Files
roll20-character-sheets/Shadowrun5e-Gerdofal/Shadowrun5e-Gerdofal.html
T
bioa10 d49a086ccf Added &{tracker} to the initiative rolls
Added &{tracker} to initiative rolls so that the rolls will automatically add the selected token to the turn order when rolling initiative.
2016-07-19 02:47:42 -05:00

2156 lines
92 KiB
HTML

<!-- Uploaded to GitHub 12/07/2015 -->
<!--
Changes in this version:
- Resubmit of update
-->
<div class="sheet-wrapper">
<!-- Sheet Header -->
<div class="sheet-2colrow">
<div class="sheet-col">
<p style="text-align: left;"> <img src="https://i.imgur.com/TQ8WzzX.png" style="max-height: 100px;" /></p>
<button type="roll" name="roll_testroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=roll_header}} {{name=name}} {{v1=v1}} {{v1_num=v1_num}} {{v2=v2}} {{v2_num=v2_num}} {{v3=v3}} {{v3_num=v3_num}} {{v4=v4}} {{v4_num=v4_num}} {{v5=v5}} {{v5_num=v5_num}} {{v6=v6}} {{v6_num=v6_num}} {{v7=v7}} {{v7_num=v7_num}} {{v8=v8}} {{v8_num=v8_num}} {{v9=v9}} {{v9_num=v9_num}} {{woundpenalty=woundpenalty - Send a positive number, the minus is added automatically}} {{limit=limit}} {{result1_label=result1_label}} {{result1=result1}} {{result2_label=result2_label}} {{result2=result2}} {{result3_label=result3_label}} {{result3=result3}} {{result4_label=result4_label}} {{result4=result4}} {{result5_label=result5_label}} {{result5=result5}} {{description=description - This test roll shows you the names of all fields in the roll template. The template name is, unsurprisingly, sr. If this sheet is installed in your campaign, then you have access to write macros for this template as well.}} {{notes=notes - for out of character notes, not used in all rolls.}}" title="Test Roll">
<input type="text" name="attr_testroll" value="test roll" disabled="true" />
</button>
</div>
<div class="sheet-col">
<div class="sheet-row">
<label>Character Sheet Updated 12/07/2015</label>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<label>Player:</label>
</div>
<div class="sheet-item sheet-huge">
<input type="text" name="attr_player" />
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<label>Notes:</label>
</div>
<div class="sheet-item sheet-huge">
<input type="text" name="attr_notes" />
</div>
</div>
</div>
</div>
<!-- Personal Data / Attributes -->
<div class="sheet-2colrow">
<div class="sheet-col">
<!-- Personal Data / Basic Character information-->
<h3>Personal Data</h3>
<div class="sheet-box">
<div class="sheet-doublerow">
<div class="sheet-baseinfo sheet-topline sheet-fiftypercent">
<input type="text" name="attr_name" />
<label>Name / Alias</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-fiftypercent">
<select name="attr_metatype">
<option value="human">Human</option>
<option value="elf">Elf</option>
<option value="dwarf">Dwarf</option>
<option value="ork">Ork</option>
<option value="troll">Troll</option>
</select>
<label>Metatype</label>
</div>
</div>
<div class="sheet-doublerow">
<div class="sheet-baseinfo sheet-topline sheet-thirtypercent">
<input type="text" name="attr_ethnicity" />
<label>Ethnicity</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-sixteenpercent">
<input type="text" name="attr_age" />
<label>Age</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-sixteenpercent">
<input type="text" name="attr_sex" />
<label>Sex</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-sixteenpercent">
<input type="text" name="attr_height" />
<label>Height</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-sixteenpercent">
<input type="text" name="attr_weight" />
<label>Weight</label>
</div>
</div>
<div class="sheet-doublerow">
<div class="sheet-baseinfo sheet-topline sheet-thirtypercent">
<input type="text" name="attr_streetcred" />
<label>Street Cred</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-thirtypercent">
<input type="text" name="attr_notoriety" />
<label>Notoriety</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-thirtypercent">
<input type="text" name="attr_publicawareness" />
<label>P. Awareness</label>
</div>
</div>
<div class="sheet-doublerow">
<div class="sheet-baseinfo sheet-topline sheet-thirtypercent">
<input type="text" name="attr_karma" />
<label>Karma</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-thirtypercent">
<input type="text" name="attr_totalkarma" />
<label>Total Karma</label>
</div>
<div class="sheet-baseinfo sheet-topline sheet-thirtypercent">
<input type="text" name="attr_nuyen" />
<label>Nuyen</label>
</div>
</div>
</div>
</div>
<!-- Core Combat Info -->
<div class="sheet-col">
<h3>Notes</h3>
<div class="sheet-box">
<textarea class="sheet-large" name="attr_generalnotes"></textarea>
</div>
</div>
</div>
<!-- Second Tier -->
<div class="sheet-2colrow">
