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roll20-character-sheets/Stars_Without_Number_Revised/Stars_Without_Number_Revised.html
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KarlinatorandJakob Oesinghaus 601a9da5f3 SWN Revised v2.4.7 (#6117)
* Added permanent strain tracking from cyberware.

* Fix typo

* HP roll now behaves correctly with Heroic characters.

* Travel cost macro.

* Add new magic skills, also add option in weapon skill list.

* Fix typo

* Readme

* Number of attacks for NPCs upped to 8

* Add magic effort

* Final tweaks to magic effort

* Space Magic finished

* Changelog

* Add i18n to missing Innate AC

* changelog

* Fix version number

* Build html

* Fix for upgrade code stopping early

* Fix HP roll looking for con_bonus in stead of constitution_mod

* Remove incorrect field title

* Versioning

* Changelog

* Revert "SWN Revised v2.4.0 (#5124)"

This reverts commit caf89367c5.

* Fix cyberware strain sum being horribly broken

* Incorrect title text for permanent strain extra field

* Fix stray space nullifying a on(change) call

* Changelog

* V2.4.4

* Fix inconsistent field name HP_MAX on the NPC sheet - the correct way to write this is HP_max.
* Link the name input on the PC sheet to the character_name attribute.
* Fix misspelling of "Initiative" in translations, which was not propagated from  translation.json

Fixes #62, #65, and #70.

* Fixes #69

* Remove accidental incorrect maths added in last commit.

* Fix @{name} instead of @{character_name}

* Fix initiative another way

* Fix maths in travel cost macro.

* Add space to track attribte boosts. Closes #51

* Add ship autofill price data.

* Ship price multiplier

* Rebuild html/css

* Fix readme and sheet version.

* Make strain and encumbrance count boosts correctly

* Collapse attr base and boosts into attr in display mode.

Move current attr to attr_base, attr becomes attr_base+attr_boosts

* Fix new sheets not treating attr_base properly.

* Changelog

Co-authored-by: Jakob Oesinghaus <deceptive.duality@gmail.com>
2020-04-13 11:06:47 -07:00

