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roll20-character-sheets/DCC/DCC.html
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2016-12-30 20:05:35 -08:00

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<script type="text/worker">
abilityScores = [
'Strength',
'Agility',
'Stamina',
'Personality',
'Intelligence',
'Luck'
];
/*
* Given an ability score number, return the corresponding modifier
*/
function calculateModifier(value) {
return Math.floor( (0.0009 * value * value * value) + (-0.029 * value * value) + (0.6 * value) + 0.41) -4
}
/*
* Take a given ability score and recalculate it's modifier
*/
function abilityScoreChanged(event) {
var ability = event.sourceAttribute;
getAttrs([ability], function(values) {
var params = {};
params[ability+"_mod"] = calculateModifier(parseInt(values[ability], 10));
setAttrs(params);
});
}
_.each(abilityScores, function(ability) {
on("change:"+ability, abilityScoreChanged);
});
</script>
<div class="sheet-wrapper">
<label class="sheet-center sheet-logo"><img src="http://i.imgur.com/HBgERqb.png" alt="Dungeon Crawl Classics Character Record Sheet" height="38" width="769"/></label>
<div class="sheet-2colrow">
<div class="sheet-col">
<div class="sheet-2colrow">
<div class="sheet-col">
<div>
<input type="text" name="attr_character_name" class="sheet-baseinfo"/><br/>
<label>Name</label>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<div>
<input type="text" name="attr_Occupation" class="sheet-baseinfo"/><!-- name="attr_Occupation" --><br/>
<label>Occupation</label>
</div>
<div class="sheet-center sheet-ACBG">
<input class="sheet-AC" type="number" name="attr_AC" value="10"/><br/>
<label class="sheet-center">AC</label>
</div>
<div class="sheet-center sheet-ADBG">
<select name="attr_ActionDie" class="sheet-AD">
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
<option value="d14">d14</option>
<option value="d16">d16</option>
<option value="d20" selected="selected">d20</option>
<option value="d24">d24</option>
<option value="d30">d30</option>
</select>
<label class="sheet-center">Action Die</label>
</div>
</div>
<div class="sheet-col">
<div>
<input type="text" name="attr_Level_max" class="sheet-baseinfo"/><br/>
<label>Class</label>
</div>
<div class="sheet-center sheet-HPBG">
<input class="sheet-HP" type="number" name="attr_HP" value="1"/><br/>
<label class="sheet-center">Hit Points</label>
</div>
<div class="sheet-statblock">
<div class="sheet-row">
<div class="sheet-item sheet-large"><label class="sheet-rowcol1">Max:</label></div>
<div class="sheet-item sheet-large"><input class="sheet-square" type="number" name="attr_HP_max" value="1"/></div>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-col">
<div>
<input type="text" name="attr_Title" class="sheet-baseinfo"/><br/>
<label>Title</label>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<div>
<input type="text" name="attr_Alignment" class="sheet-baseinfo"/><br/>
<label>Alignment</label>
</div>
<div>
<input type="text" name="attr_Level" value="0" class="sheet-baseinfo"/><br/>
<label>Level</label>
</div>
</div>
<div class="sheet-col">
<div>
<input type="number" name="attr_Speed" value="30" class="sheet-baseinfo"/><br/>
<label>Speed</label>
</div>
<div>
<input type="text" name="attr_XP" value="0" class="sheet-baseinfo"/><br/>
<label>XP</label>
</div>
</div>
</div>
<div class="sheet-statblock sheet-combatbasics">
<div class="sheet-row">
<div class="sheet-item">
<label class="sheet-center">Combat Basics</label>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">Initiative:</label>
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_INIT" value="0"/>
</div>
<div class="sheet-item sheet-small">
<button class="sheet-square" type="roll" value="@{character_name} rolls Initiative. [[1d20 + @{INIT} &{tracker}]]" name="roll_INIT" title="Please select your token!">
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">ActionDice:</label>
</div>
<div class="sheet-item sheet-small">
<select name="attr_ActionDice1">
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
<option value="d14">d14</option>
<option value="d16">d16</option>
<option value="d20" selected="selected">d20</option>
<option value="d24">d24</option>
<option value="d30">d30</option>
</select>
</div>
<div class="sheet-item sheet-small">
<select name="attr_ActionDice2">
<option value="d3" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
<option value="d14">d14</option>
<option value="d16">d16</option>
<option value="d20">d20</option>
<option value="d24">d24</option>
<option value="d30">d30</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">Attack:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_ATK" value="0"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">CritDie:</label>
</div>
<div class="sheet-item sheet-small">
<select name="attr_CritDie">
<option value="d3">d3</option>
<option value="d4" selected="selected">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
<option value="d14">d14</option>
<option value="d16">d16</option>
<option value="d20">d20</option>
<option value="d24">d24</option>
<option value="d30">d30</option>
<option value="2d20">2d20</option>
</select>
</div>
<div class="sheet-item sheet-small">
<button class="sheet-square" type="roll" value="@{character_name} rolls a critical hit. [[@{CritDie}+@{Luck_mod}]] on Table @{CritDie_max}" name="roll_CritDie">
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">Crit Table:</label>
</div>
<div class="sheet-item sheet-small">
<select name="attr_CritDie_max">
<option value="I" selected="selected">I</option>
<option value="II">II</option>
<option value="III">III</option>
<option value="IV">IV</option>
<option value="V">V</option>
