mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-11 09:32:33 +00:00
Addition of NPC sheet Skill roll suggestion engine Bloat reduction and tidying up Bug Fixes
9005 lines
686 KiB
HTML
9005 lines
686 KiB
HTML
<!--Is the Sheet for the Player or GM?-->
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<input type="radio" name="attr_gmdicepool" class="sheet-player" value="1" checked="checked" style="display:none">
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<input type="radio" name="attr_gmdicepool" class="sheet-gm" value="2" style="display:none">
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<div>
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<h3 class="sheet-section-header"><span style="font-size:11px">Fantasy Flight Games Star Wars Role Playing Game</span></h3>
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<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-header-section-toggle" type="checkbox" checked="checked"/>
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<div class="sheet-header-section">
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<table>
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<tr>
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<td><label>Version</label></td>
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<td>
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6.3.0
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</td>
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<td style="width: 28%;"><label>For more information on this version visit:</label></td>
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<td><input disabled value="https://github.com/khendar/Roll20_StarWars" type="text"/></td>
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</tr>
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</table><!--Version Info-->
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</div>
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<br />
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</div><!--Character Sheet Header-->
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<!--Player Sheet Tabs-->
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<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-character-sheet sheet-player-sheet" value="1" checked="checked" />
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<span class="sheet-tab-new sheet-player-sheet">Character Sheet</span>
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<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-ship-sheet sheet-player-sheet" value="2" />
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<span class="sheet-tab-new sheet-player-sheet">Vehicle Sheet</span>
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<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-base-sheet sheet-player-sheet" value="3" />
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<span class="sheet-tab-new sheet-player-sheet">Group Sheet</span>
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<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-companion-sheet sheet-player-sheet" value="4" />
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<span class="sheet-tab-new sheet-player-sheet">Companion Sheet</span>
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<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-npc-sheet sheet-player-sheet" value="5" />
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<span class="sheet-tab-new sheet-player-sheet">NPC Sheet</span>
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<!--GM Sheet Tabs-->
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<input type="radio" name="attr_pcgm" class="sheet-tab-new sheet-tab-gm-dice sheet-gm-sheet" value="6" />
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<span class="sheet-tab-new sheet-gm-sheet">GM Resources</span>
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<div class="sheet-separator sheet-player-dice">
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<b>Dice & Destiny Pool</b><input name="attr_Dice-Destiny-Pool" value="1" style="width:148px;margin:-13px -20px 0 -132px" class="sheet-toggle sheet-top-section-toggle" type="checkbox" checked="checked"/><span></span>
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<div class="sheet-top-section">
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<div class="sheet-row">
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<h3 class="sheet-section-header">Dice Pool</h3>
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<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-dice-section-toggle" type="checkbox" checked="checked"/>
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<div class="sheet-dice-section">
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<table class="sheet-dice-pool" cellspacing="0" cellpadding="0" border="0">
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<tbody>
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<tr>
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<td class="sheet-light"><img src="http://galacticcampaigns.com/images/EotE/Boost/boostBlank.png" /><input name="attr_b" type="number" step="1" max="9" min="0" value="0"></td>
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<td class="sheet-light"><img src="http://galacticcampaigns.com/images/EotE/Ability/abilityBlank.png" /><input name="attr_g" type="number" step="1" max="9" min="0" value="0"></td>
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<td class="sheet-light"><img src="http://galacticcampaigns.com/images/EotE/Proficiency/ProficiencyBlank.png" /><input name="attr_y" type="number" step="1" max="9" min="0" value="0"></td>
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<td class="sheet-force"><img src="http://galacticcampaigns.com/images/EotE/Force/ForceL.png" /><input name="attr_w" type="number" step="1" max="9" min="0" value="0"></td>
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<td class="sheet-dark"><img src="http://galacticcampaigns.com/images/EotE/Setback/SetBackBlank.png" /><input name="attr_blk" type="number" step="1" max="9" min="-9" value="0"></td>
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<td class="sheet-dark"><img src="http://galacticcampaigns.com/images/EotE/Difficulty/DifficultyBlank.png" /><input name="attr_p" type="number" step="1" max="9" min="-7" value="0"></td>
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<td class="sheet-dark"><img src="http://galacticcampaigns.com/images/EotE/Challenge/ChallengeBlank.png" /><input name="attr_r" type="number" step="1" max="9" min="-7" value="0"></td>
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</tr>
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<tr>
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<td colspan="3" class="sheet-upgrade sheet-light">
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<label>
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Upgrade:
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<input name="attr_upgradeAbility" type="number" step="1" max="9" min="0" value="0">
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</label>
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<label>
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<input name="attr_downgradeProficiency" type="number" step="1" max="9" min="0" value="0">
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:Downgrade
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</label>
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</td>
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<td class="sheet-force">
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<input type='hidden' name='attr_dicePool' value='@{g}g @{y}y @{p}p @{r}r @{b}b @{blk}blk @{w}w upgrade(ability|@{upgradeAbility}) downgrade(proficiency|@{downgradeProficiency}) upgrade(difficulty|@{upgradeDifficulty}) downgrade(challenge|@{downgradeChallenge})' />
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<button type='roll' name='roll_DicePool' value='!eed characterID(@{character_id}) label(Dice:Dice Pool) @{dicePool} (gmdice)'></button>
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<button type='roll' name='roll_ResetDicePool' value='!eed resetdice characterID(@{character_id})'></button>
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</td>
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<td colspan="3" class="sheet-downgrade sheet-dark">
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<label>
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Upgrade:
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<input name="attr_upgradeDifficulty" type="number" step="1" max="9" min="0" value="0">
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</label>
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<label>
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<input name="attr_downgradeChallenge" type="number" step="1" max="9" min="0" value="0">
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Downgrade:
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</label>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div><!-- Dice Pool -->
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<div class="sheet-clear"></div>
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<div class="sheet-row">
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<h3 class="sheet-section-header">Destiny Pool</h3>
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<input style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-destiny-section-toggle" type="checkbox" checked="checked"/>
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<div class="sheet-destiny-section">
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<table class="sheet-destiny" cellspacing="0" cellpadding="0" border="0">
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<tbody>
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<tr>
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<td colspan="1">
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<button type='roll' class="sheet-btn-lightSide" name="Update-Dest-Pool" value='!eed characterID(@{character_id}) destiny registerPlayer'>Sync Pool with GM</button><br><br>
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<button type='roll' class="sheet-btn-lightSide" name="Roll-Destiny" value='!eed characterID(@{character_id}) 1w destiny doRoll'>Roll Destiny</button>
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</td>
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<td>
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<label>Light</label>
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<input name='attr_light' value="@{lightSidePoints}" type="number" disabled />
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</td>
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<td>
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<button type='roll' class="sheet-btn-lightSide" name="Use-Darkside-Point" value='!eed characterID(@{character_id}) destiny useLight'>← Use Light Side</button>
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</td>
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<td>
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<label>Dark</label>
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<input name='attr_dark' value="@{darkSidePoints}" type="number" disabled />
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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</div>
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</div><!-- Destiny Pool -->
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</div>
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<div class="sheet-clear"></div>
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</div><!-- Dice & Destiny Pools -->
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<div class="sheet-tab-content sheet-tab-character-sheet">
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<b>Stats</b><input name="attr_character-Stats" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-stats-toggle-small" type="checkbox"/><span></span>
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<div class="sheet-stats-toggle-small">
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<div class="sheet-row sheet-section-1">
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<div class="sheet-small-12 sheet-column">
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<table class="sheet-swsd" cellspacing="0" cellpadding="0" border="0">
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<tbody>
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<tr>
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<td>
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<label class="sheet-label-title">Wounds</label>
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<input name="attr_wounds_max" type="number" min="1" value="1" />
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<input name="attr_wounds" type="number" min="0" value="0" /><br />
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<label class="sheet-label-threshold">Threshold</label>
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<label class="sheet-label-current">Current</label>
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</td>
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<td>
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<label class="sheet-label-title">Strain</label>
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<input name="attr_strain_max" type="number" min="0" value="0" />
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<input name="attr_strain" type="number" min="0" value="0" /><br />
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<label class="sheet-label-threshold">Threshold</label>
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<label class="sheet-label-current">Current</label>
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</td>
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<td rowspan="2">
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<label class="sheet-label-title">Defense</label>
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<input name="attr_rangeddefense" type="number" max="10" min="0" value="0" />
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<input name="attr_meleedefense" type="number" max="10" min="0" value="0" /><br />
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<label class="sheet-label-range">Range</label>
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<label class="sheet-label-melee">Melee</label>
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</td>
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<td rowspan="2">
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<label class="sheet-label-title">Encum</label>
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<input name="attr_encumbrance_max" type="number" min="1" value="1" />
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<input name="attr_encumbrancemax" type="hidden" value="@{encumbrance|max}" disabled />
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<input name="attr_encumbrance" type="number" min="0" value="0" /><br />
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<label class="sheet-label-threshold">Threshold</label>
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<label class="sheet-label-current">Current</label>
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</td>
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<td rowspan="2">
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<label class="sheet-label-title">Force Rating</label>
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<input name="attr_forcerating" type="number" max="21" min="0" value="0" />
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<input name="attr_forcecommitted" type="number" max="21" min="0" value="0" /><br />
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<label class="sheet-label-threshold">Threshold</label>
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<label class="sheet-label-committed">Committed</label>
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</td>
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</tr>
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<tr>
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<td colspan="2">
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<label class="sheet-label-title">Soak</label>
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<input name="attr_soak" type="number" max="49" min="1" value="1" />
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</td>
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</tr>
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</tbody>
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</table>
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</div><!-- Top Stats -->
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</div>
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</div><!--Stats-->
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<div class="sheet-clear"></div>
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<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-character" value="1" checked="checked" />
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<span class="sheet-tab-new"> Character Info </span>
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<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-skills" value="2" />
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<span class="sheet-tab-new">   Skills   </span>
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<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-talents" value="3" />
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<span class="sheet-tab-new">   Combat   </span>
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<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-weapons" value="4" />
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<span class="sheet-tab-new"> Item Inventory </span>
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<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-critical" value="5" />
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<span class="sheet-tab-new"> Critical Injuries </span>
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<input type="radio" name="attr_sheet" class="sheet-tab-new sheet-tab-notes" value="6" />
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<span class="sheet-tab-new">   Notes   </span>
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<div class="sheet-tab-content sheet-tab-character">
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<b>Character</b><input name="attr_character-Character" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-character-toggle-small" type="checkbox"/><span></span>
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<div class="sheet-character-toggle-small">
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<div class="sheet-row">
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<h3 class="sheet-section-header">Character</h3>
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<input name="attr_character-Character" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-main-section-toggle" type="checkbox" checked="checked"/>
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<div class="sheet-main-section">
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<div class="sheet-small-12 sheet-column">
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<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
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<tbody>
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<tr>
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<td width="15%"><label>Name:</label></td>
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<td width="35%"><input type="text" name="attr_name" /></td>
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<td width="15%"><label>Player Name:</label></td>
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<td width="35%"><input type="text" name="attr_playername" /></td>
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</tr>
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<tr>
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<td width="15%"><label>Species:</label></td>
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<td width="35%">
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<select name='attr_species'>
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<option value=""></option>
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<option value="Aleena">Aleena</option>
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<option value="Anx">Anx</option>
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<option value="Aqualish (Aquala)">Aqualish (Aquala)</option>
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<option value="Aqualish (Quara)">Aqualish (Quara)</option>
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<option value="Aqualish (Ualaq)">Aqualish (Ualaq)</option>
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<option value="Arcona">Arcona</option>
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<option value="Bardottan">Bardottan</option>
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<option value="Besalisk">Besalisk</option>
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<option value="Bothan">Bothan</option>
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<option value="Caamasi">Caamasi</option>
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<option value="Cerean">Cerean</option>
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<option value="Chadra-Fan">Chadra-Fan</option>
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<option value="Chagrian">Chagrian</option>
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<option value="Chevin">Chevin</option>
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<option value="Chiss">Chiss</option>
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<option value="Corellian Human">Corellian Human</option>
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<option value="Devaronian">Devaronian</option>
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<option value="Drall">Drall</option>
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<option value="Dressellian (Primitive)">Dressellian (Primitive)</option>
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<option value="Dressellian (Non-Primitive)">Dressellian (Non-Primitive)</option>
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<option value="Droid">Droid</option>
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<option value="Dug">Dug</option>
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<option value="Duros">Duros</option>
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<option value="Falleen">Falleen</option>
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<option value="Gand (With Lungs)">Gand (With Lungs)</option>
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<option value="Gand (Without Lungs)">Gand (Without Lungs)</option>
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<option value="Gank">Gank</option>
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<option value="Gossam">Gossam</option>
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<option value="Gotal">Gotal</option>
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<option value="Gran">Gran</option>
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<option value="Gungan">Gungan</option>
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<option value="Human">Human</option>
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<option value="Hutt">Hutt</option>
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<option value="Iktotchi">Iktotchi</option>
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<option value="Ishi Tib">Ishi Tib</option>
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<option value="Ithorian">Ithorian</option>
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<option value="Kel Dor">Kel Dor</option>
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<option value="Klatooinian">Klatooinian</option>
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<option value="Lannik">Lannik</option>
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<option value="Mirialan">Mirialan</option>
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<option value="Mon Calamari">Mon Calamari</option>
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<option value="Mustafarian (Northern)">Mustafarian (Northern)</option>
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<option value="Mustafarian (Southern)">Mustafarian (Southern)</option>
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<option value="Nautolan">Nautolan</option>
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<option value="Neimodian">Neimodian</option>
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<option value="Nikto (Green)">Nikto (Green)</option>
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<option value="Nikto (Mountain)">Nikto (Mountain)</option>
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<option value="Nikto (Pale)">Nikto (Pale)</option>
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<option value="Nikto (Red)">Nikto (Red)</option>
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<option value="Nikto (Southern)">Nikto (Southern)</option>
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<option value="Polis Massan (With Vocal Chords)">Polis Massan (With Vocal Chords)</option>
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<option value="Polis Massan (Without Vocal Chords)">Polis Massan (Without Vocal Chords)</option>
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<option value="Quarren">Quarren</option>
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<option value="Quermian">Quermian</option>
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<option value="Rodian">Rodian</option>
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<option value="Sakiyan">Sakiyan</option>
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<option value="Sathari">Sathari</option>
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<option value="Selonian">Selonian</option>
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<option value="Sullustan">Sullustan</option>
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<option value="Togruta">Togruta</option>
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<option value="Toydarian">Toydarian</option>
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<option value="Trandosian">Trandosian</option>
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<option value="Twi'lek">Twi'lek</option>
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<option value="Verpine">Verpine</option>
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<option value="Weequay">Weequay</option>
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<option value="Whiphid">Whiphid</option>
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<option value="Wookiee">Wookiee</option>
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<option value="Xexto">Xexto</option>
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<option value="Zabrak">Zabrak</option>
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</select><!--Species List-->
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<input type="text" name='attr_species'>
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</td>
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<td width="15%"><label>Credits:</label></td>
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<td width="35%"><input type="text" name="attr_credits" /></td>
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</tr>
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<tr>
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<td width="15%"><label>Total XP:</label></td>
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<td width="35%"><input type="number" name="attr_totalxp" /></td>
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<td width="15%"><label>Available XP:</label></td>
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<td width="35%"><input type="number" name="attr_availablexp" /></td>
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</tr>
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</tbody>
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</table>
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<div class="sheet-clear"></div>
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</div>
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<b>Career</b><input name="attr_character-Career" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-career-toggle-small" type="checkbox"/><span></span>
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<div class="sheet-career-toggle-small">
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<div class="sheet-small-12 sheet-column">
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<table cellspacing="0" cellpadding="0" border="0">
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<thead>
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<tr>
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<th width="30%">Career</th>
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<th width="30%">
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<span style="float:left">Specialization</span>
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</th>
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<th width="30%">Is it in your Career?</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>
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<input name="attr_career" type="text"/>
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</td><!--Career List-->
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<td>
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<input name="attr_tree" type="text"/>
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</td><!--Specialization List-->
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<td>
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<input type="text" name="attr_specialization-career" value="Yes" disabled/>
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</td><!--Career Yes/No-->
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</tr>
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</tbody>
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</table>
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<fieldset class="repeating_specialization">
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<table cellspacing="0" cellpadding="0" border="0">
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<tbody>
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<tr>
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<td width="33%">
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<select name="attr_career-list">
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<optgroup label="Edge of the Empire">
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<option value="Bounty Hunter">Bounty Hunter</option>
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<option value="Colonist">Colonist</option>
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<option value="Explorer">Explorer</option>
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<option value="Hired Gun">Hired Gun</option>
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<option value="Smuggler">Smuggler</option>
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<option value="Technican">Technican</option>
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</optgroup>
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<optgroup label="Age of Rebellion">
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<option value="Ace">Ace</option>
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<option value="Commander">Commander</option>
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<option value="Diplomat">Diplomat</option>
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<option value="Engineer">Engineer</option>
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<option value="Soldier">Soldier</option>
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<option value="Spy">Spy</option>
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</optgroup>
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<optgroup label="Force and Destiny">
|
|
<option value="Consular">Consular</option>
|
|
<option value="Guardian">Guardian</option>
|
|
<option value="Mystic">Mystic</option>
|
|
<option value="Seeker">Seeker</option>
|
|
<option value="Sentinel">Sentinel</option>
|
|
<option value="Warrior">Warrior</option>
|
|
</optgroup>
|
|
<optgroup label="All">
|
|
<option value="Universal">Universal</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Career List-->
|
|
<td width="33.5%">
|
|
<select name="attr_specialization">
|
|
<optgroup label="Edge of the Empire"></optgroup>
|
|
<optgroup label="Bounty Hunter">
|
|
<option value="Assassin">Assassin</option>
|
|
<option value="Gadgeteer">Gadgeteer</option>
|
|
<option value="Survivalist">Survivalist</option>
|
|
</optgroup>
|
|
<optgroup label="Colonist">
|
|
<option value="Doctor">Doctor</option>
|
|
<option value="Politico">Politico</option>
|
|
<option value="Scholar">Scholar</option>
|
|
<option value="Entrepreneur">Entrepreneur</option>
|
|
<option value="Marshal">Marshal</option>
|
|
<option value="Performer">Performer</option>
|
|
</optgroup>
|
|
<optgroup label="Explorer">
|
|
<option value="Scout">Scout</option>
|
|
<option value="Fringer">Fringer</option>
|
|
<option value="Driver">Driver</option>
|
|
<option value="Archaeologist">Archaeologist</option>
|
|
<option value="Big-Game Hunter">Big-Game Hunter</option>
|
|
<option value="Trader">Trader</option>
|
|
</optgroup>
|
|
<optgroup label="Hired Gun">
|
|
<option value="Bodyguard">Bodyguard</option>
|
|
<option value="Demolitionist">Demolitionist</option>
|
|
<option value="Enforcer">Enforcer</option>
|
|
<option value="Heavy">Heavy</option>
|
|
<option value="Marauder">Marauder</option>
|
|
<option value="Mercenary Soldier">Mercenary Soldier</option>
|
|
</optgroup>
|
|
<optgroup label="Smuggler">
|
|
<option value="Pilot">Pilot</option>
|
|
<option value="Scoundrel">Scoundrel</option>
|
|
<option value="Thief">Thief</option>
|
|
<option value="Charmer">Charmer</option>
|
|
<option value="Gambler">Gambler</option>
|
|
<option value="Gunslinger">Gunslinger</option>
|
|
</optgroup>
|
|
<optgroup label="Technician">
|
|
<option value="Mechanic">Mechanic</option>
|
|
<option value="Outlaw Tech">Outlaw Tech</option>
|
|
<option value="Slicer">Slicer</option>
|
|
<option value="Cyber Tech">Cyber Tech</option>
|
|
<option value="Droid Tech">Droid Tech</option>
|
|
<option value="Modder">Modder</option>
|
|
</optgroup>
|
|
<optgroup label="Age of Rebellion"></optgroup>
|
|
<optgroup label="Ace">
|
|
<option value="Driver">Driver</option>
|
|
<option value="Pilot">Pilot</option>
|
|
<option value="Gunner">Gunner</option>
|
|
<option value="Rigger">Rigger</option>
|
|
<option value="Hotshot">Hotshot</option>
|
|
<option value="Beast Rider">Beast Rider</option>
|
|
</optgroup>
|
|
<optgroup label="Commander">
|
|
<option value="Commodore">Commodore</option>
|
|
<option value="Squadron Leader">Squadron Leader</option>
|
|
<option value="Tactician">Tactician</option>
|
|
<option value="Figurehead">Figurehead</option>
|
|
<option value="Instructor">Instructor</option>
|
|
<option value="Strategist">Strategist</option>
|
|
</optgroup>
|
|
<optgroup label="Diplomat">
|
|
<option value="Ambassador">Ambassador</option>
|
|
<option value="Agitator">Agitator</option>
|
|
<option value="Quartermaster">Quartermaster</option>
|
|
<option value="Analyst">Analyst</option>
|
|
<option value="Advocate">Advocate</option>
|
|
<option value="Propagandist">Propagandist</option>
|
|
</optgroup>
|
|
<optgroup label="Engineer">
|
|
<option value="Mechanic">Mechanic</option>
|
|
<option value="Scientist">Scientist</option>
|
|
<option value="Saboteur">Saboteur</option>
|
|
</optgroup>
|
|
<optgroup label="Soldier">
|
|
<option value="Medic">Medic</option>
|
|
<option value="Sharpshooter">Sharpshooter</option>
|
|
<option value="Commando">Commando</option>
|
|
</optgroup>
|
|
<optgroup label="Spy">
|
|
<option value="Slicer">Slicer</option>
|
|
<option value="Infiltrator">Infiltrator</option>
|
|
<option value="Scout">Scout</option>
|
|
</optgroup>
|
|
<optgroup label="Force and Destiny"></optgroup>
|
|
<optgroup label="Consular">
|
|
<option value="Healer">Healer</option>
|
|
<option value="Niman Disciple">Niman Disciple</option>
|
|
<option value="Sage">Sage</option>
|
|
</optgroup>
|
|
<optgroup label="Guardian">
|
|
<option value="Armorer">Armorer</option>
|
|
<option value="Peace Keeper">Peace Keeper</option>
|
|
<option value="Protector">Protector</option>
|
|
<option value="Soresu Defender">Soresu Defender</option>
|
|
<option value="Warden">Warden</option>
|
|
<option value="Warleader">Warleader</option>
|
|
</optgroup>
|
|
<optgroup label="Mystic">
|
|
<option value="Seer">Seer</option>
|
|
<option value="Makashi Duelist">Makashi Duelist</option>
|
|
<option value="Advisor">Advisor</option>
|
|
</optgroup>
|
|
<optgroup label="Seeker">
|
|
<option value="Ataru Striker">Ataru Striker</option>
|
|
<option value="Hunter">Hunter</option>
|
|
<option value="Pathfinder">Pathfinder</option>
|
|
<option value="Executioner">Executioner</option>
|
|
<option value="Hermit">Hermit</option>
|
|
<option value="Navigator">Navigator</option>
|
|
</optgroup>
|
|
<optgroup label="Sentinel">
|
|
<option value="Artisan">Artisan</option>
|
|
<option value="Shadow">Shadow</option>
|
|
<option value="Shien Expert">Shien Expert</option>
|
|
</optgroup>
|
|
<optgroup label="Warrior">
|
|
<option value="Aggressor">Aggressor</option>
|
|
<option value="Shii-Cho Knight">Shii-Cho Knight</option>
|
|
<option value="Starfighter Ace">Starfighter Ace</option>
|
|
</optgroup>
|
|
<optgroup label="Universal">
|
|
<option value="Force Sensitive Exile">Force Sensitive Exile</option>
|
|
<option value="Force Sensitive Emergent">Force Sensitive Emergent</option>
|
|
<option value="Recruit">Recruit</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Specialization List-->
|
|
<td width="30%">
|
|
<select name="attr_specialization-career-list">
|
|
<option value="yes">Yes</option>
|
|
<option value="no">No</option>
|
|
</select>
|
|
</td><!--Career Yes/No-->
|
|
<td width="10%"></td><!--Placeholder for spacing-->
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div><!--Career and Specialization List-->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-career-toggle-small"></div>
|
|
|
|
<b>Description</b><input name="attr_character-Description" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-description-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-description-toggle-small">
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2">Description</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Gender:</label></td>
|
|
<td><input type="text" name="attr_chargender" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Age:</label></td>
|
|
<td><input type="text" name="attr_charager" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Height:</label></td>
|
|
<td><input type="text" name="attr_charheight" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Build:</label></td>
|
|
<td><input type="text" name="attr_charbuild" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Hair:</label></td>
|
|
<td><input type="text" name="attr_charhair" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Eyes:</label></td>
|
|
<td><input type="text" name="attr_chareyes" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th>Notable Features</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="4" name="attr_charfeatures"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th>Other</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="4" name="attr_charother"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- Description -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-description-toggle-small"></div>
|
|
|
|
<b>Motivations</b><input name="attr_character-Motivations" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-motivation-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-motivation-toggle-small">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="6">Motivations</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Category:</label></td>
|
|
<td><input type="text" name='attr_attr_motivation-cat' /></td>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_motivation-type" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_motivation-desc"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Category:</label></td>
|
|
<td><input type="text" name='attr_attr_motivation-cat2' /></td>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_motivation-type2" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_motivation-desc2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Motivations -->
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Character Info-->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-character-toggle-small"></div>
|
|
|
|
<b>Game Mechanics</b><input name="attr_character-Game-Mechanics" value="1" checked="checked" style="width:131px;margin:-13px -20px 0 -115px" class="sheet-toggle sheet-game-mechanics-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-game-mechanics-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Game Mechanics</h3>
|
|
<input name="attr_character-Game-Mechanics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-mechanics-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-mechanics-section">
|
|
<b>Obligation</b><input name="attr_character-Obligation" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-obligation-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-obligation-toggle-small">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="4">Obligations</th></tr>
|
|
</thead>
|
|
</table>
|
|
<br />
|
|
<fieldset class="repeating_obligation">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_obligationtype1" /></td>
|
|
<td><label>Magnitude:</label></td>
|
|
<td><input type="number" name="attr_obligationmag1" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Details:</label></td>
|
|
<td colspan="3"><textarea rows="3" name="attr_obligationcomp1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div><!--Obligation-->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-obligation-toggle-small"></div>
|
|
|
|
<b>Duty</b><input name="attr_character-Duty" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-duty-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-duty-toggle-small">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="4">Duty</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%"><label style="text-align:right">Contribution Rank:</label></td>
|
|
<td style="width:50%"><input type="number" name="attr_contributionRank" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
<fieldset class="repeating_duty">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:25%"><label>Type:</label></td>
|
|
<td style="width:25%"><input type="text" name="attr_dutytype1" /></td>
|
|
<td style="width:25%"><label>Magnitude:</label></td>
|
|
<td style="width:25%"><input type="number" name="attr_dutymag1" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td style="width:25%"><label>Description:</label></td>
|
|
<td style="width:75%" colspan="3"><textarea rows="3" name="attr_dutydesc1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div><!--Duty-->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-duty-toggle-small"></div>
|
|
|
|
<b>Morality</b><input name="attr_character-Morality" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-morality-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-morality-toggle-small">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="4">Morality</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td colspan="2"><label style="text-align:right">Morality:</label></td>
|
|
<td colspan="2"><input type="number" name="attr_morality" max="100" min="0" value="50" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label>Conflict:</label></td>
|
|
<td colspan="2"><input type="number" name="attr_conflict" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Emotional Strength(s):</label></td>
|
|
<td><textarea rows="2" name="attr_emotestrengt"></textarea></td>
|
|
<td><label>Emotional Weakness(es):</label></td>
|
|
<td><textarea rows="2" name="attr_emoteweakness"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="3" name="attr_emotestrengthdesc"></textarea></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="3" name="attr_emoteweaknessdec"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!--Morality-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Mechanics -->
|
|
</div><!-- Character Tab -->
|
|
<div class="sheet-tab-content sheet-tab-skills">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Characteristics</h3>
|
|
<input name="attr_character-Characteristics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-characteristic-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-characteristic-section">
|
|
<table class="sheet-characteristics" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Brawn</label>
|
|
<input name='attr_brawn' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Agility</label>
|
|
<input name='attr_agility' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Intellect</label>
|
|
<input name='attr_intellect' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Cunning</label>
|
|
<input name='attr_cunning' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Willpower</label>
|
|
<input name='attr_willpower' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Presence</label>
|
|
<input name='attr_presence' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!--Characteristics-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Skills</h3>
|
|
<input name="attr_character-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-skills-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-skills-section">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>General Skills</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">
|
|
<span style="float:left">Modifiers</span>
|
|
<div class="sheet-tips">
|
|
<div class="sheet-help-def sheet-help">
|
|
<div class="sheet-icon">
|
|
<span class="sheet-icon-question">?</span>
|
|
</div>
|
|
<div class="sheet-help-content" style="margin-left:-225px">
|
|
<h5>Adding Dice</h5>
|
|
<p>
|
|
To add additional dice write the number of
|
|
dice and color letter you want to roll.
|
|
Additionally you can add some dice symbols
|
|
to automatically add to the roll.