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<div><input type="hidden" name="attr_attribute_query_str" value="+ @{strength_mod}[Strength]]]}} {{attribute= + STR}}"/><input type="hidden" name="attr_attribute_query_dex" value="+ @{dexterity_mod}[Dexterity]]]}} {{attribute= + DEX}}"/><input type="hidden" name="attr_attribute_query_con" value="+ @{constitution_mod}[Constitution]]]}} {{attribute= + CON}}"/><input type="hidden" name="attr_attribute_query_int" value="+ @{intelligence_mod}[Intelligence]]]}} {{attribute= + INT}}"/><input type="hidden" name="attr_attribute_query_wis" value="+ @{wisdom_mod}[Wisdom]]]}} {{attribute= + WIS}}"/><input type="hidden" name="attr_attribute_query_cha" value="+ @{charisma_mod}[Charisma]]]}} {{attribute= + CHA}}"/><input type="hidden" name="attr_attribute_query" value="?{Attribute|Strength,+ @{strength_mod}[Strength]]]&amp;#125;&amp;#125; {{attribute= + STR&amp;#125;&amp;#125;|Dexterity,+ @{dexterity_mod}[Dexterity]]]&amp;#125;&amp;#125; {{attribute= + DEX&amp;#125;&amp;#125;|Constitution,+ @{constitution_mod}[Constitution]]]&amp;#125;&amp;#125; {{attribute= + CON&amp;#125;&amp;#125;|Intelligence,+ @{intelligence_mod}[Intelligence]]]&amp;#125;&amp;#125; {{attribute= + INT&amp;#125;&amp;#125;|Wisdom,+ @{wisdom_mod}[Wisdom]]]&amp;#125;&amp;#125; {{attribute= + WIS&amp;#125;&amp;#125;|Charisma,+ @{charisma_mod}[Charisma]]]&amp;#125;&amp;#125; {{attribute= + CHA&amp;#125;&amp;#125;}"/><input type="hidden" name="attr_burst_query" value="?{Burst|Yes,+ 2[Burst]|No,&amp;#32;}"/><input type="hidden" name="attr_extra_hp_query" value="?{Extra hit points? Enter 2 for Warrior|0}[Bonus]"/><input type="hidden" name="attr_modifier_query" value="+ ?{Modifier|0}[Mod]"/><input type="hidden" name="attr_proficient_query" value="?{Proficient|Yes, @{npc_skills}|No, 0}[Skill]"/><input type="hidden" name="attr_skill_name_query" value="?{Skill name|Skill}"/><input type="hidden" name="attr_translation_numdice" value="Number of dice"/></div><input class="editmode" type="hidden" name="attr_edit_mode" value="1"/><input class="npc-input" type="hidden" name="attr_npc" value="0"/><input class="tab-input" type="hidden" name="attr_tab" value="character"/><div class="header flex-center"><img class="logo" src="https://raw.githubusercontent.com/roll20/roll20-character-sheets/master/Stars_Without_Number_Revised/Assets/logo.png" alt="Stars Without Number"/><label class="npc-chooser"><input type="checkbox" name="attr_npc" value="1"/><span class="pc-label" data-i18n="PC"></span><span class="npc-label" data-i18n="NPC"></span></label><label class="edit-button"><input type="checkbox" name="attr_edit_mode" value="1" checked="checked"/><span>p</span></label><label class="settings-gear"><input type="checkbox" name="attr_show_settings" value="1"/><span>y</span></label></div><input class="hider" type="hidden" name="attr_show_settings" value="0"/><div class="settings thirdsgrid"><div><h2 data-i18n="HOMEBREW_OPTIONS"></h2><p><label><span class="colon-after" data-i18n="ADD_LUCK_SAVE"></span><input type="checkbox" name="attr_homebrew_luck_save" value="1"/></label><span data-i18n="ADD_LUCK_SAVE_DESC"></span></p><p><label><span class="colon-after" data-i18n="SKILL_LIST"></span><select name="attr_homebrew_skill_list"><option selected="" value="revised" data-i18n="REVISED_EDITION"></option><option value="first" data-i18n="FIRST_EDITION"></option><option value="neither" data-i18n="NEITHER"></option></select></label><span data-i18n="SKILL_LIST_DESC"></span></p><p><label><span class="colon-after" data-i18n="ADD_EXTRA_SKILLS"></span><input type="checkbox" name="attr_homebrew_extra_skills" value="1"/></label><span data-i18n="ADD_EXTRA_SKILLS_DESC"></span></p><h2>API</h2><p><label><span class="colon"><span data-i18n="USE_AMMO_AUTOMATICALLY"></span><span class="api">API</span></span><input type="checkbox" name="attr_setting_use_ammo" value="1"/></label><span data-i18n="REQUIRES_CHATSETATTR"></span></p></div><div><h2 data-i18n="CHARACTER_OPTIONS"></h2><p><label><span class="colon-after" data-i18n="HEROIC_CHARACTERS"></span><input type="checkbox" name="attr_setting_heroic_enable" value="1"/></label><span data-i18n="HEROIC_CHARACTERS_DESC"></span><input class="hider" type="hidden" name="attr_setting_heroic_enable" value="0"/><label><span data-i18n="DEFY_DOOM_DIE_SIZE"></span><input type="number" name="attr_doom_size" value="6"/></label></p><p><label><span class="colon-after" data-i18n="SUBSYSTEMS"></span><select class="wide" name="attr_setting_super_type"><option value="psionics" data-i18n="PSIONICS" selected="selected"></option><option value="magic" data-i18n="SPACE_MAGIC"></option><option value="both" data-i18n="PSIONICS_AND_SPACE_MAGIC"></option><option value="neither" data-i18n="NEITHER"></option></select></label><span data-i18n="SUBSYSTEMS_DESC"></span></p><p><label><span class="colon-after" data-i18n="XP_SCHEME"></span><select name="attr_setting_xp_scheme"><option value="xp" data-i18n="NORMAL_XP" selected="selected"></option><option value="money" data-i18n="MONEY"></option><option value="custom" data-i18n="CUSTOM_AMOUNTS"></option></select></label><span data-i18n="XP_SCHEME_DESC"></span></p><p><label><span class="colon-after" data-i18n="SKILL_ATTRIBUTE_CHOICE"></span><select name="attr_setting_skill_query"><option value="hover" data-i18n="CHOOSE_ON_HOVER" selected="selected"></option><option value="query" data-i18n="QUERY"></option><option value="hide" data-i18n="EDIT_MODE_ONLY"></option></select></label></p></div><div><h2 data-i18n="GENERAL SETTINGS"></h2><p><label><span class="colon-after" data-i18n="FOCI_LOCATION"></span><select name="attr_setting_foci_location"><option value="left" data-i18n="LEFT_COLUMN"></option><option value="right" data-i18n="RIGHT_COLUMN"></option></select></label><span data-i18n="FOCI_LOCATION_DESC"></span></p><p><label><span class="colon-after" data-i18n="UNTRAINED_SKILLS_IN_QUICK_MACRO"></span><input type="checkbox" name="attr_setting_show_untrained_skills" value="1" checked="checked"/></label></p><p><label><span class="colon-after" data-i18n="QUERY_FOR_MODIFIERS"></span><input type="checkbox" name="attr_setting_modifier_query" value="1" checked="checked"/></label><span data-i18n="QUERY_FOR_MODIFIERS_DESC"></span></p><p><label><span class="colon-after" data-i18n="FINE_NPC_WHISPERING"></span><input type="checkbox" name="attr_setting_individual_hidden" value="1" checked="checked"/></label><span data-i18n="FINE_NPC_WHISPERING_DESC"></span></p><h2 data-i18n="GLOBAL_STATS"></h2><p><label><span data-i18n="EFFORT_MODIFIER"></span><input type="number" name="attr_psionics_extra_effort" value="0"/></label></p></div></div><div class="tabs flex"><label><input type="radio" name="attr_tab" value="ship"/><span name="attr_ship_vehicle_type" data-i18n-dynamic="data-i18n-dynamic"></span></label><label class="pc-tab"><input type="radio" name="attr_tab" value="drones"/><span data-i18n="DRONES"></span></label><label class="pc-tab"><input type="radio" name="attr_tab" value="character" checked="checked"/><span data-i18n="CHARACTER"></span></label><label class="npc-tab"><input type="radio" name="attr_tab" value="npc"/><span data-i18n="NPC"></span></label></div><div class="character content halfgrid"><input class="skills-type" type="hidden" name="attr_homebrew_skill_list" value="revised"/><input class="super-type" type="hidden" name="attr_setting_super_type" value="psionics"/><input class="foci-loc" type="hidden" name="attr_setting_foci_location" value="left"/><input class="skills-query" type="hidden" name="attr_setting_skill_query" value="hover"/><input class="magic-type" type="hidden" name="attr_magic_type" value="arcanist"/><div class="core core-info cols-2"><div class="info flex core-box-text"><label class="text-input important"><input type="text" name="attr_character_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input level center"><input class="no-spinners" type="number" name="attr_level" min="1" value="1"/><div class="label" data-i18n="LEVEL"></div></label><label class="text-input level-rest"><input type="text" name="attr_class"/><div class="label" data-i18n="CLASS"></div></label><label class="text-input col25"><input type="text" name="attr_background"/><div class="label" data-i18n="BACKGROUND"></div></label><label class="text-input col25"><input type="text" name="attr_species_gender"/><div class="label" data-i18n="SPECIES_GENDER"></div></label><label class="text-input col25"><input type="text" name="attr_faction"/><div class="label" data-i18n="FACTION"></div></label><label class="text-input col25"><input type="text" name="attr_homeworld"/><div class="label" data-i18n="HOMEWORLD"></div></label></div><div class="saves core-box"><h3 data-i18n="SAVING_THROWS"></h3><div class="flex-between"><div class="blue-button"><input type="hidden" name="attr_save_physical" value="15"/><button name="roll_save_physical" type="roll" value="&{template:swn-save} {{charname=@{character_name}}} {{title=^{PHYSICAL_SAVE}}} {{dice=[[1d20]]}} {{save=[[@{save_physical}]]}}">v<span name="attr_save_physical"></span></button><div data-i18n="PHYSICAL"></div></div><div class="blue-button"><input type="hidden" name="attr_save_mental" value="15"/><button name="roll_save_mental" type="roll" value="&{template:swn-save} {{charname=@{character_name}}} {{title=^{MENTAL_SAVE}}} {{dice=[[1d20]]}} {{save=[[@{save_mental}]]}}">v<span name="attr_save_mental"></span></button><div data-i18n="MENTAL"></div></div><div class="blue-button"><input type="hidden" name="attr_save_evasion" value="15"/><button name="roll_save_evasion" type="roll" value="&{template:swn-save} {{charname=@{character_name}}} {{title=^{EVASION_SAVE}}} {{dice=[[1d20]]}} {{save=[[@{save_evasion}]]}}">v<span name="attr_save_evasion"></span></button><div data-i18n="EVASION"></div></div><input class="hider" type="hidden" name="attr_homebrew_luck_save" value="0"/><div class="blue-button"><input type="hidden" name="attr_save_luck" value="15"/><button name="roll_save_luck" type="roll" value="&{template:swn-save} {{charname=@{character_name}}} {{title=^{LUCK_SAVE}}} {{dice=[[1d20]]}} {{save=[[@{save_luck}]]}}">v<span name="attr_save_luck"></span></button><div data-i18n="LUCK"></div></div></div></div><div class="menus core-box"><h3 data-i18n="QUICK_MENUS"></h3><div class="menus-content"><button class="unstyled-button" type="roll" name="roll_Initiative" data-i18n="INITIATIVE_FIXED" value="&{template:swn-default} {{charname=@{character_name}}} {{title=^{INITIATIVE_FIXED}}} {{ =[[1d8+@{dexterity_mod} &{tracker}]]}}"></button><input type="hidden" name="attr_macro_saves" value="[^{PHYSICAL} (v@{save_physical}),](~save_physical) [^{MENTAL} (v@{save_mental}),](~save_mental) [^{EVASION} (v@{save_evasion})](~save_evasion)"/><button class="unstyled-button" type="roll" name="roll_Saves_macro" data-i18n="SAVES" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{character_name}}} {{title=^{SAVING_THROWS}}} {{buttons=@{macro_saves}}}"></button><input type="hidden" name="attr_macro_skills" value="[^{ADMINISTER} (-1),](~skill_administer) [^{CONNECT} (-1),](~skill_connect) [^{EXERT} (-1),](~skill_exert) [^{FIX} (-1),](~skill_fix) [^{HEAL} (-1),](~skill_heal) [^{KNOW} (-1),](~skill_know) [^{LEAD} (-1),](~skill_lead) [^{NOTICE} (-1),](~skill_notice) [^{PERFORM} (-1),](~skill_perform) [^{PILOT} (-1),](~skill_pilot) [^{PROGRAM} (-1),](~skill_program) [^{PUNCH} (-1),](~skill_punch) [^{SHOOT} (-1),](~skill_shoot) [^{SNEAK} (-1),](~skill_sneak) [^{STAB} (-1),](~skill_stab) [^{SURVIVE} (-1),](~skill_survive) [^{TALK} (-1),](~skill_talk) [^{TRADE} (-1),](~skill_trade) [^{WORK} (-1)](~skill_work)"/><button class="unstyled-button" type="roll" name="roll_Skills_macro" data-i18n="SKILLS" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{character_name}}} {{title=^{SKILLS}}} {{buttons=@{macro_skills}}}"></button><input type="hidden" name="attr_macro_weapons"/><button class="unstyled-button" type="roll" name="roll_Weapons_macro" data-i18n="WEAPONS" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{character_name}}} {{title=^{WEAPONS}}} {{buttons=@{macro_weapons}}}"></button><input class="hider" type="hidden" name="attr_macro_psionics" value=""/><button class="unstyled-button super-psionics super" type="roll" name="roll_Psionics_macro" data-i18n="PSIONICS" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{character_name}}} {{title=^{PSYCHIC_SKILLS_TECHNIQUES}}} {{buttons=@{macro_psionics}}}"></button><input type="hidden" name="attr_macro_magic"/><button class="unstyled-button super-magic super" type="roll" name="roll_Magic_macro" data-i18n="MAGIC" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{character_name}}} {{title=^{SPACE_MAGIC}}} {{buttons=@{macro_magic}}}"></button></div></div></div><div class="core core-stats cols-2"><div class="main core-box-text"><h3 data-i18n="CORE_STATISTICS"></h3><div class="main-content"><div class="text-input duo important"><input type="number" name="attr_HP"/><span>/</span><input type="number" name="attr_HP_max" value="0"/><div class="label"><button class="unstyled-button" type="roll" name="roll_HP" data-i18n="HIT_POINTS" value="&{template:swn-default} {{charname=@{character_name}}} {{title=^{HIT_POINTS}}} {{=[[{abs(@{setting_heroic_enable}-1)*@{level}d6 + @{level}*@{constitution_mod}[CON] + @{level}*@{extra_hp_query}, abs(@{setting_heroic_enable}-1)*@{hp|max} + 1d1, 0d0 + @{setting_heroic_enable}*ceil(([[6*@{level}]] [Level] + [[@{level}*@{constitution_mod}]] [Con] + [[@{level}*@{extra_hp_query}]] [Bonus])/2)}kh1]]}} {{info=^{MAXIMUM_HP_1} @{level}d6 + @{level}&ast;[[@{constitution_mod}[CON] + @{extra_hp_query}]] ^{MAXIMUM_HP_2} [[@{hp|max} + 1]]}}"></button></div></div><div class="text-input duo"><input type="number" name="attr_strain" min="0" value="0"/><span>/</span><input type="number" name="attr_strain_max" value="10" readonly="readonly" data-i18n-title="CONSTITUTION"/><div class="label" data-i18n="SYSTEM_STRAIN"></div></div><div class="text-input duo center"><input type="number" name="attr_strain_permanent_extra" min="0" value="0" data-i18n-title="PERMANENT_STRAIN_EXTRA"/><span>/</span><input type="number" name="attr_strain_permanent" readonly="readonly" data-i18n-title="PERMANENT_STRAIN"/><div class="label" data-i18n="PERMANENT_STRAIN"></div></div><div class="text-input duo"><input type="number" name="attr_xp" min="0" value="0"/><span>/</span><input type="number" name="attr_xp_next" min="0" value="3"/><div class="label" data-i18n="XP_NEXT_LEVEL"></div></div><label class="text-input center"><input type="number" name="attr_AC" value="10" readonly="readonly" data-i18n-title="AC_DESC"/><div class="label" data-i18n="ARMOR_CLASS"></div></label><label class="text-input center"><input type="number" name="attr_attack_bonus" min="0" value="0"/><div class="label" data-i18n="ATTACK_BONUS"></div></label><input class="hider" type="hidden" name="attr_setting_heroic_enable" value="0"/><label class="text-input center"><input type="number" name="attr_hp_doom"/><div class="label"><button class="unstyled-button" type="roll" name="roll_Doom" data-i18n="DOOM_DAMAGE" data-i18n-title="DEFY_DOOM" value="&{template:swn-default} {{charname=@{character_name}}} {{title=^{DEFYING_DOOM}}} {{^{DOOM_DAMAGE}=[[@{level}d@{doom_size}]]}}"></button></div></label></div></div><div class="attributes core-box"><table><thead><tr><th></th><th class="edit" data-i18n="BASE"></th><th class="edit" data-i18n="BOOSTS"></th><th class="edit" data-i18n="TOTAL"></th><th class="display" data-i18n="ATTRIBUTE"></th><th data-i18n="BONUS"></th><th data-i18n="MODIFIER"></th></tr></thead><tbody><input type="hidden" name="attr_str_dex_mod" value="0"/><tr><td data-i18n="STRENGTH" data-i18n-title="STRENGTH_DESC"></td><td class="edit"><input type="number" name="attr_strength_base" value="10"/><!--span(name=`attr_${attr}`).display--></td><td class="edit"><input type="number" name="attr_strength_boosts" value="0"/><!--span(name=`attr_${attr}_boosts`).display--></td><td><!--input(type="number", name=`attr_${attr}_boosts`, value="0").edit--><span name="attr_strength"></span></td><td><input class="edit" type="number" name="attr_strength_bonus" value="0"/><span class="display" name="attr_strength_bonus"></span></td><td class="mod"><input class="add-plus" type="hidden" name="attr_strength_mod" value="0"/><span name="attr_strength_mod"></span></td></tr><tr><td data-i18n="DEXTERITY" data-i18n-title="DEXTERITY_DESC"></td><td class="edit"><input type="number" name="attr_dexterity_base" value="10"/><!--span(name=`attr_${attr}`).display--></td><td class="edit"><input type="number" name="attr_dexterity_boosts" value="0"/><!--span(name=`attr_${attr}_boosts`).display--></td><td><!--input(type="number", name=`attr_${attr}_boosts`, value="0").edit--><span name="attr_dexterity"></span></td><td><input class="edit" type="number" name="attr_dexterity_bonus" value="0"/><span class="display" name="attr_dexterity_bonus"></span></td><td class="mod"><input class="add-plus" type="hidden" name="attr_dexterity_mod" value="0"/><span name="attr_dexterity_mod"></span></td></tr><tr><td data-i18n="CONSTITUTION" data-i18n-title="CONSTITUTION_DESC"></td><td class="edit"><input type="number" name="attr_constitution_base" value="10"/><!--span(name=`attr_${attr}`).display--></td><td class="edit"><input type="number" name="attr_constitution_boosts" value="0"/><!--span(name=`attr_${attr}_boosts`).display--></td><td><!--input(type="number", name=`attr_${attr}_boosts`, value="0").edit--><span name="attr_constitution"></span></td><td><input class="edit" type="number" name="attr_constitution_bonus" value="0"/><span class="display" name="attr_constitution_bonus"></span></td><td class="mod"><input class="add-plus" type="hidden" name="attr_constitution_mod" value="0"/><span name="attr_constitution_mod"></span></td></tr><tr><td data-i18n="INTELLIGENCE" data-i18n-title="INTELLIGENCE_DESC"></td><td class="edit"><input type="number" name="attr_intelligence_base" value="10"/><!--span(name=`attr_${attr}`).display--></td><td class="edit"><input type="number" name="attr_intelligence_boosts" value="0"/><!--span(name=`attr_${attr}_boosts`).display--></td><td><!--input(type="number", name=`attr_${attr}_boosts`, value="0").edit--><span name="attr_intelligence"></span></td><td><input class="edit" type="number" name="attr_intelligence_bonus" value="0"/><span class="display" name="attr_intelligence_bonus"></span></td><td class="mod"><input class="add-plus" type="hidden" name="attr_intelligence_mod" value="0"/><span name="attr_intelligence_mod"></span></td></tr><tr><td data-i18n="WISDOM" data-i18n-title="WISDOM_DESC"></td><td class="edit"><input type="number" name="attr_wisdom_base" value="10"/><!--span(name=`attr_${attr}`).display--></td><td class="edit"><input type="number" name="attr_wisdom_boosts" value="0"/><!--span(name=`attr_${attr}_boosts`).display--></td><td><!--input(type="number", name=`attr_${attr}_boosts`, value="0").edit--><span name="attr_wisdom"></span></td><td><input class="edit" type="number" name="attr_wisdom_bonus" value="0"/><span class="display" name="attr_wisdom_bonus"></span></td><td class="mod"><input class="add-plus" type="hidden" name="attr_wisdom_mod" value="0"/><span name="attr_wisdom_mod"></span></td></tr><tr><td data-i18n="CHARISMA" data-i18n-title="CHARISMA_DESC"></td><td class="edit"><input type="number" name="attr_charisma_base" value="10"/><!--span(name=`attr_${attr}`).display--></td><td class="edit"><input type="number" name="attr_charisma_boosts" value="0"/><!--span(name=`attr_${attr}_boosts`).display--></td><td><!--input(type="number", name=`attr_${attr}_boosts`, value="0").edit--><span name="attr_charisma"></span></td><td><input class="edit" type="number" name="attr_charisma_bonus" value="0"/><span class="display" name="attr_charisma_bonus"></span></td><td class="mod"><input class="add-plus" type="hidden" name="attr_charisma_mod" value="0"/><span name="attr_charisma_mod"></span></td></tr></tbody></table></div><div class="resources core-box-text"><div class="flex"><h3 data-i18n="RESOURCES"></h3><label class="text-input credits center col50"><input type="number" name="attr_credits" value="0"/><div class="label" data-i18n="CREDITS"></div></label></div><fieldset class="repeating_resources"><div class="text-input duo display"><input type="number" name="attr_resource_count"/><span>/</span><input type="number" name="attr_resource_count_max"/><div class="label"><span name="attr_resource_name"></span></div></div><div class="flex-center edit"><input type="text" name="attr_resource_name"/><input type="number" name="attr_resource_count"/><span class="slash">/</span><input type="number" name="attr_resource_count_max"/></div></fieldset></div></div><div class="column"><div class="section"><div class="section-toggle-header"><input type="checkbox" name="attr_show_weapons" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="WEAPONS"></span></h1></div><input class="hider" type="hidden" name="attr_show_weapons" value="1"/><div class="weapons"><div class="generate flex-start edit"><select class="generate-source" name="attr_generate_weapons_source"><option value="" data-i18n="CHOOSE_WEAPON" selected="selected"></option><optgroup data-i18n-label="RANGED_WEAPONS"><option value="primitive_bow" data-i18n="PRIMITIVE_BOW"></option><option value="advanced_bow" data-i18n="ADVANCED_BOW"></option><option value="conversion_bow" data-i18n="CONVERSION_BOW"></option><option value="grenade" data-i18n="GRENADE"></option><option value="crude_pistol" data-i18n="CRUDE_PISTOL"></option><option value="musket" data-i18n="MUSKET"></option><option value="revolver" data-i18n="REVOLVER"></option><option value="rifle" data-i18n="RIFLE"></option><option value="shotgun" data-i18n="SHOTGUN"></option><option value="semi_auto_pistol" data-i18n="SEMI_AUTO_PISTOL"></option><option value="submachine_gun" data-i18n="SUBMACHINE_GUN"></option><option value="combat_rifle" data-i18n="COMBAT_RIFLE"></option><option value="combat_shotgun" data-i18n="COMBAT_SHOTGUN"></option><option value="sniper_rifle" data-i18n="SNIPER_RIFLE"></option><option value="void_carbine" data-i18n="VOID_CARBINE"></option><option value="mag_pistol" data-i18n="MAG_PISTOL"></option><option value="mag_rifle" data-i18n="MAG_RIFLE"></option><option value="spike_thrower" data-i18n="SPIKE_THROWER"></option><option value="laser_pistol" data-i18n="LASER_PISTOL"></option><option value="laser_rifle" data-i18n="LASER_RIFLE"></option><option value="thermal_pistol" data-i18n="THERMAL_PISTOL"></option><option value="plasma_projector" data-i18n="PLASMA_PROJECTOR"></option><option value="shear_rifle" data-i18n="SHEAR_RIFLE"></option><option value="thunder_gun" data-i18n="THUNDER_GUN"></option><option value="distortion_cannon" data-i18n="DISTORTION_CANNON"></option></optgroup><optgroup data-i18n-label="MELEE_WEAPONS"><option value="small_primitive_weapon" data-i18n="SMALL_PRIMITIVE_WEAPON"></option><option value="medium_primitive_weapon" data-i18n="MEDIUM_PRIMITIVE_WEAPON"></option><option value="large_primitive_weapon" data-i18n="LARGE_PRIMITIVE_WEAPON"></option><option value="small_advanced_weapon" data-i18n="SMALL_ADVANCED_WEAPON"></option><option value="medium_advanced_weapon" data-i18n="MEDIUM_ADVANCED_WEAPON"></option><option value="large_advanced_weapon" data-i18n="LARGE_ADVANCED_WEAPON"></option><option value="stun_baton" data-i18n="STUN_BATON"></option><option value="suit_ripper" data-i18n="SUIT_RIPPER"></option><option value="punch" data-i18n="PUNCH"></option></optgroup><optgroup data-i18n-label="HEAVY_WEAPONS"><option value="heavy_machine_gun" data-i18n="HEAVY_MACHINE_GUN"></option><option value="rocket_launcher" data-i18n="ROCKET_LAUNCHER"></option><option value="demo_charge" data-i18n="DEMO_CHARGE"></option><option value="railgun" data-i18n="RAILGUN"></option><option value="anti_vehicle_laser" data-i18n="ANTI_VEHICLE_LASER"></option><option value="hydra_array" data-i18n="HYDRA_ARRAY"></option><option value="wheatcutter_belt" data-i18n="WHEATCUTTER_BELT"></option><option value="vortex_cannon" data-i18n="VORTEX_CANNON"></option></optgroup></select><span class="generate-info" name="attr_generate_weapons_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_weapons_button"/><span data-i18n="ADD"></span></label></div><fieldset class="repeating_weapons"><input type="hidden" name="attr_weapon_api" value=""/><input type="hidden" name="attr_weapon_attack_display" value=""/><input type="hidden" name="attr_weapon_damage_display" value=""/><button class="invisible-button display" type="roll" name="roll_Attack" value="&{template:swn-attack} {{charname=@{character_name}}} {{title=@{weapon_name}}} {{attack=[[1d20 + @{attack_bonus}[AB] + @{weapon_attack}[Weapon AB] + [[{{@{weapon_skill_bonus},-1}>0}*(@{weapon_skill_bonus}+2) - 2]][Skill] + @{weapon_attribute_mod}[Attribute] @{weapon_burst} @{modifier_query}]]}} {{damage=[[@{weapon_damage} + @{weapon_attribute_mod}[Attribute] + @{weapon_skill_to_damage}[Skill] @{weapon_burst}]]}} {{burst=[[0@{weapon_burst}]]}} @{weapon_shock} {{range=@{weapon_range}}} @{weapon_use_ammo} {{mod=[[0 @{modifier_query}]]}} @{weapon_api}"></button><div class="display"><span class="name space-after"><span class="space-after" name="attr_weapon_name"></span><span name="attr_weapon_attack_display"></span></span><span>(<span name="attr_weapon_damage_display"></span><input class="hide-empty" type="hidden" name="attr_weapon_range" value=""/><span>, <span data-i18n="RANGE"></span>:&nbsp;<span name="attr_weapon_range"></span></span>)</span><input class="hider" type="hidden" name="attr_weapon_use_ammo" value="0"/><span>. <span data-i18n="AMMO"></span>:&nbsp;<input class="inline-input" type="number" name="attr_weapon_ammo"/>&nbsp;/&nbsp;<span name="attr_weapon_ammo_max"></span></span></div><div class="edit flex-wrap grey-box-bordered"><label class="text-input grow name"><input type="text" name="attr_weapon_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input ab center"><input type="number" name="attr_weapon_attack" value="0"/><div class="label" data-i18n="ATTACK_BONUS_SHORT"></div></label><label class="text-input skills-either weapon-skill center"><select name="attr_weapon_skill_bonus"><option class="skills-revised" value="@{skill_exert}" data-i18n="EXERT"></option><option class="skills-revised" value="@{skill_punch}" data-i18n="PUNCH"></option><option class="skills-revised" value="@{skill_shoot}" data-i18n="SHOOT" selected="selected"></option><option class="skills-revised" value="@{skill_stab}" data-i18n="STAB"></option><option class="skills-first" value="@{skill_combat_energy}" data-i18n="COMBAT_ENERGY"></option><option class="skills-first" value="@{skill_combat_gunnery}" data-i18n="COMBAT_GUNNERY"></option><option class="skills-first" value="@{skill_combat_primitive}" data-i18n="COMBAT_PRIMITIVE"></option><option class="skills-first" value="@{skill_combat_projectile}" data-i18n="COMBAT_PROJECTILE"></option><option class="skills-first" value="@{skill_combat_psitech}" data-i18n="COMBAT_PSITECH"></option><option class="skills-first" value="@{skill_combat_unarmed}" data-i18n="COMBAT_UNARMED"></option><option class="skills-psionics" value="@{skill_telekinesis}" data-i18n="TELEKINESIS"></option><option class="skills-magic" value="@{skill_sunblade}" data-i18n="SUNBLADE"></option><option class="skills-magic" value="@{skill_fight}" data-i18n="FIGHT"></option><option value="0" data-i18n="NONE"></option></select><div class="label" data-i18n="SKILL"></div></label><label class="text-input weapon-skill skills-neither center"><input type="text" name="attr_weapon_skill_bonus"/><div class="label" data-i18n="SKILL_AB"></div></label><label class="text-input attribute center"><select name="attr_weapon_attribute_mod"><option value="@{strength_mod}" data-i18n="STRENGTH_SHORT"></option><option value="@{dexterity_mod}" data-i18n="DEXTERITY_SHORT"></option><option value="@{constitution_mod}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{intelligence_mod}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{wisdom_mod}" data-i18n="WISDOM_SHORT"></option><option value="@{charisma_mod}" data-i18n="CHARISMA_SHORT"></option><option value="@{str_dex_mod}" data-i18n="STR_DEX"></option></select><div class="label" data-i18n="ATTRIBUTE"></div></label><label class="text-input burst center"><select name="attr_weapon_burst"><option value="" data-i18n="NO" selected="selected"></option><option value="@{burst_query}" data-i18n="ASK"></option><option value="+ 2[Burst]" data-i18n="ALWAYS"></option></select><div class="label" data-i18n="BURST"></div></label><label class="text-input damage grow center"><input type="text" name="attr_weapon_damage" value="0"/><div class="label" data-i18n="DAMAGE"></div></label><label class="text-input skill-to-damage center"><input type="checkbox" name="attr_weapon_skill_to_damage" value="@{weapon_skill_bonus}"/><div class="label" data-i18n="+SKILL"></div></label><div class="text-input shock-damage center"><input type="text" name="attr_weapon_shock_damage" value="0"/><label class="label"><input type="checkbox" name="attr_weapon_shock" value="{{shock=[[@{weapon_shock_damage} + @{weapon_attribute_mod}[Attribute] + @{weapon_skill_to_damage}[Skill]]] ^{SHOCK_DAMAGE_AGAINST_AC_LEQ} @{weapon_shock_ac}!