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<div class="bio sheet-3colrow">
<div class="sheet-col center">
<img src="http://i.imgur.com/RgaO9Ft.gif" class="banner" />
</div>
<div class="sheet-col">
<label><span>Name:</span> <input type="text" name="attr_character_name" /></label>
<label>
<span>Caste:</span>
<select name="attr_Caste">
<option value="Dawn">Solar: Dawn</option>
<option value="Zenith">Solar: Zenith</option>
<option value="Twilight">Solar: Twilight</option>
<option value="Night">Solar: Night</option>
<option value="Eclipse">Solar: Eclipse</option>
<option value="FullMoon">Lunar: Full Moon</option>
<option value="ChangingMoon">Lunar: Changing Moon</option>
<option value="NoMoon">Lunar: No Moon</option>
<option value="Journey">Sidereal: Journey</option>
<option value="Serenity">Sidereal: Serenity</option>
<option value="Battle">Sidereal: Battle</option>
<option value="Secret">Sidereal: Secret</option>
<option value="Ending">Sidereal: Ending</option>
<option value="Earth">Dragon-Blooded: Earth</option>
<option value="Fire">Dragon-Blooded: Fire</option>
<option value="Water">Dragon-Blooded: Water</option>
<option value="Air">Dragon-Blooded: Air</option>
</select>
</label>
</div>
<div class="sheet-col">
<label><span>Concept:</span> <input type="text" name="attr_Concept" /></label>
<label><span>Motivation:</span> <input type="text" name="attr_Motivation" /></label>
<label><span>Anima:</span> <input type="text" name="attr_Anima" /></label>
</div>
</div>
<input type="radio" class="tab" name="attr_tab" value="statistics" checked="checked" /><span title="Statistics"></span>
<input type="radio" class="tab" name="attr_tab" value="combat" /><span title="Combat"></span>
<input type="radio" class="tab" name="attr_tab" value="magic" /><span title="Magic"></span>
<input type="radio" class="tab" name="attr_tab" value="background" /><span title="Background"></span>
<div class="tab-content background-tab">
<div class="sheet-2colrow">
<div class="sheet-col">
<h1 class="separator"><span>Languages</span></h1>
<fieldset class="repeating_languages">
<div class="languages">
<input type="checkbox" name="attr_LanguageFavored" value="1" style="top: 13px" /><span></span>
<input type="text" name="attr_LanguageName" />
</div>
</fieldset>
</div>
<div class="sheet-col">
<h1 class="separator"><span>Anima</span></h1>
<table class="anima">
<thead>
<tr>
<th colspan="2">Solar Anima</th>
</tr>
<tr>
<th>Motes</th>
<th>Manifestation</th>
</tr>
</thead>
<tbody>
<tr>
<td><input type="checkbox" name="attr_Motes1-3" value="1" /><span></span> 1-3</td>
<td>Weak Caste Mark</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Motes4-7" value="1" /><span></span> 4-7</td>
<td>Strong Caste Mark</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Motes8-10" value="1" /><span></span> 8-10</td>
<td>Mild Aura</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Motes11-15" value="1" /><span></span> 11-15</td>
<td>Bonfire Aura</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Motes16" value="1" /><span></span> 16+</td>
<td>Iconic</td>
</tr>
</tbody>
</table>
<table class="anima">
<thead>
<tr>
<th colspan="3">Anima Abilities</th>
</tr>
<tr>
<th>Cost</th>
<td></td>
<th>Effect</th>
</tr>
</thead>
<tbody>
<tr>
<td>1</td>
<td>Mote</td>
<td>Cause Caste Mark to glow for scene.</td>
</tr>
<tr>
<td>1</td>
<td>Mote</td>
<td>Cause Anima to glow for scene.</td>
</tr>
<tr>
<td>1</td>
<td>Mote</td>
<td>Know exact time of day innately.</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<h1 class="separator vspace"><span>Backgrounds</span></h1>
<fieldset class="repeating_backgrounds">
<div class="background">
<input type="text" name="attr_BackgroundName" />
<div class="dots">
<input type="radio" name="attr_Background" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Background" value="2" /><span></span>
<input type="radio" name="attr_Background" value="3" /><span></span>
<input type="radio" name="attr_Background" value="4" /><span></span>
<input type="radio" name="attr_Background" value="5" /><span></span>
</div>
</div>
</fieldset>
</div>
<div class="sheet-col">
<h1 class="separator vspace"><span>Specialties</span></h1>
<fieldset class="repeating_specialties">
<div class="ability specialty">
<input type="checkbox" name="attr_SpecialtyFavored" value="1" /><span></span>
<input type="text" name="attr_SpecialtyName" />
<div class="dots">
<input type="radio" name="attr_Specialty" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Specialty" value="2" /><span></span>
<input type="radio" name="attr_Specialty" value="3" /><span></span>
</div>
</div>
</fieldset>
</div>
</div>
<h1 class="separator vspace"><span>Intimacies</span></h1>
<fieldset class="repeating_intimacies">
<div class="intimacy">
<input type="text" name="attr_IntimacyName" />
<div class="dots">
<input type="radio" name="attr_Intimacy" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Intimacy" value="2" /><span></span>
<input type="radio" name="attr_Intimacy" value="3" /><span></span>
<input type="radio" name="attr_Intimacy" value="4" /><span></span>
<input type="radio" name="attr_Intimacy" value="5" /><span></span>
<input type="radio" name="attr_Intimacy" value="6" /><span></span>
<input type="radio" name="attr_Intimacy" value="7" /><span></span>
<input type="radio" name="attr_Intimacy" value="8" /><span></span>
<input type="radio" name="attr_Intimacy" value="9" /><span></span>
<input type="radio" name="attr_Intimacy" value="10" /><span></span>
</div>
</div>
</fieldset>
<h1 class="separator"><span>Familiar</span></h1>
<div class="familiar-row">
<label>Name: <input type="text" name="attr_FamiliarName" /></label>
<label>Creature: <input type="text" name="attr_FamiliarSpecies" /></label>
</div>
<div class="familiar-row">
<label>Str: <input type="number" name="attr_FamiliarStrength" min="0" value="1" /></label>
<label>Dex: <input type="number" name="attr_FamiliarDexterity" min="0" value="1" /></label>
<label>Sta: <input type="number" name="attr_FamiliarStamina" min="0" value="1" /></label>
<label>Per: <input type="number" name="attr_FamiliarPerception" min="0" value="1" /></label>
<label>Int: <input type="number" name="attr_FamiliarIntelligence" min="0" value="1" /></label>
<label>Wit: <input type="number" name="attr_FamiliarWits" min="0" value="1" /></label>
</div>
<div class="familiar-row">
<label>
Soak: <input type="number" name="attr_FamiliarSoakBashing" min="0" value="1" />B
<input type="number" name="attr_FamiliarSoakLethal" min="0" value="1" />L
<input type="number" name="attr_FamiliarSoakAggravated" min="0" value="0" />A
</label>
<label>
Dodge DV: <input type="number" name="attr_FamiliarDDV" min="0" value="1" />
Parry DV: <input type="number" name="attr_FamiliarPDV" min="0" value="1" />
</label>
<label>Willpower: <input type="number" name="attr_FamiliarWillpower" min="1" value="5" /></label>
</div>
<div class="familiar-health-row">
<label>Health:</label>
<select name="attr_FamiliarHealth1" class="health-value">
<option value=""></option>
<option value="none" selected="true">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth2" class="health-value">
<option value=""></option>
<option value="none" selected="true">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth3" class="health-value">
<option value=""></option>
<option value="none" selected="true">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth4" class="health-value">
<option value=""></option>
<option value="none" selected="true">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth5" class="health-value">
<option value=""></option>
<option value="none" selected="true">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth6" class="health-value">
<option value=""></option>
<option value="none" selected="true">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth7" class="health-value">
<option value=""></option>
