mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-06 07:02:28 +00:00
* Spanish translation and minor fixes * Rounding movement measurements * Adding linguistics option to campaign settings * Removing NPC stuff from the json options * Saving Mythras v2 progress * Modify mythras sheet.json for new options * stash * Restored tranlastions and all but mook css * Automation script added to help building Mythras sheets * Autocalc migration up to skills, Mythras * sheetwork autocalc for standard skills * Auto calc up to passions * Fix tenacity * Finish migrating skills to shett workers * Finished skills auto calc * Half done with compat tab * Stash work up to mostly finish mook skills * Fixed percent symbol on Athletics mook btn * Added up to psionic powers for mooks and added collapse to magic sections * Stash mook sup to animism * more stashed edits * Stash commits * v2 Mythras * A few edits to Mythras changelog, typos and spelling * Style adjustments for Firefox * Small bugfixes for the Mythras v2 conversion scripts * Small bugfixes for the Mythras v2 conversion scripts * Some minor CSS adjustments to support Firefox better * Mythras: fix styling issues with fetish tenacity * v2.1 of Mythras sheet and reduce M-Space to a stub with notes to use the Mythras sheet * Remove line from Mythras change log which wasn't meant for publishing * v2.2 of Mythras sheet * Added missing Worlds United setting from Default Sheet Settings * v2.3 of Mythras Sheet * Add missing v2.3 version update * Mythras v2.4 and Odd Soot stub * Update Odd Soot Logo * Removing Odd Soot sheet per clevett's recommendation * Restore M-Space to previous versions per clevett's recommendation * Added deprecation notice to top of M-Space sheet * Mythras v2.5 * Added equipment and money to compact/mook sheets * Added Social Conflict Support * Update changelop for v2.6 * Update de.json * Mythras - switching over to gradle based build with automated uploading of srcs to roll20 * Mythras v2.7 * Updated Mythras Changlog
278 lines
10 KiB
JavaScript
278 lines
10 KiB
JavaScript
// ##### Recalc #####
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var recalc_sheet = function() {
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console.log("Recalculating all sheet values!");
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// Recalc Characteristics
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calc_str();
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calc_con();
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calc_siz();
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calc_dex();
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calc_int();
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calc_pow();
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calc_cha();
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// Recalc Known Skills
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getAttrs(["arcane_casting_learned"], function(v) {
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calc_skill("arcane_casting", "@{int}", "@{pow}", v.arcane_casting_learned);
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calc_arcane_casting_derived();
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});
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getAttrs(["arcane_knowledge_learned"], function(v) {
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calc_skill("arcane_knowledge", "@{int}", "@{int}", v.arcane_knowledge_learned);
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calc_arcane_knowledge_derived();
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});
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getAttrs(["artifice_learned"], function(v) {
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calc_skill("artifice", "@{int}", "@{dex}", v.artifice_learned);
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});
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calc_skill("athletics", "@{str}", "@{dex}", 1);
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getAttrs(["binding_learned"], function(v) {
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calc_skill("binding", "@{cha}", "@{pow}", v.binding_learned);
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});
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calc_skill("boating", "@{str}", "@{con}", 1);
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calc_skill("brawn", "@{str}", "@{siz}", 1);
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getAttrs(["channel_learned"], function(v) {
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calc_skill("channel", "@{cha}", "@{int}", v.channel_learned);
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calc_channel_derived();
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});
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calc_skill("conceal", "@{dex}", "@{pow}", 1);
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getAttrs(["craft_alchemy_learned"], function(v) {
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calc_skill("craft_alchemy", "@{dex}", "@{int}", v.craft_alchemy_learned);
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});
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getAttrs(["cursing_learned"], function(v) {
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calc_skill("cursing", "@{pow}", "@{cha}", v.cursing_learned);
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});
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calc_skill("customs", "@{int}", "@{int}", 1);
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calc_skill("dance", "@{cha}", "@{dex}", 1);
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calc_skill("deceit", "@{int}", "@{cha}", 1);
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getAttrs(["divination_learned"], function(v) {
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calc_skill("divination", "@{pow}", "@{int}", v.divination_learned);
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});
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calc_skill("drive", "@{dex}", "@{pow}", 1);
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calc_skill("endurance", "@{con}", "@{con}", 1);
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calc_skill("evade", "@{dex}", "@{dex}", 1);
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getAttrs(["exhort_learned"], function(v) {
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calc_skill("exhort", "@{cha}", "@{int}", v.exhort_learned);
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});
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getAttrs(["fata_learned"], function(v) {
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calc_skill("fata", "@{cha}", "@{pow}", v.fata_learned);
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calc_fata_derived();
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});
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calc_skill("first_aid", "@{int}", "@{dex}", 1);
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getAttrs(["folk_magic_learned"], function(v) {
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calc_skill("folk_magic", "@{cha}", "@{pow}", v.folk_magic_learned);
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});
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getAttrs(["gnosis_learned"], function(v) {
