mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 11:42:29 +00:00
224 lines
15 KiB
HTML
224 lines
15 KiB
HTML
<div class="sheet-wrapper">
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<div class="sheet-heading">
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<span>Name: <input type="text" name="attr_character_name" value="Knave"/></span>
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</div>
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<div class="sheet-exp">
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<span><span>Level:</span>
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<input class="sheet-wide" type="number" name="attr_level" value="1" />
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</span>
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<span><span>Experience:</span>
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<input class="sheet-wide" type="number" name="attr_exp" value="0" />
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</span>
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<span><span>Alignment:</span>
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<input class="sheet-wide" type="text" name="attr_align" value="" />
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</span>
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<span><span>Gold in Stash:</span>
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<input class="sheet-wide" type="number" name="attr_gold" value="0" />
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</span>
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</div>
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<div class="sheet-str">
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<span class="sheet-att-name">Str: <input type="number" name="attr_strength" value="10"/></span>
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<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Strength:=[[1d20 + @{strengthmod}]]}}' name='roll_strcheck' /> + <input type="number" name="attr_strengthmod" value="@{strength}-10" disabled="true"/></span>
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</div>
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<div class="sheet-dex">
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<span class="sheet-att-name">Dex: <input type="number" name="attr_dexterity" value="10"/></span>
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<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Dexterity:=[[1d20 + @{dexteritymod}]]}}' name='roll_dexcheck' /> + <input type="number" name="attr_dexteritymod" value="@{dexterity}-10" disabled="true"/></span>
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</div>
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<div class="sheet-con">
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<span class="sheet-att-name">Con: <input type="number" name="attr_constitution" value="10"/></span>
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<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Constitution:=[[1d20 + @{constitutionmod}]]}}' name='roll_concheck' /> + <input type="number" name="attr_constitutionmod" value="@{constitution}-10" disabled="true"/></span>
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</div>
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<div class="sheet-int">
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<span class="sheet-att-name">Int: <input type="number" name="attr_intelligence" value="10"/></span>
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<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Intelligence:=[[1d20 + @{intelligencemod}]]}}' name='roll_intcheck' /> + <input type="number" name="attr_intelligencemod" value="@{intelligence}-10" disabled="true"/></span>
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</div>
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<div class="sheet-wis">
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<span class="sheet-att-name">Wis: <input type="number" name="attr_wisdom" value="10"/></span>
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<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Wisdom:=[[1d20 + @{wisdommod}]]}}' name='roll_wischeck' /> + <input type="number" name="attr_wisdommod" value="@{wisdom}-10" disabled="true"/></span>
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</div>
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<div class="sheet-cha">
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<span class="sheet-att-name">Cha: <input type="number" name="attr_charisma" value="10"/></span>
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<span class="sheet-att-bon"><button type='roll' value='&{template:default} {{name=@{character_name} rolled an Ability Check!}} {{Charisma:=[[1d20 + @{charismamod}]]}}' name='roll_chacheck' /> + <input type="number" name="attr_charismamod" value="@{charisma}-10" disabled="true"/></span>
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</div>
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<div class="sheet-hps">
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<span>Hit Points</span>
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<span>Current: <input type="number" name="attr_hp" value="1"/></span>
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<span>Max HP: <input type="number" name="attr_hp_max" value="1"/></span>
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</div>
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<div class="sheet-morale">
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<span>NPC Morale</span>
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<span>Break: <input type="number" name="attr_morale" value="7"/>
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Check:<button class="sheet-morale-check" type='roll' value='&{template:default} {{name= @{character_name} Morale Break Check}} {{Break if Greater than [[@{morale}+?{modifier|0}]]:=[[2d6]]}}' name='roll_morale'></button></span>
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</div>
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<div class="sheet-armor">
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Armor
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<span class="sheet-armor1">Worn/Base: <input type="number" name="attr_armorbase" value="10"/></span>
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<span class="">Speed: <input type="number" name="attr_speed" value="40"/></span>
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<span><input type='checkbox' name='attr_hashelm' value='1' /> Helm</span>
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<span><input type='checkbox' name='attr_hasshield' value='1' /> Shield</span>
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<span>Total AC: <input type="number" name="attr_armorclass" value="[[@{armorbase}+@{hasshield}+@{hashelm}]]" disabled="true"/></span>
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<span><input type='hidden' name='attr_actotal' value='0'></span>
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</div>
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<div class="sheet-attacks">
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Melee Weapon         +Attack     Damage
