mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 11:42:29 +00:00
5592 lines
441 KiB
HTML
5592 lines
441 KiB
HTML
<script type="text/worker">
|
|
|
|
let rollable =[
|
|
["Alchemy","intellect"],["Astrogation","intellect"],["Athletics","brawn"],["Computers","intellect"],
|
|
["Cool","presence"],["Coordination","agility"],["Discipline","willpower"],["Driving","agility"],
|
|
["Mechanics","intellect"],["Medicine","intellect"],["Operating","intellect"],["Perception","cunning"],
|
|
["Piloting","agility"],["Resilience","brawn"],["Riding","agility"],["Skulduggery","cunning"],
|
|
["Stealth","agility"],["Streetwise","cunning"],["Survival","cunning"],["Vigilance","will"],
|
|
["Arcana","intellect"],["Divine","willpower"],["Primal","cunning"],["Rune","intellect"],["Verse","presence"],
|
|
["Brawl","brawn"],["Gunnery","agility"],
|
|
["Melee","brawn"],["MeleeLight","brawn"],["MeleeHeavy","brawn"],
|
|
["Ranged","agility"],["RangedLight","agility"],["RangedHeavy","agility"],
|
|
["Charm","presence"],["Coercion","willpower"],["Deception","cunning"],["Leadership","presence"],["Negotiation","presence"],
|
|
["Knowledge","intellect"]
|
|
]
|
|
on("change:rollType", e =>{
|
|
toSet={attackOn:0,spaceOn:0}
|
|
if(e.newValue=="Attack") {toSet.attackOn="on"}
|
|
if(e.newValue=="Space") {toSet.spaceOn="on"}
|
|
setAttrs(toSet);
|
|
})
|
|
function makeDiceSetter(section, charString,type,special){
|
|
return e =>{
|
|
let gString=`g${section}`
|
|
let yString=`y${section}`
|
|
let rankString=`rank${section}`
|
|
let toResolve = [gString,yString]
|
|
console.log(section,toResolve)
|
|
let res= ""
|
|
let attackSet=0
|
|
switch (type) {
|
|
case "Init":
|
|
res= section.replace(/([A-Z])/g, ' $1').trim().concat(" (Initiative)")
|
|
break;
|
|
case "Attack":
|
|
res = section.replace(/([A-Z])/g, ' $1').trim().concat(` (${special} Attack)`)
|
|
break;
|
|
case "Power":
|
|
res = section.replace(/([A-Z])/g, ' $1').trim().concat(` (${special})`)
|
|
break;
|
|
default:
|
|
res = section.replace(/([A-Z])/g, ' $1').trim()
|
|
break;
|
|
}
|
|
getAttrs([rankString,charString], x=>{
|
|
console.log(x)
|
|
let rc=_.values(x)
|
|
let rank=rc[0]*1
|
|
let char=rc[1]*1
|
|
yDie= ((char+rank) - Math.abs(char-rank)) /2
|
|
gDie= (((char+rank) + Math.abs(char-rank)) /2) -yDie
|
|
let toSet ={b:0,g:gDie,y:yDie,reason:res,rollType:type,crewmen:""}
|
|
setAttrs(toSet)
|
|
})
|
|
}
|
|
}
|
|
|
|
function setDiceSetter(couple){
|
|
let section = couple[0]
|
|
let charac = couple[1]
|
|
on(`clicked:${section}`, makeDiceSetter(section,charac,""))
|
|
}
|
|
|
|
on("clicked:CoolInit", x =>{
|
|
makeDiceSetter("Cool","presence","Init")("e")
|
|
})
|
|
|
|
on("clicked:VigilanceInit", x =>{
|
|
makeDiceSetter("Vigilance","willpower","Init")("e")
|
|
})
|
|
|
|
rollable.forEach(setDiceSetter)
|
|
|
|
function setDicePoolRoll(){
|
|
let attrs=["b","g","y","blk","p","r","upgradeAbility","downgradeProficiency","upgradeDifficulty","downgradeChallenge","rollType","crewmen"]
|
|
let query = ""
|
|
attrs.forEach( attr=>query=query.concat(" change:"+attr))
|
|
console.log(query)
|
|
on(query,e =>{
|
|
getAttrs(attrs, got=>{
|
|
console.log(got)
|
|
tempUA=got.upgradeAbility;
|
|
tempDP=got.downgradeProficiency;
|
|
for (; got.g>0 && tempUA >0; tempUA--) { got.g--; got.y++;}
|
|
while(tempUA>0){
|
|
if(tempUA>1){ tempUA-=2;got.y++}else{tempUA--;got.g++};
|
|
}
|
|
for (; got.y>0 && tempDP >0; tempDP--) { got.y--; got.g++;}
|
|
|
|
|
|
tempUD=got.upgradeDifficulty;
|
|
tempDC=got.downgradeChallenge;
|
|
for (; got.p>0 && tempUD >0; tempUD--) { got.p--; got.r++;}
|
|
while(tempUD>0){
|
|
if(tempUD>1){ tempUD-=2;got.r++}else{tempUD--;got.p++};
|
|
}
|
|
for (; got.r>0 && tempDC >0; tempDC--) { got.r--; got.p++;}
|
|
console.log(got)
|
|
boost="[[1t[Boost]]] ".repeat(got.b)
|
|
ability="[[1t[Ability]]] ".repeat(got.g)
|
|
proficiency="[[1t[Proficiency]]] ".repeat(got.y)
|
|
setback="[[1t[Setback]]] ".repeat(got.blk)
|
|
difficulty="[[1t[Difficulty]]] ".repeat(got.p)
|
|
challenge="[[1t[Challenge]]] ".repeat(got.r)
|
|
init=got.rollType=="Init"?"[[0 &{tracker}]]":""
|
|
attack=got.rollType=="Attack"?"{{postFooter=Range: @{wepRange}}} {{prewide=**Damage:** @{wepDam}}} {{footer= Critical: @{wepCrit}}} {{item=@{wepHP} HP}} {{weaponNote=@{wepSpecial}}}":""
|
|
space=got.rollType=="Space"?"{{postFooter=Range: @{wepRange}}} {{prewide=**Damage:** @{wepDam}}} {{footer= Critical: @{wepCrit}}} {{weaponNote=@{wepSpecial}}} {{area=1}} {{fore=@{space-fireArcFore}}} {{starboard=@{space-fireArcStarboard}}} {{aft=@{space-fireArcAft}}} {{port=@{space-fireArcPort}}}":""
|
|
|
|
header= got.crewmen==""?"":"{{header= **Crew Member:** @{crewmen}}}"
|
|
|
|
power=got.rollType=="Power"?"{{powerNote=@{powerNote}}}":""
|
|
rollstr=`{{boost=${boost}}} {{ability=${ability}}} {{proficiency=${proficiency}}} {{setback=${setback}}} {{difficulty=${difficulty}}} {{challenge=${challenge}}} ${init} ${header} ${attack} ${power} ${space}`
|
|
console.log(rollstr)
|
|
setAttrs({poolRoll:rollstr})
|
|
})
|
|
})
|
|
}
|
|
setDicePoolRoll()
|
|
|
|
let weaponAttrs = ["weaponmake", "weaponskill","damage","weaponrange","weapon-hp","critical","weaponspecial"]
|
|
let magicAttrs = ["magicpowername","magicsummary","MagicSkill"]
|
|
|
|
function setWeaponRoll(event){
|
|
if (event.sourceType!="player"){return}
|
|
console.log(event);
|
|
let sectionID= event.sourceAttribute.split("_").slice(0,2).join("_")
|
|
let toSet={}
|
|
toSet[event.sourceAttribute]=event.previousValue;
|
|
let toGet= weaponAttrs.map( x=>sectionID+"_"+x)
|
|
toGet.push("brawn")
|
|
console.log(toGet)
|
|
getAttrs(toGet, x=>{
|
|
v=_.values(x);
|
|
couple=v[1].split("{").slice(1).map( x=>x.split("}")[0])
|
|
couple[0]=couple[0].slice(4)
|
|
let dam= (v[2].includes("+"))? v[2].replace("+","")*1+v[7]*1:v[2]
|
|
console.log(couple)
|
|
makeDiceSetter(couple[0],couple[1],"Attack",v[0])()
|
|
toSet["wepDam"]=dam
|
|
toSet["wepCrit"]=v[5]
|
|
toSet["wepHP"]=v[4]
|
|
toSet["wepRange"]=v[3]
|
|
toSet["wepSpecial"]=v[6]
|
|
setAttrs(toSet,{silent:true})
|
|
})
|
|
}
|
|
|
|
let spaceWeaponAttrs = ["SpaceWeaponName", "SpaceWeaponSkill","SpaceWeaponDmg","SpaceWeaponRange","SpaceWeaponSpecial","SpaceWeaponCrit","char","rank","SpaceWeaponCharacterName","space-fireArcFore","space-fireArcStarboard","space-fireArcAft","space-fireArcPort"]
|
|
function setSpaceWeaponRoll(event){
|
|
if (event.sourceType!="player"){return}
|
|
console.log(event);
|
|
let sectionID= event.sourceAttribute.split("_").slice(0,3).join("_")
|
|
let toSet={ crewmen:""}
|
|
toSet[event.sourceAttribute]=event.previousValue;
|
|
let toGet= spaceWeaponAttrs.map( x=>sectionID+"_"+x)
|
|
console.log(toGet)
|
|
getAttrs(toGet, x=>{
|
|
v=_.values(x);
|
|
let crew= v[8]
|
|
toSet["b"]=0
|
|
let char= v[6]*1
|
|
let rank=v[7]*1
|
|
let skill = v[1].split("rank")[1].split(")")[0].replace(/([A-Z])/g, ' $1').trim()
|
|
yDie= ((char+rank) - Math.abs(char-rank)) /2
|
|
gDie= (((char+rank) + Math.abs(char-rank)) /2) -yDie
|
|
toSet["g"]=gDie
|
|
toSet["y"]=yDie
|
|
toSet["reason"]=`${v[0]} (${skill}) `
|
|
toSet["rollType"]="Space"
|
|
toSet["wepDam"]=v[2]
|
|
toSet["wepRange"]=v[3]
|
|
toSet["wepSpecial"]=v[4]
|
|
toSet["wepCrit"]=v[5]
|
|
toSet["space-fireArcFore"]= v[9]
|
|
toSet["space-fireArcStarboard"]= v[10]
|
|
toSet["space-fireArcAft"]= v[11]
|
|
toSet["space-fireArcPort"]= v[12]
|
|
if(crew.length > 1){
|
|
toSet.crewmen=crew
|
|
}
|
|
console.log(toSet)
|
|
setAttrs(toSet,{silent:true})
|
|
})
|
|
}
|
|
|
|
function setMagicRoll(event){
|
|
if (event.sourceType!="player"){return}
|
|
console.log(event);
|
|
let sectionID= event.sourceAttribute.split("_").slice(0,2).join("_")
|
|
let toSet={}
|
|
toSet[event.sourceAttribute]=event.previousValue;
|
|
let toGet= magicAttrs.map( x=>sectionID+"_"+x)
|
|
console.log(toGet)
|
|
getAttrs(toGet, x=>{
|
|
v=_.values(x);
|
|
couple=v[2].split(",")
|
|
console.log(couple)
|
|
makeDiceSetter(couple[0],couple[1],"Power",v[0])()
|
|
toSet["powerNote"]=v[1]
|
|
setAttrs(toSet,{silent:true})
|
|
})
|
|
}
|
|
on("change:repeating_weapons:weapon ", setWeaponRoll);
|
|
on("change:repeating_powers:magic",setMagicRoll)
|
|
|
|
on("change:repeating_spaceWeapons:weapon ", setSpaceWeaponRoll);
|
|
|
|
on("change:repeating_customSkills:customskill", event=> {
|
|
if (event.sourceType!="player"){return}
|
|
console.log(event);
|
|
let sectionID= event.sourceAttribute.split("_").slice(0,3).join("_")
|
|
let gString=`${sectionID}_gcustomskillname`
|
|
let yString=`${sectionID}_ycustomskillname`
|
|
let rankString=`${sectionID}_rankcustomskillname1`
|
|
let customChar=`${sectionID}_charcustomskillname1`;
|
|
let customCharVal=`${sectionID}_charvaluecustomskillname1`
|
|
let name= `${sectionID}_customskillname1`
|
|
let toResolve = [gString,yString]
|
|
let res= ""
|
|
let attackSet=0
|
|
getAttrs([rankString,customChar, name, "brawn","agility","intellect","cunning","willpower", "presence" ], x=>{
|
|
console.log(x)
|
|
let rc=_.values(x)
|
|
let rank=rc[0]*1
|
|
let crew=rc[3]
|
|
let char=x[rc[1].slice(2,-1)]*1
|
|
let upChar=rc[1].charAt(2).toUpperCase()+rc[1].slice(3,-1)
|
|
let res=`${rc[2]} (${upChar})`
|
|
yDie= ((char+rank) - Math.abs(char-rank)) /2
|
|
gDie= (((char+rank) + Math.abs(char-rank)) /2) -yDie
|
|
let toSet ={b:0,g:gDie,y:yDie,reason:res,rollType:"",crewmen:""}
|
|
setAttrs(toSet)
|
|
})
|
|
})
|
|
on("change:repeating_custom-ship-skills:customskill", event=> {
|
|
if (event.sourceType!="player"){return}
|
|
console.log(event);
|
|
let sectionID= event.sourceAttribute.split("_").slice(0,3).join("_")
|
|
let gString=`${sectionID}_gcustomskillname`
|
|
let yString=`${sectionID}_ycustomskillname`
|
|
let rankString=`${sectionID}_rankcustomskillname1`
|
|
let customChar=`${sectionID}_charcustomskillname1`;
|
|
let customCharVal=`${sectionID}_charvaluecustomskillname1`
|
|
let crewString=`${sectionID}_customskillcrew`;
|
|
let name= `${sectionID}_customskillname1`
|
|
let toResolve = [gString,yString]
|
|
let res= ""
|
|
let attackSet=0
|
|
getAttrs([rankString,customChar, name, crewString, customCharVal ], x=>{
|
|
console.log(x)
|
|
let rc=_.values(x)
|
|
let rank=rc[0]*1
|
|
let crew=rc[3]
|
|
let char=rc[4]*1
|
|
let upChar=rc[1].charAt(2).toUpperCase()+rc[1].slice(3,-1)
|
|
let res=`${rc[2]} (${upChar})`
|
|
yDie= ((char+rank) - Math.abs(char-rank)) /2
|
|
gDie= (((char+rank) + Math.abs(char-rank)) /2) -yDie
|
|
let toSet ={b:0,g:gDie,y:yDie,reason:res,rollType:"",crewmen:""}
|
|
if(crew.length > 1){
|
|
toSet.crewmen=crew
|
|
}
|
|
setAttrs(toSet)
|
|
})
|
|
})
|
|
|
|
on("clicked:ResetDicePool", x =>setAttrs(
|
|
{b:0,g:0,y:0,blk:0,p:0,r:0,
|
|
upgradeAbility:0,downgradeChallenge:0,
|
|
upgradeDifficulty:0,downgradeProficiency:0,
|
|
reason:"",rollType:"",crewmen:"",
|
|
wepDam:0,wepSpecial:"",wepHP:0,
|
|
wepRange:0,wepCrit:0,
|
|
"space-fireArcStarboard":0,
|
|
"space-fireArcFore":0,
|
|
"space-fireArcPort":0,
|
|
"space-fireArcAft":0
|
|
})
|
|
)
|
|
</script>
|
|
|
|
<!--Is the Sheet for the Player or GM?-->
|
|
<input type="radio" name="attr_gmdicepool" class="sheet-player" value="1" checked="checked" style="display:none">
|
|
<input type="radio" name="attr_gmdicepool" class="sheet-gm" value="2" style="display:none">
|
|
|
|
<input type="checkbox" name="attr_showskillhide" value="show" class="setting-check hideskills" />
|
|
<div class="settings-container">
|
|
<input class="sheet-settings-checkbox" type="checkbox" name="attr_show_settings" value="1" /><span></span>
|
|
<div class="sheet-settings">
|
|
<label>
|
|
<input type="checkbox" name="attr_showskillhide" value="show" />
|
|
<span data-i18n="showskillhide">Show Skill Hide Options</span>
|
|
</label>
|
|
</div>
|
|
</div>
|
|
|
|
<input type="checkbox" name="attr_hide-alchemy" value="1" class="setting-check hide-alchemy" />
|
|
<input type="checkbox" name="attr_hide-arcana" value="1" class="setting-check hide-arcana" />
|
|
<input type="checkbox" name="attr_hide-astrogation" value="1" class="setting-check hide-astrogation" />
|
|
<input type="checkbox" name="attr_hide-athletics" value="1" class="setting-check hide-athletics" />
|
|
<input type="checkbox" name="attr_hide-brawl" value="1" class="setting-check hide-brawl" />
|
|
<input type="checkbox" name="attr_hide-charm" value="1" class="setting-check hide-charm" />
|
|
<input type="checkbox" name="attr_hide-coercion" value="1" class="setting-check hide-coercion" />
|
|
<input type="checkbox" name="attr_hide-computers" value="1" class="setting-check hide-computers" />
|
|
<input type="checkbox" name="attr_hide-cool" value="1" class="setting-check hide-cool" />
|
|
<input type="checkbox" name="attr_hide-coordination" value="1" class="setting-check hide-coordination" />
|
|
<input type="checkbox" name="attr_hide-deception" value="1" class="setting-check hide-deception" />
|
|
<input type="checkbox" name="attr_hide-discipline" value="1" class="setting-check hide-discipline" />
|
|
<input type="checkbox" name="attr_hide-divine" value="1" class="setting-check hide-divine" />
|
|
<input type="checkbox" name="attr_hide-driving" value="1" class="setting-check hide-driving" />
|
|
<input type="checkbox" name="attr_hide-gunnery" value="1" class="setting-check hide-gunnery" />
|
|
<input type="checkbox" name="attr_hide-knowledge" value="1" class="setting-check hide-knowledge" />
|
|
<input type="checkbox" name="attr_hide-leadership" value="1" class="setting-check hide-leadership" />
|
|
<input type="checkbox" name="attr_hide-mechanics" value="1" class="setting-check hide-mechanics" />
|
|
<input type="checkbox" name="attr_hide-medicine" value="1" class="setting-check hide-medicine" />
|
|
<input type="checkbox" name="attr_hide-melee" value="1" class="setting-check hide-melee" />
|
|
<input type="checkbox" name="attr_hide-meleeheavy" value="1" class="setting-check hide-meleeheavy" />
|
|
<input type="checkbox" name="attr_hide-meleelight" value="1" class="setting-check hide-meleelight" />
|
|
<input type="checkbox" name="attr_hide-negotiation" value="1" class="setting-check hide-negotiation" />
|
|
<input type="checkbox" name="attr_hide-operating" value="1" class="setting-check hide-operating" />
|
|
<input type="checkbox" name="attr_hide-perception" value="1" class="setting-check hide-perception" />
|
|
<input type="checkbox" name="attr_hide-piloting" value="1" class="setting-check hide-piloting" />
|
|
<input type="checkbox" name="attr_hide-primal" value="1" class="setting-check hide-primal" />
|
|
<input type="checkbox" name="attr_hide-ranged" value="1" class="setting-check hide-ranged" />
|
|
<input type="checkbox" name="attr_hide-rangedheavy" value="1" class="setting-check hide-rangedheavy" />
|
|
<input type="checkbox" name="attr_hide-rangedlight" value="1" class="setting-check hide-rangedlight" />
|
|
<input type="checkbox" name="attr_hide-resilience" value="1" class="setting-check hide-resilience" />
|
|
<input type="checkbox" name="attr_hide-riding" value="1" class="setting-check hide-riding" />
|
|
<input type="checkbox" name="attr_hide-skulduggery" value="1" class="setting-check hide-skulduggery" />
|
|
<input type="checkbox" name="attr_hide-stealth" value="1" class="setting-check hide-stealth" />
|
|
<input type="checkbox" name="attr_hide-streetwise" value="1" class="setting-check hide-streetwise" />
|
|
<input type="checkbox" name="attr_hide-survival" value="1" class="setting-check hide-survival" />
|
|
<input type="checkbox" name="attr_hide-vigilance" value="1" class="setting-check hide-vigilance" />
|
|
|
|
|
|
<div>
|
|
<h3 class="sheet-section-header" data-i18n="genesysrpg">Genesys Role Playing Game System</></h3>
|
|
<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-header-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-header-section">
|
|
<table>
|
|
<tr>
|
|
<td><label>Version</label></td>
|
|
<td>i.3.0</td>
|
|
<td style="width: 28%;"><label data-i18n="moreinfo">For more information on this version visit:</label></td>
|
|
<td><input disabled value="https://https://wiki.roll20.net/Genesys" type="text" /></td>
|
|
</tr>
|
|
<tr class="sheet-gm">
|
|
<td colspan="3"><label>GMs, remember to setup the roll tables!</label>
|
|
<td><input disabled value="https://https://wiki.roll20.net/Genesys" type="text" /></td>
|
|
</tr>
|
|
<tr class="findAndHide">
|
|
<td colspan="3"><label>Install the roll calculator Userscript:</label>Greasemonkey (for Firefox), Tampermonkey (for Chrome) required.</td>
|
|
<td><input style="width: 120%;margin-left: -20%;" disabled value="github.com/Roll20/roll20-character-sheets/raw/master/Genesys-RPG-nonAPI/assets/script/genesysSheet.user.js" type="text" /></td>
|
|
</tr>
|
|
</table><!--Version Info-->
|
|
</div>
|
|
<br />
|
|
</div><!--Character Sheet Header-->
|
|
<!--Player Sheet Tabs-->
|
|
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-character-sheet sheet-player-sheet" value="1" checked="checked" />
|
|
<span class="sheet-tab-new sheet-player-sheet" data-i18n="charactersheet">Character Sheet</span>
|
|
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-ship-sheet sheet-player-sheet" value="2" />
|
|
<span class="sheet-tab-new sheet-player-sheet" data-i18n="vehiculesheet">Vehicle Sheet</span>
|
|
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-base-sheet sheet-player-sheet" value="3" />
|
|
<span class="sheet-tab-new sheet-player-sheet" data-i18n="groupsheet">Group Sheet</span>
|
|
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-npc-sheet sheet-player-sheet" value="5" />
|
|
<span class="sheet-tab-new sheet-player-sheet" data-i18n="npcsheet">NPC Sheet</span>
|
|
|
|
<!--GM Sheet Tabs-->
|
|
<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-gm-dice sheet-gm-sheet" value="6" />
|
|
<span class="sheet-tab-new sheet-gm-sheet" data-i18n="gmresources">GM Resources</span>
|
|
|
|
<div class="sheet-separator sheet-player-dice">
|
|
<b data-i18n="dicendesitnypool">Dice & Story Pools</b><input name="attr_Dice-Destiny-Pool" value="1" style="width:148px;margin:-13px -20px 0 -132px" class="sheet-toggle sheet-top-section-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-top-section">
|
|
<div class="sheet-row">
|
|
<h3 class="sheet-section-header" data-i18n="dicepool">Dice Pool</h3>
|
|
<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-dice-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-dice-section">
|
|
<table class="sheet-dice-pool" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td class="sheet-light">
|
|
<input name="attr_b" type="number" step="1" max="9" min="0" value="0">
|
|
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/blue/blank.png" />
|
|
</td>
|
|
<td class="sheet-light">
|
|
<input name="attr_g" type="number" step="1" max="9" min="0" value="0">
|
|
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/green/blank.png" />
|
|
</td>
|
|
<td class="sheet-light">
|
|
<input name="attr_y" type="number" step="1" max="9" min="0" value="0">
|
|
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/yellow/blank.png" />
|
|
</td>
|
|
<td class="sheet-force"><button type='roll' name='roll_DicePool' value='&{template:base} {{title=@{character_name}}} {{subtitle=@{reason}}} {{roll=[[1]]}} @{poolRoll} '></button> </td>
|
|
<td class="sheet-dark">
|
|
<input name="attr_blk" type="number" step="1" max="9" min="-9" value="0">
|
|
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/black/blank.png" />
|
|
</td>
|
|
<td class="sheet-dark">
|
|
<input name="attr_p" type="number" step="1" max="9" min="-7" value="0">
|
|
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/purple/blank.png" />
|
|
</td>
|
|
<td class="sheet-dark">
|
|
<input name="attr_r" type="number" step="1" max="9" min="-7" value="0">
|
|
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/red/blank.png" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="3" class="sheet-upgrade sheet-light">
|
|
<label data-i18n="upgrade">
|
|
Upgrade:
|
|
</label>
|
|
<input name="attr_upgradeAbility" type="number" step="1" max="9" min="0" value="0">
|
|
<input name="attr_downgradeProficiency" type="number" step="1" max="9" min="0" value="0">
|
|
<label data-i18n="downgrade">
|
|
:Downgrade
|
|
</label>
|
|
</td>
|
|
<td class="sheet-force">
|
|
<input type="hidden" name="attr_poolRoll">
|
|
<input type='hidden' name='attr_dicePool' value='@{g}g @{y}y @{p}p @{r}r @{b}b @{blk}blk upgrade(ability|@{upgradeAbility}) downgrade(proficiency|@{downgradeProficiency}) upgrade(difficulty|@{upgradeDifficulty}) downgrade(challenge|@{downgradeChallenge})' />
|
|
<button type='action' name='act_ResetDicePool' ></button>
|
|
</td>
|
|
<td colspan="3" class="sheet-downgrade sheet-dark">
|
|
<label data-i18n="upgrade">
|
|
Upgrade:
|
|
</label>
|
|
<input name="attr_upgradeDifficulty" type="number" step="1" max="9" min="0" value="0">
|
|
<input name="attr_downgradeChallenge" type="number" step="1" max="9" min="0" value="0">
|
|
<label data-i18n="downgrade">
|
|
Downgrade:
|
|
</label>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<label class="flex" style="color: white;">
|
|
Roll Mode
|
|
<select name="attr_rollType" style="width: 8em;">
|
|
<option value="" selected>Normal</option>
|
|
<option value="Init" >Initiative</option>
|
|
<option value="Attack" >Attack</option>
|
|
<option value="Power" >Power</option>
|
|
<option value="Space" >Vehicle Attack</option>
|
|
</select>
|
|
</label>
|
|
</td>
|
|
<td class="sheet-firearc-field" style="vertical-align: middle; width: auto; padding-bottom: 20px;">
|
|
<input type="checkbox" hidden class="hider" name="attr_SpaceOn" >
|
|
<label>
|
|
|
|
<input name='attr_space-fireArcFore' type="checkbox" class="sheet-fireArcFore" Title="Fore" />
|
|
<input name='attr_space-fireArcStarboard' type="checkbox" class="sheet-fireArcStarboard" Title="Starboard" />
|
|
<input name='attr_space-fireArcAft' type="checkbox" class="sheet-fireArcAft" Title="Aft" />
|
|
<input name='attr_space-fireArcPort' type="checkbox" class="sheet-fireArcPort" Title="Port" />
|
|
<span class="sheet-fireArcForeImg"></span>
|
|
<span class="sheet-fireArcStarboardImg"></span>
|
|
<span class="sheet-fireArcAftImg"></span>
|
|
<span class="sheet-fireArcPortImg"></span>
|
|
</label>
|
|
</td>
|
|
<td colspan="1" style="text-align: center; padding: 0;">
|
|
<label class="flex" style="color: white;">
|
|
Rolling
|
|
<input type="text" style="width: 12em;text-align: center;display: block;margin-left: -4em;margin-right: -4em;" name="attr_reason">
|
|
</label>
|
|
</td>
|
|
<td>
|
|
<input type="checkbox" hidden class="hider" name="attr_AttackOn" >
|
|
<input type="checkbox" hidden class="hider" name="attr_SpaceOn" >
|
|
<label class="flex" style="margin-left: 4em;color: white;">
|
|
Damage
|
|
<input type="number" style="display: block;" name="attr_wepDam">
|
|
</label>
|
|
</td>
|
|
<td>
|
|
<input type="checkbox" hidden class="hider" name="attr_AttackOn" >
|
|
<input type="checkbox" hidden class="hider" name="attr_SpaceOn" >
|
|
<label class="flex" style="color: white;">
|
|
Crit
|
|
<input type="number" style="display: block;" name="attr_wepCrit">
|
|
</label>
|
|
</td>
|
|
<td>
|
|
<input type="checkbox" hidden class="hider" name="attr_AttackOn" >
|
|
<label class="flex wepHP" style="color: white;">
|
|
HP
|
|
<input type="number" style="display: block;" name="attr_wepHP">
|
|
</label>
|
|
<input type="checkbox" hidden class="hider" name="attr_SpaceOn">
|
|
<label class="flex" style="color: white;">
|
|
Range
|
|
<input type="text" style="display: block;width: 5em;margin-left: -0.5em;margin-right: -0.5em;" name="attr_wepRange">
|
|
<input type="hidden" name="attr_wepSpecial">
|
|
<input type="hidden" name="attr_crewmen">
|
|
</label>
|
|
</td>
|
|
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- Dice Pool -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-row">
|
|
<h3 class="sheet-section-header" data-i18n="storypointpool">Story Point Pools</h3>
|
|
<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-destiny-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-destiny-section">
|
|
<table class="sheet-destiny" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td colspan="1">
|
|
</td>
|
|
<td>
|
|
<label data-i18n="light">Players</label>
|
|
<input name='attr_light' value="0" type="number" />
|
|
</td>
|
|
<td>
|
|
</td>
|
|
<td>
|
|
<label data-i18n="dark">GM</label>
|
|
<input name='attr_dark' value="0" type="number" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- Story Point Pools -->
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Dice & Story Point Pools -->
|
|
|
|
<div class="sheet-tab-content sheet-tab-character-sheet">
|
|
<b data-i18n="stats">Stats</b><input name="attr_character-Stats" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-stats-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-stats-toggle-small">
|
|
<div class="sheet-row sheet-section-1">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-swsd" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label class="sheet-label-title" data-i18n="wounds">Wounds</label>
|
|
<input name="attr_wounds_max" type="number" min="1" value="1" />
|
|
<input name="attr_wounds" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
<td>
|
|
<label class="sheet-label-title" data-i18n="strain">Strain</label>
|
|
<input name="attr_strain_max" type="number" min="0" value="0" />
|
|
<input name="attr_strain" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title" data-i18n="defense">Defense</label>
|
|
<input name="attr_rangeddefense" type="number" max="4" min="0" value="0" />
|
|
<input name="attr_meleedefense" type="number" max="4" min="0" value="0" /><br />
|
|
<label class="sheet-label-range" data-i18n="range">Range</label>
|
|
<label class="sheet-label-melee" data-i18n="meleeshort">Melee</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title" data-i18n="encum">Encum</label>
|
|
<input name="attr_encumbrance_max" type="number" min="1" value="1" />
|
|
<input name="attr_encumbrancemax" type="hidden" value="@{encumbrance|max}" disabled />
|
|
<input name="attr_encumbrance" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<label class="sheet-label-title" data-i18n="soak">Soak</label>
|
|
<input name="attr_soak" type="number" max="49" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Stats-->
|
|
<div class="sheet-clear"></div>
|
|
|
|
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-character" value="1" checked="checked" />
|
|
<span class="sheet-tab-new" data-i18n="characinfo"> Character Info </span>
|
|
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-skills" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="skillstitle">   Skills   </span>
|
|
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-talents" value="3" />
|
|
<span class="sheet-tab-new" data-i18n="combat">  Weapons, Talents, & Powers  </span>
|
|
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-weapons" value="4" />
|
|
<span class="sheet-tab-new" data-i18n="iteminventory"> Item Inventory </span>
|
|
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-critical" value="5" />
|
|
<span class="sheet-tab-new" data-i18n="critinj"> Critical Injuries </span>
|
|
<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-notes" value="6" />
|
|
<span class="sheet-tab-new" data-i18n="notes">   Notes   </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-character">
|
|
<b data-i18n="character">Character</b><input name="attr_character-Character" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-character-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-character-toggle-small">
|
|
<div class="sheet-row">
|
|
<h3 class="sheet-section-header" data-i18n="character">Character</h3>
|
|
<input name="attr_character-Character" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-main-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-main-section">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="15%"><label data-i18n="name:">Name:</label></td>
|
|
<td width="35%"><input type="text" name="attr_character_name" /></td>
|
|
<td width="15%"><label data-i18n="playername">Player Name:</label></td>
|
|
<td width="35%"><input type="text" name="attr_playername" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td width="15%"><label data-i18n="species:">Archetype/Species:</label></td>
|
|
<td width="35%"><input type="text" name='attr_species'></td>
|
|
<td width="15%"><label data-i18n="credits:">Money:</label></td>
|
|
<td width="35%"><input type="text" name="attr_credits" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td width="15%"><label data-i18n="career:">Career:</label></td>
|
|
<td width="35%"><input type="text" name='attr_career'></td>
|
|
<td width="15%"><label data-i18n="setting:">Setting:</label></td>
|
|
<td width="35%"><input type="text" name='attr_storysetting'></td>
|
|
</tr>
|
|
<tr>
|
|
<td width="15%"><label data-i18n="totalxp">Total XP:</label></td>
|
|
<td width="35%"><input type="number" name="attr_totalxp" /></td>
|
|
<td width="15%"><label data-i18n="availablexp">Available XP:</label></td>
|
|
<td width="35%"><input type="number" name="attr_availablexp" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- General Info -->
|
|
|
|
<b data-i18n="description">Description</b><input name="attr_character-Description" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-description-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-description-toggle-small">
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="description">Description</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="gender:">Gender:</label></td>
|
|
<td><input type="text" name="attr_chargender" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="age:">Age:</label></td>
|
|
<td><input type="text" name="attr_charager" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="height:">Height:</label></td>
