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roll20-character-sheets/psirun/psirun.html
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<table>
<tr>
<td style="background:none" Rowspan="3">
<center>
<img src="https://img4.hostingpics.net/pics/540346TitrePsiRun3.png">
</center>
</td>
<td style="background:none;" width="50%"><!-- NOM -->
<table>
<tr>
<td>
<h4><span data-i18n="runner-name">Nom du Fugitif</span> :</h4>
<INPUT type="text" name="attr_character_name"
title="Nom de votre personnage" data-i18n-title="runner-name-title"
placeholder="Nom de votre personnage" data-i18n-placeholder="runner-name-placeholder"></INPUT> <!-- FIN NOM -->
<br><br>
</td>
</tr>
<tr style="height:20px">
</tr>
<tr>
<td>
<h4><span data-i18n="apparent-age">Age Apparent</span> :</h4>
<INPUT type="number" name="attr_AGE" title="Age" value="6" min="6"></INPUT><br><br>
</td>
</tr>
<tr style="height:20px">
</tr>
<tr>
<td>
<h4><span data-i18n="psi-power">Pouvoir Psi</span> :</h4>
<input type="text" name = "attr_psi" /><br><br>
</td>
</tr>
</table>
</td>
</tr>
</table><br>
<table>
<tr>
<td width="65%"><br>
<h4><span data-i18n="appearance">Quand je me regarde dans le Miroir, je vois</span> :</h4>
<textarea name="description miroir"></textarea>
</td>
<td style="background:none; width:40px">
</td>
<td width="30%"><br><!-- ETAT -->
<h4><span data-i18n="harm">Etat</span> : </h4>
<table>
<tr>
<td style="background:none">
<input type="radio" name="attr_etatSante" class="etatSante" value="0" checked />
<span title="Je suis en Forme" data-i18n-title="unimpaired" class="etatSante"></span>
</td>
</tr>
<tr style="height:5px">
</tr>
<tr>
<td style="background:none">
<input type="radio" name="attr_etatSante" class="etatSante" value="1" checked />
<span title="Je suis Blessé" data-i18n-title="impaired" class="etatSante"></span>
</td>
</tr>
<tr style="height:5px">
</tr>
<tr>
<td style="background:none">
<input type="radio" name="attr_etatSante" class="etatSante" value="2" checked />
<span title="Je suis doublement Blessé" data-i18n-title="doubly-impaired" class="etatSante"></span>
</td>
</tr>
</table><!-- FIN ETAT --><br>
<DIV> <!-- FORCE -->
<BUTTON type="roll" name="JetEtat" value="[[(4+?{pouvoir|0}-@{ETATSANTE})d6]]" title="Jet" data-i18n-title="roll" /></BUTTON>
</DIV> <!-- FIN FORCE --><br>
</td>
</tr>
</table><br>
<table>
<tr>
<td><!--QUESTIONS-->
<h4><span data-i18n="i-have-questions">J'ai des Questions</span> ...</h4>
<fieldset class="repeating_questions">
<span data-i18n="question">Question</span>
<input type="text" name="attr_ques_nom"
placeholder="description de la question" data-i18n-placeholder="question-placeholder"
title="description de la question"/><br>
<span data-i18n="answer">Réponse</span>
<textarea name="attr_ques_descr"
placeholder="description de la réponse" data-i18n-placeholder="answer-placeholder"
title="description de la réponse"></textarea>
</fieldset><!--fin de questions-->
</td>
</tr>
</table><br>
<table>
<tr>
<td> <!-- EPILOGUE -->
<h4><span data-i18n="endgame">Epilogue</span> : </h4>
<SELECT name="attr_CLASSE">
<OPTION selected data-i18n="your-character-endgame">Quelle fin à votre personnage ?</OPTION>
<OPTION data-i18n="trapped">Piégé</OPTION>
<OPTION data-i18n="home">A la Maison</OPTION>
<OPTION data-i18n="hidden">Caché</OPTION>
<OPTION data-i18n="on-a-quest">En Quête</OPTION>
<OPTION data-i18n="lost">Perdu</OPTION>
<OPTION data-i18n="turning-the-tables">Retourne la Situation</OPTION>
<OPTION data-i18n="making-a-discovery">Fait une Découverte</OPTION>
</SELECT><!-- FIN EPILOGUE -->
</td>
</tr>
</table>