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calc_skill("gnosis", "@{int}", "@{pow}", v.gnosis_learned);
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});
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calc_skill("home_parallel", "@{int}", "@{int}", 1);
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calc_skill("influence", "@{cha}", "@{cha}", 1);
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calc_skill("insight", "@{int}", "@{pow}", 1);
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getAttrs(["linguistics_learned"], function(v) {
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calc_skill("linguistics", "@{cha}", "@{int}", v.linguistics_learned);
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});
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calc_skill("locale", "@{int}", "@{int}", 1);
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getAttrs(["meditation_learned"], function(v) {
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calc_skill("meditation", "@{con}", "@{int}", v.meditation_learned);
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});
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calc_skill("native_tongue", "@{int}", "@{cha}", 1);
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getAttrs(["necromancy_learned"], function(v) {
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calc_skill("necromancy", "@{cha}", "@{int}", v.necromancy_learned);
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});
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getAttrs(["pharmacy_learned"], function(v) {
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calc_skill("pharmacy", "@{int}", "@{int}", v.pharmacy_learned);
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});
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getAttrs(["piety_learned"], function(v) {
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calc_skill("piety", "@{cha}", "@{pow}", v.piety_learned);
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});
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calc_skill("perception", "@{int}", "@{pow}", 1);
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calc_skill("ride", "@{dex}", "@{pow}", 1);
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getAttrs(["shape_shifting_learned"], function(v) {
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calc_skill("shape_shifting", "@{con}", "@{pow}", v.shape_shifting_learned);
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});
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getAttrs(["shaping_learned"], function(v) {
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calc_skill("shaping", "@{int}", "@{pow}", v.shaping_learned);
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});
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calc_skill("sing", "@{cha}", "@{pow}", 1);
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calc_skill("status", "0", "0", 1);
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calc_skill("stealth", "@{int}", "@{dex}", 1);
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calc_skill("strangeness", "0", "0", 1);
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calc_skill("superstition", "@{int}", "@{pow}", 1);
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calc_skill("swim", "@{str}", "@{con}", 1);
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calc_skill("the_soot", "0", "0", 1);
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getAttrs(["theology_learned"], function(v) {
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calc_skill("theology", "@{pow}", "@{pow}", v.theology_learned);
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});
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getAttrs(["trance_learned"], function(v) {
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calc_skill("trance", "@{con}", "@{pow}", v.trance_learned);
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});
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calc_skill("unarmed", "@{str}", "@{dex}", 1);
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calc_skill("willpower", "@{pow}", "@{pow}", 1);
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// Recalc Unknown Skills
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getSectionIDs("repeating_affiliation", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_affiliation_" + currentID, "0", "0", 1);
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});
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}
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});
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getSectionIDs("repeating_language", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_language_" + currentID, "@{int}", "@{cha}", 1);
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});
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}
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});
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getSectionIDs("repeating_psionicpower", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_psionicpower_" + currentID, "@{pow}", "@{pow}", 1);
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});
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}
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});
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getSectionIDs("repeating_magicspell", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_magicspell_" + currentID, "@{pow}", "@{pow}", 1);
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});
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}
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});
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getSectionIDs("repeating_path", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_path_" + currentID, "@{pow}", "@{con}", 1);
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});
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}
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});
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getSectionIDs("repeating_alchemicaltradition", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_alchemicaltradition_" + currentID, "@{int}", "@{int}", 1);
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});
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}
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});
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getSectionIDs("repeating_discipline", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_discipline_" + currentID, "@{pow}", "@{pow}", 1);
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});
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}
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});
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getSectionIDs("repeating_devotion", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_skill("repeating_devotion_" + currentID, "@{pow}", "@{cha}", 1);
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});
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}
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});
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getSectionIDs("repeating_combatstyle", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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var char1 = "repeating_combatstyle_" + currentID + "_char1";
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var char2 = "repeating_combatstyle_" + currentID + "_char2";