|
|
<td><input type="text" name="attr_charheight" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="build:">Build:</label></td>
|
|
<td><input type="text" name="attr_charbuild" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="hair:">Hair:</label></td>
|
|
<td><input type="text" name="attr_charhair" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="eyes:">Eyes:</label></td>
|
|
<td><input type="text" name="attr_chareyes" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th data-i18n="notablefeatures">Notable Features</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="4" name="attr_charfeatures"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th data-i18n="other">Other</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="4" name="attr_charother"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- Description -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-description-toggle-small"></div>
|
|
|
|
<b data-i18n="motivations">Motivations</b><input name="attr_character-Motivations" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-motivation-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-motivation-toggle-small">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="6" data-i18n="motivations">Motivations</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="desire:">Desire:</label></td>
|
|
<td><input type="text" name='attr_motivation-cat' /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_motivation-desc"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="fear:">Fear:</label></td>
|
|
<td><input type="text" name='attr_motivation-cat2' /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_motivation-desc2"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="strength:">Strength:</label></td>
|
|
<td><input type="text" name='attr_motivation-cat3' /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_motivation-desc3"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="flaw:">Flaw:</label></td>
|
|
<td><input type="text" name='attr_motivation-cat4' /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_motivation-desc4"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Motivations -->
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Character Info-->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-character-toggle-small"></div>
|
|
|
|
</div><!-- Character Tab -->
|
|
<div class="sheet-tab-content sheet-tab-skills">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="characteristics">Characteristics</h3>
|
|
<input name="attr_character-Characteristics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-characteristic-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-characteristic-section">
|
|
<table class="sheet-characteristics" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label data-i18n="brawn">Brawn</label>
|
|
<input name='attr_brawn' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="agility">Agility</label>
|
|
<input name='attr_agility' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="intellect">Intellect</label>
|
|
<input name='attr_intellect' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="cunning">Cunning</label>
|
|
<input name='attr_cunning' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="willpower">Willpower</label>
|
|
<input name='attr_willpower' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="presence">Presence</label>
|
|
<input name='attr_presence' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!--Characteristics-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="skills">Skills</h3>
|
|
<input name="attr_character-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-skills-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-skills-section">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="general-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="generalskills">General Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="alchemy" class="hide-alchemy hide-skill-row">
|
|
<td><label data-i18n="alchemyint">Alchemy (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-alchemy" value="1"/> <span data-i18n="hide">Hide</span></label></td>
|
|
<td><input name='attr_careerskillAlchemy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankAlchemy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAlchemy" value="(((@{intellect} + @{rankAlchemy}) - abs(@{intellect} - @{rankAlchemy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAlchemy" value="((((@{intellect} + @{rankAlchemy}) + abs(@{intellect} - @{rankAlchemy})) / 2) - @{yAlchemy})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Alchemy'></button></td>
|
|
</tr><!--Alchemy-->
|
|
<tr data-i18n-list-item="astrogation" class="hide-astrogation hide-skill-row">
|
|
<td>
|
|
<label data-i18n="astrogationint">Astrocartography (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-astrogation" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillAstrogation' type="checkbox" value="1"></td>
|
|
<td>
|
|
<input type="number" name="attr_rankAstrogation" max="6" min="0" value="0" />
|
|
</td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAstrogation" value="(((@{intellect} + @{rankAstrogation}) - abs(@{intellect} - @{rankAstrogation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAstrogation" value="((((@{intellect} + @{rankAstrogation}) + abs(@{intellect} - @{rankAstrogation})) / 2) - @{yAstrogation})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Astrogation'></button></td>
|
|
</tr><!--Astrocartography-->
|
|
<tr data-i18n-list-item="athletics" class="hide-athletics hide-skill-row">
|
|
<td>
|
|
<label data-i18n="athleticsbr">Athletics (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-athletics" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillAthletics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankAthletics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAthletics" value="(((@{brawn} + @{rankAthletics}) - abs(@{brawn} - @{rankAthletics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAthletics" value="((((@{brawn} + @{rankAthletics}) + abs(@{brawn} - @{rankAthletics})) / 2) - @{yAthletics})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Athletics' value='!eed characterID(@{character_id}) label(skill:Athletics) @{diceAthletics} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankAthletics}|@{brawn}|Athletics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Athletics--><!--All Settings-->
|
|
<tr data-i18n-list-item="computers" class="hide-computers hide-skill-row">
|
|
<td>
|
|
<label data-i18n="computerint">Computers (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-computers" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillComputers' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankComputers" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yComputers" value="(((@{intellect} + @{rankComputers}) - abs(@{intellect} - @{rankComputers})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gComputers" value="((((@{intellect} + @{rankComputers}) + abs(@{intellect} - @{rankComputers})) / 2) - @{yComputers})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Computers' value='!eed characterID(@{character_id}) label(skill:Computers) @{diceComputers} skill(@{rankComputers}|@{intellect}|Computers) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Computers-->
|
|
<tr data-i18n-list-item="cool" class="hide-cool hide-skill-row">
|
|
<td>
|
|
<label data-i18n="coolpr">Cool (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-cool" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCool' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCool" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCool" value="(((@{presence} + @{rankCool}) - abs(@{presence} - @{rankCool})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCool" value="((((@{presence} + @{rankCool}) + abs(@{presence} - @{rankCool})) / 2) - @{yCool})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Cool' value='!eed characterID(@{character_id}) label(skill:Cool) @{diceCool} skill(@{rankCool}|@{presence}|Cool) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Cool--><!--All Settings-->
|
|
<tr data-i18n-list-item="coordination" class="hide-coordination hide-skill-row">
|
|
<td>
|
|
<label data-i18n="coordinationag">Coordination (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-coordination" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCoordination' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCoordination" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoordination" value="(((@{agility} + @{rankCoordination}) - abs(@{agility} - @{rankCoordination})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoordination" value="((((@{agility} + @{rankCoordination}) + abs(@{agility} - @{rankCoordination})) / 2) - @{yCoordination})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Coordination' value='!eed characterID(@{character_id}) label(skill:Coordination) @{diceCoordination} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankCoordination}|@{agility}|Coordination) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coordination--><!--All Settings-->
|
|
<tr data-i18n-list-item="discipline" class="hide-discipline hide-skill-row">
|
|
<td>
|
|
<label data-i18n="disciplinewill">Discipline (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-discipline" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDiscipline' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDiscipline" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDiscipline" value="(((@{willpower} + @{rankDiscipline}) - abs(@{willpower} - @{rankDiscipline})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDiscipline" value="((((@{willpower} + @{rankDiscipline}) + abs(@{willpower} - @{rankDiscipline})) / 2) - @{yDiscipline})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Discipline' value='!eed characterID(@{character_id}) label(skill:Discipline) @{diceDiscipline} skill(@{rankDiscipline}|@{willpower}|Discipline) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Discipline--><!--All Settings-->
|
|
<tr data-i18n-list-item="driving" class="hide-driving hide-skill-row">
|
|
<td>
|
|
<label data-i18n="drivingag">Driving (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-driving" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDriving' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDriving" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDriving" value="(((@{agility} + @{rankDriving}) - abs(@{agility} - @{rankDriving})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDriving" value="((((@{agility} + @{rankDriving}) + abs(@{agility} - @{rankDriving})) / 2) - @{yDriving})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Driving' value='!eed characterID(@{character_id}) label(skill:Driving) @{diceDriving} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankDriving}|@{agility}|Driving) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Driving-->
|
|
<tr data-i18n-list-item="mechanics" class="hide-mechanics hide-skill-row">
|
|
<td>
|
|
<label data-i18n="mechanicsint">Mechanics (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-mechanics" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMechanics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMechanics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMechanics" value="(((@{intellect} + @{rankMechanics}) - abs(@{intellect} - @{rankMechanics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMechanics" value="((((@{intellect} + @{rankMechanics}) + abs(@{intellect} - @{rankMechanics})) / 2) - @{yMechanics})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Mechanics' value='!eed characterID(@{character_id}) label(skill:Mechanics) @{diceMechanics} skill(@{rankMechanics}|@{intellect}|Mechanics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Mechanics--><!--All Settings-->
|
|
<tr data-i18n-list-item="medicine" class="hide-medicine hide-skill-row">
|
|
<td>
|
|
<label data-i18n="medecineint">Medicine (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-medicine" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMedicine' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMedicine" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMedicine" value="(((@{intellect} + @{rankMedicine}) - abs(@{intellect} - @{rankMedicine})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMedicine" value="((((@{intellect} + @{rankMedicine}) + abs(@{intellect} - @{rankMedicine})) / 2) - @{yMedicine})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Medicine' value='!eed characterID(@{character_id}) label(skill:Medicine) @{diceMedicine} skill(@{rankMedicine}|@{intellect}|Medicine) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Medicine--><!--All Settings-->
|
|
</tbody>
|
|
</table><!--General Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="general-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="generalskills">General Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="operating" class="hide-operating hide-skill-row">
|
|
<td>
|
|
<label data-i18n="operatingint">Operating (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-operating" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillOperating' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankOperating" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yOperating" value="(((@{intellect} + @{rankOperating}) - abs(@{intellect} - @{rankOperating})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gOperating" value="((((@{intellect} + @{rankOperating}) + abs(@{intellect} - @{rankOperating})) / 2) - @{yOperating})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Operating' value='!eed characterID(@{character_id}) label(skill:Operating) @{diceOperating} skill(@{rankOperating}|@{intellect}|Operating) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Operating-->
|
|
<tr data-i18n-list-item="perception" class="hide-perception hide-skill-row">
|
|
<td>
|
|
<label data-i18n="perceptioncun">Perception (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-perception" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillPerception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPerception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPerception" value="(((@{cunning} + @{rankPerception}) - abs(@{cunning} - @{rankPerception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPerception" value="((((@{cunning} + @{rankPerception}) + abs(@{cunning} - @{rankPerception})) / 2) - @{yPerception})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Perception' value='!eed characterID(@{character_id}) label(skill:Perception) @{dicePerception} skill(@{rankPerception}|@{cunning}|Perception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Perception--><!--All Settings-->
|
|
<tr data-i18n-list-item="piloting" class="hide-piloting hide-skill-row">
|
|
<td>
|
|
<label data-i18n="pilotingag">Piloting (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-piloting" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillPlanetary' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPlanetary" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPlanetary" value="(((@{agility} + @{rankPlanetary}) - abs(@{agility} - @{rankPlanetary})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPlanetary" value="((((@{agility} + @{rankPlanetary}) + abs(@{agility} - @{rankPlanetary})) / 2) - @{yPlanetary})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Piloting' value='!eed characterID(@{character_id}) label(skill:Piloting) @{dicePlanetary} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankPlanetary}|@{agility}|PilotingPlanetary) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Piloting-->
|
|
<tr data-i18n-list-item="resilience" class="hide-resilience hide-skill-row">
|
|
<td>
|
|
<label data-i18n="resiliencebr">Resilience (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-resilience" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillResilience' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankResilience" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yResilience" value="(((@{brawn} + @{rankResilience}) - abs(@{brawn} - @{rankResilience})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gResilience" value="((((@{brawn} + @{rankResilience}) + abs(@{brawn} - @{rankResilience})) / 2) - @{yResilience})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Resilience' value='!eed characterID(@{character_id}) label(skill:Resilience) @{diceResilience} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankResilience}|@{brawn}|Resilience) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Resilience--><!--All Settings-->
|
|
<tr data-i18n-list-item="riding" class="hide-riding hide-skill-row">
|
|
<td>
|
|
<label data-i18n="ridingag">Riding (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-riding" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRiding' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRiding" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRiding" value="(((@{agility} + @{rankRiding}) - abs(@{agility} - @{rankRiding})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRiding" value="((((@{agility} + @{rankRiding}) + abs(@{agility} - @{rankRiding})) / 2) - @{yRiding})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Riding' value='!eed characterID(@{character_id}) label(skill:Riding) @{diceRiding} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRiding}|@{agility}|Riding) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Riding-->
|
|
<tr data-i18n-list-item="skulduggery" class="hide-skulduggery hide-skill-row">
|
|
<td>
|
|
<label data-i18n="skulduggerycun">Skulduggery (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-skulduggery" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillSkulduggery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankSkulduggery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ySkulduggery" value="(((@{cunning} + @{rankSkulduggery}) - abs(@{cunning} - @{rankSkulduggery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gSkulduggery" value="((((@{cunning} + @{rankSkulduggery}) + abs(@{cunning} - @{rankSkulduggery})) / 2) - @{ySkulduggery})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Skulduggery' value='!eed characterID(@{character_id}) label(skill:Skulduggery) @{diceSkulduggery} skill(@{rankSkulduggery}|@{cunning}|Skulduggery) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Skulduggery--><!--All Settings-->
|
|
<tr data-i18n-list-item="stealth" class="hide-stealth hide-skill-row">
|
|
<td>
|
|
<label data-i18n="stealthag">Stealth (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-stealth" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillStealth' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankStealth" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yStealth" value="(((@{agility} + @{rankStealth}) - abs(@{agility} - @{rankStealth})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gStealth" value="((((@{agility} + @{rankStealth}) + abs(@{agility} - @{rankStealth})) / 2) - @{yStealth})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Stealth' value='!eed characterID(@{character_id}) label(skill:Stealth) @{diceStealth} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankStealth}|@{agility}|Stealth) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Stealth--><!--All Settings-->
|
|
<tr data-i18n-list-item="streetwise" class="hide-streetwise hide-skill-row">
|
|
<td>
|
|
<label data-i18n="streetwisecun">Streetwise (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-streetwise" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillStreetwise' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankStreetwise" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yStreetwise" value="(((@{cunning} + @{rankStreetwise}) - abs(@{cunning} - @{rankStreetwise})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gStreetwise" value="((((@{cunning} + @{rankStreetwise}) + abs(@{cunning} - @{rankStreetwise})) / 2) - @{yStreetwise})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Streetwise' value='!eed characterID(@{character_id}) label(skill:Streetwise) @{diceStreetwise} skill(@{rankStreetwise}|@{cunning}|Streetwise) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Streetwise--><!--All Settings-->
|
|
<tr data-i18n-list-item="survival" class="hide-survival hide-skill-row">
|
|
<td>
|
|
<label data-i18n="survivalcun">Survival (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-survival" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillSurvival' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankSurvival" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ySurvival" value="(((@{cunning} + @{rankSurvival}) - abs(@{cunning} - @{rankSurvival})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gSurvival" value="((((@{cunning} + @{rankSurvival}) + abs(@{cunning} - @{rankSurvival})) / 2) - @{ySurvival})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Survival' value='!eed characterID(@{character_id}) label(skill:Survival) @{diceSurvival} skill(@{rankSurvival}|@{cunning}|Survival) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Survival--><!--All Settings-->
|
|
<tr data-i18n-list-item="vigilance" class="hide-vigilance hide-skill-row">
|
|
<td>
|
|
<label data-i18n="vigilancewill">Vigilance (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-vigilance" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillVigilance' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankVigilance" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVigilance" value="(((@{willpower} + @{rankVigilance}) - abs(@{willpower} - @{rankVigilance})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVigilance" value="((((@{willpower} + @{rankVigilance}) + abs(@{willpower} - @{rankVigilance})) / 2) - @{yVigilance})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Vigilance' value='!eed characterID(@{character_id}) label(skill:Vigilance) @{diceVigilance} skill(@{rankVigilance}|@{willpower}|Vigilance) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Vigilance--><!--All Settings-->
|
|
</tbody>
|
|
</table><!--General Skills Section-->
|
|
<div class="table-grouper">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="combat-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="combatskills">Combat Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="brawl" class="hide-brawl hide-skill-row">
|
|
<td>
|
|
<label data-i18n="brawlbr">Brawl (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-brawl" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillBrawl' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankBrawl" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yBrawl" value="(((@{brawn} + @{rankBrawl}) - abs(@{brawn} - @{rankBrawl})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gBrawl" value="((((@{brawn} + @{rankBrawl}) + abs(@{brawn} - @{rankBrawl})) / 2) - @{yBrawl})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Brawl' value='!eed characterID(@{character_id}) label(skill:Brawl) @{diceBrawl} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankBrawl}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Brawl-->
|
|
<tr data-i18n-list-item="gunnery" class="hide-gunnery hide-skill-row">
|
|
<td>
|
|
<label data-i18n="gunneryagi">Gunnery (Agi)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-gunnery" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillGunnery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankGunnery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yGunnery" value="(((@{agility} + @{rankGunnery}) - abs(@{agility} - @{rankGunnery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gGunnery" value="((((@{agility} + @{rankGunnery}) + abs(@{agility} - @{rankGunnery})) / 2) - @{yGunnery})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Gunnery' value='!eed characterID(@{character_id}) label(skill:Gunnery) @{diceGunnery} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankGunnery}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Gunnery-->
|
|
<tr data-i18n-list-item="melee" class="hide-melee hide-skill-row">
|
|
<td>
|
|
<label data-i18n="meleebr">Melee (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-melee" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMelee' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMelee" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMelee" value="(((@{brawn} + @{rankMelee}) - abs(@{brawn} - @{rankMelee})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMelee" value="((((@{brawn} + @{rankMelee}) + abs(@{brawn} - @{rankMelee})) / 2) - @{yMelee})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Melee' value='!eed characterID(@{character_id}) label(skill:Melee) @{diceMelee} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankMelee}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee-->
|
|
<tr data-i18n-list-item="meleelight" class="hide-meleelight hide-skill-row">
|
|
<td>
|
|
<label data-i18n="meleelightbr">Melee (Light)(Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-meleelight" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMeleeLight' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMeleeLight" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMeleeLight" value="(((@{brawn} + @{rankMeleeLight}) - abs(@{brawn} - @{rankMeleeLight})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMeleeLight" value="((((@{brawn} + @{rankMeleeLight}) + abs(@{brawn} - @{rankMeleeLight})) / 2) - @{yMeleeLight})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_MeleeLight' value='!eed characterID(@{character_id}) label(skill:MeleeLight) @{diceMeleeLight} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankMeleeLight}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee - Light-->
|
|
<tr data-i18n-list-item="meleeheavy" class="hide-meleeheavy hide-skill-row">
|
|
<td>
|
|
<label data-i18n="meleeheavybr">Melee (Heavy)(Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-meleeheavy" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMeleeHeavy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMeleeHeavy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMeleeHeavy" value="(((@{brawn} + @{rankMeleeHeavy}) - abs(@{brawn} - @{rankMeleeHeavy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMeleeHeavy" value="((((@{brawn} + @{rankMeleeHeavy}) + abs(@{brawn} - @{rankMeleeHeavy})) / 2) - @{yMeleeHeavy})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_MeleeHeavy' value='!eed characterID(@{character_id}) label(skill:MeleeHeavy) @{diceMeleeHeavy} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankMeleeHeavy}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee - Heavy-->
|
|
<tr data-i18n-list-item="ranged" class="hide-ranged hide-skill-row">
|
|
<td>
|
|
<label data-i18n="rangedag">Ranged </label> <label class="hideskills"><input type="checkbox" name="attr_hide-ranged" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillranged' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankranged" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRanged" value="(((@{agility} + @{rankRanged}) - abs(@{agility} - @{rankRanged})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRanged" value="((((@{agility} + @{rankRanged}) + abs(@{agility} - @{rankRanged})) / 2) - @{yRanged})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Ranged' value='!eed characterID(@{character_id}) label(skill:Ranged) @{diceRanged} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRanged}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged-->
|
|
<tr data-i18n-list-item="rangedlight" class="hide-rangedlight hide-skill-row">
|
|
<td>
|
|
<label data-i18n="rangedlightag">Ranged - Light (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-rangedlight" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRangedLight' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRangedLight" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRangedLight" value="(((@{agility} + @{rankRangedLight}) - abs(@{agility} - @{rankRangedLight})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRangedLight" value="((((@{agility} + @{rankRangedLight}) + abs(@{agility} - @{rankRangedLight})) / 2) - @{yRangedLight})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_RangedLight' value='!eed characterID(@{character_id}) label(skill:Ranged - Light) @{diceRangedLight} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRangedLight}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Light-->
|
|
<tr data-i18n-list-item="rangedheavy" class="hide-rangedheavy hide-skill-row">
|
|
<td>
|
|
<label data-i18n="rangedheavyag">Ranged - Heavy (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-rangedheavy" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRangedHeavy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRangedHeavy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRangedHeavy" value="(((@{agility} + @{rankRangedHeavy}) - abs(@{agility} - @{rankRangedHeavy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRangedHeavy" value="((((@{agility} + @{rankRangedHeavy}) + abs(@{agility} - @{rankRangedHeavy})) / 2) - @{yRangedHeavy})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_RangedHeavy' value='!eed characterID(@{character_id}) label(skill:Ranged - Heavy) @{diceRangedHeavy} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRangedHeavy}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Heavy-->
|
|
</tbody>
|
|