}}"/><span data-i18n="SHOCK"></span></label></div><label class="text-input shock-ac center"><input type="number" name="attr_weapon_shock_ac" value="10"/><div class="label" data-i18n="SHOCK_AC"></div></label><label class="text-input range grow center"><input type="text" name="attr_weapon_range"/><div class="label" data-i18n="RANGE"></div></label><div class="text-input duo ammo center"><input type="number" name="attr_weapon_ammo"/><span>/</span><input type="number" name="attr_weapon_ammo_max" value="0"/><label class="label"><input type="checkbox" name="attr_weapon_use_ammo" value="{{ammo=[[0@{weapon_ammo} - (1 @{weapon_burst})]] / @{weapon_ammo|max}}}"/><span data-i18n="AMMO"></span></label></div><label class="text-input enc center"><input type="number" name="attr_weapon_encumbrance" value="0"/><div class="label" data-i18n="ENCUMBRANCE_SHORT"></div></label></div></fieldset></div></div><div class="section foci-left"><div class="section-toggle-header"><input type="checkbox" name="attr_show_foci" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="FOCI"></span></h1></div><input class="hider" type="hidden" name="attr_show_foci" value="1"/><div class="foci grey-box simple-repsection"><input class="input-details" type="hidden" name="attr_show_focus_details" value="1"/><div class="class-ability"><button class="display invisible-button" type="roll" name="roll_Class_ability" value="&{template:swn-default} {{charname=@{character_name}}} {{title=^{CLASS_ABILITY}}} {{desc=@{class_ability}}}"></button><div class="display"><div class="name flex"><div><span data-i18n="CLASS_ABILITY"></span>: <span name="attr_class"></span></div><label class="details-button"><input type="checkbox" name="attr_show_focus_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><div class="details"><span name="attr_class_ability"></span></div></div><div class="edit"><div class="name flex"><div><span data-i18n="CLASS_ABILITY"></span>: <span name="attr_class"></span></div><label class="details-button"><input type="checkbox" name="attr_show_focus_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><div class="details"><textarea class="details" name="attr_class_ability"></textarea></div></div></div><div class="generate flex-start edit"><select class="generate-source" name="attr_generate_foci_source"><option value="" data-i18n="CHOOSE_FOCUS" selected="selected"></option><option value="alert" data-i18n="ALERT"></option><option value="armsman" data-i18n="ARMSMAN"></option><option value="assassin" data-i18n="ASSASSIN"></option><option value="authority" data-i18n="AUTHORITY"></option><option value="close_combatant" data-i18n="CLOSE_COMBATANT"></option><option value="connected" data-i18n="CONNECTED"></option><option value="die_hard" data-i18n="DIE_HARD"></option><option value="diplomat" data-i18n="DIPLOMAT"></option><option value="gunslinger" data-i18n="GUNSLINGER"></option><option value="hacker" data-i18n="HACKER"></option><option value="healer" data-i18n="HEALER"></option><option value="henchkeeper" data-i18n="HENCHKEEPER"></option><option value="ironhide" data-i18n="IRONHIDE"></option><option value="psychic_training" data-i18n="PSYCHIC_TRAINING"></option><option value="savage_fray" data-i18n="SAVAGE_FRAY"></option><option value="shocking_assault" data-i18n="SHOCKING_ASSAULT"></option><option value="sniper" data-i18n="SNIPER"></option><option value="specialist" data-i18n="SPECIALIST"></option><option value="star_captain" data-i18n="STAR_CAPTAIN"></option><option value="starfarer" data-i18n="STARFARER"></option><option value="tinker" data-i18n="TINKER"></option><option value="unarmed_combatant" data-i18n="UNARMED_COMBATANT"></option><option value="unique_gift" data-i18n="UNIQUE_GIFT"></option><option value="wanderer" data-i18n="WANDERER"></option><option value="wild_psychic_talent" data-i18n="WILD_PSYCHIC_TALENT"></option></select><span class="generate-info" name="attr_generate_foci_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_foci_button"/><span data-i18n="ADD"></span></label></div><fieldset class="repeating_foci"><button class="display invisible-button" type="roll" name="roll_Focus" value="&{template:swn-default} {{charname=@{character_name}}} {{info=^{FOCUS}}} {{title=@{focus_name}}} {{desc=@{focus_description}}}"></button><div class="display"><div class="name flex"><span name="attr_focus_name"></span><span class="level"><span data-i18n="LEVEL"></span>-<span name="attr_focus_level"></span></span></div><div class="details"><span name="attr_focus_description"></span></div></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_focus_name" data-i18n-placeholder="FOCUS"/><input class="level" type="number" min="0" value="1" name="attr_focus_level" data-i18n-placeholder="LEVEL"/><textarea class="details" name="attr_focus_description" data-i18n-placeholder="DESCRIPTION"></textarea></div></fieldset></div></div><div class="section super"><div class="section-toggle-header"><input type="checkbox" name="attr_show_psionics" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span class="super-psionics-only" data-i18n="PSYCHIC_SKILLS_TECHNIQUES"></span><span class="super-magic-only" data-i18n="SPACE_MAGIC"></span><span class="super-both" data-i18n="PSIONICS_AND_SPACE_MAGIC"></span></h1></div><input class="hider" type="hidden" name="attr_show_psionics" value="1"/><div><div class="tabs flex super-both"><label><input type="radio" name="attr_tab_super" value="magic"/><span data-i18n="SPACE_MAGIC"></span></label><label><input type="radio" name="attr_tab_super" value="psionics" checked="checked"/><span data-i18n="PSYCHIC_SKILLS_TECHNIQUES"></span></label></div><input class="tab-input" type="hidden" name="attr_tab_super" value="psionics"/><div class="psionics"><div class="skills-psionic skill-container" data-i18n-list="SKILL_ORDER_PSIONIC"><div class="skill" data-i18n-list-item="biopsionics"><button class="invisible-button display" type="roll" name="roll_skill_biopsionics" value="&{template:swn-skill} {{title=^{BIOPSIONICS}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_biopsionics_specialist} + @{skill_biopsionics}[Skill] @{modifier_query} @{skill_biopsionics_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_biopsionics_specialist" value="2d6"/><span class="name" data-i18n="BIOPSIONICS"></span><select class="query skills-query-hover" name="attr_skill_biopsionics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_biopsionics_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_biopsionics" value="-1"/><span class="level" name="attr_skill_biopsionics"></span></div><div class="edit flex-center"><div class="name" data-i18n="BIOPSIONICS"></div><select class="query" name="attr_skill_biopsionics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_biopsionics"/><select class="dice" name="attr_skill_biopsionics_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="metapsionics"><button class="invisible-button display" type="roll" name="roll_skill_metapsionics" value="&{template:swn-skill} {{title=^{METAPSIONICS}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_metapsionics_specialist} + @{skill_metapsionics}[Skill] @{modifier_query} @{skill_metapsionics_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_metapsionics_specialist" value="2d6"/><span class="name" data-i18n="METAPSIONICS"></span><select class="query skills-query-hover" name="attr_skill_metapsionics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_metapsionics_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_metapsionics" value="-1"/><span class="level" name="attr_skill_metapsionics"></span></div><div class="edit flex-center"><div class="name" data-i18n="METAPSIONICS"></div><select class="query" name="attr_skill_metapsionics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_metapsionics"/><select class="dice" name="attr_skill_metapsionics_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="precognition"><button class="invisible-button display" type="roll" name="roll_skill_precognition" value="&{template:swn-skill} {{title=^{PRECOGNITION}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_precognition_specialist} + @{skill_precognition}[Skill] @{modifier_query} @{skill_precognition_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_precognition_specialist" value="2d6"/><span class="name" data-i18n="PRECOGNITION"></span><select class="query skills-query-hover" name="attr_skill_precognition_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_precognition_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_precognition" value="-1"/><span class="level" name="attr_skill_precognition"></span></div><div class="edit flex-center"><div class="name" data-i18n="PRECOGNITION"></div><select class="query" name="attr_skill_precognition_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_precognition"/><select class="dice" name="attr_skill_precognition_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="telekinesis"><button class="invisible-button display" type="roll" name="roll_skill_telekinesis" value="&{template:swn-skill} {{title=^{TELEKINESIS}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_telekinesis_specialist} + @{skill_telekinesis}[Skill] @{modifier_query} @{skill_telekinesis_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_telekinesis_specialist" value="2d6"/><span class="name" data-i18n="TELEKINESIS"></span><select class="query skills-query-hover" name="attr_skill_telekinesis_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_telekinesis_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_telekinesis" value="-1"/><span class="level" name="attr_skill_telekinesis"></span></div><div class="edit flex-center"><div class="name" data-i18n="TELEKINESIS"></div><select class="query" name="attr_skill_telekinesis_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_telekinesis"/><select class="dice" name="attr_skill_telekinesis_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="telepathy"><button class="invisible-button display" type="roll" name="roll_skill_telepathy" value="&{template:swn-skill} {{title=^{TELEPATHY}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_telepathy_specialist} + @{skill_telepathy}[Skill] @{modifier_query} @{skill_telepathy_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_telepathy_specialist" value="2d6"/><span class="name" data-i18n="TELEPATHY"></span><select class="query skills-query-hover" name="attr_skill_telepathy_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_telepathy_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_telepathy" value="-1"/><span class="level" name="attr_skill_telepathy"></span></div><div class="edit flex-center"><div class="name" data-i18n="TELEPATHY"></div><select class="query" name="attr_skill_telepathy_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_telepathy"/><select class="dice" name="attr_skill_telepathy_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="teleportation"><button class="invisible-button display" type="roll" name="roll_skill_teleportation" value="&{template:swn-skill} {{title=^{TELEPORTATION}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_teleportation_specialist} + @{skill_teleportation}[Skill] @{modifier_query} @{skill_teleportation_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_teleportation_specialist" value="2d6"/><span class="name" data-i18n="TELEPORTATION"></span><select class="query skills-query-hover" name="attr_skill_teleportation_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_teleportation_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_teleportation" value="-1"/><span class="level" name="attr_skill_teleportation"></span></div><div class="edit flex-center"><div class="name" data-i18n="TELEPORTATION"></div><select class="query" name="attr_skill_teleportation_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_teleportation"/><select class="dice" name="attr_skill_teleportation_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill skill-points"><div class="display flex-center"><span class="name" data-i18n="UNSPENT_PSIONIC_SKILL_POINTS"></span><span class="level" name="attr_unspent_psionic_skill_points"></span></div><div class="edit flex-center"><span class="name" data-i18n="UNSPENT_PSIONIC_SKILL_POINTS"></span><input class="level" type="number" min="0" value="0" name="attr_unspent_psionic_skill_points"/></div></div></div><div class="skills-repeating"><fieldset class="repeating_psychic-skills"><div class="skill" data-i18n-list-item=""><button class="invisible-button display" type="roll" name="roll_skill" value="&{template:swn-skill} {{title=@{skill_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_specialist} + @{skill}[Skill] @{modifier_query} @{skill_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_specialist" value="2d6"/><span class="name" name="attr_skill_name"></span><select class="query skills-query-hover" name="attr_skill_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill" value="-1"/><span class="level" name="attr_skill"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_name" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill"/><select class="dice" name="attr_skill_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div></fieldset></div><div class="psionics-effort grey-box"><h3 data-i18n="COMMITTED_EFFORT"></h3><label class="text-input center"><input type="number" name="attr_psionics_committed_effort_current" value="0" min="0"/><div class="label" data-i18n="CURRENT"></div></label><label class="text-input center"><input type="number" name="attr_psionics_committed_effort_scene" value="0" min="0"/><div class="label" data-i18n="SCENE"></div></label><label class="text-input center"><input type="number" name="attr_psionics_committed_effort_day" value="0" min="0"/><div class="label" data-i18n="DAY"></div></label><label class="text-input center"><input type="number" name="attr_psionics_total_effort" value="1" readonly="readonly" data-i18n-title="MAXIMUM_EFFORT_DESC"/><div class="label" data-i18n="UNCOMMITTED"></div></label></div><div class="techniques grey-box simple-repsection"><div class="flex-center"><h3 data-i18n="PSYCHIC_TECHNIQUES"></h3><label class="details-button"><input type="checkbox" name="attr_show_technique_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><div class="generate flex-start edit"><select class="generate-source" name="attr_generate_techniques_source"><option data-i18n="CHOOSE_TECHNIQUE"></option><optgroup data-i18n-label="BIOPSIONICS"><option value="psychic_succor" data-i18n="PSYCHIC_SUCCOR"></option><option value="mastered_succor" data-i18n="MASTERED_SUCCOR"></option><option value="organic_purification_protocols" data-i18n="ORGANIC_PURIFICATION_PROTOCOLS"></option><option value="remote_repair" data-i18n="REMOTE_REPAIR"></option><option value="invincible_stand" data-i18n="INVINCIBLE_STAND"></option><option value="major_organ_restoration" data-i18n="MAJOR_ORGAN_RESTORATION"></option><option value="tissue_integrity_field" data-i18n="TISSUE_INTEGRITY_FIELD"></option><option value="accelerated_succor" data-i18n="ACCELERATED_SUCCOR"></option><option value="metamorph" data-i18n="METAMORPH"></option><option value="teratic_overload" data-i18n="TERATIC_OVERLOAD"></option><option value="holistic_optimization_patterning" data-i18n="HOLISTIC_OPTIMIZATION_PATTERNING"></option><option value="quintessential_reconstruction" data-i18n="QUINTESSENTIAL_RECONSTRUCTION"></option></optgroup><optgroup data-i18n-label="METAPSIONICS"><option value="psychic_refinement" data-i18n="PSYCHIC_REFINEMENT"></option><option value="cloak_powers" data-i18n="CLOAK_POWERS"></option><option value="mindtracing" data-i18n="MINDTRACING"></option><option value="synthetic_adaptation" data-i18n="SYNTHETIC_ADAPTATION"></option><option value="neural_trap" data-i18n="NEURAL_TRAP"></option><option value="psychic_static" data-i18n="PSYCHIC_STATIC"></option><option value="suspended_manifestation" data-i18n="SUSPENDED_MANIFESTATION"></option><option value="concert_of_minds" data-i18n="CONCERT_OF_MINDS"></option><option value="metadimensional_friction" data-i18n="METADIMENSIONAL_FRICTION"></option><option value="psychic_tutelage" data-i18n="PSYCHIC_TUTELAGE"></option><option value="surge_momentum" data-i18n="SURGE_MOMENTUM"></option><option value="flawless_mastery" data-i18n="FLAWLESS_MASTERY"></option><option value="impervious_pavis_of_will" data-i18n="IMPERVIOUS_PAVIS_OF_WILL"></option></optgroup><optgroup data-i18n-label="PRECOGNITION"><option value="oracle" data-i18n="ORACLE"></option><option value="intuitive_response" data-i18n="INTUITIVE_RESPONSE"></option><option value="sense_the_need" data-i18n="SENSE_THE_NEED"></option><option value="terminal_reflection" data-i18n="TERMINAL_REFLECTION"></option><option value="alternate_outcome" data-i18n="ALTERNATE_OUTCOME"></option><option value="destinys_shield" data-i18n="DESTINYS_SHIELD"></option><option value="anguished_vision" data-i18n="ANGUISHED_VISION"></option><option value="cursed_luck" data-i18n="CURSED_LUCK"></option><option value="forced_outcome" data-i18n="FORCED_OUTCOME"></option><option value="not_my_time" data-i18n="NOT_MY_TIME"></option><option value="prophecy" data-i18n="PROPHECY"></option></optgroup><optgroup data-i18n-label="TELEKINESIS"><option value="telekinetic_manipulation" data-i18n="TELEKINETIC_MANIPULATION"></option><option value="kinetic_transversal" data-i18n="KINETIC_TRANSVERSAL"></option><option value="pressure_field" data-i18n="PRESSURE_FIELD"></option><option value="telekinetic_armory" data-i18n="TELEKINETIC_ARMORY"></option><option value="impact_sump" data-i18n="IMPACT_SUMP"></option><option value="slip_field" data-i18n="SLIP_FIELD"></option><option value="telekinetic_expertise" data-i18n="TELEKINETIC_EXPERTISE"></option><option value="thermokinesis" data-i18n="THERMOKINESIS"></option><option value="tangible_force_construct" data-i18n="TANGIBLE_FORCE_CONSTRUCT"></option><option value="telekinetic_ram" data-i18n="TELEKINETIC_RAM"></option><option value="reactive_telekinesis" data-i18n="REACTIVE_TELEKINESIS"></option><option value="force_puppetry" data-i18n="FORCE_PUPPETRY"></option><option value="telekinetic_flight" data-i18n="TELEKINETIC_FLIGHT"></option></optgroup><optgroup data-i18n-label="TELEPATHY"><option value="telepathic_contact" data-i18n="TELEPATHIC_CONTACT"></option><option value="facile_mind" data-i18n="FACILE_MIND"></option><option value="transmit_thought" data-i18n="TRANSMIT_THOUGHT"></option><option value="far_thought" data-i18n="FAR_THOUGHT"></option><option value="suppress_cognition" data-i18n="SUPPRESS_COGNITION"></option><option value="reflex_response" data-i18n="REFLEX_RESPONSE"></option><option value="telepathic_assault" data-i18n="TELEPATHIC_ASSAULT"></option><option value="memory_editing" data-i18n="MEMORY_EDITING"></option><option value="unity_of_thought" data-i18n="UNITY_OF_THOUGHT"></option></optgroup><optgroup data-i18n-label="TELEPORTATION"><option value="personal_apportation" data-i18n="PERSONAL_APPORTATION"></option><option value="proficient_apportation" data-i18n="PROFICIENT_APPORTATION"></option><option value="spatial_awareness" data-i18n="SPATIAL_AWARENESS"></option><option value="burdened_apportation" data-i18n="BURDENED_APPORTATION"></option><option value="perceptive_dislocation" data-i18n="PERCEPTIVE_DISLOCATION"></option><option value="spatial_synchrony_mandala" data-i18n="SPATIAL_SYNCHRONY_MANDALA"></option><option value="effortless_apportation" data-i18n="EFFORTLESS_APPORTATION"></option><option value="stutterjump" data-i18n="STUTTERJUMP"></option><option value="rift_reduplication" data-i18n="RIFT_REDUPLICATION"></option><option value="deep_intrusion" data-i18n="DEEP_INTRUSION"></option><option value="offensive_apportation" data-i18n="OFFENSIVE_APPORTATION"></option></optgroup></select><span class="generate-info" name="attr_generate_techniques_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_techniques_button"/><span data-i18n="ADD"></span></label></div><input class="input-details" type="hidden" name="attr_show_technique_details" value="1"/><fieldset class="repeating_techniques"><button class="display invisible-button" name="roll_Technique" type="roll" value="&{template:swn-default} {{charname=@{character_name}}} {{info=^{PSYCHIC_TECHNIQUE} — @{technique_discipline}}} {{title=@{technique_name}}} {{desc=@{technique_description}}}"></button><div class="display"><div class="name flex"><span name="attr_technique_name"></span><span class="discipline" name="attr_technique_discipline"></span></div><div class="details"><span name="attr_technique_description"></span></div></div><div class="edit flex-wrap"><input class="name grow" type="text" name="attr_technique_name" data-i18n-placeholder="TECHNIQUE"/><input class="discipline" type="text" name="attr_technique_discipline" data-i18n-placeholder="DISCIPLINE"/><textarea class="details" name="attr_technique_description" data-i18n-placeholder="DESCRIPTION"></textarea></div></fieldset></div></div><div class="magic"><div class="skill-container"><div class="skill" data-i18n-list-item="know_magic"><button class="invisible-button display" type="roll" name="roll_skill_know_magic" value="&{template:swn-skill} {{title=^{KNOW_MAGIC}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_know_magic_specialist} + @{skill_know_magic}[Skill] @{modifier_query} @{skill_know_magic_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_know_magic_specialist" value="2d6"/><span class="name" data-i18n="KNOW_MAGIC"></span><select class="query skills-query-hover" name="attr_skill_know_magic_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_know_magic_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_know_magic" value="-1"/><span class="level" name="attr_skill_know_magic"></span></div><div class="edit flex-center"><div class="name" data-i18n="KNOW_MAGIC"></div><select class="query" name="attr_skill_know_magic_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_know_magic"/><select class="dice" name="attr_skill_know_magic_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="use_magic"><button class="invisible-button display" type="roll" name="roll_skill_use_magic" value="&{template:swn-skill} {{title=^{USE_MAGIC}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_use_magic_specialist} + @{skill_use_magic}[Skill] @{modifier_query} @{skill_use_magic_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_use_magic_specialist" value="2d6"/><span class="name" data-i18n="USE_MAGIC"></span><select class="query skills-query-hover" name="attr_skill_use_magic_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_use_magic_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_use_magic" value="-1"/><span class="level" name="attr_skill_use_magic"></span></div><div class="edit flex-center"><div class="name" data-i18n="USE_MAGIC"></div><select class="query" name="attr_skill_use_magic_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_use_magic"/><select class="dice" name="attr_skill_use_magic_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="sunblade"><button class="invisible-button display" type="roll" name="roll_skill_sunblade" value="&{template:swn-skill} {{title=^{SUNBLADE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_sunblade_specialist} + @{skill_sunblade}[Skill] @{modifier_query} @{skill_sunblade_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_sunblade_specialist" value="2d6"/><span class="name" data-i18n="SUNBLADE"></span><select class="query skills-query-hover" name="attr_skill_sunblade_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_sunblade_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_sunblade" value="-1"/><span class="level" name="attr_skill_sunblade"></span></div><div class="edit flex-center"><div class="name" data-i18n="SUNBLADE"></div><select class="query" name="attr_skill_sunblade_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_sunblade"/><select class="dice" name="attr_skill_sunblade_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="fight"><button class="invisible-button display" type="roll" name="roll_skill_fight" value="&{template:swn-skill} {{title=^{FIGHT}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_fight_specialist} + @{skill_fight}[Skill] @{modifier_query} @{skill_fight_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_fight_specialist" value="2d6"/><span class="name" data-i18n="FIGHT"></span><select class="query skills-query-hover" name="attr_skill_fight_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_fight_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_fight" value="-1"/><span class="level" name="attr_skill_fight"></span></div><div class="edit flex-center"><div class="name" data-i18n="FIGHT"></div><select class="query" name="attr_skill_fight_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_fight"/><select class="dice" name="attr_skill_fight_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><input class="empty-hider" type="hidden" name="attr_skill_magic2_name" value=""/><div class="skill" data-i18n-list-item="magic2"><button class="invisible-button display" type="roll" name="roll_skill_magic2" value="&{template:swn-skill} {{title=@{skill_magic2_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_magic2_specialist} + @{skill_magic2}[Skill] @{modifier_query} @{skill_magic2_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_magic2_specialist" value="2d6"/><span class="name" name="attr_skill_magic2_name"></span><select class="query skills-query-hover" name="attr_skill_magic2_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_magic2_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_magic2" value="-1"/><span class="level" name="attr_skill_magic2"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_magic2_name" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_magic2_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_magic2"/><select class="dice" name="attr_skill_magic2_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div></div><div class="skills-repeating"><fieldset class="repeating_magic-skills"><div class="skill" data-i18n-list-item=""><button class="invisible-button display" type="roll" name="roll_skill" value="&{template:swn-skill} {{title=@{skill_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_specialist} + @{skill}[Skill] @{modifier_query} @{skill_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_specialist" value="2d6"/><span class="name" name="attr_skill_name"></span><select class="query skills-query-hover" name="attr_skill_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill" value="-1"/><span class="level" name="attr_skill"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_name" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill"/><select class="dice" name="attr_skill_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div></fieldset></div><h3 data-i18n="TYPE_OF_MAGIC"></h3><select name="attr_magic_type"><option value="arcanist" data-i18n="ARCANIST"></option><option value="magister" data-i18n="MAGISTER"></option><option value="adept" data-i18n="ADEPT"></option></select><div class="adept"><div class="magic-effort grey-box"><h3 data-i18n="MAGIC_EFFORT"></h3><label class="text-input center"><input type="number" name="attr_magic_total_effort" value="0" min="0"/><div class="label" data-i18n="TOTAL"></div></label><label class="text-input center"><input type="number" name="attr_magic_committed_effort_current" value="0" min="0"/><div class="label" data-i18n="CURRENT"></div></label><label class="text-input center"><input type="number" name="attr_magic_committed_effort_scene" value="0" min="0"/><div class="label" data-i18n="SCENE"></div></label><label class="text-input center"><input type="number" name="attr_magic_committed_effort_day" value="0" min="0"/><div class="label" data-i18n="DAY"></div></label><label class="text-input center"><input type="number" name="attr_magic_uncommitted_effort" value="1" readonly="readonly"/><div class="label" data-i18n="UNCOMMITTED"></div></label></div><div class="spells grey-box simple-repsection"><div class="flex-center"><h3 data-i18n="ABILITIES"></h3><label class="details-button"><input type="checkbox" name="attr_show_spell_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><input class="input-details" type="hidden" name="attr_show_spell_details" value="1"/><div class="flex edit"><div class="name" data-i18n="NAME"></div></div><fieldset class="repeating_abilities"><button class="display invisible-button" type="roll" name="roll_Ability" value="&{template:swn-default} {{charname=@{character_name}}} {{title=@{ability_name}}} {{info=^{ABILITY}}} {{desc=@{ability_description}}}"></button><div class="display"><div class="name flex-center"><span name="attr_ability_name"></span></div><div class="details"><span name="attr_ability_description"></span></div></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_ability_name"/><textarea class="details" name="attr_ability_description"></textarea></div></fieldset></div></div><div class="spellcaster"><div class="spell-slots grey-box"><h3 data-i18n="SPELL_SLOTS"></h3><label class="text-input center"><input type="number" name="attr_spell-slots-first-level" value="0" min="0"/><div class="label" data-i18n="FIRST_LEVEL"></div></label><label class="text-input center"><input type="number" name="attr_spell-slots-second-level" value="0" min="0"/><div class="label" data-i18n="SECOND_LEVEL"></div></label><label class="text-input center"><input type="number" name="attr_spell-slots-third-level" value="0" min="0"/><div class="label" data-i18n="THIRD_LEVEL"></div></label><label class="text-input center"><input type="number" name="attr_spell-slots-fourth-level" value="0" min="0"/><div class="label" data-i18n="FOURTH_LEVEL"></div></label><label class="text-input center"><input type="number" name="attr_spell-slots-fifth-level" value="0" min="0"/><div class="label" data-i18n="FIFTH_LEVEL"></div></label></div><div class="spells grey-box simple-repsection"><div class="flex-center"><h3 data-i18n="SPELLS"></h3><label class="details-button"><input type="checkbox" name="attr_show_spell_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><input class="input-details" type="hidden" name="attr_show_spell_details" value="1"/><div class="flex edit"><div class="name" data-i18n="NAME"></div><div class="level" data-i18n="LEVEL"></div><div class="prepared arcanist" data-i18n="PREPARED"></div><div class="damage" data-i18n="DAMAGE"></div></div><fieldset class="repeating_spells"><button class="display invisible-button" type="roll" name="roll_Spell" value="&{template:swn-default} {{charname=@{character_name}}} {{title=@{spell_name}}} {{info=^{SPELL}}} {{desc=@{spell_description}}} {{damage=[[@{spell_damage}]]}}"></button><div class="display"><div class="name flex-center"><span name="attr_spell_name"></span><span name="attr_spell_level"></span><span class="prepared arcanist"><span data-i18n="PREPARED"></span>:</span><input class="prepared arcanist" type="number" name="attr_spell_prepared" value="0" min="0"/></div><div class="details"><span name="attr_spell_description"></span></div></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_spell_name"/><input class="level" type="number" name="attr_spell_level" value="0" min="0"/><input class="prepared arcanist" type="number" name="attr_spell_prepared" value="0" min="0"/><input class="damage" type="text" name="attr_spell_damage" value="0"/><textarea class="details" name="attr_spell_description"></textarea></div></fieldset></div></div></div></div></div></div><div class="column"><div class="section"><div class="section-toggle-header"><input type="checkbox" name="attr_show_skills" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="SKILLS"></span></h1></div><input class="hider" type="hidden" name="attr_show_skills" value="1"/><div class="skills"><div class="skills-revised skill-container" data-i18n-list="SKILL_ORDER_REVISED"><div class="skill" data-i18n-list-item="administer"><button class="invisible-button display" type="roll" name="roll_skill_administer" value="&{template:swn-skill} {{title=^{ADMINISTER}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_administer_specialist} + @{skill_administer}[Skill] @{modifier_query} @{skill_administer_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_administer_specialist" value="2d6"/><span class="name" data-i18n="ADMINISTER"></span><select class="query skills-query-hover" name="attr_skill_administer_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_administer_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_administer" value="-1"/><span class="level" name="attr_skill_administer"></span></div><div class="edit flex-center"><div class="name" data-i18n="ADMINISTER"></div><select class="query" name="attr_skill_administer_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_administer"/><select class="dice" name="attr_skill_administer_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="connect"><button class="invisible-button display" type="roll" name="roll_skill_connect" value="&{template:swn-skill} {{title=^{CONNECT}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_connect_specialist} + @{skill_connect}[Skill] @{modifier_query} @{skill_connect_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_connect_specialist" value="2d6"/><span class="name" data-i18n="CONNECT"></span><select class="query skills-query-hover" name="attr_skill_connect_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_connect_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_connect" value="-1"/><span class="level" name="attr_skill_connect"></span></div><div class="edit flex-center"><div class="name" data-i18n="CONNECT"></div><select class="query" name="attr_skill_connect_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_connect"/><select class="dice" name="attr_skill_connect_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="exert"><button class="invisible-button display" type="roll" name="roll_skill_exert" value="&{template:swn-skill} {{title=^{EXERT}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_exert_specialist} + @{skill_exert}[Skill] @{modifier_query} @{skill_exert_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_exert_specialist" value="2d6"/><span class="name" data-i18n="EXERT"></span><select class="query skills-query-hover" name="attr_skill_exert_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_exert_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_exert" value="-1"/><span class="level" name="attr_skill_exert"></span></div><div class="edit flex-center"><div class="name" data-i18n="EXERT"></div><select class="query" name="attr_skill_exert_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_exert"/><select class="dice" name="attr_skill_exert_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="fix"><button class="invisible-button display" type="roll" name="roll_skill_fix" value="&{template:swn-skill} {{title=^{FIX}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_fix_specialist} + @{skill_fix}[Skill] @{modifier_query} @{skill_fix_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_fix_specialist" value="2d6"/><span class="name" data-i18n="FIX"></span><select class="query skills-query-hover" name="attr_skill_fix_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_fix_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_fix" value="-1"/><span class="level" name="attr_skill_fix"></span></div><div class="edit flex-center"><div class="name" data-i18n="FIX"></div><select class="query" name="attr_skill_fix_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_fix"/><select class="dice" name="attr_skill_fix_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="heal"><button class="invisible-button display" type="roll" name="roll_skill_heal" value="&{template:swn-skill} {{title=^{HEAL}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_heal_specialist} + @{skill_heal}[Skill] @{modifier_query} @{skill_heal_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_heal_specialist" value="2d6"/><span class="name" data-i18n="HEAL"></span><select class="query skills-query-hover" name="attr_skill_heal_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_heal_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_heal" value="-1"/><span class="level" name="attr_skill_heal"></span></div><div class="edit flex-center"><div class="name" data-i18n="HEAL"></div><select class="query" name="attr_skill_heal_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_heal"/><select class="dice" name="attr_skill_heal_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="know"><button class="invisible-button display" type="roll" name="roll_skill_know" value="&{template:swn-skill} {{title=^{KNOW}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_know_specialist} + @{skill_know}[Skill] @{modifier_query} @{skill_know_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_know_specialist" value="2d6"/><span class="name" data-i18n="KNOW"></span><select class="query skills-query-hover" name="attr_skill_know_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_know_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_know" value="-1"/><span class="level" name="attr_skill_know"></span></div><div class="edit flex-center"><div class="name" data-i18n="KNOW"></div><select class="query" name="attr_skill_know_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_know"/><select class="dice" name="attr_skill_know_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="lead"><button class="invisible-button display" type="roll" name="roll_skill_lead" value="&{template:swn-skill} {{title=^{LEAD}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_lead_specialist} + @{skill_lead}[Skill] @{modifier_query} @{skill_lead_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_lead_specialist" value="2d6"/><span class="name" data-i18n="LEAD"></span><select class="query skills-query-hover" name="attr_skill_lead_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_lead_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_lead" value="-1"/><span class="level" name="attr_skill_lead"></span></div><div class="edit flex-center"><div class="name" data-i18n="LEAD"></div><select class="query" name="attr_skill_lead_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_lead"/><select class="dice" name="attr_skill_lead_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="notice"><button class="invisible-button display" type="roll" name="roll_skill_notice" value="&{template:swn-skill} {{title=^{NOTICE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_notice_specialist} + @{skill_notice}[Skill] @{modifier_query} @{skill_notice_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_notice_specialist" value="2d6"/><span