<div class="sheet-col">
<h3>Attributes</h3>
<!-- Attribute Column -->
<div class="sheet-fiftypercent">
<div class="sheet-header">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Attribute</label>
</div>
<div class="sheet-item sheet-med">
<label>Base</label>
</div>
<div class="sheet-item sheet-med">
<label>Total</label>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Body:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_body_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_body"/>
<input type="hidden" name="attr_body-name" value="Body" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Agility:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_agility_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_agility"/>
<input type="hidden" name="attr_agility-name" value="Agility" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Reaction:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_reaction_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_reaction"/>
<input type="hidden" name="attr_reaction-name" value="Reaction" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Strength:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_strength_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_strength"/>
<input type="hidden" name="attr_strength-name" value="Strength" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Willpower:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_willpower_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_willpower"/>
<input type="hidden" name="attr_willpower-name" value="Willpower" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Logic:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_logic_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_logic"/>
<input type="hidden" name="attr_logic-name" value="Logic" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Intuition:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_intuition_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_intuition"/>
<input type="hidden" name="attr_intuition-name" value="Intuition" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Charisma:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_charisma_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_charisma"/>
<input type="hidden" name="attr_charisma-name" value="Charisma" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large sheet-multiline">
<label>Magic / Resonance:</label>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_magicresonance_base"/>
</div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_magicresonance"/>
<input type="hidden" name="attr_magicresonance-name" value="Magic or Resonance" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-large">
<label>Edge:</label>
</div>
<div class="sheet-item sheet-med"> </div>
<div class="sheet-item sheet-med">
<input type="number" name="attr_edge"/>
<input type="hidden" name="attr_edge-name" value="Edge" disabled="true"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large sheet-multiline">
<label>Edge Points:</label>
</div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep1" />
</div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep2" />
</div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep3" class="sheet-number" />
</div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep4" class="sheet-number" />
</div>
</div>
<div class="sheet-row" style="margin-top:-12px;">
<div class="sheet-item sheet-large"></div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep5" />
</div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep6" />
</div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep7" />
</div>
<div class="sheet-item sheet-tiny">
<input type ="checkbox" name="ep8" />
</div>
</div>
</div>
<!-- Attribute Related Stuff -->
<div class="sheet-fiftypercent">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label>Essence:</label>
</div>
<div class="sheet-item sheet-med"></div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_essence" />
</div>
</div>
<!-- Initiative -->
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label>Initiative:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_initiativestat" value="@{reaction}+@{intuition}" disabled="true" />
</div>
<div class="sheet-item sheet-verypuny">
<label>+</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_initiativemisc"/>
</div>
<div class="sheet-item sheet-verypuny">
<label>+</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_initiativedice" value="1" />
</div>
<div class="sheet-item sheet-small sheet-transparent">