</table><!--Combat Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="knowledge-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="knowledgeskills">Knowledge Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="knowledge" class="hide-knowledge hide-skill-row">
|
|
<td>
|
|
<label data-i18n="knowledgeint">Knowledge (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-knowledge" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillKnowledge' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankKnowledge" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yKnowledge" value="(((@{intellect} + @{rankKnowledge}) - abs(@{intellect} - @{rankKnowledge})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gKnowledge" value="((((@{intellect} + @{rankKnowledge}) + abs(@{intellect} - @{rankKnowledge})) / 2) - @{yKnowledge})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Knowledge' value='!eed characterID(@{character_id}) label(skill:Knowledge) @{diceKnowledge} skill(@{rankKnowledge}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Knowledge-->
|
|
</tbody>
|
|
</table><!--Knowledge Skills Section-->
|
|
</div>
|
|
<div class="table-grouper">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="knowledge-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="magicskills">Magic Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="arcana" class="hide-arcana hide-skill-row">
|
|
<td>
|
|
<label data-i18n="arcanaint">Arcana (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-arcana" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillArcana' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankArcana" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yArcana" value="(((@{intellect} + @{rankArcana}) - abs(@{intellect} - @{rankArcana})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gArcana" value="((((@{intellect} + @{rankArcana}) + abs(@{intellect} - @{rankArcana})) / 2) - @{yArcana})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Arcana' value='!eed characterID(@{character_id}) label(skill:Arcana) @{diceArcana} skill(@{rankArcana}|@{intellect}|Arcana) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Arcana-->
|
|
<tr data-i18n-list-item="divine" class="hide-divine hide-skill-row">
|
|
<td>
|
|
<label data-i18n="divinewill">Divine (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-divine" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDivine' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDivine" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDivine" value="(((@{willpower} + @{rankDivine}) - abs(@{willpower} - @{rankDivine})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDivine" value="((((@{willpower} + @{rankDivine}) + abs(@{willpower} - @{rankDivine})) / 2) - @{yDivine})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Divine' value='!eed characterID(@{character_id}) label(skill:Divine) @{diceDivine} skill(@{rankDivine}|@{willpower}|Divine) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Divine-->
|
|
<tr data-i18n-list-item="primal" class="hide-primal hide-skill-row">
|
|
<td>
|
|
<label data-i18n="primalcun">Primal (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-primal" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillPrimal' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPrimal" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPrimal" value="(((@{cunning} + @{rankPrimal}) - abs(@{cunning} - @{rankPrimal})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPrimal" value="((((@{cunning} + @{rankPrimal}) + abs(@{cunning} - @{rankPrimal})) / 2) - @{yPrimal})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Primal' value='!eed characterID(@{character_id}) label(skill:Primal) @{dicePrimal} skill(@{rankPrimal}|@{cunning}|Primal) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Primal-->
|
|
<tr data-i18n-list-item="rune" class="hide-rune hide-skill-row">
|
|
<td>
|
|
<label data-i18n="runeint">Rune (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-rune" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRune' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRune" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRune" value="(((@{intellect} + @{rankRune}) - abs(@{intellect} - @{rankRune})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRune" value="((((@{intellect} + @{rankRune}) + abs(@{intellect} - @{rankRune})) / 2) - @{yRune})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Rune'></button></td>
|
|
</tr><!--Rune-->
|
|
<tr data-i18n-list-item="verse" class="hide-verse hide-skill-row">
|
|
<td>
|
|
<label data-i18n="versepre">Verse (Pre)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-verse" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillVerse' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankVerse" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVerse" value="(((@{presence} + @{rankVerse}) - abs(@{presence} - @{rankVerse})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVerse" value="((((@{presence} + @{rankVerse}) + abs(@{presence} - @{rankVerse})) / 2) - @{yVerse})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Verse'></button></td>
|
|
</tr><!--Verse-->
|
|
</tbody>
|
|
</table><!--Magic Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="knowledge-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="socialskills">Social Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="charm" class="hide-charm hide-skill-row">
|
|
<td>
|
|
<label data-i18n="charmpr">Charm (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-charm" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCharm' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCharm" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCharm" value="(((@{presence} + @{rankCharm}) - abs(@{presence} - @{rankCharm})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCharm" value="((((@{presence} + @{rankCharm}) + abs(@{presence} - @{rankCharm})) / 2) - @{yCharm})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Charm' value='!eed characterID(@{character_id}) label(skill:Charm) @{diceCharm} skill(@{rankCharm}|@{presence}|Charm) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Charm--><!--All Settings-->
|
|
<tr data-i18n-list-item="coercion" class="hide-coercion hide-skill-row">
|
|
<td>
|
|
<label data-i18n="coercionwill">Coercion (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-coercion" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCoercion' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCoercion" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoercion" value="(((@{willpower} + @{rankCoercion}) - abs(@{willpower} - @{rankCoercion})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoercion" value="((((@{willpower} + @{rankCoercion}) + abs(@{willpower} - @{rankCoercion})) / 2) - @{yCoercion})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Coercion' value='!eed characterID(@{character_id}) label(skill:Coercion) @{diceCoercion} skill(@{rankCoercion}|@{willpower}|Coercion) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coercion--><!--All Settings-->
|
|
<tr data-i18n-list-item="deception" class="hide-deception hide-skill-row">
|
|
<td>
|
|
<label data-i18n="deceptioncun">Deception (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-deception" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDeception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDeception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDeception" value="(((@{cunning} + @{rankDeception}) - abs(@{cunning} - @{rankDeception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDeception" value="((((@{cunning} + @{rankDeception}) + abs(@{cunning} - @{rankDeception})) / 2) - @{yDeception})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Deception' value='!eed characterID(@{character_id}) label(skill:Deception) @{diceDeception} skill(@{rankDeception}|@{cunning}|Deception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Deception--><!--All Settings-->
|
|
<tr data-i18n-list-item="leadership" class="hide-leadership hide-skill-row">
|
|
<td>
|
|
<label data-i18n="leadershippre">Leadership (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-leadership" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillLeadership' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankLeadership" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yLeadership" value="(((@{presence} + @{rankLeadership}) - abs(@{presence} - @{rankLeadership})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gLeadership" value="((((@{presence} + @{rankLeadership}) + abs(@{presence} - @{rankLeadership})) / 2) - @{yLeadership})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Leadership' value='!eed characterID(@{character_id}) label(skill:Leadership) @{diceLeadership} skill(@{rankLeadership}|@{presence}|Leadership) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Leadership--><!--All Settings-->
|
|
<tr data-i18n-list-item="negotiation" class="hide-negotiation hide-skill-row">
|
|
<td>
|
|
<label data-i18n="negotiationpr">Negotiation (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-negotiation" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillNegotiation' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankNegotiation" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yNegotiation" value="(((@{presence} + @{rankNegotiation}) - abs(@{presence} - @{rankNegotiation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gNegotiation" value="((((@{presence} + @{rankNegotiation}) + abs(@{presence} - @{rankNegotiation})) / 2) - @{yNegotiation})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Negotiation' value='!eed characterID(@{character_id}) label(skill:Negotiation) @{diceNegotiation} skill(@{rankNegotiation}|@{presence}|Negotiation) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Negotiation--><!--All Settings-->
|
|
</tbody>
|
|
</table><!--Social Skills Section-->
|
|
</div>
|
|
<table class="sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="customskills">Custom Skills</th>
|
|
<th data-i18n="char">Char</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_customSkills">
|
|
<table class="sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_charcustomskillname1">
|
|
<option value="@{brawn}" data-i18n="brawn">Brawn</option><!-- encum not working -->
|
|
<option value="@{agility}" data-i18n="agility">Agility</option>
|
|
<option value="@{intellect}" data-i18n="intellect">Intellect</option>
|
|
<option value="@{cunning}" data-i18n="cunning">Cunning</option>
|
|
<option value="@{willpower}" data-i18n="willpower">Willpower</option>
|
|
<option value="@{presence}" data-i18n="presence">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_careerskillcustomskillname1' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ycustomskillname1" value="(((@{charcustomskillname1} + @{rankcustomskillname1}) - abs(@{charcustomskillname1} - @{rankcustomskillname1})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gcustomskillname1" value="((((@{charcustomskillname1} + @{rankcustomskillname1}) + abs(@{charcustomskillname1} - @{rankcustomskillname1})) / 2) - @{ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_customskill"></td>
|
|
</tr><!--Custom Skill 1-->
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
<!--Custom Skills Section-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!--Skills List-->
|
|
</div><!-- Skills Tab -->
|
|
<div class="sheet-tab-content sheet-tab-talents">
|
|
<b data-i18n="initiative">Initiative</b><input name="attr_character-Initiative" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-initiative-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-initiative-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="initiative">Initiative</h3>
|
|
<input name="attr_character-Initiative" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-initiative-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-initiative-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<table class="sheet-init" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label data-i18n="coolifprepared">Cool (if prepared):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoolInit" value="(@{yCool})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoolInit" value="(@{gCool})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<button type='action' title='Load dice into pool' name='act_CoolInit' ></button>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="vigilanceifunexpected">Vigilance (if unexpected):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVigilanceInit" value="(@{yVigilance})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVigilanceInit" value="(@{gVigilance})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<button type='action' title='Load dice into pool' name='act_VigilanceInit'></button>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Initiative -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-initiative-toggle-small"></div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="weapons">Weapons</h3>
|
|
<input name="attr_character-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-weapon-section">
|
|
<fieldset class="repeating_weapons">
|
|
<b data-i18n="weapon">Weapon</b><input name="attr_character-Weapon" value="1" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapon-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-weapon">
|
|
<div class="sheet-row">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="damage">Damage</label>
|
|
<input name='attr_damage' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="critical">Critical</label>
|
|
<input name='attr_critical' type="text" value="0" />
|
|
</td>
|
|
<td><input type='checkbox' class="fakeButton combat" title='Load dice into pool' name='attr_weapon' value="1"></td>
|
|
<td>
|
|
<label data-i18n="encum">Encum</label>
|
|
<input name='attr_weapon-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="hp">HP</label>
|
|
<input name='attr_weapon-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Weapon Top Stats -->
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="makemodel:">Make / Model:</label></td>
|
|
<td><input name='attr_weaponmake' type="text" /></td>
|
|
<td><label data-i18n="range:">Range:</label></td>
|
|
<td>
|
|
<select name='attr_weaponrange'>
|
|
<option value="Engaged" data-i18n="engaged">Engaged</option>
|
|
<option value="Short" data-i18n="short">Short</option>
|
|
<option value="Medium" data-i18n="medium">Medium</option>
|
|
<option value="Long" data-i18n="long">Long</option>
|
|
<option value="Extreme" data-i18n="extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="weapontype:">Weapon Type:</label></td>
|
|
<td><input name='attr_weapontype' type="text" /></td>
|
|
<td><label data-i18n="skill:">Skill:</label></td>
|
|
<td>
|
|
<select name='attr_weaponskill'>
|
|
<optgroup label="Combat Skills">
|
|
<option value="skill(@{rankBrawl}|@{brawn})" data-i18n="brawl">Brawl</option>
|
|
<option value="skill(@{rankGunnery}|@{agility})" data-i18n="gunnery">Gunnery</option>
|
|
<option value="skill(@{rankMelee}|@{brawn})" data-i18n="melee">Melee</option>
|
|
<option value="skill(@{rankMeleeLight}|@{brawn})" data-i18n="meleelight">Melee - Light</option>
|
|
<option value="skill(@{rankMeleeHeavy}|@{brawn})" data-i18n="meleeheavy">Melee - Heavy</option>
|
|
<option value="skill(@{rankRanged}|@{agility})" data-i18n="ranged">Ranged</option>
|
|
<option value="skill(@{rankRangedLight}|@{agility})" data-i18n="rangedlight">Ranged - Light</option>
|
|
<option value="skill(@{rankRangedHeavy}|@{agility})" data-i18n="rangedheavy">Ranged - Heavy</option>
|
|
</optgroup>
|
|
<optgroup label="General Skills">
|
|
<option value="skill(@{rankMechanics}|@{intellect})" data-i18n="mechanics">Mechanics</option>
|
|
<option value="skill(@{rankMedicine}|@{intellect})" data-i18n="medecine">Medicine</option>
|
|
<option value="skill(@{rankResilience}|@{brawn})" data-i18n="resilience">Resilience</option>
|
|
</optgroup>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="modifiers:">Modifiers:</label></td>
|
|
<td><input name='attr_weapondice' type="text" /></td>
|
|
<td><label data-i18n="condition:">Condition:</label></td>
|
|
<td>
|
|
<select name='attr_weaponcondition'>
|
|
<option value="" data-i18n="new">New</option>
|
|
<option value="1blk" data-i18n="minor">Minor</option>
|
|
<option value="1p" data-i18n="moderate">Moderate</option>
|
|
<option value="unusableWeapon" data-i18n="major">Major</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_weapon_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity:</label></td>
|
|
<td><input name='attr_weapon_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_weapon_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_weapon_value' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="features:">Features:</label></td>
|
|
<td><textarea rows="2" name="attr_weaponfeatures"></textarea></td>
|
|
<td><label data-i18n="qualities:">Qualities:</label></td>
|
|
<td><textarea rows="2" name="attr_weaponspecial"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="4">
|
|
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Weapon Info -->
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_weaponattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments" data-i18n="viewattachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="attachmentname">Attachment Name</th>
|
|
<th data-i18n="hardpoints">Hard Points</th>
|
|
<th data-i18n="basemodifiers">Base Modifiers</th>
|
|
<th data-i18n="modifications">Modifications</th>
|
|
<th data-i18n="booknpage">Book & Page</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_weaponattach1' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod1"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage1" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach2' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod2"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage2" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach3' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod3"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage3" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach4' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod4"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage4" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach5' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP5' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase5"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod5"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage5" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach6' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP6' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase6"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod6"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage6" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach7' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP7' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase7"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod7"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage7" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Weapon Attachments -->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</fieldset><!-- Weapon Info -->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Weapons -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="talentsandspecialabilities">Talents and Special Abilities</h3>
|
|
<input name="attr_character-Talents-and-Special-Abilities" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-talents-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-talents-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%" data-i18n="name">Name</th>
|
|
<th style="width:50%" data-i18n="summary">Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_skills">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="6">
|
|
<input type="text" name="attr_talentname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="6">
|
|
<textarea rows="6" name="attr_talentsummary"></textarea>
|
|
</td>
|
|
<td rowspan="3"> <button type="roll" title="Show this on the chat" class="message" value="&{template:base} {{title=@{character_name} }} {{subtitle=@{talentname}}} {{header=Tier @{tier} @{passiveActive} Talent}} {{postHeader=Rank @{talentrank}}} {{otherNote=@{talentsummary}}} {{noteType=Summary}} {{edgeFooter=Book & Page: @{talentpagenum}}}"></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="tier:">Tier:</label></td>
|
|
<td>
|
|
<select name="attr_tier">
|
|
<option selected="selected">1</option>
|
|
<option>2</option>
|
|
<option>3</option>
|
|
<option>4</option>
|
|
<option>5</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="rank:">Rank:</label></td>
|
|
<td><input type="number" name="attr_talentrank" /></td>
|
|
<td colspan="2">
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_passiveActive" value="Passive" title="Passive" checked="checked" data-i18n-title="passive">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_passiveActive" value="Active" title="Active" data-i18n-title="active">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td colspan="3"><input type="text" name="attr_talentpagenum" /></td>
|
|
<td><label data-i18n="xpcost:">XP Cost:</label></td>
|
|
<td><input type="number" style="width:50px" name="attr_talentcost" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Talents and Abilities -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="powers">Powers</h3>
|
|
<input name="attr_character-Force-Powers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-force-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-force-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:40%" data-i18n="powername">Power Name</th>
|
|
<th style="width:55%" data-i18n="summary">Summary</th>
|
|
<th></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_powers">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:40%" colspan="4"><input type="text" name="attr_magicpowername" /></td>
|
|
<td style="width:55%" rowspan="7"><textarea rows="7" name="attr_magicsummary"></textarea></td>
|
|
<td rowspan="3"><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_magic"></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td colspan="2"><input type="text" name="attr_powerpagenum" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="skilllist">Skill List</label></td>
|
|
<td>
|
|
<select name='attr_MagicSkill'>
|
|
<optgroup label="Magic Skills">
|
|
<option value="Arcana,intellect" data-i18n="Arcana">Arcana</option>
|
|
<option value="Divine,willpower" data-i18n="divine">Divine</option>
|
|
<option value="Primal,cunning" data-i18n="primal">Primal</option>
|
|
<option value="Rune,intellect" data-i18n="rune">Rune</option>
|
|
<option value="Verse,presence" data-i18n="verse">Verse</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Skill List-->
|
|
<td><label data-i18n="xpcost:">XP Cost:</label></td>
|
|
<td><input type="number" style="width:50px" name="attr_powercost" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="5">
|
|
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_powerupgrades" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments" data-i18n="viewupgrades">View Upgrades</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="upgrade">Upgrade</th>
|
|
<th data-i18n="rank">Rank</th>
|
|
<th data-i18n="xpcost">XP Cost</th>
|
|
<th data-i18n="description">Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype1'></td>
|
|
<td><input name='attr_forceupgrade1' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost1' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc1'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype2'></td>
|
|
<td><input name='attr_forceupgrade2' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost2' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc2'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype3'></td>
|
|
<td><input name='attr_forceupgrade3' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc3'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype4'></td>
|
|
<td><input name='attr_forceupgrade4' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost4' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc4'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype5'></td>
|
|
<td><input name='attr_forceupgrade' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost5' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc5'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype6'></td>
|
|
<td><input name='attr_forceupgrade6' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost6' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc6'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype7'></td>
|
|
<td><input name='attr_forceupgrade7' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost7' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc7'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype8'></td>
|
|
<td><input name='attr_forceupgrade8' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost8' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc8'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype9'></td>
|
|
<td><input name='attr_forceupgrade9' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost9' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc9'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype10'></td>
|
|
<td><input name='attr_forceupgrade10' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost10' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc10'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype11'></td>
|
|
<td><input name='attr_forceupgrade11' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost11' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc11'></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Magic Power Upgrades -->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Magic Powers -->
|
|
</div><!-- Weapons, Talents, and Powers -->
|
|
<div class="sheet-tab-content sheet-tab-weapons">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="personalarmor">Armor</h3>
|
|
<input name="attr_character-Armor" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-armor-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-armor-section">
|
|
<fieldset class="repeating_armors">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="soak">Soak</label>
|
|
<input name='attr_soak' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="defense">Defense</label>
|
|
<input name='attr_defense' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="encum">Encum</label>
|
|
<input name='attr_armor-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="hp">HP</label>
|
|
<input name='attr_armor-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Armor Top Stats -->
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="makemodel:">Make / Model:</label></td>
|
|
<td><input name='attr_armormake' type="text" /></td>
|
|
<td><label data-i18n="condition:">Condition:</label></td>
|
|
<td>
|
|
<select name='attr_armorcondition'>
|
|
<option value="" data-i18n="new">New</option>
|
|
<option value="1blk" data-i18n="minor">Minor</option>
|
|
<option value="1p" data-i18n="moderate">Moderate</option>
|
|
<option value="unusableWeapon" data-i18n="major">Major</option>
|
|
</select>
|
|
</td>
|
|
<td><label></label></td>
|
|
<td><input name='attr_armortype' type="hidden" disabled /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_armor_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity:</label></td>
|
|
<td><input name='attr_armor_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_armor_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_armor_value' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="features:">Features:</label></td>
|
|
<td><textarea rows="2" name="attr_armorfeatures"></textarea></td>
|
|
<td><label data-i18n="qualities:">Qualities:</label></td>
|
|
<td><textarea rows="3" name="attr_armorspecial"></textarea></td>
|
|
</tr>
|
|
<tr><td colspan="4"> </td></tr>
|
|
</tbody>
|
|
</table><!-- Armor Info -->
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_armorattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments" data-i18n="viewattachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="attachmentname">Attachment Name</th>
|
|
<th data-i18n="hardpoints">Hard Points</th>
|
|
<th data-i18n="basemodifiers">Base Modifiers</th>
|
|
<th data-i18n="modifications">Modifications</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_armorattch1' type="text" /></td>
|
|
<td><input name='attr_armorattachp1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_armorattch2' type="text" /></td>
|
|
<td><input name='attr_armorattachp2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod2"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_armorattch3' type="text" /></td>
|
|
<td><input name='attr_armorattachp3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod3"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_armorattch4' type="text" /></td>
|
|
<td><input name='attr_armorattachp4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod4"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Armor Attachments -->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Armor -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="cybernetics">Cybernetics</h3>
|
|
<input name="attr_character-Cybernetics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-cybernetics-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-cybernetics-section">
|
|
<table class="sheet-cybernetics" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%" data-i18n="makemodel">Make / Model</th>
|
|
