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roll20-character-sheets/Spycraft_2.0/spycraft2.html
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<!-- Table for Player Information & Icon -->
<table>
<tr>
<td><input type="text" name="attr_CharacterName" /></td>
<td><input type="text" class="sheet-input-twenty" name="attr_Levels1"/></td>
<td colspan="2"><input type="text" class="sheet-input-ten" name="attr_Talent" /></td>
<td rowspan="6"><img src="http://www.crafty-games.com/files/image/PbSC-web.gif" ></td>
</tr>
<tr>
<td class="sheet-tinyTextLeft">Character Name</td>
<td class="sheet-tinyTextLeft">First Class/Level</td>
<td colspan="2" class="sheet-tinyTextLeft">Talent</td>
</tr>
<tr>
<td><input type="text" name="attr_CodeName" /></td>
<td><input type="text" class="sheet-input-twenty" name="attr_Levels2"/></td>
<td colspan="2" ><input type="text" class="sheet-input-ten" name="attr_Specialty" /></td>
</tr>
<tr>
<td class="sheet-tinyTextLeft">Code Name</td>
<td class="sheet-tinyTextLeft">Second Class/Level</td>
<td colspan="2" class="sheet-tinyTextLeft">Specialty</td>
</tr>
<tr>
<td><input type="text" name="attr_Player" /></td>
<td><input type="text" class="sheet-input-twenty" name="attr_Levels3"/></td>
<td><input type="number" style="width: 40px;" name="attr_CareerLevel" value="1"/></td>
<td><input type="number" style="width: 40px;" name="attr_Speed" value="30"/></td>
</tr>
<tr>
<td class="sheet-tinyTextLeft">Player Name</td>
<td class="sheet-tinyTextLeft">Third Class/Level</td>
<td class="sheet-tinyTextLeft">Career Level</td>
<td class="sheet-tinyTextLeft">Base Speed</td>
</tr>
</table>
<hr/>
<!-- Begin 3 column table for first stat block p. 1 -->
<table>
<tr>
<td> <!-- This is the base stats block -->
<table>
<tr>
<td class="sheet-superTinyTextCenter">Attribute</td>
<td class="sheet-superTinyTextCenter" colspan="2">Attribute</td>
<td class="sheet-superTinyTextCenter" colspan="2">Temporary</td>
</tr>
<tr>
<td class="sheet-superTinyTextCenter">Name</td>
<td class="sheet-superTinyTextCenter">Score</td>
<td class="sheet-superTinyTextCenter">Modifier</td>
<td class="sheet-superTinyTextCenter">Score</td>
<td class="sheet-superTinyTextCenter">Modifier</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">STR</td>
<td><input type="number" style="width: 40px;" name="attr_Strength" value="24"/></td>
<td><input type="number" style="width: 40px;" name="attr_StrengthMod" value="floor((@{Strength}/2)-5)" disabled="true"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempStrength" value="0"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempStrengthMod" value="floor(@{TempStrength}/2)" disabled="true"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">DEX</td>
<td><input type="number" style="width: 40px;" name="attr_Dexterity" value="16"/></td>
<td><input type="number" style="width: 40px;" name="attr_DexterityMod" value="floor((@{Dexterity}/2)-5)" disabled="true"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempDexterity" value="0"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempDexterityMod" value="floor(@{TempDexterity}/2)" disabled="true"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">CON</td>
<td><input type="number" style="width: 40px;" name="attr_Constitution" value="14"/></td>
<td><input type="number" style="width: 40px;" name="attr_ConstitutionMod" value="floor((@{Constitution}/2)-5)" disabled="true"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempConstitution" value="0"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempConstitutionMod" value="floor(@{TempConstitution}/2)" disabled="true"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">WIS</td>
<td><input type="number" style="width: 40px;" name="attr_Wisdom" value="12"/></td>
<td><input type="number" style="width: 40px;" name="attr_WisdomMod" value="floor((@{Wisdom}/2)-5)" disabled="true"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempWisdom" value="0"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempWisdomMod" value="floor(@{TempWisdom}/2)" disabled="true"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">INT</td>
<td><input type="number" style="width: 40px;" name="attr_Intelligence" value="10"/></td>
<td><input type="number" style="width: 40px;" name="attr_IntelligenceMod" value="floor((@{Intelligence}/2)-5)" disabled="true"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempIntelligence" value="0"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempIntelligenceMod" value="floor(@{TempIntelligence}/2)" disabled="true"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">CHA</td>
<td><input type="number" style="width: 40px;" name="attr_Charisma" value="8"/></td>
<td><input type="number" style="width: 40px;" name="attr_CharismaMod" value="floor((@{Charisma}/2)-5)" disabled="true"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempCharisma" value="0"/></td>
<td><input type="number" style="width: 40px;" name="attr_TempCharismaMod" value="floor(@{TempCharisma}/2)" disabled="true"/></td>
</tr>
</table>
</td>
<td class="sheet-emptyColumn"> </td>
<td> <!-- Derived Values Table -->
<table>
<tr><td><table><tr> <!-- HP and such -->
<td class="sheet-emptyRowTen"></td> <!-- this just lines up the stat blocks-->
</tr><tr></td>
<td></td>
<td class="sheet-superTinyTextCenter">Total</td>
<td class="sheet-superTinyTextCenter">Current</td>
<td></td>
<td></td>
<td class="sheet-TinyTextRight">Threshold</td>
<td class="sheet-superTinyTextCenter">Current</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Vitality</td>
<td><input type="number" name="attr_TotalVitality" /></td>
<td><input type="number" name="attr_CurrentVitality"/></td>
<td class="sheet-emptyColumn"> </td>
<td class="sheet-mediumBlackBox">Subdual Damage</td>
<td><input type="number" name="attr_SubdualThresh" /></td>
<td><input type="number" name="attr_CurrentSubdual"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Wounds</td>
<td><input type="number" name="attr_TotalWounds" value="@{Constitution}"/></td>
<td><input type="number" name="attr_CurrentWounds"/></td>
<td class="sheet-emptyColumn"> </td>
<td class="sheet-mediumBlackBox">Stress Damage</td>
<td><input type="number" name="attr_StressThresh" value="@{Wisdom}"/></td>
<td><input type="number" name="attr_CurrentStress"/></td>
</tr></table></td></tr>
<td class="sheet-emptyRowTen"></td> <!-- this just lines up the stat blocks-->
<tr><td><table><tr> <!-- Defense -->
<td></td>
<td class="sheet-superTinyTextCenter">Total</td>
<td></td>
<td></td>
<td></td>
<td class="sheet-superTinyTextCenter">Class</td>
<td></td>
<td class="sheet-superTinyTextCenter">Dex</td>
<td></td>
<td class="sheet-superTinyTextCenter">Size</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc</td>
<td></td>
<td class="sheet-superTinyTextCenter">Armor</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Defense</td>
<td><input type="number" style="width: 40px;" name="attr_Defense" value="10+@{DefenseClass}+@{DefenseDex}+@{DefenseSize}+@{DefenseMisc}-@{DefenseArmor}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width: 40px;" value="10" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_DefenseClass" value="0"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_DefenseDex" value="@{DexterityMod}+@{TempDexterityMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_DefenseSize" value="0"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_DefenseMisc" value="0"/></td>
<td>-</td>
<td><input type="number" style="width: 40px;" name="attr_DefenseArmor" value="0"/></td>
</tr></table></td></tr>
<tr><td><table><tr> <!-- Initiative -->
<td></td>
<td class="sheet-superTinyTextCenter">Total</td>
<td></td>
<td class="sheet-superTinyTextCenter">Class</td>
<td></td>
<td class="sheet-superTinyTextCenter">Dex</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc</td>
<td class="sheet-emptyColumn"></td>
<td class="sheet-superTinyTextCenter">Roll</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Initiative</td>
<td><input type="number" name="attr_Initiative" value="@{InitiativeClass}+@{InitiativeDex}+@{InitiativeMisc}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width: 40px;" name="attr_InitiativeClass" value="0"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_InitiativeDex" value="@{DexterityMod}+@{TempDexterityMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_InitiativeMisc" value="0"/></td>
<td></td>
<td>
<button type="roll" value="Initiative: [[1d20+@{Initiative} &{tracker}]]" name="attr_InitiativeRoll"/>
</td>
</tr></table></td></tr>
</table>
</td>
<td class="sheet-emptyColumn"></td>
<td> <!--Knowledge etc. Bonuses -->
<table>
<tr>
<td></td>
<td></td>
<td></td>
<td class="sheet-superTinyTextCenter">Career</td>
<td></td>
<td class="sheet-superTinyTextCenter">Stat</td>
<td></td>
<td></td>
</tr>
<tr>
<td class="sheet-superTinyTextCenter">Check Bonus</td>
<td class="sheet-superTinyTextCenter">Total</td>
<td></td>
<td class="sheet-superTinyTextCenter">Level</td>
<td></td>
<td class="sheet-superTinyTextCenter">Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Knowledge</td>
<td><input type="number" style="width: 40px;" name="attr_KnowledgeBonus" value="@{CareerLevel}+@{KnowledgeIntelligence}+@{KnowledgeMisc}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width: 40px;" name="attr_KL" value="@{CareerLevel}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_KnowledgeIntelligence" value="@{IntelligenceMod}+@{TempIntelligenceMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_KnowledgeMisc" value="0"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Request</td>
<td><input type="number" style="width: 40px;" name="attr_RequestBonus" value="@{CareerLevel}+@{RequestCharisma}+@{RequestMisc}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width: 40px;" name="attr_RL" value="@{CareerLevel}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_RequestCharisma" value="@{CharismaMod}+@{TempCharismaMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_RequestMisc" value="0"/></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Gear</td>
<td><input type="number" style="width: 40px;" name="attr_GearBonus" value="@{CareerLevel}+@{GearWisdom}+@{GearMisc}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width: 40px;" name="attr_GL" value="@{CareerLevel}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_GearWisdom" value="@{WisdomMod}+@{TempWisdomMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width: 40px;" name="attr_GearMisc" value="0"/></td>
</tr>
<tr>
<td class="sheet-emptyRow"></td>
</tr>
<tr><td colspan="8" class="sheet-emptyRow"></td></tr>
<td class="sheet-emptyRowTen"></td> <!-- this just lines up the stat blocks-->
<tr> <!-- Action Dice block -->
<td colspan="8"><table>
<tr>
<td></td>
<td class="sheet-superTinyTextCenter">Die Type</td>
<td class="sheet-superTinyTextCenter">Total</td>
<td class="sheet-superTinyTextCenter">Current</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Action Dice</td>
<td><select name="attr_dtype" class="dtype">
<option value="d4">d4</option>
<option value="d6">d6</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
</select>
</td>
<td><input type="number" style="width: 40px;" name="attr_ActionDiceMax" value="3"/></td>
<td><input type="number" style="width: 40px;" name="attr_ActionDiceCurrent" value="3"/></td>
</tr></table></td>
</tr>
</table>
</td>
</tr>
</table>
<!-- This ends the first stat-block -->
<br>
<!-- Begin stat block for saving throws and attack bonuses -->
<!-- Note: this looks different from traditional sheet, since I can make good use of Roll20 variable length blocks later -->
<table >
<tr>
<td class="sheet-superTinyTextCenter">Saving Throw</td>
<td class="sheet-superTinyTextCenter">Bonus</td>