</select>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- ability scores -->
<div class="sheet-col">
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-med"> </div>
<div class="sheet-item sheet-tiny">
<label>Current</label>
</div>
<div class="sheet-item sheet-eensy"> </div>
<div class="sheet-item sheet-tiny">
<label>Max</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Mod</label>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-med">
<label class="sheet-rowcol1">Strength</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-bigsquare" name="attr_Strength" value="10"/>
</div>
<div class="sheet-item sheet-eensy"><label>/</label></div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_Strength_max" value="10"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Strength roll: [[1d20+@{Strength_mod}]]" name="roll_STR">
<input type="number" class="sheet-square" name="attr_Strength_mod" value="0"/>
</button>
</div>
<div class="sheet-item sheet-small sheet-header"> </div>
<div class="sheet-item sheet-tiny sheet-header">
<label>Base</label>
</div>
<div class="sheet-item sheet-tiny sheet-header">
<label>Mod</label>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-med">
<label class="sheet-rowcol1">Agility</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-bigsquare" name="attr_Agility" value="10"/>
</div>
<div class="sheet-item sheet-eensy"><label>/</label></div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_Agility_max" value="10"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes an Agility roll: [[1d20+@{Agility_mod}]]" name="roll_AGI">
<input type="number" class="sheet-square" name="attr_Agility_mod" value="0"/>
</button>
</div>
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">Reflex</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_REF" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Reflex save: [[1d20+@{REFCheck}]]" name="roll_REF">
<input type="number" class="sheet-square" name="attr_REFCheck" value="@{REF}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-med">
<label class="sheet-rowcol1">Stamina</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-bigsquare" name="attr_Stamina" value="10"/>
</div>
<div class="sheet-item sheet-eensy"><label>/</label></div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_Stamina_max" value="10"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Stamina roll: [[1d20+@{Stamina_mod}]]" name="roll_STA">
<input type="number" class="sheet-square" name="attr_Stamina_mod" value="0"/>
</button>
</div>
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">Fortitude</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_FORT" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Fortitude save: [[1d20+@{FORTCheck}]]" name="roll_FORT">
<input type="number" class="sheet-square" name="attr_FORTCheck" value="@{FORT}+@{Stamina_mod}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-tiny">
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-med">
<label class="sheet-rowcol1">Personality</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-bigsquare" name="attr_Personality" value="10"/>
</div>
<div class="sheet-item sheet-eensy"><label>/</label></div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_Personality_max" value="10"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Personality roll: [[1d20+@{Personality_mod}]]" name="roll_PER">
<input type="number" class="sheet-square" name="attr_Personality_mod" value="0"/>
</button>
</div>
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">Willpower</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_WILL"/ value="0">
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Will save: [[1d20+@{WILLCheck}]]" name="roll_WILL">
<input type="number" class="sheet-square" name="attr_WILLCheck"/ value="@{WILL}+@{Personality_mod}" disabled="true"/>
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-med">
<label class="sheet-rowcol1">Intelligence</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-bigsquare" name="attr_Intelligence" value="10"/>
</div>
<div class="sheet-item sheet-eensy"><label>/</label></div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_Intelligence_max" value="10"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes an Intelligence roll: [[1d20+@{Intelligence_mod}]]" name="roll_INT">
<input type="number" class="sheet-square" name="attr_Intelligence_mod" value="0"/>
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-med">
<label class="sheet-rowcol1">Luck</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-bigsquare" name="attr_Luck" value="10"/>
</div>
<div class="sheet-item sheet-eensy"><label>/</label></div>
<div class="sheet-item sheet-tiny">
<input type="number" class="sheet-square" name="attr_Luck_max" value="10"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Luck roll: [[1d20+@{Luck_mod}]]" name="roll_LCK">
<input type="number" class="sheet-square" name="attr_Luck_mod" value="0"/>
</button>
</div>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">Languages</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_Languages"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">Lucky Roll</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_LuckyRoll"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label class="sheet-rowcol1">Luck Check</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="/roll 1d20<@{Luck}" name="roll_Luck"/>
</div>
</div>
</div>
</div>
</div>
<!-- weapons -->
<div>
<h2>Weapons</h2>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Weapon</label>
</div>
<div class="sheet-item sheet-square">
<label>Atk</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Damage</label>
</div>
<div class="sheet-item sheet-small">
<label>Range</label>
</div>