class="name" data-i18n="NOTICE"></span><select class="query skills-query-hover" name="attr_skill_notice_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_notice_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_notice" value="-1"/><span class="level" name="attr_skill_notice"></span></div><div class="edit flex-center"><div class="name" data-i18n="NOTICE"></div><select class="query" name="attr_skill_notice_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_notice"/><select class="dice" name="attr_skill_notice_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="perform"><button class="invisible-button display" type="roll" name="roll_skill_perform" value="&{template:swn-skill} {{title=^{PERFORM}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_perform_specialist} + @{skill_perform}[Skill] @{modifier_query} @{skill_perform_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_perform_specialist" value="2d6"/><span class="name" data-i18n="PERFORM"></span><select class="query skills-query-hover" name="attr_skill_perform_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_perform_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_perform" value="-1"/><span class="level" name="attr_skill_perform"></span></div><div class="edit flex-center"><div class="name" data-i18n="PERFORM"></div><select class="query" name="attr_skill_perform_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_perform"/><select class="dice" name="attr_skill_perform_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="pilot"><button class="invisible-button display" type="roll" name="roll_skill_pilot" value="&{template:swn-skill} {{title=^{PILOT}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_pilot_specialist} + @{skill_pilot}[Skill] @{modifier_query} @{skill_pilot_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_pilot_specialist" value="2d6"/><span class="name" data-i18n="PILOT"></span><select class="query skills-query-hover" name="attr_skill_pilot_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_pilot_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_pilot" value="-1"/><span class="level" name="attr_skill_pilot"></span></div><div class="edit flex-center"><div class="name" data-i18n="PILOT"></div><select class="query" name="attr_skill_pilot_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_pilot"/><select class="dice" name="attr_skill_pilot_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="program"><button class="invisible-button display" type="roll" name="roll_skill_program" value="&{template:swn-skill} {{title=^{PROGRAM}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_program_specialist} + @{skill_program}[Skill] @{modifier_query} @{skill_program_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_program_specialist" value="2d6"/><span class="name" data-i18n="PROGRAM"></span><select class="query skills-query-hover" name="attr_skill_program_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_program_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_program" value="-1"/><span class="level" name="attr_skill_program"></span></div><div class="edit flex-center"><div class="name" data-i18n="PROGRAM"></div><select class="query" name="attr_skill_program_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_program"/><select class="dice" name="attr_skill_program_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="punch"><button class="invisible-button display" type="roll" name="roll_skill_punch" value="&{template:swn-skill} {{title=^{PUNCH}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_punch_specialist} + @{skill_punch}[Skill] @{modifier_query} @{skill_punch_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_punch_specialist" value="2d6"/><span class="name" data-i18n="PUNCH"></span><select class="query skills-query-hover" name="attr_skill_punch_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_punch_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_punch" value="-1"/><span class="level" name="attr_skill_punch"></span></div><div class="edit flex-center"><div class="name" data-i18n="PUNCH"></div><select class="query" name="attr_skill_punch_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_punch"/><select class="dice" name="attr_skill_punch_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="shoot"><button class="invisible-button display" type="roll" name="roll_skill_shoot" value="&{template:swn-skill} {{title=^{SHOOT}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_shoot_specialist} + @{skill_shoot}[Skill] @{modifier_query} @{skill_shoot_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_shoot_specialist" value="2d6"/><span class="name" data-i18n="SHOOT"></span><select class="query skills-query-hover" name="attr_skill_shoot_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_shoot_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_shoot" value="-1"/><span class="level" name="attr_skill_shoot"></span></div><div class="edit flex-center"><div class="name" data-i18n="SHOOT"></div><select class="query" name="attr_skill_shoot_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_shoot"/><select class="dice" name="attr_skill_shoot_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="sneak"><button class="invisible-button display" type="roll" name="roll_skill_sneak" value="&{template:swn-skill} {{title=^{SNEAK}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_sneak_specialist} + @{skill_sneak}[Skill] @{modifier_query} @{skill_sneak_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_sneak_specialist" value="2d6"/><span class="name" data-i18n="SNEAK"></span><select class="query skills-query-hover" name="attr_skill_sneak_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_sneak_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_sneak" value="-1"/><span class="level" name="attr_skill_sneak"></span></div><div class="edit flex-center"><div class="name" data-i18n="SNEAK"></div><select class="query" name="attr_skill_sneak_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_sneak"/><select class="dice" name="attr_skill_sneak_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="stab"><button class="invisible-button display" type="roll" name="roll_skill_stab" value="&{template:swn-skill} {{title=^{STAB}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_stab_specialist} + @{skill_stab}[Skill] @{modifier_query} @{skill_stab_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_stab_specialist" value="2d6"/><span class="name" data-i18n="STAB"></span><select class="query skills-query-hover" name="attr_skill_stab_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_stab_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_stab" value="-1"/><span class="level" name="attr_skill_stab"></span></div><div class="edit flex-center"><div class="name" data-i18n="STAB"></div><select class="query" name="attr_skill_stab_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_stab"/><select class="dice" name="attr_skill_stab_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="survive"><button class="invisible-button display" type="roll" name="roll_skill_survive" value="&{template:swn-skill} {{title=^{SURVIVE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_survive_specialist} + @{skill_survive}[Skill] @{modifier_query} @{skill_survive_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_survive_specialist" value="2d6"/><span class="name" data-i18n="SURVIVE"></span><select class="query skills-query-hover" name="attr_skill_survive_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_survive_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_survive" value="-1"/><span class="level" name="attr_skill_survive"></span></div><div class="edit flex-center"><div class="name" data-i18n="SURVIVE"></div><select class="query" name="attr_skill_survive_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_survive"/><select class="dice" name="attr_skill_survive_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="talk"><button class="invisible-button display" type="roll" name="roll_skill_talk" value="&{template:swn-skill} {{title=^{TALK}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_talk_specialist} + @{skill_talk}[Skill] @{modifier_query} @{skill_talk_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_talk_specialist" value="2d6"/><span class="name" data-i18n="TALK"></span><select class="query skills-query-hover" name="attr_skill_talk_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_talk_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_talk" value="-1"/><span class="level" name="attr_skill_talk"></span></div><div class="edit flex-center"><div class="name" data-i18n="TALK"></div><select class="query" name="attr_skill_talk_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_talk"/><select class="dice" name="attr_skill_talk_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="trade"><button class="invisible-button display" type="roll" name="roll_skill_trade" value="&{template:swn-skill} {{title=^{TRADE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_trade_specialist} + @{skill_trade}[Skill] @{modifier_query} @{skill_trade_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_trade_specialist" value="2d6"/><span class="name" data-i18n="TRADE"></span><select class="query skills-query-hover" name="attr_skill_trade_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_trade_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_trade" value="-1"/><span class="level" name="attr_skill_trade"></span></div><div class="edit flex-center"><div class="name" data-i18n="TRADE"></div><select class="query" name="attr_skill_trade_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_trade"/><select class="dice" name="attr_skill_trade_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="work"><button class="invisible-button display" type="roll" name="roll_skill_work" value="&{template:swn-skill} {{title=^{WORK}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_work_specialist} + @{skill_work}[Skill] @{modifier_query} @{skill_work_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_work_specialist" value="2d6"/><span class="name" data-i18n="WORK"></span><select class="query skills-query-hover" name="attr_skill_work_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_work_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_work" value="-1"/><span class="level" name="attr_skill_work"></span></div><div class="edit flex-center"><div class="name" data-i18n="WORK"></div><select class="query" name="attr_skill_work_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_work"/><select class="dice" name="attr_skill_work_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill skill-points"><div class="display flex-center"><span class="name" data-i18n="UNSPENT_SKILL_POINTS"></span><span class="level" name="attr_unspent_skill_points"></span></div><div class="edit flex-center"><span class="name" data-i18n="UNSPENT_SKILL_POINTS"></span><input class="level" type="number" min="0" value="0" name="attr_unspent_skill_points"/></div></div></div><div class="skills-first skill-container" data-i18n-list="SKILL_ORDER_FIRST"><div class="skill" data-i18n-list-item="artist"><button class="invisible-button display" type="roll" name="roll_skill_artist" value="&{template:swn-skill} {{title=^{ARTIST}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_artist_specialist} + @{skill_artist}[Skill] @{modifier_query} @{skill_artist_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_artist_specialist" value="2d6"/><span class="name" data-i18n="ARTIST"></span><select class="query skills-query-hover" name="attr_skill_artist_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_artist_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_artist" value="-1"/><span class="level" name="attr_skill_artist"></span></div><div class="edit flex-center"><div class="name" data-i18n="ARTIST"></div><select class="query" name="attr_skill_artist_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_artist"/><select class="dice" name="attr_skill_artist_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="athletics"><button class="invisible-button display" type="roll" name="roll_skill_athletics" value="&{template:swn-skill} {{title=^{ATHLETICS}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_athletics_specialist} + @{skill_athletics}[Skill] @{modifier_query} @{skill_athletics_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_athletics_specialist" value="2d6"/><span class="name" data-i18n="ATHLETICS"></span><select class="query skills-query-hover" name="attr_skill_athletics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_athletics_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_athletics" value="-1"/><span class="level" name="attr_skill_athletics"></span></div><div class="edit flex-center"><div class="name" data-i18n="ATHLETICS"></div><select class="query" name="attr_skill_athletics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_athletics"/><select class="dice" name="attr_skill_athletics_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="bureaucracy"><button class="invisible-button display" type="roll" name="roll_skill_bureaucracy" value="&{template:swn-skill} {{title=^{BUREAUCRACY}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_bureaucracy_specialist} + @{skill_bureaucracy}[Skill] @{modifier_query} @{skill_bureaucracy_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_bureaucracy_specialist" value="2d6"/><span class="name" data-i18n="BUREAUCRACY"></span><select class="query skills-query-hover" name="attr_skill_bureaucracy_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_bureaucracy_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_bureaucracy" value="-1"/><span class="level" name="attr_skill_bureaucracy"></span></div><div class="edit flex-center"><div class="name" data-i18n="BUREAUCRACY"></div><select class="query" name="attr_skill_bureaucracy_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_bureaucracy"/><select class="dice" name="attr_skill_bureaucracy_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="business"><button class="invisible-button display" type="roll" name="roll_skill_business" value="&{template:swn-skill} {{title=^{BUSINESS}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_business_specialist} + @{skill_business}[Skill] @{modifier_query} @{skill_business_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_business_specialist" value="2d6"/><span class="name" data-i18n="BUSINESS"></span><select class="query skills-query-hover" name="attr_skill_business_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_business_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_business" value="-1"/><span class="level" name="attr_skill_business"></span></div><div class="edit flex-center"><div class="name" data-i18n="BUSINESS"></div><select class="query" name="attr_skill_business_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_business"/><select class="dice" name="attr_skill_business_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="combat_energy"><button class="invisible-button display" type="roll" name="roll_skill_combat_energy" value="&{template:swn-skill} {{title=^{COMBAT_ENERGY}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_combat_energy_specialist} + @{skill_combat_energy}[Skill] @{modifier_query} @{skill_combat_energy_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_combat_energy_specialist" value="2d6"/><span class="name" data-i18n="COMBAT_ENERGY"></span><select class="query skills-query-hover" name="attr_skill_combat_energy_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_combat_energy_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_combat_energy" value="-1"/><span class="level" name="attr_skill_combat_energy"></span></div><div class="edit flex-center"><div class="name" data-i18n="COMBAT_ENERGY"></div><select class="query" name="attr_skill_combat_energy_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_combat_energy"/><select class="dice" name="attr_skill_combat_energy_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="combat_gunnery"><button class="invisible-button display" type="roll" name="roll_skill_combat_gunnery" value="&{template:swn-skill} {{title=^{COMBAT_GUNNERY}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_combat_gunnery_specialist} + @{skill_combat_gunnery}[Skill] @{modifier_query} @{skill_combat_gunnery_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_combat_gunnery_specialist" value="2d6"/><span class="name" data-i18n="COMBAT_GUNNERY"></span><select class="query skills-query-hover" name="attr_skill_combat_gunnery_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_combat_gunnery_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_combat_gunnery" value="-1"/><span class="level" name="attr_skill_combat_gunnery"></span></div><div class="edit flex-center"><div class="name" data-i18n="COMBAT_GUNNERY"></div><select class="query" name="attr_skill_combat_gunnery_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_combat_gunnery"/><select class="dice" name="attr_skill_combat_gunnery_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="combat_primitive"><button class="invisible-button display" type="roll" name="roll_skill_combat_primitive" value="&{template:swn-skill} {{title=^{COMBAT_PRIMITIVE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_combat_primitive_specialist} + @{skill_combat_primitive}[Skill] @{modifier_query} @{skill_combat_primitive_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_combat_primitive_specialist" value="2d6"/><span class="name" data-i18n="COMBAT_PRIMITIVE"></span><select class="query skills-query-hover" name="attr_skill_combat_primitive_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_combat_primitive_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_combat_primitive" value="-1"/><span class="level" name="attr_skill_combat_primitive"></span></div><div class="edit flex-center"><div class="name" data-i18n="COMBAT_PRIMITIVE"></div><select class="query" name="attr_skill_combat_primitive_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_combat_primitive"/><select class="dice" name="attr_skill_combat_primitive_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="combat_projectile"><button class="invisible-button display" type="roll" name="roll_skill_combat_projectile" value="&{template:swn-skill} {{title=^{COMBAT_PROJECTILE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_combat_projectile_specialist} + @{skill_combat_projectile}[Skill] @{modifier_query} @{skill_combat_projectile_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_combat_projectile_specialist" value="2d6"/><span class="name" data-i18n="COMBAT_PROJECTILE"></span><select class="query skills-query-hover" name="attr_skill_combat_projectile_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_combat_projectile_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_combat_projectile" value="-1"/><span class="level" name="attr_skill_combat_projectile"></span></div><div class="edit flex-center"><div class="name" data-i18n="COMBAT_PROJECTILE"></div><select class="query" name="attr_skill_combat_projectile_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_combat_projectile"/><select class="dice" name="attr_skill_combat_projectile_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="combat_psitech"><button class="invisible-button display" type="roll" name="roll_skill_combat_psitech" value="&{template:swn-skill} {{title=^{COMBAT_PSITECH}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_combat_psitech_specialist} + @{skill_combat_psitech}[Skill] @{modifier_query} @{skill_combat_psitech_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_combat_psitech_specialist" value="2d6"/><span class="name" data-i18n="COMBAT_PSITECH"></span><select class="query skills-query-hover" name="attr_skill_combat_psitech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_combat_psitech_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_combat_psitech" value="-1"/><span class="level" name="attr_skill_combat_psitech"></span></div><div class="edit flex-center"><div class="name" data-i18n="COMBAT_PSITECH"></div><select class="query" name="attr_skill_combat_psitech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_combat_psitech"/><select class="dice" name="attr_skill_combat_psitech_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="combat_unarmed"><button class="invisible-button display" type="roll" name="roll_skill_combat_unarmed" value="&{template:swn-skill} {{title=^{COMBAT_UNARMED}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_combat_unarmed_specialist} + @{skill_combat_unarmed}[Skill] @{modifier_query} @{skill_combat_unarmed_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_combat_unarmed_specialist" value="2d6"/><span class="name" data-i18n="COMBAT_UNARMED"></span><select class="query skills-query-hover" name="attr_skill_combat_unarmed_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_combat_unarmed_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_combat_unarmed" value="-1"/><span class="level" name="attr_skill_combat_unarmed"></span></div><div class="edit flex-center"><div class="name" data-i18n="COMBAT_UNARMED"></div><select class="query" name="attr_skill_combat_unarmed_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_combat_unarmed"/><select class="dice" name="attr_skill_combat_unarmed_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="computer"><button class="invisible-button display" type="roll" name="roll_skill_computer" value="&{template:swn-skill} {{title=^{COMPUTER}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_computer_specialist} + @{skill_computer}[Skill] @{modifier_query} @{skill_computer_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_computer_specialist" value="2d6"/><span class="name" data-i18n="COMPUTER"></span><select class="query skills-query-hover" name="attr_skill_computer_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_computer_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_computer" value="-1"/><span class="level" name="attr_skill_computer"></span></div><div class="edit flex-center"><div class="name" data-i18n="COMPUTER"></div><select class="query" name="attr_skill_computer_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_computer"/><select class="dice" name="attr_skill_computer_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="culture_alien"><button class="invisible-button display" type="roll" name="roll_skill_culture_alien" value="&{template:swn-skill} {{title=@{skill_culture_alien_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_culture_alien_specialist} + @{skill_culture_alien}[Skill] @{modifier_query} @{skill_culture_alien_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_culture_alien_specialist" value="2d6"/><span class="name" name="attr_skill_culture_alien_name"></span><select class="query skills-query-hover" name="attr_skill_culture_alien_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_culture_alien_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_culture_alien" value="-1"/><span class="level" name="attr_skill_culture_alien"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_culture_alien_name" value="Culture/Alien/" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_culture_alien_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_culture_alien"/><select class="dice" name="attr_skill_culture_alien_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="culture_criminal"><button class="invisible-button display" type="roll" name="roll_skill_culture_criminal" value="&{template:swn-skill} {{title=^{CULTURE_CRIMINAL}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_culture_criminal_specialist} + @{skill_culture_criminal}[Skill] @{modifier_query} @{skill_culture_criminal_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_culture_criminal_specialist" value="2d6"/><span class="name" data-i18n="CULTURE_CRIMINAL"></span><select class="query skills-query-hover" name="attr_skill_culture_criminal_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_culture_criminal_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_culture_criminal" value="-1"/><span class="level" name="attr_skill_culture_criminal"></span></div><div class="edit flex-center"><div class="name" data-i18n="CULTURE_CRIMINAL"></div><select class="query" name="attr_skill_culture_criminal_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_culture_criminal"/><select class="dice" name="attr_skill_culture_criminal_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="culture_spacer"><button class="invisible-button display" type="roll" name="roll_skill_culture_spacer" value="&{template:swn-skill} {{title=^{CULTURE_SPACER}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_culture_spacer_specialist} + @{skill_culture_spacer}[Skill] @{modifier_query} @{skill_culture_spacer_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_culture_spacer_specialist" value="2d6"/><span class="name" data-i18n="CULTURE_SPACER"></span><select class="query skills-query-hover" name="attr_skill_culture_spacer_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_culture_spacer_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_culture_spacer" value="-1"/><span class="level" name="attr_skill_culture_spacer"></span></div><div class="edit flex-center"><div class="name" data-i18n="CULTURE_SPACER"></div><select class="query" name="attr_skill_culture_spacer_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_culture_spacer"/><select class="dice" name="attr_skill_culture_spacer_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="culture_traveller"><button class="invisible-button display" type="roll" name="roll_skill_culture_traveller" value="&{template:swn-skill} {{title=^{CULTURE_TRAVELLER}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_culture_traveller_specialist} + @{skill_culture_traveller}[Skill] @{modifier_query} @{skill_culture_traveller_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_culture_traveller_specialist" value="2d6"/><span class="name" data-i18n="CULTURE_TRAVELLER"></span><select class="query skills-query-hover" name="attr_skill_culture_traveller_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_culture_traveller_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_culture_traveller" value="-1"/><span class="level" name="attr_skill_culture_traveller"></span></div><div class="edit flex-center"><div class="name" data-i18n="CULTURE_TRAVELLER"></div><select class="query" name="attr_skill_culture_traveller_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_culture_traveller"/><select class="dice" name="attr_skill_culture_traveller_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="culture_one"><button class="invisible-button display" type="roll" name="roll_skill_culture_one" value="&{template:swn-skill} {{title=@{skill_culture_one_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_culture_one_specialist} + @{skill_culture_one}[Skill] @{modifier_query} @{skill_culture_one_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_culture_one_specialist" value="2d6"/><span class="name" name="attr_skill_culture_one_name"></span><select class="query skills-query-hover" name="attr_skill_culture_one_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_culture_one_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_culture_one" value="-1"/><span class="level" name="attr_skill_culture_one"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_culture_one_name" value="Culture/" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_culture_one_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_culture_one"/><select class="dice" name="attr_skill_culture_one_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="culture_two"><button class="invisible-button display" type="roll" name="roll_skill_culture_two" value="&{template:swn-skill} {{title=@{skill_culture_two_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_culture_two_specialist} + @{skill_culture_two}[Skill] @{modifier_query} @{skill_culture_two_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_culture_two_specialist" value="2d6"/><span class="name" name="attr_skill_culture_two_name"></span><select class="query skills-query-hover" name="attr_skill_culture_two_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_culture_two_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_culture_two" value="-1"/><span class="level" name="attr_skill_culture_two"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_culture_two_name" value="Culture/" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_culture_two_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_culture_two"/><select class="dice" name="attr_skill_culture_two_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="culture_three"><button class="invisible-button display" type="roll" name="roll_skill_culture_three" value="&{template:swn-skill} {{title=@{skill_culture_three_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_culture_three_specialist} + @{skill_culture_three}[Skill] @{modifier_query} @{skill_culture_three_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_culture_three_specialist" value="2d6"/><span class="name" name="attr_skill_culture_three_name"></span><select class="query skills-query-hover" name="attr_skill_culture_three_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_culture_three_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_culture_three" value="-1"/><span class="level" name="attr_skill_culture_three"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_culture_three_name" value="Culture/" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_culture_three_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_culture_three"/><select class="dice" name="attr_skill_culture_three_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="exosuit"><button class="invisible-button display" type="roll" name="roll_skill_exosuit" value="&{template:swn-skill} {{title=^{EXOSUIT}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_exosuit_specialist} + @{skill_exosuit}[Skill] @{modifier_query} @{skill_exosuit_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_exosuit_specialist" value="2d6"/><span class="name" data-i18n="EXOSUIT"></span><select class="query skills-query-hover" name="attr_skill_exosuit_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_exosuit_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_exosuit" value="-1"/><span class="level" name="attr_skill_exosuit"></span></div><div class="edit flex-center"><div class="name" data-i18n="EXOSUIT"></div><select class="query" name="attr_skill_exosuit_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_exosuit"/><select class="dice" name="attr_skill_exosuit_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="gambling"><button class="invisible-button display" type="roll" name="roll_skill_gambling" value="&{template:swn-skill} {{title=^{GAMBLING}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_gambling_specialist} + @{skill_gambling}[Skill] @{modifier_query} @{skill_gambling_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_gambling_specialist" value="2d6"/><span class="name" data-i18n="GAMBLING"></span><select class="query skills-query-hover" name="attr_skill_gambling_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_gambling_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_gambling" value="-1"/><span class="level" name="attr_skill_gambling"></span></div><div class="edit flex-center"><div class="name" data-i18n="GAMBLING"></div><select class="query" name="attr_skill_gambling_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_gambling"/><select class="dice" name="attr_skill_gambling_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="history"><button class="invisible-button display" type="roll" name="roll_skill_history" value="&{template:swn-skill} {{title=^{HISTORY}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_history_specialist} + @{skill_history}[Skill] @{modifier_query} @{skill_history_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_history_specialist" value="2d6"/><span class="name" data-i18n="HISTORY"></span><select class="query skills-query-hover" name="attr_skill_history_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_history_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_history" value="-1"/><span class="level" name="attr_skill_history"></span></div><div class="edit flex-center"><div class="name" data-i18n="HISTORY"></div><select class="query" name="attr_skill_history_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_history"/><select class="dice" name="attr_skill_history_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="instructor"><button class="invisible-button display" type="roll" name="roll_skill_instructor" value="&{template:swn-skill} {{title=^{INSTRUCTOR}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_instructor_specialist} + @{skill_instructor}[Skill] @{modifier_query} @{skill_instructor_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_instructor_specialist" value="2d6"/><span class="name" data-i18n="INSTRUCTOR"></span><select class="query skills-query-hover" name="attr_skill_instructor_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_instructor_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_instructor" value="-1"/><span class="level" name="attr_skill_instructor"></span></div><div class="edit flex-center"><div class="name" data-i18n="INSTRUCTOR"></div><select class="query" name="attr_skill_instructor_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_instructor"/><select class="dice" name="attr_skill_instructor_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="language"><button class="invisible-button