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<span class="sheet-attack-slot">
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<input class="sheet-attack-roll1" type="number" name="attr_melee_bonus1" value="0"/>
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<button class="sheet-att-bon" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_1_desc}!}} {{Combat=Melee (Strength)}}{{to hit=[[1d20+@{strengthmod}+@{melee_bonus1}]]}}' name='roll_meleeattack1'></button>
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<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_1_desc}!}} {{Dealing=[[@{attack_1_damage}]] Damage}}' name='roll_attack_1'></button>
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<input class="sheet-attack-descr" type="text" name="attr_attack_1_desc" value="[Melee Weapon Name]"/>
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<input class="sheet-attack-damage" type="text" name="attr_attack_1_damage" value="1d8"/>
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</span>
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<span class="sheet-attack-slot">
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<input class="sheet-attack-roll2" type="number" name="attr_melee_bonus2" value="0"/>
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<button class="sheet-att-bon" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_2_desc}!}} {{Combat=Melee (Strength)}}{{to hit=[[1d20+@{strengthmod}+@{melee_bonus2}]]}}' name='roll_meleeattack2'></button>
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<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_2_desc}!}} {{Dealing=[[@{attack_2_damage}]] Damage}}' name='roll_attack_2'></button>
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<input class="sheet-attack-descr" type="text" name="attr_attack_2_desc" value="Improvised Melee Weapon"/>
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<input class="sheet-attack-damage" type="text" name="attr_attack_2_damage" value="1d6"/>
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</span>
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<span class="sheet-attack-slot">
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<input class="sheet-attack-roll3" type="number" name="attr_melee_bonus3" value="0"/>
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<button class="sheet-att-bon" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_3_desc}!}} {{Combat=Melee (Strength)}}{{to hit=[[1d20+@{strengthmod}+@{melee_bonus3}]]}}' name='roll_meleeattack3'></button>
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<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_3_desc}!}} {{Dealing=[[@{attack_3_damage}]] Damage}}' name='roll_attack_3'></button>
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<input class="sheet-attack-descr" type="text" name="attr_attack_3_desc" value="Punch/Kick"/>
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<input class="sheet-attack-damage" type="text" name="attr_attack_3_damage" value="1d2"/>
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</span>
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<span class="sheet-top-break"> Ranged Weapon        +Attack     Damage </span>
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<span class="sheet-attack-slot">
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<input class="sheet-attack-roll4" type="number" name="attr_ranged_bonus4" value="0"/>
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<button class="sheet-att-bon2" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_4_desc}!}} {{Combat=Ranged (Wisdom)}}{{to hit=[[1d20+@{wisdommod}+@{ranged_bonus4}]]}}' name='roll_rangedattack4'></button>
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<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_4_desc}!}} {{Dealing=[[@{attack_4_damage}]] Damage}}' name='roll_attack_4'></button>
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<input class="sheet-attack-descr" type="text" name="attr_attack_4_desc" value="[Ranged Weapon Name]"/>
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<input class="sheet-attack-damage" type="text" name="attr_attack_4_damage" value="1d6"/>
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</span>
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<span class="sheet-attack-slot">
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<input class="sheet-attack-roll5" type="number" name="attr_ranged_bonus5" value="0"/>
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<button class="sheet-att-bon2" type='roll' value='&{template:default} {{name= @{character_name} attacks with @{attack_5_desc}!}} {{Combat=Ranged (Wisdom)}}{{to hit=[[1d20+@{wisdommod}+@{ranged_bonus5}]]}}' name='roll_rangedattack5'></button>
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<button type='roll' value='&{template:default} {{name= @{character_name} hits with @{attack_5_desc}!}} {{Dealing=[[@{attack_5_damage}]] Damage}}' name='roll_attack_5'></button>
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<input class="sheet-attack-descr" type="text" name="attr_attack_5_desc" value="Improvised Ranged Weapon"/>
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<input class="sheet-attack-damage" type="text" name="attr_attack_5_damage" value="1d4"/>
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</span>
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</div>
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<div class="sheet-notes">
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Notes / Background
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<textarea name="attr_notes"></textarea>
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</div>
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<div class="sheet-slots">
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<span class="sheet-slots-title">Equipment Slots ( Character Max Slots = <input type="number" name="attr_slots" value="@{constitution}" disabled="true"/>)
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</span>
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<span class="sheet-slot">
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1: <input class="sheet-contents" type="text" name="attr_item_1_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_1_qual" value=""/>
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</span>
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<span class="sheet-slot">
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11:<input class="sheet-contents" type="text" name="attr_item_11_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_11_qual" value=""/>
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</span>
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<span class="sheet-slot">
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2: <input class="sheet-contents" type="text" name="attr_item_2_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_2_qual" value=""/>
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</span>
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<span class="sheet-slot">
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12:<input class="sheet-contents" type="text" name="attr_item_12_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_12_qual" value=""/>
