"></span>
<div class="conditionType conditionLineResilience">Resilience[5]</div>
<!--Integrity-->
<span class="smallPips hexselectorChecked conditionCheckbox conditionLineIntegrity"></span>
<div class="conditionType conditionLineIntegrity">Integrity[5]</div>
<!--Vitality-->
<span class="smallPips hexselectorChecked conditionCheckbox conditionLineVitality"></span>
<div class="conditionType conditionLineVitality">Vitality[5]</div>
<div class="crewConditions">
<input type="checkbox" class="resilience-slot-2 hideCheckbox largeCheckbox" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilience resilience-slot-2 largePips"></span>
<input type="checkbox" class="resilience-slot-1 hideCheckbox largeCheckbox" name="attr_resilienceCondition" value="1" />
<span class="resilience resilience-slot-1 largePips"></span>
<input type="checkbox" class="integrity hideCheckbox largeCheckbox" name="attr_IntegrityCondition" value="1" />
<span class="crewIntegrity largePips"></span>
<input type="checkbox" class="vital hideCheckbox largeCheckbox" name="attr_vitalityCondition" value="1" />
<span class="vital largePips"></span>
</div>
<div class="crewPatchTitle">Patches:</div>
<div class="crewPatches">
<input type="checkbox" class="patch1 hideCheckbox mediumCheckbox" name="attr_patch1" value="1" />
<span class="patch patch1 mediumPips"></span>
<input type="checkbox" class="patch2 hideCheckbox mediumCheckbox" name="attr_patch2" value="1" />
<span class="patch patch2 mediumPips"></span>
<input type="checkbox" class="patch3 hideCheckbox mediumCheckbox" name="attr_patch3" value="1" />
<span class="patch patch3 mediumPips"></span>
</div>
</div>
<!--Pathogens-->
<div class="pathogen">
<div class="upkeepPathogenTitle">Pathogen:</div>
<div class="pathogenName"><input type="text" name="attr_pathogenName" class="full" /></div>
<div class="pathogenBox"><textarea name="attr_pathogenSymptoms" class="full letter"></textarea></div>
</div>
<!--Upkeep-->
<div class="upkeep">
<div class="upkeepPathogenTitle">Upkeep:</div>
<div class="upkeepBoxPlacement"> <input type="number" min="0" name="attr_upkeep" class="upkeepBox" /> </div>
</div>
</div>
<!--Crew Kit-->
<div class="crewKitWidget">
<h2 class="subtitlesGrid crewKitTitle">Crew Kit</h2>
<div class="Tools1 flex-systemRow">
<!--Reactor-->
<div class="reactorSystem system">
<div class="systemTitle">Reactor</div>
<div class="systemDetail">Power Supply</div>
<div class="systemRange">Rng: SDV</div>
<div class="systemDivide">
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="1" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="2" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="3" checked /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="4" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="5" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="6" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="7" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_portableReactor" value="8" /><span class="inlineCapacityPips capacityPips"></span>
</div>
<div class="systemChargeTitle">Charge: </div>
<div class="systemChargeBox"><input type="number" name="attr_ReactorCharge" min="0" max="9" class="currentCharge" /></div>
<div class="systemOverchargeTitle">Overcharge:</div>
<div class="systemOverchargeSymbol"><input type="checkbox" class="hideCheckbox inlineCheckboxLarge" name="attr_ReactorOvercharge" value="1" /><span class="inlineOvercharge overcharge"></span></div>
</div>
<!--Scanner-->
<div class="shipSystem system">
<div class="systemTitle">Scanner</div>
<div class="systemDetail">Detection</div>
<div class="systemRange">Rng: Long</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Survey Sensor: </div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerSurveySensor" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerSurveySensor" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerSurveySensor" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerSurveySensor" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Depth Analyser:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerDepthAnalyser" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerDepthAnalyser" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerDepthAnalyser" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerDepthAnalyser" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Area Effect:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerAreaEffect" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerAreaEffect" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerAreaEffect" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerAreaEffect" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod4">Range Compensator:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerRangeCompensator" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerRangeCompensator" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerRangeCompensator" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ScannerRangeCompensator" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--BioChem Kit-->
<div class="weaponSystem system">
<div class="systemTitle">BioChem Kit</div>
<div class="systemDetail">Medical</div>
<div class="systemDamage">1</div>
<div class="systemRange">Rng: Zone</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Medtool:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitMedtool" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitMedtool" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitMedtool" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitMedtool" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Sampler:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitSampler" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitSampler" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitSampler" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitSampler" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Incubator:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitIncubator" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitIncubator" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitIncubator" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitIncubator" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod4">Damage Boost:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitPotency" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitPotency" value="1" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitPotency" value="2" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_BioChemKitPotency" value="3" /><span class="inlinePips Boost"></span>
</div>
</div>
</div>
<div class="Tools2 flex-systemRow">
<!--Link-->
<div class="weaponSystem system">
<div class="systemTitle">Link</div>
<div class="systemDetail">Comms/Dataflow/PAN</div>
<div class="systemDamage">2</div>
<div class="systemRange"> Rng: SDV</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Comm Browser:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCommBrowser" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCommBrowser" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCommBrowser" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCommBrowser" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Development Kit:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkDevelopmentKit" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkDevelopmentKit" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkDevelopmentKit" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkDevelopmentKit" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Damage Boost:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCrash" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCrash" value="1" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCrash" value="2" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkCrash" value="3" /><span class="inlinePips Boost"></span>
</div>
<div class="systemListMod4">Firewall:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkHardening" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkHardening" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkHardening" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_LinkHardening" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Multitool-->
<div class="weaponSystem system">
<div class="systemTitle">Multitool</div>
<div class="systemDetail">Tractor/Utility/Weapon</div>
<div class="systemDamage">2</div>
<div class="systemRange">Rng: Region</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Disruptor Targeter:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolDisruptorTargeter" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolDisruptorTargeter" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolDisruptorTargeter" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolDisruptorTargeter" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Damage Boost:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolChargedPulse" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolChargedPulse" value="1" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolChargedPulse" value="2" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolChargedPulse" value="3" /><span class="inlinePips Boost"></span>
</div>
<div class="systemListMod3">Tractor Lifter:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolTractorLifter" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolTractorLifter" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolTractorLifter" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolTractorLifter" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod4">Utility Manipulator:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolUtilityManipulator" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolUtilityManipulator" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolUtilityManipulator" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_MultitoolUtilityManipulator" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Shield-->
<div class="shipSystem system">
<div class="systemTitle">Shield</div>
<div class="systemDetail">Defend/Cloak</div>
<div class="systemRange">Rng: Zone</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Kinetic Deflector:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldKineticDeflector" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldKineticDeflector" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldKineticDeflector" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldKineticDeflector" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Energy Dissipater:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldEnergyDissipater" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldEnergyDissipater" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldEnergyDissipater" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldEnergyDissipater" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Holoprojector:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldHolographMode" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldHolographMode" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldHolographMode" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldHolographMode" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod4">Multi-field:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldMultifield" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldMultifield" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldMultifield" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_ShieldMultifield" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
</div>
<!--Augmentation -->
<div class="Augments">
<div class="augmentationTitle">Augmentation</div>
<div class="augmentationDetail1">Anagathics: Inhibit aging & natural death</div>
<div class="augmentationDetail2">Rebreather: Alter respirant to appropriate</div>
<div class="augmentsTitle">Augment</div>
<!--Function & Feature Augments-->
<div class="augment1 augmentName"><input type="text" name="attr_Trait_1" class="full"></div>
<div class="augment1 augmentPips"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="augment2 augmentName"><input type="text" name="attr_Trait_2" class="full"></div>
<div class="augment2 augmentPips"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="augment3 augmentName"><input type="text" name="attr_Trait_3" class="full"></div>
<div class="augment3 augmentPips"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="augment4 augmentName"><input type="text" name="attr_Trait_4" class="full"></div>
<div class="augment4 augmentPips"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="augment5 augmentName"><input type="text" name="attr_Trait_5" class="full"></div>
<div class="augment5 augmentPips"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<!--Survial Augments-->
<div class="augment6 augmentName">
<select name="attr_TraitArmourSlot_1" class="full">
<option></option>
<option>caustics[3]</option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>pressure[3]</option>
<option>radiation[3]</option>
</select>
</div>
<div class="augment6 augmentPips"><input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_TraitArmourConditionSlot_1" value="1" /><span class="inlineArmour armour"></span>&ensp;</div>
<div class="augment7 augmentName">
<select name="attr_TraitArmourSlot_2" class="full">
<option></option>
<option>caustics[3]</option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>pressure[3]</option>
<option>radiation[3]</option>
</select>
</div>
<div class="augment7 augmentPips"><input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_TraitArmourConditionSlot_2" value="1" /><span class="inlineArmour armour"></span>&ensp;</div>
<div class="augment8 augmentName">
<select name="attr_TraitArmourSlot_3" class="full">
<option></option>
<option>caustics[3]</option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>pressure[3]</option>
<option>radiation[3]</option>
</select>
</div>
<div class="augment8 augmentPips"><input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_TraitArmourConditionSlot_3" value="1" /><span class="inlineArmour armour"></span>&ensp;</div>
<!--Trival Augments-->
<div class="augment9 augmentName"><input type="text" name="attr_trivalTrait" class="full"></div>
</div>
<!--EVA Suit-->
<div class="EVASuit">
<div class="EVATitle">EVA Suit</div>
<!--Ship Suit-->
<div class="EVAArmourTitle shipSuitTitle">Ship Suit</div>
<span class="smallPips hexselectorChecked shipSuit EVACheckbox"></span>
<div class="shipSuit EVAarmourType full">
<select name="attr_ShipSuitSlot">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox mediumCheckbox shipSuit EVAArmour" name="attr_ShipSuitArmourCondition" value="1" />
<span class="mediumPips armour shipSuit EVAArmour"></span>
<!--Life Support Gel-->
<div class="EVAArmourTitle gelTitle">Life Support Gel</div>
<div class="gelFunction">Life Support:</div>
<div class="gelDetail">Provide Respirant</div>
<div class="gelDetail2">Low temp insulation</div>
<span class="smallPips hexselectorChecked gelBase EVACheckbox"></span>
<div class="gelBase EVAarmourType full">
<select name="attr_LifeSupportGelBaseSlot">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox mediumCheckbox EVAArmour gelBase" name="attr_LifeSupportBaseArmourCondition" value="1" />
<span class="mediumPips armour EVAArmour gelBase"></span>
<input type="checkbox" class="hideCheckbox smallCheckbox gelUpgrade EVACheckbox" name="attr_LifeSupportGelUpgradeArmourSlot" value="1" />
<span class="smallPips hexSelector gelUpgrade EVACheckbox"></span>
<div class="gelUpgrade EVAarmourType full">
<select name="attr_LifeSupportGelUpgradeSlot">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox mediumCheckbox gelUpgrade EVAArmour" name="attr_LifeSupportUpgradeArmourCondition" value="1" />
<span class="mediumPips armour gelUpgrade EVAArmour"></span>
<div class="armourSubTitle gelSubTitle">Pathogen/Plasma/Radiation</div>
<!--Outer Shell-->
<div class="EVAArmourTitle outerTitle">Outer Shell</div>
<span class="smallPips hexselectorChecked outerBase EVACheckbox"></span>
<div class="outerBase EVAarmourType full">
<select name="attr_OuterShellBaseSlot">
<option></option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox mediumCheckbox outerBase EVAArmour" name="attr_OuterShellBaseArmourCondition" value="1" />
<span class="mediumPips armour outerBase EVAArmour"></span>
<input type="checkbox" class="hideCheckbox smallCheckbox outerUpgrade EVACheckbox" name="attr_OuterShellUpgradeArmourSlot" value="1" />
<span class="smallPips hexSelector outerUpgrade EVACheckbox"></span>
<div class="outerUpgrade EVAarmourType full">
<select name="attr_OuterShellUpgradeSlot">
<option></option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox mediumCheckbox outerUpgrade EVAArmour" name="attr_OuterShellUpgradeArmourCondition" value="1" />
<span class="mediumPips armour outerUpgrade EVAArmour"></span>
<div class="armourSubTitle outerSubTitle">Combat/Caustics/Pressure</div>
</div>
<!-- Associations -->
<div class="Associations">
<div class="associationsTitle">Associations</div>
<div class="associationsDetail">Social Connections</div>
<!--Column A-->
<div class="associationSubtitleA">Association</div>
<div class="associationTypeTitleA">Type</div>
<div class="associationRatingTitleA">Rating</div>
<!--Association 1-->
<div class="associationA association1 associationListItems">
<input type="text" name="attr_SpeciesAssociation" value="@{Species}" disabled="true" />
</div>
<div class="associationTypeA association1 associationListItems">
<input type="text" name="attr_SpeciesassociationTypeTitle" value="Species" disabled="true" />
</div>
<div class="associationRatingA association1 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsSpecies" value="0" /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsSpecies" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsSpecies" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsSpecies" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 2-->
<div class="associationA association2 associationListItems">
<input type="text" name="attr_Wartime_FactionAssociation" value="@{Wartime_Faction}" disabled="true" />
</div>
<div class="associationTypeA association2 associationListItems">
<input type="text" name="attr_Wartime_FactionassociationTypeTitle" value="Faction" disabled="true" />
</div>
<div class="associationRatingA association2 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsWartimeFaction" value="0" /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsWartimeFaction" value="1" checked /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsWartimeFaction" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsWartimeFaction" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 3-->
<div class="associationA association3 associationListItems">
<input type="text" name="attr_AssociationsFaction" />
</div>
<div class="associationTypeA association3 associationListItems">
<select name="attr_AssociationsFactionType">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association3 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRating" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRating" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRating" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRating" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 4-->
<div class="associationA association4 associationListItems">
<input type="text" name="attr_AssociationsFactionA4" />
</div>
<div class="associationTypeA association4 associationListItems">
<select name="attr_AssociationsFactionTypeA4">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association4 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA4" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA4" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA4" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA4" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 5-->
<div class="associationA association5 associationListItems">
<input type="text" name="attr_AssociationsFactionA5" />
</div>
<div class="associationTypeA association5 associationListItems">
<select name="attr_AssociationsFactionTypeA5">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association5 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA5" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA5" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA5" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA5" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 6-->
<div class="associationA association6 associationListItems">
<input type="text" name="attr_AssociationsFactionA6" />
</div>
<div class="associationTypeA association6 associationListItems">
<select name="attr_AssociationsFactionTypeA6">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association6 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA6" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA6" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA6" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA6" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 7-->
<div class="associationA association7 associationListItems">
<input type="text" name="attr_AssociationsFactionA7" />
</div>
<div class="associationTypeA association7 associationListItems">
<select name="attr_AssociationsFactionTypeA7">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association7 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA7" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA7" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA7" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA7" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 8-->
<div class="associationA association8 associationListItems">
<input type="text" name="attr_AssociationsFactionA8" />
</div>
<div class="associationTypeA association8 associationListItems">
<select name="attr_AssociationsFactionTypeA8">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association8 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA8" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA8" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA8" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA8" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 9-->
<div class="associationA association9 associationListItems">
<input type="text" name="attr_AssociationsFactionA9" />
</div>
<div class="associationTypeA association9 associationListItems">
<select name="attr_AssociationsFactionTypeA9">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association9 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA9" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA9" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA9" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA9" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 10-->
<div class="associationA association0 associationListItems">
<input type="text" name="attr_AssociationsFactionA0" />
</div>
<div class="associationTypeA association0 associationListItems">
<select name="attr_AssociationsFactionTypeA0">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingA association0 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA0" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA0" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA0" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingA0" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Column B-->
<div class="associationSubtitleB">Association</div>
<div class="associationTypeTitleB">Type</div>
<div class="associationRatingTitleB associationRatingB">Rating</div>
<!--Association 1-->
<div class="associationB association1 associationListItems">
<input type="text" name="attr_AssociationsFactionB1" />
</div>
<div class="associationTypeB association1 associationListItems">
<select name="attr_AssociationsFactionTypeB1">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association1 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB1" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB1" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB1" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB1" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 2-->
<div class="associationB association2 associationListItems">
<input type="text" name="attr_AssociationsFactionB2" />
</div>
<div class="associationTypeB association2 associationListItems">
<select name="attr_AssociationsFactionTypeB2">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association2 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB2" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB2" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB2" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB2" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 3-->
<div class="associationB association3 associationListItems">
<input type="text" name="attr_AssociationsFactionB3" />
</div>
<div class="associationTypeB association3 associationListItems">
<select name="attr_AssociationsFactionTypeB3">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association3 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB3" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB3" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB3" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB3" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 4-->
<div class="associationB association4 associationListItems">
<input type="text" name="attr_AssociationsFactionB4" />
</div>
<div class="associationTypeB association4 associationListItems">
<select name="attr_AssociationsFactionTypeB4">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association4 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB4" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB4" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB4" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB4" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 5-->
<div class="associationB association5 associationListItems">
<input type="text" name="attr_AssociationsFactionB5" />
</div>
<div class="associationTypeB association5 associationListItems">
<select name="attr_AssociationsFactionTypeB5">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association5 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB5" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB5" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB5" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB5" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 6-->
<div class="associationB association6 associationListItems">
<input type="text" name="attr_AssociationsFactionB6" />
</div>
<div class="associationTypeB association6 associationListItems">
<select name="attr_AssociationsFactionTypeB6">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association6 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB6" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB6" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB6" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB6" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 7-->
<div class="associationB association7 associationListItems">
<input type="text" name="attr_AssociationsFactionB7" />
</div>
<div class="associationTypeB association7 associationListItems">
<select name="attr_AssociationsFactionTypeB7">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association7 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB7" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB7" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB7" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB7" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 8-->
<div class="associationB association8 associationListItems">
<input type="text" name="attr_AssociationsFactionB8" />
</div>
<div class="associationTypeB association8 associationListItems">
<select name="attr_AssociationsFactionTypeB8">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association8 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB8" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB8" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB8" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB8" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 9-->
<div class="associationB association9 associationListItems">
<input type="text" name="attr_AssociationsFactionB9" />
</div>
<div class="associationTypeB association9 associationListItems">
<select name="attr_AssociationsFactionTypeB9">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association9 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB9" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB9" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB9" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB9" value="3" /><span class="inlinePips D10"></span>
</div>
<!--Association 10-->
<div class="associationB association0 associationListItems">
<input type="text" name="attr_AssociationsFactionB0" />
</div>
<div class="associationTypeB association0 associationListItems">
<select name="attr_AssociationsFactionTypeB0">
<option></option>
<option>Faction</option>
</select>
</div>
<div class="associationRatingB association0 associationListItems">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB0" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB0" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB0" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_AssociationsFactionRatingB0" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
</div>
<!--Description-->
<div class="descriptionWidget">
<div class="descriptionTitle">Description</div>
<div class="descriptionList1 descriptionColumnA aspectText">Charateristics:</div>
<div class="descriptionList1 descriptionColumnB">
<input type="text" name="attr_Characteristics" class="full aspect" />
</div>
<div class="descriptionList2 descriptionColumnA aspectText">Pronouns:</div>
<div class="descriptionList2 descriptionColumnB">
<input type="text" name="attr_GenderIndentity" class="full aspect" />
</div>
<div class="descriptionList3 descriptionColumnA aspectText">Attitude:</div>
<div class="descriptionList3 descriptionColumnB">
<input type="text" name="attr_Attitude" class="full aspect" />
</div>
<div class="descriptionList1 descriptionColumnC aspectText">Style:</div>
<div class="descriptionList1 descriptionColumnD">
<input type="text" name="attr_Style" class="full aspect" />
</div>
<div class="descriptionList2 descriptionColumnC aspectText">Ship Suit:</div>
<div class="descriptionList2 descriptionColumnD">
<input type="text" name="attr_ShipSuit" class="full aspect" />
</div>
<div class="descriptionList3 descriptionColumnC aspectText">PAN:</div>
<div class="descriptionList3 descriptionColumnD">
<input type="text" name="attr_PAN" class="full aspect" />
</div>
</div>
<!-- Language -->
<div class="languageWidget">
<div class="languageTitle">Language</div>
<!--B'lex-->
<div class="languageCheckboxA languagePrevelent"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languagePrevelent0" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class="languageA languagePrevelent"><input type="text" name="attr_PrevelentLanguage" value="B'lex" disabled="true" class="full"></div>
<!--Innax-->
<div class="languageCheckboxB languagePrevelent"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languagePrevelent1" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class="languageB languagePrevelent"><input type="text" name="attr_PrevelentLanguage" value="Innax" disabled="true" class="full"></div>
<!--InterChat-->
<div class="languageCheckboxC languagePrevelent"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languagePrevelent2" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class="languageC languagePrevelent"><input type="text" name="attr_PrevelentLanguage" value="Interchat" disabled="true" class="full"></div>
<!--Skrea-->
<div class="languageCheckboxD languagePrevelent"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languagePrevelent3" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class="languageD languagePrevelent"><input type="text" name="attr_PrevelentLanguage" value="Skrea" disabled="true" class="full"></div>
<!--Sectorial Language-->
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned0" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned1" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage1" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned2" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage2" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned3" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage3" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned4" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage4" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned5" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage5" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned6" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage6" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned7" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage7" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned8" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage8" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned9" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage9" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned10" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage10" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned11" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage11" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned12" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage12" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned13" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage13" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned14" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage14" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned15" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage15" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned16" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage16" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned17" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage17" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned18" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage18" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned19" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage19" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned20" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage20" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned21" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage21" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned22" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage22" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned23" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage23" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned24" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage24" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned25" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage25" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned26" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage26" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned27" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage27" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned28" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage28" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned29" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage29" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned30" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage30" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned31" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage31" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned32" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage32" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned33" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage33" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned34" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage34" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned36" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage36" class="full"></div>
<div class="languageCheckboxA"><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned37" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage37" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned38" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage38" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned39" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage39" class="full"></div>
<div class=""><input type="checkbox" class="hideCheckbox inlineCheckbox" name="attr_languageSectorialLearned40" value="1" /><span class="inlinePips hexSelector"></span></div>
<div class=""><input type="text" name="attr_SectorialLanguage40" class="full"></div>
</div>
<!--Contact & Notes Row-->
<div class="contactNoteRow">
<!--Contacts-->
<div class="contactWidget">
<div class="contactTitle">Contacts</div>
<div class="factionTitle">Faction</div>
<div><input type="text" name="attr_contact" class="full" /></div>
<div><input type="text" name="attr_contactfaction" class="full" /></div>
<div><input type="text" name="attr_contact1" class="full" /></div>
<div><input type="text" name="attr_contactfaction1" class="full" /></div>
<div><input type="text" name="attr_contact2" class="full" /></div>
<div><input type="text" name="attr_contactfaction2" class="full" /></div>
<div><input type="text" name="attr_contact3" class="full" /></div>
<div><input type="text" name="attr_contactfaction3" class="full" /></div>
<div><input type="text" name="attr_contact4" class="full" /></div>
<div><input type="text" name="attr_contactfaction4" class="full" /></div>
<div><input type="text" name="attr_contact5" class="full" /></div>
<div><input type="text" name="attr_contactfaction5" class="full" /></div>
<div><input type="text" name="attr_contact6" class="full" /></div>
<div><input type="text" name="attr_contactfaction6" class="full" /></div>
<div><input type="text" name="attr_contact7" class="full" /></div>
<div><input type="text" name="attr_contactfaction7" class="full" /></div>
<div><input type="text" name="attr_contact8" class="full" /></div>
<div><input type="text" name="attr_contactfaction8" class="full" /></div>
<div><input type="text" name="attr_contact9" class="full" /></div>
<div><input type="text" name="attr_contactfaction9" class="full" /></div>
<div><input type="text" name="attr_contact10" class="full" /></div>
<div><input type="text" name="attr_contactfaction10" class="full" /></div>
<div><input type="text" name="attr_contact10" class="full" /></div>
<div><input type="text" name="attr_contactfaction10" class="full" /></div>
<div><input type="text" name="attr_contact11" class="full" /></div>
<div><input type="text" name="attr_contactfaction11" class="full" /></div>
<div><input type="text" name="attr_contact12" class="full" /></div>
<div><input type="text" name="attr_contactfaction12" class="full" /></div>
<div><input type="text" name="attr_contact13" class="full" /></div>
<div><input type="text" name="attr_contactfaction13" class="full" /></div>
<div><input type="text" name="attr_contact14" class="full" /></div>
<div><input type="text" name="attr_contactfaction14" class="full" /></div>
<div><input type="text" name="attr_contact15" class="full" /></div>
<div><input type="text" name="attr_contactfaction15" class="full" /></div>
<div><input type="text" name="attr_contact16" class="full" /></div>
<div><input type="text" name="attr_contactfaction16" class="full" /></div>
<div><input type="text" name="attr_contact17" class="full" /></div>
<div><input type="text" name="attr_contactfaction17" class="full" /></div>
<div><input type="text" name="attr_contact18" class="full" /></div>
<div><input type="text" name="attr_contactfaction18" class="full" /></div>
<div><input type="text" name="attr_contact19" class="full" /></div>
<div><input type="text" name="attr_contactfaction19" class="full" /></div>
<div><input type="text" name="attr_contact20" class="full" /></div>
<div><input type="text" name="attr_contactfaction20" class="full" /></div>
<div><input type="text" name="attr_contact21" class="full" /></div>
<div><input type="text" name="attr_contactfaction21" class="full" /></div>
</div>
<!--Notes & Data-->
<div class="crewNoteWidget">
<div class="contactTitle">Notes & Data</div>
<div class="crewNoteBox"><textarea name="attr_ArchaicTool00" class="full letter"></textarea></div>
</div>
</div>
<!--Retirement-->
<div class="retirementWidget">
<h2 class="subtitlesGrid retirementTitle">Retirement</h2>
<div class="retirementReserve retirementResources">
<div class="retirementResourceTitle">Reserve:</div>
<div class="retirementResourceBox"><input type="number" name="attr_RetirementReserve" min="0" class="retirementBox" /></div>
</div>
<div class="retirementDebt retirementResources">
<div class="retirementResourceTitle">Debt:</div>
<div class="retirementResourceBox"><input type="number" name="attr_DebtShare" min="0" class="retirementBox" /></div>
</div>
<div class="retirementShares retirementResources">
<div class="retirementResourceTitle">Shares:</div>
<div class="retirementResourceBox"><input type="number" name="attr_Reputation" min="0" class="retirementBox" /></div>
</div>
<div class="retirementPlan">
<div class="upkeepPathogenTitle">Retirement Plan</div>
<div class="retirementPlanSummary"><textarea name="attr_retirementPlan" class="full letter"></textarea></div>
<div class="retirementFactionTitle">Faction:</div>
<div class="retirementFactionName"><input type="text" name="attr_RetirementFaction" /></div>
</div>
</div>
</div>
</div>
<!-- ------------------------- -->
<!-- Contingency Type Corvette -->
<!-- ------------------------- -->
<div class="sheetType shipSheet">
<!--Salvo Mode-->
<input type="checkbox" name="attr_salvoModeShip" class="hideSalvoModeCheckbox salvoRollButton" value="1" />
<span class="salvoMode salvoRollButton"></span>
<div class="salvoRollTag">Roll Salvo</div>
<div class="salvo">
<!--Blinds to hide sheet-->
<div class="blinds topBlind"></div>
<div class="blinds pg2Blind"></div>
<div class="blinds rightSideBlind"></div>
<div class="blinds rightSideBottomBlind"></div>
<div class="blinds leftSideBlind"></div>
<div class="blinds moduleTopBlind"></div>
<div class="blinds moduleBottomBlind"></div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<input type="hidden" class="colorChanger" name="attr_salvoToolShip" value="Choose a Tool" />
<div class="blinds systemsBlind"></div>
<div class="blinds reactorBlind"></div>
<div class="blinds moduleBlind"></div>
<div class="blinds launchbayBlind"></div>
<!--Salvo Title-->
<div class="salvoTitle">Salvo Mode</div>
<!--Operator Input Box-->
<input type="hidden" class="colorChanger" name="attr_salvoOperatorShip" value="Choose Operator" />
<div class="salvoOperatorBox preparationBox salvoOverlayBox">
<input type="text" class="salvoAttr salvoOperator" name="attr_salvoOperatorShip" readonly />
</div>
<!--Operator List-->
<!--Operator Deselect-->
<input type="radio" class="operatorDeselect" name="attr_salvoOperatorShipSelect" value="0" checked /><span class="operatorDeselect"></span>
<!--Operator 1-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator1" value="No Operator Found" />
<div class="salvoOperatorBG salvoOperatorCol1 salvoOperatorRow1">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator1" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator1StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator1StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol1 salvoOperatorRow1" name="attr_salvoOperatorShipSelect" value="1" /><span class="operatorSelector salvoOperatorCol1 salvoOperatorRow1"></span>
<!--Operator 2-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator2" value="" />
<div class="salvoOperatorBG salvoOperatorCol2 salvoOperatorRow1">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator2" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator2StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator2StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol2 salvoOperatorRow1" name="attr_salvoOperatorShipSelect" value="2" /><span class="operatorSelector salvoOperatorCol2 salvoOperatorRow1"></span>
<!--Operator 3-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator3" value="" />
<div class="salvoOperatorBG salvoOperatorCol3 salvoOperatorRow1">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator3" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator3StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator3StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol3 salvoOperatorRow1" name="attr_salvoOperatorShipSelect" value="3" /><span class="operatorSelector salvoOperatorCol3 salvoOperatorRow1"></span>
<!--Operator 4-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator4" value="" />
<div class="salvoOperatorBG salvoOperatorCol1 salvoOperatorRow2">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator4" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator4StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator4StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol1 salvoOperatorRow2" name="attr_salvoOperatorShipSelect" value="4" /><span class="operatorSelector salvoOperatorCol1 salvoOperatorRow2"></span>
<!--Operator 5-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator5" value="" />
<div class="salvoOperatorBG salvoOperatorCol2 salvoOperatorRow2">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator5" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator5StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator5StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol2 salvoOperatorRow2" name="attr_salvoOperatorShipSelect" value="5" /><span class="operatorSelector salvoOperatorCol2 salvoOperatorRow2"></span>