display" type="roll" name="roll_skill_language" value="&{template:swn-skill} {{title=^{LANGUAGE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_language_specialist} + @{skill_language}[Skill] @{modifier_query} @{skill_language_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_language_specialist" value="2d6"/><span class="name" data-i18n="LANGUAGE"></span><select class="query skills-query-hover" name="attr_skill_language_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_language_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_language" value="-1"/><span class="level" name="attr_skill_language"></span></div><div class="edit flex-center"><div class="name" data-i18n="LANGUAGE"></div><select class="query" name="attr_skill_language_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_language"/><select class="dice" name="attr_skill_language_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="leadership"><button class="invisible-button display" type="roll" name="roll_skill_leadership" value="&{template:swn-skill} {{title=^{LEADERSHIP}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_leadership_specialist} + @{skill_leadership}[Skill] @{modifier_query} @{skill_leadership_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_leadership_specialist" value="2d6"/><span class="name" data-i18n="LEADERSHIP"></span><select class="query skills-query-hover" name="attr_skill_leadership_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_leadership_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_leadership" value="-1"/><span class="level" name="attr_skill_leadership"></span></div><div class="edit flex-center"><div class="name" data-i18n="LEADERSHIP"></div><select class="query" name="attr_skill_leadership_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_leadership"/><select class="dice" name="attr_skill_leadership_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="navigation"><button class="invisible-button display" type="roll" name="roll_skill_navigation" value="&{template:swn-skill} {{title=^{NAVIGATION}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_navigation_specialist} + @{skill_navigation}[Skill] @{modifier_query} @{skill_navigation_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_navigation_specialist" value="2d6"/><span class="name" data-i18n="NAVIGATION"></span><select class="query skills-query-hover" name="attr_skill_navigation_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_navigation_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_navigation" value="-1"/><span class="level" name="attr_skill_navigation"></span></div><div class="edit flex-center"><div class="name" data-i18n="NAVIGATION"></div><select class="query" name="attr_skill_navigation_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_navigation"/><select class="dice" name="attr_skill_navigation_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="perception"><button class="invisible-button display" type="roll" name="roll_skill_perception" value="&{template:swn-skill} {{title=^{PERCEPTION}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_perception_specialist} + @{skill_perception}[Skill] @{modifier_query} @{skill_perception_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_perception_specialist" value="2d6"/><span class="name" data-i18n="PERCEPTION"></span><select class="query skills-query-hover" name="attr_skill_perception_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_perception_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_perception" value="-1"/><span class="level" name="attr_skill_perception"></span></div><div class="edit flex-center"><div class="name" data-i18n="PERCEPTION"></div><select class="query" name="attr_skill_perception_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_perception"/><select class="dice" name="attr_skill_perception_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="persuade"><button class="invisible-button display" type="roll" name="roll_skill_persuade" value="&{template:swn-skill} {{title=^{PERSUADE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_persuade_specialist} + @{skill_persuade}[Skill] @{modifier_query} @{skill_persuade_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_persuade_specialist" value="2d6"/><span class="name" data-i18n="PERSUADE"></span><select class="query skills-query-hover" name="attr_skill_persuade_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_persuade_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_persuade" value="-1"/><span class="level" name="attr_skill_persuade"></span></div><div class="edit flex-center"><div class="name" data-i18n="PERSUADE"></div><select class="query" name="attr_skill_persuade_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_persuade"/><select class="dice" name="attr_skill_persuade_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="profession"><button class="invisible-button display" type="roll" name="roll_skill_profession" value="&{template:swn-skill} {{title=@{skill_profession_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_profession_specialist} + @{skill_profession}[Skill] @{modifier_query} @{skill_profession_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_profession_specialist" value="2d6"/><span class="name" name="attr_skill_profession_name"></span><select class="query skills-query-hover" name="attr_skill_profession_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_profession_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_profession" value="-1"/><span class="level" name="attr_skill_profession"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_profession_name" value="Profession/" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_profession_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_profession"/><select class="dice" name="attr_skill_profession_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="religion"><button class="invisible-button display" type="roll" name="roll_skill_religion" value="&{template:swn-skill} {{title=^{RELIGION}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_religion_specialist} + @{skill_religion}[Skill] @{modifier_query} @{skill_religion_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_religion_specialist" value="2d6"/><span class="name" data-i18n="RELIGION"></span><select class="query skills-query-hover" name="attr_skill_religion_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_religion_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_religion" value="-1"/><span class="level" name="attr_skill_religion"></span></div><div class="edit flex-center"><div class="name" data-i18n="RELIGION"></div><select class="query" name="attr_skill_religion_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_religion"/><select class="dice" name="attr_skill_religion_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="science"><button class="invisible-button display" type="roll" name="roll_skill_science" value="&{template:swn-skill} {{title=^{SCIENCE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_science_specialist} + @{skill_science}[Skill] @{modifier_query} @{skill_science_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_science_specialist" value="2d6"/><span class="name" data-i18n="SCIENCE"></span><select class="query skills-query-hover" name="attr_skill_science_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_science_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_science" value="-1"/><span class="level" name="attr_skill_science"></span></div><div class="edit flex-center"><div class="name" data-i18n="SCIENCE"></div><select class="query" name="attr_skill_science_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_science"/><select class="dice" name="attr_skill_science_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="security"><button class="invisible-button display" type="roll" name="roll_skill_security" value="&{template:swn-skill} {{title=^{SECURITY}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_security_specialist} + @{skill_security}[Skill] @{modifier_query} @{skill_security_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_security_specialist" value="2d6"/><span class="name" data-i18n="SECURITY"></span><select class="query skills-query-hover" name="attr_skill_security_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_security_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_security" value="-1"/><span class="level" name="attr_skill_security"></span></div><div class="edit flex-center"><div class="name" data-i18n="SECURITY"></div><select class="query" name="attr_skill_security_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_security"/><select class="dice" name="attr_skill_security_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="stealth"><button class="invisible-button display" type="roll" name="roll_skill_stealth" value="&{template:swn-skill} {{title=^{STEALTH}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_stealth_specialist} + @{skill_stealth}[Skill] @{modifier_query} @{skill_stealth_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_stealth_specialist" value="2d6"/><span class="name" data-i18n="STEALTH"></span><select class="query skills-query-hover" name="attr_skill_stealth_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_stealth_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_stealth" value="-1"/><span class="level" name="attr_skill_stealth"></span></div><div class="edit flex-center"><div class="name" data-i18n="STEALTH"></div><select class="query" name="attr_skill_stealth_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_stealth"/><select class="dice" name="attr_skill_stealth_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="steward"><button class="invisible-button display" type="roll" name="roll_skill_steward" value="&{template:swn-skill} {{title=^{STEWARD}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_steward_specialist} + @{skill_steward}[Skill] @{modifier_query} @{skill_steward_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_steward_specialist" value="2d6"/><span class="name" data-i18n="STEWARD"></span><select class="query skills-query-hover" name="attr_skill_steward_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_steward_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_steward" value="-1"/><span class="level" name="attr_skill_steward"></span></div><div class="edit flex-center"><div class="name" data-i18n="STEWARD"></div><select class="query" name="attr_skill_steward_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_steward"/><select class="dice" name="attr_skill_steward_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="survival"><button class="invisible-button display" type="roll" name="roll_skill_survival" value="&{template:swn-skill} {{title=^{SURVIVAL}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_survival_specialist} + @{skill_survival}[Skill] @{modifier_query} @{skill_survival_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_survival_specialist" value="2d6"/><span class="name" data-i18n="SURVIVAL"></span><select class="query skills-query-hover" name="attr_skill_survival_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_survival_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_survival" value="-1"/><span class="level" name="attr_skill_survival"></span></div><div class="edit flex-center"><div class="name" data-i18n="SURVIVAL"></div><select class="query" name="attr_skill_survival_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_survival"/><select class="dice" name="attr_skill_survival_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="tactics"><button class="invisible-button display" type="roll" name="roll_skill_tactics" value="&{template:swn-skill} {{title=^{TACTICS}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_tactics_specialist} + @{skill_tactics}[Skill] @{modifier_query} @{skill_tactics_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_tactics_specialist" value="2d6"/><span class="name" data-i18n="TACTICS"></span><select class="query skills-query-hover" name="attr_skill_tactics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_tactics_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_tactics" value="-1"/><span class="level" name="attr_skill_tactics"></span></div><div class="edit flex-center"><div class="name" data-i18n="TACTICS"></div><select class="query" name="attr_skill_tactics_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_tactics"/><select class="dice" name="attr_skill_tactics_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="tech_astronautic"><button class="invisible-button display" type="roll" name="roll_skill_tech_astronautic" value="&{template:swn-skill} {{title=^{TECH_ASTRONAUTIC}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_tech_astronautic_specialist} + @{skill_tech_astronautic}[Skill] @{modifier_query} @{skill_tech_astronautic_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_tech_astronautic_specialist" value="2d6"/><span class="name" data-i18n="TECH_ASTRONAUTIC"></span><select class="query skills-query-hover" name="attr_skill_tech_astronautic_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_tech_astronautic_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_tech_astronautic" value="-1"/><span class="level" name="attr_skill_tech_astronautic"></span></div><div class="edit flex-center"><div class="name" data-i18n="TECH_ASTRONAUTIC"></div><select class="query" name="attr_skill_tech_astronautic_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_tech_astronautic"/><select class="dice" name="attr_skill_tech_astronautic_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="tech_maltech"><button class="invisible-button display" type="roll" name="roll_skill_tech_maltech" value="&{template:swn-skill} {{title=^{TECH_MALTECH}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_tech_maltech_specialist} + @{skill_tech_maltech}[Skill] @{modifier_query} @{skill_tech_maltech_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_tech_maltech_specialist" value="2d6"/><span class="name" data-i18n="TECH_MALTECH"></span><select class="query skills-query-hover" name="attr_skill_tech_maltech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_tech_maltech_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_tech_maltech" value="-1"/><span class="level" name="attr_skill_tech_maltech"></span></div><div class="edit flex-center"><div class="name" data-i18n="TECH_MALTECH"></div><select class="query" name="attr_skill_tech_maltech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_tech_maltech"/><select class="dice" name="attr_skill_tech_maltech_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="tech_medical"><button class="invisible-button display" type="roll" name="roll_skill_tech_medical" value="&{template:swn-skill} {{title=^{TECH_MEDICAL}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_tech_medical_specialist} + @{skill_tech_medical}[Skill] @{modifier_query} @{skill_tech_medical_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_tech_medical_specialist" value="2d6"/><span class="name" data-i18n="TECH_MEDICAL"></span><select class="query skills-query-hover" name="attr_skill_tech_medical_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_tech_medical_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_tech_medical" value="-1"/><span class="level" name="attr_skill_tech_medical"></span></div><div class="edit flex-center"><div class="name" data-i18n="TECH_MEDICAL"></div><select class="query" name="attr_skill_tech_medical_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_tech_medical"/><select class="dice" name="attr_skill_tech_medical_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="tech_postech"><button class="invisible-button display" type="roll" name="roll_skill_tech_postech" value="&{template:swn-skill} {{title=^{TECH_POSTECH}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_tech_postech_specialist} + @{skill_tech_postech}[Skill] @{modifier_query} @{skill_tech_postech_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_tech_postech_specialist" value="2d6"/><span class="name" data-i18n="TECH_POSTECH"></span><select class="query skills-query-hover" name="attr_skill_tech_postech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_tech_postech_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_tech_postech" value="-1"/><span class="level" name="attr_skill_tech_postech"></span></div><div class="edit flex-center"><div class="name" data-i18n="TECH_POSTECH"></div><select class="query" name="attr_skill_tech_postech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_tech_postech"/><select class="dice" name="attr_skill_tech_postech_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="tech_pretech"><button class="invisible-button display" type="roll" name="roll_skill_tech_pretech" value="&{template:swn-skill} {{title=^{TECH_PRETECH}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_tech_pretech_specialist} + @{skill_tech_pretech}[Skill] @{modifier_query} @{skill_tech_pretech_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_tech_pretech_specialist" value="2d6"/><span class="name" data-i18n="TECH_PRETECH"></span><select class="query skills-query-hover" name="attr_skill_tech_pretech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_tech_pretech_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_tech_pretech" value="-1"/><span class="level" name="attr_skill_tech_pretech"></span></div><div class="edit flex-center"><div class="name" data-i18n="TECH_PRETECH"></div><select class="query" name="attr_skill_tech_pretech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_tech_pretech"/><select class="dice" name="attr_skill_tech_pretech_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="tech_psitech"><button class="invisible-button display" type="roll" name="roll_skill_tech_psitech" value="&{template:swn-skill} {{title=^{TECH_PSITECH}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_tech_psitech_specialist} + @{skill_tech_psitech}[Skill] @{modifier_query} @{skill_tech_psitech_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_tech_psitech_specialist" value="2d6"/><span class="name" data-i18n="TECH_PSITECH"></span><select class="query skills-query-hover" name="attr_skill_tech_psitech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_tech_psitech_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_tech_psitech" value="-1"/><span class="level" name="attr_skill_tech_psitech"></span></div><div class="edit flex-center"><div class="name" data-i18n="TECH_PSITECH"></div><select class="query" name="attr_skill_tech_psitech_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_tech_psitech"/><select class="dice" name="attr_skill_tech_psitech_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="vehicle_air"><button class="invisible-button display" type="roll" name="roll_skill_vehicle_air" value="&{template:swn-skill} {{title=^{VEHICLE_AIR}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_vehicle_air_specialist} + @{skill_vehicle_air}[Skill] @{modifier_query} @{skill_vehicle_air_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_vehicle_air_specialist" value="2d6"/><span class="name" data-i18n="VEHICLE_AIR"></span><select class="query skills-query-hover" name="attr_skill_vehicle_air_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_vehicle_air_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_vehicle_air" value="-1"/><span class="level" name="attr_skill_vehicle_air"></span></div><div class="edit flex-center"><div class="name" data-i18n="VEHICLE_AIR"></div><select class="query" name="attr_skill_vehicle_air_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_vehicle_air"/><select class="dice" name="attr_skill_vehicle_air_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="vehicle_grav"><button class="invisible-button display" type="roll" name="roll_skill_vehicle_grav" value="&{template:swn-skill} {{title=^{VEHICLE_GRAV}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_vehicle_grav_specialist} + @{skill_vehicle_grav}[Skill] @{modifier_query} @{skill_vehicle_grav_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_vehicle_grav_specialist" value="2d6"/><span class="name" data-i18n="VEHICLE_GRAV"></span><select class="query skills-query-hover" name="attr_skill_vehicle_grav_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_vehicle_grav_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_vehicle_grav" value="-1"/><span class="level" name="attr_skill_vehicle_grav"></span></div><div class="edit flex-center"><div class="name" data-i18n="VEHICLE_GRAV"></div><select class="query" name="attr_skill_vehicle_grav_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_vehicle_grav"/><select class="dice" name="attr_skill_vehicle_grav_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="vehicle_land"><button class="invisible-button display" type="roll" name="roll_skill_vehicle_land" value="&{template:swn-skill} {{title=^{VEHICLE_LAND}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_vehicle_land_specialist} + @{skill_vehicle_land}[Skill] @{modifier_query} @{skill_vehicle_land_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_vehicle_land_specialist" value="2d6"/><span class="name" data-i18n="VEHICLE_LAND"></span><select class="query skills-query-hover" name="attr_skill_vehicle_land_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_vehicle_land_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_vehicle_land" value="-1"/><span class="level" name="attr_skill_vehicle_land"></span></div><div class="edit flex-center"><div class="name" data-i18n="VEHICLE_LAND"></div><select class="query" name="attr_skill_vehicle_land_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_vehicle_land"/><select class="dice" name="attr_skill_vehicle_land_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="vehicle_space"><button class="invisible-button display" type="roll" name="roll_skill_vehicle_space" value="&{template:swn-skill} {{title=^{VEHICLE_SPACE}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_vehicle_space_specialist} + @{skill_vehicle_space}[Skill] @{modifier_query} @{skill_vehicle_space_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_vehicle_space_specialist" value="2d6"/><span class="name" data-i18n="VEHICLE_SPACE"></span><select class="query skills-query-hover" name="attr_skill_vehicle_space_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_vehicle_space_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_vehicle_space" value="-1"/><span class="level" name="attr_skill_vehicle_space"></span></div><div class="edit flex-center"><div class="name" data-i18n="VEHICLE_SPACE"></div><select class="query" name="attr_skill_vehicle_space_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_vehicle_space"/><select class="dice" name="attr_skill_vehicle_space_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="skill" data-i18n-list-item="vehicle_water"><button class="invisible-button display" type="roll" name="roll_skill_vehicle_water" value="&{template:swn-skill} {{title=^{VEHICLE_WATER}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_vehicle_water_specialist} + @{skill_vehicle_water}[Skill] @{modifier_query} @{skill_vehicle_water_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_vehicle_water_specialist" value="2d6"/><span class="name" data-i18n="VEHICLE_WATER"></span><select class="query skills-query-hover" name="attr_skill_vehicle_water_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_vehicle_water_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill_vehicle_water" value="-1"/><span class="level" name="attr_skill_vehicle_water"></span></div><div class="edit flex-center"><div class="name" data-i18n="VEHICLE_WATER"></div><select class="query" name="attr_skill_vehicle_water_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill_vehicle_water"/><select class="dice" name="attr_skill_vehicle_water_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div><div class="dummy" data-i18n-list-item="dummy"></div><div class="skill skill-points"><div class="display flex-center"><span class="name" data-i18n="UNSPENT_SKILL_POINTS"></span><span class="level" name="attr_unspent_skill_points"></span></div><div class="edit flex-center"><span class="name" data-i18n="UNSPENT_SKILL_POINTS"></span><input class="level" type="number" min="0" value="0" name="attr_unspent_skill_points"/></div></div></div><input class="hider" type="hidden" name="attr_homebrew_extra_skills" value="0"/><div class="skills-repeating"><fieldset class="repeating_skills"><div class="skill" data-i18n-list-item=""><button class="invisible-button display" type="roll" name="roll_skill" value="&{template:swn-skill} {{title=@{skill_name}}} {{charname=@{character_name}}} {{mod=[[0 @{modifier_query}]]}} {{dice=[[@{skill_specialist} + @{skill}[Skill] @{modifier_query} @{skill_query}"></button><div class="display flex-center"><input class="dice" type="hidden" name="attr_skill_specialist" value="2d6"/><span class="name" name="attr_skill_name"></span><select class="query skills-query-hover" name="attr_skill_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><div class="skills-query-display"><input type="hidden" name="attr_skill_query" value="@{attribute_query}"/><span class="str">+ <span data-i18n="STRENGTH_SHORT"></span></span><span class="dex">+ <span data-i18n="DEXTERITY_SHORT"></span></span><span class="con">+ <span data-i18n="CONSTITUTION_SHORT"></span></span><span class="int">+ <span data-i18n="INTELLIGENCE_SHORT"></span></span><span class="wis">+ <span data-i18n="WISDOM_SHORT"></span></span><span class="cha">+ <span data-i18n="CHARISMA_SHORT"></span></span></div><input class="add-plus" type="hidden" name="attr_skill" value="-1"/><span class="level" name="attr_skill"></span></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_skill_name" data-i18n-placeholder="SKILL_NAME"/><select class="query" name="attr_skill_query"><option value="@{attribute_query_str}" data-i18n="STRENGTH_SHORT"></option><option value="@{attribute_query_dex}" data-i18n="DEXTERITY_SHORT"></option><option value="@{attribute_query_con}" data-i18n="CONSTITUTION_SHORT"></option><option value="@{attribute_query_int}" data-i18n="INTELLIGENCE_SHORT"></option><option value="@{attribute_query_wis}" data-i18n="WISDOM_SHORT"></option><option value="@{attribute_query_cha}" data-i18n="CHARISMA_SHORT"></option><option class="skills-query-ask" value="@{attribute_query}" data-i18n="ASK" selected="selected"></option></select><input class="level" type="number" min="-1" value="-1" name="attr_skill"/><select class="dice" name="attr_skill_specialist"><option value="2d6" selected="selected">2d6</option><option value="3d6d1">3d6</option><option value="4d6d2">4d6</option><option value="?{@{translation_numdice}|2d6,2d6|3d6,3d6d1|4d6,4d6d2}" data-i18n="ASK"></option></select></div></div></fieldset></div><div class="skill-blurb edit" data-i18n="SKILL_BLURB"></div></div></div><div class="section foci-right"><div class="section-toggle-header"><input type="checkbox" name="attr_show_foci" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="FOCI"></span></h1></div><input class="hider" type="hidden" name="attr_show_foci" value="1"/><div class="foci grey-box simple-repsection"><input class="input-details" type="hidden" name="attr_show_focus_details" value="1"/><div class="class-ability"><button class="display invisible-button" type="roll" name="roll_Class_ability" value="&{template:swn-default} {{charname=@{character_name}}} {{title=^{CLASS_ABILITY}}} {{desc=@{class_ability}}}"></button><div class="display"><div class="name flex"><div><span data-i18n="CLASS_ABILITY"></span>: <span name="attr_class"></span></div><label class="details-button"><input type="checkbox" name="attr_show_focus_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><div class="details"><span name="attr_class_ability"></span></div></div><div class="edit"><div class="name flex"><div><span data-i18n="CLASS_ABILITY"></span>: <span name="attr_class"></span></div><label class="details-button"><input type="checkbox" name="attr_show_focus_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><div class="details"><textarea class="details" name="attr_class_ability"></textarea></div></div></div><div class="generate flex-start edit"><select class="generate-source" name="attr_generate_foci_source"><option value="" data-i18n="CHOOSE_FOCUS" selected="selected"></option><option value="alert" data-i18n="ALERT"></option><option value="armsman" data-i18n="ARMSMAN"></option><option value="assassin" data-i18n="ASSASSIN"></option><option value="authority" data-i18n="AUTHORITY"></option><option value="close_combatant" data-i18n="CLOSE_COMBATANT"></option><option value="connected" data-i18n="CONNECTED"></option><option value="die_hard" data-i18n="DIE_HARD"></option><option value="diplomat" data-i18n="DIPLOMAT"></option><option value="gunslinger" data-i18n="GUNSLINGER"></option><option value="hacker" data-i18n="HACKER"></option><option value="healer" data-i18n="HEALER"></option><option value="henchkeeper" data-i18n="HENCHKEEPER"></option><option value="ironhide" data-i18n="IRONHIDE"></option><option value="psychic_training" data-i18n="PSYCHIC_TRAINING"></option><option value="savage_fray" data-i18n="SAVAGE_FRAY"></option><option value="shocking_assault" data-i18n="SHOCKING_ASSAULT"></option><option value="sniper" data-i18n="SNIPER"></option><option value="specialist" data-i18n="SPECIALIST"></option><option value="star_captain" data-i18n="STAR_CAPTAIN"></option><option value="starfarer" data-i18n="STARFARER"></option><option value="tinker" data-i18n="TINKER"></option><option value="unarmed_combatant" data-i18n="UNARMED_COMBATANT"></option><option value="unique_gift" data-i18n="UNIQUE_GIFT"></option><option value="wanderer" data-i18n="WANDERER"></option><option value="wild_psychic_talent" data-i18n="WILD_PSYCHIC_TALENT"></option></select><span class="generate-info" name="attr_generate_foci_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_foci_button"/><span data-i18n="ADD"></span></label></div><fieldset class="repeating_foci"><button class="display invisible-button" type="roll" name="roll_Focus" value="&{template:swn-default} {{charname=@{character_name}}} {{info=^{FOCUS}}} {{title=@{focus_name}}} {{desc=@{focus_description}}}"></button><div class="display"><div class="name flex"><span name="attr_focus_name"></span><span class="level"><span data-i18n="LEVEL"></span>-<span name="attr_focus_level"></span></span></div><div class="details"><span name="attr_focus_description"></span></div></div><div class="edit flex-wrap"><input class="name" type="text" name="attr_focus_name" data-i18n-placeholder="FOCUS"/><input class="level" type="number" min="0" value="1" name="attr_focus_level" data-i18n-placeholder="LEVEL"/><textarea class="details" name="attr_focus_description" data-i18n-placeholder="DESCRIPTION"></textarea></div></fieldset></div></div></div><div class="section cols-2"><div class="section-toggle-header"><input type="checkbox" name="attr_show_gear" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="GEAR"></span></h1></div><input class="hider" type="hidden" name="attr_show_gear" value="1"/><div class="gear halfgrid"><div class="equipment column"><div class="grey-box readied-stowed flex-center"><h3 data-i18n="EQUIPMENT"></h3><input class="input-gear-over" type="hidden" name="attr_gear_readied_over" value="0"/><div class="text-input duo"><input type="number" name="attr_gear_readied" value="0" readonly="readonly"/><span>/</span><input type="number" name="attr_gear_readied_max" value="5" readonly="readonly" data-i18n-title="STRENGTH/2"/><div class="label" data-i18n="READIED"></div></div><input class="input-gear-over" type="hidden" name="attr_gear_stowed_over" value="0"/><div class="text-input duo"><input type="number" name="attr_gear_stowed" value="0" readonly="readonly"/><span>/</span><input type="number" name="attr_gear_stowed_max" value="10" readonly="readonly" data-i18n-title="STRENGTH"/><div class="label" data-i18n="STOWED"></div></div><label class="text-input center"><input type="number" name="attr_credits" value="0" min="0"/><div class="label" data-i18n="CREDITS"></div></label><label class="text-input center"><input type="number" name="attr_credits_owed" value="0" min="0"/><div class="label" data-i18n="CREDITS_OWED"></div></label></div><div class="grey-box"><div class="generate flex-start edit"><select class="generate-source" name="attr_generate_gear_source"><option data-i18n="CHOOSE_GEAR"></option><optgroup data-i18n-label="AMMO_AND_POWER"><option value="ammo_20_rounds" data-i18n="AMMO_20_ROUNDS"></option><option value="ammo_missile" data-i18n="AMMO_MISSILE"></option><option value="power_cell_type_a" data-i18n="POWER_CELL_TYPE_A"></option><option value="power_cell_type_b" data-i18n="POWER_CELL_TYPE_B"></option><option value="solar_recharger" data-i18n="SOLAR_RECHARGER"></option><option value="telekinetic_generator" data-i18n="TELEKINETIC_GENERATOR"></option></optgroup><optgroup data-i18n-label="ARTIFACT"><option value="ai_companion" data-i18n="AI_COMPANION"></option><option value="integrity_stims" data-i18n="INTEGRITY_STIMS"></option><option value="juggernaut_stims" data-i18n="JUGGERNAUT_STIMS"></option><option value="micropurgator_stims" data-i18n="MICROPURGATOR_STIMS"></option><option value="mindwall_helmet" data-i18n="MINDWALL_HELMET"></option><option value="polymorphic_nanites" data-i18n="POLYMORPHIC_NANITES"></option><option value="pseudonuke" data-i18n="PSEUDONUKE"></option><option value="redivivus_sheath" data-i18n="REDIVIVUS_SHEATH"></option><option value="system_reset_inductor" data-i18n="SYSTEM_RESET_INDUCTOR"></option><option value="wideawake_serum" data-i18n="WIDEAWAKE_SERUM"></option></optgroup><optgroup data-i18n-label="COMMUNICATIONS"><option value="comm_server" data-i18n="COMM_SERVER"></option><option