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roll20-character-sheets/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs.html
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<!-- RoleMaster Standard System Character Sheet -->
<!-- by Diana P. -->
<!-- I borrowed some code/equations from Brian. And Sam. And Aaron I. And others -->
<!-- version 2.1.03 -->
<div class="sheet-1colrow">
<div style="text-align: center;">
<h1><span style="font-weight: bold;"><img src="http://i.imgur.com/Wc2yuQ7.png" style="float: center;"/></span></h1>
</div>
</div>
<hr/>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="PC" checked="checked" />
<span class="sheet-tab sheet-tab1">PC</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="Notes" />
<span class="sheet-tab sheet-tab2">Notes</span>
<!--input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" title="?" />
<span class="sheet-tab sheet-tab3">?</span-->
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab4" value="4" title="NPC" />
<span class="sheet-tab sheet-tab4">NPC</span>
<br>&nbsp;
<div class="sheet-tab-content sheet-tab1">
<h1> </h1>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="1" class="sheet-expand" checked="true" />
<div class="sheet-tab">Character</div>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="2" class="sheet-expand" />
<div class="sheet-tab">Combat</div>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="3" class="sheet-expand" />
<div class="sheet-tab">Skills</div>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="4" class="sheet-expand" />
<div class="sheet-tab">Spells</div>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="5" class="sheet-expand"/>
<div class="sheet-tab">Equipment</div>
<div class="sheet-character-sheet sheet-show">
<!--tab 4 contents; Equipment-->
<div style="float: left">
<table>
<input type="checkbox" class="sheet-pc-equip-show sheet-arrow" title="equip-show" name="attr_equip-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Equipment</td>
</table>
<div class="sheet-pc-equip">
<table>
<tr>
<td>
<table>
<tr><td colspan="4">Coins</td>
<td rowspan="9"><b>Gems & Jewelry</b><br><textarea rows="12" cols="55" style="width: 450px;" name="attr_gems" title="gems"></textarea></td></tr>
<tr><td>Mithril</td><td><input type="text" name="attr_mithril1" title="mithril1"></td><td><input type="text" name="attr_mithril2" title="mithril2"></td><td><input type="text" name="attr_mithril3" title="mithril3"></td></tr>
<tr><td>Platinum</td><td><input type="text" name="attr_platinum1" title="platinum1"></td><td><input type="text" name="attr_platinum2" title="platinum2"></td><td><input type="text" name="attr_platinum3" title="platinum3"></td></tr>
<tr><td>Gold</td><td><input type="text" name="attr_gold1" title="gold1"></td><td><input type="text" name="attr_gold2" title="gold2"></td><td><input type="text" name="attr_gold3" title="gold3"></td></tr>
<tr><td>Silver</td><td><input type="text" name="attr_silver1" title="silver1"></td><td><input type="text" name="attr_silver2" title="silver2"></td><td><input type="text" name="attr_silver3" title="silver3"></td></tr>
<tr><td>Bronze</td><td><input type="text" name="attr_bronze1" title="bronze1"></td><td><input type="text" name="attr_bronze2" title="bronze2"></td><td><input type="text" name="attr_bronze3" title="bronze3"></td></tr>
<tr><td>Copper</td><td><input type="text" name="attr_copper1" title="copper1"></td><td><input type="text" name="attr_copper2" title="copper2"></td><td><input type="text" name="attr_copper3" title="copper3"></td></tr>
<tr><td>Tin</td><td><input type="text" name="attr_tin1" title="tin1"></td><td><input type="text" name="attr_tin2" title="tin2"></td><td><input type="text" name="attr_tin3" title="tin3"></td></tr>
<tr><td>Iron</td><td><input type="text" name="attr_iron1" title="iron1"></td><td><input type="text" name="attr_iron2" title="iron2"></td><td><input type="text" name="attr_iron3" title="iron3"></td></tr>
</table>
</td>
</tr>
<tr><td>&nbsp;</td></tr>
</table>
<div style="float: left">
<table>
<tr class="sheet-table-header">
<td>Total Weight:<input type="text" style="width: 50px;" name="attr_totalweightcarried" title="totalweightcarried" value="0"></td>
<td>Weight Allowance:<input type="text" style="width: 50px;" name="attr_weightallowance" title="weightallowance" value="floor(@{weight}/10)" disabled="true"></td>
<td>Encumbrance Penalty:<input type="text" style="width: 50px;" name="attr_encumbrancepen" title="encumbrancepen" value="(-8*floor(10*@{totalweightcarried}/(@{weight}+1)))" disabled="true"></td>
<td>Weight Penalty:<input type="text" style="width: 50px;" name="attr_weightpenalty" title="weightpenalty" value="ceil((0-(@{dbquickpen1}+@{encumbrancepen}+(3*(@{stbonus}))))/1e10)*(@{dbquickpenworn}+@{encumbrancepen}+(3*(@{stbonus})))" disabled="true"></td>
</tr>
</table>
<br>
</div>
<div style="float: left">
<table>
<tr class="sheet-table-header">
<td style="width: 190px;">Item </td>
<td style="width: 50px;">Location</td>
<td style="width: 50px;">Weight</td>
<td style="width: 550px;">Notes</td>
</tr>
</table>
<fieldset class="repeating_equipment">
<table style="width: 100%;" class="sheet-table-row">
<tr>
<td style="width: 190px;"><input type="text" name="attr_equipmentname"></td>
<td style="width: 50px;"><input type="text" style="width: 50px;" name="attr_equipmentlocation"></td>
<td style="width: 50px;"><input type="text" style="width: 50px;" name="attr_equipmentweight"></td>
<td style="width: 550px;"><input type="text" name="attr_equipmentnotes"></td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
</div>
</label>
<div class="sheet-character-sheet sheet-show">
<!--tab 3 contents; Spells-->
<div style="float: left">
<table>
<input type="checkbox" class="sheet-pc-spellsownbase-show sheet-arrow" title="spellsownbase-show" name="attr_spellsownbase-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Same Realm Own Base Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_srob-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_srob-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_srob-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_srob-cattotalbonus" title="Total Bonus" value="(@{srob-catstatbonus}+@{srob-catprofbonus}+@{srob-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsownbase">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
<span class="sheet-table-header2">Macro</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list1name" title="srob-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1access" title="srob-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1totalbonus" title="srob-list1totalbonus" value="@{srob-list1rankbonus}+@{srob-list1catbonus}+@{srob-list1profbonus}+@{srob-list1specialbonus}+@{srob-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1ranks" title="srob-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1rankbonus" title="srob-list1rankbonus (Rank Bonus)" value="(floor((((@{srob-list1ranks}+20)-abs(@{srob-list1ranks}-20))/2)*0.5+(((@{srob-list1ranks}+30)-abs(@{srob-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1catbonus" title="srob-list1catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1profbonus" title="srob-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1specialbonus" title="srob-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list1itembonus" title="srob-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list1macro" title="srob-list1macro">@{character_name}'s @{srob-list1name} check: [[1d100!>96 + @{srob-list1totalbonus}]]; OEdown on[[d1*5 + @{srob-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list1check" title="srob-list1check" value="@{srob-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list2name" title="srob-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2access" title="srob-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2totalbonus" title="srob-list2totalbonus" value="@{srob-list2rankbonus}+@{srob-list2catbonus}+@{srob-list2profbonus}+@{srob-list2specialbonus}+@{srob-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2ranks" title="srob-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2rankbonus" title="srob-list2rankbonus (Rank Bonus)" value="(floor((((@{srob-list2ranks}+20)-abs(@{srob-list2ranks}-20))/2)*0.5+(((@{srob-list2ranks}+30)-abs(@{srob-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2catbonus" title="srob-list2catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2profbonus" title="srob-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2specialbonus" title="srob-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list2itembonus" title="srob-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list2macro" title="srob-list2macro">@{character_name}'s @{srob-list2name} check: [[1d100!>96 + @{srob-list2totalbonus}]]; OEdown on[[d1*5 + @{srob-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list2check" title="srob-list2check" value="@{srob-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list3name" title="srob-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3access" title="srob-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3totalbonus" title="srob-list3totalbonus" value="@{srob-list3rankbonus}+@{srob-list3catbonus}+@{srob-list3profbonus}+@{srob-list3specialbonus}+@{srob-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3ranks" title="srob-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3rankbonus" title="srob-list3rankbonus (Rank Bonus)" value="(floor((((@{srob-list3ranks}+20)-abs(@{srob-list3ranks}-20))/2)*0.5+(((@{srob-list3ranks}+30)-abs(@{srob-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3catbonus" title="srob-list3catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3profbonus" title="srob-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3specialbonus" title="srob-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list3itembonus" title="srob-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list3macro" title="srob-list3macro">@{character_name}'s @{srob-list3name} check: [[1d100!>96 + @{srob-list3totalbonus}]]; OEdown on[[d1*5 + @{srob-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list3check" title="srob-list3check" value="@{srob-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list4name" title="srob-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4access" title="srob-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4totalbonus" title="srob-list4totalbonus" value="@{srob-list4rankbonus}+@{srob-list4catbonus}+@{srob-list4profbonus}+@{srob-list4specialbonus}+@{srob-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4ranks" title="srob-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4rankbonus" title="srob-list4rankbonus (Rank Bonus)" value="(floor((((@{srob-list4ranks}+20)-abs(@{srob-list4ranks}-20))/2)*0.5+(((@{srob-list4ranks}+30)-abs(@{srob-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4catbonus" title="srob-list4catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4profbonus" title="srob-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4specialbonus" title="srob-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list4itembonus" title="srob-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list4macro" title="srob-list4macro">@{character_name}'s @{srob-list4name} check: [[1d100!>96 + @{srob-list4totalbonus}]]; OEdown on[[d1*5 + @{srob-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list4check" title="srob-list4check" value="@{srob-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list5name" title="srob-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5access" title="srob-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5totalbonus" title="srob-list5totalbonus" value="@{srob-list5rankbonus}+@{srob-list5catbonus}+@{srob-list5profbonus}+@{srob-list5specialbonus}+@{srob-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5ranks" title="srob-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5rankbonus" title="srob-list5rankbonus (Rank Bonus)" value="(floor((((@{srob-list5ranks}+20)-abs(@{srob-list5ranks}-20))/2)*0.5+(((@{srob-list5ranks}+30)-abs(@{srob-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5catbonus" title="srob-list5catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5profbonus" title="srob-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5specialbonus" title="srob-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list5itembonus" title="srob-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list5macro" title="srob-list5macro">@{character_name}'s @{srob-list5name} check: [[1d100!>96 + @{srob-list5totalbonus}]]; OEdown on[[d1*5 + @{srob-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list5check" title="srob-list5check" value="@{srob-list5macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list6name" title="srob-list6name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6access" title="srob-list6access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6totalbonus" title="srob-list6totalbonus" value="@{srob-list6rankbonus}+@{srob-list6catbonus}+@{srob-list6profbonus}+@{srob-list6specialbonus}+@{srob-list6itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6ranks" title="srob-list6ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6rankbonus" title="srob-list6rankbonus (Rank Bonus)" value="(floor((((@{srob-list6ranks}+20)-abs(@{srob-list6ranks}-20))/2)*0.5+(((@{srob-list6ranks}+30)-abs(@{srob-list6ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6catbonus" title="srob-list6catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6profbonus" title="srob-list6profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6specialbonus" title="srob-list6profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list6itembonus" title="srob-list6itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list6macro" title="srob-list6macro">@{character_name}'s @{srob-list6name} check: [[1d100!>96 + @{srob-list6totalbonus}]]; OEdown on[[d1*5 + @{srob-list6totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list6check" title="srob-list6check" value="@{srob-list6macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list7name" title="srob-list7name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7access" title="srob-list7access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7totalbonus" title="srob-list7totalbonus" value="@{srob-list7rankbonus}+@{srob-list7catbonus}+@{srob-list7profbonus}+@{srob-list7specialbonus}+@{srob-list7itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7ranks" title="srob-list7ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7rankbonus" title="srob-list7rankbonus (Rank Bonus)" value="(floor((((@{srob-list7ranks}+20)-abs(@{srob-list7ranks}-20))/2)*0.5+(((@{srob-list7ranks}+30)-abs(@{srob-list7ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7catbonus" title="srob-list7catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7profbonus" title="srob-list7profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7specialbonus" title="srob-list7profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list7itembonus" title="srob-list7itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list7macro" title="srob-list7macro">@{character_name}'s @{srob-list7name} check: [[1d100!>96 + @{srob-list7totalbonus}]]; OEdown on[[d1*5 + @{srob-list7totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list7check" title="srob-list7check" value="@{srob-list7macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list8name" title="srob-list8name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8access" title="srob-list8access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8totalbonus" title="srob-list8totalbonus" value="@{srob-list8rankbonus}+@{srob-list8catbonus}+@{srob-list8profbonus}+@{srob-list8specialbonus}+@{srob-list8itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8ranks" title="srob-list8ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8rankbonus" title="srob-list8rankbonus (Rank Bonus)" value="(floor((((@{srob-list8ranks}+20)-abs(@{srob-list8ranks}-20))/2)*0.5+(((@{srob-list8ranks}+30)-abs(@{srob-list8ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8catbonus" title="srob-list8catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8profbonus" title="srob-list8profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8specialbonus" title="srob-list8profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list8itembonus" title="srob-list8itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list8macro" title="srob-list8macro">@{character_name}'s @{srob-list8name} check: [[1d100!>96 + @{srob-list8totalbonus}]]; OEdown on[[d1*5 + @{srob-list8totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list8check" title="srob-list8check" value="@{srob-list8macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list9name" title="srob-list9name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9access" title="srob-list9access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9totalbonus" title="srob-list9totalbonus" value="@{srob-list9rankbonus}+@{srob-list9catbonus}+@{srob-list9profbonus}+@{srob-list9specialbonus}+@{srob-list9itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9ranks" title="srob-list9ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9rankbonus" title="srob-list9rankbonus (Rank Bonus)" value="(floor((((@{srob-list9ranks}+20)-abs(@{srob-list9ranks}-20))/2)*0.5+(((@{srob-list9ranks}+30)-abs(@{srob-list9ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9catbonus" title="srob-list9catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9profbonus" title="srob-list9profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9specialbonus" title="srob-list9profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list9itembonus" title="srob-list9itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list9macro" title="srob-list9macro">@{character_name}'s @{srob-list9name} check: [[1d100!>96 + @{srob-list9totalbonus}]]; OEdown on[[d1*5 + @{srob-list9totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list9check" title="srob-list9check" value="@{srob-list9macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srob-list10name" title="srob-list10name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10access" title="srob-list10access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10totalbonus" title="srob-list10totalbonus" value="@{srob-list10rankbonus}+@{srob-list10catbonus}+@{srob-list10profbonus}+@{srob-list10specialbonus}+@{srob-list10itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10ranks" title="srob-list10ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10rankbonus" title="srob-list10rankbonus (Rank Bonus)" value="(floor((((@{srob-list10ranks}+20)-abs(@{srob-list10ranks}-20))/2)*0.5+(((@{srob-list10ranks}+30)-abs(@{srob-list10ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10catbonus" title="srob-list10catbonus (Category Bonus)" value="@{srob-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10profbonus" title="srob-list10profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10specialbonus" title="srob-list10profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srob-list10itembonus" title="srob-list10itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srob-list10macro" title="srob-list10macro">@{character_name}'s @{srob-list10name} check: [[1d100!>96 + @{srob-list10totalbonus}]]; OEdown on[[d1*5 + @{srob-list10totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srob-list10check" title="srob-list10check" value="@{srob-list10macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsopen-show sheet-arrow" title="spellsopen-show" name="attr_spellsopen-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Same Realm Open Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_sropen-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_sropen-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_sropen-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_sropen-cattotalbonus" title="Total Bonus" value="(@{sropen-catstatbonus}+@{sropen-catprofbonus}+@{sropen-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsopen">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list1name" title="sropen-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1access" title="sropen-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1totalbonus" title="sropen-list1totalbonus" value="@{sropen-list1rankbonus}+@{sropen-list1catbonus}+@{sropen-list1profbonus}+@{sropen-list1specialbonus}+@{sropen-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1ranks" title="sropen-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1rankbonus" title="sropen-list1rankbonus (Rank Bonus)" value="(floor((((@{sropen-list1ranks}+20)-abs(@{sropen-list1ranks}-20))/2)*0.5+(((@{sropen-list1ranks}+30)-abs(@{sropen-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1catbonus" title="sropen-list1catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1profbonus" title="sropen-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1specialbonus" title="sropen-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list1itembonus" title="sropen-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list1macro" title="sropen-list1macro">@{character_name}'s @{sropen-list1name} check: [[1d100!>96 + @{sropen-list1totalbonus}]]; OEdown on[[d1*5 + @{sropen-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list1check" title="sropen-list1check" value="@{sropen-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list2name" title="sropen-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2access" title="sropen-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2totalbonus" title="sropen-list2totalbonus" value="@{sropen-list2rankbonus}+@{sropen-list2catbonus}+@{sropen-list2profbonus}+@{sropen-list2specialbonus}+@{sropen-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2ranks" title="sropen-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2rankbonus" title="sropen-list2rankbonus (Rank Bonus)" value="(floor((((@{sropen-list2ranks}+20)-abs(@{sropen-list2ranks}-20))/2)*0.5+(((@{sropen-list2ranks}+30)-abs(@{sropen-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2catbonus" title="sropen-list2catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2profbonus" title="sropen-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2specialbonus" title="sropen-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list2itembonus" title="sropen-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list2macro" title="sropen-list2macro">@{character_name}'s @{sropen-list2name} check: [[1d100!>96 + @{sropen-list2totalbonus}]]; OEdown on[[d1*5 + @{sropen-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list2check" title="sropen-list2check" value="@{sropen-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list3name" title="sropen-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3access" title="sropen-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3totalbonus" title="sropen-list3totalbonus" value="@{sropen-list3rankbonus}+@{sropen-list3catbonus}+@{sropen-list3profbonus}+@{sropen-list3specialbonus}+@{sropen-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3ranks" title="sropen-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3rankbonus" title="sropen-list3rankbonus (Rank Bonus)" value="(floor((((@{sropen-list3ranks}+20)-abs(@{sropen-list3ranks}-20))/2)*0.5+(((@{sropen-list3ranks}+30)-abs(@{sropen-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3catbonus" title="sropen-list3catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3profbonus" title="sropen-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3specialbonus" title="sropen-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list3itembonus" title="sropen-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list3macro" title="sropen-list3macro">@{character_name}'s @{sropen-list3name} check: [[1d100!>96 + @{sropen-list3totalbonus}]]; OEdown on[[d1*5 + @{sropen-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list3check" title="sropen-list3check" value="@{sropen-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list4name" title="sropen-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4access" title="sropen-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4totalbonus" title="sropen-list4totalbonus" value="@{sropen-list4rankbonus}+@{sropen-list4catbonus}+@{sropen-list4profbonus}+@{sropen-list4specialbonus}+@{sropen-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4ranks" title="sropen-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4rankbonus" title="sropen-list4rankbonus (Rank Bonus)" value="(floor((((@{sropen-list4ranks}+20)-abs(@{sropen-list4ranks}-20))/2)*0.5+(((@{sropen-list4ranks}+30)-abs(@{sropen-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4catbonus" title="sropen-list4catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4profbonus" title="sropen-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4specialbonus" title="sropen-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list4itembonus" title="sropen-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list4macro" title="sropen-list4macro">@{character_name}'s @{sropen-list4name} check: [[1d100!>96 + @{sropen-list4totalbonus}]]; OEdown on[[d1*5 + @{sropen-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list4check" title="sropen-list4check" value="@{sropen-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list5name" title="sropen-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5access" title="sropen-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5totalbonus" title="sropen-list5totalbonus" value="@{sropen-list5rankbonus}+@{sropen-list5catbonus}+@{sropen-list5profbonus}+@{sropen-list5specialbonus}+@{sropen-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5ranks" title="sropen-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5rankbonus" title="sropen-list5rankbonus (Rank Bonus)" value="(floor((((@{sropen-list5ranks}+20)-abs(@{sropen-list5ranks}-20))/2)*0.5+(((@{sropen-list5ranks}+30)-abs(@{sropen-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5catbonus" title="sropen-list5catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5profbonus" title="sropen-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5specialbonus" title="sropen-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list5itembonus" title="sropen-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list5macro" title="sropen-list5macro">@{character_name}'s @{sropen-list5name} check: [[1d100!>96 + @{sropen-list5totalbonus}]]; OEdown on[[d1*5 + @{sropen-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list5check" title="sropen-list5check" value="@{sropen-list5macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list6name" title="sropen-list6name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6access" title="sropen-list6access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6totalbonus" title="sropen-list6totalbonus" value="@{sropen-list6rankbonus}+@{sropen-list6catbonus}+@{sropen-list6profbonus}+@{sropen-list6specialbonus}+@{sropen-list6itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6ranks" title="sropen-list6ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6rankbonus" title="sropen-list6rankbonus (Rank Bonus)" value="(floor((((@{sropen-list6ranks}+20)-abs(@{sropen-list6ranks}-20))/2)*0.5+(((@{sropen-list6ranks}+30)-abs(@{sropen-list6ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6catbonus" title="sropen-list6catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6profbonus" title="sropen-list6profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6specialbonus" title="sropen-list6profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list6itembonus" title="sropen-list6itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list6macro" title="sropen-list6macro">@{character_name}'s @{sropen-list6name} check: [[1d100!>96 + @{sropen-list6totalbonus}]]; OEdown on[[d1*5 + @{sropen-list6totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list6check" title="sropen-list6check" value="@{sropen-list6macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list7name" title="sropen-list7name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7access" title="sropen-list7access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7totalbonus" title="sropen-list7totalbonus" value="@{sropen-list7rankbonus}+@{sropen-list7catbonus}+@{sropen-list7profbonus}+@{sropen-list7specialbonus}+@{sropen-list7itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7ranks" title="sropen-list7ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7rankbonus" title="sropen-list7rankbonus (Rank Bonus)" value="(floor((((@{sropen-list7ranks}+20)-abs(@{sropen-list7ranks}-20))/2)*0.5+(((@{sropen-list7ranks}+30)-abs(@{sropen-list7ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7catbonus" title="sropen-list7catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7profbonus" title="sropen-list7profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7specialbonus" title="sropen-list7profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list7itembonus" title="sropen-list7itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list7macro" title="sropen-list7macro">@{character_name}'s @{sropen-list7name} check: [[1d100!>96 + @{sropen-list7totalbonus}]]; OEdown on[[d1*5 + @{sropen-list7totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list7check" title="sropen-list7check" value="@{sropen-list7macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list8name" title="sropen-list8name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8access" title="sropen-list8access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8totalbonus" title="sropen-list8totalbonus" value="@{sropen-list8rankbonus}+@{sropen-list8catbonus}+@{sropen-list8profbonus}+@{sropen-list8specialbonus}+@{sropen-list8itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8ranks" title="sropen-list8ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8rankbonus" title="sropen-list8rankbonus (Rank Bonus)" value="(floor((((@{sropen-list8ranks}+20)-abs(@{sropen-list8ranks}-20))/2)*0.5+(((@{sropen-list8ranks}+30)-abs(@{sropen-list8ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8catbonus" title="sropen-list8catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8profbonus" title="sropen-list8profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8specialbonus" title="sropen-list8profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list8itembonus" title="sropen-list8itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list8macro" title="sropen-list8macro">@{character_name}'s @{sropen-list8name} check: [[1d100!>96 + @{sropen-list8totalbonus}]]; OEdown on[[d1*5 + @{sropen-list8totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list8check" title="sropen-list8check" value="@{sropen-list8macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list9name" title="sropen-list9name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9access" title="sropen-list9access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9totalbonus" title="sropen-list9totalbonus" value="@{sropen-list9rankbonus}+@{sropen-list9catbonus}+@{sropen-list9profbonus}+@{sropen-list9specialbonus}+@{sropen-list9itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9ranks" title="sropen-list9ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9rankbonus" title="sropen-list9rankbonus (Rank Bonus)" value="(floor((((@{sropen-list9ranks}+20)-abs(@{sropen-list9ranks}-20))/2)*0.5+(((@{sropen-list9ranks}+30)-abs(@{sropen-list9ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9catbonus" title="sropen-list9catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9profbonus" title="sropen-list9profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9specialbonus" title="sropen-list9profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list9itembonus" title="sropen-list9itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list9macro" title="sropen-list9macro">@{character_name}'s @{sropen-list9name} check: [[1d100!>96 + @{sropen-list9totalbonus}]]; OEdown on[[d1*5 + @{sropen-list9totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list9check" title="sropen-list9check" value="@{sropen-list9macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_sropen-list10name" title="sropen-list10name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10access" title="sropen-list10access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10totalbonus" title="sropen-list10totalbonus" value="@{sropen-list10rankbonus}+@{sropen-list10catbonus}+@{sropen-list10profbonus}+@{sropen-list10specialbonus}+@{sropen-list10itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10ranks" title="sropen-list10ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10rankbonus" title="sropen-list10rankbonus (Rank Bonus)" value="(floor((((@{sropen-list10ranks}+20)-abs(@{sropen-list10ranks}-20))/2)*0.5+(((@{sropen-list10ranks}+30)-abs(@{sropen-list10ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10catbonus" title="sropen-list10catbonus (Category Bonus)" value="@{sropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10profbonus" title="sropen-list10profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10specialbonus" title="sropen-list10profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_sropen-list10itembonus" title="sropen-list10itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sropen-list10macro" title="sropen-list10macro">@{character_name}'s @{sropen-list10name} check: [[1d100!>96 + @{sropen-list10totalbonus}]]; OEdown on[[d1*5 + @{sropen-list10totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sropen-list10check" title="sropen-list10check" value="@{sropen-list10macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsclosed-show sheet-arrow" title="spellsclosed-show" name="attr_spellsclosed-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Same Realm Closed Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_srclosed-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_srclosed-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_srclosed-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_srclosed-cattotalbonus" title="Total Bonus" value="(@{srclosed-catstatbonus}+@{srclosed-catprofbonus}+@{srclosed-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsclosed">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list1name" title="srclosed-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1access" title="srclosed-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1totalbonus" title="srclosed-list1totalbonus" value="@{srclosed-list1rankbonus}+@{srclosed-list1catbonus}+@{srclosed-list1profbonus}+@{srclosed-list1specialbonus}+@{srclosed-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1ranks" title="srclosed-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1rankbonus" title="srclosed-list1rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list1ranks}+20)-abs(@{srclosed-list1ranks}-20))/2)*0.5+(((@{srclosed-list1ranks}+30)-abs(@{srclosed-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1catbonus" title="srclosed-list1catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1profbonus" title="srclosed-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1specialbonus" title="srclosed-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list1itembonus" title="srclosed-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list1macro" title="srclosed-list1macro">@{character_name}'s @{srclosed-list1name} check: [[1d100!>96 + @{srclosed-list1totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list1check" title="srclosed-list1check" value="@{srclosed-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list2name" title="srclosed-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2access" title="srclosed-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2totalbonus" title="srclosed-list2totalbonus" value="@{srclosed-list2rankbonus}+@{srclosed-list2catbonus}+@{srclosed-list2profbonus}+@{srclosed-list2specialbonus}+@{srclosed-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2ranks" title="srclosed-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2rankbonus" title="srclosed-list2rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list2ranks}+20)-abs(@{srclosed-list2ranks}-20))/2)*0.5+(((@{srclosed-list2ranks}+30)-abs(@{srclosed-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2catbonus" title="srclosed-list2catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2profbonus" title="srclosed-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2specialbonus" title="srclosed-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list2itembonus" title="srclosed-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list2macro" title="srclosed-list2macro">@{character_name}'s @{srclosed-list2name} check: [[1d100!>96 + @{srclosed-list2totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list2check" title="srclosed-list2check" value="@{srclosed-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list3name" title="srclosed-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3access" title="srclosed-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3totalbonus" title="srclosed-list3totalbonus" value="@{srclosed-list3rankbonus}+@{srclosed-list3catbonus}+@{srclosed-list3profbonus}+@{srclosed-list3specialbonus}+@{srclosed-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3ranks" title="srclosed-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3rankbonus" title="srclosed-list3rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list3ranks}+20)-abs(@{srclosed-list3ranks}-20))/2)*0.5+(((@{srclosed-list3ranks}+30)-abs(@{srclosed-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3catbonus" title="srclosed-list3catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3profbonus" title="srclosed-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3specialbonus" title="srclosed-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list3itembonus" title="srclosed-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list3macro" title="srclosed-list3macro">@{character_name}'s @{srclosed-list3name} check: [[1d100!>96 + @{srclosed-list3totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list3check" title="srclosed-list3check" value="@{srclosed-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list4name" title="srclosed-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4access" title="srclosed-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4totalbonus" title="srclosed-list4totalbonus" value="@{srclosed-list4rankbonus}+@{srclosed-list4catbonus}+@{srclosed-list4profbonus}+@{srclosed-list4specialbonus}+@{srclosed-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4ranks" title="srclosed-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4rankbonus" title="srclosed-list4rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list4ranks}+20)-abs(@{srclosed-list4ranks}-20))/2)*0.5+(((@{srclosed-list4ranks}+30)-abs(@{srclosed-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4catbonus" title="srclosed-list4catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4profbonus" title="srclosed-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4specialbonus" title="srclosed-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list4itembonus" title="srclosed-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list4macro" title="srclosed-list4macro">@{character_name}'s @{srclosed-list4name} check: [[1d100!>96 + @{srclosed-list4totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list4check" title="srclosed-list4check" value="@{srclosed-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list5name" title="srclosed-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5access" title="srclosed-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5totalbonus" title="srclosed-list5totalbonus" value="@{srclosed-list5rankbonus}+@{srclosed-list5catbonus}+@{srclosed-list5profbonus}+@{srclosed-list5specialbonus}+@{srclosed-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5ranks" title="srclosed-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5rankbonus" title="srclosed-list5rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list5ranks}+20)-abs(@{srclosed-list5ranks}-20))/2)*0.5+(((@{srclosed-list5ranks}+30)-abs(@{srclosed-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5catbonus" title="srclosed-list5catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5profbonus" title="srclosed-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5specialbonus" title="srclosed-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list5itembonus" title="srclosed-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list5macro" title="srclosed-list5macro">@{character_name}'s @{srclosed-list5name} check: [[1d100!>96 + @{srclosed-list5totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list5check" title="srclosed-list5check" value="@{srclosed-list5macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list6name" title="srclosed-list6name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6access" title="srclosed-list6access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6totalbonus" title="srclosed-list6totalbonus" value="@{srclosed-list6rankbonus}+@{srclosed-list6catbonus}+@{srclosed-list6profbonus}+@{srclosed-list6specialbonus}+@{srclosed-list6itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6ranks" title="srclosed-list6ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6rankbonus" title="srclosed-list6rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list6ranks}+20)-abs(@{srclosed-list6ranks}-20))/2)*0.5+(((@{srclosed-list6ranks}+30)-abs(@{srclosed-list6ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6catbonus" title="srclosed-list6catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6profbonus" title="srclosed-list6profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6specialbonus" title="srclosed-list6profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list6itembonus" title="srclosed-list6itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list6macro" title="srclosed-list6macro">@{character_name}'s @{srclosed-list6name} check: [[1d100!>96 + @{srclosed-list6totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list6totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list6check" title="srclosed-list6check" value="@{srclosed-list6macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list7name" title="srclosed-list7name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7access" title="srclosed-list7access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7totalbonus" title="srclosed-list7totalbonus" value="@{srclosed-list7rankbonus}+@{srclosed-list7catbonus}+@{srclosed-list7profbonus}+@{srclosed-list7specialbonus}+@{srclosed-list7itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7ranks" title="srclosed-list7ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7rankbonus" title="srclosed-list7rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list7ranks}+20)-abs(@{srclosed-list7ranks}-20))/2)*0.5+(((@{srclosed-list7ranks}+30)-abs(@{srclosed-list7ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7catbonus" title="srclosed-list7catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7profbonus" title="srclosed-list7profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7specialbonus" title="srclosed-list7profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list7itembonus" title="srclosed-list7itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list7macro" title="srclosed-list7macro">@{character_name}'s @{srclosed-list7name} check: [[1d100!>96 + @{srclosed-list7totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list7totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list7check" title="srclosed-list7check" value="@{srclosed-list7macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list8name" title="srclosed-list8name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8access" title="srclosed-list8access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8totalbonus" title="srclosed-list8totalbonus" value="@{srclosed-list8rankbonus}+@{srclosed-list8catbonus}+@{srclosed-list8profbonus}+@{srclosed-list8specialbonus}+@{srclosed-list8itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8ranks" title="srclosed-list8ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8rankbonus" title="srclosed-list8rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list8ranks}+20)-abs(@{srclosed-list8ranks}-20))/2)*0.5+(((@{srclosed-list8ranks}+30)-abs(@{srclosed-list8ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8catbonus" title="srclosed-list8catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8profbonus" title="srclosed-list8profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8specialbonus" title="srclosed-list8profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list8itembonus" title="srclosed-list8itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list8macro" title="srclosed-list8macro">@{character_name}'s @{srclosed-list8name} check: [[1d100!>96 + @{srclosed-list8totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list8totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list8check" title="srclosed-list8check" value="@{srclosed-list8macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list9name" title="srclosed-list9name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9access" title="srclosed-list9access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9totalbonus" title="srclosed-list9totalbonus" value="@{srclosed-list9rankbonus}+@{srclosed-list9catbonus}+@{srclosed-list9profbonus}+@{srclosed-list9specialbonus}+@{srclosed-list9itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9ranks" title="srclosed-list9ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9rankbonus" title="srclosed-list9rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list9ranks}+20)-abs(@{srclosed-list9ranks}-20))/2)*0.5+(((@{srclosed-list9ranks}+30)-abs(@{srclosed-list9ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9catbonus" title="srclosed-list9catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9profbonus" title="srclosed-list9profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9specialbonus" title="srclosed-list9profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list9itembonus" title="srclosed-list9itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list9macro" title="srclosed-list9macro">@{character_name}'s @{srclosed-list9name} check: [[1d100!>96 + @{srclosed-list9totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list9totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list9check" title="srclosed-list9check" value="@{srclosed-list9macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srclosed-list10name" title="srclosed-list10name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10access" title="srclosed-list10access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10totalbonus" title="srclosed-list10totalbonus" value="@{srclosed-list10rankbonus}+@{srclosed-list10catbonus}+@{srclosed-list10profbonus}+@{srclosed-list10specialbonus}+@{srclosed-list10itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10ranks" title="srclosed-list10ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10rankbonus" title="srclosed-list10rankbonus (Rank Bonus)" value="(floor((((@{srclosed-list10ranks}+20)-abs(@{srclosed-list10ranks}-20))/2)*0.5+(((@{srclosed-list10ranks}+30)-abs(@{srclosed-list10ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10catbonus" title="srclosed-list10catbonus (Category Bonus)" value="@{srclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10profbonus" title="srclosed-list10profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10specialbonus" title="srclosed-list10profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srclosed-list10itembonus" title="srclosed-list10itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srclosed-list10macro" title="srclosed-list10macro">@{character_name}'s @{srclosed-list10name} check: [[1d100!>96 + @{srclosed-list10totalbonus}]]; OEdown on[[d1*5 + @{srclosed-list10totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srclosed-list10check" title="srclosed-list10check" value="@{srclosed-list10macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsotherbase-show sheet-arrow" title="spellsotherbase-show" name="attr_spellsotherbase-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Same Realm Other Base Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_srotherb-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_srotherb-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_srotherb-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_srotherb-cattotalbonus" title="Total Bonus" value="(@{srotherb-catstatbonus}+@{srotherb-catprofbonus}+@{srotherb-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsotherbase">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list1name" title="srotherb-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1access" title="srotherb-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1totalbonus" title="srotherb-list1totalbonus" value="@{srotherb-list1rankbonus}+@{srotherb-list1catbonus}+@{srotherb-list1profbonus}+@{srotherb-list1specialbonus}+@{srotherb-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1ranks" title="srotherb-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1rankbonus" title="srotherb-list1rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list1ranks}+20)-abs(@{srotherb-list1ranks}-20))/2)*0.5+(((@{srotherb-list1ranks}+30)-abs(@{srotherb-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1catbonus" title="srotherb-list1catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1profbonus" title="srotherb-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1specialbonus" title="srotherb-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list1itembonus" title="srotherb-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list1macro" title="srotherb-list1macro">@{character_name}'s @{srotherb-list1name} check: [[1d100!>96 + @{srotherb-list1totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list1check" title="srotherb-list1check" value="@{srotherb-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list2name" title="srotherb-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2access" title="srotherb-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2totalbonus" title="srotherb-list2totalbonus" value="@{srotherb-list2rankbonus}+@{srotherb-list2catbonus}+@{srotherb-list2profbonus}+@{srotherb-list2specialbonus}+@{srotherb-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2ranks" title="srotherb-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2rankbonus" title="srotherb-list2rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list2ranks}+20)-abs(@{srotherb-list2ranks}-20))/2)*0.5+(((@{srotherb-list2ranks}+30)-abs(@{srotherb-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2catbonus" title="srotherb-list2catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2profbonus" title="srotherb-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2specialbonus" title="srotherb-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list2itembonus" title="srotherb-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list2macro" title="srotherb-list2macro">@{character_name}'s @{srotherb-list2name} check: [[1d100!>96 + @{srotherb-list2totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list2check" title="srotherb-list2check" value="@{srotherb-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list3name" title="srotherb-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3access" title="srotherb-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3totalbonus" title="srotherb-list3totalbonus" value="@{srotherb-list3rankbonus}+@{srotherb-list3catbonus}+@{srotherb-list3profbonus}+@{srotherb-list3specialbonus}+@{srotherb-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3ranks" title="srotherb-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3rankbonus" title="srotherb-list3rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list3ranks}+20)-abs(@{srotherb-list3ranks}-20))/2)*0.5+(((@{srotherb-list3ranks}+30)-abs(@{srotherb-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3catbonus" title="srotherb-list3catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3profbonus" title="srotherb-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3specialbonus" title="srotherb-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list3itembonus" title="srotherb-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list3macro" title="srotherb-list3macro">@{character_name}'s @{srotherb-list3name} check: [[1d100!>96 + @{srotherb-list3totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list3check" title="srotherb-list3check" value="@{srotherb-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list4name" title="srotherb-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4access" title="srotherb-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4totalbonus" title="srotherb-list4totalbonus" value="@{srotherb-list4rankbonus}+@{srotherb-list4catbonus}+@{srotherb-list4profbonus}+@{srotherb-list4specialbonus}+@{srotherb-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4ranks" title="srotherb-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4rankbonus" title="srotherb-list4rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list4ranks}+20)-abs(@{srotherb-list4ranks}-20))/2)*0.5+(((@{srotherb-list4ranks}+30)-abs(@{srotherb-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4catbonus" title="srotherb-list4catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4profbonus" title="srotherb-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4specialbonus" title="srotherb-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list4itembonus" title="srotherb-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list4macro" title="srotherb-list4macro">@{character_name}'s @{srotherb-list4name} check: [[1d100!>96 + @{srotherb-list4totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list4check" title="srotherb-list4check" value="@{srotherb-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list5name" title="srotherb-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5access" title="srotherb-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5totalbonus" title="srotherb-list5totalbonus" value="@{srotherb-list5rankbonus}+@{srotherb-list5catbonus}+@{srotherb-list5profbonus}+@{srotherb-list5specialbonus}+@{srotherb-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5ranks" title="srotherb-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5rankbonus" title="srotherb-list5rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list5ranks}+20)-abs(@{srotherb-list5ranks}-20))/2)*0.5+(((@{srotherb-list5ranks}+30)-abs(@{srotherb-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5catbonus" title="srotherb-list5catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5profbonus" title="srotherb-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5specialbonus" title="srotherb-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list5itembonus" title="srotherb-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list5macro" title="srotherb-list5macro">@{character_name}'s @{srotherb-list5name} check: [[1d100!>96 + @{srotherb-list5totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list5check" title="srotherb-list5check" value="@{srotherb-list5macro}"></button></span>
</div>
<!--div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list6name" title="srotherb-list6name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6access" title="srotherb-list6access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6totalbonus" title="srotherb-list6totalbonus" value="@{srotherb-list6rankbonus}+@{srotherb-list6catbonus}+@{srotherb-list6profbonus}+@{srotherb-list6specialbonus}+@{srotherb-list6itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6ranks" title="srotherb-list6ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6rankbonus" title="srotherb-list6rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list6ranks}+20)-abs(@{srotherb-list6ranks}-20))/2)*0.5+(((@{srotherb-list6ranks}+30)-abs(@{srotherb-list6ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6catbonus" title="srotherb-list6catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6profbonus" title="srotherb-list6profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6specialbonus" title="srotherb-list6profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list6itembonus" title="srotherb-list6itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list6macro" title="srotherb-list6macro">@{character_name}'s @{srotherb-list6name} check: [[1d100!>96 + @{srotherb-list6totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list6totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list6check" title="srotherb-list6check" value="@{srotherb-list6macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list7name" title="srotherb-list7name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7access" title="srotherb-list7access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7totalbonus" title="srotherb-list7totalbonus" value="@{srotherb-list7rankbonus}+@{srotherb-list7catbonus}+@{srotherb-list7profbonus}+@{srotherb-list7specialbonus}+@{srotherb-list7itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7ranks" title="srotherb-list7ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7rankbonus" title="srotherb-list7rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list7ranks}+20)-abs(@{srotherb-list7ranks}-20))/2)*0.5+(((@{srotherb-list7ranks}+30)-abs(@{srotherb-list7ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7catbonus" title="srotherb-list7catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7profbonus" title="srotherb-list7profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7specialbonus" title="srotherb-list7profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list7itembonus" title="srotherb-list7itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list7macro" title="srotherb-list7macro">@{character_name}'s @{srotherb-list7name} check: [[1d100!>96 + @{srotherb-list7totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list7totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list7check" title="srotherb-list7check" value="@{srotherb-list7macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list8name" title="srotherb-list8name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8access" title="srotherb-list8access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8totalbonus" title="srotherb-list8totalbonus" value="@{srotherb-list8rankbonus}+@{srotherb-list8catbonus}+@{srotherb-list8profbonus}+@{srotherb-list8specialbonus}+@{srotherb-list8itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8ranks" title="srotherb-list8ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8rankbonus" title="srotherb-list8rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list8ranks}+20)-abs(@{srotherb-list8ranks}-20))/2)*0.5+(((@{srotherb-list8ranks}+30)-abs(@{srotherb-list8ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8catbonus" title="srotherb-list8catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8profbonus" title="srotherb-list8profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8specialbonus" title="srotherb-list8profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list8itembonus" title="srotherb-list8itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list8macro" title="srotherb-list8macro">@{character_name}'s @{srotherb-list8name} check: [[1d100!>96 + @{srotherb-list8totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list8totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list8check" title="srotherb-list8check" value="@{srotherb-list8macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list9name" title="srotherb-list9name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9access" title="srotherb-list9access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9totalbonus" title="srotherb-list9totalbonus" value="@{srotherb-list9rankbonus}+@{srotherb-list9catbonus}+@{srotherb-list9profbonus}+@{srotherb-list9specialbonus}+@{srotherb-list9itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9ranks" title="srotherb-list9ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9rankbonus" title="srotherb-list9rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list9ranks}+20)-abs(@{srotherb-list9ranks}-20))/2)*0.5+(((@{srotherb-list9ranks}+30)-abs(@{srotherb-list9ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9catbonus" title="srotherb-list9catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9profbonus" title="srotherb-list9profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9specialbonus" title="srotherb-list9profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list9itembonus" title="srotherb-list9itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list9macro" title="srotherb-list9macro">@{character_name}'s @{srotherb-list9name} check: [[1d100!>96 + @{srotherb-list9totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list9totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list9check" title="srotherb-list9check" value="@{srotherb-list9macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_srotherb-list10name" title="srotherb-list10name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10access" title="srotherb-list10access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10totalbonus" title="srotherb-list10totalbonus" value="@{srotherb-list10rankbonus}+@{srotherb-list10catbonus}+@{srotherb-list10profbonus}+@{srotherb-list10specialbonus}+@{srotherb-list10itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10ranks" title="srotherb-list10ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10rankbonus" title="srotherb-list10rankbonus (Rank Bonus)" value="(floor((((@{srotherb-list10ranks}+20)-abs(@{srotherb-list10ranks}-20))/2)*0.5+(((@{srotherb-list10ranks}+30)-abs(@{srotherb-list10ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10catbonus" title="srotherb-list10catbonus (Category Bonus)" value="@{srotherb-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10profbonus" title="srotherb-list10profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10specialbonus" title="srotherb-list10profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_srotherb-list10itembonus" title="srotherb-list10itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_srotherb-list10macro" title="srotherb-list10macro">@{character_name}'s @{srotherb-list10name} check: [[1d100!>96 + @{srotherb-list10totalbonus}]]; OEdown on[[d1*5 + @{srotherb-list10totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_srotherb-list10check" title="srotherb-list10check" value="@{srotherb-list10macro}"></button></span>
</div-->
</div>
<hr/>
<table>
<input type="checkbox" class="sheet-pc-spellsoropen-show sheet-arrow" title="spellsoropen-show" name="attr_spellsoropen-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Other Realm Open Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_oropen-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_oropen-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_oropen-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_oropen-cattotalbonus" title="Total Bonus" value="(@{oropen-catstatbonus}+@{oropen-catprofbonus}+@{oropen-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsoropen">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_oropen-list1name" title="oropen-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1access" title="oropen-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1totalbonus" title="oropen-list1totalbonus" value="@{oropen-list1rankbonus}+@{oropen-list1catbonus}+@{oropen-list1profbonus}+@{oropen-list1specialbonus}+@{oropen-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1ranks" title="oropen-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1rankbonus" title="oropen-list1rankbonus (Rank Bonus)" value="(floor((((@{oropen-list1ranks}+20)-abs(@{oropen-list1ranks}-20))/2)*0.5+(((@{oropen-list1ranks}+30)-abs(@{oropen-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1catbonus" title="oropen-list1catbonus (Category Bonus)" value="@{oropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1profbonus" title="oropen-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1specialbonus" title="oropen-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list1itembonus" title="oropen-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_oropen-list1macro" title="oropen-list1macro">@{character_name}'s @{oropen-list1name} check: [[1d100!>96 + @{oropen-list1totalbonus}]]; OEdown on[[d1*5 + @{oropen-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_oropen-list1check" title="oropen-list1check" value="@{oropen-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_oropen-list2name" title="oropen-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2access" title="oropen-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2totalbonus" title="oropen-list2totalbonus" value="@{oropen-list2rankbonus}+@{oropen-list2catbonus}+@{oropen-list2profbonus}+@{oropen-list2specialbonus}+@{oropen-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2ranks" title="oropen-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2rankbonus" title="oropen-list2rankbonus (Rank Bonus)" value="(floor((((@{oropen-list2ranks}+20)-abs(@{oropen-list2ranks}-20))/2)*0.5+(((@{oropen-list2ranks}+30)-abs(@{oropen-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2catbonus" title="oropen-list2catbonus (Category Bonus)" value="@{oropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2profbonus" title="oropen-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2specialbonus" title="oropen-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list2itembonus" title="oropen-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_oropen-list2macro" title="oropen-list2macro">@{character_name}'s @{oropen-list2name} check: [[1d100!>96 + @{oropen-list2totalbonus}]]; OEdown on[[d1*5 + @{oropen-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_oropen-list2check" title="oropen-list2check" value="@{oropen-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_oropen-list3name" title="oropen-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3access" title="oropen-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3totalbonus" title="oropen-list3totalbonus" value="@{oropen-list3rankbonus}+@{oropen-list3catbonus}+@{oropen-list3profbonus}+@{oropen-list3specialbonus}+@{oropen-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3ranks" title="oropen-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3rankbonus" title="oropen-list3rankbonus (Rank Bonus)" value="(floor((((@{oropen-list3ranks}+20)-abs(@{oropen-list3ranks}-20))/2)*0.5+(((@{oropen-list3ranks}+30)-abs(@{oropen-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3catbonus" title="oropen-list3catbonus (Category Bonus)" value="@{oropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3profbonus" title="oropen-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3specialbonus" title="oropen-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list3itembonus" title="oropen-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_oropen-list3macro" title="oropen-list3macro">@{character_name}'s @{oropen-list3name} check: [[1d100!>96 + @{oropen-list3totalbonus}]]; OEdown on[[d1*5 + @{oropen-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_oropen-list3check" title="oropen-list3check" value="@{oropen-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_oropen-list4name" title="oropen-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4access" title="oropen-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4totalbonus" title="oropen-list4totalbonus" value="@{oropen-list4rankbonus}+@{oropen-list4catbonus}+@{oropen-list4profbonus}+@{oropen-list4specialbonus}+@{oropen-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4ranks" title="oropen-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4rankbonus" title="oropen-list4rankbonus (Rank Bonus)" value="(floor((((@{oropen-list4ranks}+20)-abs(@{oropen-list4ranks}-20))/2)*0.5+(((@{oropen-list4ranks}+30)-abs(@{oropen-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4catbonus" title="oropen-list4catbonus (Category Bonus)" value="@{oropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4profbonus" title="oropen-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4specialbonus" title="oropen-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list4itembonus" title="oropen-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_oropen-list4macro" title="oropen-list4macro">@{character_name}'s @{oropen-list4name} check: [[1d100!>96 + @{oropen-list4totalbonus}]]; OEdown on[[d1*5 + @{oropen-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_oropen-list4check" title="oropen-list4check" value="@{oropen-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_oropen-list5name" title="oropen-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5access" title="oropen-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5totalbonus" title="oropen-list5totalbonus" value="@{oropen-list5rankbonus}+@{oropen-list5catbonus}+@{oropen-list5profbonus}+@{oropen-list5specialbonus}+@{oropen-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5ranks" title="oropen-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5rankbonus" title="oropen-list5rankbonus (Rank Bonus)" value="(floor((((@{oropen-list5ranks}+20)-abs(@{oropen-list5ranks}-20))/2)*0.5+(((@{oropen-list5ranks}+30)-abs(@{oropen-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5catbonus" title="oropen-list5catbonus (Category Bonus)" value="@{oropen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5profbonus" title="oropen-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5specialbonus" title="oropen-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_oropen-list5itembonus" title="oropen-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_oropen-list5macro" title="oropen-list5macro">@{character_name}'s @{oropen-list5name} check: [[1d100!>96 + @{oropen-list5totalbonus}]]; OEdown on[[d1*5 + @{oropen-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_oropen-list5check" title="oropen-list5check" value="@{oropen-list5macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsorclosed-show sheet-arrow" title="spellsorclosed-show" name="attr_spellsorclosed-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Other Realm Closed Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_orclosed-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_orclosed-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_orclosed-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_orclosed-cattotalbonus" title="Total Bonus" value="(@{orclosed-catstatbonus}+@{orclosed-catprofbonus}+@{orclosed-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsorclosed">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orclosed-list1name" title="orclosed-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1access" title="orclosed-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1totalbonus" title="orclosed-list1totalbonus" value="@{orclosed-list1rankbonus}+@{orclosed-list1catbonus}+@{orclosed-list1profbonus}+@{orclosed-list1specialbonus}+@{orclosed-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1ranks" title="orclosed-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1rankbonus" title="orclosed-list1rankbonus (Rank Bonus)" value="(floor((((@{orclosed-list1ranks}+20)-abs(@{orclosed-list1ranks}-20))/2)*0.5+(((@{orclosed-list1ranks}+30)-abs(@{orclosed-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1catbonus" title="orclosed-list1catbonus (Category Bonus)" value="@{orclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1profbonus" title="orclosed-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1specialbonus" title="orclosed-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list1itembonus" title="orclosed-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orclosed-list1macro" title="orclosed-list1macro">@{character_name}'s @{orclosed-list1name} check: [[1d100!>96 + @{orclosed-list1totalbonus}]]; OEdown on[[d1*5 + @{orclosed-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orclosed-list1check" title="orclosed-list1check" value="@{orclosed-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orclosed-list2name" title="orclosed-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2access" title="orclosed-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2totalbonus" title="orclosed-list2totalbonus" value="@{orclosed-list2rankbonus}+@{orclosed-list2catbonus}+@{orclosed-list2profbonus}+@{orclosed-list2specialbonus}+@{orclosed-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2ranks" title="orclosed-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2rankbonus" title="orclosed-list2rankbonus (Rank Bonus)" value="(floor((((@{orclosed-list2ranks}+20)-abs(@{orclosed-list2ranks}-20))/2)*0.5+(((@{orclosed-list2ranks}+30)-abs(@{orclosed-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2catbonus" title="orclosed-list2catbonus (Category Bonus)" value="@{orclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2profbonus" title="orclosed-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2specialbonus" title="orclosed-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list2itembonus" title="orclosed-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orclosed-list2macro" title="orclosed-list2macro">@{character_name}'s @{orclosed-list2name} check: [[1d100!>96 + @{orclosed-list2totalbonus}]]; OEdown on[[d1*5 + @{orclosed-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orclosed-list2check" title="orclosed-list2check" value="@{orclosed-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orclosed-list3name" title="orclosed-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3access" title="orclosed-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3totalbonus" title="orclosed-list3totalbonus" value="@{orclosed-list3rankbonus}+@{orclosed-list3catbonus}+@{orclosed-list3profbonus}+@{orclosed-list3specialbonus}+@{orclosed-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3ranks" title="orclosed-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3rankbonus" title="orclosed-list3rankbonus (Rank Bonus)" value="(floor((((@{orclosed-list3ranks}+20)-abs(@{orclosed-list3ranks}-20))/2)*0.5+(((@{orclosed-list3ranks}+30)-abs(@{orclosed-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3catbonus" title="orclosed-list3catbonus (Category Bonus)" value="@{orclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3profbonus" title="orclosed-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3specialbonus" title="orclosed-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list3itembonus" title="orclosed-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orclosed-list3macro" title="orclosed-list3macro">@{character_name}'s @{orclosed-list3name} check: [[1d100!>96 + @{orclosed-list3totalbonus}]]; OEdown on[[d1*5 + @{orclosed-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orclosed-list3check" title="orclosed-list3check" value="@{orclosed-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orclosed-list4name" title="orclosed-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4access" title="orclosed-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4totalbonus" title="orclosed-list4totalbonus" value="@{orclosed-list4rankbonus}+@{orclosed-list4catbonus}+@{orclosed-list4profbonus}+@{orclosed-list4specialbonus}+@{orclosed-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4ranks" title="orclosed-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4rankbonus" title="orclosed-list4rankbonus (Rank Bonus)" value="(floor((((@{orclosed-list4ranks}+20)-abs(@{orclosed-list4ranks}-20))/2)*0.5+(((@{orclosed-list4ranks}+30)-abs(@{orclosed-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4catbonus" title="orclosed-list4catbonus (Category Bonus)" value="@{orclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4profbonus" title="orclosed-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4specialbonus" title="orclosed-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list4itembonus" title="orclosed-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orclosed-list4macro" title="orclosed-list4macro">@{character_name}'s @{orclosed-list4name} check: [[1d100!>96 + @{orclosed-list4totalbonus}]]; OEdown on[[d1*5 + @{orclosed-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orclosed-list4check" title="orclosed-list4check" value="@{orclosed-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orclosed-list5name" title="orclosed-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5access" title="orclosed-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5totalbonus" title="orclosed-list5totalbonus" value="@{orclosed-list5rankbonus}+@{orclosed-list5catbonus}+@{orclosed-list5profbonus}+@{orclosed-list5specialbonus}+@{orclosed-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5ranks" title="orclosed-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5rankbonus" title="orclosed-list5rankbonus (Rank Bonus)" value="(floor((((@{orclosed-list5ranks}+20)-abs(@{orclosed-list5ranks}-20))/2)*0.5+(((@{orclosed-list5ranks}+30)-abs(@{orclosed-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5catbonus" title="orclosed-list5catbonus (Category Bonus)" value="@{orclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5profbonus" title="orclosed-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5specialbonus" title="orclosed-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orclosed-list5itembonus" title="orclosed-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orclosed-list5macro" title="orclosed-list5macro">@{character_name}'s @{orclosed-list5name} check: [[1d100!>96 + @{orclosed-list5totalbonus}]]; OEdown on[[d1*5 + @{orclosed-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orclosed-list5check" title="orclosed-list5check" value="@{orclosed-list5macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsorbase-show sheet-arrow" title="spellsorbase-show" name="attr_spellsorbase-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Other Realm Base Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_orbase-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_orbase-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_orbase-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_orbase-cattotalbonus" title="Total Bonus" value="(@{orbase-catstatbonus}+@{orbase-catprofbonus}+@{orbase-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsorbase">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orbase-list1name" title="orbase-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1access" title="orbase-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1totalbonus" title="orbase-list1totalbonus" value="@{orbase-list1rankbonus}+@{orbase-list1catbonus}+@{orbase-list1profbonus}+@{orbase-list1specialbonus}+@{orbase-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1ranks" title="orbase-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1rankbonus" title="orbase-list1rankbonus (Rank Bonus)" value="(floor((((@{orbase-list1ranks}+20)-abs(@{orbase-list1ranks}-20))/2)*0.5+(((@{orbase-list1ranks}+30)-abs(@{orbase-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1catbonus" title="orbase-list1catbonus (Category Bonus)" value="@{orbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1profbonus" title="orbase-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1specialbonus" title="orbase-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list1itembonus" title="orbase-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orbase-list1macro" title="orbase-list1macro">@{character_name}'s @{orbase-list1name} check: [[1d100!>96 + @{orbase-list1totalbonus}]]; OEdown on[[d1*5 + @{orbase-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orbase-list1check" title="orbase-list1check" value="@{orbase-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orbase-list2name" title="orbase-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2access" title="orbase-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2totalbonus" title="orbase-list2totalbonus" value="@{orbase-list2rankbonus}+@{orbase-list2catbonus}+@{orbase-list2profbonus}+@{orbase-list2specialbonus}+@{orbase-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2ranks" title="orbase-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2rankbonus" title="orbase-list2rankbonus (Rank Bonus)" value="(floor((((@{orbase-list2ranks}+20)-abs(@{orbase-list2ranks}-20))/2)*0.5+(((@{orbase-list2ranks}+30)-abs(@{orbase-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2catbonus" title="orbase-list2catbonus (Category Bonus)" value="@{orbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2profbonus" title="orbase-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2specialbonus" title="orbase-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list2itembonus" title="orbase-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orbase-list2macro" title="orbase-list2macro">@{character_name}'s @{orbase-list2name} check: [[1d100!>96 + @{orbase-list2totalbonus}]]; OEdown on[[d1*5 + @{orbase-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orbase-list2check" title="orbase-list2check" value="@{orbase-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orbase-list3name" title="orbase-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3access" title="orbase-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3totalbonus" title="orbase-list3totalbonus" value="@{orbase-list3rankbonus}+@{orbase-list3catbonus}+@{orbase-list3profbonus}+@{orbase-list3specialbonus}+@{orbase-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3ranks" title="orbase-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3rankbonus" title="orbase-list3rankbonus (Rank Bonus)" value="(floor((((@{orbase-list3ranks}+20)-abs(@{orbase-list3ranks}-20))/2)*0.5+(((@{orbase-list3ranks}+30)-abs(@{orbase-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3catbonus" title="orbase-list3catbonus (Category Bonus)" value="@{orbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3profbonus" title="orbase-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3specialbonus" title="orbase-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list3itembonus" title="orbase-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orbase-list3macro" title="orbase-list3macro">@{character_name}'s @{orbase-list3name} check: [[1d100!>96 + @{orbase-list3totalbonus}]]; OEdown on[[d1*5 + @{orbase-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orbase-list3check" title="orbase-list3check" value="@{orbase-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orbase-list4name" title="orbase-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4access" title="orbase-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4totalbonus" title="orbase-list4totalbonus" value="@{orbase-list4rankbonus}+@{orbase-list4catbonus}+@{orbase-list4profbonus}+@{orbase-list4specialbonus}+@{orbase-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4ranks" title="orbase-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4rankbonus" title="orbase-list4rankbonus (Rank Bonus)" value="(floor((((@{orbase-list4ranks}+20)-abs(@{orbase-list4ranks}-20))/2)*0.5+(((@{orbase-list4ranks}+30)-abs(@{orbase-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4catbonus" title="orbase-list4catbonus (Category Bonus)" value="@{orbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4profbonus" title="orbase-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4specialbonus" title="orbase-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list4itembonus" title="orbase-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orbase-list4macro" title="orbase-list4macro">@{character_name}'s @{orbase-list4name} check: [[1d100!>96 + @{orbase-list4totalbonus}]]; OEdown on[[d1*5 + @{orbase-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orbase-list4check" title="orbase-list4check" value="@{orbase-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_orbase-list5name" title="orbase-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5access" title="orbase-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5totalbonus" title="orbase-list5totalbonus" value="@{orbase-list5rankbonus}+@{orbase-list5catbonus}+@{orbase-list5profbonus}+@{orbase-list5specialbonus}+@{orbase-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5ranks" title="orbase-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5rankbonus" title="orbase-list5rankbonus (Rank Bonus)" value="(floor((((@{orbase-list5ranks}+20)-abs(@{orbase-list5ranks}-20))/2)*0.5+(((@{orbase-list5ranks}+30)-abs(@{orbase-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5catbonus" title="orbase-list5catbonus (Category Bonus)" value="@{orbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5profbonus" title="orbase-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5specialbonus" title="orbase-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_orbase-list5itembonus" title="orbase-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orbase-list5macro" title="orbase-list5macro">@{character_name}'s @{orbase-list5name} check: [[1d100!>96 + @{orbase-list5totalbonus}]]; OEdown on[[d1*5 + @{orbase-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orbase-list5check" title="orbase-list5check" value="@{orbase-list5macro}"></button></span>
</div>
</div>
<hr/>
<table>