<td></td>
<td class="sheet-superTinyTextCenter">Base Save</td>
<td></td>
<td class="sheet-superTinyTextCenter">Stat Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Saving Throw</td>
<td class="sheet-superTinyTextCenter">Bonus</td>
<td></td>
<td class="sheet-superTinyTextCenter">Base Save</td>
<td></td>
<td class="sheet-superTinyTextCenter">Stat Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Saving Throw</td>
<td class="sheet-superTinyTextCenter">Bonus</td>
<td></td>
<td class="sheet-superTinyTextCenter">Base Save</td>
<td></td>
<td class="sheet-superTinyTextCenter">Stat Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
<td></td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Fortitude</td>
<td><input type="number" style="width:40px" name="attr_FortitudeSave" value="@{FortitudeBaseSave}+@{FortitudeStatMod}+@{FortitudeMiscMod}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px" name="attr_FortitudeBaseSave" value="0"/></td>
<td>+</td>
<td><input type="number" style="width:40px" name="attr_FortitudeStatMod" value="@{ConstitutionMod}+@{TempConstitutionMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width:40px" name="attr_FortitudeMiscMod" value="0"/></td>
<td class="sheet-emptyColumn"></td>
<td class="sheet-mediumBlackBox">Reflex</td>
<td><input type="number" style="width:40px" name="attr_ReflexSave" value="@{ReflexBaseSave}+@{ReflexStatMod}+@{ReflexMiscMod}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px" name="attr_ReflexBaseSave" value="0"/></td>
<td>+</td>
<td><input type="number" style="width:40px" name="attr_ReflexStatMod" value="@{DexterityMod}+@{TempDexterityMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width:40px" name="attr_ReflexMiscMod" value="0"/></td>
<td class="sheet-emptyColumn"></td>
<td class="sheet-mediumBlackBox">Will</td>
<td><input type="number" style="width:40px" name="attr_WillSave" value="@{WillBaseSave}+@{WillStatMod}+@{WillMiscMod}" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px" name="attr_WillBaseSave" value="0"/></td>
<td>+</td>
<td><input type="number" style="width:40px" name="attr_WillStatMod" value="@{WisdomMod}+@{TempWisdomMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" style="width:40px" name="attr_WillMiscMod" value="0"/></td>
</tr>
<tr>
<td colspan="8" class="sheet-TinyTextLeft">Roll Fort Save<button type="roll" value="Fortitude Save: [[1d20+@{FortitudeSave}]]" name="attr_FortitudeSaveRoll"/>
</td>
<td></td>
<td colspan="8" class="sheet-TinyTextLeft">Roll Reflex Save<button type="roll" value="Reflex Save: [[1d20+@{ReflexSave}]]" name="attr_ReflexSaveRoll"/>
</td>
<td></td>
<td colspan="8" class="sheet-TinyTextLeft">Roll Will Save<button type="roll" value="Will Save: [[1d20+@{WillSave}]]" name="attr_WillSaveRoll"/>
</td>
<td></td>
</tr>
<tr>
<td colspan="27" class="sheet-emptyRowTen"></td>
</tr>
<tr>
<td class="sheet-superTinyTextCenter">Attack Type</td>
<td class="sheet-superTinyTextCenter">Bonus</td>
<td></td>
<td class="sheet-superTinyTextCenter">BAB</td>
<td></td>
<td class="sheet-superTinyTextCenter">Stat Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Attack Type</td>
<td class="sheet-superTinyTextCenter">Bonus</td>
<td></td>
<td class="sheet-superTinyTextCenter">BAB</td>
<td></td>
<td class="sheet-superTinyTextCenter">Stat Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Attack Type</td>
<td class="sheet-superTinyTextCenter">Bonus</td>
<td></td>
<td class="sheet-superTinyTextCenter">BAB</td>
<td></td>
<td class="sheet-superTinyTextCenter">Stat Mod</td>
<td></td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Unarmed</td>
<td><input type="number" name="attr_UnarmedAttackBonus" value="@{BaseAttackBonus}+@{UnarmedStatMod}+@{UnarmedMiscMod}" disabled="true"/></td>
<td>=</td>
<td><input type="number" name="attr_BaseAttackBonus" value="0"/></td>
<td>+</td>
<td><input type="number" name="attr_UnarmedStatMod" value="@{StrengthMod}+@{TempStrengthMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" name="attr_UnarmedMiscMod" value="0"/></td>
<td class="sheet-emptyColumnTen"></td>
<td class="sheet-mediumBlackBox">Melee</td>
<td><input type="number" name="attr_MeleeAttackBonus" value="@{BaseAttackBonus}+@{MeleeStatMod}+@{MeleeMiscMod}" disabled="true"/></td>
<td>=</td>
<td><input type="number" name="attr_BaseAttackBonus" value="0"/></td>
<td>+</td>
<td><input type="number" name="attr_MeleeStatMod" value="@{StrengthMod}+@{TempStrengthMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" name="attr_MeleeMiscMod" value="0"/></td>
<td class="sheet-emptyColumnTen"></td>
<td class="sheet-mediumBlackBox">Ranged</td>
<td><input type="number" name="attr_RangedAttackBonus" value="@{BaseAttackBonus}+@{RangedStatMod}+@{RangedMiscMod}" disabled="true"/></td>
<td>=</td>
<td><input type="number" name="attr_BaseAttackBonus" value="0" /></td>
<td>+</td>
<td><input type="number" name="attr_RangedStatMod" value="@{DexterityMod}+@{TempDexterityMod}" disabled="true"/></td>
<td>+</td>
<td><input type="number" name="attr_RangedMiscMod" value="0"/></td>
</tr>
</table>
<!-- end saving throws-->
<br>
<!-- Begin weapons and armor -->
<!-- this will be a repeating field, to allow players to have as many default attacks as they like -->
<table style="width:100%;">
<tr>
<td class="sheet-largeBlackBox">Weapons</td>
</tr>
</table>
<fieldset class="repeating_Attacks">
<table>
<tr><td><table style="width:100%;"><tr>
<td rowspan="2" class="sheet-mediumBlackBox">Weapon Name</td>
<td class="emptyRowFive"></td>
<td></td>
</tr>
<tr>
<td class="sheet-smallBlackBox">Atk</td>
<td class="sheet-smallBlackBox">Recoil</td>
<td class="sheet-smallBlackBox">DMG</td>
<td class="sheet-smallBlackBox">E/T</td>
<td class="sheet-smallBlackBox">Range</td>
<td class="sheet-smallBlackBox">SZ/Hand</td>
<td class="sheet-smallBlackBox">Weight</td>
<td class="sheet-smallBlackBox">Qualities</td>
</tr>
<tr>
<td><input type="text" class="sheet-input-fifteen" name="attr_WeaponName"></td>
<td><input type="number" style="width:40px;" name="attr_WeaponAttackBonus" value="0"/></td>
<td><input type="number" style="width:40px;" name="attr_WeaponRecoil" value="0"></td>
<td><input type="text" class="sheet-input-ten" name="attr_WeaponDMG" value="0"/></td>
<td><input type="text" class="sheet-input-five" name="attr_WeaponE_T" value="0" /></td>
<td><input type="number" style="width:60px;" name="attr_WeaponRange" value="0"/></td>
<td><input type="text" class="sheet-input-five" name="attr_WeaponSize" value="2H"></td>
<td><input type="number" style="width:60px;" name="attr_WeaponWeight" value="1"></td>
<td><input type="text" class="sheet-input-fifteen" name="attr_WeaponQualities"></td>
</tr></table></td></tr>
<tr><td><table style="width:100%;"><tr>
<td class="sheet-smallBlackBox">Ammo Type</td>
<td class="sheet-smallBlackBox">Ammo Special</td>
<td class="sheet-smallBlackBox">Shots</td>
<td class="sheet-smallBlackBox">Ammo Type</td>
<td class="sheet-smallBlackBox">Ammo Special</td>
<td class="sheet-smallBlackBox">Shots</td>
<td colspan="2" class="sheet-smallBlackBox">Roll Attack</td>
</tr>
<tr>
<td><input type="text" class="sheet-input-ten" name="attr_AmmoType1"/></td>
<td><input type="text" class="sheet-input-ten" name="attr_AmmoSpecial1" /></td>
<td><input type="text" class="sheet-input-ten" name="attr_AmmoShots1" ></td>
<td><input type="text" class="sheet-input-ten" name="attr_AmmoType2"/></td>
<td><input type="text" class="sheet-input-ten" name="attr_AmmoSpecial2" /></td>
<td><input type="text" class="sheet-input-ten" name="attr_AmmoShots2" ></td>
<td class="sheet-emptyColumn"></td>
<td><button type="roll" value="Attack: [[1d20+@{WeaponAttackBonus}]] for Damage: [[@{WeaponDMG}]]" name="attr_WeaponAttackRoll"/></td>
</tr></table></td>
</table>
</fieldset>
<br>
<!-- Begin Armor Block -->
<table style="width:100%;">
<tr>
<td rowspan="2" class="sheet-mediumBlackBox">Armor</td>
<td class="emptyRowFive"></td>
</tr>
<tr>
<td class="sheet-smallBlackBox">DR</td>
<td class="sheet-smallBlackBox">Resist</td>
<td class="sheet-smallBlackBox">Defense Penalty</td>
<td class="sheet-smallBlackBox">ACP</td>
<td class="sheet-smallBlackBox">Speed Penalty</td>
<td class="sheet-smallBlackBox">Notice DC</td>
<td class="sheet-smallBlackBox">Weight</td>
<td class="sheet-smallBlackBox">Special</td>
</tr>
<tr>
<td><input type="text" class="sheet-input-fifteen" name="attr_ArmorName"></td>
<td><input type="text" class="sheet-input-five" name="attr_ArmorDR" value="0/0"/></td>
<td><input type="text" class="sheet-input-ten" name="attr_ArmorResist" value="0"/></td>
<td><input type="number" style="width:50px;" name="attr_ArmorDefensePenalty" value="0"/></td>
<td><input type="number" style="width:50px;" name="attr_ArmorCheckPenalty" value="0"></td>
<td><input type="number" style="width:50px;" name="attr_ArmorSpeedPenalty" value="0"></td>
<td><input type="number" style="width:50px;" name="attr_ArmorNoticeSearchDC" value="20"></td>
<td><input type="number" style="width:60px;" name="attr_ArmorWeight" value="0"></td>
<td><input type="text" class="sheet-input-fifteen" name="attr_ArmorSpecial"/></td>
</tr>
</table>
<!-- End Armor Block-->
<br>
<!-- Begin skills table -->
<table style="width:100%;">
<tr >
<td class="sheet-largeBlackBox" style="width:100%;" colspan="23">SKILLS</td>
</tr>
<tr>
<td class="sheet-superTinyTextCenter">Roll</td>
<td class="sheet-superTinyTextCenter">Class Skill</td>
<td class="sheet-superTinyTextCenter">Skill Name</td>
<td class="sheet-superTinyTextCenter">Key Attributes</td>
<td class="sheet-superTinyTextCenter">Result Cap</td>
<td class="sheet-superTinyTextCenter">Skill Bonus</td>
<td class="sheet-superTinyTextCenter"></td>
<td class="sheet-superTinyTextCenter">Ranks</td>
<td class="sheet-superTinyTextCenter">Attribute Mod</td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
<td class="sheet-superTinyTextCenter">Error Range</td>
<td class="sheet-superTinyTextCenter">Threat Range</td>
<td class="sheet-emptyColumn"></td>
<td class="sheet-superTinyTextCenter">Roll</td>
<td class="sheet-superTinyTextCenter">Class Skill</td>
<td class="sheet-superTinyTextCenter">Skill Name</td>
<td class="sheet-superTinyTextCenter">Key Attributes</td>
<td class="sheet-superTinyTextCenter">Result Cap</td>
<td class="sheet-superTinyTextCenter">Skill Bonus</td>
<td class="sheet-superTinyTextCenter"></td>
<td class="sheet-superTinyTextCenter">Ranks</td>
<td class="sheet-superTinyTextCenter">Attribute Mod</td>
<td class="sheet-superTinyTextCenter">Misc Mod</td>
<td class="sheet-superTinyTextCenter">Error Range</td>
<td class="sheet-superTinyTextCenter">Threat Range</td>
</tr>
<tr>
<!-- Acrobatics Str -->
<td><button type="roll" value="&{template:default} {{name=Acrobatics (Str)}} {{attack=[[1d20cs>@{AcrobaticsThreatRange}cf<@{AcrobaticsErrorRange}+@{AcrobaticsStrBonus}]]}}" name="attr_AcrobaticsStrRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_AcrobaticsClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Acrobatics</td>
<td>Str</td>
<td><input type="number" style="width:40px;" name="attr_AcrobaticsSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_AcrobaticsStrBonus" value="(@{AcrobaticsRanks}+@{AcrobaticsStrMod}+@{AcrobaticsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_AcrobaticsRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_AcrobaticsStrMod" value="(@{StrengthMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_AcrobaticsMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_AcrobaticsErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_AcrobaticsThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Mechanics Int -->