<button type="roll" name="roll_initiative" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Initiative Roll}} {{name=@{name}}} {{v1=Reaction}} {{v1_num=@{reaction}}} {{v2=Intuition}} {{v2_num=@{intuition}}} {{v3=Misc}} {{v3_num=@{initiativemisc}}} {{v4=d6 Rolled}} {{v4_num=@{initiativedice}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Initiative}} {{result1=[[@{initiativestat}-@{calcwoundmod}+@{initiativemisc}+@{initiativedice}d6 &{tracker}]]}}" title="Initiative Roll">
<label>d6</label>
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large sheet-multiline">
<label>Matrix Initiative:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_matrixinitiativestat" value="0" />
</div>
<div class="sheet-item sheet-verypuny">
<label>+</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_matrixinitiativemisc"/>
</div>
<div class="sheet-item sheet-verypuny">
<label>+</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_matrixinitiativedice" value="1" />
</div>
<div class="sheet-item sheet-small sheet-transparent">
<button type="roll" name="roll_matrixinitiative" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Matrix Initiative Roll}} {{name=@{name}}} {{v1=Matrix Stat}} {{v1_num=@{matrixinitiativestat}}} {{v2=Misc}} {{v2_num=@{matrixinitiativemisc}}} {{v3=d6 Rolled}} {{v3_num=@{matrixinitiativedice}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Initiative}} {{result1=[[@{matrixinitiativestat}-@{calcwoundmod}+@{matrixinitiativemisc}+@{matrixinitiativedice}d6 &{tracker}]]}}" title="Matrix Initiative Roll">
<label>d6</label>
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large sheet-multiline">
<label>Astral Initiative:</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_astralinitiativestat" value="@{intuition}*2" disabled="true" />
</div>
<div class="sheet-item sheet-verypuny">
<label>+</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_astralinitiativemisc"/>
</div>
<div class="sheet-item sheet-verypuny">
<label>+</label>
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_astralinitiativedice" value="1" />
</div>
<div class="sheet-item sheet-small sheet-transparent">
<button type="roll" name="roll_astralinitiative" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Astral Initiative Roll}} {{name=@{name}}} {{v1=Intuition*2}} {{v1_num=@{astralinitiativestat}}} {{v2=Misc}} {{v2_num=@{astralinitiativemisc}}} {{v3=d6 Rolled}} {{v3_num=@{astralinitiativedice}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Astral Initiative}} {{result1=[[(@{astralinitiativestat})-@{calcwoundmod}+@{astralinitiativemisc}+@{astralinitiativedice}d6 &{tracker}]]}}" title="Initiative Roll">
<label>d6</label>
</button>
</div>
</div>
<!-- Attribute Rolls -->
<div class="sheet-row">
<div class="sheet-item sheet-huge">
<label>Composure:</label>
</div>
<div class="sheet-item sheet-small">
<button type="roll" name="roll_composure" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Composure Roll}} {{v1=Charisma}} {{v1_num=@{charisma}}} {{v2=Willpower}} {{v2_num=@{willpower}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{result1_label=Successes}} {{result1=[[(@{composure}+?{Situational Modifiers?|0}-@{calcwoundmod})d6>5s]]}}" title="Composure Roll">
<input type="number" name="attr_composure" value="(@{charisma} + @{willpower})" disabled="true" />
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-huge">
<label>Judge Intentions:</label>
</div>
<div class="sheet-item sheet-small">
<button type="roll" name="roll_judgeintent" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Judge Intentions Roll}} {{v1=Charisma}} {{v1_num=@{charisma}}} {{v2=Intuition}} {{v2_num=@{intuition}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{result1_label=Successes}} {{result1=[[(@{judgeintent}+?{Situational Modifiers?|0}-@{calcwoundmod})d6>5s]]}}" title="Judge Intentions Roll">
<input type="number" name="attr_judgeintent" value="(@{charisma} + @{intuition})" disabled="true" />
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-huge">
<label>Memory:</label>
</div>
<div class="sheet-item sheet-small">
<button type="roll" name="roll_composure" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Memory Roll}} {{v1=Logic}} {{v1_num=@{logic}}} {{v2=Willpower}} {{v2_num=@{willpower}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{result1_label=Successes}} {{result1=[[(@{memory}+?{Situational Modifiers?|0}-@{calcwoundmod})d6>5s]]}}" title="Memory Roll">
<input type="number" name="attr_memory" value="(@{logic} + @{willpower})" disabled="true" />
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label>Lift / Carry:</label>
</div>
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-small">
<button class="sheet-hidden-roll" type="roll" name="roll_lift" value="/r [LIFT: 15 kg per point of strength + 15kg per hit | OVERHEAD: 5kg per point of strength + 5kg per hit] ([[@{strength}+@{body}]]-@{calcwoundmod})d6>5s" title="LIFT: 15 kg per point of strength + 15kg per hit | OVERHEAD: 5kg per point of strength + 5kg per hit">
