Files
roll20-character-sheets/13th_Age/13th_Age.html
T
2014-05-31 09:34:10 -05:00

227 lines
9.6 KiB
HTML

<div class="sheet-3colrow">
<div class="sheet-col">
<label>Name:</label><input type="text" name="attr_Name" /><br>
<label>Class:</label><input type="text" name="attr_class" />
<center><h3>One Unique Thing</h3></center>
<textarea name="attr_OUT" style="width:95%; margin:auto; height:40px; resize: vertical;"></textarea>
</div>
<div class="sheet-col">
<p style="text-align: center;">
<a href="http://imgur.com/f3z28n8"><img src="http://i.imgur.com/f3z28n8.jpg" title="Hosted by imgur.com" style="max-height: 140px;"/></a>
</p>
</div>
<div class="sheet-col">
<label>Race:</label><input type="text" name="attr_race" /><br>
<label>Level:</label><input type="number" name="attr_level" value="0" />
<Button name="roll_Initiative" type='roll' value='/roll 1d20+[[@{DEXMODLevel}]]'>Roll Initiative</Button>
</div>
</div>
<hr/>
<div class="sheet-3colrow">
<div class="sheet-col">
<table style="text-align: center; width: 100%;" border="1" cellpadding="2" cellspacing="2">
<tbody>
<tr>
<td style="text-align: center;">STR</td>
<td style="text-align: center;">CON</td>
<td style="text-align: center;">DEX</td>
<td style="text-align: center;">INT</td>
<td style="text-align: center;">WIS</td>
<td style="text-align: center;">CHA</td>
</tr>
<tr>
<td><input type="number" name="attr_STR" value="10" /></td>
<td><input type="number" name="attr_CON" value="10" /></td>
<td><input type="number" name="attr_DEX" value="10" /></td>
<td><input type="number" name="attr_INT" value="10" /></td>
<td><input type="number" name="attr_WIS" value="10" /></td>
<td><input type="number" name="attr_CHA" value="10" /></td>
</tr>
<tr>
<td><input type="number" name="attr_STRMOD" value="floor(@{STR}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_CONMOD" value="floor(@{CON}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_DEXMOD" value="floor(@{DEX}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_INTMOD" value="floor(@{INT}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_WISMOD" value="floor(@{WIS}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_CHAMOD" value="floor(@{CHA}/2)-5" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_STRMODLevel" value="@{STRMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_CONMODLevel" value="@{CONMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_DEXMODLevel" value="@{DEXMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_INTMODLevel" value="@{INTMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_WISMODLevel" value="@{WISMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_CHAMODLevel" value="@{CHAMOD}+@{level}" disabled="true" /></td>
</tr>
</tbody>
</table>
</div>
<div class="sheet-col">
<label>AC:</label><input type="number" name="attr_AC" /><br>
<label>PD:</label><input type="number" name="attr_PD" /><br>
<label>MD:</label><input type="number" name="attr_MD" /><br>
</div>
<div class="sheet-col">
<label>Hitpoints:</label><input type="number" name="attr_HP" />-<input type="number" name="attr_HP_max" /><br>
<label>Recoveries:</label><input type="number" name="attr_Recoveries" />-<input type="number" name="attr_Recoveries_max" /><br>
<label>Recovery </label>
<input type="number" style ="width:2.5em;" name="attr_temp" disabled="true" value="@{level}"/>
<select name="attr_RDtype" style="width:4.5em;display:inlineblock;">
<option value="d4">d4</option>
<option value="d6">d6</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
</select>
+ <input type="number" name="attr_RMod" value="@{CONMOD}" style ="width:2.5em;"/>
<button type="roll" value='/roll [[@{level}]]@{RDtype}+@{RMod}' name="roll_Recovery">Roll Recovery</button>
</div>
</div>