|
|
</p>
|
|
<p>Example: <b>1b 1g</b> outputs <span class="sheet-icon-B"></span><span class="sheet-icon-G"></span></p>
|
|
<p>
|
|
b -> Blue = Boost, blk -> BLack = Setback
|
|
g -> Green = Ability, y -> Yellow = Proficiency
|
|
p -> Purple = Difficulty, r -> Red = Challenge
|
|
w -> White = Force
|
|
s = Success, f = Failure, a = Advantage, t = Threat
|
|
</p>
|
|
</div>
|
|
</div>
|
|
</div><!-- Modifier Help -->
|
|
</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Astrogation (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillAstrogation' type="checkbox" value="1"></td>
|
|
<td>
|
|
<input type="number" name="attr_rankAstrogation" max="6" min="0" value="0" />
|
|
</td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAstrogation" value="(((@{intellect} + @{rankAstrogation}) - abs(@{intellect} - @{rankAstrogation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAstrogation" value="((((@{intellect} + @{rankAstrogation}) + abs(@{intellect} - @{rankAstrogation})) / 2) - @{yAstrogation})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceAstrogation" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Astrogation' value='!eed characterID(@{character_id}) label(skill:Astrogation) @{diceAstrogation} skill(@{rankAstrogation}|@{intellect}|Astrogation) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Astrogation-->
|
|
<tr>
|
|
<td>
|
|
<label>Athletics (Br)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillAthletics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankAthletics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yAthletics" value="(((@{brawn} + @{rankAthletics}) - abs(@{brawn} - @{rankAthletics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gAthletics" value="((((@{brawn} + @{rankAthletics}) + abs(@{brawn} - @{rankAthletics})) / 2) - @{yAthletics})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceAthletics" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Athletics' value='!eed characterID(@{character_id}) label(skill:Athletics) @{diceAthletics} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankAthletics}|@{brawn}|Athletics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Athletics-->
|
|
<tr>
|
|
<td>
|
|
<label>Charm (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillCharm' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCharm" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCharm" value="(((@{presence} + @{rankCharm}) - abs(@{presence} - @{rankCharm})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCharm" value="((((@{presence} + @{rankCharm}) + abs(@{presence} - @{rankCharm})) / 2) - @{yCharm})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceCharm" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Charm' value='!eed characterID(@{character_id}) label(skill:Charm) @{diceCharm} skill(@{rankCharm}|@{presence}|Charm) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Charm-->
|
|
<tr>
|
|
<td>
|
|
<label>Coercion (Will)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillCoercion' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCoercion" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoercion" value="(((@{willpower} + @{rankCoercion}) - abs(@{willpower} - @{rankCoercion})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoercion" value="((((@{willpower} + @{rankCoercion}) + abs(@{willpower} - @{rankCoercion})) / 2) - @{yCoercion})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceCoercion" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Coercion' value='!eed characterID(@{character_id}) label(skill:Coercion) @{diceCoercion} skill(@{rankCoercion}|@{willpower}|Coercion) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coercion-->
|
|
<tr>
|
|
<td>
|
|
<label>Computers (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillComputers' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankComputers" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yComputers" value="(((@{intellect} + @{rankComputers}) - abs(@{intellect} - @{rankComputers})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gComputers" value="((((@{intellect} + @{rankComputers}) + abs(@{intellect} - @{rankComputers})) / 2) - @{yComputers})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceComputers" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Computers' value='!eed characterID(@{character_id}) label(skill:Computers) @{diceComputers} skill(@{rankComputers}|@{intellect}|Computers) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Computers-->
|
|
<tr>
|
|
<td>
|
|
<label>Cool (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillCool' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCool" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCool" value="(((@{presence} + @{rankCool}) - abs(@{presence} - @{rankCool})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCool" value="((((@{presence} + @{rankCool}) + abs(@{presence} - @{rankCool})) / 2) - @{yCool})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceCool" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Cool' value='!eed characterID(@{character_id}) label(skill:Cool) @{diceCool} skill(@{rankCool}|@{presence}|Cool) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Cool-->
|
|
<tr>
|
|
<td>
|
|
<label>Coordination (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillCoordination' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCoordination" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoordination" value="(((@{agility} + @{rankCoordination}) - abs(@{agility} - @{rankCoordination})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoordination" value="((((@{agility} + @{rankCoordination}) + abs(@{agility} - @{rankCoordination})) / 2) - @{yCoordination})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceCoordination" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Coordination' value='!eed characterID(@{character_id}) label(skill:Coordination) @{diceCoordination} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankCoordination}|@{agility}|Coordination) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coordination-->
|
|
<tr>
|
|
<td>
|
|
<label>Deception (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillDeception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDeception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDeception" value="(((@{cunning} + @{rankDeception}) - abs(@{cunning} - @{rankDeception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDeception" value="((((@{cunning} + @{rankDeception}) + abs(@{cunning} - @{rankDeception})) / 2) - @{yDeception})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceDeception" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Deception' value='!eed characterID(@{character_id}) label(skill:Deception) @{diceDeception} skill(@{rankDeception}|@{cunning}|Deception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Deception-->
|
|
<tr>
|
|
<td>
|
|
<label>Discipline (Will)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillDiscipline' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankDiscipline" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yDiscipline" value="(((@{willpower} + @{rankDiscipline}) - abs(@{willpower} - @{rankDiscipline})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gDiscipline" value="((((@{willpower} + @{rankDiscipline}) + abs(@{willpower} - @{rankDiscipline})) / 2) - @{yDiscipline})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceDiscipline" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Discipline' value='!eed characterID(@{character_id}) label(skill:Discipline) @{diceDiscipline} skill(@{rankDiscipline}|@{willpower}|Discipline) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Discipline-->
|
|
<tr>
|
|
<td>
|
|
<label>Leadership (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillLeadership' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankLeadership" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yLeadership" value="(((@{presence} + @{rankLeadership}) - abs(@{presence} - @{rankLeadership})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gLeadership" value="((((@{presence} + @{rankLeadership}) + abs(@{presence} - @{rankLeadership})) / 2) - @{yLeadership})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceLeadership" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Leadership' value='!eed characterID(@{character_id}) label(skill:Leadership) @{diceLeadership} skill(@{rankLeadership}|@{presence}|Leadership) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Leadership-->
|
|
<tr>
|
|
<td>
|
|
<label>Mechanics (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillMechanics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMechanics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMechanics" value="(((@{intellect} + @{rankMechanics}) - abs(@{intellect} - @{rankMechanics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMechanics" value="((((@{intellect} + @{rankMechanics}) + abs(@{intellect} - @{rankMechanics})) / 2) - @{yMechanics})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceMechanics" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Mechanics' value='!eed characterID(@{character_id}) label(skill:Mechanics) @{diceMechanics} skill(@{rankMechanics}|@{intellect}|Mechanics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Mechanics-->
|
|
<tr>
|
|
<td>
|
|
<label>Medicine (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillMedicine' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMedicine" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMedicine" value="(((@{intellect} + @{rankMedicine}) - abs(@{intellect} - @{rankMedicine})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMedicine" value="((((@{intellect} + @{rankMedicine}) + abs(@{intellect} - @{rankMedicine})) / 2) - @{yMedicine})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceMedicine" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Medicine' value='!eed characterID(@{character_id}) label(skill:Medicine) @{diceMedicine} skill(@{rankMedicine}|@{intellect}|Medicine) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Medicine-->
|
|
<tr>
|
|
<td>
|
|
<label>Negotiation (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillNegotiation' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankNegotiation" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yNegotiation" value="(((@{presence} + @{rankNegotiation}) - abs(@{presence} - @{rankNegotiation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gNegotiation" value="((((@{presence} + @{rankNegotiation}) + abs(@{presence} - @{rankNegotiation})) / 2) - @{yNegotiation})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceNegotiation" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Negotiation' value='!eed characterID(@{character_id}) label(skill:Negotiation) @{diceNegotiation} skill(@{rankNegotiation}|@{presence}|Negotiation) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Negotiation-->
|
|
<tr>
|
|
<td>
|
|
<label>Perception (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillPerception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPerception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPerception" value="(((@{cunning} + @{rankPerception}) - abs(@{cunning} - @{rankPerception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPerception" value="((((@{cunning} + @{rankPerception}) + abs(@{cunning} - @{rankPerception})) / 2) - @{yPerception})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_dicePerception" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Perception' value='!eed characterID(@{character_id}) label(skill:Perception) @{dicePerception} skill(@{rankPerception}|@{cunning}|Perception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Perception-->
|
|
<tr>
|
|
<td>
|
|
<label>Piloting - Planetary (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillPlanetary' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankPlanetary" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yPlanetary" value="(((@{agility} + @{rankPlanetary}) - abs(@{agility} - @{rankPlanetary})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gPlanetary" value="((((@{agility} + @{rankPlanetary}) + abs(@{agility} - @{rankPlanetary})) / 2) - @{yPlanetary})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_dicePlanetary" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Planetary' value='!eed characterID(@{character_id}) label(skill:Piloting - Planetary) @{dicePlanetary} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankPlanetary}|@{agility}|PilotingPlanetary) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Piloting (Planetary)-->
|
|
<tr>
|
|
<td>
|
|
<label>Piloting - Space (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillSpace' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankSpace" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ySpace" value="(((@{agility} + @{rankSpace}) - abs(@{agility} - @{rankSpace})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gSpace" value="((((@{agility} + @{rankSpace}) + abs(@{agility} - @{rankSpace})) / 2) - @{ySpace})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceSpace" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Space' value='!eed characterID(@{character_id}) label(skill:Piloting - Space) @{diceSpace} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankSpace}|@{agility}|PilotingSpace) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Piloting (Space)-->
|
|
<tr>
|
|
<td>
|
|
<label>Resilience (Br)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillResilience' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankResilience" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yResilience" value="(((@{brawn} + @{rankResilience}) - abs(@{brawn} - @{rankResilience})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gResilience" value="((((@{brawn} + @{rankResilience}) + abs(@{brawn} - @{rankResilience})) / 2) - @{yResilience})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceResilience" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Resilience' value='!eed characterID(@{character_id}) label(skill:Resilience) @{diceResilience} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankResilience}|@{brawn}|Resilience) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Resilience-->
|
|
<tr>
|
|
<td>
|
|
<label>Skulduggery (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillSkulduggery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankSkulduggery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ySkulduggery" value="(((@{cunning} + @{rankSkulduggery}) - abs(@{cunning} - @{rankSkulduggery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gSkulduggery" value="((((@{cunning} + @{rankSkulduggery}) + abs(@{cunning} - @{rankSkulduggery})) / 2) - @{ySkulduggery})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceSkulduggery" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Skulduggery' value='!eed characterID(@{character_id}) label(skill:Skulduggery) @{diceSkulduggery} skill(@{rankSkulduggery}|@{cunning}|Skulduggery) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Skulduggery-->
|
|
<tr>
|
|
<td>
|
|
<label>Stealth (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillStealth' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankStealth" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yStealth" value="(((@{agility} + @{rankStealth}) - abs(@{agility} - @{rankStealth})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gStealth" value="((((@{agility} + @{rankStealth}) + abs(@{agility} - @{rankStealth})) / 2) - @{yStealth})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceStealth" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Stealth' value='!eed characterID(@{character_id}) label(skill:Stealth) @{diceStealth} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankStealth}|@{agility}|Stealth) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Stealth-->
|
|
<tr>
|
|
<td>
|
|
<label>Streetwise (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillStreetwise' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankStreetwise" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yStreetwise" value="(((@{cunning} + @{rankStreetwise}) - abs(@{cunning} - @{rankStreetwise})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gStreetwise" value="((((@{cunning} + @{rankStreetwise}) + abs(@{cunning} - @{rankStreetwise})) / 2) - @{yStreetwise})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceStreetwise" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Streetwise' value='!eed characterID(@{character_id}) label(skill:Streetwise) @{diceStreetwise} skill(@{rankStreetwise}|@{cunning}|Streetwise) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Streetwise-->
|
|
<tr>
|
|
<td>
|
|
<label>Survival (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillSurvival' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankSurvival" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ySurvival" value="(((@{cunning} + @{rankSurvival}) - abs(@{cunning} - @{rankSurvival})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gSurvival" value="((((@{cunning} + @{rankSurvival}) + abs(@{cunning} - @{rankSurvival})) / 2) - @{ySurvival})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceSurvival" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Survival' value='!eed characterID(@{character_id}) label(skill:Survival) @{diceSurvival} skill(@{rankSurvival}|@{cunning}|Survival) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Survival-->
|
|
<tr>
|
|
<td>
|
|
<label>Vigilance (Will)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillVigilance' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankVigilance" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVigilance" value="(((@{willpower} + @{rankVigilance}) - abs(@{willpower} - @{rankVigilance})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVigilance" value="((((@{willpower} + @{rankVigilance}) + abs(@{willpower} - @{rankVigilance})) / 2) - @{yVigilance})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceVigilance" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Vigilance' value='!eed characterID(@{character_id}) label(skill:Vigilance) @{diceVigilance} skill(@{rankVigilance}|@{willpower}|Vigilance) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Vigilance-->
|
|
</tbody>
|
|
</table><!--General Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Combat Skills</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td valign="middle">
|
|
<label>Lightsaber</label>
|
|
<select name="attr_charLightsaber" style="float:right; width:50%">
|
|
<option value="@{brawn}">Brawn</option><!-- encum not working -->
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{intellect}">Intellect</option>
|
|
<option value="@{cunning}">Cunning</option>
|
|
<option value="@{willpower}">Willpower</option>
|
|
<option value="@{presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_careerskillLightsaber' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankLightsaber" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yLightsaber" value="(((@{charLightsaber} + @{rankLightsaber}) - abs(@{charLightsaber} - @{rankLightsaber})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gLightsaber" value="((((@{charLightsaber} + @{rankLightsaber}) + abs(@{charLightsaber} - @{rankLightsaber})) / 2) - @{yLightsaber})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceLightsaber" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Lightsaber' value='!eed characterID(@{character_id}) label(skill:Lightsaber) @{diceLightsaber} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankLightsaber}|@{charLightsaber}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--LightSaber-->
|
|
<tr>
|
|
<td>
|
|
<label>Brawl (Br)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillBrawl' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankBrawl" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yBrawl" value="(((@{brawn} + @{rankBrawl}) - abs(@{brawn} - @{rankBrawl})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gBrawl" value="((((@{brawn} + @{rankBrawl}) + abs(@{brawn} - @{rankBrawl})) / 2) - @{yBrawl})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceBrawl" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Brawl' value='!eed characterID(@{character_id}) label(skill:Brawl) @{diceBrawl} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankBrawl}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Brawl-->
|
|
<tr>
|
|
<td>
|
|
<label>Gunnery (Agi)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillGunnery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankGunnery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yGunnery" value="(((@{agility} + @{rankGunnery}) - abs(@{agility} - @{rankGunnery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gGunnery" value="((((@{agility} + @{rankGunnery}) + abs(@{agility} - @{rankGunnery})) / 2) - @{yGunnery})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceGunnery" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Gunnery' value='!eed characterID(@{character_id}) label(skill:Gunnery) @{diceGunnery} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankGunnery}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Gunnery-->
|
|
<tr>
|
|
<td>
|
|
<label>Melee (Br)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillMelee' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankMelee" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yMelee" value="(((@{brawn} + @{rankMelee}) - abs(@{brawn} - @{rankMelee})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gMelee" value="((((@{brawn} + @{rankMelee}) + abs(@{brawn} - @{rankMelee})) / 2) - @{yMelee})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceMelee" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Melee' value='!eed characterID(@{character_id}) label(skill:Melee) @{diceMelee} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankMelee}|@{brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee-->
|
|
<tr>
|
|
<td>
|
|
<label>Ranged - Light (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillLight' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankLight" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yLight" value="(((@{agility} + @{rankLight}) - abs(@{agility} - @{rankLight})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gLight" value="((((@{agility} + @{rankLight}) + abs(@{agility} - @{rankLight})) / 2) - @{yLight})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceLight" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Light' value='!eed characterID(@{character_id}) label(skill:Ranged - Light) @{diceLight} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankLight}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Light-->
|
|
<tr>
|
|
<td>
|
|
<label>Ranged - Heavy (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillHeavy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankHeavy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yHeavy" value="(((@{agility} + @{rankHeavy}) - abs(@{agility} - @{rankHeavy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gHeavy" value="((((@{agility} + @{rankHeavy}) + abs(@{agility} - @{rankHeavy})) / 2) - @{yHeavy})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceHeavy" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Heavy' value='!eed characterID(@{character_id}) label(skill:Ranged - Heavy) @{diceHeavy} encum(@{encumbrancemax}|@{encumbrance}) skill(@{rankHeavy}|@{agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Heavy-->
|
|
</tbody>
|
|
</table><!--Combat Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Knowledge Skills</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Core Worlds (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillCore' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankCore" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCore" value="(((@{intellect} + @{rankCore}) - abs(@{intellect} - @{rankCore})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCore" value="((((@{intellect} + @{rankCore}) + abs(@{intellect} - @{rankCore})) / 2) - @{yCore})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceCore" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Core' value='!eed characterID(@{character_id}) label(skill:Core Worlds) @{diceCore} skill(@{rankCore}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Core Worlds-->
|
|
<tr>
|
|
<td>
|
|
<label>Education (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillEducation' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankEducation" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yEducation" value="(((@{intellect} + @{rankEducation}) - abs(@{intellect} - @{rankEducation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gEducation" value="((((@{intellect} + @{rankEducation}) + abs(@{intellect} - @{rankEducation})) / 2) - @{yEducation})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceEducation" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Education' value='!eed characterID(@{character_id}) label(skill:Education) @{diceEducation} skill(@{rankEducation}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Education-->
|
|
<tr>
|
|
<td>
|
|
<label>Lore (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillLore' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankLore" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yLore" value="(((@{intellect} + @{rankLore}) - abs(@{intellect} - @{rankLore})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gLore" value="((((@{intellect} + @{rankLore}) + abs(@{intellect} - @{rankLore})) / 2) - @{yLore})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceLore" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Lore' value='!eed characterID(@{character_id}) label(skill:Lore) @{diceLore} skill(@{rankLore}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Lore-->
|
|
<tr>
|
|
<td>
|
|
<label>Outer Rim (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillOuter' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankOuter" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yOuter" value="(((@{intellect} + @{rankOuter}) - abs(@{intellect} - @{rankOuter})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gOuter" value="((((@{intellect} + @{rankOuter}) + abs(@{intellect} - @{rankOuter})) / 2) - @{yOuter})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceOuter" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Outer' value='!eed characterID(@{character_id}) label(skill:Outer Rim) @{diceOuter} skill(@{rankOuter}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Outer Rim-->
|
|
<tr>
|
|
<td>
|
|
<label>Underworld (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillUnderworld' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankUnderworld" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yUnderworld" value="(((@{intellect} + @{rankUnderworld}) - abs(@{intellect} - @{rankUnderworld})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gUnderworld" value="((((@{intellect} + @{rankUnderworld}) + abs(@{intellect} - @{rankUnderworld})) / 2) - @{yUnderworld})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceUnderworld" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Underworld' value='!eed characterID(@{character_id}) label(skill:Underworld) @{diceUnderworld} skill(@{rankUnderworld}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Underworld-->
|
|
<tr>
|
|
<td>
|
|
<label>Xenology (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillXenology' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankXenology" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yXenology" value="(((@{intellect} + @{rankXenology}) - abs(@{intellect} - @{rankXenology})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gXenology" value="((((@{intellect} + @{rankXenology}) + abs(@{intellect} - @{rankXenology})) / 2) - @{yXenology})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceXenology" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Xenology' value='!eed characterID(@{character_id}) label(skill:Xenology) @{diceXenology} skill(@{rankXenology}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Xenology-->
|
|
<tr>
|
|
<td>
|
|
<label>Warfare (Int)</label>
|
|
</td>
|
|
<td><input name='attr_careerskillWarfare' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankWarfare" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yWarfare" value="(((@{intellect} + @{rankWarfare}) - abs(@{intellect} - @{rankWarfare})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gWarfare" value="((((@{intellect} + @{rankWarfare}) + abs(@{intellect} - @{rankWarfare})) / 2) - @{yWarfare})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_diceWarfare" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Warfare' value='!eed characterID(@{character_id}) label(skill:Warfare) @{diceXenology} skill(@{rankWarfare}|@{intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Warfare-->
|
|
</tbody>
|
|
</table><!--Knowledge Skills Section-->
|
|
<table class="sheet-skills sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Custom Skills</th>
|
|
<th>Char</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_charcustomskillname1">
|
|
<option value="@{brawn}">Brawn</option><!-- encum not working -->
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{intellect}">Intellect</option>
|
|
<option value="@{cunning}">Cunning</option>
|
|
<option value="@{willpower}">Willpower</option>
|
|
<option value="@{presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_careerskillcustomskillname1' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ycustomskillname1" value="(((@{charcustomskillname1} + @{rankcustomskillname1}) - abs(@{charcustomskillname1} - @{rankcustomskillname1})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gcustomskillname1" value="((((@{charcustomskillname1} + @{rankcustomskillname1}) + abs(@{charcustomskillname1} - @{rankcustomskillname1})) / 2) - @{ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_dicecustomskillname1" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname1' value='!eed characterID(@{character_id}) label(skill:@{customskillname1}) @{dicecustomskillname1} skill(@{rankcustomskillname1}|@{charcustomskillname1}|@{customskillname1}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 1-->
|
|
<tr>
|
|
<td><input type="text" name="attr_customskillname2" /></td>
|
|
<td>
|
|
<select name="attr_charcustomskillname2">
|
|
<option value="@{brawn}">Brawn</option>
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{intellect}">Intellect</option>
|
|
<option value="@{cunning}">Cunning</option>
|
|
<option value="@{willpower}">Willpower</option>
|
|
<option value="@{presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_careerskillcustomskillname2' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_rankcustomskillname2" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_ycustomskillname2" value="(((@{charcustomskillname2} + @{rankcustomskillname2}) - abs(@{charcustomskillname2} - @{rankcustomskillname2})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gcustomskillname2" value="((((@{charcustomskillname2} + @{rankcustomskillname2}) + abs(@{charcustomskillname2} - @{rankcustomskillname2})) / 2) - @{ycustomskillname2})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_dicecustomskillname2" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname2' value='!eed characterID(@{character_id}) label(skill:@{customskillname2}) @{dicecustomskillname2} skill(@{rankcustomskillname2}|@{charcustomskillname2}|@{customskillname2}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 2-->
|
|
</tbody>
|
|
</table><!--Custom Skills Section-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!--Skills List-->
|
|
</div><!-- Skills Tab -->
|
|
<div class="sheet-tab-content sheet-tab-talents">
|
|
<b>Initiative</b><input name="attr_character-Initiative" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-initiative-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-initiative-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Initiative</h3>
|
|
<input name="attr_character-Initiative" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-initiative-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-initiative-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<table>
|
|
<tr>
|
|
<td><label>What kind of Initiative Slot?</label></td>
|
|
<td><label>PC<input type="radio" name="attr_npc-pc" value="pcinit" checked="checked" /></label></td>
|
|
<td><label>NPC<input type="radio" name="attr_npc-pc" value="npcinit" /></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
</tr>
|
|
</table>
|
|
<table class="sheet-init" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label>Cool (if prepared):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yCoolInit" value="(@{yCool})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gCoolInit" value="(@{gCool})" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_initiativeCoolDice' type="text" /></td>
|
|
<td>
|
|
<button type='roll' name='roll_CoolInit' value='!eed @{npc-pc} characterID(@{character_id}) label(skill:Initiative Cool) skill(@{rankCool}|@{presence}) @{initiativeCoolDice} @{dicePool}'></button>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Vigilance (if unexpected):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_yVigilanceInit" value="(@{yVigilance})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_gVigilanceInit" value="(@{gVigilance})" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_initiativeVigDice' type="text" /></td>
|
|
<td>
|
|
<button type='roll' name='roll_VigilanceInit' value='!eed @{npc-pc} characterID(@{character_id}) label(skill:Initiative Vigilance) skill(@{rankVigilance}|@{willpower}) @{initiativeVigDice} @{dicePool}'></button>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Initiative -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-initiative-toggle-small"></div>
|
|
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Weapons</h3>
|
|
<input name="attr_character-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-weapon-section">
|
|
<fieldset class="repeating_weapons">
|
|
<b>Weapon</b><input name="attr_character-Weapon" value="1" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapon-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-weapon">
|
|
<div class="sheet-row">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label>Damage</label>
|
|
<input name='attr_damage' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Critical</label>
|
|
<input name='attr_critical' type="text" value="0" />
|
|
</td>
|
|
<td><button type='roll' name='roll_weapon' value='!eed characterID(@{character_id}) label(Weapon:@{weaponmake}|Damage:@{damage}|Critical:@{critical}|Range:@{weaponrange}|Qualities:@{weaponspecial}) @{weapondice} combat(personal) encum(@{encumbrancemax}|@{encumbrance}) @{weaponskill} @{weaponcondition} @{dicePool} (gmdice)'></button></td>
|
|
<td>
|
|
<label>Encum</label>
|
|
<input name='attr_weapon-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>HP</label>
|
|
<input name='attr_weapon-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Weapon Top Stats -->
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Make / Model:</label></td>
|
|
<td><input name='attr_weaponmake' type="text" /></td>
|
|
<td><label>Range:</label></td>
|
|
<td>
|
|
<select name='attr_weaponrange'>
|
|
<option value="Engaged">Engaged</option>
|
|
<option value="Short">Short</option>
|
|
<option value="Medium">Medium</option>
|
|
<option value="Long">Long</option>
|
|
<option value="Extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Weapon Type:</label></td>
|
|
<td><input name='attr_weapontype' type="text" /></td>
|
|
<td><label>Skill:</label></td>
|
|
<td>
|
|
<select name='attr_weaponskill'>
|
|
<optgroup label="Combat Skills">
|
|
<option value="skill(@{rankBrawl}|@{brawn})">Brawl</option>
|
|
<option value="skill(@{rankGunnery}|@{agility})">Gunnery</option>
|
|
<option value="skill(@{rankMelee}|@{brawn})">Melee</option>
|
|
<option value="skill(@{rankLight}|@{agility})">Ranged - Light</option>
|
|
<option value="skill(@{rankHeavy}|@{agility})">Ranged - Heavy</option>
|
|
<option value="skill(@{rankLightsaber}|@{charLightsaber})">Lightsaber</option>
|
|
</optgroup>
|
|
<optgroup label="General Skills">
|
|
<option value="skill(@{rankMechanics}|@{intellect})">Mechanics</option>
|
|
<option value="skill(@{rankMedicine}|@{intellect})">Medicine</option>
|
|
<option value="skill(@{rankResilience}|@{brawn})">Resilience</option>
|
|
</optgroup>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Modifiers:</label></td>
|
|
<td><input name='attr_weapondice' type="text" /></td>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<select name='attr_weaponcondition'>
|
|
<option value="">New</option>
|
|
<option value="1blk">Minor</option>
|
|
<option value="1p">Moderate</option>
|
|
<option value="unusableWeapon">Major</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_weapon_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_weapon_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_weapon_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_weapon_value' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Features:</label></td>
|
|
<td><textarea rows="2" name="attr_weaponfeatures"></textarea></td>
|
|
<td><label>Qualities:</label></td>
|
|
<td><textarea rows="2" name="attr_weaponspecial"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="4">
|
|
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Weapon Info -->
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_weaponattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Attachment Name</th>
|
|
<th>Hard Points</th>
|
|
<th>Base Modifiers</th>
|
|
<th>Modifications</th>
|
|
<th>Book & Page</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_weaponattach1' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod1"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage1"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach2' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod2"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage2"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach3' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod3"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage3"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach4' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod4"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage4"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach5' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP5' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase5"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod5"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage5"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach6' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP6' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase6"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod6"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage6"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_weaponattach7' type="text" /></td>
|
|
<td><input name='attr_weaponattachHP7' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_weaponattachbase7"></textarea></td>
|
|
<td><textarea rows="3" name="attr_weaponattachmod7"></textarea></td>
|
|
<td><input type="text" name="attr_weaponattachbookpage7"/></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Weapon Attachments -->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</fieldset><!-- Weapon Info -->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Weapons -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Combat Skills</h3>
|
|
<input name="attr_character-Combat-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-combatskills-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-combatskills-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Skill Name</th>
|
|
<th style="width:30%">Modifiers</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_fightskills">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<select name='attr_FightingSkill'>
|
|
<optgroup label="General Skills">
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankAstrogation) label(skill:Astrogation) @{FightingDice} @{dicePool} (gmdice)">Astrogation</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:brawn,rankAthletics) label(skill:Athletics) @{FightingDice} @{dicePool} (gmdice)">Athletics</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankCharm) label(skill:Charm) @{FightingDice} @{dicePool} (gmdice)">Charm</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankCoercion) label(skill:Coercion) @{FightingDice} @{dicePool} (gmdice)">Coercion</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankComputers) label(skill:Computers) @{FightingDice} @{dicePool} (gmdice)">Computers</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankCool) label(skill:Cool) @{FightingDice} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankCoordination) label(skill:Coordination) @{FightingDice} @{dicePool} (gmdice)">Coordination</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:cunning,rankDeception) label(skill:Deception) @{FightingDice} @{dicePool} (gmdice)">Deception</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:willpower,rankDiscipline) label(skill:Discipline) @{FightingDice} @{dicePool} (gmdice)">Discipline</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankLeadership) label(skill:Leadership) @{FightingDice} @{dicePool} (gmdice)">Leadership</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankMechanics) label(skill:Mechanics) @{FightingDice} @{dicePool} (gmdice)">Mechanics</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankMedicine) label(skill:Medicine) @{FightingDice} @{dicePool} (gmdice)">Medicine</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankNegotiation) label(skill:Negotiation) @{FightingDice} @{dicePool} (gmdice)">Negotiation</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:cunning,rankPerception) label(skill:Perception) @{FightingDice} @{dicePool} (gmdice)">Perception</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankPlanetary) label(skill:Piloting [Planetary]) @{FightingDice} @{dicePool} (gmdice)">Piloting (Planetary)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankSpace) label(skill:Piloting [Space]) @{FightingDice} @{dicePool} (gmdice)">Piloting (Space)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:brawn,rankResilience) label(skill:Resilience) @{FightingDice} @{dicePool} (gmdice)">Resilience</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:cunning,rankSkulduggery) label(skill:Skulduggery) @{FightingDice} @{dicePool} (gmdice)">Skulduggery</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankStealth) label(skill:Stealth) @{FightingDice} @{dicePool} (gmdice)">Stealth</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:cunning,rankStreetwise) label(skill:Streetwise) @{FightingDice} @{dicePool} (gmdice)">Streetwise</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:cunning,rankSurvival) label(skill:Survival) @{FightingDice} @{dicePool} (gmdice)">Survival</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:willpower,rankVigilance) label(skill:Vigilance) @{FightingDice} @{dicePool} (gmdice)">Vigilance</option>
|
|
</optgroup>
|
|
<optgroup label="Combat Skills">
|
|
<option value="!eed rollPlayer(character:@{name}|skill:brawn,rankBrawl) label(skill:Brawl) @{FightingDice} @{dicePool} (gmdice)">Brawl</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankGunnery) label(skill:Gunnery) @{FightingDice} @{dicePool} (gmdice)">Gunnery</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:brawn,rankMelee) label(skill:Melee) @{FightingDice} @{dicePool} (gmdice)">Melee</option>
|
|
<!--<option value="!eed rollPlayer(character:@{name}|skill:@{rankLightsaber},@{charLightsaber}) label(skill:Lightsaber) @{FightingDice} @{dicePool} (gmdice)">Lightsaber</option>-->
|
|
<option value="!eed rollPlayer(character:@{name}|skill:charLightsaber,rankLightsaber) label(skill:Lightsaber) @{FightingDice} @{dicePool} (gmdice)">Lightsaber</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankLight) label(skill:Ranged [Light]) @{FightingDice} @{dicePool} (gmdice)">Ranged (Light)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankHeavy) label(skill:Ranged [Heavy]) @{FightingDice} @{dicePool} (gmdice)">Ranged (Heavy)</option>
|
|
</optgroup>
|
|
<optgroup label="Knowledge Skills">
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankCore) label(skill:Core Worlds) @{FightingDice} @{dicePool} (gmdice)">Core Worlds</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankEducation) label(skill:Education) @{FightingDice} @{dicePool} (gmdice)">Education</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankLore) label(skill:Lore) @{FightingDice} @{dicePool} (gmdice)">Lore</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankOuter) label(skill:Outer Rim) @{FightingDice} @{dicePool} (gmdice)">Outer Rim</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankUnderworld) label(skill:Underworld) @{FightingDice} @{dicePool} (gmdice)">Underworld</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankXenology) label(skill:Xenology) @{FightingDice} @{dicePool} (gmdice)">Xenology</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankWarfare) label(skill:Warfare) @{FightingDice} @{dicePool} (gmdice)">Warfare</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Skill List-->
|
|
<td><input name='attr_FightingDice' type="text" /></td>
|
|
<td><button type='roll' name='roll_Fighting' value=@{FightingSkill}></button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Skills Dropdown -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Talents and Special Abilities</h3>
|
|
<input name="attr_character-Talents-and-Special-Abilities" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-talents-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-talents-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Name</th>
|
|
<th style="width:50%">Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_skills">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="4">
|
|
<input type="text" name="attr_talentname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="6">
|
|
<textarea rows="6" name="attr_talentsummary"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Rank:</label></td>
|
|
<td><input type="number" name="attr_talentrank" /></td>
|
|
<td>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_passiveActive" value="passive" title="Passive" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_passiveActive" value="active" title="Active">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input type="text" name="attr_talentpagenum" /></td>
|
|
<td><label>XP Cost:</label></td>
|
|
<td><input type="number" style="width:50px" name="attr_talentcost" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Talents and Abilities-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Force Powers</h3>
|
|
<input name="attr_character-Force-Powers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-force-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-force-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Power Name</th>
|
|
<th style="width:50%">Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_powers">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="4"><input type="text" name="attr_forcepowername" /></td>
|
|
<td style="width:50%" rowspan="7"><textarea rows="7" name="attr_powersummary"></textarea></td>
|
|
<td rowspan="3"><button type='roll' name='roll_ForceSkill' value=@{ForceSkill}></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label>Book & Page:</label></td>
|
|
<td colspan="2"><input type="text" name="attr_powerpagenum" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Skill List</label></td>
|
|
<td>
|
|
<select name='attr_ForceSkill'>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power |Power Name:@{forcepowername}) @{forceavailable}w @{dicePool}">No Skill</option>
|
|
<optgroup label="General Skills">
|
|