<option value="none" selected="true">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth8" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth9" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth10" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth11" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth12" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth13" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth14" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth15" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth16" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth17" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth18" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth19" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth20" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth21" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth22" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth23" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth24" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth25" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth26" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth27" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth28" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth29" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth30" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth31" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth32" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth33" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
<select name="attr_FamiliarHealth34" class="health-value">
<option value=""></option>
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
</div>
<table class="familiar-attacks">
<thead>
<tr>
<th>Attack</th>
<th>Speed</th>
<th>Accuracy</th>
<th>Damage</th>
<th>Rate</th>
</tr>
</thead>
<tbody>
<tr>
<td><input type="text" name="attr_FamiliarAttack1Name" /></td>
<td><input type="number" name="attr_FamiliarAttack1Speed" min="3" value="6" /></td>
<td><input type="number" name="attr_FamiliarAttack1Accuracy" value="0" /></td>
<td><input type="text" name="attr_FamiliarAttack1Damage" /></td>
<td><input type="number" name="attr_FamiliarAttack1Rate" min="1" value="1" /></td>
</tr>
<tr>
<td><input type="text" name="attr_FamiliarAttack2Name" /></td>
<td><input type="number" name="attr_FamiliarAttack2Speed" min="3" value="6" /></td>
<td><input type="number" name="attr_FamiliarAttack2Accuracy" value="0" /></td>
<td><input type="text" name="attr_FamiliarAttack2Damage" /></td>
<td><input type="number" name="attr_FamiliarAttack2Rate" min="1" value="1" /></td>
</tr>
<tr>
<td><input type="text" name="attr_FamiliarAttack3Name" /></td>
<td><input type="number" name="attr_FamiliarAttack3Speed" min="3" value="6" /></td>
<td><input type="number" name="attr_FamiliarAttack3Accuracy" value="0" /></td>
<td><input type="text" name="attr_FamiliarAttack3Damage" /></td>
<td><input type="number" name="attr_FamiliarAttack3Rate" min="1" value="1" /></td>
</tr>
</tbody>
</table>
</div>
<div class="tab-content magic-tab">
<h1 class="separator"><span>Sorcery</span></h1>
<span class="span-header" style="width: 178px">Name</span>
<span class="span-header" style="width: 94px">Duration</span>
<span class="span-header" style="width: 60px">Cost</span>
<span class="span-header" style="width: 475px">Effect</span>
<fieldset class="repeating_sorcery">
<div class="sorcery">
<input type="text" name="attr_SorceryName" />
<input type="text" class="regular" name="attr_SorceryDuration" />
<input type="text" class="narrow" name="attr_SorceryCost" />
<input type="text" class="wide-flex" name="attr_SorceryEffect" />
</div>
</fieldset>
<h1 class="separator"><span>Artifacts</span></h1>
<span class="span-header" style="width: 193px">Name</span>
<span class="span-header" style="width: 77px">Rating</span>
<span class="span-header" style="width: 545px">Effect</span>
<fieldset class="repeating_artifacts">
<div class="artifacts">
<input type="text" name="attr_ArtifactName" />
<select class="narrow" name="attr_ArtifactRating">
<option value="1"></option>
<option value="2">••</option>
<option value="3">•••</option>
<option value="4">••••</option>
<option value="5">•••••</option>
<option value="0">N/A</option>
</select>
<input type="text" class="wide-flex" name="attr_ArtifactEffect" />
</div>
</fieldset>
<h1 class="separator"><span>Hearthstones</span></h1>
<span class="span-header" style="width: 153px">Name</span>
<span class="span-header" style="width: 93px">Aspect</span>
<span class="span-header" style="width: 63px">Rating</span>
<span class="span-header" style="width: 420px">Effect</span>
<span class="span-header" style="width: 70px">Socketed</span>
<fieldset class="repeating_hearthstones">
<div class="hearthstones">
<input type="text" name="attr_HearthstoneName" />
<select class="regular" name="attr_HearthstoneAspect">
<option value="Air">Air</option>
<option value="Earth">Earth</option>
<option value="Fire">Fire</option>
<option value="Water">Water</option>
<option value="Wood">Wood</option>
<option value="Solar">Solar</option>
<option value="Abyssal">Abyssal</option>
<option value="Infernal">Infernal</option>
<option value="Lunar">Lunar</option>
<option value="Sidereal">Sidereal</option>
</select>
<select class="narrow" name="attr_HearthstoneRating">
<option value="1"></option>
<option value="2">••</option>
<option value="3">•••</option>
<option value="4">••••</option>
<option value="5">•••••</option>
<option value="0">N/A</option>
</select>
<input type="text" class="wide-flex" name="attr_HearthstoneEffect" />
<span style="width: 100px; text-align: center; margin-left: -10px"><input type="checkbox" style="margin-top: -10px" name="attr_HearthstoneSocketed" value="1" /><span></span></span>
</div>
</fieldset>
</div>
<div class="tab-content combat-tab">
<div class="sheet-2colrow">
<div class="sheet-col">
<h1 class="separator"><span>Essence Motes</span></h1>
<div class="sheet-2colrow">
<div class="sheet-col">
<h3 class="center">Personal Essence</h3>
<div class="essence center"><input type="number" name="attr_PersonalEssence" value="0" min="0" /> | <input type="number" name="attr_Personal_Essence_max" value="@{Essence}*3+@{Willpower}" disabled="true" /></div>
</div>
<div class="sheet-col">
<h3 class="center">Peripheral Essence</h3>
<div class="essence center"><input type="number" name="attr_PeripheralEssence" value="0" min="0" /> | <input type="number" name="attr_Peripheral_Essence_max" value="@{Essence}*7+@{Willpower}+@{Compassion}+@{Conviction}+@{Temperance}+@{Valor}" disabled="true" /></div>
</div>
</div>
<div class="essence center vspace"><label class="essence">Committed: <input type="number" name="attr_CommittedEssence" value="0" min="0" /></label></div>
</div>
<div class="sheet-col">
<h1 class="separator"><span>Athleticism</span></h1>
<div class="sheet-2colrow">
<div class="sheet-col">
<input type="hidden" disabled="true" name="attr_MoveLandInitial" value="@{Dexterity}-@{ArmorMobility}" />
<input type="hidden" disabled="true" name="attr_MoveSlowInitial" value="floor(@{Dexterity}/2)-@{ArmorMobility}" />
<div class="right">Move (land): <input type="number" name="attr_MoveLand" title="(Dexterity) yards" value="(@{MoveLandInitial} + 1 + abs(@{MoveLandInitial} - 1)) / 2" disabled="true" /></div>
<div class="right"> Move (climb/swim): <input type="number" name="attr_MoveSlow" title="(Dexterity / 2) yards" value="(@{MoveSlowInitial} + 1 + abs(@{MoveSlowInitial} - 1)) / 2" disabled="true" /></div>
<div class="vspace"></div>
<input type="hidden" disabled="true" name="attr_JumpVerticalInitial" value="@{Strength}+@{Athletics}*(1-@{Athletics|max})-@{ArmorMobility}" />
<input type="hidden" disabled="true" name="attr_JumpHorizontalInitial" value="(@{Strength}+@{Athletics}*(1-@{Athletics|max}))*2-@{ArmorMobility}" />
<div class="right">Jump (vertical): <input type="number" name="attr_JumpVertical" title="(Strength + Athletics) yards" value="(@{JumpVerticalInitial} + 1 + abs(@{JumpVerticalInitial} - 1)) / 2" disabled="true" /></div>
<div class="right"> Jump (horizontal): <input type="number" name="attr_JumpHorizontal" title="2 * (Strength + Athletics) yards" value="(@{JumpHorizontalInitial} + 1 + abs(@{JumpHorizontalInitial} - 1)) / 2" disabled="true" /></div>
</div>
<div class="sheet-col">
<input type="hidden" disabled="true" name="attr_DashLandInitial" value="@{Dexterity}-@{ArmorMobility}+6" />
<div class="right">Dash (land): <input type="number" name="attr_DashLand" title="(Dexterity + 6) yards" value="(@{DashLandInitial} + 1 + abs(@{DashLandInitial} - 1)) / 2" disabled="true" /></div>
<div class="right">Dash (climb/swim): <input type="number" name="attr_DashSlow" title="(Dexterity) yards" value="@{MoveLand}" disabled="true" /></div>
<div class="vspace"></div>