<div class="sheet-2colrow">
<div class ="sheet-col">
<h3>Icon Relationships</h3><br>
<input type="number" name="attr_Icon1Value"/>
<select name="attr_Icon1Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon1Name"/>
<button type='roll' value='/roll [[@{Icon1Value}]]d6 @{Icon1Type} with @{Icon1Name}' name='RollIcon1'>Roll</button>
<br>
<input type="number" name="attr_Icon2Value"/>
<select name="attr_Icon2Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon2Name"/>
<button type='roll' value='/roll [[@{Icon2Value}]]d6 @{Icon2Type} with @{Icon2Name}' name='RollIcon2'>Roll</button><br>
<input type="number" name="attr_Icon3Value"/>
<select name="attr_Icon3Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon3Name"/>
<button type='roll' value='/roll [[@{Icon3Value}]]d6 @{Icon3Type} with @{Icon3Name}' name='RollIcon3'>Roll</button><br>
<input type="number" name="attr_Icon4Value"/>
<select name="attr_Icon4Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon4Name"/>
<button type='roll' value='/roll [[@{Icon4Value}]]d6 @{Icon4Type} with @{Icon4Name}' name='RollIcon4'>Roll</button>
</div>
<div class = "sheet-col">
<h3>Backgrounds</h3><br>
<fieldset class="repeating_backgrounds">
<input type="text" name="attr_BackgroundName" placeholder="Background Name" style="width:20em;"/><input type="number" name="attr_BackgroundValue"/><br>
</fieldset>
</div>
</div>
<div class="sheet-3colrow">
<div class= "sheet-col">
<h3>Basic Attacks</h3><br>
<table style="text-align: left; width: 100%;" border="1" cellpadding="2" cellspacing="2">
<tbody>
<tr>
<td></td>
<td>Attack</td>
<td>Hit</td>
<td>Miss</td>
</tr>
<tr>
<td>Melee</td>
<td><input name="attr_BMAttack" type="number"/></td>
<td><input name="attr_BMHit" type="text" class="sheet-hit"/></td>
<td><input name="attr_BMMiss" type="number"/></td>
</tr>
<tr>
<td>Ranged</td>
<td><input name="attr_BRAttack" type="number"/></td>
<td><input name="attr_BRHit" type="text"class= "sheet-hit"/></td>
<td><input name="attr_BRMiss" type="number"/></td>
</tr>
</tbody>
</table>
<h3>Talents</h3>
<fieldset class="repeating_talents">
<input name="attr_talentName" placeholder="Name of Talent" type="text" />
<textarea name="attr_talent" placeholder = "Description" class="powers"></textarea>
</fieldset>
<h3>Class Features</h3>
<fieldset class="repeating_ClassFeatures">
<input type="text" placeholder = "Feature Name" name="attr_ClassFeatureName">
<textarea name="attr_ClassFeatureDescription" placeholder="Description" class="powers"></textarea>
</fieldset>
</div>
<div class= "sheet-col">
<h3>Powers and spells</h3>
<fieldset class="repeating_powers">
<input name="attr_powerName" type="text" placeholder="Name of Power" />
<textarea name="attr_power" class="powers" placeholder = "Description" ></textarea>
</fieldset>
<h3>Feats</h3>
<fieldset class="repeating_feats">
<input type="text" name="attr_featName" placeholder="Name of Feat" type="text" />
<textarea name="attr_feat" placeholder="Description" class="powers"></textarea>
</fieldset>
</div>
<div class= "sheet-col">
<h3>Magic Items</h3>
<fieldset class="repeating_magicitems">
<input type="text" placeholder = "Item Name" name="attr_magicitem">
<textarea name="attr_magicitemDescription" placeholder="Description" class="powers"></textarea>
</fieldset>
<h3>Inventory</h3>
<table><tbody>
<tr><td><label>Gold:</label></td><td><input type="number" name="attr_Gold"/></td></tr>
<fieldset class="repeating_items">
<input type="text" name="attr_item"/>
</fieldset>
</div>
</div>
<H2>Player Notes</H2>
<textarea name="attr_PlayerNotes" placeholder="For whatever you need it for" style="width:95%;resize:vertical;height:17ex;"></textarea>
<i>Version 1.5, Sorry for breaking Backgrounds, but this futureproofs them.</i>