<input type="checkbox" class="sheet-pc-spellsarcaneopen-show sheet-arrow" title="spellsarcaneopen-show" name="attr_spellsarcaneopen-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Arcane Open Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_arcopen-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcopen-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcopen-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_arcopen-cattotalbonus" title="Total Bonus" value="(@{arcopen-catstatbonus}+@{arcopen-catprofbonus}+@{arcopen-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsarcaneopen">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcopen-list1name" title="arcopen-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1access" title="arcopen-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1totalbonus" title="arcopen-list1totalbonus" value="@{arcopen-list1rankbonus}+@{arcopen-list1catbonus}+@{arcopen-list1profbonus}+@{arcopen-list1specialbonus}+@{arcopen-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1ranks" title="arcopen-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1rankbonus" title="arcopen-list1rankbonus (Rank Bonus)" value="(floor((((@{arcopen-list1ranks}+20)-abs(@{arcopen-list1ranks}-20))/2)*0.5+(((@{arcopen-list1ranks}+30)-abs(@{arcopen-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1catbonus" title="arcopen-list1catbonus (Category Bonus)" value="@{arcopen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1profbonus" title="arcopen-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1specialbonus" title="arcopen-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list1itembonus" title="arcopen-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcopen-list1macro" title="arcopen-list1macro">@{character_name}'s @{arcopen-list1name} check: [[1d100!>96 + @{arcopen-list1totalbonus}]]; OEdown on[[d1*5 + @{arcopen-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcopen-list1check" title="arcopen-list1check" value="@{arcopen-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcopen-list2name" title="arcopen-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2access" title="arcopen-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2totalbonus" title="arcopen-list2totalbonus" value="@{arcopen-list2rankbonus}+@{arcopen-list2catbonus}+@{arcopen-list2profbonus}+@{arcopen-list2specialbonus}+@{arcopen-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2ranks" title="arcopen-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2rankbonus" title="arcopen-list2rankbonus (Rank Bonus)" value="(floor((((@{arcopen-list2ranks}+20)-abs(@{arcopen-list2ranks}-20))/2)*0.5+(((@{arcopen-list2ranks}+30)-abs(@{arcopen-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2catbonus" title="arcopen-list2catbonus (Category Bonus)" value="@{arcopen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2profbonus" title="arcopen-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2specialbonus" title="arcopen-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list2itembonus" title="arcopen-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcopen-list2macro" title="arcopen-list2macro">@{character_name}'s @{arcopen-list2name} check: [[1d100!>96 + @{arcopen-list2totalbonus}]]; OEdown on[[d1*5 + @{arcopen-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcopen-list2check" title="arcopen-list2check" value="@{arcopen-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcopen-list3name" title="arcopen-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3access" title="arcopen-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3totalbonus" title="arcopen-list3totalbonus" value="@{arcopen-list3rankbonus}+@{arcopen-list3catbonus}+@{arcopen-list3profbonus}+@{arcopen-list3specialbonus}+@{arcopen-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3ranks" title="arcopen-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3rankbonus" title="arcopen-list3rankbonus (Rank Bonus)" value="(floor((((@{arcopen-list3ranks}+20)-abs(@{arcopen-list3ranks}-20))/2)*0.5+(((@{arcopen-list3ranks}+30)-abs(@{arcopen-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3catbonus" title="arcopen-list3catbonus (Category Bonus)" value="@{arcopen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3profbonus" title="arcopen-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3specialbonus" title="arcopen-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list3itembonus" title="arcopen-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcopen-list3macro" title="arcopen-list3macro">@{character_name}'s @{arcopen-list3name} check: [[1d100!>96 + @{arcopen-list3totalbonus}]]; OEdown on[[d1*5 + @{arcopen-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcopen-list3check" title="arcopen-list3check" value="@{arcopen-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcopen-list4name" title="arcopen-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4access" title="arcopen-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4totalbonus" title="arcopen-list4totalbonus" value="@{arcopen-list4rankbonus}+@{arcopen-list4catbonus}+@{arcopen-list4profbonus}+@{arcopen-list4specialbonus}+@{arcopen-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4ranks" title="arcopen-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4rankbonus" title="arcopen-list4rankbonus (Rank Bonus)" value="(floor((((@{arcopen-list4ranks}+20)-abs(@{arcopen-list4ranks}-20))/2)*0.5+(((@{arcopen-list4ranks}+30)-abs(@{arcopen-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4catbonus" title="arcopen-list4catbonus (Category Bonus)" value="@{arcopen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4profbonus" title="arcopen-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4specialbonus" title="arcopen-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list4itembonus" title="arcopen-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcopen-list4macro" title="arcopen-list4macro">@{character_name}'s @{arcopen-list4name} check: [[1d100!>96 + @{arcopen-list4totalbonus}]]; OEdown on[[d1*5 + @{arcopen-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcopen-list4check" title="arcopen-list4check" value="@{arcopen-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcopen-list5name" title="arcopen-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5access" title="arcopen-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5totalbonus" title="arcopen-list5totalbonus" value="@{arcopen-list5rankbonus}+@{arcopen-list5catbonus}+@{arcopen-list5profbonus}+@{arcopen-list5specialbonus}+@{arcopen-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5ranks" title="arcopen-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5rankbonus" title="arcopen-list5rankbonus (Rank Bonus)" value="(floor((((@{arcopen-list5ranks}+20)-abs(@{arcopen-list5ranks}-20))/2)*0.5+(((@{arcopen-list5ranks}+30)-abs(@{arcopen-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5catbonus" title="arcopen-list5catbonus (Category Bonus)" value="@{arcopen-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5profbonus" title="arcopen-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5specialbonus" title="arcopen-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcopen-list5itembonus" title="arcopen-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcopen-list5macro" title="arcopen-list5macro">@{character_name}'s @{arcopen-list5name} check: [[1d100!>96 + @{arcopen-list5totalbonus}]]; OEdown on[[d1*5 + @{arcopen-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcopen-list5check" title="arcopen-list5check" value="@{arcopen-list5macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsarcaneclosed-show sheet-arrow" title="spellsarcaneclosed-show" name="attr_spellsarcaneclosed-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Arcane Closed Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_arcclosed-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcclosed-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcclosed-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_arcclosed-cattotalbonus" title="Total Bonus" value="(@{arcclosed-catstatbonus}+@{arcclosed-catprofbonus}+@{arcclosed-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsarcaneclosed">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcclosed-list1name" title="arcclosed-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1access" title="arcclosed-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1totalbonus" title="arcclosed-list1totalbonus" value="@{arcclosed-list1rankbonus}+@{arcclosed-list1catbonus}+@{arcclosed-list1profbonus}+@{arcclosed-list1specialbonus}+@{arcclosed-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1ranks" title="arcclosed-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1rankbonus" title="arcclosed-list1rankbonus (Rank Bonus)" value="(floor((((@{arcclosed-list1ranks}+20)-abs(@{arcclosed-list1ranks}-20))/2)*0.5+(((@{arcclosed-list1ranks}+30)-abs(@{arcclosed-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1catbonus" title="arcclosed-list1catbonus (Category Bonus)" value="@{arcclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1profbonus" title="arcclosed-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1specialbonus" title="arcclosed-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list1itembonus" title="arcclosed-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcclosed-list1macro" title="arcclosed-list1macro">@{character_name}'s @{arcclosed-list1name} check: [[1d100!>96 + @{arcclosed-list1totalbonus}]]; OEdown on[[d1*5 + @{arcclosed-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcclosed-list1check" title="arcclosed-list1check" value="@{arcclosed-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcclosed-list2name" title="arcclosed-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2access" title="arcclosed-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2totalbonus" title="arcclosed-list2totalbonus" value="@{arcclosed-list2rankbonus}+@{arcclosed-list2catbonus}+@{arcclosed-list2profbonus}+@{arcclosed-list2specialbonus}+@{arcclosed-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2ranks" title="arcclosed-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2rankbonus" title="arcclosed-list2rankbonus (Rank Bonus)" value="(floor((((@{arcclosed-list2ranks}+20)-abs(@{arcclosed-list2ranks}-20))/2)*0.5+(((@{arcclosed-list2ranks}+30)-abs(@{arcclosed-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2catbonus" title="arcclosed-list2catbonus (Category Bonus)" value="@{arcclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2profbonus" title="arcclosed-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2specialbonus" title="arcclosed-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list2itembonus" title="arcclosed-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcclosed-list2macro" title="arcclosed-list2macro">@{character_name}'s @{arcclosed-list2name} check: [[1d100!>96 + @{arcclosed-list2totalbonus}]]; OEdown on[[d1*5 + @{arcclosed-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcclosed-list2check" title="arcclosed-list2check" value="@{arcclosed-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcclosed-list3name" title="arcclosed-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3access" title="arcclosed-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3totalbonus" title="arcclosed-list3totalbonus" value="@{arcclosed-list3rankbonus}+@{arcclosed-list3catbonus}+@{arcclosed-list3profbonus}+@{arcclosed-list3specialbonus}+@{arcclosed-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3ranks" title="arcclosed-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3rankbonus" title="arcclosed-list3rankbonus (Rank Bonus)" value="(floor((((@{arcclosed-list3ranks}+20)-abs(@{arcclosed-list3ranks}-20))/2)*0.5+(((@{arcclosed-list3ranks}+30)-abs(@{arcclosed-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3catbonus" title="arcclosed-list3catbonus (Category Bonus)" value="@{arcclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3profbonus" title="arcclosed-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3specialbonus" title="arcclosed-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list3itembonus" title="arcclosed-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcclosed-list3macro" title="arcclosed-list3macro">@{character_name}'s @{arcclosed-list3name} check: [[1d100!>96 + @{arcclosed-list3totalbonus}]]; OEdown on[[d1*5 + @{arcclosed-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcclosed-list3check" title="arcclosed-list3check" value="@{arcclosed-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcclosed-list4name" title="arcclosed-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4access" title="arcclosed-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4totalbonus" title="arcclosed-list4totalbonus" value="@{arcclosed-list4rankbonus}+@{arcclosed-list4catbonus}+@{arcclosed-list4profbonus}+@{arcclosed-list4specialbonus}+@{arcclosed-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4ranks" title="arcclosed-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4rankbonus" title="arcclosed-list4rankbonus (Rank Bonus)" value="(floor((((@{arcclosed-list4ranks}+20)-abs(@{arcclosed-list4ranks}-20))/2)*0.5+(((@{arcclosed-list4ranks}+30)-abs(@{arcclosed-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4catbonus" title="arcclosed-list4catbonus (Category Bonus)" value="@{arcclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4profbonus" title="arcclosed-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4specialbonus" title="arcclosed-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list4itembonus" title="arcclosed-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcclosed-list4macro" title="arcclosed-list4macro">@{character_name}'s @{arcclosed-list4name} check: [[1d100!>96 + @{arcclosed-list4totalbonus}]]; OEdown on[[d1*5 + @{arcclosed-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcclosed-list4check" title="arcclosed-list4check" value="@{arcclosed-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcclosed-list5name" title="arcclosed-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5access" title="arcclosed-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5totalbonus" title="arcclosed-list5totalbonus" value="@{arcclosed-list5rankbonus}+@{arcclosed-list5catbonus}+@{arcclosed-list5profbonus}+@{arcclosed-list5specialbonus}+@{arcclosed-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5ranks" title="arcclosed-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5rankbonus" title="arcclosed-list5rankbonus (Rank Bonus)" value="(floor((((@{arcclosed-list5ranks}+20)-abs(@{arcclosed-list5ranks}-20))/2)*0.5+(((@{arcclosed-list5ranks}+30)-abs(@{arcclosed-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5catbonus" title="arcclosed-list5catbonus (Category Bonus)" value="@{arcclosed-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5profbonus" title="arcclosed-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5specialbonus" title="arcclosed-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcclosed-list5itembonus" title="arcclosed-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcclosed-list5macro" title="arcclosed-list5macro">@{character_name}'s @{arcclosed-list5name} check: [[1d100!>96 + @{arcclosed-list5totalbonus}]]; OEdown on[[d1*5 + @{arcclosed-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcclosed-list5check" title="arcclosed-list5check" value="@{arcclosed-list5macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsarcanebase-show sheet-arrow" title="spellsarcanebase-show" name="attr_spellsarcanebase-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Arcane Own Base Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_arcbase-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcbase-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcbase-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_arcbase-cattotalbonus" title="Total Bonus" value="(@{arcbase-catstatbonus}+@{arcbase-catprofbonus}+@{arcbase-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsarcanebase">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcbase-list1name" title="arcbase-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1access" title="arcbase-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1totalbonus" title="arcbase-list1totalbonus" value="@{arcbase-list1rankbonus}+@{arcbase-list1catbonus}+@{arcbase-list1profbonus}+@{arcbase-list1specialbonus}+@{arcbase-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1ranks" title="arcbase-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1rankbonus" title="arcbase-list1rankbonus (Rank Bonus)" value="(floor((((@{arcbase-list1ranks}+20)-abs(@{arcbase-list1ranks}-20))/2)*0.5+(((@{arcbase-list1ranks}+30)-abs(@{arcbase-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1catbonus" title="arcbase-list1catbonus (Category Bonus)" value="@{arcbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1profbonus" title="arcbase-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1specialbonus" title="arcbase-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list1itembonus" title="arcbase-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcbase-list1macro" title="arcbase-list1macro">@{character_name}'s @{arcbase-list1name} check: [[1d100!>96 + @{arcbase-list1totalbonus}]]; OEdown on[[d1*5 + @{arcbase-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcbase-list1check" title="arcbase-list1check" value="@{arcbase-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcbase-list2name" title="arcbase-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2access" title="arcbase-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2totalbonus" title="arcbase-list2totalbonus" value="@{arcbase-list2rankbonus}+@{arcbase-list2catbonus}+@{arcbase-list2profbonus}+@{arcbase-list2specialbonus}+@{arcbase-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2ranks" title="arcbase-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2rankbonus" title="arcbase-list2rankbonus (Rank Bonus)" value="(floor((((@{arcbase-list2ranks}+20)-abs(@{arcbase-list2ranks}-20))/2)*0.5+(((@{arcbase-list2ranks}+30)-abs(@{arcbase-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2catbonus" title="arcbase-list2catbonus (Category Bonus)" value="@{arcbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2profbonus" title="arcbase-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2specialbonus" title="arcbase-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list2itembonus" title="arcbase-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcbase-list2macro" title="arcbase-list2macro">@{character_name}'s @{arcbase-list2name} check: [[1d100!>96 + @{arcbase-list2totalbonus}]]; OEdown on[[d1*5 + @{arcbase-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcbase-list2check" title="arcbase-list2check" value="@{arcbase-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcbase-list3name" title="arcbase-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3access" title="arcbase-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3totalbonus" title="arcbase-list3totalbonus" value="@{arcbase-list3rankbonus}+@{arcbase-list3catbonus}+@{arcbase-list3profbonus}+@{arcbase-list3specialbonus}+@{arcbase-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3ranks" title="arcbase-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3rankbonus" title="arcbase-list3rankbonus (Rank Bonus)" value="(floor((((@{arcbase-list3ranks}+20)-abs(@{arcbase-list3ranks}-20))/2)*0.5+(((@{arcbase-list3ranks}+30)-abs(@{arcbase-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3catbonus" title="arcbase-list3catbonus (Category Bonus)" value="@{arcbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3profbonus" title="arcbase-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3specialbonus" title="arcbase-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list3itembonus" title="arcbase-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcbase-list3macro" title="arcbase-list3macro">@{character_name}'s @{arcbase-list3name} check: [[1d100!>96 + @{arcbase-list3totalbonus}]]; OEdown on[[d1*5 + @{arcbase-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcbase-list3check" title="arcbase-list3check" value="@{arcbase-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcbase-list4name" title="arcbase-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4access" title="arcbase-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4totalbonus" title="arcbase-list4totalbonus" value="@{arcbase-list4rankbonus}+@{arcbase-list4catbonus}+@{arcbase-list4profbonus}+@{arcbase-list4specialbonus}+@{arcbase-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4ranks" title="arcbase-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4rankbonus" title="arcbase-list4rankbonus (Rank Bonus)" value="(floor((((@{arcbase-list4ranks}+20)-abs(@{arcbase-list4ranks}-20))/2)*0.5+(((@{arcbase-list4ranks}+30)-abs(@{arcbase-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4catbonus" title="arcbase-list4catbonus (Category Bonus)" value="@{arcbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4profbonus" title="arcbase-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4specialbonus" title="arcbase-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list4itembonus" title="arcbase-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcbase-list4macro" title="arcbase-list4macro">@{character_name}'s @{arcbase-list4name} check: [[1d100!>96 + @{arcbase-list4totalbonus}]]; OEdown on[[d1*5 + @{arcbase-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcbase-list4check" title="arcbase-list4check" value="@{arcbase-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcbase-list5name" title="arcbase-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5access" title="arcbase-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5totalbonus" title="arcbase-list5totalbonus" value="@{arcbase-list5rankbonus}+@{arcbase-list5catbonus}+@{arcbase-list5profbonus}+@{arcbase-list5specialbonus}+@{arcbase-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5ranks" title="arcbase-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5rankbonus" title="arcbase-list5rankbonus (Rank Bonus)" value="(floor((((@{arcbase-list5ranks}+20)-abs(@{arcbase-list5ranks}-20))/2)*0.5+(((@{arcbase-list5ranks}+30)-abs(@{arcbase-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5catbonus" title="arcbase-list5catbonus (Category Bonus)" value="@{arcbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5profbonus" title="arcbase-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5specialbonus" title="arcbase-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcbase-list5itembonus" title="arcbase-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcbase-list5macro" title="arcbase-list5macro">@{character_name}'s @{arcbase-list5name} check: [[1d100!>96 + @{arcbase-list5totalbonus}]]; OEdown on[[d1*5 + @{arcbase-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcbase-list5check" title="arcbase-list5check" value="@{arcbase-list5macro}"></button></span>
</div>
</div>
<br>
<table>
<input type="checkbox" class="sheet-pc-spellsarcaneotherbase-show sheet-arrow" title="spellsarcaneotherbase-show" name="attr_spellsarcaneotherbase-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;"><b>Arcane Other Base Spells</b> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stat bonus:<input type="text" class="sheet-statlabel" style="width: 20px;" name="attr_arcotherbase-catstatbonus" title="Stat Bonus" value="@{realm}" disabled="true"> &nbsp; Prof bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcotherbase-catprofbonus" title="Profession Bonus" value="0"> &nbsp; Special bonus:<input type="text" class="sheet-statlabel-rev" style="width: 20px;" name="attr_arcotherbase-catspecialbonus" title="Special Bonus" value="0"> &nbsp; Total bonus:<input type="text" class="sheet-statlabel" style="width: 30px;" name="attr_arcotherbase-cattotalbonus" title="Total Bonus" value="(@{arcotherbase-catstatbonus}+@{arcotherbase-catprofbonus}+@{arcotherbase-catspecialbonus})" disabled="true"></td>
</table>
<div class="sheet-pc-spellsarcaneotherbase">
<div class="sheet-table-row">
<span class="sheet-table-header2">Spell List Name</span>
<span class="sheet-table-header2"> &nbsp; </span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Rank<br>Bonus</span>
<span class="sheet-table-header2">Category<br>Bonus</span>
<span class="sheet-table-header2">Profession<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Item<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcotherbase-list1name" title="arcotherbase-list1name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1access" title="arcotherbase-list1access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1totalbonus" title="arcotherbase-list1totalbonus" value="@{arcotherbase-list1rankbonus}+@{arcotherbase-list1catbonus}+@{arcotherbase-list1profbonus}+@{arcotherbase-list1specialbonus}+@{arcotherbase-list1itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1ranks" title="arcotherbase-list1ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1rankbonus" title="arcotherbase-list1rankbonus (Rank Bonus)" value="(floor((((@{arcotherbase-list1ranks}+20)-abs(@{arcotherbase-list1ranks}-20))/2)*0.5+(((@{arcotherbase-list1ranks}+30)-abs(@{arcotherbase-list1ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1catbonus" title="arcotherbase-list1catbonus (Category Bonus)" value="@{arcotherbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1profbonus" title="arcotherbase-list1profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1specialbonus" title="arcotherbase-list1profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list1itembonus" title="arcotherbase-list1itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcotherbase-list1macro" title="arcotherbase-list1macro">@{character_name}'s @{arcotherbase-list1name} check: [[1d100!>96 + @{arcotherbase-list1totalbonus}]]; OEdown on[[d1*5 + @{arcotherbase-list1totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcotherbase-list1check" title="arcotherbase-list1check" value="@{arcotherbase-list1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcotherbase-list2name" title="arcotherbase-list2name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2access" title="arcotherbase-list2access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2totalbonus" title="arcotherbase-list2totalbonus" value="@{arcotherbase-list2rankbonus}+@{arcotherbase-list2catbonus}+@{arcotherbase-list2profbonus}+@{arcotherbase-list2specialbonus}+@{arcotherbase-list2itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2ranks" title="arcotherbase-list2ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2rankbonus" title="arcotherbase-list2rankbonus (Rank Bonus)" value="(floor((((@{arcotherbase-list2ranks}+20)-abs(@{arcotherbase-list2ranks}-20))/2)*0.5+(((@{arcotherbase-list2ranks}+30)-abs(@{arcotherbase-list2ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2catbonus" title="arcotherbase-list2catbonus (Category Bonus)" value="@{arcotherbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2profbonus" title="arcotherbase-list2profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2specialbonus" title="arcotherbase-list2profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list2itembonus" title="arcotherbase-list2itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcotherbase-list2macro" title="arcotherbase-list2macro">@{character_name}'s @{arcotherbase-list2name} check: [[1d100!>96 + @{arcotherbase-list2totalbonus}]]; OEdown on[[d1*5 + @{arcotherbase-list2totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcotherbase-list2check" title="arcotherbase-list2check" value="@{arcotherbase-list2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcotherbase-list3name" title="arcotherbase-list3name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3access" title="arcotherbase-list3access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3totalbonus" title="arcotherbase-list3totalbonus" value="@{arcotherbase-list3rankbonus}+@{arcotherbase-list3catbonus}+@{arcotherbase-list3profbonus}+@{arcotherbase-list3specialbonus}+@{arcotherbase-list3itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3ranks" title="arcotherbase-list3ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3rankbonus" title="arcotherbase-list3rankbonus (Rank Bonus)" value="(floor((((@{arcotherbase-list3ranks}+20)-abs(@{arcotherbase-list3ranks}-20))/2)*0.5+(((@{arcotherbase-list3ranks}+30)-abs(@{arcotherbase-list3ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3catbonus" title="arcotherbase-list3catbonus (Category Bonus)" value="@{arcotherbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3profbonus" title="arcotherbase-list3profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3specialbonus" title="arcotherbase-list3profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list3itembonus" title="arcotherbase-list3itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcotherbase-list3macro" title="arcotherbase-list3macro">@{character_name}'s @{arcotherbase-list3name} check: [[1d100!>96 + @{arcotherbase-list3totalbonus}]]; OEdown on[[d1*5 + @{arcotherbase-list3totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcotherbase-list3check" title="arcotherbase-list3check" value="@{arcotherbase-list3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcotherbase-list4name" title="arcotherbase-list4name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4access" title="arcotherbase-list4access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4totalbonus" title="arcotherbase-list4totalbonus" value="@{arcotherbase-list4rankbonus}+@{arcotherbase-list4catbonus}+@{arcotherbase-list4profbonus}+@{arcotherbase-list4specialbonus}+@{arcotherbase-list4itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4ranks" title="arcotherbase-list4ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4rankbonus" title="arcotherbase-list4rankbonus (Rank Bonus)" value="(floor((((@{arcotherbase-list4ranks}+20)-abs(@{arcotherbase-list4ranks}-20))/2)*0.5+(((@{arcotherbase-list4ranks}+30)-abs(@{arcotherbase-list4ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4catbonus" title="arcotherbase-list4catbonus (Category Bonus)" value="@{arcotherbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4profbonus" title="arcotherbase-list4profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4specialbonus" title="arcotherbase-list4profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list4itembonus" title="arcotherbase-list4itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcotherbase-list4macro" title="arcotherbase-list4macro">@{character_name}'s @{arcotherbase-list4name} check: [[1d100!>96 + @{arcotherbase-list4totalbonus}]]; OEdown on[[d1*5 + @{arcotherbase-list4totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcotherbase-list4check" title="arcotherbase-list4check" value="@{arcotherbase-list4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" style="width: 250px;" name="attr_arcotherbase-list5name" title="arcotherbase-list5name (Spell List Name)" value="Spell List Name"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5access" title="arcotherbase-list5access"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5totalbonus" title="arcotherbase-list5totalbonus" value="@{arcotherbase-list5rankbonus}+@{arcotherbase-list5catbonus}+@{arcotherbase-list5profbonus}+@{arcotherbase-list5specialbonus}+@{arcotherbase-list5itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5ranks" title="arcotherbase-list5ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5rankbonus" title="arcotherbase-list5rankbonus (Rank Bonus)" value="(floor((((@{arcotherbase-list5ranks}+20)-abs(@{arcotherbase-list5ranks}-20))/2)*0.5+(((@{arcotherbase-list5ranks}+30)-abs(@{arcotherbase-list5ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5catbonus" title="arcotherbase-list5catbonus (Category Bonus)" value="@{arcotherbase-cattotalbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5profbonus" title="arcotherbase-list5profbonus (Profession bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5specialbonus" title="arcotherbase-list5profbonus (Special bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_arcotherbase-list5itembonus" title="arcotherbase-list5itembonus (Item bonus if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_arcotherbase-list5macro" title="arcotherbase-list5macro">@{character_name}'s @{arcotherbase-list5name} check: [[1d100!>96 + @{arcotherbase-list5totalbonus}]]; OEdown on[[d1*5 + @{arcotherbase-list5totalbonus}]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_arcotherbase-list5check" title="arcotherbase-list5check" value="@{arcotherbase-list5macro}"></button></span>
</div>
</div>
<hr/>
</div>
</div>
</label>
<div class="sheet-character-sheet sheet-show">
<!--tab 2 contents; skills-->
<div style="float: left">
<table>
<input type="checkbox" class="sheet-pc-skills-show sheet-arrow" title="skills-show" name="attr_skills-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Skills</td>
</table>
<div class="sheet-pc-skills">
<div class="sheet-table-row">
<span class="sheet-table-header2" style="width: 200px;">Category/Skill</span>
<span class="sheet-table-header2" style="width: 40px;">Cat/Total<br>Bonus</span>
<span class="sheet-table-header2" style="width: 55px;">Ranks</span>
<span class="sheet-table-header2" style="width: 40px;">Rank<br>Bonus</span>
<span class="sheet-table-header2" style="width: 55px;">Stat</span>
<span class="sheet-table-header2" style="width: 40px;">Stat<br>Bonus</span>
<span class="sheet-table-header2" style="width: 40px;">Profession<br>or Category<br>Bonus</span>
<span class="sheet-table-header2" style="width: 40px;">Special<br>Bonus</span>
<span class="sheet-table-header2" style="width: 40px;">Item<br>Bonus</span>
<span class="sheet-table-header2" style="width: 200px;">Macro</span>
</div>
<input type="checkbox" class="sheet-pc-skillarmor-show sheet-arrow" title="skillarmor-show" name="attr_skillarmor-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Armor</span>
<div class="sheet-pc-skillarmor">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Armor, Heavy</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-heavy" title="cat-armor-heavy" value="@{cat-armor-heavy-rankbonus}+@{cat-armor-heavy-statbonus}+@{cat-armor-heavy-profbonus}+@{cat-armor-heavy-specialbonus}+@{cat-armor-heavy-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-armor-heavy-ranks" title="cat-armor-heavy-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-heavy-rankbonus" title="cat-armor-heavy-rankbonus" value="(floor(((((@{cat-armor-heavy-ranks}+1)-abs(@{cat-armor-heavy-ranks}-1))/2)*(15)-15)+(((@{cat-armor-heavy-ranks}+10)-abs(@{cat-armor-heavy-ranks}-10))/2)*1+(((@{cat-armor-heavy-ranks}+20)-abs(@{cat-armor-heavy-ranks}-20))/2)*0.5+(((@{cat-armor-heavy-ranks}+30)-abs(@{cat-armor-heavy-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-heavy-statbonus" title="cat-armor-heavy-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-heavy-profbonus" title="cat-armor-heavy-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-heavy-specialbonus" title="cat-armor-heavy-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-heavy-itembonus" title="cat-armor-heavy-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_armorheavycheck" title="armorheavycheck" value="@{character_name}'s Armor-Heavy (cat) check: [[1d100!>96 + @{cat-armor-heavy}]]; OEdown on[[d1*5 + @{cat-armor-heavy}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Plate</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_plate" title="plate" value="(@{platerankbonus}+@{platestat}+@{platecatbonus}+@{platespecialmod}+@{plateitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_plateranks" title="plateranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_platerankbonus" title="platerankbonus (Skill Rank Bonus)" value="(floor(((((@{plateranks}+1)-abs(@{plateranks}-1))/2)*(15)-15)+(((@{plateranks}+10)-abs(@{plateranks}-10))/2)*1+(((@{plateranks}+20)-abs(@{plateranks}-20))/2)*1+(((@{plateranks}+30)-abs(@{plateranks}-30))/2)*0.5+@{plateranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_platestat" title="platestat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_platecatbonus" title="platecatbonus (Category Bonus)" value="@{cat-armor-heavy}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_platespecialmod" title="platespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_plateitemmod" title="plateitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_platemacro" title="platemacro">!broll @{character_name}'s Plate check: {{1d100!>96 + @{plate} }}; OEdown on {{d1*5 + @{plate} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_platemacro" title="platemacro">/w gm @{character_name}'s Plate check: [[1d100!>96 + @{plate} ]]; OEdown on [[d1*5 + @{plate} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_platecheck" title="platecheck" value="@{platemacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Armor, Light</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-light" title="cat-armor-light" value="@{cat-armor-light-rankbonus}+@{cat-armor-light-statbonus}+@{cat-armor-light-profbonus}+@{cat-armor-light-specialbonus}+@{cat-armor-light-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-armor-light-ranks" title="cat-armor-light-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-light-rankbonus" title="cat-armor-light-rankbonus" value="(floor(((((@{cat-armor-light-ranks}+1)-abs(@{cat-armor-light-ranks}-1))/2)*(15)-15)+(((@{cat-armor-light-ranks}+10)-abs(@{cat-armor-light-ranks}-10))/2)*1+(((@{cat-armor-light-ranks}+20)-abs(@{cat-armor-light-ranks}-20))/2)*0.5+(((@{cat-armor-light-ranks}+30)-abs(@{cat-armor-light-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/St</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-light-statbonus" title="cat-armor-light-statbonus" value="@{agbonus}+@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-light-profbonus" title="cat-armor-light-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-light-specialbonus" title="cat-armor-light-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-light-itembonus" title="cat-armor-light-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_armorlightcheck" title="armorlightcheck" value="@{character_name}'s Armor-Light (cat) check: [[1d100!>96 + @{cat-armor-light}]]; OEdown on[[d1*5 + @{cat-armor-light}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Soft Leather</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_softleather" title="softleather" value="(@{softleatherrankbonus}+@{softleatherstat}+@{softleathercatbonus}+@{softleatherspecialmod}+@{softleatheritemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_softleatherranks" title="softleatherranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_softleatherrankbonus" title="softleatherrankbonus (Skill Rank Bonus)" value="(floor(((((@{softleatherranks}+1)-abs(@{softleatherranks}-1))/2)*(15)-15)+(((@{softleatherranks}+10)-abs(@{softleatherranks}-10))/2)*1+(((@{softleatherranks}+20)-abs(@{softleatherranks}-20))/2)*1+(((@{softleatherranks}+30)-abs(@{softleatherranks}-30))/2)*0.5+@{softleatherranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_softleatherstat" title="softleatherstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_softleathercatbonus" title="softleathercatbonus (Category Bonus)" value="@{cat-armor-light}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_softleatherspecialmod" title="softleatherspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_softleatheritemmod" title="softleatheritemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_softleathermacro" title="softleathermacro">!broll @{character_name}'s Soft Leather check: {{1d100!>96 + @{softleather} }}; OEdown on {{d1*5 + @{softleather} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_softleathermacro" title="softleathermacro">/w gm @{character_name}'s Soft Leather check: [[1d100!>96 + @{softleather} ]]; OEdown on [[d1*5 + @{softleather} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_softleathercheck" title="softleathercheck" value="@{softleathermacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Rigid Leather</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rigidleather" title="rigidleather" value="(@{rigidleatherrankbonus}+@{rigidleatherstat}+@{rigidleathercatbonus}+@{rigidleatherspecialmod}+@{rigidleatheritemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_rigidleatherranks" title="rigidleatherranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rigidleatherrankbonus" title="rigidleatherrankbonus (Skill Rank Bonus)" value="(floor(((((@{rigidleatherranks}+1)-abs(@{rigidleatherranks}-1))/2)*(15)-15)+(((@{rigidleatherranks}+10)-abs(@{rigidleatherranks}-10))/2)*1+(((@{rigidleatherranks}+20)-abs(@{rigidleatherranks}-20))/2)*1+(((@{rigidleatherranks}+30)-abs(@{rigidleatherranks}-30))/2)*0.5+@{rigidleatherranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rigidleatherstat" title="rigidleatherstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rigidleathercatbonus" title="rigidleathercatbonus (Category Bonus)" value="@{cat-armor-light}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rigidleatherspecialmod" title="rigidleatherspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rigidleatheritemmod" title="rigidleatheritemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_rigidleathermacro" title="rigidleathermacro">!broll @{character_name}'s Rigid Leather check: {{1d100!>96 + @{rigidleather} }}; OEdown on {{d1*5 + @{rigidleather} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_rigidleathermacro" title="rigidleathermacro">/w gm @{character_name}'s Rigid Leather check: [[1d100!>96 + @{rigidleather} ]]; OEdown on [[d1*5 + @{rigidleather} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_rigidleathercheck" title="rigidleathercheck" value="@{rigidleathermacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Armor, Medium</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-med" title="cat-armor-med" value="@{cat-armor-med-rankbonus}+@{cat-armor-med-statbonus}+@{cat-armor-med-profbonus}+@{cat-armor-med-specialbonus}+@{cat-armor-med-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-armor-med-ranks" title="cat-armor-med-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-med-rankbonus" title="cat-armor-med-rankbonus" value="(floor(((((@{cat-armor-med-ranks}+1)-abs(@{cat-armor-med-ranks}-1))/2)*(15)-15)+(((@{cat-armor-med-ranks}+10)-abs(@{cat-armor-med-ranks}-10))/2)*1+(((@{cat-armor-med-ranks}+20)-abs(@{cat-armor-med-ranks}-20))/2)*0.5+(((@{cat-armor-med-ranks}+30)-abs(@{cat-armor-med-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-med-statbonus" title="cat-armor-med-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-med-profbonus" title="cat-armor-med-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-med-specialbonus" title="cat-armor-med-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-armor-med-itembonus" title="cat-armor-med-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_armormediumcheck" title="armormediumcheck" value="@{character_name}'s Armor-Medium (cat) check: [[1d100!>96 + @{cat-armor-med}]]; OEdown on[[d1*5 + @{cat-armor-med}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Chain</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_chain" title="chain" value="(@{chainrankbonus}+@{chainstat}+@{chaincatbonus}+@{chainspecialmod}+@{chainitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_chainranks" title="chainranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_chainrankbonus" title="chainrankbonus (Skill Rank Bonus)" value="(floor(((((@{chainranks}+1)-abs(@{chainranks}-1))/2)*(15)-15)+(((@{chainranks}+10)-abs(@{chainranks}-10))/2)*1+(((@{chainranks}+20)-abs(@{chainranks}-20))/2)*1+(((@{chainranks}+30)-abs(@{chainranks}-30))/2)*0.5+@{chainranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_chainstat" title="chainstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_chaincatbonus" title="chaincatbonus (Category Bonus)" value="@{cat-armor-med}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_chainspecialmod" title="chainspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_chainitemmod" title="chainitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_chainmacro" title="chainmacro">!broll @{character_name}'s Chain check: {{1d100!>96 + @{chain} }}; OEdown on {{d1*5 + @{chain} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_chainmacro" title="chainmacro">/w gm @{character_name}'s Chain check: [[1d100!>96 + @{chain} ]]; OEdown on [[d1*5 + @{chain} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_chaincheck" title="chaincheck" value="@{chainmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillartistic-show sheet-arrow" title="skillartistic-show" name="attr_skillartistic-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Artistic</span>
<div class="sheet-pc-skillartistic">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Artistic, Active</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-active" title="cat-artistic-active" value="@{cat-artistic-active-rankbonus}+@{cat-artistic-active-statbonus}+@{cat-artistic-active-profbonus}+@{cat-artistic-active-specialbonus}+@{cat-artistic-active-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-artistic-active-ranks" title="cat-artistic-active-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-active-rankbonus" title="cat-artistic-active-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-artistic-active-ranks}+1)-abs(@{cat-artistic-active-ranks}-1))/2)*(15)-15)+(((@{cat-artistic-active-ranks}+10)-abs(@{cat-artistic-active-ranks}-10))/2)*1+(((@{cat-artistic-active-ranks}+20)-abs(@{cat-artistic-active-ranks}-20))/2)*0.5+(((@{cat-artistic-active-ranks}+30)-abs(@{cat-artistic-active-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Pr/Em</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-active-statbonus" title="cat-artistic-active-statbonus" value="@{prbonus}+@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-active-profbonus" title="cat-artistic-active-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-active-specialbonus" title="cat-artistic-active-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-active-itembonus" title="cat-artistic-active-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_artisticactivecheck" title="artisticactivecheck" value="@{character_name}'s Artistic-Active (cat) check: [[1d100!>96 + @{cat-artistic-active}]]; OEdown on[[d1*5 + @{cat-artistic-active}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Acting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_acting" title="acting" value="(@{actingrankbonus}+@{actingstat}+@{actingcatbonus}+@{actingspecialmod}+@{actingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_actingranks" title="actingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_actingrankbonus" title="actingrankbonus (Skill Rank Bonus)" value="(floor(((((@{actingranks}+1)-abs(@{actingranks}-1))/2)*(15)-15)+(((@{actingranks}+10)-abs(@{actingranks}-10))/2)*1+(((@{actingranks}+20)-abs(@{actingranks}-20))/2)*1+(((@{actingranks}+30)-abs(@{actingranks}-30))/2)*0.5+@{actingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_actingstat" title="actingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_actingcatbonus" title="actingcatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_actingspecialmod" title="actingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_actingitemmod" title="actingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_actingmacro" title="actingmacro">!broll @{character_name}'s Acting check: {{1d100!>96 + @{acting} }}; OEdown on {{d1*5 + @{acting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_actingmacro" title="actingmacro">/w gm @{character_name}'s Acting check: [[1d100!>96 + @{acting} ]]; OEdown on [[d1*5 + @{acting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_actingcheck" title="actingcheck" value="@{actingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Dancing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dancing" title="dancing" value="(@{dancingrankbonus}+@{dancingstat}+@{dancingcatbonus}+@{dancingspecialmod}+@{dancingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_dancingranks" title="dancingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dancingrankbonus" title="dancingrankbonus (Skill Rank Bonus)" value="(floor(((((@{dancingranks}+1)-abs(@{dancingranks}-1))/2)*(15)-15)+(((@{dancingranks}+10)-abs(@{dancingranks}-10))/2)*1+(((@{dancingranks}+20)-abs(@{dancingranks}-20))/2)*1+(((@{dancingranks}+30)-abs(@{dancingranks}-30))/2)*0.5+@{dancingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dancingstat" title="dancingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dancingcatbonus" title="dancingcatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dancingspecialmod" title="dancingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dancingitemmod" title="dancingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_dancingmacro" title="dancingmacro">!broll @{character_name}'s Dancing check: {{1d100!>96 + @{dancing} }}; OEdown on {{d1*5 + @{dancing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_dancingmacro" title="dancingmacro">/w gm @{character_name}'s Dancing check: [[1d100!>96 + @{dancing} ]]; OEdown on [[d1*5 + @{dancing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_dancingcheck" title="dancingcheck" value="@{dancingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Mimery</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimery" title="mimery" value="(@{mimeryrankbonus}+@{mimerystat}+@{mimerycatbonus}+@{mimeryspecialmod}+@{mimeryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_mimeryranks" title="mimeryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimeryrankbonus" title="mimeryrankbonus (Skill Rank Bonus)" value="(floor(((((@{mimeryranks}+1)-abs(@{mimeryranks}-1))/2)*(15)-15)+(((@{mimeryranks}+10)-abs(@{mimeryranks}-10))/2)*1+(((@{mimeryranks}+20)-abs(@{mimeryranks}-20))/2)*1+(((@{mimeryranks}+30)-abs(@{mimeryranks}-30))/2)*0.5+@{mimeryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimerystat" title="mimerystat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimerycatbonus" title="mimerycatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimeryspecialmod" title="mimeryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimeryitemmod" title="mimeryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_mimerymacro" title="mimerymacro">!broll @{character_name}'s Mimery check: {{1d100!>96 + @{mimery} }}; OEdown on {{d1*5 + @{mimery} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_mimerymacro" title="mimerymacro">/w gm @{character_name}'s Mimery check: [[1d100!>96 + @{mimery} ]]; OEdown on [[d1*5 + @{mimery} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_mimerycheck" title="mimerycheck" value="@{mimerymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Mimicry</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimicry" title="mimicry" value="(@{mimicryrankbonus}+@{mimicrystat}+@{mimicrycatbonus}+@{mimicryspecialmod}+@{mimicryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_mimicryranks" title="mimicryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimicryrankbonus" title="mimicryrankbonus (Skill Rank Bonus)" value="(floor(((((@{mimicryranks}+1)-abs(@{mimicryranks}-1))/2)*(15)-15)+(((@{mimicryranks}+10)-abs(@{mimicryranks}-10))/2)*1+(((@{mimicryranks}+20)-abs(@{mimicryranks}-20))/2)*1+(((@{mimicryranks}+30)-abs(@{mimicryranks}-30))/2)*0.5+@{mimicryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimicrystat" title="mimicrystat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimicrycatbonus" title="mimicrycatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimicryspecialmod" title="mimicryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mimicryitemmod" title="mimicryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_mimicrymacro" title="mimicrymacro">!broll @{character_name}'s Mimicry check: {{1d100!>96 + @{mimicry} }}; OEdown on {{d1*5 + @{mimicry} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_mimicrymacro" title="mimicrymacro">/w gm @{character_name}'s Mimicry check: [[1d100!>96 + @{mimicry} ]]; OEdown on [[d1*5 + @{mimicry} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_mimicrycheck" title="mimicrycheck" value="@{mimicrymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Play Instrument-<input type="text" name="attr_playinstrument1name" title="playinstrument1name (Instrument known)" style="width: 100px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument1" title="playinstrument1" value="(@{playinstrument1rankbonus}+@{playinstrument1stat}+@{playinstrument1catbonus}+@{playinstrument1specialmod}+@{playinstrument1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_playinstrument1ranks" title="playinstrument1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument1rankbonus" title="playinstrument1rankbonus (Skill Rank Bonus)" value="(floor(((((@{playinstrument1ranks}+1)-abs(@{playinstrument1ranks}-1))/2)*(15)-15)+(((@{playinstrument1ranks}+10)-abs(@{playinstrument1ranks}-10))/2)*1+(((@{playinstrument1ranks}+20)-abs(@{playinstrument1ranks}-20))/2)*1+(((@{playinstrument1ranks}+30)-abs(@{playinstrument1ranks}-30))/2)*0.5+@{playinstrument1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument1stat" title="playinstrument1stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument1catbonus" title="playinstrument1catbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument1specialmod" title="playinstrument1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument1itemmod" title="playinstrument1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_playinstrument1macro" title="playinstrument1macro">!broll @{character_name}'s Play Instrument check: {{1d100!>96 + @{playinstrument1} }}; OEdown on {{d1*5 + @{playinstrument1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_playinstrument1macro" title="playinstrument1macro">/w gm @{character_name}'s Play Instrument-@{playinstrument1name} check: [[1d100!>96 + @{playinstrument1} ]]; OEdown on [[d1*5 + @{playinstrument1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_playinstrument1check" title="playinstrument1check" value="@{playinstrument1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Play Instrument-<input type="text" name="attr_playinstrument2name" title="playinstrument2name (Instrument known)" style="width: 100px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument2" title="playinstrument2" value="(@{playinstrument2rankbonus}+@{playinstrument2stat}+@{playinstrument2catbonus}+@{playinstrument2specialmod}+@{playinstrument2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_playinstrument2ranks" title="playinstrument2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument2rankbonus" title="playinstrument2rankbonus (Skill Rank Bonus)" value="(floor(((((@{playinstrument2ranks}+1)-abs(@{playinstrument2ranks}-1))/2)*(15)-15)+(((@{playinstrument2ranks}+10)-abs(@{playinstrument2ranks}-10))/2)*1+(((@{playinstrument2ranks}+20)-abs(@{playinstrument2ranks}-20))/2)*1+(((@{playinstrument2ranks}+30)-abs(@{playinstrument2ranks}-30))/2)*0.5+@{playinstrument2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument2stat" title="playinstrument2stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument2catbonus" title="playinstrument2catbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument2specialmod" title="playinstrument2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument2itemmod" title="playinstrument2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_playinstrument2macro" title="playinstrument2macro">!broll @{character_name}'s Play Instrument check: {{1d100!>96 + @{playinstrument2} }}; OEdown on {{d1*5 + @{playinstrument2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_playinstrument1macro" title="playinstrument1macro">/w gm @{character_name}'s Play Instrument-@{playinstrument2name} check: [[1d100!>96 + @{playinstrument2} ]]; OEdown on [[d1*5 + @{playinstrument2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_playinstrument2check" title="playinstrument2check" value="@{playinstrument2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Play Instrument-<input type="text" name="attr_playinstrument3name" title="playinstrument3name (Instrument known)" style="width: 100px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument3" title="playinstrument3" value="(@{playinstrument3rankbonus}+@{playinstrument3stat}+@{playinstrument3catbonus}+@{playinstrument3specialmod}+@{playinstrument3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_playinstrument3ranks" title="playinstrument3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument3rankbonus" title="playinstrument3rankbonus (Skill Rank Bonus)" value="(floor(((((@{playinstrument3ranks}+1)-abs(@{playinstrument3ranks}-1))/2)*(15)-15)+(((@{playinstrument3ranks}+10)-abs(@{playinstrument3ranks}-10))/2)*1+(((@{playinstrument3ranks}+20)-abs(@{playinstrument3ranks}-20))/2)*1+(((@{playinstrument3ranks}+30)-abs(@{playinstrument3ranks}-30))/2)*0.5+@{playinstrument3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument3stat" title="playinstrument3stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument3catbonus" title="playinstrument3catbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument3specialmod" title="playinstrument3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_playinstrument3itemmod" title="playinstrument3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_playinstrument3macro" title="playinstrument3macro">!broll @{character_name}'s Play Instrument check: {{1d100!>96 + @{playinstrument3} }}; OEdown on {{d1*5 + @{playinstrument3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_playinstrument1macro" title="playinstrument1macro">/w gm @{character_name}'s Play Instrument-@{playinstrument3name} check: [[1d100!>96 + @{playinstrument3} ]]; OEdown on [[d1*5 + @{playinstrument3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_playinstrument3check" title="playinstrument3check" value="@{playinstrument3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Poetic Improvisation</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poeticimprov" title="poeticimprov" value="(@{poeticimprovrankbonus}+@{poeticimprovstat}+@{poeticimprovcatbonus}+@{poeticimprovspecialmod}+@{poeticimprovitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_poeticimprovranks" title="poeticimprovranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poeticimprovrankbonus" title="poeticimprovrankbonus (Skill Rank Bonus)" value="(floor(((((@{poeticimprovranks}+1)-abs(@{poeticimprovranks}-1))/2)*(15)-15)+(((@{poeticimprovranks}+10)-abs(@{poeticimprovranks}-10))/2)*1+(((@{poeticimprovranks}+20)-abs(@{poeticimprovranks}-20))/2)*1+(((@{poeticimprovranks}+30)-abs(@{poeticimprovranks}-30))/2)*0.5+@{poeticimprovranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poeticimprovstat" title="poeticimprovstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poeticimprovcatbonus" title="poeticimprovcatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poeticimprovspecialmod" title="poeticimprovspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poeticimprovitemmod" title="poeticimprovitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_poeticimprovmacro" title="poeticimprovmacro">!broll @{character_name}'s Poetic Improvisation check: {{1d100!>96 + @{poeticimprov} }}; OEdown on {{d1*5 + @{poeticimprov} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_poeticimprovmacro" title="poeticimprovmacro">/w gm @{character_name}'s Poetic Improvisation check: [[1d100!>96 + @{poeticimprov} ]]; OEdown on [[d1*5 + @{poeticimprov} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_poeticimprovcheck" title="poeticimprovcheck" value="@{poeticimprovmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Singing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_singing" title="singing" value="(@{singingrankbonus}+@{singingstat}+@{singingcatbonus}+@{singingspecialmod}+@{singingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_singingranks" title="singingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_singingrankbonus" title="singingrankbonus (Skill Rank Bonus)" value="(floor(((((@{singingranks}+1)-abs(@{singingranks}-1))/2)*(15)-15)+(((@{singingranks}+10)-abs(@{singingranks}-10))/2)*1+(((@{singingranks}+20)-abs(@{singingranks}-20))/2)*1+(((@{singingranks}+30)-abs(@{singingranks}-30))/2)*0.5+@{singingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_singingstat" title="singingstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_singingcatbonus" title="singingcatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_singingspecialmod" title="singingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_singingitemmod" title="singingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_singingmacro" title="singingmacro">!broll @{character_name}'s Singing check: {{1d100!>96 + @{singing} }}; OEdown on {{d1*5 + @{singing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_singingmacro" title="singingmacro">/w gm @{character_name}'s Singing check: [[1d100!>96 + @{singing} ]]; OEdown on [[d1*5 + @{singing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_singingcheck" title="singingcheck" value="@{singingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Tale Telling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_taletelling" title="taletelling" value="(@{taletellingrankbonus}+@{taletellingstat}+@{taletellingcatbonus}+@{taletellingspecialmod}+@{taletellingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_taletellingranks" title="taletellingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_taletellingrankbonus" title="taletellingrankbonus (Skill Rank Bonus)" value="(floor(((((@{taletellingranks}+1)-abs(@{taletellingranks}-1))/2)*(15)-15)+(((@{taletellingranks}+10)-abs(@{taletellingranks}-10))/2)*1+(((@{taletellingranks}+20)-abs(@{taletellingranks}-20))/2)*1+(((@{taletellingranks}+30)-abs(@{taletellingranks}-30))/2)*0.5+@{taletellingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_taletellingstat" title="taletellingstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_taletellingcatbonus" title="taletellingcatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_taletellingspecialmod" title="taletellingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_taletellingitemmod" title="taletellingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_taletellingmacro" title="taletellingmacro">!broll @{character_name}'s Tale Telling check: {{1d100!>96 + @{taletelling} }}; OEdown on {{d1*5 + @{taletelling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_taletellingmacro" title="taletellingmacro">/w gm @{character_name}'s Tale Telling check: [[1d100!>96 + @{taletelling} ]]; OEdown on [[d1*5 + @{taletelling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_taletellingcheck" title="taletellingcheck" value="@{taletellingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Ventriloquism</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ventriloquism" title="ventriloquism" value="(@{ventriloquismrankbonus}+@{ventriloquismstat}+@{ventriloquismcatbonus}+@{ventriloquismspecialmod}+@{ventriloquismitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_ventriloquismranks" title="ventriloquismranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ventriloquismrankbonus" title="ventriloquismrankbonus (Skill Rank Bonus)" value="(floor(((((@{ventriloquismranks}+1)-abs(@{ventriloquismranks}-1))/2)*(15)-15)+(((@{ventriloquismranks}+10)-abs(@{ventriloquismranks}-10))/2)*1+(((@{ventriloquismranks}+20)-abs(@{ventriloquismranks}-20))/2)*1+(((@{ventriloquismranks}+30)-abs(@{ventriloquismranks}-30))/2)*0.5+@{ventriloquismranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ventriloquismstat" title="ventriloquismstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ventriloquismcatbonus" title="ventriloquismcatbonus (Category Bonus)" value="@{cat-artistic-active}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ventriloquismspecialmod" title="ventriloquismspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ventriloquismitemmod" title="ventriloquismitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_ventriloquismmacro" title="ventriloquismmacro">!broll @{character_name}'s Ventriloquism check: {{1d100!>96 + @{ventriloquism} }}; OEdown on {{d1*5 + @{ventriloquism} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_ventriloquismmacro" title="ventriloquismmacro">/w gm @{character_name}'s Ventriloquism check: [[1d100!>96 + @{ventriloquism} ]]; OEdown on [[d1*5 + @{ventriloquism} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_ventriloquismcheck" title="ventriloquismcheck" value="@{ventriloquismmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Artistic, Passive</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-passive" title="cat-artistic-passive" value="@{cat-artistic-passive-rankbonus}+@{cat-artistic-passive-statbonus}+@{cat-artistic-passive-profbonus}+@{cat-artistic-passive-specialbonus}+@{cat-artistic-passive-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-artistic-passive-ranks" title="cat-artistic-passive-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-passive-rankbonus" title="cat-artistic-passive-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-artistic-passive-ranks}+1)-abs(@{cat-artistic-passive-ranks}-1))/2)*(15)-15)+(((@{cat-artistic-passive-ranks}+10)-abs(@{cat-artistic-passive-ranks}-10))/2)*1+(((@{cat-artistic-passive-ranks}+20)-abs(@{cat-artistic-passive-ranks}-20))/2)*0.5+(((@{cat-artistic-passive-ranks}+30)-abs(@{cat-artistic-passive-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Em/In</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-passive-statbonus" title="cat-artistic-passive-statbonus" value="@{embonus}+@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-passive-profbonus" title="cat-artistic-passive-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-passive-specialbonus" title="cat-artistic-passive-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-artistic-passive-itembonus" title="cat-artistic-passive-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_artisticpassivecheck" title="artisticpassivecheck" value="@{character_name}'s Artistic-Passive (cat) check: [[1d100!>96 + @{cat-artistic-passive}]]; OEdown on[[d1*5 + @{cat-artistic-passive}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Music</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_music" title="music" value="(@{musicrankbonus}+@{musicstat}+@{musiccatbonus}+@{musicspecialmod}+@{musicitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_musicranks" title="musicranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_musicrankbonus" title="musicrankbonus (Skill Rank Bonus)" value="(floor(((((@{musicranks}+1)-abs(@{musicranks}-1))/2)*(15)-15)+(((@{musicranks}+10)-abs(@{musicranks}-10))/2)*1+(((@{musicranks}+20)-abs(@{musicranks}-20))/2)*1+(((@{musicranks}+30)-abs(@{musicranks}-30))/2)*0.5+@{musicranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_musicstat" title="musicstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_musiccatbonus" title="musiccatbonus (Category Bonus)" value="@{cat-artistic-passive}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_musicspecialmod" title="musicspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_musicitemmod" title="musicitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_musicmacro" title="musicmacro">!broll @{character_name}'s Music check: {{1d100!>96 + @{music} }}; OEdown on {{d1*5 + @{music} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_musicmacro" title="musicmacro">/w gm @{character_name}'s Music check: [[1d100!>96 + @{music} ]]; OEdown on [[d1*5 + @{music} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_musiccheck" title="musiccheck" value="@{musicmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Painting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_painting" title="painting" value="(@{paintingrankbonus}+@{paintingstat}+@{paintingcatbonus}+@{paintingspecialmod}+@{paintingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_paintingranks" title="paintingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_paintingrankbonus" title="paintingrankbonus (Skill Rank Bonus)" value="(floor(((((@{paintingranks}+1)-abs(@{paintingranks}-1))/2)*(15)-15)+(((@{paintingranks}+10)-abs(@{paintingranks}-10))/2)*1+(((@{paintingranks}+20)-abs(@{paintingranks}-20))/2)*1+(((@{paintingranks}+30)-abs(@{paintingranks}-30))/2)*0.5+@{paintingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_paintingstat" title="paintingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_paintingcatbonus" title="paintingcatbonus (Category Bonus)" value="@{cat-artistic-passive}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_paintingspecialmod" title="paintingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_paintingitemmod" title="paintingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_paintingmacro" title="paintingmacro">!broll @{character_name}'s Painting check: {{1d100!>96 + @{painting} }}; OEdown on {{d1*5 + @{painting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_paintingmacro" title="paintingmacro">/w gm @{character_name}'s Painting check: [[1d100!>96 + @{painting} ]]; OEdown on [[d1*5 + @{painting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_paintingcheck" title="paintingcheck" value="@{paintingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Poetry</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poetry" title="poetry" value="(@{poetryrankbonus}+@{poetrystat}+@{poetrycatbonus}+@{poetryspecialmod}+@{poetryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_poetryranks" title="poetryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poetryrankbonus" title="poetryrankbonus (Skill Rank Bonus)" value="(floor(((((@{poetryranks}+1)-abs(@{poetryranks}-1))/2)*(15)-15)+(((@{poetryranks}+10)-abs(@{poetryranks}-10))/2)*1+(((@{poetryranks}+20)-abs(@{poetryranks}-20))/2)*1+(((@{poetryranks}+30)-abs(@{poetryranks}-30))/2)*0.5+@{poetryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poetrystat" title="poetrystat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poetrycatbonus" title="poetrycatbonus (Category Bonus)" value="@{cat-artistic-passive}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poetryspecialmod" title="poetryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poetryitemmod" title="poetryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_poetrymacro" title="poetrymacro">!broll @{character_name}'s Poetry check: {{1d100!>96 + @{poetry} }}; OEdown on {{d1*5 + @{poetry} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_poetrymacro" title="poetrymacro">/w gm @{character_name}'s Poetry check: [[1d100!>96 + @{poetry} ]]; OEdown on [[d1*5 + @{poetry} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_poetrycheck" title="poetrycheck" value="@{poetrymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sculpting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sculpting" title="sculpting" value="(@{sculptingrankbonus}+@{sculptingstat}+@{sculptingcatbonus}+@{sculptingspecialmod}+@{sculptingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sculptingranks" title="sculptingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sculptingrankbonus" title="sculptingrankbonus (Skill Rank Bonus)" value="(floor(((((@{sculptingranks}+1)-abs(@{sculptingranks}-1))/2)*(15)-15)+(((@{sculptingranks}+10)-abs(@{sculptingranks}-10))/2)*1+(((@{sculptingranks}+20)-abs(@{sculptingranks}-20))/2)*1+(((@{sculptingranks}+30)-abs(@{sculptingranks}-30))/2)*0.5+@{sculptingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sculptingstat" title="sculptingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sculptingcatbonus" title="sculptingcatbonus (Category Bonus)" value="@{cat-artistic-passive}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sculptingspecialmod" title="sculptingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sculptingitemmod" title="sculptingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sculptingmacro" title="sculptingmacro">!broll @{character_name}'s Sculpting check: {{1d100!>96 + @{sculpting} }}; OEdown on {{d1*5 + @{sculpting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sculptingmacro" title="sculptingmacro">/w gm @{character_name}'s Sculpting check: [[1d100!>96 + @{sculpting} ]]; OEdown on [[d1*5 + @{sculpting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sculptingcheck" title="sculptingcheck" value="@{sculptingmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillathletic-show sheet-arrow" title="skillathletic-show" name="attr_skillathletic-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Athletic</span>
<div class="sheet-pc-skillathletic">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Athletic, Brawn</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-brawn" title="cat-athletic-brawn" value="@{cat-athletic-brawn-rankbonus}+@{cat-athletic-brawn-statbonus}+@{cat-athletic-brawn-profbonus}+@{cat-athletic-brawn-specialbonus}+@{cat-athletic-brawn-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-athletic-brawn-ranks" title="cat-athletic-brawn-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-brawn-rankbonus" title="cat-athletic-brawn-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-athletic-brawn-ranks}+1)-abs(@{cat-athletic-brawn-ranks}-1))/2)*(15)-15)+(((@{cat-athletic-brawn-ranks}+10)-abs(@{cat-athletic-brawn-ranks}-10))/2)*1+(((@{cat-athletic-brawn-ranks}+20)-abs(@{cat-athletic-brawn-ranks}-20))/2)*0.5+(((@{cat-athletic-brawn-ranks}+30)-abs(@{cat-athletic-brawn-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Co</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-brawn-statbonus" title="cat-athletic-brawn-statbonus" value="@{stbonus}+@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-brawn-profbonus" title="cat-athletic-brawn-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-brawn-specialbonus" title="cat-athletic-brawn-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-brawn-itembonus" title="cat-athletic-brawn-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_athleticbrawncheck" title="athleticbrawncheck" value="@{character_name}'s Athletic-Brawn (cat) check: [[1d100!>96 + @{cat-athletic-brawn}]]; OEdown on[[d1*5 + @{cat-athletic-brawn}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Athletic Games (Brawn)-<input type="text" name="attr_athleticgamesbrawn1name" title="athleticgamesbrawn1name (Name)" style="width: 85px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn1" title="athleticgamesbrawn1" value="(@{athleticgamesbrawn1rankbonus}+@{athleticgamesbrawn1stat}+@{athleticgamesbrawn1catbonus}+@{athleticgamesbrawn1specialmod}+@{athleticgamesbrawn1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_athleticgamesbrawn1ranks" title="athleticgamesbrawn1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn1rankbonus" title="athleticgamesbrawn1rankbonus (Skill Rank Bonus)" value="(floor(((((@{athleticgamesbrawn1ranks}+1)-abs(@{athleticgamesbrawn1ranks}-1))/2)*(15)-15)+(((@{athleticgamesbrawn1ranks}+10)-abs(@{athleticgamesbrawn1ranks}-10))/2)*1+(((@{athleticgamesbrawn1ranks}+20)-abs(@{athleticgamesbrawn1ranks}-20))/2)*1+(((@{athleticgamesbrawn1ranks}+30)-abs(@{athleticgamesbrawn1ranks}-30))/2)*0.5+@{athleticgamesbrawn1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn1stat" title="athleticgamesbrawn1stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn1catbonus" title="athleticgamesbrawn1catbonus (Category Bonus)" value="@{cat-athletic-brawn}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn1specialmod" title="athleticgamesbrawn1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn1itemmod" title="athleticgamesbrawn1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesbrawn1macro" title="athleticgamesbrawn1macro">!broll @{character_name}'s Athletic Games (Brawn) check: {{1d100!>96 + @{athleticgamesbrawn1} }}; OEdown on {{d1*5 + @{athleticgamesbrawn1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesbrawn1macro" title="athleticgamesbrawn1macro">/w gm @{character_name}'s Athletic Games (Brawn) check: [[1d100!>96 + @{athleticgamesbrawn1} ]]; OEdown on [[d1*5 + @{athleticgamesbrawn1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_athleticgamesbrawn1check" title="athleticgamesbrawn1check" value="@{athleticgamesbrawn1macro}"></button></span>
</div>
<!--div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Athletic Games (Brawn)-<input type="text" name="attr_athleticgamesbrawn2name" title="athleticgamesbrawn2name (Name)" style="width: 85px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn2" title="athleticgamesbrawn2" value="(@{athleticgamesbrawn2rankbonus}+@{athleticgamesbrawn2stat}+@{athleticgamesbrawn2catbonus}+@{athleticgamesbrawn2specialmod}+@{athleticgamesbrawn2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_athleticgamesbrawn2ranks" title="athleticgamesbrawn2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn2rankbonus" title="athleticgamesbrawn2rankbonus (Skill Rank Bonus)" value="(floor(((((@{athleticgamesbrawn2ranks}+1)-abs(@{athleticgamesbrawn2ranks}-1))/2)*(15)-15)+(((@{athleticgamesbrawn2ranks}+10)-abs(@{athleticgamesbrawn2ranks}-10))/2)*1+(((@{athleticgamesbrawn2ranks}+20)-abs(@{athleticgamesbrawn2ranks}-20))/2)*1+(((@{athleticgamesbrawn2ranks}+30)-abs(@{athleticgamesbrawn2ranks}-30))/2)*0.5+@{athleticgamesbrawn2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn2stat" title="athleticgamesbrawn2stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn2catbonus" title="athleticgamesbrawn2catbonus (Category Bonus)" value="@{cat-athletic-brawn}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn2specialmod" title="athleticgamesbrawn2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn2itemmod" title="athleticgamesbrawn2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesbrawn2macro" title="athleticgamesbrawn2macro">!broll @{character_name}'s Athletic Games (Brawn)-@{athleticgamesbrawn2name} check: {{1d100!>96 + @{athleticgamesbrawn2} }}; OEdown on {{d1*5 + @{athleticgamesbrawn2} }}</textarea></span-->
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesbrawn2macro" title="athleticgamesbrawn2macro">&{template:RMSSStdRoll} {{skillflag=true}} {{name=@{character_name}'s Athletic Games (Brawn)-@{athleticgamesbrawn2name}}} {{check=Check: }} {{checkroll=[[1d100!>96cf<5cs=66cs=100+@{athleticgamesbrawn2} ]]}} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{critroll= 66 or 100! (skill=[[@{athleticgamesbrawn2}]]) }} </textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_athleticgamesbrawn2check" title="athleticgamesbrawn2check" value="@{athleticgamesbrawn2macro}"></button></span>
</div-->
<!--div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Athletic Games (Brawn)-<input type="text" name="attr_athleticgamesbrawn3name" title="athleticgamesbrawn3name (Name)" style="width: 85px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn3" title="athleticgamesbrawn3" value="(@{athleticgamesbrawn3rankbonus}+@{athleticgamesbrawn3stat}+@{athleticgamesbrawn3catbonus}+@{athleticgamesbrawn3specialmod}+@{athleticgamesbrawn3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_athleticgamesbrawn3ranks" title="athleticgamesbrawn3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn3rankbonus" title="athleticgamesbrawn3rankbonus (Skill Rank Bonus)" value="(floor(((((@{athleticgamesbrawn3ranks}+1)-abs(@{athleticgamesbrawn3ranks}-1))/2)*(15)-15)+(((@{athleticgamesbrawn3ranks}+10)-abs(@{athleticgamesbrawn3ranks}-10))/2)*1+(((@{athleticgamesbrawn3ranks}+20)-abs(@{athleticgamesbrawn3ranks}-20))/2)*1+(((@{athleticgamesbrawn3ranks}+30)-abs(@{athleticgamesbrawn3ranks}-30))/2)*0.5+@{athleticgamesbrawn3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn3stat" title="athleticgamesbrawn3stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn3catbonus" title="athleticgamesbrawn3catbonus (Category Bonus)" value="@{cat-athletic-brawn}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn3specialmod" title="athleticgamesbrawn3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesbrawn3itemmod" title="athleticgamesbrawn3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesbrawn3macro" title="athleticgamesbrawn3macro">!broll @{character_name}'s Athletic Games (Brawn)-@{athleticgamesbrawn3name} check: {{1d100!>96 + @{athleticgamesbrawn3} }}; OEdown on {{d1*5 + @{athleticgamesbrawn3} }}</textarea></span-->
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesbrawn3macro" title="athleticgamesbrawn3macro">&{template:RMSSStdRoll} {{skillflag=true}} {{name=@{character_name}'s Athletic Games (Brawn)-@{athleticgamesbrawn3name}}} {{check=Check: }} {{checkroll=[[1d100!>96cf<5cs=66cs=100+@{athleticgamesbrawn3} ]]}} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{critroll= 66 or 100! (skill=[[@{athleticgamesbrawn3}]]) }} </textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_athleticgamesbrawn3check" title="athleticgamesbrawn3check" value="@{athleticgamesbrawn3macro}"></button></span>
</div-->
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Jumping</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jumping" title="jumping" value="(@{jumpingrankbonus}+@{jumpingstat}+@{jumpingcatbonus}+@{jumpingspecialmod}+@{jumpingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_jumpingranks" title="jumpingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jumpingrankbonus" title="jumpingrankbonus (Skill Rank Bonus)" value="(floor(((((@{jumpingranks}+1)-abs(@{jumpingranks}-1))/2)*(15)-15)+(((@{jumpingranks}+10)-abs(@{jumpingranks}-10))/2)*1+(((@{jumpingranks}+20)-abs(@{jumpingranks}-20))/2)*1+(((@{jumpingranks}+30)-abs(@{jumpingranks}-30))/2)*0.5+@{jumpingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jumpingstat" title="jumpingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jumpingcatbonus" title="jumpingcatbonus (Category Bonus)" value="@{cat-athletic-brawn}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jumpingspecialmod" title="jumpingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jumpingitemmod" title="jumpingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_jumpingmacro" title="jumpingmacro">!broll @{character_name}'s Jumping check: {{1d100!>96 + @{jumping} }}; OEdown on {{d1*5 + @{jumping} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_jumpingmacro" title="jumpingmacro">/w gm @{character_name}'s Jumping check: [[1d100!>96 + @{jumping} ]]; OEdown on [[d1*5 + @{jumping} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_jumpingcheck" title="jumpingcheck" value="@{jumpingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Power-striking</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerstriking" title="powerstriking" value="(@{powerstrikingrankbonus}+@{powerstrikingstat}+@{powerstrikingcatbonus}+@{powerstrikingspecialmod}+@{powerstrikingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_powerstrikingranks" title="powerstrikingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerstrikingrankbonus" title="powerstrikingrankbonus (Skill Rank Bonus)" value="(floor(((((@{powerstrikingranks}+1)-abs(@{powerstrikingranks}-1))/2)*(15)-15)+(((@{powerstrikingranks}+10)-abs(@{powerstrikingranks}-10))/2)*1+(((@{powerstrikingranks}+20)-abs(@{powerstrikingranks}-20))/2)*1+(((@{powerstrikingranks}+30)-abs(@{powerstrikingranks}-30))/2)*0.5+@{powerstrikingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerstrikingstat" title="powerstrikingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerstrikingcatbonus" title="powerstrikingcatbonus (Category Bonus)" value="@{cat-athletic-brawn}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerstrikingspecialmod" title="powerstrikingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerstrikingitemmod" title="powerstrikingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_powerstrikingmacro" title="powerstrikingmacro">!broll @{character_name}'s Power-striking check: {{1d100!>96 + @{powerstriking} }}; OEdown on {{d1*5 + @{powerstriking} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_powerstrikingmacro" title="powerstrikingmacro">/w gm @{character_name}'s Power-striking check: [[1d100!>96 + @{powerstriking} ]]; OEdown on [[d1*5 + @{powerstriking} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_powerstrikingcheck" title="powerstrikingcheck" value="@{powerstrikingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Power-throwing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerthrowing" title="powerthrowing" value="(@{powerthrowingrankbonus}+@{powerthrowingstat}+@{powerthrowingcatbonus}+@{powerthrowingspecialmod}+@{powerthrowingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_powerthrowingranks" title="powerthrowingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerthrowingrankbonus" title="powerthrowingrankbonus (Skill Rank Bonus)" value="(floor(((((@{powerthrowingranks}+1)-abs(@{powerthrowingranks}-1))/2)*(15)-15)+(((@{powerthrowingranks}+10)-abs(@{powerthrowingranks}-10))/2)*1+(((@{powerthrowingranks}+20)-abs(@{powerthrowingranks}-20))/2)*1+(((@{powerthrowingranks}+30)-abs(@{powerthrowingranks}-30))/2)*0.5+@{powerthrowingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerthrowingstat" title="powerthrowingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerthrowingcatbonus" title="powerthrowingcatbonus (Category Bonus)" value="@{cat-athletic-brawn}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerthrowingspecialmod" title="powerthrowingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerthrowingitemmod" title="powerthrowingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_powerthrowingmacro" title="powerthrowingmacro">!broll @{character_name}'s Power-throwing check: {{1d100!>96 + @{powerthrowing} }}; OEdown on {{d1*5 + @{powerthrowing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_powerthrowingmacro" title="powerthrowingmacro">/w gm @{character_name}'s Power-throwing check: [[1d100!>96 + @{powerthrowing} ]]; OEdown on [[d1*5 + @{powerthrowing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_powerthrowingcheck" title="powerthrowingcheck" value="@{powerthrowingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Weight-lifting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weightlifting" title="weightlifting" value="(@{weightliftingrankbonus}+@{weightliftingstat}+@{weightliftingcatbonus}+@{weightliftingspecialmod}+@{weightliftingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weightliftingranks" title="weightliftingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weightliftingrankbonus" title="weightliftingrankbonus (Skill Rank Bonus)" value="(floor(((((@{weightliftingranks}+1)-abs(@{weightliftingranks}-1))/2)*(15)-15)+(((@{weightliftingranks}+10)-abs(@{weightliftingranks}-10))/2)*1+(((@{weightliftingranks}+20)-abs(@{weightliftingranks}-20))/2)*1+(((@{weightliftingranks}+30)-abs(@{weightliftingranks}-30))/2)*0.5+@{weightliftingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weightliftingstat" title="weightliftingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weightliftingcatbonus" title="weightliftingcatbonus (Category Bonus)" value="@{cat-athletic-brawn}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weightliftingspecialmod" title="weightliftingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weightliftingitemmod" title="weightliftingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weightliftingmacro" title="weightliftingmacro">!broll @{character_name}'s Weight-lifting check: {{1d100!>96 + @{weightlifting} }}; OEdown on {{d1*5 + @{weightlifting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weightliftingmacro" title="weightliftingmacro">/w gm @{character_name}'s Weight-lifting check: [[1d100!>96 + @{weightlifting} ]]; OEdown on [[d1*5 + @{weightlifting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weightliftingcheck" title="weightliftingcheck" value="@{weightliftingmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Athletic, Endurance</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-endur" title="cat-athletic-endur" value="@{cat-athletic-endur-rankbonus}+@{cat-athletic-endur-statbonus}+@{cat-athletic-endur-profbonus}+@{cat-athletic-endur-specialbonus}+@{cat-athletic-endur-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-athletic-endur-ranks" title="cat-athletic-endur-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-endur-rankbonus" title="cat-athletic-endur-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-athletic-endur-ranks}+1)-abs(@{cat-athletic-endur-ranks}-1))/2)*(15)-15)+(((@{cat-athletic-endur-ranks}+10)-abs(@{cat-athletic-endur-ranks}-10))/2)*1+(((@{cat-athletic-endur-ranks}+20)-abs(@{cat-athletic-endur-ranks}-20))/2)*0.5+(((@{cat-athletic-endur-ranks}+30)-abs(@{cat-athletic-endur-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/Co</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-endur-statbonus" title="cat-athletic-endur-statbonus" value="@{agbonus}+@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-endur-profbonus" title="cat-athletic-endur-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-endur-specialbonus" title="cat-athletic-endur-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-endur-itembonus" title="cat-athletic-endur-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_athleticendurancecheck" title="athleticendurancecheck" value="@{character_name}'s Athletic-Endurance (cat) check: [[1d100!>96 + @{cat-athletic-endur}]]; OEdown on[[d1*5 + @{cat-athletic-endur}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Athletic Games (Endurance)-<input type="text" name="attr_athleticgamesendur1name" title="athleticgamesendur1name (Name)" style="width: 50px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesendur1" title="athleticgamesendur1" value="(@{athleticgamesendur1rankbonus}+@{athleticgamesendur1stat}+@{athleticgamesendur1catbonus}+@{athleticgamesendur1specialmod}+@{athleticgamesendur1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_athleticgamesendur1ranks" title="athleticgamesendur1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesendur1rankbonus" title="athleticgamesendur1rankbonus (Skill Rank Bonus)" value="(floor(((((@{athleticgamesendur1ranks}+1)-abs(@{athleticgamesendur1ranks}-1))/2)*(15)-15)+(((@{athleticgamesendur1ranks}+10)-abs(@{athleticgamesendur1ranks}-10))/2)*1+(((@{athleticgamesendur1ranks}+20)-abs(@{athleticgamesendur1ranks}-20))/2)*1+(((@{athleticgamesendur1ranks}+30)-abs(@{athleticgamesendur1ranks}-30))/2)*0.5+@{athleticgamesendur1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Co</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesendur1stat" title="athleticgamesendur1stat (Stat Bonus)" value="@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesendur1catbonus" title="athleticgamesendur1catbonus (Category Bonus)" value="@{cat-athletic-endur}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesendur1specialmod" title="athleticgamesendur1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesendur1itemmod" title="athleticgamesendur1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesendur1macro" title="athleticgamesendur1macro">!broll @{character_name}'s Athletic Games (Endurance)-@{athleticgamesendur1name} check: {{1d100!>96 + @{athleticgamesendur1} }}; OEdown on {{d1*5 + @{athleticgamesendur1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesendur1macro" title="athleticgamesendur1macro">/w gm @{character_name}'s Athletic Games (Endurance)-@{athleticgamesendur1name} check: [[1d100!>96 + @{athleticgamesendur1} ]]; OEdown on [[d1*5 + @{athleticgamesendur1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_athleticgamesendur1check" title="athleticgamesendur1check" value="@{athleticgamesendur1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Distance Running</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_distancerunning" title="distancerunning" value="(@{distancerunningrankbonus}+@{distancerunningstat}+@{distancerunningcatbonus}+@{distancerunningspecialmod}+@{distancerunningitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_distancerunningranks" title="distancerunningranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_distancerunningrankbonus" title="distancerunningrankbonus (Skill Rank Bonus)" value="(floor(((((@{distancerunningranks}+1)-abs(@{distancerunningranks}-1))/2)*(15)-15)+(((@{distancerunningranks}+10)-abs(@{distancerunningranks}-10))/2)*1+(((@{distancerunningranks}+20)-abs(@{distancerunningranks}-20))/2)*1+(((@{distancerunningranks}+30)-abs(@{distancerunningranks}-30))/2)*0.5+@{distancerunningranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Co</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_distancerunningstat" title="distancerunningstat (Stat Bonus)" value="@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_distancerunningcatbonus" title="distancerunningcatbonus (Category Bonus)" value="@{cat-athletic-endur}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_distancerunningspecialmod" title="distancerunningspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_distancerunningitemmod" title="distancerunningitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_distancerunningmacro" title="distancerunningmacro">!broll @{character_name}'s Distance Running check: {{1d100!>96 + @{distancerunning} }}; OEdown on {{d1*5 + @{distancerunning} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_distancerunningmacro" title="distancerunningmacro">/w gm @{character_name}'s Distance Running check: [[1d100!>96 + @{distancerunning} ]]; OEdown on [[d1*5 + @{distancerunning} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_distancerunningcheck" title="distancerunningcheck" value="@{distancerunningmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Rowing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rowing" title="rowing" value="(@{rowingrankbonus}+@{rowingstat}+@{rowingcatbonus}+@{rowingspecialmod}+@{rowingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_rowingranks" title="rowingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rowingrankbonus" title="rowingrankbonus (Skill Rank Bonus)" value="(floor(((((@{rowingranks}+1)-abs(@{rowingranks}-1))/2)*(15)-15)+(((@{rowingranks}+10)-abs(@{rowingranks}-10))/2)*1+(((@{rowingranks}+20)-abs(@{rowingranks}-20))/2)*1+(((@{rowingranks}+30)-abs(@{rowingranks}-30))/2)*0.5+@{rowingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rowingstat" title="rowingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rowingcatbonus" title="rowingcatbonus (Category Bonus)" value="@{cat-athletic-endur}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rowingspecialmod" title="rowingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rowingitemmod" title="rowingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_rowingmacro" title="rowingmacro">!broll @{character_name}'s Rowing check: {{1d100!>96 + @{rowing} }}; OEdown on {{d1*5 + @{rowing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_rowingmacro" title="rowingmacro">/w gm @{character_name}'s Rowing check: [[1d100!>96 + @{rowing} ]]; OEdown on [[d1*5 + @{rowing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_rowingcheck" title="rowingcheck" value="@{rowingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Scaling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scaling" title="scaling" value="(@{scalingrankbonus}+@{scalingstat}+@{scalingcatbonus}+@{scalingspecialmod}+@{scalingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_scalingranks" title="scalingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scalingrankbonus" title="scalingrankbonus (Skill Rank Bonus)" value="(floor(((((@{scalingranks}+1)-abs(@{scalingranks}-1))/2)*(15)-15)+(((@{scalingranks}+10)-abs(@{scalingranks}-10))/2)*1+(((@{scalingranks}+20)-abs(@{scalingranks}-20))/2)*1+(((@{scalingranks}+30)-abs(@{scalingranks}-30))/2)*0.5+@{scalingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scalingstat" title="scalingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scalingcatbonus" title="scalingcatbonus (Category Bonus)" value="@{cat-athletic-endur}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scalingspecialmod" title="scalingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scalingitemmod" title="scalingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_scalingmacro" title="scalingmacro">!broll @{character_name}'s Scaling check: {{1d100!>96 + @{scaling} }}; OEdown on {{d1*5 + @{scaling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_scalingmacro" title="scalingmacro">/w gm @{character_name}'s Scaling check: [[1d100!>96 + @{scaling} ]]; OEdown on [[d1*5 + @{scaling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_scalingcheck" title="scalingcheck" value="@{scalingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sprinting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sprinting" title="sprinting" value="(@{sprintingrankbonus}+@{sprintingstat}+@{sprintingcatbonus}+@{sprintingspecialmod}+@{sprintingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sprintingranks" title="sprintingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sprintingrankbonus" title="sprintingrankbonus (Skill Rank Bonus)" value="(floor(((((@{sprintingranks}+1)-abs(@{sprintingranks}-1))/2)*(15)-15)+(((@{sprintingranks}+10)-abs(@{sprintingranks}-10))/2)*1+(((@{sprintingranks}+20)-abs(@{sprintingranks}-20))/2)*1+(((@{sprintingranks}+30)-abs(@{sprintingranks}-30))/2)*0.5+@{sprintingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Qu</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sprintingstat" title="sprintingstat (Stat Bonus)" value="@{qubonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sprintingcatbonus" title="sprintingcatbonus (Category Bonus)" value="@{cat-athletic-endur}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sprintingspecialmod" title="sprintingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sprintingitemmod" title="sprintingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sprintingmacro" title="sprintingmacro">!broll @{character_name}'s Sprinting check: {{1d100!