<th style="width:50%" data-i18n="bonus">Bonus</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_cyber">
|
|
<table class="sheet-cybernetics">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="4">
|
|
<input type="text" name="attr_cyberneticname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="5">
|
|
<textarea rows="4" name="attr_cyberneticbonus"></textarea>
|
|
</td>
|
|
<td rowspan="4"> <button type="roll" title="Show this on the chat" class="message" value="&{template:base} {{title=@{character_name} }} {{subtitle=@{cyberneticname}}} {{header=@{cyberneticuseful} Cybernetic}} {{postHeader=Rarity @{cybernetics_rarity}}} {{otherNote=@{cyberneticbonus}}} {{noteType=Bonus}} {{edgeFooter=Book & Page: @{cybernetics_bookpage}}}"></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_cybernetics_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity">Rarity</label></td>
|
|
<td><input name='attr_cybernetics_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="condition:">Condition:</label></td>
|
|
<td>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_cyberneticuseful" value="Active" title="Active" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_cyberneticuseful" value="Disabled" title="Disabled">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_cybernetics_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_cybernetics_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Cybernetics -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="tools">Tools</h3>
|
|
<input name="attr_character-Tools" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tools-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-tools-section">
|
|
<table class="sheet-tools" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%" data-i18n="toolname">Tool Name</th>
|
|
<th style="width:50%" data-i18n="bonusdescription">Bonus/Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_tools">
|
|
<table class="sheet-tools">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5">
|
|
<input type="text" name="attr_toolname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="2">
|
|
<textarea rows="3" name="attr_toolbonus"></textarea>
|
|
</td>
|
|
<td rowspan="3">
|
|
<button type="roll" title="Show this on the chat" class="message" value="&{template:base} {{title=@{character_name} }} {{subtitle=@{toolname}}} {{header=Encumbrance @{tool-encumb} Tool}} {{postHeader=Rarity @{tool_rarity}}} {{otherNote=@{toolBonus}}} {{noteType=Description}} {{edgeFooter=Book & Page: @{tool_bookpage}}}"></button>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="encumbrance">Encumbrance</label></td>
|
|
<td><input name='attr_tool-encumb' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity</label></td>
|
|
<td><input name='attr_tool_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_tool_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value">Value</label></td>
|
|
<td><input name='attr_tool_value' type="text" /></td>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_tool_bookpage' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Tools -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="othergear">Other Gear</h3>
|
|
<input name="attr_character-Other-Gear" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-other-gear-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-other-gear-section">
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th data-i18n="personalgear">Personal Gear</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="5" name="attr_personalgear"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Personal Gear -->
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th data-i18n="assetsnresources">Assets & Resources</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="5" name="attr_assets"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div> <!-- Assets & Resources -->
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Other Gear -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Inventory Tab -->
|
|
<div class="sheet-tab-content sheet-tab-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="criticalinjuries">Critical Injuries</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_vehicle-critTotal" value="0" />
|
|
<fieldset class="repeating_crit">
|
|
<input type="hidden" name="attr_vehicle-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tr><th> Name</th> <th> Range</th> <th class="right">Severity</th></tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_critName" /></td>
|
|
<td><input style="width: 80%;" type="text" name="attr_critRange" />
|
|
<input type="number" name="attr_critNum" value="0" min="0" max="4">
|
|
</td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" type="hidden" disabled value="@{critNum}" name="attr_vehicle-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" placeholder="Summary..." name="attr_critSummary" ></textarea></td>
|
|
<td>
|
|
<label data-i18n="effect:">Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="criticalrolloffset:">Critical roll offset:</label></td>
|
|
<td><input type="number" name="attr_critOffset" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<button type="roll" value="&{template:critical} {{roll=[[1]]}} {{title=@{character_name} }} {{subtitle=Critical Injury}} {{death=Dead!}} {{critRoll=[[1d100 + @{critOffset}]]}}">Roll Critical</button>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Character Critical Injuries -->
|
|
<div class="sheet-tab-content sheet-tab-notes">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="notes">Notes</h3><br />
|
|
<table>
|
|
<tbody><tr><td><textarea rows="50" name="attr_notes"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!-- Notes Tab -->
|
|
</div><!--Character sheet-->
|
|
<div class="sheet-tab-content sheet-tab-ship-sheet">
|
|
<br />
|
|
<input type="radio" name="attr_v-sheet" class="sheet-tab-new sheet-tab-transport-space" value="1" checked="checked" />
|
|
<span class="sheet-tab-new" data-i18n="starship"> Spaceship </span>
|
|
<input type="radio" name="attr_v-sheet" class="sheet-tab-new sheet-tab-transport-planetary" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="planetary"> Vehicle </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-transport-space">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-ship" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td class="sheet-ship-char-bg">
|
|
<label data-i18n="silhouette">Silhouette</label>
|
|
<input name='attr_space-silhouette' type="number" max="10" min="0" value="0" />
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg-speed">
|
|
<label class="sheet-label-title" data-i18n="speed">Speed</label>
|
|
<input name="attr_space-speed" type="number" max="10" min="0" value="0" />
|
|
<input name="attr_space-speed_current" type="number" max="10" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold-speed" data-i18n="max">Max</label>
|
|
<label class="sheet-label-current-speed" data-i18n="current">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-bg">
|
|
<label data-i18n="handling">Handling</label>
|
|
<input name='attr_space-handling' type="number" max="99" min="-9" value="0" />
|
|
</td>
|
|
<td rowspan="2" class="sheet-ship-defense">
|
|
<div style="width: 302px ; height: 1px"></div>
|
|
<div class="sheet-port">
|
|
<label data-i18n="defense">Defense</label>
|
|
<input name="attr_space-def" type="number" max="4" min="0" value="0">
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-ship-char-bg sheet-armor">
|
|
<label class="sheet-label-title" data-i18n="armor">Armor</label>
|
|
<input name="attr_space-ship_armor" type="number" max="99" min="0" value="0">
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title" data-i18n="hulltrauma">Hull Trauma</label>
|
|
<input name="attr_space-hull_trauma_max" type="number" min="0" value="0" />
|
|
<input name="attr_space-hull_trauma" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title" data-i18n="sysstrain">Sys Strain</label>
|
|
<input name="attr_space-system_strain_max" type="number" min="0" value="0" />
|
|
<input name="attr_space-system_strain" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div><!-- Space Ship Stats Pictures -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Top Stats -->
|
|
|
|
<input type="radio" name="attr_space-criticals" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-transport-space-general" value="1" checked="checked" />
|
|
<span class="sheet-tab-new" data-i18n="generalinformation"> General Information </span>
|
|
<input type="radio" name="attr_space-criticals" class="sheet-tab-new sheet-tab-transport-space-critical" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="criticalhits"> Critical Hits </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-transport-space-general">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="spacevehiculedetails">Space Vehicle Details</h3>
|
|
<input name="attr_starship-Space-Vehicle-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input type="text" name="attr_character_name" /></td>
|
|
<td><label data-i18n="hardpoints:">Hard Points:</label></td>
|
|
<td><input name="attr_transport-space-hp" type="number" min="0" max="9" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="hulltypeclass:">Hull Type/Class:</label></td>
|
|
<td><input name="attr_transport-space-hulltype" type="text" /></td>
|
|
<td><label data-i18n="sensorrange:">Sensor Range:</label></td>
|
|
<td>
|
|
<select name="attr_transport-space-sensrang">
|
|
<option value="none" data-i18n="none">None</option>
|
|
<option value="Close" data-i18n="close">Close</option>
|
|
<option value="Short" data-i18n="short">Short</option>
|
|
<option value="Medium" data-i18n="medium">Medium</option>
|
|
<option value="Long" data-i18n="long">Long</option>
|
|
<option value="Extreme" data-i18n="extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="manufacturer:">Manufacturer:</label></td>
|
|
<td><input name="attr_transport-space-manufact" type="text" /></td>
|
|
<td><label data-i18n="shipscomplement:">Ship's Complement:</label></td>
|
|
<td><input name="attr_transport-space-compliment" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="hyperdriveprimclass:">Hyperdrive Primary Class:</label></td>
|
|
<td><input name="attr_transport-space-hyper-class" type="number" min="0" max="20" /></td>
|
|
<td><label data-i18n="hyperdrivesecondclass:">Hyperdrive Backup Class:</label></td>
|
|
<td><input name="attr_transport-space-hyper-backclass" type="number" min="0" max="20" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="consumables:">Consumables:</label></td>
|
|
<td><input name="attr_transport-space-consumable" type="text" /></td>
|
|
<td><label data-i18n="navicomputer:">Navicomputer:</label></td>
|
|
<td><input name="attr_transport-space-navi" type="checkbox" value="1" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_space-vehicle_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity">Rarity</label></td>
|
|
<td><input name='attr_space-vehicle_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_space-vehicle_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_space-vehicle_value' type="text" /></td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Info -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="crewroles">Crew Roles</h3>
|
|
<input name="attr_starship-Crew-Roles" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-roles-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-roles-section">
|
|
<table class="sheet-custom-ship-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th > Crewmember (Role)</th>
|
|
<th data-i18n="skill"> Skill</th>
|
|
<th>Characteristic:</th>
|
|
<th>Score</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_custom-ship-skills">
|
|
<table class="sheet-custom-ship-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_customskillcrew" /></td>
|
|
<td><input type="text" name="attr_customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_charcustomskillname1">
|
|
<option value="@{brawn}" data-i18n="brawn">Brawn</option><!-- encum not working -->
|
|
<option value="@{agility}" data-i18n="agility">Agility</option>
|
|
<option value="@{intellect}" data-i18n="intellect">Intellect</option>
|
|
<option value="@{cunning}" data-i18n="cunning">Cunning</option>
|
|
<option value="@{willpower}" data-i18n="willpower">Willpower</option>
|
|
<option value="@{presence}" data-i18n="presence">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input type="number" name='attr_charvaluecustomskillname1' min="0" max="7" value="0"></td>
|
|
<td><input type="number" name="attr_rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ycustomskillname1" value= " (((@{charvaluecustomskillname1} + @{rankcustomskillname1}) - abs(@{charvaluecustomskillname1} - @{rankcustomskillname1})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gcustomskillname1" value="((((@{charvaluecustomskillname1} + @{rankcustomskillname1}) + abs(@{charvaluecustomskillname1} - @{rankcustomskillname1})) / 2) - @{ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_customskill"></td>
|
|
</tr><!--Custom Skill 1-->
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
<!--Custom Skills Section-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Crew Roles -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="weapons">Weapons</h3>
|
|
<input name="attr_starship-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-weapon-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:30%" data-i18n="charactername">Character Name</th>
|
|
<th style="width:24%" data-i18n="weaponname">Weapon Name</th>
|
|
<th style="width:6%" data-i18n="arc">Arc</th>
|
|
<th style="width:8%" data-i18n="crit">Crit</th>
|
|
<th style="width:8%" data-i18n="dmg">Dmg</th>
|
|
<th style="width:25%;background-position: bottom right"colspan="2" data-i18n="rangeskill">Range/Skill</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_spaceWeapons">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width: 16.5em;"><input name='attr_spaceWeaponCharacterName' type="text" /></td>
|
|
<td style="width: 16.5em;"><input name='attr_spaceWeaponName' type="text" /></td>
|
|
<td class="sheet-firearc-field">
|
|
<input name='attr_space-fireArcFore' type="checkbox" class="sheet-fireArcFore" Title="Fore" />
|
|
<input name='attr_space-fireArcStarboard' type="checkbox" class="sheet-fireArcStarboard" Title="Starboard" />
|
|
<input name='attr_space-fireArcAft' type="checkbox" class="sheet-fireArcAft" Title="Aft" />
|
|
<input name='attr_space-fireArcPort' type="checkbox" class="sheet-fireArcPort" Title="Port" />
|
|
<span class="sheet-fireArcForeImg"></span>
|
|
<span class="sheet-fireArcStarboardImg"></span>
|
|
<span class="sheet-fireArcAftImg"></span>
|
|
<span class="sheet-fireArcPortImg"></span>
|
|
</td>
|
|
<td style="width:50px"><input name='attr_spaceWeaponCrit' type="number" max="99" min="0" value="0" /></td>
|
|
<td style="width:50px"><input name='attr_spaceWeaponDmg' type="number" max="99" min="0" value="0" /></td>
|
|
<td style="width:150px">
|
|
<select name='attr_spaceWeaponRange'>
|
|
<option value="Close" data-i18n="close">Close</option>
|
|
<option value="Short" data-i18n="short">Short</option>
|
|
<option value="Medium" data-i18n="medium">Medium</option>
|
|
<option value="Long" data-i18n="long">Long</option>
|
|
<option value="Extreme" data-i18n="extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
<td> </td>
|
|
</tr>
|
|
<tr>
|
|
<td style="text-align: center;">
|
|
<label style="display: inline-block;width: auto;">Characteristic:</label><input style="display: inline-block;" type="number" name='attr_char' min="0" max="7" value="0">
|
|
<label style="display: inline-block;width: auto;">Rank:</label><input style="display: inline-block;" type="number" name="attr_rank" max="6" min="0" value="0" />
|
|
</td>
|
|
<td class="dice-container">
|
|
<input class="sheet-yd" type="hidden" name="attr_yweapon" value= " (((@{char} + @{rank}) - abs(@{char} - @{rank})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gweapon" value="((((@{char} + @{rank}) + abs(@{char} - @{rank})) / 2) - @{yweapon})" disabled><span></span>
|
|
</td>
|
|
<td colspan="3"></td>
|
|
<td>
|
|
<select name='attr_spaceWeaponSkill'>
|
|
<option value="skill:agility,rankGunnery" data-i18n="gunnery">Gunnery</option>
|
|
<option value="skill:agility,rankRangedHeavy" data-i18n="rangedheavy">Ranged - Heavy</option>
|
|
</select>
|
|
</td>
|
|
<td><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_weapon"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_space-weapon_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity:</label></td>
|
|
<td><input name='attr_space-weapon_rarity' type="number" min="1" max="10" /></td>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_space-weapon_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label style="display:inline-block; width: auto;;" data-i18n="value:">Value:</label>
|
|
<input style="width:80%;" name='attr_space-weapon_value' type="text" /></td>
|
|
<td colspan="5"><label style="display:inline-block; width: auto;" data-i18n="special:">Special:</label><input style="display:inline-block; width:90%;" name='attr_spaceWeaponSpecial' type="text" /></td><td>
|
|
|
|
</td>
|
|
<td></tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Weapons -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="attachments">Attachments</h3>
|
|
<input name="attr_starship-Attachments" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-attachments-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-attachments-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<th style="width:25%" data-i18n="name">Name</th>
|
|
<th style="width:25%" data-i18n="hardpoints">Hard points</th>
|
|
<th style="width:25%" data-i18n="basemodifiers">Base Modifiers</th>
|
|
<th style="width:25%;background-position: bottom right" data-i18n="modifications">Modifications</th>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_space-attachments">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:25%"><input name='attr_SpaceAttachName' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_SpaceAttachHP' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_SpaceAttachBaseMod' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_SpaceAttachMod' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_space-attach_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity</label></td>
|
|
<td><input name='attr_space-attach_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_space-attach_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_space-attach_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Attachments Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="cargohold">Cargo Hold</h3>
|
|
<input name="attr_starship-Cargo-Hold" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-cargo-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-cargo-section">
|
|
<table>
|
|
<tr>
|
|
<td><label data-i18n="encumbrancecapacity">Encumbrance Capacity</label></td>
|
|
<td><input name="attr_space-encumbrance_max" type="text" value="0" /></td>
|
|
<td><label data-i18n="currentencumbrance">Current Encumbrance</label></td>
|
|
<td><input name="attr_space-encumbrance_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Encumbrance Stats-->
|
|
<fieldset class="repeating_space-cargo">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="cargotype">Cargo Type</label></td>
|
|
<td>
|
|
<select name='attr_space-cargo-type'>
|
|
<option value="lowtech" data-i18n="lowtech">Low Tech</option>
|
|
<option value="midtech" data-i18n="midtech">Mid Tech</option>
|
|
<option value="hightech" data-i18n="hightech">High Tech</option>
|
|
<option value="weapons" data-i18n="weapons">Weapons</option>
|
|
<option value="illicitmaterials" data-i18n="illicitmaterials">Illicit Materials</option>
|
|
<option value="metals" data-i18n="metals">Metals</option>
|
|
<option value="minerals" data-i18n="minerals">Minerals</option>
|
|
<option value="foodstuffs" data-i18n="foodstuffs">Foodstuffs</option>
|
|
<option value="medicine" data-i18n="medecine">Medicine</option>
|
|
<option value="custom" data-i18n="custom">Custom</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="legal">Legal?</label></td>
|
|
<td>
|
|
<select name='attr_space-cargo-legal'>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="maybe" data-i18n="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="quantity">Quantity</label></td>
|
|
<td><input name="attr_space-cargo_quantity" type="number" min="0" value="0" />
|
|
<td><label data-i18n="encumbrance">Encumbrance</label></td>
|
|
<td><input name="attr_space-cargo_encumbrance" type="text" min="0" value="0" />
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="pickup">Pickup</label></td>
|
|
<td><input name="attr_space-cargo_pickup" type="text" />
|
|
<td><label data-i18n="dropoff">Dropoff</label></td>
|
|
<td><input name="attr_space-cargo_dropoff" type="text" />
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="value">Value</label></td>
|
|
<td><input name="attr_space-cargo_value" type="text" value="0" />
|
|
<td><label data-i18n="miscinfo">Misc Info</label></td>
|
|
<td><textarea name="attr_space-cargo_misc" rows="2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Cargo Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Space Vehicle Cargo Hold Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="passengers">Passengers</h3>
|
|
<input name="attr_starship-Passengers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-passengers-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-passengers-section">
|
|
<table>
|
|
<tr>
|
|
<td><label><b data-i18n="capacity">Capacity</b></label></td>
|
|
<td><input name="attr_space-passengers_max" type="text" value="0" /></td>
|
|
<td><label><b data-i18n="current">Current</b></label></td>
|
|
<td><input name="attr_space-passengers_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Passengers Stat-->
|
|
<fieldset class="repeating_space-passengers">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="passengername">Passenger Name</label></td>
|
|
<td><input name="attr_space-passenger_name" type="text" /></td>
|
|
<td><label data-i18n="wanted">Wanted?</label></td>
|
|
<td>
|
|
<select name='attr_space-passenger-legal'>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="maybe" data-i18n="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="role">Role</label></td>
|
|
<td><input name="attr_space-passenger_role" type="text" /></td>
|
|
<td><label><span data-i18n="value">Value</span> <span style="font-size:10px" data-i18n="ifknown">(if known)</span></label></td>
|
|
<td><input name="attr_space-passenger_value" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td> </td>
|
|
<td><label data-i18n="destination">Destination</label></td>
|
|
<td><input name="attr_space-passenger_destination" type="text" /></td>
|
|
<td> </td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Passenger Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Space Vehicle Passenger Section -->
|
|
</div><!-- Starship General Information -->
|
|
<div class="sheet-tab-content sheet-tab-transport-space-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="starshipcritical">Starship Critical</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_vehicle-critTotal" value="0" />
|
|
<fieldset class="repeating_crit">
|
|
<input type="hidden" name="attr_vehicle-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tr><th> Name</th> <th> Range</th> <th class="right">Severity</th></tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_critName" /></td>
|
|
<td><input style="width: 80%;" type="text" name="attr_critRange" />
|
|
<input type="number" name="attr_critNum" value="0" min="0" max="4">
|
|
</td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" type="hidden" disabled value="@{critNum}" name="attr_vehicle-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" placeholder="Summary..." name="attr_critSummary" ></textarea></td>
|
|
<td>
|
|
<label data-i18n="effect:">Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="criticalrolloffset:">Critical roll offset:</label></td>
|
|
<td><input type="number" name="attr_critOffset" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<button type="roll" value="&{template:critical} {{roll=[[1]]}} {{title=@{character_name} }} {{subtitle=Critical Hit}} {{death=Vaporized!}} {{critRoll=[[1d100 + @{critOffset}]]}}">Roll Critical</button>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Vehicle Critical Table -->
|
|
</div><!-- Starship Critical Hits -->
|
|
</div><!--Space-->
|
|
<div class="sheet-tab-content sheet-tab-transport-planetary">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-ship" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td class="sheet-ship-char-bg">
|
|
<label data-i18n="silhouette">Silhouette</label>
|
|
<input name='attr_space-silhouette' type="number" max="10" min="0" value="0" />
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg-speed">
|
|
<label class="sheet-label-title" data-i18n="speed">Speed</label>
|
|
<input name="attr_space-speed" type="number" max="10" min="0" value="0" />
|
|
<input name="attr_space-speed_current" type="number" max="10" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold-speed" data-i18n="max">Max</label>
|
|
<label class="sheet-label-current-speed" data-i18n="current">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-bg">
|
|
<label data-i18n="handling">Handling</label>
|
|
<input name='attr_space-handling' type="number" max="99" min="-9" value="0" />
|
|
</td>
|
|
<td rowspan="2" class="sheet-ship-defense">
|
|
<div style="width: 302px ; height: 1px"></div>
|
|
<div class="sheet-port">
|
|
<label data-i18n="defense">Defense</label>
|
|
<input name="attr_space-def" type="number" max="4" min="0" value="0">
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-ship-char-bg sheet-armor">
|
|
<label class="sheet-label-title" data-i18n="armor">Armor</label>
|
|
<input name="attr_space-ship_armor" type="number" max="99" min="0" value="0">
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title" data-i18n="hulltrauma">Hull Trauma</label>
|
|
<input name="attr_space-hull_trauma_max" type="number" min="0" value="0" />
|
|
<input name="attr_space-hull_trauma" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title" data-i18n="sysstrain">Sys Strain</label>
|
|
<input name="attr_space-system_strain_max" type="number" min="0" value="0" />
|
|
<input name="attr_space-system_strain" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div><!-- Space Ship Stats Pictures -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Top Stats -->
|
|
|
|
<input type="radio" name="attr_planetary-criticals" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-transport-planetary-general" value="1" checked="checked" />
|
|
<span class="sheet-tab-new" data-i18n="generalinformation"> General Information </span>
|
|
<input type="radio" name="attr_planetary-criticals" class="sheet-tab-new sheet-tab-transport-planetary-critical" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="criticalhits"> Critical Hits </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-transport-planetary-general">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="planetaryvehiculedetails">Planetary Vehicle Details</h3>
|
|
<input name="attr_planetary-Planetary-Vehicle-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_transport-planetary-name" type="text" /></td>
|
|
<td><label data-i18n="hardpoints:">Hard Points:</label></td>
|
|
<td><input name="attr_transport-planetary-hp" type="number" min="0" max="9" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="vehiculetypemodel:">Vehicle Type/Model:</label></td>
|
|
<td><input name="attr_transport-planetary-type" type="text" /></td>
|
|
<td><label data-i18n="sensorrange:">Sensor Range:</label></td>
|
|
<td><input name="attr_transport-planetary-sensrang" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="manufacturer:">Manufacturer:</label></td>
|
|
<td><input name="attr_transport-planetary-manufact" type="text" /></td>
|
|
<td><label data-i18n="maxaltitude:">Maximum Altitude:</label></td>
|
|
<td><input name="attr_transport-planetary-altitude" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="crew:">Crew:</label></td>
|
|
<td><input name="attr_transport-planetary-crew" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_planetary-vehicle_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity:</label></td>
|
|
<td><input name='attr_planetary-vehicle_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_planetary-vehicle_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_planetary-vehicle_value' type="text" /></td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Info -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="crewroles">Crew Roles</h3>
|
|
<input name="attr_starship-Crew-Roles" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-roles-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-roles-section">
|
|
<table class="sheet-custom-ship-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th > Crewmember (Role)</th>
|
|
<th data-i18n="skill"> Skill</th>
|
|
<th>Characteristic:</th>
|
|
<th>Score</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_custom-ship-skills">
|
|
<table class="sheet-custom-ship-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_customskillcrew" /></td>
|
|
<td><input type="text" name="attr_customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_charcustomskillname1">
|
|
<option value="@{brawn}" data-i18n="brawn">Brawn</option><!-- encum not working -->
|
|
<option value="@{agility}" data-i18n="agility">Agility</option>
|
|
<option value="@{intellect}" data-i18n="intellect">Intellect</option>
|
|
<option value="@{cunning}" data-i18n="cunning">Cunning</option>
