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A copy/paste of both the Halfling and Thief classes. Didn't change the attributes so that those using the Thief class can have their attributes ported over.
66 lines
3.2 KiB
Plaintext
66 lines
3.2 KiB
Plaintext
# DCC Tabbed Character Sheet
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This is a DCC sheet that uses tabs and Roll Templates. It also includes a 0-level sheet, and a Monster sheet. It is the same style sheet as the Mutant Crawl Classics (MCC) sheet.
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## Current Version
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1.4.3
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### Changelog
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#### 1.4.3
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* Added Halfling Burglar class from Crawl! Fanzine
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#### 1.4.2
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* Fixed display of crit table number (previously always rendered "II")
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#### 1.4.1
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* Fixed Dwarven Shield Bash
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#### 1.4
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* Fixed misnamed rolls for Single and Multi-Die spell checks. They should now be able to be dragged onto the hotbar and work. Old macros will no longer work as the roll variable names have changed.
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* Fixed bug where disapproval rolls with a negative luck modifier wouldn't roll
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* Fixed unnamed rolls for Level 1+ Melee, Melee Backstab, Ranged, Ranged Backstab rolls so they can now be dragged onto the hotbar as macros
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* Fixed unnamed rolls for Level 0 Melee and Ranged attack rolls so that they now can be dragged onto the hotbar as macros
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* Fixed unnamed rolls for Monsters for Melee and Ranged attack rolls so that they now can be dragged onto the hotbar as macros
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#### 1.3
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* Fixed formatting for Melee Weapons
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* Added in a 16 melee Critical Threat range for those who dual wield (mostly Halflings)
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* Fixed formatting for Ranged Weapons
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* Added in Wielded column for Melee Attacks
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* Fixed bug with misnamed variable in Monster ranged attacks
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* Minimum damage a successful attack does is at least 1
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* Made Inventory/Treasure text area's bigger on all 3 sheets
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* Arcane casters now have correct "spell slots" section - Number of Known spells and Max Spell Level
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* Elves now have a checkbox within the Spellbook for choosing their Lucky Spell
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* Fixed bug with misnamed Cleric spell die variable name
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* Fixed misspelling with FuMble
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* Added Other Notes sections to all other classes besides arcane casters
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* Moved Arcane and Divine bonus/minus section from within the Roll Template to a field next to the spell check die. This allows for people with a more permament mod to have to stop typing it in each time. NOTE: Do NOT include the bonus' from Lucky Rolls, Elvish Lucky Spells, Level, Spellburn, or Intelligence here as all of those values are added in elsewhere!
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#### 1.2
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* Fixed bug where Core to hit bonus' wasn't showing up due to an old variable still being present
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#### 1.1
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* Fixed bug where 0-level to hit and damage bonus' weren't showing up due to a misnamed variable
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#### 1.0
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* Uploading current sheet to Roll20 (again :)
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* There is a pared down 0-level Player sheet
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* There is a Level 1+ Player sheet with multi-tab pages
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* There is a Monster Sheet for the GM
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* Most rolls should have Roll Templates.
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* Includes classes from Purple Planet, Crawl! and Crawling Under a Broken Moon.
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* Lucky rolls are included within rolls automatically whenever possible.
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* Roll Template Backgrounds based on the kind of rolls you are making.
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* Criticals and Fumbles are rolled automatically based on the dice roll.
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* Monster Rolls have Roll Templates.
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* Certain monster rolls only go to GM
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* Monster Melee and Ranged Attacks include Special attack ability
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### Credit Where Credit is Due
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The CSS and the layout of this sheet is an amalgamation of the work done by myself and ([@Actoba](https://app.roll20.net/users/427494/actoba) on roll20) on the 5e D&D sheet.
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