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roll20-character-sheets/Shadowrun5thEdition/translations/pt.json
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2020-09-29 08:32:21 -04:00

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{
"a": "A",
"acc": "ACC",
"accel": "Accel",
"acceleration": "Aceleração",
"acid": "Ácido",
"acidprotection": "Acid Protection",
"actinggroup": "Acting Group",
"active": "Ativo",
"aeronauticsmechanic": "Aeronautics Mechanic",
"age": "Idade",
"agility": "Agilidade",
"alchemy": "Alchemy",
"ammo": "Ammo",
"animalhandling": "Animal Handling",
"ap": "PA",
"arcana": "Arcana",
"archery": "Archery",
"armor": "Armadura",
"armorer": "Armorer",
"armorrating": "Armor Rating",
"arms": "Armas",
"artisan": "Artisan",
"assensing": "Assensing",
"astralcombat": "Combate Astral",
"astralinitiative": "Iniciativa Astral",
"athleticsgroup": "Athletics Group",
"attack": "Attack",
"attribute": "ATRIBUTOS",
"attributearray": "Attribute Array",
"attributes": "Attributes",
"augmentations": "ampliações",
"augs": "Ampli",
"automatics": "Automatics",
"automotivemechanic": "Automotive Mechanic",
"awakened": "Awakened",
"b": "B",
"banishing": "Banishing",
"base": "Base",
"baseslider": "Base slider",
"bf": "BF",
"binding": "Binding",
"biotechgroup": "Biotech Group",
"biotechnology": "Biotechnology",
"blades": "Blades",
"body": "Corpo",
"bonuses": "Bonuses",
"c": "C",
"character": "Personagem",
"charisma": "Carisma",
"chemistry": "Chemistry",
"close": "Fechar",
"closecombatgroup": "Close Combat Group",
"clubs": "Clubs",
"cold": "Frio",
"coldprotection": "Proteção a Frio",
"combat": "Combate",
"combatskill": "Perícias de combate",
"combatskills": "Perícias de combate",
"combattype": "Combat Type",
"compiling": "Compiling",
"complex form": "Complex Form",
"composure": "Compostura",
"computer": "Computer",
"con": "Con",
"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
"conditionmonitor": "MONITOR DE CONDIÇÃO",
"conditionmonitorm": "MONITOR DE CONDIÇÃO (M)",
"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
"conditionmonitorpm": "MONITOR DE CONDIÇÃO (P/M)",
"conditionmonitorps": "MONITOR DE CONDIÇÃO (P/S)",
"conjuring": "Conjurando",
"conjuringgroup": "Conjuring Group",
"connection": "Relação social",
"contacts": "Contacts",
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
"core": "INFORMAÇÕES",
"corecombatinfo": "INFORMAÇÕES DE COMBATE",
"counterspelling": "Counterspelling",
"crackinggroup": "Cracking Group",
"cybercombat": "Cybercombat",
"cyberdeck": "Ciberterminal",
"cybertechnology": "Cybertechnology",
"d6": "d6",
"dam": "Dano",
"damage": "Dano",
"damagetype": "Dano Combate",
"data_processing": "Data Processing",
"dataproc": "Data Proc.",
"decompiling": "Decompiling",
"default": "Default a skill",
"defense": "Defense",
"defense attribute": "Defense Attribute",
"defense matrix attribute": "Defense Matrix Attribute",
"demolitions": "Demolitions",
"detection": "Detection",
"device": "Device",
"devicerating": "Device Rating",
"dice": "Dice",
"direct": "Direct",
"disenchanting": "Disenchanting",
"disguise": "Disfarce",
"diving": "Diving",
"drain": "Dreno",
"drain-2": "Drain 2",
"drone": "Drone",
"duration": "Duration",
"e": "E",
"echos": "Echos",
"edge": "Trunfo",
"elec": "Elec.",
"electricalprotection": "Eletrical Protection",
"electronicsgroup": "Electronics Group",
"electronicwarfare": "Electronic Warfare",
"emerged": "Emerged",
"enchantinggroup": "Enchanting Group",
"engineeringgroup": "Engineering Group",
"escapeartist": "Arte da Fuga",
"ess": "Ess",
"essence": "Essência",
"ethnicity": "Etnia",
"etiquette": "Etiquette",
"exoticmelee": "Exotic Melee",
"exoticnote": "Exotics are not linked to skills. Use modifier Dice input to set skill dice.",
"exoticrange": "Exotic Range",
"extended": "Extended",
"f": "F",
"fa": "FA",
"fade": "Fade",
"fadevalue": "Fade Value",
"fakeid": "Fake ID",
"fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses",
"far": "Far",
"favor": "Favor",
"file": "File",
"fire": "Fire",
"firearmsgroup": "Firearms Group",
"fireprotection": "Fire Protection",
"firewall": "Firewall",
"firstaid": "First Aid",