<td><button type="roll" value="&{template:default} {{name=Mechanics (Int)}} {{attack=[[1d20cs>@{MechanicsThreatRange}cf<@{MechanicsErrorRange}+@{MechanicsIntBonus}]]}}" name="attr_MechanicsIntRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_MechanicsClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Mechanics</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_MechanicsSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_MechanicsIntBonus" value="(@{MechanicsRanks}+@{MechanicsIntMod}+@{MechanicsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_MechanicsRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_MechanicsIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_MechanicsMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_MechanicsErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_MechanicsThreatRange" value="20"></td>
</tr>
<tr>
<!-- Acrobatics Dex -->
<td><button type="roll" value="&{template:default} {{name=Acrobatics (Dex)}} {{attack=[[1d20cs>@{AcrobaticsThreatRange}cf<@{AcrobaticsErrorRange}+@{AcrobaticsDexBonus}]]}}" name="attr_AcrobaticsDexRoll"/></td>
<td>Dex</td>
<td><input type="number" style="width:40px;" name="attr_AcrobaticsSkillCap2" value="(@{AcrobaticsSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_AcrobaticsDexBonus" value="(@{AcrobaticsRanks}+@{AcrobaticsDexMod}+@{AcrobaticsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_AcrobaticsRanks2" value="(@{AcrobaticsRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AcrobaticsDexMod" value="(@{DexterityMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_AcrobaticsMiscMod2" value="(@{AcrobaticsMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AcrobaticsErrorRange2" value="(@{AcrobaticsErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AcrobaticsThreatRange2" value="(@{AcrobaticsThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Mechanics Wis -->
<td><button type="roll" value="&{template:default} {{name=Mechanics (Wis)}} {{attack=[[1d20cs>@{MechanicsThreatRange}cf<@{MechanicsErrorRange}+@{MechanicsWisBonus}]]}}" name="attr_MechanicsWisRoll"/></td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_MechanicsSkillCap2" value="(@{MechanicsSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_MechanicsWisBonus" value="(@{MechanicsRanks}+@{MechanicsWisMod}+@{MechanicsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_MechanicsRanks2" value="(@{MechanicsRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_MechanicsWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_MechanicsMiscMod2" value="(@{MechanicsMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_MechanicsErrorRange2" value="(@{MechanicsErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_MechanicsThreatRange2" value="(@{MechanicsThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Analysis Int -->
<td><button type="roll" value="&{template:default} {{name=Analysis (Int)}} {{attack=[[1d20cs>@{AnalysisThreatRange}cf<@{AnalysisErrorRange}+@{AnalysisIntBonus}]]}}" name="attr_AnalysisIntRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_AnalysisClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Analysis</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_AnalysisSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_AnalysisIntBonus" value="(@{AnalysisRanks}+@{AnalysisIntMod}+@{AnalysisMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_AnalysisRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_AnalysisIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_AnalysisMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_AnalysisErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_AnalysisThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Medicine Int -->
<td><button type="roll" value="&{template:default} {{name=Medicine (Int)}} {{attack=[[1d20cs>@{MedicineThreatRange}cf<@{MedicineErrorRange}+@{MedicineIntBonus}]]}}" name="attr_MedicineIntRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_MedicineClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Medicine</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_MedicineSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_MedicineIntBonus" value="(@{MedicineRanks}+@{MedicineIntMod}+@{MedicineMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_MedicineRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_MedicineIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_MedicineMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_MedicineErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_MedicineThreatRange" value="20"></td>
</tr>
<tr>
<!-- Analysis Wis -->
<td><button type="roll" value="&{template:default} {{name=Analysis (Wis)}} {{attack=[[1d20cs>@{AnalysisThreatRange}cf<@{AnalysisErrorRange}+@{AnalysisWisBonus}]]}}" name="attr_AnalysisWisRoll"/></td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_AnalysisSkillCap2" value="(@{AnalysisSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_AnalysisWisBonus" value="(@{AnalysisRanks}+@{AnalysisWisMod}+@{AnalysisMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_AnalysisRanks2" value="(@{AnalysisRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AnalysisWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_AnalysisMiscMod2" value="(@{AnalysisMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AnalysisErrorRange2" value="(@{AnalysisErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AnalysisThreatRange2" value="(@{AnalysisThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Medicine Wis -->
<td><button type="roll" value="&{template:default} {{name=Medicine (Wis)}} {{attack=[[1d20cs>@{MedicineThreatRange}cf<@{MedicineErrorRange}+@{MedicineWisBonus}]]}}" name="attr_MedicineWisRoll"/></td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_MedicineSkillCap2" value="(@{MedicineSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_MedicineWisBonus" value="(@{MedicineRanks}+@{MedicineWisMod}+@{MedicineMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_MedicineRanks2" value="(@{MedicineRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_MedicineWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_MedicineMiscMod2" value="(@{MedicineMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_MedicineErrorRange2" value="(@{MedicineErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_MedicineThreatRange2" value="(@{MedicineThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Athletics Str -->
<td><button type="roll" value="&{template:default} {{name=Athletics (Str)}} {{attack=[[1d20cs>@{AthleticsThreatRange}cf<@{AthleticsErrorRange}+@{AthleticsStrBonus}]]}}" name="attr_AthleticsStrRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_AthleticsClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Athletics</td>
<td>Str</td>
<td><input type="number" style="width:40px;" name="attr_AthleticsSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_AthleticsStrBonus" value="(@{AthleticsRanks}+@{AthleticsStrMod}+@{AthleticsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_AthleticsRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_AthleticsStrMod" value="(@{StrengthMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_AthleticsMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_AthleticsErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_AthleticsThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Networking Wis -->
<td><button type="roll" value="&{template:default} {{name=Networking (Wis)}} {{attack=[[1d20cs>@{NetworkingThreatRange}cf<@{NetworkingErrorRange}+@{NetworkingWisBonus}]]}}" name="attr_NetworkingWisRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_NetworkingClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Networking</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_NetworkingSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_NetworkingWisBonus" value="(@{NetworkingRanks}+@{NetworkingWisMod}+@{NetworkingMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_NetworkingRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_NetworkingWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_NetworkingMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_NetworkingErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_NetworkingThreatRange" value="20"></td>
</tr>
<tr>
<!-- Athletics Con -->
<td><button type="roll" value="&{template:default} {{name=Athletics (Con)}} {{attack=[[1d20cs>@{AthleticsThreatRange}cf<@{AthleticsErrorRange}+@{AthleticsConBonus}]]}}" name="attr_AthleticsConRoll"/></td>
<td>Con</td>
<td><input type="number" style="width:40px;" name="attr_AthleticsSkillCap2" value="(@{AthleticsSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_AthleticsConBonus" value="(@{AthleticsRanks}+@{AthleticsConMod}+@{AthleticsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_AthleticsRanks2" value="(@{AthleticsRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AthleticsConMod" value="(@{ConstitutionMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_AthleticsMiscMod2" value="(@{AthleticsMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AthleticsErrorRange2" value="(@{AthleticsErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_AthleticsThreatRange2" value="(@{AthleticsThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Networking Cha -->
<td><button type="roll" value="&{template:default} {{name=Networking (Cha)}} {{attack=[[1d20cs>@{NetworkingThreatRange}cf<@{NetworkingErrorRange}+@{NetworkingChaBonus}]]}}" name="attr_NetworkingChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_NetworkingSkillCap2" value="(@{NetworkingSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_NetworkingChaBonus" value="(@{NetworkingRanks}+@{NetworkingChaMod}+@{NetworkingMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_NetworkingRanks2" value="(@{NetworkingRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_NetworkingChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_NetworkingMiscMod2" value="(@{NetworkingMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_NetworkingErrorRange2" value="(@{NetworkingErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_NetworkingThreatRange2" value="(@{NetworkingThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Blend Dex -->
<td><button type="roll" value="&{template:default} {{name=Blend (Dex)}} {{attack=[[1d20cs>@{BlendThreatRange}cf<@{BlendErrorRange}+@{BlendDexBonus}]]}}" name="attr_BlendDexRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_BlendClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Blend</td>
<td>Dex</td>
<td><input type="number" style="width:40px;" name="attr_BlendSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_BlendDexBonus" value="(@{BlendRanks}+@{BlendDexMod}+@{BlendMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_BlendRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_BlendDexMod" value="(@{DexterityMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_BlendMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_BlendErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_BlendThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Notice Wis -->
<td><button type="roll" value="&{template:default} {{name=Notice (Wis)}} {{attack=[[1d20cs>@{NoticeThreatRange}cf<@{NoticeErrorRange}+@{NoticeWisBonus}]]}}" name="attr_NoticeWisRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_NoticeClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Notice</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_NoticeSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_NoticeWisBonus" value="(@{NoticeRanks}+@{NoticeWisMod}+@{NoticeMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_NoticeRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_NoticeWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_NoticeMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_NoticeErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_NoticeThreatRange" value="20"></td>