value="compad" data-i18n="COMPAD"></option><option value="field_radio" data-i18n="FIELD_RADIO"></option><option value="translator_torc" data-i18n="TRANSLATOR_TORC"></option></optgroup><optgroup data-i18n-label="COMPUTING_GEAR"><option value="black_slab" data-i18n="BLACK_SLAB"></option><option value="data_phase_tab" data-i18n="DATA_PHASE_TAB"></option><option value="data_protocol" data-i18n="DATA_PROTOCOL"></option><option value="dataslab" data-i18n="DATASLAB"></option><option value="line_shunt" data-i18n="LINE_SHUNT"></option><option value="remote_link_unit" data-i18n="REMOTE_LINK_UNIT"></option><option value="stiletto_charge" data-i18n="STILETTO_CHARGE"></option><option value="storage_unit" data-i18n="STORAGE_UNIT"></option><option value="tightbeam_link_unit" data-i18n="TIGHTBEAM_LINK_UNIT"></option></optgroup><optgroup data-i18n-label="FIELD_EQUIPMENT"><option value="atmofilter" data-i18n="ATMOFILTER"></option><option value="backpack" data-i18n="BACKPACK"></option><option value="binoculars" data-i18n="BINOCULARS"></option><option value="climbing_harness" data-i18n="CLIMBING_HARNESS"></option><option value="glowbug" data-i18n="GLOWBUG"></option><option value="grapnel_launcher" data-i18n="GRAPNEL_LAUNCHER"></option><option value="grav_chute" data-i18n="GRAV_CHUTE"></option><option value="grav_harness" data-i18n="GRAV_HARNESS"></option><option value="instapanel" data-i18n="INSTAPANEL"></option><option value="low_light_goggles" data-i18n="LOW_LIGHT_GOGGLES"></option><option value="navcomp" data-i18n="NAVCOMP"></option><option value="portabox" data-i18n="PORTABOX"></option><option value="pressure_tent" data-i18n="PRESSURE_TENT"></option><option value="rations_1_day" data-i18n="RATIONS_1_DAY"></option><option value="rope_20_meters" data-i18n="ROPE_20_METERS"></option><option value="scout_report" data-i18n="SCOUT_REPORT"></option><option value="survey_scanner" data-i18n="SURVEY_SCANNER"></option><option value="survival_kit" data-i18n="SURVIVAL_KIT"></option><option value="telescoping_pole" data-i18n="TELESCOPING_POLE"></option><option value="thermal_flare" data-i18n="THERMAL_FLARE"></option><option value="trade_goods" data-i18n="TRADE_GOODS"></option><option value="trade_metals" data-i18n="TRADE_METALS"></option><option value="vacc_fresher" data-i18n="VACC_FRESHER"></option><option value="vacc_skin" data-i18n="VACC_SKIN"></option><option value="vacc_suit" data-i18n="VACC_SUIT"></option></optgroup><optgroup data-i18n-label="PHARMACEUTICALS"><option value="bezoar" data-i18n="BEZOAR"></option><option value="brainwave" data-i18n="BRAINWAVE"></option><option value="hush" data-i18n="HUSH"></option><option value="lift" data-i18n="LIFT"></option><option value="psych" data-i18n="PSYCH"></option><option value="pretech_cosmetic" data-i18n="PRETECH_COSMETIC"></option><option value="reverie" data-i18n="REVERIE"></option><option value="squeal" data-i18n="SQUEAL"></option><option value="tsunami" data-i18n="TSUNAMI"></option></optgroup><optgroup data-i18n-label="TOOLS_AND_MEDICAL"><option value="bioscanner" data-i18n="BIOSCANNER"></option><option value="lazarus_patch" data-i18n="LAZARUS_PATCH"></option><option value="medkit" data-i18n="MEDKIT"></option><option value="metatool" data-i18n="METATOOL"></option><option value="spare_parts" data-i18n="SPARE_PARTS"></option><option value="tailored_antiallergens" data-i18n="TAILORED_ANTIALLERGENS"></option><option value="toolkit_postech" data-i18n="TOOLKIT_POSTECH"></option><option value="toolkit_pretech" data-i18n="TOOLKIT_PRETECH"></option></optgroup></select><span class="generate-info" name="attr_generate_gear_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_gear_button"/><span data-i18n="ADD"></span></label></div><div class="table-header gear-grid rep-grid"><div class="amount">#</div><div class="name" data-i18n="NAME"></div><div class="details" data-i18n="DESCRIPTION"></div><div class="enc" data-i18n="ENCUMBRANCE_SHORT"></div><div class="status" data-i18n="STATUS"></div></div><fieldset class="repeating_weapons"><input class="hider" type="hidden" name="attr_weapon_encumbrance" value="0"/><div class="gear-grid rep-grid"><div class="amount"></div><label class="text-input"><input type="text" name="attr_weapon_name" readonly="readonly"/><div class="label"></div></label><label class="text-input"><textarea name="attr_weapon_description"></textarea><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_weapon_encumbrance" value="0"/><div class="label"></div></label><label class="text-input"><select class="status" name="attr_weapon_status"><option value="" data-i18n="OTHER" selected="selected"></option><option value="READIED" data-i18n="READIED"></option><option value="STOWED" data-i18n="STOWED"></option></select><div class="label"></div></label></div></fieldset><fieldset class="repeating_gear"><div class="gear-grid rep-grid"><label class="text-input"><input type="number" name="attr_gear_amount" value="1" min="0"/><div class="label"></div></label><label class="text-input"><input type="text" name="attr_gear_name" data-i18n-placeholder="ITEM"/><div class="label"></div></label><label class="text-input"><textarea name="attr_gear_description"></textarea><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_gear_encumbrance" value="0" step="0.01"/><div class="label"></div></label><label class="text-input"><select class="status" name="attr_gear_status"><option value="" data-i18n="OTHER" selected="selected"></option><option value="READIED" data-i18n="READIED"></option><option value="STOWED" data-i18n="STOWED"></option></select><div class="label"></div></label></div></fieldset></div><div class="grey-box other"><h3 data-i18n="OTHER_EQUIPMENT"></h3><textarea class="other-gear" name="attr_gear_other"></textarea></div></div><div class="column"><div class="armor grey-box"><div class="flex-center"><h3><span data-i18n="ARMOR"></span> <span data-i18n="AC"></span> <span name="attr_AC"></span></h3><label class="details-button"><input type="checkbox" name="attr_show_armor_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><div class="generate flex-start edit"><select class="generate-source" name="attr_generate_armor_source"><option value="" data-i18n="CHOOSE_ARMOR" selected="selected"></option><optgroup data-i18n-label="PRIMITIVE"><option value="shield" data-i18n="SHIELD"></option><option value="leather_jacks_thick_hides_quilted_armor" data-i18n="LEATHER_JACKS_THICK_HIDES_QUILTED_ARMOR"></option><option value="cuirass_brigandine_linothorax_half_plate" data-i18n="CUIRASS_BRIGANDINE_LINOTHORAX_HALF_PLATE"></option><option value="full_plate_layered_mail" data-i18n="FULL_PLATE_LAYERED_MAIL"></option></optgroup><optgroup data-i18n-label="STREET"><option value="warpaint" data-i18n="WARPAINT"></option><option value="armored_undersuit" data-i18n="ARMORED_UNDERSUIT"></option><option value="secure_clothing" data-i18n="SECURE_CLOTHING"></option><option value="armored_vacc_suit" data-i18n="ARMORED_VACC_SUIT"></option><option value="deflector_array" data-i18n="DEFLECTOR_ARRAY"></option></optgroup><optgroup data-i18n-label="COMBAT"><option value="force_pavis" data-i18n="FORCE_PAVIS"></option><option value="security_armor" data-i18n="SECURITY_ARMOR"></option><option value="woven_body_armor" data-i18n="WOVEN_BODY_ARMOR"></option><option value="combat_field_uniform" data-i18n="COMBAT_FIELD_UNIFORM"></option><option value="icarus_harness" data-i18n="ICARUS_HARNESS"></option></optgroup><optgroup data-i18n-label="POWERED"><option value="vestimentum" data-i18n="VESTIMENTUM"></option><option value="assault_suit" data-i18n="ASSAULT_SUIT"></option><option value="storm_armor" data-i18n="STORM_ARMOR"></option><option value="field_emitter_panoply" data-i18n="FIELD_EMITTER_PANOPLY"></option></optgroup><optgroup data-i18n-label="ARTIFACT"><option value="executive_security_suit" data-i18n="EXECUTIVE_SECURITY_SUIT"></option><option value="ghost_mantle" data-i18n="GHOST_MANTLE"></option><option value="polyplast_carapace" data-i18n="POLYPLAST_CARAPACE"></option><option value="psitech_combat_suit" data-i18n="PSITECH_COMBAT_SUIT"></option><option value="stutterjump_suit" data-i18n="STUTTERJUMP_SUIT"></option><option value="titan_powered_armor" data-i18n="TITAN_POWERED_ARMOR"></option><option value="tempest_assault_array" data-i18n="TEMPEST_ASSAULT_ARRAY"></option></optgroup></select><span class="generate-info" name="attr_generate_armor_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_armor_button"/><span data-i18n="ADD"></span></label></div><div class="table-header armor-grid rep-grid"><div class="active center" data-i18n="ACTIVE?"></div><div class="name" data-i18n="NAME"></div><div class="ac" data-i18n="AC"></div><div class="type" data-i18n="TYPE"></div><div class="enc" data-i18n="ENCUMBRANCE_SHORT"></div><div class="enc-bonus" data-i18n="+STR"></div><div class="status" data-i18n="STATUS"></div></div><div class="armor-grid rep-grid edit"><label class="text-input col-2"><input type="text" name="attr_innate_ac_name" value="Innate AC" data-i18n="INNATE_AC"/><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_innate_ac" value="10"/><div class="label"></div></label></div><input class="input-details" type="hidden" name="attr_show_armor_details" value="1"/><fieldset class="repeating_armor"><div class="armor-grid rep-grid"><label class="text-input center"><input type="checkbox" name="attr_armor_active" value="1"/><div class="label"></div></label><label class="text-input"><input type="text" name="attr_armor_name"/><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_armor_ac" value="0"/><div class="label"></div></label><label class="text-input"><select name="attr_armor_type"><option value="none" data-i18n="NONE"></option><option value="PRIMITIVE" data-i18n="PRIMITIVE"></option><option value="STREET" data-i18n="STREET" selected="selected"></option><option value="COMBAT" data-i18n="COMBAT"></option><option value="POWERED" data-i18n="POWERED"></option><option value="SHIELD" data-i18n="SHIELD"></option><option value="ARTIFACT" data-i18n="ARTIFACT"></option></select><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_armor_encumbrance" value="0"/><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_armor_encumbrance_bonus" value="0"/><div class="label"></div></label><label class="text-input"><select name="attr_armor_status"><option value="" data-i18n="OTHER" selected="selected"></option><option value="READIED" data-i18n="READIED"></option><option value="STOWED" data-i18n="STOWED"></option></select><div class="label"></div></label></div><input class="hide-empty" type="hidden" name="attr_armor_description" value=""/><div class="armor-grid rep-grid details"><div class="display"><span name="attr_armor_description"></span></div><label class="text-input edit"><textarea name="attr_armor_description"></textarea><div class="label"></div></label></div></fieldset></div><div class="cyberware simple-repsection grey-box"><div class="flex-center"><h3><span data-i18n="CYBERWARE"></span> <span data-i18n="TOTAL_CYBERWARE_STRAIN"></span> <span name="attr_cyberware_strain_total"></span></h3><label class="details-button"><input type="checkbox" name="attr_show_cyberware_details" value="1" checked="checked"/><span data-i18n="EXPAND"></span></label></div><div class="generate flex-start edit"><select class="generate-source" name="attr_generate_cyberware_source"><option value="" data-i18n="CHOOSE_CYBERWARE" selected="selected"></option><option value="adrenal_suppression_pump" data-i18n="ADRENAL_SUPPRESSION_PUMP"></option><option value="bioadaptation_augments" data-i18n="BIOADAPTATION_AUGMENTS"></option><option value="body_arsenal_array" data-i18n="BODY_ARSENAL_ARRAY"></option><option value="body_sculpting" data-i18n="BODY_SCULPTING"></option><option value="dermal_armor" data-i18n="DERMAL_ARMOR"></option><option value="drone_control_link" data-i18n="DRONE_CONTROL_LINK"></option><option value="eelskin_capacitor_mesh" data-i18n="EELSKIN_CAPACITOR_MESH"></option><option value="gecko_anchors" data-i18n="GECKO_ANCHORS"></option><option value="ghost_talker_transceiver" data-i18n="GHOST_TALKER_TRANSCEIVER"></option><option value="holdout_cavity" data-i18n="HOLDOUT_CAVITY"></option><option value="holoskin_emitter" data-i18n="HOLOSKIN_EMITTER"></option><option value="identity_submersion_trigger" data-i18n="IDENTITY_SUBMERSION_TRIGGER"></option><option value="immunofiltration_systems" data-i18n="IMMUNOFILTRATION_SYSTEMS"></option><option value="induced_coma_trigger" data-i18n="INDUCED_COMA_TRIGGER"></option><option value="neurointruder_alert" data-i18n="NEUROINTRUDER_ALERT"></option><option value="panspectral_optics" data-i18n="PANSPECTRAL_OPTICS"></option><option value="pressure_sheathing" data-i18n="PRESSURE_SHEATHING"></option><option value="prosthetic_limb" data-i18n="PROSTHETIC_LIMB"></option><option value="revenant_wiring" data-i18n="REVENANT_WIRING"></option><option value="slowtime_window" data-i18n="SLOWTIME_WINDOW"></option><option value="stabilization_overrides" data-i18n="STABILIZATION_OVERRIDES"></option><option value="tagger_nanites" data-i18n="TAGGER_NANITES"></option><option value="toxin_injector" data-i18n="TOXIN_INJECTOR"></option><option value="twitchlock_actuators" data-i18n="TWITCHLOCK_ACTUATORS"></option></select><span class="generate-info" name="attr_generate_cyberware_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_cyberware_button"/><span data-i18n="ADD"></span></label></div><input class="input-details" type="hidden" name="attr_show_cyberware_details" value="1"/><fieldset class="repeating_cyberware"><button class="display invisible-button" name="roll_Cyberware" type="roll" value="&{template:swn-default} {{charname=@{character_name}}} {{title=@{cyberware_name}}} {{info=^{CYBERWARE}; @{cyberware_strain} ^{STRAIN}}} {{desc=@{cyberware_description}}}"></button><div class="display"><div class="name flex-between"><span name="attr_cyberware_name"></span><span><span name="attr_cyberware_strain"></span> <span class="lower" data-i18n="STRAIN"></span></span></div><div class="details"><span name="attr_cyberware_description"></span></div></div><div class="edit flex-center"><input class="name" type="text" name="attr_cyberware_name"/><span><span data-i18n="STRAIN_COST"></span>:</span><input class="strain" type="number" name="attr_cyberware_strain" value="0"/><textarea class="details" name="attr_cyberware_description" data-i18n-placeholder="DESCRIPTION"></textarea></div></fieldset></div></div></div></div><div class="section cols-2"><div class="section-toggle-header"><input type="checkbox" name="attr_show_misc" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="MISCELLANEOUS"></span></h1></div><input class="hider" type="hidden" name="attr_show_misc" value="1"/><div class="misc"><div class="thirdsgrid repeating-flex-row"><div class="goals grey-box cols-2"><h3 data-i18n="GOALS"></h3><fieldset class="repeating_goals"><div class="flex"><label class="text-input name grow"><input type="text" name="attr_goal_name"/><div class="label"></div></label><label class="text-input xp center"><input type="number" name="attr_goal_xp" min="0" data-i18n-placeholder="XP"/><div class="label"></div></label></div></fieldset></div><div class="languages grey-box"><h3 data-i18n="LANGUAGES"></h3><fieldset class="repeating_languages"><label class="text-input"><input type="text" name="attr_language"/><div class="label"></div></label></fieldset></div></div><div class="halfgrid notes"><textarea name="attr_notes" data-i18n-placeholder="NOTES"></textarea><textarea name="attr_other_notes" data-i18n-placeholder="NOTES"></textarea></div></div></div></div><div class="ship content"><input class="ship-class" type="hidden" name="attr_ship_class_normalised" value=""/><input class="input-type" type="hidden" name="attr_ship_vehicle_type" value="SHIP"/><div class="type col-2 core-box flex-between edit"><h3 data-i18n="VEHICLE_TYPE"></h3><select name="attr_ship_vehicle_type"><option value="SHIP" data-i18n="SHIP" selected="selected"></option><option value="MECH" data-i18n="MECH"></option><option value="VEHICLE" data-i18n="CUSTOM"></option></select></div><div class="menus col-3 core-box flex-between"><h3 data-i18n="QUICK_MENUS"></h3><input type="hidden" name="attr_macro_ship_weapons" value=""/><button class="unstyled-button" type="roll" name="roll_ship_weapon_macro" data-i18n="WEAPONS" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{ship_name}}} {{title=^{WEAPONS}}} {{buttons=@{macro_ship_weapons}}}"></button><button class="unstyled-button" type="roll" name="roll_ship_travel_cost" data-i18n="TRAVEL_COST" value="&{template:swn-default} {{charname=@{ship_name}}} {{title=^{TRAVEL_COST}}} {{info=You will travel for [[?{Distance?}]] hexes, starting from ?{Starting from?|Edge of system, 0|Other, 2}, and ending in ?{Ending in?|Edge of system, 0|Other, 2}. It will take [[(?{Distance?}*6+?{Starting from?|Edge of system, 0|Other, 2}+?{Ending in?|Edge of system, 0|Other, 2}) / ?{Drive Rating?}]] days and cost [[((?{Distance?}*6+?{Starting from?|Edge of system, 0|Other, 2}+?{Ending in?|Edge of system, 0|Other, 2}) / ?{Drive Rating?}) * @{ship_crew} * 20 ]] credits in life support costs.}}"></button></div><div class="info core-box-text flex"><label class="text-input col40 grow important"><input type="text" name="attr_ship_name"/><div class="label" data-i18n="NAME"></div></label><div class="text-input col25 grow focusinfo"><input type="text" name="attr_ship_hulltype"/><div class="label" data-i18n="HULL_TYPE"></div><div class="details" data-i18n="HULL_TYPE_BLURB"></div></div><label class="text-input colsixth vehicle-type vehicle-type-ship vehicle-type-mech"><input type="text" name="attr_ship_class"/><div class="label" data-i18n="CLASS"></div></label><label class="text-input colsixth vehicle-type vehicle-type-custom"><input type="text" name="attr_ship_size"/><div class="label" data-i18n="SIZE"></div></label><label class="text-input colsixth vehicle-type vehicle-type-ship"><input type="text" name="attr_ship_cargo_tonnage"/><div class="label" data-i18n="CARGO"></div></label><label class="text-input col25 vehicle-type vehicle-type-custom"><input type="text" name="attr_ship_ground_speed"/><div class="label" data-i18n="GROUND_SPEED"></div></label><label class="text-input col25 vehicle-type vehicle-type-ship"><input type="text" name="attr_ship_home_port"/><div class="label" data-i18n="HOME_PORT"></div></label><label class="text-input col25 grow"><input type="text" name="attr_ship_operating_cost"/><div class="label" data-i18n="OPERATING_COST"></div></label><label class="text-input col25 grow"><input type="text" name="attr_ship_maintenance_cost"/><div class="label" data-i18n="MAINTENANCE COST"></div></label><label class="text-input col25 grow"><input type="text" name="attr_ship_last_maintenance"/><div class="label" data-i18n="LAST_MAINTENANCE"></div></label></div><div class="data core-box-text"><label class="text-input"><input type="number" name="attr_ship_speed" min="0"/><div class="label" data-i18n="SPEED"></div></label><label class="text-input"><input type="number" name="attr_ship_ac" min="0"/><div class="label" data-i18n="AC"></div></label><label class="text-input"><input type="number" name="attr_ship_armor" min="0"/><div class="label" data-i18n="ARMOR"></div></label><label class="text-input vehicle-type vehicle-type-ship vehicle-type-custom"><input type="number" name="attr_ship_crew_min" min="0"/><div class="label" data-i18n="CREW_MIN"></div></label><label class="text-input vehicle-type vehicle-type-ship vehicle-type-custom"><input type="number" name="attr_ship_crew" min="0" value="0"/><div class="label" data-i18n="CURRENT"></div></label><label class="text-input vehicle-type vehicle-type-ship vehicle-type-custom"><input type="number" name="attr_ship_crew_max" min="0"/><div class="label" data-i18n="MAX"></div></label></div><div class="stats core-box-text"><div class="text-input duo important"><input type="number" name="attr_ship_hp" min="0"/><span>/</span><input type="number" name="attr_ship_hp_max" min="0"/><div class="label" data-i18n="HIT_POINTS"></div></div><input class="input-color-negative" type="hidden" name="attr_ship_power" value="0"/><div class="text-input duo"><input type="number" name="attr_ship_power" value="0" readonly="readonly"/><span>/</span><input type="number" name="attr_ship_power_max" min="0" value="0"/><div class="label" data-i18n="POWER"></div></div><input class="input-color-negative" type="hidden" name="attr_ship_mass" value="0"/><div class="text-input duo"><input type="number" name="attr_ship_mass" value="0" readonly="readonly"/><span>/</span><input type="number" name="attr_ship_mass_max" min="0" value="0"/><div class="label" data-i18n="MASS"></div></div><input class="input-color-negative" type="hidden" name="attr_ship_hardpoints" value="0"/><div class="text-input duo"><input type="number" name="attr_ship_hardpoints" value="0" readonly="readonly"/><span>/</span><input type="number" name="attr_ship_hardpoints_max" min="0" value="0"/><div class="label" data-i18n="HARDPOINTS"></div></div></div><div class="section"><div class="section-toggle-header"><input type="checkbox" name="attr_show_ship_weapons" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="WEAPONS"></span></h1></div><input class="hider" type="hidden" name="attr_show_ship_weapons" value="1"/><div class="ship-weapons"><div class="generate flex-start edit vehicle-type vehicle-type-ship"><select class="generate-source" name="attr_generate_ship-weapons_source"><option value="" data-i18n="CHOOSE_WEAPON" selected="selected"></option><option class="frigate" value="charged_particle_caster" data-i18n="CHARGED_PARTICLE_CASTER"></option><option class="frigate" value="flak_emitter_battery" data-i18n="FLAK_EMITTER_BATTERY"></option><option class="fighter" value="fractal_impact_charge" data-i18n="FRACTAL_IMPACT_CHARGE"></option><option class="cruiser" value="gravcannon" data-i18n="GRAVCANNON"></option><option class="capital" value="lightning_charge_mantle" data-i18n="LIGHTNING_CHARGE_MANTLE"></option><option class="frigate" value="mag_spike_array" data-i18n="MAG_SPIKE_ARRAY"></option><option class="capital" value="mass_cannon" data-i18n="MASS_CANNON"></option><option class="fighter" value="multifocal_laser" data-i18n="MULTIFOCAL_LASER"></option><option class="frigate" value="nuclear_missiles" data-i18n="NUCLEAR_MISSILES"></option><option class="frigate" value="plasma_beam" data-i18n="PLASMA_BEAM"></option><option class="fighter" value="polyspectral_mes_beam" data-i18n="POLYSPECTRAL_MES_BEAM"></option><option class="fighter" value="reaper_battery" data-i18n="REAPER_BATTERY"></option><option class="fighter" value="sandthrower" data-i18n="SANDTHROWER"></option><option class="capital" value="singularity_gun" data-i18n="SINGULARITY_GUN"></option><option class="cruiser" value="smart_cloud" data-i18n="SMART_CLOUD"></option><option class="cruiser" value="spike_inversion_projector" data-i18n="SPIKE_INVERSION_PROJECTOR"></option><option class="cruiser" value="spinal_beam_cannon" data-i18n="SPINAL_BEAM_CANNON"></option><option class="frigate" value="torpedo_launcher" data-i18n="TORPEDO_LAUNCHER"></option><option class="capital" value="vortex_tunnel_inductor" data-i18n="VORTEX_TUNNEL_INDUCTOR"></option></select><span class="generate-info" name="attr_generate_ship-weapons_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_ship-weapons_button"/><span data-i18n="ADD"></span></label></div><fieldset class="repeating_ship-weapons"><input type="hidden" name="attr_weapon_api" value=""/><button class="display invisible-button" type="roll" name="roll_Attack" value="&{template:swn-attack} {{charname=@{ship_name}}} {{title=@{weapon_name} @{weapon_qualities}}} {{attack=[[1d20 + @{weapon_attack_bonus}[Attack Bonus] @{modifier_query}]]}} {{damage=[[@{weapon_damage}]]}} @{weapon_use_ammo} @{weapon_api}"></button><div class="display grey-box-bordered"><input class="hider" type="hidden" name="attr_weapon_broken" value="0"/><span class="broken space-after"><span data-i18n="BROKEN"></span>:</span><span class="name space-after"><span class="space-after" name="attr_weapon_name"></span><input class="add-plus" type="hidden" name="attr_weapon_attack_bonus"/><span name="attr_weapon_attack_bonus"></span></span><span>(<span class="space-after" name="attr_weapon_damage"></span><span class="space-after"><span class="lower" data-i18n="DAMAGE"></span>;</span><span name="attr_weapon_qualities"></span><input class="hide-empty" type="hidden" name="attr_weapon_range" value=""/><span class="vehicle-type vehicle-type-mech">; <span data-i18n="RANGE"></span> <span name="attr_weapon_range"></span></span>; <span data-i18n="POWER"></span>&nbsp;<span name="attr_weapon_power"></span>, <span data-i18n="MASS"></span>&nbsp;<span name="attr_weapon_mass"></span>, <span data-i18n="HARDPOINTS"></span>&nbsp;<span name="attr_weapon_hardpoints"></span>)</span><input class="hider" type="hidden" name="attr_weapon_use_ammo" value="0"/><span class="vehicle-type vehicle-type-ship vehicle-type-custom">. <span data-i18n="AMMO"></span>:&nbsp;<input class="inline-input" type="number" name="attr_weapon_ammo"/>&nbsp;/&nbsp;<span name="attr_weapon_ammo_max"></span></span></div><div class="edit flex-wrap grey-box-bordered"><label class="text-input name"><input type="text" name="attr_weapon_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input center number"><input type="number" name="attr_weapon_power" value="0" min="0"/><div class="label" data-i18n="POWER"></div></label><label class="text-input center number"><input type="number" name="attr_weapon_mass" value="0" min="0"/><div class="label" data-i18n="MASS"></div></label><label class="text-input center number"><input type="number" name="attr_weapon_hardpoints" value="0" min="0"/><div class="label" data-i18n="HARDPOINTS_SHORT"></div></label><label class="text-input center broken"><input type="checkbox" name="attr_weapon_broken" value="1"/><div class="label" data-i18n="BROKEN"></div></label><label class="text-input center number"><input type="number" name="attr_weapon_attack_bonus" value="0"/><div class="label" data-i18n="ATTACK_BONUS_SHORT"></div></label><label class="text-input center damage"><input type="text" name="attr_weapon_damage" value="0"/><div class="label" data-i18n="DAMAGE"></div></label><label class="text-input qualities grow"><input type="text" name="attr_weapon_qualities"/><div class="label" data-i18n="QUALITIES"></div></label><label class="text-input range vehicle-type vehicle-type-mech"><input type="text" name="attr_weapon_range"/><div class="label" data-i18n="RANGE"></div></label><div class="text-input duo vehicle-type vehicle-type-ship vehicle-type-custom"><input type="number" name="attr_weapon_ammo" min="0"/><span>/</span><input type="number" name="attr_weapon_ammo_max" min="0"/><label class="label"><input type="checkbox" name="attr_weapon_use_ammo" value="{{ammo=[[@{weapon_ammo} - 1]] / @{weapon_ammo_max}}}"/><span data-i18n="AMMO"></span></label></div></div></fieldset></div></div><div class="section cols-2 rows-2"><div class="section-toggle-header"><input type="checkbox" name="attr_show_ship_fittings" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="FITTING"></span></h1></div><input class="hider" type="hidden" name="attr_show_ship_fittings" value="1"/><div class="ship-fitting"><div class="generate flex-start edit vehicle-type vehicle-type-ship"><select class="generate-source" name="attr_generate_ship-fittings_source"><option value="" data-i18n="CHOOSE_FITTING" selected="selected"></option><option class="frigate" value="advanced_lab" data-i18n="ADVANCED_LAB"></option><option class="frigate" value="advanced_nav_computer" data-i18n="ADVANCED_NAV_COMPUTER"></option><option class="fighter" value="amphibious_operation" data-i18n="AMPHIBIOUS_OPERATION"></option><option class="frigate" value="armory" data-i18n="ARMORY"></option><option class="fighter" value="atmospheric_configuration" data-i18n="ATMOSPHERIC_CONFIGURATION"></option><option class="fighter" value="auto_targeting_system" data-i18n="AUTO_TARGETING_SYSTEM"></option><option class="fighter" value="automation_support" data-i18n="AUTOMATION_SUPPORT"></option><option class="frigate" value="boarding_tubes" data-i18n="BOARDING_TUBES"></option><option class="frigate" value="cargo_lighter" data-i18n="CARGO_LIGHTER"></option><option class="fighter" value="cargo_space" data-i18n="CARGO_SPACE"></option><option class="frigate" value="cold_sleep_pods" data-i18n="COLD_SLEEP_PODS"></option><option class="frigate" value="colony_core" data-i18n="COLONY_CORE"></option><option class="frigate" value="drill_course_regulator" data-i18n="DRILL_COURSE_REGULATOR"></option><option class="fighter" value="spike_drive_2" data-i18n="SPIKE_DRIVE_2"></option><option class="fighter" value="spike_drive_3" data-i18n="SPIKE_DRIVE_3"></option><option class="frigate" value="spike_drive_4" data-i18n="SPIKE_DRIVE_4"></option><option class="frigate" value="spike_drive_5" data-i18n="SPIKE_DRIVE_5"></option><option class="cruiser" value="spike_drive_6" data-i18n="SPIKE_DRIVE_6"></option><option class="frigate" value="drop_pod" data-i18n="DROP_POD"></option><option class="fighter" value="emissions_dampers" data-i18n="EMISSIONS_DAMPERS"></option><option class="cruiser" value="exodus_bay" data-i18n="EXODUS_BAY"></option><option class="fighter" value="extended_life_support" data-i18n="EXTENDED_LIFE_SUPPORT"></option><option class="frigate" value="extended_medbay" data-i18n="EXTENDED_MEDBAY"></option><option class="fighter" value="extended_store" data-i18n="EXTENDED_STORE"></option><option class="fighter" value="fuel_bunkers" data-i18n="FUEL_BUNKERS"></option><option class="frigate" value="fuel_scoops" data-i18n="FUEL_SCOOPS"></option><option class="cruiser" value="hydroponic_production" data-i18n="HYDROPONIC_PRODUCTION"></option><option class="frigate" value="lifeboats" data-i18n="LIFEBOATS"></option><option class="frigate" value="luxury_cabins" data-i18n="LUXURY_CABINS"></option><option class="frigate" value="mobile_extractor" data-i18n="MOBILE_EXTRACTOR"></option><option class="cruiser" value="mobile_factory" data-i18n="MOBILE_FACTORY"></option><option class="frigate" value="precognitive_nav_chamber" data-i18n="PRECOGNITIVE_NAV_CHAMBER"></option><option class="frigate" value="psionic_anchorpoint" data-i18n="PSIONIC_ANCHORPOINT"></option><option class="frigate" value="sensor_mask" data-i18n="SENSOR_MASK"></option><option class="cruiser" value="ship_bay_fighter" data-i18n="SHIP_BAY_FIGHTER"></option><option class="capital" value="ship_bay_frigate" data-i18n="SHIP_BAY_FRIGATE"></option><option class="frigate" value="ships_locker" data-i18n="SHIPS_LOCKER"></option><option class="frigate" value="shiptender_mount" data-i18n="SHIPTENDER_MOUNT"></option><option class="fighter" value="smugglers_hold" data-i18n="SMUGGLERS_HOLD"></option><option class="frigate" value="survey_sensor_array" data-i18n="SURVEY_SENSOR_ARRAY"></option><option class="fighter" value="system_drive" data-i18n="SYSTEM_DRIVE"></option><option class="frigate" value="teleportation_pads" data-i18n="TELEPORTATION_PADS"></option><option class="frigate" value="tractor_beams" data-i18n="TRACTOR_BEAMS"></option><option class="frigate" value="vehicle_transport_fittings" data-i18n="VEHICLE_TRANSPORT_FITTINGS"></option><option class="frigate" value="workshop" data-i18n="WORKSHOP"></option></select><span class="generate-info" name="attr_generate_ship-fittings_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_ship-fittings_button"/><span data-i18n="ADD"></span></label></div><fieldset class="repeating_ship-fittings"><div class="display"><input class="hider" type="hidden" name="attr_fitting_broken" value="0"/><span class="broken space-after"><span data-i18n="BROKEN"></span>:</span><span class="name space-after" name="attr_fitting_name"></span><span class="space-after">(<span data-i18n="POWER"></span>&nbsp;<span name="attr_fitting_power"></span>, <span data-i18n="MASS"></span>&nbsp;<span name="attr_fitting_mass"></span>).</span><span class="description" name="attr_fitting_effect"></span></div><div class="edit flex grey-box-bordered"><label class="text-input name"><input type="text" name="attr_fitting_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input center number"><input type="number" name="attr_fitting_power" value="0"/><div class="label" data-i18n="POWER"></div></label><label class="text-input center number"><input type="number" name="attr_fitting_mass" value="0"/><div class="label" data-i18n="MASS"></div></label><label class="text-input effect"><textarea name="attr_fitting_effect"></textarea><div class="label" data-i18n="EFFECT"></div></label><label class="text-input center broken"><input type="checkbox" name="attr_fitting_broken" value="1"/><div class="label" data-i18n="BROKEN"></div></label></div></fieldset></div></div><div class="section"><div class="section-toggle-header"><input type="checkbox" name="attr_show_ship_defenses" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="DEFENSES"></span></h1></div><input class="hider" type="hidden" name="attr_show_ship_defenses" value="1"/><div class="ship-defenses"><div class="generate flex-start edit vehicle-type vehicle-type-ship"><select class="generate-source" name="attr_generate_ship-defenses_source"><option value="" data-i18n="CHOOSE_DEFENSE" selected="selected"></option><option class="capital" value="ablative_hull_compartments" data-i18n="ABLATIVE_HULL_COMPARTMENTS"></option><option class="fighter" value="augmented_plating" data-i18n="AUGMENTED_PLATING"></option><option class="frigate" value="boarding_countermeasures" data-i18n="BOARDING_COUNTERMEASURES"></option><option class="frigate" value="burst_ecm_generator" data-i18n="BURST_ECM_GENERATOR"></option><option class="cruiser" value="foxer_drones" data-i18n="FOXER_DRONES"></option><option class="frigate" value="grav_eddy_displacer" data-i18n="GRAV_EDDY_DISPLACER"></option><option class="fighter" value="hardened_polyceramic_overlay" data-i18n="HARDENED_POLYCERAMIC_OVERLAY"></option><option class="frigate" value="planetary_defense_array" data-i18n="PLANETARY_DEFENSE_ARRAY"></option><option class="frigate" value="point_defense_lasers" data-i18n="POINT_DEFENSE_LASERS"></option></select><span class="generate-info" name="attr_generate_ship-defenses_info"></span><label class="generate-button"><input type="checkbox" name="attr_generate_ship-defenses_button"/><span data-i18n="ADD"></span></label></div><fieldset class="repeating_ship-defenses"><div class="display"><input class="hider" type="hidden" name="attr_defense_broken" value="0"/><span class="broken space-after"><span data-i18n="BROKEN"></span>:</span><span class="name space-after" name="attr_defense_name"></span><span class="space-after">(<span data-i18n="POWER"></span>&nbsp;<span name="attr_defense_power"></span>, <span data-i18n="MASS"></span>&nbsp;<span name="attr_defense_mass"></span>).