<option value="!eed rollPlayer(character:@{name}|skill:brawn,rankAthletics) label(skill:Force Power|Skill Name: Athletics|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Athletics</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankCharm) label(skill:Force Power|Skill Name: Charm|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Charm</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankCoercion) label(skill:Force Power|Skill Name: Coercion|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Coercion</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankCool) label(skill:Force Power|Skill Name: Cool|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankCoordination) label(skill:Force Power|Skill Name: Coordination|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Coordination</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:cunning,rankDeception) label(skill:Force Power|Skill Name: Deception|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Deception</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:willpower,rankDiscipline) label(skill:Force Power|Skill Name: Discipline|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Discipline</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankLeadership) label(skill:Force Power|Skill Name: Leadership|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Leadership</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:intellect,rankMedicine) label(skill:Force Power|Skill Name: Medicine|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Medicine</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:presence,rankNegotiation) label(skill:Force Power|Skill Name: Negotiation|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Negotiation</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankPlanetary) label(skill:Force Power|Skill Name: Piloting [Planetary]|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Piloting (Planetary)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:agility,rankSpace) label(skill:Force Power|Skill Name: Piloting [Space]|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Piloting (Space)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:brawn,rankResilience) label(skill:Force Power|Skill Name: Resilience|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Resilience</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:willpower,rankVigilance) label(skill:Force Power|Skill Name: Vigilance|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Vigilance</option>
|
|
</optgroup>
|
|
<optgroup label="Combat Skills">
|
|
<option value="!eed rollPlayer(character:@{name}|skill:brawn,rankBrawl) label(skill:Force Power|Skill Name: Brawl|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Brawl</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:agility,rankLight) label(skill:Force Power|Skill Name: Ranged (Light)|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Ranged (Light)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:agility,rankHeavy) label(skill:Force Power|Skill Name: Ranged (Heavy)|Power Name:@{forcepowername}) @{ForceSkillDice} @{forceavailable}w @{dicePool} (gmdice)">Ranged (Heavy)</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Skill List-->
|
|
<td><label>XP Cost:</label></td>
|
|
<td><input type="number" style="width:50px" name="attr_powercost" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Modifiers</label></td>
|
|
<td><input name='attr_ForceSkillDice' type="text" /></td>
|
|
<td><label>Force Dice Available:</label></td>
|
|
<td><input type="number" name="attr_forceavailable" value="@{forcerating}-@{forcecommitted}" disabled></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="5">
|
|
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_powerupgrades" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Upgrades</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Upgrade</th>
|
|
<th>Rank</th>
|
|
<th>XP Cost</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype1'></td>
|
|
<td><input name='attr_forceupgrade1' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost1' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc1'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype2'></td>
|
|
<td><input name='attr_forceupgrade2' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost2' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc2'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype3'></td>
|
|
<td><input name='attr_forceupgrade3' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc3'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype4'></td>
|
|
<td><input name='attr_forceupgrade4' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc4'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype5'></td>
|
|
<td><input name='attr_forceupgrade' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc5'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype6'></td>
|
|
<td><input name='attr_forceupgrade6' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc6'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype7'></td>
|
|
<td><input name='attr_forceupgrade7' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc7'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype8'></td>
|
|
<td><input name='attr_forceupgrade8' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc8'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype9'></td>
|
|
<td><input name='attr_forceupgrade9' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc9'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype10'></td>
|
|
<td><input name='attr_forceupgrade10' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc10'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_forceupgradetype11'></td>
|
|
<td><input name='attr_forceupgrade11' type="number" /></td>
|
|
<td><input name='attr_forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_forceupgradedesc11'></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Force Power Upgrades -->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Force Powers -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Signature Abilities</h3>
|
|
<input name="attr_character-Signature-Abilities" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-signature-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-signature-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Ability Name</th>
|
|
<th style="width:50%">Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_signature">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5">
|
|
<input type="text" name="attr_sigabilityname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="4">
|
|
<textarea rows="5" name="attr_sigabilitysummary"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label>Specialization attached?</label></td>
|
|
<td colspan="2"><input type="text" name="attr_sigabilityspec"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input type="text" name="attr_sigabilitypagenum" /></td>
|
|
<td><label>XP Cost:</label></td>
|
|
<td><input type="number" style="width:50px" name="attr_powercost" value="10" disabled /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="5">
|
|
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_sigabilityupgrades" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Upgrades</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Upgrade</th>
|
|
<th>Rank</th>
|
|
<th>XP Cost</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name='attr_sigabilityupgradetype1'></td>
|
|
<td><input name='attr_sigabilityupgraderank1' type="number" /></td>
|
|
<td><input name='attr_sigabilityupgradecost1' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_sigabilityupgradedesc1'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_sigabilityupgradetype2'></td>
|
|
<td><input name='attr_sigabilityupgraderank2' type="number" /></td>
|
|
<td><input name='attr_sigabilityupgradecost2' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_sigabilityupgradedesc2'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_sigabilityupgradetype3'></td>
|
|
<td><input name='attr_sigabilityupgraderank3' type="number" /></td>
|
|
<td><input name='attr_sigabilityupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_sigabilityupgradedesc3'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_sigabilityupgradetype4'></td>
|
|
<td><input name='attr_sigabilityupgraderank4' type="number" /></td>
|
|
<td><input name='attr_sigabilityupgradecost4' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_sigabilityupgradedesc4'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_sigabilityupgradetype5'></td>
|
|
<td><input name='attr_sigabilityupgraderank5' type="number" /></td>
|
|
<td><input name='attr_sigabilityupgradecost5' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_sigabilityupgradedesc5'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_sigabilityupgradetype6'></td>
|
|
<td><input name='attr_sigabilityupgraderank6' type="number" /></td>
|
|
<td><input name='attr_sigabilityupgradecost6' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_sigabilityupgradedesc6'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_sigabilityupgradetype7'></td>
|
|
<td><input name='attr_sigabilityupgraderank7' type="number" /></td>
|
|
<td><input name='attr_sigabilityupgradecost7' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_sigabilityupgradedesc7'></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Signature Ability Upgrades -->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Signature Abilities -->
|
|
</div><!-- Combat Tab-->
|
|
<div class="sheet-tab-content sheet-tab-weapons">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Armor</h3>
|
|
<input name="attr_character-Armor" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-armor-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-armor-section">
|
|
<fieldset class="repeating_armors">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label>Soak</label>
|
|
<input name='attr_soak' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Defense</label>
|
|
<input name='attr_defense' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Encum</label>
|
|
<input name='attr_armor-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>HP</label>
|
|
<input name='attr_armor-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Armor Top Stats -->
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Make / Model:</label></td>
|
|
<td><input name='attr_armormake' type="text" /></td>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<select name='attr_armorcondition'>
|
|
<option value="">New</option>
|
|
<option value="1blk">Minor</option>
|
|
<option value="1p">Moderate</option>
|
|
<option value="unusableWeapon">Major</option>
|
|
</select>
|
|
</td>
|
|
<td><label></label></td>
|
|
<td><input name='attr_armortype' type="hidden" disabled /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_armor_bookpage' type="text" /></td>
|
|
<td><label>Rarity:</label></td>
|
|
<td><input name='attr_armor_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_armor_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_armor_value' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Features:</label></td>
|
|
<td><textarea rows="2" name="attr_armorfeatures"></textarea></td>
|
|
<td><label>Qualities:</label></td>
|
|
<td><textarea rows="3" name="attr_armorspecial"></textarea></td>
|
|
</tr>
|
|
<tr><td colspan="4"> </td></tr>
|
|
</tbody>
|
|
</table><!-- Armor Info -->
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_armorattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Attachment Name</th>
|
|
<th>Hard Points</th>
|
|
<th>Base Modifiers</th>
|
|
<th>Modifications</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_armorattch1' type="text" /></td>
|
|
<td><input name='attr_armorattachp1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_armorattch2' type="text" /></td>
|
|
<td><input name='attr_armorattachp2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod2"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_armorattch3' type="text" /></td>
|
|
<td><input name='attr_armorattachp3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod3"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_armorattch4' type="text" /></td>
|
|
<td><input name='attr_armorattachp4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_armorattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_armorattachmod4"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Armor Attachments -->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Armor -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Cybernetics</h3>
|
|
<input name="attr_character-Cybernetics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-cybernetics-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-cybernetics-section">
|
|
<table class="sheet-cybernetics" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Make/Model</th>
|
|
<th style="width:50%">Bonus</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_cyber">
|
|
<table class="sheet-cybernetics">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="4">
|
|
<input type="text" name="attr_cyberneticname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="5">
|
|
<textarea rows="4" name="attr_cyberneticbonus"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_cybernetics_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_cybernetics_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_cyberneticuseful" value="active" title="Active" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_cyberneticuseful" value="disabled" title="Disabled">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_cybernetics_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_cybernetics_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Cybernetics -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Tools</h3>
|
|
<input name="attr_character-Tools" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tools-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-tools-section">
|
|
<table class="sheet-tools" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Tool Name</th>
|
|
<th style="width:50%">Bonus/Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_tools">
|
|
<table class="sheet-tools">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5">
|
|
<input type="text" name="attr_toolname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="2">
|
|
<textarea rows="3" name="attr_toolbonus"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Encumbrance</label></td>
|
|
<td><input name='attr_tool-encumb' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_tool_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_tool_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value</label></td>
|
|
<td><input name='attr_tool_value' type="text" /></td>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_tool_bookpage' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Tools -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Other Gear</h3>
|
|
<input name="attr_character-Other-Gear" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-other-gear-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-other-gear-section">
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th>Personal Gear</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="5" name="attr_personalgear"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Personal Gear -->
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th>Assets & Resources</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="5" name="attr_assets"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div> <!-- Assets & Resources -->
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Other Gear -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Inventory Tab -->
|
|
<div class="sheet-tab-content sheet-tab-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Critical Injuries</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<div class="sheet-repeating-critical">
|
|
<input type="hidden" name="attr_character-critTotal" value="0" />
|
|
<fieldset class="repeating_critcharacter">
|
|
<input type="hidden" name="attr_character-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="70%"><input type="text" name="attr_character-critName" readonly="readonly" /></td>
|
|
<td width="30%"><input type="text" name="attr_character-critRange" readonly="readonly" /></td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input type="hidden" name="attr_character-character-critDice" />
|
|
<input class="sheet-pd" value="4" type="hidden" name="attr_character-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" name="attr_character-critSummary" readonly="readonly"></textarea></td>
|
|
<td>
|
|
<label>Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_character-critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_character-critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr><td><button type='roll' class="sheet-btn-heal-crit" value="!eed characterID(@{character_id}) crit(heal|character|@{character-critId})">Heal</button></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Critical roll offset:</label></td>
|
|
<td><input type="text" name="attr_character-critAddOffset" value="" /></td>
|
|
</tr>
|
|
<tr><td colspan="2"><button type='roll' class="sheet-btn-roll-crit" value="!eed characterID(@{character_id}) crit(roll|character)">Roll Critical</button></td></tr>
|
|
<tr>
|
|
<td>
|
|
<label>Critical number:</label>
|
|
<input type="text" name="attr_character-critAddRangeNum" value="" />
|
|
</td>
|
|
<td valign="bottom"><button type='roll' class="sheet-btn-add-crit" value="!eed characterID(@{character_id}) crit(add|character|@{character-critAddRangeNum})">Add Critical</button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Character Critical Injuries-->
|
|
<div class="sheet-tab-content sheet-tab-notes">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Notes</h3><br />
|
|
<table>
|
|
<tbody><tr><td><textarea rows="50" name="attr_notes"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!-- Notes Tab -->
|
|
</div>
|
|
<div class="sheet-tab-content sheet-tab-ship-sheet">
|
|
<br/>
|
|
<input type="radio" name="attr_v-sheet" class="sheet-tab-new sheet-tab-transport-space" value="1" checked="checked" />
|
|
<span class="sheet-tab-new"> Starship </span>
|
|
<input type="radio" name="attr_v-sheet" class="sheet-tab-new sheet-tab-transport-planetary" value="2" />
|
|
<span class="sheet-tab-new"> Planetary </span>
|
|
<input type="radio" name="attr_v-sheet" class="sheet-tab-new sheet-tab-transport-beast" value="3" />
|
|
<span class="sheet-tab-new"> Beast </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-transport-space">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-ship" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td class="sheet-ship-char-bg">
|
|
<label>Silhouette</label>
|
|
<input name='attr_space-silhouette' type="number" max="10" min="0" value="0" />
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg-speed">
|
|
<label class="sheet-label-title">Speed</label>
|
|
<input name="attr_space-speed" type="number" max="10" min="0" value="0" />
|
|
<input name="attr_space-speed_current" type="number" max="10" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold-speed">Max</label>
|
|
<label class="sheet-label-current-speed">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-bg">
|
|
<label>Handling</label>
|
|
<input name='attr_space-handling' type="number" max="99" min="-9" value="0" />
|
|
</td>
|
|
<td rowspan="2" class="sheet-ship-defense">
|
|
<div style="width:302px; height:1px;"></div>
|
|
<label class="sheet-def-label">Defense</label>
|
|
<div class="sheet-fore">
|
|
<label>Fore</label>
|
|
<input name='attr_space-deffore' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
<div class="sheet-starboard">
|
|
<label>Starboard</label>
|
|
<input name='attr_space-defstarboard' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
<div class="sheet-aft">
|
|
<label>Aft</label>
|
|
<input name='attr_space-defaft' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
<div class="sheet-port">
|
|
<label>Port</label>
|
|
<input name='attr_space-defport' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-ship-char-bg sheet-armor">
|
|
<label class="sheet-label-title">Armor</label>
|
|
<input name="attr_space-ship_armor" type="number" max="99" min="0" value="0">
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title">Hull Trauma</label>
|
|
<input name="attr_space-hull_trauma_max" type="number" min="0" value="0" />
|
|
<input name="attr_space-hull_trauma" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title">Sys Strain</label>
|
|
<input name="attr_space-system_strain_max" type="number" min="0" value="0" />
|
|
<input name="attr_space-system_strain" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div><!-- Space Ship Stats Pictures -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Top Stats -->
|
|
|
|
<input type="radio" name="attr_space-criticals" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-transport-space-general" value="1" checked="checked" />
|
|
<span class="sheet-tab-new"> General Information </span>
|
|
<input type="radio" name="attr_space-criticals" class="sheet-tab-new sheet-tab-transport-space-critical" value="2" />
|
|
<span class="sheet-tab-new"> Critical Hits </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-transport-space-general">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Space Vehicle Details</h3>
|
|
<input name="attr_starship-Space-Vehicle-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_transport-space-name" type="text" /></td>
|
|
<td><label>Hard Points:</label></td>
|
|
<td><input name="attr_transport-space-hp" type="number" min="0" max="9" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Hull Type/Class:</label></td>
|
|
<td><input name="attr_transport-space-hulltype" type="text" /></td>
|
|
<td><label>Sensor Range:</label></td>
|
|
<td>
|
|
<select name="attr_transport-space-sensrang">
|
|
<option value="none">None</option>
|
|
<option value="Close">Close</option>
|
|
<option value="Short">Short</option>
|
|
<option value="Medium">Medium</option>
|
|
<option value="Long">Long</option>
|
|
<option value="Extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Manufacturer:</label></td>
|
|
<td><input name="attr_transport-space-manufact" type="text" /></td>
|
|
<td><label>Ship's Complement:</label></td>
|
|
<td><input name="attr_transport-space-compliment" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Hyperdrive Primary Class:</label></td>
|
|
<td><input name="attr_transport-space-hyper-class" type="number" min="0" max="20" /></td>
|
|
<td><label>Hyperdrive Backup Class:</label></td>
|
|
<td><input name="attr_transport-space-hyper-backclass" type="number" min="0" max="20" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Consumables:</label></td>
|
|
<td><input name="attr_transport-space-consumable" type="text" /></td>
|
|
<td><label>Navicomputer:</label></td>
|
|
<td><input name="attr_transport-space-navi" type="checkbox" value="1" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_space-vehicle_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_space-vehicle_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_space-vehicle_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_space-vehicle_value' type="text" /></td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Info -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Crew Roles</h3>
|
|
<input name="attr_starship-Crew-Roles" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-roles-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-roles-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:180px;">Character Name</th>
|
|
<th style="width:180px;">Role <span style="font-size:10px">(Pilot, Co-pilot, Engineer)</span></th>
|
|
<th><span style="float:left">Dice</span></th>
|
|
<th colspan="2"><span style="float:left">Skill</span></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_spaceCrewRoles">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_spaceRoleCharacterName' type="text" /></td>
|
|
<td style="width:180px;"><input name='attr_spaceRoleName' type="text" /></td>
|
|
<td><input name='attr_spaceRoleDice' type="text" /></td>
|
|
<td>
|
|
<select name='attr_spaceRoleSkill'>
|
|
<!--brawn agility intellect cunning willpower presence -->
|
|
<optgroup label="General Skills">
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankAstrogation) label(skill:Astrogation|Vehicle:@{transport-space-name}|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Astrogation</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:brawn,rankAthletics) label(skill:Athletics|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Athletics</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:presence,rankCharm) label(skill:Charm|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Charm</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:presence,rankCoercion) label(skill:Coercion|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Coercion</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankComputers) label(skill:Computers|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Computers</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:presence,rankCool) label(skill:Cool|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|encum|skill:agility,rankCoordination) label(skill:Coordination|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Coordination</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:cunning,rankDeception) label(skill:Deception|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Deception</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:willpower,rankDiscipline) label(skill:Discipline|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Discipline</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:presence,rankLeadership) label(skill:Leadership|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Leadership</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankMechanics) label(skill:Mechanics|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Mechanics</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankMedicine) label(skill:Medicine|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Medicine</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:presence,rankNegotiation) label(skill:Negotiation|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Negotiation</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:cunning,rankPerception) label(skill:Perception|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Perception</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|encum|skill:agility,rankPlanetary) label(skill:Piloting-Planetary|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Piloting (Planetary)</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|encum|skill:agility,rankSpace) label(skill:Piloting-Space|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Piloting (Space)</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:brawn,rankResilience) label(skill:Resilience|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Resilience</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:cunning,rankSkulduggery) label(skill:Skulduggery|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Skulduggery</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|encum|skill:agility,rankStealth) label(skill:Stealth|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Stealth</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:cunning,rankStreetwise) label(skill:Streetwise|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Streetwise</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:cunning,rankSurvival) label(skill:Survival|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Survival</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:willpower,rankVigilance) label(skill:Vigilance|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Vigilance</option>
|
|
</optgroup>
|
|
<optgroup label="Combat Skills">
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:brawn,rankBrawl) label(skill:Brawl|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Brawl</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|encum|skill:agility,rankGunnery) label(skill:Gunnery|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Gunnery</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:brawn,rankMelee) label(skill:Melee|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Melee</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:charLightsaber,rankLightsaber) label(skill:Lightsaber|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Lightsaber</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|encum|skill:agility,rankLight) label(skill:Ranged-Light|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Ranged (Light)</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|encum|skill:agility,rankHeavy) label(skill:Ranged-Heavy|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) combat(vehicle) @{spaceRoleDice} @{dicePool} (gmdice)">Ranged (Heavy)</option>
|
|
</optgroup>
|
|
<optgroup label="Knowledge Skills">
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankCore) label(skill:Core Worlds|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) @{spaceRoleDice} @{dicePool} (gmdice)">Core Worlds</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankEducation) label(skill:Education|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) @{spaceRoleDice} @{dicePool} (gmdice)">Education</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankLore) label(skill:Lore|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) @{spaceRoleDice} @{dicePool} (gmdice)">Lore</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankOuter) label(skill:Outer Rim|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) @{spaceRoleDice} @{dicePool} (gmdice)">Outer Rim</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankUnderworld) label(skill:Underworld|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) @{spaceRoleDice} @{dicePool} (gmdice)">Underworld</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankXenology) label(skill:Xenology|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) @{spaceRoleDice} @{dicePool} (gmdice)">Xenology</option>
|
|
<option value="!eed rollPlayer(character:@{spaceRoleCharacterName}|skill:intellect,rankWarfare) label(skill:Warfare|Vehicle:@{transport-space-name}|Role:@{spaceRoleName}) @{spaceRoleDice} @{dicePool} (gmdice)">Warfare</option>
|
|
</optgroup>
|
|
</select>
|
|
</td>
|
|
<td><button type='roll' name='roll_space-shipRole' value=@{spaceRoleSkill}></button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Crew Roles -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Weapons</h3>
|
|
<input name="attr_starship-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-weapon-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Character Name</th>
|
|
<th>Weapon Name</th>
|
|
<th>Arc</th>
|
|
<th>Crit</th>
|
|
<th>Dmg</th>
|
|
<th colspan="2">Range/Skill</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_spaceWeapons">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_spaceWeaponCharacterName' type="text" /></td>
|
|
<td><input name='attr_spaceWeaponName' type="text" /></td>
|
|
<td class="sheet-firearc-field">
|
|
<input name='attr_space-fireArcFore' type="checkbox" class="sheet-fireArcFore" Title="Fore" />
|
|
<input name='attr_space-fireArcStarboard' type="checkbox" class="sheet-fireArcStarboard" Title="Starboard" />
|
|
<input name='attr_space-fireArcAft' type="checkbox" class="sheet-fireArcAft" Title="Aft" />
|
|
<input name='attr_space-fireArcPort' type="checkbox" class="sheet-fireArcPort" Title="Port" />
|
|
<span class="sheet-fireArcForeImg"></span>
|
|
<span class="sheet-fireArcStarboardImg"></span>
|
|
<span class="sheet-fireArcAftImg"></span>
|
|
<span class="sheet-fireArcPortImg"></span>
|
|
</td>
|
|
<td style="width:50px"><input name='attr_spaceWeaponCrit' type="number" max="99" min="0" value="0" /></td>
|
|
<td style="width:50px"><input name='attr_spaceWeaponDmg' type="number" max="99" min="0" value="0" /></td>
|
|
<td style="width:150px">
|
|
<select name='attr_spaceWeaponRange'>
|
|
<option value="Close">Close</option>
|
|
<option value="Short">Short</option>
|
|
<option value="Medium">Medium</option>
|
|
<option value="Long">Long</option>
|
|
<option value="Extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
<td> </td>
|
|
</tr>
|
|
<tr>
|
|
<td><label style="display:inline-block; width:25%;">Dice:</label><input style="display:inline-block; width:74%;" name='attr_spaceWeaponDice' type="text" /></td>
|
|
<td colspan="4"><label style="display:inline-block; width:25%;">Special:</label><input style="display:inline-block; width:74%;" name='attr_spaceWeaponSpecial' type="text" /></td>
|
|
<td>
|
|
<select name='attr_spaceWeaponSkill'>
|
|
<option value="skill:agility,rankGunnery">Gunnery</option>
|
|
<option value="skill:agility,rankHeavy">Ranged - Heavy</option>
|
|
</select>
|
|
</td>
|
|
<td><button type='roll' name='roll_space-shipWeapon' value='!eed rollPlayer(character:@{spaceWeaponCharacterName}|encum|@{spaceWeaponSkill}) label(Weapon:@{spaceWeaponName}|Vehicle:@{transport-space-name}|Damage:@{spaceWeaponDmg}|Critical:@{spaceWeaponCrit}|Range:@{spaceweaponrange}|Qualities:@{spaceWeaponSpecial}) combat(vehicle) @{spaceWeaponDice} @{dicePool} (gmdice)'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_space-weapon_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_space-weapon_rarity' type="number" min="1" max="10" /></td>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_space-weapon_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_space-weapon_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Weapons -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Attachments</h3>
|
|
<input name="attr_starship-Attachments" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-attachments-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-attachments-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<th style="width:25%">Name</th>
|
|
<th style="width:25%">Hard points</th>
|
|
<th style="width:25%">Base Modifiers</th>
|
|
<th style="width:25%">Modifications</th>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_space-attachments">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:25%"><input name='attr_SpaceAttachName' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_SpaceAttachHP' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_SpaceAttachBaseMod' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_SpaceAttachMod' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_space-attach_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_space-attach_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_space-attach_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_space-attach_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Starship Attachments Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Cargo Hold</h3>
|
|
<input name="attr_starship-Cargo-Hold" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-cargo-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-cargo-section">
|
|
<table>
|
|
<tr>
|
|
<td><label>Encumbrance Capacity</label></td>
|
|
<td><input name="attr_space-encumbrance_max" type="text" value="0" /></td>
|
|
<td><label>Current Encumbrance</label></td>
|
|
<td><input name="attr_space-encumbrance_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Encumbrance Stats-->
|
|
<fieldset class="repeating_space-cargo">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Cargo Type</label></td>
|
|
<td>
|
|
<select name='attr_space-cargo-type'>
|
|
<option value="lowtech">Low Tech</option>
|
|
<option value="midtech">Mid Tech</option>
|
|
<option value="hightech">High Tech</option>
|
|
<option value="weapons">Weapons</option>
|
|
<option value="illicitmaterials">Illicit Materials</option>
|
|
<option value="metals">Metals</option>
|
|
<option value="minerals">Minerals</option>
|
|
<option value="foodstuffs">Foodstuffs</option>
|
|
<option value="medicine">Medicine</option>
|
|
<option value="custom">Custom</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Legal?</label></td>
|
|
<td>
|
|
<select name='attr_space-cargo-legal'>
|
|
<option value="yes">Yes</option>
|
|
<option value="no">No</option>
|
|
<option value="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Quantity</label></td>
|
|
<td><input name="attr_space-cargo_quantity" type="number" min="0" value="0" />
|
|
<td><label>Encumbrance</label></td>
|
|
<td><input name="attr_space-cargo_encumbrance" type="text" min="0" value="0" />
|
|
</tr>
|
|
<tr>
|
|
<td><label>Pickup</label></td>
|
|
<td><input name="attr_space-cargo_pickup" type="text" />
|
|
<td><label>Dropoff</label></td>
|
|
<td><input name="attr_space-cargo_dropoff" type="text" />
|
|
</tr>
|
|
<tr>
|
|
<td><label>Value</label></td>
|
|
<td><input name="attr_space-cargo_value" type="text" value="0" />
|
|
<td><label>Misc Info</label></td>
|
|
<td><textarea name="attr_space-cargo_misc" rows="2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Cargo Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Space Vehicle Cargo Hold Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Passengers</h3>
|
|
<input name="attr_starship-Passengers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-passengers-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-passengers-section">
|
|
<table>
|
|
<tr>
|
|
<td><label><b>Capacity</b></label></td>
|
|
<td><input name="attr_space-passengers_max" type="text" value="0" /></td>
|
|
<td><label><b>Current</b></label></td>
|
|
<td><input name="attr_space-passengers_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Passengers Stat-->
|
|
<fieldset class="repeating_space-passengers">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Passenger Name</label></td>
|
|
<td><input name="attr_space-passenger_name" type="text" /></td>
|
|
<td><label>Wanted?</label></td>
|
|
<td>
|
|
<select name='attr_space-passenger-legal'>
|
|
<option value="yes">Yes</option>
|
|
<option value="no">No</option>
|
|
<option value="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Role</label></td>
|
|
<td><input name="attr_space-passenger_role" type="text" /></td>
|
|
<td><label>Value <span style="font-size:10px">(if known)</span></label></td>
|
|
<td><input name="attr_space-passenger_value" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td> </td>
|
|
<td><label>Destination</label></td>
|
|
<td><input name="attr_space-passenger_destination" type="text" /></td>
|
|
<td> </td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Passenger Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Space Vehicle Passenger Section -->
|
|
</div><!-- Starship General Information -->
|
|
<div class="sheet-tab-content sheet-tab-transport-space-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Starship Critical</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_starship-critTotal" value="0" />
|
|
<fieldset class="repeating_critstarship">
|
|
<input type="hidden" name="attr_starship-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="70%"><input type="text" name="attr_starship-critName" readonly="readonly" /></td>
|
|
<td width="30%"><input type="text" name="attr_starship-critRange" readonly="readonly" /></td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" value="4" type="hidden" name="attr_starship-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" name="attr_starship-critSummary" readonly="readonly"></textarea></td>
|
|
<td>
|
|
<label>Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_starship-critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_starship-critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr><td><button type='roll' class="sheet-btn-heal-crit" value="!eed characterID(@{character_id}) crit(heal|starship|@{starship-critId})">Repair</button></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Critical roll offset:</label></td>
|
|
<td><input type="text" name="attr_starship-critAddOffset" value="" /></td>
|
|
</tr>
|
|
<tr><td colspan="2"><button type='roll' class="sheet-btn-roll-crit" value="!eed characterID(@{character_id}) critship(roll|starship)">Roll Critical</button></td></tr>
|
|
<tr>
|
|
<td>
|
|
<label>Critical number:</label>
|
|
<input type="text" name="attr_starship-critShipAddRangeNum" value="" />
|
|
</td>
|
|
<td valign="bottom">
|
|
<button type='roll' class="sheet-btn-add-crit" value="!eed characterID(@{character_id}) critship(add|starship|@{starship-critShipAddRangeNum})">Add Critical</button>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Vehicle Critical Table -->
|
|
</div><!-- Starship Critical Hits -->
|
|
</div><!--Space-->
|
|
<div class="sheet-tab-content sheet-tab-transport-planetary">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-ship" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td class="sheet-ship-char-bg">
|
|
<label>Silhouette</label>
|
|
<input name='attr_planetary-silhouette' type="number" max="10" min="0" value="0" />
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg-speed">
|
|
<label class="sheet-label-title">Speed</label>
|
|
<input name="attr_planetary-speed" type="number" max="10" min="0" value="0" />
|
|
<input name="attr_planetary-speed_current" type="number" max="10" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold-speed">Max</label>
|
|
<label class="sheet-label-current-speed">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-bg">
|
|
<label>Handling</label>
|
|
<input name='attr_planetary-handling' type="number" max="99" min="-9" value="0" />
|
|
</td>
|
|
<td rowspan="2" class="sheet-planetary-vehicle-defense">
|
|
<div style="width:302px; height:1px;"></div>
|
|
<label class="sheet-def-label">Defense</label>
|
|
<div class="sheet-fore">
|
|
<label>Fore</label>
|
|
<input name='attr_planetary-deffore' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
<div class="sheet-starboard">
|
|
<label>Starboard</label>
|
|
<input name='attr_planetary-defstarboard' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
<div class="sheet-aft">
|
|
<label>Aft</label>
|
|
<input name='attr_planetary-defaft' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
<div class="sheet-port">
|
|
<label>Port</label>
|
|
<input name='attr_planetary-defport' type="number" max="4" min="0" value="0" />
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-ship-char-bg sheet-armor">
|
|
<label class="sheet-label-title">Armor</label>
|
|
<input name="attr_planetary-ship_armor" type="number" max="99" min="0" value="0">
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title">Hull Trauma</label>
|
|
<input name="attr_planetary-hull_trauma_max" type="number" min="0" value="0" />
|
|
<input name="attr_planetary-hull_trauma" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td class="sheet-ship-char-thre-bg">
|
|
<label class="sheet-label-title">Sys Strain</label>
|
|
<input name="attr_planetary-system_strain_max" type="number" min="0" value="0" />
|
|
<input name="attr_planetary-system_strain" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div><!-- Space Ship Stats Pictures -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Top Stats -->
|
|
|
|
<input type="radio" name="attr_planetary-criticals" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-transport-planetary-general" value="1" checked="checked" />
|
|
<span class="sheet-tab-new"> General Information </span>
|
|
<input type="radio" name="attr_planetary-criticals" class="sheet-tab-new sheet-tab-transport-planetary-critical" value="2" />
|
|
<span class="sheet-tab-new"> Critical Hits </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-transport-planetary-general">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Planetary Vehicle Details</h3>
|
|
<input name="attr_planetary-Planetary-Vehicle-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_transport-planetary-name" type="text" /></td>
|
|
<td><label>Hard Points:</label></td>
|
|
<td><input name="attr_transport-planetary-hp" type="number" min="0" max="9" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Vehicle Type/Model:</label></td>
|
|
<td><input name="attr_transport-planetary-type" type="text" /></td>
|
|
<td><label>Sensor Range:</label></td>
|
|
<td><input name="attr_transport-planetary-sensrang" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Manufacturer:</label></td>
|
|
<td><input name="attr_transport-planetary-manufact" type="text" /></td>
|
|
<td><label>Maximum Altitude:</label></td>
|
|
<td><input name="attr_transport-planetary-altitude" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Crew:</label></td>
|
|
<td><input name="attr_transport-planetary-crew" type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_planetary-vehicle_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_planetary-vehicle_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_planetary-vehicle_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_planetary-vehicle_value' type="text" /></td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Info -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Crew Roles</h3>
|
|
<input name="attr_planetary-Crew-Roles" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-roles-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-roles-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:180px;">Character Name</th>
|
|
<th style="width:180px;">Role <span style="font-size:10px">(Pilot, Co-pilot, Engineer)</span></th>
|
|
<th><span style="float:left">Dice</span></th>
|
|
<th colspan="2"><span style="float:left">Skill</span></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_spaceCrewRoles">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_planetaryRoleCharacterName' type="text" /></td>
|
|
<td style="width:180px;"><input name='attr_planetaryRoleName' type="text" /></td>
|
|
<td><input name='attr_planetaryRoleDice' type="text" /></td>
|
|
<td>
|
|
<select name='attr_planetaryRoleSkill'>
|
|
<option value="" disabled>General Skills</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankAstrogation) label(skill:Astrogation|Vehicle:@{transport-planetary-name}|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Astrogation</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:brawn,rankAthletics) label(skill:Athletics|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Athletics</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:presence,rankCharm) label(skill:Charm|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Charm</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:presence,rankCoercion) label(skill:Coercion|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Coercion</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankComputers) label(skill:Computers|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Computers</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:presence,rankCool) label(skill:Cool|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|encum|skill:agility,rankCoordination) label(skill:Coordination|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Coordination</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:cunning,rankDeception) label(skill:Deception|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Deception</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:willpower,rankDiscipline) label(skill:Discipline|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Discipline</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:presence,rankLeadership) label(skill:Leadership|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Leadership</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankMechanics) label(skill:Mechanics|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Mechanics</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankMedicine) label(skill:Medicine|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Medicine</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:presence,rankNegotiation) label(skill:Negotiation|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Negotiation</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:cunning,rankPerception) label(skill:Perception|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Perception</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|encum|skill:agility,rankPlanetary) label(skill:Piloting-Planetary|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Piloting (Planetary)</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|encum|skill:agility,rankSpace) label(skill:Piloting-Space|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Piloting (Space)</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:brawn,rankResilience) label(skill:Resilience|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Resilience</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:cunning,rankSkulduggery) label(skill:Skulduggery|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Skulduggery</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|encum|skill:agility,rankStealth) label(skill:Stealth|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Stealth</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:cunning,rankStreetwise) label(skill:Streetwise|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Streetwise</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:cunning,rankSurvival) label(skill:Survival|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Survival</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:willpower,rankVigilance) label(skill:Vigilance|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Vigilance</option>
|
|
<option value="" disabled>Combat Skills</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:brawn,rankBrawl) label(skill:Brawl|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Brawl</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|encum|skill:agility,rankGunnery) label(skill:Gunnery|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Gunnery</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:brawn,rankMelee) label(skill:Melee|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Melee</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:charLightsaber,rankLightsaber) label(skill:Lightsaber|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Lightsaber</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|encum|skill:agility,rankLight) label(skill:Ranged-Light|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Ranged (Light)</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|encum|skill:agility,rankHeavy) label(skill:Ranged-Heavy|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Ranged (Heavy)</option>