</tr>
<tr>
<!-- Blend Cha -->
<td><button type="roll" value="&{template:default} {{name=Blend (Cha)}} {{attack=[[1d20cs>@{BlendThreatRange}cf<@{BlendErrorRange}+@{BlendChaBonus}]]}}" name="attr_BlendChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_BlendSkillCap2" value="(@{BlendSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_BlendChaBonus" value="(@{BlendRanks}+@{BlendChaMod}+@{BlendMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_BlendRanks2" value="(@{BlendRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_BlendChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_BlendMiscMod2" value="(@{BlendMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_BlendErrorRange2" value="(@{BlendErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_BlendThreatRange2" value="(@{BlendThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Profession Cha -->
<td><button type="roll" value="&{template:default} {{name=Profession (Cha)}} {{attack=[[1d20cs>@{ProfessionThreatRange}cf<@{ProfessionErrorRange}+@{ProfessionChaBonus}]]}}" name="attr_ProfessionChaRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_ProfessionClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Profession</td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_ProfessionSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_ProfessionChaBonus" value="(@{ProfessionRanks}+@{ProfessionChaMod}+@{ProfessionMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ProfessionRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ProfessionChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ProfessionMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ProfessionErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_ProfessionThreatRange" value="20"></td>
</tr>
<tr>
<!-- Bluff Cha -->
<td><button type="roll" value="&{template:default} {{name=Bluff (Cha)}} {{attack=[[1d20cs>@{BluffThreatRange}cf<@{BluffErrorRange}+@{BluffChaBonus}]]}}" name="attr_BluffChaRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_BluffClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Bluff</td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_BluffSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_BluffChaBonus" value="(@{BluffRanks}+@{BluffChaMod}+@{BluffMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_BluffRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_BluffChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_BluffMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_BluffErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_BluffThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Resolve Con -->
<td><button type="roll" value="&{template:default} {{name=Resolve (Con)}} {{attack=[[1d20cs>@{ResolveThreatRange}cf<@{ResolveErrorRange}+@{ResolveConBonus}]]}}" name="attr_ResolveConRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_ResolveClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Resolve</td>
<td>Con</td>
<td><input type="number" style="width:40px;" name="attr_ResolveSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_ResolveConBonus" value="(@{ResolveRanks}+@{ResolveConMod}+@{ResolveMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ResolveRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ResolveConMod" value="(@{ConstitutionMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ResolveMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ResolveErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_ResolveThreatRange" value="20"></td>
</tr>
<tr>
<!-- Bureaucracy Cha -->
<td><button type="roll" value="&{template:default} {{name=Bureaucracy (Cha)}} {{attack=[[1d20cs>@{BureaucracyThreatRange}cf<@{BureaucracyErrorRange}+@{BureaucracyChaBonus}]]}}" name="attr_BureaucracyChaRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_BureaucracyClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Bureaucracy</td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_BureaucracySkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_BureaucracyChaBonus" value="(@{BureaucracyRanks}+@{BureaucracyChaMod}+@{BureaucracyMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_BureaucracyRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_BureaucracyChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_BureaucracyMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_BureaucracyErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_BureaucracyThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Resolve Wis -->
<td><button type="roll" value="&{template:default} {{name=Resolve (Wis)}} {{attack=[[1d20cs>@{ResolveThreatRange}cf<@{ResolveErrorRange}+@{ResolveWisBonus}]]}}" name="attr_ResolveWisRoll"/></td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_ResolveSkillCap2" value="(@{ResolveSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_ResolveWisBonus" value="(@{ResolveRanks}+@{ResolveWisMod}+@{ResolveMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ResolveRanks2" value="(@{ResolveRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ResolveWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ResolveMiscMod2" value="(@{ResolveMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ResolveErrorRange2" value="(@{ResolveErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ResolveThreatRange2" value="(@{ResolveThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Computers Int -->
<td><button type="roll" value="&{template:default} {{name=Computers (Int)}} {{attack=[[1d20cs>@{ComputersThreatRange}cf<@{ComputersErrorRange}+@{ComputersIntBonus}]]}}" name="attr_ComputersIntRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_ComputersClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Computers</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_ComputersSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_ComputersIntBonus" value="(@{ComputersRanks}+@{ComputersIntMod}+@{ComputersMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ComputersRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ComputersIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ComputersMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ComputersErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_ComputersThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Science Int -->
<td><button type="roll" value="&{template:default} {{name=Science (Int)}} {{attack=[[1d20cs>@{ScienceThreatRange}cf<@{ScienceErrorRange}+@{ScienceIntBonus}]]}}" name="attr_ScienceIntRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_ScienceClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Science</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_ScienceSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_ScienceIntBonus" value="(@{ScienceRanks}+@{ScienceIntMod}+@{ScienceMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ScienceRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ScienceIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ScienceMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ScienceErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_ScienceThreatRange" value="20"></td>
</tr>
<tr>
<!-- Cultures Int -->
<td><button type="roll" value="&{template:default} {{name=Cultures (Int)}} {{attack=[[1d20cs>@{CulturesThreatRange}cf<@{CulturesErrorRange}+@{CulturesIntBonus}]]}}" name="attr_CulturesIntRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_CulturesClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Cultures</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_CulturesSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_CulturesIntBonus" value="(@{CulturesRanks}+@{CulturesIntMod}+@{CulturesMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_CulturesRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_CulturesIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_CulturesMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_CulturesErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_CulturesThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Search Int -->
<td><button type="roll" value="&{template:default} {{name=Search (Int)}} {{attack=[[1d20cs>@{SearchThreatRange}cf<@{SearchErrorRange}+@{SearchIntBonus}]]}}" name="attr_SearchIntRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_SearchClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Search</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_SearchSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_SearchIntBonus" value="(@{SearchRanks}+@{SearchIntMod}+@{SearchMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SearchRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SearchIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SearchMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SearchErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_SearchThreatRange" value="20"></td>
</tr>
<tr>
<!-- Drive Dex -->
<td><button type="roll" value="&{template:default} {{name=Drive (Dex)}} {{attack=[[1d20cs>@{DriveThreatRange}cf<@{DriveErrorRange}+@{DriveDexBonus}]]}}" name="attr_DriveDexRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_DriveClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Drive</td>
<td>Dex</td>
<td><input type="number" style="width:40px;" name="attr_DriveSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_DriveDexBonus" value="(@{DriveRanks}+@{DriveDexMod}+@{DriveMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_DriveRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_DriveDexMod" value="(@{DexterityMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_DriveMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_DriveErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_DriveThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Security Int -->
<td><button type="roll" value="&{template:default} {{name=Security (Int)}} {{attack=[[1d20cs>@{SecurityThreatRange}cf<@{SecurityErrorRange}+@{SecurityIntBonus}]]}}" name="attr_SecurityIntRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_SecurityClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Security</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_SecuritySkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_SecurityIntBonus" value="(@{SecurityRanks}+@{SecurityIntMod}+@{SecurityMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SecurityRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SecurityIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SecurityMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SecurityErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_SecurityThreatRange" value="20"></td>
</tr>
<tr>
<!-- Electronics Int -->
<td><button type="roll" value="&{template:default} {{name=Electronics (Int)}} {{attack=[[1d20cs>@{ElectronicsThreatRange}cf<@{ElectronicsErrorRange}+@{ElectronicsIntBonus}]]}}" name="attr_ElectronicsIntRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_ElectronicsClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Electronics</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_ElectronicsSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_ElectronicsIntBonus" value="(@{ElectronicsRanks}+@{ElectronicsIntMod}+@{ElectronicsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ElectronicsRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ElectronicsIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ElectronicsMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ElectronicsErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_ElectronicsThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Sense Motive Wis -->