</span><span class="description" name="attr_defense_effect"></span></div><div class="edit flex grey-box-bordered"><label class="text-input name"><input type="text" name="attr_defense_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input center number"><input type="number" name="attr_defense_power" value="0"/><div class="label" data-i18n="POWER"></div></label><label class="text-input center number"><input type="number" name="attr_defense_mass" value="0"/><div class="label" data-i18n="MASS"></div></label><label class="text-input effect"><textarea name="attr_defense_effect"></textarea><div class="label" data-i18n="EFFECT"></div></label><label class="text-input center broken"><input type="checkbox" name="attr_defense_broken" value="1"/><div class="label" data-i18n="BROKEN"></div></label></div></fieldset></div></div><div class="section cols-3"><div class="section-toggle-header"><input type="checkbox" name="attr_show_ship_other)" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="NOTES"></span></h1></div><input class="hider" type="hidden" name="attr_show_ship_other)" value="1"/><div class="halfgrid"><textarea name="attr_ship_notes"></textarea><textarea name="attr_ship_other_notes"></textarea></div></div></div><div class="npc content"><input class="input-individual-hide" type="hidden" name="attr_setting_individual_hidden" value="1"/><div class="menus col-3 core-box flex-between"><h3 data-i18n="QUICK_MENUS"></h3><input type="hidden" name="attr_macro_statblock" value=""/><button class="unstyled-button" type="roll" name="roll_Statblock_macro" data-i18n="STATBLOCK" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{npc_name}}} {{title=[**^{HD}** @{npc_hd}](~npc_hp), ^{AC} @{AC}}} {{buttons=@{macro_statblock}}}"></button><input type="hidden" name="attr_macro_npc_attacks" value=""/><button class="unstyled-button" type="roll" name="roll_NPC_Attack_macro" data-i18n="ATTACKS" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{npc_name}}} {{title=^{ATTACKS}}} {{buttons=@{macro_npc_attacks}}}"></button><input type="hidden" name="attr_macro_npc_abilities" value=""/><button class="unstyled-button" type="roll" name="roll_NPC_Abilities_macro" data-i18n="ABILITIES" value="/w &quot;@{character_name}&quot; &{template:swn-default} {{charname=@{npc_name}}} {{title=^{ABILITIES}}} {{buttons=@{macro_npc_abilities}}}"></button></div><div class="core-box-text info"><label class="text-input cols-3 important"><input type="text" name="attr_npc_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input cols-3"><select name="attr_npc_stat_block"><option value="" selected="selected"></option><optgroup data-i18n-label="GENERIC_HUMAN"><option value="peaceful_human" data-i18n="PEACEFUL_HUMAN"></option><option value="martial_human" data-i18n="MARTIAL_HUMAN"></option><option value="veteran_fighter" data-i18n="VETERAN_FIGHTER"></option><option value="elite_fighter" data-i18n="ELITE_FIGHTER"></option><option value="heroic_fighter" data-i18n="HEROIC_FIGHTER"></option></optgroup><optgroup data-i18n-label="SPECIFIC_HUMAN"><option value="barbarian_hero" data-i18n="BARBARIAN_HERO"></option><option value="barbarian_tribal" data-i18n="BARBARIAN_TRIBAL"></option><option value="gang_boss" data-i18n="GANG_BOSS"></option><option value="gang_member" data-i18n="GANG_MEMBER"></option><option value="geneengineered_killer" data-i18n="GENEENGINEERED_KILLER"></option><option value="legendary_fighter" data-i18n="LEGENDARY_FIGHTER"></option><option value="military_elite" data-i18n="MILITARY_ELITE"></option><option value="military_soldier" data-i18n="MILITARY_SOLDIER"></option><option value="normal_human" data-i18n="NORMAL_HUMAN"></option><option value="pirate_king" data-i18n="PIRATE_KING"></option><option value="police_officer" data-i18n="POLICE_OFFICER"></option><option value="serial_killer" data-i18n="SERIAL_KILLER"></option><option value="skilled_professional" data-i18n="SKILLED_PROFESSIONAL"></option><option value="warrior_tyrant" data-i18n="WARRIOR_TYRANT"></option></optgroup><optgroup data-i18n-label="ROBOT"><option value="janitor_bot" data-i18n="JANITOR_BOT"></option><option value="civilian_security_bot" data-i18n="CIVILIAN_SECURITY_BOT"></option><option value="repair_bot" data-i18n="REPAIR_BOT"></option><option value="industrial_work_bot" data-i18n="INDUSTRIAL_WORK_BOT"></option><option value="companion_bot" data-i18n="COMPANION_BOT"></option><option value="soldier_bot" data-i18n="SOLDIER_BOT"></option><option value="heavy_warbot" data-i18n="HEAVY_WARBOT"></option></optgroup><optgroup data-i18n-label="BEAST"><option value="small_vicious_beast" data-i18n="SMALL_VICIOUS_BEAST"></option><option value="small_pack_hunter" data-i18n="SMALL_PACK_HUNTER"></option><option value="large_pack_hunter" data-i18n="LARGE_PACK_HUNTER"></option><option value="large_aggressive_prey_animal" data-i18n="LARGE_AGGRESSIVE_PREY_ANIMAL"></option><option value="lesser_lone_predator" data-i18n="LESSER_LONE_PREDATOR"></option><option value="greater_lone_predator" data-i18n="GREATER_LONE_PREDATOR"></option><option value="terrifying_apex_predator" data-i18n="TERRIFYING_APEX_PREDATOR"></option><option value="geneengineered_murder_beast" data-i18n="GENEENGINEERED_MURDER_BEAST"></option></optgroup></select><div class="label" data-i18n="STAT_BLOCK"></div></label><label class="text-input"><input type="text" name="attr_npc_move"/><div class="label" data-i18n="MOVE"></div></label><label class="text-input center"><input type="number" name="attr_npc_hd" value="1"/><div class="label" data-i18n="HD"></div></label><label class="text-input center"><input type="number" name="attr_npc_saves" value="15"/><div class="label" data-i18n="SAVES"></div></label><label class="text-input center"><input type="number" name="attr_npc_skills" value="0"/><div class="label" data-i18n="SKILLS"></div></label><label class="text-input center"><input type="number" name="attr_npc_morale" value="0"/><div class="label" data-i18n="MORALE"></div></label><label class="text-input center"><input type="number" name="attr_npc_attack_bonus" value="0"/><div class="label" data-i18n="ATTACK_BONUS"></div></label></div><div class="core-box-text npc-hp"><div class="text-input duo cols-2 important"><input type="number" name="attr_HP"/><span>/</span><input type="number" name="attr_HP_max"/><div class="label" data-i18n="HIT_POINTS"></div></div><label class="text-input center"><input type="number" name="attr_AC" value="10"/><div class="label" data-i18n="AC"></div></label><label class="text-input center"><select name="attr_npc_armor_type"><option value="" data-i18n="NONE"></option><option value="PRIMITIVE" data-i18n="PRIMITIVE"></option><option value="STREET" data-i18n="STREET"></option><option value="COMBAT" data-i18n="COMBAT"></option><option value="POWERED" data-i18n="POWERED"></option></select><div class="label" data-i18n="TYPE"></div></label></div><div class="core-box rolls"><div class="flex-between"><h3 data-i18n="QUICK_ROLLS"></h3><label class="npc-checkbox"><span data-i18n="HIDDEN"></span><input type="checkbox" name="attr_npc_rolls_hidden" value="/w GM"/></label></div><div class="flex-between"><div class="blue-button"><button type="roll" name="roll_NPC_HP" value="@{npc_hp_hidden} &{template:swn-default} {{charname=@{npc_name}}} {{title=^{HIT_POINTS}}} {{ =[[@{npc_hd}d8]]}}"><span name="attr_npc_hd"></span></button><div data-i18n="ROLL_HP"></div><label class="individual-hide"><input type="checkbox" name="attr_npc_hp_hidden" value="/w GM"/><span data-i18n="HIDE"></span></label></div><div class="blue-button"><button type="roll" name="roll_NPC_Initiative" value="@{npc_initiative_hidden} &{template:swn-default} {{charname=@{npc_name}}} {{title=^{INITIATIVE_FIXED}}} {{ =[[1d8 &{tracker}]]}}">d8</button><div data-i18n="INITIATIVE_FIXED"></div><label class="individual-hide"><input type="checkbox" name="attr_npc_initiative_hidden" value="/w GM"/><span data-i18n="HIDE"></span></label></div><div class="blue-button"><button type="roll" name="roll_NPC_Save" value="@{npc_save_hidden} &{template:swn-save} {{title=^{SAVING_THROW}}} {{charname=@{npc_name}}} {{save=[[@{npc_saves}]]}} {{dice=[[1d20]]}}">v<span name="attr_npc_saves"></span></button><div data-i18n="SAVE"></div><label class="individual-hide"><input type="checkbox" name="attr_npc_save_hidden" value="/w GM"/><span data-i18n="HIDE"></span></label></div><div class="blue-button"><button type="roll" name="roll_NPC_Skill" value="@{npc_skill_hidden} &{template:swn-skill} {{charname=@{npc_name}}} {{title=@{skill_name_query}}} {{dice=[[2d6 + @{proficient_query} @{modifier_query}]]}}"><input class="add-plus" type="hidden" name="attr_npc_skills" value="0"/><span name="attr_npc_skills"></span></button><div data-i18n="SKILL"></div><label class="individual-hide"><input type="checkbox" name="attr_npc_skill_hidden" value="/w GM"/><span data-i18n="HIDE"></span></label></div><div class="blue-button"><button type="roll" name="roll_NPC_Morale" value="@{npc_morale_hidden} &{template:swn-save} {{charname=@{npc_name}}} {{title=^{MORALE}}} {{morale=[[@{npc_morale}]]}} {{dice=[[2d6 @{modifier_query}]]}}">v<span name="attr_npc_morale"></span></button><div data-i18n="MORALE"></div><label class="individual-hide"><input type="checkbox" name="attr_npc_morale_hidden" value="/w GM"/><span data-i18n="HIDE"></span></label></div><div class="blue-button"><button type="roll" name="roll_NPC_Reaction" value="@{npc_reaction_hidden} &{template:swn-default} {{title=^{REACTION}}} {{charname=@{npc_name}}} {{reaction=[[2d6 @{modifier_query}]]}}">2d6</button><div data-i18n="REACTION"></div><label class="individual-hide"><input type="checkbox" name="attr_npc_reaction_hidden" value="/w GM"/><span data-i18n="HIDE"></span></label></div></div></div><div class="section"><div class="section-toggle-header"><input type="checkbox" name="attr_show_npc_attacks" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="ATTACKS"></span></h1></div><input class="hider" type="hidden" name="attr_show_npc_attacks" value="1"/><div class="npc-attacks"><div class="npc-rep-header flex"><label class="full-attacks npc-checkbox"><span data-i18n="ROLL_FULL_ATTACK"></span><input type="checkbox" name="attr_npc_roll_full_attack" value="1"/></label><label class="npc-checkbox"><span data-i18n="HIDDEN"></span><input type="checkbox" name="attr_npc_attacks_hidden" value="/w GM"/></label></div><fieldset class="repeating_npc-attacks"><input type="hidden" name="attr_attack_extra_macro" value=""/><button class="invisible-button display" type="roll" name="roll_Attack" value="@{npc_attacks_hidden} &{template:swn-attack} {{charname=@{npc_name}}} {{title=@{attack_name}}} {{attack=[[1d20 + @{attack_ab} @{attack_burst} @{modifier_query}]]}} {{damage=[[@{attack_damage} @{attack_burst}]]}} {{burst=[[0@{attack_burst}]]}} @{attack_extra_macro}"></button><div class="display flex-between grey-box-bordered"><span class="name"><span class="space-after" name="attr_attack_name"></span><input class="add-plus" type="hidden" name="attr_attack_ab" value="0"/><span class="space-after" name="attr_attack_ab"></span><input class="attacks" type="hidden" name="attr_attack_number" value="1"/><span class="attacks">(<span name="attr_attack_number"></span> <span data-i18n="ATTACKS"></span>)</span></span><span class="damage"><span class="space-after" data-i18n="DAMAGE"></span><span name="attr_attack_damage"></span></span></div><div class="edit flex grey-box-bordered"><label class="text-input name"><input type="text" name="attr_attack_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input ab center"><input type="number" name="attr_attack_ab" value="0"/><div class="label" data-i18n="ATTACK_BONUS_SHORT"></div></label><label class="text-input damage center"><input type="text" name="attr_attack_damage" value="0"/><div class="label" data-i18n="DAMAGE"></div></label><label class="text-input burst center"><select name="attr_attack_burst"><option value="" data-i18n="NO" selected="selected"></option><option value="@{burst_query}" data-i18n="ASK"></option><option value="+ 2[Burst]" data-i18n="ALWAYS"></option></select><div class="label" data-i18n="BURST"></div></label><label class="text-input attacks center"><input type="number" name="attr_attack_number" value="1"/><div class="label" data-i18n="NUM_ATTACKS"></div></label></div></fieldset></div></div><div class="section cols-2"><div class="section-toggle-header"><input type="checkbox" name="attr_show_npc_abilities" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="ABILITIES"></span></h1></div><input class="hider" type="hidden" name="attr_show_npc_abilities" value="1"/><div class="npc-abilities"><div class="npc-rep-header flex"><label class="npc-checkbox"><span data-i18n="HIDDEN"></span><input type="checkbox" name="attr_npc_abilities_hidden" value="/w GM"/></label></div><fieldset class="repeating_npc-abilities"><button class="display invisible-button" type="roll" name="roll_Ability" value="@{npc_abilities_hidden} &{template:swn-default} {{charname=@{npc_name}}} {{title=@{ability_name}}} {{desc=@{ability_description}}}"></button><div class="display grey-box-bordered"><span class="name space-after" name="attr_ability_name"></span><span class="description" name="attr_ability_description"></span></div><div class="edit flex grey-box-bordered"><label class="text-input name"><input type="text" name="attr_ability_name"/><div class="label" data-i18n="NAME"></div></label><label class="text-input description"><textarea name="attr_ability_description" data-i18n-placeholder="DESCRIPTION"></textarea><div class="label" data-i18n="DESCRIPTION"></div></label></div></fieldset></div></div><div class="section cols-3"><div class="section-toggle-header"><input type="checkbox" name="attr_show_npc_notes" value="1" data-i18n-title="SHOW_HIDE" checked="checked"/><h1><span data-i18n="NOTES"></span></h1></div><input class="hider" type="hidden" name="attr_show_npc_notes" value="1"/><div><textarea name="attr_npc_notes"></textarea></div></div></div><div class="drones content"><fieldset class="repeating_drones"><div class="drone"><div class="core-box stats"><label class="text-input important cols-4"><input type="text" name="attr_drone_name"/><div class="label" data-i18n="NAME"></div></label><div class="text-input focusinfo cols-3"><input type="text" name="attr_drone_model"/><div class="label" data-i18n="MODEL"></div><div class="details" data-i18n="DRONE_MODEL_BLURB"></div></div><div class="text-input duo important cols-2"><input type="number" name="attr_drone_HP"/><span>/</span><input type="number" name="attr_drone_HP_max"/><div class="label" data-i18n="HIT_POINTS"></div></div><label class="text-input center"><input type="number" name="attr_drone_AC" value="10"/><div class="label" data-i18n="AC"></div></label><label class="text-input center"><input type="number" name="attr_drone_enc" value=""/><div class="label" data-i18n="ENCUMBRANCE_SHORT"></div></label><label class="text-input center cols-2"><input type="text" name="attr_drone_range"/><div class="label" data-i18n="RANGE"></div></label><label class="text-input"><select name="attr_drone_num_fittings"><option value="1">1</option><option value="2">2</option><option value="3">3</option><option value="4">4</option><option value="5">5</option></select><div class="label" data-i18n="NUM_FITTINGS"></div></label></div><div class="fittings grey-box rows-2"><input class="num-fittings" type="hidden" name="attr_drone_num_fittings" value="1"/><div class="table-header rep-grid fitting-grid edit"><div data-i18n="FITTING"></div><div data-i18n="DESCRIPTION"></div></div><div class="rep-grid fitting-grid fitting-1 edit"><div class="text-input focusinfo"><input type="text" name="attr_drone_fitting_1_name"/><div class="label"></div><div class="details" data-i18n="DRONE_FITTING_BLURB"></div></div><label class="text-input"><textarea name="attr_drone_fitting_1_desc"></textarea><div class="label"></div></label></div><div class="display fitting-1"><span class="name" name="attr_drone_fitting_1_name"></span><span class="desc" name="attr_drone_fitting_1_desc"></span></div><div class="rep-grid fitting-grid fitting-2 edit"><div class="text-input focusinfo"><input type="text" name="attr_drone_fitting_2_name"/><div class="label"></div><div class="details" data-i18n="DRONE_FITTING_BLURB"></div></div><label class="text-input"><textarea name="attr_drone_fitting_2_desc"></textarea><div class="label"></div></label></div><div class="display fitting-2"><span class="name" name="attr_drone_fitting_2_name"></span><span class="desc" name="attr_drone_fitting_2_desc"></span></div><div class="rep-grid fitting-grid fitting-3 edit"><div class="text-input focusinfo"><input type="text" name="attr_drone_fitting_3_name"/><div class="label"></div><div class="details" data-i18n="DRONE_FITTING_BLURB"></div></div><label class="text-input"><textarea name="attr_drone_fitting_3_desc"></textarea><div class="label"></div></label></div><div class="display fitting-3"><span class="name" name="attr_drone_fitting_3_name"></span><span class="desc" name="attr_drone_fitting_3_desc"></span></div><div class="rep-grid fitting-grid fitting-4 edit"><div class="text-input focusinfo"><input type="text" name="attr_drone_fitting_4_name"/><div class="label"></div><div class="details" data-i18n="DRONE_FITTING_BLURB"></div></div><label class="text-input"><textarea name="attr_drone_fitting_4_desc"></textarea><div class="label"></div></label></div><div class="display fitting-4"><span class="name" name="attr_drone_fitting_4_name"></span><span class="desc" name="attr_drone_fitting_4_desc"></span></div><div class="rep-grid fitting-grid fitting-5 edit"><div class="text-input focusinfo"><input type="text" name="attr_drone_fitting_5_name"/><div class="label"></div><div class="details" data-i18n="DRONE_FITTING_BLURB"></div></div><label class="text-input"><textarea name="attr_drone_fitting_5_desc"></textarea><div class="label"></div></label></div><div class="display fitting-5"><span class="name" name="attr_drone_fitting_5_name"></span><span class="desc" name="attr_drone_fitting_5_desc"></span></div></div><div class="grey-box drone-weapons"><div class="table-header rep-grid weapon-grid edit"><div data-i18n="ACTIVE?"></div><div data-i18n="WEAPON"></div><div data-i18n="DAMAGE"></div><div data-i18n="BURST"></div><div data-i18n="ATTACK_BONUS_SHORT"></div><div data-i18n="AMMO"></div></div><div class="weapon"><input class="hider" type="hidden" name="attr_drone_weapon1_active" value="0"/><div class="display"><button class="invisible-button" type="roll" name="roll_drone_weapon1_attack" value="&{template:swn-attack} {{charname=@{drone_name} (^{DRONE})}} {{title=@{drone_weapon1_name}}} {{attack=[[1d20 + @{drone_weapon1_attack}[AB] + @{intelligence_mod}[Intelligence] @{drone_weapon1_burst} @{modifier_query}]]}} {{damage=[[@{drone_weapon1_damage} + @{intelligence_mod}[Intelligence] @{drone_weapon1_burst}]]}} {{burst=[[0@{drone_weapon1_burst}]]}} {{mod=[[0 @{modifier_query}]]}}"></button><div><span class="name space-after" name="attr_drone_weapon1_name"></span><input class="add-plus" type="hidden" name="attr_drone_weapon1_attack" value="0"/><span class="space-after" name="attr_drone_weapon1_attack"></span>(<span name="attr_drone_weapon1_damage"></span> <span class="lower" data-i18n="DAMAGE"></span>)<input class="hider" type="hidden" name="attr_drone_weapon1_ammo_max" value="0"/><span>. <span data-i18n="AMMO"></span>:&nbsp;<input class="inline-input" type="number" name="attr_drone_weapon1_ammo"/>&nbsp;/&nbsp;<span name="attr_drone_weapon1_ammo_max"></span></span></div></div><div class="edit weapon-grid rep-grid"><label class="text-input center"><input type="checkbox" name="attr_drone_weapon1_active" value="1"/><div class="label"></div></label><label class="text-input"><input type="text" name="attr_drone_weapon1_name"/><div class="label"></div></label><label class="text-input center"><input type="text" name="attr_drone_weapon1_damage" value="0"/><div class="label"></div></label><label class="text-input"><select name="attr_drone_weapon1_burst"><option value="" data-i18n="NO" selected="selected"></option><option value="@{burst_query}" data-i18n="ASK"></option><option value="+ 2[Burst]" data-i18n="ALWAYS"></option></select><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_drone_weapon1_ab" value="0"/><div class="label"></div></label><div class="text-input duo"><input type="number" name="attr_drone_weapon1_ammo" min="0"/><span>/</span><input type="number" name="attr_drone_weapon1_ammo_max" min="0" value="0"/><div class="label"></div></div></div></div><div class="weapon"><input class="hider" type="hidden" name="attr_drone_weapon2_active" value="0"/><div class="display"><button class="invisible-button" type="roll" name="roll_drone_weapon2_attack" value="&{template:swn-attack} {{charname=@{drone_name} (^{DRONE})}} {{title=@{drone_weapon2_name}}} {{attack=[[1d20 + @{drone_weapon2_attack}[AB] + @{intelligence_mod}[Intelligence] @{drone_weapon2_burst} @{modifier_query}]]}} {{damage=[[@{drone_weapon2_damage} + @{intelligence_mod}[Intelligence] @{drone_weapon2_burst}]]}} {{burst=[[0@{drone_weapon2_burst}]]}} {{mod=[[0 @{modifier_query}]]}}"></button><div><span class="name space-after" name="attr_drone_weapon2_name"></span><input class="add-plus" type="hidden" name="attr_drone_weapon2_attack" value="0"/><span class="space-after" name="attr_drone_weapon2_attack"></span>(<span name="attr_drone_weapon2_damage"></span> <span class="lower" data-i18n="DAMAGE"></span>)<input class="hider" type="hidden" name="attr_drone_weapon2_ammo_max" value="0"/><span>. <span data-i18n="AMMO"></span>:&nbsp;<input class="inline-input" type="number" name="attr_drone_weapon2_ammo"/>&nbsp;/&nbsp;<span name="attr_drone_weapon2_ammo_max"></span></span></div></div><div class="edit weapon-grid rep-grid"><label class="text-input center"><input type="checkbox" name="attr_drone_weapon2_active" value="1"/><div class="label"></div></label><label class="text-input"><input type="text" name="attr_drone_weapon2_name"/><div class="label"></div></label><label class="text-input center"><input type="text" name="attr_drone_weapon2_damage" value="0"/><div class="label"></div></label><label class="text-input"><select name="attr_drone_weapon2_burst"><option value="" data-i18n="NO" selected="selected"></option><option value="@{burst_query}" data-i18n="ASK"></option><option value="+ 2[Burst]" data-i18n="ALWAYS"></option></select><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_drone_weapon2_ab" value="0"/><div class="label"></div></label><div class="text-input duo"><input type="number" name="attr_drone_weapon2_ammo" min="0"/><span>/</span><input type="number" name="attr_drone_weapon2_ammo_max" min="0" value="0"/><div class="label"></div></div></div></div><div class="weapon"><input class="hider" type="hidden" name="attr_drone_weapon3_active" value="0"/><div class="display"><button class="invisible-button" type="roll" name="roll_drone_weapon3_attack" value="&{template:swn-attack} {{charname=@{drone_name} (^{DRONE})}} {{title=@{drone_weapon3_name}}} {{attack=[[1d20 + @{drone_weapon3_attack}[AB] + @{intelligence_mod}[Intelligence] @{drone_weapon3_burst} @{modifier_query}]]}} {{damage=[[@{drone_weapon3_damage} + @{intelligence_mod}[Intelligence] @{drone_weapon3_burst}]]}} {{burst=[[0@{drone_weapon3_burst}]]}} {{mod=[[0 @{modifier_query}]]}}"></button><div><span class="name space-after" name="attr_drone_weapon3_name"></span><input class="add-plus" type="hidden" name="attr_drone_weapon3_attack" value="0"/><span class="space-after" name="attr_drone_weapon3_attack"></span>(<span name="attr_drone_weapon3_damage"></span> <span class="lower" data-i18n="DAMAGE"></span>)<input class="hider" type="hidden" name="attr_drone_weapon3_ammo_max" value="0"/><span>. <span data-i18n="AMMO"></span>:&nbsp;<input class="inline-input" type="number" name="attr_drone_weapon3_ammo"/>&nbsp;/&nbsp;<span name="attr_drone_weapon3_ammo_max"></span></span></div></div><div class="edit weapon-grid rep-grid"><label class="text-input center"><input type="checkbox" name="attr_drone_weapon3_active" value="1"/><div class="label"></div></label><label class="text-input"><input type="text" name="attr_drone_weapon3_name"/><div class="label"></div></label><label class="text-input center"><input type="text" name="attr_drone_weapon3_damage" value="0"/><div class="label"></div></label><label class="text-input"><select name="attr_drone_weapon3_burst"><option value="" data-i18n="NO" selected="selected"></option><option value="@{burst_query}" data-i18n="ASK"></option><option value="+ 2[Burst]" data-i18n="ALWAYS"></option></select><div class="label"></div></label><label class="text-input center"><input type="number" name="attr_drone_weapon3_ab" value="0"/><div class="label"></div></label><div class="text-input duo"><input type="number" name="attr_drone_weapon3_ammo" min="0"/><span>/</span><input type="number" name="attr_drone_weapon3_ammo_max" min="0" value="0"/><div class="label"></div></div></div></div></div></div></fieldset></div><div class="footer flex-between"><span name="attr_character_sheet"></span><button class="unstyled-button" type="roll" data-i18n="REPORT_AN_ISSUE" value="/w &quot;@{character_name}&quot; [Issue tracker(Github)](https://github.com/Karlinator/roll20-character-sheets/issues)"></button></div>
<rolltemplate class="sheet-rolltemplate-swn-default"><div class="container"><div class="header"><div class="name">{{charname}}</div><div class="title">{{title}}</div></div><div class="content">{{#reaction}}<div class="rolls"><div class="rollname"><span>{{#rollLess() reaction 3}} <span data-i18n="HOSTILE"></span> {{/rollLess() reaction 3}}</span><span>{{#rollBetween() reaction 3 5}} <span data-i18n="NEGATIVE"></span> {{/rollBetween() reaction 3 5}}</span><span>{{#rollBetween() reaction 6 8}} <span data-i18n="NEUTRAL"></span> {{/rollBetween() reaction 6 8}}</span><span>{{#rollBetween() reaction 9 11}} <span data-i18n="POSITIVE"></span> {{/rollBetween() reaction 9 11}}</span><span>{{#rollGreater() reaction 11}} <span data-i18n="FRIENDLY"></span> {{/rollGreater() reaction 11}}</span></div><div class="roll">{{reaction}}</div></div>{{/reaction}} {{#info}}<div class="info">{{info}}</div>{{/info}} {{#rollGreater() damage 0}}<div class="rolls"><div class="rollname" data-i18n="DAMAGE"></div><div class="roll">{{damage}}</div></div>{{/rollGreater() damage 0}} {{#allprops() charname title damage reaction desc info buttons}}<div class="rolls"><div class="rollname">{{key}}</div><div class="roll">{{value}}</div></div>{{/allprops() charname title damage reaction desc info buttons}}<div class="desc">{{desc}}</div><div class="buttons">{{buttons}}</div></div></div></rolltemplate><rolltemplate class="sheet-rolltemplate-swn-attack"><div class="container"><div class="header"><div class="name">{{charname}}</div><div class="title">{{title}} {{#rollGreater() burst 0}}(<span data-i18n="BURST"></span>){{/rollGreater() burst 0}} {{#rollLess() mod 0}}{{mod}}{{/rollLess() mod 0}}{{#rollGreater() mod 0}}+ {{mod}}{{/rollGreater() mod 0}}</div></div><div class="content"><div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage}}</div></div>{{#attack2}}<div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack2}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage2}}</div></div>{{/attack2}}{{#attack3}}<div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack3}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage3}}</div></div>{{/attack3}}{{#attack4}}<div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack4}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage4}}</div></div>{{/attack4}} {{#attack5}}<div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack5}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage5}}</div></div>{{/attack5}} {{#attack6}}<div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack6}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage6}}</div></div>{{/attack6}} {{#attack7}}<div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack7}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage7}}</div></div>{{/attack7}} {{#attack8}}<div class="rolls"><div class="rollname" data-i18n="ATTACK"></div><div class="roll">{{attack8}}</div><div class="rollname damage" data-i18n="DAMAGE"></div><div class="roll">{{damage8}}</div></div>{{/attack8}} {{#shock}}<div class="shock">{{shock}}</div>{{/shock}}<div class="info">{{#range}}<span><span data-i18n="RANGE"></span> {{range}}</span>{{/range}}{{#ammo}}<span><span data-i18n="AMMO"></span> {{ammo}}</span>{{/ammo}}</div><div class="desc">{{desc}}</div></div></div></rolltemplate><rolltemplate class="sheet-rolltemplate-swn-skill"><div class="container"><div class="header"><div class="name">{{charname}}</div><div class="title">{{title}} <span class="italic">{{attribute}} {{#rollLess() mod 0}}{{mod}}{{/rollLess() mod 0}}{{#rollGreater() mod 0}}+ {{mod}}{{/rollGreater() mod 0}}</span></div></div><div class="content"><div class="rolls"><div class="rollname" data-i18n="CHECK_RESULT"></div><div class="roll">{{dice}}</div></div></div></div></rolltemplate><rolltemplate class="sheet-rolltemplate-swn-save">{{#save}} {{#^rollLess() dice save}}<div class="container success"><div class="header"><div class="name">{{charname}}</div><div class="title">{{title}}</div></div><div class="content"><div class="rolls"><div class="rollname" data-i18n="SUCCESS!"></div><div class="roll">{{dice}}</div><div class="vs" data-i18n="VS"></div><div class="roll">{{save}}{{morale}}</div></div></div></div>{{/^rollLess() dice save}} {{#rollLess() dice save}}<div class="container failure"><div class="header"><div class="name">{{charname}}</div><div class="title">{{title}}</div></div><div class="content"><div class="rolls"><div class="rollname" data-i18n="FAILURE!"></div><div class="roll">{{dice}}</div><div class="vs" data-i18n="VS"></div><div class="roll">{{save}}{{morale}}</div></div></div></div>{{/rollLess() dice save}} {{/save}} {{#morale}} {{#^rollGreater() dice morale}}<div class="container success"><div class="header"><div class="name">{{charname}}</div><div class="title">{{title}}</div></div><div class="content"><div class="rolls"><div class="rollname" data-i18n="SUCCESS!"></div><div class="roll">{{dice}}</div><div class="vs" data-i18n="VS"></div><div class="roll">{{save}}{{morale}}</div></div></div></div>{{/^rollGreater() dice morale}} {{#rollGreater() dice morale}}<div class="container failure"><div class="header"><div class="name">{{charname}}</div><div class="title">{{title}}</div></div><div class="content"><div class="rolls"><div class="rollname" data-i18n="FAILURE!"></div><div class="roll">{{dice}}</div><div class="vs" data-i18n="VS"></div><div class="roll">{{save}}{{morale}}</div></div></div></div>{{/rollGreater() dice morale}} {{/morale}}</rolltemplate>