<!--Operator 6-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator6" value="" />
<div class="salvoOperatorBG salvoOperatorCol3 salvoOperatorRow2">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator6" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator6StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator6StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol3 salvoOperatorRow2" name="attr_salvoOperatorShipSelect" value="6" /><span class="operatorSelector salvoOperatorCol3 salvoOperatorRow2"></span>
<!--Operator 7-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator7" value="" />
<div class="salvoOperatorBG salvoOperatorCol1 salvoOperatorRow3">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator7" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator7StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator7StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol1 salvoOperatorRow3" name="attr_salvoOperatorShipSelect" value="7" /><span class="operatorSelector salvoOperatorCol1 salvoOperatorRow3"></span>
<!--Operator 8-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator8" value="" />
<div class="salvoOperatorBG salvoOperatorCol2 salvoOperatorRow3">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator8" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator8StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator8StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol2 salvoOperatorRow3" name="attr_salvoOperatorShipSelect" value="8" /><span class="operatorSelector salvoOperatorCol2 salvoOperatorRow3"></span>
<!--Operator 9-->
<input type="hidden" class="colorChanger" name="attr_salvoOperator9" value="" />
<div class="salvoOperatorBG salvoOperatorCol3 salvoOperatorRow3">
<input type="text" class="salvoOperatorName" name="attr_salvoOperator9" readonly />
<input type="text" class="salvoOperatorStationA" name="attr_salvoOperator9StationA" value="" readonly />
<input type="text" class="salvoOperatorStationZ" name="attr_salvoOperator9StationZ" value="" readonly />
</div>
<input type="radio" class="operatorSelector salvoOperatorCol3 salvoOperatorRow3" name="attr_salvoOperatorShipSelect" value="9" /><span class="operatorSelector salvoOperatorCol3 salvoOperatorRow3"></span>
<!--Skill Input Box-->
<input type="hidden" class="colorChanger" name="attr_salvoSkillShip" value="Select Skill" />
<div class="salvoSkillBox offPageBig salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSkillRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSkillShip">
<option value="Select Skill">Select Skill</option>
<option value="Culture">Culture</option>
<option value="Economy">Economy</option>
<option value="Interface">Interface</option>
<option value="Politic">Politic</option>
<option value="Sophontolgy">Sophontolgy</option>
<option value="Athletics">Athletics</option>
<option value="Fitness">Fitness</option>
<option value="Geosciences">Geosciences</option>
<option value="Perception">Perception</option>
<option value="Pilot">Pilot</option>
<option value="Biosciences">Biosciences</option>
<option value="Field Dynamics">Field Dynamics</option>
<option value="Pulse Projection">Pulse Projection</option>
<option value="Inscription">Inscription</option>
<option value="Mechatronics">Mechatronics</option>
</select>
</div>
<!--Hidden Skill Selection Radio Switch-->
<input type="radio" class="skillDeselect" name="attr_salvoSkillShip" value="Select Skill" checked /><span class="skillDeselect"></span>
<input type="radio" class="skillSelector hidden cultureSkill" name="attr_salvoSkillShip" value="Culture" />
<input type="radio" class="skillSelector hidden economySkill" name="attr_salvoSkillShip" value="Economy" />
<input type="radio" class="skillSelector hidden interfaceSkill" name="attr_salvoSkillShip" value="Interface" />
<input type="radio" class="skillSelector hidden politicSkill" name="attr_salvoSkillShip" value="Politic" />
<input type="radio" class="skillSelector hidden sophontologySkill" name="attr_salvoSkillShip" value="Sophontolgy" />
<input type="radio" class="skillSelector hidden athleticsSkill" name="attr_salvoSkillShip" value="Athletics" />
<input type="radio" class="skillSelector hidden fitnessSkill" name="attr_salvoSkillShip" value="Fitness" />
<input type="radio" class="skillSelector hidden geosciencesSkill" name="attr_salvoSkillShip" value="Geosciences" />
<input type="radio" class="skillSelector hidden perceptionSkill" name="attr_salvoSkillShip" value="Perception" />
<input type="radio" class="skillSelector hidden pilotSkill" name="attr_salvoSkillShip" value="Pilot" />
<input type="radio" class="skillSelector hidden biosciencesSkill" name="attr_salvoSkillShip" value="Biosciences" />
<input type="radio" class="skillSelector hidden fieldDynamicsSkill" name="attr_salvoSkillShip" value="Field Dynamics" />
<input type="radio" class="skillSelector hidden pulseProjectionSkill" name="attr_salvoSkillShip" value="Pulse Projection" />
<input type="radio" class="skillSelector hidden inscriptionSkill" name="attr_salvoSkillShip" value="Inscription" />
<input type="radio" class="skillSelector hidden mechatronicsSkill" name="attr_salvoSkillShip" value="Mechatronics" />
<!--Specialty Input for Communications Department Skills-->
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig cultureSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Anthropology">Anthropology</option>
<option value="History">History</option>
<option value="Lingustics">Lingustics</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig economySpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Accounting">Accounting</option>
<option value="Commerce">Commerce</option>
<option value="Trade">Trade</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig interfaceSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Comms">Comms</option>
<option value="Network Defence">Network Defence</option>
<option value="Research">Research</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig politicSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Administration">Administration</option>
<option value="Group Dynamics">Group Dynamics</option>
<option value="Oratory">Oratory</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig sophontologySpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Insight">Insight</option>
<option value="Performance">Performance</option>
<option value="Persuasion">Persuasion</option>
</select>
</div>
<!--Specialty Input for Operations Department Skills-->
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig athleticsSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Sneak">Sneak</option>
<option value="Melee">Melee</option>
<option value="Parkour">Parkour</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig fitnessSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Martial Arts">Martial Arts</option>
<option value="Endurance">Endurance</option>
<option value="Strength">Strength</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig geosciencesSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Architecture">Architecture</option>
<option value="Planetology">Planetology</option>
<option value="Mining">Mining</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig perceptionSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Survey">Survey</option>
<option value="Alertness">Alertness</option>
<option value="Analysis">Analysis</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig pilotSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Grav Drive">Grav Drive</option>
<option value="Pulse Drive">Pulse Drive</option>
<option value="Archaic Vehicle">Archaic Vehicle</option>
</select>
</div>
<!--Specialty Input for Engineering Department Skills-->
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig biosciencesSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Medicine">Medicine</option>
<option value="Biomechanics">Biomechanics</option>
<option value="Agriculture">Agriculture</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig fieldDynamicsSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Holography">Holography</option>
<option value="Shield Mechanics">Shield Mechanics</option>
<option value="Astronavigation">Astronavigation</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig pulseProjectionSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Away Weaponry">Away Weaponry</option>
<option value="Artillery">Artillery</option>
<option value="Tractor Mechanics">Tractor Mechanics</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig inscriptionSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Hack">Hack</option>
<option value="Trace">Trace</option>
<option value="Code">Code</option>
</select>
</div>
<input type="hidden" class="colorChanger" name="attr_salvoSpecialtyShip" value="Select Specialty" />
<div class="salvoSpecialtyBox offPageBig mechatronicsSpecialties salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoSpecialtyRatingShip" readonly />
<select class="salvoAttr" name="attr_salvoSpecialtyShip">
<option value="Select Specialty">Select Specialty</option>
<option value="Mechanics">Mechanics</option>
<option value="Material Science">Material Science</option>
<option value="Archaic Technology">Archaic Technology</option>
</select>
</div>
<!--Hidden Specialty Selection Radio Switch-->
<input type="radio" class="specialtyDeselect" name="attr_salvoSpecialtyShip" value="Select Specialty" checked /><span class="specialtyDeselect"></span>
<!--Communications Department-->
<!--Culture Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Anthropology" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="History" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Lingustics" />
<!--Economy Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Accounting" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Commerce" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Trade" />
<!--Interface Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Comms" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Network Defence" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Research" />
<!--Politic Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Administration" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Group Dynamics" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Oratory" />
<!--Sophontology Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Insight" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Performance" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Persuasion" />
<!--Operations Department-->
<!--Athletics Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Sneak" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Melee" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Parkour" />
<!--Fitness Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Martial Arts" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Endurance" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Strength" />
<!--Geosciences Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Architecture" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Planetology" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Mining" />
<!--Perception Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Survey" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Alertness" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Analysis" />
<!--Pilot Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Grav Drive" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Pulse Drive" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Archaic Vehicle" />
<!--Engineering Department-->
<!--Biosciences Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Medicine" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Biomechanics" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Agriculture" />
<!--Field Dynamics Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Holography" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Shield Mechanics" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Astronavigation" />
<!--Pulse Projection Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Away Weaponry" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Artillery" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Tractor Mechanics" />
<!--Inscription Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Hack" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Trace" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Code" />
<!--Mechatronics Specialies-->
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Mechanics" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Material Science" />
<input type="radio" class="specialtySelector hidden" name="attr_salvoSpecialtyShip" value="Archaic Technology" />
<!--Tool Input Box-->
<input type="hidden" class="colorChanger" name="attr_salvoToolShip" value="Choose a Tool" />
<div class="salvoToolBox inputBox salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoToolRatingShip" readonly />
<input type="text" class="salvoAttr" name="attr_salvoToolShip" readonly />
</div>
<!--Ship Tool Selection Buttons-->
<!--Ship Systems-->
<input type="radio" class="toolDeselect" name="attr_salvoToolShip" value="Choose a Tool" checked /><span class="toolDeselect"></span>
<input type="radio" class="toolSelector shipSensors systemTop system1" name="attr_salvoToolShip" value="Sensors" /><span class="toolSelector shipSensors systemTop system1"></span>
<input type="radio" class="toolSelector shipGravDrive systemTop system2" name="attr_salvoToolShip" value="Grav Drive" /><span class="toolSelector shipGravDrive systemTop system2"></span>
<input type="radio" class="toolSelector shipPulseArray systemBottom system1" name="attr_salvoToolShip" value="Pulse Array" /><span class="toolSelector shipPulseArray systemBottom system1"></span>
<input type="radio" class="toolSelector shipShields systemBottom system2" name="attr_salvoToolShip" value="Shields" /><span class="toolSelector shipShields systemBottom system2"></span>
<!--Ship Launcher Module-->
<input type="radio" class="toolSelector shipLauncher" name="attr_salvoToolShip" value="Launcher" /><span class="toolSelector shipLauncher"></span>
<!--Launch Bay Module-->
<input type="radio" class="toolSelector shipLaunchBay" name="attr_salvoToolShip" value="Launch Bay" /><span class="toolSelector shipLaunchBay"></span>
<!--Sensors Selection Buttons-->
<input type="checkbox" class="shipSystemMods shipSensorsMods shipSensorsSurveySensor" name="attr_salvoShipMod1" value="1" unchecked /><span class="shipSystemMods shipSensorsMods shipSensorsSurveySensor"></span>
<input type="checkbox" class="shipSystemMods shipSensorsMods shipSensorsDepthAnalyser" name="attr_salvoShipMod2" value="1" unchecked /><span class="shipSystemMods shipSensorsMods shipSensorsDepthAnalyser"></span>
<input type="checkbox" class="shipSystemMods shipSensorsMods shipSensorsAreaEffect" name="attr_salvoShipMod3" value="1" unchecked /><span class="shipSystemMods shipSensorsMods shipSensorsAreaEffect"></span>
<input type="checkbox" class="shipSystemMods shipSensorsMods shipSensorsRangeCompensator" name="attr_salvoShipMod4" value="1" unchecked /><span class="shipSystemMods shipSensorsMods shipSensorsRangeCompensator"></span>
<!--Grav Drive Selection Buttons-->
<input type="checkbox" class="shipSystemMods shipGravDriveMods shipGravDriveAtmosphericThrusters" name="attr_salvoShipMod1" value="1" unchecked /><span class="shipSystemMods shipGravDriveMods shipGravDriveAtmosphericThrusters"></span>
<input type="checkbox" class="shipSystemMods shipGravDriveMods shipGravDriveOrbitalInjector" name="attr_salvoShipMod2" value="1" unchecked /><span class="shipSystemMods shipGravDriveMods shipGravDriveOrbitalInjector"></span>
<input type="checkbox" class="shipSystemMods shipGravDriveMods shipGravDriveFoldInducer" name="attr_salvoShipMod3" value="1" unchecked /><span class="shipSystemMods shipGravDriveMods shipGravDriveFoldInducer"></span>
<input type="checkbox" class="shipSystemMods shipGravDriveMods shipGravDriveWakeGenerator" name="attr_salvoShipMod4" value="1" unchecked /><span class="shipSystemMods shipGravDriveMods shipGravDriveWakeGenerator"></span>
<!--Pulse Array Selection Buttons-->
<input type="checkbox" class="shipSystemMods shipPulseArrayMods shipPulseArraySpaceTargeter" name="attr_salvoShipMod1" value="1" unchecked /><span class="shipSystemMods shipPulseArrayMods shipPulseArraySpaceTargeter"></span>
<input type="checkbox" class="shipSystemMods shipPulseArrayMods shipPulseArraySurfaceTargeter" name="attr_salvoShipMod2" value="1" unchecked /><span class="shipSystemMods shipPulseArrayMods shipPulseArraySurfaceTargeter"></span>
<input type="checkbox" class="shipSystemMods shipPulseArrayMods shipPulseArrayTractorLifter" name="attr_salvoShipMod3" value="1" unchecked /><span class="shipSystemMods shipPulseArrayMods shipPulseArrayTractorLifter"></span>
<!--Ship Shields Selection Buttons-->
<input type="checkbox" class="shipSystemMods shipShieldsMods shipShieldsKineticDeflector" name="attr_salvoShipMod1" value="1" unchecked /><span class="shipSystemMods shipShieldsMods shipShieldsKineticDeflector"></span>
<input type="checkbox" class="shipSystemMods shipShieldsMods shipShieldsEnergyDissipater" name="attr_salvoShipMod2" value="1" unchecked /><span class="shipSystemMods shipShieldsMods shipShieldsEnergyDissipater"></span>
<input type="checkbox" class="shipSystemMods shipShieldsMods shipShieldsHoloprojector" name="attr_salvoShipMod3" value="1" unchecked /><span class="shipSystemMods shipShieldsMods shipShieldsHoloprojector"></span>
<input type="checkbox" class="shipSystemMods shipShieldsMods shipShieldsMultifield" name="attr_salvoShipMod4" value="1" unchecked /><span class="shipSystemMods shipShieldsMods shipShieldsMultifield"></span>
<!--Launcher Selection Buttons-->
<input type="radio" class="shipModuleMods shipLauncherMods hidden" name="attr_salvoModuleFitting" value="0" />
<input type="radio" class="shipModuleMods shipLauncherMods shipLauncherChaff" name="attr_salvoModuleFitting" value="3" /><span class="shipModuleMods shipLauncherMods shipLauncherChaff"></span>
<input type="radio" class="shipModuleMods shipLauncherMods shipLauncherIndictorMines" name="attr_salvoModuleFitting" value="5" /><span class="shipModuleMods shipLauncherMods shipLauncherIndictorMines"></span>
<input type="radio" class="shipModuleMods shipLauncherMods shipLauncherPlasmaMines" name="attr_salvoModuleFitting" value="7" /><span class="shipModuleMods shipLauncherMods shipLauncherPlasmaMines"></span>
<input type="radio" class="shipModuleMods shipLauncherMods shipLauncherTorpedo" name="attr_salvoModuleFitting" value="9" /><span class="shipModuleMods shipLauncherMods shipLauncherTorpedo"></span>
<!--Shuttle Trailer-->
<input type="hidden" class="colorChanger" name="attr_salvoShuttleTrailer" value="Choose a Trailer" />
<div class="salvoTrailer inputBox salvoOverlayBox">
<div class="salvoTrailerCheckboxGrid"> <input type="checkbox" class="salvoTrailerCheckbox" name="attr_salvoShuttleTrailerPrinter" value="1" /><span class="salvoTrailerCheckbox"></span> <span class="salvoTrailerCheckboxText">Print new Trailer</span></div>
<input type="text" class="salvoAttr salvoShuttleTrailer" name="attr_salvoShuttleTrailer" readonly />
</div>
<!--Launch Bay Trailer Equiped Buttons-->
<input type="radio" class="trailerDeselect" name="attr_salvoShuttleTrailer" value="Choose a Trailer" /><span class="trailerDeselect"></span>
<input type="radio" class="shuttleTrailers trailerNone" name="attr_salvoShuttleTrailer" value="None" /><span class="shuttleTrailers trailerNone"></span>
<input type="radio" class="shuttleTrailers trailerCargo" name="attr_salvoShuttleTrailer" value="Cargo" /><span class="shuttleTrailers trailerCargo"></span>
<input type="radio" class="shuttleTrailers trailerTransport" name="attr_salvoShuttleTrailer" value="Transport" /><span class="shuttleTrailers trailerTransport"></span>
<input type="radio" class="shuttleTrailers trailerFlight" name="attr_salvoShuttleTrailer" value="Flight" /><span class="shuttleTrailers trailerFlight"></span>
<input type="radio" class="shuttleTrailers trailerDrop" name="attr_salvoShuttleTrailer" value="Drop" /><span class="shuttleTrailers trailerDrop"></span>
<input type="radio" class="shuttleTrailers trailerBoarding" name="attr_salvoShuttleTrailer" value="Boarding" /><span class="shuttleTrailers trailerBoarding"></span>
<input type="radio" class="shuttleTrailers trailerTractor" name="attr_salvoShuttleTrailer" value="Tractor" /><span class="shuttleTrailers trailerTractor"></span>
<input type="radio" class="shuttleTrailers trailerSurvey" name="attr_salvoShuttleTrailer" value="Survey" /><span class="shuttleTrailers trailerSurvey"></span>
<input type="radio" class="shuttleTrailers trailerFighter" name="attr_salvoShuttleTrailer" value="Fighter" /><span class="shuttleTrailers trailerFighter"></span>
<!--Shuttle Systems and Mods-->
<!--Tug only, Cargo, Transport, Drop Trailer-->
<input type="hidden" class="shuttleSystemChanger" name="attr_salvoShuttleTrailer" />
<div class="otherToolBackground shuttleSystemBox tugTrailer">
<select class="salvoTrailerChoice" name="attr_salvoShuttleSystem">
<option value="Select System">Select System</option>
<option value="Pulse Drive">Pulse Drive</option>
<option label="Shields">Shields</option>
</select>
<span class="shuttleSystemDetails">Tug Systems</span>
<input type="hidden" class="shuttleModChanger" name="attr_salvoShuttleSystem" />
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod1"></span> <span class="salvoShuttlePulseDrive shuttleModText shuttleMod1">Atmospheric Thrusters: 2</span>
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod2"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod2">Orbital Injectors: 1</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod1"></span><span class="salvoShuttleShields shuttleModText shuttleMod1">Kinetic Deflector: 2</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod2"></span><span class="salvoShuttleShields shuttleModText shuttleMod2">Energy Dissipater: 2</span>
</div>
<!--Flight Trailer-->
<input type="hidden" class="shuttleSystemChanger" name="attr_salvoShuttleTrailer" />
<div class="otherToolBackground shuttleSystemBox flightTrailer">
<select class="salvoTrailerChoice" name="attr_salvoShuttleSystem">
<option value="Select System">Select System</option>
<option value="Pulse Drive">Pulse Drive</option>
<option label="Shields">Shields</option>
</select>
<span class="shuttleSystemDetails">Tug and Flight Trailer Systems</span>
<input type="hidden" class="shuttleModChanger" name="attr_salvoShuttleSystem" />
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod1"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod1">Atmospheric Thrusters: 4</span>
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod2"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod2">Orbital Injectors: 3</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod1"></span><span class="salvoShuttleShields shuttleModText shuttleMod1">Kinetic Deflector: 2</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod2"></span><span class="salvoShuttleShields shuttleModText shuttleMod2">Energy Dissipater: 2</span>
</div>
<!--Boarding Trailer-->
<input type="hidden" class="shuttleSystemChanger" name="attr_salvoShuttleTrailer" />
<div class="otherToolBackground shuttleSystemBox boardingTrailer">
<select class="salvoTrailerChoice" name="attr_salvoShuttleSystem">
<option value="Select System">Select System</option>
<option value="Pulse Drive">Pulse Drive</option>
<option label="Shields">Shields</option>
</select>
<span class="shuttleSystemDetails">Tug and Boarding Trailer Systems</span>
<input type="hidden" class="shuttleModChanger" name="attr_salvoShuttleSystem" />
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod1"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod1">Atmospheric Thrusters: 2</span>
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod2"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod2">Orbital Injectors: 1</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod1"></span><span class="salvoShuttleShields shuttleModText shuttleMod1">Kinetic Deflector: 2</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod2" vname="attr_salvoShipMod2" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod2"></span><span class="salvoShuttleShields shuttleModText shuttleMod2">Energy Dissipater: 2</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod3" name="attr_salvoShipMod3" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod3"></span><span class="salvoShuttleShields shuttleModText shuttleMod3">Holoprojector: 3</span>
</div>
<!--Tractor Trailer-->
<input type="hidden" class="shuttleSystemChanger" name="attr_salvoShuttleTrailer" />
<div class="otherToolBackground shuttleSystemBox tractorTrailer">
<select class="salvoTrailerChoice" name="attr_salvoShuttleSystem">
<option value="Select System">Select System</option>
<option value="Pulse Drive">Pulse Drive</option>
<option label="Shields">Shields</option>
<option label="Pulse Array">Pulse Array</option>
</select>
<span class="shuttleSystemDetails">Tug and Tractor Trailer Systems</span>
<input type="hidden" class="shuttleModChanger" name="attr_salvoShuttleSystem" />
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod1"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod1">Atmospheric Thrusters: 2</span>
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod2"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod2">Orbital Injectors: 3</span>
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod3" name="attr_salvoShipMod3" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod3"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod3">Wake Generator: 3</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod1"></span><span class="salvoShuttleShields shuttleModText shuttleMod1">Kinetic Deflector: 2</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod2" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod2"></span><span class="salvoShuttleShields shuttleModText shuttleMod2">Energy Dissipater: 2</span>
<input type="checkbox" class="salvoShuttlePulseArray shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseArray shuttleMods shuttleMod1"></span><span class="salvoShuttlePulseArray shuttleModText shuttleMod1">Tractor Lifter: 3</span>
</div>
<!--Survey Trailer-->
<input type="hidden" class="shuttleSystemChanger" name="attr_salvoShuttleTrailer" />
<div class="otherToolBackground shuttleSystemBox surveyTrailer">
<select class="salvoTrailerChoice" name="attr_salvoShuttleSystem">
<option value="Select System">Select System</option>
<option value="Pulse Drive">Pulse Drive</option>
<option label="Shields">Shields</option>
<option label="Sensors">Sensors</option>
</select>
<span class="shuttleSystemDetails">Tug and Survey Trailer Systems</span>
<input type="hidden" class="shuttleModChanger" name="attr_salvoShuttleSystem" />
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod1"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod1">Atmospheric Thrusters: 2</span>
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod2"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod2">Orbital Injectors: 1</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod1"></span><span class="salvoShuttleShields shuttleModText shuttleMod1">Kinetic Deflector: 2</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod2" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod2"></span><span class="salvoShuttleShields shuttleModText shuttleMod2">Energy Dissipater: 2</span>
<input type="checkbox" class="salvoShuttleSensors shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleSensors shuttleMods shuttleMod1"></span><span class="salvoShuttleSensors shuttleModText shuttleMod1">Survey Sensors: 4</span>
<input type="checkbox" class="salvoShuttleSensors shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttleSensors shuttleMods shuttleMod2"></span><span class="salvoShuttleSensors shuttleModText shuttleMod2">Depth Analyser: 3</span>
</div>
<!--Fighter Trailer-->
<input type="hidden" class="shuttleSystemChanger" name="attr_salvoShuttleTrailer" />
<div class="otherToolBackground shuttleSystemBox fighterTrailer">
<select class="salvoTrailerChoice" name="attr_salvoShuttleSystem">
<option value="Select System">Select System</option>
<option value="Pulse Drive">Pulse Drive</option>
<option label="Shields">Shields</option>
<option label="Pulse Array">Pulse Array</option>
</select>
<span class="shuttleSystemDetails">Tug and Fighter Trailer Systems</span>
<input type="hidden" class="shuttleModChanger" name="attr_salvoShuttleSystem" />
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod1"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod1">Atmospheric Thrusters: 2</span>
<input type="checkbox" class="salvoShuttlePulseDrive shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttlePulseDrive shuttleMods shuttleMod2"></span><span class="salvoShuttlePulseDrive shuttleModText shuttleMod2">Orbital Injectors: 3</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod1"></span><span class="salvoShuttleShields shuttleModText shuttleMod1">Kinetic Deflector: 3</span>
<input type="checkbox" class="salvoShuttleShields shuttleMods shuttleMod2" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttleShields shuttleMods shuttleMod2"></span><span class="salvoShuttleShields shuttleModText shuttleMod2">Energy Dissipater: 3</span>
<input type="checkbox" class="salvoShuttlePulseArray shuttleMods shuttleMod1" name="attr_salvoShipMod1" value="1" /><span class="salvoShuttlePulseArray shuttleMods shuttleMod1"></span><span class="salvoShuttlePulseArray shuttleModText shuttleMod1">Space Targeter: 2</span>
<input type="checkbox" class="salvoShuttlePulseArray shuttleMods shuttleMod2" name="attr_salvoShipMod2" value="1" /><span class="salvoShuttlePulseArray shuttleMods shuttleMod2"></span><span class="salvoShuttlePulseArray shuttleModText shuttleMod2">Surface Targeter: 3</span>
</div>
<!--Charge Process Box-->
<input type="hidden" class="colorChanger" name="attr_salvoToolShip" value="Choose a Tool" />
<div class="salvoChargeBox processBox salvoOverlayBox">
<input type="hidden" class="colorChanger" name="attr_salvoChargeDirection" value="Charged" /><!--Input to allow salvoChargeDirection Colour to Change-->
<input type="number" class="salvoRating" name="attr_salvoChargeShip" readonly />
<input type="text" class="salvoAttr" name="attr_salvoChargeDirection" readonly />
</div>
<!--Supply Process Box-->
<input type="hidden" class="colorChanger" name="attr_salvoToolShip" value="Choose a Tool" />
<div class="salvoSupplyBox processBox salvoOverlayBox">
<input type="hidden" class="colorChanger" name="attr_salvoSupplyDirection" value="0" /><!--Input to allow salvoChargeDirection Colour to Change-->
<input type="number" class="salvoRating" name="attr_salvoSupply" readonly />
<input type="text" class="salvoAttr" name="attr_salvoSupplyDirection" readonly />
</div>
<!--Advantage Input Box-->
<div class="salvoAdvantageBox inputBox salvoOverlayBox">
<input type="number" class="salvoRating" name="attr_salvoAdvantageShip" min="0" value="0" />
<div class="salvoAttr">Advantage</div>
</div>
<!--Salvo Roll Button-->
<input type="hidden" name="attr_salvoShipMacro" readonly />
<button type="roll" class="rollSalvoButton" name="roll_rollSalvo" value="@{salvoShipMacro}"></button><span class="rollSalvoButton"></span><span class="rollSalvoButton">Roll</span>
<!--Spend Charge & Close SalvoMode-->
<input type="checkbox" class="spendChargeCloseSalvoMode" name="attr_spendShipChargeCloseSalvo" value="1" /><span class="spendChargeCloseSalvoMode">Spend &amp; Close</span>
<!--Threat Off-page Box-->
<div class="salvoThreatBox offPage salvoOverlayBox">
<input type="number" class="salvoThreatRating" name="attr_salvoThreatShip" value="0" />
<div class="salvoThreatAttr">Threat</div>
</div>
<!--Flow Lines-->
<div class="flowLine operatorDirection"></div><!--Operator Flow Line-->
<div class="flowLine skillDirection"></div><!--Skill Flow Line-->
<div class="flowLine specialtyFlow specialtyDirection"></div><!--Specialty Flow Line-->
<div class="flowLine toolShipDirection"></div><!--Ship Tool Flow Line-->
<div class="flowLine chargeSystemDirection"></div><!--Ship Reactor Charge Flow Line-->
<div class="flowLine advantageDirection"></div><!--Advantage Flow Line-->
<div class="flowLine threatDirection"></div><!--Advantage Flow Line-->
</div>
<!--Ship Sheet-->
<div class="shipSheetGrid">
<!--Ship Aspects-->
<div class="shipAspects">
<div class="topLineText designation">Designation:</div>
<div class="designationPrefix"><input type="text" name="attr_designationPrefix" class="full" /></div>
<div class="designationName"><input type="text" name="attr_character_name" class="full" /></div>
<div class="patron">Patron:</div>
<div class="patronName"><input type="text" name="attr_PatronFaction" class="full" /></div>
<div class="flag">Flag:</div>
<div class="flagType"><input type="text" name="attr_Flag" class="full"></div>
<div class="tactics">Tactics:</div>
<div class="tacticList"><input type="text" name="attr_Tactics" class="full" /></div>
<div class="captain">Captain:</div>
<div class="captainName"><input type="text" name="attr_Captain" class="full" /></div>
</div>
<!-- Systems & Amenities-->
<div class="systemsAmenities">
<!--Ship Systems-->
<div class="systemWidget">
<h2 class="subtitlesGrid systemWidegetTitle">Ship Systems</h2>
<!--Reactor-->
<div class="reactorSystem system">
<div class="systemTitle">Reactor</div>
<div class="systemDetail">Power Supply</div>
<div class="systemRange">Rng: Zone</div>
<div class="systemDivide">
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="1" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="2" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="3" checked /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="4" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="5" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="6" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="7" /><span class="inlineCapacityPips capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckbox" name="attr_shipReactor" value="8" /><span class="inlineCapacityPips capacityPips"></span>
</div>
<div class="systemChargeTitle">Charge:</div>
<div class="systemChargeBox"><input type="number" name="attr_shipReactorCharge" min="0" max="9" class="currentCharge" /></div>
<div class="systemOverchargeTitle">Overcharge:</div>
<div class="systemOverchargeSymbol"><input type="checkbox" class="hideCheckbox inlineCheckboxLarge" name="attr_shipReactorOvercharge" value="1" /><span class="inlineOvercharge overcharge"></span></div>
</div>
<!--Sensors-->
<div class="shipSystem system">
<div class="systemTitle">Sensors</div>
<div class="systemDetail">Detection</div>
<div class="systemRange">Rng: Long</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Survey Sensor:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsSurveySensor" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsSurveySensor" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsSurveySensor" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsSurveySensor" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Depth Analyser:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsDepthAnalyser" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsDepthAnalyser" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsDepthAnalyser" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsDepthAnalyser" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Area Effect:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsAreaEffect" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsAreaEffect" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsAreaEffect" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsAreaEffect" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod4">Range Compensator:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsRangeCompensator" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsRangeCompensator" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsRangeCompensator" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_SensorsRangeCompensator" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Grav Drive-->
<div class="shipSystem system">
<div class="systemTitle">Grav Drive</div>
<div class="systemDetail">Travel / Movement</div>
<div class="systemRange">Rng: Zone</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Atmospheric Thrusters:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveAtmosphericThrusters" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveAtmosphericThrusters" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveAtmosphericThrusters" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveAtmosphericThrusters" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Orbital Injector:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveOrbitalInjectors" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveOrbitalInjectors" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveOrbitalInjectors" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveOrbitalInjectors" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Fold Inducer:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveFoldInducer" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveFoldInducer" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveFoldInducer" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveFoldInducer" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod4">Wake Generator:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveWakeGenerator" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveWakeGenerator" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveWakeGenerator" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_gravDriveWakeGenerator" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Data Storage-->
<div class="dataStorage system">
<div class="systemTitle">Data Storage</div>
<div class="systemAIName">AI:&nbsp;<input type="text" name="attr_AI" class="most" /></div>
<div class="systemDataBox"><textarea name="attr_data" class="data"></textarea></div>
</div>
<!--Pulse Array-->
<div class="weaponSystem system">
<div class="systemTitle">Pulse Array</div>
<div class="systemDetail">Tractor / Weapon</div>
<div class="systemDamage">2</div>
<div class="systemRange">Rng: Region</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Space Targeter:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySpaceTargeter" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySpaceTargeter" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySpaceTargeter" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySpaceTargeter" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Surface Targeter:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySurfaceTargeter" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySurfaceTargeter" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySurfaceTargeter" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArraySurfaceTargeter" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Damage Boost:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayChargedPulse" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayChargedPulse" value="1" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayChargedPulse" value="2" /><span class="inlinePips Boost"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayChargedPulse" value="3" /><span class="inlinePips Boost"></span>
</div>
<div class="systemListMod4">Tractor Lifter:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayTractorLifter" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayTractorLifter" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayTractorLifter" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_PulseArrayTractorLifter" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
<!--Shields-->
<div class="shipSystem system">
<div class="systemTitle">Shields</div>
<div class="systemDetail">Defend / Cloak</div>
<div class="systemRange">Rng: Zone</div>
<div class="systemListTitle">Mods</div>
<div class="systemListMod1">Kinetic Deflector:</div>
<div class="systemListPips1">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsKineticDeflector" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsKineticDeflector" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsKineticDeflector" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsKineticDeflector" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod2">Energy Dissipater:</div>
<div class="systemListPips2">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsEnergyDissipater" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsEnergyDissipater" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsEnergyDissipater" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsEnergyDissipater" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod3">Holoprojector:</div>
<div class="systemListPips3">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsHoloprojector" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsHoloprojector" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsHoloprojector" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsHoloprojector" value="3" /><span class="inlinePips D10"></span>
</div>
<div class="systemListMod4">Multi-field:</div>
<div class="systemListPips4">
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsMultifield" value="0" checked /><span class="inlinePips ZeroDie"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsMultifield" value="1" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsMultifield" value="2" /><span class="inlinePips D10"></span>
<input type="radio" class="inlinePipCheckbox hideCheckbox" name="attr_shipShieldsMultifield" value="3" /><span class="inlinePips D10"></span>
</div>
</div>
</div>
<!--Ship Amenities-->
<div class="amenitiesWidget">
<h2 class="subtitlesGrid amenitiesTitle">Amenities</h2>
<div class="amenities">
<div class="amenityList1">Artery</div>
<div class="amenityDetails1">Life support arterial system</div>
<div class="amenityList2">Bridge</div>
<div class="amenityDetails2">Command and control</div>
<div class="amenityList3">Galley</div>
<div class="amenityDetails3">Kitchen and dining room</div>
<div class="amenityList4">Lounge</div>
<div class="amenityDetails4">Recreational space for rest and relaxation</div>
<div class="amenityList5">Quarters</div>
<div class="amenityDetails5">Sleeps six</div>
<div class="amenityList6">Cargo Hold</div>
<div class="amenityDetails6">Two-story cargo space;<input type="number" min="0" value="660" name="attr_CargoTonnage">tonnes</div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent01" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails01" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent02" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails02" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent03" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails03" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent04" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails04" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent05" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails05" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent06" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails06" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent07" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails07" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent08" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails08" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent09" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails09" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent10" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails10" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent11" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails11" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent12" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails12" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent13" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails13" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent14" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails14" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponent15" class="full"></div>
<div class="amenityComponent"><input type="text" name="attr_amenityComponentDetails15" class="full"></div>
</div>
</div>
</div>
<!--Ship Modules-->
<div class="moduleWidget">
<h2 class="subtitlesGrid moduleWidgetTitle">Ship Modules</h2>
<!--Laboratories-->
<div class="basicModule module">
<div class="moduleTitle">Laboratories</div>
<div class="moduleDetail">Projects/Vignettes</div>
<!--BioLab-->
<input type="checkbox" name="attr_BioLabFittings" class="hideCheckbox smallCheckbox moduleListLabCheckbox1" value="1" />
<span class="smallPips hexSelector moduleListLabCheckbox1"></span>
<div class="moduleListLabTitle1">BioLab Fittings</div>
<div class="moduleListCost1">1</div>
<div class="moduleListFitting1">BioTank</div>
<div class="moduleListPips1"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<!--GravLab-->
<input type="checkbox" name="attr_advancedGravLab" class="hideCheckbox smallCheckbox moduleListLabCheckbox2" value="1" />
<span class="smallPips hexSelector moduleListLabCheckbox2"></span>
<div class="moduleListLabTitle2">GravLab Fittings</div>
<div class="moduleListCost3">1</div>
<div class="moduleListFitting3">Data core</div>
<div class="moduleListPips3"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<!--MechLab-->
<input type="checkbox" name="attr_advancedMechLab" class="hideCheckbox smallCheckbox moduleListLabCheckbox3" value="1" />
<span class="smallPips hexSelector moduleListLabCheckbox3"></span>
<div class="moduleListLabTitle3">MechLab Fittings</div>