<div class="sheet-item sheet-med">
<label>Special</label>
</div>
<div class="sheet-item sheet-square">
<label>Melee</label>
</div>
<div class="sheet-item sheet-square">
<label>Ranged</label>
</div>
</div>
<fieldset class="repeating_weapons">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_WeaponName"/>
</div>
<div class="sheet-item sheet-square">
<input type="text" name="attr_WeaponAtk"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" name="attr_WeaponDmg"/>
</div>
<div class="sheet-item sheet-small" >
<input type="text" name="attr_WeaponRange"/>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_WeaponSpecial"/>
</div>
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} attacks with @{WeaponName}! [[@{ActionDie}+@{WeaponAtk}+@{ATK}+@{Strength_mod}]] to hit and [[@{WeaponDmg}+@{Strength_mod}]] damage!" name="roll_MeleeAttack">
<input type="number" name="attr_MeleeAttackCheck" value="@{WeaponAtk}+@{ATK}+@{Strength_mod}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} attacks with @{WeaponName}! [[@{ActionDie}+@{WeaponAtk}+@{ATK}+@{Agility_mod}]] to hit and [[@{WeaponDmg}]] damage!" name="roll_RangedAttack">
<input type="number" name="attr_MeleeAttackCheck" value="@{WeaponAtk}+@{ATK}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
</fieldset>
</div>
</div><!-- armor -->
<div>
<h2>Armor</h2>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-med">
<label>Armor</label>
</div>
<div class="sheet-item sheet-square">
<label>AC Bonus</label>
</div>
<div class="sheet-item sheet-square">
<label>Check Penalty</label>
</div>
<div class="sheet-item sheet-square">
<label>Speed</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Fumble Die</label>
</div>
<div class="sheet-item sheet-square">
<label>Fumble</label>
</div>
<div class="sheet-item sheet-med">
<label>Special</label>
</div>
</div>
<fieldset class="repeating_armor">
<div class="sheet-row">
<div class="sheet-item sheet-med">
<input type="text" name="attr_ArmorName"/>
</div>
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorBonus"/>
</div>
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorCheck"/>
</div>
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorSpeed"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" name="attr_ArmorFumbleDie"/>
</div>
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} fumbles! [[@{ArmorFumbleDie}+@{FumbleCheck}]]" name="roll_Fumble">
<input type="number" name="attr_FumbleCheck" value="@{Luck_mod}*-1" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_ArmorSpecial"/>
</div>
</div>
</fieldset>
</div>
</div>
<!-- inventory -->
<div class="sheet-3colrow">
<div class="sheet-col">
<h2>Equipment</h2>
<div>
<textarea class="sheet-inventory" name="attr_Equipment"> </textarea>
</div>
</div>
<div class="sheet-col">
<h2>Treasure</h2>
<div>
<textarea class="sheet-inventory" name="attr_Treasure"> </textarea>
</div>
</div>
<div class="sheet-col">
<h2>Coin</h2>
<div class="sheet-statblock">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">CP:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_CP" value="0"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">SP:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_SP" value="0"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">GP:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_GP" value="0"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">EP:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_EP" value="0"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<label class="sheet-rowcol1">PP:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_PP" value="0"/>
</div>
</div>
</div>
</div>
</div><!-- classes -->
<hr/>
<!-- character details -->
<input type="radio" class="isWarrior" value="1" name="attr_Class" checked><label class="sheet-tab">Warrior</label>
<input type="radio" class="isWizard" value="2" name="attr_Class" checked><label class="sheet-tab">Wizard</label>
<input type="radio" class="isCleric" value="3" name="attr_Class" checked><label class="sheet-tab">Cleric</label>
<input type="radio" class="isThief" value="4" name="attr_Class" checked><label class="sheet-tab">Thief</label>
<input type="radio" class="isHalfling" value="5" name="attr_Class" checked><label class="sheet-tab">Halfling</label>
<input type="radio" class="isDwarf" value="6" name="attr_Class" checked><label class="sheet-tab">Dwarf</label>
<input type="radio" class="isElf" value="7" name="attr_Class" checked><label class="sheet-tab">Elf</label>
<input type="radio" class="isBard" value="8" name="attr_Class" checked><label class="sheet-tab">Bard</label>
<input type="radio" class="isGnome" value="9" name="attr_Class" checked><label class="sheet-tab">Gnome</label>
<input type="radio" class="isPaladin" value="10" name="attr_Class" checked><label class="sheet-tab">Paladin</label>
<input type="radio" class="isRanger" value="11" name="attr_Class" checked><label class="sheet-tab">Ranger</label>
<input type="radio" class="isKith" value="12" name="attr_Class" checked><label class="sheet-tab">Kith</label>
<!-- warrior -->
<div class="sheet-warrior">
<h2>Warrior Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Mighty Deeds of Arms</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_DeedDie" value="d0">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d10+1">d10+1</option>
<option value="d10+2">d10+2</option>
<option value="d10+3">d10+3</option>
<option value="d10+4">d10+4</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} does a Mighty Deed: [[@{DeedDie}]]" name="roll_DeedDie"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Threat Range:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_WarriorThreat" value="20">
<option value="20" selected="selected">--</option>