>96 + @{sprinting} }}; OEdown on {{d1*5 + @{sprinting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sprintingmacro" title="sprintingmacro">/w gm @{character_name}'s Sprinting check: [[1d100!>96 + @{sprinting} ]]; OEdown on [[d1*5 + @{sprinting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sprintingcheck" title="sprintingcheck" value="@{sprintingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Swimming</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swimming" title="swimming" value="(@{swimmingrankbonus}+@{swimmingstat}+@{swimmingcatbonus}+@{swimmingspecialmod}+@{swimmingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_swimmingranks" title="swimmingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swimmingrankbonus" title="swimmingrankbonus (Skill Rank Bonus)" value="(floor(((((@{swimmingranks}+1)-abs(@{swimmingranks}-1))/2)*(15)-15)+(((@{swimmingranks}+10)-abs(@{swimmingranks}-10))/2)*1+(((@{swimmingranks}+20)-abs(@{swimmingranks}-20))/2)*1+(((@{swimmingranks}+30)-abs(@{swimmingranks}-30))/2)*0.5+@{swimmingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swimmingstat" title="swimmingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swimmingcatbonus" title="swimmingcatbonus (Category Bonus)" value="@{cat-athletic-endur}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swimmingspecialmod" title="swimmingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swimmingitemmod" title="swimmingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_swimmingmacro" title="swimmingmacro">!broll @{character_name}'s Swimming check: {{1d100!>96 + @{swimming} }}; OEdown on {{d1*5 + @{swimming} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_swimmingmacro" title="swimmingmacro">/w gm @{character_name}'s Swimming check: [[1d100!>96 + @{swimming} ]]; OEdown on [[d1*5 + @{swimming} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_swimmingcheck" title="swimmingcheck" value="@{swimmingmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Athletic, Gymnastics</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-gym" title="cat-athletic-gym" value="@{cat-athletic-gym-rankbonus}+@{cat-athletic-gym-statbonus}+@{cat-athletic-gym-profbonus}+@{cat-athletic-gym-specialbonus}+@{cat-athletic-gym-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-athletic-gym-ranks" title="cat-athletic-gym-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-gym-rankbonus" title="cat-athletic-gym-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-athletic-gym-ranks}+1)-abs(@{cat-athletic-gym-ranks}-1))/2)*(15)-15)+(((@{cat-athletic-gym-ranks}+10)-abs(@{cat-athletic-gym-ranks}-10))/2)*1+(((@{cat-athletic-gym-ranks}+20)-abs(@{cat-athletic-gym-ranks}-20))/2)*0.5+(((@{cat-athletic-gym-ranks}+30)-abs(@{cat-athletic-gym-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/Qu</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-gym-statbonus" title="cat-athletic-gym-statbonus" value="@{agbonus}+@{qubonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-gym-profbonus" title="cat-athletic-gym-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-gym-specialbonus" title="cat-athletic-gym-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-athletic-gym-itembonus" title="cat-athletic-gym-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_athleticgymnasticscheck" title="athleticgymnasticscheck" value="@{character_name}'s Athletic-Gymnastics (cat) check: [[1d100!>96 + @{cat-athletic-gym}]]; OEdown on[[d1*5 + @{cat-athletic-gym}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Acrobatics</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_acrobatics" title="acrobatics" value="(@{acrobaticsrankbonus}+@{acrobaticsstat}+@{acrobaticscatbonus}+@{acrobaticsspecialmod}+@{acrobaticsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_acrobaticsranks" title="acrobaticsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_acrobaticsrankbonus" title="acrobaticsrankbonus (Skill Rank Bonus)" value="(floor(((((@{acrobaticsranks}+1)-abs(@{acrobaticsranks}-1))/2)*(15)-15)+(((@{acrobaticsranks}+10)-abs(@{acrobaticsranks}-10))/2)*1+(((@{acrobaticsranks}+20)-abs(@{acrobaticsranks}-20))/2)*1+(((@{acrobaticsranks}+30)-abs(@{acrobaticsranks}-30))/2)*0.5+@{acrobaticsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_acrobaticsstat" title="acrobaticsstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_acrobaticscatbonus" title="acrobaticscatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_acrobaticsspecialmod" title="acrobaticsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_acrobaticsitemmod" title="acrobaticsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_acrobaticsmacro" title="acrobaticsmacro">!broll @{character_name}'s Acrobatics check: {{1d100!>96 + @{acrobatics} }}; OEdown on {{d1*5 + @{acrobatics} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_acrobaticsmacro" title="acrobaticsmacro">/w gm @{character_name}'s Acrobatics check: [[1d100!>96 + @{acrobatics} ]]; OEdown on [[d1*5 + @{acrobatics} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_acrobaticscheck" title="acrobaticscheck" value="@{acrobaticsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Athletic Games (Gymnastics)-<input type="text" name="attr_athleticgamesgym1name" title="athleticgamesgym1name (Name)" style="width: 50px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesgym1" title="athleticgamesgym1" value="(@{athleticgamesgym1rankbonus}+@{athleticgamesgym1stat}+@{athleticgamesgym1catbonus}+@{athleticgamesgym1specialmod}+@{athleticgamesgym1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_athleticgamesgym1ranks" title="athleticgamesgym1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesgym1rankbonus" title="athleticgamesgym1rankbonus (Skill Rank Bonus)" value="(floor(((((@{athleticgamesgym1ranks}+1)-abs(@{athleticgamesgym1ranks}-1))/2)*(15)-15)+(((@{athleticgamesgym1ranks}+10)-abs(@{athleticgamesgym1ranks}-10))/2)*1+(((@{athleticgamesgym1ranks}+20)-abs(@{athleticgamesgym1ranks}-20))/2)*1+(((@{athleticgamesgym1ranks}+30)-abs(@{athleticgamesgym1ranks}-30))/2)*0.5+@{athleticgamesgym1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Co</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesgym1stat" title="athleticgamesgym1stat (Stat Bonus)" value="@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesgym1catbonus" title="athleticgamesgym1catbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesgym1specialmod" title="athleticgamesgym1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_athleticgamesgym1itemmod" title="athleticgamesgym1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesgym1macro" title="athleticgamesgym1macro">!broll @{character_name}'s Athletic Games (Gymnastics) check: {{1d100!>96 + @{athleticgamesgym1} }}; OEdown on {{d1*5 + @{athleticgamesgym1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_athleticgamesgym1macro" title="athleticgamesgym1macro">/w gm @{character_name}'s Athletic Games (Gymnastics)-@{athleticgamesgym1name} check: [[1d100!>96 + @{athleticgamesgym1} ]]; OEdown on [[d1*5 + @{athleticgamesgym1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_athleticgamesgym1check" title="athleticgamesgym1check" value="@{athleticgamesgym1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Climbing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_climbing" title="climbing" value="(@{climbingrankbonus}+@{climbingstat}+@{climbingcatbonus}+@{climbingspecialmod}+@{climbingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_climbingranks" title="climbingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_climbingrankbonus" title="climbingrankbonus (Skill Rank Bonus)" value="(floor(((((@{climbingranks}+1)-abs(@{climbingranks}-1))/2)*(15)-15)+(((@{climbingranks}+10)-abs(@{climbingranks}-10))/2)*1+(((@{climbingranks}+20)-abs(@{climbingranks}-20))/2)*1+(((@{climbingranks}+30)-abs(@{climbingranks}-30))/2)*0.5+@{climbingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_climbingstat" title="climbingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_climbingcatbonus" title="climbingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_climbingspecialmod" title="climbingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_climbingitemmod" title="climbingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_climbingmacro" title="climbingmacro">!broll @{character_name}'s Climbing check: {{1d100!>96 + @{climbing} }}; OEdown on {{d1*5 + @{climbing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_climbingmacro" title="climbingmacro">/w gm @{character_name}'s Climbing check: [[1d100!>96 + @{climbing} ]]; OEdown on [[d1*5 + @{climbing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_climbingcheck" title="climbingcheck" value="@{climbingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Contortions</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contortions" title="contortions" value="(@{contortionsrankbonus}+@{contortionsstat}+@{contortionscatbonus}+@{contortionsspecialmod}+@{contortionsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_contortionsranks" title="contortionsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contortionsrankbonus" title="contortionsrankbonus (Skill Rank Bonus)" value="(floor(((((@{contortionsranks}+1)-abs(@{contortionsranks}-1))/2)*(15)-15)+(((@{contortionsranks}+10)-abs(@{contortionsranks}-10))/2)*1+(((@{contortionsranks}+20)-abs(@{contortionsranks}-20))/2)*1+(((@{contortionsranks}+30)-abs(@{contortionsranks}-30))/2)*0.5+@{contortionsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contortionsstat" title="contortionsstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contortionscatbonus" title="contortionscatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contortionsspecialmod" title="contortionsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contortionsitemmod" title="contortionsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_contortionsmacro" title="contortionsmacro">!broll @{character_name}'s Contortions check: {{1d100!>96 + @{contortions} }}; OEdown on {{d1*5 + @{contortions} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_contortionsmacro" title="contortionsmacro">/w gm @{character_name}'s Contortions check: [[1d100!>96 + @{contortions} ]]; OEdown on [[d1*5 + @{contortions} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_contortionscheck" title="contortionscheck" value="@{contortionsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Diving</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diving" title="diving" value="(@{divingrankbonus}+@{divingstat}+@{divingcatbonus}+@{divingspecialmod}+@{divingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_divingranks" title="divingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divingrankbonus" title="divingrankbonus (Skill Rank Bonus)" value="(floor(((((@{divingranks}+1)-abs(@{divingranks}-1))/2)*(15)-15)+(((@{divingranks}+10)-abs(@{divingranks}-10))/2)*1+(((@{divingranks}+20)-abs(@{divingranks}-20))/2)*1+(((@{divingranks}+30)-abs(@{divingranks}-30))/2)*0.5+@{divingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divingstat" title="divingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divingcatbonus" title="divingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divingspecialmod" title="divingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divingitemmod" title="divingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_divingmacro" title="divingmacro">!broll @{character_name}'s Diving check: {{1d100!>96 + @{diving} }}; OEdown on {{d1*5 + @{diving} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_divingmacro" title="divingmacro">/w gm @{character_name}'s Diving check: [[1d100!>96 + @{diving} ]]; OEdown on [[d1*5 + @{diving} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_divingcheck" title="divingcheck" value="@{divingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Flying/Gliding</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_flyglide" title="flyglide" value="(@{flygliderankbonus}+@{flyglidestat}+@{flyglidecatbonus}+@{flyglidespecialmod}+@{flyglideitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_flyglideranks" title="flyglideranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_flygliderankbonus" title="flygliderankbonus (Skill Rank Bonus)" value="(floor(((((@{flyglideranks}+1)-abs(@{flyglideranks}-1))/2)*(15)-15)+(((@{flyglideranks}+10)-abs(@{flyglideranks}-10))/2)*1+(((@{flyglideranks}+20)-abs(@{flyglideranks}-20))/2)*1+(((@{flyglideranks}+30)-abs(@{flyglideranks}-30))/2)*0.5+@{flyglideranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_flyglidestat" title="flyglidestat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_flyglidecatbonus" title="flyglidecatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_flyglidespecialmod" title="flyglidespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_flyglideitemmod" title="flyglideitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_flyglidemacro" title="flyglidemacro">!broll @{character_name}'s Flying/Gliding check: {{1d100!>96 + @{flyglide} }}; OEdown on {{d1*5 + @{flyglide} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_flyglidemacro" title="flyglidemacro">/w gm @{character_name}'s Flying/Gliding check: [[1d100!>96 + @{flyglide} ]]; OEdown on [[d1*5 + @{flyglide} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_flyglidecheck" title="flyglidecheck" value="@{flyglidemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Juggling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_juggling" title="juggling" value="(@{jugglingrankbonus}+@{jugglingstat}+@{jugglingcatbonus}+@{jugglingspecialmod}+@{jugglingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_jugglingranks" title="jugglingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jugglingrankbonus" title="jugglingrankbonus (Skill Rank Bonus)" value="(floor(((((@{jugglingranks}+1)-abs(@{jugglingranks}-1))/2)*(15)-15)+(((@{jugglingranks}+10)-abs(@{jugglingranks}-10))/2)*1+(((@{jugglingranks}+20)-abs(@{jugglingranks}-20))/2)*1+(((@{jugglingranks}+30)-abs(@{jugglingranks}-30))/2)*0.5+@{jugglingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jugglingstat" title="jugglingstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jugglingcatbonus" title="jugglingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jugglingspecialmod" title="jugglingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_jugglingitemmod" title="jugglingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_jugglingmacro" title="jugglingmacro">!broll @{character_name}'s Juggling check: {{1d100!>96 + @{juggling} }}; OEdown on {{d1*5 + @{juggling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_jugglingmacro" title="jugglingmacro">/w gm @{character_name}'s Juggling check: [[1d100!>96 + @{juggling} ]]; OEdown on [[d1*5 + @{juggling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_jugglingcheck" title="jugglingcheck" value="@{jugglingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Pole-vaulting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_polevaulting" title="polevaulting" value="(@{polevaultingrankbonus}+@{polevaultingstat}+@{polevaultingcatbonus}+@{polevaultingspecialmod}+@{polevaultingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_polevaultingranks" title="polevaultingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_polevaultingrankbonus" title="polevaultingrankbonus (Skill Rank Bonus)" value="(floor(((((@{polevaultingranks}+1)-abs(@{polevaultingranks}-1))/2)*(15)-15)+(((@{polevaultingranks}+10)-abs(@{polevaultingranks}-10))/2)*1+(((@{polevaultingranks}+20)-abs(@{polevaultingranks}-20))/2)*1+(((@{polevaultingranks}+30)-abs(@{polevaultingranks}-30))/2)*0.5+@{polevaultingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_polevaultingstat" title="polevaultingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_polevaultingcatbonus" title="polevaultingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_polevaultingspecialmod" title="polevaultingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_polevaultingitemmod" title="polevaultingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_polevaultingmacro" title="polevaultingmacro">!broll @{character_name}'s Pole-vaulting check: {{1d100!>96 + @{polevaulting} }}; OEdown on {{d1*5 + @{polevaulting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_polevaultingmacro" title="polevaultingmacro">/w gm @{character_name}'s Pole-vaulting check: [[1d100!>96 + @{polevaulting} ]]; OEdown on [[d1*5 + @{polevaulting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_polevaultingcheck" title="polevaultingcheck" value="@{polevaultingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Rappelling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rappelling" title="rappelling" value="(@{rappellingrankbonus}+@{rappellingstat}+@{rappellingcatbonus}+@{rappellingspecialmod}+@{rappellingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_rappellingranks" title="rappellingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rappellingrankbonus" title="rappellingrankbonus (Skill Rank Bonus)" value="(floor(((((@{rappellingranks}+1)-abs(@{rappellingranks}-1))/2)*(15)-15)+(((@{rappellingranks}+10)-abs(@{rappellingranks}-10))/2)*1+(((@{rappellingranks}+20)-abs(@{rappellingranks}-20))/2)*1+(((@{rappellingranks}+30)-abs(@{rappellingranks}-30))/2)*0.5+@{rappellingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rappellingstat" title="rappellingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rappellingcatbonus" title="rappellingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rappellingspecialmod" title="rappellingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_rappellingitemmod" title="rappellingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_rappellingmacro" title="rappellingmacro">!broll @{character_name}'s Rappelling check: {{1d100!>96 + @{rappelling} }}; OEdown on {{d1*5 + @{rappelling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_rappellingmacro" title="rappellingmacro">/w gm @{character_name}'s Rappelling check: [[1d100!>96 + @{rappelling} ]]; OEdown on [[d1*5 + @{rappelling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_rappellingcheck" title="rappellingcheck" value="@{rappellingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Skating</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skating" title="skating" value="(@{skatingrankbonus}+@{skatingstat}+@{skatingcatbonus}+@{skatingspecialmod}+@{skatingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_skatingranks" title="skatingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skatingrankbonus" title="skatingrankbonus (Skill Rank Bonus)" value="(floor(((((@{skatingranks}+1)-abs(@{skatingranks}-1))/2)*(15)-15)+(((@{skatingranks}+10)-abs(@{skatingranks}-10))/2)*1+(((@{skatingranks}+20)-abs(@{skatingranks}-20))/2)*1+(((@{skatingranks}+30)-abs(@{skatingranks}-30))/2)*0.5+@{skatingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skatingstat" title="skatingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skatingcatbonus" title="skatingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skatingspecialmod" title="skatingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skatingitemmod" title="skatingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_skatingmacro" title="skatingmacro">!broll @{character_name}'s Skating check: {{1d100!>96 + @{skating} }}; OEdown on {{d1*5 + @{skating} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_skatingmacro" title="skatingmacro">/w gm @{character_name}'s Skating check: [[1d100!>96 + @{skating} ]]; OEdown on [[d1*5 + @{skating} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_skatingcheck" title="skatingcheck" value="@{skatingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Skiing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skiing" title="skiing" value="(@{skiingrankbonus}+@{skiingstat}+@{skiingcatbonus}+@{skiingspecialmod}+@{skiingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_skiingranks" title="skiingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skiingrankbonus" title="skiingrankbonus (Skill Rank Bonus)" value="(floor(((((@{skiingranks}+1)-abs(@{skiingranks}-1))/2)*(15)-15)+(((@{skiingranks}+10)-abs(@{skiingranks}-10))/2)*1+(((@{skiingranks}+20)-abs(@{skiingranks}-20))/2)*1+(((@{skiingranks}+30)-abs(@{skiingranks}-30))/2)*0.5+@{skiingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Co</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skiingstat" title="skiingstat (Stat Bonus)" value="@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skiingcatbonus" title="skiingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skiingspecialmod" title="skiingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skiingitemmod" title="skiingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_skiingmacro" title="skiingmacro">!broll @{character_name}'s Skiing check: {{1d100!>96 + @{skiing} }}; OEdown on {{d1*5 + @{skiing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_skiingmacro" title="skiingmacro">/w gm @{character_name}'s Skiing check: [[1d100!>96 + @{skiing} ]]; OEdown on [[d1*5 + @{skiing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_skiingcheck" title="skiingcheck" value="@{skiingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Stilt-walking</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stiltwalking" title="stiltwalking" value="(@{stiltwalkingrankbonus}+@{stiltwalkingstat}+@{stiltwalkingcatbonus}+@{stiltwalkingspecialmod}+@{stiltwalkingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_stiltwalkingranks" title="stiltwalkingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stiltwalkingrankbonus" title="stiltwalkingrankbonus (Skill Rank Bonus)" value="(floor(((((@{stiltwalkingranks}+1)-abs(@{stiltwalkingranks}-1))/2)*(15)-15)+(((@{stiltwalkingranks}+10)-abs(@{stiltwalkingranks}-10))/2)*1+(((@{stiltwalkingranks}+20)-abs(@{stiltwalkingranks}-20))/2)*1+(((@{stiltwalkingranks}+30)-abs(@{stiltwalkingranks}-30))/2)*0.5+@{stiltwalkingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stiltwalkingstat" title="stiltwalkingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stiltwalkingcatbonus" title="stiltwalkingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stiltwalkingspecialmod" title="stiltwalkingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stiltwalkingitemmod" title="stiltwalkingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_stiltwalkingmacro" title="stiltwalkingmacro">!broll @{character_name}'s Stilt-walking check: {{1d100!>96 + @{stiltwalking} }}; OEdown on {{d1*5 + @{stiltwalking} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_stiltwalkingmacro" title="stiltwalkingmacro">/w gm @{character_name}'s Stilt-walking check: [[1d100!>96 + @{stiltwalking} ]]; OEdown on [[d1*5 + @{stiltwalking} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_stiltwalkingcheck" title="stiltwalkingcheck" value="@{stiltwalkingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Surfing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surfing" title="surfing" value="(@{surfingrankbonus}+@{surfingstat}+@{surfingcatbonus}+@{surfingspecialmod}+@{surfingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_surfingranks" title="surfingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surfingrankbonus" title="surfingrankbonus (Skill Rank Bonus)" value="(floor(((((@{surfingranks}+1)-abs(@{surfingranks}-1))/2)*(15)-15)+(((@{surfingranks}+10)-abs(@{surfingranks}-10))/2)*1+(((@{surfingranks}+20)-abs(@{surfingranks}-20))/2)*1+(((@{surfingranks}+30)-abs(@{surfingranks}-30))/2)*0.5+@{surfingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Co</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surfingstat" title="surfingstat (Stat Bonus)" value="@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surfingcatbonus" title="surfingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surfingspecialmod" title="surfingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surfingitemmod" title="surfingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_surfingmacro" title="surfingmacro">!broll @{character_name}'s Surfing check: {{1d100!>96 + @{surfing} }}; OEdown on {{d1*5 + @{surfing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_surfingmacro" title="surfingmacro">/w gm @{character_name}'s Surfing check: [[1d100!>96 + @{surfing} ]]; OEdown on [[d1*5 + @{surfing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_surfingcheck" title="surfingcheck" value="@{surfingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Tightrope-walking</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tightrope" title="tightrope" value="(@{tightroperankbonus}+@{tightropestat}+@{tightropecatbonus}+@{tightropespecialmod}+@{tightropeitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_tightroperanks" title="tightroperanks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tightroperankbonus" title="tightroperankbonus (Skill Rank Bonus)" value="(floor(((((@{tightroperanks}+1)-abs(@{tightroperanks}-1))/2)*(15)-15)+(((@{tightroperanks}+10)-abs(@{tightroperanks}-10))/2)*1+(((@{tightroperanks}+20)-abs(@{tightroperanks}-20))/2)*1+(((@{tightroperanks}+30)-abs(@{tightroperanks}-30))/2)*0.5+@{tightroperanks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tightropestat" title="tightropestat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tightropecatbonus" title="tightropecatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tightropespecialmod" title="tightropespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tightropeitemmod" title="tightropeitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_tightropemacro" title="tightropemacro">!broll @{character_name}'s Tightrope-walking check: {{1d100!>96 + @{tightrope} }}; OEdown on {{d1*5 + @{tightrope} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_tightropemacro" title="tightropemacro">/w gm @{character_name}'s Tightrope-walking check: [[1d100!>96 + @{tightrope} ]]; OEdown on [[d1*5 + @{tightrope} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_tightropecheck" title="tightropecheck" value="@{tightropemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Tumbling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumbling" title="tumbling" value="(@{tumblingrankbonus}+@{tumblingstat}+@{tumblingcatbonus}+@{tumblingspecialmod}+@{tumblingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_tumblingranks" title="tumblingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumblingrankbonus" title="tumblingrankbonus (Skill Rank Bonus)" value="(floor(((((@{tumblingranks}+1)-abs(@{tumblingranks}-1))/2)*(15)-15)+(((@{tumblingranks}+10)-abs(@{tumblingranks}-10))/2)*1+(((@{tumblingranks}+20)-abs(@{tumblingranks}-20))/2)*1+(((@{tumblingranks}+30)-abs(@{tumblingranks}-30))/2)*0.5+@{tumblingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumblingstat" title="tumblingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumblingcatbonus" title="tumblingcatbonus (Category Bonus)" value="@{cat-athletic-gym}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumblingspecialmod" title="tumblingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumblingitemmod" title="tumblingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_tumblingmacro" title="tumblingmacro">!broll @{character_name}'s Tumbling check: {{1d100!>96 + @{tumbling} }}; OEdown on {{d1*5 + @{tumbling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_tumblingmacro" title="tumblingmacro">/w gm @{character_name}'s Tumbling check: [[1d100!>96 + @{tumbling} ]]; OEdown on [[d1*5 + @{tumbling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_tumblingcheck" title="tumblingcheck" value="@{tumblingmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillawareness-show sheet-arrow" title="skillawareness-show" name="attr_skillawareness-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Awareness</span>
<div class="sheet-pc-skillawareness">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Awareness, Perceptions</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-percept" title="cat-aware-percept" value="@{cat-aware-percept-statbonus}+@{cat-aware-percept-profbonus}+@{cat-aware-percept-specialbonus}+@{cat-aware-percept-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide">Special</span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>In/SD</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-percept-statbonus" title="cat-aware-percept-statbonus" value="@{inbonus}+@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-percept-profbonus" title="cat-aware-percept-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-percept-specialbonus" title="cat-aware-percept-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-percept-itembonus" title="cat-aware-percept-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_awarenessperceptionscheck" title="awarenessperceptionscheck" value="@{character_name}'s Awareness-Perceptions (cat) check: [[1d100!>96 + @{cat-aware-percept}]]; OEdown on[[d1*5 + @{cat-aware-percept}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Alertness</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alertness" title="alertness" value="(@{alertnessrankbonus}+@{alertnessstat}+@{alertnesscatbonus}+@{alertnessspecialmod}+@{alertnessitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alertnessranks" title="alertnessranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-center-sm"><input type="text" style="width: 35px;" name="attr_alertnessrankbonus" title="alertnessrankbonus" value="(floor((((@{alertnessranks}+20)-abs(@{alertnessranks}-20))/2)*0.5+(((@{alertnessranks}+30)-abs(@{alertnessranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alertnessstat" title="alertnessstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alertnesscatbonus" title="alertnesscatbonus (Category Bonus)" value="@{cat-aware-percept}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alertnessspecialmod" title="alertnessspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alertnessitemmod" title="alertnessitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_alertnessmacro" title="alertnessmacro">!broll @{character_name}'s Alertness check: {{1d100!>96 + @{alertness} }}; OEdown on {{d1*5 + @{alertness} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_alertnessmacro" title="alertnessmacro">/w gm @{character_name}'s Alertness check: [[1d100!>96 + @{alertness} ]]; OEdown on [[d1*5 + @{alertness} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_alertnesscheck" title="alertnesscheck" value="@{alertnessmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sense Ambush</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseambush" title="senseambush" value="(@{senseambushrankbonus}+@{senseambushstat}+@{senseambushcatbonus}+@{senseambushspecialmod}+@{senseambushitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_senseambushranks" title="senseambushranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-center-sm"><input type="text" style="width: 35px;" name="attr_senseambushrankbonus" title="senseambushrankbonus" value="(floor((((@{senseambushranks}+20)-abs(@{senseambushranks}-20))/2)*0.5+(((@{senseambushranks}+30)-abs(@{senseambushranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide" style="vertical-align:bottom;"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseambushstat" title="senseambushstat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseambushcatbonus" title="senseambushcatbonus (Category Bonus)" value="@{cat-aware-percept}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseambushspecialmod" title="senseambushspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseambushitemmod" title="senseambushitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_senseambushmacro" title="senseambushmacro">!broll @{character_name}'s Sense Ambush check: {{1d100!>96 + @{senseambush} }}; OEdown on {{d1*5 + @{senseambush} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_senseambushmacro" title="senseambushmacro">/w gm @{character_name}'s Sense Ambush check: [[1d100!>96 + @{senseambush} ]]; OEdown on [[d1*5 + @{senseambush} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_senseambushcheck" title="senseambushcheck" value="@{senseambushmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Awareness, Searching</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-search" title="cat-aware-search" value="@{cat-aware-search-rankbonus}+@{cat-aware-search-statbonus}+@{cat-aware-search-profbonus}+@{cat-aware-search-specialbonus}+@{cat-aware-search-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-aware-search-ranks" title="cat-aware-search-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-search-rankbonus" title="cat-aware-search-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-aware-search-ranks}+1)-abs(@{cat-aware-search-ranks}-1))/2)*(15)-15)+(((@{cat-aware-search-ranks}+10)-abs(@{cat-aware-search-ranks}-10))/2)*1+(((@{cat-aware-search-ranks}+20)-abs(@{cat-aware-search-ranks}-20))/2)*0.5+(((@{cat-aware-search-ranks}+30)-abs(@{cat-aware-search-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>In/Re</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-search-statbonus" title="cat-aware-search-statbonus" value="@{inbonus}+@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-search-profbonus" title="cat-aware-search-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-search-specialbonus" title="cat-aware-search-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-search-itembonus" title="cat-aware-search-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_awarenesssearchingcheck" title="awarenesssearchingcheck" value="@{character_name}'s Awareness-Searching (cat) check: [[1d100!>96 + @{cat-aware-search}]]; OEdown on[[d1*5 + @{cat-aware-search}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Detect Traps</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_detecttraps" title="detecttraps" value="(@{detecttrapsrankbonus}+@{detecttrapsstat}+@{detecttrapscatbonus}+@{detecttrapsspecialmod}+@{detecttrapsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_detecttrapsranks" title="detecttrapsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_detecttrapsrankbonus" title="detecttrapsrankbonus (Skill Rank Bonus)" value="(floor(((((@{detecttrapsranks}+1)-abs(@{detecttrapsranks}-1))/2)*(15)-15)+(((@{detecttrapsranks}+10)-abs(@{detecttrapsranks}-10))/2)*1+(((@{detecttrapsranks}+20)-abs(@{detecttrapsranks}-20))/2)*1+(((@{detecttrapsranks}+30)-abs(@{detecttrapsranks}-30))/2)*0.5+@{detecttrapsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_detecttrapsstat" title="detecttrapsstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_detecttrapscatbonus" title="detecttrapscatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_detecttrapsspecialmod" title="detecttrapsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_detecttrapsitemmod" title="detecttrapsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_detecttrapsmacro" title="detecttrapsmacro">!broll @{character_name}'s Detect Traps check: {{1d100!>96 + @{detecttraps} }}; OEdown on {{d1*5 + @{detecttraps} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_detecttrapsmacro" title="detecttrapsmacro">/w gm @{character_name}'s Detect Traps check: [[1d100!>96 + @{detecttraps} ]]; OEdown on [[d1*5 + @{detecttraps} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_detecttrapscheck" title="detecttrapscheck" value="@{detecttrapsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Lie Perception</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lieperception" title="lieperception" value="(@{lieperceptionrankbonus}+@{lieperceptionstat}+@{lieperceptioncatbonus}+@{lieperceptionspecialmod}+@{lieperceptionitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_lieperceptionranks" title="lieperceptionranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lieperceptionrankbonus" title="lieperceptionrankbonus (Skill Rank Bonus)" value="(floor(((((@{lieperceptionranks}+1)-abs(@{lieperceptionranks}-1))/2)*(15)-15)+(((@{lieperceptionranks}+10)-abs(@{lieperceptionranks}-10))/2)*1+(((@{lieperceptionranks}+20)-abs(@{lieperceptionranks}-20))/2)*1+(((@{lieperceptionranks}+30)-abs(@{lieperceptionranks}-30))/2)*0.5+@{lieperceptionranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lieperceptionstat" title="lieperceptionstat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lieperceptioncatbonus" title="lieperceptioncatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lieperceptionspecialmod" title="lieperceptionspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lieperceptionitemmod" title="lieperceptionitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_lieperceptionmacro" title="lieperceptionmacro">!broll @{character_name}'s Lie Perception check: {{1d100!>96 + @{lieperception} }}; OEdown on {{d1*5 + @{lieperception} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_lieperceptionmacro" title="lieperceptionmacro">/w gm @{character_name}'s Lie Perception check: [[1d100!>96 + @{lieperception} ]]; OEdown on [[d1*5 + @{lieperception} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_lieperceptioncheck" title="lieperceptioncheck" value="@{lieperceptionmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Locate Hidden</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locatehidden" title="locatehidden" value="(@{locatehiddenrankbonus}+@{locatehiddenstat}+@{locatehiddencatbonus}+@{locatehiddenspecialmod}+@{locatehiddenitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_locatehiddenranks" title="locatehiddenranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locatehiddenrankbonus" title="locatehiddenrankbonus (Skill Rank Bonus)" value="(floor(((((@{locatehiddenranks}+1)-abs(@{locatehiddenranks}-1))/2)*(15)-15)+(((@{locatehiddenranks}+10)-abs(@{locatehiddenranks}-10))/2)*1+(((@{locatehiddenranks}+20)-abs(@{locatehiddenranks}-20))/2)*1+(((@{locatehiddenranks}+30)-abs(@{locatehiddenranks}-30))/2)*0.5+@{locatehiddenranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locatehiddenstat" title="locatehiddenstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locatehiddencatbonus" title="locatehiddencatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locatehiddenspecialmod" title="locatehiddenspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locatehiddenitemmod" title="locatehiddenitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_locatehiddenmacro" title="locatehiddenmacro">!broll @{character_name}'s Locate Hidden check: {{1d100!>96 + @{locatehidden} }}; OEdown on {{d1*5 + @{locatehidden} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_locatehiddenmacro" title="locatehiddenmacro">/w gm @{character_name}'s Locate Hidden check: [[1d100!>96 + @{locatehidden} ]]; OEdown on [[d1*5 + @{locatehidden} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_locatehiddencheck" title="locatehiddencheck" value="@{locatehiddenmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Observation</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_observation" title="observation" value="(@{observationrankbonus}+@{observationstat}+@{observationcatbonus}+@{observationspecialmod}+@{observationitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_observationranks" title="observationranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_observationrankbonus" title="observationrankbonus (Skill Rank Bonus)" value="(floor(((((@{observationranks}+1)-abs(@{observationranks}-1))/2)*(15)-15)+(((@{observationranks}+10)-abs(@{observationranks}-10))/2)*1+(((@{observationranks}+20)-abs(@{observationranks}-20))/2)*1+(((@{observationranks}+30)-abs(@{observationranks}-30))/2)*0.5+@{observationranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_observationstat" title="observationstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_observationcatbonus" title="observationcatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_observationspecialmod" title="observationspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_observationitemmod" title="observationitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_observationmacro" title="observationmacro">!broll @{character_name}'s Observation check: {{1d100!>96 + @{observation} }}; OEdown on {{d1*5 + @{observation} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_observationmacro" title="observationmacro">/w gm @{character_name}'s Observation check: [[1d100!>96 + @{observation} ]]; OEdown on [[d1*5 + @{observation} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_observationcheck" title="observationcheck" value="@{observationmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Poison Perception</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonperception" title="poisonperception" value="(@{poisonperceptionrankbonus}+@{poisonperceptionstat}+@{poisonperceptioncatbonus}+@{poisonperceptionspecialmod}+@{poisonperceptionitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_poisonperceptionranks" title="poisonperceptionranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonperceptionrankbonus" title="poisonperceptionrankbonus (Skill Rank Bonus)" value="(floor(((((@{poisonperceptionranks}+1)-abs(@{poisonperceptionranks}-1))/2)*(15)-15)+(((@{poisonperceptionranks}+10)-abs(@{poisonperceptionranks}-10))/2)*1+(((@{poisonperceptionranks}+20)-abs(@{poisonperceptionranks}-20))/2)*1+(((@{poisonperceptionranks}+30)-abs(@{poisonperceptionranks}-30))/2)*0.5+@{poisonperceptionranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonperceptionstat" title="poisonperceptionstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonperceptioncatbonus" title="poisonperceptioncatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonperceptionspecialmod" title="poisonperceptionspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonperceptionitemmod" title="poisonperceptionitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_poisonperceptionmacro" title="poisonperceptionmacro">!broll @{character_name}'s Poison Perception check: {{1d100!>96 + @{poisonperception} }}; OEdown on {{d1*5 + @{poisonperception} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_poisonperceptionmacro" title="poisonperceptionmacro">/w gm @{character_name}'s Poison Perception check: [[1d100!>96 + @{poisonperception} ]]; OEdown on [[d1*5 + @{poisonperception} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_poisonperceptioncheck" title="poisonperceptioncheck" value="@{poisonperceptionmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Reading Tracks</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readtracks" title="readtracks" value="(@{readtracksrankbonus}+@{readtracksstat}+@{readtrackscatbonus}+@{readtracksspecialmod}+@{readtracksitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_readtracksranks" title="readtracksranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readtracksrankbonus" title="readtracksrankbonus (Skill Rank Bonus)" value="(floor(((((@{readtracksranks}+1)-abs(@{readtracksranks}-1))/2)*(15)-15)+(((@{readtracksranks}+10)-abs(@{readtracksranks}-10))/2)*1+(((@{readtracksranks}+20)-abs(@{readtracksranks}-20))/2)*1+(((@{readtracksranks}+30)-abs(@{readtracksranks}-30))/2)*0.5+@{readtracksranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readtracksstat" title="readtracksstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readtrackscatbonus" title="readtrackscatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readtracksspecialmod" title="readtracksspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readtracksitemmod" title="readtracksitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_readtracksmacro" title="readtracksmacro">!broll @{character_name}'s Reading Tracks check: {{1d100!>96 + @{readtracks} }}; OEdown on {{d1*5 + @{readtracks} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_readtracksmacro" title="readtracksmacro">/w gm @{character_name}'s Reading Tracks check: [[1d100!>96 + @{readtracks} ]]; OEdown on [[d1*5 + @{readtracks} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_readtrackscheck" title="readtrackscheck" value="@{readtracksmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Surveillance</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surveillance" title="surveillance" value="(@{surveillancerankbonus}+@{surveillancestat}+@{surveillancecatbonus}+@{surveillancespecialmod}+@{surveillanceitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_surveillanceranks" title="surveillanceranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surveillancerankbonus" title="surveillancerankbonus (Skill Rank Bonus)" value="(floor(((((@{surveillanceranks}+1)-abs(@{surveillanceranks}-1))/2)*(15)-15)+(((@{surveillanceranks}+10)-abs(@{surveillanceranks}-10))/2)*1+(((@{surveillanceranks}+20)-abs(@{surveillanceranks}-20))/2)*1+(((@{surveillanceranks}+30)-abs(@{surveillanceranks}-30))/2)*0.5+@{surveillanceranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surveillancestat" title="surveillancestat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surveillancecatbonus" title="surveillancecatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surveillancespecialmod" title="surveillancespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_surveillanceitemmod" title="surveillanceitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_surveillancemacro" title="surveillancemacro">!broll @{character_name}'s Surveillance check: {{1d100!>96 + @{surveillance} }}; OEdown on {{d1*5 + @{surveillance} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_surveillancemacro" title="surveillancemacro">/w gm @{character_name}'s Surveillance check: [[1d100!>96 + @{surveillance} ]]; OEdown on [[d1*5 + @{surveillance} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_surveillancecheck" title="surveillancecheck" value="@{surveillancemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Tracking</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tracking" title="tracking" value="(@{trackingrankbonus}+@{trackingstat}+@{trackingcatbonus}+@{trackingspecialmod}+@{trackingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_trackingranks" title="trackingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trackingrankbonus" title="trackingrankbonus (Skill Rank Bonus)" value="(floor(((((@{trackingranks}+1)-abs(@{trackingranks}-1))/2)*(15)-15)+(((@{trackingranks}+10)-abs(@{trackingranks}-10))/2)*1+(((@{trackingranks}+20)-abs(@{trackingranks}-20))/2)*1+(((@{trackingranks}+30)-abs(@{trackingranks}-30))/2)*0.5+@{trackingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trackingstat" title="trackingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trackingcatbonus" title="trackingcatbonus (Category Bonus)" value="@{cat-aware-search}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trackingspecialmod" title="trackingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trackingitemmod" title="trackingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_trackingmacro" title="trackingmacro">!broll @{character_name}'s Tracking check: {{1d100!>96 + @{tracking} }}; OEdown on {{d1*5 + @{tracking} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_trackingmacro" title="trackingmacro">/w gm @{character_name}'s Tracking check: [[1d100!>96 + @{tracking} ]]; OEdown on [[d1*5 + @{tracking} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_trackingcheck" title="trackingcheck" value="@{trackingmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Awareness, Senses</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-senses" title="cat-aware-senses" value="@{cat-aware-senses-rankbonus}+@{cat-aware-senses-statbonus}+@{cat-aware-senses-profbonus}+@{cat-aware-senses-specialbonus}+@{cat-aware-senses-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-aware-senses-ranks" title="cat-aware-senses-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-senses-rankbonus" title="cat-aware-senses-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-aware-senses-ranks}+1)-abs(@{cat-aware-senses-ranks}-1))/2)*(15)-15)+(((@{cat-aware-senses-ranks}+10)-abs(@{cat-aware-senses-ranks}-10))/2)*1+(((@{cat-aware-senses-ranks}+20)-abs(@{cat-aware-senses-ranks}-20))/2)*0.5+(((@{cat-aware-senses-ranks}+30)-abs(@{cat-aware-senses-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>In/SD</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-senses-statbonus" title="cat-aware-senses-statbonus" value="@{inbonus}+@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-senses-profbonus" title="cat-aware-senses-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-senses-specialbonus" title="cat-aware-senses-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-aware-senses-itembonus" title="cat-aware-senses-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_awarenesssensescheck" title="awarenesssensescheck" value="@{character_name}'s Awareness-Senses (cat) check: [[1d100!>96 + @{cat-aware-senses}]]; OEdown on[[d1*5 + @{cat-aware-senses}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Direction Sense</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_directionsense" title="directionsense" value="(@{directionsenserankbonus}+@{directionsensestat}+@{directionsensecatbonus}+@{directionsensespecialmod}+@{directionsenseitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_directionsenseranks" title="directionsenseranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_directionsenserankbonus" title="directionsenserankbonus (Skill Rank Bonus)" value="(floor(((((@{directionsenseranks}+1)-abs(@{directionsenseranks}-1))/2)*(15)-15)+(((@{directionsenseranks}+10)-abs(@{directionsenseranks}-10))/2)*1+(((@{directionsenseranks}+20)-abs(@{directionsenseranks}-20))/2)*1+(((@{directionsenseranks}+30)-abs(@{directionsenseranks}-30))/2)*0.5+@{directionsenseranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_directionsensestat" title="directionsensestat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_directionsensecatbonus" title="directionsensecatbonus (Category Bonus)" value="@{cat-aware-senses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_directionsensespecialmod" title="directionsensespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_directionsenseitemmod" title="directionsenseitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_directionsensemacro" title="directionsensemacro">!broll @{character_name}'s Direction Sense check: {{1d100!>96 + @{directionsense} }}; OEdown on {{d1*5 + @{directionsense} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_directionsensemacro" title="directionsensemacro">/w gm @{character_name}'s Direction Sense check: [[1d100!>96 + @{directionsense} ]]; OEdown on [[d1*5 + @{directionsense} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_directionsensecheck" title="directionsensecheck" value="@{directionsensemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Reality Awareness</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_realityawareness" title="realityawareness" value="(@{realityawarenessrankbonus}+@{realityawarenessstat}+@{realityawarenesscatbonus}+@{realityawarenessspecialmod}+@{realityawarenessitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_realityawarenessranks" title="realityawarenessranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_realityawarenessrankbonus" title="realityawarenessrankbonus (Skill Rank Bonus)" value="(floor(((((@{realityawarenessranks}+1)-abs(@{realityawarenessranks}-1))/2)*(15)-15)+(((@{realityawarenessranks}+10)-abs(@{realityawarenessranks}-10))/2)*1+(((@{realityawarenessranks}+20)-abs(@{realityawarenessranks}-20))/2)*1+(((@{realityawarenessranks}+30)-abs(@{realityawarenessranks}-30))/2)*0.5+@{realityawarenessranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_realityawarenessstat" title="realityawarenessstat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_realityawarenesscatbonus" title="realityawarenesscatbonus (Category Bonus)" value="@{cat-aware-senses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_realityawarenessspecialmod" title="realityawarenessspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_realityawarenessitemmod" title="realityawarenessitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_realityawarenessmacro" title="realityawarenessmacro">!broll @{character_name}'s Reality Awareness check: {{1d100!>96 + @{realityawareness} }}; OEdown on {{d1*5 + @{realityawareness} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_realityawarenessmacro" title="realityawarenessmacro">/w gm @{character_name}'s Reality Awareness check: [[1d100!>96 + @{realityawareness} ]]; OEdown on [[d1*5 + @{realityawareness} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_realityawarenesscheck" title="realityawarenesscheck" value="@{realityawarenessmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sense Awareness-<input type="text" name="attr_senseawareness1name" title="senseawareness1name (Name)" style="width: 110px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseawareness1" title="senseawareness1" value="(@{senseawareness1rankbonus}+@{senseawareness1stat}+@{senseawareness1catbonus}+@{senseawareness1specialmod}+@{senseawareness1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_senseawareness1ranks" title="senseawareness1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseawareness1rankbonus" title="senseawareness1rankbonus (Skill Rank Bonus)" value="(floor(((((@{senseawareness1ranks}+1)-abs(@{senseawareness1ranks}-1))/2)*(15)-15)+(((@{senseawareness1ranks}+10)-abs(@{senseawareness1ranks}-10))/2)*1+(((@{senseawareness1ranks}+20)-abs(@{senseawareness1ranks}-20))/2)*1+(((@{senseawareness1ranks}+30)-abs(@{senseawareness1ranks}-30))/2)*0.5+@{senseawareness1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseawareness1stat" title="senseawareness1stat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseawareness1catbonus" title="senseawareness1catbonus (Category Bonus)" value="@{cat-aware-senses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseawareness1specialmod" title="senseawareness1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_senseawareness1itemmod" title="senseawareness1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_senseawareness1macro" title="senseawareness1macro">!broll @{character_name}'s Sense Awareness (@{senseawareness1name} check: {{1d100!>96 + @{senseawareness1} }}; OEdown on {{d1*5 + @{senseawareness1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_senseawareness1macro" title="senseawareness1macro">/w gm @{character_name}'s Sense Awareness (@{senseawareness1name}) check: [[1d100!>96 + @{senseawareness1} ]]; OEdown on [[d1*5 + @{senseawareness1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_senseawareness1check" title="senseawareness1check" value="@{senseawareness1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Situational Awareness-<input type="text" name="attr_sitawareness1name" title="sitawareness1name (Name)" style="width: 85px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sitawareness1" title="sitawareness1" value="(@{sitawareness1rankbonus}+@{sitawareness1stat}+@{sitawareness1catbonus}+@{sitawareness1specialmod}+@{sitawareness1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sitawareness1ranks" title="sitawareness1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sitawareness1rankbonus" title="sitawareness1rankbonus (Skill Rank Bonus)" value="(floor(((((@{sitawareness1ranks}+1)-abs(@{sitawareness1ranks}-1))/2)*(15)-15)+(((@{sitawareness1ranks}+10)-abs(@{sitawareness1ranks}-10))/2)*1+(((@{sitawareness1ranks}+20)-abs(@{sitawareness1ranks}-20))/2)*1+(((@{sitawareness1ranks}+30)-abs(@{sitawareness1ranks}-30))/2)*0.5+@{sitawareness1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sitawareness1stat" title="sitawareness1stat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sitawareness1catbonus" title="sitawareness1catbonus (Category Bonus)" value="@{cat-aware-senses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sitawareness1specialmod" title="sitawareness1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sitawareness1itemmod" title="sitawareness1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sitawareness1macro" title="sitawareness1macro">!broll @{character_name}'s Situational Awareness (@{sitawareness1name}) check: {{1d100!>96 + @{sitawareness1} }}; OEdown on {{d1*5 + @{sitawareness1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sitawareness1macro" title="sitawareness1macro">/w gm @{character_name}'s Situational Awareness (@{sitawareness1name}) check: [[1d100!>96 + @{sitawareness1} ]]; OEdown on [[d1*5 + @{sitawareness1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sitawareness1check" title="sitawareness1check" value="@{sitawareness1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Spatial Location Awareness</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sla" title="sla" value="(@{slarankbonus}+@{slastat}+@{slacatbonus}+@{slaspecialmod}+@{slaitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_slaranks" title="slaranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_slarankbonus" title="slarankbonus (Skill Rank Bonus)" value="(floor(((((@{slaranks}+1)-abs(@{slaranks}-1))/2)*(15)-15)+(((@{slaranks}+10)-abs(@{slaranks}-10))/2)*1+(((@{slaranks}+20)-abs(@{slaranks}-20))/2)*1+(((@{slaranks}+30)-abs(@{slaranks}-30))/2)*0.5+@{slaranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_slastat" title="slastat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_slacatbonus" title="slacatbonus (Category Bonus)" value="@{cat-aware-senses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_slaspecialmod" title="slaspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_slaitemmod" title="slaitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_slamacro" title="slamacro">!broll @{character_name}'s Spatial Location Awareness check: {{1d100!>96 + @{sla} }}; OEdown on {{d1*5 + @{sla} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_slamacro" title="slamacro">/w gm @{character_name}'s Spatial Location Awareness check: [[1d100!>96 + @{sla} ]]; OEdown on [[d1*5 + @{sla} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_slacheck" title="slacheck" value="@{slamacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Time Sense</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_timesense" title="timesense" value="(@{timesenserankbonus}+@{timesensestat}+@{timesensecatbonus}+@{timesensespecialmod}+@{timesenseitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_timesenseranks" title="timesenseranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_timesenserankbonus" title="timesenserankbonus (Skill Rank Bonus)" value="(floor(((((@{timesenseranks}+1)-abs(@{timesenseranks}-1))/2)*(15)-15)+(((@{timesenseranks}+10)-abs(@{timesenseranks}-10))/2)*1+(((@{timesenseranks}+20)-abs(@{timesenseranks}-20))/2)*1+(((@{timesenseranks}+30)-abs(@{timesenseranks}-30))/2)*0.5+@{timesenseranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_timesensestat" title="timesensestat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_timesensecatbonus" title="timesensecatbonus (Category Bonus)" value="@{cat-aware-senses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_timesensespecialmod" title="timesensespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_timesenseitemmod" title="timesenseitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_timesensemacro" title="timesensemacro">!broll @{character_name}'s Time Sense check: {{1d100!>96 + @{timesense} }}; OEdown on {{d1*5 + @{timesense} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_timesensemacro" title="timesensemacro">/w gm @{character_name}'s Time Sense check: [[1d100!>96 + @{timesense} ]]; OEdown on [[d1*5 + @{timesense} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_timesensecheck" title="timesensecheck" value="@{timesensemacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillbodydev-show sheet-arrow" title="skillbodydev-show" name="attr_skillbodydev-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Body Dev</span>
<div class="sheet-pc-skillbodydev">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Body Development</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_bodydev" title="bodydev" value="10+@{bodydevrankbonus}+@{bodydevstat}+@{bodydevcatbonus}+@{bodydevspecialmod}+@{bodydevitemmod}" disabled="true"/></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_bodydevranks" title="bodydevranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_bodydevrankbonus" title="bodydevrankbonus (Skill Rank Bonus)" value="@{bodydevprog}" disabled="true"/></span>
<span class="sheet-table-data-skills-cat-wide"><b>Co/SD/Co</b></span>
<span class="sheet-table-data-skills-cat"><input type="text"name="attr_bodydevstat" title="bodydevstat (Stat Bonus)" value="@{cobonus}+@{sdbonus}+@{cobonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_bodydevcatbonus" title="bodydevcatbonus (Profession bonus to skill if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_bodydevspecialmod" title="bodydevspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_bodydevitemmod" title="bodydevitemmod (Bonus modification from Item)" value="0"/></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_bodydevcheck" title="bodydevcheck" value="Convince me there is a reason to roll a Body Dev check and I will put it in."></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillcombatman-show sheet-arrow" title="skillcombatman-show" name="attr_skillcombatman-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Combat Maneuvers</span>
<div class="sheet-pc-skillcombatman">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Combat Maneuvers</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-combat-maneuvers" title="cat-combat-maneuvers" value="@{cat-combat-maneuvers-statbonus}+@{cat-combat-maneuvers-profbonus}+@{cat-combat-maneuvers-specialbonus}+@{cat-combat-maneuvers-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/Qu</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-combat-maneuvers-statbonus" title="cat-combat-maneuvers-statbonus" value="@{agbonus}+@{qubonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-combat-maneuvers-profbonus" title="cat-combat-maneuvers-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-combat-maneuvers-specialbonus" title="cat-combat-maneuvers-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-combat-maneuvers-itembonus" title="cat-combat-maneuvers-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_combatmaneuverscheck" title="combatmaneuverscheck" value="@{character_name}'s Combat Maneuvers (cat) check: [[1d100!>96 + @{cat-combat-maneuvers}]]; OEdown on[[d1*5 + @{cat-combat-maneuvers}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Deflecting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldeflecting" title="adrenaldeflecting" value="(@{adrenaldeflectingrankbonus}+@{adrenaldeflectingstat}+@{adrenaldeflectingcatbonus}+@{adrenaldeflectingspecialmod}+@{adrenaldeflectingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenaldeflectingranks" title="adrenaldeflectingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldeflectingrankbonus" title="adrenaldeflectingrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenaldeflectingranks}+1)-abs(@{adrenaldeflectingranks}-1))/2)*(30)-30)+(((@{adrenaldeflectingranks}+10)-abs(@{adrenaldeflectingranks}-10))/2)*2+(((@{adrenaldeflectingranks}+20)-abs(@{adrenaldeflectingranks}-20))/2)*1.5+(((@{adrenaldeflectingranks}+30)-abs(@{adrenaldeflectingranks}-30))/2)*1+@{adrenaldeflectingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldeflectingstat" title="adrenaldeflectingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldeflectingcatbonus" title="adrenaldeflectingcatbonus (Category Bonus)" value="@{cat-combat-maneuvers}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldeflectingspecialmod" title="adrenaldeflectingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldeflectingitemmod" title="adrenaldeflectingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenaldeflectingmacro" title="adrenaldeflectingmacro">!broll @{character_name}'s Adrenal Deflecting check: {{1d100!>96 + @{adrenaldeflecting} }}; OEdown on {{d1*5 + @{adrenaldeflecting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenaldeflectingmacro" title="adrenaldeflectingmacro">/w gm @{character_name}'s Adrenal Deflecting check: [[1d100!>96 + @{adrenaldeflecting} ]]; OEdown on [[d1*5 + @{adrenaldeflecting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenaldeflectingcheck" title="adrenaldeflectingcheck" value="@{adrenaldeflectingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Quickdraw</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_quickdraw" title="quickdraw" value="(@{quickdrawrankbonus}+@{quickdrawstat}+@{quickdrawcatbonus}+@{quickdrawspecialmod}+@{quickdrawitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_quickdrawranks" title="quickdrawranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_quickdrawrankbonus" title="quickdrawrankbonus (Skill Rank Bonus)" value="(floor(((((@{quickdrawranks}+1)-abs(@{quickdrawranks}-1))/2)*(30)-30)+(((@{quickdrawranks}+10)-abs(@{quickdrawranks}-10))/2)*2+(((@{quickdrawranks}+20)-abs(@{quickdrawranks}-20))/2)*1.5+(((@{quickdrawranks}+30)-abs(@{quickdrawranks}-30))/2)*1+@{quickdrawranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_quickdrawstat" title="quickdrawstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_quickdrawcatbonus" title="quickdrawcatbonus (Category Bonus)" value="@{cat-combat-maneuvers}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_quickdrawspecialmod" title="quickdrawspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_quickdrawitemmod" title="quickdrawitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_quickdrawmacro" title="quickdrawmacro">!broll @{character_name}'s Quickdraw check: {{1d100!>96 + @{quickdraw} }}; OEdown on {{d1*5 + @{quickdraw} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_quickdrawmacro" title="quickdrawmacro">/w gm @{character_name}'s Quickdraw check: [[1d100!>96 + @{quickdraw} ]]; OEdown on [[d1*5 + @{quickdraw} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_quickdrawcheck" title="quickdrawcheck" value="@{quickdrawmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Reverse Stroke-<input type="text" name="attr_reversestroke1name" title="reversestroke1name (Name)" style="width: 120px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_reversestroke1" title="reversestroke1" value="(@{reversestroke1rankbonus}+@{reversestroke1stat}+@{reversestroke1catbonus}+@{reversestroke1specialmod}+@{reversestroke1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_reversestroke1ranks" title="reversestroke1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_reversestroke1rankbonus" title="reversestroke1rankbonus (Skill Rank Bonus)" value="(floor(((((@{reversestroke1ranks}+1)-abs(@{reversestroke1ranks}-1))/2)*(30)-30)+(((@{reversestroke1ranks}+10)-abs(@{reversestroke1ranks}-10))/2)*2+(((@{reversestroke1ranks}+20)-abs(@{reversestroke1ranks}-20))/2)*1.5+(((@{reversestroke1ranks}+30)-abs(@{reversestroke1ranks}-30))/2)*1+@{reversestroke1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_reversestroke1stat" title="reversestroke1stat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_reversestroke1catbonus" title="reversestroke1catbonus (Category Bonus)" value="@{cat-combat-maneuvers}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_reversestroke1specialmod" title="reversestroke1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_reversestroke1itemmod" title="reversestroke1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_reversestroke1macro" title="reversestroke1macro">!broll @{character_name}'s Reverse Stroke (@{reversestroke1name}) check: {{1d100!>96 + @{reversestroke1} }}; OEdown on {{d1*5 + @{reversestroke1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_reversestroke1macro" title="reversestroke1macro">/w gm @{character_name}'s Reverse Stroke (@{reversestroke1name}) check: [[1d100!>96 + @{reversestroke1} ]]; OEdown on [[d1*5 + @{reversestroke1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_reversestroke1check" title="reversestroke1check" value="@{reversestroke1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Subdual</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_subdual" title="subdual" value="(@{subdualrankbonus}+@{subdualstat}+@{subdualcatbonus}+@{subdualspecialmod}+@{subdualitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_subdualranks" title="subdualranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_subdualrankbonus" title="subdualrankbonus (Skill Rank Bonus)" value="(floor(((((@{subdualranks}+1)-abs(@{subdualranks}-1))/2)*(30)-30)+(((@{subdualranks}+10)-abs(@{subdualranks}-10))/2)*2+(((@{subdualranks}+20)-abs(@{subdualranks}-20))/2)*1.5+(((@{subdualranks}+30)-abs(@{subdualranks}-30))/2)*1+@{subdualranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_subdualstat" title="subdualstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_subdualcatbonus" title="subdualcatbonus (Category Bonus)" value="@{cat-combat-maneuvers}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_subdualspecialmod" title="subdualspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_subdualitemmod" title="subdualitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_subdualmacro" title="subdualmacro">!broll @{character_name}'s Subdual check: {{1d100!>96 + @{subdual} }}; OEdown on {{d1*5 + @{subdual} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_subdualmacro" title="subdualmacro">/w gm @{character_name}'s Subdual check: [[1d100!>96 + @{subdual} ]]; OEdown on [[d1*5 + @{subdual} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_subdualcheck" title="subdualcheck" value="@{subdualmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Swashbuckling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swashbuckling" title="swashbuckling" value="(@{swashbucklingrankbonus}+@{swashbucklingstat}+@{swashbucklingcatbonus}+@{swashbucklingspecialmod}+@{swashbucklingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_swashbucklingranks" title="swashbucklingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swashbucklingrankbonus" title="swashbucklingrankbonus (Skill Rank Bonus)" value="(floor(((((@{swashbucklingranks}+1)-abs(@{swashbucklingranks}-1))/2)*(30)-30)+(((@{swashbucklingranks}+10)-abs(@{swashbucklingranks}-10))/2)*2+(((@{swashbucklingranks}+20)-abs(@{swashbucklingranks}-20))/2)*1.5+(((@{swashbucklingranks}+30)-abs(@{swashbucklingranks}-30))/2)*1+@{swashbucklingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swashbucklingstat" title="swashbucklingstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swashbucklingcatbonus" title="swashbucklingcatbonus (Category Bonus)" value="@{cat-combat-maneuvers}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swashbucklingspecialmod" title="swashbucklingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_swashbucklingitemmod" title="swashbucklingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_swashbucklingmacro" title="swashbucklingmacro">!broll @{character_name}'s Swashbuckling check: {{1d100!>96 + @{swashbuckling} }}; OEdown on {{d1*5 + @{swashbuckling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_swashbucklingmacro" title="swashbucklingmacro">/w gm @{character_name}'s Swashbuckling check: [[1d100!>96 + @{swashbuckling} ]]; OEdown on [[d1*5 + @{swashbuckling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_swashbucklingcheck" title="swashbucklingcheck" value="@{swashbucklingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Tumbling Evasion</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumbleevade" title="tumbleevade" value="(@{tumbleevaderankbonus}+@{tumbleevadestat}+@{tumbleevadecatbonus}+@{tumbleevadespecialmod}+@{tumbleevadeitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_tumbleevaderanks" title="tumbleevaderanks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumbleevaderankbonus" title="tumbleevaderankbonus (Skill Rank Bonus)" value="(floor(((((@{tumbleevaderanks}+1)-abs(@{tumbleevaderanks}-1))/2)*(30)-30)+(((@{tumbleevaderanks}+10)-abs(@{tumbleevaderanks}-10))/2)*2+(((@{tumbleevaderanks}+20)-abs(@{tumbleevaderanks}-20))/2)*1.5+(((@{tumbleevaderanks}+30)-abs(@{tumbleevaderanks}-30))/2)*1+@{tumbleevaderanks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumbleevadestat" title="tumbleevadestat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumbleevadecatbonus" title="tumbleevadecatbonus (Category Bonus)" value="@{cat-combat-maneuvers}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumbleevadespecialmod" title="tumbleevadespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tumbleevadeitemmod" title="tumbleevadeitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_tumbleevademacro" title="tumbleevademacro">!broll @{character_name}'s Tumbling Evasion check: {{1d100!>96 + @{tumbleevade} }}; OEdown on {{d1*5 + @{tumbleevade} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_tumbleevademacro" title="tumbleevademacro">/w gm @{character_name}'s Tumbling Evasion check: [[1d100!>96 + @{tumbleevade} ]]; OEdown on [[d1*5 + @{tumbleevade} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_tumbleevadecheck" title="tumbleevadecheck" value="@{tumbleevademacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Two-Weapon Fighting-<input type="text" name="attr_twoweaponfighting1name" title="twoweaponfighting1name (Name)" style="width: 85px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_twoweaponfighting1" title="twoweaponfighting1" value="(@{twoweaponfighting1rankbonus}+@{twoweaponfighting1stat}+@{twoweaponfighting1catbonus}+@{twoweaponfighting1specialmod}+@{twoweaponfighting1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_twoweaponfighting1ranks" title="twoweaponfighting1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_twoweaponfighting1rankbonus" title="twoweaponfighting1rankbonus (Skill Rank Bonus)" value="(floor(((((@{twoweaponfighting1ranks}+1)-abs(@{twoweaponfighting1ranks}-1))/2)*(30)-30)+(((@{twoweaponfighting1ranks}+10)-abs(@{twoweaponfighting1ranks}-10))/2)*2+(((@{twoweaponfighting1ranks}+20)-abs(@{twoweaponfighting1ranks}-20))/2)*1.5+(((@{twoweaponfighting1ranks}+30)-abs(@{twoweaponfighting1ranks}-30))/2)*1+@{twoweaponfighting1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_twoweaponfighting1stat" title="twoweaponfighting1stat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_twoweaponfighting1catbonus" title="twoweaponfighting1catbonus (Category Bonus)" value="@{cat-combat-maneuvers}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_twoweaponfighting1specialmod" title="twoweaponfighting1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_twoweaponfighting1itemmod" title="twoweaponfighting1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_twoweaponfighting1macro" title="twoweaponfighting1macro">!broll @{character_name}'s Two-Weapon Fighting (@{twoweaponfighting1name}) check: {{1d100!>96 + @{twoweaponfighting1} }}; OEdown on {{d1*5 + @{twoweaponfighting1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_twoweaponfighting1macro" title="twoweaponfighting1macro">/w gm @{character_name}'s Two-Weapon Fighting (@{twoweaponfighting1name}) check: [[1d100!>96 + @{twoweaponfighting1} ]]; OEdown on [[d1*5 + @{twoweaponfighting1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_twoweaponfighting1check" title="twoweaponfighting1check" value="@{twoweaponfighting1macro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillcommunications-show sheet-arrow" title="skillcommunications-show" name="attr_skillcommunications-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Communications</span>
<div class="sheet-pc-skillcommunications">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Communications</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-communications" title="cat-communications" value="@{cat-communications-rankbonus}+@{cat-communications-statbonus}+@{cat-communications-profbonus}+@{cat-communications-specialbonus}+@{cat-communications-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-communications-ranks" title="cat-communications-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-communications-rankbonus" title="cat-communications-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-communications-ranks}+1)-abs(@{cat-communications-ranks}-1))/2)*(15)-15)+(((@{cat-communications-ranks}+10)-abs(@{cat-communications-ranks}-10))/2)*1+(((@{cat-communications-ranks}+20)-abs(@{cat-communications-ranks}-20))/2)*0.5+(((@{cat-communications-ranks}+30)-abs(@{cat-communications-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Re/Me</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-communications-statbonus" title="cat-communications-statbonus" value="@{rebonus}+@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-communications-profbonus" title="cat-communications-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-communications-specialbonus" title="cat-communications-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-communications-itembonus" title="cat-communications-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_communicationscheck" title="communicationscheck" value="@{character_name}'s Communications (cat) check: [[1d100!>96 + @{cat-communications}]]; OEdown on[[d1*5 + @{cat-communications}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Language</span>
<span class="sheet-table-data-skills"></span>
<span class="sheet-table-data-skills-wide"></span>
<span class="sheet-table-data-skills"></span>
<span class="sheet-table-data-skills-wide"></span>
<span class="sheet-table-data-skills"></span>
<span class="sheet-table-data-skills"></span>
<span class="sheet-table-data-skills"></span>
<span class="sheet-table-data-skills"></span>
<span class="sheet-table-data-skills-sm" style="width: 200px;">Space for Languages is on the Character tab.</span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_languagecheck" title="languagecheck" value="/w gm @{character_name}'s Language (?{language name?|0}) check: [[1d100!>96 + ?{language skill?|0} ]]; OEdown on [[d1*5 + ?{language skill?} ]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Lip Reading</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lipreading" title="lipreading" value="(@{lipreadingrankbonus}+@{lipreadingstat}+@{lipreadingcatbonus}+@{lipreadingspecialmod}+@{lipreadingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_lipreadingranks" title="lipreadingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lipreadingrankbonus" title="lipreadingrankbonus (Skill Rank Bonus)" value="(floor(((((@{lipreadingranks}+1)-abs(@{lipreadingranks}-1))/2)*(15)-15)+(((@{lipreadingranks}+10)-abs(@{lipreadingranks}-10))/2)*1+(((@{lipreadingranks}+20)-abs(@{lipreadingranks}-20))/2)*1+(((@{lipreadingranks}+30)-abs(@{lipreadingranks}-30))/2)*0.5+@{lipreadingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lipreadingstat" title="lipreadingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lipreadingcatbonus" title="lipreadingcatbonus (Category Bonus)" value="@{cat-communications}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lipreadingspecialmod" title="lipreadingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lipreadingitemmod" title="lipreadingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_lipreadingmacro" title="lipreadingmacro">!broll @{character_name}'s Lip Reading check: {{1d100!>96 + @{lipreading} }}; OEdown on {{d1*5 + @{lipreading} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_lipreadingmacro" title="lipreadingmacro">/w gm @{character_name}'s Lip Reading check: [[1d100!>96 + @{lipreading} ]]; OEdown on [[d1*5 + @{lipreading} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_lipreadingcheck" title="lipreadingcheck" value="@{lipreadingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Signaling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_signaling" title="signaling" value="(@{signalingrankbonus}+@{signalingstat}+@{signalingcatbonus}+@{signalingspecialmod}+@{signalingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_signalingranks" title="signalingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_signalingrankbonus" title="signalingrankbonus (Skill Rank Bonus)" value="(floor(((((@{signalingranks}+1)-abs(@{signalingranks}-1))/2)*(15)-15)+(((@{signalingranks}+10)-abs(@{signalingranks}-10))/2)*1+(((@{signalingranks}+20)-abs(@{signalingranks}-20))/2)*1+(((@{signalingranks}+30)-abs(@{signalingranks}-30))/2)*0.5+@{signalingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_signalingstat" title="signalingstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_signalingcatbonus" title="signalingcatbonus (Category Bonus)" value="@{cat-communications}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_signalingspecialmod" title="signalingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_signalingitemmod" title="signalingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_signalingmacro" title="signalingmacro">!broll @{character_name}'s Signaling check: {{1d100!>96 + @{signaling} }}; OEdown on {{d1*5 + @{signaling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_signalingmacro" title="signalingmacro">/w gm @{character_name}'s Signaling check: [[1d100!>96 + @{signaling} ]]; OEdown on [[d1*5 + @{signaling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_signalingcheck" title="signalingcheck" value="@{signalingmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillcrafts-show sheet-arrow" title="skillcrafts-show" name="attr_skillcrafts-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Crafts</span>
<div class="sheet-pc-skillcrafts">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Crafts</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-crafts" title="cat-crafts" value="@{cat-crafts-statbonus}+@{cat-crafts-profbonus}+@{cat-crafts-specialbonus}+@{cat-crafts-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/Me</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-crafts-statbonus" title="cat-crafts-statbonus" value="@{agbonus}+@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-crafts-profbonus" title="cat-crafts-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-crafts-specialbonus" title="cat-crafts-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-crafts-itembonus" title="cat-crafts-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_craftscheck" title="craftscheck" value="@{character_name}'s Crafts (cat) check: [[1d100!>96 + @{cat-crafts}]]; OEdown on[[d1*5 + @{cat-crafts}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Cooking</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cooking" title="cooking" value="(@{cookingrankbonus}+@{cookingstat}+@{cookingcatbonus}+@{cookingspecialmod}+@{cookingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_cookingranks" title="cookingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cookingrankbonus" title="cookingrankbonus (Skill Rank Bonus)" value="(floor(((((@{cookingranks}+1)-abs(@{cookingranks}-1))/2)*(30)-30)+(((@{cookingranks}+10)-abs(@{cookingranks}-10))/2)*2+(((@{cookingranks}+20)-abs(@{cookingranks}-20))/2)*1.5+(((@{cookingranks}+30)-abs(@{cookingranks}-30))/2)*1+@{cookingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cookingstat" title="cookingstat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cookingcatbonus" title="cookingcatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cookingspecialmod" title="cookingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cookingitemmod" title="cookingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_cookingmacro" title="cookingmacro">!broll @{character_name}'s Cooking check: {{1d100!>96 + @{cooking} }}; OEdown on {{d1*5 + @{cooking} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_cookingmacro" title="cookingmacro">/w gm @{character_name}'s Cooking check: [[1d100!>96 + @{cooking} ]]; OEdown on [[d1*5 + @{cooking} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_cookingcheck" title="cookingcheck" value="@{cookingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Fletching</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fletching" title="fletching" value="(@{fletchingrankbonus}+@{fletchingstat}+@{fletchingcatbonus}+@{fletchingspecialmod}+@{fletchingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_fletchingranks" title="fletchingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fletchingrankbonus" title="fletchingrankbonus (Skill Rank Bonus)" value="(floor(((((@{fletchingranks}+1)-abs(@{fletchingranks}-1))/2)*(30)-30)+(((@{fletchingranks}+10)-abs(@{fletchingranks}-10))/2)*2+(((@{fletchingranks}+20)-abs(@{fletchingranks}-20))/2)*1.5+(((@{fletchingranks}+30)-abs(@{fletchingranks}-30))/2)*1+@{fletchingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fletchingstat" title="fletchingstat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fletchingcatbonus" title="fletchingcatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fletchingspecialmod" title="fletchingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fletchingitemmod" title="fletchingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_fletchingmacro" title="fletchingmacro">!broll @{character_name}'s Fletching check: {{1d100!>96 + @{fletching} }}; OEdown on {{d1*5 + @{fletching} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_fletchingmacro" title="fletchingmacro">/w gm @{character_name}'s Fletching check: [[1d100!>96 + @{fletching} ]]; OEdown on [[d1*5 + @{fletching} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_fletchingcheck" title="fletchingcheck" value="@{fletchingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Leather-crafts</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leathercrafts" title="leathercrafts" value="(@{leathercraftsrankbonus}+@{leathercraftsstat}+@{leathercraftscatbonus}+@{leathercraftsspecialmod}+@{leathercraftsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_leathercraftsranks" title="leathercraftsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leathercraftsrankbonus" title="leathercraftsrankbonus (Skill Rank Bonus)" value="(floor(((((@{leathercraftsranks}+1)-abs(@{leathercraftsranks}-1))/2)*(30)-30)+(((@{leathercraftsranks}+10)-abs(@{leathercraftsranks}-10))/2)*2+(((@{leathercraftsranks}+20)-abs(@{leathercraftsranks}-20))/2)*1.5+(((@{leathercraftsranks}+30)-abs(@{leathercraftsranks}-30))/2)*1+@{leathercraftsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leathercraftsstat" title="leathercraftsstat (Stat Bonus Value)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leathercraftscatbonus" title="leathercraftscatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leathercraftsspecialmod" title="leathercraftsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leathercraftsitemmod" title="leathercraftsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_leathercraftsmacro" title="leathercraftsmacro">!broll @{character_name}'s Leather-crafts check: {{1d100!>96 + @{leathercrafts} }}; OEdown on {{d1*5 + @{leathercrafts} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_leathercraftsmacro" title="leathercraftsmacro">/w gm @{character_name}'s Leather-crafts check: [[1d100!>96 + @{leathercrafts} ]]; OEdown on [[d1*5 + @{leathercrafts} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_leathercraftscheck" title="leathercraftscheck" value="@{leathercraftsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Metal-crafts</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metalcrafts" title="metalcrafts" value="(@{metalcraftsrankbonus}+@{metalcraftsstat}+@{metalcraftscatbonus}+@{metalcraftsspecialmod}+@{metalcraftsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_metalcraftsranks" title="metalcraftsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metalcraftsrankbonus" title="metalcraftsrankbonus (Skill Rank Bonus)" value="(floor(((((@{metalcraftsranks}+1)-abs(@{metalcraftsranks}-1))/2)*(30)-30)+(((@{metalcraftsranks}+10)-abs(@{metalcraftsranks}-10))/2)*2+(((@{metalcraftsranks}+20)-abs(@{metalcraftsranks}-20))/2)*1.5+(((@{metalcraftsranks}+30)-abs(@{metalcraftsranks}-30))/2)*1+@{metalcraftsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metalcraftsstat" title="metalcraftsstat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metalcraftscatbonus" title="metalcraftscatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metalcraftsspecialmod" title="metalcraftsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metalcraftsitemmod" title="metalcraftsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_metalcraftsmacro" title="metalcraftsmacro">!broll @{character_name}'s Metal-crafts check: {{1d100!>96 + @{metalcrafts} }}; OEdown on {{d1*5 + @{metalcrafts} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_metalcraftsmacro" title="metalcraftsmacro">/w gm @{character_name}'s Metal-crafts check: [[1d100!>96 + @{metalcrafts} ]]; OEdown on [[d1*5 + @{metalcrafts} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_metalcraftscheck" title="metalcraftscheck" value="@{metalcraftsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Rope Mastery</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ropemastery" title="ropemastery" value="(@{ropemasteryrankbonus}+@{ropemasterystat}+@{ropemasterycatbonus}+@{ropemasteryspecialmod}+@{ropemasteryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_ropemasteryranks" title="ropemasteryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ropemasteryrankbonus" title="ropemasteryrankbonus (Skill Rank Bonus)" value="(floor(((((@{ropemasteryranks}+1)-abs(@{ropemasteryranks}-1))/2)*(30)-30)+(((@{ropemasteryranks}+10)-abs(@{ropemasteryranks}-10))/2)*2+(((@{ropemasteryranks}+20)-abs(@{ropemasteryranks}-20))/2)*1.5+(((@{ropemasteryranks}+30)-abs(@{ropemasteryranks}-30))/2)*1+@{ropemasteryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ropemasterystat" title="ropemasterystat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ropemasterycatbonus" title="ropemasterycatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ropemasteryspecialmod" title="ropemasteryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ropemasteryitemmod" title="ropemasteryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_ropemasterymacro" title="ropemasterymacro">!broll @{character_name}'s Rope Mastery check: {{1d100!>96 + @{ropemastery} }}; OEdown on {{d1*5 + @{ropemastery} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_ropemasterymacro" title="ropemasterymacro">/w gm @{character_name}'s Rope Mastery check: [[1d100!>96 + @{ropemastery} ]]; OEdown on [[d1*5 + @{ropemastery} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_ropemasterycheck" title="ropemasterycheck" value="@{ropemasterymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Scribing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scribing" title="scribing" value="(@{scribingrankbonus}+@{scribingstat}+@{scribingcatbonus}+@{scribingspecialmod}+@{scribingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_scribingranks" title="scribingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scribingrankbonus" title="scribingrankbonus (Skill Rank Bonus)" value="(floor(((((@{scribingranks}+1)-abs(@{scribingranks}-1))/2)*(30)-30)+(((@{scribingranks}+10)-abs(@{scribingranks}-10))/2)*2+(((@{scribingranks}+20)-abs(@{scribingranks}-20))/2)*1.5+(((@{scribingranks}+30)-abs(@{scribingranks}-30))/2)*1+@{scribingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scribingstat" title="scribingstat (Stat Bonus Value)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scribingcatbonus" title="scribingcatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scribingspecialmod" title="scribingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scribingitemmod" title="scribingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_scribingmacro" title="scribingmacro">!broll @{character_name}'s Scribing check: {{1d100!>96 + @{scribing} }}; OEdown on {{d1*5 + @{scribing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_scribingmacro" title="scribingmacro">/w gm @{character_name}'s Scribing check: [[1d100!>96 + @{scribing} ]]; OEdown on [[d1*5 + @{scribing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_scribingcheck" title="scribingcheck" value="@{scribingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sewing/Weaving</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sewing" title="sewing" value="(@{sewingrankbonus}+@{sewingstat}+@{sewingcatbonus}+@{sewingspecialmod}+@{sewingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sewingranks" title="sewingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sewingrankbonus" title="sewingrankbonus (Skill Rank Bonus)" value="(floor(((((@{sewingranks}+1)-abs(@{sewingranks}-1))/2)*(30)-30)+(((@{sewingranks}+10)-abs(@{sewingranks}-10))/2)*2+(((@{sewingranks}+20)-abs(@{sewingranks}-20))/2)*1.5+(((@{sewingranks}+30)-abs(@{sewingranks}-30))/2)*1+@{sewingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sewingstat" title="sewingstat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sewingcatbonus" title="sewingcatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sewingspecialmod" title="sewingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sewingitemmod" title="sewingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sewingmacro" title="sewingmacro">!broll @{character_name}'s Sewing/Weaving check: {{1d100!>96 + @{sewing} }}; OEdown on {{d1*5 + @{sewing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sewingmacro" title="sewingmacro">/w gm @{character_name}'s Sewing/Weaving check: [[1d100!>96 + @{sewing} ]]; OEdown on [[d1*5 + @{sewing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sewingcheck" title="sewingcheck" value="@{sewingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Skinning</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skinning" title="skinning" value="(@{skinningrankbonus}+@{skinningstat}+@{skinningcatbonus}+@{skinningspecialmod}+@{skinningitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_skinningranks" title="skinningranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skinningrankbonus" title="skinningrankbonus (Skill Rank Bonus)" value="(floor(((((@{skinningranks}+1)-abs(@{skinningranks}-1))/2)*(30)-30)+(((@{skinningranks}+10)-abs(@{skinningranks}-10))/2)*2+(((@{skinningranks}+20)-abs(@{skinningranks}-20))/2)*1.5+(((@{skinningranks}+30)-abs(@{skinningranks}-30))/2)*1+@{skinningranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skinningstat" title="skinningstat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skinningcatbonus" title="skinningcatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skinningspecialmod" title="skinningspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_skinningitemmod" title="skinningitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_skinningmacro" title="skinningmacro">!broll @{character_name}'s Skinning check: {{1d100!>96 + @{skinning} }}; OEdown on {{d1*5 + @{skinning} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_skinningmacro" title="skinningmacro">/w gm @{character_name}'s Skinning check: [[1d100!>96 + @{skinning} ]]; OEdown on [[d1*5 + @{skinning} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_skinningcheck" title="skinningcheck" value="@{skinningmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Stone-crafts</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonecrafts" title="stonecrafts" value="(@{stonecraftsrankbonus}+@{stonecraftsstat}+@{stonecraftscatbonus}+@{stonecraftsspecialmod}+@{stonecraftsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_stonecraftsranks" title="stonecraftsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonecraftsrankbonus" title="stonecraftsrankbonus (Skill Rank Bonus)" value="(floor(((((@{stonecraftsranks}+1)-abs(@{stonecraftsranks}-1))/2)*(30)-30)+(((@{stonecraftsranks}+10)-abs(@{stonecraftsranks}-10))/2)*2+(((@{stonecraftsranks}+20)-abs(@{stonecraftsranks}-20))/2)*1.5+(((@{stonecraftsranks}+30)-abs(@{stonecraftsranks}-30))/2)*1+@{stonecraftsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonecraftsstat" title="stonecraftsstat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonecraftscatbonus" title="stonecraftscatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonecraftsspecialmod" title="stonecraftsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonecraftsitemmod" title="stonecraftsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_stonecraftsmacro" title="stonecraftsmacro">!broll @{character_name}'s Stone-crafts check: {{1d100!>96 + @{stonecrafts} }}; OEdown on {{d1*5 + @{stonecrafts} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_stonecraftsmacro" title="stonecraftsmacro">/w gm @{character_name}'s Stone-crafts check: [[1d100!>96 + @{stonecrafts} ]]; OEdown on [[d1*5 + @{stonecrafts} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_stonecraftscheck" title="stonecraftscheck" value="@{stonecraftsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Trapping</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trapping" title="trapping" value="(@{trappingrankbonus}+@{trappingstat}+@{trappingcatbonus}+@{trappingspecialmod}+@{trappingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_trappingranks" title="trappingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trappingrankbonus" title="trappingrankbonus (Skill Rank Bonus)" value="(floor(((((@{trappingranks}+1)-abs(@{trappingranks}-1))/2)*(30)-30)+(((@{trappingranks}+10)-abs(@{trappingranks}-10))/2)*2+(((@{trappingranks}+20)-abs(@{trappingranks}-20))/2)*1.5+(((@{trappingranks}+30)-abs(@{trappingranks}-30))/2)*1+@{trappingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em<b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trappingstat" title="trappingstat (Stat Bonus Value)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trappingcatbonus" title="trappingcatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trappingspecialmod" title="trappingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trappingitemmod" title="trappingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_trappingmacro" title="trappingmacro">!broll @{character_name}'s Trapping check: {{1d100!>96 + @{trapping} }}; OEdown on {{d1*5 + @{trapping} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_trappingmacro" title="trappingmacro">/w gm @{character_name}'s Trapping check: [[1d100!>96 + @{trapping} ]]; OEdown on [[d1*5 + @{trapping} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_trappingcheck" title="trappingcheck" value="@{trappingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Wood-crafts</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_woodcrafts" title="woodcrafts" value="(@{woodcraftsrankbonus}+@{woodcraftsstat}+@{woodcraftscatbonus}+@{woodcraftsspecialmod}+@{woodcraftsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_woodcraftsranks" title="woodcraftsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_woodcraftsrankbonus" title="woodcraftsrankbonus (Skill Rank Bonus)" value="(floor(((((@{woodcraftsranks}+1)-abs(@{woodcraftsranks}-1))/2)*(30)-30)+(((@{woodcraftsranks}+10)-abs(@{woodcraftsranks}-10))/2)*2+(((@{woodcraftsranks}+20)-abs(@{woodcraftsranks}-20))/2)*1.5+(((@{woodcraftsranks}+30)-abs(@{woodcraftsranks}-30))/2)*1+@{woodcraftsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_woodcraftsstat" title="woodcraftsstat (Stat Bonus Value)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_woodcraftscatbonus" title="woodcraftscatbonus (Category Bonus)" value="@{cat-crafts}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_woodcraftsspecialmod" title="woodcraftsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_woodcraftsitemmod" title="woodcraftsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_woodcraftsmacro" title="woodcraftsmacro">!broll @{character_name}'s Wood-crafts check: {{1d100!>96 + @{woodcrafts} }}; OEdown on {{d1*5 + @{woodcrafts} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_woodcraftsmacro" title="woodcraftsmacro">/w gm @{character_name}'s Wood-crafts check: [[1d100!>96 + @{woodcrafts} ]]; OEdown on [[d1*5 + @{woodcrafts} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_woodcraftscheck" title="woodcraftscheck" value="@{woodcraftsmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skilldirspells-show sheet-arrow" title="skilldirspells-show" name="attr_skilldirspells-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Directed Spells</span>