<div class="moduleListCost5">1</div>
<div class="moduleListFitting5">Suspension Bench</div>
<div class="moduleListPips5"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
</div>
<!--Hydroponics-->
<div class="basicModule module">
<div class="moduleTitle">Hydroponics</div>
<div class="moduleDetail">Life Support/Food (6)</div>
<div class="moduleListTitle">Fittings</div>
<div class="moduleListCost1">1</div>
<div class="moduleListFitting1">Support a Person/Day</div>
</div>
<!--Ready Room-->
<div class="basicModule module">
<div class="moduleTitle">Ready Room</div>
<div class="moduleDetail">Airlock/EVA Filters</div>
<div class="moduleRange">Rng: Zone</div>
<div class="moduleListTitle">EVA Suit Fittings</div>
<div class="moduleListCost1">1</div>
<div class="moduleListFitting1">Caustics</div>
<div class="moduleListCost2">1</div>
<div class="moduleListFitting2">Pathogen</div>
<div class="moduleListCost3">1</div>
<div class="moduleListFitting3">Plasma</div>
<div class="moduleListCost4">1</div>
<div class="moduleListFitting4">Pressure</div>
<div class="moduleListCost5">1</div>
<div class="moduleListFitting5">Radiation</div>
<div class="moduleListCost6">1</div>
<div class="moduleListFitting6">Combat</div>
</div>
<!--InSec-->
<div class="weaponModule module">
<div class="moduleTitle">InSec</div>
<div class="moduleDamage">1</div>
<div class="moduleDetail">Internal Security</div>
<div class="moduleRange">Rng: SDV</div>
<div class="moduleListTitle">Fittings</div>
<div class="moduleListCost1">1</div>
<div class="moduleListFitting1">Lockdown</div>
<div class="moduleListCost2">1</div>
<div class="moduleListFitting2">Search drones</div>
<div class="moduleListPips2"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="moduleListCost3">5</div>
<div class="moduleListFitting3">Indictor foam</div>
<div class="moduleListPips3"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
</div>
<!--Brig-->
<div class="basicModule module">
<input type="checkbox" name="attr_brig" class="hideCheckbox smallCheckbox moduleOptionalCheckbox" value="1" />
<span class="smallPips hexSelector moduleOptionalCheckbox"></span>
<div class="moduleOptionalTitle">Brig</div>
<div class="moduleDetail">Holding Cells</div>
<div class="moduleListTitle">Fittings</div>
<div class="moduleListCost1">1</div>
<div class="moduleListFitting1">Restraints</div>
<div class="moduleListPips1"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="moduleListCost2">2</div>
<div class="moduleListFitting2">Secure Prisoner/Day</div>
<div class="moduleListCost3">3</div>
<div class="moduleListFitting3">Cell Stunner</div>
<div class="moduleListPips3"><span class="inlinePips FittingBoost"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingBoost"></span></div>
</div>
<!--Compartments-->
<div class="basicModule module">
<input type="checkbox" name="attr_compartments" class="hideCheckbox smallCheckbox moduleOptionalCheckbox" value="1" />
<span class="smallPips hexSelector moduleOptionalCheckbox"></span>
<div class="moduleOptionalTitle"> Compartments</div>
<div class="moduleDetail">Concealed Hold [10t]</div>
<div class="moduleListTitle">Fittings</div>
<div class="moduleListCost1">2</div>
<div class="moduleListFitting1">Feed Passenger/Day</div>
<div class="moduleListCost2">3</div>
<div class="moduleListFitting2">Scan blockers</div>
<div class="moduleListPips2"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="moduleListCost3">5</div>
<div class="moduleListFitting3">Holoprojector</div>
<div class="moduleListPips3"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
</div>
<!--Ram-->
<div class="weaponModule module">
<input type="checkbox" name="attr_ram" class="hideCheckbox smallCheckbox moduleOptionalCheckbox" value="1" />
<span class="smallPips hexSelector moduleOptionalCheckbox"></span>
<div class="moduleOptionalTitle">Ram</div>
<div class="moduleDetail">Breaching Lock</div>
<div class="moduleDamage">1</div>
<div class="moduleRange">Rng: Zone</div>
<div class="moduleListTitle">Fittings</div>
<div class="moduleListCost1">5</div>
<div class="moduleListFitting1">Inflate boarding lock</div>
</div>
<!--Launcher-->
<div class="weaponModule module">
<input type="checkbox" name="attr_launcher" class="hideCheckbox smallCheckbox moduleOptionalCheckbox" value="1" />
<span class="smallPips hexSelector moduleOptionalCheckbox"></span>
<div class="moduleOptionalTitle">Launcher</div>
<div class="moduleDetail">Projectiles</div>
<div class="moduleDamage">1</div>
<div class="moduleRange">Rng: Long</div>
<div class="moduleListTitle">Projectiles</div>
<div class="moduleListCost1">3</div>
<div class="moduleListFitting1">Chaff</div>
<div class="moduleListCost2">5</div>
<div class="moduleListFitting2">Indictor Mines</div>
<div class="moduleListPips2"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span></div>
<div class="moduleListCost3">7</div>
<div class="moduleListFitting3">Plasma Mines</div>
<div class="moduleListPips3"><span class="inlinePips FittingBoost"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingBoost"></span></div>
<div class="moduleListCost4">9</div>
<div class="moduleListFitting4">Torpedo</div>
<div class="moduleListPips4"><span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingD10"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingBoost"></span>&nbsp;&nbsp;&nbsp;<span class="inlinePips FittingBoost"></span></div>
</div>
<!--Launch Bay-->
<div class="launchBay">
<div class="launchBayTitle">Launch Bay</div>
<div class="launchBayDetail">Garage / Trailer Printer</div>
<div class="launchBayTugTitle">Tug</div>
<div class="launchBayTugSystem1">Pulse Drive</div>
<div class="launchBayTugDetails1">Atmospheric Thrusters: 2, Orbital Injector: 1</div>
<div class="launchBayTugSystem2">Shields</div>
<div class="launchBayTugDetails2">Kinetic Deflector: 2 Energy Dissipater: 2</div>
<div class="launchBayArmourPrinterTitle">Armour Printer</div>
<div class="launchBayArmourCost">2</div>
<div class="launchBayArmourFitting">Armour</div>
<div class="launchBayArmourPips">
<input type="checkbox" name="attr_tugArmour3Slot" class="hideCheckbox smallCheckbox launchBayArmourPip1" value="1" />
<span class="smallPips hexSelector launchBayArmourPip1"></span>
<input name="attr_tugArmour3Condition" type="checkbox" class="hideCheckbox mediumCheckbox launchBayArmourPip2" value="1" />
<span class="mediumPips armour launchBayArmourPip2"></span>
<input type="checkbox" name="attr_tugArmour2Slot" class="hideCheckbox smallCheckbox launchBayArmourPip3" value="1" />
<span class="smallPips hexSelector launchBayArmourPip3"></span>
<input name="attr_tugArmour2Condition" type="checkbox" class="hideCheckbox mediumCheckbox launchBayArmourPip4" value="1" />
<span class="mediumPips armour launchBayArmourPip4"></span>
<input type="checkbox" name="attr_portArmour1Slot" class="hideCheckbox smallCheckbox launchBayArmourPip5" value="1" />
<span class="smallPips hexSelector launchBayArmourPip5"></span>
<input name="attr_tugArmour1Condition" type="checkbox" class="hideCheckbox mediumCheckbox launchBayArmourPip6" value="1" />
<span class="mediumPips armour launchBayArmourPip6"></span>
</div>
<div class="launchBaycapacityPips">
<input type="radio" class="hideCheckbox inlineCapacityCheckboxSmall" name="attr_tugReactor" value="1" /><span class="inlineCapacityPipsSmall capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckboxSmall" name="attr_tugReactor" value="2" /><span class="inlineCapacityPipsSmall capacityPips"></span>
<input type="radio" class="hideCheckbox inlineCapacityCheckboxSmall" name="attr_tugReactor" value="3" checked /><span class="inlineCapacityPipsSmall capacityPips"></span>
</div>
<div class="launchBayChargeTitle">Charge:</div>
<div class="launchBayChargeBox"><input type="number" name="attr_tugReactorCharge" min="0" max="4" class="tugReactorCharge" /></div>
<div class="launchBayOverchargeSymbol"><input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_tugReactorOvercharge" value="1" /><span class="inlineArmour overcharge"></span></div>
<!--Condition Slots-->
<div class="launchBayTugConditionTitle">Conditions</div>
<div class="launch-bay-tug-conditions">
<input class="resilience-slot-2 hideCheckbox largeCheckbox" type="checkbox" name="attr_tugResilienceSlot2Condition" value="1" />
<span class="resilience resilience-slot-2 largePips "></span>
<input class='resilience-slot-1 hideCheckbox largeCheckbox' type="checkbox" name="attr_tugResilienceSlot1Condition" />
<span class="resilience resilience-slot-1 largePips"></span>
<input class='integrity hideCheckbox largeCheckbox' type="checkbox" name="attr_tugIntegrityCondition" value="1" />
<span class="integrity largePips"></span>
<input class='vital hideCheckbox largeCheckbox' type="checkbox" name="attr_tugVitalityCondition" value="1" />
<span class="vital largePips"></span>
</div>
<!--Trailer Printer-->
<div class="launchBayTrailerTitle">Trailer Printer</div>
<div class="launchBayTrailerCost1">0</div>
<div class="launchBayTrailerType1">Cargo</div>
<div class="launchBayTrailerCost2">6</div>
<div class="launchBayTrailerType2">Transport</div>
<div class="launchBayTrailerArmour2">
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_transportArmour2Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_transportArmour1Condition" value="1" /><span class="inlineArmour armour"></span>
</div>
<div class="launchBayTrailerCost3">9</div>
<div class="launchBayTrailerType3">Flight</div>
<div class="launchBayTrailerDetails3">Atmospheric Thrusters: +2, Orbital Injector: +2</div>
<div class="launchBayTrailerArmour3">
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_flightArmour1Condition" value="1" /><span class="inlineArmour armour"></span>
</div>
<div class="launchBayTrailerCost4">12</div>
<div class="launchBayTrailerType4">Drop</div>
<div class="launchBayTrailerDetails4">3 drop pods, drop craft: 3</div>
<div class="launchBayTrailerArmour4">
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_dropArmour3Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_dropArmour2Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_dropArmour1Condition" value="1" /><span class="inlineArmour armour"></span>
</div>
<div class="launchBayTrailerCost5">12</div>
<div class="launchBayTrailerType5">Boarding</div>
<div class="launchBayTrailerDetails5">Holoprojector: 3, Boarding lock</div>
<div class="launchBayTrailerArmour5">
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_boardingArmour3Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_boardingArmour2Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_boardingArmour1Condition" value="1" /><span class="inlineArmour armour"></span>
</div>
<div class="launchBayTrailerCost6">12</div>
<div class="launchBayTrailerType6">Tractor</div>
<div class="launchBayTrailerDetails6">Orbital Injector: +2, Wake Generator: 3, Tractor Lifter: 3</div>
<div class="launchBayTrailerArmour6">
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_tractorArmour2Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_tractorArmour1Condition" value="1" /><span class="inlineArmour armour"></span>
</div>
<div class="launchBayTrailerCost7">15</div>
<div class="launchBayTrailerType7">Survey</div>
<div class="launchBayTrailerDetails7">Survey Sensors: 4, Depth Analyser: 3, BioLab</div>
<div class="launchBayTrailerArmour7">
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_surveyArmour1Condition" value="1" /><span class="inlineArmour armour"></span>
</div>
<div class="launchBayTrailerCost8">18</div>
<div class="launchBayTrailerType8">Fighter</div>
<div class="launchBayTrailerDetails8">Orbital Injector: +2, Kenetic Deflector, Energy Dissipater</div>
<div class="launchBayTrailerDetails9">Pulse Array&mdash;Space Target: 2, Surface Targetor: 3</div>
<div class="launchBayTrailerArmour8">
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_fighterArmour3Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_fighterArmour2Condition" value="1" /><span class="inlineArmour armour"></span>
<input type="checkbox" class="hideCheckbox inlineCheckboxMedium" name="attr_fighterArmour1Condition" value="1" /><span class="inlineArmour armour"></span>
</div>
<!--Condition Slots-->
<div class="launchBayTrailerConditionTitle">Conditions</div>
<div class="launch-bay-trailer-conditions">
<input class="resilience-slot hideCheckbox largeCheckbox" type="checkbox" name="attr_trailerResilienceSlotCondition" value="1" />
<span class="resilience resilience-slot largePips"></span>
<input class="integrity hideCheckbox largeCheckbox" type="checkbox" name="attr_trailerIntegrityCondition" value="1" />
<span class="integrity largePips"></span>
<input class="vital hideCheckbox largeCheckbox" type="checkbox" name="attr_trailerVitalityCondition" value="1" />
<span class="vital largePips"></span>
</div>
</div>
</div>
<!--Ship Congiguration-->
<div class="shipConfig">
<h2 class="subtitlesGrid ShipConfigTitle">Ship Configuration</h2>
<div class="colorselectorTitle">Color/label selector:</div>
<div class="colorselector">
<select name="attr_colorselected">
<option value="0">Select color</option>
<option value="1">Orange</option>
<option value="2">Cyan</option>
<option value="3">Yellow</option>
<option value="4">Green</option>
<option value="7">Small Label</option>
<option value="8">Medium Label</option>
<option value="5">Sm.Label vertical</option>
<option value="6">Me.Label vertical</option>
</select>
</div>
<!-- bow -->
<div class="ship-block shipSectionBow">
<label class="ship-label">Bow</label>
<div class="ship-sidebar1 flex-col">
<div><input min="0" name="attr_bowUpkeep" type="number" value="" class="txtfield"></div>
</div>
<div class="shipUpkeepTitle">Upkeep</div>
<div class="shipPatchTitle">Patches</div>
<div class="space-sidebar"></div>
<div class="ship-sidebar2">
<input type="checkbox" class="patch1 hideCheckbox largeCheckbox" name="attr_bowPatch1" value="1" />
<span class="patch patch1 largePips"></span>
<input name="attr_bowPatch2" type="checkbox" class="patch2 hideCheckbox largeCheckbox" value="1" />
<span class="patch patch2 largePips"></span>
<input name="attr_bowPatch3" type="checkbox" value="1" class="patch3 hideCheckbox largeCheckbox" />
<span class="patch patch3 largePips"></span>
</div>
<div></div><!-- empty placeholder -->
<!-- row 00 -->
<div class="ship-oct ship-default"><input name="attr_bow-resilience1" type="checkbox" value="1" checked><span></span><span class="insec default">InSec</span></div>
<div class="ship-oct ship-default"><input name="attr_bow-resilience1" type="checkbox" value="1" checked><span></span><span class="artery default">Artery</span></div>
<input name="attr_bow_color03" type="hidden" class="inv-color" value="0">
<div class="ship-oct new">
<input title="bow_color03" name="attr_bow_label03" type="text">
<input name="attr_bow03" type="checkbox" value="1">
</div>
<input name="attr_bow_color04" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color04" name="attr_bow_label04" type="text">
<input name="attr_bow04" type="checkbox" value="1">
</div>
<input name="attr_bow_color05" type="hidden" class="inv-color" value="">
<div class="ship-oct new"><input name="attr_bow05" type="checkbox" value="1"></div>
<div class="ship-su-box"></div>
<!-- row 10 -->
<input name="attr_bow_color11" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color11" name="attr_bow_label11" type="text">
<input name="attr_bow11" type="checkbox" value="1">
</div>
<input name="attr_bow_color12" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color12" name="attr_bow_label12" type="text">
<input name="attr_bow12" type="checkbox" value="1">
</div>
<input name="attr_bow_color13" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color13" name="attr_bow_label13" type="text">
<input name="attr_bow13" type="checkbox" value="1">
</div>
<input name="attr_bow_color14" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color14" name="attr_bow_label14" type="text">
<input name="attr_bow14" type="checkbox" value="1">
</div>
<input name="attr_bow_color15" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color15" name="attr_bow_label15" type="text">
<input name="attr_bow15" type="checkbox" value="1">
</div>
<input name="attr_bow_color16" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color16" name="attr_bow_label16" type="text">
<input name="attr_bow16" type="checkbox" value="1">
</div>
<input name="attr_bow_color17" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color17" name="attr_bow_label17" type="text">
<input name="attr_bow17" type="checkbox" value="1">
</div>
<!-- row 20 -->
<input name="attr_bow_color21" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color21" name="attr_bow_label21" type="text">
<input name="attr_bow21" type="checkbox" value="1">
</div>
<input name="attr_bow_color22" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color22" name="attr_bow_label22" type="text">
<input name="attr_bow22" type="checkbox" value="1">
</div>
<input name="attr_bow_color23" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color23" name="attr_bow_label23" type="text">
<input name="attr_bow23" type="checkbox" value="1">
</div>
<input name="attr_bow_color24" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color24" name="attr_bow_label24" type="text">
<input name="attr_bow24" type="checkbox" value="1">
</div>
<input name="attr_bow_color25" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color25" name="attr_bow_label25" type="text">
<input name="attr_bow25" type="checkbox" value="1">
</div>
<input name="attr_bow_color26" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color26" name="attr_bow_label26" type="text">
<input name="attr_bow26" type="checkbox" value="1">
</div>
<input name="attr_bow_color27" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color27" name="attr_bow_label27" type="text">
<input name="attr_bow27" type="checkbox" value="1">
</div>
<!-- row 30 -->
<input name="attr_bow_color31" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color31" name="attr_bow_label31" type="text">
<input name="attr_bow31" type="checkbox" value="1">
</div>
<input name="attr_bow_color32" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color32" name="attr_bow_label32" type="text">
<input name="attr_bow32" type="checkbox" value="1">
</div>
<input name="attr_bow_color33" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color33" name="attr_bow_label33" type="text">
<input name="attr_bow33" type="checkbox" value="1">
</div>
<input name="attr_bow_color34" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color34" name="attr_bow_label34" type="text">
<input name="attr_bow34" type="checkbox" value="1">
</div>
<input name="attr_bow_color35" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color35" name="attr_bow_label35" type="text">
<input name="attr_bow35" type="checkbox" value="1">
</div>
<input name="attr_bow_color36" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color36" name="attr_bow_label36" type="text">
<input name="attr_bow36" type="checkbox" value="1">
</div>
<input name="attr_bow_color37" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color37" name="attr_bow_label37" type="text">
<input name="attr_bow37" type="checkbox" value="1">
</div>
<!-- row 40 -->
<input name="attr_bow_color41" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label41" type="text">
<input name="attr_bow41" type="checkbox" value="1">
</div>
<input name="attr_bow_color42" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label42" type="text">
<input name="attr_bow42" type="checkbox" value="1">
</div>
<input name="attr_bow_color43" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label43" type="text">
<input name="attr_bow43" type="checkbox" value="1">
</div>
<input name="attr_bow_color44" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label44" type="text">
<input name="attr_bow44" type="checkbox" value="1">
</div>
<input name="attr_bow_color45" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label45" type="text">
<input name="attr_bow45" type="checkbox" value="1">
</div>
<input name="attr_bow_color46" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label46" type="text">
<input name="attr_bow46" type="checkbox" value="1">
</div>
<input name="attr_bow_color47" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color47" name="attr_bow_label47" type="text">
<input name="attr_bow47" type="checkbox" value="1">
</div>
<!-- row 50 -->
<input name="attr_bow_color51" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label51" type="text">
<input name="attr_bow51" type="checkbox" value="1">
</div>
<input name="attr_bow_color52" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label52" type="text">
<input name="attr_bow52" type="checkbox" value="1">
</div>
<input name="attr_bow_color53" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label53" type="text">
<input name="attr_bow53" type="checkbox" value="1">
</div>
<input name="attr_bow_color54" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label54" type="text">
<input name="attr_bow54" type="checkbox" value="1">
</div>
<input name="attr_bow_color55" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label55" type="text">
<input name="attr_bow55" type="checkbox" value="1">
</div>
<input name="attr_bow_color56" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label56" type="text">
<input name="attr_bow56" type="checkbox" value="1">
</div>
<input name="attr_bow_color57" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color57" name="attr_bow_label57" type="text">
<input name="attr_bow57" type="checkbox" value="1">
</div>
<!-- row 60 -->
<input name="attr_bow_color61" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label61" type="text">
<input name="attr_bow61" type="checkbox" value="1">
</div>
<input name="attr_bow_color62" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label62" type="text">
<input name="attr_bow62" type="checkbox" value="1">
</div>
<input name="attr_bow_color63" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label63" type="text">
<input name="attr_bow63" type="checkbox" value="1">
</div>
<input name="attr_bow_color64" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label64" type="text">
<input name="attr_bow64" type="checkbox" value="1">
</div>
<input name="attr_bow_color65" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label65" type="text">
<input name="attr_bow65" type="checkbox" value="1">
</div>
<input name="attr_bow_color66" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label66" type="text">
<input name="attr_bow66" type="checkbox" value="1">
</div>
<input name="attr_bow_color67" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color67" name="attr_bow_label67" type="text">
<input name="attr_bow67" type="checkbox" value="1">
</div>
<!-- row 70 -->
<input name="attr_bow_color71" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label71" type="text">
<input name="attr_bow71" type="checkbox" value="1">
</div>
<input name="attr_bow_color72" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label72" type="text">
<input name="attr_bow72" type="checkbox" value="1">
</div>
<input name="attr_bow_color73" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label73" type="text">
<input name="attr_bow73" type="checkbox" value="1">
</div>
<input name="attr_bow_color74" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label74" type="text">
<input name="attr_bow74" type="checkbox" value="1">
</div>
<input name="attr_bow_color75" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label75" type="text">
<input name="attr_bow75" type="checkbox" value="1">
</div>
<input name="attr_bow_color76" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label76" type="text">
<input name="attr_bow76" type="checkbox" value="1">
</div>
<input name="attr_bow_color77" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color77" name="attr_bow_label77" type="text">
<input name="attr_bow77" type="checkbox" value="1">
</div>
<!-- row 80 -->
<input name="attr_bow_color81" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label81" type="text">
<input name="attr_bow81" type="checkbox" value="1">
</div>
<input name="attr_bow_color82" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label82" type="text">
<input name="attr_bow82" type="checkbox" value="1">
</div>
<input name="attr_bow_color83" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label83" type="text">
<input name="attr_bow83" type="checkbox" value="1">
</div>
<input name="attr_bow_color84" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label84" type="text">
<input name="attr_bow84" type="checkbox" value="1">
</div>
<input name="attr_bow_color85" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label85" type="text">
<input name="attr_bow85" type="checkbox" value="1">
</div>
<input name="attr_bow_color86" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label86" type="text">
<input name="attr_bow86" type="checkbox" value="1">
</div>
<input name="attr_bow_color87" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color87" name="attr_bow_label87" type="text">
<input name="attr_bow87" type="checkbox" value="1">
</div>
<!-- row 90 -->
<input name="attr_bow_color91" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label91" type="text">
<input name="attr_bow91" type="checkbox" value="1">
</div>
<input name="attr_bow_color92" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label92" type="text">
<input name="attr_bow92" type="checkbox" value="1">
</div>
<input name="attr_bow_color93" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label93" type="text">
<input name="attr_bow93" type="checkbox" value="1">
</div>
<input name="attr_bow_color94" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label94" type="text">
<input name="attr_bow94" type="checkbox" value="1">
</div>
<input name="attr_bow_color95" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label95" type="text">
<input name="attr_bow95" type="checkbox" value="1">
</div>
<input name="attr_bow_color96" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color" name="attr_bow_label96" type="text">
<input name="attr_bow96" type="checkbox" value="1">
</div>
<input name="attr_bow_color97" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="bow_color97" name="attr_bow_label97" type="text">
<input name="attr_bow97" type="checkbox" value="1">
</div>
<!-- two last rows of special SU -->
<div class="ship-oct ship-bottom armor1"><input name="attr_bow-armor1" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor2"><input name="attr_bow-armor2" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor3"><input name="attr_bow-armor3" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-default ship-bottom resilience1"><input name="attr_bow-resilience1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity1"><input name="attr_bow-sys-integrity1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity2"><input name="attr_bow-sys-integrity2" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom vital1"><input name="attr_bow-vital1" type="checkbox" value="1" checked><span></span></div>
<!-- Armour and Conditions-->
<div class="ship-armor armor21"><input name="attr_bowArmour1Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor22"><input name="attr_bowArmour2Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor23"><input name="attr_bowArmour3Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-resilience resilience21"><input name="attr_bowResilienceSlotCondition" type="checkbox" value="1"><span class="res-x"></span></div>
<div class="ship-sys-integrity sys-integrity21"><input name="attr_bowIntegrity1Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-sys-integrity sys-integrity22"><input name="attr_bowIntegrity2Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-vital vital21"><input name="attr_bowVitalityCondition" type="checkbox" value="1"><span class="vital-x"></span></div>
<span class="armor-lbl"></span>
<span class="conditions-lbl">Conditions</span>
</div>
<!-- starboard -->
<div class="ship-block shipSectionStarboard">
<label class="ship-label">Starboard</label>
<div class="ship-sidebar1 flex-col">
<div><input min="0" name="attr_starboardUpkeep" type="number" value="" class="txtfield"></div>
</div>
<div class="shipUpkeepTitle">Upkeep</div>
<div class="shipPatchTitle">Patches</div>
<div class="space-sidebar"></div>
<div class="ship-sidebar2">
<input name="attr_starboardPatch1" type="checkbox" value="1" class="patch1 hideCheckbox largeCheckbox"><span class="patch patch1 largePips"></span>
<input name="attr_starboardPatch2" type="checkbox" value="1" class="patch2 hideCheckbox largeCheckbox"><span class="patch patch2 largePips"></span>
<input name="attr_starboardPatch3" type="checkbox" value="1" class="patch3 hideCheckbox largeCheckbox"><span class="patch patch3 largePips"></span>
</div>
<div></div><!-- empty placeholder -->
<!-- row 00 -->
<div class="ship-oct ship-default"><input name="attr_starboard-resilience1" type="checkbox" value="1" checked><span></span><span class="insec default">InSec</span></div>
<div class="ship-oct ship-default"><input name="attr_starboard-resilience1" type="checkbox" value="1" checked><span></span><span class="artery default">Artery</span></div>
<input name="attr_starboard_color03" type="hidden" class="inv-color" value="0">
<div class="ship-oct new">
<input title="starboard_color03" name="attr_starboard_label03" type="text">
<input name="attr_starboard03" type="checkbox" value="1">
</div>
<input name="attr_starboard_color04" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color04" name="attr_starboard_label04" type="text">
<input name="attr_starboard04" type="checkbox" value="1">
</div>
<input name="attr_starboard_color05" type="hidden" class="inv-color" value="">
<div class="ship-oct new"><input name="attr_starboard05" type="checkbox" value="1"></div>
<div class="ship-su-box"></div>
<!-- row 10 -->
<input name="attr_starboard_color11" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color11" name="attr_starboard_label11" type="text">
<input name="attr_starboard11" type="checkbox" value="1">
</div>
<input name="attr_starboard_color12" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color12" name="attr_starboard_label12" type="text">
<input name="attr_starboard12" type="checkbox" value="1">
</div>
<input name="attr_starboard_color13" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color13" name="attr_starboard_label13" type="text">
<input name="attr_starboard13" type="checkbox" value="1">
</div>
<input name="attr_starboard_color14" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color14" name="attr_starboard_label14" type="text">
<input name="attr_starboard14" type="checkbox" value="1">
</div>
<input name="attr_starboard_color15" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color15" name="attr_starboard_label15" type="text">
<input name="attr_starboard15" type="checkbox" value="1">
</div>
<input name="attr_starboard_color16" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color16" name="attr_starboard_label16" type="text">
<input name="attr_starboard16" type="checkbox" value="1">
</div>
<input name="attr_starboard_color17" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color17" name="attr_starboard_label17" type="text">
<input name="attr_starboard17" type="checkbox" value="1">
</div>
<!-- row 20 -->
<input name="attr_starboard_color21" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color21" name="attr_starboard_label21" type="text">
<input name="attr_starboard21" type="checkbox" value="1">
</div>
<input name="attr_starboard_color22" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color22" name="attr_starboard_label22" type="text">
<input name="attr_starboard22" type="checkbox" value="1">
</div>
<input name="attr_starboard_color23" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color23" name="attr_starboard_label23" type="text">
<input name="attr_starboard23" type="checkbox" value="1">
</div>
<input name="attr_starboard_color24" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color24" name="attr_starboard_label24" type="text">
<input name="attr_starboard24" type="checkbox" value="1">
</div>
<input name="attr_starboard_color25" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color25" name="attr_starboard_label25" type="text">
<input name="attr_starboard25" type="checkbox" value="1">
</div>
<input name="attr_starboard_color26" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color26" name="attr_starboard_label26" type="text">
<input name="attr_starboard26" type="checkbox" value="1">
</div>
<input name="attr_starboard_color27" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color27" name="attr_starboard_label27" type="text">
<input name="attr_starboard27" type="checkbox" value="1">
</div>
<!-- row 30 -->
<input name="attr_starboard_color31" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color31" name="attr_starboard_label31" type="text">
<input name="attr_starboard31" type="checkbox" value="1">
</div>
<input name="attr_starboard_color32" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color32" name="attr_starboard_label32" type="text">
<input name="attr_starboard32" type="checkbox" value="1">
</div>
<input name="attr_starboard_color33" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color33" name="attr_starboard_label33" type="text">
<input name="attr_starboard33" type="checkbox" value="1">
</div>
<input name="attr_starboard_color34" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color34" name="attr_starboard_label34" type="text">
<input name="attr_starboard34" type="checkbox" value="1">
</div>
<input name="attr_starboard_color35" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color35" name="attr_starboard_label35" type="text">
<input name="attr_starboard35" type="checkbox" value="1">
</div>
<input name="attr_starboard_color36" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color36" name="attr_starboard_label36" type="text">
<input name="attr_starboard36" type="checkbox" value="1">
</div>
<input name="attr_starboard_color37" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color37" name="attr_starboard_label37" type="text">
<input name="attr_starboard37" type="checkbox" value="1">
</div>
<!-- row 40 -->
<input name="attr_starboard_color41" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label41" type="text">
<input name="attr_starboard41" type="checkbox" value="1">
</div>
<input name="attr_starboard_color42" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label42" type="text">
<input name="attr_starboard42" type="checkbox" value="1">
</div>
<input name="attr_starboard_color43" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label43" type="text">
<input name="attr_starboard43" type="checkbox" value="1">
</div>
<input name="attr_starboard_color44" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label44" type="text">
<input name="attr_starboard44" type="checkbox" value="1">
</div>
<input name="attr_starboard_color45" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label45" type="text">
<input name="attr_starboard45" type="checkbox" value="1">
</div>
<input name="attr_starboard_color46" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label46" type="text">
<input name="attr_starboard46" type="checkbox" value="1">
</div>
<input name="attr_starboard_color47" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color47" name="attr_starboard_label47" type="text">
<input name="attr_starboard47" type="checkbox" value="1">
</div>
<!-- row 50 -->
<input name="attr_starboard_color51" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label51" type="text">
<input name="attr_starboard51" type="checkbox" value="1">
</div>
<input name="attr_starboard_color52" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label52" type="text">
<input name="attr_starboard52" type="checkbox" value="1">
</div>
<input name="attr_starboard_color53" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label53" type="text">
<input name="attr_starboard53" type="checkbox" value="1">
</div>
<input name="attr_starboard_color54" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label54" type="text">
<input name="attr_starboard54" type="checkbox" value="1">
</div>
<input name="attr_starboard_color55" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label55" type="text">
<input name="attr_starboard55" type="checkbox" value="1">
</div>
<input name="attr_starboard_color56" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label56" type="text">
<input name="attr_starboard56" type="checkbox" value="1">
</div>
<input name="attr_starboard_color57" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color57" name="attr_starboard_label57" type="text">
<input name="attr_starboard57" type="checkbox" value="1">
</div>
<!-- row 60 -->
<input name="attr_starboard_color61" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label61" type="text">
<input name="attr_starboard61" type="checkbox" value="1">
</div>
<input name="attr_starboard_color62" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label62" type="text">
<input name="attr_starboard62" type="checkbox" value="1">
</div>
<input name="attr_starboard_color63" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label63" type="text">
<input name="attr_starboard63" type="checkbox" value="1">
</div>
<input name="attr_starboard_color64" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label64" type="text">
<input name="attr_starboard64" type="checkbox" value="1">
</div>
<input name="attr_starboard_color65" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label65" type="text">
<input name="attr_starboard65" type="checkbox" value="1">
</div>
<input name="attr_starboard_color66" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label66" type="text">
<input name="attr_starboard66" type="checkbox" value="1">
</div>
<input name="attr_starboard_color67" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color67" name="attr_starboard_label67" type="text">
<input name="attr_starboard67" type="checkbox" value="1">
</div>
<!-- row 70 -->
<input name="attr_starboard_color71" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label71" type="text">
<input name="attr_starboard71" type="checkbox" value="1">
</div>
<input name="attr_starboard_color72" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label72" type="text">
<input name="attr_starboard72" type="checkbox" value="1">
</div>
<input name="attr_starboard_color73" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label73" type="text">
<input name="attr_starboard73" type="checkbox" value="1">
</div>
<input name="attr_starboard_color74" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label74" type="text">
<input name="attr_starboard74" type="checkbox" value="1">
</div>
<input name="attr_starboard_color75" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label75" type="text">
<input name="attr_starboard75" type="checkbox" value="1">
</div>
<input name="attr_starboard_color76" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label76" type="text">
<input name="attr_starboard76" type="checkbox" value="1">
</div>
<input name="attr_starboard_color77" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color77" name="attr_starboard_label77" type="text">
<input name="attr_starboard77" type="checkbox" value="1">
</div>
<!-- row 80 -->
<input name="attr_starboard_color81" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label81" type="text">
<input name="attr_starboard81" type="checkbox" value="1">
</div>
<input name="attr_starboard_color82" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label82" type="text">
<input name="attr_starboard82" type="checkbox" value="1">
</div>
<input name="attr_starboard_color83" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label83" type="text">
<input name="attr_starboard83" type="checkbox" value="1">
</div>
<input name="attr_starboard_color84" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label84" type="text">
<input name="attr_starboard84" type="checkbox" value="1">
</div>
<input name="attr_starboard_color85" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label85" type="text">
<input name="attr_starboard85" type="checkbox" value="1">
</div>
<input name="attr_starboard_color86" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label86" type="text">
<input name="attr_starboard86" type="checkbox" value="1">
</div>
<input name="attr_starboard_color87" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color87" name="attr_starboard_label87" type="text">
<input name="attr_starboard87" type="checkbox" value="1">
</div>
<!-- row 90 -->
<input name="attr_starboard_color91" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label91" type="text">
<input name="attr_starboard91" type="checkbox" value="1">
</div>
<input name="attr_starboard_color92" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label92" type="text">
<input name="attr_starboard92" type="checkbox" value="1">
</div>
<input name="attr_starboard_color93" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label93" type="text">
<input name="attr_starboard93" type="checkbox" value="1">
</div>
<input name="attr_starboard_color94" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label94" type="text">
<input name="attr_starboard94" type="checkbox" value="1">
</div>
<input name="attr_starboard_color95" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label95" type="text">
<input name="attr_starboard95" type="checkbox" value="1">
</div>
<input name="attr_starboard_color96" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color" name="attr_starboard_label96" type="text">
<input name="attr_starboard96" type="checkbox" value="1">
</div>
<input name="attr_starboard_color97" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="starboard_color97" name="attr_starboard_label97" type="text">
<input name="attr_starboard97" type="checkbox" value="1">
</div>
<!-- two last rows of special SU -->
<div class="ship-oct ship-bottom armor1"><input name="attr_starboard-armor1" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor2"><input name="attr_starboard-armor2" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor3"><input name="attr_starboard-armor3" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-default ship-bottom resilience1"><input name="attr_starboard-resilience1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity1"><input name="attr_starboard-sys-integrity1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity2"><input name="attr_starboard-sys-integrity2" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom vital1"><input name="attr_starboard-vital1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-armor armor21"><input name="attr_starboardArmour1Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor22"><input name="attr_starboardArmour2Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor23"><input name="attr_starboardArmour3Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-resilience resilience21"><input name="attr_starboardResilienceSlotCondition" type="checkbox" value="1"><span class="res-x"></span></div>
<div class="ship-sys-integrity sys-integrity21"><input name="attr_starboardIntegrity1Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-sys-integrity sys-integrity22"><input name="attr_starboardIntegrity2Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-vital vital21"><input name="attr_starboardVitalityCondition" type="checkbox" value="1"><span class="vital-x"></span></div>
<span class="armor-lbl"></span>
<span class="conditions-lbl">Conditions</span>
</div>
<!-- port -->
<div class="ship-block shipSectionPort">
<label class="ship-label">Port</label>
<div class="ship-sidebar1 flex-col">
<div><input min="0" name="attr_portUpkeep" type="number" value="" class="txtfield"></div>
</div>
<div class="shipUpkeepTitle">Upkeep</div>
<div class="shipPatchTitle">Patches</div>
<div class="space-sidebar"></div>
<div class="ship-sidebar2">
<input name="attr_portPatch1" type="checkbox" value="1" class="patch1 hideCheckbox largeCheckbox"><span class="patch patch1 largePips"></span>
<input name="attr_portPatch2" type="checkbox" value="1" class="patch2 hideCheckbox largeCheckbox"><span class="patch patch2 largePips"></span>
<input name="attr_portPatch3" type="checkbox" value="1" class="patch3 hideCheckbox largeCheckbox"><span class="patch patch3 largePips"></span>
</div>
<div></div><!-- empty placeholder -->
<!-- row 00 -->
<div class="ship-oct ship-default"><input name="attr_port-resilience1" type="checkbox" value="1" checked><span></span><span class="insec default">InSec</span></div>
<div class="ship-oct ship-default"><input name="attr_port-resilience1" type="checkbox" value="1" checked><span></span><span class="artery default">Artery</span></div>
<input name="attr_port_color03" type="hidden" class="inv-color" value="0">
<div class="ship-oct new">
<input title="port_color03" name="attr_port_label03" type="text">
<input name="attr_port03" type="checkbox" value="1">
</div>
<input name="attr_port_color04" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color04" name="attr_port_label04" type="text">
<input name="attr_port04" type="checkbox" value="1">
</div>
<input name="attr_port_color05" type="hidden" class="inv-color" value="">
<div class="ship-oct new"><input name="attr_port05" type="checkbox" value="1"></div>
<div class="ship-su-box"></div>
<!-- row 10 -->
<input name="attr_port_color11" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color11" name="attr_port_label11" type="text">
<input name="attr_port11" type="checkbox" value="1">
</div>
<input name="attr_port_color12" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color12" name="attr_port_label12" type="text">
<input name="attr_port12" type="checkbox" value="1">
</div>
<input name="attr_port_color13" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color13" name="attr_port_label13" type="text">
<input name="attr_port13" type="checkbox" value="1">
</div>
<input name="attr_port_color14" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color14" name="attr_port_label14" type="text">