<option value="19">19-20</option>
<option value="18">18-20</option>
<option value="17">17-20</option>
</select>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Lucky weapon:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_LuckyWeapon"/>
</div>
</div>
<div class="sheet-item">
<label>Add class level to initiative</label>
</div>
</div>
<!-- wizard -->
<div class="sheet-wizard">
<h2>Wizard Spells &amp; Abilities</h2>
<div>
<div class="sheet-item sheet-med">
<label>Familiar:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardFamiliar"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Patron(s):</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardPatron"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Corruption:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardCorruption"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Other notes:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardNotes"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" value="10" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Mercurial Effect &amp; Notes</label>
</div>
</div>
<fieldset class="repeating_wizardspells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_WizardSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_WizardSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_WizardSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{WizardSpell}: [[@{ActionDie}+@{WizardSpellCheck}]]" name="roll_WizardSpell">
<input type="number" name="attr_WizardSpellCheck" value="@{Level}+@{Intelligence_mod}+@{WizardSpellCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_WizardSpellMercurial"/>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-cleric">
<!-- cleric -->
<h2>Cleric Spells &amp; Abilities</h2>
<div>
<div class="sheet-item sheet-med">
<label>Deity:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_ClericDeity"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Disapproval:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_ClericDisapproval" value="1" class="sheet-square">
<option value="1" selected="selected">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" value="10" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div><label>Lay On Hands Results Table</label>
<table>
<tr>
<td> (alignment step) </td>
<td> 12 </td>
<td> 14 </td>
<td> 20 </td>
<td> 22+ </td>
</tr>
<tr>
<td> (same) </td>
<td> 2 dice </td>
<td> 3 dice </td>
<td> 5 dice </td>
<td> 5 dice </td>
</tr>
<tr>
<td> (adjacent) </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 3 dice </td>
<td> 4 dice </td>
</tr>
<tr>
<td> (opposed) </td>
<td> 1 die </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 3 dice </td>
</tr>
</table>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Manifestation &amp; Notes</label>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_DivineAid" value="Divine Aid" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_DivineAidLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_DivineAidCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Divine Aid: [[@{ActionDie}+@{DivineAidCheck}]]" name="roll_DivineAid">
<input type="number" name="attr_DivineAidCheck" value="@{Level}+@{Personality_mod}+@{DivineAidCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_DivineAidNotes"/>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_TurnUnholy" value="Turn Unholy" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_TurnUnholyLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_TurnUnholyCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Turn Unholy: [[@{ActionDie}+@{TurnUnholyCheck}]]" name="roll_TurnUnholy">
<input type="number" name="attr_TurnUnholyCheck" value="@{Level}+@{Personality_mod}+@{TurnUnholyCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_TurnUnholyNotes"/>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_LayOnHands" value="Lay On Hands" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_LayOnHandsLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_LayOnHandsCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Lay On Hands: [[@{ActionDie}+@{LayOnHandsCheck}]]" name="roll_LayOnHands">
<input type="number" name="attr_LayOnHandsCheck" value="@{Level}+@{Personality_mod}+@{LayOnHandsCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_LayOnHandsNotes"/>
</div>
</div>
<fieldset class="repeating_clericspells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_ClericSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ClericSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ClericSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{ClericSpell}: [[@{ActionDie}+@{ClericSpellCheck}]]" name="roll_ClericSpell">
<input type="number" name="attr_ClericSpellCheck" value="@{Level}+@{Personality_mod}+@{ClericSpellCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_ClericSpellNotes"/>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-thief">
<!-- thief -->
<h2>Thief Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-med">
<label>Ability</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Base</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Luck die</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_ThiefLuckDie" value="d0">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
<option value="d14">d14</option>
<option value="d16">d16</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} uses Luck: [[@{ThiefLuckDie}]]" name="roll_ThiefLuckDie"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Backstab</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefBackstab" value="0"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Sneak silently</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefSneak" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} sneaks silently: [[@{ActionDie}+@{ThiefSneakCheck}]]" name="roll_ThiefSneak">