<input type="hidden" disabled="true" name="attr_FOSIndex" value="(@{Strength}+@{Athletics}*(1-@{Athletics|max}))" />
<input type="hidden" disabled="true" name="attr_FOSIndex-2" value="(@{FOSIndex} * @{FOSIndex})" />
<input type="hidden" disabled="true" name="attr_FOSIndex-3" value="(@{FOSIndex-2} * @{FOSIndex})" />
<input type="hidden" disabled="true" name="attr_FOSIndex-4" value="(@{FOSIndex-2} * @{FOSIndex-2})" />
<input type="hidden" disabled="true" name="attr_FOSIndex-5" value="(@{FOSIndex-3} * @{FOSIndex-2})" />
<input type="hidden" disabled="true" name="attr_FOSIndex-6" value="(@{FOSIndex-3} * @{FOSIndex-3})" />
<input type="hidden" disabled="true" name="attr_FOSIndex-7" value="(@{FOSIndex-4} * @{FOSIndex-3})" />
<input type="hidden" disabled="true" name="attr_FOSIndex-8" value="(@{FOSIndex-4} * @{FOSIndex-4})" />
<input type="hidden" disabled="true" name="attr_FOSIndex-9" value="(@{FOSIndex-5} * @{FOSIndex-4})" />
<div class="right">Lift/Pull/Push: <input type="number" name="attr_FeatOfStrengthLift" style="width: 4em" title="Lift weight in pounds" value="round((19 * @{FOSIndex-9})/9072-(205 * @{FOSIndex-8})/2016+(3187 * @{FOSIndex-7})/1512-(1171 * @{FOSIndex-6})/48+(74761 * @{FOSIndex-5})/432-(74525 * @{FOSIndex-4})/96+(9916159 * @{FOSIndex-3})/4536-(1856837 * @{FOSIndex-2})/504+(214435 * @{FOSIndex})/63-1200)" disabled="true" /></div>
<input type="hidden" disabled="true" name="attr_FOSIndex2" value="(((@{FOSIndex} - 5) + abs(@{FOSIndex} - 5)) / 2)" />
<input type="hidden" disabled="true" name="attr_FOSIndex2-2" value="(@{FOSIndex2} * @{FOSIndex2})" />
<input type="hidden" disabled="true" name="attr_FOSIndex2-3" value="(@{FOSIndex2-2} * @{FOSIndex2})" />
<input type="hidden" disabled="true" name="attr_FOSIndex2-4" value="(@{FOSIndex2-2} * @{FOSIndex2-2})" />
<div class="right">Throw Object: <input type="number" name="attr_FeatOfStrengthThrow" title="Throw weight in pounds for (Strength + Athletics) yards" value="-5 * @{FOSIndex2-4} / 12 + 25 * @{FOSIndex2-3} / 6 - 115 * @{FOSIndex2-2} / 12 + 515 * @{FOSIndex2} / 6" disabled="true" /></div>
</div>
</div>
</div>
</div>
<h1 class="separator vspace"><span>Charms</span></h1>
<span class="span-header" style="width: 235px">Name</span>
<span class="span-header center" style="width: 112px">Type</span>
<span class="span-header center" style="width: 105px">Duration</span>
<span class="span-header center" style="width: 105px">Cost</span>
<span class="span-header" style="width: 235px">Effect</span>
<fieldset class="repeating_charms">
<div class="charm">
<input type="text" name="attr_CharmName" />
<select class="regular" name="attr_CharmType">
<option value="Simple">Simple</option>
<option value="Supplemental">Supplemental</option>
<option value="Reflexive">Reflexive</option>
<option value="Extra Action">Extra Action</option>
<option value="Permanent">Permanent</option>
</select>
<input type="text" class="narrow" name="attr_CharmDuration" />
<input type="text" class="narrow" name="attr_CharmCost" />
<input type="text" name="attr_CharmEffect" />
</div>
</fieldset>
<h1 class="separator vspace"><span>Combos</span></h1>
<span class="span-header" style="width: 368px">Name</span>
<span class="span-header" style="width: 368px">Charms</span>
<span class="span-header center" style="width: 72px">Cost</span>
<fieldset class="repeating_combos">
<div class="combo">
<input type="text" name="attr_ComboName" />
<input type="text" name="attr_ComboCharms" />
<input type="text" class="narrow" name="attr_ComboCost" />
</div>
</fieldset>
<h1 class="separator vspace"><span>Combat</span></h1>
<div class="combat-equipment">
<div class="weapons" style="width: 67%">
<div style="width: 32%; display: inline-block" class="center"><button class="tokenaction blank-roll-button" type="roll" name="roll_JoinBattle" value="/me joins the fight\n/r (@{Wits}+@{Awareness}*(1-@{Awareness|max})+?{Bonus Dice (Charms, Stunts, etc.)|0})t[exalted]+?{Automatic Successes|0} &{tracker}">Join Battle</button></div>
<div style="width: 32%; display: inline-block" class="center"><button class="tokenaction blank-roll-button" type="roll" name="roll_JoinDebate" value="/me joins the argument\n/r (@{Wits}+@{Awareness}*(1-@{Awareness|max})+?{Bonus Dice (Charms, Stunts, etc.)|0})t[exalted]+?{Automatic Successes|0} &{tracker}">Join Debate</button></div>
<div style="width: 32%; display: inline-block" class="center"><button class="tokenaction blank-roll-button" type="roll" name="roll_JoinWar" value="/me joins the war\n/r (@{Wits}+@{War}*(1-@{War|max})+?{Bonus Dice (Charms, Stunts, etc.)|0})t[exalted]+?{Automatic Successes|0} &{tracker}">Join War</button></div>
<div class="vspace"></div>
<span class="span-header center" style="padding: 0px; width: 130px">Weapon / Attack</span>
<span class="span-header center" style="padding: 0px; width: 49px">Speed</span>
<span class="span-header center" style="padding: 0px; width: 72px">Accuracy</span>
<span class="span-header center" style="padding: 0px; width: 72px">Damage</span>
<span class="span-header center" style="padding: 0px; width: 72px">Defense</span>
<span class="span-header center" style="padding: 0px; width: 72px">Range</span>
<span class="span-header center" style="padding: 0px; width: 72px">Rate</span>
<fieldset class="repeating_attacks">
<div class="attack">
<input type="text" class="fancy" style="width: 134px" name="attr_AttackName" />
<input type="number" class="fancy very-narrow" style="width: 50px; margin-left: -4px" name="attr_AttackSpeed" min="3" value="6" />
<input type="number" class="fancy very-narrow" style="width: 73px; margin-left: -4px" name="attr_AttackAccuracy" value="0" />
<select name="attr_AttackDamageType" class="fancy very-narrow" style="width: 73px; margin-left: -4px">
<option value=""></option>
<option value="BASHING">Bashing</option>
<option value="LETHAL">Lethal</option>
<option value="AGGRAVATED">Aggravated</option>
</select>
<input type="number" class="fancy very-narrow" style="width: 73px; margin-left: -4px" name="attr_AttackDefense" value="0" />
<input type="number" class="fancy very-narrow" style="width: 73px; margin-left: -4px" name="attr_AttackRange" min="0" />
<input type="number" class="fancy very-narrow" style="width: 75px; margin-left: -4px" name="attr_AttackRate" min="1" value="1" />
</div>
<div class="rolls sheet-2colrow" style="width: 535px">
<div style="float: right; height: 74px">
<div style="padding-top: 18px">
<h3 class="center" style="display: inline-block">Parry DV</h3>
<input type="number" name="attr_AttackParry" disabled="true" value="ceil((@{AttackAttribute}+@{AttackAbility}+@{AttackSpecialty}+@{AttackDefense})/2)" />
</div>
</div>
<div>
<button style="width: 76px" class="blank-roll-button" type="roll" name="roll_AttackRoll" value="/r (@{AttackAttribute}+@{AttackAbility}+@{AttackSpecialty}+@{AttackAccuracy}+?{Bonus Dice (Charms, Stunts, etc.)|0})t[exalted]+?{Automatic Successes|0}">Attack:</button>
<select name="attr_AttackAttribute" class="regular fancy">
<option value="@{Strength}">Strength</option>
<option value="@{Dexterity}" selected="true">Dexterity</option>
<option value="@{Stamina}">Stamina</option>
<option value="@{Charisma}">Charisma</option>
<option value="@{Maniuplation}">Manipulation</option>
<option value="@{Appearance}">Appearance</option>
<option value="@{Intelligence}">Intelligence</option>
<option value="@{Wits}">Wits</option>
<option value="@{Perception}">Perception</option>
<option value="@{Essence}">Essence</option>
</select>
+
<select name="attr_AttackAbility" class="regular fancy">
<option value="@{Archery}*(1-@{Archery|max})">Archery</option>
<option value="@{MartialArts}*(1-@{MartialArts|max})">Martial Arts</option>
<option value="@{Melee}*(1-@{Melee|max})" selected="ture">Melee</option>
<option value="@{Thrown}*(1-@{Thrown|max})">Thrown</option>
<option value="@{War}*(1-@{War|max})">War</option>
<option value="@{Integrity}*(1-@{Integrity|max})">Integrity</option>
<option value="@{Performance}*(1-@{Performance|max})">Performance</option>
<option value="@{Presence}*(1-@{Presence|max})">Presence</option>
<option value="@{Resistance}*(1-@{Resistance})">Resistance</option>
<option value="@{Survival}*(1-@{Survival|max})">Survival</option>
<option value="@{Investigation}*(1-@{Investigation|max})">Investigation</option>
<option value="@{Lore}*(1-@{Lore|max})">Lore</option>
<option value="@{Medicine}*(1-@{Medicine|max})">Medicine</option>