|
|
<option value="@{willpower}" data-i18n="willpower">Willpower</option>
|
|
<option value="@{presence}" data-i18n="presence">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input type="number" name='attr_charvaluecustomskillname1' min="0" max="7" value="0"></td>
|
|
<td><input type="number" name="attr_rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ycustomskillname1" value= " (((@{charvaluecustomskillname1} + @{rankcustomskillname1}) - abs(@{charvaluecustomskillname1} - @{rankcustomskillname1})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gcustomskillname1" value="((((@{charvaluecustomskillname1} + @{rankcustomskillname1}) + abs(@{charvaluecustomskillname1} - @{rankcustomskillname1})) / 2) - @{ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_customskill"></td>
|
|
</tr><!--Custom Skill 1-->
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
<!--Custom Skills Section-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Crew Roles -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="weapons">Weapons</h3>
|
|
<input name="attr_starship-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-weapon-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:30%" data-i18n="charactername">Character Name</th>
|
|
<th style="width:24%" data-i18n="weaponname">Weapon Name</th>
|
|
<th style="width:6%" data-i18n="arc">Arc</th>
|
|
<th style="width:8%" data-i18n="crit">Crit</th>
|
|
<th style="width:8%" data-i18n="dmg">Dmg</th>
|
|
<th style="width:25%;background-position: bottom right"colspan="2" data-i18n="rangeskill">Range/Skill</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_spaceWeapons">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width: 16.5em;"><input name='attr_spaceWeaponCharacterName' type="text" /></td>
|
|
<td style="width: 16.5em;"><input name='attr_spaceWeaponName' type="text" /></td>
|
|
<td class="sheet-firearc-field">
|
|
<input name='attr_space-fireArcFore' type="checkbox" class="sheet-fireArcFore" Title="Fore" />
|
|
<input name='attr_space-fireArcStarboard' type="checkbox" class="sheet-fireArcStarboard" Title="Starboard" />
|
|
<input name='attr_space-fireArcAft' type="checkbox" class="sheet-fireArcAft" Title="Aft" />
|
|
<input name='attr_space-fireArcPort' type="checkbox" class="sheet-fireArcPort" Title="Port" />
|
|
<span class="sheet-fireArcForeImg"></span>
|
|
<span class="sheet-fireArcStarboardImg"></span>
|
|
<span class="sheet-fireArcAftImg"></span>
|
|
<span class="sheet-fireArcPortImg"></span>
|
|
</td>
|
|
<td style="width:50px"><input name='attr_spaceWeaponCrit' type="number" max="99" min="0" value="0" /></td>
|
|
<td style="width:50px"><input name='attr_spaceWeaponDmg' type="number" max="99" min="0" value="0" /></td>
|
|
<td style="width:150px">
|
|
<select name='attr_spaceWeaponRange'>
|
|
<option value="Close" data-i18n="close">Close</option>
|
|
<option value="Short" data-i18n="short">Short</option>
|
|
<option value="Medium" data-i18n="medium">Medium</option>
|
|
<option value="Long" data-i18n="long">Long</option>
|
|
<option value="Extreme" data-i18n="extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
<td> </td>
|
|
</tr>
|
|
<tr>
|
|
<td style="text-align: center;">
|
|
<label style="display: inline-block;width: auto;">Characteristic:</label><input style="display: inline-block;" type="number" name='attr_char' min="0" max="7" value="0">
|
|
<label style="display: inline-block;width: auto;">Rank:</label><input style="display: inline-block;" type="number" name="attr_rank" max="6" min="0" value="0" />
|
|
</td>
|
|
<td class="dice-container">
|
|
<input class="sheet-yd" type="hidden" name="attr_yweapon" value= " (((@{char} + @{rank}) - abs(@{char} - @{rank})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gweapon" value="((((@{char} + @{rank}) + abs(@{char} - @{rank})) / 2) - @{yweapon})" disabled><span></span>
|
|
</td>
|
|
<td colspan="3"></td>
|
|
<td>
|
|
<select name='attr_spaceWeaponSkill'>
|
|
<option value="skill:agility,rankGunnery" data-i18n="gunnery">Gunnery</option>
|
|
<option value="skill:agility,rankRangedHeavy" data-i18n="rangedheavy">Ranged - Heavy</option>
|
|
</select>
|
|
</td>
|
|
<td><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_weapon"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_space-weapon_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity:</label></td>
|
|
<td><input name='attr_space-weapon_rarity' type="number" min="1" max="10" /></td>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_space-weapon_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label style="display:inline-block; width: auto;;" data-i18n="value:">Value:</label>
|
|
<input style="width:80%;" name='attr_space-weapon_value' type="text" /></td>
|
|
<td colspan="5"><label style="display:inline-block; width: auto;" data-i18n="special:">Special:</label><input style="display:inline-block; width:90%;" name='attr_spaceWeaponSpecial' type="text" /></td><td>
|
|
|
|
</td>
|
|
<td></tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Weapons -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="attachments">Attachments</h3>
|
|
<input name="attr_planetary-Attachments" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-attachments-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-attachments-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<th style="width:25%" data-i18n="name">Name</th>
|
|
<th style="width:25%" data-i18n="hardpoints">Hard points</th>
|
|
<th style="width:25%" data-i18n="basemodifiers">Base Modifiers</th>
|
|
<th style="width:25%; background-position-x: right;" data-i18n="modifications">Modifications</th>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_planetary-attachments">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:25%"><input name='attr_planetary-AttachName' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_planetary-AttachHP' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_planetary-AttachBaseMod' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_planetary-AttachMod' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_planetary-attach_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity">Rarity</label></td>
|
|
<td><input name='attr_planetary-attach_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_planetary-attach_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_planetary-attach_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Attachments Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="cargohold">Cargo Hold</h3>
|
|
<input name="attr_planetary-Cargo-Hold" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-cargo-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-cargo-section">
|
|
<table>
|
|
<tr>
|
|
<td><label data-i18n="encumbrancecapacity"><b>Encumbrance Capacity</b></label></td>
|
|
<td><input name="attr_planetary-encumbrance_max" type="text" value="0" /></td>
|
|
<td><label data-i18n="currentencumbrance"><b>Current Encumbrance</b></label></td>
|
|
<td><input name="attr_planetary-encumbrance_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Encumbrance Stats-->
|
|
<fieldset class="repeating_space-cargo">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="cargotype">Cargo Type</label></td>
|
|
<td>
|
|
<select name='attr_planetary-cargo-type'>
|
|
<option value="lowtech" data-i18n="lowtech">Low Tech</option>
|
|
<option value="midtech" data-i18n="midtech">Mid Tech</option>
|
|
<option value="hightech" data-i18n="hightech">High Tech</option>
|
|
<option value="weapons" data-i18n="weapons">Weapons</option>
|
|
<option value="illicitmaterials" data-i18n="illicitmaterials">Illicit Materials</option>
|
|
<option value="metals" data-i18n="metals">Metals</option>
|
|
<option value="minerals" data-i18n="minerals">Minerals</option>
|
|
<option value="foodstuffs" data-i18n="foodstuffs">Foodstuffs</option>
|
|
<option value="medicine" data-i18n="medecine">Medicine</option>
|
|
<option value="custom" data-i18n="custom">Custom</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="legal">Legal?</label></td>
|
|
<td>
|
|
<select name='attr_planetary-cargo-legal'>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="maybe" data-i18n="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="quantity">Quantity</label></td>
|
|
<td><input name="attr_planetary-cargo_quantity" type="number" min="0" value="0" />
|
|
<td><label data-i18n="encumbrance">Encumbrance</label></td>
|
|
<td><input name="attr_planetary-cargo_encumbrance" type="text" min="0" value="0" />
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="pickup">Pickup</label></td>
|
|
<td><input name="attr_planetary-cargo_pickup" type="text" />
|
|
<td><label data-i18n="dropoff">Dropoff</label></td>
|
|
<td><input name="attr_planetary-cargo_dropoff" type="text" />
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="value">Value</label></td>
|
|
<td><input name="attr_planetary-cargo_value" type="text" value="0" />
|
|
<td><label data-i18n="miscinfo">Misc Info</label></td>
|
|
<td><textarea name="attr_planetary-cargo_misc" rows="2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Cargo Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Cargo Hold Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="passengers">Passengers</h3>
|
|
<input name="attr_planetary-Passengers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-passengers-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-passengers-section">
|
|
<table>
|
|
<tr>
|
|
<td><label><b data-i18n="capacity">Capacity</b></label></td>
|
|
<td><input name="attr_planetary-passengers_max" type="text" value="0" /></td>
|
|
<td><label><b data-i18n="current">Current</b></label></td>
|
|
<td><input name="attr_planetary-passengers_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Passengers Stat-->
|
|
<fieldset class="repeating_space-passengers">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="passengername">Passenger Name</label></td>
|
|
<td><input name="attr_planetary-passenger_name" type="text" /></td>
|
|
<td><label data-i18n="wanted">Wanted?</label></td>
|
|
<td>
|
|
<select name='attr_planetary-passenger-legal'>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="maybe" data-i18n="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="role">Role</label></td>
|
|
<td><input name="attr_planetary-passenger_role" type="text" /></td>
|
|
<td><label><span data-i18n="value">Value</span> <span style="font-size:10px" data-i18n="ifknown">(if known)</span></label></td>
|
|
<td><input name="attr_planetary-passenger_value" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="destination">Destination</label></td>
|
|
<td><input name="attr_planetary-passenger_destination" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Passenger Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Passenger Section -->
|
|
</div><!-- Planetary Vehicle General Information -->
|
|
<div class="sheet-tab-content sheet-tab-transport-planetary-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="planetaryvehiculecritical">Planetary Vehicle Critical</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_vehicle-critTotal" value="0" />
|
|
<fieldset class="repeating_crit">
|
|
<input type="hidden" name="attr_vehicle-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tr><th> Name</th> <th> Range</th> <th class="right">Severity</th></tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_critName" /></td>
|
|
<td><input style="width: 80%;" type="text" name="attr_critRange" />
|
|
<input type="number" name="attr_critNum" value="0" min="0" max="4">
|
|
</td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" type="hidden" disabled value="@{critNum}" name="attr_vehicle-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" placeholder="Summary..." name="attr_critSummary" ></textarea></td>
|
|
<td>
|
|
<label data-i18n="effect:">Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="criticalrolloffset:">Critical roll offset:</label></td>
|
|
<td><input type="number" name="attr_critOffset" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<button type="roll" value="&{template:critical} {{roll=[[1]]}} {{title=@{character_name} }} {{subtitle=Critical Hit}} {{death=Vaporized!}} {{critRoll=[[1d100 + @{critOffset}]]}}">Roll Critical</button>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Vehicle Critical Table -->
|
|
</div><!-- Planetary Vehicle Critical Hits -->
|
|
</div><!--Planetary-->
|
|
</div><!-- Player Vehicle sheet -->
|
|
<div class="sheet-tab-content sheet-tab-base-sheet">
|
|
<br />
|
|
<input type="radio" name="attr_base-sheet" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-base-details" value="1" checked="checked" />
|
|
<span class="sheet-tab-new" data-i18n="baseofoperations"> Base of Operations  </span>
|
|
<input type="radio" name="attr_base-sheet" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-base-shared" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="sharedresources"> Shared Resources  </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-base-details">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<br />
|
|
<input type="radio" name="attr_opt-base-type" class="sheet-opt sheet-opt-rebel" value="1" title="Rebel Base" data-i18n-title="rebelbase" checked="checked" />
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-rebel">
|
|
<h3 class="sheet-section-header" data-i18n="details">Details</h3>
|
|
<input name="attr_boo-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="rebelbasename:">Base Name:</label></td>
|
|
<td><input name="attr_rebel-base-name" type="text" /></td>
|
|
<td><label data-i18n="location:">Location:</label></td>
|
|
<td><input name="attr_rebel-base-location" type="text" /></td>
|
|
</tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="coretype:">Core Type:</label></td>
|
|
<td>
|
|
<select name='attr_rebelbasecoretype'>
|
|
<option value="1" data-i18n="entertainment">Entertainment</option>
|
|
<option value="2" data-i18n="farm">Farm</option>
|
|
<option value="3" data-i18n="meetingcenter">Meeting Center</option>
|
|
<option value="4" data-i18n="mine">Mine</option>
|
|
<option value="5" data-i18n="ranch">Ranch</option>
|
|
<option value="6" data-i18n="retail">Retail</option>
|
|
<option value="7" data-i18n="safehouse">Safe House</option>
|
|
<option value="8" data-i18n="service">Service</option>
|
|
<option value="9" data-i18n="spacestation">Space Station</option>
|
|
<option value="10" data-i18n="trainingcamp">Training Camp</option>
|
|
<option value="11" data-i18n="other">Other</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbasecoredetails"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header" data-i18n="npcs">NPCs</h3>
|
|
<input name="attr_boo-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name1" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbase-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_rebel-base-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name2" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbase-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header" data-i18n="upgrades">Upgrades</h3>
|
|
<input name="attr_boo-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-base-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%" data-i18n="upgradetype:">Upgrade Type:</th>
|
|
<th style="width:50%" data-i18n="description">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_baseupgrades">
|
|
<table class="sheet-base-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_rebelupgradename1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_rebelupgradedescription1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="cost:">Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesprice1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label data-i18n="numberofupgrades:">Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesnumber1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Rebel Base Info -->
|
|
</div>
|
|
</div>
|
|
</div><!-- Base Of Operations Details -->
|
|
<div class="sheet-tab-content sheet-tab-base-shared">
|
|
<br />
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="groupdetails">Group Details</h3>
|
|
<input name="attr_shared-Group-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-details-section">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr class="sheet-bg-grey">
|
|
<td colspan="2"><label style="text-align:right" data-i18n="groupname:">Group Name:</label></td>
|
|
<td colspan="5"><input type="text" name="attr_groupname" /></td>
|
|
<td></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="groupcredits:">Group Credits:</label></td>
|
|
<td><input type="text" name="attr_groupcredits" disabled value='(@{grouppettycash} + @{groupsavings}) -@{groupexpenses}' /></td>
|
|
<td><label data-i18n="pettycash:">Petty Cash:</label></td>
|
|
<td><input name="attr_grouppettycash" type="text" value="0" /></td>
|
|
<td><label data-i18n="groupsavings:">Group Savings:</label></td>
|
|
<td><input name="attr_groupsavings" type="text" value="0" /></td>
|
|
<td><label data-i18n="groupexpenses:">Group Expenses:</label></td>
|
|
<td><input name="attr_groupexpenses" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label style="text-align:right" data-i18n="currentlocation:">Current Location:</label></td>
|
|
<td colspan="5"><input type="text" name="attr_grouplocation" /></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Details-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="groupcontacts">Group Contacts</h3>
|
|
<input name="attr_shared-Group-Contacts" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-contacts-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-contacts-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name1" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position1" type="text" /></td>
|
|
<td><label data-i18n="location:">Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
<fieldset class="repeating_groupcontacts-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name2" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position2" type="text" /></td>
|
|
<td><label data-i18n="location:">Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Contacts-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="grouptasks">Group Tasks</h3>
|
|
<input name="attr_shared-Group-Tasks" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tasks-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-tasks-section">
|
|
<fieldset class="repeating_group-tasks">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="task:">Task:</label></td>
|
|
<td><input type="text" name="attr_grouptask1" /></td>
|
|
<td><label data-i18n="assignedby:">Assigned By:</label></td>
|
|
<td><input type="text" name="attr_grouptaskassigned1" /></td>
|
|
<td><label data-i18n="completed:">Completed:</label></td>
|
|
<td>
|
|
<select name='attr_grouptaskcomp1'>
|
|
<option value="1" data-i18n="yes">Yes</option>
|
|
<option value="2" data-i18n="no">No</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="details:">Details:</label></td>
|
|
<td colspan="3" class="sheet-div-right"><textarea rows="3" name="attr_grouptaskdetails1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Tasks-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="groupresources">Group Resources</h3>
|
|
<input name="attr_shared-Group-Resources" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-resources-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-resources-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupresources" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Resources-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="grouppossessions">Group Possessions</h3>
|
|
<input name="attr_shared-Group-Possessions" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-possessions-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-possessions-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupposessions" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Posessions-->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Shared Resources Info -->
|
|
</div><!-- Player Group sheet -->
|
|
<div class="sheet-tab-content sheet-tab-npc-sheet">
|
|
<b data-i18n="stats">Stats</b><input name="attr_npc-Stats" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-stats-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-stats-toggle-small">
|
|
<div class="sheet-row sheet-section-1">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-swsd" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label class="sheet-label-title" data-i18n="wounds">Wounds</label>
|
|
<input name="attr_npc-wounds_max" type="number" max="999" min="1" value="1" />
|
|
<input name="attr_npc-wounds" type="number" max="999" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
<td>
|
|
<label class="sheet-label-title" data-i18n="strain">Strain</label>
|
|
<input name="attr_npc-strain_max" type="number" max="999" min="0" value="0" />
|
|
<input name="attr_npc-strain" type="number" max="999" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title" data-i18n="defense">Defense</label>
|
|
<input name="attr_npc-rangeddefense" type="number" max="4" min="0" value="0" />
|
|
<input name="attr_npc-meleedefense" type="number" max="4" min="0" value="0" /><br />
|
|
<label class="sheet-label-range" data-i18n="range">Range</label>
|
|
<label class="sheet-label-melee" data-i18n="meleeshort">Melee</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title" data-i18n="encum">Encum</label>
|
|
<input name="attr_npc-encumbrance_max" type="number" max="99" min="1" value="1" />
|
|
<input name="attr_npc-encumbrancemax" type="hidden" value="@{npc-encumbrance|max}" disabled />
|
|
<input name="attr_npc-encumbrance" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold" data-i18n="threshold">Threshold</label>
|
|
<label class="sheet-label-current" data-i18n="current">Current</label>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<label class="sheet-label-title" data-i18n="soak">Soak</label>
|
|
<input name="attr_npc-soak" type="number" max="99" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Top Stats -->
|
|
</div>
|
|
</div><!-- Stats -->
|
|
<div class="sheet-clear"></div>
|
|
|
|
<input type="radio" name="attr_npc-sheet" class="sheet-tab-new sheet-tab-npc-combat" value="1" checked="checked" />
|
|
<span class="sheet-tab-new" data-i18n="npctitle"> NPC </span>
|
|
<input type="radio" name="attr_npc-sheet" class="sheet-tab-new sheet-tab-npc-critical" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="criticalinjuries"> Critical Injuries </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-npc-combat">
|
|
<b data-i18n="initiative">Initiative</b><input name="attr_npc-Initiative" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-initiative-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-initiative-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="initiative">Initiative</h3>
|
|
<input name="attr_character-Initiative" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-initiative-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-initiative-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<table class="sheet-init" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label data-i18n="coolifprepared">Cool (if prepared):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoolInit" value="(@{yCool})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoolInit" value="(@{gCool})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<button type='action' title='Load dice into pool' name='act_CoolInit' ></button>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="vigilanceifunexpected">Vigilance (if unexpected):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVigilanceInit" value="(@{yVigilance})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVigilanceInit" value="(@{gVigilance})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<button type='action' title='Load dice into pool' name='act_VigilanceInit'></button>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Initiative -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-initiative-toggle-small"></div>
|
|
|
|
<b data-i18n="npcinfo">NPC Info</b><input name="attr_npc-NPC-Info" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-info-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-info-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="npcinfo">NPC Info</h3>
|
|
<input name="attr_npc-NPC-Info" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-quickinfo-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-quickinfo-section">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width: 4%;"><label data-i18n="name:">Name:</label></td>
|
|
<td style="width: 29%;"><input type="text" name="attr_character_name" /></td>
|
|
<td style="width: 11%;"><label style="text-align:center;" data-i18n="npctype:">NPC Type:</label></td>
|
|
<td style="text-align: center;width: 28%;">
|
|
<label class="sheet-npc-type"><span data-i18n="nemesis">Nemesis</span><input name="attr_npc-type" value="nemesis" type="radio" /></label>
|
|
<label class="sheet-npc-type"><span data-i18n="rival">Rival</span><input name="attr_npc-type" value="rival" type="radio" /></label>
|
|
<label class="sheet-npc-type"><span data-i18n="minion">Minion</span><input name="attr_npc-type" value="minion" type="radio" /></label>
|
|
</td>
|
|
<td style="width: 17%;"><label data-i18n="miniongroupsize:">Minion Group Size:</label></td>
|
|
<td>
|
|
<input name='attr_npc-minion-group-size' type="number" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- NPC Quick Info -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-info-toggle-small"></div>
|
|
|
|
<b data-i18n="weapons">Weapons</b><input name="attr_npc-Weapons" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapons-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-weapons-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="weapons">Weapons</h3>
|
|
<input name="attr_character-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-weapon-section">
|
|
<fieldset class="repeating_weapons">
|
|
<b data-i18n="weapon">Weapon</b><input name="attr_character-Weapon" value="1" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapon-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-weapon">
|
|
<div class="sheet-row">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="damage">Damage</label>
|
|
<input name='attr_damage' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="critical">Critical</label>
|
|
<input name='attr_critical' type="text" value="0" />
|
|
</td>
|
|
<td><input type='checkbox' class="fakeButton combat" title='Load dice into pool' name='attr_weapon' value="1"></td>
|
|
<td>
|
|
<label data-i18n="encum">Encum</label>
|
|
<input name='attr_weapon-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="hp">HP</label>
|
|
<input name='attr_weapon-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Weapon Top Stats -->
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="makemodel:">Make / Model:</label></td>
|
|
<td><input name='attr_weaponmake' type="text" /></td>
|
|
<td><label data-i18n="range:">Range:</label></td>
|
|
<td>
|
|
<select name='attr_weaponrange'>
|
|
<option value="Engaged" data-i18n="engaged">Engaged</option>
|
|
<option value="Short" data-i18n="short">Short</option>
|
|
<option value="Medium" data-i18n="medium">Medium</option>
|
|
<option value="Long" data-i18n="long">Long</option>
|
|
<option value="Extreme" data-i18n="extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="weapontype:">Weapon Type:</label></td>
|
|
<td><input name='attr_weapontype' type="text" /></td>
|
|
<td><label data-i18n="skill:">Skill:</label></td>
|
|
<td>
|
|
<select name='attr_weaponskill'>
|
|
<optgroup label="Combat Skills">
|
|
<option value="skill(@{rankBrawl}|@{brawn})" data-i18n="brawl">Brawl</option>
|
|
<option value="skill(@{rankGunnery}|@{agility})" data-i18n="gunnery">Gunnery</option>
|
|
<option value="skill(@{rankMelee}|@{brawn})" data-i18n="melee">Melee</option>
|
|
<option value="skill(@{rankMeleeLight}|@{brawn})" data-i18n="meleelight">Melee - Light</option>
|
|
<option value="skill(@{rankMeleeHeavy}|@{brawn})" data-i18n="meleeheavy">Melee - Heavy</option>
|
|
<option value="skill(@{rankRanged}|@{agility})" data-i18n="ranged">Ranged</option>
|
|
<option value="skill(@{rankRangedLight}|@{agility})" data-i18n="rangedlight">Ranged - Light</option>
|
|
<option value="skill(@{rankRangedHeavy}|@{agility})" data-i18n="rangedheavy">Ranged - Heavy</option>
|
|
</optgroup>
|
|
<optgroup label="General Skills">
|
|
<option value="skill(@{rankMechanics}|@{intellect})" data-i18n="mechanics">Mechanics</option>
|
|
<option value="skill(@{rankMedicine}|@{intellect})" data-i18n="medecine">Medicine</option>
|
|
<option value="skill(@{rankResilience}|@{brawn})" data-i18n="resilience">Resilience</option>
|
|
</optgroup>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="modifiers:">Modifiers:</label></td>
|
|
<td><input name='attr_weapondice' type="text" /></td>
|
|
<td><label data-i18n="condition:">Condition:</label></td>
|
|
<td>
|
|
<select name='attr_weaponcondition'>
|
|
<option value="" data-i18n="new">New</option>
|
|
<option value="1blk" data-i18n="minor">Minor</option>
|
|
<option value="1p" data-i18n="moderate">Moderate</option>
|
|
<option value="unusableWeapon" data-i18n="major">Major</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td><input name='attr_weapon_bookpage' type="text" /></td>
|
|
<td><label data-i18n="rarity:">Rarity:</label></td>
|
|
<td><input name='attr_weapon_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="restricted:">Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_weapon_restrict'>
|
|
<option value="no" data-i18n="no">No</option>