<input type="number" class="sheet-square" name="attr_ThiefSneakCheck" value="@{ThiefSneak}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Hide in shadows</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefHide" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} hides in shadows: [[@{ActionDie}+@{ThiefHideCheck}]]" name="roll_ThiefHide">
<input type="number" class="sheet-square" name="attr_ThiefHideCheck" value="@{ThiefHide}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Pick pocket</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefPickPockets" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} picks pockets: [[@{ActionDie}+@{ThiefPickPocketsCheck}]]" name="roll_ThiefPickPockets">
<input type="number" class="sheet-square" name="attr_ThiefPickPocketsCheck" value="@{ThiefPickPockets}+@{Agility_mod}" disabled="true"/>
</input>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Climb sheer surfaces</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefClimb" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} climbs sheer surfaces: [[@{ActionDie}+@{ThiefClimbCheck}]]" name="roll_ThiefClimb"/>
<input type="number" class="sheet-square" name="attr_ThiefClimbCheck" value="@{ThiefClimb}+@{Agility_mod}" disabled="true">
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Pick lock</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefPickLocks" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} picks locks: [[@{ActionDie}+@{ThiefPickLocksCheck}]]" name="roll_ThiefPickLocks">
<input type="number" class="sheet-square" name="attr_ThiefPickLocksCheck" value="@{ThiefPickLocks}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Find trap</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefFindTraps" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} finds traps: [[@{ActionDie}+@{ThiefFindTrapsCheck}]]" name="roll_ThiefFindTraps">
<input type="number" class="sheet-square" name="attr_ThiefFindTrapsCheck" value="@{ThiefFindTraps}+@{Intelligence_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Disable trap</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefDisableTraps" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} disables traps: [[@{ActionDie}+@{ThiefDisableTrapsCheck}]]" name="roll_ThiefDisableTraps">
<input type="number" class="sheet-square" name="attr_ThiefDisableTrapsCheck" value="@{ThiefDisableTraps}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Forge document</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefForgeDocuments" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} forges documents: [[@{ActionDie}+@{ThiefForgeDocumentsCheck}]]" name="roll_ThiefForgeDocuments">
<input type="number" class="sheet-square" name="attr_ThiefForgeDocumentsCheck" value="@{ThiefForgeDocuments}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Disguise self</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefDisguise" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} disguises: [[@{ActionDie}+@{ThiefDisguiseCheck}]]" name="roll_ThiefDisguise">
<input type="number" class="sheet-square" name="attr_ThiefDisguiseCheck" value="@{ThiefDisguise}+@{Personality_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Read languages</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefRead" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} reads languages: [[@{ActionDie}+@{ThiefReadCheck}]]" name="roll_ThiefRead">
<input type="number" class="sheet-square" name="attr_ThiefReadCheck" value="@{ThiefRead}+@{Intelligence_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Handle poison</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefPoison" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} handles poison: [[@{ActionDie}+@{ThiefPoisonCheck}]]" name="roll_ThiefPoison">
<input type="number" class="sheet-square" name="attr_ThiefPoisonCheck" value="@{ThiefPoison}}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Cast spell from scroll</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_ThiefCastScroll" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts a spell from a scroll: [[@{ActionDie}+@{ThiefCastScrollCheck}]]" name="roll_ThiefCastScroll">
<input type="number" class="sheet-square" name="attr_ThiefCastScrollCheck" value="@{ThiefCastScroll}+@{Intelligence_mod}" disabled="true"/>
</button>
</div>
</div>
</div>
</div>
<div class="sheet-halfling">
<!-- halfling -->
<h2>Halfling Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Stealth:</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_HalflingStealth" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} Sneaks: [[@{ActionDie}+@{HalflingStealth}+@{Agility_mod}]]" name="roll_ThiefHide">
<input type="number" class="sheet-square" name="attr_ThiefCastScrollCheck" value="@{HalflingStealth}+@{Agility_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<label>Infravision</label>
</div>
<div>
<label>Lucky</label>
</div>
<div>
<label>Two-weapon fighting</label><br/>
<ul>
<li>Action dice d16+d16<br/>
</li>
<li>Crit on nat 16<br/>
</li>
<li>Fumble only on 2x 1<br/>
</li>
<li>If Agi &gt;16, use normal rules<br/>
</li>
</ul>
</div>
</div>
<div class="sheet-dwarf">
<!-- dwarf -->
<h2>Dwarf Abilities</h2>
<div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Mighty Deeds of Arms:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_DeedDie" value="d0">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d10+1">d10+1</option>
<option value="d10+2">d10+2</option>
<option value="d10+3">d10+3</option>