"flight": "Flight",
"forgery": "Falsificação",
"freefall": "Free Fall",
"funds": "Funds",
"gear": "Equip",
"gm": "To GM",
"gm-whisper": "Whisper Roll to GM",
"/w GM": "/w GM",
"grunt": "Grunt",
"gunnery": "Gunnery",
"gymnastics": "Gymnastics",
"hacking": "Hackear",
"hand": "Hand",
"handling": "Handling",
"handoff": "Hand (Off)",
"hardware": "Hardware",
"health": "Health",
"heavyweapons": "Arm. Pesadas",
"height-u": "Altura",
"host": "Host",
"host_rating": "Host Rating",
"i": "I",
"ic": "IC",
"ic limit": "IC Limit",
"idslifestylecurrency": "IDs/Lifestyles/Currency",
"illusion": "Illusion",
"impersonation": "Impersonation",
"indirect": "Indirect",
"industrialmechanic": "Industrial Mechanic",
"influencegroup": "Influence Group",
"initiate": "Iniciativa",
"initiative": "Iniciativa",
"initiativedice": "Dado de Iniciativa",
"instant": "Instant",
"instruction": "Instruction",
"intimidation": "Intimidation",
"intrusioncountermeasures": "Intrusion Countermeasures",
"intuition": "Intuição",
"item": "Item",
"judge_intentions": "Julgar Intenções",
"karma": "Carma",
"know": "Know..",
"knowledgeskills": "Knowledge Skills",
"l": "L",
"lang": "Lang..",
"languageskills": "Language Skills",
"leadership": "Leadership",
"level": "Nível",
"licenses": "Licenses",
"lift_carry": "Erguer/Carregar",
"limit": "Limite",
"limits": "Limites",
"locksmith": "Locksmith",
"logic": "Lógica",
"longarms": "Longarms",
"los": "LOS",
"los (a)": "LOS (A)",
"loyalty": "Loyalty",
"m": "M",
"magic": "Magic",
"magicalskill": "Magical Skill",
"magicalskills": "Magical Skills",
"magicres": "Magia/Ressônancia",
"mana": "Mana",
"manipulation": "Manipulation",
"martialarts": "Martial Arts",
"matrix": "Matrix",
"matrixdevice": "Matrix Device",
"matrixinitiative": "Iniciativa na Matriz",
"matrixsoak": "Matrix Soak",
"medicine": "Medicine",
"melee": "Melee",
"memory": "Memória",
"mental": "Mental",
"mental_limit": "Limite Mental",
"mentallimit": "Limite Mental:",
"metamagic": "Metamagic",
"metatype": "Metatipo",
"misc": "Div",
"model": "Model",
"modeoptions": "Mode Options",
"modes": "Modes",
"modifications": "Modifications",
"modifier": "Modifier",
"modifierdice": "Modifier Dice",
"modifiers": "Modifiers",
"movement": "Movimento",
"mundane": "Mundane",
"n": "N",
"name": "Nome",
"namealias": "NOME/PSEUDÔNIMO PRIMÁRIO",
"nauticalmechanic": "Nautical Mechanic",
"navigation": "Navigation",
"near": "Próximo",
"negotiation": "Negotiation",
"none": "Nenhum",
"notes": "Notes",
"notoriety": "Notoriedade",
"nuyen": "Nuyen",
"options": "Options",
"other": "Other",
"outdoorsgroup": "Outdoors Group",
"overflow": "Overflow",
"overflowmodifier": "Overflow Modifier",
"p": "P",
"high pain tolerance": "high pain tolerance",
"low pain tolerance": "low pain tolerance",
"damage compensators": "Damage Compensators (P/S): ",
"paintolerance": "Pain Tolerance",
"palming": "Palming",
"pc": "PC",
"perception": "Perception",
"performance": "Performance",
"permanent": "Permanent",
"persona": "Persona",
"personal": "INFORMAÇÕES PESSOAIS",
"physical": "Physical",
"physical_limit": "Limite Físico",
"physicalbonus": "Bônus Físico",
"physicaldamagetrack": "Physical Damage Track",
"physicallimit": "Limite Físico:",
"physicalskills": "Physical Skills",
"pilot": "pilot",
"pilotaerospace": "Pilot Aerospace",
"pilotaircraft": "Pilot Aircraft",
"pilotexoticvehicle": "Pilot Exotic Vehicle",
"pilotgroundcraft": "Pilot Ground Craft",
"pilotwalker": "Pilot Walker",
"pilotwatercraft": "Pilot Watercraft",
"pistols": "Pistols",
"player": "Jogador",
"plot": "Plot",
"power": "Power",
"powers": "Poderes",
"pr": "Professional Rating",
"preps": "Prep...",
"primary": "Primary",
"primaryarmor": "Armadura Primária",
"primarylifestyle": "Primary Lifestyle",
"primarymeleeweapon": "Arma Corpo a Corpo Primária",
"primaryrangedweapon": "Arma à Distância Primária",
"programs": "Programs",
"projectileweapons": "Armas de projétil",
"public": "Public",
"publicawareness": "Consciência Pública",
"qualities": "Qualities",
"quality": "Quality",
"quantity": "Quantity",
"r": "R",
"radi": "Radi.",
"radiationprotection": "Radiation Protection",
"range": "Range",