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")}`:""}`;d({macro_skills:t},a)})})},q=()=>{getSectionIDs("repeating_techniques",e=>{getSectionIDs("repeating_psychic-skills",a=>{const _=[...o.psionic.map(e=>`skill_${e}`),"setting_super_type","macro_psionics",...a.map(e=>`repeating_psychic-skills_${e}_skill_name`),...a.map(e=>`repeating_psychic-skills_${e}_skill`),...e.map(e=>`repeating_techniques_${e}_technique_name`)];getAttrs(_,_=>{if("magic"==_.setting_super_type||"neither"==_.setting_super_type)return;const n=`${[...o.psionic.filter(e=>"-1"!==_[`skill_${e}`]).map(S(_)),...a.filter(e=>"-1"!==_[`repeating_psychic-skills_${e}_skill`]).map(R(_,"psychic-skills"))].map(C).join(" ")}${e.length?"\n\n":""}${e.map((e,a,n)=>h(_[`repeating_techniques_${e}_technique_name`],`repeating_techniques_${e}_technique`,a+1===n.length)).join(" ")}`;d({macro_psionics:n},_)})})})},x=()=>{getSectionIDs("repeating_spells",e=>{getSectionIDs("repeating_magic-skills",a=>{const _=["skill_magic","skill_magic2","skill_magic2_name","setting_super_type","macro_magic",...a.map(e=>`repeating_magic-skills_${e}_skill_name`),...a.map(e=>`repeating_magic-skills_${e}_skill`),...e.map(e=>`repeating_spells_${e}_spell_name`)];getAttrs(_,_=>{if("psionics"==_.setting_super_type||"neither"==_.setting_super_type)return;const n=`${[...(_.skill_magic2_name?["magic","magic2"]:["magic"]).map(S(_)),...a.map(R(_,"magic-skills"))].map(C).join(" ")}${e.length?"\n\n":""}${e.map(e=>h(_[`repeating_spells_${e}_spell_name`],`repeating_spells_${e}_spell`)).join(" ")}`;d({macro_magic:n},_)})})})},N=()=>{getSectionIDs("repeating_ship-weapons",e=>{const a=[...e.map(e=>`repeating_ship-weapons_${e}_weapon_name`),...e.map(e=>`repeating_ship-weapons_${e}_weapon_attack_bonus`),"macro_ship_weapons"];getAttrs(a,a=>{const _=e.map((_,n)=>{const t=a[`repeating_ship-weapons_${_}_weapon_name`]+` ${g(a[`repeating_ship-weapons_${_}_weapon_attack_bonus`])}`;return h(t,`repeating_ship-weapons_${_}_attack`,n+1===e.length)}).join(" ");d({macro_ship_weapons:_},a)})})},L=()=>{getSectionIDs("repeating_npc-attacks",e=>{const a=[...e.map(e=>`repeating_npc-attacks_${e}_attack_name`),...e.map(e=>`repeating_npc-attacks_${e}_attack_ab`),...e.map(e=>`repeating_npc-attacks_${e}_attack_number`),"macro_npc_attacks"];getAttrs(a,a=>{const _=e.map((_,n)=>{const t=a[`repeating_npc-attacks_${_}_attack_name`]+` ${g(a[`repeating_npc-attacks_${_}_attack_ab`])}`+("1"!=a[`repeating_npc-attacks_${_}_attack_number`]?` (${a[`repeating_npc-attacks_${_}_attack_number`]} attacks)`:"");return h(t,`repeating_npc-attacks_${_}_attack`,n+1===e.length)}).join(" ");d({macro_npc_attacks:_},a)})})},P=e=>"frigate"===(e||"").toLowerCase()?2:"cruiser"===(e||"").toLowerCase()?3:"capital"===(e||"").toLowerCase()?4:1,D=(e,_,n,t)=>{const s=Object.assign({},n);return"ship-defenses"===e&&(t&&(s.defense_name=a(t.toUpperCase())),s.defense_mass.includes("#")&&(s.defense_mass=`${parseInt(s.defense_mass)*_.ship_multiplier}`)),"ship-fittings"===e&&(t&&(s.fitting_name=a(t.toUpperCase()),s.fitting_effect=a(`${t.toUpperCase()}_DESC`)),s.fitting_mass.includes("#")&&(s.fitting_mass=`${Math.round(parseFloat(s.fitting_mass)*_.ship_multiplier)}`),s.fitting_power.includes("#")&&(s.fitting_power=`${parseInt(s.fitting_power)*_.ship_multiplier}`)),"ship-weapons"===e&&(t&&(s.weapon_name=a(t.toUpperCase())),s.weapon_ammo&&(s.weapon_ammo_max=s.weapon_ammo,s.weapon_use_ammo="{{ammo=[[@{weapon_ammo} - 1]] / @{weapon_ammo_max}}}")),"weapons"===e&&(t&&(s.weapon_name=a(t.toUpperCase()),s.weapon_description=a(`${t.toUpperCase()}_DESC`)),s.weapon_ammo&&(s.weapon_ammo_max=s.weapon_ammo,s.weapon_use_ammo="{{ammo=[[0@{weapon_ammo} - (1 @{weapon_burst})]] / @{weapon_ammo|max}}}"),s.weapon_shock_damage&&(s.weapon_shock="{{shock=[[@{weapon_shock_damage} + @{weapon_attribute_mod}[Attribute] + @{weapon_skill_to_damage}[Skill]]] ^{SHOCK_DAMAGE_AGAINST_AC_LEQ} @{weapon_shock_ac}!}}"),s.weapon_burst&&(s.weapon_burst="@{burst_query}"),s.weapon_attribute_mod||(s.weapon_attribute_mod="@{dexterity_mod}")),"armor"===e&&t&&(s.armor_name=a(t.toUpperCase()),s.armor_description=a(`${t.toUpperCase()}_DESC`)||""),"cyberware"===e&&t&&(s.cyberware_name=a(t.toUpperCase()),s.cyberware_description=a(`${t.toUpperCase()}_DESC`)),"foci"===e&&t&&(s.focus_name=a(t.toUpperCase()),s.focus_level="1",s.focus_description=a(`${t.toUpperCase()}_DESC`)),"techniques"===e&&t&&(s.technique_name=a(t.toUpperCase()),s.technique_description=a(`${t.toUpperCase()}_DESC`)),"gear"===e&&(t&&(s.gear_name=a(t.toUpperCase()),s.gear_description=a(`${t.toUpperCase()}_DESC`)),"1#"===s.gear_encumbrance&&(s.gear_encumbrance=".33")),s},G=e=>{getAttrs([`generate_${e}_source`,"ship_class"],_=>{const n=_[`generate_${e}_source`];if(_.ship_multiplier=P(_.ship_class),n&&l[e].hasOwnProperty(n)){const t=((e,_,n,t)=>{const s=D(e,_,n,t);if("ship-defenses"===e)return`${a(s.class)}+. ${a("POWER_INIT")}: ${s.defense_power}, ${a("MASS_INIT")}: ${s.defense_mass}. ${s.defense_effect}`;if("ship-fittings"===e)return`${a(s.class)}+. ${a("POWER_INIT")}: ${s.fitting_power}, ${a("MASS_INIT")}: ${s.fitting_mass}. ${s.fitting_effect}`;if("ship-weapons"===e)return`${a(s.class)}+. ${a("POWER_INIT")}: ${s.weapon_power}, ${a("MASS_INIT")}: ${s.weapon_mass}, ${a("HARDPOINTS_INIT")}: ${s.weapon_hardpoints}. ${a("DAMAGE_SHORT")} ${s.weapon_damage}. ${s.weapon_qualities}${s.weapon_ammo?`, ${a("AMMO")}: ${s.weapon_ammo}`:""}.`;if("weapons"===e){const e=e=>"@{dexterity_mod}"===e?a("DEXTERITY_SHORT"):"@{strength_mod}"===e?a("STRENGTH_SHORT"):"@{str_dex_mod}"===e?a("STR_DEX"):void 0;return`${a("DAMAGE_SHORT")} ${s.weapon_damage}${s.weapon_burst?` (${a("BURST")})`:""}${s.weapon_ab?`, ${a("ATTACK_BONUS_SHORT")} +${s.weapon_ab}`:""}${s.weapon_range?`, ${a("RANGE")} ${s.weapon_range}`:""}${s.weapon_ammo?`, ${a("AMMO")} ${s.weapon_ammo}`:""}${s.weapon_shock?`, ${s.weapon_shock_damage} ${a("SHOCK_DAMAGE_AGAINST_AC_LEQ")} ${s.weapon_shock_ac}`:""}, +${e(s.weapon_attribute_mod)}${s.weapon_encumbrance?`, ${a("ENCUMBRANCE_SHORT")} ${s.weapon_encumbrance}`:""}.`}return"armor"===e?`${a("AC")} ${s.armor_ac}, ${a(s.armor_type)}, ${a("ENCUMBRANCE_SHORT")} ${s.armor_encumbrance}.`:"cyberware"===e?`${a("STRAIN")}: ${s.cyberware_strain}.`:"techniques"===e?"0"===s.level?`${a("CORE_TECHNIQUE")}.`:`${a("LEVEL")}-${s.level}.`:"gear"===e?`${a("ENCUMBRANCE_SHORT")} ${s.gear_encumbrance}.`:""})(e,_,l[e][n],n);t&&setAttrs({[`generate_${e}_info`]:t})}else setAttrs({[`generate_${e}_info`]:" "})})},F=(e,a)=>{const _=e.reduce((e,a)=>e.concat([`${a}_drone_weapon1_ab`,`${a}_drone_weapon1_active`,`${a}_drone_weapon1_attack`,`${a}_drone_weapon2_ab`,`${a}_drone_weapon2_active`,`${a}_drone_weapon2_attack`,`${a}_drone_weapon3_ab`,`${a}_drone_weapon3_active`,`${a}_drone_weapon3_attack`]),["attack_bonus","intelligence_mod","skill_pilot","skill_program"]);getAttrs(_,_=>{const n=Math.max(parseInt(_.skill_pilot),parseInt(_.skill_program))||0,t=parseInt(_.intelligence_mod)||0,s=parseInt(_.attack_bonus)||0,i=e.reduce((e,a)=>([1,2,3].filter(e=>"1"===_[`${a}_drone_weapon${e}_active`]).forEach(i=>{e[`${a}_drone_weapon${i}_attack`]=t+(-1===n?-2:n)+s+parseInt(_[[`${a}_drone_weapon${i}_ab`]]||0)}),e),{});d(i,_,a)})},U=(a,t=!1,s=!1)=>{const i=e=>{const[a,t,s]=e.split(".").map(e=>parseInt(e));if(console.log(`Upgrading from version ${e}.`),2==a&&t<1){const e=_.after(4,()=>{N(),L(),x(),T(),n.forEach(E),U("2.1.0")});getSectionIDs("repeating_weapons",a=>{const _=[...a.map(e=>`repeating_weapons_${e}_weapon_burst`),...a.map(e=>`repeating_weapons_${e}_weapon_shock_damage`),...a.map(e=>`repeating_weapons_${e}_weapon_ammo`)];getAttrs(_,_=>{const n=a.reduce((e,a)=>("0"===_[`repeating_weapons_${a}_weapon_burst`]?e[`repeating_weapons_${a}_weapon_burst`]="":"2"===_[`repeating_weapons_${a}_weapon_burst`]&&(e[`repeating_weapons_${a}_weapon_burst`]="+ 2[Burst]"),"0"!==_[`repeating_weapons_${a}_weapon_shock_damage`]&&(e[`repeating_weapons_${a}_weapon_shock`]="{{shock=[[@{weapon_shock_damage} + @{weapon_attribute_mod}[Attribute] + @{weapon_skill_to_damage}[Skill]]] ^{SHOCK_DAMAGE_AGAINST_AC_LEQ} @{weapon_shock_ac}!}}"),_[`repeating_weapons_${a}_weapon_ammo`]&&"0"!==_[`repeating_weapons_${a}_weapon_ammo`]&&(e[`repeating_weapons_${a}_weapon_use_ammo`]="{{ammo=[[0@{weapon_ammo} - (1 @{weapon_burst})]] / @{weapon_ammo|max}}}"),e),{});setAttrs(n,{},e)})}),getSectionIDs("repeating_ship-weapons",a=>{getAttrs(a.map(e=>`repeating_ship-weapons_${e}_weapon_ammo_max`),_=>{const n=a.reduce((e,a)=>(_[`repeating_ship-weapons_${a}_weapon_ammo_max`]&&"0"!==_[`repeating_ship-weapons_${a}_weapon_ammo_max`]&&(e[`repeating_ship-weapons_${a}_weapon_use_ammo`]="{{ammo=[[@{weapon_ammo} - 1]] / @{weapon_ammo_max}}}"),e),{});setAttrs(n,{},e)})}),getSectionIDs("repeating_npc-attacks",a=>{getAttrs(a.map(e=>`repeating_npc-attacks_${e}_attack_burst`),_=>{const n=a.reduce((e,a)=>("0"===_[`repeating_npc-attacks_${a}_attack_burst`]?e[`repeating_npc-attacks_${a}_attack_burst`]="":"2"===_[`repeating_npc-attacks_${a}_attack_burst`]&&(e[`repeating_npc-attacks_${a}_attack_burst`]="+ 2[Burst]"),e),{});setAttrs(n,{},e)})}),getSectionIDs("repeating_gear",a=>{getAttrs(a.map(e=>`repeating_gear_${e}_gear_status`),_=>{const n=a.reduce((e,a)=>(e[`repeating_gear_${a}_gear_status`]=(_[`repeating_gear_${a}_gear_status`]||"").toUpperCase(),e),{});d(n,_,{},e)})})}else if(2==a&&t<2){const e=_.after(2,()=>{A(),f(),q(),O(),U("2.2.0")});getAttrs(["armor_name","armor_ac","armor_encumbrance","armor_type","setting_ship_tab_name"],a=>{if(a.armor_ac){const _={armor_active:"1",armor_ac:a.armor_ac,armor_encumbrance:a.armor_encumbrance||"0",armor_name:a.armor_name||"",armor_status:"READIED",armor_type:(a.armor_type||"").toUpperCase()};w("armor",_,e)}else e();"MECH"===a.setting_ship_tab_name&&setAttrs({ship_vehicle_type:"MECH"})}),getSectionIDs("repeating_skills",a=>getSectionIDs("repeating_magic-skills",_=>{getSectionIDs("repeating_psychic-skills",n=>{const t=[...a.map(e=>`repeating_skills_${e}_skill_query`),..._.map(e=>`repeating_magic-skills_${e}_skill_query`),...n.map(e=>`repeating_psychic-skills_${e}_skill_query`),...o.revised.map(e=>`skill_${e}_query`),...o.first.map(e=>`skill_${e}_query`),...o.psionic.map(e=>`skill_${e}_query`),"skill_magic_query","skill_magic2_query"];getAttrs(t,a=>{const _=t.reduce((e,_)=>("@{attribute_query_none}"===a[_]&&(e[_]="@{attribute_query}"),e),{});d(_,a,{},e)})})}))}else if(2==a&&(t<3||3==t&&0==s)){const e=_.after(1,()=>{U("2.3.1")});T(),getSectionIDs("repeating_drones",a=>{F(a.map(e=>`repeating_drones_${e}`),e)})}else 2==a&&(t<4||4==t&&s<3)?(k(),U("2.4.3")):2==a&&4==t&&s<7?(n.forEach(e=>{getAttrs([e,`${e}_base`],a=>{d({[`${e}_base`]:parseInt(a[`${e}`]||10)},a,null,()=>{I(e)})})}),U("2.4.7")):U("2.4.7",!1,!0)};t?i(a):setAttrs({character_sheet:`${e} v${a}`},{},()=>{s||i(a)})},H=()=>{console.log("Upgrading from versionless sheet (assumed to be fresh or v1.6.2).");const e=_.after(13,()=>{U("2.0.1")});getAttrs([1,2,3,4,5,6,7,8].map(e=>`psionics_mastered_${e}`),e=>{const a={};for(let _=1;_<9;_++){const n=e[`psionics_mastered_${_}`];if(n){a[`repeating_techniques_${generateRowID()}_technique_name`]=n}}setAttrs(a)}),getAttrs([1,2,3,4].map(e=>`cyberware_${e}`),e=>{const a={};for(let _=1;_<5;_++){const n=e[`cyberware_${_}`];if(n){a[`repeating_cyberware_${generateRowID()}_cyberware_name`]=n}}setAttrs(a)}),getAttrs(["languages"],e=>{if(e.languages){const a={};e.languages.split(/\r?\n/).filter(e=>!!e).forEach(e=>{const _=generateRowID();a[`repeating_languages_${_}_language`]=e}),setAttrs(a)}});const n={armor_enc:"armor_encumbrance",cha:"charisma",cha_misc:"charisma_bonus",con:"constitution",con_misc:"constitution_bonus",dex:"dexterity",dex_misc:"dexterity_bonus",gender:"species_gender",hd:"npc_hd",int:"intelligence",int_misc:"intelligence_bonus",morale:"npc_morale",move:"npc_move",name:"npc_name",notes:"npc_notes",npc_ac:"AC",saves:"npc_saves",ship_hp_min:"ship_hp",ship_current_crew:"ship_crew",ship_last_maintenance_cost:"ship_last_maintenance",skills:"npc_skills",skill_biopsion:"skill_biopsionics",skill_metapsion:"skill_metapsionics",skill_points:"unspent_skill_points",str:"strength",strain_perm:"strain_permanent",str_misc:"strength_bonus",wis:"wisdom",wis_misc:"wisdom_bonus"},t=["homebrew_luck_save","homebrew_extra_skills","setting_heroic_enable"],s=["damage","homebrew_psionics_disable","npc_attacks","npc_attack_bonus","setting_space_magic_enable","ship_other_notes","ship_free_hardpoints","ship_free_mass","ship_free_power","skill_culture_alien_type","skill_culture_one_value","skill_culture_two_value","skill_culture_three_value","profession_type","tab",...[1,2,3,4].map(e=>`homebrew_custom_counter_${e}_name`),...[1,2,3,4].map(e=>`homebrew_custom_counter_${e}_counter`)];getAttrs([...Object.keys(n),...Object.values(n),...t,...s],_=>{const s=Object.entries(n).reduce((e,[a,n])=>(_[a]&&""!==_[a]&&`${_[n]}`!==`${_[a]}`&&(e[n]=_[a]),e),{});t.forEach(e=>{"on"===_[e]&&(s[e]="1")}),["one","two","three"].forEach(e=>{_[`skill_culture_${e}_value`]&&(s[`skill_culture_${e}_name`]=`Culture/${_[`skill_culture_${e}_value`]}`)}),_.profession_type&&(s.skill_profession_name=`Profession/${_.profession_type}`),_.skill_culture_alien_type&&(s.skill_culture_alien_name=`Culture/Alien/${_.skill_culture_alien_type}`),(_.ship_free_hardpoints||_.ship_free_mass||_.ship_free_power)&&(s.ship_other_notes=`\nLegacy attributes${_.ship_free_power?`\nFree Power: ${_.ship_free_power}`:""}${_.ship_free_mass?`\nFree Mass: ${_.ship_free_mass}`:""}${_.ship_free_hardpoints?`\nFree Hardpoints: ${_.ship_free_hardpoints}`:""}\n\t\t\t\t\t${_.ship_other_notes||""}`);const i=[1,2,3,4].reduce((e,a)=>(_[`homebrew_custom_counter_${a}_name`]&&e.push({resource_name:_[`homebrew_custom_counter_${a}_name`],resource_count:_[`homebrew_custom_counter_${a}_counter`]||0}),e),[]);if(w("resources",i,e),"1"!==`${_.tab}`&&"4"!==`${_.tab}`||(s.tab="character"),"2"===`${_.tab}`&&(s.tab="ship"),"3"===`${_.tab}`&&(s.tab="character",s.npc="1"),_.damage){const n={attack_damage:_.damage,attack_name:a("ATTACK"),attack_number:_.npc_attacks||"1"};w("npc-attacks",n,e)}else e();"on"===_.setting_space_magic_enable&&"on"!==_.homebrew_psionics_disable?s.setting_super_type="both":"on"===_.setting_space_magic_enable?s.setting_super_type="magic":"on"===_.homebrew_psionics_disable&&(s.setting_super_type="neither"),setAttrs(s,{},e)}),getSectionIDs("repeating_weapons",a=>{const _=[...a.map(e=>`repeating_weapons_${e}_attribute_mod`),...a.map(e=>`repeating_weapons_${e}_add_skill`),...a.map(e=>`repeating_weapons_${e}_weapon_shock`),...a.map(e=>`repeating_weapons_${e}_ship_weapon_name`),...a.map(e=>`repeating_weapons_${e}_ship_weapon_power`),...a.map(e=>`repeating_weapons_${e}_ship_weapon_ab`),...a.map(e=>`repeating_weapons_${e}_ship_weapon_damage`),...a.map(e=>`repeating_weapons_${e}_ship_weapon_ammo`),...a.map(e=>`repeating_weapons_${e}_ship_weapon_special_effects`),...a.map(e=>`repeating_weapons_${e}_ship_weapon_broken`)];getAttrs(_,_=>{const n=a.reduce((e,a)=>{switch("@{weapon_skill_bonus}"===_[`repeating_weapons_${a}_add_skill`]&&(e[`repeating_weapons_${a}_weapon_skill_to_damage`]="@{weapon_skill_bonus}"),_[`repeating_weapons_${a}_weapon_shock`]&&(e[`repeating_weapons_${a}_weapon_shock_damage`]=_[`repeating_weapons_${a}_weapon_shock`]),_[`repeating_weapons_${a}_attribute_mod`]){case"@{dex_bonus}":e[`repeating_weapons_${a}_weapon_attribute_mod`]="@{dexterity_mod}";break;case"@{con_bonus}":e[`repeating_weapons_${a}_weapon_attribute_mod`]="@{constitution_mod}";break;case"@{int_bonus}":e[`repeating_weapons_${a}_weapon_attribute_mod`]="@{intelligence_mod}";break;case"@{wis_bonus}":e[`repeating_weapons_${a}_weapon_attribute_mod`]="@{wisdom_mod}";break;case"@{cha_bonus}":e[`repeating_weapons_${a}_weapon_attribute_mod`]="@{charisma_mod}";break;default:e[`repeating_weapons_${a}_weapon_attribute_mod`]="@{strength_mod}"}return e},{}),t=a.filter(e=>_[`repeating_weapons_${e}_ship_weapon_name`]).map(e=>{const a={};return a.weapon_name=_[`repeating_weapons_${e}_ship_weapon_name`],_[`repeating_weapons_${e}_ship_weapon_power`]&&(a.weapon_power=_[`repeating_weapons_${e}_ship_weapon_power`]),_[`repeating_weapons_${e}_ship_weapon_ab`]&&(a.weapon_attack_bonus=_[`repeating_weapons_${e}_ship_weapon_ab`]),_[`repeating_weapons_${e}_ship_weapon_damage`]&&(a.weapon_damage=_[`repeating_weapons_${e}_ship_weapon_damage`]),_[`repeating_weapons_${e}_ship_weapon_ammo`]&&(a.weapon_ammo=_[`repeating_weapons_${e}_ship_weapon_ammo`]),_[`repeating_weapons_${e}_ship_weapon_special_effects`]&&(a.weapon_qualities=_[`repeating_weapons_${e}_ship_weapon_special_effects`]),"on"===_[`repeating_weapons_${e}_ship_weapon_broken`]&&(a.weapon_broken="1"),a});w("ship-weapons",t,e),setAttrs(n,null,e)})}),getSectionIDs("repeating_skills",a=>{const _=[...a.map(e=>`repeating_skills_${e}_custom_skill_1_name`),...a.map(e=>`repeating_skills_${e}_custom_skill_2_name`),...a.map(e=>`repeating_skills_${e}_custom_skill_1_level`),...a.map(e=>`repeating_skills_${e}_custom_skill_2_level`),...a.map(e=>`repeating_skills_${e}_custom_skill_1_specialist`),...a.map(e=>`repeating_skills_${e}_custom_skill_2_specialist`)];getAttrs(_,_=>{const n=a.reduce((e,a)=>([1,2].forEach(n=>{if(_[`repeating_skills_${a}_custom_skill_${n}_name`]){const t=void 0===_[`repeating_skills_${a}_custom_skill_${n}_level`]?"-1":_[`repeating_skills_${a}_custom_skill_${n}_level`];e.push({skill_name:_[`repeating_skills_${a}_custom_skill_${n}_name`],skill:t,skill_specialist:_[`repeating_skills_${a}_custom_skill_${n}_specialist`]||"2d6"})}}),e),[]);a.forEach(e=>removeRepeatingRow(`repeating_skills_${e}`)),w("skills",n,e)})}),getSectionIDs("repeating_technique",a=>{const _=[...a.map(e=>`repeating_technique_${e}_technique`),...a.map(e=>`repeating_technique_${e}_technique_description`)];getAttrs(_,_=>{const n=a.reduce((e,a)=>(_[`repeating_technique_${a}_technique`]&&e.push({technique_name:_[`repeating_technique_${a}_technique`],technique_description:_[`repeating_technique_${a}_technique_description`]||""}),e),[]);w("techniques",n,e),a.forEach(e=>removeRepeatingRow(`repeating_technique_${e}`))})}),getSectionIDs("repeating_cyberware",a=>{getAttrs(a.map(e=>`repeating_cyberware_${e}_cyberware`),_=>{const n=a.reduce((e,a)=>(_[`repeating_cyberware_${a}_cyberware`]&&(e[`repeating_cyberware_${a}_cyberware_name`]=_[`repeating_cyberware_${a}_cyberware`]),e),{});setAttrs(n,null,e)})}),getSectionIDs("repeating_goals",a=>{const _=[...a.map(e=>`repeating_goals_${e}_misc_goal`),...a.map(e=>`repeating_goals_${e}_misc_goal_xp`)];getAttrs(_,_=>{const n=a.reduce((e,a)=>(_[`repeating_goals_${a}_misc_goal`]&&(e[`repeating_goals_${a}_goal_name`]=_[`repeating_goals_${a}_misc_goal`]),_[`repeating_goals_${a}_misc_goal_xp`]&&(e[`repeating_goals_${a}_goal_xp`]=_[`repeating_goals_${a}_misc_goal_xp`]),e),{});setAttrs(n,null,e)})}),getSectionIDs("repeating_languages",a=>{getAttrs(a.map(e=>`repeating_languages_${e}_languages`),_=>{const n=a.reduce((e,a)=>(_[`repeating_languages_${a}_languages`]&&(e[`repeating_languages_${a}_language`]=_[`repeating_languages_${a}_languages`]),e),{});setAttrs(n,null,e)})}),getSectionIDs("repeating_gear",a=>{getAttrs(a.map(e=>`repeating_gear_${e}_gear_readied`),_=>{const n=a.reduce((e,a)=>("1"===`${_[`repeating_gear_${a}_gear_readied`]}`?e[`repeating_gear_${a}_gear_status`]="readied":"2"===`${_[`repeating_gear_${a}_gear_readied`]}`&&(e[`repeating_gear_${a}_gear_status`]="stowed"),e),{});setAttrs(n,null,e)})}),getSectionIDs("repeating_defenses",a=>{const _=[...a.map(e=>`repeating_defenses_${e}_ship_defense_name`),...a.map(e=>`repeating_defenses_${e}_ship_defense_special_effects`),...a.map(e=>`repeating_defenses_${e}_ship_defense_broken`)];getAttrs(_,_=>{const n=a.map(e=>{const a={};return _[`repeating_defenses_${e}_ship_defense_name`]&&(a.defense_name=_[`repeating_defenses_${e}_ship_defense_name`]),_[`repeating_defenses_${e}_ship_defense_special_effects`]&&(a.defense_effect=_[`repeating_defenses_${e}_ship_defense_special_effects`]),_[`repeating_defenses_${e}_ship_defense_broken`]&&(a.defense_broken="1"),a});w("ship-defenses",n,e)})}),getSectionIDs("repeating_fittings",a=>{const _=[...a.map(e=>`repeating_fittings_${e}_ship_fitting_name`),...a.map(e=>`repeating_fittings_${e}_ship_fitting_special_effects`),...a.map(e=>`repeating_fittings_${e}_ship_fitting_broken`)];getAttrs(_,_=>{const n=a.map(e=>{const a={};return _[`repeating_fittings_${e}_ship_fitting_name`]&&(a.fitting_name=_[`repeating_fittings_${e}_ship_fitting_name`]),_[`repeating_fittings_${e}_ship_fitting_special_effects`]&&(a.fitting_effect=_[`repeating_fittings_${e}_ship_fitting_special_effects`]),_[`repeating_fittings_${e}_ship_fitting_broken`]&&(a.fitting_broken="1"),a});w("ship-fittings",n,e)})})};var M;on("sheet:opened",()=>{getAttrs(["character_sheet"],a=>{a.character_sheet&&0===a.character_sheet.indexOf(e)?"2.4.7"!==a.character_sheet.slice(32)&&U(a.character_sheet.slice(32),!0):H()})}),on("sheet:opened change:npc",()=>{getAttrs(["tab","npc"],e=>{"character"===e.tab&&"1"===e.npc&&setAttrs({tab:"npc"}),"npc"===e.tab&&"0"===e.npc&&setAttrs({tab:"character"})})}),on("sheet:opened",()=>{getAttrs(["burst_query","extra_hp_query","translation_numdice","proficient_query","skill_name_query"],e=>{const _={burst_query:`?{${a("BURST")}|${a("YES")},+ 2[${a("BURST")}]|${a("NO")},&`+"#32;}",extra_hp_query:`?{${a("EXTRA_HP_QUERY")}|0}[${a("BONUS")}]`,proficient_query:`?{${a("PROFICIENT")}|${a("YES")}, @{npc_skills}|${a("NO")}, 0}[${a("SKILL")}]`,skill_name_query:`?{${a("SKILL_NAME")}|${a("SKILL")}}`,translation_numdice:a("NUMBER_OF_DICE")};d(_,e)})}),on("sheet:opened change:setting_skill_query",()=>{const e=n.map(e=>{const _=a(e.toUpperCase());return`${_},+ @{${e}_mod}[${_}]]]&#125;&#125; `+`{{attribute= + ${a(`${e.toUpperCase()}_SHORT`)}&#125;&#125;`});getAttrs(["attribute_query","setting_skill_query",...n.map(e=>`attribute_query_${e.slice(0,3)}`)],_=>{"hover"===_.setting_skill_query||"hide"===_.setting_skill_query?d({attribute_query:`?{${a("ATTRIBUTE")}|${[e[0],...e.slice(1)].join("|")}}`,attribute_query_str:`+ @{strength_mod}[${a("STRENGTH")}]]]}} {{attribute= + ${a("STRENGTH_SHORT")}}}`,attribute_query_dex:`+ @{dexterity_mod}[${a("DEXTERITY")}]]]}} {{attribute= + ${a("DEXTERITY_SHORT")}}}`,attribute_query_con:`+ @{constitution_mod}[${a("CONSTITUTION")}]]]}} {{attribute= + ${a("CONSTITUTION_SHORT")}}}`,attribute_query_int:`+ @{intelligence_mod}[${a("INTELLIGENCE")}]]]}} {{attribute= + ${a("INTELLIGENCE_SHORT")}}}`,attribute_query_wis:`+ @{wisdom_mod}[${a("WISDOM")}]]]}} {{attribute= + ${a("WISDOM_SHORT")}}}`,attribute_query_cha:`+ @{charisma_mod}[${a("CHARISMA")}]]]}} {{attribute= + ${a("CHARISMA_SHORT")}}}`},_):"query"===_.setting_skill_query&&d({attribute_query:`?{${a("ATTRIBUTE")}|${[e[0],...e.slice(1)].join("|")}}`,attribute_query_str:`?{${a("ATTRIBUTE")}|${[e[0],...e.slice(1)].join("|")}}`,attribute_query_dex:`?{${a("ATTRIBUTE")}|${[e[1],e[0],...e.slice(2)].join("|")}}`,attribute_query_con:`?{${a("ATTRIBUTE")}|${[e[2],...e.slice(0,2),...e.slice(3)].join("|")}}`,attribute_query_int:`?{${a("ATTRIBUTE")}|${[e[3],...e.slice(0,3),...e.slice(4)].join("|")}}`,attribute_query_wis:`?{${a("ATTRIBUTE")}|${[e[4],...e.slice(0,4),...e.slice(5)].join("|")}}`,attribute_query_cha:`?{${a("ATTRIBUTE")}|${[e[5],...e.slice(0,5)].join("|")}}`},_)})}),on("sheet:opened change:setting_modifier_query",()=>{getAttrs(["modifier_query","setting_modifier_query"],e=>{"1"===`${e.setting_modifier_query}`?d({modifier_query:`+ ?{${a("MODIFIER")}|0}[${a("MODIFIER_SHORT")}]`},e):d({modifier_query:" "},e)})}),on("change:homebrew_skill_list",()=>{const e={skill_culture_alien_name:{trans:`${a("CULTURE_ALIEN")}/`,default:"Culture/Alien/"},skill_culture_one_name:{trans:`${a("CULTURE")}/`,default:"Culture/"},skill_culture_two_name:{trans:`${a("CULTURE")}/`,default:"Culture/"},skill_culture_three_name:{trans:`${a("CULTURE")}/`,default:"Culture/"},skill_profession_name:{trans:`${a("PROFESSION")}/`,default:"Profession/"}};getAttrs([...Object.keys(e),"homebrew_skill_list","innate_ac_name"],_=>{const n={};"first"===_.homebrew_skill_list&&Object.entries(e).forEach(([e,a])=>{_[e]===a.default&&_[e]!==a.trans&&(n[e]=a.trans)}),n.innate_ac_name=a("INNATE_AC"),d(n,_)})}),["weapons","ship-weapons"].forEach(e=>{on(`change:repeating_${e}:weapon_use_ammo`,()=>y(e))}),on("change:setting_use_ammo",()=>{y("weapons"),y("ship-weapons")}),on("change:class",()=>{getAttrs(["class","class_ability","attack_bonus"],e=>{const a=e.class&&m[e.class.toLowerCase()];if(a&&l.classes.hasOwnProperty(a)){const _=Object.assign({},l.classes[a]);Object.keys(_).forEach(a=>{["","0"].includes(`${e[a]}`)||delete _[a]}),d(_,e)}})}),n.forEach(e=>on(`change:${e}_base change:${e}_boosts`,()=>I(e))),n.forEach(e=>on(`change:${e} change:${e}_bonus`,()=>E(e))),on(r,T),on("change:repeating_weapons:weapon_name",()=>v()),on("change:homebrew_skill_list",()=>getSectionIDs("repeating_weapons",v)),on("change:strain change:strain_permanent",()=>{getAttrs(["strain","strain_permanent","strain_max"],e=>{const a=parseInt(e.strain)||0,_=parseInt(e.strain_permanent)||0,n=Math.min(parseInt(e.strain_max),Math.max(a,_));n!==a&&setAttrs({strain:n})})}),on("change:constitution",()=>{getAttrs(["constitution","strain_max"],e=>{d({strain_max:parseInt(e.constitution)},e)})}),on("change:repeating_cyberware",k),on("change:strain_permanent_extra change:cyberware_strain_total",()=>{getAttrs(["cyberware_strain_total","strain_permanent_extra","strain_permanent"],e=>{const a=parseInt(e.cyberware_strain_total)+parseInt(e.strain_permanent_extra);d({strain_permanent:a},e)})}),on("change:level",b),on([...t,"repeating_psychic-skills:skill"].map(e=>`change:${e}`).join(" "),f),on("change:magic_committed_effort_current change:magic_committed_effort_scene change:magic_committed_effort_day change:magic_total_effort",()=>{getAttrs(["magic_total_effort","magic_committed_effort_current","magic_committed_effort_scene","magic_committed_effort_day","magic_uncommitted_effort"],function(e){const a=parseInt(e.magic_total_effort)-(parseInt(e.magic_committed_effort_current)+parseInt(e.magic_committed_effort_scene)+parseInt(e.magic_committed_effort_day));d({magic_uncommitted_effort:a},e)})}),on("change:repeating_armor change:innate_ac remove:repeating_armor",$),on("change:strength change:repeating_gear remove:repeating_gear change:repeating_weapons remove:repeating_weapons change:repeating_armor remove:repeating_armor",()=>{getSectionIDs("repeating_gear",e=>{getSectionIDs("repeating_weapons",a=>{getSectionIDs("repeating_armor",_=>((e,a,_)=>{const n=[...e.map(e=>`repeating_gear_${e}_gear_amount`),...e.map(e=>`repeating_gear_${e}_gear_encumbrance`),...e.map(e=>`repeating_gear_${e}_gear_status`),..._.map(e=>`repeating_armor_${e}_armor_encumbrance`),..._.map(e=>`repeating_armor_${e}_armor_encumbrance_bonus`),..._.map(e=>`repeating_armor_${e}_armor_status`),...a.map(e=>`repeating_weapons_${e}_weapon_encumbrance`),...a.map(e=>`repeating_weapons_${e}_weapon_status`),"gear_readied","gear_stowed","strength","gear_readied_max","gear_readied_over","gear_stowed_over","gear_stowed_max"];getAttrs(n,n=>{const[t,s]=_.reduce((e,a)=>("READIED"===n[`repeating_armor_${a}_armor_status`]?e[0]+=parseInt(n[`repeating_armor_${a}_armor_encumbrance`])||0:"STOWED"===n[`repeating_armor_${a}_armor_status`]&&(e[1]+=parseInt(n[`repeating_armor_${a}_armor_encumbrance`])||0),e),a.reduce((e,a)=>("READIED"===n[`repeating_weapons_${a}_weapon_status`]?e[0]+=parseInt(n[`repeating_weapons_${a}_weapon_encumbrance`])||0:"STOWED"===n[`repeating_weapons_${a}_weapon_status`]&&(e[1]+=parseInt(n[`repeating_weapons_${a}_weapon_encumbrance`])||0),e),e.reduce((e,a)=>{const _=parseInt(n[`repeating_gear_${a}_gear_amount`])||0;return"READIED"===n[`repeating_gear_${a}_gear_status`]?e[0]+=Math.ceil(_*parseFloat(n[`repeating_gear_${a}_gear_encumbrance`]))||0:"STOWED"===n[`repeating_gear_${a}_gear_status`]&&(e[1]+=Math.ceil(_*parseFloat(n[`repeating_gear_${a}_gear_encumbrance`]))||0),e},[0,0]))),i=Math.max(0,..._.filter(e=>"READIED"===n[`repeating_armor_${e}_armor_status`]).map(e=>parseInt(n[`repeating_armor_${e}_armor_encumbrance_bonus`])||0)),r=parseInt(n.strength)+i,o=Math.floor(r/2),p={gear_readied:t,gear_stowed:s,gear_readied_max:o,gear_stowed_max:r,gear_readied_over:parseInt(n.gear_readied)>o?"1":"0",gear_stowed_over:parseInt(n.gear_stowed)>r?"1":"0"};d(p,n,{silent:!0})})})(e,a,_))})})}),on("change:level change:setting_xp_scheme",()=>{var e=[0,3,6,12,18,27,39,54,72,93];getAttrs(["level","setting_xp_scheme"],a=>{"xp"===a.setting_xp_scheme?a.level<10?setAttrs({xp_next:e[a.level]}):setAttrs({xp_next:93+24*(a.level-9)}):"money"===a.setting_xp_scheme&&setAttrs({xp_next:2*a.level*2500})})}),on("change:setting_super_type",()=>{getAttrs(["setting_super_type","tab_super"],e=>{const a={};"magic"===e.setting_super_type&&(a.tab_super="magic"),"psionics"===e.setting_super_type&&(a.tab_super="psionics"),d(a,e)})}),on("change:homebrew_luck_save",()=>{getAttrs(["homebrew_luck_save","macro_saves"],e=>{const a=h("^{PHYSICAL} (v@{save_physical})","save_physical")+" "+h("^{MENTAL} (v@{save_mental})","save_mental")+" "+h("^{EVASION} (v@{save_evasion})","save_evasion","1"!==e.homebrew_luck_save)+("1"===e.homebrew_luck_save?" "+h("^{LUCK} (v@{save_luck})","save_luck",!0):"");d({macro_saves:a},e)})}),on([...o.revised.map(e=>`change:skill_${e}`),...o.first.map(e=>`change:skill_${e}`),"change:homebrew_skill_list","change:repeating_skills","change:setting_show_untrained_skills","remove:repeating_skills"].join(" "),O),on([...o.psionic.map(e=>`change:skill_${e}`),"change:setting_super_type change:repeating_techniques remove:repeating_techniques","change:repeating_psychic-skills remove:repeating_psychic-skills"].join(" "),q),on("change:setting_super_type change:repeating_spells remove:repeating_spells change:repeating_magic-skills remove:repeating_magic-skills change:skill_magic change:skill_magic2_name change:skill_magic2",x),["armor","cyberware","foci","gear","ship-defenses","ship-fittings","ship-weapons","techniques","weapons"].forEach(e=>{on(`change:generate_${e}_source`,()=>G(e)),on(`change:generate_${e}_button`,()=>(e=e,void getAttrs([`generate_${e}_source`,"ship_class"],a=>{const _=a[`generate_${e}_source`];if(a.ship_multiplier=P(a.ship_class),_&&l[e].hasOwnProperty(_)){const n=D(e,a,l[e][_],_);delete n.class,delete n.level,w(e,n)}})))}),on("change:ship_hulltype",()=>{getAttrs(["ship_hulltype",...p],e=>{const a=e.ship_hulltype&&c[e.ship_hulltype.toLowerCase()];if(a&&l.hulltypes.hasOwnProperty(a)){const _=Object.assign({},l.hulltypes[a]);_.ship_hp_max=_.ship_hp,Object.keys(_).forEach(a=>{["",0,"0"].includes(e[a])||delete _[a]}),d(_,e)}})}),on("change:ship_class",()=>{getAttrs(["ship_class","ship_class_normalised"],e=>{["fighter",a("FIGHTER").toLowerCase()].includes(e.ship_class.toLowerCase())?setAttrs({ship_class_normalised:"fighter"}):["frigate",a("FRIGATE").toLowerCase()].includes(e.ship_class.toLowerCase())?setAttrs({ship_class_normalised:"frigate"}):["cruiser",a("CRUISER").toLowerCase()].includes(e.ship_class.toLowerCase())?setAttrs({ship_class_normalised:"cruiser"}):d({ship_class_normalised:""},e)})}),on(s,()=>{getSectionIDs("repeating_ship-weapons",e=>getSectionIDs("repeating_ship-fittings",a=>{getSectionIDs("repeating_ship-defenses",_=>((e,a,_)=>{const n=[...e.map(e=>`repeating_ship-weapons_${e}_weapon_power`),...e.map(e=>`repeating_ship-weapons_${e}_weapon_mass`),...e.map(e=>`repeating_ship-weapons_${e}_weapon_hardpoints`),...a.map(e=>`repeating_ship-fittings_${e}_fitting_power`),...a.map(e=>`repeating_ship-fittings_${e}_fitting_mass`),..._.map(e=>`repeating_ship-defenses_${e}_defense_power`),..._.map(e=>`repeating_ship-defenses_${e}_defense_mass`),"ship_power_max","ship_mass_max","ship_hardpoints_max","ship_power","ship_mass","ship_hardpoints"];getAttrs(n,n=>{const t=n.ship_power_max-u([...e.map(e=>`repeating_ship-weapons_${e}_weapon_power`),...a.map(e=>`repeating_ship-fittings_${e}_fitting_power`),..._.map(e=>`repeating_ship-defenses_${e}_defense_power`)].map(e=>n[e])),s=n.ship_mass_max-u([...e.map(e=>`repeating_ship-weapons_${e}_weapon_mass`),...a.map(e=>`repeating_ship-fittings_${e}_fitting_mass`),..._.map(e=>`repeating_ship-defenses_${e}_defense_mass`)].map(e=>n[e])),i=n.ship_hardpoints_max-u(e.map(e=>n[`repeating_ship-weapons_${e}_weapon_hardpoints`]));d({ship_power:t,ship_mass:s,ship_hardpoints:i},n,{silent:!0})})})(e,a,_))}))}),on("change:repeating_ship-weapons:weapon_name change:repeating_ship-weapons:weapon_attack_bonus remove:repeating_ship-weapons",N),[1,2,3,4,5].forEach(e=>{on(`change:repeating_drones:drone_fitting_${e}_name`,()=>(e=>{const _=`repeating_drones_drone_fitting_${e}`;getAttrs([`${_}_desc`,`${_}_name`],e=>{const n=(e[`${_}_name`]||"").toLowerCase().trim().replace(/ /g,"_");""==e[`${_}_desc`]&&l.droneFittings.includes(n)&&setAttrs({[`${_}_desc`]:a(`${n.toUpperCase()}_DESC`)})})})(e))}),on("change:repeating_drones:drone_model",()=>{getAttrs(["repeating_drones_drone_model"],e=>{const a=(e.repeating_drones_drone_model||"").toLowerCase().trim().replace(/ /g,"_");if(l.drones.hasOwnProperty(a)){const e=Object.entries(l.drones[a]).reduce((e,[a,_])=>(e[`repeating_drones_${a}`]=_,e),{});e.repeating_drones_drone_HP_max=e.repeating_drones_drone_HP,setAttrs(e)}})}),on("change:attack_bonus change:intelligence_mod change:skill_pilot change:skill_program",()=>getSectionIDs("repeating_drones",e=>{F(e.map(e=>`repeating_drones_${e}`))})),on([...[1,2,3].map(e=>`change:repeating_drones:drone_weapon${e}_ab`),...[1,2,3].map(e=>`change:repeating_drones:drone_weapon${e}_active`)].join(" "),()=>F(["repeating_drones"])),on("change:npc_stat_block",()=>{getAttrs(["npc_stat_block"],e=>{if(e.npc_stat_block&&l.statblocks[e.npc_stat_block]){const[_,n,t,s,i,r,o,p,c,m]=l.statblocks[e.npc_stat_block],g={AC:n,npc_attack_bonus:t,npc_move:r,npc_morale:o,npc_skills:p,npc_saves:c};if(m&&(g.npc_armor_type=m),_.includes("hp")?g.HP=_.replace("hp",""):g.npc_hd=_,setAttrs(g),"Unarmed"!==s){const e={attack_ab:t,attack_damage:s,attack_name:a("ATTACK"),attack_number:i};w("npc-attacks",e)}}})}),on("change:npc_rolls_hidden",()=>{const e=["hp","initiative","save","skill","morale","reaction"];getAttrs(["npc_rolls_hidden",...e.map(e=>`npc_${e}_hidden`)],a=>{const _=e.reduce((e,_)=>(e[`npc_${_}_hidden`]=a.npc_rolls_hidden,e),{});d(_,a)})}),on("change:repeating_npc-attacks:attack_name",()=>{getAttrs(["repeating_npc-attacks_attack_ab","npc_attack_bonus"],e=>{"0"===`${e["repeating_npc-attacks_attack_ab"]}`&&setAttrs({"repeating_npc-attacks_attack_ab":e.npc_attack_bonus})})}),on("change:npc_roll_full_attack change:repeating_npc-attacks:attack_number",()=>{getSectionIDs("repeating_npc-attacks",e=>{const a=[...e.map(e=>`repeating_npc-attacks_${e}_attack_number`),"npc_roll_full_attack"];getAttrs(a,a=>{const _=e.reduce((e,_)=>{if("1"===a.npc_roll_full_attack){const n=parseInt(a[`repeating_npc-attacks_${_}_attack_number`])||1,t=[2,3,4,5,6,7,8].map(e=>e<=n?`{{attack${e}=[[1d20 + @{attack_ab} @{attack_burst} @{modifier_query}]]}} `+`{{damage${e}=[[@{attack_damage} @{attack_burst}]]}} `:"").join("");e[`repeating_npc-attacks_${_}_attack_extra_macro`]=t}else e[`repeating_npc-attacks_${_}_attack_extra_macro`]="";return e},{});setAttrs(_)})})}),on("change:repeating_npc-abilities:ability_name remove:repeating_npc-abilities",()=>{getSectionIDs("repeating_npc-abilities",e=>{const a=[...e.map(e=>`repeating_npc-abilities_${e}_ability_name`),"macro_npc_abilities"];getAttrs(a,a=>{const _=e.map((_,n)=>h(a[`repeating_npc-abilities_${_}_ability_name`],`repeating_npc-abilities_${_}_ability`,n+1===e.length)).join(" ");d({macro_npc_abilities:_},a)})})}),on("change:repeating_npc-attacks:attack_name change:repeating_npc-attacks:attack_ab change:repeating_npc-attacks:attack_number remove:repeating_npc-attacks",L),on("change:npc change:npc_armor_type change:macro_npc_attacks change:macro_npc_abilities",()=>{getAttrs(["npc","macro_npc_abilities","macro_npc_attacks","macro_statblock"],e=>{if("1"!==e.npc)return;const a=["[**^{SAVES}** v@{npc_saves},](~npc_save) [**^{SKILLS}** +@{npc_skills},](~npc_skill) ","[**^{MORALE}** v@{npc_morale}](~npc_morale)\n","[**^{INITIATIVE_FIXED}** d8,](~npc_initiative) [**^{REACTION}** 2d6,](~npc_reaction) ","**Move** @{npc_move}\n"];e.macro_npc_attacks&&a.push("\n**Attacks:** @{macro_npc_attacks}"),e.macro_npc_abilities&&a.push("\n**Abilities:** @{macro_npc_abilities}"),d({macro_statblock:a.join("")},e)})})}();</script>