<div class="sheet-pc-skilldirspells">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Directed Spells</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-directed-spells" title="cat-directed-spells" value="@{cat-directed-spells-rankbonus}+@{cat-directed-spells-statbonus}+@{cat-directed-spells-profbonus}+@{cat-directed-spells-specialbonus}+@{cat-directed-spells-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-directed-spells-ranks" title="cat-directed-spells-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-directed-spells-rankbonus" title="cat-directed-spells-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-directed-spells-ranks}+1)-abs(@{cat-directed-spells-ranks}-1))/2)*(15)-15)+(((@{cat-directed-spells-ranks}+10)-abs(@{cat-directed-spells-ranks}-10))/2)*1+(((@{cat-directed-spells-ranks}+20)-abs(@{cat-directed-spells-ranks}-20))/2)*0.5+(((@{cat-directed-spells-ranks}+30)-abs(@{cat-directed-spells-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/SD</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-directed-spells-statbonus" title="cat-directed-spells-statbonus" value="@{agbonus}+@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-directed-spells-profbonus" title="cat-directed-spells-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-directed-spells-specialbonus" title="cat-directed-spells-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-directed-spells-itembonus" title="cat-directed-spells-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_directedspellscheck" title="directedspellscheck" value="@{character_name}'s Directed Spells (cat) check: [[1d100!>96 + @{cat-directed-spells}]] (not OE low)"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Fire Bolt</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_firebolt" title="firebolt" value="(@{fireboltrankbonus}+@{fireboltstat}+@{fireboltcatbonus}+@{fireboltspecialmod}+@{fireboltitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_fireboltranks" title="fireboltranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fireboltrankbonus" title="fireboltrankbonus (Skill Rank Bonus)" value="(floor(((((@{fireboltranks}+1)-abs(@{fireboltranks}-1))/2)*(15)-15)+(((@{fireboltranks}+10)-abs(@{fireboltranks}-10))/2)*1+(((@{fireboltranks}+20)-abs(@{fireboltranks}-20))/2)*1+(((@{fireboltranks}+30)-abs(@{fireboltranks}-30))/2)*0.5+@{fireboltranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fireboltstat" title="fireboltstat (Stat Bonus Value)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fireboltcatbonus" title="fireboltcatbonus (Category Bonus)" value="@{cat-directed-spells}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fireboltspecialmod" title="fireboltspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_fireboltitemmod" title="fireboltitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_fireboltmacro" title="fireboltmacro">!broll @{character_name}'s Fire Bolt check: {{1d100!>96 + @{firebolt} }}; OEdown on {{d1*5 + @{firebolt} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_fireboltmacro" title="fireboltmacro">/w gm @{character_name}'s Fire Bolt check: [[1d100!>96 + @{firebolt} ]]; OEdown on [[d1*5 + @{firebolt} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_fireboltcheck" title="fireboltcheck" value="@{fireboltmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Ice Bolt</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_icebolt" title="icebolt" value="(@{iceboltrankbonus}+@{iceboltstat}+@{iceboltcatbonus}+@{iceboltspecialmod}+@{iceboltitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_iceboltranks" title="iceboltranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_iceboltrankbonus" title="iceboltrankbonus (Skill Rank Bonus)" value="(floor(((((@{iceboltranks}+1)-abs(@{iceboltranks}-1))/2)*(15)-15)+(((@{iceboltranks}+10)-abs(@{iceboltranks}-10))/2)*1+(((@{iceboltranks}+20)-abs(@{iceboltranks}-20))/2)*1+(((@{iceboltranks}+30)-abs(@{iceboltranks}-30))/2)*0.5+@{iceboltranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_iceboltstat" title="iceboltstat (Stat Bonus Value)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_iceboltcatbonus" title="iceboltcatbonus (Category Bonus)" value="@{cat-directed-spells}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_iceboltspecialmod" title="iceboltspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_iceboltitemmod" title="iceboltitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_iceboltmacro" title="iceboltmacro">!broll @{character_name}'s Ice Bolt check: {{1d100!>96 + @{icebolt} }}; OEdown on {{d1*5 + @{icebolt} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_iceboltmacro" title="iceboltmacro">/w gm @{character_name}'s Ice Bolt check: [[1d100!>96 + @{icebolt} ]]; OEdown on [[d1*5 + @{icebolt} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_iceboltcheck" title="iceboltcheck" value="@{iceboltmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Lightning Bolt</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lightningbolt" title="lightningbolt" value="(@{lightningboltrankbonus}+@{lightningboltstat}+@{lightningboltcatbonus}+@{lightningboltspecialmod}+@{lightningboltitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_lightningboltranks" title="lightningboltranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lightningboltrankbonus" title="lightningboltrankbonus (Skill Rank Bonus)" value="(floor(((((@{lightningboltranks}+1)-abs(@{lightningboltranks}-1))/2)*(15)-15)+(((@{lightningboltranks}+10)-abs(@{lightningboltranks}-10))/2)*1+(((@{lightningboltranks}+20)-abs(@{lightningboltranks}-20))/2)*1+(((@{lightningboltranks}+30)-abs(@{lightningboltranks}-30))/2)*0.5+@{lightningboltranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lightningboltstat" title="lightningboltstat (Stat Bonus Value)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lightningboltcatbonus" title="lightningboltcatbonus (Category Bonus)" value="@{cat-directed-spells}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lightningboltspecialmod" title="lightningboltspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lightningboltitemmod" title="lightningboltitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_lightningboltmacro" title="lightningboltmacro">!broll @{character_name}'s Lightning Bolt check: {{1d100!>96 + @{lightningbolt} }}; OEdown on {{d1*5 + @{lightningbolt} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_lightningboltmacro" title="lightningboltmacro">/w gm @{character_name}'s Lightning Bolt check: [[1d100!>96 + @{lightningbolt} ]]; OEdown on [[d1*5 + @{lightningbolt} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_lightningboltcheck" title="lightningboltcheck" value="@{lightningboltmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Shock Bolt</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_shockbolt" title="shockbolt" value="(@{shockboltrankbonus}+@{shockboltstat}+@{shockboltcatbonus}+@{shockboltspecialmod}+@{shockboltitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_shockboltranks" title="shockboltranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_shockboltrankbonus" title="shockboltrankbonus (Skill Rank Bonus)" value="(floor(((((@{shockboltranks}+1)-abs(@{shockboltranks}-1))/2)*(15)-15)+(((@{shockboltranks}+10)-abs(@{shockboltranks}-10))/2)*1+(((@{shockboltranks}+20)-abs(@{shockboltranks}-20))/2)*1+(((@{shockboltranks}+30)-abs(@{shockboltranks}-30))/2)*0.5+@{shockboltranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_shockboltstat" title="shockboltstat (Stat Bonus Value)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_shockboltcatbonus" title="shockboltcatbonus (Category Bonus)" value="@{cat-directed-spells}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_shockboltspecialmod" title="shockboltspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_shockboltitemmod" title="shockboltitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_shockboltmacro" title="shockboltmacro">!broll @{character_name}'s Shock Bolt check: {{1d100!>96 + @{shockbolt} }}; OEdown on {{d1*5 + @{shockbolt} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_shockboltmacro" title="shockboltmacro">/w gm @{character_name}'s Shock Bolt check: [[1d100!>96 + @{shockbolt} ]]; OEdown on [[d1*5 + @{shockbolt} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_shockboltcheck" title="shockboltcheck" value="@{shockboltmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Water Bolt</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_waterbolt" title="waterbolt" value="(@{waterboltrankbonus}+@{waterboltstat}+@{waterboltcatbonus}+@{waterboltspecialmod}+@{waterboltitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_waterboltranks" title="waterboltranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_waterboltrankbonus" title="waterboltrankbonus (Skill Rank Bonus)" value="(floor(((((@{waterboltranks}+1)-abs(@{waterboltranks}-1))/2)*(15)-15)+(((@{waterboltranks}+10)-abs(@{waterboltranks}-10))/2)*1+(((@{waterboltranks}+20)-abs(@{waterboltranks}-20))/2)*1+(((@{waterboltranks}+30)-abs(@{waterboltranks}-30))/2)*0.5+@{waterboltranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_waterboltstat" title="waterboltstat (Stat Bonus Value)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_waterboltcatbonus" title="waterboltcatbonus (Category Bonus)" value="@{cat-directed-spells}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_waterboltspecialmod" title="waterboltspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_waterboltitemmod" title="waterboltitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_waterboltmacro" title="waterboltmacro">!broll @{character_name}'s Water Bolt check: {{1d100!>96 + @{waterbolt} }}; OEdown on {{d1*5 + @{waterbolt} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_waterboltmacro" title="waterboltmacro">/w gm @{character_name}'s Water Bolt check: [[1d100!>96 + @{waterbolt} ]]; OEdown on [[d1*5 + @{waterbolt} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_waterboltcheck" title="waterboltcheck" value="@{waterboltmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillinfluence-show sheet-arrow" title="skillinfluence-show" name="attr_skillinfluence-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Influence</span>
<div class="sheet-pc-skillinfluence">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Influence</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-influence" title="cat-influence" value="@{cat-influence-rankbonus}+@{cat-influence-statbonus}+@{cat-influence-profbonus}+@{cat-influence-specialbonus}+@{cat-influence-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-influence-ranks" title="cat-influence-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-influence-rankbonus" title="cat-influence-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-influence-ranks}+1)-abs(@{cat-influence-ranks}-1))/2)*(15)-15)+(((@{cat-influence-ranks}+10)-abs(@{cat-influence-ranks}-10))/2)*1+(((@{cat-influence-ranks}+20)-abs(@{cat-influence-ranks}-20))/2)*0.5+(((@{cat-influence-ranks}+30)-abs(@{cat-influence-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Pr/Em</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-influence-statbonus" title="cat-influence-statbonus" value="@{prbonus}+@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-influence-profbonus" title="cat-influence-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-influence-specialbonus" title="cat-influence-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-influence-itembonus" title="cat-influence-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_influencecheck" title="influencecheck" value="@{character_name}'s Influence (cat) check: [[1d100!>96 + @{cat-influence}]]; OEdown on[[d1*5 + @{cat-influence}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Bribery</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_bribery" title="bribery" value="(@{briberyrankbonus}+@{briberystat}+@{briberycatbonus}+@{briberyspecialmod}+@{briberyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_briberyranks" title="briberyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_briberyrankbonus" title="briberyrankbonus (Skill Rank Bonus)" value="(floor(((((@{briberyranks}+1)-abs(@{briberyranks}-1))/2)*(15)-15)+(((@{briberyranks}+10)-abs(@{briberyranks}-10))/2)*1+(((@{briberyranks}+20)-abs(@{briberyranks}-20))/2)*1+(((@{briberyranks}+30)-abs(@{briberyranks}-30))/2)*0.5+@{briberyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_briberystat" title="briberystat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_briberycatbonus" title="briberycatbonus (Category Bonus)" value="@{cat-influence}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_briberyspecialmod" title="briberyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_briberyitemmod" title="briberyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_briberymacro" title="briberymacro">!broll @{character_name}'s Bribery check: {{1d100!>96 + @{bribery} }}; OEdown on {{d1*5 + @{bribery} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_briberymacro" title="briberymacro">/w gm @{character_name}'s Bribery check: [[1d100!>96 + @{bribery} ]]; OEdown on [[d1*5 + @{bribery} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_briberycheck" title="briberycheck" value="@{briberymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Diplomacy</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diplomacy" title="diplomacy" value="(@{diplomacyrankbonus}+@{diplomacystat}+@{diplomacycatbonus}+@{diplomacyspecialmod}+@{diplomacyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_diplomacyranks" title="diplomacyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diplomacyrankbonus" title="diplomacyrankbonus (Skill Rank Bonus)" value="(floor(((((@{diplomacyranks}+1)-abs(@{diplomacyranks}-1))/2)*(15)-15)+(((@{diplomacyranks}+10)-abs(@{diplomacyranks}-10))/2)*1+(((@{diplomacyranks}+20)-abs(@{diplomacyranks}-20))/2)*1+(((@{diplomacyranks}+30)-abs(@{diplomacyranks}-30))/2)*0.5+@{diplomacyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diplomacystat" title="diplomacystat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diplomacycatbonus" title="diplomacycatbonus (Category Bonus)" value="@{cat-influence}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diplomacyspecialmod" title="diplomacyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diplomacyitemmod" title="diplomacyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_diplomacymacro" title="diplomacymacro">!broll @{character_name}'s Diplomacy check: {{1d100!>96 + @{diplomacy} }}; OEdown on {{d1*5 + @{diplomacy} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_diplomacymacro" title="diplomacymacro">/w gm @{character_name}'s Diplomacy check: [[1d100!>96 + @{diplomacy} ]]; OEdown on [[d1*5 + @{diplomacy} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_diplomacycheck" title="diplomacycheck" value="@{diplomacymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Duping</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_duping" title="duping" value="(@{dupingrankbonus}+@{dupingstat}+@{dupingcatbonus}+@{dupingspecialmod}+@{dupingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_dupingranks" title="dupingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dupingrankbonus" title="dupingrankbonus (Skill Rank Bonus)" value="(floor(((((@{dupingranks}+1)-abs(@{dupingranks}-1))/2)*(15)-15)+(((@{dupingranks}+10)-abs(@{dupingranks}-10))/2)*1+(((@{dupingranks}+20)-abs(@{dupingranks}-20))/2)*1+(((@{dupingranks}+30)-abs(@{dupingranks}-30))/2)*0.5+@{dupingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dupingstat" title="dupingstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dupingcatbonus" title="dupingcatbonus (Category Bonus)" value="@{cat-influence}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dupingspecialmod" title="dupingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dupingitemmod" title="dupingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_dupingmacro" title="dupingmacro">!broll @{character_name}'s Duping check: {{1d100!>96 + @{duping} }}; OEdown on {{d1*5 + @{duping} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_dupingmacro" title="dupingmacro">/w gm @{character_name}'s Duping check: [[1d100!>96 + @{duping} ]]; OEdown on [[d1*5 + @{duping} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_dupingcheck" title="dupingcheck" value="@{dupingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Interrogation</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_interrogation" title="interrogation" value="(@{interrogationrankbonus}+@{interrogationstat}+@{interrogationcatbonus}+@{interrogationspecialmod}+@{interrogationitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_interrogationranks" title="interrogationranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_interrogationrankbonus" title="interrogationrankbonus (Skill Rank Bonus)" value="(floor(((((@{interrogationranks}+1)-abs(@{interrogationranks}-1))/2)*(15)-15)+(((@{interrogationranks}+10)-abs(@{interrogationranks}-10))/2)*1+(((@{interrogationranks}+20)-abs(@{interrogationranks}-20))/2)*1+(((@{interrogationranks}+30)-abs(@{interrogationranks}-30))/2)*0.5+@{interrogationranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_interrogationstat" title="interrogationstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_interrogationcatbonus" title="interrogationcatbonus (Category Bonus)" value="@{cat-influence}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_interrogationspecialmod" title="interrogationspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_interrogationitemmod" title="interrogationitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_interrogationmacro" title="interrogationmacro">!broll @{character_name}'s Interrogation check: {{1d100!>96 + @{interrogation} }}; OEdown on {{d1*5 + @{interrogation} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_interrogationmacro" title="interrogationmacro">/w gm @{character_name}'s Interrogation check: [[1d100!>96 + @{interrogation} ]]; OEdown on [[d1*5 + @{interrogation} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_interrogationcheck" title="interrogationcheck" value="@{interrogationmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Leadership</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leadership" title="leadership" value="(@{leadershiprankbonus}+@{leadershipstat}+@{leadershipcatbonus}+@{leadershipspecialmod}+@{leadershipitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_leadershipranks" title="leadershipranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leadershiprankbonus" title="leadershiprankbonus (Skill Rank Bonus)" value="(floor(((((@{leadershipranks}+1)-abs(@{leadershipranks}-1))/2)*(15)-15)+(((@{leadershipranks}+10)-abs(@{leadershipranks}-10))/2)*1+(((@{leadershipranks}+20)-abs(@{leadershipranks}-20))/2)*1+(((@{leadershipranks}+30)-abs(@{leadershipranks}-30))/2)*0.5+@{leadershipranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leadershipstat" title="leadershipstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leadershipcatbonus" title="leadershipcatbonus (Category Bonus)" value="@{cat-influence}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leadershipspecialmod" title="leadershipspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_leadershipitemmod" title="leadershipitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_leadershipmacro" title="leadershipmacro">!broll @{character_name}'s Leadership check: {{1d100!>96 + @{leadership} }}; OEdown on {{d1*5 + @{leadership} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_leadershipmacro" title="leadershipmacro">/w gm @{character_name}'s Leadership check: [[1d100!>96 + @{leadership} ]]; OEdown on [[d1*5 + @{leadership} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_leadershipcheck" title="leadershipcheck" value="@{leadershipmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Trading</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trading" title="trading" value="(@{tradingrankbonus}+@{tradingstat}+@{tradingcatbonus}+@{tradingspecialmod}+@{tradingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_tradingranks" title="tradingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradingrankbonus" title="tradingrankbonus (Skill Rank Bonus)" value="(floor(((((@{tradingranks}+1)-abs(@{tradingranks}-1))/2)*(15)-15)+(((@{tradingranks}+10)-abs(@{tradingranks}-10))/2)*1+(((@{tradingranks}+20)-abs(@{tradingranks}-20))/2)*1+(((@{tradingranks}+30)-abs(@{tradingranks}-30))/2)*0.5+@{tradingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradingstat" title="tradingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradingcatbonus" title="tradingcatbonus (Category Bonus)" value="@{cat-influence}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradingspecialmod" title="tradingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradingitemmod" title="tradingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_tradingmacro" title="tradingmacro">!broll @{character_name}'s Trading check: {{1d100!>96 + @{trading} }}; OEdown on {{d1*5 + @{trading} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_tradingmacro" title="tradingmacro">/w gm @{character_name}'s Trading check: [[1d100!>96 + @{trading} ]]; OEdown on [[d1*5 + @{trading} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_tradingcheck" title="tradingcheck" value="@{tradingmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skilllore-show sheet-arrow" title="skilllore-show" name="attr_skilllore-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Lore</span>
<div class="sheet-pc-skilllore">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Lore-General</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-general" title="cat-lore-general" value="@{cat-lore-general-rankbonus}+@{cat-lore-general-statbonus}+@{cat-lore-general-profbonus}+@{cat-lore-general-specialbonus}+@{cat-lore-general-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-lore-general-ranks" title="cat-lore-general-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-general-rankbonus" title="cat-lore-general-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-lore-general-ranks}+1)-abs(@{cat-lore-general-ranks}-1))/2)*(15)-15)+(((@{cat-lore-general-ranks}+10)-abs(@{cat-lore-general-ranks}-10))/2)*1+(((@{cat-lore-general-ranks}+20)-abs(@{cat-lore-general-ranks}-20))/2)*0.5+(((@{cat-lore-general-ranks}+30)-abs(@{cat-lore-general-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Me/Re</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-general-statbonus" title="cat-lore-general-statbonus" value="@{mebonus}+@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-general-profbonus" title="cat-lore-general-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-general-specialbonus" title="cat-lore-general-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-general-itembonus" title="cat-lore-general-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_loregeneralcheck" title="loregeneralcheck" value="@{character_name}'s Lore-General (cat) check: [[1d100!>96 + @{cat-lore-general}]]; OEdown on[[d1*5 + @{cat-lore-general}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Culture Lore-<input type="text" name="attr_culturelore1name" title="culturelore1name (Name)" style="width: 130px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_culturelore1" title="culturelore1" value="(@{culturelore1rankbonus}+@{culturelore1stat}+@{culturelore1catbonus}+@{culturelore1specialmod}+@{culturelore1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_culturelore1ranks" title="culturelore1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_culturelore1rankbonus" title="culturelore1rankbonus (Skill Rank Bonus)" value="(floor(((((@{culturelore1ranks}+1)-abs(@{culturelore1ranks}-1))/2)*(15)-15)+(((@{culturelore1ranks}+10)-abs(@{culturelore1ranks}-10))/2)*1+(((@{culturelore1ranks}+20)-abs(@{culturelore1ranks}-20))/2)*1+(((@{culturelore1ranks}+30)-abs(@{culturelore1ranks}-30))/2)*0.5+@{culturelore1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_culturelore1stat" title="culturelore1stat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_culturelore1catbonus" title="culturelore1catbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_culturelore1specialmod" title="culturelore1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_culturelore1itemmod" title="culturelore1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_culturelore1macro" title="culturelore1macro">!broll @{character_name}'s Culture Lore (@{culturelore1name}) check: {{1d100!>96 + @{culturelore1} }}; OEdown on {{d1*5 + @{culturelore1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_culturelore1macro" title="culturelore1macro">/w gm @{character_name}'s Culture Lore (@{culturelore1name}) check: [[1d100!>96 + @{culturelore1} ]]; OEdown on [[d1*5 + @{culturelore1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_culturelore1check" title="culturelore1check" value="@{culturelore1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Fauna Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faunalore" title="faunalore" value="(@{faunalorerankbonus}+@{faunalorestat}+@{faunalorecatbonus}+@{faunalorespecialmod}+@{faunaloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_faunaloreranks" title="faunaloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faunalorerankbonus" title="faunalorerankbonus (Skill Rank Bonus)" value="(floor(((((@{faunaloreranks}+1)-abs(@{faunaloreranks}-1))/2)*(15)-15)+(((@{faunaloreranks}+10)-abs(@{faunaloreranks}-10))/2)*1+(((@{faunaloreranks}+20)-abs(@{faunaloreranks}-20))/2)*1+(((@{faunaloreranks}+30)-abs(@{faunaloreranks}-30))/2)*0.5+@{faunaloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faunalorestat" title="faunalorestat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faunalorecatbonus" title="faunalorecatbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faunalorespecialmod" title="faunalorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faunaloreitemmod" title="faunaloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_faunaloremacro" title="faunaloremacro">!broll @{character_name}'s Fauna Lore check: {{1d100!>96 + @{faunalore} }}; OEdown on {{d1*5 + @{faunalore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_faunaloremacro" title="faunaloremacro">/w gm @{character_name}'s Fauna Lore check: [[1d100!>96 + @{faunalore} ]]; OEdown on [[d1*5 + @{faunalore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_faunalorecheck" title="faunalorecheck" value="@{faunaloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Flora Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_floralore" title="floralore" value="(@{floralorerankbonus}+@{floralorestat}+@{floralorecatbonus}+@{floralorespecialmod}+@{floraloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_floraloreranks" title="floraloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_floralorerankbonus" title="floralorerankbonus (Skill Rank Bonus)" value="(floor(((((@{floraloreranks}+1)-abs(@{floraloreranks}-1))/2)*(15)-15)+(((@{floraloreranks}+10)-abs(@{floraloreranks}-10))/2)*1+(((@{floraloreranks}+20)-abs(@{floraloreranks}-20))/2)*1+(((@{floraloreranks}+30)-abs(@{floraloreranks}-30))/2)*0.5+@{floraloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_floralorestat" title="floralorestat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_floralorecatbonus" title="floralorecatbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_floralorespecialmod" title="floralorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_floraloreitemmod" title="floraloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_floraloremacro" title="floraloremacro">!broll @{character_name}'s Flora Lore check: {{1d100!>96 + @{floralore} }}; OEdown on {{d1*5 + @{floralore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_floraloremacro" title="floraloremacro">/w gm @{character_name}'s Flora Lore check: [[1d100!>96 + @{floralore} ]]; OEdown on [[d1*5 + @{floralore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_floralorecheck" title="floralorecheck" value="@{floraloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Heraldry</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_heraldry" title="heraldry" value="(@{heraldryrankbonus}+@{heraldrystat}+@{heraldrycatbonus}+@{heraldryspecialmod}+@{heraldryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_heraldryranks" title="heraldryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_heraldryrankbonus" title="heraldryrankbonus (Skill Rank Bonus)" value="(floor(((((@{heraldryranks}+1)-abs(@{heraldryranks}-1))/2)*(15)-15)+(((@{heraldryranks}+10)-abs(@{heraldryranks}-10))/2)*1+(((@{heraldryranks}+20)-abs(@{heraldryranks}-20))/2)*1+(((@{heraldryranks}+30)-abs(@{heraldryranks}-30))/2)*0.5+@{heraldryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_heraldrystat" title="heraldrystat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_heraldrycatbonus" title="heraldrycatbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_heraldryspecialmod" title="heraldryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_heraldryitemmod" title="heraldryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_heraldrymacro" title="heraldrymacro">!broll @{character_name}'s Heraldry check: {{1d100!>96 + @{heraldry} }}; OEdown on {{d1*5 + @{heraldry} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_heraldrymacro" title="heraldrymacro">/w gm @{character_name}'s Heraldry check: [[1d100!>96 + @{heraldry} ]]; OEdown on [[d1*5 + @{heraldry} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_heraldrycheck" title="heraldrycheck" value="@{heraldrymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">History</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_history" title="history" value="(@{historyrankbonus}+@{historystat}+@{historycatbonus}+@{historyspecialmod}+@{historyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_historyranks" title="historyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_historyrankbonus" title="historyrankbonus (Skill Rank Bonus)" value="(floor(((((@{historyranks}+1)-abs(@{historyranks}-1))/2)*(15)-15)+(((@{historyranks}+10)-abs(@{historyranks}-10))/2)*1+(((@{historyranks}+20)-abs(@{historyranks}-20))/2)*1+(((@{historyranks}+30)-abs(@{historyranks}-30))/2)*0.5+@{historyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_historystat" title="historystat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_historycatbonus" title="historycatbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_historyspecialmod" title="historyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_historyitemmod" title="historyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_historymacro" title="historymacro">!broll @{character_name}'s History check: {{1d100!>96 + @{history} }}; OEdown on {{d1*5 + @{history} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_historymacro" title="historymacro">/w gm @{character_name}'s History check: [[1d100!>96 + @{history} ]]; OEdown on [[d1*5 + @{history} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_historycheck" title="historycheck" value="@{historymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Philosophy</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_philosophy" title="philosophy" value="(@{philosophyrankbonus}+@{philosophystat}+@{philosophycatbonus}+@{philosophyspecialmod}+@{philosophyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_philosophyranks" title="philosophyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_philosophyrankbonus" title="philosophyrankbonus (Skill Rank Bonus)" value="(floor(((((@{philosophyranks}+1)-abs(@{philosophyranks}-1))/2)*(15)-15)+(((@{philosophyranks}+10)-abs(@{philosophyranks}-10))/2)*1+(((@{philosophyranks}+20)-abs(@{philosophyranks}-20))/2)*1+(((@{philosophyranks}+30)-abs(@{philosophyranks}-30))/2)*0.5+@{philosophyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_philosophystat" title="philosophystat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_philosophycatbonus" title="philosophycatbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_philosophyspecialmod" title="philosophyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_philosophyitemmod" title="philosophyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_philosophymacro" title="philosophymacro">!broll @{character_name}'s Philosophy check: {{1d100!>96 + @{philosophy} }}; OEdown on {{d1*5 + @{philosophy} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_philosophymacro" title="philosophymacro">/w gm @{character_name}'s Philosophy check: [[1d100!>96 + @{philosophy} ]]; OEdown on [[d1*5 + @{philosophy} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_philosophycheck" title="philosophycheck" value="@{philosophymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Region Lore-<input type="text" name="attr_regionlore1name" title="regionlore1name (Name)" style="width: 130px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_regionlore1" title="regionlore1" value="(@{regionlore1rankbonus}+@{regionlore1stat}+@{regionlore1catbonus}+@{regionlore1specialmod}+@{regionlore1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_regionlore1ranks" title="regionlore1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_regionlore1rankbonus" title="regionlore1rankbonus (Skill Rank Bonus)" value="(floor(((((@{regionlore1ranks}+1)-abs(@{regionlore1ranks}-1))/2)*(15)-15)+(((@{regionlore1ranks}+10)-abs(@{regionlore1ranks}-10))/2)*1+(((@{regionlore1ranks}+20)-abs(@{regionlore1ranks}-20))/2)*1+(((@{regionlore1ranks}+30)-abs(@{regionlore1ranks}-30))/2)*0.5+@{regionlore1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_regionlore1stat" title="regionlore1stat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_regionlore1catbonus" title="regionlore1catbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_regionlore1specialmod" title="regionlore1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_regionlore1itemmod" title="regionlore1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_regionlore1macro" title="regionlore1macro">!broll @{character_name}'s Region Lore (@{regionlore1name}) check: {{1d100!>96 + @{regionlore1} }}; OEdown on {{d1*5 + @{regionlore1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_regionlore1macro" title="regionlore1macro">/w gm @{character_name}'s Region Lore (@{regionlore1name}) check: [[1d100!>96 + @{regionlore1} ]]; OEdown on [[d1*5 + @{regionlore1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_regionlore1check" title="regionlore1check" value="@{regionlore1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Religion</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_religion" title="religion" value="(@{religionrankbonus}+@{religionstat}+@{religioncatbonus}+@{religionspecialmod}+@{religionitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_religionranks" title="religionranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_religionrankbonus" title="religionrankbonus (Skill Rank Bonus)" value="(floor(((((@{religionranks}+1)-abs(@{religionranks}-1))/2)*(15)-15)+(((@{religionranks}+10)-abs(@{religionranks}-10))/2)*1+(((@{religionranks}+20)-abs(@{religionranks}-20))/2)*1+(((@{religionranks}+30)-abs(@{religionranks}-30))/2)*0.5+@{religionranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_religionstat" title="religionstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_religioncatbonus" title="religioncatbonus (Category Bonus)" value="@{cat-lore-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_religionspecialmod" title="religionspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_religionitemmod" title="religionitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_religionmacro" title="religionmacro">!broll @{character_name}'s Religion check: {{1d100!>96 + @{religion} }}; OEdown on {{d1*5 + @{religion} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_religionmacro" title="religionmacro">/w gm @{character_name}'s Religion check: [[1d100!>96 + @{religion} ]]; OEdown on [[d1*5 + @{religion} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_religioncheck" title="religioncheck" value="@{religionmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Lore-Magical</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-magical" title="cat-lore-magical" value="@{cat-lore-magical-rankbonus}+@{cat-lore-magical-statbonus}+@{cat-lore-magical-profbonus}+@{cat-lore-magical-specialbonus}+@{cat-lore-magical-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-lore-magical-ranks" title="cat-lore-magical-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-magical-rankbonus" title="cat-lore-magical-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-lore-magical-ranks}+1)-abs(@{cat-lore-magical-ranks}-1))/2)*(15)-15)+(((@{cat-lore-magical-ranks}+10)-abs(@{cat-lore-magical-ranks}-10))/2)*1+(((@{cat-lore-magical-ranks}+20)-abs(@{cat-lore-magical-ranks}-20))/2)*0.5+(((@{cat-lore-magical-ranks}+30)-abs(@{cat-lore-magical-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Me/Re</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-magical-statbonus" title="cat-lore-magical-statbonus" value="@{mebonus}+@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-magical-profbonus" title="cat-lore-magical-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-magical-specialbonus" title="cat-lore-magical-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-magical-itembonus" title="cat-lore-magical-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_loremagicalcheck" title="loremagicalcheck" value="@{character_name}'s Lore-Magical (cat) check: [[1d100!>96 + @{cat-lore-magical}]]; OEdown on[[d1*5 + @{cat-lore-magical}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Artifact Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_artifactlore" title="artifactlore" value="(@{artifactlorerankbonus}+@{artifactlorestat}+@{artifactlorecatbonus}+@{artifactlorespecialmod}+@{artifactloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_artifactloreranks" title="artifactloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_artifactlorerankbonus" title="artifactlorerankbonus (Skill Rank Bonus)" value="(floor(((((@{artifactloreranks}+1)-abs(@{artifactloreranks}-1))/2)*(15)-15)+(((@{artifactloreranks}+10)-abs(@{artifactloreranks}-10))/2)*1+(((@{artifactloreranks}+20)-abs(@{artifactloreranks}-20))/2)*1+(((@{artifactloreranks}+30)-abs(@{artifactloreranks}-30))/2)*0.5+@{artifactloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_artifactlorestat" title="artifactlorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_artifactlorecatbonus" title="artifactlorecatbonus (Category Bonus)" value="@{cat-lore-magical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_artifactlorespecialmod" title="artifactlorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_artifactloreitemmod" title="artifactloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_artifactloremacro" title="artifactloremacro">!broll @{character_name}'s Artifact Lore check: {{1d100!>96 + @{artifactlore} }}; OEdown on {{d1*5 + @{artifactlore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_artifactloremacro" title="artifactloremacro">/w gm @{character_name}'s Artifact Lore check: [[1d100!>96 + @{artifactlore} ]]; OEdown on [[d1*5 + @{artifactlore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_artifactlorecheck" title="artifactlorecheck" value="@{artifactloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Circle Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_circlelore" title="circlelore" value="(@{circlelorerankbonus}+@{circlelorestat}+@{circlelorecatbonus}+@{circlelorespecialmod}+@{circleloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_circleloreranks" title="circleloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_circlelorerankbonus" title="circlelorerankbonus (Skill Rank Bonus)" value="(floor(((((@{circleloreranks}+1)-abs(@{circleloreranks}-1))/2)*(15)-15)+(((@{circleloreranks}+10)-abs(@{circleloreranks}-10))/2)*1+(((@{circleloreranks}+20)-abs(@{circleloreranks}-20))/2)*1+(((@{circleloreranks}+30)-abs(@{circleloreranks}-30))/2)*0.5+@{circleloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_circlelorestat" title="circlelorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_circlelorecatbonus" title="circlelorecatbonus (Category Bonus)" value="@{cat-lore-magical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_circlelorespecialmod" title="circlelorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_circleloreitemmod" title="circleloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_circleloremacro" title="circleloremacro">!broll @{character_name}'s Circle Lore check: {{1d100!>96 + @{circlelore} }}; OEdown on {{d1*5 + @{circlelore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_circleloremacro" title="circleloremacro">/w gm @{character_name}'s Circle Lore check: [[1d100!>96 + @{circlelore} ]]; OEdown on [[d1*5 + @{circlelore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_circlelorecheck" title="circlelorecheck" value="@{circleloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Planar Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_planarlore" title="planarlore" value="(@{planarlorerankbonus}+@{planarlorestat}+@{planarlorecatbonus}+@{planarlorespecialmod}+@{planarloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_planarloreranks" title="planarloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_planarlorerankbonus" title="planarlorerankbonus (Skill Rank Bonus)" value="(floor(((((@{planarloreranks}+1)-abs(@{planarloreranks}-1))/2)*(15)-15)+(((@{planarloreranks}+10)-abs(@{planarloreranks}-10))/2)*1+(((@{planarloreranks}+20)-abs(@{planarloreranks}-20))/2)*1+(((@{planarloreranks}+30)-abs(@{planarloreranks}-30))/2)*0.5+@{planarloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_planarlorestat" title="planarlorestat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_planarlorecatbonus" title="planarlorecatbonus (Category Bonus)" value="@{cat-lore-magical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_planarlorespecialmod" title="planarlorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_planarloreitemmod" title="planarloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_planarloremacro" title="planarloremacro">!broll @{character_name}'s Planar Lore check: {{1d100!>96 + @{planarlore} }}; OEdown on {{d1*5 + @{planarlore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_planarloremacro" title="planarloremacro">/w gm @{character_name}'s Planar Lore check: [[1d100!>96 + @{planarlore} ]]; OEdown on [[d1*5 + @{planarlore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_planarlorecheck" title="planarlorecheck" value="@{planarloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Spell Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spelllore" title="spelllore" value="(@{spelllorerankbonus}+@{spelllorestat}+@{spelllorecatbonus}+@{spelllorespecialmod}+@{spellloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_spellloreranks" title="spellloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spelllorerankbonus" title="spelllorerankbonus (Skill Rank Bonus)" value="(floor(((((@{spellloreranks}+1)-abs(@{spellloreranks}-1))/2)*(15)-15)+(((@{spellloreranks}+10)-abs(@{spellloreranks}-10))/2)*1+(((@{spellloreranks}+20)-abs(@{spellloreranks}-20))/2)*1+(((@{spellloreranks}+30)-abs(@{spellloreranks}-30))/2)*0.5+@{spellloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spelllorestat" title="spelllorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spelllorecatbonus" title="spelllorecatbonus (Category Bonus)" value="@{cat-lore-magical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spelllorespecialmod" title="spelllorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spellloreitemmod" title="spellloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_spellloremacro" title="spellloremacro">!broll @{character_name}'s Spell Lore check: {{1d100!>96 + @{spelllore} }}; OEdown on {{d1*5 + @{spelllore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_spellloremacro" title="spellloremacro">/w gm @{character_name}'s Spell Lore check: [[1d100!>96 + @{spelllore} ]]; OEdown on [[d1*5 + @{spelllore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_spelllorecheck" title="spelllorecheck" value="@{spellloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Symbol Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_symbollore" title="symbollore" value="(@{symbollorerankbonus}+@{symbollorestat}+@{symbollorecatbonus}+@{symbollorespecialmod}+@{symbolloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_symbolloreranks" title="symbolloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_symbollorerankbonus" title="symbollorerankbonus (Skill Rank Bonus)" value="(floor(((((@{symbolloreranks}+1)-abs(@{symbolloreranks}-1))/2)*(15)-15)+(((@{symbolloreranks}+10)-abs(@{symbolloreranks}-10))/2)*1+(((@{symbolloreranks}+20)-abs(@{symbolloreranks}-20))/2)*1+(((@{symbolloreranks}+30)-abs(@{symbolloreranks}-30))/2)*0.5+@{symbolloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_symbollorestat" title="symbollorestat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_symbollorecatbonus" title="symbollorecatbonus (Category Bonus)" value="@{cat-lore-magical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_symbollorespecialmod" title="symbollorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_symbolloreitemmod" title="symbolloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_symbolloremacro" title="symbolloremacro">!broll @{character_name}'s Symbol Lore check: {{1d100!>96 + @{symbollore} }}; OEdown on {{d1*5 + @{symbollore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_symbolloremacro" title="symbolloremacro">/w gm @{character_name}'s Symbol Lore check: [[1d100!>96 + @{symbollore} ]]; OEdown on [[d1*5 + @{symbollore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_symbollorecheck" title="symbollorecheck" value="@{symbolloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Undead Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_undeadlore" title="undeadlore" value="(@{undeadlorerankbonus}+@{undeadlorestat}+@{undeadlorecatbonus}+@{undeadlorespecialmod}+@{undeadloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_undeadloreranks" title="undeadloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_undeadlorerankbonus" title="undeadlorerankbonus (Skill Rank Bonus)" value="(floor(((((@{undeadloreranks}+1)-abs(@{undeadloreranks}-1))/2)*(15)-15)+(((@{undeadloreranks}+10)-abs(@{undeadloreranks}-10))/2)*1+(((@{undeadloreranks}+20)-abs(@{undeadloreranks}-20))/2)*1+(((@{undeadloreranks}+30)-abs(@{undeadloreranks}-30))/2)*0.5+@{undeadloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_undeadlorestat" title="undeadlorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_undeadlorecatbonus" title="undeadlorecatbonus (Category Bonus)" value="@{cat-lore-magical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_undeadlorespecialmod" title="undeadlorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_undeadloreitemmod" title="undeadloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_undeadloremacro" title="undeadloremacro">!broll @{character_name}'s Undead Lore check: {{1d100!>96 + @{undeadlore} }}; OEdown on {{d1*5 + @{undeadlore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_undeadloremacro" title="undeadloremacro">/w gm @{character_name}'s Undead Lore check: [[1d100!>96 + @{undeadlore} ]]; OEdown on [[d1*5 + @{undeadlore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_undeadlorecheck" title="undeadlorecheck" value="@{undeadloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Warding Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wardinglore" title="wardinglore" value="(@{wardinglorerankbonus}+@{wardinglorestat}+@{wardinglorecatbonus}+@{wardinglorespecialmod}+@{wardingloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_wardingloreranks" title="wardingloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wardinglorerankbonus" title="wardinglorerankbonus (Skill Rank Bonus)" value="(floor(((((@{wardingloreranks}+1)-abs(@{wardingloreranks}-1))/2)*(15)-15)+(((@{wardingloreranks}+10)-abs(@{wardingloreranks}-10))/2)*1+(((@{wardingloreranks}+20)-abs(@{wardingloreranks}-20))/2)*1+(((@{wardingloreranks}+30)-abs(@{wardingloreranks}-30))/2)*0.5+@{wardingloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wardinglorestat" title="wardinglorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wardinglorecatbonus" title="wardinglorecatbonus (Category Bonus)" value="@{cat-lore-magical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wardinglorespecialmod" title="wardinglorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wardingloreitemmod" title="wardingloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_wardingloremacro" title="wardingloremacro">!broll @{character_name}'s Warding Lore check: {{1d100!>96 + @{wardinglore} }}; OEdown on {{d1*5 + @{wardinglore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_wardingloremacro" title="wardingloremacro">/w gm @{character_name}'s Warding Lore check: [[1d100!>96 + @{wardinglore} ]]; OEdown on [[d1*5 + @{wardinglore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_wardinglorecheck" title="wardinglorecheck" value="@{wardingloremacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Lore-Obscure</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-obscure" title="cat-lore-obscure" value="@{cat-lore-obscure-rankbonus}+@{cat-lore-obscure-statbonus}+@{cat-lore-obscure-profbonus}+@{cat-lore-obscure-specialbonus}+@{cat-lore-obscure-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-lore-obscure-ranks" title="cat-lore-obscure-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-obscure-rankbonus" title="cat-lore-obscure-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-lore-obscure-ranks}+1)-abs(@{cat-lore-obscure-ranks}-1))/2)*(15)-15)+(((@{cat-lore-obscure-ranks}+10)-abs(@{cat-lore-obscure-ranks}-10))/2)*1+(((@{cat-lore-obscure-ranks}+20)-abs(@{cat-lore-obscure-ranks}-20))/2)*0.5+(((@{cat-lore-obscure-ranks}+30)-abs(@{cat-lore-obscure-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Me/Re</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-obscure-statbonus" title="cat-lore-obscure-statbonus" value="@{mebonus}+@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-obscure-profbonus" title="cat-lore-obscure-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-obscure-specialbonus" title="cat-lore-obscure-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-obscure-itembonus" title="cat-lore-obscure-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_loreobscurecheck" title="loreobscurecheck" value="@{character_name}'s Lore-Obscure (cat) check: [[1d100!>96 + @{cat-lore-obscure}]]; OEdown on[[d1*5 + @{cat-lore-obscure}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Demon/Devil Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_demondevillore" title="demondevillore" value="(@{demondevillorerankbonus}+@{demondevillorestat}+@{demondevillorecatbonus}+@{demondevillorespecialmod}+@{demondevilloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_demondevilloreranks" title="demondevilloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_demondevillorerankbonus" title="demondevillorerankbonus (Skill Rank Bonus)" value="(floor(((((@{demondevilloreranks}+1)-abs(@{demondevilloreranks}-1))/2)*(15)-15)+(((@{demondevilloreranks}+10)-abs(@{demondevilloreranks}-10))/2)*1+(((@{demondevilloreranks}+20)-abs(@{demondevilloreranks}-20))/2)*1+(((@{demondevilloreranks}+30)-abs(@{demondevilloreranks}-30))/2)*0.5+@{demondevilloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_demondevillorestat" title="demondevillorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_demondevillorecatbonus" title="demondevillorecatbonus (Category Bonus)" value="@{cat-lore-obscure}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_demondevillorespecialmod" title="demondevillorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_demondevilloreitemmod" title="demondevilloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_demondevilloremacro" title="demondevilloremacro">!broll @{character_name}'s Demon/Devil Lore check: {{1d100!>96 + @{demondevillore} }}; OEdown on {{d1*5 + @{demondevillore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_demondevilloremacro" title="demondevilloremacro">/w gm @{character_name}'s Demon/Devil Lore check: [[1d100!>96 + @{demondevillore} ]]; OEdown on [[d1*5 + @{demondevillore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_demondevillorecheck" title="demondevillorecheck" value="@{demondevilloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Dragon Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dragonlore" title="dragonlore" value="(@{dragonlorerankbonus}+@{dragonlorestat}+@{dragonlorecatbonus}+@{dragonlorespecialmod}+@{dragonloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_dragonloreranks" title="dragonloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dragonlorerankbonus" title="dragonlorerankbonus (Skill Rank Bonus)" value="(floor(((((@{dragonloreranks}+1)-abs(@{dragonloreranks}-1))/2)*(15)-15)+(((@{dragonloreranks}+10)-abs(@{dragonloreranks}-10))/2)*1+(((@{dragonloreranks}+20)-abs(@{dragonloreranks}-20))/2)*1+(((@{dragonloreranks}+30)-abs(@{dragonloreranks}-30))/2)*0.5+@{dragonloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dragonlorestat" title="dragonlorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dragonlorecatbonus" title="dragonlorecatbonus (Category Bonus)" value="@{cat-lore-obscure}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dragonlorespecialmod" title="dragonlorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dragonloreitemmod" title="dragonloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_dragonloremacro" title="dragonloremacro">!broll @{character_name}'s Dragon Lore check: {{1d100!>96 + @{dragonlore} }}; OEdown on {{d1*5 + @{dragonlore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_dragonloremacro" title="dragonloremacro">/w gm @{character_name}'s Dragon Lore check: [[1d100!>96 + @{dragonlore} ]]; OEdown on [[d1*5 + @{dragonlore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_dragonlorecheck" title="dragonlorecheck" value="@{dragonloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Faerie Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faerielore" title="faerielore" value="(@{faerielorerankbonus}+@{faerielorestat}+@{faerielorecatbonus}+@{faerielorespecialmod}+@{faerieloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_faerieloreranks" title="faerieloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faerielorerankbonus" title="faerielorerankbonus (Skill Rank Bonus)" value="(floor(((((@{faerieloreranks}+1)-abs(@{faerieloreranks}-1))/2)*(15)-15)+(((@{faerieloreranks}+10)-abs(@{faerieloreranks}-10))/2)*1+(((@{faerieloreranks}+20)-abs(@{faerieloreranks}-20))/2)*1+(((@{faerieloreranks}+30)-abs(@{faerieloreranks}-30))/2)*0.5+@{faerieloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faerielorestat" title="faerielorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faerielorecatbonus" title="faerielorecatbonus (Category Bonus)" value="@{cat-lore-obscure}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faerielorespecialmod" title="faerielorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_faerieloreitemmod" title="faerieloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_faerieloremacro" title="faerieloremacro">!broll @{character_name}'s Faerie Lore check: {{1d100!>96 + @{faerielore} }}; OEdown on {{d1*5 + @{faerielore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_faerieloremacro" title="faerieloremacro">/w gm @{character_name}'s Faerie Lore check: [[1d100!>96 + @{faerielore} ]]; OEdown on [[d1*5 + @{faerielore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_faerielorecheck" title="faerielorecheck" value="@{faerieloremacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Lore-Technical</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-technical" title="cat-lore-technical" value="@{cat-lore-technical-rankbonus}+@{cat-lore-technical-statbonus}+@{cat-lore-technical-profbonus}+@{cat-lore-technical-specialbonus}+@{cat-lore-technical-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-lore-technical-ranks" title="cat-lore-technical-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-technical-rankbonus" title="cat-lore-technical-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-lore-technical-ranks}+1)-abs(@{cat-lore-technical-ranks}-1))/2)*(15)-15)+(((@{cat-lore-technical-ranks}+10)-abs(@{cat-lore-technical-ranks}-10))/2)*1+(((@{cat-lore-technical-ranks}+20)-abs(@{cat-lore-technical-ranks}-20))/2)*0.5+(((@{cat-lore-technical-ranks}+30)-abs(@{cat-lore-technical-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Me/Re</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-technical-statbonus" title="cat-lore-technical-statbonus" value="@{mebonus}+@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-technical-profbonus" title="cat-lore-technical-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-technical-specialbonus" title="cat-lore-technical-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-lore-technical-itembonus" title="cat-lore-technical-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_loretechnicalcheck" title="loretechnicalcheck" value="@{character_name}'s Lore-Technical (cat) check: [[1d100!>96 + @{cat-lore-technical}]]; OEdown on[[d1*5 + @{cat-lore-technical}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Herb Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_herblore" title="herblore" value="(@{herblorerankbonus}+@{herblorestat}+@{herblorecatbonus}+@{herblorespecialmod}+@{herbloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_herbloreranks" title="herbloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_herblorerankbonus" title="herblorerankbonus (Skill Rank Bonus)" value="(floor(((((@{herbloreranks}+1)-abs(@{herbloreranks}-1))/2)*(15)-15)+(((@{herbloreranks}+10)-abs(@{herbloreranks}-10))/2)*1+(((@{herbloreranks}+20)-abs(@{herbloreranks}-20))/2)*1+(((@{herbloreranks}+30)-abs(@{herbloreranks}-30))/2)*0.5+@{herbloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_herblorestat" title="herblorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_herblorecatbonus" title="herblorecatbonus (Category Bonus)" value="@{cat-lore-technical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_herblorespecialmod" title="herblorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_herbloreitemmod" title="herbloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_herbloremacro" title="herbloremacro">!broll @{character_name}'s Herb Lore check: {{1d100!>96 + @{herblore} }}; OEdown on {{d1*5 + @{herblore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_herbloremacro" title="herbloremacro">/w gm @{character_name}'s Herb Lore check: [[1d100!>96 + @{herblore} ]]; OEdown on [[d1*5 + @{herblore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_herblorecheck" title="herblorecheck" value="@{herbloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Lock Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locklore" title="locklore" value="(@{locklorerankbonus}+@{locklorestat}+@{locklorecatbonus}+@{locklorespecialmod}+@{lockloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_lockloreranks" title="lockloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locklorerankbonus" title="locklorerankbonus (Skill Rank Bonus)" value="(floor(((((@{lockloreranks}+1)-abs(@{lockloreranks}-1))/2)*(15)-15)+(((@{lockloreranks}+10)-abs(@{lockloreranks}-10))/2)*1+(((@{lockloreranks}+20)-abs(@{lockloreranks}-20))/2)*1+(((@{lockloreranks}+30)-abs(@{lockloreranks}-30))/2)*0.5+@{lockloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locklorestat" title="locklorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locklorecatbonus" title="locklorecatbonus (Category Bonus)" value="@{cat-lore-technical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_locklorespecialmod" title="locklorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_lockloreitemmod" title="lockloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_lockloremacro" title="lockloremacro">!broll @{character_name}'s Lock Lore check: {{1d100!>96 + @{locklore} }}; OEdown on {{d1*5 + @{locklore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_lockloremacro" title="lockloremacro">/w gm @{character_name}'s Lock Lore check: [[1d100!>96 + @{locklore} ]]; OEdown on [[d1*5 + @{locklore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_locklorecheck" title="locklorecheck" value="@{lockloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Metal Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metallore" title="metallore" value="(@{metallorerankbonus}+@{metallorestat}+@{metallorecatbonus}+@{metallorespecialmod}+@{metalloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_metalloreranks" title="metalloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metallorerankbonus" title="metallorerankbonus (Skill Rank Bonus)" value="(floor(((((@{metalloreranks}+1)-abs(@{metalloreranks}-1))/2)*(15)-15)+(((@{metalloreranks}+10)-abs(@{metalloreranks}-10))/2)*1+(((@{metalloreranks}+20)-abs(@{metalloreranks}-20))/2)*1+(((@{metalloreranks}+30)-abs(@{metalloreranks}-30))/2)*0.5+@{metalloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metallorestat" title="metallorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metallorecatbonus" title="metallorecatbonus (Category Bonus)" value="@{cat-lore-technical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metallorespecialmod" title="metallorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_metalloreitemmod" title="metalloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_metalloremacro" title="metalloremacro">!broll @{character_name}'s Metal Lore check: {{1d100!>96 + @{metallore} }}; OEdown on {{d1*5 + @{metallore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_metalloremacro" title="metalloremacro">/w gm @{character_name}'s Metal Lore check: [[1d100!>96 + @{metallore} ]]; OEdown on [[d1*5 + @{metallore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_metallorecheck" title="metallorecheck" value="@{metalloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Poison Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonlore" title="poisonlore" value="(@{poisonlorerankbonus}+@{poisonlorestat}+@{poisonlorecatbonus}+@{poisonlorespecialmod}+@{poisonloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_poisonloreranks" title="poisonloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonlorerankbonus" title="poisonlorerankbonus (Skill Rank Bonus)" value="(floor(((((@{poisonloreranks}+1)-abs(@{poisonloreranks}-1))/2)*(15)-15)+(((@{poisonloreranks}+10)-abs(@{poisonloreranks}-10))/2)*1+(((@{poisonloreranks}+20)-abs(@{poisonloreranks}-20))/2)*1+(((@{poisonloreranks}+30)-abs(@{poisonloreranks}-30))/2)*0.5+@{poisonloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonlorestat" title="poisonlorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonlorecatbonus" title="poisonlorecatbonus (Category Bonus)" value="@{cat-lore-technical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonlorespecialmod" title="poisonlorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_poisonloreitemmod" title="poisonloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_poisonloremacro" title="poisonloremacro">!broll @{character_name}'s Poison Lore check: {{1d100!>96 + @{poisonlore} }}; OEdown on {{d1*5 + @{poisonlore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_poisonloremacro" title="poisonloremacro">/w gm @{character_name}'s Poison Lore check: [[1d100!>96 + @{poisonlore} ]]; OEdown on [[d1*5 + @{poisonlore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_poisonlorecheck" title="poisonlorecheck" value="@{poisonloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Stone Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonelore" title="stonelore" value="(@{stonelorerankbonus}+@{stonelorestat}+@{stonelorecatbonus}+@{stonelorespecialmod}+@{stoneloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_stoneloreranks" title="stoneloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonelorerankbonus" title="stonelorerankbonus (Skill Rank Bonus)" value="(floor(((((@{stoneloreranks}+1)-abs(@{stoneloreranks}-1))/2)*(15)-15)+(((@{stoneloreranks}+10)-abs(@{stoneloreranks}-10))/2)*1+(((@{stoneloreranks}+20)-abs(@{stoneloreranks}-20))/2)*1+(((@{stoneloreranks}+30)-abs(@{stoneloreranks}-30))/2)*0.5+@{stoneloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonelorestat" title="stonelorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonelorecatbonus" title="stonelorecatbonus (Category Bonus)" value="@{cat-lore-technical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stonelorespecialmod" title="stonelorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stoneloreitemmod" title="stoneloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_stoneloremacro" title="stoneloremacro">!broll @{character_name}'s Stone Lore check: {{1d100!>96 + @{stonelore} }}; OEdown on {{d1*5 + @{stonelore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_stoneloremacro" title="stoneloremacro">/w gm @{character_name}'s Stone Lore check: [[1d100!>96 + @{stonelore} ]]; OEdown on [[d1*5 + @{stonelore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_stonelorecheck" title="stonelorecheck" value="@{stoneloremacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Trading Lore</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradinglore" title="tradinglore" value="(@{tradinglorerankbonus}+@{tradinglorestat}+@{tradinglorecatbonus}+@{tradinglorespecialmod}+@{tradingloreitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_tradingloreranks" title="tradingloreranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradinglorerankbonus" title="tradinglorerankbonus (Skill Rank Bonus)" value="(floor(((((@{tradingloreranks}+1)-abs(@{tradingloreranks}-1))/2)*(15)-15)+(((@{tradingloreranks}+10)-abs(@{tradingloreranks}-10))/2)*1+(((@{tradingloreranks}+20)-abs(@{tradingloreranks}-20))/2)*1+(((@{tradingloreranks}+30)-abs(@{tradingloreranks}-30))/2)*0.5+@{tradingloreranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradinglorestat" title="tradinglorestat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradinglorecatbonus" title="tradinglorecatbonus (Category Bonus)" value="@{cat-lore-technical}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradinglorespecialmod" title="tradinglorespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tradingloreitemmod" title="tradingloreitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_tradingloremacro" title="tradingloremacro">!broll @{character_name}'s Trading Lore check: {{1d100!>96 + @{tradinglore} }}; OEdown on {{d1*5 + @{tradinglore} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_tradingloremacro" title="tradingloremacro">/w gm @{character_name}'s Trading Lore check: [[1d100!>96 + @{tradinglore} ]]; OEdown on [[d1*5 + @{tradinglore} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_tradinglorecheck" title="tradinglorecheck" value="@{tradingloremacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillmartialarts-show sheet-arrow" title="skillmartialarts-show" name="attr_skillmartialarts-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Martial Arts</span>
<div class="sheet-pc-skillmartialarts">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Martial Arts-Striking</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-striking" title="cat-ma-striking" value="@{cat-ma-striking-rankbonus}+@{cat-ma-striking-statbonus}+@{cat-ma-striking-profbonus}+@{cat-ma-striking-specialbonus}+@{cat-ma-striking-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-ma-striking-ranks" title="cat-ma-striking-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-striking-rankbonus" title="cat-ma-striking-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-ma-striking-ranks}+1)-abs(@{cat-ma-striking-ranks}-1))/2)*(15)-15)+(((@{cat-ma-striking-ranks}+10)-abs(@{cat-ma-striking-ranks}-10))/2)*1+(((@{cat-ma-striking-ranks}+20)-abs(@{cat-ma-striking-ranks}-20))/2)*0.5+(((@{cat-ma-striking-ranks}+30)-abs(@{cat-ma-striking-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-striking-statbonus" title="cat-ma-striking-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-striking-profbonus" title="cat-ma-striking-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-striking-specialbonus" title="cat-ma-striking-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-striking-itembonus" title="cat-ma-striking-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_martialartsstrikingcheck" title="martialartsstrikingcheck" value="@{character_name}'s Martial Arts-Striking (cat) check: [[1d100!>96 + @{cat-ma-striking}]]; OEdown on[[d1*5 + @{cat-ma-striking}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Boxing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_boxing" title="boxing" value="(@{boxingrankbonus}+@{boxingstat}+@{boxingcatbonus}+@{boxingspecialmod}+@{boxingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_boxingranks" title="boxingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_boxingrankbonus" title="boxingrankbonus (Skill Rank Bonus)" value="(floor(((((@{boxingranks}+1)-abs(@{boxingranks}-1))/2)*(15)-15)+(((@{boxingranks}+10)-abs(@{boxingranks}-10))/2)*1+(((@{boxingranks}+20)-abs(@{boxingranks}-20))/2)*1+(((@{boxingranks}+30)-abs(@{boxingranks}-30))/2)*0.5+@{boxingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_boxingstat" title="boxingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_boxingcatbonus" title="boxingcatbonus (Category Bonus)" value="@{cat-ma-striking}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_boxingspecialmod" title="boxingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_boxingitemmod" title="boxingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_boxingmacro" title="boxingmacro">!broll @{character_name}'s Boxing check: {{1d100!>96 + @{boxing} }}; OEdown on {{d1*5 + @{boxing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_boxingmacro" title="boxingmacro">/w gm @{character_name}'s Boxing check: [[1d100!>96 + @{boxing} ]]; OEdown on [[d1*5 + @{boxing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_boxingcheck" title="boxingcheck" value="@{boxingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Striking Degree 1</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking1" title="striking1" value="(@{striking1rankbonus}+@{striking1stat}+@{striking1catbonus}+@{striking1specialmod}+@{striking1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_striking1ranks" title="striking1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking1rankbonus" title="striking1rankbonus (Skill Rank Bonus)" value="(floor(((((@{striking1ranks}+1)-abs(@{striking1ranks}-1))/2)*(15)-15)+(((@{striking1ranks}+10)-abs(@{striking1ranks}-10))/2)*1+(((@{striking1ranks}+20)-abs(@{striking1ranks}-20))/2)*1+(((@{striking1ranks}+30)-abs(@{striking1ranks}-30))/2)*0.5+@{striking1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking1stat" title="striking1stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking1catbonus" title="striking1catbonus (Category Bonus)" value="@{cat-ma-striking}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking1specialmod" title="striking1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking1itemmod" title="striking1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_striking1macro" title="striking1macro">!broll @{character_name}'s Striking Degree 1 check: {{1d100!>96 + @{striking1} }}; OEdown on {{d1*5 + @{striking1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_striking1macro" title="striking1macro">/w gm @{character_name}'s Striking Degree 1 check: [[1d100!>96 + @{striking1} ]]; OEdown on [[d1*5 + @{striking1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_striking1check" title="striking1check" value="@{striking1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Striking Degree 2</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking2" title="striking2" value="(@{striking2rankbonus}+@{striking2stat}+@{striking2catbonus}+@{striking2specialmod}+@{striking2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_striking2ranks" title="striking2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking2rankbonus" title="striking2rankbonus (Skill Rank Bonus)" value="(floor(((((@{striking2ranks}+1)-abs(@{striking2ranks}-1))/2)*(15)-15)+(((@{striking2ranks}+10)-abs(@{striking2ranks}-10))/2)*1+(((@{striking2ranks}+20)-abs(@{striking2ranks}-20))/2)*1+(((@{striking2ranks}+30)-abs(@{striking2ranks}-30))/2)*0.5+@{striking2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking2stat" title="striking2stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking2catbonus" title="striking2catbonus (Category Bonus)" value="@{cat-ma-striking}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking2specialmod" title="striking2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking2itemmod" title="striking2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_striking2macro" title="striking2macro">!broll @{character_name}'s Striking Degree 2 check: {{1d100!>96 + @{striking2} }}; OEdown on {{d1*5 + @{striking2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_striking2macro" title="striking2macro">/w gm @{character_name}'s Striking Degree 2 check: [[1d100!>96 + @{striking2} ]]; OEdown on [[d1*5 + @{striking2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_striking2check" title="striking2check" value="@{striking2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Striking Degree 3</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking3" title="striking3" value="(@{striking3rankbonus}+@{striking3stat}+@{striking3catbonus}+@{striking3specialmod}+@{striking3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_striking3ranks" title="striking3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking3rankbonus" title="striking3rankbonus (Skill Rank Bonus)" value="(floor(((((@{striking3ranks}+1)-abs(@{striking3ranks}-1))/2)*(15)-15)+(((@{striking3ranks}+10)-abs(@{striking3ranks}-10))/2)*1+(((@{striking3ranks}+20)-abs(@{striking3ranks}-20))/2)*1+(((@{striking3ranks}+30)-abs(@{striking3ranks}-30))/2)*0.5+@{striking3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking3stat" title="striking3stat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking3catbonus" title="striking3catbonus (Category Bonus)" value="@{cat-ma-striking}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking3specialmod" title="striking3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking3itemmod" title="striking3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_striking3macro" title="striking3macro">!broll @{character_name}'s Striking Degree 3 check: {{1d100!>96 + @{striking3} }}; OEdown on {{d1*5 + @{striking3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_striking3macro" title="striking3macro">/w gm @{character_name}'s Striking Degree 3 check: [[1d100!>96 + @{striking3} ]]; OEdown on [[d1*5 + @{striking3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_striking3check" title="striking3check" value="@{striking3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Striking Degree 4</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking4" title="striking4" value="(@{striking4rankbonus}+@{striking4stat}+@{striking4catbonus}+@{striking4specialmod}+@{striking4itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_striking4ranks" title="striking4ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking4rankbonus" title="striking4rankbonus (Skill Rank Bonus)" value="(floor(((((@{striking4ranks}+1)-abs(@{striking4ranks}-1))/2)*(15)-15)+(((@{striking4ranks}+10)-abs(@{striking4ranks}-10))/2)*1+(((@{striking4ranks}+20)-abs(@{striking4ranks}-20))/2)*1+(((@{striking4ranks}+30)-abs(@{striking4ranks}-30))/2)*0.5+@{striking4ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking4stat" title="striking4stat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking4catbonus" title="striking4catbonus (Category Bonus)" value="@{cat-ma-striking}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking4specialmod" title="striking4specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_striking4itemmod" title="striking4itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_striking4macro" title="striking4macro">!broll @{character_name}'s Striking Degree 4 check: {{1d100!>96 + @{striking4} }}; OEdown on {{d1*5 + @{striking4} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_striking4macro" title="striking4macro">/w gm @{character_name}'s Striking Degree 4 check: [[1d100!>96 + @{striking4} ]]; OEdown on [[d1*5 + @{striking4} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_striking4check" title="striking4check" value="@{striking4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Tackling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tackling" title="tackling" value="(@{tacklingrankbonus}+@{tacklingstat}+@{tacklingcatbonus}+@{tacklingspecialmod}+@{tacklingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_tacklingranks" title="tacklingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacklingrankbonus" title="tacklingrankbonus (Skill Rank Bonus)" value="(floor(((((@{tacklingranks}+1)-abs(@{tacklingranks}-1))/2)*(15)-15)+(((@{tacklingranks}+10)-abs(@{tacklingranks}-10))/2)*1+(((@{tacklingranks}+20)-abs(@{tacklingranks}-20))/2)*1+(((@{tacklingranks}+30)-abs(@{tacklingranks}-30))/2)*0.5+@{tacklingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Qu</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacklingstat" title="tacklingstat (Stat Bonus)" value="@{qubonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacklingcatbonus" title="tacklingcatbonus (Category Bonus)" value="@{cat-ma-striking}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacklingspecialmod" title="tacklingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacklingitemmod" title="tacklingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_tacklingmacro" title="tacklingmacro">!broll @{character_name}'s Tackling check: {{1d100!>96 + @{tackling} }}; OEdown on {{d1*5 + @{tackling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_tacklingmacro" title="tacklingmacro">/w gm @{character_name}'s Tackling check: [[1d100!>96 + @{tackling} ]]; OEdown on [[d1*5 + @{tackling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_tacklingcheck" title="tacklingcheck" value="@{tacklingmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Martial Arts-Sweeps</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-sweeps" title="cat-ma-sweeps" value="@{cat-ma-sweeps-rankbonus}+@{cat-ma-sweeps-statbonus}+@{cat-ma-sweeps-profbonus}+@{cat-ma-sweeps-specialbonus}+@{cat-ma-sweeps-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-ma-sweeps-ranks" title="cat-ma-sweeps-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-sweeps-rankbonus" title="cat-ma-sweeps-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-ma-sweeps-ranks}+1)-abs(@{cat-ma-sweeps-ranks}-1))/2)*(15)-15)+(((@{cat-ma-sweeps-ranks}+10)-abs(@{cat-ma-sweeps-ranks}-10))/2)*1+(((@{cat-ma-sweeps-ranks}+20)-abs(@{cat-ma-sweeps-ranks}-20))/2)*0.5+(((@{cat-ma-sweeps-ranks}+30)-abs(@{cat-ma-sweeps-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/St</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-sweeps-statbonus" title="cat-ma-sweeps-statbonus" value="@{agbonus}+@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-sweeps-profbonus" title="cat-ma-sweeps-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-sweeps-specialbonus" title="cat-ma-sweeps-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-ma-sweeps-itembonus" title="cat-ma-sweeps-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_martialartssweepscheck" title="martialartssweepscheck" value="@{character_name}'s Martial Arts-Sweeps (cat) check: [[1d100!>96 + @{cat-ma-sweeps}]]; OEdown on[[d1*5 + @{cat-ma-sweeps}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Blocking</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_blocking" title="blocking" value="(@{blockingrankbonus}+@{blockingstat}+@{blockingcatbonus}+@{blockingspecialmod}+@{blockingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_blockingranks" title="blockingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_blockingrankbonus" title="blockingrankbonus (Skill Rank Bonus)" value="(floor(((((@{blockingranks}+1)-abs(@{blockingranks}-1))/2)*(15)-15)+(((@{blockingranks}+10)-abs(@{blockingranks}-10))/2)*1+(((@{blockingranks}+20)-abs(@{blockingranks}-20))/2)*1+(((@{blockingranks}+30)-abs(@{blockingranks}-30))/2)*0.5+@{blockingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_blockingstat" title="blockingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_blockingcatbonus" title="blockingcatbonus (Category Bonus)" value="@{cat-ma-sweeps}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_blockingspecialmod" title="blockingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_blockingitemmod" title="blockingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_blockingmacro" title="blockingmacro">!broll @{character_name}'s Blocking check: {{1d100!>96 + @{blocking} }}; OEdown on {{d1*5 + @{blocking} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_blockingmacro" title="blockingmacro">/w gm @{character_name}'s Blocking check: [[1d100!>96 + @{blocking} ]]; OEdown on [[d1*5 + @{blocking} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_blockingcheck" title="blockingcheck" value="@{blockingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sweeps Degree 1</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps1" title="sweeps1" value="(@{sweeps1rankbonus}+@{sweeps1stat}+@{sweeps1catbonus}+@{sweeps1specialmod}+@{sweeps1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sweeps1ranks" title="sweeps1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps1rankbonus" title="sweeps1rankbonus (Skill Rank Bonus)" value="(floor(((((@{sweeps1ranks}+1)-abs(@{sweeps1ranks}-1))/2)*(15)-15)+(((@{sweeps1ranks}+10)-abs(@{sweeps1ranks}-10))/2)*1+(((@{sweeps1ranks}+20)-abs(@{sweeps1ranks}-20))/2)*1+(((@{sweeps1ranks}+30)-abs(@{sweeps1ranks}-30))/2)*0.5+@{sweeps1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps1stat" title="sweeps1stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps1catbonus" title="sweeps1catbonus (Category Bonus)" value="@{cat-ma-sweeps}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps1specialmod" title="sweeps1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps1itemmod" title="sweeps1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sweeps1macro" title="sweeps1macro">!broll @{character_name}'s Sweeps Degree 1 check: {{1d100!>96 + @{sweeps1} }}; OEdown on {{d1*5 + @{sweeps1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sweeps1macro" title="sweeps1macro">/w gm @{character_name}'s Sweeps Degree 1 check: [[1d100!>96 + @{sweeps1} ]]; OEdown on [[d1*5 + @{sweeps1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sweeps1check" title="sweeps1check" value="@{sweeps1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sweeps Degree 2</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps2" title="sweeps2" value="(@{sweeps2rankbonus}+@{sweeps2stat}+@{sweeps2catbonus}+@{sweeps2specialmod}+@{sweeps2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sweeps2ranks" title="sweeps2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps2rankbonus" title="sweeps2rankbonus (Skill Rank Bonus)" value="(floor(((((@{sweeps2ranks}+1)-abs(@{sweeps2ranks}-1))/2)*(15)-15)+(((@{sweeps2ranks}+10)-abs(@{sweeps2ranks}-10))/2)*1+(((@{sweeps2ranks}+20)-abs(@{sweeps2ranks}-20))/2)*1+(((@{sweeps2ranks}+30)-abs(@{sweeps2ranks}-30))/2)*0.5+@{sweeps2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps2stat" title="sweeps2stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps2catbonus" title="sweeps2catbonus (Category Bonus)" value="@{cat-ma-sweeps}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps2specialmod" title="sweeps2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps2itemmod" title="sweeps2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sweeps2macro" title="sweeps2macro">!broll @{character_name}'s Sweeps Degree 2 check: {{1d100!>96 + @{sweeps2} }}; OEdown on {{d1*5 + @{sweeps2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sweeps2macro" title="sweeps2macro">/w gm @{character_name}'s Sweeps Degree 2 check: [[1d100!>96 + @{sweeps2} ]]; OEdown on [[d1*5 + @{sweeps2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sweeps2check" title="sweeps2check" value="@{sweeps2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sweeps Degree 3</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps3" title="sweeps3" value="(@{sweeps3rankbonus}+@{sweeps3stat}+@{sweeps3catbonus}+@{sweeps3specialmod}+@{sweeps3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sweeps3ranks" title="sweeps3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps3rankbonus" title="sweeps3rankbonus (Skill Rank Bonus)" value="(floor(((((@{sweeps3ranks}+1)-abs(@{sweeps3ranks}-1))/2)*(15)-15)+(((@{sweeps3ranks}+10)-abs(@{sweeps3ranks}-10))/2)*1+(((@{sweeps3ranks}+20)-abs(@{sweeps3ranks}-20))/2)*1+(((@{sweeps3ranks}+30)-abs(@{sweeps3ranks}-30))/2)*0.5+@{sweeps3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps3stat" title="sweeps3stat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps3catbonus" title="sweeps3catbonus (Category Bonus)" value="@{cat-ma-sweeps}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps3specialmod" title="sweeps3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps3itemmod" title="sweeps3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sweeps3macro" title="sweeps3macro">!broll @{character_name}'s Sweeps Degree 3 check: {{1d100!>96 + @{sweeps3} }}; OEdown on {{d1*5 + @{sweeps3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sweeps3macro" title="sweeps3macro">/w gm @{character_name}'s Sweeps Degree 3 check: [[1d100!>96 + @{sweeps3} ]]; OEdown on [[d1*5 + @{sweeps3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sweeps3check" title="sweeps3check" value="@{sweeps3macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sweeps Degree 4</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps4" title="sweeps4" value="(@{sweeps4rankbonus}+@{sweeps4stat}+@{sweeps4catbonus}+@{sweeps4specialmod}+@{sweeps4itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sweeps4ranks" title="sweeps4ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps4rankbonus" title="sweeps4rankbonus (Skill Rank Bonus)" value="(floor(((((@{sweeps4ranks}+1)-abs(@{sweeps4ranks}-1))/2)*(15)-15)+(((@{sweeps4ranks}+10)-abs(@{sweeps4ranks}-10))/2)*1+(((@{sweeps4ranks}+20)-abs(@{sweeps4ranks}-20))/2)*1+(((@{sweeps4ranks}+30)-abs(@{sweeps4ranks}-30))/2)*0.5+@{sweeps4ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps4stat" title="sweeps4stat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps4catbonus" title="sweeps4catbonus (Category Bonus)" value="@{cat-ma-sweeps}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps4specialmod" title="sweeps4specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sweeps4itemmod" title="sweeps4itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sweeps4macro" title="sweeps4macro">!broll @{character_name}'s Sweeps Degree 4 check: {{1d100!>96 + @{sweeps4} }}; OEdown on {{d1*5 + @{sweeps4} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sweeps4macro" title="sweeps4macro">/w gm @{character_name}'s Sweeps Degree 4 check: [[1d100!>96 + @{sweeps4} ]]; OEdown on [[d1*5 + @{sweeps4} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_sweeps4check" title="sweeps4check" value="@{sweeps4macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Wrestling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wrestling" title="wrestling" value="(@{wrestlingrankbonus}+@{wrestlingstat}+@{wrestlingcatbonus}+@{wrestlingspecialmod}+@{wrestlingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_wrestlingranks" title="wrestlingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wrestlingrankbonus" title="wrestlingrankbonus (Skill Rank Bonus)" value="(floor(((((@{wrestlingranks}+1)-abs(@{wrestlingranks}-1))/2)*(15)-15)+(((@{wrestlingranks}+10)-abs(@{wrestlingranks}-10))/2)*1+(((@{wrestlingranks}+20)-abs(@{wrestlingranks}-20))/2)*1+(((@{wrestlingranks}+30)-abs(@{wrestlingranks}-30))/2)*0.5+@{wrestlingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wrestlingstat" title="wrestlingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wrestlingcatbonus" title="wrestlingcatbonus (Category Bonus)" value="@{cat-ma-sweeps}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wrestlingspecialmod" title="wrestlingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_wrestlingitemmod" title="wrestlingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_wrestlingmacro" title="wrestlingmacro">!broll @{character_name}'s Wrestling check: {{1d100!>96 + @{wrestling} }}; OEdown on {{d1*5 + @{wrestling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_wrestlingmacro" title="wrestlingmacro">/w gm @{character_name}'s Wrestling check: [[1d100!>96 + @{wrestling} ]]; OEdown on [[d1*5 + @{wrestling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_wrestlingcheck" title="wrestlingcheck" value="@{wrestlingmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skilloutdoor-show sheet-arrow" title="skilloutdoor-show" name="attr_skilloutdoor-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Outdoor</span>