|
|
<option value="" disabled>Knowledge Skills</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankCore) label(skill:Core Worlds|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Core Worlds</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankEducation) label(skill:Education|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Education</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankLore) label(skill:Lore|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Lore</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankOuter) label(skill:Outer Rim|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Outer Rim</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankUnderworld) label(skill:Underworld|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Underworld</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankXenology) label(skill:Xenology|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Xenology</option>
|
|
<option value="!eed rollPlayer(character:@{planetaryRoleCharacterName}|skill:intellect,rankWarfare) label(skill:Warfare|Vehicle:@{transport-planetary-name}|Role:@{planetaryRoleName}) @{planetaryRoleDice} @{dicePool} (gmdice)">Warfare</option>
|
|
</select>
|
|
</td>
|
|
<td><button type='roll' name='roll_space-shipRole' value=@{planetaryRoleSkill}></button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Crew Roles -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Weapons</h3>
|
|
<input name="attr_planetary-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-weapon-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Character Name</th>
|
|
<th>Weapon Name</th>
|
|
<th>Arc</th>
|
|
<th>Crit</th>
|
|
<th>Dmg</th>
|
|
<th colspan="2">Range/Skill</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_planetaryWeapons">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_planetaryWeaponCharacterName' type="text" /></td>
|
|
<td><input name='attr_planetaryWeaponName' type="text" /></td>
|
|
<td class="sheet-firearc-field">
|
|
<input name='attr_planetary-fireArcFore' type="checkbox" class="sheet-fireArcFore" Title="Fore" />
|
|
<input name='attr_planetary-fireArcStarboard' type="checkbox" class="sheet-fireArcStarboard" Title="Starboard" />
|
|
<input name='attr_planetary-fireArcAft' type="checkbox" class="sheet-fireArcAft" Title="Aft" />
|
|
<input name='attr_planetary-fireArcPort' type="checkbox" class="sheet-fireArcPort" Title="Port" />
|
|
<span class="sheet-fireArcForeImg"></span>
|
|
<span class="sheet-fireArcStarboardImg"></span>
|
|
<span class="sheet-fireArcAftImg"></span>
|
|
<span class="sheet-fireArcPortImg"></span>
|
|
</td>
|
|
<td style="width:50px"><input name='attr_planetaryWeaponCrit' type="number" max="99" min="-99" value="0" /></td>
|
|
<td style="width:50px"><input name='attr_planetaryWeaponDmg' type="number" max="99" min="-99" value="0" /></td>
|
|
<td style="width:150px">
|
|
<select name='attr_planetaryWeaponRange'>
|
|
<option value="Close">Close</option>
|
|
<option value="Short">Short</option>
|
|
<option value="Medium">Medium</option>
|
|
<option value="Long">Long</option>
|
|
<option value="Extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
<td> </td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
<label style="display:inline-block; width:25%;">Dice:</label><input style="display:inline-block; width:74%;" name='attr_planetaryWeaponDice' type="text" />
|
|
</td>
|
|
<td colspan="4">
|
|
<label style="display:inline-block; width:25%;">Special:</label><input style="display:inline-block; width:74%;" name='attr_planetaryWeaponSpecial' type="text" />
|
|
</td>
|
|
<td>
|
|
<select name='attr_planetaryWeaponSkill'>
|
|
<option value="skill:agility,rankGunnery">Gunnery</option>
|
|
<option value="skill:agility,rankHeavy">Ranged - Heavy</option>
|
|
</select>
|
|
</td>
|
|
<td><button type='roll' name='roll_planetary-shipWeapon' value='!eed rollPlayer(character:@{planetaryWeaponCharacterName}|encum|@{planetaryWeaponSkill}) label(Weapon:@{planetaryWeaponName}|Vehicle:@{transport-planetary-name}|Damage:@{planetaryWeaponDmg}|Critical:@{planetaryWeaponCrit}|Range:@{planetaryweaponrange}|Qualities:@{planetaryWeaponSpecial}) @{planetaryWeaponDice} @{dicePool} (gmdice)'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_planetary-weapon_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_planetary-weapon_rarity' type="number" min="1" max="10" /></td>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_planetary-weapon_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_planetary-weapon_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Weapons -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Attachments</h3>
|
|
<input name="attr_planetary-Attachments" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-attachments-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-attachments-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<th style="width:25%">Name</th>
|
|
<th style="width:25%">Hard points</th>
|
|
<th style="width:25%">Base Modifiers</th>
|
|
<th style="width:25%">Modifications</th>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_planetary-attachments">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:25%"><input name='attr_planetary-AttachName' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_planetary-AttachHP' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_planetary-AttachBaseMod' type="text" /></td>
|
|
<td style="width:25%"><input name='attr_planetary-AttachMod' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_planetary-attach_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_planetary-attach_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_planetary-attach_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_planetary-attach_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Attachments Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Cargo Hold</h3>
|
|
<input name="attr_planetary-Cargo-Hold" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-cargo-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-cargo-section">
|
|
<table>
|
|
<tr>
|
|
<td><label><b>Encumbrance Capacity</b></label></td>
|
|
<td><input name="attr_planetary-encumbrance_max" type="text" value="0" /></td>
|
|
<td><label><b>Current Encumbrance</b></label></td>
|
|
<td><input name="attr_planetary-encumbrance_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Encumbrance Stats-->
|
|
<fieldset class="repeating_space-cargo">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Cargo Type</label></td>
|
|
<td>
|
|
<select name='attr_planetary-cargo-type'>
|
|
<option value="lowtech">Low Tech</option>
|
|
<option value="midtech">Mid Tech</option>
|
|
<option value="hightech">High Tech</option>
|
|
<option value="weapons">Weapons</option>
|
|
<option value="illicitmaterials">Illicit Materials</option>
|
|
<option value="metals">Metals</option>
|
|
<option value="minerals">Minerals</option>
|
|
<option value="foodstuffs">Foodstuffs</option>
|
|
<option value="medicine">Medicine</option>
|
|
<option value="custom">Custom</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Legal?</label></td>
|
|
<td>
|
|
<select name='attr_planetary-cargo-legal'>
|
|
<option value="yes">Yes</option>
|
|
<option value="no">No</option>
|
|
<option value="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Quantity</label></td>
|
|
<td><input name="attr_planetary-cargo_quantity" type="number" min="0" value="0" />
|
|
<td><label>Encumbrance</label></td>
|
|
<td><input name="attr_planetary-cargo_encumbrance" type="text" min="0" value="0" />
|
|
</tr>
|
|
<tr>
|
|
<td><label>Pickup</label></td>
|
|
<td><input name="attr_planetary-cargo_pickup" type="text" />
|
|
<td><label>Dropoff</label></td>
|
|
<td><input name="attr_planetary-cargo_dropoff" type="text" />
|
|
</tr>
|
|
<tr>
|
|
<td><label>Value</label></td>
|
|
<td><input name="attr_planetary-cargo_value" type="text" value="0" />
|
|
<td><label>Misc Info</label></td>
|
|
<td><textarea name="attr_planetary-cargo_misc" rows="2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Cargo Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Cargo Hold Section -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Passengers</h3>
|
|
<input name="attr_planetary-Passengers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-passengers-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-passengers-section">
|
|
<table>
|
|
<tr>
|
|
<td><label><b>Capacity</b></label></td>
|
|
<td><input name="attr_planetary-passengers_max" type="text" value="0" /></td>
|
|
<td><label><b>Current</b></label></td>
|
|
<td><input name="attr_planetary-passengers_current" type="text" value="0" /></td>
|
|
</tr>
|
|
</table><!--Passengers Stat-->
|
|
<fieldset class="repeating_space-passengers">
|
|
<br />
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Passenger Name</label></td>
|
|
<td><input name="attr_planetary-passenger_name" type="text" /></td>
|
|
<td><label>Wanted?</label></td>
|
|
<td>
|
|
<select name='attr_planetary-passenger-legal'>
|
|
<option value="yes">Yes</option>
|
|
<option value="no">No</option>
|
|
<option value="maybe">Maybe?</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Role</label></td>
|
|
<td><input name="attr_planetary-passenger_role" type="text" /></td>
|
|
<td><label>Value <span style="font-size:10px">(if known)</span></label></td>
|
|
<td><input name="attr_planetary-passenger_value" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Destination</label></td>
|
|
<td><input name="attr_planetary-passenger_destination" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Passenger Specifics-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Planetary Vehicle Passenger Section -->
|
|
</div><!-- Planetary Vehicle General Information -->
|
|
<div class="sheet-tab-content sheet-tab-transport-planetary-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Planetary Vehicle Critical</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_vehicle-critTotal" value="0" />
|
|
<fieldset class="repeating_critvehicle">
|
|
<input type="hidden" name="attr_vehicle-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="70%"><input type="text" name="attr_vehicle-critName" readonly="readonly" /></td>
|
|
<td width="30%"><input type="text" name="attr_vehicle-critRange" readonly="readonly" /></td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" value="4" type="hidden" name="attr_vehicle-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" name="attr_vehicle-critSummary" readonly="readonly"></textarea></td>
|
|
<td>
|
|
<label>Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_vehicle-critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_vehicle-critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr><td><button type='roll' class="sheet-btn-heal-crit" value="!eed characterID(@{character_id}) crit(heal|vehicle|@{vehicle-critId})">Repair</button></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Critical roll offset:</label></td>
|
|
<td><input type="text" name="attr_vehicle-critAddOffset" value="" /></td>
|
|
</tr>
|
|
<tr><td colspan="2"><button type='roll' class="sheet-btn-roll-crit" value="!eed characterID(@{character_id}) critship(roll|vehicle)">Roll Critical</button></td></tr>
|
|
<tr>
|
|
<td>
|
|
<label>Critical number:</label>
|
|
<input type="text" name="attr_vehicle-critShipAddRangeNum" value="" />
|
|
</td>
|
|
<td valign="bottom"><button type='roll' class="sheet-btn-add-crit" value="!eed characterID(@{character_id}) critship(add|vehicle|@{vehicle-critShipAddRangeNum})">Add Critical</button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Vehicle Critical Table -->
|
|
</div><!-- Planetary Vehicle Critical Hits -->
|
|
</div><!--Planetary-->
|
|
<div class="sheet-tab-content sheet-tab-transport-beast">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-swsd sheet-beast" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label class="sheet-label-title">Wounds</label>
|
|
<input name="attr_transport-beast-wounds_max" type="number" min="1" value="1" />
|
|
<input name="attr_transport-beast-wounds" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td>
|
|
<label class="sheet-label-title">Strain</label>
|
|
<input name="attr_transport-beast-strain_max" type="number" min="0" value="0" />
|
|
<input name="attr_transport-beast-strain" type="number" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Defense</label>
|
|
<input name="attr_transport-beast-rangeddefense" type="number" max="99" min="0" value="0" />
|
|
<input name="attr_transport-beast-meleedefense" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-range">Range</label>
|
|
<label class="sheet-label-melee">Melee</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Encum</label>
|
|
<input name="attr_transport-beast-encumbrance_max" type="number" min="1" value="1" />
|
|
<input name="attr_transport-beast-encumbrancemax" type="hidden" value="@{transport-beast-encumbrance|max}" disabled />
|
|
<input name="attr_transport-beast-encumbrance" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Silhouette</label>
|
|
<input name="attr_transport-beast-silhouette" type="number" max="10" min="0" value="1" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<label class="sheet-label-title">Soak</label>
|
|
<input name="attr_transport-beast-soak" type="number" max="99" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- Beast Top Stats -->
|
|
|
|
<input type="radio" name="attr_beast-criticals" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-transport-beast-general" value="1" checked="checked" />
|
|
<span class="sheet-tab-new"> General Information </span>
|
|
<input type="radio" name="attr_beast-criticals" class="sheet-tab-new sheet-tab-transport-beast-critical" value="2" />
|
|
<span class="sheet-tab-new"> Critical Hits </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-transport-beast-general">
|
|
<b>Initiative</b><input name="attr_beast-Initiative" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-initiative-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-initiative-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Initiative</h3>
|
|
<input name="attr_beast-Initiative" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-initiative-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-initiative-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<table>
|
|
<tr>
|
|
<td><label>What kind of Initiative Slot?</label></td>
|
|
<td><label>PC<input type="radio" name="attr_beast-npc-pc" value="pcinit" checked="checked" /></label></td>
|
|
<td><label>NPC<input type="radio" name="attr_beast-npc-pc" value="npcinit" /></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
</tr>
|
|
</table>
|
|
<table class="sheet-init" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label>Cool (if prepared):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-yCoolInit" value="(@{beast-yCool})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gCoolInit" value="(@{beast-gCool})" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_beast-initiativeCoolDice' type="text" /></td>
|
|
<td><button type='roll' name='roll_beast-CoolInit' value='!eed @{beast-npc-pc} characterID(@{character_id}) label(skill:Riding Beast-Initiative Cool) skill(@{beast-rankCool}|@{beast-presence}) @{beast-initiativeCoolDice} @{dicePool}'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Vigilance (if unexpected):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-yVigilanceInit" value="(@{beast-yVigilance})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gVigilanceInit" value="(@{beast-gVigilance})" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_beast-initiativeVigDice' type="text" /></td>
|
|
<td><button type='roll' name='roll_beast-VigilanceInit' value='!eed @{beast-npc-pc} characterID(@{character_id}) label(skill: Riding Beast-Initiative Vigilance) skill(@{beast-rankVigilance}|@{beast-willpower}) @{beast-initiativeVigDice} @{dicePool}'></button></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Initiative -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-initiative-toggle-small"></div>
|
|
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Riding Beast Details</h3>
|
|
<input name="attr_beast-Riding-Beast-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input type="text" name="attr_beast-name" /></td>
|
|
<td><label>Species:</label></td>
|
|
<td><input type="text" name="attr_beast-species" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_beast_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_beast_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_beast_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_beast_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Top Info -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th colspan="2">Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Gender:</label></td>
|
|
<td><input type="text" name="attr_beast-chargender" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Age:</label></td>
|
|
<td><input type="text" name="attr_beast-charage" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Height:</label></td>
|
|
<td><input type="text" name="attr_beast-charheight" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Notable Features</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><textarea rows="4" name="attr_beast-charfeatures"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Other Information</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><textarea rows="4" name="attr_beast-charother"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- Description -->
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Details -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Characteristics</h3>
|
|
<input name="attr_beast-Characteristics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-characteristic-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-characteristic-section">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-characteristics" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Brawn</label>
|
|
<input name='attr_beast-brawn' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Agility</label>
|
|
<input name='attr_beast-agility' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Intellect</label>
|
|
<input name='attr_beast-intellect' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Cunning</label>
|
|
<input name='attr_beast-cunning' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Willpower</label>
|
|
<input name='attr_beast-willpower' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Presence</label>
|
|
<input name='attr_beast-presence' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Characteristics -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Skills</h3>
|
|
<input name="attr_beast-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-skills-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-skills-section">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Skill Name</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">
|
|
<span style="float:left">Modifiers</span>
|
|
</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Athletics (Br)</label>
|
|
</td>
|
|
<td><input name='attr_beast-careerskillAthletics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_beast-rankAthletics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-yAthletics" value="(((@{beast-brawn} + @{beast-rankAthletics}) - abs(@{beast-brawn} - @{beast-rankAthletics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gAthletics" value="((((@{beast-brawn} + @{beast-rankAthletics}) + abs(@{beast-brawn} - @{beast-rankAthletics})) / 2) - @{beast-yAthletics})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_beast-diceAthletics" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Athletics' value='!eed characterID(@{character_id}) label(skill:Riding Beast-Athletics) @{beast-diceAthletics} encum(@{encumbrancemax}|@{encumbrance}) skill(@{beast-rankAthletics}|@{beast-brawn}|Athletics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Athletics-->
|
|
<tr>
|
|
<td>
|
|
<label>Brawl (Br)</label>
|
|
</td>
|
|
<td><input name='attr_beast-careerskillBrawl' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_beast-rankBrawl" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-yBrawl" value="(((@{beast-brawn} + @{beast-rankBrawl}) - abs(@{beast-brawn} - @{beast-rankBrawl})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gBrawl" value="((((@{beast-brawn} + @{beast-rankBrawl}) + abs(@{beast-brawn} - @{beast-rankBrawl})) / 2) - @{beast-yBrawl})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_beast-diceBrawl" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Brawl' value='!eed characterID(@{character_id}) label(skill:Riding Beast-Brawl) @{beast-diceBrawl} encum(@{transport-beast-encumbrancemax}|@{transport-beast-encumbrance}) skill(@{beast-rankBrawl}|@{beast-brawn}|Brawl) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Brawl-->
|
|
<tr>
|
|
<td>
|
|
<label>Cool (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_beast-careerskillCool' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_beast-rankCool" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-yCool" value="(((@{beast-presence} + @{beast-rankCool}) - abs(@{beast-presence} - @{beast-rankCool})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gCool" value="((((@{beast-presence} + @{beast-rankCool}) + abs(@{beast-presence} - @{beast-rankCool})) / 2) - @{beast-yCool})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_beast-diceCool" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_beast-Cool' value='!eed characterID(@{character_id}) label(skill:Riding Beast-Cool) @{beast-diceCool} skill(@{beast-rankCool}|@{beast-presence}|Cool) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Cool-->
|
|
<tr>
|
|
<td>
|
|
<label>Survival (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_beast-careerskillSurvival' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_beast-rankSurvival" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-ySurvival" value="(((@{beast-cunning} + @{beast-rankSurvival}) - abs(@{beast-cunning} - @{beast-rankSurvival})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gSurvival" value="((((@{beast-cunning} + @{beast-rankSurvival}) + abs(@{beast-cunning} - @{beast-rankSurvival})) / 2) - @{beast-ySurvival})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_beast-diceSurvival" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Survival' value='!eed characterID(@{character_id}) label(skill:Riding Beast-Survival) @{beast-diceSurvival} skill(@{beast-rankSurvival}|@{beast-cunning}|Survival) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Survival-->
|
|
<tr>
|
|
<td>
|
|
<label>Vigilance (Will)</label>
|
|
</td>
|
|
<td><input name='attr_beast-careerskillVigilance' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_beast-rankVigilance" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-yVigilance" value="(((@{beast-willpower} + @{beast-rankVigilance}) - abs(@{beast-willpower} - @{beast-rankVigilance})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gVigilance" value="((((@{beast-willpower} + @{beast-rankVigilance}) + abs(@{beast-willpower} - @{beast-rankVigilance})) / 2) - @{beast-yVigilance})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_beast-diceVigilance" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_beast-Vigilance' value='!eed characterID(@{character_id}) label(skill:Riding Beast-Vigilance) @{beast-diceVigilance} skill(@{beast-rankVigilance}|@{beast-willpower}|Vigilance) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Vigilance-->
|
|
</tbody>
|
|
</table><!--Cool, Vigilance, Brawl-->
|
|
<table class="sheet-skills sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Other Skills </th>
|
|
<th>Char</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_beast-customskillname" /></td>
|
|
<td>
|
|
<select name="attr_beast-charcustomskillname">
|
|
<option value="@{beast-brawn}">Brawn</option><!-- encum not working -->
|
|
<option value="@{beast-agility}">Agility</option>
|
|
<option value="@{beast-intellect}">Intellect</option>
|
|
<option value="@{beast-cunning}">Cunning</option>
|
|
<option value="@{beast-willpower}">Willpower</option>
|
|
<option value="@{beast-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_beast-careerskillcustomskillname' type="checkbox" value=""></td>
|
|
<td><input type="number" name="attr_beast-rankcustomskillname" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-ycustomskillname" value="(((@{beast-charcustomskillname} + @{beast-rankcustomskillname}) - abs(@{beast-charcustomskillname} - @{beast-rankcustomskillname})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gcustomskillname" value="((((@{beast-charcustomskillname} + @{beast-rankcustomskillname}) + abs(@{beast-charcustomskillname} - @{beast-rankcustomskillname})) / 2) - @{beast-ycustomskillname})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_beast-dicecustomskillname" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_beast-customskillname' value='!eed characterID(@{character_id}) label(skill:Riding Beast-@{beast-customskillname}) @{beast-dicecustomskillname} skill(@{beast-rankcustomskillname}|@{beast-charcustomskillname}|customskillname) @{dicePool} (gmdice)'></button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!--Custom Skill-->
|
|
<fieldset class="repeating_beast-skills">
|
|
<table class="sheet-skills sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_beast-customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_beast-charcustomskillname1">
|
|
<option value="@{beast-brawn}">Brawn</option>
|
|
<option value="@{beast-agility}">Agility</option>
|
|
<option value="@{beast-intellect}">Intellect</option>
|
|
<option value="@{beast-cunning}">Cunning</option>
|
|
<option value="@{beast-willpower}">Willpower</option>
|
|
<option value="@{beast-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_beast-careerskillcustomskillname1' type="checkbox" value=""></td>
|
|
<td><input type="number" name="attr_beast-rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_beast-ycustomskillname1" value="(((@{beast-charcustomskillname1} + @{beast-rankcustomskillname1}) - abs(@{beast-charcustomskillname1} - @{beast-rankcustomskillname1})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_beast-gcustomskillname1" value="((((@{beast-charcustomskillname1} + @{beast-rankcustomskillname1}) + abs(@{beast-charcustomskillname1} - @{beast-rankcustomskillname1})) / 2) - @{beast-ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_beast-dicecustomskillname1" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_beast-customskillname1' value='!eed characterID(@{character_id}) label(skill:Riding Beast-@{beast-customskillname1}) @{beast-dicecustomskillname1} skill(@{beast-rankcustomskillname1}|@{beast-charcustomskillname1}|@{beast-customskillname1}) @{dicePool} (gmdice)'></button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset><!--Custom Skills (Repeating)-->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Skills -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Abilities</h3>
|
|
<input name="attr_beast-Abilities" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-talents-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-talents-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Name</th>
|
|
<th style="width:50%">Ability Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_beast-skills">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5">
|
|
<input type="text" name="attr_beast-talentname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="2">
|
|
<textarea rows="3" name="attr_beast-talentsummary"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Rank:</label></td>
|
|
<td><input type="text" name="attr_beast-talentrank" /></td>
|
|
<td>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_beast-passiveActive" value="passive" title="Passive" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_beast-passiveActive" value="active" title="Active">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
<td><label>Page:</label></td>
|
|
<td><input type="text" name="attr_beast-talentpagenum" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Abilities -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Attacks</h3>
|
|
<input name="attr_beast-Attacks" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-weapon-section">
|
|
<fieldset class="repeating_beast-weapons">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label>Damage</label>
|
|
<input name='attr_beast-damage' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Critical</label>
|
|
<input name='attr_beast-critical' type="text" value="0" />
|
|
</td>
|
|
<td><button type='roll' name='roll_weapon' value='!eed characterID(@{character_id}) label(skill: Riding Beast-@{beast-name}|Weapon:@{beast-weaponmake}|Damage:@{beast-damage}|Critical:@{beast-critical}|Range:@{beast-weaponrange}|Qualities:@{beast-weaponspecial}) @{beast-weapondice} encum(@{transport-beast-encumbrancemax}|@{transport-beast-encumbrance}) @{beast-weaponskill} @{beast-weaponcondition} @{dicePool} (gmdice)'></button></td>
|
|
<td>
|
|
<label>Encum</label>
|
|
<input name='attr_beast-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>HP</label>
|
|
<input name='attr_beast-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Make / Model:</label></td>
|
|
<td><input name='attr_beast-weaponmake' type="text" /></td>
|
|
<td><label>Range:</label></td>
|
|
<td>
|
|
<select name='attr_beast-weaponrange'>
|
|
<option value="Engaged">Engaged</option>
|
|
<option value="Short">Short</option>
|
|
<option value="Medium">Medium</option>
|
|
<option value="Long">Long</option>
|
|
<option value="Extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Weapon Type:</label></td>
|
|
<td><input name='attr_beast-weapontype' type="text" /></td>
|
|
<td><label>Skill:</label></td>
|
|
<td>
|
|
<select name='attr_beast-weaponskill'>
|
|
<option value="skill(@{beast-rankBrawl}|@{beast-brawn})">Brawl</option>
|
|
<option value="skill(@{beast-rankcustomskillname}|@{beast-charcustomskillname})">Custom Skill 1</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Dice:</label></td>
|
|
<td><input name='attr_beast-weapondice' type="text" /></td>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<select name='attr_beast-weaponcondition'>
|
|
<option value="">New</option>
|
|
<option value="1blk">Minor</option>
|
|
<option value="1p">Moderate</option>
|
|
<option value="unusableWeapon">Major</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"> </td>
|
|
<td><label>Special:</label></td>
|
|
<td><textarea rows="3" name="attr_beast-weaponspecial"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_beast-weaponattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Attachment Name</th>
|
|
<th>Hard Points</th>
|
|
<th>Base Modifiers</th>
|
|
<th>Modifications</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_beast-weaponattch1' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachp1' type="number" /></td>
|
|
<td><input name='attr_beast-weaponattachbase1' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachmod1' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_beast-weaponattch2' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachp2' type="number" /></td>
|
|
<td><input name='attr_beast-weaponattachbase2' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachmod2' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_beast-weaponattch3' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachp3' type="number" /></td>
|
|
<td><input name='attr_beast-weaponattachbase3' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachmod3' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_beast-weaponattch4' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachp4' type="number" /></td>
|
|
<td><input name='attr_beast-weaponattachbase4' type="text" /></td>
|
|
<td><input name='attr_beast-weaponattachmod4' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Weapon Attachments -->
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!-- Attacks -->
|
|
</div><!-- Beast General Information -->
|
|
<div class="sheet-tab-content sheet-tab-transport-beast-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column"><h3 class="sheet-section-header">Beast Critical Injuries</h3></div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_beast-critTotal" value="0" />
|
|
<fieldset class="repeating_critbeast">
|
|
<input type="hidden" name="attr_beast-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="70%"><input type="text" name="attr_beast-critName" readonly="readonly" /></td>
|
|
<td width="30%"><input type="text" name="attr_beast-critRange" readonly="readonly" /></td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" value="4" type="hidden" name="attr_beast-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" name="attr_beast-critSummary" readonly="readonly"></textarea></td>
|
|
<td>
|
|
<label>Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_beast-critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_beast-critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr><td><button type='roll' class="sheet-btn-heal-crit" value="!eed characterID(@{character_id}) crit(heal|beast|@{beast-critId})">Heal</button></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Critical roll offset:</label></td>
|
|
<td><input type="text" name="attr_beast-critAddOffset" value="" /></td>
|
|
</tr>
|
|
<tr><td colspan="2"><button type='roll' class="sheet-btn-roll-crit" value="!eed characterID(@{character_id}) crit(roll|beast)">Roll Critical</button></td></tr>
|
|
<tr>
|
|
<td>
|
|
<label>Critical number:</label>
|
|
<input type="text" name="attr_beast-critAddRangeNum" value="" />
|
|
</td>
|
|
<td valign="bottom"><button type='roll' class="sheet-btn-add-crit" value="!eed characterID(@{character_id}) crit(add|beast|@{beast-critAddRangeNum})">Add Critical</button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Living Being Critical Table -->
|
|
</div><!-- Beast Critical Injuries -->
|
|
</div><!--Beast-->
|
|
</div><!-- Player Vehicle sheet -->
|
|
<div class="sheet-tab-content sheet-tab-base-sheet">
|
|
<br />
|
|
<input type="radio" name="attr_base-sheet" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-base-details" value="1" checked="checked" />
|
|
<span class="sheet-tab-new"> Base of Operations  </span>
|
|
<input type="radio" name="attr_base-sheet" style="width: 145px ; margin: -2px -30px 0 4px" class="sheet-tab-new sheet-tab-base-shared" value="2" />
|
|
<span class="sheet-tab-new"> Shared Resources  </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-base-details">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<br />
|
|
<input type="radio" name="attr_opt-base-type" class="sheet-opt sheet-opt-rebel" value="1" title="Rebel Base" checked="checked" />
|
|
<input type="radio" name="attr_opt-base-type" class="sheet-opt sheet-opt-business" value="2" title="Business" />
|
|
<input type="radio" name="attr_opt-base-type" class="sheet-opt sheet-opt-homestead" value="3" title="Homestead" />
|
|
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-rebel">
|
|
<h3 class="sheet-section-header">Details</h3>
|
|
<input name="attr_boo-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Rebel Base Name:</label></td>
|
|
<td><input name="attr_rebel-base-name" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_rebel-base-location" type="text" /></td>
|
|
</tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Core Type:</label></td>
|
|
<td>
|
|
<select name='attr_rebelbasecoretype'>
|
|
<option value="1">Safe House</option>
|
|
<option value="2">Training Camp</option>
|
|
<option value="3">Meeting Center</option>
|
|
<option value="4">Other</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbasecoredetails"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header">NPCs</h3>
|
|
<input name="attr_boo-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbase-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_rebel-base-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbase-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header">Upgrades</h3>
|
|
<input name="attr_boo-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-base-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Upgrade Type:</th>
|
|
<th style="width:50%">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_baseupgrades">
|
|
<table class="sheet-base-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_rebelupgradename1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_rebelupgradedescription1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesprice1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label>Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesnumber1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Rebel Base Info -->
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-business">
|
|
<h3 class="sheet-section-header">Details</h3>
|
|
<input name="attr_boo-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Business Name:</label></td>
|
|
<td><input name="attr_business-name" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_business-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td>
|
|
<select name='attr_businesstype'>
|
|
<option value="1">Entertainment</option>
|
|
<option value="2">Retail</option>
|
|
<option value="3">Service</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Party Career Skill:</label></td>
|
|
<td>
|
|
<select name='attr_businesscareerskill'>
|
|
<option value="1">Charm</option>
|
|
<option value="2">Negotiation</option>
|
|
<option value="3">Mechanics</option>
|
|
<option value="4">Computers</option>
|
|
<option value="5">Knowledge (Core Worlds)</option>
|
|
<option value="6">Knowledge (Education)</option>
|
|
<option value="7">Knowledge (Lore)</option>
|
|
<option value="8">Knowledge (Outer Rim)</option>
|
|
<option value="9">Knowledge (Underworld)</option>
|
|
<option value="10">Knowledge (Xenology)</option>
|
|
<option value="11">Knowledge (Warfare)</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_businessdetails"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br />
|
|
<h3 class="sheet-section-header">NPCs</h3>
|
|
<input name="attr_boo-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_business-NPC-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_business-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_business-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_business-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_business-NPC-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_business-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_business-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header">Upgrades</h3>
|
|
<input name="attr_boo-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-business-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Upgrade Type:</th>
|
|
<th style="width:50%">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_businessupgrade">
|
|
<table class="sheet-business-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_businessupgradename1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_businessupgradedescription1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_businessupgradesprice1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label>Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_businessupgradesnumber1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Business Info -->
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-homestead">
|
|
<h3 class="sheet-section-header">Details</h3>
|
|
<input name="attr_boo-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Homestead Name:</label></td>
|
|
<td><input name="attr_homestead-name" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_homestead-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td>
|
|
<select name='attr_homesteadtype'>
|
|
<option value="1">Farm</option>
|
|
<option value="2">Ranch</option>
|
|
<option value="3">Mine</option>
|
|
<option value="4">Space Station</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Party Career Skill:</label></td>
|
|
<td>
|
|
<select name='attr_homesteadcareerskill'>
|
|
<option value="1">Resilience</option>
|
|
<option value="2">Survival</option>
|
|
<option value="3">Athletics</option>
|
|
<option value="4">Piloting (Space)</option>
|
|
</select>
|
|
</td>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_homesteaddetails"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br />
|
|
<h3 class="sheet-section-header">NPCs</h3>
|
|
<input name="attr_boo-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_homestead-NPC-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_homestead-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_homestead-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_homestead-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_homestead-NPC-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_homestead-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_homestead-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header">Upgrades</h3>
|
|
<input name="attr_boo-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-homestead-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Upgrade Type:</th>
|
|
<th style="width:50%">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_homesteadupgrade">
|
|
<table class="sheet-homestead-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_homesteadupgradename1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_homesteadupgradedescription1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_homesteadupgradesprice1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label>Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_homesteadupgradesnumber1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div><!-- Homestead Info -->
|
|
</div>
|
|
</div>
|
|
</div><!-- Base Of Operations Details -->
|
|
<div class="sheet-tab-content sheet-tab-base-shared">
|
|
<br />
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Details</h3>
|
|
<input name="attr_shared-Group-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr class="sheet-bg-grey">
|
|
<td colspan="2"><label style="text-align:right">Group Name:</label></td>
|
|
<td colspan="5"><input type="text" name="attr_groupname" /></td>
|
|
<td></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Group Credits:</label></td>
|
|
<td><input type="text" name="attr_groupcredits" disabled value='(@{grouppettycash} + @{groupsavings})' /></td>
|
|
<td><label>Petty Cash:</label></td>
|
|
<td><input name="attr_grouppettycash" type="text" value="0" /></td>
|
|
<td><label>Group Savings:</label></td>
|
|
<td><input name="attr_groupsavings" type="text" value="0" /></td>
|
|
<td><label>Group Expenses:</label></td>
|
|
<td><input name="attr_groupexpenses" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="8">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label style="text-align:left">Current Location:</label></td>
|
|
<td><input type="text" name="attr_grouplocation" /></td>
|
|
<td><label style="text-align:left">Nearest Hyperlane:</label></td>
|
|
<td><input type="text" name="attr_groupnearesthyperlane" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Details-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Contacts</h3>
|
|
<input name="attr_shared-Group-Contacts" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-contacts-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-contacts-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position1" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
<fieldset class="repeating_groupcontacts-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position2" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Contacts-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Tasks</h3>
|
|
<input name="attr_shared-Group-Tasks" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tasks-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-tasks-section">
|
|
<fieldset class="repeating_group-tasks">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Task:</label></td>
|
|
<td><input type="text" name="attr_grouptask1" /></td>
|
|
<td><label>Assigned By:</label></td>
|
|
<td><input type="text" name="attr_grouptaskassigned1" /></td>
|
|
<td><label>Completed:</label></td>
|
|
<td>
|
|
<select name='attr_grouptaskcomp1'>
|
|
<option value="1">Yes</option>
|
|
<option value="2">No</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Details:</label></td>
|
|
<td colspan="3" class="sheet-div-right"><textarea rows="3" name="attr_grouptaskdetails1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Tasks-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Obligations</h3>
|
|
<input name="attr_shared-Group-Obligations" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-obligation-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-obligation-section">
|
|
<fieldset class="repeating_group-obligation">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_groupobligationtype1" /></td>
|
|
<td><label>Magnitude:</label></td>
|
|
<td><input type="number" name="attr_groupobligationmag1" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Details:</label></td>
|
|
<td colspan="3" class="sheet-div-right"><textarea rows="3" name="attr_groupobligationcomp1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Obligations-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Resources</h3>
|
|
<input name="attr_shared-Group-Resources" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-resources-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-resources-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupresources" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Resources-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Possessions</h3>
|
|
<input name="attr_shared-Group-Possessions" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-possessions-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-possessions-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupposessions" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Posessions-->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Shared Resources Info -->
|
|
</div><!-- Player Group sheet -->
|
|
<div class="sheet-tab-content sheet-tab-companion-sheet">
|
|
<b>Stats</b><input name="attr_companion-Stats" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-stats-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-stats-toggle-small">
|
|
<div class="sheet-row sheet-section-1">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-swsd" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label class="sheet-label-title">Wounds</label>
|
|
<input name="attr_companion-wounds_max" type="number" max="999" min="1" value="1" />
|
|
<input name="attr_companion-wounds" type="number" max="999" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td>
|
|
<label class="sheet-label-title">Strain</label>
|
|
<input name="attr_companion-strain_max" type="number" max="999" min="0" value="0" />
|
|
<input name="attr_companion-strain" type="number" max="999" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Defense</label>
|
|
<input name="attr_companion-rangeddefense" type="number" max="99" min="0" value="0" />
|
|
<input name="attr_companion-meleedefense" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-range">Range</label>
|
|
<label class="sheet-label-melee">Melee</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Encum</label>
|
|
<input name="attr_companion-encumbrance_max" type="number" max="99" min="1" value="1" />
|
|
<input name="attr_companion-encumbrancemax" type="hidden" value="@{companion-encumbrance|max}" disabled />
|
|
<input name="attr_companion-encumbrance" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Force Rating</label>
|
|
<input name="attr_companion-forcerating" type="number" max="99" min="0" value="0" />
|
|
<input name="attr_companion-forcecommitted" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-committed">Committed</label>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<label class="sheet-label-title">Soak</label>
|
|
<input name="attr_companion-soak" type="number" max="99" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Top Stats -->
|
|
</div>
|
|
</div><!-- Stats -->
|
|
<div class="sheet-clear"></div>
|
|
|
|
<input type="radio" name="attr_companion-sheet" class="sheet-tab-new sheet-tab-companion-info" value="1" checked="checked" />
|
|
<span class="sheet-tab-new"> Companion Info </span>
|
|
|
|
<input type="radio" name="attr_companion-sheet" class="sheet-tab-new sheet-tab-companion-combat" style="width: 249px;" value="2" />
|
|
<span class="sheet-tab-new" style="left: -128px;"> Skills, Talents, Weapons & Powers </span>
|
|
<input type="radio" name="attr_companion-sheet" class="sheet-tab-new sheet-tab-companion-inventory" style="left: -100px; margin-left: -25px;" value="3" />
|
|