<input name="attr_port14" type="checkbox" value="1">
</div>
<input name="attr_port_color15" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color15" name="attr_port_label15" type="text">
<input name="attr_port15" type="checkbox" value="1">
</div>
<input name="attr_port_color16" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color16" name="attr_port_label16" type="text">
<input name="attr_port16" type="checkbox" value="1">
</div>
<input name="attr_port_color17" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color17" name="attr_port_label17" type="text">
<input name="attr_port17" type="checkbox" value="1">
</div>
<!-- row 20 -->
<input name="attr_port_color21" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color21" name="attr_port_label21" type="text">
<input name="attr_port21" type="checkbox" value="1">
</div>
<input name="attr_port_color22" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color22" name="attr_port_label22" type="text">
<input name="attr_port22" type="checkbox" value="1">
</div>
<input name="attr_port_color23" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color23" name="attr_port_label23" type="text">
<input name="attr_port23" type="checkbox" value="1">
</div>
<input name="attr_port_color24" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color24" name="attr_port_label24" type="text">
<input name="attr_port24" type="checkbox" value="1">
</div>
<input name="attr_port_color25" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color25" name="attr_port_label25" type="text">
<input name="attr_port25" type="checkbox" value="1">
</div>
<input name="attr_port_color26" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color26" name="attr_port_label26" type="text">
<input name="attr_port26" type="checkbox" value="1">
</div>
<input name="attr_port_color27" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color27" name="attr_port_label27" type="text">
<input name="attr_port27" type="checkbox" value="1">
</div>
<!-- row 30 -->
<input name="attr_port_color31" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color31" name="attr_port_label31" type="text">
<input name="attr_port31" type="checkbox" value="1">
</div>
<input name="attr_port_color32" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color32" name="attr_port_label32" type="text">
<input name="attr_port32" type="checkbox" value="1">
</div>
<input name="attr_port_color33" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color33" name="attr_port_label33" type="text">
<input name="attr_port33" type="checkbox" value="1">
</div>
<input name="attr_port_color34" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color34" name="attr_port_label34" type="text">
<input name="attr_port34" type="checkbox" value="1">
</div>
<input name="attr_port_color35" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color35" name="attr_port_label35" type="text">
<input name="attr_port35" type="checkbox" value="1">
</div>
<input name="attr_port_color36" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color36" name="attr_port_label36" type="text">
<input name="attr_port36" type="checkbox" value="1">
</div>
<input name="attr_port_color37" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color37" name="attr_port_label37" type="text">
<input name="attr_port37" type="checkbox" value="1">
</div>
<!-- row 40 -->
<input name="attr_port_color41" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label41" type="text">
<input name="attr_port41" type="checkbox" value="1">
</div>
<input name="attr_port_color42" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label42" type="text">
<input name="attr_port42" type="checkbox" value="1">
</div>
<input name="attr_port_color43" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label43" type="text">
<input name="attr_port43" type="checkbox" value="1">
</div>
<input name="attr_port_color44" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label44" type="text">
<input name="attr_port44" type="checkbox" value="1">
</div>
<input name="attr_port_color45" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label45" type="text">
<input name="attr_port45" type="checkbox" value="1">
</div>
<input name="attr_port_color46" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label46" type="text">
<input name="attr_port46" type="checkbox" value="1">
</div>
<input name="attr_port_color47" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color47" name="attr_port_label47" type="text">
<input name="attr_port47" type="checkbox" value="1">
</div>
<!-- row 50 -->
<input name="attr_port_color51" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label51" type="text">
<input name="attr_port51" type="checkbox" value="1">
</div>
<input name="attr_port_color52" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label52" type="text">
<input name="attr_port52" type="checkbox" value="1">
</div>
<input name="attr_port_color53" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label53" type="text">
<input name="attr_port53" type="checkbox" value="1">
</div>
<input name="attr_port_color54" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label54" type="text">
<input name="attr_port54" type="checkbox" value="1">
</div>
<input name="attr_port_color55" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label55" type="text">
<input name="attr_port55" type="checkbox" value="1">
</div>
<input name="attr_port_color56" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label56" type="text">
<input name="attr_port56" type="checkbox" value="1">
</div>
<input name="attr_port_color57" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color57" name="attr_port_label57" type="text">
<input name="attr_port57" type="checkbox" value="1">
</div>
<!-- row 60 -->
<input name="attr_port_color61" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label61" type="text">
<input name="attr_port61" type="checkbox" value="1">
</div>
<input name="attr_port_color62" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label62" type="text">
<input name="attr_port62" type="checkbox" value="1">
</div>
<input name="attr_port_color63" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label63" type="text">
<input name="attr_port63" type="checkbox" value="1">
</div>
<input name="attr_port_color64" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label64" type="text">
<input name="attr_port64" type="checkbox" value="1">
</div>
<input name="attr_port_color65" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label65" type="text">
<input name="attr_port65" type="checkbox" value="1">
</div>
<input name="attr_port_color66" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label66" type="text">
<input name="attr_port66" type="checkbox" value="1">
</div>
<input name="attr_port_color67" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color67" name="attr_port_label67" type="text">
<input name="attr_port67" type="checkbox" value="1">
</div>
<!-- row 70 -->
<input name="attr_port_color71" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label71" type="text">
<input name="attr_port71" type="checkbox" value="1">
</div>
<input name="attr_port_color72" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label72" type="text">
<input name="attr_port72" type="checkbox" value="1">
</div>
<input name="attr_port_color73" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label73" type="text">
<input name="attr_port73" type="checkbox" value="1">
</div>
<input name="attr_port_color74" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label74" type="text">
<input name="attr_port74" type="checkbox" value="1">
</div>
<input name="attr_port_color75" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label75" type="text">
<input name="attr_port75" type="checkbox" value="1">
</div>
<input name="attr_port_color76" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label76" type="text">
<input name="attr_port76" type="checkbox" value="1">
</div>
<input name="attr_port_color77" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color77" name="attr_port_label77" type="text">
<input name="attr_port77" type="checkbox" value="1">
</div>
<!-- row 80 -->
<input name="attr_port_color81" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label81" type="text">
<input name="attr_port81" type="checkbox" value="1">
</div>
<input name="attr_port_color82" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label82" type="text">
<input name="attr_port82" type="checkbox" value="1">
</div>
<input name="attr_port_color83" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label83" type="text">
<input name="attr_port83" type="checkbox" value="1">
</div>
<input name="attr_port_color84" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label84" type="text">
<input name="attr_port84" type="checkbox" value="1">
</div>
<input name="attr_port_color85" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label85" type="text">
<input name="attr_port85" type="checkbox" value="1">
</div>
<input name="attr_port_color86" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label86" type="text">
<input name="attr_port86" type="checkbox" value="1">
</div>
<input name="attr_port_color87" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color87" name="attr_port_label87" type="text">
<input name="attr_port87" type="checkbox" value="1">
</div>
<!-- row 90 -->
<input name="attr_port_color91" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label91" type="text">
<input name="attr_port91" type="checkbox" value="1">
</div>
<input name="attr_port_color92" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label92" type="text">
<input name="attr_port92" type="checkbox" value="1">
</div>
<input name="attr_port_color93" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label93" type="text">
<input name="attr_port93" type="checkbox" value="1">
</div>
<input name="attr_port_color94" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label94" type="text">
<input name="attr_port94" type="checkbox" value="1">
</div>
<input name="attr_port_color95" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label95" type="text">
<input name="attr_port95" type="checkbox" value="1">
</div>
<input name="attr_port_color96" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color" name="attr_port_label96" type="text">
<input name="attr_port96" type="checkbox" value="1">
</div>
<input name="attr_port_color97" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="port_color97" name="attr_port_label97" type="text">
<input name="attr_port97" type="checkbox" value="1">
</div>
<!-- two last rows of special SU -->
<div class="ship-oct ship-bottom armor1"><input name="attr_port-armor1" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor2"><input name="attr_port-armor2" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor3"><input name="attr_port-armor3" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-default ship-bottom resilience1"><input name="attr_port-resilience1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity1"><input name="attr_port-sys-integrity1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity2"><input name="attr_port-sys-integrity2" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom vital1"><input name="attr_port-vital1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-armor armor21"><input name="attr_portArmour1Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor22"><input name="attr_portArmour2Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor23"><input name="attr_portArmour3Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-resilience resilience21"><input name="attr_portResilienceSlotCondition" type="checkbox" value="1"><span class="res-x"></span></div>
<div class="ship-sys-integrity sys-integrity21"><input name="attr_portIntegrity1Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-sys-integrity sys-integrity22"><input name="attr_portIntegrity2Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-vital vital21"><input name="attr_portVitalityCondition" type="checkbox" value="1"><span class="vital-x"></span></div>
<span class="armor-lbl"></span>
<span class="conditions-lbl">Conditions</span>
</div>
<!-- stern -->
<div class="ship-block shipSectionStern">
<label class="ship-label">Stern</label>
<div class="ship-sidebar1 flex-col">
<div><input min="0" name="attr_sternUpkeep" type="number" value="" class="txtfield"></div>
</div>
<div class="shipUpkeepTitle">Upkeep</div>
<div class="shipPatchTitle">Patches</div>
<div class="space-sidebar"></div>
<div class="ship-sidebar2">
<input name="attr_sternPatch1" type="checkbox" value="1" class="patch1 hideCheckbox largeCheckbox"><span class="patch patch1 largePips"></span>
<input name="attr_sternPatch2" type="checkbox" value="1" class="patch2 hideCheckbox largeCheckbox"><span class="patch patch2 largePips"></span>
<input name="attr_sternPatch3" type="checkbox" value="1" class="patch3 hideCheckbox largeCheckbox"><span class="patch patch3 largePips"></span>
</div>
<div></div><!-- empty placeholder -->
<!-- row 00 -->
<div class="ship-oct ship-default"><input name="attr_stern-resilience1" type="checkbox" value="1" checked><span></span><span class="insec default">InSec</span></div>
<div class="ship-oct ship-default"><input name="attr_stern-resilience1" type="checkbox" value="1" checked><span></span><span class="artery default">Artery</span></div>
<input name="attr_stern_color03" type="hidden" class="inv-color" value="0">
<div class="ship-oct new">
<input title="stern_color03" name="attr_stern_label03" type="text">
<input name="attr_stern03" type="checkbox" value="1">
</div>
<input name="attr_stern_color04" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color04" name="attr_stern_label04" type="text">
<input name="attr_stern04" type="checkbox" value="1">
</div>
<input name="attr_stern_color05" type="hidden" class="inv-color" value="">
<div class="ship-oct new"><input name="attr_stern05" type="checkbox" value="1"></div>
<div class="ship-su-box"></div>
<!-- row 10 -->
<input name="attr_stern_color11" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color11" name="attr_stern_label11" type="text">
<input name="attr_stern11" type="checkbox" value="1">
</div>
<input name="attr_stern_color12" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color12" name="attr_stern_label12" type="text">
<input name="attr_stern12" type="checkbox" value="1">
</div>
<input name="attr_stern_color13" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color13" name="attr_stern_label13" type="text">
<input name="attr_stern13" type="checkbox" value="1">
</div>
<input name="attr_stern_color14" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color14" name="attr_stern_label14" type="text">
<input name="attr_stern14" type="checkbox" value="1">
</div>
<input name="attr_stern_color15" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color15" name="attr_stern_label15" type="text">
<input name="attr_stern15" type="checkbox" value="1">
</div>
<input name="attr_stern_color16" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color16" name="attr_stern_label16" type="text">
<input name="attr_stern16" type="checkbox" value="1">
</div>
<input name="attr_stern_color17" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color17" name="attr_stern_label17" type="text">
<input name="attr_stern17" type="checkbox" value="1">
</div>
<!-- row 20 -->
<input name="attr_stern_color21" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color21" name="attr_stern_label21" type="text">
<input name="attr_stern21" type="checkbox" value="1">
</div>
<input name="attr_stern_color22" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color22" name="attr_stern_label22" type="text">
<input name="attr_stern22" type="checkbox" value="1">
</div>
<input name="attr_stern_color23" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color23" name="attr_stern_label23" type="text">
<input name="attr_stern23" type="checkbox" value="1">
</div>
<input name="attr_stern_color24" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color24" name="attr_stern_label24" type="text">
<input name="attr_stern24" type="checkbox" value="1">
</div>
<input name="attr_stern_color25" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color25" name="attr_stern_label25" type="text">
<input name="attr_stern25" type="checkbox" value="1">
</div>
<input name="attr_stern_color26" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color26" name="attr_stern_label26" type="text">
<input name="attr_stern26" type="checkbox" value="1">
</div>
<input name="attr_stern_color27" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color27" name="attr_stern_label27" type="text">
<input name="attr_stern27" type="checkbox" value="1">
</div>
<!-- row 30 -->
<input name="attr_stern_color31" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color31" name="attr_stern_label31" type="text">
<input name="attr_stern31" type="checkbox" value="1">
</div>
<input name="attr_stern_color32" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color32" name="attr_stern_label32" type="text">
<input name="attr_stern32" type="checkbox" value="1">
</div>
<input name="attr_stern_color33" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color33" name="attr_stern_label33" type="text">
<input name="attr_stern33" type="checkbox" value="1">
</div>
<input name="attr_stern_color34" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color34" name="attr_stern_label34" type="text">
<input name="attr_stern34" type="checkbox" value="1">
</div>
<input name="attr_stern_color35" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color35" name="attr_stern_label35" type="text">
<input name="attr_stern35" type="checkbox" value="1">
</div>
<input name="attr_stern_color36" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color36" name="attr_stern_label36" type="text">
<input name="attr_stern36" type="checkbox" value="1">
</div>
<input name="attr_stern_color37" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color37" name="attr_stern_label37" type="text">
<input name="attr_stern37" type="checkbox" value="1">
</div>
<!-- row 40 -->
<input name="attr_stern_color41" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label41" type="text">
<input name="attr_stern41" type="checkbox" value="1">
</div>
<input name="attr_stern_color42" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label42" type="text">
<input name="attr_stern42" type="checkbox" value="1">
</div>
<input name="attr_stern_color43" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label43" type="text">
<input name="attr_stern43" type="checkbox" value="1">
</div>
<input name="attr_stern_color44" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label44" type="text">
<input name="attr_stern44" type="checkbox" value="1">
</div>
<input name="attr_stern_color45" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label45" type="text">
<input name="attr_stern45" type="checkbox" value="1">
</div>
<input name="attr_stern_color46" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label46" type="text">
<input name="attr_stern46" type="checkbox" value="1">
</div>
<input name="attr_stern_color47" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color47" name="attr_stern_label47" type="text">
<input name="attr_stern47" type="checkbox" value="1">
</div>
<!-- row 50 -->
<input name="attr_stern_color51" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label51" type="text">
<input name="attr_stern51" type="checkbox" value="1">
</div>
<input name="attr_stern_color52" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label52" type="text">
<input name="attr_stern52" type="checkbox" value="1">
</div>
<input name="attr_stern_color53" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label53" type="text">
<input name="attr_stern53" type="checkbox" value="1">
</div>
<input name="attr_stern_color54" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label54" type="text">
<input name="attr_stern54" type="checkbox" value="1">
</div>
<input name="attr_stern_color55" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label55" type="text">
<input name="attr_stern55" type="checkbox" value="1">
</div>
<input name="attr_stern_color56" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label56" type="text">
<input name="attr_stern56" type="checkbox" value="1">
</div>
<input name="attr_stern_color57" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color57" name="attr_stern_label57" type="text">
<input name="attr_stern57" type="checkbox" value="1">
</div>
<!-- row 60 -->
<input name="attr_stern_color61" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label61" type="text">
<input name="attr_stern61" type="checkbox" value="1">
</div>
<input name="attr_stern_color62" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label62" type="text">
<input name="attr_stern62" type="checkbox" value="1">
</div>
<input name="attr_stern_color63" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label63" type="text">
<input name="attr_stern63" type="checkbox" value="1">
</div>
<input name="attr_stern_color64" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label64" type="text">
<input name="attr_stern64" type="checkbox" value="1">
</div>
<input name="attr_stern_color65" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label65" type="text">
<input name="attr_stern65" type="checkbox" value="1">
</div>
<input name="attr_stern_color66" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label66" type="text">
<input name="attr_stern66" type="checkbox" value="1">
</div>
<input name="attr_stern_color67" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color67" name="attr_stern_label67" type="text">
<input name="attr_stern67" type="checkbox" value="1">
</div>
<!-- row 70 -->
<input name="attr_stern_color71" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label71" type="text">
<input name="attr_stern71" type="checkbox" value="1">
</div>
<input name="attr_stern_color72" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label72" type="text">
<input name="attr_stern72" type="checkbox" value="1">
</div>
<input name="attr_stern_color73" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label73" type="text">
<input name="attr_stern73" type="checkbox" value="1">
</div>
<input name="attr_stern_color74" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label74" type="text">
<input name="attr_stern74" type="checkbox" value="1">
</div>
<input name="attr_stern_color75" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label75" type="text">
<input name="attr_stern75" type="checkbox" value="1">
</div>
<input name="attr_stern_color76" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label76" type="text">
<input name="attr_stern76" type="checkbox" value="1">
</div>
<input name="attr_stern_color77" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color77" name="attr_stern_label77" type="text">
<input name="attr_stern77" type="checkbox" value="1">
</div>
<!-- row 80 -->
<input name="attr_stern_color81" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label81" type="text">
<input name="attr_stern81" type="checkbox" value="1">
</div>
<input name="attr_stern_color82" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label82" type="text">
<input name="attr_stern82" type="checkbox" value="1">
</div>
<input name="attr_stern_color83" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label83" type="text">
<input name="attr_stern83" type="checkbox" value="1">
</div>
<input name="attr_stern_color84" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label84" type="text">
<input name="attr_stern84" type="checkbox" value="1">
</div>
<input name="attr_stern_color85" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label85" type="text">
<input name="attr_stern85" type="checkbox" value="1">
</div>
<input name="attr_stern_color86" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label86" type="text">
<input name="attr_stern86" type="checkbox" value="1">
</div>
<input name="attr_stern_color87" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color87" name="attr_stern_label87" type="text">
<input name="attr_stern87" type="checkbox" value="1">
</div>
<!-- row 90 -->
<input name="attr_stern_color91" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label91" type="text">
<input name="attr_stern91" type="checkbox" value="1">
</div>
<input name="attr_stern_color92" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label92" type="text">
<input name="attr_stern92" type="checkbox" value="1">
</div>
<input name="attr_stern_color93" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label93" type="text">
<input name="attr_stern93" type="checkbox" value="1">
</div>
<input name="attr_stern_color94" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label94" type="text">
<input name="attr_stern94" type="checkbox" value="1">
</div>
<input name="attr_stern_color95" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label95" type="text">
<input name="attr_stern95" type="checkbox" value="1">
</div>
<input name="attr_stern_color96" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color" name="attr_stern_label96" type="text">
<input name="attr_stern96" type="checkbox" value="1">
</div>
<input name="attr_stern_color97" type="hidden" class="inv-color" value="">
<div class="ship-oct new">
<input title="stern_color97" name="attr_stern_label97" type="text">
<input name="attr_stern97" type="checkbox" value="1">
</div>
<!-- two last rows of special SU -->
<div class="ship-oct ship-bottom armor1"><input name="attr_stern-armor1" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor2"><input name="attr_stern-armor2" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-bottom armor3"><input name="attr_stern-armor3" type="checkbox" value="1"><span></span></div>
<div class="ship-oct ship-default ship-bottom resilience1"><input name="attr_stern-resilience1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity1"><input name="attr_stern-sys-integrity1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom sys-integrity2"><input name="attr_stern-sys-integrity2" type="checkbox" value="1" checked><span></span></div>
<div class="ship-oct ship-default ship-bottom vital1"><input name="attr_stern-vital1" type="checkbox" value="1" checked><span></span></div>
<div class="ship-armor armor21"><input name="attr_sternArmour1Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor22"><input name="attr_sternArmour2Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-armor armor23"><input name="attr_sternArmour3Condition" type="checkbox" value="1"><span class="armor-x"></span></div>
<div class="ship-resilience resilience21"><input name="attr_sternResilienceSlotCondition" type="checkbox" value="1"><span class="res-x"></span></div>
<div class="ship-sys-integrity sys-integrity21"><input name="attr_sternIntegrity1Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-sys-integrity sys-integrity22"><input name="attr_sternIntegrity2Condition" type="checkbox" value="1"><span class="integ-x"></span></div>
<div class="ship-vital vital21"><input name="attr_sternVitalityCondition" type="checkbox" value="1"><span class="vital-x"></span></div>
<span class="armor-lbl"></span>
<span class="conditions-lbl">Conditions</span>
</div>
</div>
<!--Page 2-->
<div class="shipPG2">
<div class="resourceWidget">
<!--Resources-->
<div class="resource">
<div class="resourceTitle">Complex Materials</div>
<div class="resourceBoxPlace"><input type="number" name="attr_complexMaterials" min="0" class="resourceBox" /></div>
<div class="resourceTonnes">tonnes</div>
</div>
<div class="resource">
<div class="resourceTitle">Supply</div>
<div class="resourceBoxPlace"><input type="number" name="attr_supply" min="0" value="0" class="resourceBox" /></div>
<div class="resourceTonnes">tonnes</div>
</div>
<div class="resource">
<div class="resourceTitle">Total</div>
<div class="resourceBoxPlace"><input type="hidden" name="attr_totalResourceOverload" value="0" class="colorChanger" /><input type="number" name="attr_totalResource" min="0" class="resourceBox" readonly /></div>
<div class="resourceTonnes">tonnes</div>
</div>
</div>
<!--Cargo-->
<div class="cargo">
<div class="cargoTitle">Assets & Trade Goods</div>
<div class="cargoWorth">Worth</div>
<div class="cargoTonnage">Tonnage</div>
<div class="cargoBox">
<fieldset class="repeating_shipCargo" name="repeating_shipCargo">
<input type="text" name="attr_shipCargo" class="fourFifths" />
<input type="number" min="0" name="attr_shipCargoRV" />
<input type="number" min="0" name="attr_shipCargoTonnage" />
</fieldset>
</div>
</div>
<!--Letter of Marque-->
<div class="letterOfMarque">
<div class="letterOfMarqueTitle">Letter of Marque</div>
<div class="letterOfMarqueGreeting">Attention: Local Port Authority,</div>
<div class="letterOfMarqueBoxPlace"><textarea class="letterOfMarqueBody" name="attr_statementContract"></textarea></div>
<div class="letterOfMarquePatron"><input type="text" class="full" name="attr_patronCommissionaire" /> </div>
<div class="letterOfMarquePatronTitle">Patron Commissionaire</div>
</div>
<!--Notes-->
<div class="notes">
<div class="cargoTitle">Notes</div>
<div class="noteBox">
<fieldset class="repeating_notes">
<input type="text" name="attr_shipNotes" class="full" />
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- ------------------- -->
<!-- Sophont Log -->
<!-- ------------------- -->
<div class="sheetType sophontSheet">
<div class="sophontSheetGrid">
<div class="topLineText">Alias:</div>
<div class="aliasThreatName threatTextBox"><input type="text" name="attr_character_name" class="threatTextBox" /></div>
<div class="topLineText pronounThreat">Pronouns:</div>
<div class="pronounThreatName threatTextBox"><input type="text" name="attr_GenderIndentity" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Faction:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_faction" /></div>
<div class="sophontAspectColumnB">Languages:</div>
<div class="sophontTextColumnB threatTextBox"><input type="text" name="attr_langages" /></div>
<div class="sophontAspectColumnA">Significance:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_significance">
<option></option>
<option>Untrained</option>
<option>Regular</option>
<option>Veteran</option>
<option>Boss</option>
</select>
</div>
<div class="sophontAspectColumnB">Difficulty:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
<option>Regular(3)</option>
<option>Hard(4)</option>
<option>Ambitious(5)</option>
</select>
</div>
<div class="sophontAspectColumnA">Tech Level:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_techLevel">
<option></option>
<option>Primitive</option>
<option>Machine</option>
<option>Information</option>
<option>Biotech</option>
<option>Rim</option>
<option>Core</option>
</select>
</div>
<div class="sophontAspectColumnB">Damage:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_damage">
<option></option>
<option>Unarmed[0]</option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<div class="sophontAspectColumnA">Gear:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_gear">
<option></option>
<option>Resident[0]</option>
<option>Secure[1]</option>
<option>Combat[2]</option>
<option>Heavy[3]</option>
<option>Exosuit[4]</option>
<option>Space marine[5]</option>
</select>
</div>
<div class="sophontAspectColumnB">Species:</div>
<div class="sophontTextColumnB threatTextBox"><input type="text" name="attr_species" /></div>
<div class="sophontAspectColumnA">Class:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_class" /></div>
<div class="sophontAspectColumnB">Augments:</div>
<div class="sophontTextColumnB threatTextBox sophontAugmentBox sophontAugmentList"><textarea name="attr_augments" class="threatTextBox sophontAugmentBox"></textarea></div>
<div class="sophontAspectColumnA">Archetype:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_archetype" /></div>
<div class="sophontAspectColumnA">Tags:</div>
<div class="sophontTextColumnA threatTextBox sophontTagBox sophontTagList"><textarea name="attr_tags" class="threatTextBox sophontTagBox"></textarea></div>
<div class="sophontAspectColumnA sophontNotes">Notes:</div>
<div class="sophontTextColumnFull threatTextBox sophontNotes"><input type="text" name="attr_notes" /></div>
<!--Condition Slots-->
<div class="sophontConditionWidget">
<div class="sophontConditionTitle">Conditions Slots</div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition1" name="attr_armourSlot1" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition1"></span>
<div class="sophontConditionText threatTextBox sophontCondition1">
<select name="attr_sophontArmourSlot1">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition1" name="attr_armourCondition1" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition1"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition2" name="attr_armourSlot2" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition2"></span>
<div class="sophontConditionText threatTextBox sophontCondition2">
<select name="attr_sophontArmourSlot2">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition2" name="attr_armourCondition2" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition2"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition3 sophontConditionCheckbox" name="attr_armourSlot3" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition3"></span>
<div class="sophontConditionText threatTextBox sophontCondition3">
<select name="attr_sophontArmourSlot3">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 sophontConditionArmour" name="attr_armourCondition3" value="1" />
<span class="largePips armour sophontCondition3 sophontConditionArmour"></span>
<!--Armour 4-->
<input type="checkbox" class="smallCheckbox hideCheckbox sophontCondition4 sophontConditionCheckbox" name="attr_armourSlot4" value="1" />
<span class="smallPips hexSelector sophontCondition4 sophontConditionCheckbox"></span>
<div class="sophontConditionText sophontCondition4 threatTextBox">
<select name="attr_sophontArmourSlot4">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 sophontConditionArmour" name="attr_armourCondition4" value="1" />
<span class="largePips armour sophontCondition4 sophontConditionArmour"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition5" name="attr_armourSlot5" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition5"></span>
<div class="sophontConditionText threatTextBox">
<select name="attr_sophontArmourSlot5">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 sophontConditionArmour" name="attr_armourCondition5" value="1" />
<span class="largePips armour sophontCondition5 sophontConditionArmour"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition6 sophontConditionCheckbox" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector sophontCondition6 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition6">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 sophontConditionArmour" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition6 sophontConditionArmour"></span>
<!--Resilience 2-->
<span class="smallPips hexselectorChecked sophontCondition7 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition7">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 sophontConditionArmour" name="attr_resilienceCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition7 sophontConditionArmour"></span>
<!--Integrity-->
<span class="smallPips hexselectorChecked sophontCondition8 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition8">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 sophontConditionArmour" name="attr_IntegrityCondition" value="1" />
<span class="integrityThreat largePips sophontCondition8 sophontConditionArmour"></span>
<!--Vitality-->
<span class="smallPips hexselectorChecked sophontCondition9 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox">Vitality[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition9" name="attr_vitalityCondition" value="1" />
<span class="vital largePips sophontConditionArmour sophontCondition9"></span>
</div>
</div>
</div>
<!-- --------------------- -->
<!-- Composite Sophont Log -->
<!-- --------------------- -->
<div class="sheetType compositeSophontSheet">
<div class="compositeSophontSheetGrid">
<div class="topLineText">Alias:</div>
<div class="aliasThreatName threatTextBox"><input type="text" name="attr_name" class="threatTextBox" /></div>
<div class="topLineText pronounThreat">Pronouns:</div>
<div class="pronounThreatName threatTextBox"><input type="text" name="attr_GenderIndentity" class="full" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_character_name" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Faction:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_faction" /></div>
<div class="sophontAspectColumnB">Languages:</div>
<div class="sophontTextColumnB threatTextBox"><input type="text" name="attr_langages" /></div>
<div class="sophontAspectColumnA">Significance:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_significance">
<option></option>
<option>Untrained</option>
<option>Regular</option>
<option>Veteran</option>
<option>Boss</option>
</select>
</div>
<div class="sophontAspectColumnB">Difficulty:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
<option>Regular(3)</option>
<option>Hard(4)</option>
<option>Ambitious(5)</option>
</select>
</div>
<div class="sophontAspectColumnA">Tech Level:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_techLevel">
<option></option>
<option>Primitive</option>
<option>Machine</option>
<option>Information</option>
<option>Biotech</option>
<option>Rim</option>
<option>Core</option>
</select>
</div>
<div class="sophontAspectColumnB">Damage:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_damage">
<option></option>
<option>Unarmed[0]</option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<div class="sophontAspectColumnA">Gear:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_gear">
<option></option>
<option>Resident[0]</option>
<option>Secure[1]</option>
<option>Combat[2]</option>
<option>Heavy[3]</option>
<option>Exosuit[4]</option>
<option>Space marine[5]</option>
</select>
</div>
<div class="sophontAspectColumnB">Species:</div>
<div class="sophontTextColumnB threatTextBox"><input type="text" name="attr_species" /></div>
<div class="sophontAspectColumnA">Class:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_class" /></div>
<div class="sophontAspectColumnB">Augments:</div>
<div class="sophontTextColumnB threatTextBox sophontAugmentBox sophontAugmentList"><textarea name="attr_augments" class="threatTextBox sophontAugmentBox"></textarea></div>
<div class="sophontAspectColumnA">Archetype:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_archetype" /></div>
<div class="sophontAspectColumnA">Tags:</div>
<div class="sophontTextColumnA threatTextBox sophontTagBox sophontTagList"><textarea name="attr_tags" class="threatTextBox sophontTagBox"></textarea></div>
<div class="sophontAspectColumnA sophontNotes">Notes:</div>
<div class="sophontTextColumnFull threatTextBox sophontNotes"><input type="text" name="attr_notes" /></div>
<!--Condition Slots-->
<div class="compositeSophontConditionWidget">
<div class="sophontConditionTitle">Conditions Slots</div>
<div class="sophontConditionNumber"><input type="text" name="attr_additionalCompositeSophont1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition1" name="attr_armourSlot1" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition1"></span>
<div class="sophontConditionText threatTextBox sophontCondition1">
<select name="attr_sophontArmourSlot1">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition1" name="attr_armourCondition1" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition1"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition2" name="attr_armourSlot2" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition2"></span>
<div class="sophontConditionText threatTextBox sophontCondition2">
<select name="attr_sophontArmourSlot2">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition2" name="attr_armourCondition2" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition2"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition3 sophontConditionCheckbox" name="attr_armourSlot3" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition3"></span>
<div class="sophontConditionText threatTextBox sophontCondition3">
<select name="attr_sophontArmourSlot3">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 sophontConditionArmour" name="attr_armourCondition3" value="1" />
<span class="largePips armour sophontCondition3 sophontConditionArmour"></span>
<!--Armour 4-->
<input type="checkbox" class="smallCheckbox hideCheckbox sophontCondition4 sophontConditionCheckbox" name="attr_armourSlot4" value="1" />
<span class="smallPips hexSelector sophontCondition4 sophontConditionCheckbox"></span>
<div class="sophontConditionText sophontCondition4 threatTextBox">
<select name="attr_sophontArmourSlot4">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 sophontConditionArmour" name="attr_armourCondition4" value="1" />
<span class="largePips armour sophontCondition4 sophontConditionArmour"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition5" name="attr_armourSlot5" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition5"></span>
<div class="sophontConditionText threatTextBox">
<select name="attr_sophontArmourSlot5">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 sophontConditionArmour" name="attr_armourCondition5" value="1" />
<span class="largePips armour sophontCondition5 sophontConditionArmour"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition6 sophontConditionCheckbox" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector sophontCondition6 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition6">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 sophontConditionArmour" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition6 sophontConditionArmour"></span>
<!--Resilience 2-->
<span class="smallPips hexselectorChecked sophontCondition7 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition7">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 sophontConditionArmour" name="attr_resilienceCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition7 sophontConditionArmour"></span>
<!--Integrity-->
<span class="smallPips hexselectorChecked sophontCondition8 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition8">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 sophontConditionArmour" name="attr_IntegrityCondition" value="1" />
<span class="integrityThreat largePips sophontCondition8 sophontConditionArmour"></span>
<!--Vitality-->
<span class="smallPips hexselectorChecked sophontCondition9 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox">Vitality[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition9" name="attr_vitalityCondition" value="1" />
<span class="vital largePips sophontConditionArmour sophontCondition9"></span>
</div>
<!--Additional Condition Slots-->
<!--Slots 2-->
<div class="additionalCompositeSophontConditionWidget additionalCompositeSophontCondition2">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont2" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat2" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat2" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat2" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat2" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat2" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityConditionThreat2" value="1" />
<span class="integrityThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_vitalityConditionThreat2" value="1" />
<span class="vital largePips sophontCondition9 additionalSophontColumn"></span>
</div>
<!--Slots 3-->
<div class="additionalCompositeSophontConditionWidget additionalCompositeSophontCondition3">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont3" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat3" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat3" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat3" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat3" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat3" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityConditionThreat3" value="1" />
<span class="integrityThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_vitalityConditionThreat3" value="1" />
<span class="vital largePips sophontCondition9 additionalSophontColumn"></span>
</div>
<!--Slots 4-->
<div class="additionalCompositeSophontConditionWidget additionalCompositeSophontCondition4">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont4" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat4" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat4" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat4" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat4" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat4" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityConditionThreat4" value="1" />
<span class="integrityThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_vitalityConditionThreat4" value="1" />
<span class="vital largePips sophontCondition9 additionalSophontColumn"></span>
</div>
<!--Slots 5-->
<div class="additionalCompositeSophontConditionWidget additionalCompositeSophontCondition5">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont5" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat5" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat5" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat5" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat5" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat5" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityConditionThreat5" value="1" />
<span class="integrityThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_vitalityConditionThreat5" value="1" />
<span class="vital largePips sophontCondition9 additionalSophontColumn"></span>
</div>
</div>
</div>
<!-- --------------------- -->
<!-- Swarm Log -->