<option value="d10+4">d10+4</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} does a Mighty Deed: [[@{DeedDie}]]" name="roll_DeedDie"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Lucky weapon:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_LuckyWeapon"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Shield bash (d14)</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} does a shield bash. Attack roll: [[d14+@{Strength_mod}]] plus Mighty Deed. Damage roll: [[1d4+@{Strength_mod}]] plus Mighty Deed." name="roll_dwarfShieldBash"/>
</div>
</div>
<div>
<label>Infravision</label>
</div>
<div>
<label>Underground skills (smell gold/gems, find construction)</label>
</div>
</div>
</div>
<div class="sheet-elf">
<!-- elf -->
<h2>Elf Spells &amp; Abilities</h2>
<div>
<div class="sheet-item sheet-med">
<label>Familiar:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_ElfFamiliar"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Patron(s):</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_ElfPatron"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Corruption:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_ElfCorruption"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Other notes:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_ElfNotes"/>
</div>
</div>
<div>
<label>Elf traits: iron vulnerability, heightened senses, Luck mod to one level 1 spell</label>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" value="10" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Mercurial Effect &amp; Notes</label>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_ElfPatronBond" value="Patron Bond" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ElfPatronBondLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ElfPatronBondMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Patron Bond: [[@{ActionDie}+@{ElfPatronBondCheck}]]" name="roll_elfPatronBond">
<input type="number" name="attr_ElfPatronBondCheck" value="@{Level}+@{ElfPatronBondMisc}+@{Intelligence_mod}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_ElfPatronBondNotes"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_ElfInvokePatron" value="Invoke Patron" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ElfInvokePatronLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ElfInvokePatronMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Invoke Patron: [[@{ActionDie}+@{ElfInvokePatronCheck}]]" name="roll_ElfInvokePatron">
<input type="number" name="attr_ElfInvokePatronCheck" value="@{Intelligence_mod}+@{Level}+@{ElfInvokePatronMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_ElfInvokePatronNotes"/>
</div>
</div>
<fieldset class="repeating_elfspells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_ElfSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ElfSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_ElfSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{ElfSpell}: [[@{ActionDie}+@{ElfSpellCheck}]]" name="roll_ElfSpell">
<input type="number" name="attr_ElfSpellCheck" value="@{Level}+@{ElfSpellCheckMisc}+@{Intelligence_mod}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_ElfSpellNotes"/>
</div>
</div>
</fieldset>
</div>
</div>
<!-- bard -->
<div class="sheet-bard">
<h2>Bard Spells &amp; Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Talent Die</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_TalentDie">
<option value="d0" selected="selected">--</option>
<option value="d14">d14</option>
<option value="d16">d16</option>
<option value="d20">d20</option>
<option value="d24">d24</option>
<option value="d30">d30</option>
<option value="d30+1">d30+1</option>
<option value="d30+2">d30+2</option>
<option value="d30+3">d30+3</option>
</select>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Call to Arms</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardCalltoArms" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Call to Arms: [[@{TalentDie}+@{BardCalltoArmsCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardCalltoArmsCheck" value="@{Personality_mod}+@{BardCalltoArms}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Challenge</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardChallenge" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} performs a Challenge: [[@{TalentDie}+@{BardChallengeCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardChallengeCheck" value="@{Personality_mod}+@{BardChallenge}" disabled="true"/>
</button>
</div>
</div><div>
<div class="sheet-item sheet-med">
<label>Calm</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardCalm" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} performs Calm: [[@{TalentDie}+@{BardCalmCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardCalmCheck" value="@{Personality_mod}+@{BardCalm}" disabled="true"/>
</button>
</div>
</div><div>
<div class="sheet-item sheet-med">
<label>Lore</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardLore" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} uses Lore: [[@{TalentDie}+@{BardLoreCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardLoreCheck" value="@{Intelligence_mod}+@{BardLore}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Corruption:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardCorruption"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Other notes:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardNotes"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Mercurial Effect &amp; Notes</label>
</div>
</div>
<fieldset class="repeating_bardspells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_BardSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_BardSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_BardSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{BardSpell}: [[@{ActionDie}+@{BardSpellCheck}]]" name="roll_BardSpell">