<span class="sheet-tab-new" style="margin-left: -225px;"> Item Inventory </span>
|
|
<input type="radio" name="attr_companion-sheet" class="sheet-tab-new sheet-tab-companion-critical" value="4" />
|
|
<span class="sheet-tab-new"> Critical Injuries </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-companion-info">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Companion</h3>
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input type="text" name="attr_companion-name" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Species:</label></td>
|
|
<td>
|
|
<select name='attr_companion-species'>
|
|
<option>  </option>
|
|
<option value="Aleena">Aleena</option>
|
|
<option value="Anx">Anx</option>
|
|
<option value="Aqualish (Aquala)">Aqualish (Aquala)</option>
|
|
<option value="Aqualish (Quara)">Aqualish (Quara)</option>
|
|
<option value="Aqualish (Ualaq)">Aqualish (Ualaq)</option>
|
|
<option value="Arcona">Arcona</option>
|
|
<option value="Bardottan">Bardottan</option>
|
|
<option value="Besalisk">Besalisk</option>
|
|
<option value="Bothan">Bothan</option>
|
|
<option value="Caamasi">Caamasi</option>
|
|
<option value="Cerean">Cerean</option>
|
|
<option value="Chadra-Fan">Chadra-Fan</option>
|
|
<option value="Chagrian">Chagrian</option>
|
|
<option value="Chevin">Chevin</option>
|
|
<option value="Chiss">Chiss</option>
|
|
<option value="Corellian Human">Corellian Human</option>
|
|
<option value="Devaronian">Devaronian</option>
|
|
<option value="Drall">Drall</option>
|
|
<option value="Dressellian (Primitive)">Dressellian (Primitive)</option>
|
|
<option value="Dressellian (Non-Primitive)">Dressellian (Non-Primitive)</option>
|
|
<option value="Droid">Droid</option>
|
|
<option value="Dug">Dug</option>
|
|
<option value="Duros">Duros</option>
|
|
<option value="Falleen">Falleen</option>
|
|
<option value="Gand (With Lungs)">Gand (With Lungs)</option>
|
|
<option value="Gand (Without Lungs)">Gand (Without Lungs)</option>
|
|
<option value="Gank">Gank</option>
|
|
<option value="Gossam">Gossam</option>
|
|
<option value="Gotal">Gotal</option>
|
|
<option value="Gran">Gran</option>
|
|
<option value="Gungan">Gungan</option>
|
|
<option value="Human">Human</option>
|
|
<option value="Hutt">Hutt</option>
|
|
<option value="Iktotchi">Iktotchi</option>
|
|
<option value="Ishi Tib">Ishi Tib</option>
|
|
<option value="Ithorian">Ithorian</option>
|
|
<option value="Kel Dor">Kel Dor</option>
|
|
<option value="Klatooinian">Klatooinian</option>
|
|
<option value="Lannik">Lannik</option>
|
|
<option value="Mirialan">Mirialan</option>
|
|
<option value="Mon Calamari">Mon Calamari</option>
|
|
<option value="Mustafarian (Northern)">Mustafarian (Northern)</option>
|
|
<option value="Mustafarian (Southern)">Mustafarian (Southern)</option>
|
|
<option value="Nautolan">Nautolan</option>
|
|
<option value="Neimodian">Neimodian</option>
|
|
<option value="Nikto (Green)">Nikto (Green)</option>
|
|
<option value="Nikto (Mountain)">Nikto (Mountain)</option>
|
|
<option value="Nikto (Pale)">Nikto (Pale)</option>
|
|
<option value="Nikto (Red)">Nikto (Red)</option>
|
|
<option value="Nikto (Southern)">Nikto (Southern)</option>
|
|
<option value="Polis Massan (With Vocal Chords)">Polis Massan (With Vocal Chords)</option>
|
|
<option value="Polis Massan (Without Vocal Chords)">Polis Massan (Without Vocal Chords)</option>
|
|
<option value="Quarren">Quarren</option>
|
|
<option value="Quermian">Quermian</option>
|
|
<option value="Rodian">Rodian</option>
|
|
<option value="Sakiyan">Sakiyan</option>
|
|
<option value="Sathari">Sathari</option>
|
|
<option value="Selonian">Selonian</option>
|
|
<option value="Sullustan">Sullustan</option>
|
|
<option value="Togruta">Togruta</option>
|
|
<option value="Toydarian">Toydarian</option>
|
|
<option value="Trandosian">Trandosian</option>
|
|
<option value="Twi'lek">Twi'lek</option>
|
|
<option value="Verpine">Verpine</option>
|
|
<option value="Weequay">Weequay</option>
|
|
<option value="Whiphid">Whiphid</option>
|
|
<option value="Wookiee">Wookiee</option>
|
|
<option value="Xexto">Xexto</option>
|
|
<option value="Zabrak">Zabrak</option>
|
|
</select><!--Species List-->
|
|
<input type="text" name="attr_companion-species" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Credits:</label></td>
|
|
<td><input type="text" name="attr_companion-credits" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Top Info -->
|
|
|
|
<b>Career</b><input name="attr_companion-Career" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-career-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-career-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th width="30%">Career</th>
|
|
<th width="30%"><span style="float:left">Specialization</span></th>
|
|
<th width="30%">Is it in your Career?</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td width="33.5%">
|
|
<input name="attr_companion-career-name" type="text"/>
|
|
</td><!--Career List-->
|
|
<td width="33.5%">
|
|
<input name="attr_companion-specialization" type="text"/>
|
|
</td><!--Specialization List-->
|
|
<td width="33.5%">
|
|
<input type="text" name="attr_companion-specialization-career" value="Yes" disabled/>
|
|
</td><!--Career Yes/No-->
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_companion-specialization">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="34%">
|
|
<select name="attr_companion-career-list">
|
|
<optgroup label="Edge of the Empire">
|
|
<option value="Bounty Hunter">Bounty Hunter</option>
|
|
<option value="Colonist">Colonist</option>
|
|
<option value="Explorer">Explorer</option>
|
|
<option value="Hired Gun">Hired Gun</option>
|
|
<option value="Smuggler">Smuggler</option>
|
|
<option value="Technican">Technican</option>
|
|
</optgroup>
|
|
<optgroup label="Age of Rebellion">
|
|
<option value="Ace">Ace</option>
|
|
<option value="Commander">Commander</option>
|
|
<option value="Diplomat">Diplomat</option>
|
|
<option value="Engineer">Engineer</option>
|
|
<option value="Soldier">Soldier</option>
|
|
<option value="Spy">Spy</option>
|
|
</optgroup>
|
|
<optgroup label="Force and Destiny">
|
|
<option value="Consular">Consular</option>
|
|
<option value="Guardian">Guardian</option>
|
|
<option value="Mystic">Mystic</option>
|
|
<option value="Seeker">Seeker</option>
|
|
<option value="Sentinel">Sentinel</option>
|
|
<option value="Warrior">Warrior</option>
|
|
</optgroup>
|
|
<optgroup label="All">
|
|
<option value="Universal">Universal</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Career List-->
|
|
<td width="35%">
|
|
<select name="attr_companion-specialization">
|
|
<optgroup label="Edge of the Empire"></optgroup>
|
|
<optgroup label="Bounty Hunter">
|
|
<option value="Assassin">Assassin</option>
|
|
<option value="Gadgeteer">Gadgeteer</option>
|
|
<option value="Survivalist">Survivalist</option>
|
|
</optgroup>
|
|
<optgroup label="Colonist">
|
|
<option value="Doctor">Doctor</option>
|
|
<option value="Politico">Politico</option>
|
|
<option value="Scholar">Scholar</option>
|
|
<option value="Entrepreneur">Entrepreneur</option>
|
|
<option value="Marshal">Marshal</option>
|
|
<option value="Performer">Performer</option>
|
|
</optgroup>
|
|
<optgroup label="Explorer">
|
|
<option value="Scout">Scout</option>
|
|
<option value="Fringer">Fringer</option>
|
|
<option value="Driver">Driver</option>
|
|
<option value="Archaeologist">Archaeologist</option>
|
|
<option value="Big-Game Hunter">Big-Game Hunter</option>
|
|
<option value="Trader">Trader</option>
|
|
</optgroup>
|
|
<optgroup label="Hired Gun">
|
|
<option value="Bodyguard">Bodyguard</option>
|
|
<option value="Demolitionist">Demolitionist</option>
|
|
<option value="Enforcer">Enforcer</option>
|
|
<option value="Heavy">Heavy</option>
|
|
<option value="Marauder">Marauder</option>
|
|
<option value="Mercenary Soldier">Mercenary Soldier</option>
|
|
</optgroup>
|
|
<optgroup label="Smuggler">
|
|
<option value="Pilot">Pilot</option>
|
|
<option value="Scoundrel">Scoundrel</option>
|
|
<option value="Thief">Thief</option>
|
|
<option value="Charmer">Charmer</option>
|
|
<option value="Gambler">Gambler</option>
|
|
<option value="Gunslinger">Gunslinger</option>
|
|
</optgroup>
|
|
<optgroup label="Technician">
|
|
<option value="Mechanic">Mechanic</option>
|
|
<option value="Outlaw Tech">Outlaw Tech</option>
|
|
<option value="Slicer">Slicer</option>
|
|
<option value="Cyber Tech">Cyber Tech</option>
|
|
<option value="Droid Tech">Droid Tech</option>
|
|
<option value="Modder">Modder</option>
|
|
</optgroup>
|
|
<optgroup label="Age of Rebellion"></optgroup>
|
|
<optgroup label="Ace">
|
|
<option value="Driver">Driver</option>
|
|
<option value="Pilot">Pilot</option>
|
|
<option value="Gunner">Gunner</option>
|
|
<option value="Rigger">Rigger</option>
|
|
<option value="Hotshot">Hotshot</option>
|
|
<option value="Beast Rider">Beast Rider</option>
|
|
</optgroup>
|
|
<optgroup label="Commander">
|
|
<option value="Commodore">Commodore</option>
|
|
<option value="Squadron Leader">Squadron Leader</option>
|
|
<option value="Tactician">Tactician</option>
|
|
<option value="Figurehead">Figurehead</option>
|
|
<option value="Instructor">Instructor</option>
|
|
<option value="Strategist">Strategist</option>
|
|
</optgroup>
|
|
<optgroup label="Diplomat">
|
|
<option value="Ambassador">Ambassador</option>
|
|
<option value="Agitator">Agitator</option>
|
|
<option value="Quartermaster">Quartermaster</option>
|
|
<option value="Analyst">Analyst</option>
|
|
<option value="Advocate">Advocate</option>
|
|
<option value="Propagandist">Propagandist</option>
|
|
</optgroup>
|
|
<optgroup label="Engineer">
|
|
<option value="Mechanic">Mechanic</option>
|
|
<option value="Scientist">Scientist</option>
|
|
<option value="Saboteur">Saboteur</option>
|
|
</optgroup>
|
|
<optgroup label="Soldier">
|
|
<option value="Medic">Medic</option>
|
|
<option value="Sharpshooter">Sharpshooter</option>
|
|
<option value="Commando">Commando</option>
|
|
</optgroup>
|
|
<optgroup label="Spy">
|
|
<option value="Slicer">Slicer</option>
|
|
<option value="Infiltrator">Infiltrator</option>
|
|
<option value="Scout">Scout</option>
|
|
</optgroup>
|
|
<optgroup label="Force and Destiny"></optgroup>
|
|
<optgroup label="Consular">
|
|
<option value="Healer">Healer</option>
|
|
<option value="Niman Disciple">Niman Disciple</option>
|
|
<option value="Sage">Sage</option>
|
|
</optgroup>
|
|
<optgroup label="Guardian">
|
|
<option value="Armorer">Armorer</option>
|
|
<option value="Peace Keeper">Peace Keeper</option>
|
|
<option value="Protector">Protector</option>
|
|
<option value="Soresu Defender">Soresu Defender</option>
|
|
<option value="Warden">Warden</option>
|
|
<option value="Warleader">Warleader</option>
|
|
</optgroup>
|
|
<optgroup label="Mystic">
|
|
<option value="Seer">Seer</option>
|
|
<option value="Makashi Duelist">Makashi Duelist</option>
|
|
<option value="Advisor">Advisor</option>
|
|
</optgroup>
|
|
<optgroup label="Seeker">
|
|
<option value="Ataru Striker">Ataru Striker</option>
|
|
<option value="Hunter">Hunter</option>
|
|
<option value="Pathfinder">Pathfinder</option>
|
|
<option value="Executioner">Executioner</option>
|
|
<option value="Hermit">Hermit</option>
|
|
<option value="Navigator">Navigator</option>
|
|
</optgroup>
|
|
<optgroup label="Sentinel">
|
|
<option value="Artisan">Artisan</option>
|
|
<option value="Shadow">Shadow</option>
|
|
<option value="Shien Expert">Shien Expert</option>
|
|
</optgroup>
|
|
<optgroup label="Warrior">
|
|
<option value="Aggressor">Aggressor</option>
|
|
<option value="Shii-Cho Knight">Shii-Cho Knight</option>
|
|
<option value="Starfighter Ace">Starfighter Ace</option>
|
|
</optgroup>
|
|
<optgroup label="Universal">
|
|
<option value="Force Sensitive Exile">Force Sensitive Exile</option>
|
|
<option value="Force Sensitive Emergent">Force Sensitive Emergent</option>
|
|
<option value="Recruit">Recruit</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Specialization List-->
|
|
<td width="30%">
|
|
<select name="attr_companion-specialization-career-list">
|
|
<option value="yes">Yes</option>
|
|
<option value="no">No</option>
|
|
</select>
|
|
</td><!--Career Yes/No-->
|
|
<td width="10%"></td><!--Placeholder for spacing-->
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Career and Specialization List -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-career-toggle-small"></div>
|
|
|
|
<b>Description</b><input name="attr_companion-Description" value="1" checked="checked" style="width:96px;margin:-13px -20px 0 -80px" class="sheet-toggle sheet-description-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-description-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2">Description</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Gender:</label></td>
|
|
<td><input type="text" name="attr_companion-chargender" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Age:</label></td>
|
|
<td><input type="text" name="attr_companion-charager" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Height:</label></td>
|
|
<td><input type="text" name="attr_companion-charheight" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Build:</label></td>
|
|
<td><input type="text" name="attr_companion-charbuild" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Hair:</label></td>
|
|
<td><input type="text" name="attr_companion-charhair" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Eyes:</label></td>
|
|
<td><input type="text" name="attr_companion-chareyes" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead><tr><th>Notable Features</th></tr></thead>
|
|
<tbody><tr><td><textarea rows="4" name="attr_companion-charfeatures"></textarea></td></tr></tbody>
|
|
</table>
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead><tr><th>Other</th></tr></thead>
|
|
<tbody><tr><td><textarea rows="4" name="attr_companion-charother"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Description -->
|
|
</div><!-- General Information -->
|
|
<div class="sheet-tab-content sheet-tab-companion-combat">
|
|
<b>Initiative</b><input name="attr_companion-Initiative" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-initiative-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-initiative-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Initiative</h3>
|
|
<input name="attr_companion-Initiative" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-initiative-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-initiative-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<table>
|
|
<tr>
|
|
<td><label>What kind of Initiative Slot?</label></td>
|
|
<td><label>PC<input type="radio" name="attr_companion-npc-pc" value="pcinit" checked="checked" /></label></td>
|
|
<td><label>NPC<input type="radio" name="attr_companion-npc-pc" value="npcinit" /></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
</tr>
|
|
</table>
|
|
<table class="sheet-init" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label>Cool (if prepared):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yCoolInit" value="(@{companion-yCool})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gCoolInit" value="(@{companion-gCool})" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_companion-initiativeCoolDice' type="text" /></td>
|
|
<td><button type='roll' name='roll_companion-CoolInit' value='!eed @{companion-npc-pc} characterID(@{character_id}) label(skill:Companion-Initiative Cool|Companion Name:@{companion-name}) skill(@{companion-rankCool}|@{companion-presence}) @{companion-initiativeCoolDice} @{dicePool}'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Vigilance (if unexpected):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yVigilanceInit" value="(@{companion-yVigilance})" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gVigilanceInit" value="(@{companion-gVigilance})" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_companion-initiativeVigDice' type="text" /></td>
|
|
<td><button type='roll' name='roll_companion-VigilanceInit' value='!eed @{companion-npc-pc} characterID(@{character_id}) label(skill: Companion-Initiative Vigilance|Companion Name:@{companion-name}) skill(@{companion-rankVigilance}|@{companion-willpower}) @{companion-initiativeVigDice} @{dicePool}'></button></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Initiative -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-initiative-toggle-small"></div>
|
|
|
|
<b>Weapons</b><input name="attr_companion-Weapons" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapons-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-weapons-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Weapons</h3>
|
|
<input name="attr_companion-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-weapon-section">
|
|
<fieldset class="repeating_companion-weapons">
|
|
<b>Weapon</b><input name="attr_companion-Weapon" value="1" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapon-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-weapon">
|
|
<div class="sheet-row">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label>Damage</label>
|
|
<input name='attr_companion-damage' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Critical</label>
|
|
<input name='attr_companion-critical' type="text" value="0" />
|
|
</td>
|
|
<td><button type='roll' name='roll_weapon' value='!eed characterID(@{character_id}) label(Weapon:Companion @{companion-weaponmake}|Companion Name:@{companion-name}|Damage:@{companion-damage}|Critical:@{companion-critical}|Range:@{companion-weaponrange}|Qualities:@{companion-weaponspecial}) @{companion-weapondice} encum(@{companion-encumbrancemax}|@{companion-encumbrance}) @{companion-weaponskill} @{companion-weaponcondition} @{dicePool} (gmdice)'></button></td>
|
|
<td>
|
|
<label>Encum</label>
|
|
<input name='attr_companion-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>HP</label>
|
|
<input name='attr_companion-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Make / Model:</label></td>
|
|
<td><input name='attr_companion-weaponmake' type="text" /></td>
|
|
<td><label>Range:</label></td>
|
|
<td>
|
|
<select name='attr_companion-weaponrange'>
|
|
<option value="Engaged">Engaged</option>
|
|
<option value="Short">Short</option>
|
|
<option value="Medium">Medium</option>
|
|
<option value="Long">Long</option>
|
|
<option value="Extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Weapon Type:</label></td>
|
|
<td><input name='attr_companion-weapontype' type="text" /></td>
|
|
<td><label>Skill:</label></td>
|
|
<td>
|
|
<select name='attr_companion-weaponskill'>
|
|
<option value="skill(@{companion-rankBrawl}|@{companion-brawn})">Brawl</option>
|
|
<option value="skill(@{companion-rankGunnery}|@{companion-agility})">Gunnery</option>
|
|
<option value="skill(@{companion-rankMelee}|@{companion-brawn})">Melee</option>
|
|
<option value="skill(@{companion-rankLight}|@{companion-agility})">Ranged - Light</option>
|
|
<option value="skill(@{companion-rankHeavy}|@{companion-agility})">Ranged - Heavy</option>
|
|
<option value="skill(@{companion-rankLightsaber}|@{companion-charLightsaber})">Lightsaber</option>
|
|
<option value="skill(@{companion-rankMechanics}|@{companion-intellect})">Mechanics</option>
|
|
<option value="skill(@{companion-rankResilience}|@{companion-brawn})">Resilience</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Modifiers:</label></td>
|
|
<td><input name='attr_companion-weapondice' type="text" /></td>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<select name='attr_companion-weaponcondition'>
|
|
<option value="">New</option>
|
|
<option value="1blk">Minor</option>
|
|
<option value="1p">Moderate</option>
|
|
<option value="unusableWeapon">Major</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Features:</label></td>
|
|
<td><textarea rows="2" name="attr_companion-weaponfeatures"></textarea></td>
|
|
<td><label>Qualities:</label></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponspecial"></textarea></td>
|
|
</tr>
|
|
<tr><td colspan="4"> </td></tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_companion-weaponattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Attachment Name</th>
|
|
<th>Hard Points</th>
|
|
<th>Base Modifiers</th>
|
|
<th>Modifications</th>
|
|
<th>Book & Page</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_companion-weaponattach1' type="text" /></td>
|
|
<td><input name='attr_companion-weaponattachHP1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachmod1"></textarea></td>
|
|
<td><input type="text" name="attr_companion-weaponattachbookpage1"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-weaponattach2' type="text" /></td>
|
|
<td><input name='attr_companion-weaponattachHP2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachmod2"></textarea></td>
|
|
<td><input type="text" name="attr_companion-weaponattachbookpage2"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-weaponattach3' type="text" /></td>
|
|
<td><input name='attr_companion-weaponattachHP3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachmod3"></textarea></td>
|
|
<td><input type="text" name="attr_companion-weaponattachbookpage3"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-weaponattach4' type="text" /></td>
|
|
<td><input name='attr_companion-weaponattachHP4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachmod4"></textarea></td>
|
|
<td><input type="text" name="attr_companion-weaponattachbookpage4"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-weaponattach5' type="text" /></td>
|
|
<td><input name='attr_companion-weaponattachHP5' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachbase5"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachmod5"></textarea></td>
|
|
<td><input type="text" name="attr_companion-weaponattachbookpage5"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-weaponattach6' type="text" /></td>
|
|
<td><input name='attr_companion-weaponattachHP6' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachbase6"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachmod6"></textarea></td>
|
|
<td><input type="text" name="attr_companion-weaponattachbookpage6"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-weaponattach7' type="text" /></td>
|
|
<td><input name='attr_companion-weaponattachHP7' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachbase7"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-weaponattachmod7"></textarea></td>
|
|
<td><input type="text" name="attr_companion-weaponattachbookpage7"/></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Weapon Attachments -->
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Weapon Info -->
|
|
<div class="sheet-clear"></div>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Weapons -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-weapons-toggle-small"></div>
|
|
|
|
<b>Characteristics</b><input name="attr_companion-Characteristics" value="1" checked="checked" style="width:117px;margin:-13px -20px 0 -101px" class="sheet-toggle sheet-characteristic-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-characteristic-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Characteristics</h3>
|
|
<input name="attr_companion-Characteristics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-characteristic-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-characteristic-section">
|
|
<table class="sheet-characteristics" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Brawn</label>
|
|
<input name='attr_companion-brawn' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Agility</label>
|
|
<input name='attr_companion-agility' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Intellect</label>
|
|
<input name='attr_companion-intellect' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Cunning</label>
|
|
<input name='attr_companion-cunning' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Willpower</label>
|
|
<input name='attr_companion-willpower' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Presence</label>
|
|
<input name='attr_companion-presence' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Characteristics -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-characteristic-toggle-small"></div>
|
|
|
|
<!--TODO fix companion name no longer showing up in skill rolls by adding |Companion Name:@{companion-name} to the label-->
|
|
<b>Skills</b><input name="attr_companion-Skills" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-skills-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-skills-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Skills</h3>
|
|
<input name="attr_companion-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-skills-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-skills-section">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>General Skills</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">
|
|
<span style="float:left">Modifiers</span>
|
|
<div class="sheet-tips">
|
|
<div class="sheet-help-def sheet-help">
|
|
<div class="sheet-icon">
|
|
<span class="sheet-icon-question">?</span>
|
|
</div>
|
|
<div class="sheet-help-content" style="margin-left:-225px">
|
|
<h5>Adding Dice</h5>
|
|
<p>
|
|
To add additional dice write the number of
|
|
dice and color letter you want to roll.
|
|
Additionally you can add some dice symbols
|
|
to automatically add to the roll.
|
|
</p>
|
|
<p>Example: <b>1b 1g</b> outputs <span class="sheet-icon-B"></span><span class="sheet-icon-G"></span></p>
|
|
<p>
|
|
b -> Blue = Boost, blk -> BLack = Setback
|
|
g -> Green = Ability, y -> Yellow = Proficiency
|
|
p -> Purple = Difficulty, r -> Red = Challenge
|
|
w -> White = Force
|
|
s = Success, f = Failure, a = Advantage, t = Threat
|
|
</p>
|
|
</div>
|
|
</div>
|
|
</div><!-- Modifier Help -->
|
|
</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Astrogation (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillAstrogation' type="checkbox" value="1"></td>
|
|
<td>
|
|
<input type="number" name="attr_companion-rankAstrogation" max="6" min="0" value="0" />
|
|
</td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yAstrogation" value="(((@{companion-intellect} + @{companion-rankAstrogation}) - abs(@{companion-intellect} - @{companion-rankAstrogation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gAstrogation" value="((((@{companion-intellect} + @{companion-rankAstrogation}) + abs(@{companion-intellect} - @{companion-rankAstrogation})) / 2) - @{companion-yAstrogation})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceAstrogation" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Astrogation' value='!eed characterID(@{character_id}) label(skill:Astrogation) @{companion-diceAstrogation} skill(@{companion-rankAstrogation}|@{companion-intellect}|Astrogation) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Astrogation-->
|
|
<tr>
|
|
<td>
|
|
<label>Athletics (Br)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillAthletics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankAthletics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yAthletics" value="(((@{companion-brawn} + @{companion-rankAthletics}) - abs(@{companion-brawn} - @{companion-rankAthletics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gAthletics" value="((((@{companion-brawn} + @{companion-rankAthletics}) + abs(@{companion-brawn} - @{companion-rankAthletics})) / 2) - @{companion-yAthletics})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceAthletics" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Athletics' value='!eed characterID(@{character_id}) label(skill:Athletics) @{companion-diceAthletics} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankAthletics}|@{companion-brawn}|Athletics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Athletics-->
|
|
<tr>
|
|
<td>
|
|
<label>Charm (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillCharm' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankCharm" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yCharm" value="(((@{companion-presence} + @{companion-rankCharm}) - abs(@{companion-presence} - @{companion-rankCharm})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gCharm" value="((((@{companion-presence} + @{companion-rankCharm}) + abs(@{companion-presence} - @{companion-rankCharm})) / 2) - @{companion-yCharm})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceCharm" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Charm' value='!eed characterID(@{character_id}) label(skill:Charm) @{companion-diceCharm} skill(@{companion-rankCharm}|@{companion-presence}|Charm) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Charm-->
|
|
<tr>
|
|
<td>
|
|
<label>Coercion (Will)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillCoercion' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankCoercion" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yCoercion" value="(((@{companion-willpower} + @{companion-rankCoercion}) - abs(@{companion-willpower} - @{companion-rankCoercion})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gCoercion" value="((((@{companion-willpower} + @{companion-rankCoercion}) + abs(@{companion-willpower} - @{companion-rankCoercion})) / 2) - @{companion-yCoercion})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceCoercion" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Coercion' value='!eed characterID(@{character_id}) label(skill:Coercion) @{companion-diceCoercion} skill(@{companion-rankCoercion}|@{companion-willpower}|Coercion) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coercion-->
|
|
<tr>
|
|
<td>
|
|
<label>Computers (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillComputers' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankComputers" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yComputers" value="(((@{companion-intellect} + @{companion-rankComputers}) - abs(@{companion-intellect} - @{companion-rankComputers})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gComputers" value="((((@{companion-intellect} + @{companion-rankComputers}) + abs(@{companion-intellect} - @{companion-rankComputers})) / 2) - @{companion-yComputers})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceComputers" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Computers' value='!eed characterID(@{character_id}) label(skill:Computers) @{companion-diceComputers} skill(@{companion-rankComputers}|@{companion-intellect}|Computers) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Computers-->
|
|
<tr>
|
|
<td>
|
|
<label>Cool (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillCool' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankCool" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yCool" value="(((@{companion-presence} + @{companion-rankCool}) - abs(@{companion-presence} - @{companion-rankCool})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gCool" value="((((@{companion-presence} + @{companion-rankCool}) + abs(@{companion-presence} - @{companion-rankCool})) / 2) - @{companion-yCool})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceCool" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Cool' value='!eed characterID(@{character_id}) label(skill:Cool) @{companion-diceCool} skill(@{companion-rankCool}|@{companion-presence}|Cool) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Cool-->
|
|
<tr>
|
|
<td>
|
|
<label>Coordination (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillCoordination' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankCoordination" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yCoordination" value="(((@{companion-agility} + @{companion-rankCoordination}) - abs(@{companion-agility} - @{companion-rankCoordination})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gCoordination" value="((((@{companion-agility} + @{companion-rankCoordination}) + abs(@{companion-agility} - @{companion-rankCoordination})) / 2) - @{companion-yCoordination})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceCoordination" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Coordination' value='!eed characterID(@{character_id}) label(skill:Coordination) @{companion-diceCoordination} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankCoordination}|@{companion-agility}|Coordination) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Coordination-->
|
|
<tr>
|
|
<td>
|
|
<label>Deception (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillDeception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankDeception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yDeception" value="(((@{companion-cunning} + @{companion-rankDeception}) - abs(@{companion-cunning} - @{companion-rankDeception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gDeception" value="((((@{companion-cunning} + @{companion-rankDeception}) + abs(@{companion-cunning} - @{companion-rankDeception})) / 2) - @{companion-yDeception})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceDeception" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Deception' value='!eed characterID(@{character_id}) label(skill:Deception) @{companion-diceDeception} skill(@{companion-rankDeception}|@{companion-cunning}|Deception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Deception-->
|
|
<tr>
|
|
<td>
|
|
<label>Discipline (Will)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillDiscipline' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankDiscipline" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yDiscipline" value="(((@{companion-willpower} + @{companion-rankDiscipline}) - abs(@{companion-willpower} - @{companion-rankDiscipline})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gDiscipline" value="((((@{companion-willpower} + @{companion-rankDiscipline}) + abs(@{companion-willpower} - @{companion-rankDiscipline})) / 2) - @{companion-yDiscipline})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceDiscipline" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Discipline' value='!eed characterID(@{character_id}) label(skill:Discipline) @{companion-diceDiscipline} skill(@{companion-rankDiscipline}|@{companion-willpower}|Discipline) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Discipline-->
|
|
<tr>
|
|
<td>
|
|
<label>Leadership (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillLeadership' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankLeadership" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yLeadership" value="(((@{companion-presence} + @{companion-rankLeadership}) - abs(@{companion-presence} - @{companion-rankLeadership})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gLeadership" value="((((@{companion-presence} + @{companion-rankLeadership}) + abs(@{companion-presence} - @{companion-rankLeadership})) / 2) - @{companion-yLeadership})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceLeadership" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Leadership' value='!eed characterID(@{character_id}) label(skill:Leadership) @{companion-diceLeadership} skill(@{companion-rankLeadership}|@{companion-presence}|Leadership) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Leadership-->
|
|
<tr>
|
|
<td>
|
|
<label>Mechanics (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillMechanics' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankMechanics" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yMechanics" value="(((@{companion-intellect} + @{companion-rankMechanics}) - abs(@{companion-intellect} - @{companion-rankMechanics})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gMechanics" value="((((@{companion-intellect} + @{companion-rankMechanics}) + abs(@{companion-intellect} - @{companion-rankMechanics})) / 2) - @{companion-yMechanics})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceMechanics" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Mechanics' value='!eed characterID(@{character_id}) label(skill:Mechanics) @{companion-diceMechanics} skill(@{companion-rankMechanics}|@{companion-intellect}|Mechanics) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Mechanics-->
|
|
<tr>
|
|
<td>
|
|
<label>Medicine (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillMedicine' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankMedicine" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yMedicine" value="(((@{companion-intellect} + @{companion-rankMedicine}) - abs(@{companion-intellect} - @{companion-rankMedicine})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gMedicine" value="((((@{companion-intellect} + @{companion-rankMedicine}) + abs(@{companion-intellect} - @{companion-rankMedicine})) / 2) - @{companion-yMedicine})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceMedicine" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Medicine' value='!eed characterID(@{character_id}) label(skill:Medicine) @{companion-diceMedicine} skill(@{companion-rankMedicine}|@{companion-intellect}|Medicine) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Medicine-->
|
|
<tr>
|
|
<td>
|
|
<label>Negotiation (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillNegotiation' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankNegotiation" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yNegotiation" value="(((@{companion-presence} + @{companion-rankNegotiation}) - abs(@{companion-presence} - @{companion-rankNegotiation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gNegotiation" value="((((@{companion-presence} + @{companion-rankNegotiation}) + abs(@{companion-presence} - @{companion-rankNegotiation})) / 2) - @{companion-yNegotiation})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceNegotiation" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Negotiation' value='!eed characterID(@{character_id}) label(skill:Negotiation) @{companion-diceNegotiation} skill(@{companion-rankNegotiation}|@{companion-presence}|Negotiation) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Negotiation-->
|
|
<tr>
|
|
<td>
|
|
<label>Perception (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillPerception' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankPerception" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yPerception" value="(((@{companion-cunning} + @{companion-rankPerception}) - abs(@{companion-cunning} - @{companion-rankPerception})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gPerception" value="((((@{companion-cunning} + @{companion-rankPerception}) + abs(@{companion-cunning} - @{companion-rankPerception})) / 2) - @{companion-yPerception})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-dicePerception" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Perception' value='!eed characterID(@{character_id}) label(skill:Perception) @{companion-dicePerception} skill(@{companion-rankPerception}|@{companion-cunning}|Perception) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Perception-->
|
|
<tr>
|
|
<td>
|
|
<label>Piloting - Planetary (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillPlanetary' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankPlanetary" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yPlanetary" value="(((@{companion-agility} + @{companion-rankPlanetary}) - abs(@{companion-agility} - @{companion-rankPlanetary})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gPlanetary" value="((((@{companion-agility} + @{companion-rankPlanetary}) + abs(@{companion-agility} - @{companion-rankPlanetary})) / 2) - @{companion-yPlanetary})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-dicePlanetary" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Planetary' value='!eed characterID(@{character_id}) label(skill:Piloting - Planetary) @{companion-dicePlanetary} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankPlanetary}|@{companion-agility}|PilotingPlanetary) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Piloting (Planetary)-->
|
|
<tr>
|
|
<td>
|
|
<label>Piloting - Space (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillSpace' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankSpace" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-ySpace" value="(((@{companion-agility} + @{companion-rankSpace}) - abs(@{companion-agility} - @{companion-rankSpace})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gSpace" value="((((@{companion-agility} + @{companion-rankSpace}) + abs(@{companion-agility} - @{companion-rankSpace})) / 2) - @{companion-ySpace})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceSpace" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Space' value='!eed characterID(@{character_id}) label(skill:Piloting - Space) @{companion-diceSpace} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankSpace}|@{companion-agility}|PilotingSpace) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Piloting (Space)-->
|
|
<tr>
|
|
<td>
|
|
<label>Resilience (Br)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillResilience' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankResilience" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yResilience" value="(((@{companion-brawn} + @{companion-rankResilience}) - abs(@{companion-brawn} - @{companion-rankResilience})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gResilience" value="((((@{companion-brawn} + @{companion-rankResilience}) + abs(@{companion-brawn} - @{companion-rankResilience})) / 2) - @{companion-yResilience})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceResilience" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Resilience' value='!eed characterID(@{character_id}) label(skill:Resilience) @{companion-diceResilience} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankResilience}|@{companion-brawn}|Resilience) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Resilience-->
|
|
<tr>
|
|
<td>
|
|
<label>Skulduggery (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillSkulduggery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankSkulduggery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-ySkulduggery" value="(((@{companion-cunning} + @{companion-rankSkulduggery}) - abs(@{companion-cunning} - @{companion-rankSkulduggery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gSkulduggery" value="((((@{companion-cunning} + @{companion-rankSkulduggery}) + abs(@{companion-cunning} - @{companion-rankSkulduggery})) / 2) - @{companion-ySkulduggery})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceSkulduggery" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Skulduggery' value='!eed characterID(@{character_id}) label(skill:Skulduggery) @{companion-diceSkulduggery} skill(@{companion-rankSkulduggery}|@{companion-cunning}|Skulduggery) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Skulduggery-->
|
|
<tr>
|
|
<td>
|
|
<label>Stealth (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillStealth' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankStealth" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yStealth" value="(((@{companion-agility} + @{companion-rankStealth}) - abs(@{companion-agility} - @{companion-rankStealth})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gStealth" value="((((@{companion-agility} + @{companion-rankStealth}) + abs(@{companion-agility} - @{companion-rankStealth})) / 2) - @{companion-yStealth})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceStealth" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Stealth' value='!eed characterID(@{character_id}) label(skill:Stealth) @{companion-diceStealth} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankStealth}|@{companion-agility}|Stealth) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Stealth-->
|
|
<tr>
|
|
<td>
|
|
<label>Streetwise (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillStreetwise' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankStreetwise" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yStreetwise" value="(((@{companion-cunning} + @{companion-rankStreetwise}) - abs(@{companion-cunning} - @{companion-rankStreetwise})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gStreetwise" value="((((@{companion-cunning} + @{companion-rankStreetwise}) + abs(@{companion-cunning} - @{companion-rankStreetwise})) / 2) - @{companion-yStreetwise})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceStreetwise" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Streetwise' value='!eed characterID(@{character_id}) label(skill:Streetwise) @{companion-diceStreetwise} skill(@{companion-rankStreetwise}|@{companion-cunning}|Streetwise) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Streetwise-->
|
|
<tr>
|
|
<td>
|
|
<label>Survival (Cun)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillSurvival' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankSurvival" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-ySurvival" value="(((@{companion-cunning} + @{companion-rankSurvival}) - abs(@{companion-cunning} - @{companion-rankSurvival})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gSurvival" value="((((@{companion-cunning} + @{companion-rankSurvival}) + abs(@{companion-cunning} - @{companion-rankSurvival})) / 2) - @{companion-ySurvival})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceSurvival" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Survival' value='!eed characterID(@{character_id}) label(skill:Survival) @{companion-diceSurvival} skill(@{companion-rankSurvival}|@{companion-cunning}|Survival) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Survival-->
|
|
<tr>
|
|
<td>
|
|
<label>Vigilance (Will)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillVigilance' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankVigilance" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yVigilance" value="(((@{companion-willpower} + @{companion-rankVigilance}) - abs(@{companion-willpower} - @{companion-rankVigilance})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gVigilance" value="((((@{companion-willpower} + @{companion-rankVigilance}) + abs(@{companion-willpower} - @{companion-rankVigilance})) / 2) - @{companion-yVigilance})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceVigilance" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Vigilance' value='!eed characterID(@{character_id}) label(skill:Vigilance) @{companion-diceVigilance} skill(@{companion-rankVigilance}|@{companion-willpower}|Vigilance) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Vigilance-->
|
|
</tbody>
|
|
</table><!--General Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Combat Skills</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td valign="middle">
|
|
<label>Lightsaber</label>
|
|
<select name="attr_companion-charLightsaber" style="float:right; width:50%">
|
|
<option value="@{companion-brawn}">Brawn</option><!-- encum not working -->
|
|
<option value="@{companion-agility}">Agility</option>
|
|
<option value="@{companion-intellect}">Intellect</option>
|
|
<option value="@{companion-cunning}">Cunning</option>
|
|
<option value="@{companion-willpower}">Willpower</option>
|
|
<option value="@{companion-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillLightsaber' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankLightsaber" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yLightsaber" value="(((@{companion-charLightsaber} + @{companion-rankLightsaber}) - abs(@{companion-charLightsaber} - @{companion-rankLightsaber})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gLightsaber" value="((((@{companion-charLightsaber} + @{companion-rankLightsaber}) + abs(@{companion-charLightsaber} - @{companion-rankLightsaber})) / 2) - @{companion-yLightsaber})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceLightsaber" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Lightsaber' value='!eed characterID(@{character_id}) label(skill:Lightsaber) @{companion-diceLightsaber} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankLightsaber}|@{companion-charLightsaber}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--LightSaber-->
|
|
<tr>
|
|
<td>
|
|
<label>Brawl (Br)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillBrawl' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankBrawl" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yBrawl" value="(((@{companion-brawn} + @{companion-rankBrawl}) - abs(@{companion-brawn} - @{companion-rankBrawl})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gBrawl" value="((((@{companion-brawn} + @{companion-rankBrawl}) + abs(@{companion-brawn} - @{companion-rankBrawl})) / 2) - @{companion-yBrawl})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceBrawl" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Brawl' value='!eed characterID(@{character_id}) label(skill:Brawl) @{companion-diceBrawl} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankBrawl}|@{companion-brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Brawl-->
|
|
<tr>
|
|
<td>
|
|
<label>Gunnery (Agi)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillGunnery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankGunnery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yGunnery" value="(((@{companion-agility} + @{companion-rankGunnery}) - abs(@{companion-agility} - @{companion-rankGunnery})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gGunnery" value="((((@{companion-agility} + @{companion-rankGunnery}) + abs(@{companion-agility} - @{companion-rankGunnery})) / 2) - @{companion-yGunnery})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceGunnery" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Gunnery' value='!eed characterID(@{character_id}) label(skill:Gunnery) @{companion-diceGunnery} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankGunnery}|@{companion-agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Gunnery-->