<!-- --------------------- -->
<div class="sheetType swarmSheet">
<div class="swarmSheetGrid">
<div class="topLineText">Species:</div>
<div class="aliasThreatName threatTextBox"><input type="text" name="attr_species" class="threatTextBox" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Notes:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_notes" /></div>
<div class="sophontAspectColumnA">Damage:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_damage">
<option></option>
<option>Unarmed[0]</option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<input type="number" name="attr_damageTotal" min="0" max="10" class="threatDamageBox" /><span class="threatDamageBoxBG"></span>
<div class="sophontAspectColumnA">Tags:</div>
<div class="sophontTextColumnA threatTextBox swarmTagBox swarmTagList"><textarea name="attr_tags" class="threatTextBox swarmTagBox"></textarea></div>
<!--Condition Slots-->
<div class="swarmConditionWidget">
<div class="sophontConditionTitle">Conditions Slots</div>
<div class="sophontConditionNumber"><input type="text" name="attr_additionalCompositeSophont1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition1" name="attr_armourSlot1" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition1"></span>
<div class="sophontConditionText threatTextBox sophontCondition1">
<select name="attr_sophontArmourSlot1">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition1" name="attr_armourCondition1" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition1"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition2" name="attr_armourSlot2" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition2"></span>
<div class="sophontConditionText threatTextBox sophontCondition2">
<select name="attr_sophontArmourSlot2">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition2" name="attr_armourCondition2" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition2"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition3 sophontConditionCheckbox" name="attr_armourSlot3" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition3"></span>
<div class="sophontConditionText threatTextBox sophontCondition3">
<select name="attr_sophontArmourSlot3">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 sophontConditionArmour" name="attr_armourCondition3" value="1" />
<span class="largePips armour sophontCondition3 sophontConditionArmour"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition4 sophontConditionCheckbox" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector sophontCondition4 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition4">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 sophontConditionArmour" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition4 sophontConditionArmour"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition5 sophontConditionCheckbox" name="attr_resilienceSlot2" value="1" />
<span class="smallPips hexSelector sophontCondition5 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition5">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 sophontConditionArmour" name="attr_resilienceCondition2" value="1" />
<span class="resilienceThreat largePips sophontCondition5 sophontConditionArmour"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition6 sophontConditionCheckbox" name="attr_resilienceSlot3" value="1" />
<span class="smallPips hexSelector sophontCondition6 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition6">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 sophontConditionArmour" name="attr_resilienceCondition3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 sophontConditionArmour"></span>
<!--Integrity 1-->
<input type="number" class="sophontCondition7 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot" />
<div class="sophontConditionText threatTextBox sophontCondition7">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 sophontConditionArmour" name="attr_IntegrityCondition" value="1" />
<span class="integrity largePips sophontCondition7 sophontConditionArmour"></span>
<!--Integrity 2-->
<input type="number" class="sophontCondition8 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot2" />
<div class="sophontConditionText threatTextBox sophontCondition8">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 sophontConditionArmour" name="attr_IntegrityCondition2" value="1" />
<span class="integrity largePips sophontCondition8 sophontConditionArmour"></span>
<!--Integrity 3-->
<input type="number" class="sophontCondition9 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot3" />
<div class="sophontConditionText threatTextBox sophontCondition9">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 sophontConditionArmour" name="attr_IntegrityCondition3" value="1" />
<span class="integrity largePips sophontCondition9 sophontConditionArmour"></span>
<!--Integrity 4-->
<input type="number" class="sophontCondition10 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot4" />
<div class="sophontConditionText threatTextBox sophontCondition10">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 sophontConditionArmour" name="attr_IntegrityCondition4" value="1" />
<span class="integrity largePips sophontCondition10 sophontConditionArmour"></span>
<!--Integrity 5-->
<input type="number" class="sophontCondition11 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot5" />
<div class="sophontConditionText threatTextBox sophontCondition11">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 sophontConditionArmour" name="attr_IntegrityCondition5" value="1" />
<span class="integrity largePips sophontCondition11 sophontConditionArmour"></span>
</div>
<!--Additional Condition Slots-->
<!--Slots 0-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition0">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalswarm0" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat0" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat0" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat0" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat0" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat0" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat0" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat0" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat0" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat0" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat0" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat0" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 1-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition1">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalswarm1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat1" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat1" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat1" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat1" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat1" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat1" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat1" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat1" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat1" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat1" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat1" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 2-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition2">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont2" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat2" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat2" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat2" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat2" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat2" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat2" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat2" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat2" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 3-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition3">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont3" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat3" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat3" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat3" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat3" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat3" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat3" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat3" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat3" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 4-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition4">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont4" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat4" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat4" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat4" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat4" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat4" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat4" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat4" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat4" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 5-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition5">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont5" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat5" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat5" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat5" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat5" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat5" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat5" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat5" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat5" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 6-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition6">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont6" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat6" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat6" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat6" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat6" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat6" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat6" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat6" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat6" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat6" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat6" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat6" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 7-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition7">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont7" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat7" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat7" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat7" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat7" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat7" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat7" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat7" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat7" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat7" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat7" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat7" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 8-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition8">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont8" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat8" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat8" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat8" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat8" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat8" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat8" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat8" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat8" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat8" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat8" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat8" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
</div>
</div>
<!-- ----------------------- -->
<!-- Creature Log -->
<!-- ----------------------- -->
<div class="sheetType creatureSheet">
<div class="creatureSheetGrid">
<div class="topLineText">Species:</div>
<div class="aliasThreatNameLong threatTextBox"><input type="text" name="attr_species" class="threatTextBox" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Role:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_role">
<option></option>
<option>Prey</option>
<option>Scavenger</option>
<option>Predator</option>
<option>Apex predator</option>
</select>
</div>
<div class="sophontAspectColumnB">Difficulty:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
<option>Regular(3)</option>
<option>Hard(4)</option>
<option>Ambitious(5)</option>
</select>
</div>
<div class="sophontAspectColumnA">Development:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_development">
<option></option>
<option>Domestic</option>
<option>Wild</option>
<option>Large</option>
<option>Bioengineered</option>
<option>Advanced biotech</option>
</select>
</div>
<div class="sophontAspectColumnB">Damage:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_damage">
<option></option>
<option>Unarmed[0]</option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<div class="sophontAspectColumnA">Size:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_size">
<option></option>
<option>Small</option>
<option>Medium</option>
<option>Large</option>
<option>Huge</option>
</select>
</div>
<div class="sophontAspectColumnB">Mass:</div>
<div class="sophontTextColumnB threatTextBox"><input type="text" name="attr_mass" /></div>
<div class="sophontAspectColumnA">Locomotion:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_locomotion" /></div>
<div class="sophontAspectColumnB">Length:</div>
<div class="sophontTextColumnB threatTextBox"><input type="text" name="attr_length" /></div>
<div class="sophontAspectColumnA">Tags:</div>
<div class="sophontTextColumnA threatTextBox creatureTagBox"><textarea name="attr_tags" class="threatTextBox creatureTagBox"></textarea></div>
<div class="sophontAspectColumnB">Notes:</div>
<div class="sophontTextColumnB threatTextBox creatureTagBox"><textarea name="attr_notes" class="threatTextBox creatureTagBox"></textarea></div>
<input type="number" name="attr_damageTotal" min="0" max="10" class="threatDamageBox" /><span class="creatureDamageBoxBG"></span>
<!--Condition Slots-->
<div class="creatureConditionWidget">
<div class="sophontConditionTitle">Conditions Slots</div>
<div class="sophontConditionNumber"><input type="text" name="attr_additionalCompositeSophont1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition1" name="attr_armourSlot1" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition1"></span>
<div class="sophontConditionText threatTextBox sophontCondition1">
<select name="attr_sophontArmourSlot1">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition1" name="attr_armourCondition1" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition1"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition2" name="attr_armourSlot2" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition2"></span>
<div class="sophontConditionText threatTextBox sophontCondition2">
<select name="attr_sophontArmourSlot2">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition2" name="attr_armourCondition2" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition2"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition3 sophontConditionCheckbox" name="attr_armourSlot3" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition3"></span>
<div class="sophontConditionText threatTextBox sophontCondition3">
<select name="attr_sophontArmourSlot3">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 sophontConditionArmour" name="attr_armourCondition3" value="1" />
<span class="largePips armour sophontCondition3 sophontConditionArmour"></span>
<!--Armour 4-->
<input type="checkbox" class="smallCheckbox hideCheckbox sophontCondition4 sophontConditionCheckbox" name="attr_armourSlot4" value="1" />
<span class="smallPips hexSelector sophontCondition4 sophontConditionCheckbox"></span>
<div class="sophontConditionText sophontCondition4 threatTextBox">
<select name="attr_sophontArmourSlot4">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 sophontConditionArmour" name="attr_armourCondition4" value="1" />
<span class="largePips armour sophontCondition4 sophontConditionArmour"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition5" name="attr_armourSlot5" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition5"></span>
<div class="sophontConditionText threatTextBox">
<select name="attr_sophontArmourSlot5">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 sophontConditionArmour" name="attr_armourCondition5" value="1" />
<span class="largePips armour sophontCondition5 sophontConditionArmour"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition6 sophontConditionCheckbox" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector sophontCondition6 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition6">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 sophontConditionArmour" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition6 sophontConditionArmour"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition7 sophontConditionCheckbox" name="attr_resilienceSlot" value="1" />
<span class="smallPips hexSelector sophontCondition7 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition7">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 sophontConditionArmour" name="attr_resilienceCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition7 sophontConditionArmour"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition8 sophontConditionCheckbox" name="attr_resilienceSlot3" value="1" />
<span class="smallPips hexSelector sophontCondition8 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition8">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 sophontConditionArmour" name="attr_resilienceCondition3" value="1" />
<span class="resilienceThreat largePips sophontCondition8 sophontConditionArmour"></span>
<!--Integrity-->
<span class="smallPips hexselectorChecked sophontCondition9 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition9">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 sophontConditionArmour" name="attr_IntegrityCondition" value="1" />
<span class="integrityThreat largePips sophontCondition9 sophontConditionArmour"></span>
<!--Vitality-->
<span class="smallPips hexselectorChecked sophontCondition10 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox">Vitality[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition10" name="attr_vitalityCondition" value="1" />
<span class="vital largePips sophontConditionArmour sophontCondition10"></span>
</div>
<!--Additional Condition Slots-->
<!--Slots 2-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition2">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont2" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat2" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat2" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat2" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat2" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat2" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat2" value="1" />
<span class="integrityThreat largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat2" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
<!--Slots 3-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition3">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont3" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat3" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat3" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat3" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat3" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat3" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat3" value="1" />
<span class="integrityThreat largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat3" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
<!--Slots 4-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition4">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont4" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat4" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat4" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat4" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat4" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat4" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat4" value="1" />
<span class="integrityThreat largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat4" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
<!--Slots 5-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition5">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont5" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat5" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat5" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat5" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat5" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat5" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat5" value="1" />
<span class="integrityThreat largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat5" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
</div>
</div>
<!-- --------------------- -->
<!-- Behemoth Log -->
<!-- --------------------- -->
<div class="sheetType behemothSheet">
<div class="behemothSheetGrid">
<div class="topLineTextSpaceScale">Species:</div>
<div class="aliasThreatNameLong threatTextBox"><input type="text" name="attr_species" class="threatTextBox" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Size:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_size">
<option></option>
<option>Huge</option>
<option>Enormous</option>
<option>Massive</option>
<option>Colossal</option>
</select>
</div>
<div class="sophontAspectColumnB">Mass:</div>
<div class="sophontTextColumnB threatTextBox"><input type="text" name="attr_mass" /></div>
<div class="sophontAspectColumnA">Difficulty:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
<option>Regular(3)</option>
<option>Hard(4)</option>
<option>Ambitious(5)</option>
<option>Perilous(7)</option>
</select>
</div>
<div class="sophontAspectColumnB">Length:</div>
<div class="sophontTextColumnB behemothLengthNumberBox"><input type="number" min="10" max="500" name="attr_length" class="behemothLengthNumberBox" /></div>
<div class="sophontAspectColumnA">Notes:</div>
<div class="sophontTextColumnFull threatTextBox behemothNoteBox"><textarea name="attr_notes" class="threatTextBox behemothNoteBox"></textarea></div>
<!--Section Grid-->
<div class="sixSectionGrid">
<h4 class="sectionTitle">Sections</h4>
<!--section1-->
<div class="sectionA section1 sectionBehemothGrid">
<span class="smallPips hexselectorChecked sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section1">
<option></option>
<option>Head</option>
<option>Torso</option>
<option>Limbs</option>
<option>Manipulators</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description1" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionbehemothConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleTug1" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleTug1" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleTug1" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleTug1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleTug1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleTug1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleTug1" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleTug1" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Section2-->
<div class="sectionB section1 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled2" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section2">
<option></option>
<option>Head</option>
<option>Torso</option>
<option>Limbs</option>
<option>Manipulators</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description2" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags2" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal2" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionbehemothConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility0" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility0" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility0" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility0" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility0" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility0" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility0" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility0" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Section3-->
<div class="sectionA section2 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled3" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section3">
<option></option>
<option>Head</option>
<option>Torso</option>
<option>Limbs</option>
<option>Manipulators</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description3" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags3" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal3" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionbehemothConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility1" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility1" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility1" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility1" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility1" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Section4-->
<div class="sectionB section2 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled4" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section4">
<option></option>
<option>Head</option>
<option>Torso</option>
<option>Limbs</option>
<option>Manipulators</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description4" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags4" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal4" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionbehemothConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility2" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility2" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility2" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility2" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility2" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Section5-->
<div class="sectionA section3 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled5" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section5">
<option></option>
<option>Head</option>
<option>Torso</option>
<option>Limbs</option>
<option>Manipulators</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description5" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags5" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal5" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionbehemothConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility5" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility5" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility5" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility5" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility5" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility5" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility5" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility5" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Section6-->
<div class="sectionB section3 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled6" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section6">
<option></option>
<option>Head</option>
<option>Torso</option>
<option>Limbs</option>
<option>Manipulators</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description6" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags6" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal6" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionbehemothConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility6" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility6" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility6" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility6" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility6" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility6" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility6" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility6" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
</div>
</div>
</div>
<!-- --------------------- -->
<!-- Drone Log -->
<!-- --------------------- -->
<div class="sheetType droneSheet">
<div class="droneSheetGrid">
<div class="topLineText">Designation:</div>
<div class="aliasThreatName threatTextBox"><input type="text" name="attr_character_name" class="threatTextBox" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnA threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Tech Level:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_techLevel">
<option></option>
<option>Information</option>
<option>Biotech</option>
<option>Rim</option>
<option>Core</option>
</select>
</div>
<div class="sophontAspectColumnA">Damage:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_damage">
<option></option>
<option>Unarmed[0]</option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<input type="number" name="attr_damageTotal" min="0" max="10" class="threatDamageBox" /><span class="droneDamageBoxBG"></span>
<div class="sophontAspectColumnA">Tags:</div>
<div class="sophontTextColumnA threatTextBox droneTagBox swarmTagList"><textarea name="attr_tags" class="threatTextBox droneTagBox"></textarea></div>
<div class="sophontAspectColumnA droneNotes">Notes:</div>
<div class="sophontTextColumnA threatTextBox droneNotes"><input type="text" name="attr_notes" /></div>
<!--Condition Slots-->
<div class="swarmConditionWidget">
<div class="sophontConditionTitle">Conditions Slots</div>
<div class="sophontConditionNumber"><input type="text" name="attr_additionalCompositeSophont1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition1" name="attr_armourSlot1" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition1"></span>
<div class="sophontConditionText threatTextBox sophontCondition1">
<select name="attr_sophontArmourSlot1">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition1" name="attr_armourCondition1" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition1"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition2" name="attr_armourSlot2" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition2"></span>
<div class="sophontConditionText threatTextBox sophontCondition2">
<select name="attr_sophontArmourSlot2">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition2" name="attr_armourCondition2" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition2"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition3 sophontConditionCheckbox" name="attr_armourSlot3" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition3"></span>
<div class="sophontConditionText threatTextBox sophontCondition3">
<select name="attr_sophontArmourSlot3">
<option></option>
<option>pathogen[3]</option>
<option>plasma[3]</option>
<option>radiation[3]</option>
<option>pressure[3]</option>
<option>caustics[3]</option>
<option>combat[3]</option>
</select>
</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 sophontConditionArmour" name="attr_armourCondition3" value="1" />
<span class="largePips armour sophontCondition3 sophontConditionArmour"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition4 sophontConditionCheckbox" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector sophontCondition4 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition4">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 sophontConditionArmour" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition4 sophontConditionArmour"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition5 sophontConditionCheckbox" name="attr_resilienceSlot2" value="1" />
<span class="smallPips hexSelector sophontCondition5 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition5">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 sophontConditionArmour" name="attr_resilienceCondition2" value="1" />
<span class="resilienceThreat largePips sophontCondition5 sophontConditionArmour"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition6 sophontConditionCheckbox" name="attr_resilienceSlot3" value="1" />
<span class="smallPips hexSelector sophontCondition6 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition6">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 sophontConditionArmour" name="attr_resilienceCondition3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 sophontConditionArmour"></span>
<!--Integrity 1-->
<input type="number" class="sophontCondition7 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot" />
<div class="sophontConditionText threatTextBox sophontCondition7">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 sophontConditionArmour" name="attr_IntegrityCondition" value="1" />
<span class="integrity largePips sophontCondition7 sophontConditionArmour"></span>
<!--Integrity 2-->
<input type="number" class="sophontCondition8 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot2" />
<div class="sophontConditionText threatTextBox sophontCondition8">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 sophontConditionArmour" name="attr_IntegrityCondition2" value="1" />
<span class="integrity largePips sophontCondition8 sophontConditionArmour"></span>
<!--Integrity 3-->
<input type="number" class="sophontCondition9 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot3" />
<div class="sophontConditionText threatTextBox sophontCondition9">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 sophontConditionArmour" name="attr_IntegrityCondition3" value="1" />
<span class="integrity largePips sophontCondition9 sophontConditionArmour"></span>
<!--Integrity 4-->
<input type="number" class="sophontCondition10 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot4" />
<div class="sophontConditionText threatTextBox sophontCondition10">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 sophontConditionArmour" name="attr_IntegrityCondition4" value="1" />
<span class="integrity largePips sophontCondition10 sophontConditionArmour"></span>
<!--Integrity 5-->
<input type="number" class="sophontCondition11 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot5" />
<div class="sophontConditionText threatTextBox sophontCondition11">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 sophontConditionArmour" name="attr_IntegrityCondition5" value="1" />
<span class="integrity largePips sophontCondition11 sophontConditionArmour"></span>
</div>
<!--Additional Condition Slots-->
<!--Slots 0-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition0">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalswarm0" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat0" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat0" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat0" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat0" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat0" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat0" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat0" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat0" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat0" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat0" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat0" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 1-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition1">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalswarm1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat1" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat1" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat1" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat1" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat1" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat1" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat1" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat1" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat1" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat1" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat1" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 2-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition2">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont2" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat2" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat2" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat2" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat2" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat2" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat2" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat2" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat2" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 3-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition3">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont3" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat3" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat3" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat3" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat3" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat3" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat3" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat3" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat3" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 4-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition4">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont4" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat4" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat4" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat4" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat4" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat4" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat4" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat4" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat4" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 5-->
<div class="additionalSwarmConditionWidget additionalCompositeSophontCondition5">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont5" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat5" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat5" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat5" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat5" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat5" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat5" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat5" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat5" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 6-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition6">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont6" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat6" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat6" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat6" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat6" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat6" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat6" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat6" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat6" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat6" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat6" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat6" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 7-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition7">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont7" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat7" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat7" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat7" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat7" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat7" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat7" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat7" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat7" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat7" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat7" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat7" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 8-->
<div class="additionalSwarmConditionWidget additionalSwarmCondition8">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont8" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat8" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat8" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat8" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat8" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat8" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat8" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat8" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat8" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat8" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat8" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat8" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
</div>
</div>
<!-- ----------------------- -->
<!-- Shuttle Log -->
<!-- ----------------------- -->
<div class="sheetType shuttleSheet">
<div class="shuttleLogSheetGrid">
<div class="topLineTextSpaceScale">Designation:</div>
<div class="aliasThreatNameLong threatTextBox"><input type="text" name="attr_character_name" class="threatTextBox" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Duty:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_duty">
<option></option>
<option>Utility</option>
<option>Messenger</option>
<option>Scout</option>
<option>Patrol</option>
<option>Tug</option>
<option>Fighter</option>
<option>Transport</option>
<option>Cargo</option>
</select>
</div>
<div class="sophontAspectColumnB">Difficulty:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
<option>Regular(3)</option>
<option>Hard(4)</option>
</select>
</div>
<div class="sophontAspectColumnA">Tech Level:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_techLevel">
<option></option>
<option>Information</option>
<option>Biotech</option>
<option>Rim</option>
<option>Core</option>
</select>
</div>
<div class="sophontAspectColumnB">Damage:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_damage">
<option></option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<div class="sophontAspectColumnA">Class:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_class">
<option></option>
<option>Compact</option>
<option>Light</option>
<option>Standard</option>
<option>Medium</option>
<option>Large</option>
<option>Heavy</option>
<option>Full-sized</option>
<option>Mega</option>
</select>
</div>
<div class="sophontAspectColumnB">Tonnage:</div>
<div class="sophontTextColumnB threatTextBox"><input type="number" min="20" max="320" name="attr_size" class="threatNumberBox" /></div>
<div class="sophontAspectColumnA">Notes:</div>
<div class="sophontTextColumnFull threatTextBox shuttleTagBox"><textarea name="attr_notes" class="threatTextBox shuttleTagBox"></textarea></div>
<!--Space scale Condition Slots-->
<div class="shuttleSquadronConditionWidget">
<div class="sophontConditionTitle">Squadrons</div>
<div class="sophontConditionNumber"><input type="text" name="attr_additionalCompositeSophont1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition1" name="attr_armourSlot1" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition1"></span>
<div class="sophontConditionText threatTextBox sophontCondition1">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition1" name="attr_armourCondition1" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition1"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition2" name="attr_armourSlot2" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition2"></span>
<div class="sophontConditionText threatTextBox sophontCondition2">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition2" name="attr_armourCondition2" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition2"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition3 sophontConditionCheckbox" name="attr_armourSlot3" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition3"></span>
<div class="sophontConditionText threatTextBox sophontCondition3">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 sophontConditionArmour" name="attr_armourCondition3" value="1" />
<span class="largePips armour sophontCondition3 sophontConditionArmour"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition4 sophontConditionCheckbox" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector sophontCondition4 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition4">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 sophontConditionArmour" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition4 sophontConditionArmour"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition5 sophontConditionCheckbox" name="attr_resilienceSlot2" value="1" />
<span class="smallPips hexSelector sophontCondition5 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition5">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 sophontConditionArmour" name="attr_resilienceCondition2" value="1" />
<span class="resilienceThreat largePips sophontCondition5 sophontConditionArmour"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition6 sophontConditionCheckbox" name="attr_resilienceSlot3" value="1" />