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getAttrs([char1, char2], function(v) {
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calc_skill("repeating_combatstyle_" + currentID, v[char1], v[char2], 1);
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});
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});
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}
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});
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getSectionIDs("repeating_standardskill", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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var char1 = "repeating_standardskill_" + currentID + "_char1";
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var char2 = "repeating_standardskill_" + currentID + "_char2";
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getAttrs([char1, char2], function(v) {
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calc_skill("repeating_standardskill_" + currentID, v[char1], v[char2], 1);
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});
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});
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}
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});
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getSectionIDs("repeating_professionalskill", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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var char1 = "repeating_professionalskill_" + currentID + "_char1";
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var char2 = "repeating_professionalskill_" + currentID + "_char2";
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getAttrs([char1, char2], function(v) {
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calc_skill("repeating_professionalskill_" + currentID, v[char1], v[char2], 1);
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});
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});
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}
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});
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getSectionIDs("repeating_invocation", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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var char1 = "repeating_invocation_" + currentID + "_char1";
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var char2 = "repeating_invocation_" + currentID + "_char2";
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getAttrs([char1, char2], function(v) {
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calc_skill("repeating_invocation_" + currentID, v[char1], v[char2], 1);
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});
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});
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}
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});
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// Recalc Passions and Dependencies
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getSectionIDs("repeating_passion", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_passion("repeating_passion_" + currentID);
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});
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}
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});
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getSectionIDs("repeating_dependency", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_passion("repeating_dependency_" + currentID);
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});
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}
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});
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getSectionIDs("repeating_peculiarity", function(idarray) {
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if(idarray.length > 0) {
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_.each(idarray, function(currentID, i) {
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calc_passion("repeating_peculiarity_" + currentID);
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});
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}
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});
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// Recalc Hit Points
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calc_hp_max_base();
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calc_simplified_hp();
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calc_location_hp("location1");
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calc_location_hp("location2");
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calc_location_hp("location3");
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calc_location_hp("location4");
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calc_location_hp("location5");
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calc_location_hp("location6");
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calc_location_hp("location7");
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calc_location_hp("location8");
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calc_location_hp("location9");
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calc_location_hp("location10");
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calc_location_hp("location11");
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calc_location_hp("location12");
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// Recalc Attributes
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calc_action_points();
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calc_spirit_damage();
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calc_damage_mod();
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calc_experience_mod();
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calc_healing_rate();
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calc_initiative();
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calc_spirit_intensity();
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calc_luck_points();
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calc_magic_points();
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calc_power_points();
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calc_prana_points();
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calc_tenacity();
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// Recalc Encumbrance
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calc_melee_enc();
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calc_ranged_enc();
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calc_armor_enc();
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calc_equipment_enc();
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calc_currency_enc();
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calc_enc();
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// Recalc Other
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calc_max_spirits();
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calc_movement();
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calc_fatigue();
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};
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on("clicked:recalc", function() { recalc_sheet(); }); |