|
|
<tr>
|
|
<td>
|
|
<label>Melee (Br)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillMelee' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankMelee" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yMelee" value="(((@{companion-brawn} + @{companion-rankMelee}) - abs(@{companion-brawn} - @{companion-rankMelee})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gMelee" value="((((@{companion-brawn} + @{companion-rankMelee}) + abs(@{companion-brawn} - @{companion-rankMelee})) / 2) - @{companion-yMelee})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceMelee" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Melee' value='!eed characterID(@{character_id}) label(skill:Melee) @{companion-diceMelee} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankMelee}|@{companion-brawn}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee-->
|
|
<tr>
|
|
<td>
|
|
<label>Ranged - Light (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillLight' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankLight" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yLight" value="(((@{companion-agility} + @{companion-rankLight}) - abs(@{companion-agility} - @{companion-rankLight})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gLight" value="((((@{companion-agility} + @{companion-rankLight}) + abs(@{companion-agility} - @{companion-rankLight})) / 2) - @{companion-yLight})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceLight" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Light' value='!eed characterID(@{character_id}) label(skill:Ranged - Light) @{companion-diceRanged - Light} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankLight}|@{companion-agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Light-->
|
|
<tr>
|
|
<td>
|
|
<label>Ranged - Heavy (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillHeavy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankHeavy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yHeavy" value="(((@{companion-agility} + @{companion-rankHeavy}) - abs(@{companion-agility} - @{companion-rankHeavy})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gHeavy" value="((((@{companion-agility} + @{companion-rankHeavy}) + abs(@{companion-agility} - @{companion-rankHeavy})) / 2) - @{companion-yHeavy})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceHeavy" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Heavy' value='!eed characterID(@{character_id}) label(skill:Ranged - Heavy) @{companion-diceRanged - Heavy} encum(@{encumbrancemax}|@{encumbrance}) skill(@{companion-rankHeavy}|@{companion-agility}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Heavy-->
|
|
</tbody>
|
|
</table><!--Combat Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Knowledge Skills</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Core Worlds (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillCore' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankCore" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yCore" value="(((@{companion-intellect} + @{companion-rankCore}) - abs(@{companion-intellect} - @{companion-rankCore})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gCore" value="((((@{companion-intellect} + @{companion-rankCore}) + abs(@{companion-intellect} - @{companion-rankCore})) / 2) - @{companion-yCore})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceCore" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Core' value='!eed characterID(@{character_id}) label(skill:Core Worlds) @{companion-diceCore Worlds} skill(@{companion-rankCore}|@{companion-intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Core Worlds-->
|
|
<tr>
|
|
<td>
|
|
<label>Education (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillEducation' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankEducation" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yEducation" value="(((@{companion-intellect} + @{companion-rankEducation}) - abs(@{companion-intellect} - @{companion-rankEducation})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gEducation" value="((((@{companion-intellect} + @{companion-rankEducation}) + abs(@{companion-intellect} - @{companion-rankEducation})) / 2) - @{companion-yEducation})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceEducation" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Education' value='!eed characterID(@{character_id}) label(skill:Education) @{companion-diceEducation} skill(@{companion-rankEducation}|@{companion-intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Education-->
|
|
<tr>
|
|
<td>
|
|
<label>Lore (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillLore' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankLore" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yLore" value="(((@{companion-intellect} + @{companion-rankLore}) - abs(@{companion-intellect} - @{companion-rankLore})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gLore" value="((((@{companion-intellect} + @{companion-rankLore}) + abs(@{companion-intellect} - @{companion-rankLore})) / 2) - @{companion-yLore})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceLore" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Lore' value='!eed characterID(@{character_id}) label(skill:Lore) @{companion-diceLore} skill(@{companion-rankLore}|@{companion-intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Lore-->
|
|
<tr>
|
|
<td>
|
|
<label>Outer Rim (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillOuter' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankOuter" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yOuter" value="(((@{companion-intellect} + @{companion-rankOuter}) - abs(@{companion-intellect} - @{companion-rankOuter})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gOuter" value="((((@{companion-intellect} + @{companion-rankOuter}) + abs(@{companion-intellect} - @{companion-rankOuter})) / 2) - @{companion-yOuter})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceOuter" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Outer' value='!eed characterID(@{character_id}) label(skill:Outer Rim) @{companion-diceOuter Rim} skill(@{companion-rankOuter}|@{companion-intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Outer Rim-->
|
|
<tr>
|
|
<td>
|
|
<label>Underworld (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillUnderworld' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankUnderworld" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yUnderworld" value="(((@{companion-intellect} + @{companion-rankUnderworld}) - abs(@{companion-intellect} - @{companion-rankUnderworld})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gUnderworld" value="((((@{companion-intellect} + @{companion-rankUnderworld}) + abs(@{companion-intellect} - @{companion-rankUnderworld})) / 2) - @{companion-yUnderworld})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceUnderworld" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Underworld' value='!eed characterID(@{character_id}) label(skill:Underworld) @{companion-diceUnderworld} skill(@{companion-rankUnderworld}|@{companion-intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Underworld-->
|
|
<tr>
|
|
<td>
|
|
<label>Xenology (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillXenology' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankXenology" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yXenology" value="(((@{companion-intellect} + @{companion-rankXenology}) - abs(@{companion-intellect} - @{companion-rankXenology})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gXenology" value="((((@{companion-intellect} + @{companion-rankXenology}) + abs(@{companion-intellect} - @{companion-rankXenology})) / 2) - @{companion-yXenology})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceXenology" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Xenology' value='!eed characterID(@{character_id}) label(skill:Xenology) @{companion-diceXenology} skill(@{companion-rankXenology}|@{companion-intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Xenology-->
|
|
<tr>
|
|
<td>
|
|
<label>Warfare (Int)</label>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillWarfare' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankWarfare" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-yWarfare" value="(((@{companion-intellect} + @{companion-rankWarfare}) - abs(@{companion-intellect} - @{companion-rankWarfare})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gWarfare" value="((((@{companion-intellect} + @{companion-rankWarfare}) + abs(@{companion-intellect} - @{companion-rankWarfare})) / 2) - @{companion-yWarfare})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-diceWarfare" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Warfare' value='!eed characterID(@{character_id}) label(skill:Warfare) @{companion-diceWarfare} skill(@{companion-rankWarfare}|@{companion-intellect}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Warfare-->
|
|
</tbody>
|
|
</table><!--Knowledge Skills Section-->
|
|
<table class="sheet-skills sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Custom Skills</th>
|
|
<th>Char</th>
|
|
<th>Career</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_companion-customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_companion-charcustomskillname1">
|
|
<option value="@{companion-brawn}">Brawn</option><!-- encum not working -->
|
|
<option value="@{companion-agility}">Agility</option>
|
|
<option value="@{companion-intellect}">Intellect</option>
|
|
<option value="@{companion-cunning}">Cunning</option>
|
|
<option value="@{companion-willpower}">Willpower</option>
|
|
<option value="@{companion-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillcustomskillname1' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-ycustomskillname1" value="(((@{companion-charcustomskillname1} + @{companion-rankcustomskillname1}) - abs(@{companion-charcustomskillname1} - @{companion-rankcustomskillname1})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gcustomskillname1" value="((((@{companion-charcustomskillname1} + @{companion-rankcustomskillname1}) + abs(@{companion-charcustomskillname1} - @{companion-rankcustomskillname1})) / 2) - @{companion-ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-dicecustomskillname1" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname1' value='!eed characterID(@{character_id}) label(skill:@{companion-customskillname1}) @{companion-dicecustomskillname1} skill(@{companion-rankcustomskillname1}|@{companion-charcustomskillname1}|@{companion-customskillname1}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 1-->
|
|
<tr>
|
|
<td><input type="text" name="attr_companion-customskillname2" /></td>
|
|
<td>
|
|
<select name="attr_companion-charcustomskillname2">
|
|
<option value="@{companion-brawn}">Brawn</option>
|
|
<option value="@{companion-agility}">Agility</option>
|
|
<option value="@{companion-intellect}">Intellect</option>
|
|
<option value="@{companion-cunning}">Cunning</option>
|
|
<option value="@{companion-willpower}">Willpower</option>
|
|
<option value="@{companion-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_companion-careerskillcustomskillname2' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_companion-rankcustomskillname2" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_companion-ycustomskillname2" value="(((@{companion-charcustomskillname2} + @{companion-rankcustomskillname2}) - abs(@{companion-charcustomskillname2} - @{companion-rankcustomskillname2})) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_companion-gcustomskillname2" value="((((@{companion-charcustomskillname2} + @{companion-rankcustomskillname2}) + abs(@{companion-charcustomskillname2} - @{companion-rankcustomskillname2})) / 2) - @{companion-ycustomskillname2})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_companion-dicecustomskillname2" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname2' value='!eed characterID(@{character_id}) label(skill:@{companion-customskillname2}) @{companion-dicecustomskillname2} skill(@{companion-rankcustomskillname2}|@{companion-charcustomskillname2}|@{companion-customskillname2}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 2-->
|
|
</tbody>
|
|
</table><!--Custom Skills Section-->
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!--Skills List-->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-skills-toggle-small"></div>
|
|
|
|
<b>Talents & Abilities</b><input name="attr_companion-talents-abilities" value="1" checked="checked" style="width:137px;margin:-13px -20px 0 -121px" class="sheet-toggle sheet-talents-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-talents-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Talents and Special Abilities</h3>
|
|
<input name="attr_companion-Talents-and-Special-Abilities" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-talents-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-talents-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Name</th>
|
|
<th style="width:50%">Ability Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_companion-talents">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5">
|
|
<input type="text" name="attr_companion-talentname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="2">
|
|
<textarea rows="3" name="attr_companion-talentsummary"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Rank:</label></td>
|
|
<td><input type="text" name="attr_companion-talentrank" /></td>
|
|
<td>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_companion-passiveActive" value="passive" title="Passive" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_companion-passiveActive" value="active" title="Active">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
<td><label>Page:</label></td>
|
|
<td><input type="text" name="attr_companion-talentpagenum" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Talents and Special Abilities -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-talents-toggle-small"></div>
|
|
|
|
<b>Force Powers</b><input name="attr_companion-Force-Powers" value="1" checked="checked" style="width:110px;margin:-13px -20px 0 -94px" class="sheet-toggle sheet-force-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-force-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Force Powers</h3>
|
|
<input name="attr_companion-Force-Powers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-force-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-force-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Name</th>
|
|
<th style="width:50%">Power Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_companion-powers">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_companion-forcepowername" /></td>
|
|
<td style="width:50%" rowspan="3"><textarea rows="4" name="attr_companion-powersummary"></textarea></td>
|
|
<td rowspan="3"><button type='roll' name='roll_ForceSkill' value=@{companion-ForceSkill}></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Force Dice Available:</label></td>
|
|
<td><input type="number" name="attr_companion-forceavailable" value="@{companion-forcerating}-@{companion-forcecommitted}" disabled></td>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input type="text" name="attr_companion-powerpagenum" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Skill List</label></td>
|
|
<td colspan="2">
|
|
<select name='attr_companion-ForceSkill'>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Companion Force Power |Power Name:@{companion-forcepowername}) @{companion-forceavailable}w @{dicePool}">No Skill</option>
|
|
<optgroup label="General Skills">
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-brawn,companion-rankAthletics) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Athletics|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Athletics</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-presence,companion-rankCharm) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Charm|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Charm</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-presence,companion-rankCoercion) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Coercion|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Coercion</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-presence,companion-rankCool) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Cool|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:companion-agility,companion-rankCoordination) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Coordination|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Coordination</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-cunning,companion-rankDeception) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Deception|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Deception</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-willpower,companion-rankDiscipline) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Discipline|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Discipline</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-presence,companion-rankLeadership) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Leadership|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Leadership</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-intellect,companion-rankMedicine) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Medicine|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Medicine</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-presence,companion-rankNegotiation) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Negotiation|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Negotiation</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:companion-agility,companion-rankPlanetary) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Piloting [Planetary]|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Piloting (Planetary)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|encum|skill:companion-agility,companion-rankSpace) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Piloting [Space]|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Piloting (Space)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-brawn,companion-rankResilience) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Resilience|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Resilience</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-willpower,companion-rankVigilance) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Vigilance|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Vigilance</option>
|
|
</optgroup>
|
|
<optgroup label="Combat Skills">
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-brawn,companion-rankBrawl) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Brawl|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Brawl</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-agility,companion-rankLight) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Ranged (Light)|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Ranged (Light)</option>
|
|
<option value="!eed rollPlayer(character:@{name}|skill:companion-brawn,companion-rankHeavy) label(skill:Companion Force Power|Companion Name: @{companion-name}|Skill Name: Ranged (Heavy)|Power Name:@{companion-forcepowername}) @{companion-ForceSkillDice} @{companion-forceavailable}w @{dicePool} (gmdice)">Ranged (Heavy)</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Skill List-->
|
|
</tr>
|
|
<tr>
|
|
<td><label>Modifiers</label></td>
|
|
<td><input name='attr_companion-ForceSkillDice' type="text" /></td>
|
|
</tr>
|
|
<tr><td colspan="5"> </td></tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_companion-powerupgrades" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Upgrades</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Upgrade</th>
|
|
<th>Rank</th>
|
|
<th>XP Cost</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype1'></td>
|
|
<td><input name='attr_companion-forceupgrade1' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost1' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc1'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype2'></td>
|
|
<td><input name='attr_companion-forceupgrade2' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost2' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc2'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype3'></td>
|
|
<td><input name='attr_companion-forceupgrade3' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc3'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype4'></td>
|
|
<td><input name='attr_companion-forceupgrade4' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc4'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype5'></td>
|
|
<td><input name='attr_companion-forceupgrade' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc5'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype6'></td>
|
|
<td><input name='attr_companion-forceupgrade6' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc6'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype7'></td>
|
|
<td><input name='attr_companion-forceupgrade7' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc7'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype8'></td>
|
|
<td><input name='attr_companion-forceupgrade8' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc8'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype9'></td>
|
|
<td><input name='attr_companion-forceupgrade9' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc9'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype10'></td>
|
|
<td><input name='attr_companion-forceupgrade10' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc10'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_companion-forceupgradetype11'></td>
|
|
<td><input name='attr_companion-forceupgrade11' type="number" /></td>
|
|
<td><input name='attr_companion-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_companion-forceupgradedesc11'></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!--Companion Force Power Upgrades-->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Force Powers -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Combat Tab -->
|
|
<div class="sheet-tab-content sheet-tab-companion-inventory">
|
|
<b>Armor</b><input name="attr_companion-Armor" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-armor-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-armor-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Armor</h3>
|
|
<input name="attr_companion-Armor" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-armor-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-armor-section">
|
|
<fieldset class="repeating_armors">
|
|
<div class="sheet-row">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label>Soak</label>
|
|
<input name='attr_companion-soak' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Defense</label>
|
|
<input name='attr_companion-defense' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Encum</label>
|
|
<input name='attr_companion-armor-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>HP</label>
|
|
<input name='attr_companion-armor-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table><!-- Armor Top Stats -->
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Make / Model:</label></td>
|
|
<td><input name='attr_companion-armormake' type="text" /></td>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<select name='attr_companion-armorcondition'>
|
|
<option value="">New</option>
|
|
<option value="1blk">Minor</option>
|
|
<option value="1p">Moderate</option>
|
|
<option value="unusableWeapon">Major</option>
|
|
</select>
|
|
</td>
|
|
<td><label></label></td>
|
|
<td><input name='attr_companion-armortype' type="hidden" disabled /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_companion-armor_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_companion-armor_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_companion-armor_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value</label></td>
|
|
<td><input name='attr_companion-armor_value' type="text" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Features:</label></td>
|
|
<td><textarea rows="2" name="attr_companion-armorfeatures"></textarea></td>
|
|
<td><label>Qualities:</label></td>
|
|
<td><textarea rows="3" name="attr_companion-armorspecial"></textarea></td>
|
|
</tr>
|
|
<tr><td colspan="4"> </td></tr>
|
|
</tbody>
|
|
</table><!-- Armor Info -->
|
|
<div class="sheet-attachments-wrapper">
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_companion-armorattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Attachment Name</th>
|
|
<th>Hard Points</th>
|
|
<th>Base Modifiers</th>
|
|
<th>Modifications</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_companion-armorattch1' type="text" /></td>
|
|
<td><input name='attr_companion-armorattachp1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachmod1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-armorattch2' type="text" /></td>
|
|
<td><input name='attr_companion-armorattachp2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachmod2"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-armorattch3' type="text" /></td>
|
|
<td><input name='attr_companion-armorattachp3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachmod3"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_companion-armorattch4' type="text" /></td>
|
|
<td><input name='attr_companion-armorattachp4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_companion-armorattachmod4"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br />
|
|
</div><!-- Armor Attachments -->
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Armor -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-armor-toggle-small"></div>
|
|
|
|
<b>Cybernetics</b><input name="attr_companion-Cybernetics" value="1" checked="checked" style="width:98px;margin:-13px -20px 0 -82px" class="sheet-toggle sheet-cybernetics-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-cybernetics-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Cybernetics</h3>
|
|
<input name="attr_companion-Cybernetics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-cybernetics-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-cybernetics-section">
|
|
<table class="sheet-cybernetics" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Make/Model</th>
|
|
<th style="width:50%">Bonus</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_cyber">
|
|
<table class="sheet-cybernetics">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="4">
|
|
<input type="text" name="attr_companion-cyberneticname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="5">
|
|
<textarea rows="4" name="attr_companion-cyberneticbonus"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_companion-cybernetics_bookpage' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_companion-cybernetics_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_companion-cyberneticuseful" value="active" title="Active" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_companion-cyberneticuseful" value="disabled" title="Disabled">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_companion-cybernetics_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Value:</label></td>
|
|
<td><input name='attr_companion-cybernetics_value' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Cybernetics -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-cybernetics-toggle-small"></div>
|
|
|
|
<b>Tools</b><input name="attr_companion-Tools" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-tools-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-tools-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Tools</h3>
|
|
<input name="attr_companion-Tools" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tools-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-tools-section">
|
|
<table class="sheet-tools" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Tool Name</th>
|
|
<th style="width:50%">Bonus/Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_tools">
|
|
<table class="sheet-tools">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5">
|
|
<input type="text" name="attr_companion-toolname" />
|
|
</td>
|
|
<td style="width:50%" rowspan="2">
|
|
<textarea rows="3" name="attr_companion-toolbonus"></textarea>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Encumbrance</label></td>
|
|
<td><input name='attr_companion-tool-encumb' type="text" /></td>
|
|
<td><label>Rarity</label></td>
|
|
<td><input name='attr_companion-tool_rarity' type="number" min="1" max="10" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Restricted:</label></td>
|
|
<td>
|
|
<select name='attr_companion-tool_restrict'>
|
|
<option value="no">No</option>
|
|
<option value="yes">Yes</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Value</label></td>
|
|
<td><input name='attr_companion-tool_value' type="text" /></td>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input name='attr_companion-tool_bookpage' type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Tools -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-tools-toggle-small"></div>
|
|
|
|
<b>Other Gear</b><input name="attr_companion-other-gear" value="1" checked="checked" style="width:92px;margin:-13px -20px 0 -76px" class="sheet-toggle sheet-other-gear-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-other-gear-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Other Gear</h3>
|
|
<input name="attr_companion-Other-Gear" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tools-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-tools-section">
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th>Personal Gear</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="5" name="attr_companion-personalgear"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Personal Gear -->
|
|
<div class="sheet-small-6 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th>Assets & Resources</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr><td><textarea rows="5" name="attr_companion-assets"></textarea></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</div> <!-- Assets & Resources -->
|
|
</div>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Other Gear -->
|
|
</div><!-- Inventory Tab -->
|
|
<div class="sheet-tab-content sheet-tab-companion-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Critical Injuries</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_companion-critTotal" value="0" />
|
|
<fieldset class="repeating_critcompanion">
|
|
<input type="hidden" name="attr_companion-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="70%"><input type="text" name="attr_companion-critName" readonly="readonly" /></td>
|
|
<td width="30%"><input type="text" name="attr_companion-critRange" readonly="readonly" /></td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" value="4" type="hidden" name="attr_companion-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" name="attr_companion-critSummary" readonly="readonly"></textarea></td>
|
|
<td>
|
|
<label>Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_companion-critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_companion-critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr><td><button type='roll' class="sheet-btn-heal-crit" value="!eed characterID(@{character_id}) crit(heal|companion|@{companion-critId})">Heal</button></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Critical roll offset:</label></td>
|
|
<td><input type="text" name="attr_companion-critAddOffset" value="" /></td>
|
|
</tr>
|
|
<tr><td colspan="2"><button type='roll' class="sheet-btn-roll-crit" value="!eed characterID(@{character_id}) crit(roll|companion)">Roll Critical</button></td></tr>
|
|
<tr>
|
|
<td>
|
|
<label>Critical number:</label>
|
|
<input type="text" name="attr_companion-critAddRangeNum" value="" />
|
|
</td>
|
|
<td valign="bottom"><button type='roll' class="sheet-btn-add-crit" value="!eed characterID(@{character_id}) crit(add|companion|@{companion-critAddRangeNum})">Add Critical</button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Critical Injury Table -->
|
|
</div><!-- Companion Critical Injuries -->
|
|
</div><!-- Player Companion sheet -->
|
|
<div class="sheet-tab-content sheet-tab-npc-sheet">
|
|
<b>Stats</b><input name="attr_npc-Stats" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-stats-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-stats-toggle-small">
|
|
<div class="sheet-row sheet-section-1">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table class="sheet-swsd" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label class="sheet-label-title">Wounds</label>
|
|
<input name="attr_npc-wounds_max" type="number" max="999" min="1" value="1" />
|
|
<input name="attr_npc-wounds" type="number" max="999" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td>
|
|
<label class="sheet-label-title">Strain</label>
|
|
<input name="attr_npc-strain_max" type="number" max="999" min="0" value="0" />
|
|
<input name="attr_npc-strain" type="number" max="999" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Defense</label>
|
|
<input name="attr_npc-rangeddefense" type="number" max="99" min="0" value="0" />
|
|
<input name="attr_npc-meleedefense" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-range">Range</label>
|
|
<label class="sheet-label-melee">Melee</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Encum</label>
|
|
<input name="attr_npc-encumbrance_max" type="number" max="99" min="1" value="1" />
|
|
<input name="attr_npc-encumbrancemax" type="hidden" value="@{npc-encumbrance|max}" disabled />
|
|
<input name="attr_npc-encumbrance" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-current">Current</label>
|
|
</td>
|
|
<td rowspan="2">
|
|
<label class="sheet-label-title">Force Rating</label>
|
|
<input name="attr_npc-forcerating" type="number" max="99" min="0" value="0" />
|
|
<input name="attr_npc-forcecommitted" type="number" max="99" min="0" value="0" /><br />
|
|
<label class="sheet-label-threshold">Threshold</label>
|
|
<label class="sheet-label-committed">Committed</label>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2">
|
|
<label class="sheet-label-title">Soak</label>
|
|
<input name="attr_npc-soak" type="number" max="99" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Top Stats -->
|
|
</div>
|
|
</div><!-- Stats -->
|
|
<div class="sheet-clear"></div>
|
|
|
|
<input type="radio" name="attr_npc-sheet" class="sheet-tab-new sheet-tab-npc-combat" value="1" />
|
|
<span class="sheet-tab-new"> NPC </span>
|
|
<input type="radio" name="attr_npc-sheet" class="sheet-tab-new sheet-tab-npc-critical" value="2" />
|
|
<span class="sheet-tab-new"> Critical Injuries </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-npc-combat">
|
|
<b>Initiative</b><input name="attr_npc-Initiative" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-initiative-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-initiative-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Initiative</h3>
|
|
<input name="attr_npc-Initiative" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-initiative-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-initiative-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<table>
|
|
<tr>
|
|
<td><label>What kind of Initiative Slot?</label></td>
|
|
<td><label>PC<input type="radio" name="attr_npc-npc-pc" value="pcinit" /></label></td>
|
|
<td><label>NPC<input type="radio" name="attr_npc-npc-pc" value="npcinit" checked="checked" /></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
<td><label></label></td>
|
|
</tr>
|
|
</table>
|
|
<table class="sheet-init" cellspacing="0" cellpadding="0" border="0">
|
|
<tr>
|
|
<td><label>Cool (if prepared):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yCoolInit" value="@{npc-yCool}" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gCoolInit" value="@{npc-gCool}" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_npc-initiativeCoolDice' type="text" /></td>
|
|
<td><button type='roll' name='roll_npc-VigilanceInit' value='!eed @{npc-npc-pc} characterID(@{character_id}) label(skill:Initiative Cool) skill(@{npc-rankCool}|@{npc-presence}|@{npc-minion-group-size}|@{npc-minionskillCool}) @{npc-initiativeCoolDice} @{dicePool}'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Vigilance (if unexpected):</label></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yVigilanceInit" value="@{npc-yVigilance}" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gVigilanceInit" value="@{npc-gVigilance}" disabled><span></span>
|
|
</td>
|
|
<td><label>Modifiers</label><input name='attr_npc-initiativeVigDice' type="text" /></td>
|
|
<td><button type='roll' name='roll_npc-VigilanceInit' value='!eed @{npc-npc-pc} characterID(@{character_id}) label(skill:Initiative Vigilance) skill(@{npc-rankVigilance}|@{npc-willpower}|@{npc-minion-group-size}|@{npc-minionskillVigilance}) @{npc-initiativeVigDice} @{dicePool}'></button></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Initiative -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-initiative-toggle-small"></div>
|
|
|
|
<b>NPC Info</b><input name="attr_npc-NPC-Info" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-info-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-info-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">NPC Info</h3>
|
|
<input name="attr_npc-NPC-Info" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-quickinfo-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-quickinfo-section">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width: 4%;"><label>Name:</label></td>
|
|
<td style="width: 29%;"><input type="text" name="attr_name" /></td>
|
|
<td style="width: 11%;"><label style="text-align:center;">NPC Type:</label></td>
|
|
<td style="text-align: center;width: 28%;">
|
|
<label class="sheet-npc-type">Nemesis<input name="attr_npc-type" value="nemesis" type="radio"/></label>
|
|
<label class="sheet-npc-type">Rival<input name="attr_npc-type" value="rival" type="radio"/></label>
|
|
<label class="sheet-npc-type">Minion<input name="attr_npc-type" value="minion" type="radio"/></label>
|
|
</td>
|
|
<td style="width: 17%;"><label>Minion Group Size:</label></td>
|
|
<td>
|
|
<input name='attr_npc-minion-group-size' type="number" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- NPC Quick Info -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-info-toggle-small"></div>
|
|
|
|
<b>Weapons</b><input name="attr_npc-Weapons" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapons-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-weapons-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Weapons</h3>
|
|
<input name="attr_npc-Weapons" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-weapon-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-weapon-section">
|
|
<fieldset class="repeating_npc-weapons">
|
|
<b>Weapon</b><input name="attr_npc-Weapon" value="1" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-weapon-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-weapon">
|
|
<div class="sheet-row">
|
|
<table class="sheet-weapons" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td></td>
|
|
<td>
|
|
<label>Damage</label>
|
|
<input name='attr_npc-damage' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Critical</label>
|
|
<input name='attr_npc-critical' type="text" value="0" />
|
|
</td>
|
|
<td><button type='roll' name='roll_weapon' value='!eed characterID(@{character_id}) label(Weapon:@{npc-weaponmake}|Damage:@{npc-damage}|Critical:@{npc-critical}|Range:@{npc-weaponrange}|Qualities:@{npc-weaponspecial}) @{npc-weapondice} encum(@{npc-encumbrancemax}|@{npc-encumbrance}) @{npc-weaponskill} @{npc-weaponcondition} @{dicePool} (gmdice)'></button></td>
|
|
<td>
|
|
<label>Encum</label>
|
|
<input name='attr_npc-encum' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>HP</label>
|
|
<input name='attr_npc-hp' type="text" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Make / Model:</label></td>
|
|
<td><input name='attr_npc-weaponmake' type="text" /></td>
|
|
<td><label>Range:</label></td>
|
|
<td>
|
|
<select name='attr_npc-weaponrange'>
|
|
<option value="Engaged">Engaged</option>
|
|
<option value="Short">Short</option>
|
|
<option value="Medium">Medium</option>
|
|
<option value="Long">Long</option>
|
|
<option value="Extreme">Extreme</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Weapon Type:</label></td>
|
|
<td><input name='attr_npc-weapontype' type="text" /></td>
|
|
<td><label>Skill:</label></td>
|
|
<td>
|
|
<select name='attr_npc-weaponskill'>
|
|
<optgroup label="Combat Skills">
|
|
<option value="skill(@{npc-rankBrawl}|@{npc-brawn}|@{npc-minion-group-size}|@{npc-minionskillBrawl})">Brawl</option>
|
|
<option value="skill(@{npc-rankGunnery}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillGunnery})">Gunnery</option>
|
|
<option value="skill(@{npc-rankMelee}|@{npc-brawn}|@{npc-minion-group-size}|@{npc-minionskillMelee})">Melee</option>
|
|
<option value="skill(@{npc-rankLight}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillLight})">Ranged - Light</option>
|
|
<option value="skill(@{npc-rankHeavy}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillHeavy})">Ranged - Heavy</option>
|
|
<option value="skill(@{npc-rankLightsaber}|@{npc-charLightsaber}|@{npc-minion-group-size}|@{npc-minionskillLightsaber})">Lightsaber</option>
|
|
</optgroup>
|
|
<optgroup label="Custom Skills">
|
|
<option value="skill(@{npc-rankcustomskillname1}|@{npc-charcustomskillname1}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname1})">Custom Skill 1</option>
|
|
<option value="skill(@{npc-rankcustomskillname2}|@{npc-charcustomskillname2}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname2})">Custom Skill 2</option>
|
|
<option value="skill(@{npc-rankcustomskillname3}|@{npc-charcustomskillname3}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname3})">Custom Skill 3</option>
|
|
<option value="skill(@{npc-rankcustomskillname4}|@{npc-charcustomskillname4}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname4})">Custom Skill 4</option>
|
|
<option value="skill(@{npc-rankcustomskillname5}|@{npc-charcustomskillname5}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname5})">Custom Skill 5</option>
|
|
</optgroup>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Modifiers:</label></td>
|
|
<td><input name='attr_npc-weapondice' type="text" /></td>
|
|
<td><label>Condition:</label></td>
|
|
<td>
|
|
<select name='attr_npc-weaponcondition'>
|
|
<option value="">New</option>
|
|
<option value="1blk">Minor</option>
|
|
<option value="1p">Moderate</option>
|
|
<option value="unusableWeapon">Major</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Features:</label></td>
|
|
<td><textarea rows="2" name="attr_npc-weaponfeatures"></textarea></td>
|
|
<td><label>Qualities:</label></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponspecial"></textarea></td>
|
|
</tr>
|
|
<tr><td colspan="4"> </td></tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_npc-weaponattchments" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Attachments</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Attachment Name</th>
|
|
<th>Hard Points</th>
|
|
<th>Base Modifiers</th>
|
|
<th>Modifications</th>
|
|
<th>Book & Page</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input name='attr_npc-weaponattach1' type="text" /></td>
|
|
<td><input name='attr_npc-weaponattachHP1' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachbase1"></textarea></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachmod1"></textarea></td>
|
|
<td><input type="text" name="attr_npc-weaponattachbookpage1"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_npc-weaponattach2' type="text" /></td>
|
|
<td><input name='attr_npc-weaponattachHP2' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachbase2"></textarea></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachmod2"></textarea></td>
|
|
<td><input type="text" name="attr_npc-weaponattachbookpage2"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_npc-weaponattach3' type="text" /></td>
|
|
<td><input name='attr_npc-weaponattachHP3' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachbase3"></textarea></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachmod3"></textarea></td>
|
|
<td><input type="text" name="attr_npc-weaponattachbookpage3"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_npc-weaponattach4' type="text" /></td>
|
|
<td><input name='attr_npc-weaponattachHP4' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachbase4"></textarea></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachmod4"></textarea></td>
|
|
<td><input type="text" name="attr_npc-weaponattachbookpage4"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_npc-weaponattach5' type="text" /></td>
|
|
<td><input name='attr_npc-weaponattachHP5' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachbase5"></textarea></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachmod5"></textarea></td>
|
|
<td><input type="text" name="attr_npc-weaponattachbookpage5"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_npc-weaponattach6' type="text" /></td>
|
|
<td><input name='attr_npc-weaponattachHP6' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachbase6"></textarea></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachmod6"></textarea></td>
|
|
<td><input type="text" name="attr_npc-weaponattachbookpage6"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input name='attr_npc-weaponattach7' type="text" /></td>
|
|
<td><input name='attr_npc-weaponattachHP7' type="number" /></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachbase7"></textarea></td>
|
|
<td><textarea rows="3" name="attr_npc-weaponattachmod7"></textarea></td>
|
|
<td><input type="text" name="attr_npc-weaponattachbookpage7"/></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- Weapon Attachments -->
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!-- Weapon Info -->
|
|
<div class="sheet-clear"></div>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Weapons -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-weapons-toggle-small"></div>
|
|
|
|
<b>Characteristics</b><input name="attr_npc-Characteristics" value="1" checked="checked" style="width:117px;margin:-13px -20px 0 -101px" class="sheet-toggle sheet-characteristic-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-characteristic-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Characteristics</h3>
|
|
<input name="attr_npc-Characteristics" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-characteristic-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-characteristic-section">
|
|
<table class="sheet-characteristics" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Brawn</label>
|
|
<input name='attr_npc-brawn' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Agility</label>
|
|
<input name='attr_npc-agility' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Intellect</label>
|
|
<input name='attr_npc-intellect' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Cunning</label>
|
|
<input name='attr_npc-cunning' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Willpower</label>
|
|
<input name='attr_npc-willpower' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
<td></td>
|
|
<td>
|
|
<label>Presence</label>
|
|
<input name='attr_npc-presence' type="number" max="7" min="1" value="1" />
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Characteristics -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-characteristic-toggle-small"></div>
|
|
|
|
<b>Skills</b><input name="attr_npc-Skills" value="1" checked="checked" style="width:78px;margin:-13px -20px 0 -62px" class="sheet-toggle sheet-skills-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-skills-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Skills</h3>
|
|
<input name="attr_npc-Skills" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-skills-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-skills-section">
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>General Skills</th>
|
|
<th class="sheet-npc-minion-title" title="Check to allow the skill to use the minion group size to determine proficiency and ability dice">Minion</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">
|
|
<span style="float:left">Modifiers</span>
|
|
<div class="sheet-tips">
|
|
<div class="sheet-help-def sheet-help">
|
|
<div class="sheet-icon">
|
|
<span class="sheet-icon-question">?</span>
|
|
</div>
|
|
<div class="sheet-help-content" style="margin-left:-225px">
|
|
<h5>Adding Dice</h5>
|
|
<p>
|
|
To add additional dice write the number of
|
|
dice and color letter you want to roll.