<span class="smallPips hexSelector sophontCondition6 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition6">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 sophontConditionArmour" name="attr_resilienceCondition3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 sophontConditionArmour"></span>
<!--Integrity 1-->
<input type="number" class="sophontCondition7 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot" />
<div class="sophontConditionText threatTextBox sophontCondition7">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 sophontConditionArmour" name="attr_IntegrityCondition" value="1" />
<span class="integrity largePips sophontCondition7 sophontConditionArmour"></span>
<!--Integrity 2-->
<input type="number" class="sophontCondition8 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot2" />
<div class="sophontConditionText threatTextBox sophontCondition8">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 sophontConditionArmour" name="attr_IntegrityCondition2" value="1" />
<span class="integrity largePips sophontCondition8 sophontConditionArmour"></span>
<!--Integrity 3-->
<input type="number" class="sophontCondition9 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot3" />
<div class="sophontConditionText threatTextBox sophontCondition9">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 sophontConditionArmour" name="attr_IntegrityCondition3" value="1" />
<span class="integrity largePips sophontCondition9 sophontConditionArmour"></span>
<!--Integrity 4-->
<input type="number" class="sophontCondition10 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot4" />
<div class="sophontConditionText threatTextBox sophontCondition10">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 sophontConditionArmour" name="attr_IntegrityCondition4" value="1" />
<span class="integrity largePips sophontCondition10 sophontConditionArmour"></span>
<!--Integrity 5-->
<input type="number" class="sophontCondition11 sophontConditionNumber sophontConditionCheckbox" name="attr_integritySlot5" />
<div class="sophontConditionText threatTextBox sophontCondition11">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 sophontConditionArmour" name="attr_IntegrityCondition5" value="1" />
<span class="integrity largePips sophontCondition11 sophontConditionArmour"></span>
</div>
<!--Additional Space scale Condition Slots-->
<!--Slots 2-->
<div class="additionalshuttleSquadronConditionWidget additionalCompositeSophontCondition2">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont2" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat2" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat2" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat2" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat2" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat2" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat2" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat2" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat2" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 3-->
<div class="additionalshuttleSquadronConditionWidget additionalCompositeSophontCondition3">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont3" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat3" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat3" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat3" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat3" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat3" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat3" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat3" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat3" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 4-->
<div class="additionalshuttleSquadronConditionWidget additionalCompositeSophontCondition4">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont4" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat4" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat4" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat4" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat4" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat4" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat4" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat4" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat4" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<!--Slots 5-->
<div class="additionalshuttleSquadronConditionWidget additionalCompositeSophontCondition5">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont5" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat5" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat5" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat5" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition4 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_resilienceCondition2Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceCondition3Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_IntegrityConditionThreat5" value="1" />
<span class="integrity largePips sophontCondition7 additionalSophontColumn"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_IntegrityCondition2Threat5" value="1" />
<span class="integrity largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityCondition3Threat5" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Integrity 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_IntegrityCondition4Threat5" value="1" />
<span class="integrity largePips sophontCondition10 additionalSophontColumn"></span>
<!--Integrity 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition11 additionalSophontColumn" name="attr_IntegrityCondition5Threat5" value="1" />
<span class="integrity largePips sophontCondition11 additionalSophontColumn"></span>
</div>
<div class="fourSectionShuttleGrid">
<h4 class="sectionTitle">Sections</h4>
<!--Tug-->
<div class="sectionA section1 sectionGrid">
<span class="smallPips hexselectorChecked sectionCheckbox"></span>
<div class="sectionName">Tug</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal" min="0" max="10" class="sectionDamageBox" /><span class="sectionDamageBoxBG"></span>
<!--Away scale Conditions-->
<div class="sectionConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleTug1" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleTug1" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleTug1" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleTug1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleTug1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleTug1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleTug1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleTug1" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleTug1" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Utility 0-->
<div class="sectionB section1 sectionGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled2" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName">Utility 0</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags2" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal2" min="0" max="10" class="sectionDamageBox" /><span class="sectionDamageBoxBG"></span>
<!--Away scale Conditions-->
<div class="sectionConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility0" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility0" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility0" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility0" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility0" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility0" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility0" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility0" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility0" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Utility 1-->
<div class="sectionA section2 sectionGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled3" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName">Utility 1</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags3" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal3" min="0" max="10" class="sectionDamageBox" /><span class="sectionDamageBoxBG"></span>
<!--Away scale Conditions-->
<div class="sectionConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility1" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility1" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility1" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility1" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility1" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Utility 2-->
<div class="sectionB section2 sectionGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled4" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName">Utility 2</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags4" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal4" min="0" max="10" class="sectionDamageBox" /><span class="sectionDamageBoxBG"></span>
<!--Away scale Conditions-->
<div class="sectionConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1SpaceScaleUtility2" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2SpaceScaleUtility2" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3SpaceScaleUtility2" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1SpaceScaleUtility2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2SpaceScaleUtility2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6SpaceScaleUtility2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3SpaceScaleUtility2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionSpaceScaleUtility2" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionSpaceScaleUtility2" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
</div>
</div>
</div>
<!-- ----------------------- -->
<!-- Small Craft Log -->
<!-- ----------------------- -->
<div class="sheetType smallCraftSheet">
<div class="smallCraftSheetGrid">
<div class="topLineText">Designation:</div>
<div class="aliasThreatNameLong threatTextBox"><input type="text" name="attr_character_name" class="threatTextBox" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Faction:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_faction" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Duty:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_duty">
<option></option>
<option>Utility</option>
<option>Messenger</option>
<option>Scout</option>
<option>Patrol</option>
<option>Tug</option>
<option>Fighter</option>
<option>Transport</option>
<option>Cargo</option>
</select>
</div>
<div class="sophontAspectColumnB">Difficulty:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
</select>
</div>
<div class="sophontAspectColumnA">Tech Level:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_techLevel">
<option></option>
<option>Information</option>
<option>Biotech</option>
<option>Rim</option>
<option>Core</option>
</select>
</div>
<div class="sophontAspectColumnB">Damage:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_damage">
<option></option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<div class="sophontAspectColumnA">Tonnage:</div>
<div class="sophontTextColumnA threatTextBox"><input type="number" min="500" max="2000" name="attr_size" class="threatNumberBox" /></div>
<div class="sophontAspectColumnA">Tags:</div>
<div class="sophontTextColumnA threatTextBox creatureTagBox"><textarea name="attr_tags" class="threatTextBox creatureTagBox"></textarea></div>
<div class="sophontAspectColumnB">Notes:</div>
<div class="sophontTextColumnB threatTextBox creatureTagBox"><textarea name="attr_notes" class="threatTextBox creatureTagBox"></textarea></div>
<input type="number" name="attr_damageTotal" min="0" max="10" class="threatDamageBox" /><span class="droneDamageBoxBG"></span>
<!--Condition Slots-->
<div class="creatureConditionWidget">
<div class="sophontConditionTitle">Conditions Slots</div>
<div class="sophontConditionNumber"><input type="text" name="attr_additionalCompositeSophont1" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition1" name="attr_armourSlot1" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition1"></span>
<div class="sophontConditionText threatTextBox sophontCondition1">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition1" name="attr_armourCondition1" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition1"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition2" name="attr_armourSlot2" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition2"></span>
<div class="sophontConditionText threatTextBox sophontCondition2">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition2" name="attr_armourCondition2" value="1" />
<span class="largePips armour sophontConditionArmour sophontCondition2"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition3 sophontConditionCheckbox" name="attr_armourSlot3" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition3"></span>
<div class="sophontConditionText threatTextBox sophontCondition3">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 sophontConditionArmour" name="attr_armourCondition3" value="1" />
<span class="largePips armour sophontCondition3 sophontConditionArmour"></span>
<!--Armour 4-->
<input type="checkbox" class="smallCheckbox hideCheckbox sophontCondition4 sophontConditionCheckbox" name="attr_armourSlot4" value="1" />
<span class="smallPips hexSelector sophontCondition4 sophontConditionCheckbox"></span>
<div class="sophontConditionText sophontCondition4 threatTextBox">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 sophontConditionArmour" name="attr_armourCondition4" value="1" />
<span class="largePips armour sophontCondition4 sophontConditionArmour"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontConditionCheckbox sophontCondition5" name="attr_armourSlot5" value="1" />
<span class="smallPips hexSelector sophontConditionCheckbox sophontCondition5"></span>
<div class="sophontConditionText threatTextBox">Armour[3]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 sophontConditionArmour" name="attr_armourCondition5" value="1" />
<span class="largePips armour sophontCondition5 sophontConditionArmour"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition6 sophontConditionCheckbox" name="attr_resilienceAugmentationSlot" value="1" />
<span class="smallPips hexSelector sophontCondition6 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition6">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 sophontConditionArmour" name="attr_resilienceAugmentationCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition6 sophontConditionArmour"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition7 sophontConditionCheckbox" name="attr_resilienceSlot" value="1" />
<span class="smallPips hexSelector sophontCondition7 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition7">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 sophontConditionArmour" name="attr_resilienceCondition" value="1" />
<span class="resilienceThreat largePips sophontCondition7 sophontConditionArmour"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sophontCondition8 sophontConditionCheckbox" name="attr_resilienceSlot3" value="1" />
<span class="smallPips hexSelector sophontCondition8 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition8">Resilience[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 sophontConditionArmour" name="attr_resilienceCondition3" value="1" />
<span class="resilienceThreat largePips sophontCondition8 sophontConditionArmour"></span>
<!--Integrity-->
<span class="smallPips hexselectorChecked sophontCondition9 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox sophontCondition9">Integrity[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 sophontConditionArmour" name="attr_IntegrityCondition" value="1" />
<span class="integrity largePips sophontCondition9 sophontConditionArmour"></span>
<!--Vitality-->
<span class="smallPips hexselectorChecked sophontCondition10 sophontConditionCheckbox"></span>
<div class="sophontConditionText threatTextBox">Vitality[5]</div>
<input type="checkbox" class="hideCheckbox largeCheckbox sophontConditionArmour sophontCondition10" name="attr_vitalityCondition" value="1" />
<span class="vital largePips sophontConditionArmour sophontCondition10"></span>
</div>
<!--Additional Condition Slots-->
<!--Slots 2-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition2">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont2" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat2" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat2" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat2" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat2" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat2" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat2" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat2" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat2" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat2" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
<!--Slots 3-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition3">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont3" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat3" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat3" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat3" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat3" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat3" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat3" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat3" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat3" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat3" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
<!--Slots 4-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition4">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont4" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat4" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat4" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat4" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat4" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat4" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat4" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat4" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat4" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat4" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
<!--Slots 5-->
<div class="additionalCreatureConditionWidget additionalCompositeSophontCondition5">
<div class="sophontConditionNumber additionalSophontColumn"><input type="text" name="attr_additionalCompositeSophont5" class="sophontConditionNumber" /></div>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition1 additionalSophontColumn" name="attr_armourCondition1Threat5" value="1" />
<span class="largePips armour sophontCondition1 additionalSophontColumn"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition2 additionalSophontColumn" name="attr_armourCondition2Threat5" value="1" />
<span class="largePips armour sophontCondition2 additionalSophontColumn"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition3 additionalSophontColumn" name="attr_armourCondition3Threat5" value="1" />
<span class="largePips armour sophontCondition3 additionalSophontColumn"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition4 additionalSophontColumn" name="attr_armourCondition4Threat5" value="1" />
<span class="largePips armour sophontCondition4 additionalSophontColumn"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition5 additionalSophontColumn" name="attr_armourCondition5Threat5" value="1" />
<span class="largePips armour sophontCondition5 additionalSophontColumn"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition6 additionalSophontColumn" name="attr_resilienceAugmentationConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition6 additionalSophontColumn"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition7 additionalSophontColumn" name="attr_resilienceConditionThreat5" value="1" />
<span class="resilienceThreat largePips sophontCondition7 additionalSophontColumn"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition8 additionalSophontColumn" name="attr_resilienceCondition3Threat5" value="1" />
<span class="resilienceThreat largePips sophontCondition8 additionalSophontColumn"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition9 additionalSophontColumn" name="attr_IntegrityConditionThreat5" value="1" />
<span class="integrity largePips sophontCondition9 additionalSophontColumn"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sophontCondition10 additionalSophontColumn" name="attr_vitalityConditionThreat5" value="1" />
<span class="vital largePips sophontCondition10 additionalSophontColumn"></span>
</div>
</div>
</div>
<!-- ----------------------- -->
<!-- Ship Log -->
<!-- ----------------------- -->
<div class="sheetType shipLogSheet">
<div class="shipLogSheetGrid">
<div class="topLineTextSpaceScale">Designation:</div>
<div class="aliasThreatNameLong threatTextBox"><input type="text" name="attr_character_name" class="threatTextBox" /></div>
<div class="sophontAspectColumnA">Concept:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="sophontAspectColumnA">Description:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_description" /></div>
<div class="sophontAspectColumnA">Faction:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_faction" /></div>
<div class="sophontAspectColumnA">Behaviour:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="sophontAspectColumnA">Agenda:</div>
<div class="sophontTextColumnFull threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="sophontAspectColumnA">Tech Level:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_techLevel">
<option></option>
<option>Information</option>
<option>Biotech</option>
<option>Rim</option>
<option>Core</option>
<option>Advanced</option>
</select>
</div>
<div class="sophontAspectColumnB">Damage:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_damage">
<option></option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<div class="sophontAspectColumnA">Class:</div>
<div class="sophontTextColumnA threatTextBox">
<select name="attr_class">
<option></option>
<optgroup label="Information/Biotech">
<option>Generation ship</option>
<option>Sleeper ship</option>
</optgroup>
<optgroup label="Rim/Core">
<option>Corvette</option>
<option>Frigate</option>
</optgroup>
<optgroup label="Advanced">
<option>Cruiser</option>
<option>Destroyer</option>
</optgroup>
</select>
</div>
<div class="sophontAspectColumnB">Difficulty:</div>
<div class="sophontTextColumnB threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
<option>Regular(3)</option>
<option>Hard(4)</option>
<option>Ambitious(5)</option>
<option>Perilous(7)</option>
</select>
</div>
<div class="sophontAspectColumnB">Tonnage:</div>
<div class="sophontTextColumnB shipTonnageNumberBox"><input type="number" min="20" max="320" name="attr_size" class="shipTonnageNumberBox" /></div>
<div class="sophontAspectColumnA">Notes:</div>
<div class="sophontTextColumnFull threatTextBox shipNoteBox"><textarea name="attr_notes" class="threatTextBox shipNoteBox"></textarea></div>
<!--Ship Sections-->
<div class="fourSectionGrid">
<h4 class="sectionTitle">Sections</h4>
<!--Command-->
<div class="sectionA section1 sectionShipGrid">
<div class="sectionName">Command:</div>
<div class="sectionFacing threatTextBox">
<select name="attr_commandSection">
<option></option>
<option>Bow</option>
<option>Starboard</option>
<option>Stern</option>
<option>Port</option>
</select>
</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags" class="threatTextBox sectionShipTagBox"></textarea></div>
<!--Conditions-->
<div class="sectionShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Command" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Command" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Command" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Command" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Command" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Command" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4Command" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1Command" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5SpaceScaleCommand" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Command" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6Command" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3Command" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionCommand" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionCommand" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Tactical-->
<div class="sectionB section1 sectionShipGrid">
<div class="sectionName">Tactical:</div>
<div class="sectionFacing threatTextBox">
<select name="attr_tacticalSection">
<option></option>
<option>Bow</option>
<option>Starboard</option>
<option>Stern</option>
<option>Port</option>
</select>
</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags2" class="threatTextBox sectionShipTagBox"></textarea></div>
<input type="number" name="attr_damageTotal2" min="0" max="10" class="sectionShipDamageBox" /><span class="sectionShipDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Tactical" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Tactical" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Tactical" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Tactical" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Tactical" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Tactical" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4Tactical" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1Tactical" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5Tactical" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Tactical" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6Tactical" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3Tactical" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionTactical" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionTactical" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Drive-->
<div class="sectionA section2 sectionShipGrid">
<div class="sectionName">Drive:</div>
<div class="sectionFacing threatTextBox">
<select name="attr_driveSection">
<option></option>
<option>Bow</option>
<option>Starboard</option>
<option>Stern</option>
<option>Port</option>
</select>
</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags3" class="threatTextBox sectionShipTagBox"></textarea></div>
<input type="number" name="attr_damageTotal3" min="0" max="10" class="sectionShipDamageBox" /><span class="sectionShipDamageBoxBG"></span>
<!--Conditions-->
<div class="sectionShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Drive" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Drive" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Drive" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Drive" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Drive" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Drive" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4Drive" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1Drive" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5Drive" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Drive" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6Drive" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3Drive" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionDrive" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionDrive" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
<!--Cargo-->
<div class="sectionB section2 sectionShipGrid">
<div class="sectionName">Cargo:</div>
<div class="sectionFacing threatTextBox">
<select name="attr_cargoSection">
<option></option>
<option>Bow</option>
<option>Starboard</option>
<option>Stern</option>
<option>Port</option>
</select>
</div>
<div class="sectionTagTitle">Tags:</div>
<div class="sectionTagBoxLocation"><textarea name="attr_tags4" class="threatTextBox sectionShipTagBox"></textarea></div>
<!--Conditions-->
<div class="sectionShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Cargo" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Cargo" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Cargo" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Cargo" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Cargo" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Cargo" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Slot 4-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition7" name="attr_slot4Cargo" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition7"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_resilienceCondition1Cargo" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition8"></span>
<!--Slot 5-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition9" name="attr_slot5Cargo" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Cargo" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Slot 6-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition11" name="attr_slot6Cargo" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition11"></span>
<!--Resilience 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_resilienceCondition3Cargo" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition12"></span>
<!--Integrity-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_IntegrityConditionCargo" value="1" />
<span class="integrity largePips sectionConditions sectionCondition13"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition14" name="attr_vitalityConditionCargo" value="1" />
<span class="vital largePips sectionConditions sectionCondition14"></span>
</div>
</div>
</div>
</div>
</div>
<!-- ----------------------- -->
<!-- Capital Ship Log -->
<!-- ----------------------- -->
<div class="sheetType capitalShipSheet">
<div class="capitalShipSheetGrid">
<div class="topLineTextSpaceScale">Designation:</div>
<div class="capitalShipTextColumnA threatTextBox"><input type="text" name="attr_character_name" class="threatTextBox" /></div>
<div class="capitalShipAspectColumnB">Tech Level:</div>
<div class="capitalShipTextColumnB threatTextBox">
<select name="attr_techLevel">
<option></option>
<option>Information</option>
<option>Biotech</option>
<option>Rim</option>
<option>Core</option>
</select>
</div>
<div class="capitalShipAspectColumnA">Concept:</div>
<div class="capitalShipTextColumnA threatTextBox"><input type="text" name="attr_concept" /></div>
<div class="capitalShipAspectColumnB">Damage:</div>
<div class="capitalShipTextColumnB threatTextBox">
<select name="attr_damage">
<option></option>
<option>Archaic[1]</option>
<option>Common[2]</option>
</select>
</div>
<div class="capitalShipAspectColumnA">Behaviour:</div>
<div class="capitalShipTextColumnA threatTextBox"><input type="text" name="attr_behaviour" /></div>
<div class="capitalShipAspectColumnB">Class:</div>
<div class="capitalShipTextColumnB threatTextBox">
<select name="attr_class">
<option></option>
<option>Battleship</option>
<option>Dreadnaught</option>
<option>Container</option>
<option>Hive ship</option>
<option>Security grid</option>
<option>Facility</option>
<option>Satellite station</option>
<option>Orbital station</option>
<option>Refitted</option>
<option>Hulk</option>
</select>
</div>
<div class="capitalShipAspectColumnA">Agenda:</div>
<div class="capitalShipTextColumnA threatTextBox"><input type="text" name="attr_agenda" /></div>
<div class="capitalShipAspectColumnB">Difficulty:</div>
<div class="capitalShipTextColumnB threatTextBox">
<select name="attr_difficulty">
<option></option>
<option>Ordinary(2)</option>
<option>Regular(3)</option>
<option>Hard(4)</option>
<option>Ambitious(5)</option>
<option>Perilous(7)</option>
<option>Ominous(9)</option>
</select>
</div>
<div class="capitalShipAspectColumnA">Notes:</div>
<div class="capitalShipTextColumnFull threatTextBox capitalShipNoteBox"><textarea name="attr_notes" class="threatTextBox capitalShipNoteBox"></textarea></div>
<!--Section Grid-->
<div class="tenSectionGrid">
<h2 class="subtitlesGrid subtitlesFull">Capitial Sections</h2>
<!--section1-->
<div class="sectionA section1 sectionBehemothGrid">
<span class="smallPips hexselectorChecked sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section1">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description1" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section1" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section1" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section1" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section1" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section1" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section1" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section1" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection1" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection1" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection1" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section2-->
<div class="sectionB section1 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled2" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section2">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description2" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags2" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal2" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section2" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section2" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section2" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section2" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section2" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section2" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section2" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection2" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection2" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection2" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section3-->
<div class="sectionA section2 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled3" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section3">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description3" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags3" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal3" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section3" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section3" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section3" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section3" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section3" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section3" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section3" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section3" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section3" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section3" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection3" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection3" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection3" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section4-->
<div class="sectionB section2 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled4" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section4">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description4" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags4" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal4" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section4" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section4" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section4" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section4" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section4" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section4" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section4" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section4" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section4" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section4" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection4" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection4" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection4" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section5-->
<div class="sectionA section3 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled5" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section5">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description5" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags5" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal5" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section5" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section5" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section5" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section5" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section5" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section5" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section5" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section5" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection5" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection5" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection5" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section6-->
<div class="sectionB section3 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled6" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section6">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description6" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags6" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal6" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section6" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section6" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section6" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section6" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section6" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section6" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section6" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section6" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection6" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection6" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection6" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section7-->
<div class="sectionA section4 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled7" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section7">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description7" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags7" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal7" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section7" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section7" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section7" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section7" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section7" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section7" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section7" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section7" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section7" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section7" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection7" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection7" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection7" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section8-->
<div class="sectionB section4 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled8" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section8">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description8" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags8" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal8" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section8" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section8" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section8" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section8" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section8" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section8" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section8" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section8" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section8" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section8" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection8" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection8" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection8" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section9-->
<div class="sectionA section5 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled9" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section9">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description9" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags9" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal9" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section9" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section9" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section9" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section9" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section9" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section9" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section9" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section9" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section9" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section9" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection9" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection9" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection9" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
<!--Section10-->
<div class="sectionB section5 sectionBehemothGrid">
<input type="checkbox" class="hideCheckbox smallCheckbox sectionCheckbox" name="attr_sectionInstalled10" value="1" />
<span class="smallPips hexSelector sectionCheckbox"></span>
<div class="sectionName threatTextBox">
<select name="attr_section10">
<option></option>
<option>Utility</option>
<option>Cargo</option>
<option>Tactical</option>
<option>Habitat</option>
<option>Drive</option>
</select>
</div>
<div class="sectionBehemothDescriptionTitle">Description:</div>
<div class="sectionBehemothDescription threatTextBox"><input type="text" name="attr_description10" /></div>
<div class="sectionBehemothTagTitle">Tags:</div>
<div class="sectionBehemothTagBox"><textarea name="attr_tags10" class="threatTextBox sectionTagBox"></textarea></div>
<input type="number" name="attr_damageTotal10" min="0" max="10" class="sectionDamageBox" /><span class="sectionBehemothDamageBoxBG"></span>
<!--Conditions-->
<div class="capitalShipConditionWidget">
<!--Slot 1-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition1" name="attr_slot1Section10" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition1"></span>
<!--Armour 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition2" name="attr_armourCondition1Section10" value="1" />
<span class="largePips armour sectionConditions sectionCondition2"></span>
<!--Slot 2-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition3" name="attr_slot2Section10" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition3"></span>
<!--Armour 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition4" name="attr_armourCondition2Section10" value="1" />
<span class="largePips armour sectionConditions sectionCondition4"></span>
<!--Slot 3-->
<input type="checkbox" class="hideCheckbox smallCheckbox sectionConditions sectionCondition5" name="attr_slot3Section10" value="1" />
<span class="smallPips hexSelector sectionConditions sectionCondition5"></span>
<!--Armour 3-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition6" name="attr_armourCondition3Section10" value="1" />
<span class="largePips armour sectionConditions sectionCondition6"></span>
<!--Armour 4-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition7" name="attr_armourCondition4Section10" value="1" />
<span class="largePips armour sectionConditions sectionCondition7"></span>
<!--Armour 5-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition8" name="attr_armourCondition5Section10" value="1" />
<span class="largePips armour sectionConditions sectionCondition8"></span>
<!--Resilience 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition9" name="attr_resilienceCondition1Section10" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition9"></span>
<!--Resilience 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition10" name="attr_resilienceCondition2Section10" value="1" />
<span class="resilienceThreat largePips sectionConditions sectionCondition10"></span>
<!--Integrity 1-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition11" name="attr_Integrity1ConditionSection10" value="1" />
<span class="integrity largePips sectionConditions sectionCondition11"></span>
<!--Integrity 2-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition12" name="attr_Integrity2ConditionSection10" value="1" />
<span class="integrity largePips sectionConditions sectionCondition12"></span>
<!--Vitality-->
<input type="checkbox" class="hideCheckbox largeCheckbox sectionConditions sectionCondition13" name="attr_vitalityConditionSection10" value="1" />
<span class="vital largePips sectionConditions sectionCondition13"></span>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- ----------------------- -->
<!-- Roll Template -->
<!-- ----------------------- -->
<rolltemplate class="sheet-rolltemplate-FS">