<td><button type="roll" value="&{template:default} {{name=SenseMotive (Wis)}} {{attack=[[1d20cs>@{SenseMotiveThreatRange}cf<@{SenseMotiveErrorRange}+@{SenseMotiveWisBonus}]]}}" name="attr_SenseMotiveWisRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_SenseMotiveClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>SenseMotive</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_SenseMotiveSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_SenseMotiveWisBonus" value="(@{SenseMotiveRanks}+@{SenseMotiveWisMod}+@{SenseMotiveMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SenseMotiveRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SenseMotiveWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SenseMotiveMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SenseMotiveErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_SenseMotiveThreatRange" value="20"></td>
</tr>
<tr>
<!-- Electronics Wis -->
<td><button type="roll" value="&{template:default} {{name=Electronics (Wis)}} {{attack=[[1d20cs>@{ElectronicsThreatRange}cf<@{ElectronicsErrorRange}+@{ElectronicsWisBonus}]]}}" name="attr_ElectronicsWisRoll"/></td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_ElectronicsSkillCap2" value="(@{ElectronicsSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_ElectronicsWisBonus" value="(@{ElectronicsRanks}+@{ElectronicsWisMod}+@{ElectronicsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ElectronicsRanks2" value="(@{ElectronicsRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ElectronicsWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ElectronicsMiscMod2" value="(@{ElectronicsMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ElectronicsErrorRange2" value="(@{ElectronicsErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ElectronicsThreatRange2" value="(@{ElectronicsThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Sense Motive Cha -->
<td><button type="roll" value="&{template:default} {{name=SenseMotive (Cha)}} {{attack=[[1d20cs>@{SenseMotiveThreatRange}cf<@{SenseMotiveErrorRange}+@{SenseMotiveChaBonus}]]}}" name="attr_SenseMotiveChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_SenseMotiveSkillCap2" value="(@{SenseMotiveSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_SenseMotiveChaBonus" value="(@{SenseMotiveRanks}+@{SenseMotiveChaMod}+@{SenseMotiveMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SenseMotiveRanks2" value="(@{SenseMotiveRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SenseMotiveChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SenseMotiveMiscMod2" value="(@{SenseMotiveMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SenseMotiveErrorRange2" value="(@{SenseMotiveErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SenseMotiveThreatRange2" value="(@{SenseMotiveThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Falsify Int -->
<td><button type="roll" value="&{template:default} {{name=Falsify (Int)}} {{attack=[[1d20cs>@{FalsifyThreatRange}cf<@{FalsifyErrorRange}+@{FalsifyIntBonus}]]}}" name="attr_FalsifyIntRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_FalsifyClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Falsify</td>
<td>Int</td>
<td><input type="number" style="width:40px;" name="attr_FalsifySkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_FalsifyIntBonus" value="(@{FalsifyRanks}+@{FalsifyIntMod}+@{FalsifyMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_FalsifyRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_FalsifyIntMod" value="(@{IntelligenceMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_FalsifyMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_FalsifyErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_FalsifyThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Sleight of Hand Dex -->
<td><button type="roll" value="&{template:default} {{name=SleightofHand (Dex)}} {{attack=[[1d20cs>@{SleightofHandThreatRange}cf<@{SleightofHandErrorRange}+@{SleightofHandDexBonus}]]}}" name="attr_SleightofHandDexRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_SleightofHandClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>SleightofHand</td>
<td>Dex</td>
<td><input type="number" style="width:40px;" name="attr_SleightofHandSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_SleightofHandDexBonus" value="(@{SleightofHandRanks}+@{SleightofHandDexMod}+@{SleightofHandMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SleightofHandRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SleightofHandDexMod" value="(@{DexterityMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SleightofHandMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SleightofHandErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_SleightofHandThreatRange" value="20"></td>
</tr>
<tr>
<!-- Falsify Wis -->
<td><button type="roll" value="&{template:default} {{name=Falsify (Wis)}} {{attack=[[1d20cs>@{FalsifyThreatRange}cf<@{FalsifyErrorRange}+@{FalsifyWisBonus}]]}}" name="attr_FalsifyWisRoll"/></td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_FalsifySkillCap2" value="(@{FalsifySkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_FalsifyWisBonus" value="(@{FalsifyRanks}+@{FalsifyWisMod}+@{FalsifyMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_FalsifyRanks2" value="(@{FalsifyRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_FalsifyWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_FalsifyMiscMod2" value="(@{FalsifyMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_FalsifyErrorRange2" value="(@{FalsifyErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_FalsifyThreatRange2" value="(@{FalsifyThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Sneak Dex -->
<td><button type="roll" value="&{template:default} {{name=Sneak (Dex)}} {{attack=[[1d20cs>@{SneakThreatRange}cf<@{SneakErrorRange}+@{SneakDexBonus}]]}}" name="attr_SneakDexRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_SneakClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Sneak</td>
<td>Dex</td>
<td><input type="number" style="width:40px;" name="attr_SneakSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_SneakDexBonus" value="(@{SneakRanks}+@{SneakDexMod}+@{SneakMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SneakRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SneakDexMod" value="(@{DexterityMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SneakMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SneakErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_SneakThreatRange" value="20"></td>
</tr>
<tr>
<!-- Impress Cha -->
<td><button type="roll" value="&{template:default} {{name=Impress (Cha)}} {{attack=[[1d20cs>@{ImpressThreatRange}cf<@{ImpressErrorRange}+@{ImpressChaBonus}]]}}" name="attr_ImpressChaRoll"/></td>
<td rowspan='1' style="vertical-align:text-top;"><input type="checkbox" name="attr_ImpressClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='1'>Impress</td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_ImpressSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_ImpressChaBonus" value="(@{ImpressRanks}+@{ImpressChaMod}+@{ImpressMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ImpressRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ImpressChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ImpressMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ImpressErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_ImpressThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Sneak Cha -->
<td><button type="roll" value="&{template:default} {{name=Sneak (Cha)}} {{attack=[[1d20cs>@{SneakThreatRange}cf<@{SneakErrorRange}+@{SneakChaBonus}]]}}" name="attr_SneakChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_SneakSkillCap2" value="(@{SneakSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_SneakChaBonus" value="(@{SneakRanks}+@{SneakChaMod}+@{SneakMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SneakRanks2" value="(@{SneakRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SneakChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SneakMiscMod2" value="(@{SneakMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SneakErrorRange2" value="(@{SneakErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SneakThreatRange2" value="(@{SneakThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Intimidate Str -->
<td><button type="roll" value="&{template:default} {{name=Intimidate (Str)}} {{attack=[[1d20cs>@{IntimidateThreatRange}cf<@{IntimidateErrorRange}+@{IntimidateStrBonus}]]}}" name="attr_IntimidateStrRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_IntimidateClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Intimidate</td>
<td>Str</td>
<td><input type="number" style="width:40px;" name="attr_IntimidateSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_IntimidateStrBonus" value="(@{IntimidateRanks}+@{IntimidateStrMod}+@{IntimidateMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_IntimidateRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_IntimidateStrMod" value="(@{StrengthMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_IntimidateMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_IntimidateErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_IntimidateThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Streetwise Wis -->
<td><button type="roll" value="&{template:default} {{name=Streetwise (Wis)}} {{attack=[[1d20cs>@{StreetwiseThreatRange}cf<@{StreetwiseErrorRange}+@{StreetwiseWisBonus}]]}}" name="attr_StreetwiseWisRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_StreetwiseClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Streetwise</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_StreetwiseSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_StreetwiseWisBonus" value="(@{StreetwiseRanks}+@{StreetwiseWisMod}+@{StreetwiseMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_StreetwiseRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_StreetwiseWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_StreetwiseMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_StreetwiseErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_StreetwiseThreatRange" value="20"></td>
</tr>
<tr>
<!-- Intimidate Wis -->
<td><button type="roll" value="&{template:default} {{name=Intimidate (Wis)}} {{attack=[[1d20cs>@{IntimidateThreatRange}cf<@{IntimidateErrorRange}+@{IntimidateWisBonus}]]}}" name="attr_IntimidateWisRoll"/></td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_IntimidateSkillCap2" value="(@{IntimidateSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_IntimidateWisBonus" value="(@{IntimidateRanks}+@{IntimidateWisMod}+@{IntimidateMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_IntimidateRanks2" value="(@{IntimidateRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_IntimidateWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_IntimidateMiscMod2" value="(@{IntimidateMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_IntimidateErrorRange2" value="(@{IntimidateErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_IntimidateThreatRange2" value="(@{IntimidateThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Streetwise Cha -->