|
|
Additionally you can add some dice symbols
|
|
to automatically add to the roll.
|
|
</p>
|
|
<p>Example: <b>1b 1g</b> outputs <span class="sheet-icon-B"></span><span class="sheet-icon-G"></span></p>
|
|
<p>
|
|
b -> Blue = Boost, blk -> BLack = Setback
|
|
g -> Green = Ability, y -> Yellow = Proficiency
|
|
p -> Purple = Difficulty, r -> Red = Challenge
|
|
w -> White = Force
|
|
s = Success, f = Failure, a = Advantage, t = Threat
|
|
</p>
|
|
</div>
|
|
</div>
|
|
</div><!-- Modifier Help -->
|
|
</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<label>Cool (Pr)</label>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillCool' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankCool" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yCool" value="(((@{npc-presence} + (@{npc-rankCool} - (@{npc-rankCool} * @{npc-minionskillCool})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillCool})) - abs(@{npc-presence} - (@{npc-rankCool} - (@{npc-rankCool} * @{npc-minionskillCool})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillCool}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gCool" value="((((@{npc-presence} + (@{npc-rankCool} - (@{npc-rankCool} * @{npc-minionskillCool})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillCool})) + abs(@{npc-presence} - (@{npc-rankCool} - (@{npc-rankCool} * @{npc-minionskillCool})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillCool}))) / 2) - @{npc-yCool})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceCool" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Cool' value='!eed characterID(@{character_id}) label(skill:Cool) @{npc-diceCool} skill(@{npc-rankCool}|@{npc-presence}|@{npc-minion-group-size}|@{npc-minionskillCool}|Cool) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Cool-->
|
|
<tr>
|
|
<td>
|
|
<label>Vigilance (Will)</label>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillVigilance' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankVigilance" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yVigilance" value="(((@{npc-willpower} + (@{npc-rankVigilance} - (@{npc-rankVigilance} * @{npc-minionskillVigilance})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillVigilance})) - abs(@{npc-willpower} - (@{npc-rankVigilance} - (@{npc-rankVigilance} * @{npc-minionskillVigilance})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillVigilance}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gVigilance" value="((((@{npc-willpower} + (@{npc-rankVigilance} - (@{npc-rankVigilance} * @{npc-minionskillVigilance})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillVigilance})) + abs(@{npc-willpower} - (@{npc-rankVigilance} - (@{npc-rankVigilance} * @{npc-minionskillVigilance})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillVigilance}))) / 2) - @{npc-yVigilance})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceVigilance" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Vigilance' value='!eed characterID(@{character_id}) label(skill:Vigilance) @{npc-diceVigilance} skill(@{npc-rankVigilance}|@{npc-willpower}|@{npc-minion-group-size}|@{npc-minionskillVigilance}|Vigilance) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Vigilance-->
|
|
</tbody>
|
|
</table><!--General Skills Section-->
|
|
<table class="sheet-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Combat Skills</th>
|
|
<th class="sheet-npc-minion-title" title="Check to allow the skill to use the minion group size to determine proficiency and ability dice">Minion</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td valign="middle">
|
|
<label>Lightsaber</label>
|
|
<select name="attr_npc-charLightsaber" style="float:right; width:50%">
|
|
<option value="@{npc-brawn}">Brawn</option><!-- TODO encum not working -->
|
|
<option value="@{npc-agility}">Agility</option>
|
|
<option value="@{npc-intellect}">Intellect</option>
|
|
<option value="@{npc-cunning}">Cunning</option>
|
|
<option value="@{npc-willpower}">Willpower</option>
|
|
<option value="@{npc-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillLightsaber' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankLightsaber" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yLightsaber" value="(((@{npc-charLightsaber} + (@{npc-rankLightsaber} - (@{npc-rankLightsaber} * @{npc-minionskillLightsaber})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillLightsaber})) - abs(@{npc-charLightsaber} - (@{npc-rankLightsaber} - (@{npc-rankLightsaber} * @{npc-minionskillLightsaber})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillLightsaber}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gLightsaber" value="((((@{npc-charLightsaber} + (@{npc-rankLightsaber} - (@{npc-rankLightsaber} * @{npc-minionskillLightsaber})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillLightsaber})) + abs(@{npc-charLightsaber} - (@{npc-rankLightsaber} - (@{npc-rankLightsaber} * @{npc-minionskillLightsaber})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillLightsaber}))) / 2) - @{npc-yLightsaber})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceLightsaber" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Lightsaber' value='!eed characterID(@{character_id}) label(skill:Lightsaber) @{npc-diceLightsaber} encum(@{encumbrancemax}|@{encumbrance}) skill(@{npc-rankLightsaber}|@{npc-charLightsaber}|@{npc-minion-group-size}|@{npc-minionskillLightsaber}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--LightSaber-->
|
|
<tr>
|
|
<td>
|
|
<label>Brawl (Br)</label>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillBrawl' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankBrawl" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yBrawl" value="(((@{npc-brawn} + (@{npc-rankBrawl} - (@{npc-rankBrawl} * @{npc-minionskillBrawl})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillBrawl})) - abs(@{npc-brawn} - (@{npc-rankBrawl} - (@{npc-rankBrawl} * @{npc-minionskillBrawl})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillBrawl}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gBrawl" value="((((@{npc-brawn} + (@{npc-rankBrawl} - (@{npc-rankBrawl} * @{npc-minionskillBrawl})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillBrawl})) + abs(@{npc-brawn} - (@{npc-rankBrawl} - (@{npc-rankBrawl} * @{npc-minionskillBrawl})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillBrawl}))) / 2) - @{npc-yBrawl})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceBrawl" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Brawl' value='!eed characterID(@{character_id}) label(skill:Brawl) @{npc-diceBrawl} encum(@{encumbrancemax}|@{encumbrance}) skill(@{npc-rankBrawl}|@{npc-brawn}|@{npc-minion-group-size}|@{npc-minionskillBrawl}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Brawl-->
|
|
<tr>
|
|
<td>
|
|
<label>Gunnery (Agi)</label>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillGunnery' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankGunnery" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yGunnery" value="(((@{npc-agility} + (@{npc-rankGunnery} - (@{npc-rankGunnery} * @{npc-minionskillGunnery})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillGunnery})) - abs(@{npc-agility} - (@{npc-rankGunnery} - (@{npc-rankGunnery} * @{npc-minionskillGunnery})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillGunnery}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gGunnery" value="((((@{npc-agility} + (@{npc-rankGunnery} - (@{npc-rankGunnery} * @{npc-minionskillGunnery})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillGunnery})) + abs(@{npc-agility} - (@{npc-rankGunnery} - (@{npc-rankGunnery} * @{npc-minionskillGunnery})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillGunnery}))) / 2) - @{npc-yGunnery})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceGunnery" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Gunnery' value='!eed characterID(@{character_id}) label(skill:Gunnery) @{npc-diceGunnery} encum(@{encumbrancemax}|@{encumbrance}) skill(@{npc-rankGunnery}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillGunnery}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Gunnery-->
|
|
<tr>
|
|
<td>
|
|
<label>Melee (Br)</label>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillMelee' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankMelee" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yMelee" value="(((@{npc-brawn} + (@{npc-rankMelee} - (@{npc-rankMelee} * @{npc-minionskillMelee})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillMelee})) - abs(@{npc-brawn} - (@{npc-rankMelee} - (@{npc-rankMelee} * @{npc-minionskillMelee})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillMelee}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gMelee" value="((((@{npc-brawn} + (@{npc-rankMelee} - (@{npc-rankMelee} * @{npc-minionskillMelee})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillMelee})) + abs(@{npc-brawn} - (@{npc-rankMelee} - (@{npc-rankMelee} * @{npc-minionskillMelee})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillMelee}))) / 2) - @{npc-yMelee})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceMelee" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Melee' value='!eed characterID(@{character_id}) label(skill:Melee) @{npc-diceMelee} encum(@{encumbrancemax}|@{encumbrance}) skill(@{npc-rankMelee}|@{npc-brawn}|@{npc-minion-group-size}|@{npc-minionskillMelee}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Melee-->
|
|
<tr>
|
|
<td>
|
|
<label>Ranged - Light (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillLight' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankLight" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yLight" value="(((@{npc-agility} + (@{npc-rankLight} - (@{npc-rankLight} * @{npc-minionskillLight})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillLight})) - abs(@{npc-agility} - (@{npc-rankLight} - (@{npc-rankLight} * @{npc-minionskillLight})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillLight}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gLight" value="((((@{npc-agility} + (@{npc-rankLight} - (@{npc-rankLight} * @{npc-minionskillLight})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillLight})) + abs(@{npc-agility} - (@{npc-rankLight} - (@{npc-rankLight} * @{npc-minionskillLight})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillLight}))) / 2) - @{npc-yLight})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceLight" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Light' value='!eed characterID(@{character_id}) label(skill:Ranged - Light) @{npc-diceLight} encum(@{encumbrancemax}|@{encumbrance}) skill(@{npc-rankLight}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillLight}|RangedLight) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Light-->
|
|
<tr>
|
|
<td>
|
|
<label>Ranged - Heavy (Ag)</label>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillHeavy' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankHeavy" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-yHeavy" value="(((@{npc-agility} + (@{npc-rankHeavy} - (@{npc-rankHeavy} * @{npc-minionskillHeavy})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillHeavy})) - abs(@{npc-agility} - (@{npc-rankHeavy} - (@{npc-rankHeavy} * @{npc-minionskillHeavy})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillHeavy}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gHeavy" value="((((@{npc-agility} + (@{npc-rankHeavy} - (@{npc-rankHeavy} * @{npc-minionskillHeavy})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillHeavy})) + abs(@{npc-agility} - (@{npc-rankHeavy} - (@{npc-rankHeavy} * @{npc-minionskillHeavy})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillHeavy}))) / 2) - @{npc-yHeavy})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-diceHeavy" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_Heavy' value='!eed characterID(@{character_id}) label(skill:Ranged - Heavy) @{npc-diceHeavy} encum(@{encumbrancemax}|@{encumbrance}) skill(@{npc-rankHeavy}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillHeavy}|RangedHeavy) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Ranged - Heavy-->
|
|
</tbody>
|
|
</table><!--Combat Skills Section-->
|
|
<table class="sheet-skills sheet-custome-skills" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Custom Skills</th>
|
|
<th>Char</th>
|
|
<th class="sheet-npc-minion" title="Check to allow this skill to use the minion group size to determine proficiency and ability dice">Minion</th>
|
|
<th colspan="2">Rank</th>
|
|
<th colspan="2">Mods</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name="attr_npc-customskillname1" /></td>
|
|
<td>
|
|
<select name="attr_npc-charcustomskillname1">
|
|
<option value="@{npc-brawn}">Brawn</option><!-- encum not working -->
|
|
<option value="@{npc-agility}">Agility</option>
|
|
<option value="@{npc-intellect}">Intellect</option>
|
|
<option value="@{npc-cunning}">Cunning</option>
|
|
<option value="@{npc-willpower}">Willpower</option>
|
|
<option value="@{npc-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillcustomskillname1' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankcustomskillname1" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-ycustomskillname1" value="(((@{npc-charcustomskillname1} + (@{npc-rankcustomskillname1} - (@{npc-rankcustomskillname1} * @{npc-minionskillcustomskillname1})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname1})) - abs(@{npc-charcustomskillname1} - (@{npc-rankcustomskillname1} - (@{npc-rankcustomskillname1} * @{npc-minionskillcustomskillname1})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname1}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gcustomskillname1" value="((((@{npc-charcustomskillname1} + (@{npc-rankcustomskillname1} - (@{npc-rankcustomskillname1} * @{npc-minionskillcustomskillname1})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname1})) + abs(@{npc-charcustomskillname1} - (@{npc-rankcustomskillname1} - (@{npc-rankcustomskillname1} * @{npc-minionskillcustomskillname1})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname1}))) / 2) - @{npc-ycustomskillname1})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-dicecustomskillname1" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname1' value='!eed characterID(@{character_id}) label(skill:@{npc-customskillname1}) @{npc-dicecustomskillname1} skill(@{npc-rankcustomskillname1}|@{npc-charcustomskillname1}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname1}|@{npc-customskillname1}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 1-->
|
|
<tr>
|
|
<td><input type="text" name="attr_npc-customskillname2" /></td>
|
|
<td>
|
|
<select name="attr_npc-charcustomskillname2">
|
|
<option value="@{npc-brawn}">Brawn</option>
|
|
<option value="@{npc-agility}">Agility</option>
|
|
<option value="@{npc-intellect}">Intellect</option>
|
|
<option value="@{npc-cunning}">Cunning</option>
|
|
<option value="@{npc-willpower}">Willpower</option>
|
|
<option value="@{npc-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillcustomskillname2' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankcustomskillname2" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-ycustomskillname2" value="(((@{npc-charcustomskillname2} + (@{npc-rankcustomskillname2} - (@{npc-rankcustomskillname2} * @{npc-minionskillcustomskillname2})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname2})) - abs(@{npc-charcustomskillname2} - (@{npc-rankcustomskillname2} - (@{npc-rankcustomskillname2} * @{npc-minionskillcustomskillname2})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname2}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gcustomskillname2" value="((((@{npc-charcustomskillname2} + (@{npc-rankcustomskillname2} - (@{npc-rankcustomskillname2} * @{npc-minionskillcustomskillname2})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname2})) + abs(@{npc-charcustomskillname2} - (@{npc-rankcustomskillname2} - (@{npc-rankcustomskillname2} * @{npc-minionskillcustomskillname2})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname2}))) / 2) - @{npc-ycustomskillname2})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-dicecustomskillname2" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname2' value='!eed characterID(@{character_id}) label(skill:@{npc-customskillname2}) @{npc-dicecustomskillname2} skill(@{npc-rankcustomskillname2}|@{npc-charcustomskillname2}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname2}|@{npc-customskillname2}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 2-->
|
|
<tr>
|
|
<td><input type="text" name="attr_npc-customskillname3" /></td>
|
|
<td>
|
|
<select name="attr_npc-charcustomskillname3">
|
|
<option value="@{npc-brawn}">Brawn</option>
|
|
<option value="@{npc-agility}">Agility</option>
|
|
<option value="@{npc-intellect}">Intellect</option>
|
|
<option value="@{npc-cunning}">Cunning</option>
|
|
<option value="@{npc-willpower}">Willpower</option>
|
|
<option value="@{npc-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillcustomskillname3' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankcustomskillname3" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-ycustomskillname3" value="(((@{npc-charcustomskillname3} + (@{npc-rankcustomskillname3} - (@{npc-rankcustomskillname3} * @{npc-minionskillcustomskillname3})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname3})) - abs(@{npc-charcustomskillname3} - (@{npc-rankcustomskillname3} - (@{npc-rankcustomskillname3} * @{npc-minionskillcustomskillname3})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname3}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gcustomskillname3" value="((((@{npc-charcustomskillname3} + (@{npc-rankcustomskillname3} - (@{npc-rankcustomskillname3} * @{npc-minionskillcustomskillname3})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname3})) + abs(@{npc-charcustomskillname3} - (@{npc-rankcustomskillname3} - (@{npc-rankcustomskillname3} * @{npc-minionskillcustomskillname3})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname3}))) / 2) - @{npc-ycustomskillname3})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-dicecustomskillname3" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname3' value='!eed characterID(@{character_id}) label(skill:@{npc-customskillname3}) @{npc-dicecustomskillname3} skill(@{npc-rankcustomskillname3}|@{npc-charcustomskillname3}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname3}|@{npc-customskillname3}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 3-->
|
|
<tr>
|
|
<td><input type="text" name="attr_npc-customskillname4" /></td>
|
|
<td>
|
|
<select name="attr_npc-charcustomskillname4">
|
|
<option value="@{npc-brawn}">Brawn</option>
|
|
<option value="@{npc-agility}">Agility</option>
|
|
<option value="@{npc-intellect}">Intellect</option>
|
|
<option value="@{npc-cunning}">Cunning</option>
|
|
<option value="@{npc-willpower}">Willpower</option>
|
|
<option value="@{npc-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillcustomskillname4' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankcustomskillname4" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-ycustomskillname4" value="(((@{npc-charcustomskillname4} + (@{npc-rankcustomskillname4} - (@{npc-rankcustomskillname4} * @{npc-minionskillcustomskillname4})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname4})) - abs(@{npc-charcustomskillname4} - (@{npc-rankcustomskillname4} - (@{npc-rankcustomskillname4} * @{npc-minionskillcustomskillname4})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname4}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gcustomskillname4" value="((((@{npc-charcustomskillname4} + (@{npc-rankcustomskillname4} - (@{npc-rankcustomskillname4} * @{npc-minionskillcustomskillname4})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname4})) + abs(@{npc-charcustomskillname4} - (@{npc-rankcustomskillname4} - (@{npc-rankcustomskillname4} * @{npc-minionskillcustomskillname4})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname4}))) / 2) - @{npc-ycustomskillname4})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-dicecustomskillname4" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname4' value='!eed characterID(@{character_id}) label(skill:@{npc-customskillname4}) @{npc-dicecustomskillname4} skill(@{npc-rankcustomskillname4}|@{npc-charcustomskillname4}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname4}|@{npc-customskillname4}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 4-->
|
|
<tr>
|
|
<td><input type="text" name="attr_npc-customskillname5" /></td>
|
|
<td>
|
|
<select name="attr_npc-charcustomskillname5">
|
|
<option value="@{npc-brawn}">Brawn</option>
|
|
<option value="@{npc-agility}">Agility</option>
|
|
<option value="@{npc-intellect}">Intellect</option>
|
|
<option value="@{npc-cunning}">Cunning</option>
|
|
<option value="@{npc-willpower}">Willpower</option>
|
|
<option value="@{npc-presence}">Presence</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_npc-minionskillcustomskillname5' type="checkbox" value="1"></td>
|
|
<td><input type="number" name="attr_npc-rankcustomskillname5" max="6" min="0" value="0" /></td>
|
|
<td>
|
|
<input class="sheet-yd" type="hidden" name="attr_npc-ycustomskillname5" value="(((@{npc-charcustomskillname5} + (@{npc-rankcustomskillname5} - (@{npc-rankcustomskillname5} * @{npc-minionskillcustomskillname5})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname5})) - abs(@{npc-charcustomskillname5} - (@{npc-rankcustomskillname5} - (@{npc-rankcustomskillname5} * @{npc-minionskillcustomskillname5})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname5}))) / 2)" disabled><span></span>
|
|
<input class="sheet-gd" type="hidden" name="attr_npc-gcustomskillname5" value="((((@{npc-charcustomskillname5} + (@{npc-rankcustomskillname5} - (@{npc-rankcustomskillname5} * @{npc-minionskillcustomskillname5})) + ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname5})) + abs(@{npc-charcustomskillname5} - (@{npc-rankcustomskillname5} - (@{npc-rankcustomskillname5} * @{npc-minionskillcustomskillname5})) - ((@{npc-minion-group-size} - 1) * @{npc-minionskillcustomskillname5}))) / 2) - @{npc-ycustomskillname5})" disabled><span></span>
|
|
</td>
|
|
<td>
|
|
<div class="sheet-dice-icon"></div>
|
|
<div class="sheet-dice-input">
|
|
<input type="text" name="attr_npc-dicecustomskillname5" />
|
|
</div>
|
|
</td>
|
|
<td><button type='roll' name='roll_customskillname5' value='!eed characterID(@{character_id}) label(skill:@{npc-customskillname5}) @{npc-dicecustomskillname5} skill(@{npc-rankcustomskillname5}|@{npc-charcustomskillname5}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname5}|@{npc-customskillname5}) @{dicePool} (gmdice)'></button></td>
|
|
</tr><!--Custom Skill 5-->
|
|
</tbody>
|
|
</table><!--Custom Skills Section-->
|
|
</div><!-- Skills -->
|
|
</div>
|
|
</div>
|
|
</div><!-- Skills List -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-skills-toggle-small"></div>
|
|
|
|
<b>Talents & Abilities</b><input name="attr_npc-talents-abilities" value="1" checked="checked" style="width:137px;margin:-13px -20px 0 -121px" class="sheet-toggle sheet-talents-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-talents-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Talents and Abilities</h3>
|
|
<input name="attr_npc-Talents-and-Abilities" value="1" style="width: 137px;height: 30px;margin: -44px -20px 0 121px;float:left;" class="sheet-toggle sheet-talents-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-talents-section">
|
|
<textarea class="sheet-textbox" rows="50" name="attr_npc-talents"></textarea>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Talents and Abilities -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-talents-toggle-small"></div>
|
|
|
|
<b>Equipment</b><input name="attr_npc-Equipment" value="1" checked="checked" style="width:93px;margin:-13px -20px 0 -77px" class="sheet-toggle sheet-equipment-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-equipment-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Equipment</h3>
|
|
<input name="attr_npc-Equipment-toggle" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-equipment-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-equipment-section">
|
|
<textarea class="sheet-textbox" rows="50" name="attr_npc-equipment-box"></textarea>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Equipment -->
|
|
<div class="sheet-clear"></div>
|
|
<div class="sheet-section-spacer sheet-equipment-toggle-small"></div>
|
|
|
|
<b>Force Powers</b><input name="attr_npc-Force-Powers" value="1" checked="checked" style="width:110px;margin:-13px -20px 0 -94px" class="sheet-toggle sheet-force-toggle-small" type="checkbox"/><span></span>
|
|
<div class="sheet-force-toggle-small">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Force Powers</h3>
|
|
<input name="attr_npc-Force-Powers" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-force-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-force-section">
|
|
<table class="sheet-talents" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Name</th>
|
|
<th style="width:50%">Power Summary</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_npc-powers">
|
|
<table class="sheet-talent">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_npc-forcepowername" /></td>
|
|
<td style="width:50%" rowspan="3"><textarea rows="4" name="attr_npc-powersummary"></textarea></td>
|
|
<td rowspan="3"><button type='roll' name='roll_ForceSkill' value=@{npc-ForceSkill}></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Force Dice Available:</label></td>
|
|
<td><input type="number" name="attr_npc-forceavailable" value="@{npc-forcerating}-@{npc-forcecommitted}" disabled></td>
|
|
<td><label>Book & Page:</label></td>
|
|
<td><input type="text" name="attr_npc-powerpagenum" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Skill List</label></td>
|
|
<td colspan="2">
|
|
<select name='attr_npc-ForceSkill'>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power |Power Name:@{npc-forcepowername}) @{npc-forceavailable}w @{dicePool} (gmdice)">No Skill</option>
|
|
<optgroup label="Combat Skills">
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name:Brawl|Power Name:@{npc-forcepowername}) skill(@{npc-rankBrawl}|@{npc-brawn}|@{npc-minion-group-size}|@{npc-minionskillBrawl}) @{npc-forceavailable}w @{dicePool} (gmdice)">Brawl</option>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name:Ranged (Light)|Power Name:@{npc-forcepowername}) skill(@{npc-rankLight}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillLight}) @{npc-forceavailable}w @{dicePool} (gmdice)">Ranged (Light)</option>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name:Ranged (Heavy)|Power Name:@{npc-forcepowername}) skill(@{npc-rankHeavy}|@{npc-agility}|@{npc-minion-group-size}|@{npc-minionskillHeavy}) @{npc-forceavailable}w @{dicePool} (gmdice)">Ranged (Heavy)</option>
|
|
</optgroup>
|
|
<optgroup label="Custom Skills">
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name: @{npc-customskillname1}|Power Name:@{npc-forcepowername}) skill(@{npc-rankcustomskillname1}|@{npc-charcustomskillname1}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname1}) @{npc-forceavailable}w @{dicePool} (gmdice)">Custom Skill 1</option>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name: @{npc-customskillname2}|Power Name:@{npc-forcepowername}) skill(@{npc-rankcustomskillname2}|@{npc-charcustomskillname2}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname2}) @{npc-forceavailable}w @{dicePool} (gmdice)">Custom Skill 2</option>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name: @{npc-customskillname3}|Power Name:@{npc-forcepowername}) skill(@{npc-rankcustomskillname3}|@{npc-charcustomskillname3}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname3}) @{npc-forceavailable}w @{dicePool} (gmdice)">Custom Skill 3</option>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name: @{npc-customskillname4}|Power Name:@{npc-forcepowername}) skill(@{npc-rankcustomskillname4}|@{npc-charcustomskillname4}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname4}) @{npc-forceavailable}w @{dicePool} (gmdice)">Custom Skill 4</option>
|
|
<option value="!eed characterID(@{character_id}) label(skill:Force Power|Skill Name: @{npc-customskillname5}|Power Name:@{npc-forcepowername}) skill(@{npc-rankcustomskillname5}|@{npc-charcustomskillname5}|@{npc-minion-group-size}|@{npc-minionskillcustomskillname5}) @{npc-forceavailable}w @{dicePool} (gmdice)">Custom Skill 5</option>
|
|
</optgroup>
|
|
</select>
|
|
</td><!--Skill List-->
|
|
</tr>
|
|
<tr>
|
|
<td><label>Modifiers</label></td>
|
|
<td><input name='attr_npc-ForceSkillDice' type="text" /></td>
|
|
</tr>
|
|
<tr><td colspan="5"> </td></tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-attachments-wrapper">
|
|
<input type="checkbox" name="attr_npc-powerupgrades" class="sheet-view-attachments" />
|
|
<label class="sheet-view-attachments">View Upgrades</label>
|
|
<div class="sheet-clear"></div>
|
|
<table class="sheet-attachments" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Upgrade</th>
|
|
<th>Rank</th>
|
|
<th>XP Cost</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype1'></td>
|
|
<td><input name='attr_npc-forceupgrade1' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost1' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc1'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype2'></td>
|
|
<td><input name='attr_npc-forceupgrade2' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost2' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc2'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype3'></td>
|
|
<td><input name='attr_npc-forceupgrade3' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc3'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype4'></td>
|
|
<td><input name='attr_npc-forceupgrade4' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc4'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype5'></td>
|
|
<td><input name='attr_npc-forceupgrade' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc5'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype6'></td>
|
|
<td><input name='attr_npc-forceupgrade6' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc6'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype7'></td>
|
|
<td><input name='attr_npc-forceupgrade7' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc7'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype8'></td>
|
|
<td><input name='attr_npc-forceupgrade8' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc8'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype9'></td>
|
|
<td><input name='attr_npc-forceupgrade9' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc9'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype10'></td>
|
|
<td><input name='attr_npc-forceupgrade10' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc10'></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="text" name='attr_npc-forceupgradetype11'></td>
|
|
<td><input name='attr_npc-forceupgrade11' type="number" /></td>
|
|
<td><input name='attr_npc-forceupgradecost3' type="number" /></td>
|
|
<td><textarea rows="3" name='attr_npc-forceupgradedesc11'></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div><!-- NPC Force Power Upgrades-->
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Force Powers -->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- NPC Tab -->
|
|
|
|
<div class="sheet-tab-content sheet-tab-npc-critical">
|
|
<div class="sheet-row sheet-show-critical-table">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Critical Injuries</h3>
|
|
</div>
|
|
<div class="sheet-small-9 sheet-column">
|
|
<input type="hidden" name="attr_npc-critTotal" value="0" />
|
|
<fieldset class="repeating_critnpc">
|
|
<input type="hidden" name="attr_npc-critId" />
|
|
<table class="sheet-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td width="70%"><input type="text" name="attr_npc-critName" readonly="readonly" /></td>
|
|
<td width="30%"><input type="text" name="attr_npc-critRange" readonly="readonly" /></td>
|
|
<td class="sheet-crit-dice-bg">
|
|
<input class="sheet-pd" value="4" type="hidden" name="attr_npc-critSeverity" /><span></span>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" rowspan="2"><textarea rows="3" name="attr_npc-critSummary" readonly="readonly"></textarea></td>
|
|
<td>
|
|
<label>Effect:</label>
|
|
<div class="sheet-switch">
|
|
<input type="radio" class="sheet-switch-input-on" name="attr_npc-critEffect" value="on" title="On" checked="checked">
|
|
<input type="radio" class="sheet-switch-input-off" name="attr_npc-critEffect" value="off" title="Off">
|
|
<span class="switch-selection"></span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
<tr><td><button type='roll' class="sheet-btn-heal-crit" value="!eed characterID(@{character_id}) crit(heal|npc|@{npc-critId})">Heal</button></td></tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-small-3 sheet-column">
|
|
<table class="sheet-roll-critical" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Critical roll offset:</label></td>
|
|
<td><input type="text" name="attr_npc-critAddOffset" value="" /></td>
|
|
</tr>
|
|
<tr><td colspan="2"><button type='roll' class="sheet-btn-roll-crit" value="!eed characterID(@{character_id}) crit(roll|npc)">Roll Critical</button></td></tr>
|
|
<tr>
|
|
<td>
|
|
<label>Critical number:</label>
|
|
<input type="text" name="attr_npc-critAddRangeNum" value="" />
|
|
</td>
|
|
<td valign="bottom"><button type='roll' class="sheet-btn-add-crit" value="!eed characterID(@{character_id}) crit(add|npc|@{npc-critAddRangeNum})">Add Critical</button></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Critical Injury Table -->
|
|
</div><!-- NPC Critical Injuries -->
|
|
</div><!-- NPC Sheet -->
|
|
<div class="sheet-tab-content sheet-tab-gm-dice">
|
|
<div class="sheet-row sheet-section-1">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<br />
|
|
<h3 class="sheet-section-header">GM Dice Pool</h3>
|
|
<input name="attr_gm-GM-Dice-Pool" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-dice-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-dice-section">
|
|
<table class="sheet-dice-pool" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td class="sheet-light"><img src="http://galacticcampaigns.com/images/EotE/Boost/boostBlank.png" /><input name="attr_bgm" type="number" step="1" max="9" min="0" value="0"></td>
|
|
<td class="sheet-light"><img src="http://galacticcampaigns.com/images/EotE/Ability/abilityBlank.png" /><input name="attr_ggm" type="number" step="1" max="9" min="0" value="0"></td>
|
|
<td class="sheet-light"><img src="http://galacticcampaigns.com/images/EotE/Proficiency/ProficiencyBlank.png" /><input name="attr_ygm" type="number" step="1" max="9" min="0" value="0"></td>
|
|
<td class="sheet-force"><img src="http://galacticcampaigns.com/images/EotE/Force/ForceL.png" /><input name="attr_wgm" type="number" step="1" max="9" min="0" value="0"></td>
|
|
<td class="sheet-dark"><img src="http://galacticcampaigns.com/images/EotE/Setback/SetBackBlank.png" /><input name="attr_blkgm" type="number" step="1" max="9" min="-9" value="0"></td>
|
|
<td class="sheet-dark"><img src="http://galacticcampaigns.com/images/EotE/Difficulty/DifficultyBlank.png" /><input name="attr_pgm" type="number" step="1" max="9" min="-7" value="0"></td>
|
|
<td class="sheet-dark"><img src="http://galacticcampaigns.com/images/EotE/Challenge/ChallengeBlank.png" /><input name="attr_rgm" type="number" step="1" max="9" min="-7" value="0"></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="3" class="sheet-upgrade sheet-light">
|
|
<label>
|
|
Upgrade:
|
|
<input name="attr_upgradeAbilitygm" type="number" step="1" max="9" min="0" value="0">
|
|
</label>
|
|
<label>
|
|
<input name="attr_downgradeProficiencygm" type="number" step="1" max="9" min="0" value="0">
|
|
:Downgrade
|
|
</label>
|
|
</td>
|
|
<td class="sheet-force">
|
|
<input type="hidden" name="attr_dicePoolgm" value='@{ggm}g @{ygm}y @{pgm}p @{rgm}r @{bgm}b @{blkgm}blk @{wgm}w upgrade(ability|@{upgradeAbilitygm}) downgrade(proficiency|@{downgradeProficiencygm}) upgrade(difficulty|@{upgradeDifficultygm}) downgrade(challenge|@{downgradeChallengegm})' />
|
|
<button type='roll' name='roll_DicePoolgm' value='!eed @{dicePoolgm}'></button>
|
|
<button type='roll' name='roll_ResetGMDicePool' value='!eed resetgmdice characterID(@{character_id})'></button>
|
|
</td>
|
|
<td colspan="3" class="sheet-downgrade sheet-dark">
|
|
<label>
|
|
Upgrade:
|
|
<input name="attr_upgradeDifficultygm" type="number" step="1" max="9" min="0" value="0">
|
|
</label>
|
|
<label>
|
|
<input name="attr_downgradeChallengegm" type="number" step="1" max="9" min="0" value="0">
|
|
Downgrade:
|
|
</label>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!-- GM Dice Pool -->
|
|
<div class="sheet-small-6 sheet-column">
|
|
<br>
|
|
<h3 class="sheet-section-header">Destiny Pool</h3>
|
|
<input name="attr_gm-Destiny-Pool" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-destiny-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-destiny-section">
|
|
<table class="sheet-destiny" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td colspan="1">
|
|
<button type='roll' class="sheet-btn-lightSide" value='!eed characterID(@{character_id}) destiny sendUpdate'>Force Player Update</button><br><br>
|
|
<button type='roll' class="sheet-btn-lightSide" value='!eed characterID(@{character_id}) destiny clearPool'>Clear Pool</button>
|
|
</td>
|
|
<td>
|
|
<label>Light</label>
|
|
<input name='attr_lightSidePoints' type="number" min="0" value="0" />
|
|
</td>
|
|
<td>
|
|
<button type='roll' class="sheet-btn-lightSide" value='!eed characterID(@{character_id}) destiny useDark'>Use Dark Side →</button>
|
|
</td>
|
|
<td>
|
|
<label>Dark</label>
|
|
<input name='attr_darkSidePoints' type="number" min="0" value="0" />
|
|
</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- GM Destiny Pool -->
|
|
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-weapons" value="1" checked="checked" />
|
|
<span class="sheet-tab-new"> Group Details </span>
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-adversaries" value="2" />
|
|
<span class="sheet-tab-new"> Campaign Details </span>
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-combat" value="3" />
|
|
<span class="sheet-tab-new"> Player Group Sheet </span>
|
|
<input type="radio" name="attr_gm-sheet" class="sheet-tab-new sheet-tab-gm-settings" value="4" />
|
|
<span class="sheet-tab-new"> Settings </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-gm-weapons">
|
|
<div class="sheet-row">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Character Motivations</h3>
|
|
<input name="attr_gm-Character-Motivations" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-motivations-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-motivations-section">
|
|
<fieldset class="repeating_group-motivations">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Player:</label></td>
|
|
<td><input type="text" name="attr_playermotivationname1" /></td>
|
|
<td><label>Character:</label></td>
|
|
<td><input type="text" name="attr_charactermotivationname1" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Category:</label></td>
|
|
<td><input type="text" name="attr_playermotivationcategory1" /></td>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_playermotivationtype1" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!-- Character Motivations -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Character/Group Obligations</h3>
|
|
<input name="attr_gm-Character/Group-Obligations" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-obligation-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-obligation-section">
|
|
<fieldset class="repeating_group-obligation">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Player:</label></td>
|
|
<td><input type="text" name="attr_playerobligationname" /></td>
|
|
<td><label>Character:</label></td>
|
|
<td><input type="text" name="attr_characterobligationname" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_playerobligationtype" /></td>
|
|
<td><label>Magnitude:</label></td>
|
|
<td><input type="number" name="attr_playerobligationmag" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Times Triggered:</label></td>
|
|