<input type="number" name="attr_BardSpellCheck" value="@{Level}+@{Intelligence_mod}+@{BardSpellCheckMisc}" readonly="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_BardSpellMercurial"/>
</div>
</div>
</fieldset>
</div>
</div>
<!-- gnome -->
<div class="sheet-gnome">
<h2>Gnome Spells &amp; Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Trick Die</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_TrickDie">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
</select>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Magic Resistance</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="/roll 1d100<@{MagicResistance} to resist Magic." name="roll_MagicResistance">
<input type="number" class="sheet-square" name="attr_MagicResistance" value="10*@{Level}" disabled="true"/>
</button>&#37;
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Sturdy Illusionist Trick</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} performs an illusionary trick: [[@{TrickDie}]]" name="roll_IllusionTrick">
<input type="number" class="sheet-square" name="attr_IllusionTrick" value="@{TrickDie}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Animal Trick</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} befriends an animal: [[@{TrickDie}]]" name="roll_AnimalTrick">
<input type="number" class="sheet-square" name="attr_AnimalTrickDie" value="@{TrickDie}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Gem Affinity</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="/roll 1d100<@{GemAffinity} to detect gems." name="roll_GemAffinity">
<input type="number" class="sheet-square" name="attr_GemAffinity" value="10*@{Level}" disabled="true"/>
</button>&#37;
</div>
</div>
<div>
<label>Gnome traits: night vision, Luck mod vs. magic saves</label>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Corruption:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardCorruption"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Other notes:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardNotes"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Mercurial Effect &amp; Notes</label>
</div>
</div>
<fieldset class="repeating_gnomespells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_GnomeSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_GnomeSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_GnomeSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{GnomeSpell}: [[@{ActionDie}+@{GnomeSpellCheck}]]" name="roll_GnomeSpell">
<input type="number" name="attr_GnomeSpellCheck" value="@{Intelligence_mod}+@{GnomeSpellCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_GnomeSpellMercurial"/>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-paladin">
<!-- paladin -->
<h2>Paladin Spells &amp; Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Smite:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_DeedDie">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d10+1">d10+1</option>
<option value="d10+2">d10+2</option>
<option value="d10+3">d10+3</option>
<option value="d10+4">d10+4</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} does a Mighty Deed: [[@{DeedDie}]]" name="roll_DeedDie"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Deity:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_ClericDeity"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Disapproval:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Disapproval" class="sheet-square">
<option value="1" selected="selected">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Fallen Points:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_FallenPoints" class="sheet-square">
<option value="0" selected="selected">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div><label>Holy Deeds Results Table</label>
<table>
<tr>
<td> Holy Deed </td>
<td> 12 </td>
<td> 14 </td>
<td> 20 </td>
<td> 22 </td>
<td> 25+ </td>
</tr>
<tr>
<td> Lay on Hands (same) </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 3 dice </td>
<td> 4 dice </td>
<td> 4 dice </td>
</tr>
<tr>
<td> Lay on Hands (adjacent) </td>
<td> None </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 3 dice </td>
<td> 3 dice </td>
</tr>
<tr>
<td> Lay on Hands (opposed) </td>
<td> None </td>
<td> None </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 2 dice </td>
</tr>
<tr>
<td> Instill Bravery </td>
<td> +1 bonus/ one target </td>
<td> +2 bonus/1d3 targets </td>
<td> +3 bonus/1d4 targets </td>
<td> +4 bonus/1d6 targets </td>
<td> +5 bonus/1d7 targets </td>
</tr>
<tr>
<td> Fear </td>
<td> One target </td>
<td> 1d3 targets </td>
<td> 1d5 targets </td>
<td> 1d7 targets </td>
<td> 1d8 targets </td>
</tr>
</table>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Manifestation &amp; Notes</label>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_InstillBravery" value="Instill Bravery" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_InstillBraveryLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_InstillBraveryCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Instill Bravery: [[@{ActionDie}+@{InstillBraveryCheck}]]" name="roll_InstillBravery">
<input type="number" name="attr_InstillBraveryCheck" value="@{Level}+@{Personality_mod}+@{InstillBraveryCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_InstillBraveryNotes"/>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_CauseFear" value="Cause Fear" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_CauseFearLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_CauseFearCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Cause Fear: [[@{ActionDie}+@{CauseFearCheck}]]" name="roll_CauseFear">