<option value="@{Occult}*(1-@{Occult|max})">Occult</option>
<option value="@{Athletics}*(1-@{Athletics|max})">Athletics</option>
<option value="@{Awareness}*(1-@{Awareness|max})">Awareness</option>
<option value="@{Dodge}*(1-@{Dodge|max})">Dodge</option>
<option value="@{Larceny}*(1-@{Larceny|max})">Larceny</option>
<option value="@{Stealth}*(1-@{Stealth|max})">Stealth</option>
<option value="@{Bureaucracy}*(1-@{Bureaucracy|max})">Bureaucracy</option>
<option value="@{Linguistics}*(1-@{Linguistics})">Linguistics</option>
<option value="@{Ride}*(1-@{Ride|max})">Ride</option>
<option value="@{Sail}*(1-@{Sail|max})">Sail</option>
<option value="@{Socialize}*(1-@{Socialize|max})">Socialize</option>
<option value="@{CraftAir}*(1-@{CraftAir|max})">Craft [Air]</option>
<option value="@{CraftEarth}*(1-@{CraftEarth|max})">Craft [Earth]</option>
<option value="@{CraftFire}*(1-@{CraftFire|max})">Craft [Fire]</option>
<option value="@{CraftWater}*(1-@{CraftWater|max})">Craft [Water]</option>
<option value="@{CraftWood}*(1-@{CraftWood|max})">Craft [Wood]</option>
<option value="@{CraftFate}*(1-@{CraftFate|max})">Craft [Fate]</option>
<option value="@{CraftGenesis}*(1-@{CraftGenesis|max})">Craft [Genesis]</option>
<option value="@{CraftGlamour}*(1-@{CraftGlamour|max})">Craft [Glamour]</option>
<option value="@{CraftMagitech}*(1-@{CraftMagitech|max})">Craft [Magitech]</option>
<option value="@{CraftVitriol}*(1-@{CraftVitriol|max})">Craft [Vitriol]</option>
<option value="@{Willpower}">Willpower</option>
</select>
+
<input type="number" class="fancy" name="attr_AttackSpecialty" min="0" max="3" value="0" title="Specialty" />
</div>
<div>
<button class="blank-roll-button" type="roll" name="roll_AttackDamage" value="/r [[{?{Minimum Damage|1},@{AttackDamage}+@{AttackDamageAttribute}+@{AttackDamageAbility}+?{Bonus Dice (Charms, Threshold Successes etc.)|1}-?{Target Soak|0}}kh1]]t[exalted]+?{Automatic Successes|0} @{AttackDamageType}">Damage:</button>
<select name="attr_AttackDamageAttribute" class="regular fancy">
<option value="0"></option>
<option value="@{Strength}">Strength</option>
<option value="@{Dexterity}">Dexterity</option>
<option value="@{Stamina}">Stamina</option>
<option value="@{Charisma}">Charisma</option>
<option value="@{Maniuplation}">Manipulation</option>
<option value="@{Appearance}">Appearance</option>
<option value="@{Intelligence}">Intelligence</option>
<option value="@{Wits}">Wits</option>
<option value="@{Perception}">Perception</option>
<option value="@{Essence}">Essence</option>
</select>
+
<select name="attr_AttackDamageAbility" class="regular fancy">
<option value="0"></option>
<option value="@{Archery}*(1-@{Archery|max})">Archery</option>
<option value="@{MartialArts}*(1-@{MartialArts|max})">Martial Arts</option>
<option value="@{Melee}*(1-@{Melee|max})">Melee</option>
<option value="@{Thrown}*(1-@{Thrown|max})">Thrown</option>
<option value="@{War}*(1-@{War|max})">War</option>
<option value="@{Integrity}*(1-@{Integrity|max})">Integrity</option>
<option value="@{Performance}*(1-@{Performance|max})">Performance</option>
<option value="@{Presence}*(1-@{Presence|max})">Presence</option>
<option value="@{Resistance}*(1-@{Resistance})">Resistance</option>
<option value="@{Survival}*(1-@{Survival|max})">Survival</option>
<option value="@{Investigation}*(1-@{Investigation|max})">Investigation</option>
<option value="@{Lore}*(1-@{Lore|max})">Lore</option>
<option value="@{Medicine}*(1-@{Medicine|max})">Medicine</option>
<option value="@{Occult}*(1-@{Occult|max})">Occult</option>
<option value="@{Athletics}*(1-@{Athletics|max})">Athletics</option>
<option value="@{Awareness}*(1-@{Awareness|max})">Awareness</option>
<option value="@{Dodge}*(1-@{Dodge|max})">Dodge</option>
<option value="@{Larceny}*(1-@{Larceny|max})">Larceny</option>
<option value="@{Stealth}*(1-@{Stealth|max})">Stealth</option>
<option value="@{Bureaucracy}*(1-@{Bureaucracy|max})">Bureaucracy</option>
<option value="@{Linguistics}*(1-@{Linguistics})">Linguistics</option>
<option value="@{Ride}*(1-@{Ride|max})">Ride</option>
<option value="@{Sail}*(1-@{Sail|max})">Sail</option>
<option value="@{Socialize}*(1-@{Socialize|max})">Socialize</option>
<option value="@{CraftAir}*(1-@{CraftAir|max})">Craft [Air]</option>
<option value="@{CraftEarth}*(1-@{CraftEarth|max})">Craft [Earth]</option>
<option value="@{CraftFire}*(1-@{CraftFire|max})">Craft [Fire]</option>
<option value="@{CraftWater}*(1-@{CraftWater|max})">Craft [Water]</option>
<option value="@{CraftWood}*(1-@{CraftWood|max})">Craft [Wood]</option>
<option value="@{CraftFate}*(1-@{CraftFate|max})">Craft [Fate]</option>
<option value="@{CraftGenesis}*(1-@{CraftGenesis|max})">Craft [Genesis]</option>
<option value="@{CraftGlamour}*(1-@{CraftGlamour|max})">Craft [Glamour]</option>
<option value="@{CraftMagitech}*(1-@{CraftMagitech|max})">Craft [Magitech]</option>
<option value="@{CraftVitriol}*(1-@{CraftVitriol|max})">Craft [Vitriol]</option>
<option value="@{Willpower}">Willpower</option>
</select>
+
<input type="number" name="attr_AttackDamage" class="fancy" title="Damage" value="0" />
</div>
</div>
</fieldset>
</div>
<div class="armor">
<h3 class="center">Armor</h3>
<label>Type: <input type="text" name="attr_ArmorType" /></label>
<div style="margin-bottom: 10px">
<label style="display: inline">Bashing:</label> <input type="number" class="fancy" name="attr_ArmorBashingSoak" min="0" value="0" />
<label style="display: inline">|</label>
<label style="display: inline">Lethal:</label> <input type="number" class="fancy" name="ArmorLethalSoak" min="0" value="0" />
</div>
<label>Fatigue: <input type="number" name="attr_ArmorFatigue" min="0" value="0" /></label>
<label>Mobility: <input type="number" name="attr_ArmorMobility" max="0" value="0" /></label>
<label style="display: block">
Description:<br />
<textarea class="two-lines" name="attr_ArmorDescription"></textarea>
</label>
</div>
</div>
</div>
<div class="tab-content statistics-tab">
<h1 class="separator"><span>Attributes</span></h1>
<div class="sheet-3colrow">
<div class="sheet-col">
<div class="attribute">
<input type="checkbox" name="attr_StrengthFavored" value="1"/><span></span>
<span class="attribute">Strength</span>
<div class="dots">
<input type="radio" name="attr_Strength" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Strength" value="2" /><span></span>
<input type="radio" name="attr_Strength" value="3" /><span></span>
<input type="radio" name="attr_Strength" value="4" /><span></span>
<input type="radio" name="attr_Strength" value="5" /><span></span>
</div>
</div>
<div class="attribute">
<input type="checkbox" name="attr_DexterityFavored" value="1"/><span></span>
<span class="attribute">Dexterity</span>
<div class="dots">
<input type="radio" name="attr_Dexterity" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Dexterity" value="2" /><span></span>
<input type="radio" name="attr_Dexterity" value="3" /><span></span>
<input type="radio" name="attr_Dexterity" value="4" /><span></span>
<input type="radio" name="attr_Dexterity" value="5" /><span></span>
</div>
</div>
<div class="attribute">
<input type="checkbox" name="attr_StaminaFavored" value="1"/><span></span>
<span class="attribute">Stamina</span>
<div class="dots">
<input type="radio" name="attr_Stamina" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Stamina" value="2" /><span></span>
<input type="radio" name="attr_Stamina" value="3" /><span></span>
<input type="radio" name="attr_Stamina" value="4" /><span></span>
<input type="radio" name="attr_Stamina" value="5" /><span></span>
</div>
</div>
</div>
<div class="sheet-col">
<div class="attribute">
<input type="checkbox" name="attr_CharismaFavored" value="1"/><span></span>
<span class="attribute">Charisma</span>
<div class="dots">
<input type="radio" name="attr_Charisma" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Charisma" value="2" /><span></span>
<input type="radio" name="attr_Charisma" value="3" /><span></span>
<input type="radio" name="attr_Charisma" value="4" /><span></span>
<input type="radio" name="attr_Charisma" value="5" /><span></span>
</div>
</div>
<div class="attribute">
<input type="checkbox" name="attr_ManipulationFavored" value="1"/><span></span>
<span class="attribute">Manipulation</span>
<div class="dots">