<td><button type="roll" value="&{template:default} {{name=Streetwise (Cha)}} {{attack=[[1d20cs>@{StreetwiseThreatRange}cf<@{StreetwiseErrorRange}+@{StreetwiseChaBonus}]]}}" name="attr_StreetwiseChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_StreetwiseSkillCap2" value="(@{StreetwiseSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_StreetwiseChaBonus" value="(@{StreetwiseRanks}+@{StreetwiseChaMod}+@{StreetwiseMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_StreetwiseRanks2" value="(@{StreetwiseRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_StreetwiseChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_StreetwiseMiscMod2" value="(@{StreetwiseMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_StreetwiseErrorRange2" value="(@{StreetwiseErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_StreetwiseThreatRange2" value="(@{StreetwiseThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Investigation Wis -->
<td><button type="roll" value="&{template:default} {{name=Investigation (Wis)}} {{attack=[[1d20cs>@{InvestigationThreatRange}cf<@{InvestigationErrorRange}+@{InvestigationWisBonus}]]}}" name="attr_InvestigationWisRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_InvestigationClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Investigation</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_InvestigationSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_InvestigationWisBonus" value="(@{InvestigationRanks}+@{InvestigationWisMod}+@{InvestigationMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_InvestigationRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_InvestigationWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_InvestigationMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_InvestigationErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_InvestigationThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Surival Wis -->
<td><button type="roll" value="&{template:default} {{name=Surival (Wis)}} {{attack=[[1d20cs>@{SurivalThreatRange}cf<@{SurivalErrorRange}+@{SurivalWisBonus}]]}}" name="attr_SurivalWisRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_SurivalClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Surival</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_SurivalSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_SurivalWisBonus" value="(@{SurivalRanks}+@{SurivalWisMod}+@{SurivalMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SurivalRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SurivalWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SurivalMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_SurivalErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_SurivalThreatRange" value="20"></td>
</tr>
<tr>
<!-- Investigation Cha -->
<td><button type="roll" value="&{template:default} {{name=Investigation (Cha)}} {{attack=[[1d20cs>@{InvestigationThreatRange}cf<@{InvestigationErrorRange}+@{InvestigationChaBonus}]]}}" name="attr_InvestigationChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_InvestigationSkillCap2" value="(@{InvestigationSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_InvestigationChaBonus" value="(@{InvestigationRanks}+@{InvestigationChaMod}+@{InvestigationMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_InvestigationRanks2" value="(@{InvestigationRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_InvestigationChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_InvestigationMiscMod2" value="(@{InvestigationMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_InvestigationErrorRange2" value="(@{InvestigationErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_InvestigationThreatRange2" value="(@{InvestigationThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Surival Cha -->
<td><button type="roll" value="&{template:default} {{name=Surival (Cha)}} {{attack=[[1d20cs>@{SurivalThreatRange}cf<@{SurivalErrorRange}+@{SurivalChaBonus}]]}}" name="attr_SurivalChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_SurivalSkillCap2" value="(@{SurivalSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_SurivalChaBonus" value="(@{SurivalRanks}+@{SurivalChaMod}+@{SurivalMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_SurivalRanks2" value="(@{SurivalRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SurivalChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_SurivalMiscMod2" value="(@{SurivalMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SurivalErrorRange2" value="(@{SurivalErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_SurivalThreatRange2" value="(@{SurivalThreatRange})" disabled="true"></td>
</tr>
<tr>
<!-- Manipulate Wis -->
<td><button type="roll" value="&{template:default} {{name=Manipulate (Wis)}} {{attack=[[1d20cs>@{ManipulateThreatRange}cf<@{ManipulateErrorRange}+@{ManipulateWisBonus}]]}}" name="attr_ManipulateWisRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_ManipulateClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Manipulate</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_ManipulateSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_ManipulateWisBonus" value="(@{ManipulateRanks}+@{ManipulateWisMod}+@{ManipulateMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ManipulateRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ManipulateWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ManipulateMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_ManipulateErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_ManipulateThreatRange" value="20"></td>
<td class="sheet-emptyColumn"></td>
<!-- Tactics Wis -->
<td><button type="roll" value="&{template:default} {{name=Tactics (Wis)}} {{attack=[[1d20cs>@{TacticsThreatRange}cf<@{TacticsErrorRange}+@{TacticsWisBonus}]]}}" name="attr_TacticsWisRoll"/></td>
<td rowspan='2' style="vertical-align:text-top;"><input type="checkbox" name="attr_TacticsClassSkill" ></td>
<td style="vertical-align:text-top;" rowspan='2'>Tactics</td>
<td>Wis</td>
<td><input type="number" style="width:40px;" name="attr_TacticsSkillCap" value="15"/></td>
<td><input type="number" class="sheet-short" name="attr_TacticsWisBonus" value="(@{TacticsRanks}+@{TacticsWisMod}+@{TacticsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_TacticsRanks" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_TacticsWisMod" value="(@{WisdomMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_TacticsMiscMod" value="0"></td>
<td><input type="number" class="sheet-input-small" name="attr_TacticsErrorRange" value="1"></td>
<td><input type="number" class="sheet-input-small" name="attr_TacticsThreatRange" value="20"></td>
</tr>
<tr>
<!-- Manipulate Cha -->
<td><button type="roll" value="&{template:default} {{name=Manipulate (Cha)}} {{attack=[[1d20cs>@{ManipulateThreatRange}cf<@{ManipulateErrorRange}+@{ManipulateChaBonus}]]}}" name="attr_ManipulateChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_ManipulateSkillCap2" value="(@{ManipulateSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_ManipulateChaBonus" value="(@{ManipulateRanks}+@{ManipulateChaMod}+@{ManipulateMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_ManipulateRanks2" value="(@{ManipulateRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ManipulateChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_ManipulateMiscMod2" value="(@{ManipulateMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ManipulateErrorRange2" value="(@{ManipulateErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_ManipulateThreatRange2" value="(@{ManipulateThreatRange})" disabled="true"></td>
<td class="sheet-emptyColumn"></td>
<!-- Tactics Cha -->
<td><button type="roll" value="&{template:default} {{name=Tactics (Cha)}} {{attack=[[1d20cs>@{TacticsThreatRange}cf<@{TacticsErrorRange}+@{TacticsChaBonus}]]}}" name="attr_TacticsChaRoll"/></td>
<td>Cha</td>
<td><input type="number" style="width:40px;" name="attr_TacticsSkillCap2" value="(@{TacticsSkillCap})" disabled="true"/></td>
<td><input type="number" class="sheet-short" name="attr_TacticsChaBonus" value="(@{TacticsRanks}+@{TacticsChaMod}+@{TacticsMiscMod})" disabled="true"/></td>
<td>=</td>
<td><input type="number" style="width:40px;" name="attr_TacticsRanks2" value="(@{TacticsRanks})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_TacticsChaMod" value="(@{CharismaMod})" disabled="true"></td>
<td><input type="number" style="width:40px;" name="attr_TacticsMiscMod2" value="(@{TacticsMiscMod})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_TacticsErrorRange2" value="(@{TacticsErrorRange})" disabled="true"></td>
<td><input type="number" class="sheet-input-small" name="attr_TacticsThreatRange2" value="(@{TacticsThreatRange})" disabled="true"></td>
</tr>
</table>
<!-- end skills table -->
<!--begin table of foci -->
<br>
<br>
<table style="width:100%;">
<tr>
<td colspan="2" class="sheet-largeBlackBox">Focuses and Fortes</td>
</tr>
<!-- begin mini-table 1 of 2 -->
<tr><td><table> <!-- table 1 is Cult, Drive, Cond -->
<tr>
<td><table> <!-- The first row is cult and drive tables, first td table element is cultures -->
<tr>
<td class="sheet-proficienciesTableMainHeader" >Cultures</td>
<td></td>
<td></td>
</tr>
<tr>
<td class="sheet-proficienciesTableHeader">Known</td>
<td class="sheet-proficienciesTableHeader">Forte</td>
<td class="sheet-proficienciesTableHeader">Focus</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_CentralAmericaFocus" ></td>
<td><input type="checkbox" name="attr_CentralAmericaForte" ></td>
<td class="sheet-proficienciesTable">Central America</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_EasternAsiaFocus" ></td>
<td><input type="checkbox" name="attr_EasternAsiaForte" ></td>
<td class="sheet-proficienciesTable">Eastern Asia (incl. China)</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_EasternEuropeFocus" ></td>
<td><input type="checkbox" name="attr_EasternEuropeForte" ></td>
<td class="sheet-proficienciesTable">Eastern Europe (incl. Russia)</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_NorthAfricaFocus" ></td>
<td><input type="checkbox" name="attr_NorthAfricaForte" ></td>
<td class="sheet-proficienciesTable">North Africa</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_NorthernAmericaFocus" ></td>
<td><input type="checkbox" name="attr_NorthernAmericaForte" ></td>
<td class="sheet-proficienciesTable">Northern America (incl. Greenland)</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_OceaniaFocus" ></td>
<td><input type="checkbox" name="attr_OceaniaForte" ></td>
<td class="sheet-proficienciesTable">Oceania (incl. Australia)</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_SouthAmericaFocus" ></td>
<td><input type="checkbox" name="attr_SouthAmericaForte" ></td>
<td class="sheet-proficienciesTable">South America</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_SouthernAfricaFocus" ></td>
<td><input type="checkbox" name="attr_SouthernAfricaForte" ></td>
<td class="sheet-proficienciesTable">Southern Africa</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_SouthAsiaFocus" ></td>
<td><input type="checkbox" name="attr_SouthAsiaForte" ></td>
<td class="sheet-proficienciesTable">Southern Asia (incl. Southeast Asia)</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_WesternAsiaFocus" ></td>
<td><input type="checkbox" name="attr_WesternAsiaForte" ></td>
<td class="sheet-proficienciesTable">Western Asia (incl. The Middle East)</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_WesternEuropeFocus" ></td>
<td><input type="checkbox" name="attr_WesternEuropeForte" ></td>
<td class="sheet-proficienciesTable">Western Europe</td>
</tr>
</table>
</td>
<td class="sheet-emptyRowTen"></td>
<td>
<table>
<tr>
<td class="sheet-proficienciesTableMainHeader">Drive</td>
<td></td>
<td></td>
</tr>
<tr>
<td class="sheet-proficienciesTableHeader">Known</td>
<td class="sheet-proficienciesTableHeader">Forte</td>
<td class="sheet-proficienciesTableHeader">Focus</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_PersonalGroundFocus" ></td>
<td><input type="checkbox" name="attr_PersonalGroundForte" ></td>