<div class="sheet-pc-skilloutdoor">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Outdoor-Animal</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-animal" title="cat-outdoor-animal" value="@{cat-outdoor-animal-rankbonus}+@{cat-outdoor-animal-statbonus}+@{cat-outdoor-animal-profbonus}+@{cat-outdoor-animal-specialbonus}+@{cat-outdoor-animal-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-outdoor-animal-ranks" title="cat-outdoor-animal-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-animal-rankbonus" title="cat-outdoor-animal-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-outdoor-animal-ranks}+1)-abs(@{cat-outdoor-animal-ranks}-1))/2)*(15)-15)+(((@{cat-outdoor-animal-ranks}+10)-abs(@{cat-outdoor-animal-ranks}-10))/2)*1+(((@{cat-outdoor-animal-ranks}+20)-abs(@{cat-outdoor-animal-ranks}-20))/2)*0.5+(((@{cat-outdoor-animal-ranks}+30)-abs(@{cat-outdoor-animal-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Em/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-animal-statbonus" title="cat-outdoor-animal-statbonus" value="@{embonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-animal-profbonus" title="cat-outdoor-animal-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-animal-specialbonus" title="cat-outdoor-animal-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-animal-itembonus" title="cat-outdoor-animal-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_outdooranimalcheck" title="outdooranimalcheck" value="@{character_name}'s Outdoor-Animal (cat) check: [[1d100!>96 + @{cat-outdoor-animal}]]; OEdown on[[d1*5 + @{cat-outdoor-animal}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Animal Handling <input type="text" name="attr_animalhandling1name" title="animalhandling1name (Name)" style="width: 110px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhandling1" title="animalhandling1" value="(@{animalhandling1rankbonus}+@{animalhandling1stat}+@{animalhandling1catbonus}+@{animalhandling1specialmod}+@{animalhandling1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_animalhandling1ranks" title="animalhandling1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhandling1rankbonus" title="animalhandling1rankbonus (Skill Rank Bonus)" value="(floor(((((@{animalhandling1ranks}+1)-abs(@{animalhandling1ranks}-1))/2)*(15)-15)+(((@{animalhandling1ranks}+10)-abs(@{animalhandling1ranks}-10))/2)*1+(((@{animalhandling1ranks}+20)-abs(@{animalhandling1ranks}-20))/2)*1+(((@{animalhandling1ranks}+30)-abs(@{animalhandling1ranks}-30))/2)*0.5+@{animalhandling1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhandling1stat" title="animalhandling1stat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhandling1catbonus" title="animalhandling1catbonus (Category Bonus)" value="@{cat-outdoor-animal}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhandling1specialmod" title="animalhandling1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhandling1itemmod" title="animalhandling1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_animalhandling1macro" title="animalhandling1macro">!broll @{character_name}'s Animal Handling (@{animalhandling1name}) check: {{1d100!>96 + @{animalhandling1} }}; OEdown on {{d1*5 + @{animalhandling1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_animalhandling1macro" title="animalhandling1macro">/w gm @{character_name}'s Animal Handling (@{animalhandling1name}) check: [[1d100!>96 + @{animalhandling1} ]]; OEdown on [[d1*5 + @{animalhandling1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_animalhandling1check" title="animalhandling1check" value="@{animalhandling1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Animal Healing <input type="text" name="attr_animalhealing1name" title="animalhealing1name (Name)" style="width: 115px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhealing1" title="animalhealing1" value="(@{animalhealing1rankbonus}+@{animalhealing1stat}+@{animalhealing1catbonus}+@{animalhealing1specialmod}+@{animalhealing1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_animalhealing1ranks" title="animalhealing1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhealing1rankbonus" title="animalhealing1rankbonus (Skill Rank Bonus)" value="(floor(((((@{animalhealing1ranks}+1)-abs(@{animalhealing1ranks}-1))/2)*(15)-15)+(((@{animalhealing1ranks}+10)-abs(@{animalhealing1ranks}-10))/2)*1+(((@{animalhealing1ranks}+20)-abs(@{animalhealing1ranks}-20))/2)*1+(((@{animalhealing1ranks}+30)-abs(@{animalhealing1ranks}-30))/2)*0.5+@{animalhealing1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhealing1stat" title="animalhealing1stat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhealing1catbonus" title="animalhealing1catbonus (Category Bonus)" value="@{cat-outdoor-animal}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhealing1specialmod" title="animalhealing1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalhealing1itemmod" title="animalhealing1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_animalhealing1macro" title="animalhealing1macro">!broll @{character_name}'s Animal Healing (@{animalhealing1name}) check: {{1d100!>96 + @{animalhealing1} }}; OEdown on {{d1*5 + @{animalhealing1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_animalhealing1macro" title="animalhealing1macro">/w gm @{character_name}'s Animal Healing (@{animalhealing1name}) check: [[1d100!>96 + @{animalhealing1} ]]; OEdown on [[d1*5 + @{animalhealing1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_animalhealing1check" title="animalhealing1check" value="@{animalhealing1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Animal Mastery</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalmastery" title="animalmastery" value="(@{animalmasteryrankbonus}+@{animalmasterystat}+@{animalmasterycatbonus}+@{animalmasteryspecialmod}+@{animalmasteryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_animalmasteryranks" title="animalmasteryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalmasteryrankbonus" title="animalmasteryrankbonus (Skill Rank Bonus)" value="(floor(((((@{animalmasteryranks}+1)-abs(@{animalmasteryranks}-1))/2)*(15)-15)+(((@{animalmasteryranks}+10)-abs(@{animalmasteryranks}-10))/2)*1+(((@{animalmasteryranks}+20)-abs(@{animalmasteryranks}-20))/2)*1+(((@{animalmasteryranks}+30)-abs(@{animalmasteryranks}-30))/2)*0.5+@{animalmasteryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalmasterystat" title="animalmasterystat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalmasterycatbonus" title="animalmasterycatbonus (Category Bonus)" value="@{cat-outdoor-animal}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalmasteryspecialmod" title="animalmasteryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animalmasteryitemmod" title="animalmasteryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_animalmasterymacro" title="animalmasterymacro">!broll @{character_name}'s Animal Mastery check: {{1d100!>96 + @{animalmastery} }}; OEdown on {{d1*5 + @{animalmastery} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_animalmasterymacro" title="animalmasterymacro">/w gm @{character_name}'s Animal Mastery check: [[1d100!>96 + @{animalmastery} ]]; OEdown on [[d1*5 + @{animalmastery} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_animalmasterycheck" title="animalmasterycheck" value="@{animalmasterymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Animal Training <input type="text" name="attr_animaltraining1name" title="animaltraining1name (Name)" style="width: 110px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animaltraining1" title="animaltraining1" value="(@{animaltraining1rankbonus}+@{animaltraining1stat}+@{animaltraining1catbonus}+@{animaltraining1specialmod}+@{animaltraining1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_animaltraining1ranks" title="animaltraining1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animaltraining1rankbonus" title="animaltraining1rankbonus (Skill Rank Bonus)" value="(floor(((((@{animaltraining1ranks}+1)-abs(@{animaltraining1ranks}-1))/2)*(15)-15)+(((@{animaltraining1ranks}+10)-abs(@{animaltraining1ranks}-10))/2)*1+(((@{animaltraining1ranks}+20)-abs(@{animaltraining1ranks}-20))/2)*1+(((@{animaltraining1ranks}+30)-abs(@{animaltraining1ranks}-30))/2)*0.5+@{animaltraining1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animaltraining1stat" title="animaltraining1stat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animaltraining1catbonus" title="animaltraining1catbonus (Category Bonus)" value="@{cat-outdoor-animal}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animaltraining1specialmod" title="animaltraining1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_animaltraining1itemmod" title="animaltraining1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_animaltraining1macro" title="animaltraining1macro">!broll @{character_name}'s Animal Training (@{animaltraining1name}) check: {{1d100!>96 + @{animaltraining1} }}; OEdown on {{d1*5 + @{animaltraining1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_animaltraining1macro" title="animaltraining1macro">/w gm @{character_name}'s Animal Training (@{animaltraining1name}) check: [[1d100!>96 + @{animaltraining1} ]]; OEdown on [[d1*5 + @{animaltraining1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_animaltraining1check" title="animaltraining1check" value="@{animaltraining1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Driving <input type="text" name="attr_driving1name" title="driving1name (Name)" style="width: 155px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_driving1" title="driving1" value="(@{driving1rankbonus}+@{driving1stat}+@{driving1catbonus}+@{driving1specialmod}+@{driving1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_driving1ranks" title="driving1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_driving1rankbonus" title="driving1rankbonus (Skill Rank Bonus)" value="(floor(((((@{driving1ranks}+1)-abs(@{driving1ranks}-1))/2)*(15)-15)+(((@{driving1ranks}+10)-abs(@{driving1ranks}-10))/2)*1+(((@{driving1ranks}+20)-abs(@{driving1ranks}-20))/2)*1+(((@{driving1ranks}+30)-abs(@{driving1ranks}-30))/2)*0.5+@{driving1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_driving1stat" title="driving1stat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_driving1catbonus" title="driving1catbonus (Category Bonus)" value="@{cat-outdoor-animal}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_driving1specialmod" title="driving1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_driving1itemmod" title="driving1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_driving1macro" title="driving1macro">!broll @{character_name}'s Driving (@{driving1name}) check: {{1d100!>96 + @{driving1} }}; OEdown on {{d1*5 + @{driving1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_driving1macro" title="driving1macro">/w gm @{character_name}'s Driving (@{driving1name}) check: [[1d100!>96 + @{driving1} ]]; OEdown on [[d1*5 + @{driving1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_driving1check" title="driving1check" value="@{driving1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Riding <input type="text" name="attr_riding1name" title="riding1name (Name)" style="width: 155px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_riding1" title="riding1" value="(@{riding1rankbonus}+@{riding1stat}+@{riding1catbonus}+@{riding1specialmod}+@{riding1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_riding1ranks" title="riding1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_riding1rankbonus" title="riding1rankbonus (Skill Rank Bonus)" value="(floor(((((@{riding1ranks}+1)-abs(@{riding1ranks}-1))/2)*(15)-15)+(((@{riding1ranks}+10)-abs(@{riding1ranks}-10))/2)*1+(((@{riding1ranks}+20)-abs(@{riding1ranks}-20))/2)*1+(((@{riding1ranks}+30)-abs(@{riding1ranks}-30))/2)*0.5+@{riding1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_riding1stat" title="riding1stat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_riding1catbonus" title="riding1catbonus (Category Bonus)" value="@{cat-outdoor-animal}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_riding1specialmod" title="riding1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_riding1itemmod" title="riding1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_riding1macro" title="riding1macro">!broll @{character_name}'s Riding (@{riding1name}) check: {{1d100!>96 + @{riding1} }}; OEdown on {{d1*5 + @{riding1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_riding1macro" title="riding1macro">/w gm @{character_name}'s Riding (@{riding1name}) check: [[1d100!>96 + @{riding1} ]]; OEdown on [[d1*5 + @{riding1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_riding1check" title="riding1check" value="@{riding1macro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Outdoor-Environmental</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-environ" title="cat-outdoor-environ" value="@{cat-outdoor-environ-rankbonus}+@{cat-outdoor-environ-statbonus}+@{cat-outdoor-environ-profbonus}+@{cat-outdoor-environ-specialbonus}+@{cat-outdoor-environ-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-outdoor-environ-ranks" title="cat-outdoor-environ-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-environ-rankbonus" title="cat-outdoor-environ-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-outdoor-environ-ranks}+1)-abs(@{cat-outdoor-environ-ranks}-1))/2)*(15)-15)+(((@{cat-outdoor-environ-ranks}+10)-abs(@{cat-outdoor-environ-ranks}-10))/2)*1+(((@{cat-outdoor-environ-ranks}+20)-abs(@{cat-outdoor-environ-ranks}-20))/2)*0.5+(((@{cat-outdoor-environ-ranks}+30)-abs(@{cat-outdoor-environ-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>SD/In</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-environ-statbonus" title="cat-outdoor-environ-statbonus" value="@{sdbonus}+@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-environ-profbonus" title="cat-outdoor-environ-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-environ-specialbonus" title="cat-outdoor-environ-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-outdoor-environ-itembonus" title="cat-outdoor-environ-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_outdoorenvironmentalcheck" title="outdoorenvironmentalcheck" value="@{character_name}'s Outdoor-Environmental (cat) check: [[1d100!>96 + @{cat-outdoor-environ}]]; OEdown on[[d1*5 + @{cat-outdoor-environ}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Caving (Spelunking)</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_caving" title="caving" value="(@{cavingrankbonus}+@{cavingstat}+@{cavingcatbonus}+@{cavingspecialmod}+@{cavingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_cavingranks" title="cavingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cavingrankbonus" title="cavingrankbonus (Skill Rank Bonus)" value="(floor(((((@{cavingranks}+1)-abs(@{cavingranks}-1))/2)*(15)-15)+(((@{cavingranks}+10)-abs(@{cavingranks}-10))/2)*1+(((@{cavingranks}+20)-abs(@{cavingranks}-20))/2)*1+(((@{cavingranks}+30)-abs(@{cavingranks}-30))/2)*0.5+@{cavingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cavingstat" title="cavingstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cavingcatbonus" title="cavingcatbonus (Category Bonus)" value="@{cat-outdoor-environ}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cavingspecialmod" title="cavingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cavingitemmod" title="cavingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_cavingmacro" title="cavingmacro">!broll @{character_name}'s Caving (Spelunking) check: {{1d100!>96 + @{caving} }}; OEdown on {{d1*5 + @{caving} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_cavingmacro" title="cavingmacro">/w gm @{character_name}'s Caving (Spelunking) check: [[1d100!>96 + @{caving} ]]; OEdown on [[d1*5 + @{caving} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_cavingcheck" title="cavingcheck" value="@{cavingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Foraging</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_foraging" title="foraging" value="(@{foragingrankbonus}+@{foragingstat}+@{foragingcatbonus}+@{foragingspecialmod}+@{foragingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_foragingranks" title="foragingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_foragingrankbonus" title="foragingrankbonus (Skill Rank Bonus)" value="(floor(((((@{foragingranks}+1)-abs(@{foragingranks}-1))/2)*(15)-15)+(((@{foragingranks}+10)-abs(@{foragingranks}-10))/2)*1+(((@{foragingranks}+20)-abs(@{foragingranks}-20))/2)*1+(((@{foragingranks}+30)-abs(@{foragingranks}-30))/2)*0.5+@{foragingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_foragingstat" title="foragingstat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_foragingcatbonus" title="foragingcatbonus (Category Bonus)" value="@{cat-outdoor-environ}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_foragingspecialmod" title="foragingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_foragingitemmod" title="foragingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_foragingmacro" title="foragingmacro">!broll @{character_name}'s Foraging check: {{1d100!>96 + @{foraging} }}; OEdown on {{d1*5 + @{foraging} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_foragingmacro" title="foragingmacro">/w gm @{character_name}'s Foraging check: [[1d100!>96 + @{foraging} ]]; OEdown on [[d1*5 + @{foraging} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_foragingcheck" title="foragingcheck" value="@{foragingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Hunting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hunting" title="hunting" value="(@{huntingrankbonus}+@{huntingstat}+@{huntingcatbonus}+@{huntingspecialmod}+@{huntingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_huntingranks" title="huntingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_huntingrankbonus" title="huntingrankbonus (Skill Rank Bonus)" value="(floor(((((@{huntingranks}+1)-abs(@{huntingranks}-1))/2)*(15)-15)+(((@{huntingranks}+10)-abs(@{huntingranks}-10))/2)*1+(((@{huntingranks}+20)-abs(@{huntingranks}-20))/2)*1+(((@{huntingranks}+30)-abs(@{huntingranks}-30))/2)*0.5+@{huntingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_huntingstat" title="huntingstat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_huntingcatbonus" title="huntingcatbonus (Category Bonus)" value="@{cat-outdoor-environ}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_huntingspecialmod" title="huntingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_huntingitemmod" title="huntingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_huntingmacro" title="huntingmacro">!broll @{character_name}'s Hunting check: {{1d100!>96 + @{hunting} }}; OEdown on {{d1*5 + @{hunting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_huntingmacro" title="huntingmacro">/w gm @{character_name}'s Hunting check: [[1d100!>96 + @{hunting} ]]; OEdown on [[d1*5 + @{hunting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_huntingcheck" title="huntingcheck" value="@{huntingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Star-gazing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stargazing" title="stargazing" value="(@{stargazingrankbonus}+@{stargazingstat}+@{stargazingcatbonus}+@{stargazingspecialmod}+@{stargazingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_stargazingranks" title="stargazingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stargazingrankbonus" title="stargazingrankbonus (Skill Rank Bonus)" value="(floor(((((@{stargazingranks}+1)-abs(@{stargazingranks}-1))/2)*(15)-15)+(((@{stargazingranks}+10)-abs(@{stargazingranks}-10))/2)*1+(((@{stargazingranks}+20)-abs(@{stargazingranks}-20))/2)*1+(((@{stargazingranks}+30)-abs(@{stargazingranks}-30))/2)*0.5+@{stargazingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stargazingstat" title="stargazingstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stargazingcatbonus" title="stargazingcatbonus (Category Bonus)" value="@{cat-outdoor-environ}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stargazingspecialmod" title="stargazingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stargazingitemmod" title="stargazingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_stargazingmacro" title="stargazingmacro">!broll @{character_name}'s Star-gazing check: {{1d100!>96 + @{stargazing} }}; OEdown on {{d1*5 + @{stargazing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_stargazingmacro" title="stargazingmacro">/w gm @{character_name}'s Star-gazing check: [[1d100!>96 + @{stargazing} ]]; OEdown on [[d1*5 + @{stargazing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_stargazingcheck" title="stargazingcheck" value="@{stargazingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Survival <input type="text" name="attr_survival1name" title="survival1name (Name)" style="width: 150px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_survival1" title="survival1" value="(@{survival1rankbonus}+@{survival1stat}+@{survival1catbonus}+@{survival1specialmod}+@{survival1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_survival1ranks" title="survival1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_survival1rankbonus" title="survival1rankbonus (Skill Rank Bonus)" value="(floor(((((@{survival1ranks}+1)-abs(@{survival1ranks}-1))/2)*(15)-15)+(((@{survival1ranks}+10)-abs(@{survival1ranks}-10))/2)*1+(((@{survival1ranks}+20)-abs(@{survival1ranks}-20))/2)*1+(((@{survival1ranks}+30)-abs(@{survival1ranks}-30))/2)*0.5+@{survival1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_survival1stat" title="survival1stat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_survival1catbonus" title="survival1catbonus (Category Bonus)" value="@{cat-outdoor-environ}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_survival1specialmod" title="survival1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_survival1itemmod" title="survival1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_survival1macro" title="survival1macro">!broll @{character_name}'s Survival (@{survival1name}) check: {{1d100!>96 + @{survival1} }}; OEdown on {{d1*5 + @{survival1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_survival1macro" title="survival1macro">/w gm @{character_name}'s Survival (@{survival1name}) check: [[1d100!>96 + @{survival1} ]]; OEdown on [[d1*5 + @{survival1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_survival1check" title="survival1check" value="@{survival1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Weather Watching</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weatherwatching" title="weatherwatching" value="(@{weatherwatchingrankbonus}+@{weatherwatchingstat}+@{weatherwatchingcatbonus}+@{weatherwatchingspecialmod}+@{weatherwatchingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weatherwatchingranks" title="weatherwatchingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weatherwatchingrankbonus" title="weatherwatchingrankbonus (Skill Rank Bonus)" value="(floor(((((@{weatherwatchingranks}+1)-abs(@{weatherwatchingranks}-1))/2)*(15)-15)+(((@{weatherwatchingranks}+10)-abs(@{weatherwatchingranks}-10))/2)*1+(((@{weatherwatchingranks}+20)-abs(@{weatherwatchingranks}-20))/2)*1+(((@{weatherwatchingranks}+30)-abs(@{weatherwatchingranks}-30))/2)*0.5+@{weatherwatchingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weatherwatchingstat" title="weatherwatchingstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weatherwatchingcatbonus" title="weatherwatchingcatbonus (Category Bonus)" value="@{cat-outdoor-environ}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weatherwatchingspecialmod" title="weatherwatchingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weatherwatchingitemmod" title="weatherwatchingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weatherwatchingmacro" title="weatherwatchingmacro">!broll @{character_name}'s Weather Watching check: {{1d100!>96 + @{weatherwatching} }}; OEdown on {{d1*5 + @{weatherwatching} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weatherwatchingmacro" title="weatherwatchingmacro">/w gm @{character_name}'s Weather Watching check: [[1d100!>96 + @{weatherwatching} ]]; OEdown on [[d1*5 + @{weatherwatching} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weatherwatchingcheck" title="weatherwatchingcheck" value="@{weatherwatchingmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillpower-show sheet-arrow" title="skillpower-show" name="attr_skillpower-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Power</span>
<div class="sheet-pc-skillpower">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Power Awareness</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-awareness" title="cat-power-awareness" value="@{cat-power-awareness-rankbonus}+@{cat-power-awareness-statbonus}+@{cat-power-awareness-profbonus}+@{cat-power-awareness-specialbonus}+@{cat-power-awareness-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-power-awareness-ranks" title="cat-power-awareness-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-awareness-rankbonus" title="cat-power-awareness-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-power-awareness-ranks}+1)-abs(@{cat-power-awareness-ranks}-1))/2)*(15)-15)+(((@{cat-power-awareness-ranks}+10)-abs(@{cat-power-awareness-ranks}-10))/2)*1+(((@{cat-power-awareness-ranks}+20)-abs(@{cat-power-awareness-ranks}-20))/2)*0.5+(((@{cat-power-awareness-ranks}+30)-abs(@{cat-power-awareness-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Em/In</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-awareness-statbonus" title="cat-power-awareness-statbonus" value="@{embonus}+@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-awareness-profbonus" title="cat-power-awareness-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-awareness-specialbonus" title="cat-power-awareness-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-awareness-itembonus" title="cat-power-awareness-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_powerawarenesscheck" title="powerawarenesscheck" value="@{character_name}'s Power Awareness (cat) check: [[1d100!>96 + @{cat-power-awareness}]]; OEdown on[[d1*5 + @{cat-power-awareness}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Attunement</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_attunement" title="attunement" value="(@{attunementrankbonus}+@{attunementstat}+@{attunementcatbonus}+@{attunementspecialmod}+@{attunementitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_attunementranks" title="attunementranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_attunementrankbonus" title="attunementrankbonus (Skill Rank Bonus)" value="(floor(((((@{attunementranks}+1)-abs(@{attunementranks}-1))/2)*(15)-15)+(((@{attunementranks}+10)-abs(@{attunementranks}-10))/2)*1+(((@{attunementranks}+20)-abs(@{attunementranks}-20))/2)*1+(((@{attunementranks}+30)-abs(@{attunementranks}-30))/2)*0.5+@{attunementranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_attunementstat" title="attunementstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_attunementcatbonus" title="attunementcatbonus (Category Bonus)" value="@{cat-power-awareness}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_attunementspecialmod" title="attunementspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_attunementitemmod" title="attunementitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_attunementmacro" title="attunementmacro">!broll @{character_name}'s Attunement check: {{1d100!>96 + @{attunement} }}; OEdown on {{d1*5 + @{attunement} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_attunementmacro" title="attunementmacro">/w gm @{character_name}'s Attunement check: [[1d100!>96 + @{attunement} ]]; OEdown on [[d1*5 + @{attunement} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_attunementcheck" title="attunementcheck" value="@{attunementmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Divination <input type="text" name="attr_divination1name" title="divination1name (Name)" style="width: 145px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divination1" title="divination1" value="(@{divination1rankbonus}+@{divination1stat}+@{divination1catbonus}+@{divination1specialmod}+@{divination1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_divination1ranks" title="divination1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divination1rankbonus" title="divination1rankbonus (Skill Rank Bonus)" value="(floor(((((@{divination1ranks}+1)-abs(@{divination1ranks}-1))/2)*(15)-15)+(((@{divination1ranks}+10)-abs(@{divination1ranks}-10))/2)*1+(((@{divination1ranks}+20)-abs(@{divination1ranks}-20))/2)*1+(((@{divination1ranks}+30)-abs(@{divination1ranks}-30))/2)*0.5+@{divination1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divination1stat" title="divination1stat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divination1catbonus" title="divination1catbonus (Category Bonus)" value="@{cat-power-awareness}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divination1specialmod" title="divination1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_divination1itemmod" title="divination1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_divination1macro" title="divination1macro">!broll @{character_name}'s Divination (@{divination1name}) check: {{1d100!>96 + @{divination1} }}; OEdown on {{d1*5 + @{divination1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_divination1macro" title="divination1macro">/w gm @{character_name}'s Divination check: [[1d100!>96 + @{divination1} ]]; OEdown on [[d1*5 + @{divination1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_divination1check" title="divination1check" value="@{divination1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Power Perception</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerperception" title="powerperception" value="(@{powerperceptionrankbonus}+@{powerperceptionstat}+@{powerperceptioncatbonus}+@{powerperceptionspecialmod}+@{powerperceptionitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_powerperceptionranks" title="powerperceptionranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerperceptionrankbonus" title="powerperceptionrankbonus (Skill Rank Bonus)" value="(floor(((((@{powerperceptionranks}+1)-abs(@{powerperceptionranks}-1))/2)*(15)-15)+(((@{powerperceptionranks}+10)-abs(@{powerperceptionranks}-10))/2)*1+(((@{powerperceptionranks}+20)-abs(@{powerperceptionranks}-20))/2)*1+(((@{powerperceptionranks}+30)-abs(@{powerperceptionranks}-30))/2)*0.5+@{powerperceptionranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerperceptionstat" title="powerperceptionstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerperceptioncatbonus" title="powerperceptioncatbonus (Category Bonus)" value="@{cat-power-awareness}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerperceptionspecialmod" title="powerperceptionspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_powerperceptionitemmod" title="powerperceptionitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_powerperceptionmacro" title="powerperceptionmacro">!broll @{character_name}'s Power Perception check: {{1d100!>96 + @{powerperception} }}; OEdown on {{d1*5 + @{powerperception} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_powerperceptionmacro" title="powerperceptionmacro">/w gm @{character_name}'s Power Perception check: [[1d100!>96 + @{powerperception} ]]; OEdown on [[d1*5 + @{powerperception} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_powerperceptioncheck" title="powerperceptioncheck" value="@{powerperceptionmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Read Runes</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readrunes" title="readrunes" value="(@{readrunesrankbonus}+@{readrunesstat}+@{readrunescatbonus}+@{readrunesspecialmod}+@{readrunesitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_readrunesranks" title="readrunesranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readrunesrankbonus" title="readrunesrankbonus (Skill Rank Bonus)" value="(floor(((((@{readrunesranks}+1)-abs(@{readrunesranks}-1))/2)*(15)-15)+(((@{readrunesranks}+10)-abs(@{readrunesranks}-10))/2)*1+(((@{readrunesranks}+20)-abs(@{readrunesranks}-20))/2)*1+(((@{readrunesranks}+30)-abs(@{readrunesranks}-30))/2)*0.5+@{readrunesranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readrunesstat" title="readrunesstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readrunescatbonus" title="readrunescatbonus (Category Bonus)" value="@{cat-power-awareness}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readrunesspecialmod" title="readrunesspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_readrunesitemmod" title="readrunesitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_readrunesmacro" title="readrunesmacro">!broll @{character_name}'s Read Runes check: {{1d100!>96 + @{readrunes} }}; OEdown on {{d1*5 + @{readrunes} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_readrunesmacro" title="readrunesmacro">/w gm @{character_name}'s Read Runes check: [[1d100!>96 + @{readrunes} ]]; OEdown on [[d1*5 + @{readrunes} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_readrunescheck" title="readrunescheck" value="@{readrunesmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Power Manipulation</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-manipulation" title="cat-power-manipulation" value="@{cat-power-manipulation-statbonus}+@{cat-power-manipulation-profbonus}+@{cat-power-manipulation-specialbonus}+@{cat-power-manipulation-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>Em/In</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-manipulation-statbonus" title="cat-power-manipulation-statbonus" value="@{embonus}+@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-manipulation-profbonus" title="cat-power-manipulation-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-manipulation-specialbonus" title="cat-power-manipulation-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-power-manipulation-itembonus" title="cat-power-manipulation-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_powermanipulationcheck" title="powermanipulationcheck" value="@{character_name}'s Power Manipulation (cat) check: [[1d100!>96 + @{cat-power-manipulation}]]; OEdown on[[d1*5 + @{cat-power-manipulation}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Magic Ritual</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_magicritual" title="magicritual" value="(@{magicritualrankbonus}+@{magicritualstat}+@{magicritualcatbonus}+@{magicritualspecialmod}+@{magicritualitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_magicritualranks" title="magicritualranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_magicritualrankbonus" title="magicritualrankbonus (Skill Rank Bonus)" value="(floor(((((@{magicritualranks}+1)-abs(@{magicritualranks}-1))/2)*(30)-30)+(((@{magicritualranks}+10)-abs(@{magicritualranks}-10))/2)*2+(((@{magicritualranks}+20)-abs(@{magicritualranks}-20))/2)*1.5+(((@{magicritualranks}+30)-abs(@{magicritualranks}-30))/2)*1+@{magicritualranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_magicritualstat" title="magicritualstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_magicritualcatbonus" title="magicritualcatbonus (Category Bonus)" value="@{cat-power-manipulation}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_magicritualspecialmod" title="magicritualspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_magicritualitemmod" title="magicritualitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_magicritualmacro" title="magicritualmacro">!broll @{character_name}'s Magic Ritual check: {{1d100!>96 + @{magicritual} }}; OEdown on {{d1*5 + @{magicritual} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_magicritualmacro" title="magicritualmacro">/w gm @{character_name}'s Magic Ritual check: [[1d100!>96 + @{magicritual} ]]; OEdown on [[d1*5 + @{magicritual} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_magicritualcheck" title="magicritualcheck" value="@{magicritualmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Spell Mastery <input type="text" name="attr_spellmastery1name" title="spellmastery1name (Name)" style="width: 125px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spellmastery1" title="spellmastery1" value="(@{spellmastery1rankbonus}+@{spellmastery1stat}+@{spellmastery1catbonus}+@{spellmastery1specialmod}+@{spellmastery1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_spellmastery1ranks" title="spellmastery1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spellmastery1rankbonus" title="spellmastery1rankbonus (Skill Rank Bonus)" value="(floor(((((@{spellmastery1ranks}+1)-abs(@{spellmastery1ranks}-1))/2)*(30)-30)+(((@{spellmastery1ranks}+10)-abs(@{spellmastery1ranks}-10))/2)*2+(((@{spellmastery1ranks}+20)-abs(@{spellmastery1ranks}-20))/2)*1.5+(((@{spellmastery1ranks}+30)-abs(@{spellmastery1ranks}-30))/2)*1+@{spellmastery1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spellmastery1stat" title="spellmastery1stat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spellmastery1catbonus" title="spellmastery1catbonus (Category Bonus)" value="@{cat-power-manipulation}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spellmastery1specialmod" title="spellmastery1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_spellmastery1itemmod" title="spellmastery1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_spellmastery1macro" title="spellmastery1macro">!broll @{character_name}'s Spell Mastery (@{spellmastery1name}) check: {{1d100!>96 + @{spellmastery1} }}; OEdown on {{d1*5 + @{spellmastery1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_spellmastery1macro" title="spellmastery1macro">/w gm @{character_name}'s Spell Mastery (@{spellmastery1name}) check: [[1d100!>96 + @{spellmastery1} ]]; OEdown on [[d1*5 + @{spellmastery1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_spellmastery1check" title="spellmastery1check" value="@{spellmastery1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Transcend Armor</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_transcendarmor" title="transcendarmor" value="(@{transcendarmorrankbonus}+@{transcendarmorstat}+@{transcendarmorcatbonus}+@{transcendarmorspecialmod}+@{transcendarmoritemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_transcendarmorranks" title="transcendarmorranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_transcendarmorrankbonus" title="transcendarmorrankbonus (Skill Rank Bonus)" value="(floor(((((@{transcendarmorranks}+1)-abs(@{transcendarmorranks}-1))/2)*(30)-30)+(((@{transcendarmorranks}+10)-abs(@{transcendarmorranks}-10))/2)*2+(((@{transcendarmorranks}+20)-abs(@{transcendarmorranks}-20))/2)*1.5+(((@{transcendarmorranks}+30)-abs(@{transcendarmorranks}-30))/2)*1+@{transcendarmorranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_transcendarmorstat" title="transcendarmorstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_transcendarmorcatbonus" title="transcendarmorcatbonus (Category Bonus)" value="@{cat-power-manipulation}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_transcendarmorspecialmod" title="transcendarmorspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_transcendarmoritemmod" title="transcendarmoritemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_transcendarmormacro" title="transcendarmormacro">!broll @{character_name}'s Transcend Armor check: {{1d100!>96 + @{transcendarmor} }}; OEdown on {{d1*5 + @{transcendarmor} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_transcendarmormacro" title="transcendarmormacro">/w gm @{character_name}'s Transcend Armor check: [[1d100!>96 + @{transcendarmor} ]]; OEdown on [[d1*5 + @{transcendarmor} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_transcendarmorcheck" title="transcendarmorcheck" value="@{transcendarmormacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillpowerpointdev-show sheet-arrow" title="skillpowerpointdev-show" name="attr_skillpowerpointdev-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Power Point Dev</span>
<div class="sheet-pc-skillpowerpointdev">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Power Point Development</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_ppdev" title="ppdev" value="(@{ppdevrankbonus}+@{ppdevstat}+@{ppdevcatbonus}+@{ppdevspecialmod}+@{ppdevitemmod})*(@{ppmult})" disabled="true"/></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_ppdevranks" title="ppdevranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_ppdevrankbonus" title="ppdevrankbonus (Skill Rank Bonus)" value="@{ppdevprog}" disabled="true"/></span>
<span class="sheet-table-data-skills-cat-wide"><b>Realm</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_ppdevstat" title="ppdevstat (Stat Bonus)" value="@{Realm}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_ppdevcatbonus" title="ppdevcatbonus (Profession bonus to skill if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_ppdevspecialmod" title="ppdevspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_ppdevitemmod" title="ppdevitemmod (Bonus modification from Item)" value="0"/></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_ppdevcheck" title="ppdevcheck" value="Convince me there is a reason to roll a Power Point Dev check and I will put it in."></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillscience-show sheet-arrow" title="skillscience-show" name="attr_skillscience-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Science/Analytic</span>
<div class="sheet-pc-skillscience">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Science/Analytic-Basic</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-basic" title="cat-science-basic" value="@{cat-science-basic-rankbonus}+@{cat-science-basic-statbonus}+@{cat-science-basic-profbonus}+@{cat-science-basic-specialbonus}+@{cat-science-basic-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-science-basic-ranks" title="cat-science-basic-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-basic-rankbonus" title="cat-science-basic-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-science-basic-ranks}+1)-abs(@{cat-science-basic-ranks}-1))/2)*(15)-15)+(((@{cat-science-basic-ranks}+10)-abs(@{cat-science-basic-ranks}-10))/2)*1+(((@{cat-science-basic-ranks}+20)-abs(@{cat-science-basic-ranks}-20))/2)*0.5+(((@{cat-science-basic-ranks}+30)-abs(@{cat-science-basic-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Re/Me</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-basic-statbonus" title="cat-science-basic-statbonus" value="@{rebonus}+@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-basic-profbonus" title="cat-science-basic-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-basic-specialbonus" title="cat-science-basic-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-basic-itembonus" title="cat-science-basic-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_sciencebasiccheck" title="sciencebasiccheck" value="@{character_name}'s Science/Analytic-Basic (cat) check: [[1d100!>96 + @{cat-science-basic}]]; OEdown on[[d1*5 + @{cat-science-basic}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Basic Math</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_basicmath" title="basicmath" value="(@{basicmathrankbonus}+@{basicmathstat}+@{basicmathcatbonus}+@{basicmathspecialmod}+@{basicmathitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_basicmathranks" title="basicmathranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_basicmathrankbonus" title="basicmathrankbonus (Skill Rank Bonus)" value="(floor(((((@{basicmathranks}+1)-abs(@{basicmathranks}-1))/2)*(15)-15)+(((@{basicmathranks}+10)-abs(@{basicmathranks}-10))/2)*1+(((@{basicmathranks}+20)-abs(@{basicmathranks}-20))/2)*1+(((@{basicmathranks}+30)-abs(@{basicmathranks}-30))/2)*0.5+@{basicmathranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_basicmathstat" title="basicmathstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_basicmathcatbonus" title="basicmathcatbonus (Category Bonus)" value="@{cat-science-basic}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_basicmathspecialmod" title="basicmathspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_basicmathitemmod" title="basicmathitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_basicmathmacro" title="basicmathmacro">!broll @{character_name}'s Basic Math check: {{1d100!>96 + @{basicmath} }}; OEdown on {{d1*5 + @{basicmath} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_basicmathmacro" title="basicmathmacro">/w gm @{character_name}'s Basic Math check: [[1d100!>96 + @{basicmath} ]]; OEdown on [[d1*5 + @{basicmath} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_basicmathcheck" title="basicmathcheck" value="@{basicmathmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Research</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_research" title="research" value="(@{researchrankbonus}+@{researchstat}+@{researchcatbonus}+@{researchspecialmod}+@{researchitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_researchranks" title="researchranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_researchrankbonus" title="researchrankbonus (Skill Rank Bonus)" value="(floor(((((@{researchranks}+1)-abs(@{researchranks}-1))/2)*(15)-15)+(((@{researchranks}+10)-abs(@{researchranks}-10))/2)*1+(((@{researchranks}+20)-abs(@{researchranks}-20))/2)*1+(((@{researchranks}+30)-abs(@{researchranks}-30))/2)*0.5+@{researchranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_researchstat" title="researchstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_researchcatbonus" title="researchcatbonus (Category Bonus)" value="@{cat-science-basic}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_researchspecialmod" title="researchspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_researchitemmod" title="researchitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_researchmacro" title="researchmacro">!broll @{character_name}'s Research check: {{1d100!>96 + @{research} }}; OEdown on {{d1*5 + @{research} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_researchmacro" title="researchmacro">/w gm @{character_name}'s Research check: [[1d100!>96 + @{research} ]]; OEdown on [[d1*5 + @{research} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_researchcheck" title="researchcheck" value="@{researchmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Science/Analytic-Specialized</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-specialized" title="cat-science-specialized" value="@{cat-science-specialized-statbonus}+@{cat-science-specialized-profbonus}+@{cat-science-specialized-specialbonus}+@{cat-science-specialized-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>Re/Me</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-specialized-statbonus" title="cat-science-specialized-statbonus" value="@{rebonus}+@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-specialized-profbonus" title="cat-science-specialized-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-specialized-specialbonus" title="cat-science-specialized-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-science-specialized-itembonus" title="cat-science-specialized-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_sciencespecializedcheck" title="sciencespecializedcheck" value="@{character_name}'s Science/Analytic-Specialized (cat) check: [[1d100!>96 + @{cat-science-specialized}]]; OEdown on[[d1*5 + @{cat-science-specialized}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Advanced Math</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_advancedmath" title="advancedmath" value="(@{advancedmathrankbonus}+@{advancedmathstat}+@{advancedmathcatbonus}+@{advancedmathspecialmod}+@{advancedmathitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_advancedmathranks" title="advancedmathranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_advancedmathrankbonus" title="advancedmathrankbonus (Skill Rank Bonus)" value="(floor(((((@{advancedmathranks}+1)-abs(@{advancedmathranks}-1))/2)*(30)-30)+(((@{advancedmathranks}+10)-abs(@{advancedmathranks}-10))/2)*2+(((@{advancedmathranks}+20)-abs(@{advancedmathranks}-20))/2)*1.5+(((@{advancedmathranks}+30)-abs(@{advancedmathranks}-30))/2)*1+@{advancedmathranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_advancedmathstat" title="advancedmathstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_advancedmathcatbonus" title="advancedmathcatbonus (Category Bonus)" value="@{cat-science-specialized}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_advancedmathspecialmod" title="advancedmathspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_advancedmathitemmod" title="advancedmathitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_advancedmathmacro" title="advancedmathmacro">!broll @{character_name}'s Advanced Math check: {{1d100!>96 + @{advancedmath} }}; OEdown on {{d1*5 + @{advancedmath} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_advancedmathmacro" title="advancedmathmacro">/w gm @{character_name}'s Advanced Math check: [[1d100!>96 + @{advancedmath} ]]; OEdown on [[d1*5 + @{advancedmath} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_advancedmathcheck" title="advancedmathcheck" value="@{advancedmathmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Alchemy</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alchemy" title="alchemy" value="(@{alchemyrankbonus}+@{alchemystat}+@{alchemycatbonus}+@{alchemyspecialmod}+@{alchemyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_alchemyranks" title="alchemyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alchemyrankbonus" title="alchemyrankbonus (Skill Rank Bonus)" value="(floor(((((@{alchemyranks}+1)-abs(@{alchemyranks}-1))/2)*(30)-30)+(((@{alchemyranks}+10)-abs(@{alchemyranks}-10))/2)*2+(((@{alchemyranks}+20)-abs(@{alchemyranks}-20))/2)*1.5+(((@{alchemyranks}+30)-abs(@{alchemyranks}-30))/2)*1+@{alchemyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alchemystat" title="alchemystat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alchemycatbonus" title="alchemycatbonus (Category Bonus)" value="@{cat-science-specialized}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alchemyspecialmod" title="alchemyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_alchemyitemmod" title="alchemyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_alchemymacro" title="alchemymacro">!broll @{character_name}'s Alchemy check: {{1d100!>96 + @{alchemy} }}; OEdown on {{d1*5 + @{alchemy} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_alchemymacro" title="alchemymacro">/w gm @{character_name}'s Alchemy check: [[1d100!>96 + @{alchemy} ]]; OEdown on [[d1*5 + @{alchemy} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_alchemycheck" title="alchemycheck" value="@{alchemymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Astronomy</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_astronomy" title="astronomy" value="(@{astronomyrankbonus}+@{astronomystat}+@{astronomycatbonus}+@{astronomyspecialmod}+@{astronomyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_astronomyranks" title="astronomyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_astronomyrankbonus" title="astronomyrankbonus (Skill Rank Bonus)" value="(floor(((((@{astronomyranks}+1)-abs(@{astronomyranks}-1))/2)*(30)-30)+(((@{astronomyranks}+10)-abs(@{astronomyranks}-10))/2)*2+(((@{astronomyranks}+20)-abs(@{astronomyranks}-20))/2)*1.5+(((@{astronomyranks}+30)-abs(@{astronomyranks}-30))/2)*1+@{astronomyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_astronomystat" title="astronomystat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_astronomycatbonus" title="astronomycatbonus (Category Bonus)" value="@{cat-science-specialized}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_astronomyspecialmod" title="astronomyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_astronomyitemmod" title="astronomyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_astronomymacro" title="astronomymacro">!broll @{character_name}'s Astronomy check: {{1d100!>96 + @{astronomy} }}; OEdown on {{d1*5 + @{astronomy} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_astronomymacro" title="astronomymacro">/w gm @{character_name}'s Astronomy check: [[1d100!>96 + @{astronomy} ]]; OEdown on [[d1*5 + @{astronomy} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_astronomycheck" title="astronomycheck" value="@{astronomymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Psychology</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_psychology" title="psychology" value="(@{psychologyrankbonus}+@{psychologystat}+@{psychologycatbonus}+@{psychologyspecialmod}+@{psychologyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_psychologyranks" title="psychologyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_psychologyrankbonus" title="psychologyrankbonus (Skill Rank Bonus)" value="(floor(((((@{psychologyranks}+1)-abs(@{psychologyranks}-1))/2)*(30)-30)+(((@{psychologyranks}+10)-abs(@{psychologyranks}-10))/2)*2+(((@{psychologyranks}+20)-abs(@{psychologyranks}-20))/2)*1.5+(((@{psychologyranks}+30)-abs(@{psychologyranks}-30))/2)*1+@{psychologyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_psychologystat" title="psychologystat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_psychologycatbonus" title="psychologycatbonus (Category Bonus)" value="@{cat-science-specialized}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_psychologyspecialmod" title="psychologyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_psychologyitemmod" title="psychologyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_psychologymacro" title="psychologymacro">!broll @{character_name}'s Psychology check: {{1d100!>96 + @{psychology} }}; OEdown on {{d1*5 + @{psychology} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_psychologymacro" title="psychologymacro">/w gm @{character_name}'s Psychology check: [[1d100!>96 + @{psychology} ]]; OEdown on [[d1*5 + @{psychology} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_psychologycheck" title="psychologycheck" value="@{psychologymacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillselfcontrol-show sheet-arrow" title="skillselfcontrol-show" name="attr_skillselfcontrol-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Self Control</span>
<div class="sheet-pc-skillselfcontrol">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Self Control</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-self-control" title="cat-self-control" value="@{cat-self-control-rankbonus}+@{cat-self-control-statbonus}+@{cat-self-control-profbonus}+@{cat-self-control-specialbonus}+@{cat-self-control-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-self-control-ranks" title="cat-self-control-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-self-control-rankbonus" title="cat-self-control-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-self-control-ranks}+1)-abs(@{cat-self-control-ranks}-1))/2)*(15)-15)+(((@{cat-self-control-ranks}+10)-abs(@{cat-self-control-ranks}-10))/2)*1+(((@{cat-self-control-ranks}+20)-abs(@{cat-self-control-ranks}-20))/2)*0.5+(((@{cat-self-control-ranks}+30)-abs(@{cat-self-control-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>SD/Pr</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-self-control-statbonus" title="cat-self-control-statbonus" value="@{sdbonus}+@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-self-control-profbonus" title="cat-self-control-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-self-control-specialbonus" title="cat-self-control-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-self-control-itembonus" title="cat-self-control-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_selfcontrolcheck" title="selfcontrolcheck" value="@{character_name}'s Self Control (cat) check: [[1d100!>96 + @{cat-self-control}]]; OEdown on[[d1*5 + @{cat-self-control}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Balance</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalbalance" title="adrenalbalance" value="(@{adrenalbalancerankbonus}+@{adrenalbalancestat}+@{adrenalbalancecatbonus}+@{adrenalbalancespecialmod}+@{adrenalbalanceitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenalbalanceranks" title="adrenalbalanceranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalbalancerankbonus" title="adrenalbalancerankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenalbalanceranks}+1)-abs(@{adrenalbalanceranks}-1))/2)*(15)-15)+(((@{adrenalbalanceranks}+10)-abs(@{adrenalbalanceranks}-10))/2)*1+(((@{adrenalbalanceranks}+20)-abs(@{adrenalbalanceranks}-20))/2)*1+(((@{adrenalbalanceranks}+30)-abs(@{adrenalbalanceranks}-30))/2)*0.5+@{adrenalbalanceranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalbalancestat" title="adrenalbalancestat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalbalancecatbonus" title="adrenalbalancecatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalbalancespecialmod" title="adrenalbalancespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalbalanceitemmod" title="adrenalbalanceitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenalbalancemacro" title="adrenalbalancemacro">!broll @{character_name}'s Adrenal Balance check: {{1d100!>96 + @{adrenalbalance} }}; OEdown on {{d1*5 + @{adrenalbalance} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenalbalancemacro" title="adrenalbalancemacro">/w gm @{character_name}'s Adrenal Balance check: [[1d100!>96 + @{adrenalbalance} ]]; OEdown on [[d1*5 + @{adrenalbalance} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenalbalancecheck" title="adrenalbalancecheck" value="@{adrenalbalancemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Concentration</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalconcentration" title="adrenalconcentration" value="(@{adrenalconcentrationrankbonus}+@{adrenalconcentrationstat}+@{adrenalconcentrationcatbonus}+@{adrenalconcentrationspecialmod}+@{adrenalconcentrationitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenalconcentrationranks" title="adrenalconcentrationranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalconcentrationrankbonus" title="adrenalconcentrationrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenalconcentrationranks}+1)-abs(@{adrenalconcentrationranks}-1))/2)*(15)-15)+(((@{adrenalconcentrationranks}+10)-abs(@{adrenalconcentrationranks}-10))/2)*1+(((@{adrenalconcentrationranks}+20)-abs(@{adrenalconcentrationranks}-20))/2)*1+(((@{adrenalconcentrationranks}+30)-abs(@{adrenalconcentrationranks}-30))/2)*0.5+@{adrenalconcentrationranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalconcentrationstat" title="adrenalconcentrationstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalconcentrationcatbonus" title="adrenalconcentrationcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalconcentrationspecialmod" title="adrenalconcentrationspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalconcentrationitemmod" title="adrenalconcentrationitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenalconcentrationmacro" title="adrenalconcentrationmacro">!broll @{character_name}'s Adrenal Concentration check: {{1d100!>96 + @{adrenalconcentration} }}; OEdown on {{d1*5 + @{adrenalconcentration} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenalconcentrationmacro" title="adrenalconcentrationmacro">/w gm @{character_name}'s Adrenal Concentration check: [[1d100!>96 + @{adrenalconcentration} ]]; OEdown on [[d1*5 + @{adrenalconcentration} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenalconcentrationcheck" title="adrenalconcentrationcheck" value="@{adrenalconcentrationmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Landing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenallanding" title="adrenallanding" value="(@{adrenallandingrankbonus}+@{adrenallandingstat}+@{adrenallandingcatbonus}+@{adrenallandingspecialmod}+@{adrenallandingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenallandingranks" title="adrenallandingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenallandingrankbonus" title="adrenallandingrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenallandingranks}+1)-abs(@{adrenallandingranks}-1))/2)*(15)-15)+(((@{adrenallandingranks}+10)-abs(@{adrenallandingranks}-10))/2)*1+(((@{adrenallandingranks}+20)-abs(@{adrenallandingranks}-20))/2)*1+(((@{adrenallandingranks}+30)-abs(@{adrenallandingranks}-30))/2)*0.5+@{adrenallandingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenallandingstat" title="adrenallandingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenallandingcatbonus" title="adrenallandingcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenallandingspecialmod" title="adrenallandingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenallandingitemmod" title="adrenallandingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenallandingmacro" title="adrenallandingmacro">!broll @{character_name}'s Adrenal Landing check: {{1d100!>96 + @{adrenallanding} }}; OEdown on {{d1*5 + @{adrenallanding} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenallandingmacro" title="adrenallandingmacro">/w gm @{character_name}'s Adrenal Landing check: [[1d100!>96 + @{adrenallanding} ]]; OEdown on [[d1*5 + @{adrenallanding} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenallandingcheck" title="adrenallandingcheck" value="@{adrenallandingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Leaping</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalleaping" title="adrenalleaping" value="(@{adrenalleapingrankbonus}+@{adrenalleapingstat}+@{adrenalleapingcatbonus}+@{adrenalleapingspecialmod}+@{adrenalleapingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenalleapingranks" title="adrenalleapingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalleapingrankbonus" title="adrenalleapingrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenalleapingranks}+1)-abs(@{adrenalleapingranks}-1))/2)*(15)-15)+(((@{adrenalleapingranks}+10)-abs(@{adrenalleapingranks}-10))/2)*1+(((@{adrenalleapingranks}+20)-abs(@{adrenalleapingranks}-20))/2)*1+(((@{adrenalleapingranks}+30)-abs(@{adrenalleapingranks}-30))/2)*0.5+@{adrenalleapingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalleapingstat" title="adrenalleapingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalleapingcatbonus" title="adrenalleapingcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalleapingspecialmod" title="adrenalleapingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalleapingitemmod" title="adrenalleapingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenalleapingmacro" title="adrenalleapingmacro">!broll @{character_name}'s Adrenal Leaping check: {{1d100!>96 + @{adrenalleaping} }}; OEdown on {{d1*5 + @{adrenalleaping} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenalleapingmacro" title="adrenalleapingmacro">/w gm @{character_name}'s Adrenal Leaping check: [[1d100!>96 + @{adrenalleaping} ]]; OEdown on [[d1*5 + @{adrenalleaping} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenalleapingcheck" title="adrenalleapingcheck" value="@{adrenalleapingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Quickdraw</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalquickdraw" title="adrenalquickdraw" value="(@{adrenalquickdrawrankbonus}+@{adrenalquickdrawstat}+@{adrenalquickdrawcatbonus}+@{adrenalquickdrawspecialmod}+@{adrenalquickdrawitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenalquickdrawranks" title="adrenalquickdrawranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalquickdrawrankbonus" title="adrenalquickdrawrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenalquickdrawranks}+1)-abs(@{adrenalquickdrawranks}-1))/2)*(15)-15)+(((@{adrenalquickdrawranks}+10)-abs(@{adrenalquickdrawranks}-10))/2)*1+(((@{adrenalquickdrawranks}+20)-abs(@{adrenalquickdrawranks}-20))/2)*1+(((@{adrenalquickdrawranks}+30)-abs(@{adrenalquickdrawranks}-30))/2)*0.5+@{adrenalquickdrawranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalquickdrawstat" title="adrenalquickdrawstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalquickdrawcatbonus" title="adrenalquickdrawcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalquickdrawspecialmod" title="adrenalquickdrawspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalquickdrawitemmod" title="adrenalquickdrawitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenalquickdrawmacro" title="adrenalquickdrawmacro">!broll @{character_name}'s Adrenal Quickdraw check: {{1d100!>96 + @{adrenalquickdraw} }}; OEdown on {{d1*5 + @{adrenalquickdraw} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenalquickdrawmacro" title="adrenalquickdrawmacro">/w gm @{character_name}'s Adrenal Quickdraw check: [[1d100!>96 + @{adrenalquickdraw} ]]; OEdown on [[d1*5 + @{adrenalquickdraw} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenalquickdrawcheck" title="adrenalquickdrawcheck" value="@{adrenalquickdrawmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Speed</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalspeed" title="adrenalspeed" value="(@{adrenalspeedrankbonus}+@{adrenalspeedstat}+@{adrenalspeedcatbonus}+@{adrenalspeedspecialmod}+@{adrenalspeeditemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenalspeedranks" title="adrenalspeedranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalspeedrankbonus" title="adrenalspeedrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenalspeedranks}+1)-abs(@{adrenalspeedranks}-1))/2)*(15)-15)+(((@{adrenalspeedranks}+10)-abs(@{adrenalspeedranks}-10))/2)*1+(((@{adrenalspeedranks}+20)-abs(@{adrenalspeedranks}-20))/2)*1+(((@{adrenalspeedranks}+30)-abs(@{adrenalspeedranks}-30))/2)*0.5+@{adrenalspeedranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Qu</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalspeedstat" title="adrenalspeedstat (Stat Bonus)" value="@{qubonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalspeedcatbonus" title="adrenalspeedcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalspeedspecialmod" title="adrenalspeedspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalspeeditemmod" title="adrenalspeeditemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenalspeedmacro" title="adrenalspeedmacro">!broll @{character_name}'s Adrenal Speed check: {{1d100!>96 + @{adrenalspeed} }}; OEdown on {{d1*5 + @{adrenalspeed} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenalspeedmacro" title="adrenalspeedmacro">/w gm @{character_name}'s Adrenal Speed check: [[1d100!>96 + @{adrenalspeed} ]]; OEdown on [[d1*5 + @{adrenalspeed} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenalspeedcheck" title="adrenalspeedcheck" value="@{adrenalspeedmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Stabilization</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstabilization" title="adrenalstabilization" value="(@{adrenalstabilizationrankbonus}+@{adrenalstabilizationstat}+@{adrenalstabilizationcatbonus}+@{adrenalstabilizationspecialmod}+@{adrenalstabilizationitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenalstabilizationranks" title="adrenalstabilizationranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstabilizationrankbonus" title="adrenalstabilizationrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenalstabilizationranks}+1)-abs(@{adrenalstabilizationranks}-1))/2)*(15)-15)+(((@{adrenalstabilizationranks}+10)-abs(@{adrenalstabilizationranks}-10))/2)*1+(((@{adrenalstabilizationranks}+20)-abs(@{adrenalstabilizationranks}-20))/2)*1+(((@{adrenalstabilizationranks}+30)-abs(@{adrenalstabilizationranks}-30))/2)*0.5+@{adrenalstabilizationranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstabilizationstat" title="adrenalstabilizationstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstabilizationcatbonus" title="adrenalstabilizationcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstabilizationspecialmod" title="adrenalstabilizationspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstabilizationitemmod" title="adrenalstabilizationitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenalstabilizationmacro" title="adrenalstabilizationmacro">!broll @{character_name}'s Adrenal Stabilization check: {{1d100!>96 + @{adrenalstabilization} }}; OEdown on {{d1*5 + @{adrenalstabilization} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenalstabilizationmacro" title="adrenalstabilizationmacro">/w gm @{character_name}'s Adrenal Stabilization check: [[1d100!>96 + @{adrenalstabilization} ]]; OEdown on [[d1*5 + @{adrenalstabilization} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenalstabilizationcheck" title="adrenalstabilizationcheck" value="@{adrenalstabilizationmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Strength</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstrength" title="adrenalstrength" value="(@{adrenalstrengthrankbonus}+@{adrenalstrengthstat}+@{adrenalstrengthcatbonus}+@{adrenalstrengthspecialmod}+@{adrenalstrengthitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenalstrengthranks" title="adrenalstrengthranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstrengthrankbonus" title="adrenalstrengthrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenalstrengthranks}+1)-abs(@{adrenalstrengthranks}-1))/2)*(15)-15)+(((@{adrenalstrengthranks}+10)-abs(@{adrenalstrengthranks}-10))/2)*1+(((@{adrenalstrengthranks}+20)-abs(@{adrenalstrengthranks}-20))/2)*1+(((@{adrenalstrengthranks}+30)-abs(@{adrenalstrengthranks}-30))/2)*0.5+@{adrenalstrengthranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstrengthstat" title="adrenalstrengthstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstrengthcatbonus" title="adrenalstrengthcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstrengthspecialmod" title="adrenalstrengthspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenalstrengthitemmod" title="adrenalstrengthitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenalstrengthmacro" title="adrenalstrengthmacro">!broll @{character_name}'s Adrenal Strength check: {{1d100!>96 + @{adrenalstrength} }}; OEdown on {{d1*5 + @{adrenalstrength} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenalstrengthmacro" title="adrenalstrengthmacro">/w gm @{character_name}'s Adrenal Strength check: [[1d100!>96 + @{adrenalstrength} ]]; OEdown on [[d1*5 + @{adrenalstrength} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenalstrengthcheck" title="adrenalstrengthcheck" value="@{adrenalstrengthmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Cleansing Trance</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cleansingtrance" title="cleansingtrance" value="(@{cleansingtrancerankbonus}+@{cleansingtrancestat}+@{cleansingtrancecatbonus}+@{cleansingtrancespecialmod}+@{cleansingtranceitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_cleansingtranceranks" title="cleansingtranceranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cleansingtrancerankbonus" title="cleansingtrancerankbonus (Skill Rank Bonus)" value="(floor(((((@{cleansingtranceranks}+1)-abs(@{cleansingtranceranks}-1))/2)*(15)-15)+(((@{cleansingtranceranks}+10)-abs(@{cleansingtranceranks}-10))/2)*1+(((@{cleansingtranceranks}+20)-abs(@{cleansingtranceranks}-20))/2)*1+(((@{cleansingtranceranks}+30)-abs(@{cleansingtranceranks}-30))/2)*0.5+@{cleansingtranceranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cleansingtrancestat" title="cleansingtrancestat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cleansingtrancecatbonus" title="cleansingtrancecatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cleansingtrancespecialmod" title="cleansingtrancespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_cleansingtranceitemmod" title="cleansingtranceitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_cleansingtrancemacro" title="cleansingtrancemacro">!broll @{character_name}'s Cleansing Trance check: {{1d100!>96 + @{cleansingtrance} }}; OEdown on {{d1*5 + @{cleansingtrance} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_cleansingtrancemacro" title="cleansingtrancemacro">/w gm @{character_name}'s Cleansing Trance check: [[1d100!>96 + @{cleansingtrance} ]]; OEdown on [[d1*5 + @{cleansingtrance} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_cleansingtrancecheck" title="cleansingtrancecheck" value="@{cleansingtrancemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Frenzy</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_frenzy" title="frenzy" value="(@{frenzyrankbonus}+@{frenzystat}+@{frenzycatbonus}+@{frenzyspecialmod}+@{frenzyitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_frenzyranks" title="frenzyranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_frenzyrankbonus" title="frenzyrankbonus (Skill Rank Bonus)" value="(floor(((((@{frenzyranks}+1)-abs(@{frenzyranks}-1))/2)*(15)-15)+(((@{frenzyranks}+10)-abs(@{frenzyranks}-10))/2)*1+(((@{frenzyranks}+20)-abs(@{frenzyranks}-20))/2)*1+(((@{frenzyranks}+30)-abs(@{frenzyranks}-30))/2)*0.5+@{frenzyranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_frenzystat" title="frenzystat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_frenzycatbonus" title="frenzycatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_frenzyspecialmod" title="frenzyspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_frenzyitemmod" title="frenzyitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_frenzymacro" title="frenzymacro">!broll @{character_name}'s Frenzy check: {{1d100!>96 + @{frenzy} }}; OEdown on {{d1*5 + @{frenzy} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_frenzymacro" title="frenzymacro">/w gm @{character_name}'s Frenzy check: [[1d100!>96 + @{frenzy} ]]; OEdown on [[d1*5 + @{frenzy} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_frenzycheck" title="frenzycheck" value="@{frenzymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Healing Trance</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_healingtrance" title="healingtrance" value="(@{healingtrancerankbonus}+@{healingtrancestat}+@{healingtrancecatbonus}+@{healingtrancespecialmod}+@{healingtranceitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_healingtranceranks" title="healingtranceranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_healingtrancerankbonus" title="healingtrancerankbonus (Skill Rank Bonus)" value="(floor(((((@{healingtranceranks}+1)-abs(@{healingtranceranks}-1))/2)*(15)-15)+(((@{healingtranceranks}+10)-abs(@{healingtranceranks}-10))/2)*1+(((@{healingtranceranks}+20)-abs(@{healingtranceranks}-20))/2)*1+(((@{healingtranceranks}+30)-abs(@{healingtranceranks}-30))/2)*0.5+@{healingtranceranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_healingtrancestat" title="healingtrancestat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_healingtrancecatbonus" title="healingtrancecatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_healingtrancespecialmod" title="healingtrancespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_healingtranceitemmod" title="healingtranceitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_healingtrancemacro" title="healingtrancemacro">!broll @{character_name}'s Healing Trance check: {{1d100!>96 + @{healingtrance} }}; OEdown on {{d1*5 + @{healingtrance} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_healingtrancemacro" title="healingtrancemacro">/w gm @{character_name}'s Healing Trance check: [[1d100!>96 + @{healingtrance} ]]; OEdown on [[d1*5 + @{healingtrance} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_healingtrancecheck" title="healingtrancecheck" value="@{healingtrancemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Meditation</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_meditation" title="meditation" value="(@{meditationrankbonus}+@{meditationstat}+@{meditationcatbonus}+@{meditationspecialmod}+@{meditationitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_meditationranks" title="meditationranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_meditationrankbonus" title="meditationrankbonus (Skill Rank Bonus)" value="(floor(((((@{meditationranks}+1)-abs(@{meditationranks}-1))/2)*(15)-15)+(((@{meditationranks}+10)-abs(@{meditationranks}-10))/2)*1+(((@{meditationranks}+20)-abs(@{meditationranks}-20))/2)*1+(((@{meditationranks}+30)-abs(@{meditationranks}-30))/2)*0.5+@{meditationranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_meditationstat" title="meditationstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_meditationcatbonus" title="meditationcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_meditationspecialmod" title="meditationspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_meditationitemmod" title="meditationitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_meditationmacro" title="meditationmacro">!broll @{character_name}'s Meditation check: {{1d100!>96 + @{meditation} }}; OEdown on {{d1*5 + @{meditation} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_meditationmacro" title="meditationmacro">/w gm @{character_name}'s Meditation check: [[1d100!>96 + @{meditation} ]]; OEdown on [[d1*5 + @{meditation} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_meditationcheck" title="meditationcheck" value="@{meditationmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Mnemonics</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mnemonics" title="mnemonics" value="(@{mnemonicsrankbonus}+@{mnemonicsstat}+@{mnemonicscatbonus}+@{mnemonicsspecialmod}+@{mnemonicsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_mnemonicsranks" title="mnemonicsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mnemonicsrankbonus" title="mnemonicsrankbonus (Skill Rank Bonus)" value="(floor(((((@{mnemonicsranks}+1)-abs(@{mnemonicsranks}-1))/2)*(15)-15)+(((@{mnemonicsranks}+10)-abs(@{mnemonicsranks}-10))/2)*1+(((@{mnemonicsranks}+20)-abs(@{mnemonicsranks}-20))/2)*1+(((@{mnemonicsranks}+30)-abs(@{mnemonicsranks}-30))/2)*0.5+@{mnemonicsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Me</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mnemonicsstat" title="mnemonicsstat (Stat Bonus)" value="@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mnemonicscatbonus" title="mnemonicscatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mnemonicsspecialmod" title="mnemonicsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mnemonicsitemmod" title="mnemonicsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_mnemonicsmacro" title="mnemonicsmacro">!broll @{character_name}'s Mnemonics check: {{1d100!>96 + @{mnemonics} }}; OEdown on {{d1*5 + @{mnemonics} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_mnemonicsmacro" title="mnemonicsmacro">/w gm @{character_name}'s Mnemonics check: [[1d100!>96 + @{mnemonics} ]]; OEdown on [[d1*5 + @{mnemonics} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_mnemonicscheck" title="mnemonicscheck" value="@{mnemonicsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Sleep Trance</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sleeptrance" title="sleeptrance" value="(@{sleeptrancerankbonus}+@{sleeptrancestat}+@{sleeptrancecatbonus}+@{sleeptrancespecialmod}+@{sleeptranceitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_sleeptranceranks" title="sleeptranceranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sleeptrancerankbonus" title="sleeptrancerankbonus (Skill Rank Bonus)" value="(floor(((((@{sleeptranceranks}+1)-abs(@{sleeptranceranks}-1))/2)*(15)-15)+(((@{sleeptranceranks}+10)-abs(@{sleeptranceranks}-10))/2)*1+(((@{sleeptranceranks}+20)-abs(@{sleeptranceranks}-20))/2)*1+(((@{sleeptranceranks}+30)-abs(@{sleeptranceranks}-30))/2)*0.5+@{sleeptranceranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sleeptrancestat" title="sleeptrancestat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sleeptrancecatbonus" title="sleeptrancecatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sleeptrancespecialmod" title="sleeptrancespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_sleeptranceitemmod" title="sleeptranceitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_sleeptrancemacro" title="sleeptrancemacro">!broll @{character_name}'s Sleep Trance check: {{1d100!>96 + @{sleeptrance} }}; OEdown on {{d1*5 + @{sleeptrance} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_sleeptrancemacro" title="sleeptrancemacro">/w gm @{character_name}'s Sleep Trance check: [[1d100!>96 + @{sleeptrance} ]]; OEdown on [[d1*5 + @{sleeptrance} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_alchemycheck" title="alchemycheck" value="@{alchemymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Stunned Maneuvering</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stunnedmaneuvering" title="stunnedmaneuvering" value="(@{stunnedmaneuveringrankbonus}+@{stunnedmaneuveringstat}+@{stunnedmaneuveringcatbonus}+@{stunnedmaneuveringspecialmod}+@{stunnedmaneuveringitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_stunnedmaneuveringranks" title="stunnedmaneuveringranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stunnedmaneuveringrankbonus" title="stunnedmaneuveringrankbonus (Skill Rank Bonus)" value="(floor(((((@{stunnedmaneuveringranks}+1)-abs(@{stunnedmaneuveringranks}-1))/2)*(15)-15)+(((@{stunnedmaneuveringranks}+10)-abs(@{stunnedmaneuveringranks}-10))/2)*1+(((@{stunnedmaneuveringranks}+20)-abs(@{stunnedmaneuveringranks}-20))/2)*1+(((@{stunnedmaneuveringranks}+30)-abs(@{stunnedmaneuveringranks}-30))/2)*0.5+@{stunnedmaneuveringranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stunnedmaneuveringstat" title="stunnedmaneuveringstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stunnedmaneuveringcatbonus" title="stunnedmaneuveringcatbonus (Category Bonus)" value="@{cat-self-control}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stunnedmaneuveringspecialmod" title="stunnedmaneuveringspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stunnedmaneuveringitemmod" title="stunnedmaneuveringitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_stunnedmaneuveringmacro" title="stunnedmaneuveringmacro">!broll @{character_name}'s Stunned Maneuvering check: {{1d100!>96 + @{stunnedmaneuvering} }}; OEdown on {{d1*5 + @{stunnedmaneuvering} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_stunnedmaneuveringmacro" title="stunnedmaneuveringmacro">/w gm @{character_name}'s Stunned Maneuvering check: [[1d100!>96 + @{stunnedmaneuvering} ]]; OEdown on [[d1*5 + @{stunnedmaneuvering} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_stunnedmaneuveringcheck" title="stunnedmaneuveringcheck" value="@{stunnedmaneuveringmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillspecial-show sheet-arrow" title="skillspecial-show" name="attr_skillspecial-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Special</span>