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</span>
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<span class="sheet-slot">
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3: <input class="sheet-contents" type="text" name="attr_item_3_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_3_qual" value=""/>
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</span>
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<span class="sheet-slot">
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13:<input class="sheet-contents" type="text" name="attr_item_13_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_13_qual" value=""/>
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</span>
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<span class="sheet-slot">
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4: <input class="sheet-contents" type="text" name="attr_item_4_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_4_qual" value=""/>
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</span>
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<span class="sheet-slot">
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14:<input class="sheet-contents" type="text" name="attr_item_14_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_14_qual" value=""/>
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</span>
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<span class="sheet-slot">
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5: <input class="sheet-contents" type="text" name="attr_item_5_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_5_qual" value=""/>
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</span>
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<span class="sheet-slot">
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15:<input class="sheet-contents" type="text" name="attr_item_15_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_15_qual" value=""/>
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</span>
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<span class="sheet-slot">
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6: <input class="sheet-contents" type="text" name="attr_item_6_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_6_qual" value=""/>
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</span>
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<span class="sheet-slot">
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16:<input class="sheet-contents" type="text" name="attr_item_16_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_16_qual" value=""/>
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</span>
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<span class="sheet-slot">
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7: <input class="sheet-contents" type="text" name="attr_item_7_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_7_qual" value=""/>
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</span>
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<span class="sheet-slot">
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17:<input class="sheet-contents" type="text" name="attr_item_17_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_17_qual" value=""/>
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</span>
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<span class="sheet-slot">
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8: <input class="sheet-contents" type="text" name="attr_item_8_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_8_qual" value=""/>
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</span>
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<span class="sheet-slot">
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18:<input class="sheet-contents" type="text" name="attr_item_18_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_18_qual" value=""/>
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</span>
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<span class="sheet-slot">
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9: <input class="sheet-contents" type="text" name="attr_item_9_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_9_qual" value=""/>
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</span>
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<span class="sheet-slot">
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19:<input class="sheet-contents" type="text" name="attr_item_19_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_19_qual" value=""/>
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</span>
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<span class="sheet-slot">
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10:<input class="sheet-contents" type="text" name="attr_item_10_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_10_qual" value=""/>
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</span>
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<span class="sheet-slot">
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20:<input class="sheet-contents" type="text" name="attr_item_20_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_20_qual" value=""/>
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</span>
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<span class="sheet-slot">
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Ring:<input class="sheet-contents" type="text" name="attr_item_ring1_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_ring2_qual" value=""/>
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</span>
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<span class="sheet-slot">
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Ring:<input class="sheet-contents" type="text" name="attr_item_ring2_desc" value=""/>
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<input class="sheet-quality" type="text" name="attr_item_ring2_qual" value=""/>
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</span>
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</div>
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</div>
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<script type="text/worker">
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on("change:armorbase change:hashelm change:hasshield sheet:opened", function() {
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getAttrs(["armorbase","hashelm","hasshield"], function(values) {
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let base = parseInt(values.armorbase)||10;
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let helm = parseInt(values.hashelm)||0;
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let shield = parseInt(values.hasshield)||0;
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let ac = base + helm + shield;
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setAttrs({
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'actotal': ac
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})
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})
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})
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</script>
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