<input type="number" name="attr_CauseFearCheck" value="@{Level}+@{Personality_mod}+@{CauseFearCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_CauseFearNotes"/>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_LayOnHands" value="Lay On Hands" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_LayOnHandsLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_LayOnHandsCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Lay on Hands: [[@{ActionDie}+@{LayOnHandsCheck}]]" name="roll_LayOnHands">
<input type="number" name="attr_LayOnHandsCheck" value="@{Level}+@{Personality_mod}+@{LayOnHandsCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_LayOnHandsNotes"/>
</div>
</div>
<fieldset class="repeating_paladinspells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_PaladinSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_PaladinSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_PaladinSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{PaladinSpell}: [[@{ActionDie}+@{PaladinSpellCheck}]]" name="roll_PaladinSpell">
<input type="number" name="attr_PaladinSpellCheck" value="@{Level}+@{Personality_mod}+@{PaladinSpellCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_PaladinSpellNotes"/>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-ranger">
<!-- ranger -->
<h2>Ranger Abilities</h2>
<div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Mighty Deeds of Arms:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_DeedDie">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d10+1">d10+1</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} does a Mighty Deed: [[@{DeedDie}]]" name="roll_DeedDie"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Ranger Path:</label>
</div>
<div class="sheet-item sheet-large">
<select name="attr_RangerPath">
<option value="None" selected="selected">None</option>
<option value="Archery">Archery Expert</option>
<option value="Two Weapon">Two-Weapon Expert</option>
</select>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Favored Enemy:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_RangerFavoredEnemy"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-med">
<label>Ability</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Base</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Climb</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerClimb" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} climbs: [[@{ActionDie}+@{RangerClimbheck}]]" name="roll_RangerClimb">
<input type="number" class="sheet-square" name="attr_RangerClimbCheck" value="@{RangerClimb}+@{Agility_mod}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Find Traps</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerTraps" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} finds and/or neutralizes a trap: [[@{ActionDie}+@{RangerTrapsCheck}]]" name="roll_RangerTraps">
<input type="number" class="sheet-square" name="attr_RangerTrapsCheck" value="@{RangerTraps}+@{Agility_mod}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Sneak and Hide</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerSneak" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} sneaks silently and hides: [[@{ActionDie}+@{RangerSneakCheck}]]" name="roll_RangerSneak">
<input type="number" class="sheet-square" name="attr_RangerSneakCheck" value="@{RangerSneak}+@{Agility_mod}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Strider</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerStrider" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} walks or even runs without leaving tracks or being hampered by difficult terrain: [[@{ActionDie}+@{RangerStriderCheck}]]" name="roll_RangerStrider">
<input type="number" class="sheet-square" name="attr_RangerStriderCheck" value="@{RangerStrider}+@{Agility_mod}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Survival</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerSurvival" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} uses wilderness skills: [[@{ActionDie}+@{RangerSurvivalCheck}]]" name="roll_RangerSurvival">
<input type="number" class="sheet-square" name="attr_RangerSurvivalCheck" value="@{RangerSurvival}+@{Personality_mod}+@{Level}" disabled="true"/>
</button>
</div>
</div>
</div>
<div>
<label>Luck check to avoid being surprised outdoors</label>
</div>
</div>
</div>
<div class="sheet-kith">
<!-- kith -->
<h2>Kith Abilities</h2>
<div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Personality Burn Die:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_PersonalityBurnDie">
<option value="d0" selected="selected">--</option>
<option value="d2">d2</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} burns Personality: [[@{PersonalityBurnDie}]]" name="roll_PersonalityBurnDie"/>
</div>
<div class="sheet-header">
Outdoor Survival Skills
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-med">
<label>Ability</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level + Int Mod</label>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Tracking</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} tracks: [[@{ActionDie}+@{KithTrackingCheck}]]" name="roll_KithClimb">
<input type="number" class="sheet-square" name="attr_KithTrackingCheck" value="@{Level}+@{Intelligence_mod}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Detect Traps/Hidden Foes</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} checks for hidden traps or foes: [[@{ActionDie}+@{KithDetectCheck}]]" name="roll_KithDetect">
<input type="number" class="sheet-square" name="attr_KithDetectCheck" value="@{Level}+@{Intelligence_mod}" disabled="true"/>
</button>
</div>
</div>
</div>
</div>
<div class="sheet-tiny">
The Kith class is introduced in Peril on the Purple Planet, Author's Edition
</div>
</div>
</div>
</div>