<td class="sheet-proficienciesTable">Personal Ground Vehicles</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_StandardGroundFocus" ></td>
<td><input type="checkbox" name="attr_StandardGroundForte" ></td>
<td class="sheet-proficienciesTable">Standard Ground Vehicles</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_HeavyGroundFocus" ></td>
<td><input type="checkbox" name="attr_HeavyGroundForte" ></td>
<td class="sheet-proficienciesTable">Heavy Ground Vehicles</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_MountsFocus" ></td>
<td><input type="checkbox" name="attr_MountsForte" ></td>
<td class="sheet-proficienciesTable">Mounts and Animal-Drawn Vehicles</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_PersonalAircraftFocus" ></td>
<td><input type="checkbox" name="attr_PersonalAircraftForte" ></td>
<td class="sheet-proficienciesTable">Personal Aircraft</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_PerformanceAircraftFocus" ></td>
<td><input type="checkbox" name="attr_PerformanceAircraftForte" ></td>
<td class="sheet-proficienciesTable">Performance Aircraft</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_ServiceAircraftFocus" ></td>
<td><input type="checkbox" name="attr_ServiceAircraftForte" ></td>
<td class="sheet-proficienciesTable">Service Aircraft</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_RotaryWingFocus" ></td>
<td><input type="checkbox" name="attr_RotaryWingForte" ></td>
<td class="sheet-proficienciesTable">Rotary-Wing Aircraft</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_PersonalWatercraftFocus" ></td>
<td><input type="checkbox" name="attr_PersonalWatercraftForte" ></td>
<td class="sheet-proficienciesTable">Personal Watercraft</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_StandardWatercraftFocus" ></td>
<td><input type="checkbox" name="attr_StandardWatercraftForte" ></td>
<td class="sheet-proficienciesTable">Standard Watercraft</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_ShipsFocus" ></td>
<td><input type="checkbox" name="attr_ShipsForte" ></td>
<td class="sheet-proficienciesTable">Ships</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_SubmarinesFocus" ></td>
<td><input type="checkbox" name="attr_SubmarinesForte" ></td>
<td class="sheet-proficienciesTable">Submarines</td>
</tr>
</table>
</td></tr>
<tr>
<td colspan="3">
<table>
<tr>
<td class="sheet-largeBlackBox" >Conditions</td>
</tr>
<tr><td><input type="text" class="sheet-input-fourty" name="attr_Conditions1"></td></tr>
<tr><td><input type="text" class="sheet-input-fourty" name="attr_Conditions2"></td></tr>
</table>
</td>
</tr>
</table></td> <!-- Closing the Cult/Drive/Cond table -->
<td>
<table>
<tr>
<td class="sheet-proficienciesTableMainHeader">Profession</td>
<td></td>
<td></td>
</tr>
<tr>
<td class="sheet-proficienciesTableHeader">Known</td>
<td class="sheet-proficienciesTableHeader">Forte</td>
<td class="sheet-proficienciesTableHeader">Focus</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Profession1Focus" ></td>
<td><input type="checkbox" name="attr_Profession1Forte" ></td>
<td><input type="text" name="attr_Profession1"></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Profession2Focus" ></td>
<td><input type="checkbox" name="attr_Profession2Forte" ></td>
<td><input type="text" name="attr_Profession2"></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Profession3Focus" ></td>
<td><input type="checkbox" name="attr_Profession3Forte" ></td>
<td><input type="text" name="attr_Profession3"></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Profession4Focus" ></td>
<td><input type="checkbox" name="attr_Profession4Forte" ></td>
<td><input type="text" name="attr_Profession4"></td>
</tr>
<tr>
<td class="sheet-emptyRowFive"></td>
</tr>
<tr>
<td class="sheet-proficienciesTableMainHeader">Science</td>
<td></td>
<td></td>
</tr>
<tr>
<td class="sheet-proficienciesTableHeader">Known</td>
<td class="sheet-proficienciesTableHeader">Forte</td>
<td class="sheet-proficienciesTableHeader">Focus</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_ChemistryFocus" ></td>
<td><input type="checkbox" name="attr_ChemistryForte" ></td>
<td class="sheet-proficienciesTable">Chemistry</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_EconomyFocus" ></td>
<td><input type="checkbox" name="attr_EconomyForte" ></td>
<td class="sheet-proficienciesTable">Economy</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_EngineeringFocus" ></td>
<td><input type="checkbox" name="attr_EngineeringForte" ></td>
<td class="sheet-proficienciesTable">Engineering</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_FabricationFocus" ></td>
<td><input type="checkbox" name="attr_FabricationForte" ></td>
<td class="sheet-proficienciesTable">Fabrication</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_GeneticsFocus" ></td>
<td><input type="checkbox" name="attr_GeneticsForte" ></td>
<td class="sheet-proficienciesTable">Genetics</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_MathematicsFocus" ></td>
<td><input type="checkbox" name="attr_MathematicsForte" ></td>
<td class="sheet-proficienciesTable">Mathematics</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_PharmacologyFocus" ></td>
<td><input type="checkbox" name="attr_PharmacologyForte" ></td>
<td class="sheet-proficienciesTable">Pharmacology</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_ProgrammingFocus" ></td>
<td><input type="checkbox" name="attr_ProgrammingForte" ></td>
<td class="sheet-proficienciesTable">Programming</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_SuperScienceFocus" ></td>
<td><input type="checkbox" name="attr_SuperScienceForte" ></td>
<td class="sheet-proficienciesTable">Super-Science</td>
</tr>
</table>
</td>
</tr>
</table>
<br>
<br>
<table style="width:100%"> <!-- this is the page two stuff -->
<tr> <!-- overall row with 3 elements - two columns and a bit of divider -->
<td class="sheet-pageTwoTableTd">
<table> <!-- this table is left column -->
<tr><td>
<table> <!-- player info table -->
<tr>
<td colspan="6"><input type='text' class="sheet-input-long" name="attr_FactionFreelance"></td>
</tr>
<tr>
<td class="sheet-tinyTextLeft" colspan="6">Faction/Freelance</td>
</tr>
<tr>
<td><input type="text" class="sheet-short" name="attr_Gender"></td>
<td><input type="text" class="sheet-short" name="attr_Age"></td>
<td><input type="text" class="sheet-short" name="attr_Height"></td>
<td><input type="text" class="sheet-short" name="attr_Weight"></td>
<td><input type="text" class="sheet-short" name="attr_Eyes"></td>
<td><input type="text" class="sheet-short" name="attr_Hair"></td>
</tr>
<tr>
<td class="sheet-tinyTextLeft">Gender</td>
<td class="sheet-tinyTextLeft">Age</td>
<td class="sheet-tinyTextLeft">Height</td>
<td class="sheet-tinyTextLeft">Weight</td>
<td class="sheet-tinyTextLeft">Eyes</td>
<td class="sheet-tinyTextLeft">Hair</td>
</tr>
<tr>
<td colspan="3"><input type="text" class="sheet-input-fifteen" name="attr_CampaignName"></td>
<td colspan="3"><input type="text" class="sheet-input-fifteen" name="attr_CampaignQualities"></td>
</tr>
<tr>
<td colspan="3" class="sheet-tinyTextLeft">Campaign</td>
<td colspan="3" class="sheet-tinyTextLeft">Campaign Qualities</td>
</tr>
<tr>
<td colspan="2"><input type="text" class="sheet-input-ten" name="attr_CurrentXP"></td>
<td colspan="2"><input type="text" class="sheet-input-ten" name="attr_NeededXP"></td>
<td colspan="2"><input type="text" class="sheet-input-ten" name="attr_Reputation"></td>
</tr>
<tr>
<td colspan="2" class="sheet-tinyTextLeft">XP Gained</td>
<td colspan="2" class="sheet-tinyTextLeft">XP Needed</td>
<td colspan="2" class="sheet-tinyTextLeft">Reputation/Net Worth</td>
</tr>
<tr>
<td colspan="6"><input type='text' class="sheet-input-long" name="attr_Interests"></td>
</tr>
<tr>
<td colspan="6" class="sheet-tinyTextLeft">Interests</td>
</tr>
</table> <!--end player info table -->
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<table>
<tr>
<td colspan="6" class="sheet-largeBlackBox">Mission Gear</td>
</tr>
<tr>
<td colspan="2" class="sheet-smallBlackBox">Gear Picks</td>
<td colspan="2" class="sheet-smallBlackBox">Reserve Picks</td>
<td colspan="2" class="sheet-smallBlackBox">Reserve Common Items</td>
</tr>
<tr>
<td colspan="2"><input type="text" class="sheet-input-ten" name="attr_GearPicks"></td>
<td colspan="2"><input type="text" class="sheet-input-ten" name="attr_ReservePicks"></td>
<td colspan="2"><input type="text" class="sheet-input-ten" name="attr_ReserveCommonItems"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine1"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine2"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine3"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine4"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine5"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine6"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine7"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine8"></td>
</tr>
<tr>
<td colspan="6"><input type="text" class="sheet-input-long" name="attr_GearLine9"></td>
</tr>
</table>
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<table style="width:100%">
<tr>
<td colspan="15" class="sheet-largeBlackBox">Carrying Capacity</td>
</tr>
<tr>
<td colspan="3" class="sheet-smallBlackBoxNoPad" style="width:20%">Light Load</td>
<td colspan="3" class="sheet-smallBlackBoxNoPad" style="width:20%">Medium Load</td>
<td colspan="3" class="sheet-smallBlackBoxNoPad" style="width:20%">Heavy Load</td>
<td colspan="3" class="sheet-smallBlackBoxNoPad" style="width:20%">Extreme Load</td>
<td colspan="3" class="sheet-smallBlackBoxNoPad" style="width:20%">Overloaded</td>
</tr>
<tr>
<td colspan="3"><input type="text" style="width:100%;" name="attr_LightLoad"></td>
<td colspan="3"><input type="text" style="width:100%;" name="attr_MediumLoad"></td>
<td colspan="3"><input type="text" style="width:100%;" name="attr_HeavyLoad"></td>
<td colspan="3"><input type="text" style="width:100%;" name="attr_ExtremeLoad"></td>
<td colspan="3"><input type="text" style="width:100%;" name="attr_Overloaded"></td>
</tr>
<tr>
<td colspan="5" class="sheet-smallBlackBoxNoPad">Lift Over Head</td>
<td colspan="5" class="sheet-smallBlackBoxNoPad">Lift Off Ground</td>
<td colspan="5" class="sheet-smallBlackBoxNoPad">Push or Drag</td>
</tr>
<tr>
<td colspan="5"><input type="text" style="width:100%;" name="attr_LiftOverHead"></td>
<td colspan="5"><input type="text" style="width:100%;" name="attr_LiftOffGround"></td>
<td colspan="5"><input type="text" style="width:100%;" name="attr_PushOrDrag"></td>
</tr>
</table>
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<table style="width:100%">
<tr><td colspan="2" class="sheet-mediumBlackBox">Subplots</td></tr>
<tr>
<td class="sheet-tinyTextRight">Completed</td>
<td class="sheet-tinyTextRight">Completed</td>
</tr>
</table>
<fieldset class="repeating_subplots">
<table style="width:100%;">
<tr>
<td><input type="text" class="sheet-input-thirteen" name="attr_Subplot1"></td>
<td><input type="checkbox" name="attr_Subplot1Completed" ></td>
<td><input type="text" class="sheet-input-thirteen" name="attr_Subplot2"></td>
<td><input type="checkbox" name="attr_Subplot2Completed" ></td>
</tr>
</table>
</fieldset>
<table style="width:100%;">
<tr>
<td class="sheet-mediumTextLeft">Completed: </td>
<td class="sheet-mediumTextLeft">Regular - </td>
<td><input type="number" name="attr_SubplotsCompleted"></td>
<td class="sheet-emptyColumnTen"></td>
<td class="sheet-mediumTextLeft">Crossroads - </td>
<td><input type="number" name="attr_CrossroadsCompleted"></td>
</tr>
</table>
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<br>
<br>