|
|
<option value="yes" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="value:">Value:</label></td>
|
|
<td><input name='attr_weapon_value' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="features:">Features:</label></td>
|
|
<td><textarea rows="2" name="attr_weaponfeatures"></textarea></td>
|
|
<td><label data-i18n="qualities:">Qualities:</label></td>
|
|
<td><textarea rows="2" name="attr_weaponspecial"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="4">
|
|
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Weapon Info -->
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_weaponattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments" data-i18n="viewattachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="attachmentname">Attachment Name</th>
|
|
<th data-i18n="hardpoints">Hard Points</th>
|
|
<th data-i18n="basemodifiers">Base Modifiers</th>
|
|
<th data-i18n="modifications">Modifications</th>
|
|
<th data-i18n="booknpage">Book & Page</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_weaponattach1' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod1"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage1" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach2' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod2"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage2" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach3' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod3"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage3" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach4' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod4"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage4" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach5' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP5' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase5"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod5"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage5" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach6' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP6' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase6"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod6"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage6" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach7' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP7' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase7"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod7"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage7" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Weapon Attachments -->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</fieldset><!-- Weapon Info -->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Weapons -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-weapons-toggle-small"></div>
|
|
|
|
<b data-i18n="characteristics">Characteristics</b><input name="attr_npc-Characteristics" value="1" checked="checked" style="width:117px;margin:-13px -20px 0 -101px" class="sheet-toggle sheet-characteristic-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-characteristic-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="characteristics">Characteristics</h3>
|
|
<input name="attr_character-Characteristics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-characteristic-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-characteristic-section">
|
|
<table class="sheet-characteristics" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label data-i18n="brawn">Brawn</label>
|
|
<input name='attr_brawn' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="agility">Agility</label>
|
|
<input name='attr_agility' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="intellect">Intellect</label>
|
|
<input name='attr_intellect' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="cunning">Cunning</label>
|
|
<input name='attr_cunning' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="willpower">Willpower</label>
|
|
<input name='attr_willpower' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label data-i18n="presence">Presence</label>
|
|
<input name='attr_presence' type="number" max="7" min="1" value="1" class="characteristic" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!--Characteristics-->
|
|
</div><!-- Characteristics -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-characteristic-toggle-small"></div>
|
|
|
|
<b data-i18n="skills">Skills</b><input name="attr_npc-Skills" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-skills-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-skills-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="skills">Skills</h3>
|
|
<input name="attr_character-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-skills-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-skills-section">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="general-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="generalskills">General Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="alchemy" class="hide-alchemy hide-skill-row">
|
|
<td><label data-i18n="alchemyint">Alchemy (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-alchemy" value="1"/> <span data-i18n="hide">Hide</span></label></td>
|
|
<td><input name='attr_careerskillAlchemy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankAlchemy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAlchemy" value="(((@{intellect} + @{rankAlchemy}) - abs(@{intellect} - @{rankAlchemy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAlchemy" value="((((@{intellect} + @{rankAlchemy}) + abs(@{intellect} - @{rankAlchemy})) / 2) - @{yAlchemy})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Alchemy'></button></td>
|
|
</tr><!--Alchemy-->
|
|
<tr data-i18n-list-item="astrogation" class="hide-astrogation hide-skill-row">
|
|
<td>
|
|
<label data-i18n="astrogationint">Astrocartography (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-astrogation" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillAstrogation' type="checkbox" value="1"></td>
|
|
<td>
|
|
<input type="number" name="attr_rankAstrogation" max="6" min="0" value="0" />
|
|
</td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAstrogation" value="(((@{intellect} + @{rankAstrogation}) - abs(@{intellect} - @{rankAstrogation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAstrogation" value="((((@{intellect} + @{rankAstrogation}) + abs(@{intellect} - @{rankAstrogation})) / 2) - @{yAstrogation})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Astrogation'></button></td>
|
|
</tr><!--Astrocartography-->
|
|
<tr data-i18n-list-item="athletics" class="hide-athletics hide-skill-row">
|
|
<td>
|
|
<label data-i18n="athleticsbr">Athletics (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-athletics" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillAthletics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankAthletics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAthletics" value="(((@{brawn} + @{rankAthletics}) - abs(@{brawn} - @{rankAthletics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAthletics" value="((((@{brawn} + @{rankAthletics}) + abs(@{brawn} - @{rankAthletics})) / 2) - @{yAthletics})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Athletics' value='!eed characterID(@{character_id}) label(skill:Athletics) @{diceAthletics} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankAthletics}|@{brawn}|Athletics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Athletics--><!--All Settings-->
|
|
<tr data-i18n-list-item="computers" class="hide-computers hide-skill-row">
|
|
<td>
|
|
<label data-i18n="computerint">Computers (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-computers" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillComputers' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankComputers" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yComputers" value="(((@{intellect} + @{rankComputers}) - abs(@{intellect} - @{rankComputers})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gComputers" value="((((@{intellect} + @{rankComputers}) + abs(@{intellect} - @{rankComputers})) / 2) - @{yComputers})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Computers' value='!eed characterID(@{character_id}) label(skill:Computers) @{diceComputers} skill(@{rankComputers}|@{intellect}|Computers) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Computers-->
|
|
<tr data-i18n-list-item="cool" class="hide-cool hide-skill-row">
|
|
<td>
|
|
<label data-i18n="coolpr">Cool (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-cool" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCool' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCool" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCool" value="(((@{presence} + @{rankCool}) - abs(@{presence} - @{rankCool})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCool" value="((((@{presence} + @{rankCool}) + abs(@{presence} - @{rankCool})) / 2) - @{yCool})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Cool' value='!eed characterID(@{character_id}) label(skill:Cool) @{diceCool} skill(@{rankCool}|@{presence}|Cool) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Cool--><!--All Settings-->
|
|
<tr data-i18n-list-item="coordination" class="hide-coordination hide-skill-row">
|
|
<td>
|
|
<label data-i18n="coordinationag">Coordination (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-coordination" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCoordination' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCoordination" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoordination" value="(((@{agility} + @{rankCoordination}) - abs(@{agility} - @{rankCoordination})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoordination" value="((((@{agility} + @{rankCoordination}) + abs(@{agility} - @{rankCoordination})) / 2) - @{yCoordination})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Coordination' value='!eed characterID(@{character_id}) label(skill:Coordination) @{diceCoordination} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankCoordination}|@{agility}|Coordination) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coordination--><!--All Settings-->
|
|
<tr data-i18n-list-item="discipline" class="hide-discipline hide-skill-row">
|
|
<td>
|
|
<label data-i18n="disciplinewill">Discipline (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-discipline" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDiscipline' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDiscipline" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDiscipline" value="(((@{willpower} + @{rankDiscipline}) - abs(@{willpower} - @{rankDiscipline})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDiscipline" value="((((@{willpower} + @{rankDiscipline}) + abs(@{willpower} - @{rankDiscipline})) / 2) - @{yDiscipline})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Discipline' value='!eed characterID(@{character_id}) label(skill:Discipline) @{diceDiscipline} skill(@{rankDiscipline}|@{willpower}|Discipline) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Discipline--><!--All Settings-->
|
|
<tr data-i18n-list-item="driving" class="hide-driving hide-skill-row">
|
|
<td>
|
|
<label data-i18n="drivingag">Driving (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-driving" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDriving' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDriving" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDriving" value="(((@{agility} + @{rankDriving}) - abs(@{agility} - @{rankDriving})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDriving" value="((((@{agility} + @{rankDriving}) + abs(@{agility} - @{rankDriving})) / 2) - @{yDriving})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Driving' value='!eed characterID(@{character_id}) label(skill:Driving) @{diceDriving} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankDriving}|@{agility}|Driving) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Driving-->
|
|
<tr data-i18n-list-item="mechanics" class="hide-mechanics hide-skill-row">
|
|
<td>
|
|
<label data-i18n="mechanicsint">Mechanics (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-mechanics" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMechanics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMechanics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMechanics" value="(((@{intellect} + @{rankMechanics}) - abs(@{intellect} - @{rankMechanics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMechanics" value="((((@{intellect} + @{rankMechanics}) + abs(@{intellect} - @{rankMechanics})) / 2) - @{yMechanics})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Mechanics' value='!eed characterID(@{character_id}) label(skill:Mechanics) @{diceMechanics} skill(@{rankMechanics}|@{intellect}|Mechanics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Mechanics--><!--All Settings-->
|
|
<tr data-i18n-list-item="medicine" class="hide-medicine hide-skill-row">
|
|
<td>
|
|
<label data-i18n="medecineint">Medicine (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-medicine" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMedicine' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMedicine" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMedicine" value="(((@{intellect} + @{rankMedicine}) - abs(@{intellect} - @{rankMedicine})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMedicine" value="((((@{intellect} + @{rankMedicine}) + abs(@{intellect} - @{rankMedicine})) / 2) - @{yMedicine})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Medicine' value='!eed characterID(@{character_id}) label(skill:Medicine) @{diceMedicine} skill(@{rankMedicine}|@{intellect}|Medicine) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Medicine--><!--All Settings-->
|
|
</tbody>
|
|
</table><!--General Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="general-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="generalskills">General Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="operating" class="hide-operating hide-skill-row">
|
|
<td>
|
|
<label data-i18n="operatingint">Operating (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-operating" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillOperating' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankOperating" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yOperating" value="(((@{intellect} + @{rankOperating}) - abs(@{intellect} - @{rankOperating})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gOperating" value="((((@{intellect} + @{rankOperating}) + abs(@{intellect} - @{rankOperating})) / 2) - @{yOperating})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Operating' value='!eed characterID(@{character_id}) label(skill:Operating) @{diceOperating} skill(@{rankOperating}|@{intellect}|Operating) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Operating-->
|
|
<tr data-i18n-list-item="perception" class="hide-perception hide-skill-row">
|
|
<td>
|
|
<label data-i18n="perceptioncun">Perception (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-perception" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillPerception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPerception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPerception" value="(((@{cunning} + @{rankPerception}) - abs(@{cunning} - @{rankPerception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPerception" value="((((@{cunning} + @{rankPerception}) + abs(@{cunning} - @{rankPerception})) / 2) - @{yPerception})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Perception' value='!eed characterID(@{character_id}) label(skill:Perception) @{dicePerception} skill(@{rankPerception}|@{cunning}|Perception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Perception--><!--All Settings-->
|
|
<tr data-i18n-list-item="piloting" class="hide-piloting hide-skill-row">
|
|
<td>
|
|
<label data-i18n="pilotingag">Piloting (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-piloting" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillPlanetary' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPlanetary" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPlanetary" value="(((@{agility} + @{rankPlanetary}) - abs(@{agility} - @{rankPlanetary})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPlanetary" value="((((@{agility} + @{rankPlanetary}) + abs(@{agility} - @{rankPlanetary})) / 2) - @{yPlanetary})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Piloting' value='!eed characterID(@{character_id}) label(skill:Piloting) @{dicePlanetary} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankPlanetary}|@{agility}|PilotingPlanetary) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Piloting-->
|
|
<tr data-i18n-list-item="resilience" class="hide-resilience hide-skill-row">
|
|
<td>
|
|
<label data-i18n="resiliencebr">Resilience (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-resilience" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillResilience' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankResilience" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yResilience" value="(((@{brawn} + @{rankResilience}) - abs(@{brawn} - @{rankResilience})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gResilience" value="((((@{brawn} + @{rankResilience}) + abs(@{brawn} - @{rankResilience})) / 2) - @{yResilience})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Resilience' value='!eed characterID(@{character_id}) label(skill:Resilience) @{diceResilience} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankResilience}|@{brawn}|Resilience) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Resilience--><!--All Settings-->
|
|
<tr data-i18n-list-item="riding" class="hide-riding hide-skill-row">
|
|
<td>
|
|
<label data-i18n="ridingag">Riding (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-riding" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRiding' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRiding" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRiding" value="(((@{agility} + @{rankRiding}) - abs(@{agility} - @{rankRiding})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRiding" value="((((@{agility} + @{rankRiding}) + abs(@{agility} - @{rankRiding})) / 2) - @{yRiding})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Riding' value='!eed characterID(@{character_id}) label(skill:Riding) @{diceRiding} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRiding}|@{agility}|Riding) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Riding-->
|
|
<tr data-i18n-list-item="skulduggery" class="hide-skulduggery hide-skill-row">
|
|
<td>
|
|
<label data-i18n="skulduggerycun">Skulduggery (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-skulduggery" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillSkulduggery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankSkulduggery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ySkulduggery" value="(((@{cunning} + @{rankSkulduggery}) - abs(@{cunning} - @{rankSkulduggery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gSkulduggery" value="((((@{cunning} + @{rankSkulduggery}) + abs(@{cunning} - @{rankSkulduggery})) / 2) - @{ySkulduggery})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Skulduggery' value='!eed characterID(@{character_id}) label(skill:Skulduggery) @{diceSkulduggery} skill(@{rankSkulduggery}|@{cunning}|Skulduggery) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Skulduggery--><!--All Settings-->
|
|
<tr data-i18n-list-item="stealth" class="hide-stealth hide-skill-row">
|
|
<td>
|
|
<label data-i18n="stealthag">Stealth (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-stealth" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillStealth' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankStealth" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yStealth" value="(((@{agility} + @{rankStealth}) - abs(@{agility} - @{rankStealth})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gStealth" value="((((@{agility} + @{rankStealth}) + abs(@{agility} - @{rankStealth})) / 2) - @{yStealth})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Stealth' value='!eed characterID(@{character_id}) label(skill:Stealth) @{diceStealth} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankStealth}|@{agility}|Stealth) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Stealth--><!--All Settings-->
|
|
<tr data-i18n-list-item="streetwise" class="hide-streetwise hide-skill-row">
|
|
<td>
|
|
<label data-i18n="streetwisecun">Streetwise (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-streetwise" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillStreetwise' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankStreetwise" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yStreetwise" value="(((@{cunning} + @{rankStreetwise}) - abs(@{cunning} - @{rankStreetwise})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gStreetwise" value="((((@{cunning} + @{rankStreetwise}) + abs(@{cunning} - @{rankStreetwise})) / 2) - @{yStreetwise})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Streetwise' value='!eed characterID(@{character_id}) label(skill:Streetwise) @{diceStreetwise} skill(@{rankStreetwise}|@{cunning}|Streetwise) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Streetwise--><!--All Settings-->
|
|
<tr data-i18n-list-item="survival" class="hide-survival hide-skill-row">
|
|
<td>
|
|
<label data-i18n="survivalcun">Survival (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-survival" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillSurvival' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankSurvival" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ySurvival" value="(((@{cunning} + @{rankSurvival}) - abs(@{cunning} - @{rankSurvival})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gSurvival" value="((((@{cunning} + @{rankSurvival}) + abs(@{cunning} - @{rankSurvival})) / 2) - @{ySurvival})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Survival' value='!eed characterID(@{character_id}) label(skill:Survival) @{diceSurvival} skill(@{rankSurvival}|@{cunning}|Survival) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Survival--><!--All Settings-->
|
|
<tr data-i18n-list-item="vigilance" class="hide-vigilance hide-skill-row">
|
|
<td>
|
|
<label data-i18n="vigilancewill">Vigilance (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-vigilance" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillVigilance' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankVigilance" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVigilance" value="(((@{willpower} + @{rankVigilance}) - abs(@{willpower} - @{rankVigilance})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVigilance" value="((((@{willpower} + @{rankVigilance}) + abs(@{willpower} - @{rankVigilance})) / 2) - @{yVigilance})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Vigilance' value='!eed characterID(@{character_id}) label(skill:Vigilance) @{diceVigilance} skill(@{rankVigilance}|@{willpower}|Vigilance) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Vigilance--><!--All Settings-->
|
|
</tbody>
|
|
</table><!--General Skills Section-->
|
|
<div class="table-grouper">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="combat-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="combatskills">Combat Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="brawl" class="hide-brawl hide-skill-row">
|
|
<td>
|
|
<label data-i18n="brawlbr">Brawl (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-brawl" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillBrawl' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankBrawl" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yBrawl" value="(((@{brawn} + @{rankBrawl}) - abs(@{brawn} - @{rankBrawl})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gBrawl" value="((((@{brawn} + @{rankBrawl}) + abs(@{brawn} - @{rankBrawl})) / 2) - @{yBrawl})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Brawl' value='!eed characterID(@{character_id}) label(skill:Brawl) @{diceBrawl} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankBrawl}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Brawl-->
|
|
<tr data-i18n-list-item="gunnery" class="hide-gunnery hide-skill-row">
|
|
<td>
|
|
<label data-i18n="gunneryagi">Gunnery (Agi)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-gunnery" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillGunnery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankGunnery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yGunnery" value="(((@{agility} + @{rankGunnery}) - abs(@{agility} - @{rankGunnery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gGunnery" value="((((@{agility} + @{rankGunnery}) + abs(@{agility} - @{rankGunnery})) / 2) - @{yGunnery})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Gunnery' value='!eed characterID(@{character_id}) label(skill:Gunnery) @{diceGunnery} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankGunnery}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Gunnery-->
|
|
<tr data-i18n-list-item="melee" class="hide-melee hide-skill-row">
|
|
<td>
|
|
<label data-i18n="meleebr">Melee (Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-melee" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMelee' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMelee" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMelee" value="(((@{brawn} + @{rankMelee}) - abs(@{brawn} - @{rankMelee})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMelee" value="((((@{brawn} + @{rankMelee}) + abs(@{brawn} - @{rankMelee})) / 2) - @{yMelee})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Melee' value='!eed characterID(@{character_id}) label(skill:Melee) @{diceMelee} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankMelee}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee-->
|
|
<tr data-i18n-list-item="meleelight" class="hide-meleelight hide-skill-row">
|
|
<td>
|
|
<label data-i18n="meleelightbr">Melee (Light)(Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-meleelight" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMeleeLight' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMeleeLight" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMeleeLight" value="(((@{brawn} + @{rankMeleeLight}) - abs(@{brawn} - @{rankMeleeLight})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMeleeLight" value="((((@{brawn} + @{rankMeleeLight}) + abs(@{brawn} - @{rankMeleeLight})) / 2) - @{yMeleeLight})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_MeleeLight' value='!eed characterID(@{character_id}) label(skill:MeleeLight) @{diceMeleeLight} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankMeleeLight}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee - Light-->
|
|
<tr data-i18n-list-item="meleeheavy" class="hide-meleeheavy hide-skill-row">
|
|
<td>
|
|
<label data-i18n="meleeheavybr">Melee (Heavy)(Br)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-meleeheavy" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillMeleeHeavy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMeleeHeavy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMeleeHeavy" value="(((@{brawn} + @{rankMeleeHeavy}) - abs(@{brawn} - @{rankMeleeHeavy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMeleeHeavy" value="((((@{brawn} + @{rankMeleeHeavy}) + abs(@{brawn} - @{rankMeleeHeavy})) / 2) - @{yMeleeHeavy})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_MeleeHeavy' value='!eed characterID(@{character_id}) label(skill:MeleeHeavy) @{diceMeleeHeavy} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankMeleeHeavy}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee - Heavy-->
|
|
<tr data-i18n-list-item="ranged" class="hide-ranged hide-skill-row">
|
|
<td>
|
|
<label data-i18n="rangedag">Ranged </label> <label class="hideskills"><input type="checkbox" name="attr_hide-ranged" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillranged' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankranged" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRanged" value="(((@{agility} + @{rankRanged}) - abs(@{agility} - @{rankRanged})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRanged" value="((((@{agility} + @{rankRanged}) + abs(@{agility} - @{rankRanged})) / 2) - @{yRanged})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Ranged' value='!eed characterID(@{character_id}) label(skill:Ranged) @{diceRanged} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRanged}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged-->
|
|
<tr data-i18n-list-item="rangedlight" class="hide-rangedlight hide-skill-row">
|
|
<td>
|
|
<label data-i18n="rangedlightag">Ranged - Light (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-rangedlight" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRangedLight' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRangedLight" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRangedLight" value="(((@{agility} + @{rankRangedLight}) - abs(@{agility} - @{rankRangedLight})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRangedLight" value="((((@{agility} + @{rankRangedLight}) + abs(@{agility} - @{rankRangedLight})) / 2) - @{yRangedLight})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_RangedLight' value='!eed characterID(@{character_id}) label(skill:Ranged - Light) @{diceRangedLight} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRangedLight}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Light-->