<div class="sheet-pc-skillspecial">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Special Attacks</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-attacks" title="cat-special-attacks" value="@{cat-special-attacks-statbonus}+@{cat-special-attacks-profbonus}+@{cat-special-attacks-specialbonus}+@{cat-special-attacks-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-attacks-statbonus" title="cat-special-attacks-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-attacks-profbonus" title="cat-special-attacks-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-attacks-specialbonus" title="cat-special-attacks-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-attacks-itembonus" title="cat-special-attacks-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_specialattackscheck" title="specialattackscheck" value="@{character_name}'s Special Attacks (cat) check: [[1d100!>96 + @{cat-special-attacks}]]; OEdown on[[d1*5 + @{cat-special-attacks}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Brawling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_brawling" title="brawling" value="(@{brawlingrankbonus}+@{brawlingstat}+@{brawlingcatbonus}+@{brawlingspecialmod}+@{brawlingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_brawlingranks" title="brawlingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_brawlingrankbonus" title="brawlingrankbonus (Skill Rank Bonus)" value="(floor(((((@{brawlingranks}+1)-abs(@{brawlingranks}-1))/2)*(30)-30)+(((@{brawlingranks}+10)-abs(@{brawlingranks}-10))/2)*2+(((@{brawlingranks}+20)-abs(@{brawlingranks}-20))/2)*1.5+(((@{brawlingranks}+30)-abs(@{brawlingranks}-30))/2)*1+@{brawlingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_brawlingstat" title="brawlingstat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_brawlingcatbonus" title="brawlingcatbonus (Category Bonus)" value="@{cat-special-attacks}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_brawlingspecialmod" title="brawlingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_brawlingitemmod" title="brawlingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_brawlingmacro" title="brawlingmacro">!broll @{character_name}'s Brawling check: {{1d100!>96 + @{brawling} }}; OEdown on {{d1*5 + @{brawling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_brawlingmacro" title="brawlingmacro">/w gm @{character_name}'s Brawling check: [[1d100!>96 + @{brawling} ]]; OEdown on [[d1*5 + @{brawling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_brawlingcheck" title="brawlingcheck" value="@{brawlingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Disarm Foe (Armed)</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmarmedvs1h" title="disarmarmedvs1h" value="(@{disarmarmedvs1hrankbonus}+@{disarmarmedvs1hstat}+@{disarmarmedvs1hcatbonus}+@{disarmarmedvs1hspecialmod}+@{disarmarmedvs1hitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_disarmarmedvs1hranks" title="disarmarmedvs1hranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmarmedvs1hrankbonus" title="disarmarmedvs1hrankbonus (Skill Rank Bonus)" value="(floor(((((@{disarmarmedvs1hranks}+1)-abs(@{disarmarmedvs1hranks}-1))/2)*(30)-30)+(((@{disarmarmedvs1hranks}+10)-abs(@{disarmarmedvs1hranks}-10))/2)*2+(((@{disarmarmedvs1hranks}+20)-abs(@{disarmarmedvs1hranks}-20))/2)*1.5+(((@{disarmarmedvs1hranks}+30)-abs(@{disarmarmedvs1hranks}-30))/2)*1+@{disarmarmedvs1hranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmarmedvs1hstat" title="disarmarmedvs1hstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmarmedvs1hcatbonus" title="disarmarmedvs1hcatbonus (Category Bonus)" value="@{cat-special-attacks}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmarmedvs1hspecialmod" title="disarmarmedvs1hspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmarmedvs1hitemmod" title="disarmarmedvs1hitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_disarmarmedvs1hmacro" title="disarmarmedvs1hmacro">!broll @{character_name}'s Disarm Foe (Armed) check: {{1d100!>96 + @{disarmarmedvs1h} }}; OEdown on {{d1*5 + @{disarmarmedvs1h} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_disarmarmedvs1hmacro" title="disarmarmedvs1hmacro">/w gm @{character_name}'s Disarm Foe (Armed) check: [[1d100!>96 + @{disarmarmedvs1h} ]]; OEdown on [[d1*5 + @{disarmarmedvs1h} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_disarmarmedvs1hcheck" title="disarmarmedvs1hcheck" value="@{disarmarmedvs1hmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Disarm Foe (Unarmed)</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmunarmedvs1h" title="disarmunarmedvs1h" value="(@{disarmunarmedvs1hrankbonus}+@{disarmunarmedvs1hstat}+@{disarmunarmedvs1hcatbonus}+@{disarmunarmedvs1hspecialmod}+@{disarmunarmedvs1hitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_disarmunarmedvs1hranks" title="disarmunarmedvs1hranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmunarmedvs1hrankbonus" title="disarmunarmedvs1hrankbonus (Skill Rank Bonus)" value="(floor(((((@{disarmunarmedvs1hranks}+1)-abs(@{disarmunarmedvs1hranks}-1))/2)*(30)-30)+(((@{disarmunarmedvs1hranks}+10)-abs(@{disarmunarmedvs1hranks}-10))/2)*2+(((@{disarmunarmedvs1hranks}+20)-abs(@{disarmunarmedvs1hranks}-20))/2)*1.5+(((@{disarmunarmedvs1hranks}+30)-abs(@{disarmunarmedvs1hranks}-30))/2)*1+@{disarmunarmedvs1hranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmunarmedvs1hstat" title="disarmunarmedvs1hstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmunarmedvs1hcatbonus" title="disarmunarmedvs1hcatbonus (Category Bonus)" value="@{cat-special-attacks}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmunarmedvs1hspecialmod" title="disarmunarmedvs1hspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmunarmedvs1hitemmod" title="disarmunarmedvs1hitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_disarmunarmedvs1hmacro" title="disarmunarmedvs1hmacro">!broll @{character_name}'s Disarm Foe (Unarmed) check: {{1d100!>96 + @{disarmunarmedvs1h} }}; OEdown on {{d1*5 + @{disarmunarmedvs1h} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_disarmunarmedvs1hmacro" title="disarmunarmedvs1hmacro">/w gm @{character_name}'s Disarm Foe (Unarmed) check: [[1d100!>96 + @{disarmunarmedvs1h} ]]; OEdown on [[d1*5 + @{disarmunarmedvs1h} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_disarmunarmedvs1hcheck" title="disarmunarmedvs1hcheck" value="@{disarmunarmedvs1hmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Special Defenses</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-defenses" title="cat-special-defenses" value="@{cat-special-defenses-specialbonus}+@{cat-special-defenses-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b style="vertical-align:top;"> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>NONE</b></span>
<span class="sheet-table-data-skills-cat"><b style="vertical-align:top;"> - </b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-defenses-specialbonus" title="cat-special-defenses-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-special-defenses-itembonus" title="cat-special-defenses-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_specialdefensescheck" title="specialdefensescheck" value="@{character_name}'s Special Defenses (cat) check: [[1d100!>96 + @{cat-special-defenses}]]; OEdown on[[d1*5 + @{cat-special-defenses}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Defense</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldefense" title="adrenaldefense" value="(@{adrenaldefenserankbonus}+@{adrenaldefensestat}+@{adrenaldefensecatbonus}+@{adrenaldefensespecialmod}+@{adrenaldefenseitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenaldefenseranks" title="adrenaldefenseranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldefenserankbonus" title="adrenaldefenserankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenaldefenseranks}+1)-abs(@{adrenaldefenseranks}-1))/2)*(30)-30)+(((@{adrenaldefenseranks}+10)-abs(@{adrenaldefenseranks}-10))/2)*2+(((@{adrenaldefenseranks}+20)-abs(@{adrenaldefenseranks}-20))/2)*1.5+(((@{adrenaldefenseranks}+30)-abs(@{adrenaldefenseranks}-30))/2)*1+@{adrenaldefenseranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>NONE</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldefensestat" title="adrenaldefensestat (Stat Bonus)" value="0" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldefensecatbonus" title="adrenaldefensecatbonus (Category Bonus)" value="@{cat-special-defenses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldefensespecialmod" title="adrenaldefensespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaldefenseitemmod" title="adrenaldefenseitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenaldefensemacro" title="adrenaldefensemacro">!broll @{character_name}'s Adrenal Defense check: {{1d100!>96 + @{adrenaldefense} }}; OEdown on {{d1*5 + @{adrenaldefense} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenaldefensemacro" title="adrenaldefensemacro">/w gm @{character_name}'s Adrenal Defense check: [[1d100!>96 + @{adrenaldefense} ]]; OEdown on [[d1*5 + @{adrenaldefense} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenaldefensecheck" title="adrenaldefensecheck" value="@{adrenaldefensemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Adrenal Toughness</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaltoughness" title="adrenaltoughness" value="(@{adrenaltoughnessrankbonus}+@{adrenaltoughnessstat}+@{adrenaltoughnesscatbonus}+@{adrenaltoughnessspecialmod}+@{adrenaltoughnessitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_adrenaltoughnessranks" title="adrenaltoughnessranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaltoughnessrankbonus" title="adrenaltoughnessrankbonus (Skill Rank Bonus)" value="(floor(((((@{adrenaltoughnessranks}+1)-abs(@{adrenaltoughnessranks}-1))/2)*(30)-30)+(((@{adrenaltoughnessranks}+10)-abs(@{adrenaltoughnessranks}-10))/2)*2+(((@{adrenaltoughnessranks}+20)-abs(@{adrenaltoughnessranks}-20))/2)*1.5+(((@{adrenaltoughnessranks}+30)-abs(@{adrenaltoughnessranks}-30))/2)*1+@{adrenaltoughnessranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>NONE</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaltoughnessstat" title="adrenaltoughnessstat (Stat Bonus)" value="0" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaltoughnesscatbonus" title="adrenaltoughnesscatbonus (Category Bonus)" value="@{cat-special-defenses}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaltoughnessspecialmod" title="adrenaltoughnessspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_adrenaltoughnessitemmod" title="adrenaltoughnessitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_adrenaltoughnessmacro" title="adrenaltoughnessmacro">!broll @{character_name}'s Adrenal Toughness check: {{1d100!>96 + @{adrenaltoughness} }}; OEdown on {{d1*5 + @{adrenaltoughness} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_adrenaltoughnessmacro" title="adrenaltoughnessmacro">/w gm @{character_name}'s Adrenal Toughness check: [[1d100!>96 + @{adrenaltoughness} ]]; OEdown on [[d1*5 + @{adrenaltoughness} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_adrenaltoughnesscheck" title="adrenaltoughnesscheck" value="@{adrenaltoughnessmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillspellskills-show sheet-arrow" title="skillspellskills-show" name="attr_skillspellsskills-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Spell Skills</span>
<div class="sheet-pc-skillspellskills">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Spell Skills</span>
<span class="sheet-table-data-skills-cat"> </span>
<span class="sheet-table-data-skills-cat-wide"> </span>
<span class="sheet-table-data-skills-cat"> </span>
<span class="sheet-table-data-skills-cat-wide"> </span>
<span class="sheet-table-data-skills-cat"> </span>
<span class="sheet-table-data-skills-cat"> </span>
<span class="sheet-table-data-skills-cat"> </span>
<span class="sheet-table-data-skills-cat"> </span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> Spell skills/lists are on Spell tab. </span>
<span class="sheet-table-data-skills-cat-sm"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_spellskillscheck" title="spellskillscheck" value="@{character_name}'s Spell Skills (?{spell list name?|0}) check: [[1d100!>96 + ?{spell list skill?|0} ]]; OEdown on [[d1*5 + ?{spell list skill?} ]]"/></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillsubterfuge-show sheet-arrow" title="skillsubterfuge-show" name="attr_skillsubterfuge-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Subterfuge</span>
<div class="sheet-pc-skillsubterfuge">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Subterfuge-Attack</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-attack" title="cat-subterfuge-attack" value="@{cat-subterfuge-attack-rankbonus}+@{cat-subterfuge-attack-statbonus}+@{cat-subterfuge-attack-profbonus}+@{cat-subterfuge-attack-specialbonus}+@{cat-subterfuge-attack-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-subterfuge-attack-ranks" title="cat-subterfuge-attack-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-attack-rankbonus" title="cat-subterfuge-attack-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-subterfuge-attack-ranks}+1)-abs(@{cat-subterfuge-attack-ranks}-1))/2)*(15)-15)+(((@{cat-subterfuge-attack-ranks}+10)-abs(@{cat-subterfuge-attack-ranks}-10))/2)*1+(((@{cat-subterfuge-attack-ranks}+20)-abs(@{cat-subterfuge-attack-ranks}-20))/2)*0.5+(((@{cat-subterfuge-attack-ranks}+30)-abs(@{cat-subterfuge-attack-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/SD</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-attack-statbonus" title="cat-subterfuge-attack-statbonus" value="@{agbonus}+@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-attack-profbonus" title="cat-subterfuge-attack-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-attack-specialbonus" title="cat-subterfuge-attack-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-attack-itembonus" title="cat-subterfuge-attack-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_subterfugeattackcheck" title="subterfugeattackcheck" value="@{character_name}'s Subterfuge-Attack (cat) check: [[1d100!>96 + @{cat-subterfuge-attack}]]; OEdown on[[d1*5 + @{cat-subterfuge-attack}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Ambush</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ambush" title="ambush" value="(@{ambushrankbonus}+@{ambushstat}+@{ambushcatbonus}+@{ambushspecialmod}+@{ambushitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_ambushranks" title="ambushranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ambushrankbonus" title="ambushrankbonus (Skill Rank Bonus)" value="(floor(((((@{ambushranks}+1)-abs(@{ambushranks}-1))/2)*(15)-15)+(((@{ambushranks}+10)-abs(@{ambushranks}-10))/2)*1+(((@{ambushranks}+20)-abs(@{ambushranks}-20))/2)*1+(((@{ambushranks}+30)-abs(@{ambushranks}-30))/2)*0.5+@{ambushranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ambushstat" title="ambushstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ambushcatbonus" title="ambushcatbonus (Category Bonus)" value="@{cat-subterfuge-attack}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ambushspecialmod" title="ambushspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_ambushitemmod" title="ambushitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_ambushmacro" title="ambushmacro">!broll @{character_name}'s Ambush check: {{1d100!>96 + @{ambush} }}; OEdown on {{d1*5 + @{ambush} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_ambushmacro" title="ambushmacro">/w gm @{character_name}'s Ambush (@{ambushranks} ranks) check: [[1d100!>96 + @{ambush} ]]; OEdown on [[d1*5 + @{ambush} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_ambushcheck" title="ambushcheck" value="@{ambushmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Silent Kill</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_silentkill" title="silentkill" value="(@{silentkillrankbonus}+@{silentkillstat}+@{silentkillcatbonus}+@{silentkillspecialmod}+@{silentkillitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_silentkillranks" title="silentkillranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_silentkillrankbonus" title="silentkillrankbonus (Skill Rank Bonus)" value="(floor(((((@{silentkillranks}+1)-abs(@{silentkillranks}-1))/2)*(15)-15)+(((@{silentkillranks}+10)-abs(@{silentkillranks}-10))/2)*1+(((@{silentkillranks}+20)-abs(@{silentkillranks}-20))/2)*1+(((@{silentkillranks}+30)-abs(@{silentkillranks}-30))/2)*0.5+@{silentkillranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_silentkillstat" title="silentkillstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_silentkillcatbonus" title="silentkillcatbonus (Category Bonus)" value="@{cat-subterfuge-attack}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_silentkillspecialmod" title="silentkillspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_silentkillitemmod" title="silentkillitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_silentkillmacro" title="silentkillmacro">!broll @{character_name}'s Silent Kill check: {{1d100!>96 + @{silentkill} }}; OEdown on {{d1*5 + @{silentkill} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_silentkillmacro" title="silentkillmacro">/w gm @{character_name}'s Silent Kill check: [[1d100!>96 + @{silentkill} ]]; OEdown on [[d1*5 + @{silentkill} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_silentkillcheck" title="silentkillcheck" value="@{silentkillmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Subterfuge-Mechanics</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-mechanics" title="cat-subterfuge-mechanics" value="@{cat-subterfuge-mechanics-rankbonus}+@{cat-subterfuge-mechanics-statbonus}+@{cat-subterfuge-mechanics-profbonus}+@{cat-subterfuge-mechanics-specialbonus}+@{cat-subterfuge-mechanics-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-subterfuge-mechanics-ranks" title="cat-subterfuge-mechanics-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-mechanics-rankbonus" title="cat-subterfuge-mechanics-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-subterfuge-mechanics-ranks}+1)-abs(@{cat-subterfuge-mechanics-ranks}-1))/2)*(15)-15)+(((@{cat-subterfuge-mechanics-ranks}+10)-abs(@{cat-subterfuge-mechanics-ranks}-10))/2)*1+(((@{cat-subterfuge-mechanics-ranks}+20)-abs(@{cat-subterfuge-mechanics-ranks}-20))/2)*0.5+(((@{cat-subterfuge-mechanics-ranks}+30)-abs(@{cat-subterfuge-mechanics-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>In/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-mechanics-statbonus" title="cat-subterfuge-mechanics-statbonus" value="@{inbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-mechanics-profbonus" title="cat-subterfuge-mechanics-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-mechanics-specialbonus" title="cat-subterfuge-mechanics-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-mechanics-itembonus" title="cat-subterfuge-mechanics-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_suberfugemechanicscheck" title="suberfugemechanicscheck" value="@{character_name}'s Subterfuge-Mechanics (cat) check: [[1d100!>96 + @{cat-subterfuge-mechanics}]]; OEdown on[[d1*5 + @{cat-subterfuge-mechanics}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Camouflage</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_camouflage" title="camouflage" value="(@{camouflagerankbonus}+@{camouflagestat}+@{camouflagecatbonus}+@{camouflagespecialmod}+@{camouflageitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_camouflageranks" title="camouflageranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_camouflagerankbonus" title="camouflagerankbonus (Skill Rank Bonus)" value="(floor(((((@{camouflageranks}+1)-abs(@{camouflageranks}-1))/2)*(15)-15)+(((@{camouflageranks}+10)-abs(@{camouflageranks}-10))/2)*1+(((@{camouflageranks}+20)-abs(@{camouflageranks}-20))/2)*1+(((@{camouflageranks}+30)-abs(@{camouflageranks}-30))/2)*0.5+@{camouflageranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_camouflagestat" title="camouflagestat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_camouflagecatbonus" title="camouflagecatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_camouflagespecialmod" title="camouflagespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_camouflageitemmod" title="camouflageitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_camouflagemacro" title="camouflagemacro">!broll @{character_name}'s Camouflage check: {{1d100!>96 + @{camouflage} }}; OEdown on {{d1*5 + @{camouflage} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_camouflagemacro" title="camouflagemacro">/w gm @{character_name}'s Camouflage check: [[1d100!>96 + @{camouflage} ]]; OEdown on [[d1*5 + @{camouflage} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_camouflagecheck" title="camouflagecheck" value="@{camouflagemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Disarming Traps</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmingtraps" title="disarmingtraps" value="(@{disarmingtrapsrankbonus}+@{disarmingtrapsstat}+@{disarmingtrapscatbonus}+@{disarmingtrapsspecialmod}+@{disarmingtrapsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_disarmingtrapsranks" title="disarmingtrapsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmingtrapsrankbonus" title="disarmingtrapsrankbonus (Skill Rank Bonus)" value="(floor(((((@{disarmingtrapsranks}+1)-abs(@{disarmingtrapsranks}-1))/2)*(15)-15)+(((@{disarmingtrapsranks}+10)-abs(@{disarmingtrapsranks}-10))/2)*1+(((@{disarmingtrapsranks}+20)-abs(@{disarmingtrapsranks}-20))/2)*1+(((@{disarmingtrapsranks}+30)-abs(@{disarmingtrapsranks}-30))/2)*0.5+@{disarmingtrapsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmingtrapsstat" title="disarmingtrapsstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmingtrapscatbonus" title="disarmingtrapscatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmingtrapsspecialmod" title="disarmingtrapsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disarmingtrapsitemmod" title="disarmingtrapsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_disarmingtrapsmacro" title="disarmingtrapsmacro">!broll @{character_name}'s Disarming Traps check: {{1d100!>96 + @{disarmingtraps} }}; OEdown on {{d1*5 + @{disarmingtraps} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_disarmingtrapsmacro" title="disarmingtrapsmacro">/w gm @{character_name}'s Disarming Traps check: [[1d100!>96 + @{disarmingtraps} ]]; OEdown on [[d1*5 + @{disarmingtraps} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_disarmingtrapscheck" title="disarmingtrapscheck" value="@{disarmingtrapsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Disguise</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disguise" title="disguise" value="(@{disguiserankbonus}+@{disguisestat}+@{disguisecatbonus}+@{disguisespecialmod}+@{disguiseitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_disguiseranks" title="disguiseranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disguiserankbonus" title="disguiserankbonus (Skill Rank Bonus)" value="(floor(((((@{disguiseranks}+1)-abs(@{disguiseranks}-1))/2)*(15)-15)+(((@{disguiseranks}+10)-abs(@{disguiseranks}-10))/2)*1+(((@{disguiseranks}+20)-abs(@{disguiseranks}-20))/2)*1+(((@{disguiseranks}+30)-abs(@{disguiseranks}-30))/2)*0.5+@{disguiseranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disguisestat" title="disguisestat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disguisecatbonus" title="disguisecatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disguisespecialmod" title="disguisespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_disguiseitemmod" title="disguiseitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_disguisemacro" title="disguisemacro">!broll @{character_name}'s Disguise check: {{1d100!>96 + @{disguise} }}; OEdown on {{d1*5 + @{disguise} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_disguisemacro" title="disguisemacro">/w gm @{character_name}'s Disguise check: [[1d100!>96 + @{disguise} ]]; OEdown on [[d1*5 + @{disguise} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_disguisecheck" title="disguisecheck" value="@{disguisemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Forgery <input type="text" name="attr_forgery1name" title="forgery1name (Name)" style="width: 145px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_forgery1" title="forgery1" value="(@{forgery1rankbonus}+@{forgery1stat}+@{forgery1catbonus}+@{forgery1specialmod}+@{forgery1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_forgery1ranks" title="forgery1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_forgery1rankbonus" title="forgery1rankbonus (Skill Rank Bonus)" value="(floor(((((@{forgery1ranks}+1)-abs(@{forgery1ranks}-1))/2)*(15)-15)+(((@{forgery1ranks}+10)-abs(@{forgery1ranks}-10))/2)*1+(((@{forgery1ranks}+20)-abs(@{forgery1ranks}-20))/2)*1+(((@{forgery1ranks}+30)-abs(@{forgery1ranks}-30))/2)*0.5+@{forgery1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_forgery1stat" title="forgery1stat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_forgery1catbonus" title="forgery1catbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_forgery1specialmod" title="forgery1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_forgery1itemmod" title="forgery1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_forgery1macro" title="forgery1macro">!broll @{character_name}'s Forgery (@{forgery1name}) check: {{1d100!>96 + @{forgery1} }}; OEdown on {{d1*5 + @{forgery1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_forgery1macro" title="forgery1macro">/w gm @{character_name}'s Forgery (@{forgery1name}) check: [[1d100!>96 + @{forgery1} ]]; OEdown on [[d1*5 + @{forgery1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_forgery1check" title="forgery1check" value="@{forgery1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Hiding Items</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingitems" title="hidingitems" value="(@{hidingitemsrankbonus}+@{hidingitemsstat}+@{hidingitemscatbonus}+@{hidingitemsspecialmod}+@{hidingitemsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_hidingitemsranks" title="hidingitemsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingitemsrankbonus" title="hidingitemsrankbonus (Skill Rank Bonus)" value="(floor(((((@{hidingitemsranks}+1)-abs(@{hidingitemsranks}-1))/2)*(15)-15)+(((@{hidingitemsranks}+10)-abs(@{hidingitemsranks}-10))/2)*1+(((@{hidingitemsranks}+20)-abs(@{hidingitemsranks}-20))/2)*1+(((@{hidingitemsranks}+30)-abs(@{hidingitemsranks}-30))/2)*0.5+@{hidingitemsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingitemsstat" title="hidingitemsstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingitemscatbonus" title="hidingitemscatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingitemsspecialmod" title="hidingitemsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingitemsitemmod" title="hidingitemsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_hidingitemsmacro" title="hidingitemsmacro">!broll @{character_name}'s Hiding Items check: {{1d100!>96 + @{hidingitems} }}; OEdown on {{d1*5 + @{hidingitems} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_hidingitemsmacro" title="hidingitemsmacro">/w gm @{character_name}'s Hiding Items check: [[1d100!>96 + @{hidingitems} ]]; OEdown on [[d1*5 + @{hidingitems} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_hidingitemscheck" title="hidingitemscheck" value="@{hidingitemsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Picking Locks</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_picklocks" title="picklocks" value="(@{picklocksrankbonus}+@{picklocksstat}+@{picklockscatbonus}+@{picklocksspecialmod}+@{picklocksitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_picklocksranks" title="picklocksranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_picklocksrankbonus" title="picklocksrankbonus (Skill Rank Bonus)" value="(floor(((((@{picklocksranks}+1)-abs(@{picklocksranks}-1))/2)*(15)-15)+(((@{picklocksranks}+10)-abs(@{picklocksranks}-10))/2)*1+(((@{picklocksranks}+20)-abs(@{picklocksranks}-20))/2)*1+(((@{picklocksranks}+30)-abs(@{picklocksranks}-30))/2)*0.5+@{picklocksranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_picklocksstat" title="picklocksstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_picklockscatbonus" title="picklockscatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_picklocksspecialmod" title="picklocksspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_picklocksitemmod" title="picklocksitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_picklocksmacro" title="picklocksmacro">!broll @{character_name}'s Picking Locks check: {{1d100!>96 + @{picklocks} }}; OEdown on {{d1*5 + @{picklocks} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_picklocksmacro" title="picklocksmacro">/w gm @{character_name}'s Picking Locks check: [[1d100!>96 + @{picklocks} ]]; OEdown on [[d1*5 + @{picklocks} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_picklockscheck" title="picklockscheck" value="@{picklocksmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Setting Traps</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_settraps" title="settraps" value="(@{settrapsrankbonus}+@{settrapsstat}+@{settrapscatbonus}+@{settrapsspecialmod}+@{settrapsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_settrapsranks" title="settrapsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_settrapsrankbonus" title="settrapsrankbonus (Skill Rank Bonus)" value="(floor(((((@{settrapsranks}+1)-abs(@{settrapsranks}-1))/2)*(15)-15)+(((@{settrapsranks}+10)-abs(@{settrapsranks}-10))/2)*1+(((@{settrapsranks}+20)-abs(@{settrapsranks}-20))/2)*1+(((@{settrapsranks}+30)-abs(@{settrapsranks}-30))/2)*0.5+@{settrapsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_settrapsstat" title="settrapsstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_settrapscatbonus" title="settrapscatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_settrapsspecialmod" title="settrapsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_settrapsitemmod" title="settrapsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_settrapsmacro" title="settrapsmacro">!broll @{character_name}'s Setting Traps check: {{1d100!>96 + @{settraps} }}; OEdown on {{d1*5 + @{settraps} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_settrapsmacro" title="settrapsmacro">/w gm @{character_name}'s Setting Traps check: [[1d100!>96 + @{settraps} ]]; OEdown on [[d1*5 + @{settraps} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_settrapscheck" title="settrapscheck" value="@{settrapsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Trap Building</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trapbuilding" title="trapbuilding" value="(@{trapbuildingrankbonus}+@{trapbuildingstat}+@{trapbuildingcatbonus}+@{trapbuildingspecialmod}+@{trapbuildingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_trapbuildingranks" title="trapbuildingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trapbuildingrankbonus" title="trapbuildingrankbonus (Skill Rank Bonus)" value="(floor(((((@{trapbuildingranks}+1)-abs(@{trapbuildingranks}-1))/2)*(15)-15)+(((@{trapbuildingranks}+10)-abs(@{trapbuildingranks}-10))/2)*1+(((@{trapbuildingranks}+20)-abs(@{trapbuildingranks}-20))/2)*1+(((@{trapbuildingranks}+30)-abs(@{trapbuildingranks}-30))/2)*0.5+@{trapbuildingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trapbuildingstat" title="trapbuildingstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trapbuildingcatbonus" title="trapbuildingcatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trapbuildingspecialmod" title="trapbuildingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trapbuildingitemmod" title="trapbuildingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_trapbuildingmacro" title="trapbuildingmacro">!broll @{character_name}'s Trap Building check: {{1d100!>96 + @{trapbuilding} }}; OEdown on {{d1*5 + @{trapbuilding} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_trapbuildingmacro" title="trapbuildingmacro">/w gm @{character_name}'s Trap Building check: [[1d100!>96 + @{trapbuilding} ]]; OEdown on [[d1*5 + @{trapbuilding} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_trapbuildingcheck" title="trapbuildingcheck" value="@{trapbuildingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Using/Removing Poison</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_usepoison" title="usepoison" value="(@{usepoisonrankbonus}+@{usepoisonstat}+@{usepoisoncatbonus}+@{usepoisonspecialmod}+@{usepoisonitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_usepoisonranks" title="usepoisonranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_usepoisonrankbonus" title="usepoisonrankbonus (Skill Rank Bonus)" value="(floor(((((@{usepoisonranks}+1)-abs(@{usepoisonranks}-1))/2)*(15)-15)+(((@{usepoisonranks}+10)-abs(@{usepoisonranks}-10))/2)*1+(((@{usepoisonranks}+20)-abs(@{usepoisonranks}-20))/2)*1+(((@{usepoisonranks}+30)-abs(@{usepoisonranks}-30))/2)*0.5+@{usepoisonranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_usepoisonstat" title="usepoisonstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_usepoisoncatbonus" title="usepoisoncatbonus (Category Bonus)" value="@{cat-subterfuge-mechanics}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_usepoisonspecialmod" title="usepoisonspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_usepoisonitemmod" title="usepoisonitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_usepoisonmacro" title="usepoisonmacro">!broll @{character_name}'s Using/Removing Poison check: {{1d100!>96 + @{usepoison} }}; OEdown on {{d1*5 + @{usepoison} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_usepoisonmacro" title="usepoisonmacro">/w gm @{character_name}'s Using/Removing Poison check: [[1d100!>96 + @{usepoison} ]]; OEdown on [[d1*5 + @{usepoison} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_usepoisoncheck" title="usepoisoncheck" value="@{usepoisonmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Subterfuge-Stealth</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-stealth" title="cat-subterfuge-stealth" value="@{cat-subterfuge-stealth-rankbonus}+@{cat-subterfuge-stealth-statbonus}+@{cat-subterfuge-stealth-profbonus}+@{cat-subterfuge-stealth-specialbonus}+@{cat-subterfuge-stealth-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-subterfuge-stealth-ranks" title="cat-subterfuge-stealth-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-stealth-rankbonus" title="cat-subterfuge-stealth-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-subterfuge-stealth-ranks}+1)-abs(@{cat-subterfuge-stealth-ranks}-1))/2)*(15)-15)+(((@{cat-subterfuge-stealth-ranks}+10)-abs(@{cat-subterfuge-stealth-ranks}-10))/2)*1+(((@{cat-subterfuge-stealth-ranks}+20)-abs(@{cat-subterfuge-stealth-ranks}-20))/2)*0.5+(((@{cat-subterfuge-stealth-ranks}+30)-abs(@{cat-subterfuge-stealth-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/SD</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-stealth-statbonus" title="cat-subterfuge-stealth-statbonus" value="@{agbonus}+@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-stealth-profbonus" title="cat-subterfuge-stealth-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-stealth-specialbonus" title="cat-subterfuge-stealth-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-subterfuge-stealth-itembonus" title="cat-subterfuge-stealth-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_suberfugestealthcheck" title="suberfugestealthcheck" value="@{character_name}'s Subterfuge-Stealth (cat) check: [[1d100!>96 + @{cat-subterfuge-stealth}]]; OEdown on[[d1*5 + @{cat-subterfuge-stealth}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Hiding</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hiding" title="hiding" value="(@{hidingrankbonus}+@{hidingstat}+@{hidingcatbonus}+@{hidingspecialmod}+@{hidingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_hidingranks" title="hidingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingrankbonus" title="hidingrankbonus (Skill Rank Bonus)" value="(floor(((((@{hidingranks}+1)-abs(@{hidingranks}-1))/2)*(15)-15)+(((@{hidingranks}+10)-abs(@{hidingranks}-10))/2)*1+(((@{hidingranks}+20)-abs(@{hidingranks}-20))/2)*1+(((@{hidingranks}+30)-abs(@{hidingranks}-30))/2)*0.5+@{hidingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingstat" title="hidingstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingcatbonus" title="hidingcatbonus (Category Bonus)" value="@{cat-subterfuge-stealth}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingspecialmod" title="hidingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_hidingitemmod" title="hidingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_hidingmacro" title="hidingmacro">!broll @{character_name}'s Hiding check: {{1d100!>96 + @{hiding} }}; OEdown on {{d1*5 + @{hiding} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_hidingmacro" title="hidingmacro">/w gm @{character_name}'s Hiding check: [[1d100!>96 + @{hiding} ]]; OEdown on [[d1*5 + @{hiding} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_hidingcheck" title="hidingcheck" value="@{hidingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Picking Pockets</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_pickpockets" title="pickpockets" value="(@{pickpocketsrankbonus}+@{pickpocketsstat}+@{pickpocketscatbonus}+@{pickpocketsspecialmod}+@{pickpocketsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_pickpocketsranks" title="pickpocketsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_pickpocketsrankbonus" title="pickpocketsrankbonus (Skill Rank Bonus)" value="(floor(((((@{pickpocketsranks}+1)-abs(@{pickpocketsranks}-1))/2)*(15)-15)+(((@{pickpocketsranks}+10)-abs(@{pickpocketsranks}-10))/2)*1+(((@{pickpocketsranks}+20)-abs(@{pickpocketsranks}-20))/2)*1+(((@{pickpocketsranks}+30)-abs(@{pickpocketsranks}-30))/2)*0.5+@{pickpocketsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_pickpocketsstat" title="pickpocketsstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_pickpocketscatbonus" title="pickpocketscatbonus (Category Bonus)" value="@{cat-subterfuge-stealth}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_pickpocketsspecialmod" title="pickpocketsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_pickpocketsitemmod" title="pickpocketsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_pickpocketsmacro" title="pickpocketsmacro">!broll @{character_name}'s Picking Pockets check: {{1d100!>96 + @{pickpockets} }}; OEdown on {{d1*5 + @{pickpockets} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_pickpocketsmacro" title="pickpocketsmacro">/w gm @{character_name}'s Picking Pockets check: [[1d100!>96 + @{pickpockets} ]]; OEdown on [[d1*5 + @{pickpockets} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_pickpocketscheck" title="pickpocketscheck" value="@{pickpocketsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Stalking</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stalking" title="stalking" value="(@{stalkingrankbonus}+@{stalkingstat}+@{stalkingcatbonus}+@{stalkingspecialmod}+@{stalkingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_stalkingranks" title="stalkingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stalkingrankbonus" title="stalkingrankbonus (Skill Rank Bonus)" value="(floor(((((@{stalkingranks}+1)-abs(@{stalkingranks}-1))/2)*(15)-15)+(((@{stalkingranks}+10)-abs(@{stalkingranks}-10))/2)*1+(((@{stalkingranks}+20)-abs(@{stalkingranks}-20))/2)*1+(((@{stalkingranks}+30)-abs(@{stalkingranks}-30))/2)*0.5+@{stalkingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stalkingstat" title="stalkingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stalkingcatbonus" title="stalkingcatbonus (Category Bonus)" value="@{cat-subterfuge-stealth}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stalkingspecialmod" title="stalkingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_stalkingitemmod" title="stalkingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_stalkingmacro" title="stalkingmacro">!broll @{character_name}'s Stalking check: {{1d100!>96 + @{stalking} }}; OEdown on {{d1*5 + @{stalking} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_stalkingmacro" title="stalkingmacro">/w gm @{character_name}'s Stalking check: [[1d100!>96 + @{stalking} ]]; OEdown on [[d1*5 + @{stalking} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_stalkingcheck" title="stalkingcheck" value="@{stalkingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Trickery</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trickery" title="trickery" value="(@{trickeryrankbonus}+@{trickerystat}+@{trickerycatbonus}+@{trickeryspecialmod}+@{trickeryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_trickeryranks" title="trickeryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trickeryrankbonus" title="trickeryrankbonus (Skill Rank Bonus)" value="(floor(((((@{trickeryranks}+1)-abs(@{trickeryranks}-1))/2)*(15)-15)+(((@{trickeryranks}+10)-abs(@{trickeryranks}-10))/2)*1+(((@{trickeryranks}+20)-abs(@{trickeryranks}-20))/2)*1+(((@{trickeryranks}+30)-abs(@{trickeryranks}-30))/2)*0.5+@{trickeryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trickerystat" title="trickerystat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trickerycatbonus" title="trickerycatbonus (Category Bonus)" value="@{cat-subterfuge-stealth}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trickeryspecialmod" title="trickeryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_trickeryitemmod" title="trickeryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_trickerymacro" title="trickerymacro">!broll @{character_name}'s Trickery check: {{1d100!>96 + @{trickery} }}; OEdown on {{d1*5 + @{trickery} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_trickerymacro" title="trickerymacro">/w gm @{character_name}'s Trickery check: [[1d100!>96 + @{trickery} ]]; OEdown on [[d1*5 + @{trickery} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_trickerycheck" title="trickerycheck" value="@{trickerymacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skilltechnical-show sheet-arrow" title="skilltechnical-show" name="attr_skilltechnical-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Technical/Trade</span>
<div class="sheet-pc-skilltechnical">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Technical/Trade-General</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-general" title="cat-tech-general" value="@{cat-tech-general-rankbonus}+@{cat-tech-general-statbonus}+@{cat-tech-general-profbonus}+@{cat-tech-general-specialbonus}+@{cat-tech-general-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-tech-general-ranks" title="cat-tech-general-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-general-rankbonus" title="cat-tech-general-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-tech-general-ranks}+1)-abs(@{cat-tech-general-ranks}-1))/2)*(15)-15)+(((@{cat-tech-general-ranks}+10)-abs(@{cat-tech-general-ranks}-10))/2)*1+(((@{cat-tech-general-ranks}+20)-abs(@{cat-tech-general-ranks}-20))/2)*0.5+(((@{cat-tech-general-ranks}+30)-abs(@{cat-tech-general-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Re/Me</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-general-statbonus" title="cat-tech-general-statbonus" value="@{rebonus}+@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-general-profbonus" title="cat-tech-general-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-general-specialbonus" title="cat-tech-general-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-general-itembonus" title="cat-tech-general-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_techgeneralcheck" title="techgeneralcheck" value="@{character_name}'s Technical/Trade-General (cat) check: [[1d100!>96 + @{cat-tech-general}]]; OEdown on[[d1*5 + @{cat-tech-general}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">First Aid</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_firstaid" title="firstaid" value="(@{firstaidrankbonus}+@{firstaidstat}+@{firstaidcatbonus}+@{firstaidspecialmod}+@{firstaiditemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_firstaidranks" title="firstaidranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_firstaidrankbonus" title="firstaidrankbonus (Skill Rank Bonus)" value="(floor(((((@{firstaidranks}+1)-abs(@{firstaidranks}-1))/2)*(15)-15)+(((@{firstaidranks}+10)-abs(@{firstaidranks}-10))/2)*1+(((@{firstaidranks}+20)-abs(@{firstaidranks}-20))/2)*1+(((@{firstaidranks}+30)-abs(@{firstaidranks}-30))/2)*0.5+@{firstaidranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_firstaidstat" title="firstaidstat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_firstaidcatbonus" title="firstaidcatbonus (Category Bonus)" value="@{cat-tech-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_firstaidspecialmod" title="firstaidspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_firstaiditemmod" title="firstaiditemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_firstaidmacro" title="firstaidmacro">!broll @{character_name}'s First Aid check: {{1d100!>96 + @{firstaid} }}; OEdown on {{d1*5 + @{firstaid} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_firstaidmacro" title="firstaidmacro">/w gm @{character_name}'s First Aid check: [[1d100!>96 + @{firstaid} ]]; OEdown on [[d1*5 + @{firstaid} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_firstaidcheck" title="firstaidcheck" value="@{firstaidmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Gambling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gambling" title="gambling" value="(@{gamblingrankbonus}+@{gamblingstat}+@{gamblingcatbonus}+@{gamblingspecialmod}+@{gamblingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_gamblingranks" title="gamblingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gamblingrankbonus" title="gamblingrankbonus (Skill Rank Bonus)" value="(floor(((((@{gamblingranks}+1)-abs(@{gamblingranks}-1))/2)*(15)-15)+(((@{gamblingranks}+10)-abs(@{gamblingranks}-10))/2)*1+(((@{gamblingranks}+20)-abs(@{gamblingranks}-20))/2)*1+(((@{gamblingranks}+30)-abs(@{gamblingranks}-30))/2)*0.5+@{gamblingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gamblingstat" title="gamblingstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gamblingcatbonus" title="gamblingcatbonus (Category Bonus)" value="@{cat-tech-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gamblingspecialmod" title="gamblingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gamblingitemmod" title="gamblingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_gamblingmacro" title="gamblingmacro">!broll @{character_name}'s Gambling check: {{1d100!>96 + @{gambling} }}; OEdown on {{d1*5 + @{gambling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_gamblingmacro" title="gamblingmacro">/w gm @{character_name}'s Gambling check: [[1d100!>96 + @{gambling} ]]; OEdown on [[d1*5 + @{gambling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_gamblingcheck" title="gamblingcheck" value="@{gamblingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Mapping</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mapping" title="mapping" value="(@{mappingrankbonus}+@{mappingstat}+@{mappingcatbonus}+@{mappingspecialmod}+@{mappingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_mappingranks" title="mappingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mappingrankbonus" title="mappingrankbonus (Skill Rank Bonus)" value="(floor(((((@{mappingranks}+1)-abs(@{mappingranks}-1))/2)*(15)-15)+(((@{mappingranks}+10)-abs(@{mappingranks}-10))/2)*1+(((@{mappingranks}+20)-abs(@{mappingranks}-20))/2)*1+(((@{mappingranks}+30)-abs(@{mappingranks}-30))/2)*0.5+@{mappingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mappingstat" title="mappingstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mappingcatbonus" title="mappingcatbonus (Category Bonus)" value="@{cat-tech-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mappingspecialmod" title="mappingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mappingitemmod" title="mappingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_mappingmacro" title="mappingmacro">!broll @{character_name}'s Mapping check: {{1d100!>96 + @{mapping} }}; OEdown on {{d1*5 + @{mapping} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_mappingmacro" title="mappingmacro">/w gm @{character_name}'s Mapping check: [[1d100!>96 + @{mapping} ]]; OEdown on [[d1*5 + @{mapping} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_mappingcheck" title="mappingcheck" value="@{mappingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Orienteering</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_orienteering" title="orienteering" value="(@{orienteeringrankbonus}+@{orienteeringstat}+@{orienteeringcatbonus}+@{orienteeringspecialmod}+@{orienteeringitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_orienteeringranks" title="orienteeringranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_orienteeringrankbonus" title="orienteeringrankbonus (Skill Rank Bonus)" value="(floor(((((@{orienteeringranks}+1)-abs(@{orienteeringranks}-1))/2)*(15)-15)+(((@{orienteeringranks}+10)-abs(@{orienteeringranks}-10))/2)*1+(((@{orienteeringranks}+20)-abs(@{orienteeringranks}-20))/2)*1+(((@{orienteeringranks}+30)-abs(@{orienteeringranks}-30))/2)*0.5+@{orienteeringranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_orienteeringstat" title="orienteeringstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_orienteeringcatbonus" title="orienteeringcatbonus (Category Bonus)" value="@{cat-tech-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_orienteeringspecialmod" title="orienteeringspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_orienteeringitemmod" title="orienteeringitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_orienteeringmacro" title="orienteeringmacro">!broll @{character_name}'s Orienteering check: {{1d100!>96 + @{orienteering} }}; OEdown on {{d1*5 + @{orienteering} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_orienteeringmacro" title="orienteeringmacro">/w gm @{character_name}'s Orienteering check: [[1d100!>96 + @{orienteering} ]]; OEdown on [[d1*5 + @{orienteering} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_orienteeringcheck" title="orienteeringcheck" value="@{orienteeringmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Using Prepared Herbs</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_useprepherbs" title="useprepherbs" value="(@{useprepherbsrankbonus}+@{useprepherbsstat}+@{useprepherbscatbonus}+@{useprepherbsspecialmod}+@{useprepherbsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_useprepherbsranks" title="useprepherbsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_useprepherbsrankbonus" title="useprepherbsrankbonus (Skill Rank Bonus)" value="(floor(((((@{useprepherbsranks}+1)-abs(@{useprepherbsranks}-1))/2)*(15)-15)+(((@{useprepherbsranks}+10)-abs(@{useprepherbsranks}-10))/2)*1+(((@{useprepherbsranks}+20)-abs(@{useprepherbsranks}-20))/2)*1+(((@{useprepherbsranks}+30)-abs(@{useprepherbsranks}-30))/2)*0.5+@{useprepherbsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_useprepherbsstat" title="useprepherbsstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_useprepherbscatbonus" title="useprepherbscatbonus (Category Bonus)" value="@{cat-tech-general}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_useprepherbsspecialmod" title="useprepherbsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_useprepherbsitemmod" title="useprepherbsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_useprepherbsmacro" title="useprepherbsmacro">!broll @{character_name}'s Using Prepared Herbs check: {{1d100!>96 + @{useprepherbs} }}; OEdown on {{d1*5 + @{useprepherbs} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_useprepherbsmacro" title="useprepherbsmacro">/w gm @{character_name}'s Using Prepared Herbs check: [[1d100!>96 + @{useprepherbs} ]]; OEdown on [[d1*5 + @{useprepherbs} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_useprepherbscheck" title="useprepherbscheck" value="@{useprepherbsmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Technical/Trade-Professional</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-professional" title="cat-tech-professional" value="@{cat-tech-professional-statbonus}+@{cat-tech-professional-profbonus}+@{cat-tech-professional-specialbonus}+@{cat-tech-professional-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>Re/Me</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-professional-statbonus" title="cat-tech-professional=statbonus" value="@{rebonus}+@{mebonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-professional-profbonus" title="cat-tech-professional=profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-professional-specialbonus" title="cat-tech-professional=specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-professional-itembonus" title="cat-tech-professional=itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_techprofessionalcheck" title="techprofessionalcheck" value="@{character_name}'s Technical/Trade-Professional (cat) check: [[1d100!>96 + @{cat-tech-professional}]]; OEdown on[[d1*5 + @{cat-tech-professional}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Architecture</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_architecture" title="architecture" value="(@{architecturerankbonus}+@{architecturestat}+@{architecturecatbonus}+@{architecturespecialmod}+@{architectureitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_architectureranks" title="architectureranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_architecturerankbonus" title="architecturerankbonus (Skill Rank Bonus)" value="(floor(((((@{architectureranks}+1)-abs(@{architectureranks}-1))/2)*(30)-30)+(((@{architectureranks}+10)-abs(@{architectureranks}-10))/2)*2+(((@{architectureranks}+20)-abs(@{architectureranks}-20))/2)*1.5+(((@{architectureranks}+30)-abs(@{architectureranks}-30))/2)*1+@{architectureranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_architecturestat" title="architecturestat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_architecturecatbonus" title="architecturecatbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_architecturespecialmod" title="architecturespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_architectureitemmod" title="architectureitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_architecturemacro" title="architecturemacro">!broll @{character_name}'s Architecture check: {{1d100!>96 + @{architecture} }}; OEdown on {{d1*5 + @{architecture} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_architecturemacro" title="architecturemacro">/w gm @{character_name}'s Architecture check: [[1d100!>96 + @{architecture} ]]; OEdown on [[d1*5 + @{architecture} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_architecturecheck" title="architecturecheck" value="@{architecturemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Diagnostics <input type="text" name="attr_diagnostics1name" title="diagnostics1name (Name)" style="width: 130px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diagnostics1" title="diagnostics1" value="(@{diagnostics1rankbonus}+@{diagnostics1stat}+@{diagnostics1catbonus}+@{diagnostics1specialmod}+@{diagnostics1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_diagnostics1ranks" title="diagnostics1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diagnostics1rankbonus" title="diagnostics1rankbonus (Skill Rank Bonus)" value="(floor(((((@{diagnostics1ranks}+1)-abs(@{diagnostics1ranks}-1))/2)*(30)-30)+(((@{diagnostics1ranks}+10)-abs(@{diagnostics1ranks}-10))/2)*2+(((@{diagnostics1ranks}+20)-abs(@{diagnostics1ranks}-20))/2)*1.5+(((@{diagnostics1ranks}+30)-abs(@{diagnostics1ranks}-30))/2)*1+@{diagnostics1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diagnostics1stat" title="diagnostics1stat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diagnostics1catbonus" title="diagnostics1catbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diagnostics1specialmod" title="diagnostics1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_diagnostics1itemmod" title="diagnostics1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_diagnostics1macro" title="diagnostics1macro">!broll @{character_name}'s Diagnostics (@{diagnostics1name}) check: {{1d100!>96 + @{diagnostics1} }}; OEdown on {{d1*5 + @{diagnostics1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_diagnostics1macro" title="diagnostics1macro">/w gm @{character_name}'s Diagnostics (@{diagnostics1name}) check: [[1d100!>96 + @{diagnostics1} ]]; OEdown on [[d1*5 + @{diagnostics1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_diagnostics1check" title="diagnostics1check" value="@{diagnostics1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Dowsing</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dowsing" title="dowsing" value="(@{dowsingrankbonus}+@{dowsingstat}+@{dowsingcatbonus}+@{dowsingspecialmod}+@{dowsingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_dowsingranks" title="dowsingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dowsingrankbonus" title="dowsingrankbonus (Skill Rank Bonus)" value="(floor(((((@{dowsingranks}+1)-abs(@{dowsingranks}-1))/2)*(30)-30)+(((@{dowsingranks}+10)-abs(@{dowsingranks}-10))/2)*2+(((@{dowsingranks}+20)-abs(@{dowsingranks}-20))/2)*1.5+(((@{dowsingranks}+30)-abs(@{dowsingranks}-30))/2)*1+@{dowsingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dowsingstat" title="dowsingstat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dowsingcatbonus" title="dowsingcatbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dowsingspecialmod" title="dowsingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_dowsingitemmod" title="dowsingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_dowsingmacro" title="dowsingmacro">!broll @{character_name}'s Dowsing check: {{1d100!>96 + @{dowsing} }}; OEdown on {{d1*5 + @{dowsing} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_dowsingmacro" title="dowsingmacro">/w gm @{character_name}'s Dowsing check: [[1d100!>96 + @{dowsing} ]]; OEdown on [[d1*5 + @{dowsing} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_dowsingcheck" title="dowsingcheck" value="@{dowsingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Engineering <input type="text" name="attr_engineering1name" title="engineering1name (Name)" style="width: 130px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_engineering1" title="engineering1" value="(@{engineering1rankbonus}+@{engineering1stat}+@{engineering1catbonus}+@{engineering1specialmod}+@{engineering1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_engineering1ranks" title="engineering1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_engineering1rankbonus" title="engineering1rankbonus (Skill Rank Bonus)" value="(floor(((((@{engineering1ranks}+1)-abs(@{engineering1ranks}-1))/2)*(30)-30)+(((@{engineering1ranks}+10)-abs(@{engineering1ranks}-10))/2)*2+(((@{engineering1ranks}+20)-abs(@{engineering1ranks}-20))/2)*1.5+(((@{engineering1ranks}+30)-abs(@{engineering1ranks}-30))/2)*1+@{engineering1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_engineering1stat" title="engineering1stat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_engineering1catbonus" title="engineering1catbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_engineering1specialmod" title="engineering1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_engineering1itemmod" title="engineering1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_engineering1macro" title="engineering1macro">!broll @{character_name}'s Engineering (@{engineering1name}) check: {{1d100!>96 + @{engineering1} }}; OEdown on {{d1*5 + @{engineering1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_engineering1macro" title="engineering1macro">/w gm @{character_name}'s Engineering (@{engineering1name}) check: [[1d100!>96 + @{engineering1} ]]; OEdown on [[d1*5 + @{engineering1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_engineering1check" title="engineering1check" value="@{engineering1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Mechanition <input type="text" name="attr_mechanition1name" title="mechanition1name (Name)" style="width: 130px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mechanition1" title="mechanition1" value="(@{mechanition1rankbonus}+@{mechanition1stat}+@{mechanition1catbonus}+@{mechanition1specialmod}+@{mechanition1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_mechanition1ranks" title="mechanition1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mechanition1rankbonus" title="mechanition1rankbonus (Skill Rank Bonus)" value="(floor(((((@{mechanition1ranks}+1)-abs(@{mechanition1ranks}-1))/2)*(30)-30)+(((@{mechanition1ranks}+10)-abs(@{mechanition1ranks}-10))/2)*2+(((@{mechanition1ranks}+20)-abs(@{mechanition1ranks}-20))/2)*1.5+(((@{mechanition1ranks}+30)-abs(@{mechanition1ranks}-30))/2)*1+@{mechanition1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mechanition1stat" title="mechanition1stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mechanition1catbonus" title="mechanition1catbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mechanition1specialmod" title="mechanition1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mechanition1itemmod" title="mechanition1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_mechanition1macro" title="mechanition1macro">!broll @{character_name}'s Mechanition (@{mechanition1name}) check: {{1d100!>96 + @{mechanition1} }}; OEdown on {{d1*5 + @{mechanition1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_mechanition1macro" title="mechanition1macro">/w gm @{character_name}'s Mechanition (@{mechanition1name}) check: [[1d100!>96 + @{mechanition1} ]]; OEdown on [[d1*5 + @{mechanition1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_mechanition1check" title="mechanition1check" value="@{mechanition1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Military Organization <input type="text" name="attr_militaryorg1name" title="militaryorg1name (Name)" style="width: 90px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_militaryorg1" title="militaryorg1" value="(@{militaryorg1rankbonus}+@{militaryorg1stat}+@{militaryorg1catbonus}+@{militaryorg1specialmod}+@{militaryorg1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_militaryorg1ranks" title="militaryorg1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_militaryorg1rankbonus" title="militaryorg1rankbonus (Skill Rank Bonus)" value="(floor(((((@{militaryorg1ranks}+1)-abs(@{militaryorg1ranks}-1))/2)*(30)-30)+(((@{militaryorg1ranks}+10)-abs(@{militaryorg1ranks}-10))/2)*2+(((@{militaryorg1ranks}+20)-abs(@{militaryorg1ranks}-20))/2)*1.5+(((@{militaryorg1ranks}+30)-abs(@{militaryorg1ranks}-30))/2)*1+@{militaryorg1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_militaryorg1stat" title="militaryorg1stat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_militaryorg1catbonus" title="militaryorg1catbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_militaryorg1specialmod" title="militaryorg1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_militaryorg1itemmod" title="militaryorg1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_militaryorg1macro" title="militaryorg1macro">!broll @{character_name}'s Military Organization (@{militaryorg1name}) check: {{1d100!>96 + @{militaryorg1} }}; OEdown on {{d1*5 + @{militaryorg1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_militaryorg1macro" title="militaryorg1macro">/w gm @{character_name}'s Military Organization (@{militaryorg1name}) check: [[1d100!>96 + @{militaryorg1} ]]; OEdown on [[d1*5 + @{militaryorg1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_militaryorg1check" title="militaryorg1check" value="@{militaryorg1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Mining <input type="text" name="attr_mining1name" title="mining1name (Name)" style="width: 155px; font-size: 0.8em;"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mining1" title="mining1" value="(@{mining1rankbonus}+@{mining1stat}+@{mining1catbonus}+@{mining1specialmod}+@{mining1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_mining1ranks" title="mining1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mining1rankbonus" title="mining1rankbonus (Skill Rank Bonus)" value="(floor(((((@{mining1ranks}+1)-abs(@{mining1ranks}-1))/2)*(30)-30)+(((@{mining1ranks}+10)-abs(@{mining1ranks}-10))/2)*2+(((@{mining1ranks}+20)-abs(@{mining1ranks}-20))/2)*1.5+(((@{mining1ranks}+30)-abs(@{mining1ranks}-30))/2)*1+@{mining1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>In</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mining1stat" title="mining1stat (Stat Bonus)" value="@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mining1catbonus" title="mining1catbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mining1specialmod" title="mining1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mining1itemmod" title="mining1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_mining1macro" title="mining1macro">!broll @{character_name}'s Mining (@{mining1name}) check: {{1d100!>96 + @{mining1} }}; OEdown on {{d1*5 + @{mining1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_mining1macro" title="mining1macro">/w gm @{character_name}'s Mining (@{mining1name}) check: [[1d100!>96 + @{mining1} ]]; OEdown on [[d1*5 + @{mining1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_mining1check" title="mining1check" value="@{mining1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Second Aid</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_secondaid" title="secondaid" value="(@{secondaidrankbonus}+@{secondaidstat}+@{secondaidcatbonus}+@{secondaidspecialmod}+@{secondaiditemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_secondaidranks" title="secondaidranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_secondaidrankbonus" title="secondaidrankbonus (Skill Rank Bonus)" value="(floor(((((@{secondaidranks}+1)-abs(@{secondaidranks}-1))/2)*(30)-30)+(((@{secondaidranks}+10)-abs(@{secondaidranks}-10))/2)*2+(((@{secondaidranks}+20)-abs(@{secondaidranks}-20))/2)*1.5+(((@{secondaidranks}+30)-abs(@{secondaidranks}-30))/2)*1+@{secondaidranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_secondaidstat" title="secondaidstat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_secondaidcatbonus" title="secondaidcatbonus (Category Bonus)" value="@{cat-tech-professional}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_secondaidspecialmod" title="secondaidspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_secondaiditemmod" title="secondaiditemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_secondaidmacro" title="secondaidmacro">!broll @{character_name}'s Second Aid check: {{1d100!>96 + @{secondaid} }}; OEdown on {{d1*5 + @{secondaid} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_secondaidmacro" title="secondaidmacro">/w gm @{character_name}'s Second Aid check: [[1d100!>96 + @{secondaid} ]]; OEdown on [[d1*5 + @{secondaid} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_secondaidcheck" title="secondaidcheck" value="@{secondaidmacro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Technical/Trade-Vocational</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-vocational" title="cat-tech-vocational" value="@{cat-tech-vocational-statbonus}+@{cat-tech-vocational-profbonus}+@{cat-tech-vocational-specialbonus}+@{cat-tech-vocational-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Combined</b></span>
<span class="sheet-table-data-skills-cat"><b> - </b></span>
<span class="sheet-table-data-skills-cat-wide"><b>Me/In</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-vocational-statbonus" title="cat-tech-vocational=statbonus" value="@{mebonus}+@{inbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-vocational-profbonus" title="cat-tech-vocational=profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-vocational-specialbonus" title="cat-tech-vocational=specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-tech-vocational-itembonus" title="cat-tech-vocational=itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_techvocationalcheck" title="techvocationalcheck" value="@{character_name}'s Technical/Trade-Vocational (cat) check: [[1d100!>96 + @{cat-tech-vocational}]]; OEdown on[[d1*5 + @{cat-tech-vocational}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Administration</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_administration" title="administration" value="(@{administrationrankbonus}+@{administrationstat}+@{administrationcatbonus}+@{administrationspecialmod}+@{administrationitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_administrationranks" title="administrationranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_administrationrankbonus" title="administrationrankbonus (Skill Rank Bonus)" value="(floor(((((@{administrationranks}+1)-abs(@{administrationranks}-1))/2)*(30)-30)+(((@{administrationranks}+10)-abs(@{administrationranks}-10))/2)*2+(((@{administrationranks}+20)-abs(@{administrationranks}-20))/2)*1.5+(((@{administrationranks}+30)-abs(@{administrationranks}-30))/2)*1+@{administrationranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Pr</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_administrationstat" title="administrationstat (Stat Bonus)" value="@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_administrationcatbonus" title="administrationcatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_administrationspecialmod" title="administrationspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_administrationitemmod" title="administrationitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_administrationmacro" title="administrationmacro">!broll @{character_name}'s Administration check: {{1d100!>96 + @{administration} }}; OEdown on {{d1*5 + @{administration} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_administrationmacro" title="administrationmacro">/w gm @{character_name}'s Administration check: [[1d100!>96 + @{administration} ]]; OEdown on [[d1*5 + @{administration} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_administrationcheck" title="administrationcheck" value="@{administrationmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Appraisal</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_appraisal" title="appraisal" value="(@{appraisalrankbonus}+@{appraisalstat}+@{appraisalcatbonus}+@{appraisalspecialmod}+@{appraisalitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_appraisalranks" title="appraisalranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_appraisalrankbonus" title="appraisalrankbonus (Skill Rank Bonus)" value="(floor(((((@{appraisalranks}+1)-abs(@{appraisalranks}-1))/2)*(30)-30)+(((@{appraisalranks}+10)-abs(@{appraisalranks}-10))/2)*2+(((@{appraisalranks}+20)-abs(@{appraisalranks}-20))/2)*1.5+(((@{appraisalranks}+30)-abs(@{appraisalranks}-30))/2)*1+@{appraisalranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_appraisalstat" title="appraisalstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_appraisalcatbonus" title="appraisalcatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_appraisalspecialmod" title="appraisalspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_appraisalitemmod" title="appraisalitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_appraisalmacro" title="appraisalmacro">!broll @{character_name}'s Appraisal check: {{1d100!>96 + @{appraisal} }}; OEdown on {{d1*5 + @{appraisal} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_appraisalmacro" title="appraisalmacro">/w gm @{character_name}'s Appraisal check: [[1d100!>96 + @{appraisal} ]]; OEdown on [[d1*5 + @{appraisal} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_appraisalcheck" title="appraisalcheck" value="@{appraisalmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Evaluate Armor</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalarmor" title="evalarmor" value="(@{evalarmorrankbonus}+@{evalarmorstat}+@{evalarmorcatbonus}+@{evalarmorspecialmod}+@{evalarmoritemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_evalarmorranks" title="evalarmorranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalarmorrankbonus" title="evalarmorrankbonus (Skill Rank Bonus)" value="(floor(((((@{evalarmorranks}+1)-abs(@{evalarmorranks}-1))/2)*(30)-30)+(((@{evalarmorranks}+10)-abs(@{evalarmorranks}-10))/2)*2+(((@{evalarmorranks}+20)-abs(@{evalarmorranks}-20))/2)*1.5+(((@{evalarmorranks}+30)-abs(@{evalarmorranks}-30))/2)*1+@{evalarmorranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalarmorstat" title="evalarmorstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalarmorcatbonus" title="evalarmorcatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalarmorspecialmod" title="evalarmorspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalarmoritemmod" title="evalarmoritemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_evalarmormacro" title="evalarmormacro">!broll @{character_name}'s Evaluate Armor check: {{1d100!>96 + @{evalarmor} }}; OEdown on {{d1*5 + @{evalarmor} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_evalarmormacro" title="evalarmormacro">/w gm @{character_name}'s Evaluate Armor check: [[1d100!>96 + @{evalarmor} ]]; OEdown on [[d1*5 + @{evalarmor} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_evalarmorcheck" title="evalarmorcheck" value="@{evalarmormacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Evaluate Metal</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalmetal" title="evalmetal" value="(@{evalmetalrankbonus}+@{evalmetalstat}+@{evalmetalcatbonus}+@{evalmetalspecialmod}+@{evalmetalitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_evalmetalranks" title="evalmetalranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalmetalrankbonus" title="evalmetalrankbonus (Skill Rank Bonus)" value="(floor(((((@{evalmetalranks}+1)-abs(@{evalmetalranks}-1))/2)*(30)-30)+(((@{evalmetalranks}+10)-abs(@{evalmetalranks}-10))/2)*2+(((@{evalmetalranks}+20)-abs(@{evalmetalranks}-20))/2)*1.5+(((@{evalmetalranks}+30)-abs(@{evalmetalranks}-30))/2)*1+@{evalmetalranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalmetalstat" title="evalmetalstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalmetalcatbonus" title="evalmetalcatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalmetalspecialmod" title="evalmetalspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalmetalitemmod" title="evalmetalitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_evalmetalmacro" title="evalmetalmacro">!broll @{character_name}'s Evaluate Metal check: {{1d100!>96 + @{evalmetal} }}; OEdown on {{d1*5 + @{evalmetal} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_evalmetalmacro" title="evalmetalmacro">/w gm @{character_name}'s Evaluate Metal check: [[1d100!>96 + @{evalmetal} ]]; OEdown on [[d1*5 + @{evalmetal} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_evalmetalcheck" title="evalmetalcheck" value="@{evalmetalmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Evaluate Stone</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalstone" title="evalstone" value="(@{evalstonerankbonus}+@{evalstonestat}+@{evalstonecatbonus}+@{evalstonespecialmod}+@{evalstoneitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_evalstoneranks" title="evalstoneranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalstonerankbonus" title="evalstonerankbonus (Skill Rank Bonus)" value="(floor(((((@{evalstoneranks}+1)-abs(@{evalstoneranks}-1))/2)*(30)-30)+(((@{evalstoneranks}+10)-abs(@{evalstoneranks}-10))/2)*2+(((@{evalstoneranks}+20)-abs(@{evalstoneranks}-20))/2)*1.5+(((@{evalstoneranks}+30)-abs(@{evalstoneranks}-30))/2)*1+@{evalstoneranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalstonestat" title="evalstonestat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalstonecatbonus" title="evalstonecatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalstonespecialmod" title="evalstonespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalstoneitemmod" title="evalstoneitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_evalstonemacro" title="evalstonemacro">!broll @{character_name}'s Evaluate Stone check: {{1d100!>96 + @{evalstone} }}; OEdown on {{d1*5 + @{evalstone} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_evalstonemacro" title="evalstonemacro">/w gm @{character_name}'s Evaluate Stone check: [[1d100!>96 + @{evalstone} ]]; OEdown on [[d1*5 + @{evalstone} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_evalstonecheck" title="evalstonecheck" value="@{evalstonemacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Evaluate Weapon</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalweapon" title="evalweapon" value="(@{evalweaponrankbonus}+@{evalweaponstat}+@{evalweaponcatbonus}+@{evalweaponspecialmod}+@{evalweaponitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_evalweaponranks" title="evalweaponranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalweaponrankbonus" title="evalweaponrankbonus (Skill Rank Bonus)" value="(floor(((((@{evalweaponranks}+1)-abs(@{evalweaponranks}-1))/2)*(30)-30)+(((@{evalweaponranks}+10)-abs(@{evalweaponranks}-10))/2)*2+(((@{evalweaponranks}+20)-abs(@{evalweaponranks}-20))/2)*1.5+(((@{evalweaponranks}+30)-abs(@{evalweaponranks}-30))/2)*1+@{evalweaponranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalweaponstat" title="evalweaponstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalweaponcatbonus" title="evalweaponcatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalweaponspecialmod" title="evalweaponspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_evalweaponitemmod" title="evalweaponitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_evalweaponmacro" title="evalweaponmacro">!broll @{character_name}'s Evaluate Weapon check: {{1d100!>96 + @{evalweapon} }}; OEdown on {{d1*5 + @{evalweapon} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_evalweaponmacro" title="evalweaponmacro">/w gm @{character_name}'s Evaluate Weapon check: [[1d100!>96 + @{evalweapon} ]]; OEdown on [[d1*5 + @{evalweapon} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_evalweaponcheck" title="evalweaponcheck" value="@{evalweaponmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Gimmickry</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gimmickry" title="gimmickry" value="(@{gimmickryrankbonus}+@{gimmickrystat}+@{gimmickrycatbonus}+@{gimmickryspecialmod}+@{gimmickryitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_gimmickryranks" title="gimmickryranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gimmickryrankbonus" title="gimmickryrankbonus (Skill Rank Bonus)" value="(floor(((((@{gimmickryranks}+1)-abs(@{gimmickryranks}-1))/2)*(30)-30)+(((@{gimmickryranks}+10)-abs(@{gimmickryranks}-10))/2)*2+(((@{gimmickryranks}+20)-abs(@{gimmickryranks}-20))/2)*1.5+(((@{gimmickryranks}+30)-abs(@{gimmickryranks}-30))/2)*1+@{gimmickryranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gimmickrystat" title="gimmickrystat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gimmickrycatbonus" title="gimmickrycatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gimmickryspecialmod" title="gimmickryspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_gimmickryitemmod" title="gimmickryitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_gimmickrymacro" title="gimmickrymacro">!broll @{character_name}'s Gimmickry check: {{1d100!>96 + @{gimmickry} }}; OEdown on {{d1*5 + @{gimmickry} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_gimmickrymacro" title="gimmickrymacro">/w gm @{character_name}'s Gimmickry check: [[1d100!>96 + @{gimmickry} ]]; OEdown on [[d1*5 + @{gimmickry} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_gimmickrycheck" title="gimmickrycheck" value="@{gimmickrymacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Navigation</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_navigation" title="navigation" value="(@{navigationrankbonus}+@{navigationstat}+@{navigationcatbonus}+@{navigationspecialmod}+@{navigationitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_navigationranks" title="navigationranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_navigationrankbonus" title="navigationrankbonus (Skill Rank Bonus)" value="(floor(((((@{navigationranks}+1)-abs(@{navigationranks}-1))/2)*(30)-30)+(((@{navigationranks}+10)-abs(@{navigationranks}-10))/2)*2+(((@{navigationranks}+20)-abs(@{navigationranks}-20))/2)*1.5+(((@{navigationranks}+30)-abs(@{navigationranks}-30))/2)*1+@{navigationranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_navigationstat" title="navigationstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_navigationcatbonus" title="navigationcatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_navigationspecialmod" title="navigationspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_navigationitemmod" title="navigationitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_navigationmacro" title="navigationmacro">!broll @{character_name}'s Navigation check: {{1d100!>96 + @{navigation} }}; OEdown on {{d1*5 + @{navigation} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_navigationmacro" title="navigationmacro">/w gm @{character_name}'s Navigation check: [[1d100!>96 + @{navigation} ]]; OEdown on [[d1*5 + @{navigation} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_navigationcheck" title="navigationcheck" value="@{navigationmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Preparing Herbs</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_prepareherbs" title="prepareherbs" value="(@{prepareherbsrankbonus}+@{prepareherbsstat}+@{prepareherbscatbonus}+@{prepareherbsspecialmod}+@{prepareherbsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_prepareherbsranks" title="prepareherbsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_prepareherbsrankbonus" title="prepareherbsrankbonus (Skill Rank Bonus)" value="(floor(((((@{prepareherbsranks}+1)-abs(@{prepareherbsranks}-1))/2)*(30)-30)+(((@{prepareherbsranks}+10)-abs(@{prepareherbsranks}-10))/2)*2+(((@{prepareherbsranks}+20)-abs(@{prepareherbsranks}-20))/2)*1.5+(((@{prepareherbsranks}+30)-abs(@{prepareherbsranks}-30))/2)*1+@{prepareherbsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_prepareherbsstat" title="prepareherbsstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_prepareherbscatbonus" title="prepareherbscatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_prepareherbsspecialmod" title="prepareherbsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_prepareherbsitemmod" title="prepareherbsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_prepareherbsmacro" title="prepareherbsmacro">!broll @{character_name}'s Preparing Herbs check: {{1d100!>96 + @{prepareherbs} }}; OEdown on {{d1*5 + @{prepareherbs} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_prepareherbsmacro" title="prepareherbsmacro">/w gm @{character_name}'s Preparing Herbs check: [[1d100!>96 + @{prepareherbs} ]]; OEdown on [[d1*5 + @{prepareherbs} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_prepareherbscheck" title="prepareherbscheck" value="@{prepareherbsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Preparing Poisons</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_preparepoisons" title="preparepoisons" value="(@{preparepoisonsrankbonus}+@{preparepoisonsstat}+@{preparepoisonscatbonus}+@{preparepoisonsspecialmod}+@{preparepoisonsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_preparepoisonsranks" title="preparepoisonsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_preparepoisonsrankbonus" title="preparepoisonsrankbonus (Skill Rank Bonus)" value="(floor(((((@{preparepoisonsranks}+1)-abs(@{preparepoisonsranks}-1))/2)*(30)-30)+(((@{preparepoisonsranks}+10)-abs(@{preparepoisonsranks}-10))/2)*2+(((@{preparepoisonsranks}+20)-abs(@{preparepoisonsranks}-20))/2)*1.5+(((@{preparepoisonsranks}+30)-abs(@{preparepoisonsranks}-30))/2)*1+@{preparepoisonsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>SD</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_preparepoisonsstat" title="preparepoisonsstat (Stat Bonus)" value="@{sdbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_preparepoisonscatbonus" title="preparepoisonscatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_preparepoisonsspecialmod" title="preparepoisonsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_preparepoisonsitemmod" title="preparepoisonsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_preparepoisonsmacro" title="preparepoisonsmacro">!broll @{character_name}'s Preparing Poisons check: {{1d100!>96 + @{preparepoisons} }}; OEdown on {{d1*5 + @{preparepoisons} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_preparepoisonsmacro" title="preparepoisonsmacro">/w gm @{character_name}'s Preparing Poisons check: [[1d100!>96 + @{preparepoisons} ]]; OEdown on [[d1*5 + @{preparepoisons} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_preparepoisonscheck" title="preparepoisonscheck" value="@{preparepoisonsmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Tactics</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tactics" title="tactics" value="(@{tacticsrankbonus}+@{tacticsstat}+@{tacticscatbonus}+@{tacticsspecialmod}+@{tacticsitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_tacticsranks" title="tacticsranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacticsrankbonus" title="tacticsrankbonus (Skill Rank Bonus)" value="(floor(((((@{tacticsranks}+1)-abs(@{tacticsranks}-1))/2)*(30)-30)+(((@{tacticsranks}+10)-abs(@{tacticsranks}-10))/2)*2+(((@{tacticsranks}+20)-abs(@{tacticsranks}-20))/2)*1.5+(((@{tacticsranks}+30)-abs(@{tacticsranks}-30))/2)*1+@{tacticsranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacticsstat" title="tacticsstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacticscatbonus" title="tacticscatbonus (Category Bonus)" value="@{cat-tech-vocational}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacticsspecialmod" title="tacticsspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_tacticsitemmod" title="tacticsitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_tacticsmacro" title="tacticsmacro">!broll @{character_name}'s Tactics check: {{1d100!>96 + @{tactics} }}; OEdown on {{d1*5 + @{tactics} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_tacticsmacro" title="tacticsmacro">/w gm @{character_name}'s Tactics check: [[1d100!>96 + @{tactics} ]]; OEdown on [[d1*5 + @{tactics} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_tacticscheck" title="tacticscheck" value="@{tacticsmacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillurban-show sheet-arrow" title="skillurban-show" name="attr_skillurban-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Urban</span>
<div class="sheet-pc-skillurban">
<div class="sheet-table-row">
<span class="sheet-table-data-skills-cat-name">Urban</span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-urban" title="cat-urban" value="@{cat-urban-rankbonus}+@{cat-urban-statbonus}+@{cat-urban-profbonus}+@{cat-urban-specialbonus}+@{cat-urban-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-urban-ranks" title="cat-urban-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-urban-rankbonus" title="cat-urban-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-urban-ranks}+1)-abs(@{cat-urban-ranks}-1))/2)*(15)-15)+(((@{cat-urban-ranks}+10)-abs(@{cat-urban-ranks}-10))/2)*1+(((@{cat-urban-ranks}+20)-abs(@{cat-urban-ranks}-20))/2)*0.5+(((@{cat-urban-ranks}+30)-abs(@{cat-urban-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>In/Pr</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-urban-statbonus" title="cat-urban-statbonus" value="@{inbonus}+@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-urban-profbonus" title="cat-urban-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-urban-specialbonus" title="cat-urban-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-urban-itembonus" title="cat-urban-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_urbancheck" title="urbancheck" value="@{character_name}'s Urban (cat) check: [[1d100!>96 + @{cat-urban}]]; OEdown on[[d1*5 + @{cat-urban}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Contacting</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contacting" title="contacting" value="(@{contactingrankbonus}+@{contactingstat}+@{contactingcatbonus}+@{contactingspecialmod}+@{contactingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_contactingranks" title="contactingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contactingrankbonus" title="contactingrankbonus (Skill Rank Bonus)" value="(floor(((((@{contactingranks}+1)-abs(@{contactingranks}-1))/2)*(15)-15)+(((@{contactingranks}+10)-abs(@{contactingranks}-10))/2)*1+(((@{contactingranks}+20)-abs(@{contactingranks}-20))/2)*1+(((@{contactingranks}+30)-abs(@{contactingranks}-30))/2)*0.5+@{contactingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contactingstat" title="contactingstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contactingcatbonus" title="contactingcatbonus (Category Bonus)" value="@{cat-urban}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contactingspecialmod" title="contactingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_contactingitemmod" title="contactingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_contactingmacro" title="contactingmacro">!broll @{character_name}'s Contacting check: {{1d100!>96 + @{contacting} }}; OEdown on {{d1*5 + @{contacting} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_contactingmacro" title="contactingmacro">/w gm @{character_name}'s Contacting check: [[1d100!>96 + @{contacting} ]]; OEdown on [[d1*5 + @{contacting} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_contactingcheck" title="contactingcheck" value="@{contactingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Mingling</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_mingling" title="mingling" value="(@{minglingrankbonus}+@{minglingstat}+@{minglingcatbonus}+@{minglingspecialmod}+@{minglingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_minglingranks" title="minglingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_minglingrankbonus" title="minglingrankbonus (Skill Rank Bonus)" value="(floor(((((@{minglingranks}+1)-abs(@{minglingranks}-1))/2)*(15)-15)+(((@{minglingranks}+10)-abs(@{minglingranks}-10))/2)*1+(((@{minglingranks}+20)-abs(@{minglingranks}-20))/2)*1+(((@{minglingranks}+30)-abs(@{minglingranks}-30))/2)*0.5+@{minglingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_minglingstat" title="minglingstat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_minglingcatbonus" title="minglingcatbonus (Category Bonus)" value="@{cat-urban}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_minglingspecialmod" title="minglingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_minglingitemmod" title="minglingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_minglingmacro" title="minglingmacro">!broll @{character_name}'s Mingling check: {{1d100!>96 + @{mingling} }}; OEdown on {{d1*5 + @{mingling} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_minglingmacro" title="minglingmacro">/w gm @{character_name}'s Mingling check: [[1d100!>96 + @{mingling} ]]; OEdown on [[d1*5 + @{mingling} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_minglingcheck" title="minglingcheck" value="@{minglingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Scrounging</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scrounging" title="scrounging" value="(@{scroungingrankbonus}+@{scroungingstat}+@{scroungingcatbonus}+@{scroungingspecialmod}+@{scroungingitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_scroungingranks" title="scroungingranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scroungingrankbonus" title="scroungingrankbonus (Skill Rank Bonus)" value="(floor(((((@{scroungingranks}+1)-abs(@{scroungingranks}-1))/2)*(15)-15)+(((@{scroungingranks}+10)-abs(@{scroungingranks}-10))/2)*1+(((@{scroungingranks}+20)-abs(@{scroungingranks}-20))/2)*1+(((@{scroungingranks}+30)-abs(@{scroungingranks}-30))/2)*0.5+@{scroungingranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scroungingstat" title="scroungingstat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scroungingcatbonus" title="scroungingcatbonus (Category Bonus)" value="@{cat-urban}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scroungingspecialmod" title="scroungingspecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_scroungingitemmod" title="scroungingitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_scroungingmacro" title="scroungingmacro">!broll @{character_name}'s Scrounging check: {{1d100!>96 + @{scrounging} }}; OEdown on {{d1*5 + @{scrounging} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_scroungingmacro" title="scroungingmacro">/w gm @{character_name}'s Scrounging check: [[1d100!>96 + @{scrounging} ]]; OEdown on [[d1*5 + @{scrounging} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_scroungingcheck" title="scroungingcheck" value="@{scroungingmacro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name">Streetwise</span>
<span class="sheet-table-data-skills"><input type="text" name="attr_streetwise" title="streetwise" value="(@{streetwiserankbonus}+@{streetwisestat}+@{streetwisecatbonus}+@{streetwisespecialmod}+@{streetwiseitemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_streetwiseranks" title="streetwiseranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_streetwiserankbonus" title="streetwiserankbonus (Skill Rank Bonus)" value="(floor(((((@{streetwiseranks}+1)-abs(@{streetwiseranks}-1))/2)*(15)-15)+(((@{streetwiseranks}+10)-abs(@{streetwiseranks}-10))/2)*1+(((@{streetwiseranks}+20)-abs(@{streetwiseranks}-20))/2)*1+(((@{streetwiseranks}+30)-abs(@{streetwiseranks}-30))/2)*0.5+@{streetwiseranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Em</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_streetwisestat" title="streetwisestat (Stat Bonus)" value="@{embonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_streetwisecatbonus" title="streetwisecatbonus (Category Bonus)" value="@{cat-urban}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_streetwisespecialmod" title="streetwisespecialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_streetwiseitemmod" title="streetwiseitemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_streetwisemacro" title="streetwisemacro">!broll @{character_name}'s Streetwise check: {{1d100!>96 + @{streetwise} }}; OEdown on {{d1*5 + @{streetwise} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_streetwisemacro" title="streetwisemacro">/w gm @{character_name}'s Streetwise check: [[1d100!>96 + @{streetwise} ]]; OEdown on [[d1*5 + @{streetwise} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_streetwisecheck" title="streetwisecheck" value="@{streetwisemacro}"></button></span>
</div>
</div><br>
<input type="checkbox" class="sheet-pc-skillweapon-show sheet-arrow" title="skillweapon-show" name="attr_skillweapon-show" value="1" checked/><span style="text-align: left; font-size: 0.6em;">Weapon</span>