<tr><td>
<table style="width:100%">
<tr>
<td class="sheet-largeBlackBox">Contacts</td>
</tr>
</table>
<fieldset class="repeating_contacts"><table style="width:100%">
<tr>
<td colspan="2" class="sheet-mediumBlackBox">Contact Information</td>
</tr>
<tr>
<td class="sheet-mediumTextLeft">Name</td>
<td><input type="text" style="width:100%" name="attr_Contact1Name"></td>
</tr>
<tr>
<td class="sheet-mediumTextLeft">Acquaintance</td>
<td><input type="text" style="width:100%" name="attr_Contact1Acquaintance"></td>
</tr>
<tr>
<td class="sheet-mediumTextLeft">Associate</td>
<td><input type="text" style="width:100%" name="attr_Contact1Associate"></td>
</tr>
<tr>
<td class="sheet-mediumTextLeft">Confederate</td>
<td><input type="text" style="width:100%" name="attr_Contact1Confederate"></td>
</tr>
<tr>
<td class="sheet-mediumTextLeft">Partner</td>
<td><input type="text" style="width:100%" name="attr_Contact1Partner"></td>
</tr>
</table>
</fieldset>
</td></tr></table>
</td> <!-- end left column -->
<td class="sheet-emptyColumn"></td>
<td class="sheet-pageTwoTableTd"> <!--begin right column -->
<table><tr><td class="sheet-emptyRowFifteen"> <!-- this is just getting the columns evened out-->
</td></tr>
<!-- this table is column right -->
<tr><td>
<table style="width:100%">
<tr>
<td colspan="7" class="largeBlackBox">Proficiencies</td>
</tr>
<tr>
<td class="sheet-proficienciesTableHeader">Proficient</td>
<td class="sheet-proficienciesTableHeader">Forte</td>
<td></td>
<td class="sheet-emptyRowTen"></td>
<td class="sheet-proficienciesTableHeader">Proficient</td>
<td class="sheet-proficienciesTableHeader">Forte</td>
<td></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_UnarmedFocus" ></td>
<td><input type="checkbox" name="attr_UnarmedForte" ></td>
<td class="sheet-proficienciesTable">Unarmed</td>
<td></td>
<td><input type="checkbox" name="attr_HurledFocus" ></td>
<td><input type="checkbox" name="attr_HurledForte" ></td>
<td class="sheet-proficienciesTable">Hurled</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_BluntFocus" ></td>
<td><input type="checkbox" name="attr_BluntForte" ></td>
<td class="sheet-proficienciesTable">Blunt</td>
<td></td>
<td><input type="checkbox" name="attr_ExoticHurledFocus" ></td>
<td><input type="checkbox" name="attr_ExoticHurledForte" ></td>
<td class="sheet-proficienciesTable">Exotic (Hurled)</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_ExoticBluntFocus" ></td>
<td><input type="checkbox" name="attr_ExoticBluntForte" ></td>
<td class="sheet-proficienciesTable">Exotic (Blunt)</td>
<td></td>
<td><input type="checkbox" name="attr_IndirectFireFocus" ></td>
<td><input type="checkbox" name="attr_IndirectFireForte" ></td>
<td class="sheet-proficienciesTable">Indirect Fire</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_EdgedFocus" ></td>
<td><input type="checkbox" name="attr_EdgedForte" ></td>
<td class="sheet-proficienciesTable">Edged</td>
<td></td>
<td><input type="checkbox" name="attr_RifleFocus" ></td>
<td><input type="checkbox" name="attr_RifleForte" ></td>
<td class="sheet-proficienciesTable">Rifle</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_ExoticEdgedFocus" ></td>
<td><input type="checkbox" name="attr_ExoticEdgedForte" ></td>
<td class="sheet-proficienciesTable">Exotic (Edged)</td>
<td></td>
<td><input type="checkbox" name="attr_ShotgunFocus" ></td>
<td><input type="checkbox" name="attr_ShotgunForte" ></td>
<td class="sheet-proficienciesTable">Shotgun</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_ExplosivesFocus" ></td>
<td><input type="checkbox" name="attr_ExplosivesForte" ></td>
<td class="sheet-proficienciesTable">Explosives</td>
<td></td>
<td><input type="checkbox" name="attr_SubmachinegunFocus" ></td>
<td><input type="checkbox" name="attr_SubmachinegunForte" ></td>
<td class="sheet-proficienciesTable">Submachinegun</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_GuidedFocus" ></td>
<td><input type="checkbox" name="attr_GuidedForte" ></td>
<td class="sheet-proficienciesTable">Guided</td>
<td></td>
<td><input type="checkbox" name="attr_TacticalFocus" ></td>
<td><input type="checkbox" name="attr_TacticalForte" ></td>
<td class="sheet-proficienciesTable">Tactical</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_HandgunFocus" ></td>
<td><input type="checkbox" name="attr_HandgunForte" ></td>
<td class="sheet-proficienciesTable">Handgun</td>
<td></td>
<td><input type="checkbox" name="attr_VehicleWeaponsFocus" ></td>
<td><input type="checkbox" name="attr_VehicleWeaponsForte" ></td>
<td class="sheet-proficienciesTable">Vehicle Weapon</td>
</tr>
</table>
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<table>
<tr>
<td class="sheet-largeBlackBox" colspan="8">Wealth</td>
</tr>
<tr>
<td class="sheet-mediumBlackBox">Total</td>
<td><input type="number" style="width:40px;" name="attr_totalWealth" value="3"></td>
<td class="sheet-mediumBlackBox">Lifestyle</td>
<td><input type="number" style="width:40px;" name="attr_LifestyleWealth" value="1"></td>
<td class="sheet-mediumBlackBox">Spending Cash</td>
<td><input type="number" style="width:40px;" name="attr_SpendingCashWealth" value="1"></td>
<td class="sheet-mediumBlackBox">Possessions</td>
<td><input type="number" style="width:40px;" name="attr_PossessionsWealth" value="1"></td>
</tr>
<tr>
<td colspan="4" class="sheet-smallBlackBox">Spending Cash</td>
<td colspan="4" class="sheet-smallBlackBox">Appearance Modifier</td>
</tr>
<tr>
<td colspan="4"><input type="text" class="sheet-input-maxWidth" name="attr_spendingCash"></td>
<td colspan="4"><input type="text" class="sheet-input-maxWidth" name="attr_appearanceModifier"></td>
</tr>
<tr>
<td class="sheet-smallBlackBox" colspan="8">Lifestyle</td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_lifestyle1"></td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_lifestyle2"></td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_lifestyle3"></td>
</tr>
<tr>
<td class="sheet-smallBlackBox" colspan="8">Possessions</td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_possessions1"></td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_possessions2"></td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_possessions3"></td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_possessions4"></td>
</tr>
<tr>
<td colspan="8"><input type="text" class="sheet-input-maxWidth" name="attr_possessions5"></td>
</tr>
</table>
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<!--Begin class abilities -->
<table style="width:100%">
<tr>
<td colspan="2" class="largeBlackBox">Class Abilities</td>
</tr>
<tr>
<td class="sheet-tinyTextCenter" style="width:25%">Name</td>
<td class="sheet-tinyTextCenter" style="width:75%">Effect</td>
</tr>
</table>
<fieldset class="repeating_ClassAbilities">
<table style="width:100%">
<tr>
<td><input type="text" class="sheet-input-ten" name="attr_ClassAbilityName"></td>
<td><input type="text" style="width:23em;" name="attr_ClassAbilityEffect"></td>
</tr>
</table>
</fieldset>
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<!--Begin feats -->
<table style="width:100%">
<tr>
<td colspan="2" class="largeBlackBox">Feat Abilities</td>
</tr>
<tr>
<td class="sheet-tinyTextCenter" style="width:25%">Name</td>
<td class="sheet-tinyTextCenter" style="width:75%">Effect</td>
</tr>
</table>
<fieldset class="repeating_FeatAbilities">
<table style="width:100%">
<tr>
<td><input type="text" class="sheet-input-ten" name="attr_FeatAbilityName"></td>
<td><input type="text" style="width:23em;" name="attr_FeatAbilityEffect"></td>
</tr>
</table>
</fieldset>
</td></tr>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<tr><td>
<table style="width:100%">
<tr>
<td class="largeBlackBox">Vehicles</td>
</tr>
<tr>
<td class="sheet-emptyRowFive"></td>
</tr>
</table>
</td></tr><tr><td>
<fieldset class="repeating_Vehicles">
<table>
<tr><td><table><tr>
<td rowspan="2" class="sheet-smallBlackBox" style="width:15em;">Vehicle Name</td>
<td class="emptyRowFive"></td>
<td></td>
</tr>
<tr>
<td class="sheet-smallBlackBox">Size</td>
<td class="sheet-smallBlackBox">Occ</td>
<td class="sheet-smallBlackBox">A/T</td>
<td class="sheet-smallBlackBox">MPH</td>
</tr>
<tr>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleName"></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleSize"></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleOcc" value="1+1"/></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleA_T" value="1/1" /></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleMPH" value="110"></td>
</tr></table></td></tr>
<tr><td><table><tr>
<td class="sheet-smallBlackBox">Def Save</td>
<td class="sheet-smallBlackBox">Cargo</td>
<td class="sheet-smallBlackBox">Rng/Fuel</td>
<td class="sheet-smallBlackBox" style="width:15em;">Qualities</td>
</tr>
<tr>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleDefSave"/></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleCargo" /></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleRngFuel" ></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleQualities"/></td>
</tr></table></td></tr>
<tr><td class="sheet-emptyRowFive"></td></tr>
</table>
</fieldset>
<tr><td class="sheet-emptyRowTen"></td></tr>
<tr><td>
<table style="width:100%">
<tr>
<td class="largeBlackBox">Vehicle Weapons</td>
</tr>
<tr>
<td class="sheet-emptyRowFive"></td>
</tr>
</table>
</td></tr><tr><td>
<fieldset class="repeating_VehicleAttacks">
<table>
<tr><td><table><tr>
<td rowspan="2" class="sheet-smallBlackBox" >Weapon Name</td>
<td class="emptyRowFive"></td>
<td></td>
</tr>
<tr>
<td class="sheet-smallBlackBox">Atk</td>
<td class="sheet-smallBlackBox">DMG</td>
<td class="sheet-smallBlackBox">E/T</td>
<td class="sheet-smallBlackBox">Range</td>
<td class="sheet-smallBlackBox">SZ/Hand</td>
<td class="sheet-smallBlackBox">Blast</td>
</tr>
<tr>
<td><input type="text" style="width:8em;" name="attr_VehicleWeaponName"></td>
<td><input type="number" style="width:40px;" name="attr_VehicleWeaponAttackBonus" value="0"/></td>
<td><input type="text" class="sheet-input-five" name="attr_VehicleWeaponDMG" value="0"/></td>
<td><input type="text" class="sheet-input-five" name="attr_VehicleWeaponE_T" value="0" /></td>
<td><input type="number" style="width:50px;" name="attr_VehicleWeaponRange" value="0"/></td>
<td><input type="text" class="sheet-input-five" name="attr_VehicleWeaponSize" value="2H"></td>
<td><input type="number" style="width:50px;" name="attr_VehicleWeaponBlast"></td>
</tr></table></td></tr>
<tr><td><table><tr>
<td class="sheet-smallBlackBox">Ammo Type</td>
<td class="sheet-smallBlackBox">Ammo Special</td>
<td class="sheet-smallBlackBox">Shots</td>
<td class="sheet-smallBlackBox">Ammo Type</td>
<td class="sheet-smallBlackBox">Ammo Special</td>
<td class="sheet-smallBlackBox">Shots</td>
<td colspan="2" class="sheet-smallBlackBox">Roll Attack</td>
</tr>
<tr>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleAmmoType1"/></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleAmmoSpecial1" /></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleAmmoShots1" ></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleAmmoType2"/></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleAmmoSpecial2" /></td>
<td><input type="text" class="sheet-input-maxWidth" name="attr_VehicleAmmoShots2" ></td>
<td class="sheet-emptyColumn"></td>
<td><button type="roll" value="Attack: [[1d20+@{WeaponAttackBonus}]] for Damage: [[@{WeaponDMG}]]" name="attr_WeaponAttackRoll"/></td>
</tr>
</table></td></tr>
<tr><td class="sheet-emptyRowFive"></td></tr>
</table>
</fieldset>
</td></tr>
</table> <!--end right column-->
</td>
</tr>
</table> <!--end page 2 info-->
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