<input type="radio" name="attr_Manipulation" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Manipulation" value="2" /><span></span>
<input type="radio" name="attr_Manipulation" value="3" /><span></span>
<input type="radio" name="attr_Manipulation" value="4" /><span></span>
<input type="radio" name="attr_Manipulation" value="5" /><span></span>
</div>
</div>
<div class="attribute">
<input type="checkbox" name="attr_ApperanceFavored" value="1"/><span></span>
<span class="attribute">Appearance</span>
<div class="dots">
<input type="radio" name="attr_Appearance" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Appearance" value="2" /><span></span>
<input type="radio" name="attr_Appearance" value="3" /><span></span>
<input type="radio" name="attr_Appearance" value="4" /><span></span>
<input type="radio" name="attr_Appearance" value="5" /><span></span>
</div>
</div>
</div>
<div class="sheet-col">
<div class="attribute">
<input type="checkbox" name="attr_IntelligenceFavored" value="1"/><span></span>
<span class="attribute">Intelligence</span>
<div class="dots">
<input type="radio" name="attr_Intelligence" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Intelligence" value="2" /><span></span>
<input type="radio" name="attr_Intelligence" value="3" /><span></span>
<input type="radio" name="attr_Intelligence" value="4" /><span></span>
<input type="radio" name="attr_Intelligence" value="5" /><span></span>
</div>
</div>
<div class="attribute">
<input type="checkbox" name="attr_WitsFavored" value="1"/><span></span>
<span class="attribute">Wits</span>
<div class="dots">
<input type="radio" name="attr_Wits" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Wits" value="2" /><span></span>
<input type="radio" name="attr_Wits" value="3" /><span></span>
<input type="radio" name="attr_Wits" value="4" /><span></span>
<input type="radio" name="attr_Wits" value="5" /><span></span>
</div>
</div>
<div class="attribute">
<input type="checkbox" name="attr_PerceptionFavored" value="1"/><span></span>
<span class="attribute">Perception</span>
<div class="dots">
<input type="radio" name="attr_Perception" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Perception" value="2" /><span></span>
<input type="radio" name="attr_Perception" value="3" /><span></span>
<input type="radio" name="attr_Perception" value="4" /><span></span>
<input type="radio" name="attr_Perception" value="5" /><span></span>
</div>
</div>
</div>
</div>
<h1 class="separator"><span>Abilities</span></h1>
<div class="sheet-3colrow">
<div class="sheet-col">
<h3 class="ability">Dawn</h3>
<div class="ability">
<input type="checkbox" name="attr_ArcheryFavored" value="1" /><span></span>
<span class="ability">Archery</span>
<div class="dots">
<input type="checkbox" name="attr_Archery_max" value="1" /><span></span>
<input type="radio" name="attr_Archery" value="0" checked="checked" />
<input type="radio" name="attr_Archery" value="1" /><span></span>
<input type="radio" name="attr_Archery" value="2" /><span></span>
<input type="radio" name="attr_Archery" value="3" /><span></span>
<input type="radio" name="attr_Archery" value="4" /><span></span>
<input type="radio" name="attr_Archery" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_MartialArtsFavored" value="1" /><span></span>
<span class="ability">Martial Arts</span>
<div class="dots">
<input type="checkbox" name="attr_MartialArts_max" value="1" /><span></span>
<input type="radio" name="attr_MartialArts" value="0" checked="checked" />
<input type="radio" name="attr_MartialArts" value="1" /><span></span>
<input type="radio" name="attr_MartialArts" value="2" /><span></span>
<input type="radio" name="attr_MartialArts" value="3" /><span></span>
<input type="radio" name="attr_MartialArts" value="4" /><span></span>
<input type="radio" name="attr_MartialArts" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_MeleeFavored" value="1" /><span></span>
<span class="ability">Melee</span>
<div class="dots">
<input type="checkbox" name="attr_Melee_max" value="1" /><span></span>
<input type="radio" name="attr_Melee" value="0" checked="checked" />
<input type="radio" name="attr_Melee" value="1" /><span></span>
<input type="radio" name="attr_Melee" value="2" /><span></span>
<input type="radio" name="attr_Melee" value="3" /><span></span>
<input type="radio" name="attr_Melee" value="4" /><span></span>
<input type="radio" name="attr_Melee" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_ThrownFavored" value="1" /><span></span>
<span class="ability">Thrown</span>
<div class="dots">
<input type="checkbox" name="attr_Thrown_max" value="1" /><span></span>
<input type="radio" name="attr_Thrown" value="0" checked="checked" />
<input type="radio" name="attr_Thrown" value="1" /><span></span>
<input type="radio" name="attr_Thrown" value="2" /><span></span>
<input type="radio" name="attr_Thrown" value="3" /><span></span>
<input type="radio" name="attr_Thrown" value="4" /><span></span>
<input type="radio" name="attr_Thrown" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_WarFavored" value="1" /><span></span>
<span class="ability">War</span>
<div class="dots">
<input type="checkbox" name="attr_War_max" value="1" /><span></span>
<input type="radio" name="attr_War" value="0" checked="checked" />
<input type="radio" name="attr_War" value="1" /><span></span>
<input type="radio" name="attr_War" value="2" /><span></span>
<input type="radio" name="attr_War" value="3" /><span></span>
<input type="radio" name="attr_War" value="4" /><span></span>
<input type="radio" name="attr_War" value="5" /><span></span>
</div>
</div>
</div>
<div class="sheet-col">
<h3 class="ability">Zenith</h3>
<div class="ability">
<input type="checkbox" name="attr_IntegrityFavored" value="1" /><span></span>
<span class="ability">Integrity</span>
<div class="dots">
<input type="checkbox" name="attr_Integrity_max" value="1" /><span></span>
<input type="radio" name="attr_Integrity" value="0" checked="checked" />
<input type="radio" name="attr_Integrity" value="1" /><span></span>
<input type="radio" name="attr_Integrity" value="2" /><span></span>
<input type="radio" name="attr_Integrity" value="3" /><span></span>
<input type="radio" name="attr_Integrity" value="4" /><span></span>
<input type="radio" name="attr_Integrity" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_PerformanceFavored" value="1" /><span></span>
<span class="ability">Performance</span>
<div class="dots">
<input type="checkbox" name="attr_Performance_max" value="1" /><span></span>
<input type="radio" name="attr_Performance" value="0" checked="checked" />
<input type="radio" name="attr_Performance" value="1" /><span></span>
<input type="radio" name="attr_Performance" value="2" /><span></span>
<input type="radio" name="attr_Performance" value="3" /><span></span>
<input type="radio" name="attr_Performance" value="4" /><span></span>
<input type="radio" name="attr_Performance" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_PresenceFavored" value="1" /><span></span>
<span class="ability">Presence</span>
<div class="dots">
<input type="checkbox" name="attr_Presence_max" value="1" /><span></span>
<input type="radio" name="attr_Presence" value="0" checked="checked" />
<input type="radio" name="attr_Presence" value="1" /><span></span>
<input type="radio" name="attr_Presence" value="2" /><span></span>
<input type="radio" name="attr_Presence" value="3" /><span></span>
<input type="radio" name="attr_Presence" value="4" /><span></span>
<input type="radio" name="attr_Presence" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_ResistanceFavored" value="1" /><span></span>
<span class="ability">Resistance</span>
<div class="dots">
<input type="checkbox" name="attr_Resistance_max" value="1" /><span></span>
<input type="radio" name="attr_Resistance" value="0" checked="checked" />
<input type="radio" name="attr_Resistance" value="1" /><span></span>
<input type="radio" name="attr_Resistance" value="2" /><span></span>
<input type="radio" name="attr_Resistance" value="3" /><span></span>
<input type="radio" name="attr_Resistance" value="4" /><span></span>
<input type="radio" name="attr_Resistance" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_SurvivalFavored" value="1" /><span></span>
<span class="ability">Survival</span>
<div class="dots">
<input type="checkbox" name="attr_Survival_max" value="1" /><span></span>
