Files
roll20-character-sheets/Knave/Knave.html
T
2024-06-03 13:15:14 -04:00

224 lines
15 KiB
HTML

<div class="sheet-wrapper">
<div class="sheet-heading">
<span>Name:&nbsp;<input type="text" name="attr_character_name" value="Knave"/></span>
</div>
<div class="sheet-exp">
<span><span>Level:</span>
<input class="sheet-wide" type="number" name="attr_level" value="1" />
</span>
<span><span>Experience:</span>
<input class="sheet-wide" type="number" name="attr_exp" value="0" />
</span>
<span><span>Alignment:</span>
<input class="sheet-wide" type="text" name="attr_align" value="" />
</span>
<span><span>Gold in Stash:</span>
<input class="sheet-wide" type="number" name="attr_gold" value="0" />
</span>
</div>
<div class="sheet-str">
<span class="sheet-att-name">Str:&nbsp;<input type="number" name="attr_strength" value="10"/></span>
<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Strength:=[[1d20 + @{strengthmod}]]}}' name='roll_strcheck' />&nbsp;+&nbsp;<input type="number" name="attr_strengthmod" value="@{strength}-10" disabled="true"/></span>
</div>
<div class="sheet-dex">
<span class="sheet-att-name">Dex:&nbsp;<input type="number" name="attr_dexterity" value="10"/></span>
<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Dexterity:=[[1d20 + @{dexteritymod}]]}}' name='roll_dexcheck' />&nbsp;+&nbsp;<input type="number" name="attr_dexteritymod" value="@{dexterity}-10" disabled="true"/></span>
</div>
<div class="sheet-con">
<span class="sheet-att-name">Con:&nbsp;<input type="number" name="attr_constitution" value="10"/></span>
<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Constitution:=[[1d20 + @{constitutionmod}]]}}' name='roll_concheck' />&nbsp;+&nbsp;<input type="number" name="attr_constitutionmod" value="@{constitution}-10" disabled="true"/></span>
</div>
<div class="sheet-int">
<span class="sheet-att-name">Int:&nbsp;<input type="number" name="attr_intelligence" value="10"/></span>
<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Intelligence:=[[1d20 + @{intelligencemod}]]}}' name='roll_intcheck' />&nbsp;+&nbsp;<input type="number" name="attr_intelligencemod" value="@{intelligence}-10" disabled="true"/></span>
</div>
<div class="sheet-wis">
<span class="sheet-att-name">Wis:&nbsp;<input type="number" name="attr_wisdom" value="10"/></span>
<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Wisdom:=[[1d20 + @{wisdommod}]]}}' name='roll_wischeck' />&nbsp;+&nbsp;<input type="number" name="attr_wisdommod" value="@{wisdom}-10" disabled="true"/></span>
</div>
<div class="sheet-cha">
<span class="sheet-att-name">Cha:&nbsp;<input type="number" name="attr_charisma" value="10"/></span>
<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Charisma:=[[1d20 + @{charismamod}]]}}' name='roll_chacheck' />&nbsp;+&nbsp;<input type="number" name="attr_charismamod" value="@{charisma}-10" disabled="true"/></span>
</div>
<div class="sheet-hps">
<span>Hit Points</span>
<span>Current:&nbsp;<input type="number" name="attr_hp" value="1"/></span>
<span>Max HP:&nbsp;<input type="number" name="attr_hp_max" value="1"/></span>
</div>
<div class="sheet-morale">
<span>NPC Morale</span>
<span>Break:&nbsp;<input type="number" name="attr_morale" value="7"/>
Check:<button class="sheet-morale-check" type='roll' value='&{template:default} {{name= @{character_name} Morale Break Check}} {{Break if Greater than [[@{morale}+?{modifier|0}]]:=[[2d6]]}}' name='roll_morale'></button></span>
</div>
<div class="sheet-armor">
Armor
<span class="sheet-armor1">Worn/Base: &nbsp;<input type="number" name="attr_armorbase" value="10"/></span>
<span class="">Speed: &nbsp;<input type="number" name="attr_speed" value="40"/></span>
<span><input type='checkbox' name='attr_hashelm' value='1' />&nbsp;Helm</span>
<span><input type='checkbox' name='attr_hasshield' value='1' />&nbsp;Shield</span>
<span>Total AC: &nbsp;<input type="number" name="attr_armorclass" value="[[@{armorbase}+@{hasshield}+@{hashelm}]]" disabled="true"/></span>
<span><input type='hidden' name='attr_actotal' value='0'></span>
</div>
<div class="sheet-attacks">
