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Stars Without Number Character Sheet
This sheet is created for use in Stars Without Number on Roll20. Originally based on the character sheet design by OneSevenDesign.
Author/Maintainer
Contributors
QA/Testing
Testing Help
If you wish to test new features, fixes, and changes use the development campaign. Use the command !charsheet to create a new character sheet before each feature/bug to test in order to start with a clean character sheet.
Feedback
Report any problems, suggestions, or features by creating an issue on Github.
Changelog
0.1.8
- Removed errant character
0.1.7
- Revamped and made consistent all roll templates for:
- Saves
- Weapon Attacks
- Basic Attacks
- Skills
- Initiative now using roll templates
- Removed unused Morale roll template
0.1.6
- Removed damage message from missed weapon attacks
- Added roll templates for basic attacks
- Swapped background image on roll templates
- Style tweaks to roll templates
- Fixed error with attacks/skills/init using old attr mod name
- Link to QA campaign
- Fixed issue with Combat/Unarmed not being applied to damage rolls
- Rearranged attributes to match order shown in character creation page
0.1.5
- Added misc bonus to attributes
- Rearranged location of Hit Points and System Strain
- Removed sheet version variable
- Maximum strain auto-calculated on sheet open and when Con changes
0.1.4
- Removed attribute auto-calculated values and replaced with sheet workers.
- Added sheet version variable.
0.1.3
- Added Sheet Worker to enforce System Strain constraints against Maximum Strain and Permanent Strain
- Added Stowed and Other attribute to Gear in addition to Readied
- Changed Readied/Stowed/Other to radio from checkbox
- Added Sheet Worker to auto-calculate Current Readied and Current Stowed gear
0.1.2
- Added ship weapon power field
0.1.1
- Weapon auto-attack calculated by attribute modifier and skill level.
- Drop-down menu added for those fields.
0.1.0
- Attribute modifiers are now auto-calculated
- Split Basic Attack button into Basic Melee Attack and Basic Ranged Attack buttons
- Basic Attacks use auto-calculated attribute modifier based on type of attack
- Attack roll template handle Basic Attacks and Weapon attacks
- Added character name to Weapon Attack and Basic Attack roll templates
0.0.9
- Fix weapon repeatable field widths
- Fix attack roll failure due to null attack bonus
- Added Languages text area
0.0.8
- Fix errant initiative die.
- Adds Roll Templates for all the roll buttons on the sheet.
- Sets a default of '0' for all attribute bonus fields.
0.0.7
- Add support for multiple tabs
- Add ship character sheet tab
0.0.6
- Roll buttons for all the listed skills
- Roll buttons for all saves
- Auto-sets the Max Strain to Unaltered CON
- Boxes to store each Attribute's bonus value
- A Box to store your current AC (to allow target-macros + for easy reference)
- A button for rolling initiative. If you have your token selected, it will automatically add it to the turn tracker.
- A section just below the Core Stats sheet for the above initiative macro/roll button (and any future buttons that might be useful)
- Buttons for rolling attacks based on weapons in the weapon section, as well as a generic attack roll button.
0.0.5
- Fixed Skill rows not aligning.
0.0.4
- Changed logo to image at http://i.imgur.com/3U3Ibb7.png.
- Fixed widths of weapon div columns and input elements.
0.0.3
- Fixed bug with Artist and Combat Unarmed skill using the same value.
- Added alternating color to skills rows to differentiate them easier.
0.0.2
- Fixed bug with repeating Psionics rows by hard-coding the number of fields available.
- Changed version naming scheme.
201411011226
- First release, supporting basic features.