<input type="radio" name="attr_Survival" value="0" checked="checked" />
<input type="radio" name="attr_Survival" value="1" /><span></span>
<input type="radio" name="attr_Survival" value="2" /><span></span>
<input type="radio" name="attr_Survival" value="3" /><span></span>
<input type="radio" name="attr_Survival" value="4" /><span></span>
<input type="radio" name="attr_Survival" value="5" /><span></span>
</div>
</div>
</div>
<div class="sheet-col">
<h3 class="ability">Twilight</h3>
<div class="ability craft-types">
<input type="checkbox" name="attr_CraftFavored" value="1" /><span></span>
<span class="ability">Craft</span>
<ul class="craft-types">
<li title="[Mundane] Making small, decorative, or high-precision items">
Air
<div class="dots">
<input type="checkbox" name="attr_CraftAir_max" value="1" /><span></span>
<input type="radio" name="attr_CraftAir" value="0" checked="checked" />
<input type="radio" name="attr_CraftAir" value="1" /><span></span>
<input type="radio" name="attr_CraftAir" value="2" /><span></span>
<input type="radio" name="attr_CraftAir" value="3" /><span></span>
<input type="radio" name="attr_CraftAir" value="4" /><span></span>
<input type="radio" name="attr_CraftAir" value="5" /><span></span>
</div>
</li>
<li title="[Mundane] Creating buildings and large objects with stone or earth">
Earth
<div class="dots">
<input type="checkbox" name="attr_CraftEarth_max" value="1" /><span></span>
<input type="radio" name="attr_CraftEarth" value="0" checked="checked" />
<input type="radio" name="attr_CraftEarth" value="1" /><span></span>
<input type="radio" name="attr_CraftEarth" value="2" /><span></span>
<input type="radio" name="attr_CraftEarth" value="3" /><span></span>
<input type="radio" name="attr_CraftEarth" value="4" /><span></span>
<input type="radio" name="attr_CraftEarth" value="5" /><span></span>
</div>
</li>
<li title="[Mundane] Forging and casting large metal objects and creating objects using fire">
Fire
<div class="dots">
<input type="checkbox" name="attr_CraftFire_max" value="1" /><span></span>
<input type="radio" name="attr_CraftFire" value="0" checked="checked" />
<input type="radio" name="attr_CraftFire" value="1" /><span></span>
<input type="radio" name="attr_CraftFire" value="2" /><span></span>
<input type="radio" name="attr_CraftFire" value="3" /><span></span>
<input type="radio" name="attr_CraftFire" value="4" /><span></span>
<input type="radio" name="attr_CraftFire" value="5" /><span></span>
</div>
</li>
<li title="[Mundane] Boiling and cooking plants, chemicals, and animal materials">
Water
<div class="dots">
<input type="checkbox" name="attr_CraftWater_max" value="1" /><span></span>
<input type="radio" name="attr_CraftWater" value="0" checked="checked" />
<input type="radio" name="attr_CraftWater" value="1" /><span></span>
<input type="radio" name="attr_CraftWater" value="2" /><span></span>
<input type="radio" name="attr_CraftWater" value="3" /><span></span>
<input type="radio" name="attr_CraftWater" value="4" /><span></span>
<input type="radio" name="attr_CraftWater" value="5" /><span></span>
</div>
</li>
<li title="[Mundane] Carving, weaving, and manipulating natural elements">
Wood
<div class="dots">
<input type="checkbox" name="attr_CraftWood_max" value="1" /><span></span>
<input type="radio" name="attr_CraftWood" value="0" checked="checked" />
<input type="radio" name="attr_CraftWood" value="1" /><span></span>
<input type="radio" name="attr_CraftWood" value="2" /><span></span>
<input type="radio" name="attr_CraftWood" value="3" /><span></span>
<input type="radio" name="attr_CraftWood" value="4" /><span></span>
<input type="radio" name="attr_CraftWood" value="5" /><span></span>
</div>
</li>
<li title="[Esoteric, Sidereal] Manipulate fate for certain Astrologies and Charms">
Fate
<div class="dots">
<input type="checkbox" name="attr_CraftFate_max" value="1" /><span></span>
<input type="radio" name="attr_CraftFate" value="0" checked="checked" />
<input type="radio" name="attr_CraftFate" value="1" /><span></span>
<input type="radio" name="attr_CraftFate" value="2" /><span></span>
<input type="radio" name="attr_CraftFate" value="3" /><span></span>
<input type="radio" name="attr_CraftFate" value="4" /><span></span>
<input type="radio" name="attr_CraftFate" value="5" /><span></span>
</div>
</li>
<li title="[Esoteric, First Age] Create or modify life">
Genesis
<div class="dots">
<input type="checkbox" name="attr_CraftGenesis_max" value="1" /><span></span>
<input type="radio" name="attr_CraftGenesis" value="0" checked="checked" />
<input type="radio" name="attr_CraftGenesis" value="1" /><span></span>
<input type="radio" name="attr_CraftGenesis" value="2" /><span></span>
<input type="radio" name="attr_CraftGenesis" value="3" /><span></span>
<input type="radio" name="attr_CraftGenesis" value="4" /><span></span>
<input type="radio" name="attr_CraftGenesis" value="5" /><span></span>
</div>
</li>
<li title="[Esoteric, Raksha] Manipulate the physical manifestation of shaping effects, from Essence to dreams">
Glamour
<div class="dots">
<input type="checkbox" name="attr_CraftGlamour_max" value="1" /><span></span>
<input type="radio" name="attr_CraftGlamour" value="0" checked="checked" />
<input type="radio" name="attr_CraftGlamour" value="1" /><span></span>
<input type="radio" name="attr_CraftGlamour" value="2" /><span></span>
<input type="radio" name="attr_CraftGlamour" value="3" /><span></span>
<input type="radio" name="attr_CraftGlamour" value="4" /><span></span>
<input type="radio" name="attr_CraftGlamour" value="5" /><span></span>
</div>
</li>
<li title="[Esoteric, First Age] Creation, enchantment, and maintenance of First Age devices">
Magitech
<div class="dots">
<input type="checkbox" name="attr_CraftMagitech_max" value="1" /><span></span>
<input type="radio" name="attr_CraftMagitech" value="0" checked="checked" />
<input type="radio" name="attr_CraftMagitech" value="1" /><span></span>
<input type="radio" name="attr_CraftMagitech" value="2" /><span></span>
<input type="radio" name="attr_CraftMagitech" value="3" /><span></span>
<input type="radio" name="attr_CraftMagitech" value="4" /><span></span>
<input type="radio" name="attr_CraftMagitech" value="5" /><span></span>
</div>
</li>
<li title="[Esoteric, Infernal] Use Malfean Vitriol to catalyze a mundane Craft">
Vitriol
<div class="dots">
<input type="checkbox" name="attr_CraftVitriol_max" value="1" /><span></span>
<input type="radio" name="attr_CraftVitriol" value="0" checked="checked" />
<input type="radio" name="attr_CraftVitriol" value="1" /><span></span>
<input type="radio" name="attr_CraftVitriol" value="2" /><span></span>
<input type="radio" name="attr_CraftVitriol" value="3" /><span></span>
<input type="radio" name="attr_CraftVitriol" value="4" /><span></span>
<input type="radio" name="attr_CraftVitriol" value="5" /><span></span>
</div>
</li>
</ul>
<div class="right" style="padding-right: 20px; font-style: italic">Hover to select crafts</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_InvestigationFavored" value="1" /><span></span>
<span class="ability">Investigation</span>
<div class="dots">
<input type="checkbox" name="attr_Investigation_max" value="1" /><span></span>
<input type="radio" name="attr_Investigation" value="0" checked="checked" />
<input type="radio" name="attr_Investigation" value="1" /><span></span>
<input type="radio" name="attr_Investigation" value="2" /><span></span>
<input type="radio" name="attr_Investigation" value="3" /><span></span>
<input type="radio" name="attr_Investigation" value="4" /><span></span>
<input type="radio" name="attr_Investigation" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_LoreFavored" value="1" /><span></span>
<span class="ability">Lore</span>
<div class="dots">
<input type="checkbox" name="attr_Lore_max" value="1" /><span></span>
<input type="radio" name="attr_Lore" value="0" checked="checked" />
<input type="radio" name="attr_Lore" value="1" /><span></span>
<input type="radio" name="attr_Lore" value="2" /><span></span>
<input type="radio" name="attr_Lore" value="3" /><span></span>
<input type="radio" name="attr_Lore" value="4" /><span></span>
<input type="radio" name="attr_Lore" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_MedicineFavored" value="1" /><span></span>
<span class="ability">Medicine</span>
<div class="dots">
<input type="checkbox" name="attr_Medicine_max" value="1" /><span></span>