<div class="sheet-pc-skillweapon">
<div class="sheet-table-row">
<span class="sheet-table-data-right" style="width: 200px;">Weapon: 1-H Concussion <select style="margin-bottom: 0;" name="attr_cat-weapon-1hconcussion-class" title="cat-weapon-1hconcussion-class" class="sheet-table-data-center-dropdown">
<option value="WC1" selected>WC1</option>
<option value="WC2">WC2</option>
<option value="WC3">WC3</option>
<option value="WC4">WC4</option>
<option value="WC5">WC5</option>
<option value="WC6">WC6</option>
<option value="WC7">WC7</option>
</select></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hconcussion" title="cat-weapon-1hconcussion" value="@{cat-weapon-1hconcussion-rankbonus}+@{cat-weapon-1hconcussion-statbonus}+@{cat-weapon-1hconcussion-profbonus}+@{cat-weapon-1hconcussion-specialbonus}+@{cat-weapon-1hconcussion-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-weapon-1hconcussion-ranks" title="cat-weapon-1hconcussion-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hconcussion-rankbonus" title="cat-weapon-1hconcussion-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-weapon-1hconcussion-ranks}+1)-abs(@{cat-weapon-1hconcussion-ranks}-1))/2)*(15)-15)+(((@{cat-weapon-1hconcussion-ranks}+10)-abs(@{cat-weapon-1hconcussion-ranks}-10))/2)*1+(((@{cat-weapon-1hconcussion-ranks}+20)-abs(@{cat-weapon-1hconcussion-ranks}-20))/2)*0.5+(((@{cat-weapon-1hconcussion-ranks}+30)-abs(@{cat-weapon-1hconcussion-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hconcussion-statbonus" title="cat-weapon-1hconcussion-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hconcussion-profbonus" title="cat-weapon-1hconcussion-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hconcussion-specialbonus" title="cat-weapon-1hconcussion-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hconcussion-itembonus" title="cat-weapon-1hconcussion-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_weapon1hconcussioncheck" title="weapon1hconcussioncheck" value="@{character_name}'s Weapon:1-H Concussion (cat) check: [[1d100!>96 + @{cat-weapon-1hconcussion}]]; OEdown on[[d1*5 + @{cat-weapon-1hconcussion}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon1hc1name" title="weapon1hc1name (Change if you wish a different weapon in this spot.)" value="1 Handed Concussion Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc1" title="weapon1hc1" value="(@{weapon1hc1rankbonus}+@{weapon1hc1stat}+@{weapon1hc1catbonus}+@{weapon1hc1specialmod}+@{weapon1hc1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon1hc1ranks" title="weapon1hc1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc1rankbonus" title="weapon1hc1rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon1hc1ranks}+1)-abs(@{weapon1hc1ranks}-1))/2)*(15)-15)+(((@{weapon1hc1ranks}+10)-abs(@{weapon1hc1ranks}-10))/2)*1+(((@{weapon1hc1ranks}+20)-abs(@{weapon1hc1ranks}-20))/2)*1+(((@{weapon1hc1ranks}+30)-abs(@{weapon1hc1ranks}-30))/2)*0.5+@{weapon1hc1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc1stat" title="weapon1hc1stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc1catbonus" title="weapon1hc1catbonus (Category Bonus)" value="@{cat-weapon-1hconcussion}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc1specialmod" title="weapon1hc1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc1itemmod" title="weapon1hc1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon1hc1macro" title="weapon1hc1macro">!broll @{character_name}'s @{weapon1hc1name} check: {{1d100!>96 + @{weapon1hc1} }}; OEdown on {{d1*5 + @{weapon1hc1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon1hc1macro" title="weapon1hc1macro">/w gm @{character_name}'s @{weapon1hc1name} check: [[1d100!>96 + @{weapon1hc1} ]]; OEdown on [[d1*5 + @{weapon1hc1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon1hc1check" title="weapon1hc1check" value="@{weapon1hc1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon1hc2name" title="weapon1hc2name (Change if you wish a different weapon in this spot.)" value="1 Handed Concussion Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc2" title="weapon1hc2" value="(@{weapon1hc2rankbonus}+@{weapon1hc2stat}+@{weapon1hc2catbonus}+@{weapon1hc2specialmod}+@{weapon1hc2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon1hc2ranks" title="weapon1hc2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc2rankbonus" title="weapon1hc2rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon1hc2ranks}+1)-abs(@{weapon1hc2ranks}-1))/2)*(15)-15)+(((@{weapon1hc2ranks}+10)-abs(@{weapon1hc2ranks}-10))/2)*1+(((@{weapon1hc2ranks}+20)-abs(@{weapon1hc2ranks}-20))/2)*1+(((@{weapon1hc2ranks}+30)-abs(@{weapon1hc2ranks}-30))/2)*0.5+@{weapon1hc2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc2stat" title="weapon1hc2stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc2catbonus" title="weapon1hc2catbonus (Category Bonus)" value="@{cat-weapon-1hconcussion}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc2specialmod" title="weapon1hc2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc2itemmod" title="weapon1hc2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon1hc2macro" title="weapon1hc2macro">!broll @{character_name}'s @{weapon1hc2name} check: {{1d100!>96 + @{weapon1hc2} }}; OEdown on {{d1*5 + @{weapon1hc2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon1hc2macro" title="weapon1hc2macro">/w gm @{character_name}'s @{weapon1hc2name} check: [[1d100!>96 + @{weapon1hc2} ]]; OEdown on [[d1*5 + @{weapon1hc2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon1hc2check" title="weapon1hc2check" value="@{weapon1hc2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon1hc3name" title="weapon1hc3name (Change if you wish a different weapon in this spot.)" value="1 Handed Concussion Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc3" title="weapon1hc3" value="(@{weapon1hc3rankbonus}+@{weapon1hc3stat}+@{weapon1hc3catbonus}+@{weapon1hc3specialmod}+@{weapon1hc3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon1hc3ranks" title="weapon1hc3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc3rankbonus" title="weapon1hc3rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon1hc3ranks}+1)-abs(@{weapon1hc3ranks}-1))/2)*(15)-15)+(((@{weapon1hc3ranks}+10)-abs(@{weapon1hc3ranks}-10))/2)*1+(((@{weapon1hc3ranks}+20)-abs(@{weapon1hc3ranks}-20))/2)*1+(((@{weapon1hc3ranks}+30)-abs(@{weapon1hc3ranks}-30))/2)*0.5+@{weapon1hc3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc3stat" title="weapon1hc3stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc3catbonus" title="weapon1hc3catbonus (Category Bonus)" value="@{cat-weapon-1hconcussion}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc3specialmod" title="weapon1hc3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1hc3itemmod" title="weapon1hc3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon1hc3macro" title="weapon1hc3macro">!broll @{character_name}'s @{weapon1hc3name} check: {{1d100!>96 + @{weapon1hc3} }}; OEdown on {{d1*5 + @{weapon1hc3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon1hc3macro" title="weapon1hc3macro">/w gm @{character_name}'s @{weapon1hc3name} check: [[1d100!>96 + @{weapon1hc3} ]]; OEdown on [[d1*5 + @{weapon1hc3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon1hc3check" title="weapon1hc3check" value="@{weapon1hc3macro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-right" style="width: 200px;">Weapon: 1-Handed Edged <select style="margin-bottom: 0;" name="attr_cat-weapon-1hedged-class" title="cat-weapon-1hedged-class" class="sheet-table-data-center-dropdown">
<option value="WC1">WC1</option>
<option value="WC2" selected>WC2</option>
<option value="WC3">WC3</option>
<option value="WC4">WC4</option>
<option value="WC5">WC5</option>
<option value="WC6">WC6</option>
<option value="WC7">WC7</option>
</select></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hedged" title="cat-weapon-1hedged" value="@{cat-weapon-1hedged-rankbonus}+@{cat-weapon-1hedged-statbonus}+@{cat-weapon-1hedged-profbonus}+@{cat-weapon-1hedged-specialbonus}+@{cat-weapon-1hedged-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-weapon-1hedged-ranks" title="cat-weapon-1hedged-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hedged-rankbonus" title="cat-weapon-1hedged-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-weapon-1hedged-ranks}+1)-abs(@{cat-weapon-1hedged-ranks}-1))/2)*(15)-15)+(((@{cat-weapon-1hedged-ranks}+10)-abs(@{cat-weapon-1hedged-ranks}-10))/2)*1+(((@{cat-weapon-1hedged-ranks}+20)-abs(@{cat-weapon-1hedged-ranks}-20))/2)*0.5+(((@{cat-weapon-1hedged-ranks}+30)-abs(@{cat-weapon-1hedged-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hedged-statbonus" title="cat-weapon-1hedged-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hedged-profbonus" title="cat-weapon-1hedged-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hedged-specialbonus" title="cat-weapon-1hedged-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-1hedged-itembonus" title="cat-weapon-1hedged-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_weapon1hedgedcheck" title="weapon1hedgedcheck" value="@{character_name}'s Weapon:1-Handed Edged (cat) check: [[1d100!>96 + @{cat-weapon-1hedged}]]; OEdown on[[d1*5 + @{cat-weapon-1hedged}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon1he1name" title="weapon1he1name (Change if you wish a different weapon in this spot.)" value="1 Handed Edged Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he1" title="weapon1he1" value="(@{weapon1he1rankbonus}+@{weapon1he1stat}+@{weapon1he1catbonus}+@{weapon1he1specialmod}+@{weapon1he1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon1he1ranks" title="weapon1he1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he1rankbonus" title="weapon1he1rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon1he1ranks}+1)-abs(@{weapon1he1ranks}-1))/2)*(15)-15)+(((@{weapon1he1ranks}+10)-abs(@{weapon1he1ranks}-10))/2)*1+(((@{weapon1he1ranks}+20)-abs(@{weapon1he1ranks}-20))/2)*1+(((@{weapon1he1ranks}+30)-abs(@{weapon1he1ranks}-30))/2)*0.5+@{weapon1he1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he1stat" title="weapon1he1stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he1catbonus" title="weapon1he1catbonus (Category Bonus)" value="@{cat-weapon-1hedged}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he1specialmod" title="weapon1he1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he1itemmod" title="weapon1he1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon1he1macro" title="weapon1he1macro">!broll @{character_name}'s @{weapon1he1name} check: {{1d100!>96 + @{weapon1he1} }}; OEdown on {{d1*5 + @{weapon1he1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon1he1macro" title="weapon1he1macro">/w gm @{character_name}'s @{weapon1he1name} check: [[1d100!>96 + @{weapon1he1} ]]; OEdown on [[d1*5 + @{weapon1he1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon1he1check" title="weapon1he1check" value="@{weapon1he1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon1he2name" title="weapon1he2name (Change if you wish a different weapon in this spot.)" value="1 Handed Edged Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he2" title="weapon1he2" value="(@{weapon1he2rankbonus}+@{weapon1he2stat}+@{weapon1he2catbonus}+@{weapon1he2specialmod}+@{weapon1he2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon1he2ranks" title="weapon1he2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he2rankbonus" title="weapon1he2rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon1he2ranks}+1)-abs(@{weapon1he2ranks}-1))/2)*(15)-15)+(((@{weapon1he2ranks}+10)-abs(@{weapon1he2ranks}-10))/2)*1+(((@{weapon1he2ranks}+20)-abs(@{weapon1he2ranks}-20))/2)*1+(((@{weapon1he2ranks}+30)-abs(@{weapon1he2ranks}-30))/2)*0.5+@{weapon1he2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he2stat" title="weapon1he2stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he2catbonus" title="weapon1he2catbonus (Category Bonus)" value="@{cat-weapon-1hedged}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he2specialmod" title="weapon1he2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he2itemmod" title="weapon1he2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon1he2macro" title="weapon1he2macro">!broll @{character_name}'s @{weapon1he2name} check: {{1d100!>96 + @{weapon1he2} }}; OEdown on {{d1*5 + @{weapon1he2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon1he2macro" title="weapon1he2macro">/w gm @{character_name}'s @{weapon1he2name} check: [[1d100!>96 + @{weapon1he2} ]]; OEdown on [[d1*5 + @{weapon1he2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon1he2check" title="weapon1he2check" value="@{weapon1he2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon1he3name" title="weapon1he3name (Change if you wish a different weapon in this spot.)" value="1 Handed Edged Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he3" title="weapon1he3" value="(@{weapon1he3rankbonus}+@{weapon1he3stat}+@{weapon1he3catbonus}+@{weapon1he3specialmod}+@{weapon1he3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon1he3ranks" title="weapon1he3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he3rankbonus" title="weapon1he3rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon1he3ranks}+1)-abs(@{weapon1he3ranks}-1))/2)*(15)-15)+(((@{weapon1he3ranks}+10)-abs(@{weapon1he3ranks}-10))/2)*1+(((@{weapon1he3ranks}+20)-abs(@{weapon1he3ranks}-20))/2)*1+(((@{weapon1he3ranks}+30)-abs(@{weapon1he3ranks}-30))/2)*0.5+@{weapon1he3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he3stat" title="weapon1he3stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he3catbonus" title="weapon1he3catbonus (Category Bonus)" value="@{cat-weapon-1hedged}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he3specialmod" title="weapon1he3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon1he3itemmod" title="weapon1he3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon1he3macro" title="weapon1he3macro">!broll @{character_name}'s @{weapon1he3name} check: {{1d100!>96 + @{weapon1he3} }}; OEdown on {{d1*5 + @{weapon1he3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon1he3macro" title="weapon1he3macro">/w gm @{character_name}'s @{weapon1he3name} check: [[1d100!>96 + @{weapon1he3} ]]; OEdown on [[d1*5 + @{weapon1he3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon1he3check" title="weapon1he3check" value="@{weapon1he3macro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-right" style="width: 200px;">Weapon: 2-Handed <select style="margin-bottom: 0;" name="attr_cat-weapon-2handed-class" title="cat-weapon-2handed-class" class="sheet-table-data-center-dropdown">
<option value="WC1">WC1</option>
<option value="WC2">WC2</option>
<option value="WC3" selected>WC3</option>
<option value="WC4">WC4</option>
<option value="WC5">WC5</option>
<option value="WC6">WC6</option>
<option value="WC7">WC7</option>
</select></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-2handed" title="cat-weapon-2handed" value="@{cat-weapon-2handed-rankbonus}+@{cat-weapon-2handed-statbonus}+@{cat-weapon-2handed-profbonus}+@{cat-weapon-2handed-specialbonus}+@{cat-weapon-2handed-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-weapon-2handed-ranks" title="cat-weapon-2handed-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-2handed-rankbonus" title="cat-weapon-2handed-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-weapon-2handed-ranks}+1)-abs(@{cat-weapon-2handed-ranks}-1))/2)*(15)-15)+(((@{cat-weapon-2handed-ranks}+10)-abs(@{cat-weapon-2handed-ranks}-10))/2)*1+(((@{cat-weapon-2handed-ranks}+20)-abs(@{cat-weapon-2handed-ranks}-20))/2)*0.5+(((@{cat-weapon-2handed-ranks}+30)-abs(@{cat-weapon-2handed-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-2handed-statbonus" title="cat-weapon-2handed-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-2handed-profbonus" title="cat-weapon-2handed-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-2handed-specialbonus" title="cat-weapon-2handed-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-2handed-itembonus" title="cat-weapon-2handed-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_weapon2handedcheck" title="weapon2handedcheck" value="@{character_name}'s Weapon: 2-Handed (cat) check: [[1d100!>96 + @{cat-weapon-2handed}]]; OEdown on[[d1*5 + @{cat-weapon-2handed}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon2hand1name" title="weapon2hand1name (Change if you wish a different weapon in this spot.)" value="2-Handed Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand1" title="weapon2hand1" value="(@{weapon2hand1rankbonus}+@{weapon2hand1stat}+@{weapon2hand1catbonus}+@{weapon2hand1specialmod}+@{weapon2hand1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon2hand1ranks" title="weapon2hand1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand1rankbonus" title="weapon2hand1rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon2hand1ranks}+1)-abs(@{weapon2hand1ranks}-1))/2)*(15)-15)+(((@{weapon2hand1ranks}+10)-abs(@{weapon2hand1ranks}-10))/2)*1+(((@{weapon2hand1ranks}+20)-abs(@{weapon2hand1ranks}-20))/2)*1+(((@{weapon2hand1ranks}+30)-abs(@{weapon2hand1ranks}-30))/2)*0.5+@{weapon2hand1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand1stat" title="weapon2hand1stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand1catbonus" title="weapon2hand1catbonus (Category Bonus)" value="@{cat-weapon-2handed}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand1specialmod" title="weapon2hand1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand1itemmod" title="weapon2hand1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon2hand1macro" title="weapon2hand1macro">!broll @{character_name}'s @{weapon2hand1name} check: {{1d100!>96 + @{weapon2hand1} }}; OEdown on {{d1*5 + @{weapon2hand1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon2hand1macro" title="weapon2hand1macro">/w gm @{character_name}'s @{weapon2hand1name} check: [[1d100!>96 + @{weapon2hand1} ]]; OEdown on [[d1*5 + @{weapon2hand1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon2hand1check" title="weapon2hand1check" value="@{weapon2hand1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon2hand2name" title="weapon2hand2name (Change if you wish a different weapon in this spot.)" value="2-Handed Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand2" title="weapon2hand2" value="(@{weapon2hand2rankbonus}+@{weapon2hand2stat}+@{weapon2hand2catbonus}+@{weapon2hand2specialmod}+@{weapon2hand2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon2hand2ranks" title="weapon2hand2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand2rankbonus" title="weapon2hand2rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon2hand2ranks}+1)-abs(@{weapon2hand2ranks}-1))/2)*(15)-15)+(((@{weapon2hand2ranks}+10)-abs(@{weapon2hand2ranks}-10))/2)*1+(((@{weapon2hand2ranks}+20)-abs(@{weapon2hand2ranks}-20))/2)*1+(((@{weapon2hand2ranks}+30)-abs(@{weapon2hand2ranks}-30))/2)*0.5+@{weapon2hand2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand2stat" title="weapon2hand2stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand2catbonus" title="weapon2hand2catbonus (Category Bonus)" value="@{cat-weapon-2handed}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand2specialmod" title="weapon2hand2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand2itemmod" title="weapon2hand2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon2hand2macro" title="weapon2hand2macro">!broll @{character_name}'s @{weapon2hand2name} check: {{1d100!>96 + @{weapon2hand2} }}; OEdown on {{d1*5 + @{weapon2hand2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon2hand2macro" title="weapon2hand2macro">/w gm @{character_name}'s @{weapon2hand2name} check: [[1d100!>96 + @{weapon2hand2} ]]; OEdown on [[d1*5 + @{weapon2hand2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon2hand2check" title="weapon2hand2check" value="@{weapon2hand2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weapon2hand3name" title="weapon2hand3name (Change if you wish a different weapon in this spot.)" value="2-Handed Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand3" title="weapon2hand3" value="(@{weapon2hand3rankbonus}+@{weapon2hand3stat}+@{weapon2hand3catbonus}+@{weapon2hand3specialmod}+@{weapon2hand3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weapon2hand3ranks" title="weapon2hand3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand3rankbonus" title="weapon2hand3rankbonus (Skill Rank Bonus)" value="(floor(((((@{weapon2hand3ranks}+1)-abs(@{weapon2hand3ranks}-1))/2)*(15)-15)+(((@{weapon2hand3ranks}+10)-abs(@{weapon2hand3ranks}-10))/2)*1+(((@{weapon2hand3ranks}+20)-abs(@{weapon2hand3ranks}-20))/2)*1+(((@{weapon2hand3ranks}+30)-abs(@{weapon2hand3ranks}-30))/2)*0.5+@{weapon2hand3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand3stat" title="weapon2hand3stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand3catbonus" title="weapon2hand3catbonus (Category Bonus)" value="@{cat-weapon-2handed}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand3specialmod" title="weapon2hand3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weapon2hand3itemmod" title="weapon2hand3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weapon2hand3macro" title="weapon2hand3macro">!broll @{character_name}'s @{weapon2hand3name} check: {{1d100!>96 + @{weapon2hand3} }}; OEdown on {{d1*5 + @{weapon2hand3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weapon2hand3macro" title="weapon2hand3macro">/w gm @{character_name}'s @{weapon2hand3name} check: [[1d100!>96 + @{weapon2hand3} ]]; OEdown on [[d1*5 + @{weapon2hand3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weapon2hand3check" title="weapon2hand3check" value="@{weapon2hand3macro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-right" style="width: 200px;">Weapon: Missile <select style="margin-bottom: 0;" name="attr_cat-weapon-missile-class" title="cat-weapon-missile-class" class="sheet-table-data-center-dropdown">
<option value="WC1">WC1</option>
<option value="WC2">WC2</option>
<option value="WC3">WC3</option>
<option value="WC4" selected>WC4</option>
<option value="WC5">WC5</option>
<option value="WC6">WC6</option>
<option value="WC7">WC7</option>
</select></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missile" title="cat-weapon-missile" value="@{cat-weapon-missile-rankbonus}+@{cat-weapon-missile-statbonus}+@{cat-weapon-missile-profbonus}+@{cat-weapon-missile-specialbonus}+@{cat-weapon-missile-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-weapon-missile-ranks" title="cat-weapon-missile-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missile-rankbonus" title="cat-weapon-missile-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-weapon-missile-ranks}+1)-abs(@{cat-weapon-missile-ranks}-1))/2)*(15)-15)+(((@{cat-weapon-missile-ranks}+10)-abs(@{cat-weapon-missile-ranks}-10))/2)*1+(((@{cat-weapon-missile-ranks}+20)-abs(@{cat-weapon-missile-ranks}-20))/2)*0.5+(((@{cat-weapon-missile-ranks}+30)-abs(@{cat-weapon-missile-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/St</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missile-statbonus" title="cat-weapon-missile-statbonus" value="@{agbonus}+@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missile-profbonus" title="cat-weapon-missile-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missile-specialbonus" title="cat-weapon-missile-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missile-itembonus" title="cat-weapon-missile-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_weaponmissilecheck" title="weaponmissilecheck" value="@{character_name}'s Weapon: Missile (cat) check: [[1d100!>96 + @{cat-weapon-missile}]]; OEdown on[[d1*5 + @{cat-weapon-missile}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponmissile1name" title="weaponmissile1name (Change if you wish a different weapon in this spot.)" value="Missile Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile1" title="weaponmissile1" value="(@{weaponmissile1rankbonus}+@{weaponmissile1stat}+@{weaponmissile1catbonus}+@{weaponmissile1specialmod}+@{weaponmissile1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponmissile1ranks" title="weaponmissile1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile1rankbonus" title="weaponmissile1rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponmissile1ranks}+1)-abs(@{weaponmissile1ranks}-1))/2)*(15)-15)+(((@{weaponmissile1ranks}+10)-abs(@{weaponmissile1ranks}-10))/2)*1+(((@{weaponmissile1ranks}+20)-abs(@{weaponmissile1ranks}-20))/2)*1+(((@{weaponmissile1ranks}+30)-abs(@{weaponmissile1ranks}-30))/2)*0.5+@{weaponmissile1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile1stat" title="weaponmissile1stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile1catbonus" title="weaponmissile1catbonus (Category Bonus)" value="@{cat-weapon-missile}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile1specialmod" title="weaponmissile1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile1itemmod" title="weaponmissile1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponmissile1macro" title="weaponmissile1macro">!broll @{character_name}'s @{weaponmissile1name} check: {{1d100!>96 + @{weaponmissile1} }}; OEdown on {{d1*5 + @{weaponmissile1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponmissile1macro" title="weaponmissile1macro">/w gm @{character_name}'s @{weaponmissile1name} check: [[1d100!>96 + @{weaponmissile1} ]]; OEdown on [[d1*5 + @{weaponmissile1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponmissile1check" title="weaponmissile1check" value="@{weaponmissile1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponmissile2name" title="weaponmissile2name (Change if you wish a different weapon in this spot.)" value="Missile Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile2" title="weaponmissile2" value="(@{weaponmissile2rankbonus}+@{weaponmissile2stat}+@{weaponmissile2catbonus}+@{weaponmissile2specialmod}+@{weaponmissile2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponmissile2ranks" title="weaponmissile2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile2rankbonus" title="weaponmissile2rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponmissile2ranks}+1)-abs(@{weaponmissile2ranks}-1))/2)*(15)-15)+(((@{weaponmissile2ranks}+10)-abs(@{weaponmissile2ranks}-10))/2)*1+(((@{weaponmissile2ranks}+20)-abs(@{weaponmissile2ranks}-20))/2)*1+(((@{weaponmissile2ranks}+30)-abs(@{weaponmissile2ranks}-30))/2)*0.5+@{weaponmissile2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile2stat" title="weaponmissile2stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile2catbonus" title="weaponmissile2catbonus (Category Bonus)" value="@{cat-weapon-missile}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile2specialmod" title="weaponmissile2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile2itemmod" title="weaponmissile2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponmissile2macro" title="weaponmissile2macro">!broll @{character_name}'s @{weaponmissile2name} check: {{1d100!>96 + @{weaponmissile2} }}; OEdown on {{d1*5 + @{weaponmissile2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponmissile2macro" title="weaponmissile2macro">/w gm @{character_name}'s @{weaponmissile2name} check: [[1d100!>96 + @{weaponmissile2} ]]; OEdown on [[d1*5 + @{weaponmissile2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponmissile2check" title="weaponmissile2check" value="@{weaponmissile2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponmissile3name" title="weaponmissile3name (Change if you wish a different weapon in this spot.)" value="Missile Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile3" title="weaponmissile3" value="(@{weaponmissile3rankbonus}+@{weaponmissile3stat}+@{weaponmissile3catbonus}+@{weaponmissile3specialmod}+@{weaponmissile3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponmissile3ranks" title="weaponmissile3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile3rankbonus" title="weaponmissile3rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponmissile3ranks}+1)-abs(@{weaponmissile3ranks}-1))/2)*(15)-15)+(((@{weaponmissile3ranks}+10)-abs(@{weaponmissile3ranks}-10))/2)*1+(((@{weaponmissile3ranks}+20)-abs(@{weaponmissile3ranks}-20))/2)*1+(((@{weaponmissile3ranks}+30)-abs(@{weaponmissile3ranks}-30))/2)*0.5+@{weaponmissile3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile3stat" title="weaponmissile3stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile3catbonus" title="weaponmissile3catbonus (Category Bonus)" value="@{cat-weapon-missile}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile3specialmod" title="weaponmissile3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissile3itemmod" title="weaponmissile3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponmissile3macro" title="weaponmissile3macro">!broll @{character_name}'s @{weaponmissile3name} check: {{1d100!>96 + @{weaponmissile3} }}; OEdown on {{d1*5 + @{weaponmissile3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponmissile3macro" title="weaponmissile3macro">/w gm @{character_name}'s @{weaponmissile3name} check: [[1d100!>96 + @{weaponmissile3} ]]; OEdown on [[d1*5 + @{weaponmissile3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponmissile3check" title="weaponmissile3check" value="@{weaponmissile3macro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-right" style="width: 200px;">Weapon: Missile Artillery <select style="margin-bottom: 0;" name="attr_cat-weapon-missileartillery-class" title="cat-weapon-missileartillery-class" class="sheet-table-data-center-dropdown">
<option value="WC1">WC1</option>
<option value="WC2">WC2</option>
<option value="WC3">WC3</option>
<option value="WC4">WC4</option>
<option value="WC5" selected>WC5</option>
<option value="WC6">WC6</option>
<option value="WC7">WC7</option>
</select></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missileartillery" title="cat-weapon-missileartillery" value="@{cat-weapon-missileartillery-rankbonus}+@{cat-weapon-missileartillery-statbonus}+@{cat-weapon-missileartillery-profbonus}+@{cat-weapon-missileartillery-specialbonus}+@{cat-weapon-missileartillery-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-weapon-missileartillery-ranks" title="cat-weapon-missileartillery-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missileartillery-rankbonus" title="cat-weapon-missileartillery-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-weapon-missileartillery-ranks}+1)-abs(@{cat-weapon-missileartillery-ranks}-1))/2)*(15)-15)+(((@{cat-weapon-missileartillery-ranks}+10)-abs(@{cat-weapon-missileartillery-ranks}-10))/2)*1+(((@{cat-weapon-missileartillery-ranks}+20)-abs(@{cat-weapon-missileartillery-ranks}-20))/2)*0.5+(((@{cat-weapon-missileartillery-ranks}+30)-abs(@{cat-weapon-missileartillery-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>In/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missileartillery-statbonus" title="cat-weapon-missileartillery-statbonus" value="@{inbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missileartillery-profbonus" title="cat-weapon-missileartillery-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missileartillery-specialbonus" title="cat-weapon-missileartillery-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-missileartillery-itembonus" title="cat-weapon-missileartillery-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_weaponmissileartillerycheck" title="weaponmissileartillerycheck" value="@{character_name}'s Weapon: Missile Artillery (cat) check: [[1d100!>96 + @{cat-weapon-missileartillery}]]; OEdown on[[d1*5 + @{cat-weapon-missileartillery}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponmissileart1name" title="weaponmissileart1name (Change if you wish a different weapon in this spot.)" value="Missile Artillery Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart1" title="weaponmissileart1" value="(@{weaponmissileart1rankbonus}+@{weaponmissileart1stat}+@{weaponmissileart1catbonus}+@{weaponmissileart1specialmod}+@{weaponmissileart1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponmissileart1ranks" title="weaponmissileart1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart1rankbonus" title="weaponmissileart1rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponmissileart1ranks}+1)-abs(@{weaponmissileart1ranks}-1))/2)*(15)-15)+(((@{weaponmissileart1ranks}+10)-abs(@{weaponmissileart1ranks}-10))/2)*1+(((@{weaponmissileart1ranks}+20)-abs(@{weaponmissileart1ranks}-20))/2)*1+(((@{weaponmissileart1ranks}+30)-abs(@{weaponmissileart1ranks}-30))/2)*0.5+@{weaponmissileart1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart1stat" title="weaponmissileart1stat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart1catbonus" title="weaponmissileart1catbonus (Category Bonus)" value="@{cat-weapon-missileartillery}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart1specialmod" title="weaponmissileart1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart1itemmod" title="weaponmissileart1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponmissileart1macro" title="weaponmissileart1macro">!broll @{character_name}'s @{weaponmissileart1name} check: {{1d100!>96 + @{weaponmissileart1} }}; OEdown on {{d1*5 + @{weaponmissileart1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponmissileart1macro" title="weaponmissileart1macro">/w gm @{character_name}'s @{weaponmissileart1name} check: [[1d100!>96 + @{weaponmissileart1} ]]; OEdown on [[d1*5 + @{weaponmissileart1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponmissileart1check" title="weaponmissileart1check" value="@{weaponmissileart1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponmissileart2name" title="weaponmissileart2name (Change if you wish a different weapon in this spot.)" value="Missile Artillery Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart2" title="weaponmissileart2" value="(@{weaponmissileart2rankbonus}+@{weaponmissileart2stat}+@{weaponmissileart2catbonus}+@{weaponmissileart2specialmod}+@{weaponmissileart2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponmissileart2ranks" title="weaponmissileart2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart2rankbonus" title="weaponmissileart2rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponmissileart2ranks}+1)-abs(@{weaponmissileart2ranks}-1))/2)*(15)-15)+(((@{weaponmissileart2ranks}+10)-abs(@{weaponmissileart2ranks}-10))/2)*1+(((@{weaponmissileart2ranks}+20)-abs(@{weaponmissileart2ranks}-20))/2)*1+(((@{weaponmissileart2ranks}+30)-abs(@{weaponmissileart2ranks}-30))/2)*0.5+@{weaponmissileart2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart2stat" title="weaponmissileart2stat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart2catbonus" title="weaponmissileart2catbonus (Category Bonus)" value="@{cat-weapon-missileartillery}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart2specialmod" title="weaponmissileart2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart2itemmod" title="weaponmissileart2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponmissileart2macro" title="weaponmissileart2macro">!broll @{character_name}'s @{weaponmissileart2name} check: {{1d100!>96 + @{weaponmissileart2} }}; OEdown on {{d1*5 + @{weaponmissileart2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponmissileart2macro" title="weaponmissileart2macro">/w gm @{character_name}'s @{weaponmissileart2name} check: [[1d100!>96 + @{weaponmissileart2} ]]; OEdown on [[d1*5 + @{weaponmissileart2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponmissileart2check" title="weaponmissileart2check" value="@{weaponmissileart2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponmissileart3name" title="weaponmissileart3name (Change if you wish a different weapon in this spot.)" value="Missile Artillery Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart3" title="weaponmissileart3" value="(@{weaponmissileart3rankbonus}+@{weaponmissileart3stat}+@{weaponmissileart3catbonus}+@{weaponmissileart3specialmod}+@{weaponmissileart3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponmissileart3ranks" title="weaponmissileart3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart3rankbonus" title="weaponmissileart3rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponmissileart3ranks}+1)-abs(@{weaponmissileart3ranks}-1))/2)*(15)-15)+(((@{weaponmissileart3ranks}+10)-abs(@{weaponmissileart3ranks}-10))/2)*1+(((@{weaponmissileart3ranks}+20)-abs(@{weaponmissileart3ranks}-20))/2)*1+(((@{weaponmissileart3ranks}+30)-abs(@{weaponmissileart3ranks}-30))/2)*0.5+@{weaponmissileart3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Re</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart3stat" title="weaponmissileart3stat (Stat Bonus)" value="@{rebonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart3catbonus" title="weaponmissileart3catbonus (Category Bonus)" value="@{cat-weapon-missileartillery}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart3specialmod" title="weaponmissileart3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponmissileart3itemmod" title="weaponmissileart3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponmissileart3macro" title="weaponmissileart3macro">!broll @{character_name}'s @{weaponmissileart3name} check: {{1d100!>96 + @{weaponmissileart3} }}; OEdown on {{d1*5 + @{weaponmissileart3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponmissileart3macro" title="weaponmissileart3macro">/w gm @{character_name}'s @{weaponmissileart3name} check: [[1d100!>96 + @{weaponmissileart3} ]]; OEdown on [[d1*5 + @{weaponmissileart3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponmissileart3check" title="weaponmissileart3check" value="@{weaponmissileart3macro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-right" style="width: 200px;">Weapon: Thrown <select style="margin-bottom: 0;" name="attr_cat-weapon-thrown-class" title="cat-weapon-thrown-class" class="sheet-table-data-center-dropdown">
<option value="WC1">WC1</option>
<option value="WC2">WC2</option>
<option value="WC3">WC3</option>
<option value="WC4">WC4</option>
<option value="WC5">WC5</option>
<option value="WC6" selected>WC6</option>
<option value="WC7">WC7</option>
</select></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-thrown" title="cat-weapon-thrown" value="@{cat-weapon-thrown-rankbonus}+@{cat-weapon-thrown-statbonus}+@{cat-weapon-thrown-profbonus}+@{cat-weapon-thrown-specialbonus}+@{cat-weapon-thrown-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-weapon-thrown-ranks" title="cat-weapon-thrown-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-thrown-rankbonus" title="cat-weapon-thrown-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-weapon-thrown-ranks}+1)-abs(@{cat-weapon-thrown-ranks}-1))/2)*(15)-15)+(((@{cat-weapon-thrown-ranks}+10)-abs(@{cat-weapon-thrown-ranks}-10))/2)*1+(((@{cat-weapon-thrown-ranks}+20)-abs(@{cat-weapon-thrown-ranks}-20))/2)*0.5+(((@{cat-weapon-thrown-ranks}+30)-abs(@{cat-weapon-thrown-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>Ag/St</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-thrown-statbonus" title="cat-weapon-thrown-statbonus" value="@{agbonus}+@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-thrown-profbonus" title="cat-weapon-thrown-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-thrown-specialbonus" title="cat-weapon-thrown-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-thrown-itembonus" title="cat-weapon-thrown-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_weaponthrowncheck" title="weaponthrowncheck" value="@{character_name}'s Weapon: Thrown (cat) check: [[1d100!>96 + @{cat-weapon-thrown}]]; OEdown on[[d1*5 + @{cat-weapon-thrown}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponthrown1name" title="weaponthrown1name (Change if you wish a different weapon in this spot.)" value="Thrown Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown1" title="weaponthrown1" value="(@{weaponthrown1rankbonus}+@{weaponthrown1stat}+@{weaponthrown1catbonus}+@{weaponthrown1specialmod}+@{weaponthrown1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponthrown1ranks" title="weaponthrown1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown1rankbonus" title="weaponthrown1rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponthrown1ranks}+1)-abs(@{weaponthrown1ranks}-1))/2)*(15)-15)+(((@{weaponthrown1ranks}+10)-abs(@{weaponthrown1ranks}-10))/2)*1+(((@{weaponthrown1ranks}+20)-abs(@{weaponthrown1ranks}-20))/2)*1+(((@{weaponthrown1ranks}+30)-abs(@{weaponthrown1ranks}-30))/2)*0.5+@{weaponthrown1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown1stat" title="weaponthrown1stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown1catbonus" title="weaponthrown1catbonus (Category Bonus)" value="@{cat-weapon-thrown}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown1specialmod" title="weaponthrown1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown1itemmod" title="weaponthrown1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponthrown1macro" title="weaponthrown1macro">!broll @{character_name}'s @{weaponthrown1name} check: {{1d100!>96 + @{weaponthrown1} }}; OEdown on {{d1*5 + @{weaponthrown1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponthrown1macro" title="weaponthrown1macro">/w gm @{character_name}'s @{weaponthrown1name} check: [[1d100!>96 + @{weaponthrown1} ]]; OEdown on [[d1*5 + @{weaponthrown1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponthrown1check" title="weaponthrown1check" value="@{weaponthrown1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponthrown2name" title="weaponthrown2name (Change if you wish a different weapon in this spot.)" value="Thrown Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown2" title="weaponthrown2" value="(@{weaponthrown2rankbonus}+@{weaponthrown2stat}+@{weaponthrown2catbonus}+@{weaponthrown2specialmod}+@{weaponthrown2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponthrown2ranks" title="weaponthrown2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown2rankbonus" title="weaponthrown2rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponthrown2ranks}+1)-abs(@{weaponthrown2ranks}-1))/2)*(15)-15)+(((@{weaponthrown2ranks}+10)-abs(@{weaponthrown2ranks}-10))/2)*1+(((@{weaponthrown2ranks}+20)-abs(@{weaponthrown2ranks}-20))/2)*1+(((@{weaponthrown2ranks}+30)-abs(@{weaponthrown2ranks}-30))/2)*0.5+@{weaponthrown2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown2stat" title="weaponthrown2stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown2catbonus" title="weaponthrown2catbonus (Category Bonus)" value="@{cat-weapon-thrown}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown2specialmod" title="weaponthrown2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown2itemmod" title="weaponthrown2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponthrown2macro" title="weaponthrown2macro">!broll @{character_name}'s @{weaponthrown2name} check: {{1d100!>96 + @{weaponthrown2} }}; OEdown on {{d1*5 + @{weaponthrown2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponthrown2macro" title="weaponthrown2macro">/w gm @{character_name}'s @{weaponthrown2name} check: [[1d100!>96 + @{weaponthrown2} ]]; OEdown on [[d1*5 + @{weaponthrown2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponthrown2check" title="weaponthrown2check" value="@{weaponthrown2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponthrown3name" title="weaponthrown3name (Change if you wish a different weapon in this spot.)" value="Thrown Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown3" title="weaponthrown3" value="(@{weaponthrown3rankbonus}+@{weaponthrown3stat}+@{weaponthrown3catbonus}+@{weaponthrown3specialmod}+@{weaponthrown3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponthrown3ranks" title="weaponthrown3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown3rankbonus" title="weaponthrown3rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponthrown3ranks}+1)-abs(@{weaponthrown3ranks}-1))/2)*(15)-15)+(((@{weaponthrown3ranks}+10)-abs(@{weaponthrown3ranks}-10))/2)*1+(((@{weaponthrown3ranks}+20)-abs(@{weaponthrown3ranks}-20))/2)*1+(((@{weaponthrown3ranks}+30)-abs(@{weaponthrown3ranks}-30))/2)*0.5+@{weaponthrown3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>Ag</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown3stat" title="weaponthrown3stat (Stat Bonus)" value="@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown3catbonus" title="weaponthrown3catbonus (Category Bonus)" value="@{cat-weapon-thrown}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown3specialmod" title="weaponthrown3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponthrown3itemmod" title="weaponthrown3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponthrown3macro" title="weaponthrown3macro">!broll @{character_name}'s @{weaponthrown3name} check: {{1d100!>96 + @{weaponthrown3} }}; OEdown on {{d1*5 + @{weaponthrown3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponthrown3macro" title="weaponthrown3macro">/w gm @{character_name}'s @{weaponthrown3name} check: [[1d100!>96 + @{weaponthrown3} ]]; OEdown on [[d1*5 + @{weaponthrown3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponthrown3check" title="weaponthrown3check" value="@{weaponthrown3macro}"></button></span>
</div><br>
<div class="sheet-table-row">
<span class="sheet-table-data-right" style="width: 200px;">Weapon: Pole Arms <select style="margin-bottom: 0;" name="attr_cat-weapon-polearms-class" title="cat-weapon-polearms-class" class="sheet-table-data-center-dropdown">
<option value="WC1">WC1</option>
<option value="WC2">WC2</option>
<option value="WC3">WC3</option>
<option value="WC4">WC4</option>
<option value="WC5">WC5</option>
<option value="WC6">WC6</option>
<option value="WC7" selected>WC7</option>
</select></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-polearms" title="cat-weapon-polearms" value="@{cat-weapon-polearms-rankbonus}+@{cat-weapon-polearms-statbonus}+@{cat-weapon-polearms-profbonus}+@{cat-weapon-polearms-specialbonus}+@{cat-weapon-polearms-itembonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><input type="text" name="attr_cat-weapon-polearms-ranks" title="cat-weapon-polearms-ranks (Number of Ranks)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-polearms-rankbonus" title="cat-weapon-polearms-rankbonus (Skill Rank Bonus)" value="(floor(((((@{cat-weapon-polearms-ranks}+1)-abs(@{cat-weapon-polearms-ranks}-1))/2)*(15)-15)+(((@{cat-weapon-polearms-ranks}+10)-abs(@{cat-weapon-polearms-ranks}-10))/2)*1+(((@{cat-weapon-polearms-ranks}+20)-abs(@{cat-weapon-polearms-ranks}-20))/2)*0.5+(((@{cat-weapon-polearms-ranks}+30)-abs(@{cat-weapon-polearms-ranks}-30))/2)*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-cat-wide"><b>St/Ag</b></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-polearms-statbonus" title="cat-weapon-polearms-statbonus" value="@{stbonus}+@{agbonus}" disabled="true"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-polearms-profbonus" title="cat-weapon-polearms-profbonus (Profession bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-polearms-specialbonus" title="cat-weapon-polearms-specialbonus (Special bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat"><input type="text" name="attr_cat-weapon-polearms-itembonus" title="cat-weapon-polearms-itembonus (Item bonus to category if applicable.)" value="0"></span>
<span class="sheet-table-data-skills-cat-sm" style="width: 200px;"> </span>
<span class="sheet-table-data-skills-cat-sm"><button type="roll" name="attr_weaponpoleArmscheck" title="weaponpoleArmscheck" value="@{character_name}'s Weapon: Pole Arms (cat) check: [[1d100!>96 + @{cat-weapon-polearms}]]; OEdown on[[d1*5 + @{cat-weapon-polearms}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponpolearm1name" title="weaponpolearm1name (Change if you wish a different weapon in this spot.)" value="Pole Arm Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm1" title="weaponpolearm1" value="(@{weaponpolearm1rankbonus}+@{weaponpolearm1stat}+@{weaponpolearm1catbonus}+@{weaponpolearm1specialmod}+@{weaponpolearm1itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponpolearm1ranks" title="weaponpolearm1ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm1rankbonus" title="weaponpolearm1rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponpolearm1ranks}+1)-abs(@{weaponpolearm1ranks}-1))/2)*(15)-15)+(((@{weaponpolearm1ranks}+10)-abs(@{weaponpolearm1ranks}-10))/2)*1+(((@{weaponpolearm1ranks}+20)-abs(@{weaponpolearm1ranks}-20))/2)*1+(((@{weaponpolearm1ranks}+30)-abs(@{weaponpolearm1ranks}-30))/2)*0.5+@{weaponpolearm1ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm1stat" title="weaponpolearm1stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm1catbonus" title="weaponpolearm1catbonus (Category Bonus)" value="@{cat-weapon-polearms}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm1specialmod" title="weaponpolearm1specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm1itemmod" title="weaponpolearm1itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponpolearm1macro" title="weaponpolearm1macro">!broll @{character_name}'s @{weaponpolearm1name} check: {{1d100!>96 + @{weaponpolearm1} }}; OEdown on {{d1*5 + @{weaponpolearm1} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponpolearm1macro" title="weaponpolearm1macro">/w gm @{character_name}'s @{weaponpolearm1name} check: [[1d100!>96 + @{weaponpolearm1} ]]; OEdown on [[d1*5 + @{weaponpolearm1} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponpolearm1check" title="weaponpolearm1check" value="@{weaponpolearm1macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponpolearm2name" title="weaponpolearm2name (Change if you wish a different weapon in this spot.)" value="Pole Arm Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm2" title="weaponpolearm2" value="(@{weaponpolearm2rankbonus}+@{weaponpolearm2stat}+@{weaponpolearm2catbonus}+@{weaponpolearm2specialmod}+@{weaponpolearm2itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponpolearm2ranks" title="weaponpolearm2ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm2rankbonus" title="weaponpolearm2rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponpolearm2ranks}+1)-abs(@{weaponpolearm2ranks}-1))/2)*(15)-15)+(((@{weaponpolearm2ranks}+10)-abs(@{weaponpolearm2ranks}-10))/2)*1+(((@{weaponpolearm2ranks}+20)-abs(@{weaponpolearm2ranks}-20))/2)*1+(((@{weaponpolearm2ranks}+30)-abs(@{weaponpolearm2ranks}-30))/2)*0.5+@{weaponpolearm2ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm2stat" title="weaponpolearm2stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm2catbonus" title="weaponpolearm2catbonus (Category Bonus)" value="@{cat-weapon-polearms}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm2specialmod" title="weaponpolearm2specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm2itemmod" title="weaponpolearm2itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponpolearm2macro" title="weaponpolearm2macro">!broll @{character_name}'s @{weaponpolearm2name} check: {{1d100!>96 + @{weaponpolearm2} }}; OEdown on {{d1*5 + @{weaponpolearm2} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponpolearm2macro" title="weaponpolearm2macro">/w gm @{character_name}'s @{weaponpolearm2name} check: [[1d100!>96 + @{weaponpolearm2} ]]; OEdown on [[d1*5 + @{weaponpolearm2} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponpolearm2check" title="weaponpolearm2check" value="@{weaponpolearm2macro}"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-skills-name-fillin"><input type="text" name="attr_weaponpolearm3name" title="weaponpolearm3name (Change if you wish a different weapon in this spot.)" value="Pole Arm Weapon Name" class="sheet-table-data-skills-name"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm3" title="weaponpolearm3" value="(@{weaponpolearm3rankbonus}+@{weaponpolearm3stat}+@{weaponpolearm3catbonus}+@{weaponpolearm3specialmod}+@{weaponpolearm3itemmod})" disabled="true"/></span>
<span class="sheet-table-data-skills-wide"><input type="text" name="attr_weaponpolearm3ranks" title="weaponpolearm3ranks (Number of Ranks)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm3rankbonus" title="weaponpolearm3rankbonus (Skill Rank Bonus)" value="(floor(((((@{weaponpolearm3ranks}+1)-abs(@{weaponpolearm3ranks}-1))/2)*(15)-15)+(((@{weaponpolearm3ranks}+10)-abs(@{weaponpolearm3ranks}-10))/2)*1+(((@{weaponpolearm3ranks}+20)-abs(@{weaponpolearm3ranks}-20))/2)*1+(((@{weaponpolearm3ranks}+30)-abs(@{weaponpolearm3ranks}-30))/2)*0.5+@{weaponpolearm3ranks}*0.5))" disabled="true"></span>
<span class="sheet-table-data-skills-wide"><b>St</b></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm3stat" title="weaponpolearm3stat (Stat Bonus)" value="@{stbonus}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm3catbonus" title="weaponpolearm3catbonus (Category Bonus)" value="@{cat-weapon-polearms}" disabled="true"></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm3specialmod" title="weaponpolearm3specialmod (Any Special bonuses)" value="0"/></span>
<span class="sheet-table-data-skills"><input type="text" name="attr_weaponpolearm3itemmod" title="weaponpolearm3itemmod (Bonus modification from Item)" value="0"/></span>
<!--span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200 px; height: 20px; margin-bottom: 0;" name="attr_weaponpolearm3macro" title="weaponpolearm3macro">!broll @{character_name}'s @{weaponpolearm3name} check: {{1d100!>96 + @{weaponpolearm3} }}; OEdown on {{d1*5 + @{weaponpolearm3} }}</textarea></span-->
<span class="sheet-table-data-skills-sm"><textarea rows="1" cols="50" style="width: 200px; height: 20px; margin-bottom: 0;" name="attr_weaponpolearm3macro" title="weaponpolearm3macro">/w gm @{character_name}'s @{weaponpolearm3name} check: [[1d100!>96 + @{weaponpolearm3} ]]; OEdown on [[d1*5 + @{weaponpolearm3} ]]</textarea></span>
<span class="sheet-table-data-skills-sm"><button type="roll" name="attr_weaponpolearm3check" title="weaponpolearm3check" value="@{weaponpolearm3macro}"></button></span>
</div>
</div><br>
<hr/>
</div>
<table>
<input type="checkbox" class="sheet-pc-skillother-show sheet-arrow" title="skillother-show" name="attr_skillother-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Other Skills</td>
</table>
<div class="sheet-pc-skillother">
<table>
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-header2" style="width: 152px;">Category/Skill</span>
<span class="sheet-table-header2" style="width: 37px;">Cat/Total<br>Bonus</span>
<span class="sheet-table-header2" style="width: 37px;">Ranks</span>
<span class="sheet-table-header2" style="width: 57px;">Progression</span>
<span class="sheet-table-header2" style="width: 37px;">Rank<br>Bonus</span>
<span class="sheet-table-header2" style="width: 62px;">Stat</span>
<span class="sheet-table-header2" style="width: 37px;">Stat<br>Bonus</span>
<span class="sheet-table-header2" style="width: 102px;">Category</span>
<span class="sheet-table-header2" style="width: 37px;">Profession<br>or Category<br>Bonus</span>
<span class="sheet-table-header2" style="width: 37px;">Special<br>Bonus</span>
<span class="sheet-table-header2" style="width: 37px;">Item<br>Bonus</span>
<span class="sheet-table-header2" style="width: 125px;">Macro</span>
</div>
</td>
</tr>
</table>
<fieldset class="repeating_skills">
<table style="width: 800px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 150px;" name="attr_skillname" title="repeating_skills_#_skillname"/></td>
<td><input type="text" style="width: 35px;" name="attr_skill" title="repeating_skills_#_skill" value="@{skillranksbonus}+@{skillstat}+@{skillcatbonus}+@{skillspecialmod}+@{skillitemmod}" disabled="true"/></td>
<td><input type="text" style="width: 35px;" name="attr_skillranks" title="repeating_skills_#_skillranks (Number of Ranks)" value="0"/></td>
<td><input type="text" style="width: 55px; margin-bottom: 0;" name="attr_skillprogression" title="repeating_skills_#_skillprogression"></td>
<td><input type="text" style="width: 35px;" name="attr_skillranksbonus" title="repeating_skills_#_skillranksbonus" value="0"/></td>
<td><input type="text" style="width: 60px; margin-bottom: 0;" name="attr_skillstatnames" title="repeating_skills_#_skillstatnames"></td>
<td><input type="text" style="width: 35px;" name="attr_skillstat" title="repeating_skills_#_skillstat" value="0"></td>
<td><input type="text" style="width: 100px; margin-bottom: 0;" name="attr_skillcategory" title="repeating_skills_#_skillcategory"></td>
<td><input type="text" style="width: 35px;" name="attr_skillcatbonus" title="repeating_skills_#_skillcatbonus (Category Bonus)" value="0"></td>
<td><input type="text" style="width: 35px;" name="attr_skillspecialmod" title="repeating_skills_#_skillspecialmod (Any Special bonuses)" value="0"/></td>
<td><input type="text" style="width: 35px;" name="attr_skillitemmod" title="repeating_skills_#_skillitemmod (Bonus modification from Item)" value="0"/></td>
<td class="sheet-table-data-skills-cat-sm"><textarea rows="1" cols="50" style="width: 125px; height: 20px; margin-bottom: 0;" name="attr_skill-macro" title="repeating_skills_#_skill-macro (but it won't work in an ability....)">/w gm @{character_name}'s @{skillname} check: [[1d100!>96 + @{skill}]]; OEdown on[[d1*5 + @{skill}]]</textarea></td>
<td class="sheet-table-data-skills-cat-sm"><button type="roll" name="Skillcheck" title="Skillcheck" value="@{skill-macro}"></button></td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
</label>
<div class="sheet-character-sheet sheet-show">
<!--tab 2 contents; combat-->
<div class="sheet-2colrow">
<div class="sheet-col">
<table>
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-header">Hit Points: </span>
<span class="sheet-table-data"><input type="text" name="attr_hitpoints" title="hitpoints" style="width: 45px; text-align:right;"></span>
<span class="sheet-table-data">/</span>
<span class="sheet-table-data"><input type="text" name="attr_hitpoints_max" title="hitpoints|max" value="@{bodydev}" style="width: 45px;" disabled="true"></span>
<span class="sheet-table-data"></span>
<span class="sheet-table-data"> &nbsp; 75%:<input type="text" name="attr_hitpoints-75" title="hitpoints-75" value="((@{bodydev})*.75)" style="width: 35px;" disabled="true"></span>
<span class="sheet-table-data"> 50%:<input type="text" name="attr_hitpoints-50" title="hitpoints-50" value="((@{bodydev})*.5)" style="width: 35px;" disabled="true"></span>
<span class="sheet-table-data"> 25%:<input type="text" name="attr_hitpoints-25" title="hitpoints-25" value="((@{bodydev})*.25)" style="width: 35px;" disabled="true"></span>
</div>
<div>
<span class="sheet-table-data">Rnds stun b4 unc: </span>
<span class="sheet-table-data"><input type="text" name="attr_stunpoints" title="stunpoints" style="width: 45px; text-align:right;"></span>
<span class="sheet-table-data">/</span>
<span class="sheet-table-data"><input type="text" name="attr_stunpoints_max" title="stunpoints|max" value="10+2*@{cobonus}" disabled="true" style="width: 45px;"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-header">Initiative: </span>
<span class="sheet-table-data"><input type="text" name="attr_initbonus" title="initbonus" value="@{qubonus}+@{initmiscbonus}" style="width: 40px;" disabled="true"></span>
<span class="sheet-table-data">= Qu bonus</span>
<span class="sheet-table-data"><input type="text" name="attr_initqubonus" title="initqubonus" value="@{qubonus}" style="width: 40px;" disabled="true"></span>
<span class="sheet-table-data"> + Init bonus</span>
<span class="sheet-table-data"><input type="text" name="attr_initmiscbonus" title="initmiscbonus" value="0" style="width: 40px;"><button class="tokenaction" type="roll" name="attr_initiative" title="initiative" value="[[2d10 + @{initbonus}[Qu] &{tracker} ]] initiative for @{selected|token_name}"></button></span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
<div class="sheet-col">
<table>
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-header">Power Points:</span>
<span class="sheet-table-data"><input type="text" name="attr_powerpoints" title="powerpoints" style="width: 43px; text-align:right;"></span>
<span class="sheet-table-data">/</span>
<span class="sheet-table-data"><input type="text" name="attr_powerpoints_max" title="powerpoints|max" value="@{ppdev}" style="width: 43px;" disabled="true"></span>
<span class="sheet-table-data"></span>
<span class="sheet-table-data"> &nbsp; 75%:<input type="text" name="attr_powerpoints-75" title="powerpoints-75" value="((@{ppdev})*.75)" style="width: 35px;" disabled="true"></span>
<span class="sheet-table-data"> 50%:<input type="text" name="attr_powerpoints-50" title="powerpoints-50" value="((@{ppdev})*.5)" style="width: 35px;" disabled="true"></span>
<span class="sheet-table-data"> 25%:<input type="text" name="attr_powerpoints-25" title="powerpoints-25" value="((@{ppdev})*.25)" style="width: 35px;" disabled="true"></span>
</div>
<div>
<span class="sheet-table-data">PP Mult: </span>
<span class="sheet-table-data"><input type="text" name="attr_ppmult" title="ppmult" value="1" style="width: 40px;"></span>
<span class="sheet-table-data"> &nbsp; Adder: </span>
<span class="sheet-table-data"><input type="text" name="attr_ppadder" title="ppadder" value="0" style="width: 40px;"></span>
<span class="sheet-table-data">/ used: </span>
<span class="sheet-table-data"><input type="text" name="attr_ppadderused" title="ppadderused" value="0" style="width: 40px;"></span>
</div>
</td>
</tr>
</table>
</div>
</div>
<div >
<table>
<tr>
<td>
<br>
<div class="sheet-table-row">
<span class="sheet-table-header">Exhaustion Points: </span>
<span class="sheet-table-data"><input type="text" name="attr_exhaustionpoints" title="exhaustionpoints" style="width: 45px;" value="1"></span>
<span class="sheet-table-data">/</span>
<span class="sheet-table-data"><input type="text" name="attr_exhaustionpoints_max" title="exhaustionpoints|max" value="40+(3*@{cobonus})+@{exhaustmiscbonus}" style="width: 45px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; Bonus Exhaust. Points:</span>
<span class="sheet-table-data"><input type="text" name="attr_exhaustmiscbonus" title="exhaustmiscbonus" style="width: 30px;" value="0"></span>
</div>
</td>
</tr>
</table>
<table>
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-header">Exhaustion Points Remaining: </span>
<span class="sheet-table-data"> more than 75%:<input type="text" name="attr_exhaustionpoints-75" title="exhaustionpoints-75" value="((@{exhaustionpoints|max})*.75)" style="width: 35px;" disabled="true">= 0; &nbsp; </span>
<span class="sheet-table-data"> more than 50%:<input type="text" name="attr_exhaustionpoints-50" title="exhaustionpoints-50" value="((@{exhaustionpoints|max})*.5)" style="width: 35px;" disabled="true">= -5; &nbsp; </span>
<span class="sheet-table-data"> more than 25%:<input type="text" name="attr_exhaustionpoints-25" title="exhaustionpoints-25" value="((@{exhaustionpoints|max})*.25)" style="width: 35px;" disabled="true">= -15; &nbsp; </span>
<span class="sheet-table-data"> more than 10%:<input type="text" name="attr_exhaustionpoints-10" title="exhaustionpoints-10" value="((@{exhaustionpoints|max})*.10)" style="width: 35px;" disabled="true">= -30; &nbsp; </span>
<span class="sheet-table-data"> more than 1%:<input type="text" name="attr_exhaustionpoints-1" title="exhaustionpoints-1" value="((@{exhaustionpoints|max})*.01)" style="width: 35px;" disabled="true">= -60; &nbsp; </span>
<span class="sheet-table-data"> 0%:<input type="text" name="attr_exhaustionpoints-0" title="exhaustionpoints-0" value="0" style="width: 35px;" disabled="true">= -100</span>
</div>
<!--div class="sheet-table-row">
<span class="sheet-table-header">Exhaustion Points used: </span>
<span class="sheet-table-data"> 0-25%:<input type="text" name="attr_exhaustionpoints-75" title="exhaustionpoints-75 (ep*.25)" value="((@{exhaustionpoints|max})*.25)" style="width: 35px;" disabled="true">= 0; &nbsp; </span>
<span class="sheet-table-data"> 26-50%:<input type="text" name="attr_exhaustionpoints-50" title="exhaustionpoints-50 (ep*.5)" value="((@{exhaustionpoints|max})*.5)" style="width: 35px;" disabled="true">= -5; &nbsp; </span>
<span class="sheet-table-data"> 51-75%:<input type="text" name="attr_exhaustionpoints-25" title="exhaustionpoints-25 (ep*.75)" value="((@{exhaustionpoints|max})*.75)" style="width: 35px;" disabled="true">= -15; &nbsp; </span>
<span class="sheet-table-data"> 76-90%:<input type="text" name="attr_exhaustionpoints-10" title="exhaustionpoints-10 (ep*.9)" value="((@{exhaustionpoints|max})*.90)" style="width: 35px;" disabled="true">= -30; &nbsp; </span>
<span class="sheet-table-data"> 91-99%:<input type="text" name="attr_exhaustionpoints-1" title="exhaustionpoints-1 (ep*.99)" value="((@{exhaustionpoints|max})*.99)" style="width: 35px;" disabled="true">= -60; &nbsp; </span>
<span class="sheet-table-data"> 100%:<input type="text" name="attr_exhaustionpoints-0" title="exhaustionpoints-0(max ep)" value="((@{exhaustionpoints|max})*1)" style="width: 35px;" disabled="true">= -100</span>
</div-->
</td>
</tr>
</table>
<hr/>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<table>
<input type="checkbox" class="sheet-pc-armor-show sheet-arrow" title="armor-show" name="attr_armor-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Armor</td>
</table>
<div class="sheet-pc-armor">
<table border="0">
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-data-center"> &nbsp; </span>
<span class="sheet-table-data-center">Worn</span>
<span class="sheet-table-data-center">Primary</span>
<span class="sheet-table-data-center">Secondary</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Armor Type:</span>
<span class="sheet-table-data-center"><select style="width: 55px; vertical-align:top; margin-bottom: 0;" name="attr_atworn" title="atworn">
<option value="1" selected>1 - Skin/Cloth</option>
<option value="2">2 - Robes</option>
<option value="3">3 - Light Hide</option>
<option value="4">4 - Heavy Hide</option>
<option value="5">5 - Leather Jerkin</option>
<option value="6">6 - Leather Coat</option>
<option value="7">7 - Reinforced Leather Coat</option>
<option value="8">8 - Rein. Full-Length Leather Coat</option>
<option value="9">9 - Rigid Leather Breastplate</option>
<option value="10">10 - Rigid Leather Breastplate & Greaves</option>
<option value="11">11 - Half-Hide Plate</option>
<option value="12">12 - Full-Hide Plate</option>
<option value="13">13 - Chain Shirt</option>
<option value="14">14 - Chain Shirt & Greaves</option>
<option value="15">15 - Full Chain</option>
<option value="16">16 - Chain Hauberk</option>
<option value="17">17 - Metal Breastplate</option>
<option value="18">18 - Metal Breastplate & Greaves</option>
<option value="19">19 - Half Plate</option>
<option value="20">20 - Full Plate</option>
</select></span>
<span class="sheet-table-data-center"><select style="width: 55px; vertical-align:top; margin-bottom: 0;" name="attr_at1" title="at1">
<option value="1" selected>1 - Skin/Cloth</option>
<option value="2">2 - Robes</option>
<option value="3">3 - Light Hide</option>
<option value="4">4 - Heavy Hide</option>
<option value="5">5 - Leather Jerkin</option>
<option value="6">6 - Leather Coat</option>
<option value="7">7 - Reinforced Leather Coat</option>
<option value="8">8 - Rein. Full-Length Leather Coat</option>
<option value="9">9 - Rigid Leather Breastplate</option>
<option value="10">10 - Rigid Leather Breastplate & Greaves</option>
<option value="11">11 - Half-Hide Plate</option>
<option value="12">12 - Full-Hide Plate</option>
<option value="13">13 - Chain Shirt</option>
<option value="14">14 - Chain Shirt & Greaves</option>
<option value="15">15 - Full Chain</option>
<option value="16">16 - Chain Hauberk</option>
<option value="17">17 - Metal Breastplate</option>
<option value="18">18 - Metal Breastplate & Greaves</option>
<option value="19">19 - Half Plate</option>
<option value="20">20 - Full Plate</option>
</select></span>
<span class="sheet-table-data-center"><select style="width: 55px; vertical-align:top; margin-bottom: 0;" name="attr_at2" title="at2">
<option value="1" selected>1 - Skin/Cloth</option>
<option value="2">2 - Robes</option>
<option value="3">3 - Light Hide</option>
<option value="4">4 - Heavy Hide</option>
<option value="5">5 - Leather Jerkin</option>
<option value="6">6 - Leather Coat</option>
<option value="7">7 - Reinforced Leather Coat</option>
<option value="8">8 - Rein. Full-Length Leather Coat</option>
<option value="9">9 - Rigid Leather Breastplate</option>
<option value="10">10 - Rigid Leather Breastplate & Greaves</option>
<option value="11">11 - Half-Hide Plate</option>
<option value="12">12 - Full-Hide Plate</option>
<option value="13">13 - Chain Shirt</option>
<option value="14">14 - Chain Shirt & Greaves</option>
<option value="15">15 - Full Chain</option>
<option value="16">16 - Chain Hauberk</option>
<option value="17">17 - Metal Breastplate</option>
<option value="18">18 - Metal Breastplate & Greaves</option>
<option value="19">19 - Half Plate</option>
<option value="20">20 - Full Plate</option>
</select></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">% Weight</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbpweightworn" title="dbpweightworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbpweight1" title="dbpweight1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbpweight2" title="dbpweight2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Weight Penalty</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbweightpenworn" title="dbweightpenworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbweightpen1" title="dbweightpen1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbweightpen2" title="dbweightpen2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Missile Penalty</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbmisspenworn" title="dbmisspenworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbmisspen1" title="dbmisspen1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbmisspen2" title="dbmisspen2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Armor DB Bonus</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbarmdbworn" title="dbarmdbworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbarmdb1" title="dbarmdb1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbarmdb2" title="dbarmdb2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Quickness Penalty</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbquickpenworn" title="dbquickpenworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbquickpen1" title="dbquickpen1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbquickpen2" title="dbquickpen2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Quickness Bonus</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbquickbonworn" title="dbquickbonworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbquickbon1" title="dbquickbon1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbquickbon2" title="dbquickbon2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Adrenal Defense</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_adworn" title="adworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_ad1" title="ad1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_ad2" title="ad2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Shield (melee)</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbshieldworn" title="dbshieldworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbshield1" title="dbshield1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbshield2" title="dbshield2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Vs Evil Spell Casters (RR/DB)</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbvsspellworn" title="dbvsspellworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbvsspell1" title="dbvsspell1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbvsspell2" title="dbvsspell2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Other Magic Bonus</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbmagicbonworn" title="dbmagicbonworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbmagicbon1" title="dbmagicbon1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbmagicbon2" title="dbmagicbon2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Parry</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbparryworn" title="dbparryworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbparrybon1" title="dbparrybon1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbparrybon2" title="dbparrybon2" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center" style="width: 50%;">Total DB:</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_dbworn" title="dbworn" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_db1" title="db1" value="0"> </span>
<span class="sheet-table-data-center"><input type="text" style="width: 60%;" name="attr_db2" title="db2" value="0"> </span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
</div>
<div class="sheet-col">
<table>
<input type="checkbox" class="sheet-pc-resistances-show sheet-arrow" title="resistances-show" name="attr_resistances-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Resistances</td>
</table>
<div class="sheet-pc-resistances">
<table border="0">
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-data-center"> &nbsp; </span>
<span class="sheet-table-data-center">Stat</span>
<span class="sheet-table-data-center">Race</span>
<span class="sheet-table-data-center">Spec</span>
<span class="sheet-table-data-center">Total</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Channeling (3*In)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chansavestat" title="chansavestat (Stat Bonus)" value="@{inbonus}*3" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chansaverace" title="chansaverace" value="0"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chansavespec" title="chansavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_chansave" title="chansave" value="(@{chansavestat}+@{chansaverace}+@{chansavespec})" disabled="true">
<button type="roll" name="attr_channeling-save" title="channeling-save" value="/w gm @{character_name}'s Channeling save: [[1d100!>96+@{chansave}]]; OEdown on[[d1*5+@{chansave}]]" style="width: 20px;"/></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Essence (3*Em)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_esssavestat" title="esssavestat (Stat Bonus)" value="@{embonus}*3" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_esssaverace" title="esssaverace" value="0"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_esssavespec" title="esssavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_esssave" title="esssave" value="(@{esssavestat}+@{esssaverace}+@{esssavespec})" disabled="true">
<button type="roll" name="attr_essence" title="essence-save" value="/w gm @{character_name}'s Essence save: [[1d100!>96+@{esssave}]]; OEdown on[[d1*5+@{esssave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Mentalism (3*Pr)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_mentsavestat" title="mentsavestat (Stat Bonus)" value="@{prbonus}*3" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_mentsaverace" title="mentsaverace" value="0"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_mentsavespec" title="mentsavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_mentsave" title="mentsave" value="(@{mentsavestat}+@{mentsaverace}+@{mentsavespec})" disabled="true">
<button type="roll" name="attr_mentalism-save" title="mentalism-save" value="/w gm @{character_name}'s Mentalism save: [[1d100!>96+@{mentsave}]]; OEdown on[[d1*5+@{mentsave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Chan/Ess (In+Em)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chanesssavestat" title="chanesssavestat (Stat Bonus)" value="@{inbonus}+@{embonus}" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chanesssaverace" title="chanesssaverace" value="(@{chansaverace}+@{esssaverace})" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chanesssavespec" title="chanesssavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_chanesssave" title="chanesssave" value="(@{chanesssavestat}+@{chanesssaverace}+@{chanesssavespec})" disabled="true">
<button type="roll" name="attr_chan-ess-save" title="chan-ess-save" value="/w gm @{character_name}'s Chan/Ess save: [[1d100!>96+@{chanesssave}]]; OEdown on[[d1*5+@{chanesssave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Chan/Ment (In+Pr)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chanmentsavestat" title="chanmentsavestat (Stat Bonus)" value="@{inbonus}+@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chanmentsaverace" title="chanmentsaverace" value="(@{chansaverace}+@{mentsaverace})" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_chanmentsavespec" title="chanmentsavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_chanmentsave" title="chanmentsave" value="(@{chanmentsavestat}+@{chanmentsaverace}+@{chanmentsavespec})" disabled="true">
<button type="roll" name="attr_chan-ment-save" title="chan-ment-save" value="/w gm @{character_name}'s Chan/Ment save: [[1d100!>96+@{chanmentsave}]]; OEdown on[[d1*5+@{chanmentsave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Ess/Ment (Em+Pr)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_essmentsavestat" title="essmentsavestat (Stat Bonus)" value="@{embonus}+@{prbonus}" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_essmentsaverace" title="essmentsaverace" value="(@{esssaverace}+@{mentsaverace})" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_essmentsavespec" title="essmentsavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_essmentsave" title="essmentsave" value="(@{essmentsavestat}+@{essmentsaverace}+@{essmentsavespec})" disabled="true">
<button type="roll" name="attr_ess-ment-save" title="ess-ment-save" value="/w gm @{character_name}'s Ess/Ment save: [[1d100!>96+@{essmentsave}]]; OEdown on[[d1*5+@{essmentsave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Arcane (In+Em+Pr)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_arcanesavestat" title="arcanesavestat" value="(@{inbonus}+@{embonus}+@{prbonus})" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_arcanesaverace" title="arcanesaverace" value="(@{chansaverace}+@{esssaverace}+@{mentsaverace})" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_arcanesavespec" title="arcanesavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_arcanesave" title="arcanesave" value="(@{arcanesavestat}+@{arcanesaverace}+@{arcanesavespec})" disabled="true">
<button type="roll" name="attr_arcane-save" title="arcane-save" value="/w gm @{character_name}'s Arcane save: [[1d100!>96+@{arcanesave}]]; OEdown on[[d1*5+@{arcanesave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row" style="height: 1px; font-size: 0.1em;"><span class="sheet-table-data-center-sm" style="height: 1px; font-size: 0.1em;"> -------</span></div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Poison (3*Co)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_poisonsavestat" title="poisonsavestat (Stat Bonus)" value="@{cobonus}*3" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_poisonsaverace" title="poisonsaverace" value="0"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_poisonsavespec" title="poisonsavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_poisonsave" title="poisonsave" value="(@{poisonsavestat}+@{poisonsaverace}+@{poisonsavespec})" disabled="true">
<button type="roll" name="attr_poison-save" title="poison-save" value="/w gm @{character_name}'s Poison save: [[1d100!>96+@{poisonsave}]]; OEdown on[[d1*5+@{poisonsave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Disease (3*Co)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_diseasesavestat" title="diseasesavestat (Stat Bonus)" value="@{cobonus}*3" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_diseasesaverace" title="diseasesaverace" value="0"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_diseasesavespec" title="diseasesavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_diseasesave" title="diseasesave" value="(@{diseasesavestat}+@{diseasesaverace}+@{diseasesavespec})" disabled="true">
<button type="roll" name="attr_disease-save" title="disease-save" value="/w gm @{character_name}'s Disease save: [[1d100!>96+@{diseasesave}]]; OEdown on[[d1*5+@{diseasesave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Fear (3*SD)</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_fearsavestat" title="fearsavestat (Stat Bonus)" value="@{sdbonus}*3" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_fearsaverace" title="fearsaverace" value="0"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_fearsavespec" title="fearsavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_fearsave" title="fearsave" value="(@{fearsavestat}+@{fearsaverace}+@{fearsavespec})" disabled="true">
<button type="roll" name="attr_fear-save" title="fear-save" value="/w gm @{character_name}'s Fear save: [[1d100!>96+@{fearsave}]]; OEdown on[[d1*5+@{fearsave}]]" style="width: 20px;"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Will (3*(Re+SD+Em+In+Pr))</span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_willsavestat" title="willsavestat" value="(@{rebonus}+@{sdbonus}+@{embonus}+@{inbonus}+@{prbonus})*3" disabled="true"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_willsaverace" title="willsaverace" value="0"></span>
<span class="sheet-table-data-center-saves"><input type="text" name="attr_willsavespec" title="willsavespec" value="0"></span>
<span class="sheet-table-data-center">=<input style="width: 40px;" type="text" name="attr_willsave" title="willsave" value="(@{willsavestat}+@{willsaverace}+@{willsavespec})" disabled="true">
<button type="roll" name="attr_will-save" title="will-save" value="/w gm @{character_name}'s Will save: [[1d100!>96+@{willsave}]]; OEdown on[[d1*5+@{willsave}]]" style="width: 20px;"></button></span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
</div>
</div>
<table>
<input type="checkbox" class="sheet-pc-attacks-show sheet-arrow" title="attacks-show" name="attr_attacks-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Attacks</td>
</table>
<div class="sheet-pc-attacks">
<table border="0">
<tr>
<td> <div style="font-weight: bold; width: 140px;">Attack/Weapon</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Type</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">OB</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Fumble</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Str</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">B#</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Range</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Macro</div></td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack1name" title="attack1name" value="Attack Name"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack1type" title="attack1type">
<option type="text" value="[[1d100!>96+@{attack1bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack1fumble}+@{attack1bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack1bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack1fumble}+@{attack1bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack1bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack1bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack1bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack1bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack1bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack1bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack1bonus" title="attack1bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack1fumble" title="attack1fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack1str" title="attack1str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack1breakage" title="attack1breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack1range" title="attack1range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack1macro" title="attack1macro">@{character_name} attacks with @{attack1name}: [[1d100!>96+@{attack1type}]]; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack1" title="attack1" value="@{attack1macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack2name" title="attack2name" value="Attack Name"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack2type" title="attack2type">
<option type="text" value="[[1d100!>96+@{attack2bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack2fumble}+@{attack2bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack2bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack2fumble}+@{attack2bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack2bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack2bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack2bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack2bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack2bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack2bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack2bonus" title="attack2bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack2fumble" title="attack2fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack2str" title="attack2str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack2breakage" title="attack2breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack2range" title="attack2range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack2macro" title="attack2macro">@{character_name} attacks with @{attack2name}: @{attack2type}; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack2" title="attack2" value="@{attack2macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack3name" title="attack3name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack3type" title="attack3type">
<option type="text" value="[[1d100!>96+@{attack3bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack3fumble}+@{attack3bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack3bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack3fumble}+@{attack3bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack3bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack3bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack3bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack3bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack3bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack3bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack3bonus" title="attack3bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack3fumble" title="attack3fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack3str" title="attack3str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack3breakage" title="attack3breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack3range" title="attack3range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack3macro" title="attack3macro">@{character_name} attacks with @{attack3name}: @{attack3type}; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack3" title="attack3" value="@{attack3macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack4name" title="attack4name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack4type" title="attack4type">
<option type="text" value="[[1d100!>96+@{attack4bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack4fumble}+@{attack4bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack4bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack4fumble}+@{attack4bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack4bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack4bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack4bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack4bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack4bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack4bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack4bonus" title="attack4bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack4fumble" title="attack4fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack4str" title="attack4str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack4breakage" title="attack4breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack4range" title="attack4range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack4macro" title="attack4macro">@{character_name} attacks with @{attack4name}: @{attack4type}; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack4" title="attack4" value="@{attack4macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack5name" title="attack5name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack5type" title="attack5type">
<option type="text" value="[[1d100!>96+@{attack5bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack5fumble}+@{attack5bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack5bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack5fumble}+@{attack5bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack5bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack5bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack5bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack5bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack5bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack5bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack5bonus" title="attack5bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack5fumble" title="attack5fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack5str" title="attack5str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack5breakage" title="attack5breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack5range" title="attack5range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack5macro" title="attack5macro">@{character_name} attacks with @{attack5name}: @{attack5type}; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack5" title="attack5" value="@{attack5macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack6name" title="attack6name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack6type" title="attack6type">
<option type="text" value="[[1d100!>96+@{attack6bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack6fumble}+@{attack6bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack6bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack6fumble}+@{attack6bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack6bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack6bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack6bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack6bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack6bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack6bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack6bonus" title="attack6bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack6fumble" title="attack6fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack6str" title="attack6str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack6breakage" title="attack6breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack6range" title="attack6range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack6macro" title="attack6macro">@{character_name} attacks with @{attack6name}: @{attack6type}; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack4" title="attack6" value="@{attack4macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack7name" title="attack7name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack7type" title="attack7type">