<td><input type="Number" name="attr_playerobligationtriggered" min="0" /></td>
|
|
<td><label>Times Handled:</label></td>
|
|
<td><input type="Number" name="attr_playerobligationhandled" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Details:</label></td>
|
|
<td><textarea rows="3" name="attr_playerobligationdetails"></textarea></td>
|
|
<td><label>Notes:</label></td>
|
|
<td><textarea rows="3" name="attr_playerobligationnotes"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!-- Character/Group Obligations -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Character Duties</h3>
|
|
<input name="attr_gm-Character-Duties" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-duties-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-duties-section">
|
|
<table>
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:37.5%"><input type="hidden" name="attr_group-conrank" disabled /></td>
|
|
<td style="width:12.5%"><label>Contribution Rank:</label></td>
|
|
<td style="width:50%"><input type="number" name="attr_group-conrank" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
<fieldset class="repeating_group-duty">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Player:</label></td>
|
|
<td><input type="text" name="attr_playerdutyname" /></td>
|
|
<td><label>Character:</label></td>
|
|
<td><input type="text" name="attr_characterdutyname" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_playerdutytype" /></td>
|
|
<td><label>Magnitude:</label></td>
|
|
<td><input type="number" name="attr_playerdutymag" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Times Triggered:</label></td>
|
|
<td><input type="Number" name="attr_playerdutytriggered" min="0" /></td>
|
|
<td><label>Times Handled:</label></td>
|
|
<td><input type="Number" name="attr_playerdutyhandled" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Details:</label></td>
|
|
<td><textarea rows="3" name="attr_playerdutydetails"></textarea></td>
|
|
<td><label>Notes:</label></td>
|
|
<td><textarea rows="3" name="attr_playerdutynotes"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Rewards Given:</label></td>
|
|
<td colspan="4"><textarea rows="3" name="attr_playerdutyrewards"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!-- Character Duties -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Character Moralities</h3>
|
|
<input name="attr_gm-Character-Moralities" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-morality-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-morality-section">
|
|
<fieldset class="repeating_group-morality">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Player:</label></td>
|
|
<td><input type="text" name="attr_playermoralityname" /></td>
|
|
<td><label>Character:</label></td>
|
|
<td><input type="text" name="attr_charactermoralityname" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label style="text-align:right">Morality:</label></td>
|
|
<td colspan="2"><input type="number" name="attr_playermorality" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Emotional Strength:</label></td>
|
|
<td><input type="text" name="attr_playeremotionalstrength" /></td>
|
|
<td><label>Emotional Weakness:</label></td>
|
|
<td><input type="text" name="attr_playeremotionalweakness" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Strength Details:</label></td>
|
|
<td><textarea rows="3" name="attr_playerstrongmoralitydetails"></textarea></td>
|
|
<td><label>Weakness Details:</label></td>
|
|
<td><textarea rows="3" name="attr_playerweakmoralitydetails"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label style="text-align:right">Times Triggered:</label></td>
|
|
<td colspan="2"><input type="number" name="attr_playermoralitytriggered" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Times Handled (Strength):</label></td>
|
|
<td><input type="Number" name="attr_playermoralityhandledstreg" /></td>
|
|
<td><label>Times Handled (Weakness):</label></td>
|
|
<td><input type="Number" name="attr_playermoralityhandledweak" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><label>Conflict:</label></td>
|
|
<td colspan="2"><input type="number" name="attr_playerconflict" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Notes:</label></td>
|
|
<td colspan="4"><textarea rows="3" name="attr_playermoralitynotes"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!-- Character Moralities -->
|
|
</div>
|
|
</div><!-- Group Mechanics -->
|
|
<div class="sheet-tab-content sheet-tab-gm-adversaries">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Assignments and Tasks</h3>
|
|
<input name="attr_gm-Assignments-and-Tasks" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-assignment-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-assignment-section">
|
|
<fieldset class="repeating_grouptasks">
|
|
<div>
|
|
<b>Assignment</b><input name="attr_details-Assignment" value="1" style="width: 99px; margin: -13px -20px 0 -83px;" class="sheet-toggle sheet-assignment-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-assignment">
|
|
<b>Mission Details</b><input name="attr_details-Mission-Details" value="1" style="width: 120px; margin: -13px -20px 0 -104px;" class="sheet-toggle sheet-mission-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-row sheet-mission">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr class="sheet-bg-blue">
|
|
<td><label>Mission/Task Number:</label></td>
|
|
<td><input type="number" name="attr_groupmission-tasknum" min="1" value="1" /></td>
|
|
<td><label>Expected sessions to complete:</label></td>
|
|
<td><input type="number" name="attr_groupmission-expectsess" min="1" value="1" /></td>
|
|
</tr>
|
|
<tr class="sheet-bg-blue">
|
|
<td><label>Completed?:</label></td>
|
|
<td>
|
|
<select name='attr_groupmission-completed'>
|
|
<option value="No-Notstarted">No - Not Started</option>
|
|
<option value="No-InProgress">No - In Progress</option>
|
|
<option value="Yes-Completed">Yes - Completed</option>
|
|
<option value="Yes-Failed">Yes - Failed</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Actual sessions to complete:</label></td>
|
|
<td><input type="number" name="attr_groupmission-actualsess" min="1" value="1" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Book Keeping-->
|
|
|
|
<br/><b>General Info</b><input name="attr_details-General-Info" value="1" style="width: 101px; margin: -13px -20px 0 -85px;" class="sheet-toggle sheet-geninfo-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-row sheet-geninfo">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2">General Info</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Mission Type:</label></td>
|
|
<td><input type="text" name="attr_groupmission-type" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Setup:</label></td>
|
|
<td class="sheet-div-right"><textarea rows="2" name="attr_groupmission-setup"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Hook:</label></td>
|
|
<td class="sheet-div-right"><textarea rows="2" name="attr_groupmission-hook"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--General Narrative Info-->
|
|
|
|
<br/><b>Location</b><input name="attr_details-Location" value="1" style="width: 79px; margin: -13px -20px 0 -63px;" class="sheet-toggle sheet-location-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-row sheet-location">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="6">Location</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Planet:</label></td>
|
|
<td><input type="text" name="attr_groupmission-planet" /></td>
|
|
<td><label>Continent:</label></td>
|
|
<td><input type="text" name="attr_groupmission-continent" /></td>
|
|
<td><label>City:</label></td>
|
|
<td><input type="text" name="attr_groupmission-city" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Terrain:</label></td>
|
|
<td><input type="text" name="attr_groupmission-terrain" /></td>
|
|
<td><label>Nearest Hyperlane:</label></td>
|
|
<td><input type="text" name="attr_groupmission-hyperlane" /></td>
|
|
<td><label>Galaxy Map Grid Coordinates:</label></td>
|
|
<td><input type="text" name="attr_groupmission-coords" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Location-->
|
|
|
|
<br/><b>Rewards</b><input name="attr_details-Rewards" value="1" style="width: 78px; margin: -13px -20px 0 -62px;" class="sheet-toggle sheet-rewards-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-row sheet-rewards">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="4">Reward(s)</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Credits:</label></td>
|
|
<td><input type="text" name="attr_groupmission-awardcredits" value="0" /></td>
|
|
<td><label>Item(s):</label></td>
|
|
<td><input type="text" name="attr_groupmission-awarditems" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td><label>Base XP:</label></td>
|
|
<td><input type="number" name="attr_groupmission-awardxp-base" min="0" value="0" /></td>
|
|
<td></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Bonus XP (Motivation):</label></td>
|
|
<td><input type="number" name="attr_groupmission-awardxp-motiv" min="0" value="0" /></td>
|
|
<td><label>Bonus XP (Role Playing):</label></td>
|
|
<td><input type="number" name="attr_groupmission-awardxp-roleplay" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Rewards-->
|
|
|
|
<br/><b>Specific Details</b><input name="attr_details-Specific-Details" value="1" style="width: 121px; margin: -13px -20px 0 -105px;" class="sheet-toggle sheet-details-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-row sheet-details">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr><th colspan="2">Specific Details</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Mission Objectives:</label></td>
|
|
<td><textarea rows="3" name="attr_groupmission-objectives"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Key Items:</label></td>
|
|
<td><textarea rows="3" name="attr_groupmission-keyitems"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Mission Contacts:</label></td>
|
|
<td><textarea rows="3" name="attr_groupmission-contacts"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<div class="sheet-clear"></div>
|
|
</div>
|
|
</div><!--Specific Details-->
|
|
|
|
<br/><b>NPC List</b><input name="attr_details-NPC-List" value="1" style="width: 79px; margin: -13px -20px 0 -63px;" class="sheet-toggle sheet-list-toggle" type="checkbox" checked="checked"/><span></span>
|
|
<div class="sheet-row sheet-list">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:180px;">NPC Name</th>
|
|
<th style="width:180px;">Type <span style="font-size:10px">(Minion, Rival, or Nemesis)</span></th>
|
|
<th>Number</th>
|
|
<th><span style="float:left">Skill</span></th>
|
|
<th colspan="3"><span style="float:left">Modifiers</span></th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<table>
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName1' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype1'>
|
|
<option value="Minion">Minion</option>
|
|
<option value="Rival">Rival</option>
|
|
<option value="Nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber1' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill1'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName1}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype1}) @{NPCInitModifiers1} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName1}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype1}) @{NPCInitModifiers1} @{dicePool} (gmdice)">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers1' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll1' value=@{NPCInitSkill1}></button></td>
|
|
</tr><!--NPC 1-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName2' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype2'>
|
|
<option value="Minion">Minion</option>
|
|
<option value="Rival">Rival</option>
|
|
<option value="Nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber2' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill2'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName2}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype2}) @{NPCInitModifiers2} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName2}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype2}) @{NPCInitModifiers2} @{dicePool} (gmdice)">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers2' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll2' value=@{NPCInitSkill2}></button></td>
|
|
</tr><!--NPC 2-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName3' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype3'>
|
|
<option value="Minion">Minion</option>
|
|
<option value="Rival">Rival</option>
|
|
<option value="Nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber3' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill3'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName3}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype3}) @{NPCInitModifiers3} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName3}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype3}) @{NPCInitModifiers3} @{dicePool} (gmdice)">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers3' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll3' value=@{NPCInitSkill3}></button></td>
|
|
</tr><!--NPC 3-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName4' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype4'>
|
|
<option value="Minion">Minion</option>
|
|
<option value="Rival">Rival</option>
|
|
<option value="Nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber4' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill4'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName4}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype4}) @{NPCInitModifiers4} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName4}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype4}) @{NPCInitModifiers4} @{dicePool} (gmdice)">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers4' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll4' value=@{NPCInitSkill4}></button></td>
|
|
</tr><!--NPC 4-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName5' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype5'>
|
|
<option value="Minion">Minion</option>
|
|
<option value="Rival">Rival</option>
|
|
<option value="Nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber5' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill5'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName5}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype5}) @{NPCInitModifiers5} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName5}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype5}) @{NPCInitModifiers5} @{dicePool} (gmdice)">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers5' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll5' value=@{NPCInitSkill5}></button></td>
|
|
</tr><!--NPC 5-->
|
|
<tr>
|
|
<td style="width:180px;"><input name='attr_NPCName6' type="text" /></td>
|
|
<td style="width:180px;">
|
|
<select name='attr_groupmission-NPCtype6'>
|
|
<option value="Minion">Minion</option>
|
|
<option value="Rival">Rival</option>
|
|
<option value="Nemesis">Nemesis</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_groupmission-NPCnumber6' type="number" /></td>
|
|
<td>
|
|
<select name='attr_NPCInitSkill6'>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName6}|skill:presence,rankCool) label(skill:NPC-Initiative Cool|NPC Type:@{groupmission-NPCtype6}) @{NPCInitModifiers6} @{dicePool} (gmdice)">Cool</option>
|
|
<option value="!eed npcinit rollPlayer(character:@{NPCName6}|skill:willpower,rankVigilance) label(skill:NPC-Initiative Vigilance|NPC Type:@{groupmission-NPCtype6}) @{NPCInitModifiers6} @{dicePool} (gmdice)">Vigilance</option>
|
|
</select>
|
|
</td>
|
|
<td><input name='attr_NPCInitModifiers6' type="text" /></td>
|
|
<td><button type='roll' name='roll_NPCInitRoll6' value=@{NPCInitSkill6}></button></td>
|
|
</tr><!--NPC 6-->
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div><!--NPC List-->
|
|
</div>
|
|
<hr/>
|
|
</div>
|
|
</fieldset><!--Single Task (Repeating)-->
|
|
</div>
|
|
</div>
|
|
</div><!-- Assignments and Tasks -->
|
|
</div><!-- Campaign Details -->
|
|
<div class="sheet-tab-content sheet-tab-gm-combat">
|
|
<br />
|
|
<input type="radio" style="width:145px;margin:-2px -30px 0 4px;" name="attr_group-sheet" class="sheet-tab-new sheet-tab-group-base-details" value="1" />
|
|
<span class="sheet-tab-new"> Base of Operations  </span>
|
|
<input type="radio" name="attr_group-sheet" class="sheet-tab-new sheet-tab-group-shared" value="2" />
|
|
<span class="sheet-tab-new"> Shared Resources  </span>
|
|
|
|
<div class="sheet-tab-content sheet-tab-group-base-details">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<input type="radio" name="attr_opt-group-base-type" class="sheet-opt sheet-opt-rebel" value="1" title="Rebel Base" checked="checked" />
|
|
<input type="radio" name="attr_opt-group-base-type" class="sheet-opt sheet-opt-business" value="2" title="Business" />
|
|
<input type="radio" name="attr_opt-group-base-type" class="sheet-opt sheet-opt-homestead" value="3" title="Homestead" />
|
|
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-rebel">
|
|
<h3 class="sheet-section-header">Details</h3>
|
|
<input name="attr_gm-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Rebel Base Name:</label></td>
|
|
<td><input name="attr_rebel-base-name" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_rebel-base-location" type="text" /></td>
|
|
</tr>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Core Type:</label></td>
|
|
<td>
|
|
<select name='attr_rebelbasecoretype'>
|
|
<option value="1">Safe House</option>
|
|
<option value="2">Training Camp</option>
|
|
<option value="3">Meeting Center</option>
|
|
<option value="4">Other</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbasecoredetails"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br />
|
|
<h3 class="sheet-section-header">NPCs</h3>
|
|
<input name="attr_gm-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbase-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_rebel-base-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebel-base-NPC-description2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_rebel-base-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header">Upgrades</h3>
|
|
<input name="attr_gm-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-base-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Upgrade Type:</th>
|
|
<th style="width:50%">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_baseupgrades">
|
|
<table class="sheet-base-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_rebelupgradename1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_rebelupgradedescription1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesprice1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label>Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_rebelupgradesnumber1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Rebel Base Info -->
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-business">
|
|
<h3 class="sheet-section-header">Details</h3>
|
|
<input name="attr_gm-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Business Name:</label></td>
|
|
<td><input name="attr_business-name" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_business-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td>
|
|
<select name='attr_business-type'>
|
|
<option value="1">Entertainment</option>
|
|
<option value="2">Retail</option>
|
|
<option value="3">Service</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Party Career Skill:</label></td>
|
|
<td>
|
|
<select name='attr_business-careerskill'>
|
|
<option value="1">Charm</option>
|
|
<option value="2">Negotiation</option>
|
|
<option value="3">Mechanics</option>
|
|
<option value="4">Computers</option>
|
|
<option value="5">Knowledge (Core Worlds)</option>
|
|
<option value="6">Knowledge (Education)</option>
|
|
<option value="7">Knowledge (Lore)</option>
|
|
<option value="8">Knowledge (Outer Rim)</option>
|
|
<option value="9">Knowledge (Underworld)</option>
|
|
<option value="10">Knowledge (Xenology)</option>
|
|
<option value="11">Knowledge (Warfare)</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_business-details"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br />
|
|
<h3 class="sheet-section-header">NPCs</h3>
|
|
<input name="attr_gm-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_business-NPC-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_rebelbase-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_business-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_business-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_business-NPC-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_business-NPC-description2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_business-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header">Upgrades</h3>
|
|
<input name="attr_gm-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-business-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Upgrade Type:</th>
|
|
<th style="width:50%">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_businessupgrade">
|
|
<table class="sheet-business-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_businessupgradename1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_businessupgradedescription1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_businessupgradesprice1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label>Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_businessupgradesnumber1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Business Info -->
|
|
<div class="sheet-spacer sheet-tab-content sheet-opt-homestead">
|
|
<h3 class="sheet-section-header">Details</h3>
|
|
<input name="attr_gm-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Homestead Name:</label></td>
|
|
<td><input name="attr_homestead-name" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_homestead-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td>
|
|
<select name='attr_homestead-type'>
|
|
<option value="1">Farm</option>
|
|
<option value="2">Ranch</option>
|
|
<option value="3">Mine</option>
|
|
<option value="4">Space Station</option>
|
|
</select>
|
|
</td>
|
|
<td><label>Party Career Skill:</label></td>
|
|
<td>
|
|
<select name='attr_homestead-careerskill'>
|
|
<option value="1">Resilience</option>
|
|
<option value="2">Survival</option>
|
|
<option value="3">Athletics</option>
|
|
<option value="4">Piloting (Space)</option>
|
|
</select>
|
|
</td>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_homestead-details"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<br />
|
|
<h3 class="sheet-section-header">NPCs</h3>
|
|
<input name="attr_gm-NPCs" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-npc-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-npc-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_homestead-NPC-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_homestead-NPC-description1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_homestead-NPC-position1" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<fieldset class="repeating_homestead-NPC-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_homestead-NPC-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_homestead-NPC-description2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_homestead-NPC-position2" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-clear"></div>
|
|
<br />
|
|
<h3 class="sheet-section-header">Upgrades</h3>
|
|
<input name="attr_gm-Upgrades" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-upgrades-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-upgrades-section">
|
|
<table class="sheet-homestead-upgrades" cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th style="width:50%">Upgrade Type:</th>
|
|
<th style="width:50%">Description</th>
|
|
</tr>
|
|
</thead>
|
|
</table>
|
|
<fieldset class="repeating_homesteadupgrade">
|
|
<table class="sheet-homestead-upgrades">
|
|
<tbody>
|
|
<tr>
|
|
<td style="width:50%" colspan="5"><input type="text" name="attr_homestead-upgrade-name1" /></td>
|
|
<td style="width:50%" rowspan="2"><textarea rows="3" name="attr_homestead-upgrade-description1"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Cost:</label></td>
|
|
<td style="width:50px"><input name='attr_homestead-upgrade-price1' type="text" size="5" min="0" value="0" /></td>
|
|
<td><label>Number of Upgrades:</label></td>
|
|
<td style="width:50px"><input name='attr_homestead-upgrade-number1' type="number" max="5" min="0" value="0" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div><!-- Homestead Info -->
|
|
</div>
|
|
</div>
|
|
</div><!-- Base Of Operations Details -->
|
|
<div class="sheet-tab-content sheet-tab-group-shared">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Details</h3>
|
|
<input name="attr_gm-Group-Details" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-details-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-details-section">
|
|
<table class="sheet-character" cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr class="sheet-bg-grey">
|
|
<td colspan="2"><label style="text-align:right">Group Name:</label></td>
|
|
<td colspan="5"><input type="text" name="attr_groupname" /></td>
|
|
<td></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Group Credits:</label></td>
|
|
<td><input type="text" name="attr_groupcredits" disabled value='(@{grouppettycash} + @{groupsavings})' /></td>
|
|
<td><label>Petty Cash:</label></td>
|
|
<td><input name="attr_grouppettycash" type="text" value="0" /></td>
|
|
<td><label>Group Savings:</label></td>
|
|
<td><input name="attr_groupsavings" type="text" value="0" /></td>
|
|
<td><label>Group Expenses:</label></td>
|
|
<td><input name="attr_groupexpenses" type="text" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="8">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label style="text-align:left">Current Location:</label></td>
|
|
<td><input type="text" name="attr_grouplocation" /></td>
|
|
<td><label style="text-align:left">Nearest Hyperlane:</label></td>
|
|
<td><input type="text" name="attr_groupnearesthyperlane" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Details-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Contacts</h3>
|
|
<input name="attr_gm-Group-Contacts" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-contacts-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-contacts-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name1" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position1" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
<fieldset class="repeating_groupcontacts-position">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Name:</label></td>
|
|
<td><input name="attr_groupcontacts-name2" type="text" /></td>
|
|
<td><label>Description:</label></td>
|
|
<td><textarea rows="2" name="attr_groupcontacts-npcdescription2"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Position/Role:</label></td>
|
|
<td><input name="attr_groupcontacts-position2" type="text" /></td>
|
|
<td><label>Location:</label></td>
|
|
<td><input name="attr_groupcontacts-location" type="text" /></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Contacts-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Tasks</h3>
|
|
<input name="attr_gm-Group-Tasks" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-tasks-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-tasks-section">
|
|
<fieldset class="repeating_pcgroup-tasks">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Task:</label></td>
|
|
<td><input type="text" name="attr_grouptask1" /></td>
|
|
<td><label>Assigned By:</label></td>
|
|
<td><input type="text" name="attr_grouptaskassigned1" /></td>
|
|
<td><label>Completed:</label></td>
|
|
<td>
|
|
<select name='attr_grouptaskcomp1'>
|
|
<option value="1">Yes</option>
|
|
<option value="2">No</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Details:</label></td>
|
|
<td colspan="5" class="sheet-div-right"><textarea rows="3" name="attr_grouptaskdetails1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Tasks-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Obligations</h3>
|
|
<input name="attr_gm-Group-Obligations" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-obligation-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-obligation-section">
|
|
<fieldset class="repeating_pcgroup-obligation">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody>
|
|
<tr>
|
|
<td><label>Type:</label></td>
|
|
<td><input type="text" name="attr_groupobligationtype1" /></td>
|
|
<td><label>Magnitude:</label></td>
|
|
<td><input type="number" name="attr_groupobligationmag1" min="0" value="0" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label>Details:</label></td>
|
|
<td colspan="3" class="sheet-div-right"><textarea rows="3" name="attr_groupobligationcomp1"></textarea></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<br />
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Obligations-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Resources</h3>
|
|
<input name="attr_gm-Group-Resources" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-resources-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-resources-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupresources" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Resources-->
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Group Posessions</h3>
|
|
<input name="attr_gm-Group-Posessions" value="1" style="width: 250px;height: 30px;margin: -44px -20px 0 297px;float:left;" class="sheet-toggle sheet-possessions-section-toggle" type="checkbox" checked="checked"/>
|
|
<div class="sheet-possessions-section">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<tbody><tr><td><textarea name="attr_groupposessions" rows="6"></textarea></td></tr></tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!--Group Posessions-->
|
|
<div class="sheet-clear"></div>
|
|
</div><!-- Shared Resources Info -->
|
|
</div><!-- Player Group sheet -->
|
|
<div class="sheet-tab-content sheet-tab-gm-settings">
|
|
<div class="sheet-row">
|
|
<div class="sheet-small-12 sheet-column">
|
|
<h3 class="sheet-section-header">Skill Suggestions</h3>
|
|
<div class="sheet-settings-toggle">
|
|
<table cellspacing="0" cellpadding="0" border="0">
|
|
<thead>
|
|
<tr>
|
|
<th>Setting</th>
|
|
<th>Option</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="sheet-helper" title="Change the handling for skill suggestions">
|
|
Skill Suggestions Display</td>
|
|
<td><select name="attr_skill_suggestion_setting_display">
|
|
<option value="none">None</option>
|
|
<option value="whisper">Whisper GM</option>
|
|
<option value="button">Show Suggestions Button</option>
|
|
<option value="always" selected>Display in Skill</option>
|
|
</select></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-helper" title="Enable suggestions for rolls made from the weapon combat section or vehicle sheet">
|
|
Enable Combat Suggestions?</td>
|
|
<td><select name="attr_skill_suggestion_setting_combat">
|
|
<option value="1">Yes</option>
|
|
<option value="0" selected>No</option>
|
|
</select></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-helper" title="Enable suggestions for rolls made from the general skill list">
|
|
Enable General Suggestions?</td>
|
|
<td><select name="attr_skill_suggestion_setting_general">
|
|
<option value="1">Yes</option>
|
|
<option value="0" selected>No</option>
|
|
</select></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-helper" title="Allows Discipline and Cool skill checks to pull suggestions from the fear suggestion list.">
|
|
Fear Check?</td>
|
|
<td><select name="attr_skill_suggestion_setting_fear">
|
|
<option value="0" selected>No</option>
|
|
<option value="1">Yes</option>
|
|
</select></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- Settings -->
|
|
</div>
|
|
</div><!-- Game Master sheet-->
|
|
<div class="sheet-clear"></div>
|
|
|
|
<br/>
|
|
<hr/>
|
|
<b>Need Help?</b><input name="attr_Need-Help?" value="1" style="width: 96px; margin: -13px -20px 0 -80px;" class="sheet-toggle sheet-footer-toggle" type="checkbox"/><span></span>
|
|
<div class="sheet-footer">
|
|
<h4>Need help?</h4>
|
|
<label>Visit the wiki:</label><input disabled="disabled" value="https://wiki.roll20.net/SWRPG-API-Compatible" type="text"/><br/>
|
|
<label>Visit the forum:</label><input disabled="disabled"
|
|
value="https://app.roll20.net/forum/post/3356434/sw-ffg-official-character-sheet-thread"
|
|
type="text"/>
|
|
</div>
|
|
|
|
<rolltemplate class="sheet-rolltemplate-base">
|
|
<table>
|
|
<tr><th colspan="2">{{title}} {{#subtitle}}<br /><span class="subheader">{{subtitle}}</span>{{/subtitle}}</th></tr>
|
|
{{#flavor}}
|
|
<tr><td colspan="2"><span class="flavor">{{flavor}}</span></td></tr>
|
|
{{/flavor}}
|
|
{{#prewide}}
|
|
<tr><td colspan="2">{{prewide}}</td></tr>
|
|
{{/prewide}}
|
|
{{#header}}
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<tr><td class="tcat-header"><span>{{header}}</span></td><td class="tcat-header"><span>{{item}}</span></td></tr>
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{{/header}}
|
|
{{#allprops() title flavor wide roll results subtitle header item prewide wide2 wide3 wide4 wide5}}
|
|
<tr><td><span class="sheet-tcat">{{key}}</span></td><td>{{value}}</td></tr>
|
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{{/allprops() title flavor wide roll results subtitle header item prewide wide2 wide3 wide4 wide5}}
|
|
{{#wide}}
|
|
<tr><td colspan="2">{{wide}}</td></tr>
|
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{{/wide}}
|
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{{#wide2}}
|
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<tr><td colspan="2">{{wide2}}</td></tr>
|
|
{{/wide2}}
|
|
{{#wide3}}
|
|
<tr><td colspan="2">{{wide3}}</td></tr>
|
|
{{/wide3}}
|
|
{{#wide4}}
|
|
<tr><td colspan="2">{{wide4}}</td></tr>
|
|
{{/wide4}}
|
|
{{#wide5}}
|
|
<tr><td colspan="2">{{wide5}}</td></tr>
|
|
{{/wide5}}
|
|
{{#roll}}
|
|
<tr><td colspan="2"><span class="tcat">Dice Roll</span></td></tr>
|
|
<tr><td colspan="2">{{roll}}</td></tr>
|
|
{{/roll}}
|
|
{{#results}}
|
|
<tr><td colspan="2"><span class="tcat">Results</span></td></tr>
|
|
<tr><td colspan="2">{{results}}</td></tr>
|
|
{{/results}}
|
|
</table>
|
|
</rolltemplate><!-- Roll Template-Base -->
|
|
|
|
<rolltemplate class="sheet-rolltemplate-suggestion">
|
|
<table>
|
|
<tr><th colspan="2">{{title}} {{#subtitle}}<br /><span class="subheader">{{subtitle}}</span>{{/subtitle}}</th></tr>
|
|
{{#flavor}}
|
|
<tr><td colspan="2"><span class="flavor">{{flavor}}</span></td></tr>
|
|
{{/flavor}}
|
|
{{#prewide}}
|
|
<tr><td colspan="2">{{prewide}}</td></tr>
|
|
{{/prewide}}
|
|
{{#header}}
|
|
<tr><td class="tcat-header"><span>{{header}}</span></td><td class="tcat-header"><span>{{item}}</span></td></tr>
|
|
{{/header}}
|
|
{{#allprops() title flavor roll results subtitle header item suggestionsExist success advantage triumph failure threat despair 1advantage1triumph 2advantage1triumph 3advantage1triumph 1triumph 2triumph 1threat1despair 2threat1despair 3threat1despair 1despair 2despair}}
|
|
<tr><td><span class="sheet-tcat">{{key}}</span></td><td>{{value}}</td></tr>
|
|
{{/allprops() title flavor roll results subtitle header item suggestionsExist success advantage triumph failure threat despair 1advantage1triumph 2advantage1triumph 3advantage1triumph 1triumph 2triumph 1threat1despair 2threat1despair 3threat1despair 1despair 2despair}}
|
|
{{#wide}}
|
|
<tr><td colspan="2">{{wide}}</td></tr>
|
|
{{/wide}}
|
|
{{#wide2}}
|
|
<tr><td colspan="2">{{wide2}}</td></tr>
|
|
{{/wide2}}
|
|
{{#wide3}}
|
|
<tr><td colspan="2">{{wide3}}</td></tr>
|
|
{{/wide3}}
|
|
{{#wide4}}
|
|
<tr><td colspan="2">{{wide4}}</td></tr>
|
|
{{/wide4}}
|
|
{{#wide5}}
|
|
<tr><td colspan="2">{{wide5}}</td></tr>
|
|
{{/wide5}}
|
|
{{#roll}}
|
|
<tr><td colspan="2"><span class="tcat">Dice Roll</span></td></tr>
|
|
<tr><td colspan="2">{{roll}}</td></tr>
|
|
{{/roll}}
|
|
{{#results}}
|
|
<tr><td colspan="2"><span class="tcat">Results</span></td></tr>
|
|
<tr><td colspan="2">{{results}}</td></tr>
|
|
{{/results}}
|
|
{{#suggestionsExist}}
|
|
<tr><td colspan="2"><span class="tcat">Spending Suggestions</span></td></tr>
|
|
{{/suggestionsExist}}
|
|
{{#success}}
|
|
<tr><td><span class="sheet-tcat">Success</span></td><td>{{success}}</td></tr>
|
|
{{/success}}
|
|
{{#advantage}}
|
|
<tr><td><span class="sheet-tcat">Advantage</span></td><td>{{advantage}}</td></tr>
|
|
{{/advantage}}
|
|
{{#triumph}}
|
|
<tr><td><span class="sheet-tcat">Triumph</span></td><td>{{triumph}}</td></tr>
|
|
{{/triumph}}
|
|
{{#failure}}
|
|
<tr><td><span class="sheet-tcat">Failure</span></td><td>{{failure}}</td></tr>
|
|
{{/failure}}
|
|
{{#threat}}
|
|
<tr><td><span class="sheet-tcat">Threat</span></td><td>{{threat}}</td></tr>
|
|
{{/threat}}
|
|
{{#despair}}
|
|
<tr><td><span class="sheet-tcat">Despair</span></td><td>{{despair}}</td></tr>
|
|
{{/despair}}
|
|
{{#1advantage1triumph}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/A.png" title="advantage" height="20" width="20"/> or <img src="http://galacticcampaigns.com/images/EotE/Symbols/Triumph.png" title="triumph" height="20" width="20"/></td><td>{{1advantage1triumph}}</td></tr>
|
|
{{/1advantage1triumph}}
|
|
{{#2advantage1triumph}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/A.png" title="advantage" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/A.png" title="advantage" height="20" width="20"/> or <img src="http://galacticcampaigns.com/images/EotE/Symbols/Triumph.png" title="triumph" height="20" width="20"/></td><td>{{2advantage1triumph}}</td></tr>
|
|
{{/2advantage1triumph}}
|
|
{{#3advantage1triumph}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/A.png" title="advantage" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/A.png" title="advantage" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/A.png" title="advantage" height="20" width="20"/> or <img src="http://galacticcampaigns.com/images/EotE/Symbols/Triumph.png" title="triumph" height="20" width="20"/></td><td>{{3advantage1triumph}}</td></tr>
|
|
{{/3advantage1triumph}}
|
|
{{#1triumph}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/Triumph.png" title="triumph" height="20" width="20"/></td><td>{{1triumph}}</td></tr>
|
|
{{/1triumph}}
|
|
{{#2triumph}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/Triumph.png" title="triumph" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/Triumph.png" title="triumph" height="20" width="20"/></td><td>{{2triumph}}</td></tr>
|
|
{{/2triumph}}
|
|
{{#1threat1despair}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/T.png" title="threat" height="20" width="20"/> or <img src="http://galacticcampaigns.com/images/EotE/Symbols/Despair.png" title="despair" height="20" width="20"/></td><td>{{1threat1despair}}</td></tr>
|
|
{{/1threat1despair}}
|
|
{{#2threat1despair}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/T.png" title="threat" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/T.png" title="threat" height="20" width="20"/> or <img src="http://galacticcampaigns.com/images/EotE/Symbols/Despair.png" title="despair" height="20" width="20"/></td><td>{{2threat1despair}}</td></tr>
|
|
{{/2threat1despair}}
|
|
{{#3threat1despair}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/T.png" title="threat" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/T.png" title="threat" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/T.png" title="threat" height="20" width="20"/> or <img src="http://galacticcampaigns.com/images/EotE/Symbols/Despair.png" title="despair" height="20" width="20"/></td><td>{{3threat1despair}}</td></tr>
|
|
{{/3threat1despair}}
|
|
{{#1despair}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/Despair.png" title="despair" height="20" width="20"/></td><td>{{1despair}}</td></tr>
|
|
{{/1despair}}
|
|
{{#2despair}}
|
|
<tr><td><img src="http://galacticcampaigns.com/images/EotE/Symbols/Despair.png" title="despair" height="20" width="20"/><img src="http://galacticcampaigns.com/images/EotE/Symbols/Despair.png" title="despair" height="20" width="20"/></td><td>{{2despair}}</td></tr>
|
|
{{/2despair}}
|
|
</table>
|
|
</rolltemplate><!-- Roll Template-Suggestions --> |