<div class="rolltemplateContainer">
<div class="rolltemplateHeader">{{salvoTitle}} Salvo</div>
<div class="rolltemplateTextRows rolltemplateCol1 rolltemplateRow1">{{salvoSkill}}<span>(</span>{{salvoSkillRating}}<span>)</span></div>
<div class="rolltemplateTextRows rolltemplateCol2 rolltemplateRow1">{{salvoSpecialty}}<span>(</span>{{salvoSpecialtyRating}}<span>)</span></div>
<div class="rolltemplateTextRows rolltemplateCol1 rolltemplateRow2">{{salvoTool}}<span>(</span>{{salvoToolRating}}<span>)</span></div>
<div class="rolltemplateTextRows rolltemplateCol2 rolltemplateRow2"><span>Advantage(</span>{{salvoAdvantage}}<span>)</span></div>
<!--Task Dice-->
<div class="taskDiceSubheader templateSubheader">Task Dice//</div>
<div class="templateDiceCount taskDiceCount templateExcessDice">
{{taskDice}}
{{#rollGreater() autoHits 0}}
<span> + {{autoHits}} auto-hits</span>
{{/rollGreater() autoHits 0}}
</div>
<div class="taskDice dice die0">{{task0}}</div>
<div class="taskDice dice die1">{{task1}}</div>
<div class="taskDice dice die2">{{task2}}</div>
<div class="taskDice dice die3">{{task3}}</div>
<div class="taskDice dice die4">{{task4}}</div>
<div class="taskDice dice die5">{{task5}}</div>
<div class="taskDice dice die6">{{task6}}</div>
<div class="taskDice dice die7">{{task7}}</div>
<div class="taskDice dice die8">{{task8}}</div>
<div class="taskDice dice die9">{{task9}}</div>
<!--Threat Dice-->
<div class="threatDiceSubheader templateSubheader">Threat Dice//</div>
<div class="templateDiceCount threatDiceCount templateExcessDice">
{{threatDice}}
{{#rollGreater() autoMisses 0}}
<span> + {{autoMisses}} auto-misses</span>
{{/rollGreater() autoMisses 0}}
</div>
<div class="threatDice dice die0">{{threat0}}</div>
<div class="threatDice dice die1">{{threat1}}</div>
<div class="threatDice dice die2">{{threat2}}</div>
<div class="threatDice dice die3">{{threat3}}</div>
<div class="threatDice dice die4">{{threat4}}</div>
<div class="threatDice dice die5">{{threat5}}</div>
<div class="threatDice dice die6">{{threat6}}</div>
<div class="threatDice dice die7">{{threat7}}</div>
<div class="threatDice dice die8">{{threat8}}</div>
<div class="threatDice dice die9">{{threat9}}</div>
<!--Charge-->
<div class="templateSubheader templateCharge">
<span>Charge//</span>
</div>
<div class="templateChargeTotal templateCharge">
<span>{{salvoCharge}}</span>
</div>
<!--Results-->
<div class="templateSubheader templateResults">Result//</div> <div class="templateResultTotal templateResults">{{total}} </div>
<!--Outcome-->
<div class="templateSubheader templateOutcome">Outcome//</div>
<div class="templateOutcome templateOutcomeDisplay">
<!--Double Critical Roll Outcome-->
{{#rollGreater() total 4}}
<span>Critical(5+)</span>
{{/rollGreater() total 4}}
<!--Critical Roll Outcome-->
{{#rollBetween() total 3 4}}
<span>Critical(3,4)</span>
{{/rollBetween() total 3 4}}
<!--Complete Outcome-->
{{#rollTotal() total 2}}
<span>Complete(</span>{{total}}<span>)</span>
{{/rollTotal() total 2}}
<!--Partial Outcome-->
{{#rollTotal() total 1}}
<span>Partial(</span>{{total}}<span>)</span>
{{/rollTotal() total 1}}
<!--Fail Outcome-->
{{#rollTotal() total 0}}
<span>Fail(0)</span>
{{/rollTotal() total 0}}
<!--Consequence Outcome-->
{{#rollTotal() total -3}}
<span>Consequence(-3)</span>
{{/rollTotal() total -3}}
<!--Complications Outcome Between-->
{{#rollBetween() total -3 -1}}
<span>Complications(</span>{{total}}<span>)</span>
{{/rollBetween() total -3 -1}}
<!--Complications Outcome Lower-->
{{#rollLess() total -3 }}
<span>Complications(</span>{{total}}<span>)</span>
{{/rollLess() total -3 }}
</div>
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-FSShip">
<div class="rolltemplateContainer">
<div class="rolltemplateHeader">{{salvoTitle}} Salvo</div>
<div class="rolltemplateTextRows rolltemplateCol1 rolltemplateRow1">{{salvoSkill}}<span>(</span>{{salvoSkillRating}}<span>)</span></div>
<div class="rolltemplateTextRows rolltemplateCol2 rolltemplateRow1">{{salvoSpecialty}}<span>(</span>{{salvoSpecialtyRating}}<span>)</span></div>
<div class="rolltemplateTextRows rolltemplateCol1 rolltemplateRow2">{{salvoTool}}<span>(</span>{{salvoToolRating}}<span>)</span></div>
<div class="rolltemplateTextRows rolltemplateCol2 rolltemplateRow2"><span>Advantage(</span>{{salvoAdvantage}}<span>)</span></div>
<!--Task Dice-->
<div class="taskDiceSubheader templateSubheader">Task Dice//</div>
<div class="templateDiceCount taskDiceCount templateExcessDice">
{{taskDice}}
{{#rollGreater() autoHits 0}}
<span> + {{autoHits}} auto-hits</span>
{{/rollGreater() autoHits 0}}
</div>
<div class="taskDice dice die0">{{task0}}</div>
<div class="taskDice dice die1">{{task1}}</div>
<div class="taskDice dice die2">{{task2}}</div>
<div class="taskDice dice die3">{{task3}}</div>
<div class="taskDice dice die4">{{task4}}</div>
<div class="taskDice dice die5">{{task5}}</div>
<div class="taskDice dice die6">{{task6}}</div>
<div class="taskDice dice die7">{{task7}}</div>
<div class="taskDice dice die8">{{task8}}</div>
<div class="taskDice dice die9">{{task9}}</div>
<!--Threat Dice-->
<div class="threatDiceSubheader templateSubheader">Threat Dice//</div>
<div class="templateDiceCount threatDiceCount templateExcessDice">
{{threatDice}}
{{#rollGreater() autoMisses 0}}
<span> + {{autoMisses}} auto-misses</span>
{{/rollGreater() autoMisses 0}}
</div>
<div class="threatDice dice die0">{{threat0}}</div>
<div class="threatDice dice die1">{{threat1}}</div>
<div class="threatDice dice die2">{{threat2}}</div>
<div class="threatDice dice die3">{{threat3}}</div>
<div class="threatDice dice die4">{{threat4}}</div>
<div class="threatDice dice die5">{{threat5}}</div>
<div class="threatDice dice die6">{{threat6}}</div>
<div class="threatDice dice die7">{{threat7}}</div>
<div class="threatDice dice die8">{{threat8}}</div>
<div class="threatDice dice die9">{{threat9}}</div>
<!--Charge-->
<div class="templateSubheader templateCharge">
<span>Charge//</span>
</div>
<div class="templateChargeTotal templateCharge">
<span>{{salvoCharge}}</span>
</div>
<!--Supply-->
<div class="templateSubheader templateCharge templateSupplyHeader">
<span>Supply//</span>
</div>
<div class="templateChargeTotal templateCharge templateSupplyTotal">
<span>{{salvoSupply}}</span>
</div>
<!--Results-->
<div class="templateSubheader templateResults">Result//</div> <div class="templateResultTotal templateResults">{{total}} </div>
<!--Outcome-->
<div class="templateSubheader templateOutcome">Outcome//</div>
<div class="templateOutcome templateOutcomeDisplay">
<!--Double Critical Roll Outcome-->
{{#rollGreater() total 4}}
<span>Critical(5+)</span>
{{/rollGreater() total 4}}
<!--Critical Roll Outcome-->
{{#rollBetween() total 3 4}}
<span>Critical(3,4)</span>
{{/rollBetween() total 3 4}}
<!--Complete Outcome-->
{{#rollTotal() total 2}}
<span>Complete(</span>{{total}}<span>)</span>
{{/rollTotal() total 2}}
<!--Partial Outcome-->
{{#rollTotal() total 1}}
<span>Partial(</span>{{total}}<span>)</span>
{{/rollTotal() total 1}}
<!--Fail Outcome-->
{{#rollTotal() total 0}}
<span>Fail(0)</span>
{{/rollTotal() total 0}}
<!--Consequence Outcome-->
{{#rollTotal() total -3}}
<span>Consequence(-3)</span>
{{/rollTotal() total -3}}
<!--Complications Outcome Between-->
{{#rollBetween() total -3 -1}}
<span>Complications(</span>{{total}}<span>)</span>
{{/rollBetween() total -3 -1}}
<!--Complications Outcome Lower-->
{{#rollLess() total -3 }}
<span>Complications(</span>{{total}}<span>)</span>
{{/rollLess() total -3 }}
</div>
</div>
</rolltemplate>
<!-- ------- -->
<!-- Scripts -->
<!-- ------- -->
<script type="text/worker">
<!--<script type="text/javascript">-->
/*** Salvo Mode ***/
//Global Attributes
var globalAttributes = [];//Global Array for Storage of crewmember Attr
//Store all crewmember attributes for use in the Ship's Salvo Mode'
on("sheet:opened change:character_name change:StationA change:StationZ change:Culture change:Economy change:Interface change:Sophontolgy change:Athletics change:Fitness change:Geosciences change:Perception change:Pilot change:Biosciences change:FieldDynamics change:PulseProjection change:Inscription change:Mechatronics change:CultureAnthropology change:CultureHistory change:CultureLingustics change:EconomyAccounting change:EconomyCommerce change:EconomyTrade change:InterfaceComms change:InterfaceNetworkDefence change:InterfaceResearch change:PoliticAdministration change:PoliticGroupDynamics change:PoliticOratory change:SophontolgyInsight change:SophontolgyPerformance change:SophontolgyPersuasion change:AthleticsSneak change:AthleticsMelee change:AthleticsParkour change:FitnessMartialArts change:FitnessEndurance change:FitnessStrength change:GeosciencesArchitecture change:GeosciencesPlanetology change:GeosciencesMining change:PerceptionSurvey change:PerceptionAlertness change:PerceptionAnalysis change:PilotGravDrive change:PilotPulseDrive change:PilotArchaicVehicle change:BiosciencesMedicine change:BiosciencesBiomechanics change:BiosciencesAgriculture change:FieldDynamicsHolography change:FieldDynamicsShieldMechanics change:FieldDynamicsAstronavigation change:PulseProjectionAwayWeaponry change:PulseProjectionArtillery change:PulseProjectionTractorMechanics change:InscriptionHack change:InscriptionTrace change:InscriptionCode change:MechatronicsMechanics change:MechatronicsMaterialScience change:MechatronicsArchaicTechnology", (event) =>
{
getAttrs(["character_name", "StationA", "StationZ", "nameplayer",
"Culture", "Economy", "Interface", "Politic", "Sophontolgy", "Athletics", "Fitness", "Geosciences", "Perception", "Pilot", "Biosciences", "FieldDynamics", "PulseProjection", "Inscription", "Mechatronics",
"CultureAnthropology", "CultureHistory", "CultureLingustics", "EconomyAccounting", "EconomyCommerce", "EconomyTrade", "InterfaceComms", "InterfaceNetworkDefence", "InterfaceResearch", "PoliticAdministration", "PoliticGroupDynamics", "PoliticOratory", "SophontolgyInsight", "SophontolgyPerformance", "SophontolgyPersuasion",
"AthleticsSneak", "AthleticsMelee", "AthleticsParkour", "FitnessMartialArts", "FitnessEndurance", "FitnessStrength", "GeosciencesArchitecture", "GeosciencesPlanetology", "GeosciencesMining", "PerceptionSurvey", "PerceptionAlertness", "PerceptionAnalysis", "PilotGravDrive", "PilotPulseDrive", "PilotArchaicVehicle",
"BiosciencesMedicine", "BiosciencesBiomechanics", "BiosciencesAgriculture", "FieldDynamicsHolography", "FieldDynamicsShieldMechanics", "FieldDynamicsAstronavigation", "PulseProjectionAwayWeaponry", "PulseProjectionArtillery", "PulseProjectionTractorMechanics", "InscriptionHack", "InscriptionTrace", "InscriptionCode", "MechatronicsMechanics", "MechatronicsMaterialScience", "MechatronicsArchaicTechnology"], function (values)
{
if (values.nameplayer != "")
{
//Object to store crewmember attributes
const crewAttr = [];
//Crewmember ID
crewAttr.character_name = values.character_name;
crewAttr.StationA = values.StationA;
crewAttr.StationZ = values.StationZ;
//Crewmember Skill Ratings
crewAttr.Culture = parseInt(values.Culture) || 0;
crewAttr.Economy = parseInt(values.Economy) || 0;
crewAttr.Interface = parseInt(values.Interface) || 0;
crewAttr.Politic = parseInt(values.Politic) || 0;
crewAttr.Sophontolgy = parseInt(values.Sophontolgy) || 0;
crewAttr.Athletics = parseInt(values.Athletics) || 0;
crewAttr.Fitness = parseInt(values.Fitness) || 0;
crewAttr.Geosciences = parseInt(values.Geosciences) || 0;
crewAttr.Perception = parseInt(values.Perception) || 0;
crewAttr.Pilot = parseInt(values.Pilot) || 0;
crewAttr.Biosciences = parseInt(values.Biosciences) || 0;
crewAttr.FieldDynamics = parseInt(values.FieldDynamics) || 0;
crewAttr.PulseProjection = parseInt(values.PulseProjection) || 0;
crewAttr.Inscription = parseInt(values.Inscription) || 0;
crewAttr.Mechatronics = parseInt(values.Mechatronics) || 0;
//Crewmember Specialty Ratings
crewAttr.CultureAnthropology = parseInt(values.CultureAnthropology) || 0;
crewAttr.CultureHistory = parseInt(values.CultureHistory) || 0;
crewAttr.CultureLingustics = parseInt(values.CultureLingustics) || 0;
crewAttr.EconomyAccounting = parseInt(values.EconomyAccounting) || 0;
crewAttr.EconomyCommerce = parseInt(values.EconomyCommerce) || 0;
crewAttr.EconomyTrade = parseInt(values.EconomyTrade) || 0;
crewAttr.InterfaceComms = parseInt(values.InterfaceComms) || 0;
crewAttr.InterfaceNetworkDefence = parseInt(values.InterfaceNetworkDefence) || 0;
crewAttr.InterfaceResearch = parseInt(values.InterfaceResearch) || 0;
crewAttr.PoliticAdministration = parseInt(values.PoliticAdministration) || 0;
crewAttr.PoliticGroupDynamics = parseInt(values.PoliticGroupDynamics) || 0;
crewAttr.PoliticOratory = parseInt(values.PoliticOratory) || 0;
crewAttr.SophontolgyInsight = parseInt(values.SophontolgyInsight) || 0;
crewAttr.SophontolgyPerformance = parseInt(values.SophontolgyPerformance) || 0;
crewAttr.SophontolgyPersuasion = parseInt(values.SophontolgyPersuasion) || 0;
crewAttr.AthleticsSneak = parseInt(values.AthleticsSneak) || 0;
crewAttr.AthleticsMelee = parseInt(values.AthleticsMelee) || 0;
crewAttr.AthleticsParkour = parseInt(values.AthleticsParkour) || 0;
crewAttr.FitnessMartialArts = parseInt(values.FitnessMartialArts) || 0;
crewAttr.FitnessEndurance = parseInt(values.FitnessEndurance) || 0;
crewAttr.FitnessStrength = parseInt(values.FitnessStrength) || 0;
crewAttr.GeosciencesArchitecture = parseInt(values.GeosciencesArchitecture) || 0;
crewAttr.GeosciencesPlanetology = parseInt(values.GeosciencesPlanetology) || 0;
crewAttr.GeosciencesMining = parseInt(values.GeosciencesMining) || 0;
crewAttr.PerceptionSurvey = parseInt(values.PerceptionSurvey) || 0;
crewAttr.PerceptionAlertness = parseInt(values.PerceptionAlertness) || 0;
crewAttr.PerceptionAnalysis = parseInt(values.PerceptionAnalysis) || 0;
crewAttr.PilotGravDrive = parseInt(values.PilotGravDrive) || 0;
crewAttr.PilotPulseDrive = parseInt(values.PilotPulseDrive) || 0;
crewAttr.PilotArchaicVehicle = parseInt(values.PilotArchaicVehicle) || 0;
crewAttr.BiosciencesMedicine = parseInt(values.BiosciencesMedicine) || 0;
crewAttr.BiosciencesBiomechanics = parseInt(values.BiosciencesBiomechanics) || 0;
crewAttr.BiosciencesAgriculture = parseInt(values.BiosciencesAgriculture) || 0;
crewAttr.FieldDynamicsHolography = parseInt(values.FieldDynamicsHolography) || 0;
crewAttr.FieldDynamicsShieldMechanics = parseInt(values.FieldDynamicsShieldMechanics) || 0;
crewAttr.FieldDynamicsAstronavigation = parseInt(values.FieldDynamicsAstronavigation) || 0;
crewAttr.PulseProjectionAwayWeaponry = parseInt(values.PulseProjectionAwayWeaponry) || 0;
crewAttr.PulseProjectionArtillery = parseInt(values.PulseProjectionArtillery) || 0;
crewAttr.PulseProjectionTractorMechanics = parseInt(values.PulseProjectionTractorMechanics) || 0;
crewAttr.InscriptionHack = parseInt(values.InscriptionHack) || 0;
crewAttr.InscriptionTrace = parseInt(values.InscriptionTrace) || 0;
crewAttr.InscriptionCode = parseInt(values.InscriptionCode) || 0;
crewAttr.MechatronicsMechanics = parseInt(values.MechatronicsMechanics) || 0;
crewAttr.MechatronicsMaterialScience = parseInt(values.MechatronicsMaterialScience) || 0;
crewAttr.MechatronicsArchaicTechnology = parseInt(values.MechatronicsArchaicTechnology) || 0;
//Add crewmember attributes to globalAttribute storage
globalAttributes[values.character_name] = crewAttr;
console.log(globalAttributes);
}
});
});
//Set the Salvo Skill Rating
on("change:salvoskill", (event) =>
{
//console.log("Salvo Skill Changed");
getAttrs(["salvoSkill", "Culture", "Economy", "Interface", "Politic", "Sophontolgy",
"Athletics", "Fitness", "Geosciences", "Perception", "Pilot",
"Biosciences", "FieldDynamics", "PulseProjection", "Inscription", "Mechatronics"], function (values)
{
const setObj = {};
//Reset later set attr
setObj.salvoSpecialty = "Choose a Specialty";
setObj.salvoTool = "Choose a Tool";
setObj.salvoAdvantage = 0;
if (values.salvoSkill == "Culture")
{
setObj.salvoSkillRating = parseInt(values.Culture) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Economy")
{
setObj.salvoSkillRating = parseInt(values.Economy) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Interface")
{
setObj.salvoSkillRating = parseInt(values.Interface) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Politic")
{
setObj.salvoSkillRating = parseInt(values.Politic) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Sophontolgy")
{
setObj.salvoSkillRating = parseInt(values.Sophontolgy) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Athletics")
{
setObj.salvoSkillRating = parseInt(values.Athletics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Fitness")
{
setObj.salvoSkillRating = parseInt(values.Fitness) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Geosciences")
{
setObj.salvoSkillRating = parseInt(values.Geosciences) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Perception")
{
setObj.salvoSkillRating = parseInt(values.Perception) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Pilot")
{
setObj.salvoSkillRating = parseInt(values.Pilot) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Biosciences")
{
setObj.salvoSkillRating = parseInt(values.Biosciences) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Field Dynamics")
{
setObj.salvoSkillRating = parseInt(values.FieldDynamics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Pulse Projection")
{
setObj.salvoSkillRating = parseInt(values.PulseProjection) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Inscription")
{
setObj.salvoSkillRating = parseInt(values.Inscription) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkill == "Mechatronics")
{
setObj.salvoSkillRating = parseInt(values.Mechatronics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else
{
setObj.salvoSkillRating = 0;
console.log(setObj);
setAttrs(setObj);
}
});
});
//Set the Ship Operator's Salvo Skill Rating
on("change:salvoskillship", (event) =>
{
//console.log("Salvo Skill Changed");
getAttrs(["salvoSkillShip", "Culture", "Economy", "Interface", "Politic", "Sophontolgy",
"Athletics", "Fitness", "Geosciences", "Perception", "Pilot",
"Biosciences", "FieldDynamics", "PulseProjection", "Inscription", "Mechatronics"], function (values)
{
const setObj = {};
//Reset later set attr
setObj.salvoSpecialtyShip = "Select Specialty";
setObj.salvoToolShip = "Choose a Tool";
setObj.salvoAdvantageShip = 0;
if (values.salvoSkillShip == "Culture")
{
setObj.salvoSkillRatingShip = parseInt(values.Culture) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Economy")
{
setObj.salvoSkillRatingShip = parseInt(values.Economy) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Interface")
{
setObj.salvoSkillRatingShip = parseInt(values.Interface) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Politic")
{
setObj.salvoSkillRatingShip = parseInt(values.Politic) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Sophontolgy")
{
setObj.salvoSkillRatingShip = parseInt(values.Sophontolgy) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Athletics")
{
setObj.salvoSkillRatingShip = parseInt(values.Athletics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Fitness")
{
setObj.salvoSkillRatingShip = parseInt(values.Fitness) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Geosciences")
{
setObj.salvoSkillRatingShip = parseInt(values.Geosciences) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Perception")
{
setObj.salvoSkillRatingShip = parseInt(values.Perception) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Pilot")
{
setObj.salvoSkillRatingShip = parseInt(values.Pilot) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Biosciences")
{
setObj.salvoSkillRatingShip = parseInt(values.Biosciences) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Field Dynamics")
{
setObj.salvoSkillRatingShip = parseInt(values.FieldDynamics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Pulse Projection")
{
setObj.salvoSkillRatingShip = parseInt(values.PulseProjection) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Inscription")
{
setObj.salvoSkillRatingShip = parseInt(values.Inscription) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSkillShip == "Mechatronics")
{
setObj.salvoSkillRatingShip = parseInt(values.Mechatronics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else
{
setObj.salvoSkillRatingShip = 0;
console.log(setObj);
setAttrs(setObj);
}
});
});
//Set the Salvo Specialty Rating
on("change:salvospecialty", (event) =>
{
getAttrs(["salvoSpecialty",
"CultureAnthropology", "CultureHistory", "CultureLingustics",
"EconomyAccounting", "EconomyCommerce", "EconomyTrade",
"InterfaceComms", "InterfaceNetworkDefence", "InterfaceResearch",
"PoliticAdministration", "PoliticGroupDynamics", "PoliticOratory",
"SophontolgyInsight", "SophontolgyPerformance", "SophontolgyPersuasion",
"AthleticsSneak", "AthleticsMelee", "AthleticsParkour",
"FitnessMartialArts", "FitnessEndurance", "FitnessStrength",
"GeosciencesArchitecture", "GeosciencesPlanetology", "GeosciencesMining",
"PerceptionSurvey", "PerceptionAlertness", "PerceptionAnalysis",
"PilotGravDrive", "PilotPulseDrive", "PilotArchaicVehicle",
"BiosciencesMedicine", "BiosciencesBiomechanics", "BiosciencesAgriculture",
"FieldDynamicsHolography", "FieldDynamicsShieldMechanics", "FieldDynamicsAstronavigation",
"PulseProjectionAwayWeaponry", "PulseProjectionArtillery", "PulseProjectionTractorMechanics",
"InscriptionHack", "InscriptionTrace", "InscriptionCode",
"MechatronicsMechanics", "MechatronicsMaterialScience", "MechatronicsArchaicTechnology"], function (values)
{
const setObj = {};
//Reset later set attr
setObj.salvoTool = "Choose a Tool";
setObj.salvoAdvantage = 0;
if (values.salvoSpecialty == "Anthropology")
{
setObj.salvoSpecialtyRating = parseInt(values.CultureAnthropology) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "History")
{
setObj.salvoSpecialtyRating = parseInt(values.CultureHistory) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Lingustics")
{
setObj.salvoSpecialtyRating = parseInt(values.CultureLingustics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Accounting")
{
setObj.salvoSpecialtyRating = parseInt(values.EconomyAccounting) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Commerce")
{
setObj.salvoSpecialtyRating = parseInt(values.EconomyCommerce) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Trade")
{
setObj.salvoSpecialtyRating = parseInt(values.EconomyTrade) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Comms")
{
setObj.salvoSpecialtyRating = parseInt(values.InterfaceComms) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Network Defence")
{
setObj.salvoSpecialtyRating = parseInt(values.InterfaceNetworkDefence) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Research")
{
setObj.salvoSpecialtyRating = parseInt(values.InterfaceResearch) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Administration")
{
setObj.salvoSpecialtyRating = parseInt(values.PoliticAdministration) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Group Dynamics")
{
setObj.salvoSpecialtyRating = parseInt(values.PoliticGroupDynamics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Oratory")
{
setObj.salvoSpecialtyRating = parseInt(values.PoliticOratory) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Performance")
{
setObj.salvoSpecialtyRating = parseInt(values.SophontolgyPerformance) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Persuasion")
{
setObj.salvoSpecialtyRating = parseInt(values.SophontolgyPersuasion) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Sneak")
{
setObj.salvoSpecialtyRating = parseInt(values.AthleticsSneak) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Melee")
{
setObj.salvoSpecialtyRating = parseInt(values.AthleticsMelee) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Parkour")
{
setObj.salvoSpecialtyRating = parseInt(values.AthleticsParkour) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Martial Arts")
{
setObj.salvoSpecialtyRating = parseInt(values.FitnessMartialArts) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Endurance")
{
setObj.salvoSpecialtyRating = parseInt(values.FitnessEndurance) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Strength")
{
setObj.salvoSpecialtyRating = parseInt(values.FitnessStrength) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Architecture")
{
setObj.salvoSpecialtyRating = parseInt(values.GeosciencesArchitecture) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Planetology")
{
setObj.salvoSpecialtyRating = parseInt(values.GeosciencesPlanetology) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Mining")
{
setObj.salvoSpecialtyRating = parseInt(values.GeosciencesMining) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Survey")
{
setObj.salvoSpecialtyRating = parseInt(values.PerceptionSurvey) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Alertness")
{
setObj.salvoSpecialtyRating = parseInt(values.PerceptionAlertness) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Analysis")
{
setObj.salvoSpecialtyRating = parseInt(values.PerceptionAnalysis) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Grav Drive")
{
setObj.salvoSpecialtyRating = parseInt(values.PilotGravDrive) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Pulse Drive")
{
setObj.salvoSpecialtyRating = parseInt(values.PilotPulseDrive) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Archaic Vehicle")
{
setObj.salvoSpecialtyRating = parseInt(values.PilotArchaicVehicle) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Medicine")
{
setObj.salvoSpecialtyRating = parseInt(values.BiosciencesMedicine) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Biomechanics")
{
setObj.salvoSpecialtyRating = parseInt(values.BiosciencesBiomechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Agriculture")
{
setObj.salvoSpecialtyRating = parseInt(values.BiosciencesAgriculture) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Holography")
{
setObj.salvoSpecialtyRating = parseInt(values.FieldDynamicsHolography) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Shield Mechanics")
{
setObj.salvoSpecialtyRating = parseInt(values.FieldDynamicsShieldMechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Astronavigation")
{
setObj.salvoSpecialtyRating = parseInt(values.FieldDynamicsAstronavigation) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Away Weaponry")
{
setObj.salvoSpecialtyRating = parseInt(values.PulseProjectionAwayWeaponry) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Artillery")
{
setObj.salvoSpecialtyRating = parseInt(values.PulseProjectionArtillery) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Tractor Mechanics")
{
setObj.salvoSpecialtyRating = parseInt(values.PulseProjectionTractorMechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Hack")
{
setObj.salvoSpecialtyRating = parseInt(values.InscriptionHack) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Trace")
{
setObj.salvoSpecialtyRating = parseInt(values.InscriptionTrace) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Code")
{
setObj.salvoSpecialtyRating = parseInt(values.InscriptionCode) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Mechanics")
{
setObj.salvoSpecialtyRating = parseInt(values.MechatronicsMechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Material Science")
{
setObj.salvoSpecialtyRating = parseInt(values.MechatronicsMaterialScience) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialty == "Archaic Technology")
{
setObj.salvoSpecialtyRating = parseInt(values.MechatronicsArchaicTechnology) || 0;
console.log(setObj);
setAttrs(setObj);
}
else
{
setObj.salvoSpecialtyRating = 0;
console.log(setObj);
setAttrs(setObj);
}
});
});
//Set the Ship Operator's Salvo Specialty Rating
on("change:salvospecialtyship", (event) =>
{
getAttrs(["salvoSpecialtyShip",
"CultureAnthropology", "CultureHistory", "CultureLingustics",
"EconomyAccounting", "EconomyCommerce", "EconomyTrade",
"InterfaceComms", "InterfaceNetworkDefence", "InterfaceResearch",
"PoliticAdministration", "PoliticGroupDynamics", "PoliticOratory",
"SophontolgyInsight", "SophontolgyPerformance", "SophontolgyPersuasion",
"AthleticsSneak", "AthleticsMelee", "AthleticsParkour",
"FitnessMartialArts", "FitnessEndurance", "FitnessStrength",
"GeosciencesArchitecture", "GeosciencesPlanetology", "GeosciencesMining",
"PerceptionSurvey", "PerceptionAlertness", "PerceptionAnalysis",
"PilotGravDrive", "PilotPulseDrive", "PilotArchaicVehicle",
"BiosciencesMedicine", "BiosciencesBiomechanics", "BiosciencesAgriculture",
"FieldDynamicsHolography", "FieldDynamicsShieldMechanics", "FieldDynamicsAstronavigation",
"PulseProjectionAwayWeaponry", "PulseProjectionArtillery", "PulseProjectionTractorMechanics",
"InscriptionHack", "InscriptionTrace", "InscriptionCode",
"MechatronicsMechanics", "MechatronicsMaterialScience", "MechatronicsArchaicTechnology"], function (values)
{
const setObj = {};
//Reset later set attr
setObj.salvoTool = "Choose a Tool";
setObj.salvoAdvantage = 0;
if (values.salvoSpecialtyShip == "Anthropology")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.CultureAnthropology) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "History")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.CultureHistory) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Lingustics")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.CultureLingustics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Accounting")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.EconomyAccounting) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Commerce")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.EconomyCommerce) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Trade")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.EconomyTrade) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Comms")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.InterfaceComms) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Network Defence")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.InterfaceNetworkDefence) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Research")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.InterfaceResearch) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Administration")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PoliticAdministration) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Group Dynamics")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PoliticGroupDynamics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Oratory")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PoliticOratory) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Performance")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.SophontolgyPerformance) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Persuasion")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.SophontolgyPersuasion) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Sneak")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.AthleticsSneak) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Melee")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.AthleticsMelee) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Parkour")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.AthleticsParkour) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Martial Arts")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.FitnessMartialArts) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Endurance")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.FitnessEndurance) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Strength")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.FitnessStrength) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Architecture")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.GeosciencesArchitecture) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Planetology")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.GeosciencesPlanetology) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Mining")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.GeosciencesMining) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Survey")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PerceptionSurvey) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Alertness")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PerceptionAlertness) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Analysis")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PerceptionAnalysis) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Grav Drive")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PilotGravDrive) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Pulse Drive")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PilotPulseDrive) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Archaic Vehicle")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PilotArchaicVehicle) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Medicine")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.BiosciencesMedicine) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Biomechanics")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.BiosciencesBiomechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Agriculture")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.BiosciencesAgriculture) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Holography")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.FieldDynamicsHolography) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Shield Mechanics")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.FieldDynamicsShieldMechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Astronavigation")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.FieldDynamicsAstronavigation) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Away Weaponry")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PulseProjectionAwayWeaponry) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Artillery")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PulseProjectionArtillery) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Tractor Mechanics")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.PulseProjectionTractorMechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Hack")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.InscriptionHack) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Trace")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.InscriptionTrace) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Code")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.InscriptionCode) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Mechanics")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.MechatronicsMechanics) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Material Science")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.MechatronicsMaterialScience) || 0;
console.log(setObj);
setAttrs(setObj);
}
else if (values.salvoSpecialtyShip == "Archaic Technology")
{
setObj.salvoSpecialtyRatingShip = parseInt(values.MechatronicsArchaicTechnology) || 0;
console.log(setObj);
setAttrs(setObj);
}
else
{
setObj.salvoSpecialtyRatingShip = 0;
console.log(setObj);
setAttrs(setObj);
}
});
});
//Close Salvo Mode and spend Charge after roll
on("change:spendchargeclosesalvo", (event) =>
{
getAttrs(["ReactorCharge", "ReactorOvercharge", "salvoCharge"], function (values)
{
const setObj = {};
//Spend Charge from Personal Reactor
let adjustedReactorCharge = parseInt(values.ReactorCharge) || 0;
adjustedReactorCharge += parseInt(values.ReactorOvercharge) || 0;
adjustedReactorCharge -= parseInt(values.salvoCharge) || 0;
setObj.ReactorCharge = adjustedReactorCharge;
setObj.ReactorOvercharge = 0;
//Close Salvo Mode
setObj.salvoMode = 0;
console.log("Close/Charge", setObj);
setAttrs(setObj);
});
});
//Close Ship Salvo Mode and spend Ship Charge after roll
on("change:spendshipchargeclosesalvo", (event) =>
{
getAttrs(["salvoChargeShip", "salvoToolShip", "shipReactorCharge", "shipReactorOvercharge", "tugReactorCharge", "tugReactorOvercharge", "supply", "salvoSupply"], function (values)
{
const setObj = {};
//Test Ship Tool to determine which Reactor to use
let adjustedReactorCharge = 0;
if (values.salvoToolShip == "Launch Bay")
{
//Spend Charge from Tug Reactor
adjustedReactorCharge = parseInt(values.tugReactorCharge) || 0;
adjustedReactorCharge += parseInt(values.tugReactorOvercharge) || 0;
adjustedReactorCharge -= parseInt(values.salvoChargeShip) || 0;
setObj.tugReactorCharge = adjustedReactorCharge;
setObj.tugReactorOvercharge = 0;
}
else
{
//Spend Charge from Ship Reactor
adjustedReactorCharge = parseInt(values.shipReactorCharge) || 0;
adjustedReactorCharge += parseInt(values.shipReactorOvercharge) || 0;
adjustedReactorCharge -= parseInt(values.salvoChargeShip) || 0;
setObj.shipReactorCharge = adjustedReactorCharge;
setObj.shipReactorOvercharge = 0;
}
//Spend Charge from Ship Supply
let adjustedSupply = parseInt(values.supply) || 0;
adjustedSupply -= parseInt(values.salvoSupply) || 0;
setObj.supply = adjustedSupply;
//Close Salvo Mode
setObj.salvoModeShip = 0;
console.log("Close/Charge", setObj);
setAttrs(setObj);
});
});
//Close SalvoMode when sheet opened
on("sheet:opened", (event) =>
{
const setObj = {};
//Crewmember stat reset
setObj.salvoMode = 0;
setObj.salvoSkill = "Choose a Skill";
setObj.salvoSkillRating = 0;
//Ship stat reset
setObj.salvoModeShip = 0;
setObj.salvoSkillShip = "Select Skill";
setObj.salvoSpecialtyShip = "Select Specialty";
setObj.salvoToolShip = "Choose a Tool";
setObj.salvoAdvantageShip = 0;
setObj.salvoOperatorShip = "Choose Operator";
setObj.salvoOperatorShipSelect = 0;
setObj.salvoSkillRatingShip = 0;
setObj.salvoModuleFitting = 0;
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoShuttleTrailer = "Choose a Trailer";
setObj.salvoOperator1 = "No Operator Found";
setObj.salvoOperator1StationA = "";
setObj.salvoOperator1StationZ = "";
setObj.salvoOperator2 = "";
setObj.salvoOperator2StationA = "";
setObj.salvoOperator2StationZ = "";
setObj.salvoOperator3 = "";
setObj.salvoOperator3StationA = "";
setObj.salvoOperator3StationZ = "";
setObj.salvoOperator4 = "";
setObj.salvoOperator4StationA = "";
setObj.salvoOperator4StationZ = "";
setObj.salvoOperator5 = "";
setObj.salvoOperator5StationA = "";
setObj.salvoOperator5StationZ = "";
setObj.salvoOperator6 = "";
setObj.salvoOperator6StationA = "";
setObj.salvoOperator6StationZ = "";
setObj.salvoOperator7 = "";
setObj.salvoOperator7StationA = "";
setObj.salvoOperator7StationZ = "";
setObj.salvoOperator8 = "";
setObj.salvoOperator8StationA = "";
setObj.salvoOperator8StationZ = "";
setObj.salvoOperator9 = "";
setObj.salvoOperator9StationA = "";
setObj.salvoOperator9StationZ = "";
console.log("Open", setObj);
setAttrs(setObj);
});
//Reset Salvo Mode when Salvo mode opened
on("change:salvomode", (event) =>
{
getAttrs(["ReactorCharge", "ReactorOvercharge"], function (values)
{
const setObj = {};
//Reset all the salvo basic attributes
setObj.salvoSkill = "Choose a Skill";
setObj.salvoSpecialty = "Choose a Specialty";
setObj.salvoTool = "Choose a Tool";
setObj.salvoAdvantage = 0;
setObj.salvoCharge = 0;
//Reset the basic Reactor settings
setObj.salvoChargeDirection = "Charged";
if (values.ReactorOvercharge == "1")
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.ReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
console.log("Reset", setObj);
setAttrs(setObj);
});
});
//Reset Salvo Mode Ship when Salvo mode opened
on("change:salvomodeship", (event) =>
{
getAttrs(["shipReactorCharge", "shipReactorOvercharge", "supply"], function (values)
{
const setObj = {};
//Reset all the salvo basic attributes
setObj.salvoOperatorShip = "Choose Operator";
setObj.salvoOperatorShipSelect = 0;
setObj.salvoSkillShip = "Select Skill";
setObj.salvoSpecialtyShip = "Select Specialty";
setObj.salvoToolShip = "Choose a Tool";
setObj.salvoAdvantageShip = 0;
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoChargeShip = 0;
setObj.salvoSupply = 0;
//Reset Operator List
let index = 1;
Object.keys(globalAttributes).forEach(function (key)
{
let values = globalAttributes[key];
let salvoIndex = "salvoOperator" + index;
setObj[salvoIndex] = values.character_name;
setObj[salvoIndex + "StationA"] = values.StationA;
setObj[salvoIndex + "StationZ"] = values.StationZ;
index++;
});
//Reset the basic Reactor settings
setObj.salvoChargeDirection = "Charged";
if (values.shipReactorOvercharge == "1")
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.shipReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
//Reset the basic Supply settings
setObj.salvoSupplyDirection = "Supplied";
if (values.supply <= 0)
{
setObj.salvoSupplyDirection = "Depleted";
}
console.log("Ship Reset", setObj);
setAttrs(setObj);
});
});
//Set Salvo Operator
on("change:salvooperatorshipselect", (event) =>
{
getAttrs(["salvoOperatorShipSelect", "salvoOperator1", "salvoOperator2", "salvoOperator3", "salvoOperator4", "salvoOperator5", "salvoOperator6", "salvoOperator7", "salvoOperator8", "salvoOperator9"], function (values)
{
const setObj = {};
//Set the Salvo Operator and all of their skill and specialty ratings
let selectedOperator = parseInt(values.salvoOperatorShipSelect) || 0;
var operatorKey;
if (selectedOperator == 1)
{
operatorKey = values.salvoOperator1;
}
else if (selectedOperator == 2)
{
operatorKey = values.salvoOperator2;
}
else if (selectedOperator == 3)
{
operatorKey = values.salvoOperator3;
}
else if (selectedOperator == 4)
{
operatorKey = values.salvoOperator4;
}
else if (selectedOperator == 5)
{
operatorKey = values.salvoOperator5;
}
else if (selectedOperator == 6)
{
operatorKey = values.salvoOperator6;
}
else if (selectedOperator == 7)
{
operatorKey = values.salvoOperator7;
}
else if (selectedOperator == 8)
{
operatorKey = values.salvoOperator8;
}
else if (selectedOperator == 9)
{
operatorKey = values.salvoOperator9;
}
else
{
operatorKey = 0;
}
if (operatorKey != 0)
{
setObj.salvoOperatorShip = globalAttributes[operatorKey].character_name;
//Set Operator Skill Ratings
setObj.Culture = globalAttributes[operatorKey].Culture;
setObj.Economy = globalAttributes[operatorKey].Economy;
setObj.Interface = globalAttributes[operatorKey].Interface;
setObj.Politic = globalAttributes[operatorKey].Politic;
setObj.Sophontolgy = globalAttributes[operatorKey].Sophontolgy;
setObj.Athletics = globalAttributes[operatorKey].Athletics;
setObj.Fitness = globalAttributes[operatorKey].Fitness;
setObj.Geosciences = globalAttributes[operatorKey].Geosciences;
setObj.Perception = globalAttributes[operatorKey].Perception;
setObj.Pilot = globalAttributes[operatorKey].Pilot;
setObj.Biosciences = globalAttributes[operatorKey].Biosciences;
setObj.FieldDynamics = globalAttributes[operatorKey].FieldDynamics;
setObj.PulseProjection = globalAttributes[operatorKey].PulseProjection;
setObj.Inscription = globalAttributes[operatorKey].Inscription;
setObj.Mechatronics = globalAttributes[operatorKey].Mechatronics;
//Set Operator Specialty Ratings
setObj.CultureAnthropology = globalAttributes[operatorKey].CultureAnthropology;
setObj.CultureHistory = globalAttributes[operatorKey].CultureHistory;
setObj.CultureLingustics = globalAttributes[operatorKey].CultureLingustics;
setObj.EconomyAccounting = globalAttributes[operatorKey].EconomyAccounting;
setObj.EconomyCommerce = globalAttributes[operatorKey].EconomyCommerce;
setObj.EconomyTrade = globalAttributes[operatorKey].EconomyTrade;
setObj.InterfaceComms = globalAttributes[operatorKey].InterfaceComms;
setObj.InterfaceNetworkDefence = globalAttributes[operatorKey].InterfaceNetworkDefence;
setObj.InterfaceResearch = globalAttributes[operatorKey].InterfaceResearch;
setObj.PoliticAdministration = globalAttributes[operatorKey].PoliticAdministration;
setObj.PoliticGroupDynamics = globalAttributes[operatorKey].PoliticGroupDynamics;
setObj.PoliticOratory = globalAttributes[operatorKey].PoliticOratory;
setObj.SophontolgyInsight = globalAttributes[operatorKey].SophontolgyInsight;
setObj.SophontolgyPerformance = globalAttributes[operatorKey].SophontolgyPerformance;
setObj.SophontolgyPersuasion = globalAttributes[operatorKey].SophontolgyPersuasion;
setObj.AthleticsSneak = globalAttributes[operatorKey].AthleticsSneak;
setObj.AthleticsMelee = globalAttributes[operatorKey].AthleticsMelee;
setObj.AthleticsParkour = globalAttributes[operatorKey].AthleticsParkour;
setObj.FitnessMartialArts = globalAttributes[operatorKey].FitnessMartialArts;
setObj.FitnessEndurance = globalAttributes[operatorKey].FitnessEndurance;
setObj.FitnessStrength = globalAttributes[operatorKey].FitnessStrength;
setObj.GeosciencesArchitecture = globalAttributes[operatorKey].GeosciencesArchitecture;
setObj.GeosciencesPlanetology = globalAttributes[operatorKey].GeosciencesPlanetology;
setObj.GeosciencesMining = globalAttributes[operatorKey].GeosciencesMining;
setObj.PerceptionSurvey = globalAttributes[operatorKey].PerceptionSurvey;
setObj.PerceptionAlertness = globalAttributes[operatorKey].PerceptionAlertness;
setObj.PerceptionAnalysis = globalAttributes[operatorKey].PerceptionAnalysis;
setObj.PilotGravDrive = globalAttributes[operatorKey].PilotGravDrive;
setObj.PilotPulseDrive = globalAttributes[operatorKey].PilotPulseDrive;
setObj.PilotArchaicVehicle = globalAttributes[operatorKey].PilotArchaicVehicle;
setObj.BiosciencesMedicine = globalAttributes[operatorKey].BiosciencesMedicine;
setObj.BiosciencesBiomechanics = globalAttributes[operatorKey].BiosciencesBiomechanics;
setObj.BiosciencesAgriculture = globalAttributes[operatorKey].BiosciencesAgriculture;
setObj.FieldDynamicsHolography = globalAttributes[operatorKey].FieldDynamicsHolography;
setObj.FieldDynamicsShieldMechanics = globalAttributes[operatorKey].FieldDynamicsShieldMechanics;
setObj.FieldDynamicsAstronavigation = globalAttributes[operatorKey].FieldDynamicsAstronavigation;
setObj.PulseProjectionAwayWeaponry = globalAttributes[operatorKey].PulseProjectionAwayWeaponry;
setObj.PulseProjectionArtillery = globalAttributes[operatorKey].PulseProjectionArtillery;
setObj.PulseProjectionTractorMechanics = globalAttributes[operatorKey].PulseProjectionTractorMechanics;
setObj.InscriptionHack = globalAttributes[operatorKey].InscriptionHack;