<option type="text" value="[[1d100!>96+@{attack7bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack7fumble}+@{attack7bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack7bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack7fumble}+@{attack7bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack7bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack7bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack7bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack7bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack7bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack7bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack7bonus" title="attack7bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack7fumble" title="attack7fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack7str" title="attack7str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack7breakage" title="attack7breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack7range" title="attack7range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack7macro" title="attack7macro">@{character_name} attacks with @{attack7name}: @{attack7type}; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack7" title="attack7" value="@{attack7macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_attack8name" title="attack8name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_attack8type" title="attack8type">
<option type="text" value="[[1d100!>96+@{attack8bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] (fumble on [[1d1*@{attack8fumble}+@{attack8bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})[% Action]]] or less)" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{attack8bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] (fumble on [[1d1*@{attack8fumble}+@{attack8bonus}[Att Bonus]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]-@{dbmisspenworn}[Missile Penalty for arm covering]-(60-?{% Activity used on attack|60})[% Action] ]] or less)">Ranged</option>
<option type="text" value="[[1d100+@{attack8bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] (spell failure on [[1d1*2+@{attack8bonus}[List Ranks]+?{Special Item Bonus?|0}+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}]] or less)">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{attack8bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] (spell failure on [[1d1*2+@{attack8bonus}[Att Bonus]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]] or less)">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{attack8bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] (spell failure on [[1d1*4+@{attack8bonus}[List Ranks]+?{Special Item Bonus?|0}[Special Item]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center] ]] or less)">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack8bonus" title="attack8bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack8fumble" title="attack8fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack8str" title="attack8str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack8breakage" title="attack8breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_attack8range" title="attack8range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_attack8macro" title="attack8macro">@{character_name} attacks with @{attack8name}: @{attack8type}; Crit=[[d100]]</textarea> </td>
<td><button type="roll" name="attr_attack8" title="attack8" value="@{attack8macro}" style="width: 20px;"/></button> </td>
</tr>
</table>
<hr/>
</div>
</div>
</label>
<div class="sheet-character-sheet sheet-show">
<!--tab 1 contents; character-->
<!--div class="sheet-2colrow">
<div class="sheet-col">
<br-->
<table border="0">
<tbody>
<tr> <td>Character Name:</td><td><input type="text" name="attr_character_name" title="character|name (first name; same as name under Bio & Info tab)"></td>
<td colspan="2"><input type="text" name="attr_surname" title="surname (rest of name)"></td></tr>
<tr> <td>Nickname:</td><td><input type="text" name="attr_nickname" title="nickname"></td>
<td>Title(s):</td><td colspan="3"><input type="text" name="attr_chartitles" title="chartitles"></td></tr>
<tr> <td>Homeland:</td><td><input type="text" name="attr_homeland" title="homeland"></td>
<td> Player:</td><td><input type="text" name="attr_playername" title="playername"></td> </tr>
<tr> <td>Race:</td>
<td>
<select style="margin-bottom: 0;" name="attr_race" title="race">
<option value="Common Man" selected>Common Man</option>
<option value="Common Orc">Common Orc</option>
<option value="Dwarf">Dwarf</option>
<option value="Grey Elf">Grey Elf</option>
<option value="Greater Orc">Greater Orc</option>
<option value="Half-elf">Half-elf</option>
<option value="Half-orc">Half-orc</option>
<option value="Halfling">Halfling</option>
<option value="High Elf">High Elf</option>
<option value="High Man">High Man</option>
<option value="Mixed Man">Mixed Man</option>
<option value="Wood Elf">Wood Elf</option>
</select></td>
<td> Culture:</td><td>
<select style="margin-bottom: 0;" name="attr_culture" title="culture">
<option value="N/A" selected>---</option>
<option value="Hillman">Hillman</option>
<option value="Mariner">Mariner</option>
<option value="Nomad">Nomad</option>
<option value="Ruralman">Ruralman</option>
<option value="Urbanman">Urbanman</option>
<option value="Woodman">Woodman</option>
<option value="High Man">High Man</option>
<option value="Dwarf">Dwarf</option>
<option value="Elf">Elf</option>
<option value="Halfling">Halfling</option>
<option value="Orc">Orc</option>
</select></td>
</tr>
<tr> <td>Profession:</td><td><input type="text" name="attr_profession" title="profession"></td> <td>Realm:</td>
<td><select style="margin-bottom: 0;" name="attr_realm" title="realm">
<option value="@{inbonus}" selected>Channeling</option>
<option value="@{embonus}">Essence</option>
<option value="@{prbonus}">Mentalism</option>
<option value="round(@{inbonus}+{embonus})/2">Chan/Ess</option>
<option value="round(@{inbonus}+{prbonus})/2">Chan/Ment</option>
<option value="round(@{embonus}+{prbonus})/2">Ess/Ment</option>
</select></td>
</tr>
<tr> <td>Deity:</td><td><input type="text" name="attr_deity" title="deity"></td> </tr>
<tr> <td>Level:</td><td><input type="text" name="attr_level" title="level"></td> <td>Exp:</td>
<td><input type="text" name="attr_expcurrent" title="expcurrent" style="width: 48%;">/<input type="text" name="attr_expcurrent_max" title="expcurrent|max" style="width: 48%;"></td> </tr>
</tbody>
</table>
<hr/>
<!--/div>
</div-->
<div class="sheet-2colrow">
<div class="sheet-col">
<table>
<input type="checkbox" class="sheet-pc-stats-show sheet-arrow" title="stats-show" name="attr_stats-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Stats</td>
</table>
<div class="sheet-pc-stats">
<table cellpadding="0" cellspacing="0">
<td>
<div class="sheet-table-row">
<span class="sheet-table-header2">Stat</span>
<span class="sheet-table-header2">Temp</span>
<span class="sheet-table-header2">Potential</span>
<span class="sheet-table-header2">Basic<br>Bonus</span>
<span class="sheet-table-header2">Racial<br>Bonus</span>
<span class="sheet-table-header2">Special<br>Bonus</span>
<span class="sheet-table-header2">Stat<br>Bonus</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Agility</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_agility" title="agility" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_agpotential" title="agpotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_agbasebonus" title="agbasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_agbasebonus" title="agbasebonus" value="((((@{agility}-100.1)+abs(@{agility}-100.1))/2)/(@{agility}-100.1))*(@{agility}-95)*2 + abs(round((((100.1-@{agility})+abs(100.1-@{agility}))/2)/(@{agility}-100.1)))*round((((((@{agility}-89.1)+abs(@{agility}-89.1))/2)/(@{agility}-89.1))*(@{agility}-81)/2)) + abs(round((((89.1-@{agility})+abs(89.1-@{agility}))/2)/(@{agility}-89.1)))*round((((((@{agility}-69.1)+abs(@{agility}-69.1))/2)/(@{agility}-69.1))*(@{agility}-67)/5)) + abs(round((((30.1-@{agility})+abs(30.1-@{agility}))/2)/(@{agility}-30.1)))*round((((((@{agility}-10.1)+abs(@{agility}-10.1))/2)/(@{agility}-10.1))*(@{agility}-33)/5)) + abs(round((((10.1-@{agility})+abs(10.1-@{agility}))/2)/(@{agility}-10.1)))*round((((((@{agility}-0.1)+abs(@{agility}-0.1))/2)/(@{agility}-0.1))*(@{agility}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_agracial" title="agracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_agspecial" title="agspecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_agbonus" title="agbonus" value="(@{agbasebonus}+@{agracial}+@{agspecial})" disabled="true"></span>
<span><button type="roll" name="attr_agcheck" title="agcheck" value="@{character_name}'s Agility check: [[1d100!>96 + 3*@{agbonus}]]; OEdown on[[d1*5 + 3*@{agbonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Constitution</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_constitution" title="constitution" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_copotential" title="copotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_cobasebonus" title="cobasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_cobasebonus" title="cobasebonus" value="((((@{constitution}-100.1)+abs(@{constitution}-100.1))/2)/(@{constitution}-100.1))*(@{constitution}-95)*2 + abs(round((((100.1-@{constitution})+abs(100.1-@{constitution}))/2)/(@{constitution}-100.1)))*round((((((@{constitution}-89.1)+abs(@{constitution}-89.1))/2)/(@{constitution}-89.1))*(@{constitution}-81)/2)) + abs(round((((89.1-@{constitution})+abs(89.1-@{constitution}))/2)/(@{constitution}-89.1)))*round((((((@{constitution}-69.1)+abs(@{constitution}-69.1))/2)/(@{constitution}-69.1))*(@{constitution}-67)/5)) + abs(round((((30.1-@{constitution})+abs(30.1-@{constitution}))/2)/(@{constitution}-30.1)))*round((((((@{constitution}-10.1)+abs(@{constitution}-10.1))/2)/(@{constitution}-10.1))*(@{constitution}-33)/5)) + abs(round((((10.1-@{constitution})+abs(10.1-@{constitution}))/2)/(@{constitution}-10.1)))*round((((((@{constitution}-0.1)+abs(@{constitution}-0.1))/2)/(@{constitution}-0.1))*(@{constitution}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_coracial" title="coracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_cospecial" title="cospecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_cobonus" title="cobonus" value="(@{cobasebonus}+@{coracial}+@{cospecial})" disabled="true"></span>
<span><button type="roll" name="attr_cocheck" title="cocheck" value="@{character_name}'s Constitution check: [[1d100!>96 + 3*@{cobonus}]]; OEdown on[[d1*5 + 3*@{cobonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Memory</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_memory" title="memory" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_mepotential" title="mepotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_mebasebonus" title="mebasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_mebasebonus" title="mebasebonus" value="((((@{memory}-100.1)+abs(@{memory}-100.1))/2)/(@{memory}-100.1))*(@{memory}-95)*2 + abs(round((((100.1-@{memory})+abs(100.1-@{memory}))/2)/(@{memory}-100.1)))*round((((((@{memory}-89.1)+abs(@{memory}-89.1))/2)/(@{memory}-89.1))*(@{memory}-81)/2)) + abs(round((((89.1-@{memory})+abs(89.1-@{memory}))/2)/(@{memory}-89.1)))*round((((((@{memory}-69.1)+abs(@{memory}-69.1))/2)/(@{memory}-69.1))*(@{memory}-67)/5)) + abs(round((((30.1-@{memory})+abs(30.1-@{memory}))/2)/(@{memory}-30.1)))*round((((((@{memory}-10.1)+abs(@{memory}-10.1))/2)/(@{memory}-10.1))*(@{memory}-33)/5)) + abs(round((((10.1-@{memory})+abs(10.1-@{memory}))/2)/(@{memory}-10.1)))*round((((((@{memory}-0.1)+abs(@{memory}-0.1))/2)/(@{memory}-0.1))*(@{memory}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_meracial" title="meracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_mespecial" title="mespecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_mebonus" title="mebonus" value="(@{mebasebonus}+@{meracial}+@{mespecial})" disabled="true"></span>
<span><button type="roll" name="attr_mecheck" title="mecheck" value="@{character_name}'s Memory check: [[1d100!>96 + 3*@{mebonus}]]; OEdown on[[d1*5 + 3*@{mebonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Reasoning</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_reasoning" title="reasoning" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_repotential" title="repotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_rebasebonus" title="rebasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_rebasebonus" title="rebasebonus" value="((((@{reasoning}-100.1)+abs(@{reasoning}-100.1))/2)/(@{reasoning}-100.1))*(@{reasoning}-95)*2 + abs(round((((100.1-@{reasoning})+abs(100.1-@{reasoning}))/2)/(@{reasoning}-100.1)))*round((((((@{reasoning}-89.1)+abs(@{reasoning}-89.1))/2)/(@{reasoning}-89.1))*(@{reasoning}-81)/2)) + abs(round((((89.1-@{reasoning})+abs(89.1-@{reasoning}))/2)/(@{reasoning}-89.1)))*round((((((@{reasoning}-69.1)+abs(@{reasoning}-69.1))/2)/(@{reasoning}-69.1))*(@{reasoning}-67)/5)) + abs(round((((30.1-@{reasoning})+abs(30.1-@{reasoning}))/2)/(@{reasoning}-30.1)))*round((((((@{reasoning}-10.1)+abs(@{reasoning}-10.1))/2)/(@{reasoning}-10.1))*(@{reasoning}-33)/5)) + abs(round((((10.1-@{reasoning})+abs(10.1-@{reasoning}))/2)/(@{reasoning}-10.1)))*round((((((@{reasoning}-0.1)+abs(@{reasoning}-0.1))/2)/(@{reasoning}-0.1))*(@{reasoning}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_reracial" title="reracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_respecial" title="respecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_rebonus" title="rebonus" value="(@{rebasebonus}+@{reracial}+@{respecial})" disabled="true"></span>
<span><button type="roll" name="attr_recheck" title="recheck" value="@{character_name}'s Reasoning check: [[1d100!>96 + 3*@{rebonus}]]; OEdown on[[d1*5 + 3*@{rebonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Self Discipline &nbsp; </span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_selfdiscipline" title="selfdiscipline" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_sdpotential" title="sdpotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_sdbasebonus" title="sdbasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_sdbasebonus" title="sdbasebonus" value="((((@{selfdiscipline}-100.1)+abs(@{selfdiscipline}-100.1))/2)/(@{selfdiscipline}-100.1))*(@{selfdiscipline}-95)*2 + abs(round((((100.1-@{selfdiscipline})+abs(100.1-@{selfdiscipline}))/2)/(@{selfdiscipline}-100.1)))*round((((((@{selfdiscipline}-89.1)+abs(@{selfdiscipline}-89.1))/2)/(@{selfdiscipline}-89.1))*(@{selfdiscipline}-81)/2)) + abs(round((((89.1-@{selfdiscipline})+abs(89.1-@{selfdiscipline}))/2)/(@{selfdiscipline}-89.1)))*round((((((@{selfdiscipline}-69.1)+abs(@{selfdiscipline}-69.1))/2)/(@{selfdiscipline}-69.1))*(@{selfdiscipline}-67)/5)) + abs(round((((30.1-@{selfdiscipline})+abs(30.1-@{selfdiscipline}))/2)/(@{selfdiscipline}-30.1)))*round((((((@{selfdiscipline}-10.1)+abs(@{selfdiscipline}-10.1))/2)/(@{selfdiscipline}-10.1))*(@{selfdiscipline}-33)/5)) + abs(round((((10.1-@{selfdiscipline})+abs(10.1-@{selfdiscipline}))/2)/(@{selfdiscipline}-10.1)))*round((((((@{selfdiscipline}-0.1)+abs(@{selfdiscipline}-0.1))/2)/(@{selfdiscipline}-0.1))*(@{selfdiscipline}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_sdracial" title="sdracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_sdspecial" title="sdspecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_sdbonus" title="sdbonus" value="(@{sdbasebonus}+@{sdracial}+@{sdspecial})" disabled="true"></span>
<span><button type="roll" name="attr_sdcheck" title="sdcheck" value="@{character_name}'s Self Discipline check: [[1d100!>96 + 3*@{sdbonus}]]; OEdown on[[d1*5 + 3*@{sdbonus}]]"></button></span>
</div>
<div class="sheet-table-row" style="height: 1px; font-size: 0.1em;"><span class="sheet-table-data-center-sm" style="height: 1px; font-size: 0.1em;"> -------</span></div>
<div class="sheet-table-row">
<span class="sheet-table-header">Empathy</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_empathy" title="empathy" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_empotential" title="empotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_embasebonus" title="embasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_embasebonus" title="embasebonus" value="((((@{empathy}-100.1)+abs(@{empathy}-100.1))/2)/(@{empathy}-100.1))*(@{empathy}-95)*2 + abs(round((((100.1-@{empathy})+abs(100.1-@{empathy}))/2)/(@{empathy}-100.1)))*round((((((@{empathy}-89.1)+abs(@{empathy}-89.1))/2)/(@{empathy}-89.1))*(@{empathy}-81)/2)) + abs(round((((89.1-@{empathy})+abs(89.1-@{empathy}))/2)/(@{empathy}-89.1)))*round((((((@{empathy}-69.1)+abs(@{empathy}-69.1))/2)/(@{empathy}-69.1))*(@{empathy}-67)/5)) + abs(round((((30.1-@{empathy})+abs(30.1-@{empathy}))/2)/(@{empathy}-30.1)))*round((((((@{empathy}-10.1)+abs(@{empathy}-10.1))/2)/(@{empathy}-10.1))*(@{empathy}-33)/5)) + abs(round((((10.1-@{empathy})+abs(10.1-@{empathy}))/2)/(@{empathy}-10.1)))*round((((((@{empathy}-0.1)+abs(@{empathy}-0.1))/2)/(@{empathy}-0.1))*(@{empathy}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_emracial" title="emracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_emspecial" title="emspecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_embonus" title="embonus" value="(@{embasebonus}+@{emracial}+@{emspecial})" disabled="true"></span>
<span><button type="roll" name="attr_emcheck" title="emcheck" value="@{character_name}'s Empathy check: [[1d100!>96 + 3*@{embonus}]]; OEdown on[[d1*5 + 3*@{embonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Intuition</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_intuition" title="intuition" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_inpotential" title="inpotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_inbasebonus" title="inbasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_inbasebonus" title="inbasebonus" value="((((@{intuition}-100.1)+abs(@{intuition}-100.1))/2)/(@{intuition}-100.1))*(@{intuition}-95)*2 + abs(round((((100.1-@{intuition})+abs(100.1-@{intuition}))/2)/(@{intuition}-100.1)))*round((((((@{intuition}-89.1)+abs(@{intuition}-89.1))/2)/(@{intuition}-89.1))*(@{intuition}-81)/2)) + abs(round((((89.1-@{intuition})+abs(89.1-@{intuition}))/2)/(@{intuition}-89.1)))*round((((((@{intuition}-69.1)+abs(@{intuition}-69.1))/2)/(@{intuition}-69.1))*(@{intuition}-67)/5)) + abs(round((((30.1-@{intuition})+abs(30.1-@{intuition}))/2)/(@{intuition}-30.1)))*round((((((@{intuition}-10.1)+abs(@{intuition}-10.1))/2)/(@{intuition}-10.1))*(@{intuition}-33)/5)) + abs(round((((10.1-@{intuition})+abs(10.1-@{intuition}))/2)/(@{intuition}-10.1)))*round((((((@{intuition}-0.1)+abs(@{intuition}-0.1))/2)/(@{intuition}-0.1))*(@{intuition}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_inracial" title="inracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_inspecial" title="inspecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_inbonus" title="inbonus" value="(@{inbasebonus}+@{inracial}+@{inspecial})" disabled="true"></span>
<span><button type="roll" name="attr_incheck" title="incheck" value="@{character_name}'s Intuition check: [[1d100!>96 + 3*@{inbonus}]]; OEdown on[[d1*5 + 3*@{inbonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Presence</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_presence" title="presence" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_prpotential" title="prpotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_prbasebonus" title="prbasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_prbasebonus" title="prbasebonus" value="((((@{presence}-100.1)+abs(@{presence}-100.1))/2)/(@{presence}-100.1))*(@{presence}-95)*2 + abs(round((((100.1-@{presence})+abs(100.1-@{presence}))/2)/(@{presence}-100.1)))*round((((((@{presence}-89.1)+abs(@{presence}-89.1))/2)/(@{presence}-89.1))*(@{presence}-81)/2)) + abs(round((((89.1-@{presence})+abs(89.1-@{presence}))/2)/(@{presence}-89.1)))*round((((((@{presence}-69.1)+abs(@{presence}-69.1))/2)/(@{presence}-69.1))*(@{presence}-67)/5)) + abs(round((((30.1-@{presence})+abs(30.1-@{presence}))/2)/(@{presence}-30.1)))*round((((((@{presence}-10.1)+abs(@{presence}-10.1))/2)/(@{presence}-10.1))*(@{presence}-33)/5)) + abs(round((((10.1-@{presence})+abs(10.1-@{presence}))/2)/(@{presence}-10.1)))*round((((((@{presence}-0.1)+abs(@{presence}-0.1))/2)/(@{presence}-0.1))*(@{presence}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_prracial" title="prracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_prspecial" title="prspecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_prbonus" title="prbonus" value="(@{prbasebonus}+@{prracial}+@{prspecial})" disabled="true"></span>
<span><button type="roll" name="attr_prcheck" title="prcheck" value="@{character_name}'s Presence check: [[1d100!>96 + 3*@{prbonus}]]; OEdown on[[d1*5 + 3*@{prbonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Quickness</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_quickness" title="quickness" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_qupotential" title="qupotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_qubasebonus" title="qubasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_qubasebonus" title="qubasebonus" value="((((@{quickness}-100.1)+abs(@{quickness}-100.1))/2)/(@{quickness}-100.1))*(@{quickness}-95)*2 + abs(round((((100.1-@{quickness})+abs(100.1-@{quickness}))/2)/(@{quickness}-100.1)))*round((((((@{quickness}-89.1)+abs(@{quickness}-89.1))/2)/(@{quickness}-89.1))*(@{quickness}-81)/2)) + abs(round((((89.1-@{quickness})+abs(89.1-@{quickness}))/2)/(@{quickness}-89.1)))*round((((((@{quickness}-69.1)+abs(@{quickness}-69.1))/2)/(@{quickness}-69.1))*(@{quickness}-67)/5)) + abs(round((((30.1-@{quickness})+abs(30.1-@{quickness}))/2)/(@{quickness}-30.1)))*round((((((@{quickness}-10.1)+abs(@{quickness}-10.1))/2)/(@{quickness}-10.1))*(@{quickness}-33)/5)) + abs(round((((10.1-@{quickness})+abs(10.1-@{quickness}))/2)/(@{quickness}-10.1)))*round((((((@{quickness}-0.1)+abs(@{quickness}-0.1))/2)/(@{quickness}-0.1))*(@{quickness}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_quracial" title="quracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_quspecial" title="quspecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_qubonus" title="qubonus" value="(@{qubasebonus}+@{quracial}+@{quspecial})" disabled="true"></span>
<span><button type="roll" name="attr_qucheck" title="qucheck" value="@{character_name}'s Quickness check: [[1d100!>96 + 3*@{qubonus}]]; OEdown on[[d1*5 + 3*@{qubonus}]]"></button></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-header">Strength</span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_strength" title="strength" value="50"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_stpotential" title="stpotential" value="50"></span>
<!--span class="sheet-table-data-center-stats"><input type="text" name="attr_stbasebonus" title="stbasebonus" value="0"></span-->
<span class="sheet-table-data-center-stats"><input type="text" name="attr_stbasebonus" title="stbasebonus" value="((((@{strength}-100.1)+abs(@{strength}-100.1))/2)/(@{strength}-100.1))*(@{strength}-95)*2 + abs(round((((100.1-@{strength})+abs(100.1-@{strength}))/2)/(@{strength}-100.1)))*round((((((@{strength}-89.1)+abs(@{strength}-89.1))/2)/(@{strength}-89.1))*(@{strength}-81)/2)) + abs(round((((89.1-@{strength})+abs(89.1-@{strength}))/2)/(@{strength}-89.1)))*round((((((@{strength}-69.1)+abs(@{strength}-69.1))/2)/(@{strength}-69.1))*(@{strength}-67)/5)) + abs(round((((30.1-@{strength})+abs(30.1-@{strength}))/2)/(@{strength}-30.1)))*round((((((@{strength}-10.1)+abs(@{strength}-10.1))/2)/(@{strength}-10.1))*(@{strength}-33)/5)) + abs(round((((10.1-@{strength})+abs(10.1-@{strength}))/2)/(@{strength}-10.1)))*round((((((@{strength}-0.1)+abs(@{strength}-0.1))/2)/(@{strength}-0.1))*(@{strength}-20)/2))" disabled="true"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_stracial" title="stracial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_stspecial" title="stspecial" value="0"></span>
<span class="sheet-table-data-center-stats"><input type="text" name="attr_stbonus" title="stbonus" value="(@{stbasebonus}+@{stracial}+@{stspecial})" disabled="true"></span>
<span><button type="roll" name="attr_stcheck" title="stcheck" value="@{character_name}'s Strength check: [[1d100!>96 + 3*@{stbonus}]]; OEdown on[[d1*5 + 3*@{stbonus}]]"></button></span>
</div>
<div class="sheet-table-row" style="height: 1px; font-size: 0.1em;"><span class="sheet-table-data-center-sm" style="height: 1px; font-size: 0.1em;"> -------</span></div>
</td>
</table>
<table>
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-header">Development Points: </span>
<span class="sheet-table-data"><input type="text" name="attr_devpoints" title="devpoints" value="round((@{agility}+@{constitution}+@{memory}+@{reasoning}+@{selfdiscipline})/5)" style="width: 40px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </span>
<span class="sheet-table-header">Fates: </span>
<span class="sheet-table-data"><input type="text" name="attr_fatepoints" title="fatepoints" style="width: 40px;"></span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
<table>
<input type="checkbox" class="sheet-pc-roletraits-show sheet-arrow" title="roletraits-show" name="attr_roletraits-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Role Traits</td>
</table>
<div class="sheet-pc-roletraits">
<table border="0">
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Appearance: </span>
<span class="sheet-table-data-center"><input type="text" name="attr_appearance" title="appearance"></span>
<span class="sheet-table-data-center"> Gender: </span>
<span class="sheet-table-data-center"><input type="text" name="attr_gender" title="gender"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Apparent Age:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_appage" title="apage"></span>
<span class="sheet-table-data-center"> Actual Age:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_age" title="age"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Skin Color:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_skin" title="skin"></span>
<span class="sheet-table-data-center">&nbsp;</span>
<span class="sheet-table-data-center">&nbsp;</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Eyes:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_eyes" title="eyes"></span>
<span class="sheet-table-data-center"> Hair:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_hair" title="hair"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Height:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_height" title="height (in inches)"></span>
<span class="sheet-table-data-right">(<input type="text" style="width: 40%" name="attr_heightft" title="heightft" value="floor(@{height}/12)" disabled="true">ft &nbsp; </span><span class="sheet-table-data-left"><input type="text" style="width: 40%" name="attr_heightin" title="heightin" value="(@{height}-(12*floor(@{height}/12)))" disabled="true">in)</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Weight:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_weight" title="weight"></span>
<span class="sheet-table-data-center">&nbsp;</span>
<span class="sheet-table-data-center">&nbsp;</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Size:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_bodysize" value="(2*@{height}+@{weight})" title="bodysize" disabled="true"></span>
<span class="sheet-table-data-center">&nbsp;</span>
<span class="sheet-table-data-center">&nbsp;</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Base Movement Rate:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_basemoverate" title="basemoverate" title="basemoverate" value="50+(5*ceil((@{height}/6)-12.5))[stride mod] +3*(@{qubonus})+ (@{weightpenalty})" disabled="true"></span>
<span class="sheet-table-data-center"></span>
<span class="sheet-table-data-center"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Running Horizontal Jump:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_runhorizjump" title="runhorizjump" value="round((@{height}-70)/2 +50 + 2*(@{stbonus}))" disabled="true"></span>
<span class="sheet-table-data-center">Standing Horizontal Jump:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_standhorizjump" title="standhorizjump" value="round(@{runhorizjump}/2)" disabled="true"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Running Vertical Jump:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_runvertjump" title="runvertjump" value="round((@{height}-70)/3 +12 + (@{stbonus}))" disabled="true"></span>
<span class="sheet-table-data-center">Standing Vertical Jump:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_standvertjump" title="standvertjump" value="round(@{runvertjump}/3)" disabled="true"></span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
<table>
<input type="checkbox" class="sheet-pc-racefixedinfo-show sheet-arrow" title="racefixedinfo-show" name="attr_racefixedinfo-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Race/Stat Fixed Info</td>
</table>
<div class="sheet-pc-racefixedinfo">
<table>
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Soul Departure: </span>
<span class="sheet-table-data-center"><input type="text" style="width: 25px;" name="attr_souldepart" title="souldepart" value="@{souldepartrace}" disabled="true">rnds
<select class="sheet-table-data-center" style="width: 55px; vertical-align:top; margin-bottom: 0;" name="attr_souldepartrace" title="souldepartrace">
<option value="12.0000" selected>Common Man</option>
<option value="1.00002">Common Orc</option>
<option value="21.0000">Dwarf</option>
<option value="2.0000">Grey Elf</option>
<option value="1.00001">Greater Orc</option>
<option value="6.0000">Half-elf</option>
<option value="6.00001">Half-orc</option>
<option value="18.0000">Halfling</option>
<option value="1.0000">High Elf</option>
<option value="10.0000">High Man</option>
<option value="11.0000">Mixed Man</option>
<option value="3.0000">Wood Elf</option>
</select></span>
<!--/div>
<div class="sheet-table-row"-->
<span class="sheet-table-data-center">Recovery Multiplier: </span>
<span class="sheet-table-data-center">x<input type="text" style="width: 40px;" name="attr_recoverymult" title="recoverymult" value="@{recoverymultrace}" disabled="true">
<select class="sheet-table-data-center" style="width: 55px; vertical-align:top; margin-bottom: 0;" name="attr_recoverymultrace" title="recoverymultrace">
<option value="1.0000" selected>Common Man</option>
<option value="0.50001">Common Orc</option>
<option value="0.5000">Dwarf</option>
<option value="2.0000">Grey Elf</option>
<option value="0.50003">Greater Orc</option>
<option value="1.50001">Half-elf</option>
<option value="0.75001">Half-orc</option>
<option value="0.50002">Halfling</option>
<option value="3.0000">High Elf</option>
<option value="0.7500">High Man</option>
<option value="0.9000">Mixed Man</option>
<option value="1.5000">Wood Elf</option>
</select></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Body Dev Progression: </span>
<span class="sheet-table-data-center"><select style="width: 115px; margin-bottom: 0;" name="attr_bodydevprog" title="bodydevprog">
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*2+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*2+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1)" selected>Common Man</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*1+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*3+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1)">Mixed Man</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*2+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*2+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*2+@{bodydevranks}*1)">High Man</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*3+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*2+@{bodydevranks}*1)">Wood Elf</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*3+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*1+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1)">Grey Elf</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*4+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*1+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1)">High Elf</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*2+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*2+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*2+@{bodydevranks}*1+0)">Half-elf</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*3+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*2+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1)">Dwarf</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*4+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1)">Halfling</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*3+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*1+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1+0)">Common Orc</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*4+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*1+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1+0)">Greater Orc</option>
<option value="((((@{bodydevranks}+10)-abs(@{bodydevranks}-10))/2)*3+(((@{bodydevranks}+20)-abs(@{bodydevranks}-20))/2)*2+(((@{bodydevranks}+30)-abs(@{bodydevranks}-30))/2)*1+@{bodydevranks}*1+0)">Half-orc</option>
</select>
</span>
<span class="sheet-table-data-center">PP Dev Progression: </span>
<span class="sheet-table-data-center"><select style="width: 115px; margin-bottom: 0;" name="attr_ppdevprog" title="ppdevprog">
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*3)" selected>Channeling; All</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*4)">Essence; Elf</option>
<option value="((((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*2+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*3)">Essence; Half-elf</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*3+0)">Essence; Human</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*3-0)">Mentalism; Elf</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*2+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*3)">Mentalism; Half-elf</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*4+0)">Mentalism; Human</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+@{ppdevranks}*1)">Non-Channeling; Dwarf</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+@{ppdevranks}*1)">Non-Channeling; Halfling</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*1+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*1)">Non-Channeling; Common Orc</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*2+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+@{ppdevranks}*2)">Non-Channeling; Greater Orc</option>
<option value="((((@{ppdevranks}+10)-abs(@{ppdevranks}-10))/2)*2+(((@{ppdevranks}+20)-abs(@{ppdevranks}-20))/2)*1+(((@{ppdevranks}+30)-abs(@{ppdevranks}-30))/2)*1+@{ppdevranks}*2)">Non-Channeling; Half-orc</option>
</select></span>
<span class="sheet-table-data-left">&nbsp;</span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
<table>
<input type="checkbox" class="sheet-pc-recoveryrates-show sheet-arrow" title="recoveryrates-show" name="attr_recoveryrates-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Recovery Rates</td>
</table>
<div class="sheet-pc-recoveryrates">
<table>
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Hit Points / hr resting: </span>
<!--span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_hpphrest" title="hpphrest" value="ceil((@{cobonus})/2)" disabled="true"></span-->
<span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_hpphrest" title="hpphrest" value="(((ceil((@{cobonus})/2) + 1) + abs(ceil((@{cobonus})/2) - 1)) / 2)" disabled="true"></span>
<span class="sheet-table-data-center">Power Points / hr resting: </span>
<!--span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_ppphrest" title="ppphrest" value="ceil((@{realm})/2)" disabled="true"></span-->
<span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_ppphrest" title="ppphrest" value="(((ceil((@{realm})/2) + 1) + abs(ceil((@{realm})/2) - 1)) / 2)" disabled="true"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Hit Points / 3 hrs sleep: </span>
<!--span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_hpp3hsleep" title="hpp3hsleep" value="(@{cobonus})*2" disabled="true"></span-->
<span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_hpp3hsleep" title="hpp3hsleep" value="((((@{cobonus})*2 + 3*@{hpphrest}) + abs((@{cobonus})*2 - 3*@{hpphrest})) / 2)" disabled="true"></span>
<span class="sheet-table-data-center">Power Points / 3 hrs sleep: </span>
<!--span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_ppp3hsleep" title="ppp3hsleep" value="ceil((@{powerpoints|max})/2)" disabled="true"></span-->
<span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_ppp3hsleep" title="ppp3hsleep" value="(((ceil((@{powerpoints|max})/2) + 3*@{ppphrest}) + abs(ceil((@{powerpoints|max})/2) - 3*@{ppphrest})) / 2)" disabled="true"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Hit Points / 3 hrs active: </span>
<span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_hpp3hactive" title="hpp3hactive" value="1" disabled="true"></span>
<span class="sheet-table-data-center">Power Points / 3 hrs active: </span>
<span class="sheet-table-data-center"><input type="text" style="width: 50px;" name="attr_ppp3hactive" title="ppp3hactive" value="1" disabled="true"></span>
</div>
</td>
</tr>
</table>
</div>
</div>
<div class="sheet-col">
<table>
<input type="checkbox" class="sheet-pc-languages-show sheet-arrow" title="languages-show" name="attr_languages-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Languages</td>
</table>
<div class="sheet-pc-languages">
<div class="sheet-table">
<div class="sheet-table-data-center" style="vertical-align:top;">
<div style="float: left">
<table>
<tr class="sheet-table-header">
<td style="width: 84px;">Language </td>
<td style="width: 53px;">Spoken</td>
<td style="width: 53px;">Written</td>
</tr>
</table>
<fieldset class="repeating_languages">
<table style="width: 195px;" class="sheet-table-row">
<tr>
<td style="width: 84px;"><input type="text" name="attr_languagename" value="Trade"></td>
<td style="width: 53px;"><input type="text" style="width: 23px;" title="Ranks in Spoken" name="attr_languagespoken-rank" value="4">/<input type="text" style="width: 25px;" title="Skill in Spoken" name="attr_languagespoken-skill" value="45"></td>
<td style="width: 53px;"><input type="text" style="width: 23px;" title="Ranks in Written" name="attr_languagewritten-rank" value="4">/<input type="text" style="width: 25px;" title="Skill in Written" name="attr_languagewritten-skill" value="45"></td>
</tr>
</table>
</fieldset>
</div>
</div>
<div class="sheet-table-data-center" style="vertical-align:top;">
&nbsp;
</div>
<div class="sheet-table-data-center" style="vertical-align:top;">
<div style="float: left">
<table>
<tr class="sheet-table-header">
<td style="width: 84px;">Language </td>
<td style="width: 53px;">Spoken</td>
<td style="width: 53px;">Written</td>
</tr>
</table>
<fieldset class="repeating_languages2">
<table style="width: 195px;" class="sheet-table-row">
<tr>
<td style="width: 84px;"><input type="text" name="attr_language2name" value="Trade"></td>
<td style="width: 53px;"><input type="text" style="width: 23px;" title="Ranks in Spoken" name="attr_language2spoken-rank" value="4">/<input type="text" style="width: 25px;" title="Skill in Spoken" name="attr_language2spoken-skill" value="45"></td>
<td style="width: 53px;"><input type="text" style="width: 23px;" title="Ranks in Written" name="attr_language2written-rank" value="4">/<input type="text" style="width: 25px;" title="Skill in Written" name="attr_language2written-skill" value="45"></td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<hr/>
</div>
<!--div style="float: left"-->
<table>
<input type="checkbox" class="sheet-pc-notes-show sheet-arrow" title="notes-show" name="attr_notes-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Notes</td>
</table>
<div class="sheet-pc-notes">
<table>
<tr>
<td><b>Racial Notes</b><br><textarea rows="4" cols="55" style="width: 380px;" name="attr_racialnotes" title="racialnotes"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
<tr>
<td><b>Cultural Notes</b><br><textarea rows="4" cols="55" style="width: 380px;" name="attr_culturenotes" title="culturenotes"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
<tr>
<td><b>Character Notes</b><br><textarea rows="8" cols="55" style="width: 380px;" name="attr_characternotes" title="characternotes"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
<tr>
<td><b>Other</b><br><textarea rows="10" cols="55" style="width: 380px;" name="attr_othernotes" title="othernotes"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
</table>
</div>
</div>
</div>
</div>
</label>
<div style="clear:both"></div>
<br>
</div>
<div class="sheet-tab-content sheet-tab2">
<h1> </h1>
<!--selection2 contents; Notes-->
<input type="checkbox" class="sheet-pc-notes1-show sheet-arrow" title="notes1-show" name="attr_notes1-show" value="1" checked/><span style="text-align: left;">Show? <input type="text" style="width: 395px;" name="attr_notes1groupname" title="notes1groupname" value="Notes Section Title (change it to what you want)"></span>
<div class="sheet-pc-notes1">
<table>
<tr>
<td style="vertical-align:top;">
<fieldset class="repeating_notes1">
<table style="width: 800px;" class="sheet-table-row">
<div class="sheet-table-row">
<span class="sheet-table-col"><input style="width: 80px;" type="text" name="attr_note1date" title="note1date" value="Date"> &nbsp; </span>
<span class="sheet-table-col">
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 710px;" name="attr_note1body" title="note1body">Note etc</textarea>
</span>
</div>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<hr/>
<input type="checkbox" class="sheet-pc-notes2-show sheet-arrow" title="notes2-show" name="attr_notes2-show" value="1" checked/><span style="text-align: left;">Show? <input type="text" style="width: 395px;" name="attr_notes2groupname" title="notes2groupname" value="Notes Section Title (change it to what you want)"></span>
<div class="sheet-pc-notes2">
<table>
<tr>
<td style="vertical-align:top;">
<fieldset class="repeating_notes2">
<table style="width: 800px;" class="sheet-table-row">
<div class="sheet-table-row">
<span class="sheet-table-col"><input style="width: 80px;" type="text" name="attr_note2date" title="note2date" value="Date"> &nbsp; </span>
<span class="sheet-table-col">
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 710px;" name="attr_note2body" title="note2body">Note etc</textarea>
</span>
</div>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
</div>
<div class="sheet-tab-content sheet-tab3">
<!--selection3 contents; ?-->
<h1> </h1>
</div>
<div class="sheet-tab-content sheet-tab4">
<h1> </h1>
<!--selection4 contents; NPC-->
<div style="float: left">
<br>
<table border="0">
<tbody>
<tr> <td>Name:</td><td colspan="3"><input type="text" name="attr_character_name"></td></tr>
<tr> <td>Type:</td><td><input type="text" name="attr_type" title="type"></td> <td>Class:</td>
<td><input type="text" name="attr_class" title="class"></td> </tr>
<tr> <td>Level:</td><td><input type="text" name="attr_level" title="level"></td>
<td>Level Code:</td><td><input type="text" name="attr_levelcode" title="levelcode" style="width: 48%;"></td> </tr>
</tbody>
</table>
<hr/>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="6" class="sheet-expand" checked="true" />
<div class="sheet-tab">Movement/Combat</div>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="7" class="sheet-expand" />
<div class="sheet-tab">Encounter Stats</div>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="8" class="sheet-expand" />
<div class="sheet-tab">General Description</div>
<label class="sheet-label">
<input name="attr_expand" type="radio" value="9" class="sheet-expand"/>
<div class="sheet-tab">Other</div>
<div class="sheet-character-sheet sheet-show">
<!--tab 4 contents; Other-->
<div style="float: left">
<table>
<input type="checkbox" class="sheet-pc-equip-show sheet-arrow" title="equip-show" name="attr_equip-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Other Information</td>
</table>
<div class="sheet-pc-equip">
<table>
<tr>
<td><textarea rows="30" cols="55" style="width: 800px;" name="attr_npcothernotes" title="npcothernotes"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
</table>
</div>
</div>
</div>
</label>
<div class="sheet-character-sheet sheet-show">
<!--tab 3 contents; General Description-->
<div style="float: left">
<table>
<input type="checkbox" class="sheet-pc-notes-show sheet-arrow" title="notes-show" name="attr_notes-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">General Description</td>
</table>
<div class="sheet-pc-notes">
<table>
<tr>
<td><b>Description</b><br><textarea rows="4" cols="55" style="width: 800px;" name="attr_npcdescription" title="npcdescription"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
<tr>
<td><b>Lifestyle</b><br><textarea rows="4" cols="55" style="width: 800px;" name="attr_npclifestyle" title="npclifestyle"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
<tr>
<td><b>Combat</b><br><textarea rows="4" cols="55" style="width: 800px;" name="attr_npccombatnotes" title="npccombatnotes"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
<tr>
<td><b>Background</b><br><textarea rows="4" cols="55" style="width: 800px;" name="attr_npcbackgroundnotes" title="npcbackgroundnotes"></textarea></td>
</tr>
<tr><td>&nbsp;</td></tr>
</table>
</div>
</div>
</div>
</label>
<div class="sheet-character-sheet sheet-show">
<!--tab 2 contents; Encounter Stats-->
<table>
<input type="checkbox" class="sheet-pc-roletraits-show sheet-arrow" title="roletraits-show" name="attr_roletraits-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Encounter Stats</td>
</table>
<div class="sheet-pc-roletraits">
<table border="0">
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-data-center"># Encountered:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_npcnumenc" title="npcnumenc"></span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; </span>
<span class="sheet-table-data-center">Size:</span>
<span class="sheet-table-data-center"><input type="text" name="attr_npcheight" title="npcheight"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Treasure:</span>
<span class="sheet-table-data-center"><select class="sheet-inputbox" style="height: 24px; width: 95px; font-size: 0.75em; margin-bottom: 0;" name="attr_treasurecode" title="treasurecode">
<option type="text" value="None" selected>--</option>
<option type="text" value="Special; see description">*</option>
<option type="text" value="Items= Very Poor; Wealth = Very Poor;">a</option>
<option type="text" value="Items= Very Poor; Wealth = Poor;">b</option>
<option type="text" value="Items= Very Poor; Wealth = Normal;">c</option>
<option type="text" value="Items= Very Poor; Wealth = Rich;">d</option>
<option type="text" value="Items= Very Poor; Wealth = Very Rich;">e</option>
<option type="text" value="Items= Poor; Wealth = Very Poor;">f</option>
<option type="text" value="Items= Poor; Wealth = Poor;">g</option>
<option type="text" value="Items= Poor; Wealth = Normal;">h</option>
<option type="text" value="Items= Poor; Wealth = Rich;">i</option>
<option type="text" value="Items= Poor; Wealth = Very Rich;">j</option>
<option type="text" value="Items= Normal; Wealth = Very Poor;">k</option>
<option type="text" value="Items= Normal; Wealth = Poor;">l</option>
<option type="text" value="Items= Normal; Wealth = Normal;">m</option>
<option type="text" value="Items= Normal; Wealth = Rich;">n</option>
<option type="text" value="Items= Normal; Wealth = Very Rich;">o</option>
<option type="text" value="Items= Rich; Wealth = Very Poor;">p</option>
<option type="text" value="Items= Rich; Wealth = Poor;">q</option>
<option type="text" value="Items= Rich; Wealth = Normal;">r</option>
<option type="text" value="Items= Rich; Wealth = Rich;">s</option>
<option type="text" value="Items= Rich; Wealth = Very Rich;">t</option>
<option type="text" value="Items= Very Rich; Wealth = Very Poor;">u</option>
<option type="text" value="Items= Very Rich; Wealth = Poor;">v</option>
<option type="text" value="Items= Very Rich; Wealth = Normal;">w</option>
<option type="text" value="Items= Very Rich; Wealth = Rich;">x</option>
<option type="text" value="Items= Very Rich; Wealth = Very Rich;">y</option>
<option type="text" value="Items= Special; Wealth = Special;">z</option>
</select></span>
<span class="sheet-table-data-center"><input type="text" style="width:625px;" name="attr_treasuretype" name="treasuretype" value="@{treasurecode}" disabled="true"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">Bonus XP:</span>
<span class="sheet-table-data-center"><select class="sheet-inputbox" style="height: 24px; width: 95px; font-size: 0.75em; margin-bottom: 0;" name="attr_bonusxpcode" title="bonusxpcode">
<option type="text" value=" --(1-2)/ --(3)/ --(5)/ --(7)/ --(9)/ --(11)/ --(13)/ --(15)/ --(17)/ --(19)/ --(21+)" selected>--</option>
<option type="text" value=" 50(1-2)/ 40(3)/ 30(5)/ 20(7)/ 10(9)/ --(11)/ --(13)/ --(15)/ --(17)/ --(19)/ --(21+)">A</option>
<option type="text" value=" 75(1-2)/ 60(3)/ 50(5)/ 40(7)/ 30(9)/ 20(11)/ 10(13)/ --(15)/ --(17)/ --(19)/ --(21+)">B</option>
<option type="text" value=" 100(1-2)/ 95(3)/ 90(5)/ 85(7)/ 80(9)/ 75(11)/ 70(13)/ 65(15)/ 60(17)/ 55(19)/ 50(21+)">C</option>
<option type="text" value=" 200(1-2)/ 190(3)/ 180(5)/ 170(7)/ 160(9)/ 150(11)/ 140(13)/ 130(15)/ 120(17)/ 110(19)/ 100(21+)">D</option>
<option type="text" value=" 400(1-2)/ 380(3)/ 360(5)/ 340(7)/ 320(9)/ 300(11)/ 280(13)/ 260(15)/ 240(17)/ 220(19)/ 210(21+)">E</option>
<option type="text" value=" 800(1-2)/ 760(3)/ 720(5)/ 680(7)/ 640(9)/ 600(11)/ 560(13)/ 520(15)/ 480(17)/ 440(19)/ 400(21+)">F</option>
<option type="text" value="1200(1-2)/ 1140(3)/ 1080(5)/ 1020(7)/ 960(9)/ 900(11)/ 840(13)/ 780(15)/ 720(17)/ 660(19)/ 600(21+)">G</option>
<option type="text" value="1600(1-2)/ 1520(3)/ 1440(5)/ 1360(7)/ 1280(9)/ 1200(11)/ 1120(13)/ 1040(15)/ 960(17)/ 880(19)/ 800(21+)">H</option>
<option type="text" value="2000(1-2)/ 1900(3)/ 1800(5)/ 1700(7)/ 1600(9)/ 1500(11)/ 1400(13)/ 1300(15)/ 1200(17)/ 1100(19)/ 1000(21+)">I</option>
<option type="text" value="3000(1-2)/ 2850(3)/ 2700(5)/ 2550(7)/ 2400(9)/ 2250(11)/ 2100(13)/ 1950(15)/ 1800(17)/ 1650(19)/ 1500(21+)">J</option>
<option type="text" value="4000(1-2)/ 3800(3)/ 3600(5)/ 3400(7)/ 3200(9)/ 3000(11)/ 2800(13)/ 2600(15)/ 2400(17)/ 2200(19)/ 2000(21+)">K</option>
<option type="text" value="5000(1-2)/ 4750(3)/ 4500(5)/ 4250(7)/ 4000(9)/ 3750(11)/ 3500(13)/ 3250(15)/ 3000(17)/ 2750(19)/ 2500(21+)">L</option>
</select></span>
<span class="sheet-table-data-center"><input type="text" style="width:625px;" name="attr_bonusxp" title="bonusxp" value="@{bonusxpcode}" disabled="true"></span>
</div>
<!--br-->
<div class="sheet-table-row">
<span class="sheet-table-data-center">Outlook:</span>
<span class="sheet-table-data-center"><select class="sheet-inputbox" style="height: 24px; width: 95px; font-size: 0.75em; margin-bottom: 0;" name="attr_outlookcode" title="outlookcode">
<option type="text" value="Aggressive and will attack if provoked or hungry." selected>Aggres.</option>
<option type="text" value="Ignores other creatures unless interfered with or attacked.">Aloof</option>
<option type="text" value="Altruistic, has an unselfish regard for the interests of others, often to the extent of risking own safety.">Altru.</option>
<option type="text" value="Belligerent, often attacks without provocation.">Bellig.</option>
<option type="text" value="Attacks closest living creature until it is destroyed.">Berserk</option>
<option type="text" value="Does not believe danger or misfortune exists for it.">Carefree</option>
<option type="text" value="Not only hostile, but delights in death, pain, and suffering.">Cruel</option>
<option type="text" value="Desires power, attempts to control or dominate other creatures.">Domin.</option>
<option type="text" value="Opposed to those who are evil(cruel, hostile, belligerent, etc); supportive of those who are also good.">Good</option>
<option type="text" value="Will attack or attempt to steal from other creatures if risk does not seem too high.">Greedy</option>
<option type="text" value="Normally attacks other creatures on sight.">Hostile</option>
<option type="text" value="If hungry, will attack anything edible; otherwise normal.">Hungry</option>
<option type="text" value="Inquisitive and curious; will approach and examine unusual situations.">Inquis.</option>
<option type="text" value="Normally bolts at any sign of other creatures.">Jumpy</option>
<option type="text" value="Watches and is wary of other creatures; will sometimes attack if hungry.">Normal</option>
<option type="text" value="Ignores the presence of other creatures unless threatened.">Passive</option>
<option type="text" value="Mischievous but playful; will attempt to play with or play pranks on other creatures.">Playful</option>
<option type="text" value="Protective of a thing, place, other creature, etc.">Protect</option>
<option type="text" value="Skittish around other creatures, runs at the slightest hint of danger.">Timid</option>
<option type="text" value="Varies by individual.">Varies</option>
</select></span>
<span class="sheet-table-data-center"><input type="text" style="width:625px;" name="attr_outlook" title="outlook" value="@{outlookcode}" disabled="true"></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center">IQ:</span>
<span class="sheet-table-data-center"><select class="sheet-inputbox" style="height: 24px; width: 95px; font-size: 0.75em; margin-bottom: 0;" name="attr_iqcode" title="iqcode">
<option type="text" value="None; Animal Instincts" selected>NO</option>
<option type="text" value="Very Low; Re/Me=1-5">VL</option>
<option type="text" value="Low; Re/Me=3-12">LO</option>
<option type="text" value="Little; Re/Me=7-25">LI</option>
<option type="text" value="Inferior; Re/Me=13-40">IN</option>
<option type="text" value="Mediocre; Re/Me=23-50">MD</option>
<option type="text" value="Average; Re/Me=35-65">AV</option>
<option type="text" value="Above Average; Re/Me=50-77">AA</option>
<option type="text" value="Superior; Re/Me=60-86">SU</option>
<option type="text" value="High; Re/Me=80-98">HI</option>
<option type="text" value="Very High; Re/Me=94-99">VH</option>
<option type="text" value="Exceptional; Re/Me=100-102">EX</option>
</select></span>
<span class="sheet-table-data-center"><input type="text" style="width:625px;" name="attr_iq" title="iq" value="@{iqcode}" disabled="true"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-header">Habitat Codes:</span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat1code" title="habitat1code" value="No preferred habitat" style="width: 10px;"><span class="sheet-table-header2-left">---</span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat1" title="habitat1" value="@{habitat1code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat2code" title="habitat2code" value="None appropriate" style="width: 10px;"><span class="sheet-table-header2-left"> ø </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat2" title="habitat2" value="@{habitat2code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat5code" title="habitat5code" value="Climate=hot/dry; Temp=hot; Humidity/Precipitation=dry, arid" style="width: 10px;"><span class="sheet-table-header2-left"> a </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat5" title="habitat5" value="@{habitat5code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat11code" title="habitat11code" value="Climate=cool/dry; Temp=cool; Humidity/Precipitation=dry, arid" style="width: 10px;"><span class="sheet-table-header2-left"> c </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat11" title="habitat11" value="@{habitat11code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat12code" title="habitat12code" value="Climate=frigid; Temp=cool; Humidity/Precipitation=arid" style="width: 10px;"><span class="sheet-table-header2-left"> f </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat12" title="habitat12" value="@{habitat12code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat3code" title="habitat3code" value="Climate=hot/humid; Temp=hot; Humidity/Precipitation=rainy, humid" style="width: 10px;"><span class="sheet-table-header2-left"> h </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat3" title="habitat3" value="@{habitat3code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat9code" title="habitat9code" value="Climate=cool/average; Temp=cool; Humidity/Precipitation=temperate" style="width: 10px;"><span class="sheet-table-header2-left"> k </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat9" title="habitat9" value="@{habitat9code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat7code" title="habitat7code" value="Climate=warm/average; Temp=warm, temperate; Humidity/Precipitation=temperate" style="width: 10px;"><span class="sheet-table-header2-left"> m </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat7" title="habitat7" value="@{habitat7code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat4code" title="habitat4code" value="Climate=hot/average; Temp=hot; Humidity/Precipitation=temperate" style="width: 10px;"><span class="sheet-table-header2-left"> n </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat4" title="habitat4" value="@{habitat4code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat8code" title="habitat8code" value="Climate=warm/dry; Temp=warm, temperate; Humidity/Precipitation=dry, arid" style="width: 10px;"><span class="sheet-table-header2-left"> s </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat8" title="habitat8" value="@{habitat8code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat10code" title="habitat10code" value="Climate=cool/dry; Temp=cool; Humidity/Precipitation=dry, arid" style="width: 10px;"><span class="sheet-table-header2-left"> t </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat10" title="habitat10" value="@{habitat10code}" disabled="true"></span>
</div>
<div class="sheet-table-row">
&nbsp;<input type="checkbox" name="attr_habitat6code" title="habitat6code" value="Climate=warm/humid; Temp=warm, temperate; Humidity/Precipitation=rainy, humid" style="width: 10px;"><span class="sheet-table-header2-left"> w </span>
<span class="sheet-table-data-center"><input type="text" style="width:700px;" name="attr_habitat6" title="habitat6" value="@{habitat6code}" disabled="true"></span>
</div>
<br><br>
<div class="sheet-table-row">
<span class="sheet-table-data-left"><b>Environment Codes:</b></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data">Special Features: </span>
&nbsp;<input type="checkbox" name="attr_spfeatures1code" title="spfeatures1code" value="No preferred special features" style="width: 10px;"><span class="sheet-table-header2-left">---; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures2code" title="spfeatures2code" value="None appropriate" style="width: 10px;"><span class="sheet-table-header2-left"> ø ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures3code" title="spfeatures3code" value="Enchanted or magical places" style="width: 10px;"><span class="sheet-table-header2-left"> E ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures4code" title="spfeatures4code" value="Cross-over points between dimensions" style="width: 10px;"><span class="sheet-table-header2-left"> K ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures5code" title="spfeatures5code" value="Near villages, towns, cities, or castles" style="width: 10px;"><span class="sheet-table-header2-left"> N ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures6code" title="spfeatures6code" value="Volcanic areas" style="width: 10px;"><span class="sheet-table-header2-left"> V ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures7code" title="spfeatures7code" value="Cavern complexes" style="width: 10px;"><span class="sheet-table-header2-left"> X ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures8code" title="spfeatures8code" value="Battlefields or shipwrecks" style="width: 10px;"><span class="sheet-table-header2-left"> Y ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures9code" title="spfeatures9code" value="Rural inhabited or cultivated areas" style="width: 10px;"><span class="sheet-table-header2-left"> † ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures10code" title="spfeatures10code" value="Cave entrances, overhangs, or lairs" style="width: 10px;"><span class="sheet-table-header2-left"> @ ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures11code" title="spfeatures11code" value="Burial areas" style="width: 10px;"><span class="sheet-table-header2-left"> § ; </span>
&nbsp;<input type="checkbox" name="attr_spfeatures12code" title="spfeatures12code" value="Ruins" style="width: 10px;"><span class="sheet-table-header2-left"> # ; </span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_spfeatures13" title="spfeatures13" value="@{spfeatures1code}; @{spfeatures2code}; @{spfeatures3code}; @{spfeatures4code}" disabled="true"></span>
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_spfeatures14" title="spfeatures14" value="@{spfeatures5code}; @{spfeatures6code}; @{spfeatures7code}; @{spfeatures8code}" disabled="true"></span>
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_spfeatures15" title="spfeatures15" value="@{spfeatures9code}; @{spfeatures10code}; @{spfeatures11code}; @{spfeatures12code}" disabled="true"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data">Water Sources: </span>
&nbsp;<input type="checkbox" name="attr_watersources1code" title="watersources1code" value="No preferred water sources" style="width: 10px;"><span class="sheet-table-header2-left">---; </span>
&nbsp;<input type="checkbox" name="attr_watersources2code" title="watersources2code" value="None appropriate" style="width: 10px;"><span class="sheet-table-header2-left"> ø ; </span>
&nbsp;<input type="checkbox" name="attr_watersources3code" title="watersources3code" value="Breaks or wadis" style="width: 10px;"><span class="sheet-table-header2-left"> B ; </span>
&nbsp;<input type="checkbox" name="attr_watersources4code" title="watersources4code" value="Freshwater coasts and banks" style="width: 10px;"><span class="sheet-table-header2-left"> F ; </span>
&nbsp;<input type="checkbox" name="attr_watersources5code" title="watersources5code" value="Glaciers or snowfields" style="width: 10px;"><span class="sheet-table-header2-left"> G ; </span>
&nbsp;<input type="checkbox" name="attr_watersources6code" title="watersources6code" value="Tropical islets, reefs, and/or atolls" style="width: 10px;"><span class="sheet-table-header2-left"> I ; </span>
&nbsp;<input type="checkbox" name="attr_watersources7code" title="watersources7code" value="Lakes or rivers" style="width: 10px;"><span class="sheet-table-header2-left"> L ; </span>
&nbsp;<input type="checkbox" name="attr_watersources8code" title="watersources8code" value="Marshes or swamps" style="width: 10px;"><span class="sheet-table-header2-left"> M ; </span>
&nbsp;<input type="checkbox" name="attr_watersources9code" title="watersources9code" value="Oceans" style="width: 10px;"><span class="sheet-table-header2-left"> O ; </span>
&nbsp;<input type="checkbox" name="attr_watersources10code" title="watersources10code" value="Oasis or isolated water sources" style="width: 10px;"><span class="sheet-table-header2-left"> Q ; </span>
&nbsp;<input type="checkbox" name="attr_watersources11code" title="watersources11code" value="Saltwater shores or shallows" style="width: 10px;"><span class="sheet-table-header2-left"> S ; </span>
&nbsp;<input type="checkbox" name="attr_watersources12code" title="watersources12code" value="Deserts" style="width: 10px;"><span class="sheet-table-header2-left"> Z ; </span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_watersources13" title="watersources13" value="@{watersources1code}; @{watersources2code}; @{watersources3code}; @{watersources4code}; @{watersources5code}; @{watersources6code}" disabled="true"></span>
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_watersources14" title="watersources14" value="@{watersources7code}; @{watersources8code}; @{watersources9code}; @{watersources10code}; @{watersources11code}; @{watersources12code}" disabled="true"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data">Terrain: </span>
&nbsp;<input type="checkbox" name="attr_terrain1code" title="terrain1code" value="No preferred terrain" style="width: 10px;"><span class="sheet-table-header2-left">---; </span>
&nbsp;<input type="checkbox" name="attr_terrain2code" title="terrain2code" value="None appropriate" style="width: 10px;"><span class="sheet-table-header2-left"> ø ; </span>
&nbsp;<input type="checkbox" name="attr_terrain3code" title="terrain3code" value="Alpine, high altitude, and/or mountainous" style="width: 10px;"><span class="sheet-table-header2-left"> A ; </span>
&nbsp;<input type="checkbox" name="attr_terrain4code" title="terrain4code" value="Rough, rugged, and/or rocky hills" style="width: 10px;"><span class="sheet-table-header2-left"> R ; </span>
&nbsp;<input type="checkbox" name="attr_terrain5code" title="terrain5code" value="Underground" style="width: 10px;"><span class="sheet-table-header2-left"> U ; </span>
&nbsp;<input type="checkbox" name="attr_terrain6code" title="terrain6code" value="Waste and/or barren" style="width: 10px;"><span class="sheet-table-header2-left"> W ; </span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_terrain13" title="terrain13" value="@{terrain1code}; @{terrain2code}; @{terrain3code}; @{terrain4code}; @{terrain5code}; @{terrain6code}" disabled="true"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data">Vegetation: </span>
&nbsp;<input type="checkbox" name="attr_vegetation1code" title="vegetation1code" value="No preferred vegetation" style="width: 10px;"><span class="sheet-table-header2-left">---; </span>
&nbsp;<input type="checkbox" name="attr_vegetation2code" title="vegetation2code" value="None appropriate" style="width: 10px;"><span class="sheet-table-header2-left"> ø ; </span>
&nbsp;<input type="checkbox" name="attr_vegetation3code" title="vegetation3code" value="Coniferous forest and/or taiga" style="width: 10px;"><span class="sheet-table-header2-left"> C ; </span>
&nbsp;<input type="checkbox" name="attr_vegetation4code" title="vegetation4code" value="Deciduous/coniferous (mixed) forest" style="width: 10px;"><span class="sheet-table-header2-left"> D ; </span>
&nbsp;<input type="checkbox" name="attr_vegetation5code" title="vegetation5code" value="Heath, scrub, and/or moor" style="width: 10px;"><span class="sheet-table-header2-left"> H ; </span>
&nbsp;<input type="checkbox" name="attr_vegetation6code" title="vegetation6code" value="Jungle and/or rain forest" style="width: 10px;"><span class="sheet-table-header2-left"> J ; </span>
&nbsp;<input type="checkbox" name="attr_vegetation7code" title="vegetation7code" value="Plains and/or grassland" style="width: 10px;"><span class="sheet-table-header2-left"> P ; </span>
&nbsp;<input type="checkbox" name="attr_vegetation8code" title="vegetation8code" value="Tundra" style="width: 10px;"><span class="sheet-table-header2-left"> T ; </span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_vegetation13" title="vegetation13" value="@{vegetation1code}; @{vegetation2code}; @{vegetation3code}; @{vegetation4code}; @{vegetation5code}; @{vegetation6code}" disabled="true"></span>
<span class="sheet-table-data"><input type="text" rows="4" cols="55" style="width:800px;" name="attr_vegetation14" title="vegetation14" value="@{vegetation7code}; @{vegetation8code}" disabled="true"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data">Frequency: </span>
<span class="sheet-table-data-center"><select class="sheet-inputbox" style="height: 24px; width: 135px; font-size: 0.75em; margin-bottom: 0;" name="attr_frequencycode" title="frequencycode">
<option type="text" value="Hunting modifier=+30; Frequency Occurring=100%"selected>1 - Routine</option>
<option type="text" value="Hunting modifier=+20; Frequency Occurring=90%">2 - Easy</option>
<option type="text" value="Hunting modifier=+10; Frequency Occurring=75%">3 - Light</option>
<option type="text" value="Hunting modifier=+0; Frequency Occurring=50%">4 - Medium</option>
<option type="text" value="Hunting modifier=-10; Frequency Occurring=40%">5 - Hard</option>
<option type="text" value="Hunting modifier=-20; Frequency Occurring=30%">6 - Very Hard</option>
<option type="text" value="Hunting modifier=-30; Frequency Occurring=20%">7 - Extremely Hard</option>
<option type="text" value="Hunting modifier=-50; Frequency Occurring=9%">8 - Sheer Folly</option>
<option type="text" value="Hunting modifier=-70; Frequency Occurring=4%">9 - Absurd</option>
</select></span>
<span class="sheet-table-data"><input type="text" style="width:600px;" name="attr_frequency" title="frequency" value="@{frequencycode}" disabled="true"></span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
</div>
</label>
<div class="sheet-character-sheet sheet-show">
<!--tab 1 contents; Movement/Combat-->
<table>
<input type="checkbox" class="sheet-pc-armor-show sheet-arrow" title="armor-show" name="attr_armor-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Movement Stats</td>
</table>
<div class="sheet-pc-armor">
<table border="0">
<tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Size: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcsize" title="npcsize" value="0"> </span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Base Movement Rate: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcbmmr" title="npcbmmr" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Max Pace: &nbsp;</span>
<span class="sheet-table-data-center"><select style="width: 155px; vertical-align:top; margin-bottom: 0;" name="attr_npcmaxpace" title="npcmaxpace">
<option value="1" selected>Walk</option>
<option value="1.5">Jog (Fast Walk / Jog)</option>
<option value="2">Run</option>
<option value="3">Spt (Sprint / Fast Run)</option>
<option value="4">FSpt (Fast Sprint)</option>
<option value="5">Dash (Moderately Fast)</option>
<option value="0 [varies]">Var (Varies due to armor)</option>
</select> </span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Pace Mult: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcpacemult" title="npcpacemult" value="@{npcmaxpace}" disabled="true"> </span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; MM Bonus: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcmmbonus" title="npcmmbonus" value="0"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; MS (Movement Speed): &nbsp;</span>
<span class="sheet-table-data-center"><select style="width: 155px; vertical-align:top; margin-bottom: 0;" name="attr_npcms" title="npcms">
<option value="-25">IN (Inching)</option>
<option value="-20">CR (Creeping)</option>
<option value="-10">VS (Very Slow)</option>
<option value="0" selected>SL (Slow)</option>
<option value="10">MD (Medium)</option>
<option value="20">MF (Moderately Fast)</option>
<option value="30">FA (Fast)</option>
<option value="40">VF (Very Fast)</option>
<option value="50">BF (Blindingly Fast)</option>
</select> </span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Base DB: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcbasedb" title="npcbasedb" value="@{npcms}" disabled="true"> </span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Flee/Evade: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcfleeevade" title="npcfleeevade" value="(((@{npcms}+abs(@{npcms}))/2)/2)" disabled="true"> </span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; AQ (Attack Quickness): &nbsp;</span>
<span class="sheet-table-data-center"><select style="width: 155px; vertical-align:top; margin-bottom: 0;" name="attr_npcaq" title="npcaq">
<option value="-16">IN (Inching)</option>
<option value="-12">CR (Creeping)</option>
<option value="-8">VS (Very Slow)</option>
<option value="-4">SL (Slow)</option>
<option value="0" selected>MD (Medium)</option>
<option value="4">MF (Moderately Fast)</option>
<option value="8">FA (Fast)</option>
<option value="12">VF (Very Fast)</option>
<option value="16">BF (Blindingly Fast)</option>
</select></span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Init Mod: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcinitmod" title="npcinitmod" value="@{npcaq}" disabled="true"> </span>
<span class="sheet-table-data-center"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Charge/Lunge: &nbsp;</span>
<span class="sheet-table-data-center"><input type="text" style="width: 60px;" name="attr_npcchargelunge" title="npcchargelunge" value="ceil(((@{npcaq}+1+abs(@{npcaq}+1))/2)/4)*(-5)" disabled="true"> </span>
</div>
</td>
</tr>
</table>
<hr/>
</div>
<table>
<input type="checkbox" class="sheet-pc-stats-show sheet-arrow" title="stats-show" name="attr_stats-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Combat Stats</td>
</table>
<div class="sheet-pc-stats">
<table>
<tr>
<td>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data">Hit Points:</span>
<span class="sheet-table-data"><input type="text" name="attr_npchitpoints" title="npchitpoints" style="width: 40px; text-align:right;"></span>
<span class="sheet-table-data">/</span>
<span class="sheet-table-data"><input type="text" name="attr_npchitpoints_max" title="npchitpoints|max" value="1" style="width: 40px;"></span>
<span class="sheet-table-data"> &nbsp; &nbsp;</span>
<span class="sheet-table-data"> &nbsp; 75%:<input type="text" name="attr_npchitpoints-75" title="npchitpoints-75" value="floor((@{npchitpoints|max})*.75)" style="width: 30px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; 50%:<input type="text" name="attr_npchitpoints-50" title="npchitpoints-50" value="floor((@{npchitpoints|max})*.5)" style="width: 30px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; 25%:<input type="text" name="attr_npchitpoints-25" title="npchitpoints-25" value="floor((@{npchitpoints|max})*.25)" style="width: 30px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; &nbsp; </span>
<span class="sheet-table-data"> &nbsp; Base Hits Code:</span>
<span class="sheet-table-data-center"><select style="width: 50px; vertical-align:top; margin-bottom: 0;" name="attr_npchitscode" title="npchitscode">
<option value="0.01" selected>---</option>
<option value="0.02">A</option>
<option value="0.03">B</option>
<option value="0.04">C</option>
<option value="0.05">D</option>
<option value="50">E</option>
<option value="100">F</option>
<option value="150">G</option>
<option value="200">H</option>
</select></span>
<span class="sheet-table-data"> &nbsp; </span>
<span class="sheet-table-data"> &nbsp; Crits:</span>
<span class="sheet-table-data-center"><select style="width: 55px; vertical-align:top; margin-bottom: 0;" name="attr_npccritscode1" title="npccritscode1">
<option value="Normal crits." selected>---</option>
<option value="Decrease crit severity by 1 (A mod by -20; B becomes A, etc.).">I</option>
<option value="Decrease crit severity by 2 (A mod by -50; B by -20; C becomes A, etc).">II</option>
<option value="Use Large Creature Critical Strike Table.">LA</option>
<option value="Use Super Large Creature Critical Strike Table.">SL</option>
</select></span>
<span class="sheet-table-data-center"><select style="width: 55px; vertical-align:top; margin-bottom: 0;" name="attr_npccritscode2" title="npccritscode2">
<option value="---" selected>---</option>
<option value="Stun results do not affect creature.">@</option>
<option value="Stun results and bleeders do not affect creature.">#</option>
</select></span>
</div>
<div>
<span class="sheet-table-data"><input type="text" style="width: 450px;" name="attr_npccrits" title="npccrits" value="@{npccritscode1}" disabled="true"> </span>
<span class="sheet-table-data"><input type="text" style="width: 310px;" name="attr_npccrits2" title="npccrits2" value="@{npccritscode2}" disabled="true"> </span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data">Power Points:</span>
<span class="sheet-table-data"><input type="text" name="attr_npcpowerpoints" title="npcpowerpoints" style="width: 40px; text-align:right;"></span>
<span class="sheet-table-data">/</span>
<span class="sheet-table-data"><input type="text" name="attr_npcpowerpoints_max" title="npcpowerpoints|max" value="0" style="width: 40px;"></span>
<span class="sheet-table-data"> &nbsp; </span>
<span class="sheet-table-data"> &nbsp; 75%:<input type="text" name="attr_powerpoints-75" title="npcpowerpoints-75" value="floor((@{npcpowerpoints|max})*.75)" style="width: 30px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; 50%:<input type="text" name="attr_powerpoints-50" title="npcpowerpoints-50" value="floor((@{npcpowerpoints|max})*.5)" style="width: 30px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; 25%:<input type="text" name="attr_powerpoints-25" title="npcpowerpoints-25" value="floor((@{npcpowerpoints|max})*.25)" style="width: 30px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; &nbsp; </span>
<span class="sheet-table-data"> &nbsp; PP Mult:</span>
<span class="sheet-table-data"><input type="text" name="attr_ppmult" title="ppmult" value="1" style="width: 40px;"></span>
<span class="sheet-table-data"> &nbsp; </span>
<span class="sheet-table-data"> &nbsp; Adder:</span>
<span class="sheet-table-data"><input type="text" name="attr_ppadder" title="ppadder" value="0" style="width: 40px;"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-header">Exhaustion Points: </span>
<span class="sheet-table-data"><input type="text" name="attr_npcexhaustionpoints" title="npcexhaustionpoints" style="width: 45px;" value="1"></span>
<span class="sheet-table-data">/</span>
<span class="sheet-table-data"><input type="text" name="attr_npcexhaustionpoints_max" title="npcexhaustionpoints|max" value="40+(3*@{stambonus})+@{npcexhaustmiscbonus}" style="width: 45px;" disabled="true"></span>
<span class="sheet-table-data"> &nbsp; Stamina Bonus:</span>
<span class="sheet-table-data"><input type="text" name="attr_stambonus" title="stambonus" style="width: 30px;" value="0"></span>
<span class="sheet-table-data"> &nbsp; Bonus Exhaust. Points:</span>
<span class="sheet-table-data"><input type="text" name="attr_npcexhaustmiscbonus" title="npcexhaustmiscbonus" style="width: 30px;" value="floor(@{npchitscode})" disabled="true"></span>
</div>
<br>
<div class="sheet-table-row">
<span class="sheet-table-data">AT:</span>
<span class="sheet-table-data-center"><select style="width: 270px; vertical-align:top; margin-bottom: 0;" name="attr_npcat" title="npcat">
<option value="1" selected>1 - Skin/Cloth</option>
<option value="2">2 - Robes</option>
<option value="3">3 - Light Hide</option>
<option value="4">4 - Heavy Hide</option>
<option value="5">5 - Leather Jerkin</option>
<option value="6">6 - Leather Coat</option>
<option value="7">7 - Reinforced Leather Coat</option>
<option value="8">8 - Rein. Full-Length Leather Coat</option>
<option value="9">9 - Rigid Leather Breastplate</option>
<option value="10">10 - Rigid Leather Breastplate & Greaves</option>
<option value="11">11 - Half-Hide Plate</option>
<option value="12">12 - Full-Hide Plate</option>
<option value="13">13 - Chain Shirt</option>
<option value="14">14 - Chain Shirt & Greaves</option>
<option value="15">15 - Full Chain</option>
<option value="16">16 - Chain Hauberk</option>
<option value="17">17 - Metal Breastplate</option>
<option value="18">18 - Metal Breastplate & Greaves</option>
<option value="19">19 - Half Plate</option>
<option value="20">20 - Full Plate</option>
</select></span>
<span class="sheet-table-data"> &nbsp; &nbsp; &nbsp; DB: <input type="text" style="width: 55px;" name="attr_npcdb" title="npcdb" value="0"> <input type="text" style="width: 25px;" name="attr_npcshield" title="npcshield" value="s"></span>
<span class="sheet-table-data"><input type="hidden" name="attr_at" title="at" value="d0+ @{npcat}[npc] +@{atworn}[pc]-1"></span>
<span class="sheet-table-data"><input type="hidden" name="attr_db" title="db" value="d0+ @{npcdb}[npc] +@{dbworn}[pc]"></span> <!--look up max/min calc for this?-->
</div>
</td>
</tr>
</table>
<hr/>
</div>
<table>
<input type="checkbox" class="sheet-pc-attacks-show sheet-arrow" title="attacks-show" name="attr_attacks-show" value="1" checked /><span></span><td class="sheet-statlabel-big" style="width: 900px;">Attacks</td>
</table>
<div class="sheet-pc-attacks">
Attacks: (reminder: √=(if non-tiny crit, then next rnd); «=(if non-tiny crit, then same rnd))
<textarea rows="3" cols="55" style="width: 750px;" name="attr_npcatts" title="npcatts"> </textarea>
<table border="0">
<!-- misc stuff for doing the codes: √ (non-tiny crit, then next rnd); « (non-tiny crit, then same rnd) -->
<tr>
<td> <div style="font-weight: bold; width: 140px;">Attack/Weapon</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Type</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">OB</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Fumble</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Str</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">B#</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Range</div></td>
<td> <div class="sheet-table-data-attacks" style="font-weight: bold;">Macro</div></td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack1name" title="npcattack1name" value="Attack Name"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack1type" title="npcattack1type">
<option type="text" value="[[1d100!>96+@{npcattack1bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack1bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack1bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack1bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack1bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack1bonus" title="npcattack1bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack1fumble" title="npcattack1fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack1str" title="npcattack1str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack1breakage" title="npcattack1breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack1range" title="npcattack1range" value="-"> </td>
<td><textarea rows="1" cols="55" style="width: 350px; height: 20px;" name="attr_npcattack1macro" title="npcattack1macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack1name}: @{npcattack1type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack1" title="npcattack1" value="/w gm @{npcattack1macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack2name" title="npcattack2name" value="Attack Name"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack2type" title="npcattack2type">
<option type="text" value="[[1d100!>96+@{npcattack2bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack2bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack2bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack2bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack2bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack2bonus" title="npcattack2bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack2fumble" title="npcattack2fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack2str" title="npcattack2str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack2breakage" title="npcattack2breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack2range" title="npcattack2range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_npcattack2macro" title="npcattack2macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack2name}: @{npcattack2type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack2" title="npcattack2" value="/w gm @{npcattack2macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack3name" title="npcattack3name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack3type" title="npcattack3type">
<option type="text" value="[[1d100!>96+@{npcattack3bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack3bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack3bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack3bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack3bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack3bonus" title="npcattack3bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack3fumble" title="npcattack3fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack3str" title="npcattack3str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack3breakage" title="npcattack3breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack3range" title="npcattack3range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_npcattack3macro" title="npcattack3macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack3name}: @{npcattack3type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack3" title="npcattack3" value="/w gm @{npcattack3macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack4name" title="npcattack4name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack4type" title="npcattack4type">
<option type="text" value="[[1d100!>96+@{npcattack4bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack4bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack4bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack4bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack4bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack4bonus" title="npcattack4bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack4fumble" title="npcattack4fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack4str" title="npcattack4str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack4breakage" title="npcattack4breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack4range" title="npcattack4range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_npcattack4macro" title="npcattack4macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack4name}: @{npcattack4type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack4" title="npcattack4" value="/w gm @{npcattack4macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack5name" title="npcattack5name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack5type" title="npcattack5type">
<option type="text" value="[[1d100!>96+@{npcattack5bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack5bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack5bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack5bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack5bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack5bonus" title="npcattack5bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack5fumble" title="npcattack5fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack5str" title="npcattack5str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack5breakage" title="npcattack5breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack5range" title="npcattack5range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_npcattack5macro" title="npcattack5macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack5name}: @{npcattack5type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack5" title="npcattack5" value="/w gm @{npcattack5macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack6name" title="npcattack6name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack6type" title="npcattack6type">
<option type="text" value="[[1d100!>96+@{npcattack6bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack6bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack6bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack6bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack6bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack6bonus" title="npcattack6bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack6fumble" title="npcattack6fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack6str" title="npcattack6str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack6breakage" title="npcattack6breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack6range" title="npcattack6range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_npcattack4macro" title="npcattack4macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack4name}: @{npcattack4type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack4" title="npcattack6" value="/w gm @{npcattack4macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack7name" title="npcattack7name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack7type" title="npcattack7type">
<option type="text" value="[[1d100!>96+@{npcattack7bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack7bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack7bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack7bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack7bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack7bonus" title="npcattack7bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack7fumble" title="npcattack7fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack7str" title="npcattack7str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack7breakage" title="npcattack7breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack7range" title="npcattack7range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_npcattack7macro" title="npcattack7macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack7name}: @{npcattack7type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack7" title="npcattack7" value="/w gm @{npcattack7macro}" style="width: 20px;"/></button> </td>
</tr>
<tr>
<td><input type="text" class="sheet-table-data-center" style="width: 140px;" name="attr_npcattack8name" title="npcattack8name" value="Attack Name"> </td>
<td><select class="sheet-inputbox" style="height: 24px; width: 94px; font-size: 0.75em; margin-bottom: 0;" name="attr_npcattack8type" title="npcattack8type">
<option type="text" value="[[1d100!>96+@{npcattack8bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]-(100-?{% Activity used on attack|100})-@{target|dbworn}[target db] ]]" selected>Melee</option>
<option type="text" value="[[1d100!>96+@{npcattack8bonus}[OB]+?{Position Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Parry(db adjust)|0}[Parry]+?{Range Modification|0}[Range]+?{Missile Attack Penalty(-5 for AT6; -10 for AT10/14/18; -15 for AT7/8; -20 for AT11/15/16; -30 for AT12/19; -40 for AT20)|0}-(60-?{% Activity used on missile attack|60})-@{target|dbworn}[target db] ]]">Ranged</option>
<option type="text" value="[[1d100+@{npcattack8bonus}[OB]+?{Special Item Bonus?|0}[Position]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range] ]]">Basic Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack8bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]-@{target|dbworn}[target db] ]]">Directed Spell</option>
<option type="text" value="[[1d100!>96+@{npcattack8bonus}[OB]+?{Special Item Bonus?|0}[Item?]+?{Status Bonus/Penalty?|0}[Status]+?{Range Modification|0}[Range]+20*?{Center point of spell?(1=yes)|0}[Spell Center]-@{target|dbworn}[target db] + .5*@{target|dbarmdbworn}[adjustment for only 1/2 armor bonus to db] ]]">Area Spell</option>
</select></td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack8bonus" title="npcattack8bonus (use List ranks for Basic and Area spell attacks; use total skill bonus for weapon skill otherwise. Enhancement bonuses from items whether magical or non-magical go in the item column in the appropriate skill.)" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack8fumble" title="npcattack8fumble" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack8str" title="npcattack8str" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack8breakage" title="npcattack8breakage" value="0"> </td>
<td><input type="text" class="sheet-table-data-attacks" name="attr_npcattack8range" title="npcattack8range" value="-"> </td>
<td><textarea rows="1" cols="55" class="sheet-table-data" style="width: 350px; height: 20px;" name="attr_npcattack8macro" title="npcattack8macro">@{selected|token_name} attacks @{target|token_name} with @{npcattack8name}: @{npcattack8type}; Crit: [[d100]]</textarea> </td>
<td><button type="roll" name="attr_npcattack8" title="npcattack8" value="/w gm @{npcattack8macro}" style="width: 20px;"/></button> </td>
</tr>
</table>
<hr/>
</div>
<hr/>
</div>
</div>
</label>
</div>
</div>