mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 04:02:29 +00:00
* Added permanent strain tracking from cyberware. * Fix typo * HP roll now behaves correctly with Heroic characters. * Travel cost macro. * Add new magic skills, also add option in weapon skill list. * Fix typo * Readme * Number of attacks for NPCs upped to 8 * Add magic effort * Final tweaks to magic effort * Space Magic finished * Changelog * Add i18n to missing Innate AC * changelog * Fix version number * Build html
140 lines
4.0 KiB
Plaintext
140 lines
4.0 KiB
Plaintext
rolltemplate.sheet-rolltemplate-swn-default
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.container
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.header
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.name {{charname}}
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.title {{title}}
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.content
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| {{#reaction}}
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.rolls
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.rollname
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span {{#rollLess() reaction 3}} #[span(data-i18n="HOSTILE")] {{/rollLess() reaction 3}}
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span {{#rollBetween() reaction 3 5}} #[span(data-i18n="NEGATIVE")] {{/rollBetween() reaction 3 5}}
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span {{#rollBetween() reaction 6 8}} #[span(data-i18n="NEUTRAL")] {{/rollBetween() reaction 6 8}}
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span {{#rollBetween() reaction 9 11}} #[span(data-i18n="POSITIVE")] {{/rollBetween() reaction 9 11}}
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span {{#rollGreater() reaction 11}} #[span(data-i18n="FRIENDLY")] {{/rollGreater() reaction 11}}
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.roll {{reaction}}
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| {{/reaction}} {{#info}}
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.info {{info}}
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| {{/info}} {{#rollGreater() damage 0}}
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.rolls
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.rollname(data-i18n="DAMAGE")
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.roll {{damage}}
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| {{/rollGreater() damage 0}} {{#allprops() charname title damage reaction desc info buttons}}
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.rolls
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.rollname {{key}}
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.roll {{value}}
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| {{/allprops() charname title damage reaction desc info buttons}}
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.desc {{desc}}
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.buttons {{buttons}}
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rolltemplate.sheet-rolltemplate-swn-attack
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.container
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.header
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.name {{charname}}
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.title
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| {{title}} {{#rollGreater() burst 0}}(#[span(data-i18n="BURST")]){{/rollGreater() burst 0}} {{#rollLess() mod 0}}{{mod}}{{/rollLess() mod 0}}{{#rollGreater() mod 0}}+ {{mod}}{{/rollGreater() mod 0}}
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.content
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage}}
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| {{#attack2}}
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack2}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage2}}
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| {{/attack2}}{{#attack3}}
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack3}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage3}}
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| {{/attack3}}{{#attack4}}
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack4}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage4}}
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| {{/attack4}} {{#attack5}}
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack5}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage5}}
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| {{/attack5}} {{#attack6}}
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack6}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage6}}
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| {{/attack6}} {{#attack7}}
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack7}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage7}}
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| {{/attack7}} {{#attack8}}
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.rolls
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.rollname(data-i18n="ATTACK")
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.roll {{attack8}}
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.rollname.damage(data-i18n="DAMAGE")
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.roll {{damage8}}
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| {{/attack8}} {{#shock}}
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.shock {{shock}}
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| {{/shock}}
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.info
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| {{#range}}
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span #[span(data-i18n="RANGE")] {{range}}
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| {{/range}}{{#ammo}}
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span #[span(data-i18n="AMMO")] {{ammo}}
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| {{/ammo}}
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.desc {{desc}}
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rolltemplate.sheet-rolltemplate-swn-skill
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.container
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.header
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.name {{charname}}
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.title
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| {{title}} #[span.italic {{attribute}} {{#rollLess() mod 0}}{{mod}}{{/rollLess() mod 0}}{{#rollGreater() mod 0}}+ {{mod}}{{/rollGreater() mod 0}}]
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.content
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.rolls
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.rollname(data-i18n="CHECK_RESULT")
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.roll {{dice}}
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mixin save-success
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.container.success
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.header
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.name {{charname}}
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.title {{title}}
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.content
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.rolls
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.rollname(data-i18n="SUCCESS!")
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.roll {{dice}}
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.vs(data-i18n="VS")
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.roll {{save}}{{morale}}
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mixin save-failure
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.container.failure
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.header
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.name {{charname}}
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.title {{title}}
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.content
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.rolls
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.rollname(data-i18n="FAILURE!")
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.roll {{dice}}
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.vs(data-i18n="VS")
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.roll {{save}}{{morale}}
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rolltemplate.sheet-rolltemplate-swn-save
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| {{#save}} {{#^rollLess() dice save}}
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+save-success
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| {{/^rollLess() dice save}} {{#rollLess() dice save}}
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+save-failure
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| {{/rollLess() dice save}} {{/save}} {{#morale}} {{#^rollGreater() dice morale}}
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+save-success
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| {{/^rollGreater() dice morale}} {{#rollGreater() dice morale}}
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+save-failure
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| {{/rollGreater() dice morale}} {{/morale}}
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