setObj.InscriptionTrace = globalAttributes[operatorKey].InscriptionTrace;
setObj.InscriptionCode = globalAttributes[operatorKey].InscriptionCode;
setObj.MechatronicsMechanics = globalAttributes[operatorKey].MechatronicsMechanics;
setObj.MechatronicsMaterialScience = globalAttributes[operatorKey].MechatronicsMaterialScience;
setObj.MechatronicsArchaicTechnology = globalAttributes[operatorKey].MechatronicsArchaicTechnology;
}
else
{
setObj.salvoOperatorShip = "Choose Operator";
setObj.salvoOperatorShipSelect = 0;
setObj.salvoSkillShip = "Select Skill";
setObj.salvoSpecialtyShip = "Select Specialty";
setObj.salvoToolShip = "Choose a Tool";
setObj.salvoAdvantageShip = 0;
}
console.log("Salvo Operator", setObj);
setAttrs(setObj);
});
});
//Reset salvoMods
on("change:salvotool", (event) =>
{
getAttrs(["ReactorCharge", "ReactorOvercharge"], function (values)
{
const setObj = {};
setObj.salvoMod1 = 0;
setObj.salvoMod2 = 0;
setObj.salvoMod3 = 0;
setObj.salvoMod4 = 0;
setObj.salvoMod5 = 0;
setObj.salvoMod6 = 0;
setObj.salvoMod7 = 0;
setObj.salvoMod8 = 0;
setObj.salvoMod9 = 0;
setObj.salvoMod10 = 0;
setObj.salvoMod11 = 0;
setObj.salvoMod12 = 0;
setObj.salvoMod13 = 0;
setObj.salvoMod14 = 0;
setObj.salvoMod15 = 0;
setObj.salvoMod16 = 0;
setObj.salvoMod17 = 0;
setObj.salvoMod18 = 0;
setObj.salvoMod19 = 0;
setObj.salvoMod20 = 0;
setObj.salvoCharge = 0;
setObj.salvoChargeDirection = "Charged";
if (values.ReactorOvercharge == "1")
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.ReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
setAttrs(setObj);
});
});
//Reset Ship salvoMods
on("change:salvotoolship", (event) =>
{
getAttrs(["salvoToolShip", "shipReactorCharge", "shipReactorOvercharge", "tugReactorCharge", "tugReactorOvercharge", "supply"], function (values)
{
const setObj = {};
setObj.salvoShipMod1 = 0;
setObj.salvoShipMod2 = 0;
setObj.salvoShipMod3 = 0;
setObj.salvoShipMod4 = 0;
setObj.salvoModuleFitting = 0;
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoShuttleTrailer = "Choose a Trailer";
setObj.salvoChargeShip = 0;
setObj.salvoSupply = 0;
//Reset the basic Reactor settings for the Reactor to be monitored
setObj.salvoChargeDirection = "Charged";
if (values.salvoToolShip == "Launch Bay")
{
if (values.tugReactorOvercharge == 1)
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.tugReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
}
else
{
if (values.shipReactorOvercharge == 1)
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.shipReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
}
//Reset the basic Supply settings
setObj.salvoSupplyDirection = "Supplied";
if (values.supply <= 0)
{
setObj.salvoSupplyDirection = "Depleted";
}
setAttrs(setObj);
});
});
//Reset Printer
on("change:salvoshuttletrailer", (event) =>
{
getAttrs(["salvoShuttleTrailer"], function (values)
{
const setObj = {};
setObj.salvoShipMod1 = 0;
setObj.salvoShipMod2 = 0;
setObj.salvoShipMod3 = 0;
setObj.salvoShipMod4 = 0;
setObj.salvoShuttleSystem = "Select System";
setObj.salvoChargeShip = 0;
setObj.salvoSupply = 0;
setAttrs(setObj);
});
});
//Set the Salvo Tool Rating, track Charge spent, and limit spending to current ReactorCharge
on("change:salvomod1 change:salvomod2 change:salvomod3 change:salvomod4 change:salvomod5 change:salvomod6 change:salvomod7 change:salvomod8 change:salvomod9 change:salvomod10 change:salvomod11 change:salvomod12 change:salvomod13 change:salvomod14 change:salvomod15 change:salvomod16 change:salvomod17 change:salvomod18 change:salvomod19 change:salvomod20", (event) =>
{
getAttrs(["salvoTool", "ReactorCharge", "ReactorOvercharge",
"salvoMod1", "salvoMod2", "salvoMod3", "salvoMod4", "salvoMod5",
"salvoMod6", "salvoMod7", "salvoMod8", "salvoMod9", "salvoMod10",
"salvoMod11", "salvoMod12", "salvoMod13", "salvoMod14", "salvoMod15",
"salvoMod16", "salvoMod17", "salvoMod18", "salvoMod19", "salvoMod20",
"ScannerSurveySensor", "ScannerDepthAnalyser", "ScannerAreaEffect", "ScannerRangeCompensator",
"BioChemKitMedtool", "BioChemKitSampler", "BioChemKitIncubator",
"Trait_1", "Trait_2", "Trait_3", "Trait_4", "Trait_5",
"LinkCommBrowser", "LinkDevelopmentKit", "LinkHardening",
"MultitoolDisruptorTargeter", "MultitoolTractorLifter", "MultitoolUtilityManipulator",
"ShieldKineticDeflector", "ShieldEnergyDissipater", "ShieldHolographMode", "ShieldMultifield",
"AssociationsSpecies", "AssociationsWartimeFaction", "AssociationsFactionRating", "AssociationsFactionRatingA4", "AssociationsFactionRatingA5", "AssociationsFactionRatingA6", "AssociationsFactionRatingA7", "AssociationsFactionRatingA8", "AssociationsFactionRatingA9", "AssociationsFactionRatingA0", "AssociationsFactionRatingB1", "AssociationsFactionRatingB2", "AssociationsFactionRatingB3", "AssociationsFactionRatingB4", "AssociationsFactionRatingB5", "AssociationsFactionRatingB6", "AssociationsFactionRatingB7", "AssociationsFactionRatingB8", "AssociationsFactionRatingB9", "AssociationsFactionRatingB0"], function (values)
{
const setObj = {};
console.log("Tool: ", values.salvoTool);
let charge = 0;
let rating = 0;
let maxCharge = parseInt(values.ReactorCharge) || 0;
maxCharge += parseInt(values.ReactorOvercharge) || 0;
//console.log("Max Charge: ", maxCharge);
//Set the status of the Reactor
setObj.salvoChargeDirection = "Charged";
if (values.ReactorOvercharge == "1" && charge <= 0)
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.ReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
//Scanner
if (values.salvoTool == "Scanner")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
let mod4 = 0;
if (values.salvoMod1 == "1")
{
mod1 = parseInt(values.ScannerSurveySensor) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod2 == "1")
{
mod2 = parseInt(values.ScannerDepthAnalyser) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod3 == "1")
{
mod3 = parseInt(values.ScannerAreaEffect) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod4 == "1")
{
mod4 = parseInt(values.ScannerRangeCompensator) || 0;
if (mod4 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod4;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod4 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
//BioChemKit
else if (values.salvoTool == "BioChem Kit")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
if (values.salvoMod1 == "1")
{
mod1 = parseInt(values.BioChemKitMedtool) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod2 == "1")
{
mod2 = parseInt(values.BioChemKitSampler) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod3 == "1")
{
mod3 = parseInt(values.BioChemKitIncubator) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
//Augmentation
else if (values.salvoTool == "Augmentation")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
let mod4 = 0;
let mod5 = 0;
if (values.salvoMod1 == "1")
{
mod1 = 2;
if (values.Trait_1 == "")
{
charge += 2;
rating += 2;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod2 == "1")
{
mod2 = 2;
if (values.Trait_2 == "")
{
charge += 2;
rating += 2;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod3 == "1")
{
mod3 = 2;
if (values.Trait_3 == "")
{
charge += 2;
rating += 2;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod4 == "1")
{
mod4 = 2;
if (values.Trait_4 == "")
{
charge += 2;
rating += 2;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod4;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod4 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod5 == "1")
{
mod5 = 2;
if (values.Trait_5 == "")
{
charge += 2;
rating += 2;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod5;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod5 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
//Link
else if (values.salvoTool == "Link")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
if (values.salvoMod1 == "1")
{
mod1 = parseInt(values.LinkCommBrowser) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod2 == "1")
{
mod2 = parseInt(values.LinkDevelopmentKit) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod3 == "1")
{
mod3 = parseInt(values.LinkHardening) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
//Multitool
else if (values.salvoTool == "Multitool")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
if (values.salvoMod1 == "1")
{
mod1 = parseInt(values.MultitoolDisruptorTargeter) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod2 == "1")
{
mod2 = parseInt(values.MultitoolTractorLifter) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod3 == "1")
{
mod3 = parseInt(values.MultitoolUtilityManipulator) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
//Shield
else if (values.salvoTool == "Shield")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
let mod4 = 0;
if (values.salvoMod1 == "1")
{
mod1 = parseInt(values.ShieldKineticDeflector) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod2 == "1")
{
mod2 = parseInt(values.ShieldEnergyDissipater) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod3 == "1")
{
mod3 = parseInt(values.ShieldHolographMode) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod4 == "1")
{
mod4 = parseInt(values.ShieldMultifield) || 0;
if (mod4 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod4;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoMod4 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
//Associations
else if (values.salvoTool == "Associations")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
let mod4 = 0;
let mod5 = 0;
let mod6 = 0;
let mod7 = 0;
let mod8 = 0;
let mod9 = 0;
let mod10 = 0;
let mod11 = 0;
let mod12 = 0;
let mod13 = 0;
let mod14 = 0;
let mod15 = 0;
let mod16 = 0;
let mod17 = 0;
let mod18 = 0;
let mod19 = 0;
let mod20 = 0;
if (values.salvoMod1 == "1")
{
mod1 = parseInt(values.AssociationsSpecies) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod2 == "1")
{
mod2 = parseInt(values.AssociationsWartimeFaction) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod3 == "1")
{
mod3 = parseInt(values.AssociationsFactionRating) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod4 == "1")
{
mod4 = parseInt(values.AssociationsFactionRatingA4) || 0;
if (mod4 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod4;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod4 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod5 == "1")
{
mod5 = parseInt(values.AssociationsFactionRatingA5) || 0;
if (mod5 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod5;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod5 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod6 == "1")
{
mod6 = parseInt(values.AssociationsFactionRatingA6) || 0;
if (mod6 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod6;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod6 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod7 == "1")
{
mod7 = parseInt(values.AssociationsFactionRatingA7) || 0;
if (mod7 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod7;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod7 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod8 == "1")
{
mod8 = parseInt(values.AssociationsFactionRatingA8) || 0;
if (mod8 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod8;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod8 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod9 == "1")
{
mod9 = parseInt(values.AssociationsFactionRatingA9) || 0;
if (mod9 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod9;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod9 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod10 == "1")
{
mod10 = parseInt(values.AssociationsFactionRatingA0) || 0;
if (mod10 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod10;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod10 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod11 == "1")
{
mod11 = parseInt(values.AssociationsFactionRatingB1) || 0;
if (mod11 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod11;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod11 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod12 == "1")
{
mod12 = parseInt(values.AssociationsFactionRatingB2) || 0;
if (mod12 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod12;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod12 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod13 == "1")
{
mod13 = parseInt(values.AssociationsFactionRatingB3) || 0;
if (mod13 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod13;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod13 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod14 == "1")
{
mod14 = parseInt(values.AssociationsFactionRatingB4) || 0;
if (mod14 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod14;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod14 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod15 == "1")
{
mod15 = parseInt(values.AssociationsFactionRatingB5) || 0;
if (mod15 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod15;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod15 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod16 == "1")
{
mod16 = parseInt(values.AssociationsFactionRatingB6) || 0;
if (mod16 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod16;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod16 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod17 == "1")
{
mod17 = parseInt(values.AssociationsFactionRatingB7) || 0;
if (mod17 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod17;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod17 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod18 == "1")
{
mod18 = parseInt(values.AssociationsFactionRatingB8) || 0;
if (mod18 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod18;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod18 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod19 == "1")
{
mod19 = parseInt(values.AssociationsFactionRatingB9) || 0;
if (mod19 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod19;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod19 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoMod20 == "1")
{
mod20 = parseInt(values.AssociationsFactionRatingB0) || 0;
if (mod20 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod20;
charge++; setObj.salvoChargeDirection = "Charged";
}
if (charge > maxCharge)
{
setObj.salvoMod20 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
else
{
let rating = 0;
setObj.salvoToolRating = rating;
setObj.salvoCharge = charge;
console.log(setObj);
setAttrs(setObj);
}
});
});
//Set the Ship Salvo Tool Rating, track shipCharge spent, and limit spending to current shipReactorCharge
on("change:salvoshipmod1 change:salvoshipmod2 change:salvoshipmod3 change:salvoshipmod4 change:salvomodulefitting change:salvoshuttletrailer change:salvoshuttletrailerprinter", (event) =>
{
getAttrs(["salvoToolShip",
"shipReactorCharge", "shipReactorOvercharge",
"supply", "salvoShuttleTrailerPrinter",
"tugReactorCharge", "tugReactorOvercharge",
"salvoShipMod1", "salvoShipMod2", "salvoShipMod3", "salvoShipMod4",
"salvoModuleFitting", "salvoShuttleTrailer", "salvoShuttleSystem",
"SensorsSurveySensor", "SensorsDepthAnalyser", "SensorsAreaEffect", "SensorsRangeCompensator",
"gravDriveAtmosphericThrusters", "gravDriveOrbitalInjectors", "gravDriveFoldInducer", "gravDriveWakeGenerator",
"PulseArraySpaceTargeter", "PulseArraySurfaceTargeter", "PulseArrayTractorLifter",
"shipShieldsKineticDeflector", "shipShieldsEnergyDissipater", "shipShieldsHoloprojector", "shipShieldsMultifield"], function (values)
{
const setObj = {};
let rating = 0;
let charge = 0;
//Set Reactor Max
let maxCharge = 0;
//console.log("Max Charge: ", maxCharge);
//Determine the Reactor to be monitored
if (values.salvoToolShip == "Launch Bay")
{
maxCharge = parseInt(values.tugReactorCharge) || 0;
maxCharge += parseInt(values.tugReactorOvercharge) || 0;
//Reset the basic Reactor settings
setObj.salvoChargeDirection = "Charged";
if (values.tugReactorOvercharge == "1")
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.tugReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
}
else
{
maxCharge = parseInt(values.shipReactorCharge) || 0;
maxCharge += parseInt(values.shipReactorOvercharge) || 0;
//Reset the basic Reactor settings
setObj.salvoChargeDirection = "Charged";
if (values.shipReactorOvercharge == "1")
{
setObj.salvoChargeDirection = "Overcharged";
}
else if (values.shipReactorCharge <= 0)
{
setObj.salvoChargeDirection = "Uncharged";
}
}
//Set Supply and supplyTotal
let supplySpent = 0;
let supplyTotal = parseInt(values.supply) || 0;
//Set the status of the Supply box
setObj.salvoSupplyDirection = "Supplied";
if (values.supply <= 0)
{
setObj.salvoSupplyDirection = "Depleted";
}
//Ship Sensors
if (values.salvoToolShip == "Sensors")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
let mod4 = 0;
if (values.salvoShipMod1 == "1")
{
mod1 = parseInt(values.SensorsSurveySensor) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
mod2 = parseInt(values.SensorsDepthAnalyser) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod3 == "1")
{
mod3 = parseInt(values.SensorsAreaEffect) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod4 == "1")
{
mod4 = parseInt(values.SensorsRangeCompensator) || 0;
if (mod4 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod4;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod4 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRatingShip = rating;
setObj.salvoChargeShip = charge;
console.log(setObj);
setAttrs(setObj);
}
//Grav Drive
else if (values.salvoToolShip == "Grav Drive")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
let mod4 = 0;
if (values.salvoShipMod1 == "1")
{
mod1 = parseInt(values.gravDriveAtmosphericThrusters) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++;
setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
mod2 = parseInt(values.gravDriveOrbitalInjectors) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod3 == "1")
{
mod3 = parseInt(values.gravDriveFoldInducer) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod4 == "1")
{
mod3 = parseInt(values.gravDriveWakeGenerator) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRatingShip = rating;
setObj.salvoChargeShip = charge;
console.log(setObj);
setAttrs(setObj);
}
//Pulse Array
else if (values.salvoToolShip == "Pulse Array")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
if (values.salvoShipMod1 == "1")
{
mod1 = parseInt(values.PulseArraySpaceTargeter) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
mod2 = parseInt(values.PulseArraySurfaceTargeter) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod3 == "1")
{
mod3 = parseInt(values.PulseArrayTractorLifter) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRatingShip = rating;
setObj.salvoChargeShip = charge;
console.log(setObj);
setAttrs(setObj);
}
//Shields
else if (values.salvoToolShip == "Shields")
{
let mod1 = 0;
let mod2 = 0;
let mod3 = 0;
let mod4 = 0;
if (values.salvoShipMod1 == "1")
{
mod1 = parseInt(values.shipShieldsKineticDeflector) || 0;
if (mod1 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod1;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
mod2 = parseInt(values.shipShieldsEnergyDissipater) || 0;
if (mod2 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod2;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod3 == "1")
{
mod3 = parseInt(values.shipShieldsHoloprojector) || 0;
if (mod3 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod3;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod4 == "1")
{
mod4 = parseInt(values.shipShieldsMultifield) || 0;
if (mod4 == 0)
{
charge += 2;
rating += 1;
setObj.salvoChargeDirection = "NF 2 Charge";
}
else
{
rating += mod4;
charge++; setObj.salvoChargeDirection = "Charged";
}
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod4 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
setObj.salvoToolRatingShip = rating;
setObj.salvoChargeShip = charge;
console.log(setObj);
setAttrs(setObj);
}
//Launcher
else if (values.salvoToolShip == "Launcher")
{
supplySpent = parseInt(values.salvoModuleFitting) || 0;
if (supplySpent == "3")
{
rating = 0;
}
else if (supplySpent == "5")
{
rating = 2;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoModuleFitting = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
else if (supplySpent == "7")
{
rating = 0;
}
else if (supplySpent == "9")
{
rating = 2;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoModuleFitting = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
setObj.salvoToolRatingShip = rating;
setObj.salvoChargeShip = charge;
setObj.salvoSupply = supplySpent;
console.log(setObj);
setAttrs(setObj);
}
//Shuttle
else if (values.salvoToolShip == "Launch Bay")
{
let printTrailer = parseInt(values.salvoShuttleTrailerPrinter) || 0;
//Equip Trailer, set supply Spent, set rating from Mods
//Transport Trailer
if (values.salvoShuttleTrailer == "Transport")
{
if (printTrailer == 1)
{
supplySpent = 6;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 1;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 2;
charge++; setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
//Flight Trailer
else if (values.salvoShuttleTrailer == "Flight")
{
//Spend Supply if Trailer printer is checked
if (printTrailer == 1)
{
supplySpent = 9;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 4;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
//Drop Trailer
else if (values.salvoShuttleTrailer == "Drop")
{
if (printTrailer == 1)
{
supplySpent = 12;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 1;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
//Boarding Trailer
else if (values.salvoShuttleTrailer == "Boarding")
{
if (printTrailer == 1)
{
supplySpent = 12;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 1;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod3 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
//Tractor Trailer
else if (values.salvoShuttleTrailer == "Tractor")
{
if (printTrailer == 1)
{
supplySpent = 12;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod3 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod3 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
else if (values.salvoShuttleSystem == "Pulse Array")
{
if (values.salvoShipMod1 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
//Survey Trailer
else if (values.salvoShuttleTrailer == "Survey")
{
if (printTrailer == 1)
{
supplySpent = 15;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 1;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Sensors is selected
else if (values.salvoShuttleSystem == "Sensors")
{
if (values.salvoShipMod1 == "1")
{
rating += 4;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
//Fighter Trailer
else if (values.salvoShuttleTrailer == "Fighter")
{
if (printTrailer == 1)
{
supplySpent = 18;
//Unclick the Mod if insuficient Supply
if (supplySpent > supplyTotal)
{
setObj.salvoShuttleTrailerPrinter = 0;
setObj.salvoSupplyDirection = "Insufficient Supply";
}
else if (supplySpent == supplyTotal)
{
setObj.salvoSupplyDirection = "Expended";
}
}
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Pulse Array is selected
else if (values.salvoShuttleSystem == "Pulse Array")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 3;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
else
{
//Set rating if Pulse Drive is selected
if (values.salvoShuttleSystem == "Pulse Drive")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 1;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
//Set rating if Shields is selected
else if (values.salvoShuttleSystem == "Shields")
{
if (values.salvoShipMod1 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod1 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
if (values.salvoShipMod2 == "1")
{
rating += 2;
charge++;
setObj.salvoChargeDirection = "Charged";
//Unclick the Mod if insuficient charge
if (charge > maxCharge)
{
setObj.salvoShipMod2 = 0;
setObj.salvoChargeDirection = "Insufficient Charge";
}
else if (charge == maxCharge)
{
setObj.salvoChargeDirection = "Expended";
}
}
}
}
setObj.salvoToolRatingShip = rating;
setObj.salvoChargeShip = charge;
setObj.salvoSupply = supplySpent;
console.log(setObj);
setAttrs(setObj);
}
else
{
setObj.salvoToolRatingShip = rating;
setObj.salvoChargeShip = charge;
setObj.salvoSupply = supplySpent;
console.log(setObj);
setAttrs(setObj);
}
});
});
//Generate Crewmember Salvo Macro
on("change:salvoskill change:salvoskillrating change:salvospecialty change:salvospecialtyrating change:salvotool change:salvotoolrating change:salvoadvantage change:salvothreat", (event) =>
{
getAttrs(["salvoSkill", "salvoSkillRating", "salvoSpecialty", "salvoSpecialtyRating", "salvoTool", "salvoToolRating", "salvoAdvantage", "salvoThreat", "salvoCharge"], function (values)
{
//Set Salvo Title
let salvoTitle = "Away";
//Sum the task dice
let taskDice = 0;
["salvoSkillRating", "salvoSpecialtyRating", "salvoToolRating", "salvoAdvantage"].forEach((asset) =>
{
taskDice += parseInt(values[asset]) || 0;
});
//Calculate automatic hits from excess task dice
let excessTaskDice = 0;
let autoHits = '';
if (taskDice > 10)
{
excessTaskDice = taskDice - 10;
taskDice = 10;
autoHits = `{{autoHits=[[${excessTaskDice}]]}}`;
}
//Threat dice
let threatDice = parseInt(values.salvoThreat) || 0;
//Calculate automatic hits from excess task dice
let excessThreatDice = 0;
let autoMisses = '';
if (threatDice > 10)
{
excessThreatDice = threatDice - 10;
threatDice = 10;
autoMisses = `{{autoMisses=[[${excessThreatDice}]]}}`;
}
//Make the Salvo Roll Macro
console.log(taskDice, "vs", threatDice);
const setObj = {};
let taskRoll = `${_.range(taskDice).map((num) =>
{
return `[[floor([[1d10cf<4cs10]] /5)]]`;
}).join(' + ')} + ${excessTaskDice}[auto hits]`;
let threatRoll = `${_.range(threatDice).map((num) =>
{
return `[[floor([[1d6cf<3cs10]] /4)-1]]`;
}).join(' + ')} - ${excessThreatDice}[auto misses]`;
let wholeRoll = `[[${taskRoll}+${threatRoll}]]`;
let taskFields = _.range(taskDice).map((num) =>
{
return `{{task${num}=$[[${num * 2}]]}}`;
}).join(' ');
let threatFields = _.range(threatDice).map((num) =>
{
return `{{threat${num}=$[[${(num + taskDice) * 2}]]}}`;
}).join(' ');
setObj.salvoMacro = `&{template:FS} {{salvoTitle=${salvoTitle}}} {{salvoSkill=${values.salvoSkill}}} {{salvoSkillRating=${values.salvoSkillRating}}} {{salvoSpecialty=${values.salvoSpecialty}}} {{salvoSpecialtyRating=${values.salvoSpecialtyRating}}} {{salvoTool=${values.salvoTool}}} {{salvoToolRating=${values.salvoToolRating}}} {{salvoCharge=${values.salvoCharge}}} {{salvoAdvantage=${values.salvoAdvantage}}} {{taskDice=${taskDice}}} {{threatDice=${threatDice}}} {{total=${wholeRoll}}} ${taskFields} ${threatFields} ${autoHits} ${autoMisses}`;
console.log(setObj);
setAttrs(setObj);
})
});
//Generate Ship Operator's Salvo Macro
on("change:salvoskillship change:salvoskillratingship change:salvospecialtyship change:salvospecialtyratingship change:salvotoolship change:salvotoolratingship change:salvoadvantageship change:salvothreatship", (event) =>
{
getAttrs(["salvoSkillShip", "salvoSkillRatingShip", "salvoSpecialtyShip", "salvoSpecialtyRatingShip", "salvoToolShip", "salvoToolRatingShip", "salvoAdvantageShip", "salvoThreatShip", "salvoChargeShip", "salvoSupply"], function (values)
{
//Set Template Title
let salvoTitle = "Ship";
if (values.salvoToolShip == "Launch Bay")
{
salvoTitle = "Shuttle"
}
//Sum the task dice
let taskDice = 0;
["salvoSkillRatingShip", "salvoSpecialtyRatingShip", "salvoToolRatingShip", "salvoAdvantageShip"].forEach((asset) =>
{
taskDice += parseInt(values[asset]) || 0;
});
//Calculate automatic hits from excess task dice
let excessTaskDice = 0;
let autoHits = '';
if (taskDice > 10)
{
excessTaskDice = taskDice - 10;
taskDice = 10;
autoHits = `{{autoHits=[[${excessTaskDice}]]}}`;
}
//Threat dice
let threatDice = parseInt(values.salvoThreatShip) || 0;
//Calculate automatic hits from excess task dice
let excessThreatDice = 0;
let autoMisses = '';
if (threatDice > 10)
{
excessThreatDice = threatDice - 10;
threatDice = 10;
autoMisses = `{{autoMisses=[[${excessThreatDice}]]}}`;
}
//Make the Salvo Roll Macro
console.log(taskDice, "vs", threatDice);
const setObj = {};
let taskRoll = `${_.range(taskDice).map((num) =>
{
return `[[floor([[1d10cf<4cs10]] /5)]]`;
}).join(' + ')} + ${excessTaskDice}[auto hits]`;
let threatRoll = `${_.range(threatDice).map((num) =>
{
return `[[floor([[1d6cf<3cs10]] /4)-1]]`;
}).join(' + ')} - ${excessThreatDice}[auto misses]`;
let wholeRoll = `[[${taskRoll}+${threatRoll}]]`;
let taskFields = _.range(taskDice).map((num) =>
{
return `{{task${num}=$[[${num * 2}]]}}`;
}).join(' ');
let threatFields = _.range(threatDice).map((num) =>
{
return `{{threat${num}=$[[${(num + taskDice) * 2}]]}}`;
}).join(' ');
setObj.salvoShipMacro = `&{template:FSShip} {{salvoTitle=${salvoTitle}}} {{salvoSkill=${values.salvoSkillShip}}} {{salvoSkillRating=${values.salvoSkillRatingShip}}} {{salvoSpecialty=${values.salvoSpecialtyShip}}} {{salvoSpecialtyRating=${values.salvoSpecialtyRatingShip}}} {{salvoTool=${values.salvoToolShip}}} {{salvoToolRating=${values.salvoToolRatingShip}}} {{salvoCharge=${values.salvoChargeShip}}} {{salvoSupply=${values.salvoSupply}}} {{salvoAdvantage=${values.salvoAdvantageShip}}} {{taskDice=${taskDice}}} {{threatDice=${threatDice}}} {{total=${wholeRoll}}} ${taskFields} ${threatFields} ${autoHits} ${autoMisses}`;
console.log(setObj);
setAttrs(setObj);
})
});
/*Sheet Totals*/
//Reactor Overcharge control
on("change:reactorcharge change:reactorovercharge change:shipreactorcharge change:shipreactorovercharge change:tugreactorcharge change:tugreactorovercharge", (event) =>
{
getAttrs(["ReactorCharge", "portableReactor", "ReactorOvercharge", "shipReactorCharge", "shipReactor", "shipReactorOvercharge", "tugReactorCharge", "tugReactor", "tugReactorOvercharge"], function (values)
{
const setObj = {};
//Portable Reactor
let portableReactorCapacity = parseInt(values.portableReactor) || 3;
let portableReactorCharge = parseInt(values.ReactorCharge) || 0;
let portableReactorOvercharge = parseInt(values.ReactorOvercharge) || 0;
//console.log("cap:", portableReactorCapacity, "chrg:", portableReactorCharge, "over:", portableReactorOvercharge);
if (portableReactorCharge > portableReactorCapacity)
{
setObj.ReactorCharge = portableReactorCapacity;
setObj.ReactorOvercharge = 1;
}
else if (portableReactorOvercharge == 1 && (portableReactorCharge < portableReactorCapacity))
{
setObj.ReactorCharge = portableReactorCharge + 1;
setObj.ReactorOvercharge = 0;
}
//Ship Reactor
let shipReactorCapacity = parseInt(values.shipReactor) || 3;
let shipReactorCharge = parseInt(values.shipReactorCharge) || 0;
let shipReactorOvercharge = parseInt(values.shipReactorOvercharge) || 0;
if (shipReactorCharge > shipReactorCapacity)
{
setObj.shipReactorCharge = shipReactorCapacity;
setObj.shipReactorOvercharge = 1;
}
else if (shipReactorOvercharge == 1 && (shipReactorCharge < shipReactorCapacity))
{
setObj.shipReactorCharge = shipReactorCharge + 1;
setObj.shipReactorOvercharge = 0;
}
//Tug Reactor
let tugReactorCapacity = parseInt(values.tugReactor) || 3;
let tugReactorCharge = parseInt(values.tugReactorCharge) || 0;
let tugReactorOvercharge = parseInt(values.tugReactorOvercharge) || 0;
if (tugReactorCharge > values.tugReactor)
{
setObj.tugReactorCharge = tugReactorCapacity;
setObj.tugReactorOvercharge = 1;
}
else if (tugReactorOvercharge == 1 && (tugReactorCharge < tugReactorCapacity))
{
setObj.tugReactorCharge = tugReactorCharge + 1;
setObj.tugReactorOvercharge = 0;
}
setAttrs(setObj);
});
});
//Cargo Total
on("change:repeating_shipcargo remove:repeating_shipcargo change:supply change:complexmaterials change:cargotonnage", (event) =>
{
var repeatingAttributes = [
/*Array of objects with the attributes in each repeating section that need to be gotten with getAttrs, used in getID()
Entity format:
{
section:'Name of the section',
fields:['name_of_the_attribute']
}*/
{
section: "shipCargo",
fields: ["shipCargo", "shipCargoRV", "shipCargoTonnage"]
}
];
getID(repeatingAttributes, useID);
});
var getID = function (cloneRepAttr, callback, sectionAggregate)
{
//takes an array of objects detailing section names and attribute names
//then works through the sections as a work queue and assembles an array of repeating section attribute names that can then be used by getAttrs
//to get them. Once the work queue is empty, calls the callback function to do something with the assembled array
var currSection = cloneRepAttr.shift();
sectionAggregate = sectionAggregate || [];
getSectionIDs(`repeating_${currSection.section}`, (itemIDArr) =>
{
sectionAggregate.push({
section: currSection.section,
id: itemIDArr,
fields: currSection.fields
});
if (_.isEmpty(cloneRepAttr))
{
callback(sectionAggregate);
} else
{
getID(cloneRepAttr, callback, sectionAggregate);
}
});
},
useID = function (attributesToGet)
{
var finalAttributeList = [];
for (var i = 0; i < attributesToGet[0].id.length; i++)
{
let id = attributesToGet[0].id[i];
finalAttributeList = [...finalAttributeList, "repeating_" + attributesToGet[0].section + "_" + id + "_shipCargoTonnage"];
}
finalAttributeList = [...finalAttributeList, "supply", "complexMaterials", "CargoTonnage"];
getAttrs(finalAttributeList, (attributeValues) =>
{
const setObj = {};
//Get Max Cargo and remove it from the array before totaling
let maxCargo = parseInt(attributeValues.CargoTonnage) || 0;
attributeValues.CargoTonnage = 0;
//Total All Cargo
let total = 0;
for (var i = 0; i < finalAttributeList.length; i++)
{
let index = finalAttributeList[i];
total += parseInt(attributeValues[index]) || 0;
};
setObj.totalResource = total;
if (total > maxCargo)
{
setObj.totalResourceOverload = 1;
}
else
{
setObj.totalResourceOverload = 0;
}
console.log(total, maxCargo);
setAttrs(setObj);
})
};
/* Ship Configuration */
const int = score => parseInt(score) || 0;
const gridposition = ["03", "04", "05", "11", "12", "13", "14", "15", "16", "17", "21", "22", "23", "24", "25", "26", "27", "31", "32", "33", "34", "35", "36", "37", "41", "42", "43", "44", "45", "46", "47", "51", "52", "53", "54", "55", "56", "57", "61", "62", "63", "64", "65", "66", "67", "71", "72", "73", "74", "75", "76", "77", "81", "82", "83", "84", "85", "86", "87", "91", "92", "93", "94", "95", "96", "97"];
// bow changes
gridposition.forEach(cell =>
{
on(`change:bow${cell}`, (eventInfo) =>
{
let allstats = [`bow${cell}`, `bow_color${cell}`, `bow_label${cell}`, "colorselected"]; // `color${cell}`,
getAttrs(allstats, values =>
{
let color = int(values["colorselected"]);
let oldcolor = int(values[`bow_color${cell}`]);
let box = int(values[`bow${cell}`]);
let newcolor = 1;
//console.log(`bow${cell}: ` + box);
//console.log("old color:" + oldcolor + " colorselect:" + color);
//colors & labels
if (box === 1 && oldcolor <= 900)
{
if (color === 1)
{
//console.log("color -> orange");
newcolor = 1;
}
else if (color === 2)
{
//console.log("color -> cyan");
newcolor = 2;
}
else if (color === 3)
{
//console.log("color -> yellow");
newcolor = 3;
}
else if (color === 4)
{
//console.log("color -> green");
newcolor = 4;
}
// labels
else if (color === 7)
{
newcolor = 70 + ((oldcolor + 10) % 10);
//console.log("small label");
}
else if (color === 8)
{
newcolor = 80 + ((oldcolor + 10) % 10);
//console.log("medium label");
}
else if (color === 5)
{
newcolor = 50 + ((oldcolor + 10) % 10);
//console.log("small vertical label");
}
else if (color === 6)
{
newcolor = 60 + ((oldcolor + 10) % 10);
//console.log("medium vertical label");
}
else if (color === 0)
{
newcolor = 0;
}
else
{
newcolor = oldcolor;
}
color = (newcolor + 10) % 10;
}
else if (box === 0 && oldcolor >= 900)
{
newcolor = oldcolor % 10;
color = oldcolor % 10;
}
else if (box === 1 && oldcolor >= 900)
{
newcolor = oldcolor;
//console.log("+900");
}
else if (box === 0 && oldcolor <= 900)
{
if (oldcolor >= 200)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 160)
{
newcolor = oldcolor - 80;
color = oldcolor % 10;
}
else if (oldcolor > 150)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 140)
{
newcolor = oldcolor - 70;
color = oldcolor % 10;
}
else if (oldcolor > 120)
{
newcolor = oldcolor - 60;
color = oldcolor % 10;
}
else if (oldcolor > 50)
{
newcolor = (oldcolor + 10) % 10;
color = (oldcolor + 10) % 10;
}
//small label
if (color === 7)
{
newcolor = 970 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`bow${cell}`]: box
});
}
//medium label
else if (color === 8)
{
newcolor = 980 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`bow${cell}`]: box
});
}
//small vertical label
else if (color === 5)
{
newcolor = 950 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`bow${cell}`]: box
});
}
//medium vertical label
else if (color === 6)
{
newcolor = 960 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`bow${cell}`]: box
});
}
else
{
newcolor = 100 + oldcolor;
//console.log("old color:" + oldcolor + ". color set to:" + newcolor);
}
let emptystr = "";
setAttrs({
[`bow_label${cell}`]: emptystr
});
//console.log("color set to transparent, save previous color, deletes label");
}
//console.log("newcolor:" + newcolor + "");
//console.log("**********************************");
setAttrs({
[`bow_color${cell}`]: newcolor,
"colorselected": color
});
});
});
});
// Starboard changes
gridposition.forEach(cell =>
{
on(`change:starboard${cell}`, (eventInfo) =>
{
let allstats = [`starboard${cell}`, `starboard_color${cell}`, `starboard_label${cell}`, "colorselected"]; // `color${cell}`,
getAttrs(allstats, values =>
{
let color = int(values["colorselected"]);
let oldcolor = int(values[`starboard_color${cell}`]);
let box = int(values[`starboard${cell}`]);
let newcolor = 1;
//console.log(`starboard${cell}: ` + box);
//console.log("old color:" + oldcolor + " colorselect:" + color);
//colors & labels
if (box === 1 && oldcolor <= 900)
{
if (color === 1)
{
//console.log("color -> orange");
newcolor = 1;
}
else if (color === 2)
{
//console.log("color -> cyan");
newcolor = 2;
}
else if (color === 3)
{
//console.log("color -> yellow");
newcolor = 3;
}
else if (color === 4)
{
//console.log("color -> green");
newcolor = 4;
}
// labels
else if (color === 7)
{
newcolor = 70 + ((oldcolor + 10) % 10);
//console.log("small label");
}
else if (color === 8)
{
newcolor = 80 + ((oldcolor + 10) % 10);
//console.log("medium label");
}
else if (color === 5)
{
newcolor = 50 + ((oldcolor + 10) % 10);
//console.log("small vertical label");
}
else if (color === 6)
{
newcolor = 60 + ((oldcolor + 10) % 10);
//console.log("medium vertical label");
}
else if (color === 0)
{
newcolor = 0;
}
else
{
newcolor = oldcolor;
}
color = (newcolor + 10) % 10;
}
else if (box === 0 && oldcolor >= 900)
{
newcolor = oldcolor % 10;
color = oldcolor % 10;
}
else if (box === 1 && oldcolor >= 900)
{
newcolor = oldcolor;
//console.log("+900");
}
else if (box === 0 && oldcolor <= 900)
{
if (oldcolor >= 200)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 160)
{
newcolor = oldcolor - 80;
color = oldcolor % 10;
}
else if (oldcolor > 150)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 140)
{
newcolor = oldcolor - 70;
color = oldcolor % 10;
}
else if (oldcolor > 120)
{
newcolor = oldcolor - 60;
color = oldcolor % 10;
}
else if (oldcolor > 50)
{
newcolor = (oldcolor + 10) % 10;
color = (oldcolor + 10) % 10;
}
//small label
if (color === 7)
{
newcolor = 970 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`starboard${cell}`]: box
});
}
//medium label
else if (color === 8)
{
newcolor = 980 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`starboard${cell}`]: box
});
}
//small vertical label
else if (color === 5)
{
newcolor = 950 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`starboard${cell}`]: box
});
}
//medium vertical label
else if (color === 6)
{
newcolor = 960 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`starboard${cell}`]: box
});
}
else
{
newcolor = 100 + oldcolor;
//console.log("old color:" + oldcolor + ". color set to:" + newcolor);
}
let emptystr = "";
setAttrs({
[`starboard_label${cell}`]: emptystr
});
//console.log("color set to transparent, save previous color, deletes label");
}
//console.log("newcolor:" + newcolor + "");
//console.log("**********************************");
setAttrs({
[`starboard_color${cell}`]: newcolor,
"colorselected": color
});
});
});
});
// Port changes
gridposition.forEach(cell =>
{
on(`change:port${cell}`, (eventInfo) =>
{
let allstats = [`port${cell}`, `port_color${cell}`, `port_label${cell}`, "colorselected"]; // `color${cell}`,
getAttrs(allstats, values =>
{
let color = int(values["colorselected"]);
let oldcolor = int(values[`port_color${cell}`]);
let box = int(values[`port${cell}`]);
let newcolor = 1;
//console.log(`port${cell}: ` + box);
//console.log("old color:" + oldcolor + " colorselect:" + color);
//colors & labels
if (box === 1 && oldcolor <= 900)
{
if (color === 1)
{
//console.log("color -> orange");
newcolor = 1;
}
else if (color === 2)
{
//console.log("color -> cyan");
newcolor = 2;
}
else if (color === 3)
{
//console.log("color -> yellow");
newcolor = 3;
}
else if (color === 4)
{
//console.log("color -> green");
newcolor = 4;
}
// labels
else if (color === 7)
{
newcolor = 70 + ((oldcolor + 10) % 10);
//console.log("small label");
}
else if (color === 8)
{
newcolor = 80 + ((oldcolor + 10) % 10);
//console.log("medium label");
}
else if (color === 5)
{
newcolor = 50 + ((oldcolor + 10) % 10);
//console.log("small vertical label");
}
else if (color === 6)
{
newcolor = 60 + ((oldcolor + 10) % 10);
//console.log("medium vertical label");
}
else if (color === 0)
{
newcolor = 0;
}
else
{
newcolor = oldcolor;
}
color = (newcolor + 10) % 10;
}
else if (box === 0 && oldcolor >= 900)
{
newcolor = oldcolor % 10;
color = oldcolor % 10;
}
else if (box === 1 && oldcolor >= 900)
{
newcolor = oldcolor;
//console.log("+900");
}
else if (box === 0 && oldcolor <= 900)
{
if (oldcolor >= 200)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 160)
{
newcolor = oldcolor - 80;
color = oldcolor % 10;
}
else if (oldcolor > 150)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 140)
{
newcolor = oldcolor - 70;
color = oldcolor % 10;
}
else if (oldcolor > 120)
{
newcolor = oldcolor - 60;
color = oldcolor % 10;
}
else if (oldcolor > 50)
{
newcolor = (oldcolor + 10) % 10;
color = (oldcolor + 10) % 10;
}
//small label
if (color === 7)
{
newcolor = 970 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`port${cell}`]: box
});
}
//medium label
else if (color === 8)
{
newcolor = 980 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`port${cell}`]: box
});
}
//small vertical label
else if (color === 5)
{
newcolor = 950 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`port${cell}`]: box
});
}
//medium vertical label
else if (color === 6)
{
newcolor = 960 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`port${cell}`]: box
});
}
else
{
newcolor = 100 + oldcolor;
//console.log("old color:" + oldcolor + ". color set to:" + newcolor);
}
let emptystr = "";
setAttrs({
[`port_label${cell}`]: emptystr
});
//console.log("color set to transparent, save previous color, deletes label");
}
//console.log("newcolor:" + newcolor + "");
//console.log("**********************************");
setAttrs({
[`port_color${cell}`]: newcolor,
"colorselected": color
});
});
});
});
// Stern changes
gridposition.forEach(cell =>
{
on(`change:stern${cell}`, (eventInfo) =>
{
let allstats = [`stern${cell}`, `stern_color${cell}`, `stern_label${cell}`, "colorselected"]; // `color${cell}`,
getAttrs(allstats, values =>
{
let color = int(values["colorselected"]);
let oldcolor = int(values[`stern_color${cell}`]);
let box = int(values[`stern${cell}`]);
let newcolor = 1;
//console.log(`stern${cell}: ` + box);
//console.log("old color:" + oldcolor + " colorselect:" + color);
//colors & labels
if (box === 1 && oldcolor <= 900)
{
if (color === 1)
{
//console.log("color -> orange");
newcolor = 1;
}
else if (color === 2)
{
//console.log("color -> cyan");
newcolor = 2;
}
else if (color === 3)
{
//console.log("color -> yellow");
newcolor = 3;
}
else if (color === 4)
{
//console.log("color -> green");
newcolor = 4;
}
// labels
else if (color === 7)
{
newcolor = 70 + ((oldcolor + 10) % 10);
//console.log("small label");
}
else if (color === 8)
{
newcolor = 80 + ((oldcolor + 10) % 10);
//console.log("medium label");
}
else if (color === 5)
{
newcolor = 50 + ((oldcolor + 10) % 10);
//console.log("small vertical label");
}
else if (color === 6)
{
newcolor = 60 + ((oldcolor + 10) % 10);
//console.log("medium vertical label");
}
else if (color === 0)
{
newcolor = 0;
}
else
{
newcolor = oldcolor;
}
color = (newcolor + 10) % 10;
}
else if (box === 0 && oldcolor >= 900)
{
newcolor = oldcolor % 10;
color = oldcolor % 10;
}
else if (box === 1 && oldcolor >= 900)
{
newcolor = oldcolor;
//console.log("+900");
}
else if (box === 0 && oldcolor <= 900)
{
if (oldcolor >= 200)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 160)
{
newcolor = oldcolor - 80;
color = oldcolor % 10;
}
else if (oldcolor > 150)
{
newcolor = oldcolor - 100;
color = oldcolor % 10;
}
else if (oldcolor > 140)
{
newcolor = oldcolor - 70;
color = oldcolor % 10;
}
else if (oldcolor > 120)
{
newcolor = oldcolor - 60;
color = oldcolor % 10;
}
else if (oldcolor > 50)
{
newcolor = (oldcolor + 10) % 10;
color = (oldcolor + 10) % 10;
}
//small label
if (color === 7)
{
newcolor = 970 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`stern${cell}`]: box
});
}
//medium label
else if (color === 8)
{
newcolor = 980 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`stern${cell}`]: box
});
}
//small vertical label
else if (color === 5)
{
newcolor = 950 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`stern${cell}`]: box
});
}
//medium vertical label
else if (color === 6)
{
newcolor = 960 + oldcolor;
color = (oldcolor + 10) % 10;
box = 1;
setAttrs({
[`stern${cell}`]: box
});
}
else
{
newcolor = 100 + oldcolor;
//console.log("old color:" + oldcolor + ". color set to:" + newcolor);
}
let emptystr = "";
setAttrs({
[`stern_label${cell}`]: emptystr
});
//console.log("color set to transparent, save previous color, deletes label");
}
//console.log("newcolor:" + newcolor + "");
//console.log("**********************************");
setAttrs({
[`stern_color${cell}`]: newcolor,
"colorselected": color
});
});
});
});
</script>
</script>