&nbsp;Melee Weapon&nbsp;&nbsp;&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;+Attack&emsp;&emsp;&emsp;&emsp;&emsp;Damage
<span class="sheet-attack-slot">
<input class="sheet-attack-roll1" type="number" name="attr_melee_bonus1" value="0"/>
<button class="sheet-att-bon" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_1_desc}!}} {{Combat=Melee (Strength)}}{{to hit=[[1d20+@{strengthmod}+@{melee_bonus1}]]}}' name='roll_meleeattack1'></button>
<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_1_desc}!}} {{Dealing=[[@{attack_1_damage}]] Damage}}' name='roll_attack_1'></button>
<input class="sheet-attack-descr" type="text" name="attr_attack_1_desc" value="[Melee Weapon Name]"/>
<input class="sheet-attack-damage" type="text" name="attr_attack_1_damage" value="1d8"/>
</span>
<span class="sheet-attack-slot">
<input class="sheet-attack-roll2" type="number" name="attr_melee_bonus2" value="0"/>
<button class="sheet-att-bon" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_2_desc}!}} {{Combat=Melee (Strength)}}{{to hit=[[1d20+@{strengthmod}+@{melee_bonus2}]]}}' name='roll_meleeattack2'></button>
<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_2_desc}!}} {{Dealing=[[@{attack_2_damage}]] Damage}}' name='roll_attack_2'></button>
<input class="sheet-attack-descr" type="text" name="attr_attack_2_desc" value="Improvised Melee Weapon"/>
<input class="sheet-attack-damage" type="text" name="attr_attack_2_damage" value="1d6"/>
</span>
<span class="sheet-attack-slot">
<input class="sheet-attack-roll3" type="number" name="attr_melee_bonus3" value="0"/>
<button class="sheet-att-bon" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_3_desc}!}} {{Combat=Melee (Strength)}}{{to hit=[[1d20+@{strengthmod}+@{melee_bonus3}]]}}' name='roll_meleeattack3'></button>
<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_3_desc}!}} {{Dealing=[[@{attack_3_damage}]] Damage}}' name='roll_attack_3'></button>
<input class="sheet-attack-descr" type="text" name="attr_attack_3_desc" value="Punch/Kick"/>
<input class="sheet-attack-damage" type="text" name="attr_attack_3_damage" value="1d2"/>
</span>
<span class="sheet-top-break">&nbsp;Ranged Weapon&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;+Attack&emsp;&emsp;&emsp;&emsp;&emsp;Damage </span>
<span class="sheet-attack-slot">
<input class="sheet-attack-roll4" type="number" name="attr_ranged_bonus4" value="0"/>
<button class="sheet-att-bon2" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_4_desc}!}} {{Combat=Ranged (Wisdom)}}{{to hit=[[1d20+@{wisdommod}+@{ranged_bonus4}]]}}' name='roll_rangedattack4'></button>
<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_4_desc}!}} {{Dealing=[[@{attack_4_damage}]] Damage}}' name='roll_attack_4'></button>
<input class="sheet-attack-descr" type="text" name="attr_attack_4_desc" value="[Ranged Weapon Name]"/>
<input class="sheet-attack-damage" type="text" name="attr_attack_4_damage" value="1d6"/>
</span>
<span class="sheet-attack-slot">
<input class="sheet-attack-roll5" type="number" name="attr_ranged_bonus5" value="0"/>
<button class="sheet-att-bon2" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_5_desc}!}} {{Combat=Ranged (Wisdom)}}{{to hit=[[1d20+@{wisdommod}+@{ranged_bonus5}]]}}' name='roll_rangedattack5'></button>
<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_5_desc}!}} {{Dealing=[[@{attack_5_damage}]] Damage}}' name='roll_attack_5'></button>
<input class="sheet-attack-descr" type="text" name="attr_attack_5_desc" value="Improvised Ranged Weapon"/>
<input class="sheet-attack-damage" type="text" name="attr_attack_5_damage" value="1d4"/>
</span>
</div>
<div class="sheet-notes">
Notes / Background
<textarea name="attr_notes"></textarea>
</div>
<div class="sheet-slots">
<span class="sheet-slots-title">Equipment Slots ( Character Max Slots = <input type="number" name="attr_slots" value="@{constitution}" disabled="true"/>)
</span>
<span class="sheet-slot">
&nbsp;1:&nbsp;<input class="sheet-contents" type="text" name="attr_item_1_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_1_qual" value=""/>
</span>