<input type="radio" name="attr_Medicine" value="0" checked="checked" />
<input type="radio" name="attr_Medicine" value="1" /><span></span>
<input type="radio" name="attr_Medicine" value="2" /><span></span>
<input type="radio" name="attr_Medicine" value="3" /><span></span>
<input type="radio" name="attr_Medicine" value="4" /><span></span>
<input type="radio" name="attr_Medicine" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_OccultFavored" value="1" /><span></span>
<span class="ability">Occult</span>
<div class="dots">
<input type="checkbox" name="attr_Occult_max" value="1" /><span></span>
<input type="radio" name="attr_Occult" value="0" checked="checked" />
<input type="radio" name="attr_Occult" value="1" /><span></span>
<input type="radio" name="attr_Occult" value="2" /><span></span>
<input type="radio" name="attr_Occult" value="3" /><span></span>
<input type="radio" name="attr_Occult" value="4" /><span></span>
<input type="radio" name="attr_Occult" value="5" /><span></span>
</div>
</div>
</div>
</div>
<div class="sheet-3colrow">
<div class="sheet-col">
<h3 class="ability">Night</h3>
<div class="ability">
<input type="checkbox" name="attr_AthleticsFavored" value="1" /><span></span>
<span class="ability">Athletics</span>
<div class="dots">
<input type="checkbox" name="attr_Athletics_max" value="1" /><span></span>
<input type="radio" name="attr_Athletics" value="0" checked="checked" />
<input type="radio" name="attr_Athletics" value="1" /><span></span>
<input type="radio" name="attr_Athletics" value="2" /><span></span>
<input type="radio" name="attr_Athletics" value="3" /><span></span>
<input type="radio" name="attr_Athletics" value="4" /><span></span>
<input type="radio" name="attr_Athletics" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_AwarenessFavored" value="1" /><span></span>
<span class="ability">Awareness</span>
<div class="dots">
<input type="checkbox" name="attr_Awareness_max" value="1" /><span></span>
<input type="radio" name="attr_Awareness" value="0" checked="checked" />
<input type="radio" name="attr_Awareness" value="1" /><span></span>
<input type="radio" name="attr_Awareness" value="2" /><span></span>
<input type="radio" name="attr_Awareness" value="3" /><span></span>
<input type="radio" name="attr_Awareness" value="4" /><span></span>
<input type="radio" name="attr_Awareness" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_DodgeFavored" value="1" /><span></span>
<span class="ability">Dodge</span>
<div class="dots">
<input type="checkbox" name="attr_Dodge_max" value="1" /><span></span>
<input type="radio" name="attr_Dodge" value="0" checked="checked" />
<input type="radio" name="attr_Dodge" value="1" /><span></span>
<input type="radio" name="attr_Dodge" value="2" /><span></span>
<input type="radio" name="attr_Dodge" value="3" /><span></span>
<input type="radio" name="attr_Dodge" value="4" /><span></span>
<input type="radio" name="attr_Dodge" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_LarcenyFavored" value="1" /><span></span>
<span class="ability">Larceny</span>
<div class="dots">
<input type="checkbox" name="attr_Larceny_max" value="1" /><span></span>
<input type="radio" name="attr_Larceny" value="0" checked="checked" />
<input type="radio" name="attr_Larceny" value="1" /><span></span>
<input type="radio" name="attr_Larceny" value="2" /><span></span>
<input type="radio" name="attr_Larceny" value="3" /><span></span>
<input type="radio" name="attr_Larceny" value="4" /><span></span>
<input type="radio" name="attr_Larceny" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_StealthFavored" value="1" /><span></span>
<span class="ability">Stealth</span>
<div class="dots">
<input type="checkbox" name="attr_Stealth_max" value="1" /><span></span>
<input type="radio" name="attr_Stealth" value="0" checked="checked" />
<input type="radio" name="attr_Stealth" value="1" /><span></span>
<input type="radio" name="attr_Stealth" value="2" /><span></span>
<input type="radio" name="attr_Stealth" value="3" /><span></span>
<input type="radio" name="attr_Stealth" value="4" /><span></span>
<input type="radio" name="attr_Stealth" value="5" /><span></span>
</div>
</div>
</div>
<div class="sheet-col">
<h3 class="ability">Eclipse</h3>
<div class="ability">
<input type="checkbox" name="attr_BureaucracyFavored" value="1" /><span></span>
<span class="ability">Bureaucracy</span>
<div class="dots">
<input type="checkbox" name="attr_Bureaucracy_max" value="1" /><span></span>
<input type="radio" name="attr_Bureaucracy" value="0" checked="checked" />
<input type="radio" name="attr_Bureaucracy" value="1" /><span></span>
<input type="radio" name="attr_Bureaucracy" value="2" /><span></span>
<input type="radio" name="attr_Bureaucracy" value="3" /><span></span>
<input type="radio" name="attr_Bureaucracy" value="4" /><span></span>
<input type="radio" name="attr_Bureaucracy" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_LinguisticsFavored" value="1" /><span></span>
<span class="ability">Linguistics</span>
<div class="dots">
<input type="checkbox" name="attr_Linguistics_max" value="1" /><span></span>
<input type="radio" name="attr_Linguistics" value="0" checked="checked" />
<input type="radio" name="attr_Linguistics" value="1" /><span></span>
<input type="radio" name="attr_Linguistics" value="2" /><span></span>
<input type="radio" name="attr_Linguistics" value="3" /><span></span>
<input type="radio" name="attr_Linguistics" value="4" /><span></span>
<input type="radio" name="attr_Linguistics" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_RideFavored" value="1" /><span></span>
<span class="ability">Ride</span>
<div class="dots">
<input type="checkbox" name="attr_Ride_max" value="1" /><span></span>
<input type="radio" name="attr_Ride" value="0" checked="checked" />
<input type="radio" name="attr_Ride" value="1" /><span></span>
<input type="radio" name="attr_Ride" value="2" /><span></span>
<input type="radio" name="attr_Ride" value="3" /><span></span>
<input type="radio" name="attr_Ride" value="4" /><span></span>
<input type="radio" name="attr_Ride" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_SailFavored" value="1" /><span></span>
<span class="ability">Sail</span>
<div class="dots">
<input type="checkbox" name="attr_Sail_max" value="1" /><span></span>
<input type="radio" name="attr_Sail" value="0" checked="checked" />
<input type="radio" name="attr_Sail" value="1" /><span></span>
<input type="radio" name="attr_Sail" value="2" /><span></span>
<input type="radio" name="attr_Sail" value="3" /><span></span>
<input type="radio" name="attr_Sail" value="4" /><span></span>
<input type="radio" name="attr_Sail" value="5" /><span></span>
</div>
</div>
<div class="ability">
<input type="checkbox" name="attr_SocializeFavored" value="1" /><span></span>
<span class="ability">Socialize</span>
<div class="dots">
<input type="checkbox" name="attr_Socialize_max" value="1" /><span></span>
<input type="radio" name="attr_Socialize" value="0" checked="checked" />
<input type="radio" name="attr_Socialize" value="1" /><span></span>
<input type="radio" name="attr_Socialize" value="2" /><span></span>
<input type="radio" name="attr_Socialize" value="3" /><span></span>
<input type="radio" name="attr_Socialize" value="4" /><span></span>
<input type="radio" name="attr_Socialize" value="5" /><span></span>
</div>
</div>
</div>
<div class="sheet-col"><!-- Specialties are on a different page --></div>
</div>
<h1 class="separator"><span>Advantages</span></h1>
<div class="sheet-3colrow">
<div class="sheet-col">
<h1 class="separator"><span>Anima</span></h1>
<textarea name="attr_AnimaLong" class="four-lines"></textarea>
<h1 class="separator"><span>Limit Break</span></h1>
<div class="dots center">
<input type="checkbox" name="attr_Limit_Zero" /><span></span>
<input type="radio" name="attr_Limit" value="0" checked="checked" />
<input type="radio" name="attr_Limit" value="1" /><span></span>
<input type="radio" name="attr_Limit" value="2" /><span></span>
<input type="radio" name="attr_Limit" value="3" /><span></span>
<input type="radio" name="attr_Limit" value="4" /><span></span>
<input type="radio" name="attr_Limit" value="5" /><span></span>
<input type="radio" name="attr_Limit" value="6" /><span></span>
<input type="radio" name="attr_Limit" value="7" /><span></span>