"ranged": "Ranged",
"rating": "Avaliação",
"ratingmodifier": "Rating Modifier",
"rc": "RC",
"reach": "Reach",
"reaction": "Reação",
"recoil": "Recoil",
"registering": "Registering",
"relatedlifestyle": "Related Lifestyles",
"resonance": "Ressonância",
"resonanceskills": "Resonance Skills",
"rituals": "Rituals",
"ritualspellcasting": "Ritual Spellcasting",
"rtg": "RTG",
"running": "Running",
"s": "S",
"sa": "SA",
"seat": "Seat",
"self": "Self",
"sensor": "Sensor",
"sex": "Sexo",
"shadowamps": "Shadow Amps",
"sheetdescription": "Set the default sheet type.",
"sheetselect": "Sheet Select",
"sheettype": "Tipo da Ficha",
"skill": "Skill",
"skills": "Skills",
"sleaze": "Sleaze",
"sneaking": "Sneaking",
"soak": "Soak",
"social": "Social",
"social_limit": "Limite Social",
"sociallimit": "Limite Social:",
"socialskills": "Social Skills",
"software": "Software",
"sorcery": "Sorcery",
"sorcerygroup": "Sorcery Group",
"special": "Special",
"specialization": "Specialization",
"speed": "Speed",
"speedoff": "Speed (Off)",
"spellcasting": "Spellcasting",
"category": "Category",
"spells": "Spells",
"sprite": "Sprite",
"ss": "SS",
"stealthgroup": "Stealth Group",
"streetcred": "Crédito das Ruas",
"strength": "Força",
"stun": "Stun",
"stunbonus": "Stun Bonus",
"stundamagetrack": "Stun Damage Track",
"style": "Style",
"submersion": "Submersion",
"summoning": "Summoning",
"survival": "Survival",
"sustained": "Sustained",
"swimming": "Swimming",
"t": "T",
"t (a)": "T (A)",
"target": "Target",
"taskinggroup": "Tasking Group",
"technicalskills": "Technical Skills",
"technique": "Technique",
"temp": "Temp",
"temporarymodifiers": "Temporary Modifiers",
"throwingweapons": "Throwing Weapons",
"topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
"total": "Total",
"totalkarma": "Carma Total",
"tracking": "Tracking",
"type": "Tipo",
"unarmedcombat": "Unarmed Combat",
"vehicle": "Vehicle",
"vehicleskills": "Vehicle Skills",
"vehicleweapons": "Armas de Veículo",
"w": "W",
"weakness": "Fraqueza",
"weapon": "Weapon",
"weapons": "Weapons",
"weight": "Peso",
"whisper": "Sussurro",
"whisperdescription": "Set the default for rolling in public or to gm.",
"willpower": "Vontade",
"wounds": "Wounds",
"cancel": "Cancelar",
"next": "Próximo",
"back": "Voltar",
"import": "Import",
"importer": "Importer",
"importecharacter": "Import Character",
"apply": "Apply",
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
"character name": "nome do personagem",
"player name": "nome do jogador",
"walk modifier": "walk modifier",
"run modifier": "run modifier",
"movement modifier": "movement modifier",
"preperations": "preperations",
"force": "force",
"potency": "potency",
"trigger": "acionamento",
"command": "command",
"contact": "contact",
"time": "time",
"adeptpowers": "Adept Powers or Other Abilities",
"whisper rolls to gm": "Rolagens secretas para o MJ",
"handling base": "handling base",
"handling temp": "handling temp",
"handling modifier": "handling modifier",
"vehicle name": "vehicle name",
"acceleration base": "acceleration base",
"acceleration temp": "acceleration temp",
"acceleration modifier": "acceleration modifier",
"speed base": "speed base",
"speed temp": "speed temp",
"speed modifier": "speed modifier",
"pilot base": "pilot base",
"pilot temp": "pilot temp",
"pilot modifier": "pilot modifier",
"body base": "Corpo base",
"body temp": "corpo temp",
"body modifier": "corpo modificador",
"armor base": "armor base",
"armor temp": "armor temp",
"armor modifier": "armor modifier",
"sensor base": "sensor base",
"sensor temp": "sensor temp",
"sensor modifier": "sensor modifier",
"handling_off": "Handling (Off-Road)",
"mod": "mod",
"artificing": "Artificing",
"living persona": "living persona",
"running silent": "running silent",
"running silent switch": "running silent switch",
"mode": "Mode",
"augmented reality switch": "augmented reality switch",
"virtual reality cold switch": "virtual reality cold switch",
"virtual reality hot switch": "virtual reality hot switch",
"ar": "ar",
"vr (cold)": "vr (cold)",
"vr (hot)": "vr (hot)",
"toggle on temporary bonus": "toggle on temporary bonus"
}