|
|
<tr data-i18n-list-item="rangedheavy" class="hide-rangedheavy hide-skill-row">
|
|
<td>
|
|
<label data-i18n="rangedheavyag">Ranged - Heavy (Ag)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-rangedheavy" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRangedHeavy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRangedHeavy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRangedHeavy" value="(((@{agility} + @{rankRangedHeavy}) - abs(@{agility} - @{rankRangedHeavy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRangedHeavy" value="((((@{agility} + @{rankRangedHeavy}) + abs(@{agility} - @{rankRangedHeavy})) / 2) - @{yRangedHeavy})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_RangedHeavy' value='!eed characterID(@{character_id}) label(skill:Ranged - Heavy) @{diceRangedHeavy} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankRangedHeavy}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Heavy-->
|
|
</tbody>
|
|
</table><!--Combat Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="knowledge-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="knowledgeskills">Knowledge Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="knowledge" class="hide-knowledge hide-skill-row">
|
|
<td>
|
|
<label data-i18n="knowledgeint">Knowledge (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-knowledge" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillKnowledge' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankKnowledge" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yKnowledge" value="(((@{intellect} + @{rankKnowledge}) - abs(@{intellect} - @{rankKnowledge})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gKnowledge" value="((((@{intellect} + @{rankKnowledge}) + abs(@{intellect} - @{rankKnowledge})) / 2) - @{yKnowledge})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Knowledge' value='!eed characterID(@{character_id}) label(skill:Knowledge) @{diceKnowledge} skill(@{rankKnowledge}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Knowledge-->
|
|
</tbody>
|
|
</table><!--Knowledge Skills Section-->
|
|
</div>
|
|
<div class="table-grouper">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="knowledge-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="magicskills">Magic Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="arcana" class="hide-arcana hide-skill-row">
|
|
<td>
|
|
<label data-i18n="arcanaint">Arcana (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-arcana" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillArcana' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankArcana" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yArcana" value="(((@{intellect} + @{rankArcana}) - abs(@{intellect} - @{rankArcana})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gArcana" value="((((@{intellect} + @{rankArcana}) + abs(@{intellect} - @{rankArcana})) / 2) - @{yArcana})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Arcana' value='!eed characterID(@{character_id}) label(skill:Arcana) @{diceArcana} skill(@{rankArcana}|@{intellect}|Arcana) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Arcana-->
|
|
<tr data-i18n-list-item="divine" class="hide-divine hide-skill-row">
|
|
<td>
|
|
<label data-i18n="divinewill">Divine (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-divine" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDivine' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDivine" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDivine" value="(((@{willpower} + @{rankDivine}) - abs(@{willpower} - @{rankDivine})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDivine" value="((((@{willpower} + @{rankDivine}) + abs(@{willpower} - @{rankDivine})) / 2) - @{yDivine})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Divine' value='!eed characterID(@{character_id}) label(skill:Divine) @{diceDivine} skill(@{rankDivine}|@{willpower}|Divine) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Divine-->
|
|
<tr data-i18n-list-item="primal" class="hide-primal hide-skill-row">
|
|
<td>
|
|
<label data-i18n="primalcun">Primal (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-primal" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillPrimal' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPrimal" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPrimal" value="(((@{cunning} + @{rankPrimal}) - abs(@{cunning} - @{rankPrimal})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPrimal" value="((((@{cunning} + @{rankPrimal}) + abs(@{cunning} - @{rankPrimal})) / 2) - @{yPrimal})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Primal' value='!eed characterID(@{character_id}) label(skill:Primal) @{dicePrimal} skill(@{rankPrimal}|@{cunning}|Primal) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Primal-->
|
|
<tr data-i18n-list-item="rune" class="hide-rune hide-skill-row">
|
|
<td>
|
|
<label data-i18n="runeint">Rune (Int)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-rune" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillRune' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankRune" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yRune" value="(((@{intellect} + @{rankRune}) - abs(@{intellect} - @{rankRune})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gRune" value="((((@{intellect} + @{rankRune}) + abs(@{intellect} - @{rankRune})) / 2) - @{yRune})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Rune'></button></td>
|
|
</tr><!--Rune-->
|
|
<tr data-i18n-list-item="verse" class="hide-verse hide-skill-row">
|
|
<td>
|
|
<label data-i18n="versepre">Verse (Pre)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-verse" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillVerse' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankVerse" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVerse" value="(((@{presence} + @{rankVerse}) - abs(@{presence} - @{rankVerse})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVerse" value="((((@{presence} + @{rankVerse}) + abs(@{presence} - @{rankVerse})) / 2) - @{yVerse})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Verse'></button></td>
|
|
</tr><!--Verse-->
|
|
</tbody>
|
|
</table><!--Magic Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0" data-i18n-list="knowledge-skills-list">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="socialskills">Social Skills</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr data-i18n-list-item="charm" class="hide-charm hide-skill-row">
|
|
<td>
|
|
<label data-i18n="charmpr">Charm (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-charm" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCharm' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCharm" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCharm" value="(((@{presence} + @{rankCharm}) - abs(@{presence} - @{rankCharm})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCharm" value="((((@{presence} + @{rankCharm}) + abs(@{presence} - @{rankCharm})) / 2) - @{yCharm})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Charm' value='!eed characterID(@{character_id}) label(skill:Charm) @{diceCharm} skill(@{rankCharm}|@{presence}|Charm) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Charm--><!--All Settings-->
|
|
<tr data-i18n-list-item="coercion" class="hide-coercion hide-skill-row">
|
|
<td>
|
|
<label data-i18n="coercionwill">Coercion (Will)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-coercion" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillCoercion' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCoercion" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoercion" value="(((@{willpower} + @{rankCoercion}) - abs(@{willpower} - @{rankCoercion})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoercion" value="((((@{willpower} + @{rankCoercion}) + abs(@{willpower} - @{rankCoercion})) / 2) - @{yCoercion})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Coercion' value='!eed characterID(@{character_id}) label(skill:Coercion) @{diceCoercion} skill(@{rankCoercion}|@{willpower}|Coercion) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coercion--><!--All Settings-->
|
|
<tr data-i18n-list-item="deception" class="hide-deception hide-skill-row">
|
|
<td>
|
|
<label data-i18n="deceptioncun">Deception (Cun)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-deception" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillDeception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDeception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDeception" value="(((@{cunning} + @{rankDeception}) - abs(@{cunning} - @{rankDeception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDeception" value="((((@{cunning} + @{rankDeception}) + abs(@{cunning} - @{rankDeception})) / 2) - @{yDeception})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Deception' value='!eed characterID(@{character_id}) label(skill:Deception) @{diceDeception} skill(@{rankDeception}|@{cunning}|Deception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Deception--><!--All Settings-->
|
|
<tr data-i18n-list-item="leadership" class="hide-leadership hide-skill-row">
|
|
<td>
|
|
<label data-i18n="leadershippre">Leadership (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-leadership" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillLeadership' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankLeadership" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yLeadership" value="(((@{presence} + @{rankLeadership}) - abs(@{presence} - @{rankLeadership})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gLeadership" value="((((@{presence} + @{rankLeadership}) + abs(@{presence} - @{rankLeadership})) / 2) - @{yLeadership})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Leadership' value='!eed characterID(@{character_id}) label(skill:Leadership) @{diceLeadership} skill(@{rankLeadership}|@{presence}|Leadership) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Leadership--><!--All Settings-->
|
|
<tr data-i18n-list-item="negotiation" class="hide-negotiation hide-skill-row">
|
|
<td>
|
|
<label data-i18n="negotiationpr">Negotiation (Pr)</label> <label class="hideskills"><input type="checkbox" name="attr_hide-negotiation" value="1"/> <span data-i18n="hide">Hide</span></label>
|
|
</td>
|
|
<td><input name='attr_careerskillNegotiation' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankNegotiation" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yNegotiation" value="(((@{presence} + @{rankNegotiation}) - abs(@{presence} - @{rankNegotiation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gNegotiation" value="((((@{presence} + @{rankNegotiation}) + abs(@{presence} - @{rankNegotiation})) / 2) - @{yNegotiation})" disabled><span></span>
|
|
</td>
|
|
<td><button type='action' title='Load dice into pool' name='act_Negotiation' value='!eed characterID(@{character_id}) label(skill:Negotiation) @{diceNegotiation} skill(@{rankNegotiation}|@{presence}|Negotiation) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Negotiation--><!--All Settings-->
|
|
</tbody>
|
|
</table><!--Social Skills Section-->
|
|
</div>
|
|
<table class="sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="customskills">Custom Skills</th>
|
|
<th data-i18n="char">Char</th>
|
|
<th data-i18n="career">Career</th>
|
|
<th colspan="2" data-i18n="rank">Rank</th> <th></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_customSkills">
|
|
<table class="sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_charcustomskillname1">
|
|
<option value="@{brawn}" data-i18n="brawn">Brawn</option><!-- encum not working -->
|
|
<option value="@{agility}" data-i18n="agility">Agility</option>
|
|
<option value="@{intellect}" data-i18n="intellect">Intellect</option>
|
|
<option value="@{cunning}" data-i18n="cunning">Cunning</option>
|
|
<option value="@{willpower}" data-i18n="willpower">Willpower</option>
|
|
<option value="@{presence}" data-i18n="presence">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_careerskillcustomskillname1' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ycustomskillname1" value="(((@{charcustomskillname1} + @{rankcustomskillname1}) - abs(@{charcustomskillname1} - @{rankcustomskillname1})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gcustomskillname1" value="((((@{charcustomskillname1} + @{rankcustomskillname1}) + abs(@{charcustomskillname1} - @{rankcustomskillname1})) / 2) - @{ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_customskill"></td>
|
|
</tr><!--Custom Skill 1-->
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
<!--Custom Skills Section-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!--Skills List-->
|
|
</div><!-- Skills List -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-skills-toggle-small"></div>
|
|
|
|
<b data-i18n="talentsandabilities">Talents & Abilities</b><input name="attr_npc-talents-abilities" value="1" checked="checked" style="width:137px;margin:-13px -20px 0 -121px" class="sheet-toggle sheet-talents-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-talents-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="talentsandabilities">Talents and Abilities</h3>
|
|
<input name="attr_npc-Talents-and-Abilities" value="1" style="width: 137px;height: 30px;margin: -44px -20px 0 121px;float:left;" class="sheet-toggle sheet-talents-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-talents-section">
|
|
<textarea class="sheet-textbox" rows="50" name="attr_npc-talents"></textarea>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Talents and Abilities -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-talents-toggle-small"></div>
|
|
|
|
<b data-i18n="equipment">Equipment</b><input name="attr_npc-Equipment" value="1" checked="checked" style="width:93px;margin:-13px -20px 0 -77px" class="sheet-toggle sheet-equipment-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-equipment-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="equipment">Equipment</h3>
|
|
<input name="attr_npc-Equipment-toggle" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-equipment-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-equipment-section">
|
|
<textarea class="sheet-textbox" rows="50" name="attr_npc-equipment-box"></textarea>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Equipment -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-equipment-toggle-small"></div>
|
|
|
|
<b data-i18n="powers">Powers</b><input name="attr_npc-Force-Powers" value="1" checked="checked" style="width:110px;margin:-13px -20px 0 -94px" class="sheet-toggle sheet-force-toggle-small" type="checkbox" /><span></span>
|
|
<div class="sheet-force-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="powers">Powers</h3>
|
|
<input name="attr_character-Force-Powers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-force-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-force-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:40%" data-i18n="powername">Power Name</th>
|
|
<th style="width:55%" data-i18n="summary">Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_powers">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:40%" colspan="4"><input type="text" name="attr_magicpowername" /></td>
|
|
<td style="width:55%" rowspan="7"><textarea rows="7" name="attr_magicsummary"></textarea></td>
|
|
<td rowspan="3" style="text-align: center;"><input type="checkbox" class="fakeButton small" title='Load dice into pool' name="attr_magic"></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label data-i18n="booknpage:">Book & Page:</label></td>
|
|
<td colspan="2"><input type="text" name="attr_powerpagenum" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="skilllist">Skill List</label></td>
|
|
<td>
|
|
<select name='attr_MagicSkill'>
|
|
<optgroup label="Magic Skills">
|
|
<option value="Arcana,intellect" data-i18n="Arcana">Arcana</option>
|
|
<option value="Divine,willpower" data-i18n="divine">Divine</option>
|
|
<option value="Primal,cunning" data-i18n="primal">Primal</option>
|
|
<option value="Rune,intellect" data-i18n="rune">Rune</option>
|
|
<option value="Verse,presence" data-i18n="verse">Verse</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Skill List-->
|
|
<td><label data-i18n="xpcost:">XP Cost:</label></td>
|
|
<td><input type="number" style="width:50px" name="attr_powercost" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="5">
|
|
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_powerupgrades" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments" data-i18n="viewupgrades">View Upgrades</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="upgrade">Upgrade</th>
|
|
<th data-i18n="rank">Rank</th>
|
|
<th data-i18n="xpcost">XP Cost</th>
|
|
<th data-i18n="description">Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype1'></td>
|
|
<td><input name='attr_forceupgrade1' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost1' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc1'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype2'></td>
|
|
<td><input name='attr_forceupgrade2' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost2' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc2'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype3'></td>
|
|
<td><input name='attr_forceupgrade3' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc3'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype4'></td>
|
|
<td><input name='attr_forceupgrade4' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost4' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc4'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype5'></td>
|
|
<td><input name='attr_forceupgrade' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost5' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc5'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype6'></td>
|
|
<td><input name='attr_forceupgrade6' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost6' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc6'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype7'></td>
|
|
<td><input name='attr_forceupgrade7' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost7' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc7'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype8'></td>
|
|
<td><input name='attr_forceupgrade8' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost8' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc8'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype9'></td>
|
|
<td><input name='attr_forceupgrade9' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost9' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc9'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype10'></td>
|
|
<td><input name='attr_forceupgrade10' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost10' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc10'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype11'></td>
|
|
<td><input name='attr_forceupgrade11' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost11' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc11'></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Magic Power Upgrades -->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Magic Powers -->
|
|
</div><!-- Magic Powers -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- NPC Tab -->
|
|
<div class="sheet-tab-content sheet-tab-npc-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_vehicle-critTotal" value="0" />
|
|
<fieldset class="repeating_crit">
|
|
<input type="hidden" name="attr_vehicle-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tr><th> Name</th> <th> Range</th> <th class="right">Severity</th></tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_critName" /></td>
|
|
<td><input style="width: 80%;" type="text" name="attr_critRange" />
|
|
<input type="number" name="attr_critNum" value="0" min="0" max="4">
|
|
</td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" type="hidden" disabled value="@{critNum}" name="attr_vehicle-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" placeholder="Summary..." name="attr_critSummary" ></textarea></td>
|
|
<td>
|
|
<label data-i18n="effect:">Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="criticalrolloffset:">Critical roll offset:</label></td>
|
|
<td><input type="number" name="attr_critOffset" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<button type="roll" value="&{template:critical} {{roll=[[1]]}} {{title=@{character_name} }} {{subtitle=Critical Injury}} {{death=Dead!}} {{critRoll=[[1d100 + @{critOffset}]]}}">Roll Critical</button>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Critical Injury Table -->
|
|
</div><!-- NPC Critical Injuries -->
|
|
</div><!-- NPC Sheet -->
|
|
|
|
<div class="sheet-tab-content sheet-tab-gm-dice">
|
|
<div class="sheet-row sheet-section-1">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<br />
|
|
<h3 class="sheet-section-header" data-i18n="gmdicepool">GM Dice Pool</h3>
|
|
<input name="attr_gm-GM-Dice-Pool" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-dice-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-dice-section">
|
|
<table class="sheet-dice-pool" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td class="sheet-light"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/blue/blank.png" /><input name="attr_bgm" type="number" step="1" max="9" min="0" value="0"></td>
|
|
<td class="sheet-light"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/green/blank.png" /><input name="attr_ggm" type="number" step="1" max="9" min="0" value="0"></td>
|
|
<td class="sheet-light"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/yellow/blank.png" /><input name="attr_ygm" type="number" step="1" max="9" min="0" value="0"></td>
|
|
<td class="sheet-force"><button type='roll' name='roll_DicePoolgm' value='!eed @{dicePoolgm}'></button></td>
|
|
<td class="sheet-dark"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/black/blank.png" /><input name="attr_blkgm" type="number" step="1" max="9" min="-9" value="0"></td>
|
|
<td class="sheet-dark"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/purple/blank.png" /><input name="attr_pgm" type="number" step="1" max="9" min="-7" value="0"></td>
|
|
<td class="sheet-dark"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Genesys-RPG-nonAPI/assets/dice/red/blank.png" /><input name="attr_rgm" type="number" step="1" max="9" min="-7" value="0"></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="3" class="sheet-upgrade sheet-light">
|
|
<label data-i18n="upgrade">
|
|
Upgrade:
|
|
</label>
|
|
<input name="attr_upgradeAbilitygm" type="number" step="1" max="9" min="0" value="0">
|
|
<input name="attr_downgradeProficiencygm" type="number" step="1" max="9" min="0" value="0">
|
|
<label data-i18n="downgrade">
|
|
:Downgrade
|
|
</label>
|
|
</td>
|
|
<td class="sheet-force">
|
|
<input type="hidden" name="attr_dicePoolgm" value='@{ggm}g @{ygm}y @{pgm}p @{rgm}r @{bgm}b @{blkgm}blk upgrade(ability|@{upgradeAbilitygm}) downgrade(proficiency|@{downgradeProficiencygm}) upgrade(difficulty|@{upgradeDifficultygm}) downgrade(challenge|@{downgradeChallengegm})' />
|
|
<button type='roll' name='roll_ResetGMDicePool' value='!eed resetgmdice characterID(@{character_id})'></button>
|
|
</td>
|
|
<td colspan="3" class="sheet-downgrade sheet-dark">
|
|
<label data-i18n="upgrade">
|
|
Upgrade:
|
|
</label>
|
|
<input name="attr_upgradeDifficultygm" type="number" step="1" max="9" min="0" value="0">
|
|
<input name="attr_downgradeChallengegm" type="number" step="1" max="9" min="0" value="0">
|
|
<label data-i18n="downgrade">
|
|
Downgrade:
|
|
</label>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- GM Dice Pool -->
|
|
<div class="sheet-small-6 sheet-column">
|
|
<br>
|
|
<h3 class="sheet-section-header" data-i18n="storypointpool">Story Point Pools</h3>
|
|
<input name="attr_gm-Destiny-Pool" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-destiny-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-destiny-section">
|
|
<table class="sheet-destiny" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td colspan="1">
|
|
<button type='roll' class="sheet-btn-lightSide" value='!eed characterID(@{character_id}) destiny sendUpdate' data-i18n="forceplayerupdate">Force Player Update</button><br><br>
|
|
<button type='roll' class="sheet-btn-lightSide" value='!eed characterID(@{character_id}) destiny clearPool' data-i18n="clearpool">Clear Pool</button>
|
|
</td>
|
|
<td>
|
|
<label data-i18n="light">Player Pool</label>
|
|
<input name='attr_lightSidePoints' type="number" min="0" value="0" />
|
|
</td>
|
|
<td>
|
|
<button type='roll' class="sheet-btn-lightSide" value='!eed characterID(@{character_id}) destiny useDark' data-i18n="usedarkside">Use Dark Side →</button>
|
|
</td>
|
|
<td>
|
|
<label data-i18n="dark">GM Pool</label>
|
|
<input name='attr_darkSidePoints' type="number" min="0" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- GM Destiny Pool -->
|
|
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-weapons" value="1" checked="checked" />
|
|
<span class="sheet-tab-new" data-i18n="groupdetailstitle"> Group Motivations </span>
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-settinginfo" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="settingtitle2"> Setting Worksheet </span>
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-adversaries" value="3" />
|
|
<span class="sheet-tab-new" data-i18n="campaigndetails"> Campaign Details </span>
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-combat" value="4" />
|
|
<span class="sheet-tab-new" data-i18n="playergroupsheet"> Group Information </span>
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-settings" value="5" />
|
|
<span class="sheet-tab-new" data-i18n="settings"> Settings </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-gm-weapons">
|
|
<div class="sheet-row">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="charactermotivation">Character Motivations</h3>
|
|
<input name="attr_gm-Character-Motivations" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-motivations-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-motivations-section">
|
|
<fieldset class="repeating_group-motivations">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="player:">Player:</label></td>
|
|
<td><input type="text" name="attr_playermotivationname1" /></td>
|
|
<td><label data-i18n="character:">Character:</label></td>
|
|
<td><input type="text" name="attr_charactermotivationname1" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="categorydesire:">Desire:</label></td>
|
|
<td><input type="text" name="attr_playermotivationcategory1" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_playermotivationdesc1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="categoryfear:">Fear:</label></td>
|
|
<td><input type="text" name="attr_playermotivationcategory2" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_playermotivationdesc2"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="categorystrength:">Strength:</label></td>
|
|
<td><input type="text" name="attr_playermotivationcategory3" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_playermotivationdesc3"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="categoryflaw:">Flaw:</label></td>
|
|
<td><input type="text" name="attr_playermotivationcategory4" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_playermotivationdesc4"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!-- Character Motivations -->
|
|
</div>
|
|
</div><!-- Group Motivations -->
|
|
<div class="sheet-tab-content sheet-tab-settinginfo">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="settingtitle">Setting Worksheet</h3>
|
|
<input name="attr_gm-Setting-Worksheet" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-setting-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-settingworksheet-section">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="settingtitle-setting">Setting</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="world:">World:</label></td>
|
|
<td><input type="text" name="attr_gamesetting-world" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="basesetting:">Base Setting/Genre:</label></td>
|
|
<td><input type="text" name="attr_gamesetting-genre" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="tone:">Tone:</label></td>
|
|
<td><input type="text" name="attr_gamesetting-tone" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table>
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="settingtitle-genre">Genre/Setting Tropes and Themes</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="overview:">Overview:</label></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-overview"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="tropesadd:">What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:</label></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-trope-include"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="tropesexclude:">What Tropes/Themes are you excluding?:</label></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-trope-exclude"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="tropessubvert:">What Tropes/Themes are you subverting?:</label></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-trope-subvert"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table>