<input type="radio" name="attr_Limit" value="8" /><span></span>
<input type="radio" name="attr_Limit" value="9" /><span></span>
<input type="radio" name="attr_Limit" value="10" /><span></span>
</div>
<h1 class="separator"><span>Virtue Flaw</span></h1>
<textarea name="attr_VirtueFlaw" class="three-lines"></textarea>
</div>
<div class="sheet-col">
<h3 class="center span2">Merits & Flaws</h3>
<div class="sheet-2colrow span2">
<div class="sheet-col">
<span class="span-header">Merit</span>
<span class="span-header">Cost</span>
<fieldset class="repeating_merits">
<div class="merit">
<input type="text" name="attr_MeritName" />
<input type="number" class="very-narrow" name="attr_MeritCost" min="1" />
</div>
</fieldset>
</div>
<div class="sheet-col">
<span class="span-header">Flaw</span>
<span class="span-header">Cost</span>
<fieldset class="repeating_flaws">
<div class="flaw">
<input type="text" name="attr_FlawName" />
<input type="number" class="very-narrow" name="attr_FlawCost" min="1" />
</div>
</fieldset>
</div>
</div>
<div class="sheet-2colrow sheet-sub2colrow">
<div class="sheet-col">
<h1 class="separator"><span>Willpower</span></h1>
<div class="dots center">
<input type="radio" name="attr_Willpower" value="1" /><span></span>
<input type="radio" name="attr_Willpower" value="2" /><span></span>
<input type="radio" name="attr_Willpower" value="3" /><span></span>
<input type="radio" name="attr_Willpower" value="4" /><span></span>
<input type="radio" name="attr_Willpower" value="5" checked="checked" /><span></span>
<input type="radio" name="attr_Willpower" value="6" /><span></span>
<input type="radio" name="attr_Willpower" value="7" /><span></span>
<input type="radio" name="attr_Willpower" value="8" /><span></span>
<input type="radio" name="attr_Willpower" value="9" /><span></span>
<input type="radio" name="attr_Willpower" value="10" /><span></span>
</div>
<div class="will center">
<input type="checkbox" name="attr_TempWillpower1" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower2" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower3" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower4" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower5" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower6" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower7" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower8" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower9" value="1" /><span></span>
<input type="checkbox" name="attr_TempWillpower10" value="1" /><span></span>
</div>
<h1 class="separator"><span>Health</span></h1>
<h3 class="center">Soak</h3>
<label class="soak">B <input type="number" name="attr_BashingSoak" value="0" min="0" /></label>
<label class="soak">L <input type="number" name="attr_LethalSoak" value="0" min="0" /></label>
<label class="soak">A <input type="number" name="attr_AggravatedSoak" value="0" min="0" /></label>
<h3 class="center">Dodge Defense</h3>
<input type="hidden" name="attr_DodgeDVInitial" disabled="true" value="ceil((@{Dexterity}-@{ArmorMobility}+@{Dodge}*(1-@{Dodge|max})+@{Essence})/2)" />
<label class="dv">DV: <input type="number" name="attr_DodgeDV" value="(@{DodgeDVInitial} + abs(@{DodgeDVInitial})) / 2" disabled="true" /></label>
<label class="dv">MDV: <input type="number" name="attr_DodgeMDV" value="floor((@{Willpower}+@{Integrity}*(1-@{Integrity|max})+@{Essence})/2)" disabled="true" /></label>
<div style="width: 80%; margin-left: 10%">
<hr />
<fieldset class="repeating_health">
<div class="health">
<select name="attr_WoundPenalty" class="health-label">
<option value="-0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-4">-4</option>
</select>
<select name="attr_Damage" class="health-value">
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
</div>
</fieldset>
<div class="health">
Incapacitated
<select name="attr_IncapacitatedDamage" class="health-value">
<option value="none">☐ (no damage)</option>
<option value="bashing">&nbsp; (bashing damage)</option>
<option value="lethal">☓ (lethal damage)</option>
<option value="aggravated">✱ (aggravated damage)</option>
</select>
</div>
</div>
</div>
<div class="sheet-col">
<h1 class="separator"><span>Virtues</span></h1>
<div class="virtue">
<h4>Compassion</h4>
<div class="dots">
<input type="radio" name="attr_Compassion" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Compassion" value="2" /><span></span>
<input type="radio" name="attr_Compassion" value="3" /><span></span>
<input type="radio" name="attr_Compassion" value="4" /><span></span>
<input type="radio" name="attr_Compassion" value="5" /><span></span>
</div>
<div class="will">
<input type="checkbox" name="attr_TempCompassion1" value="1" /><span></span>
<input type="checkbox" name="attr_TempCompassion2" value="1" /><span></span>
<input type="checkbox" name="attr_TempCompassion3" value="1" /><span></span>
<input type="checkbox" name="attr_TempCompassion4" value="1" /><span></span>
<input type="checkbox" name="attr_TempCompassion5" value="1" /><span></span>
</div>
</div>
<div class="virtue">
<h4>Temperance</h4>
<div class="dots">
<input type="radio" name="attr_Temperance" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Temperance" value="2" /><span></span>
<input type="radio" name="attr_Temperance" value="3" /><span></span>
<input type="radio" name="attr_Temperance" value="4" /><span></span>
<input type="radio" name="attr_Temperance" value="5" /><span></span>
</div>
<div class="will">
<input type="checkbox" name="attr_TempTemperance1" value="1" /><span></span>
<input type="checkbox" name="attr_TempTemperance2" value="1" /><span></span>
<input type="checkbox" name="attr_TempTemperance3" value="1" /><span></span>
<input type="checkbox" name="attr_TempTemperance4" value="1" /><span></span>
<input type="checkbox" name="attr_TempTemperance5" value="1" /><span></span>
</div>
</div>
<div class="virtue">
<h4>Conviction</h4>
<div class="dots">
<input type="radio" name="attr_Conviction" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Conviction" value="2" /><span></span>
<input type="radio" name="attr_Conviction" value="3" /><span></span>
<input type="radio" name="attr_Conviction" value="4" /><span></span>
<input type="radio" name="attr_Conviction" value="5" /><span></span>
</div>
<div class="will">
<input type="checkbox" name="attr_TempConviction1" value="1" /><span></span>
<input type="checkbox" name="attr_TempConviction2" value="1" /><span></span>
<input type="checkbox" name="attr_TempConviction3" value="1" /><span></span>
<input type="checkbox" name="attr_TempConviction4" value="1" /><span></span>
<input type="checkbox" name="attr_TempConviction5" value="1" /><span></span>
</div>
</div>
<div class="virtue">
<h4>Valor</h4>
<div class="dots">
<input type="radio" name="attr_Valor" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Valor" value="2" /><span></span>
<input type="radio" name="attr_Valor" value="3" /><span></span>
<input type="radio" name="attr_Valor" value="4" /><span></span>
<input type="radio" name="attr_Valor" value="5" /><span></span>
</div>
<div class="will">
<input type="checkbox" name="attr_TempValor1" value="1" /><span></span>
<input type="checkbox" name="attr_TempValor2" value="1" /><span></span>
<input type="checkbox" name="attr_TempValor3" value="1" /><span></span>
<input type="checkbox" name="attr_TempValor4" value="1" /><span></span>
<input type="checkbox" name="attr_TempValor5" value="1" /><span></span>
</div>
</div>
<h1 class="separator"><span>Essence</span></h1>
<div class="dots">
<input type="radio" name="attr_Essence" value="1" checked="checked" /><span></span>
<input type="radio" name="attr_Essence" value="2" /><span></span>
<input type="radio" name="attr_Essence" value="3" /><span></span>
<input type="radio" name="attr_Essence" value="4" /><span></span>
<input type="radio" name="attr_Essence" value="5" /><span></span>
<input type="radio" name="attr_Essence" value="6" /><span></span>
<input type="radio" name="attr_Essence" value="7" /><span></span>
<input type="radio" name="attr_Essence" value="8" /><span></span>
<input type="radio" name="attr_Essence" value="9" /><span></span>
<input type="radio" name="attr_Essence" value="10" /><span></span>
</div>
<h1 class="separator"><span>Experience</span></h1>
<label class="essence"><input type="number" name="attr_Experience" value="0" /></label>
</div>
</div>
</div>
</div>
</div>