<span class="sheet-slot">
11:<input class="sheet-contents" type="text" name="attr_item_11_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_11_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;2:&nbsp;<input class="sheet-contents" type="text" name="attr_item_2_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_2_qual" value=""/>
</span>
<span class="sheet-slot">
12:<input class="sheet-contents" type="text" name="attr_item_12_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_12_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;3:&nbsp;<input class="sheet-contents" type="text" name="attr_item_3_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_3_qual" value=""/>
</span>
<span class="sheet-slot">
13:<input class="sheet-contents" type="text" name="attr_item_13_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_13_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;4:&nbsp;<input class="sheet-contents" type="text" name="attr_item_4_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_4_qual" value=""/>
</span>
<span class="sheet-slot">
14:<input class="sheet-contents" type="text" name="attr_item_14_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_14_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;5:&nbsp;<input class="sheet-contents" type="text" name="attr_item_5_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_5_qual" value=""/>
</span>
<span class="sheet-slot">
15:<input class="sheet-contents" type="text" name="attr_item_15_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_15_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;6:&nbsp;<input class="sheet-contents" type="text" name="attr_item_6_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_6_qual" value=""/>
</span>
<span class="sheet-slot">
16:<input class="sheet-contents" type="text" name="attr_item_16_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_16_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;7:&nbsp;<input class="sheet-contents" type="text" name="attr_item_7_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_7_qual" value=""/>
</span>
<span class="sheet-slot">
17:<input class="sheet-contents" type="text" name="attr_item_17_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_17_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;8:&nbsp;<input class="sheet-contents" type="text" name="attr_item_8_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_8_qual" value=""/>
</span>
<span class="sheet-slot">
18:<input class="sheet-contents" type="text" name="attr_item_18_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_18_qual" value=""/>
</span>
<span class="sheet-slot">
&nbsp;9:&nbsp;<input class="sheet-contents" type="text" name="attr_item_9_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_9_qual" value=""/>
</span>
<span class="sheet-slot">
19:<input class="sheet-contents" type="text" name="attr_item_19_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_19_qual" value=""/>
</span>
<span class="sheet-slot">
10:<input class="sheet-contents" type="text" name="attr_item_10_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_10_qual" value=""/>
</span>
<span class="sheet-slot">
20:<input class="sheet-contents" type="text" name="attr_item_20_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_20_qual" value=""/>
</span>
<span class="sheet-slot">
Ring:<input class="sheet-contents" type="text" name="attr_item_ring1_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_ring2_qual" value=""/>
</span>
<span class="sheet-slot">
Ring:<input class="sheet-contents" type="text" name="attr_item_ring2_desc" value=""/>
<input class="sheet-quality" type="text" name="attr_item_ring2_qual" value=""/>
</span>
</div>
</div>
<script type="text/worker">
on("change:armorbase change:hashelm change:hasshield sheet:opened", function() {
getAttrs(["armorbase","hashelm","hasshield"], function(values) {
let base = parseInt(values.armorbase)||10;
let helm = parseInt(values.hashelm)||0;
let shield = parseInt(values.hasshield)||0;
let ac = base + helm + shield;
setAttrs({
'actotal': ac
})
})
})
</script>