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="settingtitle-faction">Factions and Organizations</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="factions:">What are the major factions and organizations in the setting, and what are their objectives?:</label></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-faction1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-faction2"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-faction3"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-faction4"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table>
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="settingtitle-movers">Movers and Shakers</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="shakers:">Who are the major personalities in the setting, and what are their objectives?:</label></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-shakers1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-shakers2"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-shakers3"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-shakers4"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table>
|
|
<thead>
|
|
<tr><th colspan="4" data-i18n="settingtitle-species">Major Species Types</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="setting-speciesname:">Name</label></td>
|
|
<td style="width:20%"><input type="text" name="attr_gamesetting-species1-name" /></td>
|
|
<td><label data-i18n="setting-speciesdescription:">Description</label></td>
|
|
<td style="width:60%"><textarea rows="2" name="attr_gamesetting-species1-description"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="setting-speciesname:">Name</label></td>
|
|
<td style="width:20%"><input type="text" name="attr_gamesetting-species2-name" /></td>
|
|
<td><label data-i18n="setting-speciesdescription:">Description</label></td>
|
|
<td style="width:60%"><textarea rows="2" name="attr_gamesetting-species2-description"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="setting-speciesname:">Name</label></td>
|
|
<td style="width:20%"><input type="text" name="attr_gamesetting-species3-name" /></td>
|
|
<td><label data-i18n="setting-speciesdescription:">Description</label></td>
|
|
<td style="width:60%"><textarea rows="2" name="attr_gamesetting-species3-description"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="setting-speciesname:">Name</label></td>
|
|
<td style="width:20%"><input type="text" name="attr_gamesetting-species4-name" /></td>
|
|
<td><label data-i18n="setting-speciesdescription:">Description</label></td>
|
|
<td style="width:60%"><textarea rows="2" name="attr_gamesetting-species4-description"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table>
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="settingtitle-tech">Tech Level</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><textarea rows="6" name="attr_gamesetting-tech"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table>
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="settingtitle-skills">Setting Specific Skills</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><textarea rows="2" name="attr_gamesetting-skills"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Setting Worksheet -->
|
|
<div class="sheet-tab-content sheet-tab-gm-adversaries">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="assignmentsandtasks">Assignments and Tasks</h3>
|
|
<input name="attr_gm-Assignments-and-Tasks" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-assignment-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-assignment-section">
|
|
<fieldset class="repeating_grouptasks">
|
|
<div>
|
|
<b data-i18n="assignment">Assignment</b><input name="attr_details-Assignment" value="1" style="width: 99px; margin: -13px -20px 0 -83px;" class="sheet-toggle sheet-assignment-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-assignment">
|
|
<b data-i18n="missiondetails">Mission Details</b><input name="attr_details-Mission-Details" value="1" style="width: 120px; margin: -13px -20px 0 -104px;" class="sheet-toggle sheet-mission-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-row sheet-mission">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr class="sheet-bg-blue">
|
|
<td><label data-i18n="missiontasknumber:">Mission/Task Number:</label></td>
|
|
<td><input type="number" name="attr_groupmission-tasknum" min="1" value="1" /></td>
|
|
<td><label data-i18n="expectedsessionstocomplete:">Expected sessions to complete:</label></td>
|
|
<td><input type="number" name="attr_groupmission-expectsess" min="1" value="1" /></td>
|
|
</tr>
|
|
<tr class="sheet-bg-blue">
|
|
<td><label data-i18n="completed:">Completed?:</label></td>
|
|
<td>
|
|
<select name='attr_groupmission-completed'>
|
|
<option value="No-Notstarted" data-i18n="nonostarted">No - Not Started</option>
|
|
<option value="No-InProgress" data-i18n="noinprogress">No - In Progress</option>
|
|
<option value="Yes-Completed" data-i18n="yescompleted">Yes - Completed</option>
|
|
<option value="Yes-Failed" data-i18n="yesfailed">Yes - Failed</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="actualtocomplete:">Actual sessions to complete:</label></td>
|
|
<td><input type="number" name="attr_groupmission-actualsess" min="1" value="1" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Book Keeping-->
|
|
|
|
<br /><b data-i18n="generalinfo">General Info</b><input name="attr_details-General-Info" value="1" style="width: 101px; margin: -13px -20px 0 -85px;" class="sheet-toggle sheet-geninfo-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-row sheet-geninfo">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="generalinfo">General Info</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="missiontype:">Mission Type:</label></td>
|
|
<td><input type="text" name="attr_groupmission-type" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="setup:">Setup:</label></td>
|
|
<td class="sheet-div-right"><textarea rows="2" name="attr_groupmission-setup"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="hook:">Hook:</label></td>
|
|
<td class="sheet-div-right"><textarea rows="2" name="attr_groupmission-hook"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--General Narrative Info-->
|
|
|
|
<br /><b data-i18n="location">Location</b><input name="attr_details-Location" value="1" style="width: 79px; margin: -13px -20px 0 -63px;" class="sheet-toggle sheet-location-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-row sheet-location">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="6" data-i18n="location">Location</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="planet:">Planet:</label></td>
|
|
<td><input type="text" name="attr_groupmission-planet" /></td>
|
|
<td><label data-i18n="continent:">Continent:</label></td>
|
|
<td><input type="text" name="attr_groupmission-continent" /></td>
|
|
<td><label data-i18n="city:">City:</label></td>
|
|
<td><input type="text" name="attr_groupmission-city" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="terrain:">Terrain:</label></td>
|
|
<td><input type="text" name="attr_groupmission-terrain" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Location-->
|
|
|
|
<br /><b data-i18n="rewards">Rewards</b><input name="attr_details-Rewards" value="1" style="width: 78px; margin: -13px -20px 0 -62px;" class="sheet-toggle sheet-rewards-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-row sheet-rewards">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="4" data-i18n="rewardss">Reward(s)</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="credits:">Money:</label></td>
|
|
<td><input type="text" name="attr_groupmission-awardcredits" value="0" /></td>
|
|
<td><label data-i18n="itemss:">Item(s):</label></td>
|
|
<td><input type="text" name="attr_groupmission-awarditems" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td><label data-i18n="basexp:">Base XP:</label></td>
|
|
<td><input type="number" name="attr_groupmission-awardxp-base" min="0" value="0" /></td>
|
|
<td></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="bonusxpmotivation:">Bonus XP (Motivation):</label></td>
|
|
<td><input type="number" name="attr_groupmission-awardxp-motiv" min="0" value="0" /></td>
|
|
<td><label data-i18n="bonusxproleplaying:">Bonus XP (Role Playing):</label></td>
|
|
<td><input type="number" name="attr_groupmission-awardxp-roleplay" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Rewards-->
|
|
|
|
<br /><b data-i18n="specificdetails">Specific Details</b><input name="attr_details-Specific-Details" value="1" style="width: 121px; margin: -13px -20px 0 -105px;" class="sheet-toggle sheet-details-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-row sheet-details">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2" data-i18n="specificdetails">Specific Details</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="missionobjectives:">Mission Objectives:</label></td>
|
|
<td><textarea rows="3" name="attr_groupmission-objectives"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="keyitems:">Key Items:</label></td>
|
|
<td><textarea rows="3" name="attr_groupmission-keyitems"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="missioncontacts:">Mission Contacts:</label></td>
|
|
<td><textarea rows="3" name="attr_groupmission-contacts"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Specific Details-->
|
|
|
|
<br /><b data-i18n="npclist">NPC List</b><input name="attr_details-NPC-List" value="1" style="width: 79px; margin: -13px -20px 0 -63px;" class="sheet-toggle sheet-list-toggle" type="checkbox" checked="checked" /><span></span>
|
|
<div class="sheet-row sheet-list">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:180px;" data-i18n="npcname">NPC Name</th>
|
|
<th style="width:180px;"><span data-i18n="type">Type</span> <span style="font-size:10px" data-i18n="minionrivalnemesis">(Minion, Rival, or Nemesis)</span></th>
|
|
<th data-i18n="number">Number</th>
|
|
<th><span style="float:left" data-i18n="skill">Skill</span></th>
|
|
<th colspan="3"><span style="float:left" data-i18n="modifiers">Modifiers</span></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<table>
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName1' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype1'>
|
|
<option value="Minion" data-i18n="minion">Minion</option>
|
|
<option value="Rival" data-i18n="rival">Rival</option>
|
|
<option value="Nemesis" data-i18n="nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber1' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill1'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName1}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype1}) @{NPCInitModifiers1} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName1}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype1}) @{NPCInitModifiers1} @{dicePool} (gmdice)">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers1' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll1' value=@{NPCInitSkill1}></button></td>
|
|
</tr><!--NPC 1-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName2' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype2'>
|
|
<option value="Minion" data-i18n="minion">Minion</option>
|
|
<option value="Rival" data-i18n="rival">Rival</option>
|
|
<option value="Nemesis" data-i18n="nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber2' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill2'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName2}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype2}) @{NPCInitModifiers2} @{dicePool} (gmdice)" data-i18n="cool">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName2}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype2}) @{NPCInitModifiers2} @{dicePool} (gmdice)" data-i18n="vigilance">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers2' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll2' value=@{NPCInitSkill2}></button></td>
|
|
</tr><!--NPC 2-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName3' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype3'>
|
|
<option value="Minion" data-i18n="minion">Minion</option>
|
|
<option value="Rival" data-i18n="rival">Rival</option>
|
|
<option value="Nemesis" data-i18n="nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber3' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill3'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName3}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype3}) @{NPCInitModifiers3} @{dicePool} (gmdice)" data-i18n="cool">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName3}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype3}) @{NPCInitModifiers3} @{dicePool} (gmdice)" data-i18n="vigilance">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers3' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll3' value=@{NPCInitSkill3}></button></td>
|
|
</tr><!--NPC 3-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName4' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype4'>
|
|
<option value="Minion" data-i18n="minion">Minion</option>
|
|
<option value="Rival" data-i18n="rival">Rival</option>
|
|
<option value="Nemesis" data-i18n="nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber4' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill4'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName4}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype4}) @{NPCInitModifiers4} @{dicePool} (gmdice)" data-i18n="cool">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName4}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype4}) @{NPCInitModifiers4} @{dicePool} (gmdice)" data-i18n="vigilance">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers4' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll4' value=@{NPCInitSkill4}></button></td>
|
|
</tr><!--NPC 4-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName5' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype5'>
|
|
<option value="Minion" data-i18n="minion">Minion</option>
|
|
<option value="Rival" data-i18n="rival">Rival</option>
|
|
<option value="Nemesis" data-i18n="nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber5' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill5'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName5}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype5}) @{NPCInitModifiers5} @{dicePool} (gmdice)" data-i18n="cool">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName5}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype5}) @{NPCInitModifiers5} @{dicePool} (gmdice)" data-i18n="vigilance">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers5' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll5' value=@{NPCInitSkill5}></button></td>
|
|
</tr><!--NPC 5-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName6' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype6'>
|
|
<option value="Minion" data-i18n="minion">Minion</option>
|
|
<option value="Rival" data-i18n="rival">Rival</option>
|
|
<option value="Nemesis" data-i18n="nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber6' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill6'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName6}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype6}) @{NPCInitModifiers6} @{dicePool} (gmdice)" data-i18n="cool">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName6}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype6}) @{NPCInitModifiers6} @{dicePool} (gmdice)" data-i18n="vigilance">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers6' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll6' value=@{NPCInitSkill6}></button></td>
|
|
</tr><!--NPC 6-->
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!--NPC List-->
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
</fieldset><!--Single Task (Repeating)-->
|
|
</div>
|
|
</div>
|
|
</div><!-- Assignments and Tasks -->
|
|
</div><!-- Campaign Details -->
|
|
<div class="sheet-tab-content sheet-tab-gm-combat">
|
|
<br />
|
|
<input type="radio" style="width:145px;margin:-2px -30px 0 4px;" name="attr_group-sheet" class="sheet-tab-new sheet-tab-group-base-details" value="1" />
|
|
<span class="sheet-tab-new" data-i18n="baseofoperations"> Base of Operations  </span>
|
|
<input type="radio" name="attr_group-sheet" class="sheet-tab-new sheet-tab-group-shared" value="2" />
|
|
<span class="sheet-tab-new" data-i18n="sharedresources"> Shared Resources  </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-group-base-details">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<input type="radio" name="attr_opt-group-base-type" class="sheet-opt sheet-opt-rebel" value="1" title="Rebel Base" checked="checked" data-i18n-title="rebelbase" />
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-rebel">
|
|
<h3 class="sheet-section-header" data-i18n="details">Details</h3>
|
|
<input name="attr_gm-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="rebelbasename:">Base Name:</label></td>
|
|
<td><input name="attr_rebel-base-name" type="text" /></td>
|
|
<td><label data-i18n="location:">Location:</label></td>
|
|
<td><input name="attr_rebel-base-location" type="text" /></td>
|
|
</tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="coretype:">Core Type:</label></td>
|
|
<td>
|
|
<select name='attr_rebelbasecoretype'>
|
|
<option value="1" data-i18n="entertainment">Entertainment</option>
|
|
<option value="2" data-i18n="farm">Farm</option>
|
|
<option value="3" data-i18n="meetingcenter">Meeting Center</option>
|
|
<option value="4" data-i18n="mine">Mine</option>
|
|
<option value="5" data-i18n="ranch">Ranch</option>
|
|
<option value="6" data-i18n="retail">Retail</option>
|
|
<option value="7" data-i18n="safehouse">Safe House</option>
|
|
<option value="8" data-i18n="trainingcamp">Training Camp</option>
|
|
<option value="9" data-i18n="service">Service</option>
|
|
<option value="10" data-i18n="spacestation">Space Station</option>
|
|
<option value="11" data-i18n="other">Other</option>
|
|
</select>
|
|
</td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbasecoredetails"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br />
|
|
<h3 class="sheet-section-header" data-i18n="npcs">NPCs</h3>
|
|
<input name="attr_gm-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name1" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbase-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_rebel-base-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name2" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebel-base-NPC-description2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header" data-i18n="upgrades">Upgrades</h3>
|
|
<input name="attr_gm-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-base-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%" data-i18n="upgradetype:">Upgrade Type:</th>
|
|
<th style="width:50%" data-i18n="description">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_baseupgrades">
|
|
<table class="sheet-base-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_rebelupgradename1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_rebelupgradedescription1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="cost:">Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesprice1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label data-i18n="numberofupgrades:">Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesnumber1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Rebel Base Info -->
|
|
</div>
|
|
</div>
|
|
</div><!-- Base Of Operations Details -->
|
|
<div class="sheet-tab-content sheet-tab-group-shared">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="groupdetails">Group Details</h3>
|
|
<input name="attr_gm-Group-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-details-section">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr class="sheet-bg-grey">
|
|
<td colspan="2"><label style="text-align:right" data-i18n="groupname:">Group Name:</label></td>
|
|
<td colspan="5"><input type="text" name="attr_groupname" /></td>
|
|
<td></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="groupcredits:">Group Money:</label></td>
|
|
<td><input type="text" name="attr_groupcredits" disabled value='(@{grouppettycash} + @{groupsavings} - @{groupexpenses})' /></td>
|
|
<td><label data-i18n="pettycash:">Petty Cash:</label></td>
|
|
<td><input name="attr_grouppettycash" type="text" value="0" /></td>
|
|
<td><label data-i18n="groupsavings:">Group Savings:</label></td>
|
|
<td><input name="attr_groupsavings" type="text" value="0" /></td>
|
|
<td><label data-i18n="groupexpenses:">Group Expenses:</label></td>
|
|
<td><input name="attr_groupexpenses" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label style="text-align:right" data-i18n="currentlocation:">Current Location:</label></td>
|
|
<td colspan="5"><input type="text" name="attr_grouplocation" /></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Details-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="groupcontacts">Group Contacts</h3>
|
|
<input name="attr_gm-Group-Contacts" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-contacts-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-contacts-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name1" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position1" type="text" /></td>
|
|
<td><label data-i18n="location:">Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
<fieldset class="repeating_groupcontacts-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="name:">Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name2" type="text" /></td>
|
|
<td><label data-i18n="description:">Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="positionrole:">Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position2" type="text" /></td>
|
|
<td><label data-i18n="location:">Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Contacts-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="grouptasks">Group Tasks</h3>
|
|
<input name="attr_gm-Group-Tasks" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tasks-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-tasks-section">
|
|
<fieldset class="repeating_pcgroup-tasks">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label data-i18n="task:">Task:</label></td>
|
|
<td><input type="text" name="attr_grouptask1" /></td>
|
|
<td><label data-i18n="assignedby:">Assigned By:</label></td>
|
|
<td><input type="text" name="attr_grouptaskassigned1" /></td>
|
|
<td><label data-i18n="completed:">Completed:</label></td>
|
|
<td>
|
|
<select name='attr_grouptaskcomp1'>
|
|
<option value="1" data-i18n="no">No</option>
|
|
<option value="2" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label data-i18n="details:">Details:</label></td>
|
|
<td colspan="5" class="sheet-div-right"><textarea rows="3" name="attr_grouptaskdetails1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Tasks-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="groupresources">Group Resources</h3>
|
|
<input name="attr_gm-Group-Resources" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-resources-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-resources-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupresources" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Resources-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="grouppossessions">Group Posessions</h3>
|
|
<input name="attr_gm-Group-Posessions" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-possessions-section-toggle" type="checkbox" checked="checked" />
|
|
<div class="sheet-possessions-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupposessions" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Posessions-->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Shared Resources Info -->
|
|
</div><!-- Group Information -->
|
|
<div class="sheet-tab-content sheet-tab-gm-settings">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header" data-i18n="skillsuggestions">Skill Suggestions</h3>
|
|
<div class="sheet-settings-toggle">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th data-i18n="setting">Setting</th>
|
|
<th data-i18n="option">Option</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="sheet-helper" title="Change the handling for skill suggestions" data-i18n="skillsuggestionsdisplay">
|
|
Skill Suggestions Display
|
|
</td>
|
|
<td>
|
|
<select name="attr_skill_suggestion_setting_display">
|
|
<option value="none" selected data-i18n="none">None</option>
|
|
<option value="whisper" data-i18n="whispergm">Whisper GM</option>
|
|
<option value="button" data-i18n="showsuggestionsbutton">Show Suggestions Button</option>
|
|
<option value="always" data-i18n="displayinskill">Display in Skill</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-helper" title="Enable suggestions for rolls made from the weapon combat section or vehicle sheet" data-i18n="enablecombatsuggestions">
|
|
Enable Combat Suggestions?
|
|
</td>
|
|
<td>
|
|
<select name="attr_skill_suggestion_setting_combat">
|
|
<option value="1" data-i18n="yes">Yes</option>
|
|
<option value="0" selected data-i18n="no">No</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-helper" title="Enable suggestions for rolls made from the general skill list" data-i18n="enablegeneralsuggestions">
|
|
Enable General Suggestions?
|
|
</td>
|
|
<td>
|
|
<select name="attr_skill_suggestion_setting_general">
|
|
<option value="1" data-i18n="yes">Yes</option>
|
|
<option value="0" selected data-i18n="no">No</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-helper" title="Allows Discipline and Cool skill checks to pull suggestions from the fear suggestion list." data-i18n="fearcheck">
|
|
Fear Check?
|
|
</td>
|
|
<td>
|
|
<select name="attr_skill_suggestion_setting_fear">
|
|
<option value="0" selected data-i18n="no">No</option>
|
|
<option value="1" data-i18n="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Settings -->
|
|
</div>
|
|
</div><!-- Game Master sheet-->
|
|
<div class="sheet-clear"></div>
|
|
|
|
<br />
|
|
<hr />
|
|
<b data-i18n="needhelp">Need help?</b><input name="attr_Need-Help?" value="1" style="width: 96px; margin: -13px -20px 0 -80px;" class="sheet-toggle sheet-footer-toggle" type="checkbox" /><span></span>
|
|
<div class="sheet-footer">
|
|
<h4 data-i18n="needhelp">Need help?</h4>
|
|
<label data-i18n="visitwiki:">Visit the wiki:</label><input disabled="disabled" value="https://https://wiki.roll20.net/Genesys" type="text" /><br />
|
|
<label>Remember to install the userscript to enable roll result calculations.</label>
|
|
</div>
|
|
<!--Help Links-->
|
|
|
|
<rolltemplate class="sheet-rolltemplate-base">
|
|
<table>
|
|
<tr>
|
|
<th colspan="2" style="
|
|
position: relative;
|
|
width: 100%;">
|
|
<span>{{title}}</span>
|
|
{{#area}}
|
|
<span class="fireArcForeImg {{fore}}"></span>
|
|
<span class="fireArcStarboardImg {{starboard}}"></span>
|
|
<span class="fireArcAftImg {{aft}}" ></span>
|
|
<span class="fireArcPortImg {{port}}"></span>
|
|
{{/area}}
|
|
{{#subtitle}}<br /><span class="subheader">{{subtitle}}</span>{{/subtitle}}
|
|
</th>
|
|
</tr>
|
|
{{#header}}
|
|
<tr><td class="tcat-header"><span>{{header}}</span> <span> {{postHeader}}</span></td></tr>
|
|
{{/header}}
|
|
|
|
{{#rollGreater() roll 0}}
|
|
<tr><td colspan="2"><span class="tcat uncalculated" data-i18n="diceroll">Dice Roll</span></td></tr>
|
|
<tr><td class="textRoll">
|
|
{{#boost}}
|
|
<span colspan="2" class="textRoll boost"></span>{{boost}}
|
|
{{/boost}}
|
|
{{#ability}}
|
|
<span colspan="2" class="textRoll ability"></span>{{ability}}
|
|
{{/ability}}
|
|
{{#proficiency}}
|
|
<span colspan="2" class="textRoll proficiency"></span>{{proficiency}}
|
|
{{/proficiency}}
|
|
{{#setback}}
|
|
<span colspan="2" class="textRoll setback"></span>{{setback}}
|
|
{{/setback}}
|
|
{{#difficulty}}
|
|
<span colspan="2" class="textRoll difficulty"></span>{{difficulty}}
|
|
{{/difficulty}}
|
|
{{#challenge}}
|
|
<span colspan="2" class="textRoll challenge"></span>{{challenge}}
|
|
{{/challenge}}
|
|
</td></tr>
|
|
<tr hidden><td colspan="2"><b>Result:</b> <span class="fillIn"></span></td></td></tr>
|
|
{{/rollGreater() roll 0}}
|
|
{{#footer}}
|
|
<tr><td class="tcat-header"><span>{{footer}}</span> <span> {{postFooter}}</span><span>{{item}}</span></td></tr>
|
|
{{/footer}}
|
|
{{#prewide}}
|
|
<tr><td colspan="2">{{prewide}}</td></tr>
|
|
{{/prewide}}
|
|
{{#weaponNote}}
|
|
<tr><td colspan="2"><span class="tcat" >Weapon Qualities:</span></td></tr>
|
|
<tr><td colspan="2">{{weaponNote}}</td></tr>
|
|
{{/weaponNote}}
|
|
{{#powerNote}}
|
|
<tr><td colspan="2"><span class="tcat" >Power Summary:</span></td></tr>
|
|
<tr><td colspan="2">{{powerNote}}</td></tr>
|
|
{{/powerNote}}
|
|
{{#otherNote}}
|
|
<tr><td colspan="2"><span class="tcat" >{{noteType}}:</span></td></tr>
|
|
<tr><td colspan="2">{{otherNote}}</td></tr>
|
|
{{/otherNote}}
|
|
{{#edgeFooter}}
|
|
<tr><td class="tcat-header"><span>{{edgeFooter}}</span> <span> {{postEdgeFooter}}</span></td></tr>
|
|
{{/edgeFooter}}
|
|
</table>
|
|
</rolltemplate>
|
|
|
|
|
|
<rolltemplate class="sheet-rolltemplate-critical">
|
|
<table>
|
|
<tr>
|
|
<th colspan="2">
|
|
<span>{{title}}</span>
|
|
{{#subtitle}}<br /><span class="subheader">{{subtitle}}</span>{{/subtitle}}
|
|
</th>
|
|
</tr>
|
|
{{#header}}
|
|
<tr><td class="tcat-header"><span>{{header}}</span> <span> {{postHeader}}</span></td></tr>
|
|
{{/header}}
|
|
{{#rollGreater() roll 0}}
|
|
<tr><td class="textRoll"><b>Result: </b>{{critRoll}}
|
|
{{#rollGreater() critRoll 150}}<b style="float:right"> ...{{death}}</b> {{/rollGreater() critRoll 150}}</td>
|
|
</tr>
|
|
{{/rollGreater() roll 0}}
|
|
{{#footer}}
|
|
<tr><td class="tcat-header"><span>{{footer}}</span> <span> {{postFooter}}</span><span>{{item}}</span></td></tr>
|
|
{{/footer}}
|
|
{{#prewide}}
|
|
<tr><td colspan="2">{{prewide}}</td></tr>
|
|
{{/prewide}}
|
|
</table>
|
|
</rolltemplate>
|
|
|
|
|
|
|
|
|
|
|