<input type="text" name="attr_liftweight" value="R" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-puny">
<label>/</label>
</div>
<div class="sheet-item sheet-small">
<button class="sheet-hidden-roll" type="roll" name="roll_carry" value="/r [CARRY: 10kg per point of strength + 10kg per hit] ([[@{strength}+@{body}]]-@{calcwoundmod})d6>5s" title="CARRY: 10kg per point of strength + 10kg per hit">
<input type="text" name="attr_carryweight" value="R" disabled="true" />
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-large">
<label>Movement:</label>
</div>
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_walkmovement" value="@{agility}*2" disabled="true" />
</div>
<div class="sheet-item sheet-puny">
<label>/</label>
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_runmovement" value="@{agility}*4" disabled="true" />
</div>
</div>
<!-- Limits -->
<div class="sheet-row">
<div class="sheet-item sheet-huge">
<label>Physical Limit:</label>
</div>
<div class="sheet-item sheet-small">
<input type="hidden" name="attr_pl" value="(((@{strength}*2) + @{body} + @{reaction})/3)-.0001" disabled="true" />
<input type="number" name="attr_physicallimit" value="(@{pl}+(1-(@{pl})%1))" disabled="true" />
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-huge">
<label>Mental Limit:</label>
</div>
<div class="sheet-item sheet-small">
<input type="hidden" name="attr_ml" value="(((@{logic}*2)+@{intuition}+@{willpower})/3)-.0001" disabled="true" />
<input type="number" name="attr_mentallimit" value="(@{ml}+(1-(@{ml})%1))" disabled="true" />
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-huge">
<label>Social Limit:</label>
</div>
<div class="sheet-item sheet-small">
<input type="hidden" name="attr_sl" value="(((@{charisma}*2) + @{willpower} + @{essence})/3)-.0001" disabled="true" />
<input type="number" name="attr_sociallimit" class = "sheet-number" value="(@{sl}+(1-(@{sl})%1))" disabled="true" />
</div>
</div>
</div>
<!-- Attribute Part End -->
</div>
<!-- Wound Stuff -->
<div class="sheet-col">
<h3>Wounds</h3>
<div class="sheet-box">
<div class="sheet-row"> <!-- Begin damage Fields-->
<div class="sheet-item sheet-small">
<input type="number" name="attr_physical" value="0" />
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_stun" value="0" />
</div>
<div class="sheet-item sheet-small">
<input type="hidden" name="attr_pwms" value="(@{physical}/@{paintolerance})" disabled="true" />
<input type="hidden" name="attr_swms" value="(@{stun}/@{paintolerance})" disabled="true" />
<input type="number" name="attr_calcwoundmod" value="((@{pwms}-(@{pwms}%1))+(@{swms}-(@{swms}%1)))" disabled="true" />
</div>
</div>
<!-- End Damage Fields -->
<div class="sheet-footer sheet-topline"> <!-- Begin damage Labels -->
<div class="sheet-item sheet-small">
<label>Physical</label>
</div>
<div class="sheet-item sheet-small">
<label>Stun</label>
</div>
<div class="sheet-item sheet-small">
<label>Modifier</label>
</div>
</div>
<!-- End damage Labels -->
<h3>Physical Track</h3>
<div class="sheet-row"> <!-- Brgin Physical Fields-->
<div class="sheet-item sheet-small">
<input type="number" name="attr_physical_max" value="8+ceil(@{body}/2)" disabled="true" />
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_physical_mod" value="0" />
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_physical_total" value="(@{physical_max}+@{physical_mod})" disabled="true"/>
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_physical_remain" value="(@{physical_total}-@{physical})" disabled="true"/>
</div>
</div>
<div class="sheet-footer sheet-topline"> <!-- Begin Physical Labels -->
<div class="sheet-item sheet-small">
<label>Base</label>
</div>
<div class="sheet-item sheet-small">
<label>Mod</label>
</div>
<div class="sheet-item sheet-small">
<label>Total</label>
</div>
<div class="sheet-item sheet-small">
<label>Remaining</label>
</div>
</div>
<!-- End Labels -->
<h3>Stun Track</h3>
<div class="sheet-row"> <!-- Brgin Stun Fields-->
<div class="sheet-item sheet-small">
<input type="number" name="attr_stun_max" value="8+ceil(@{willpower}/2)" disabled="true" />
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_stun_mod" value="0" />
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_stun_total" value="(@{stun_max}+@{stun_mod})" disabled="true"/>
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_stun_remain" value="(@{stun_total}-@{stun})" disabled="true"/>
</div>
</div>
<div class="sheet-footer sheet-topline"> <!-- Begin Stun Labels -->
<div class="sheet-item sheet-small">
<label>Base</label>
</div>
<div class="sheet-item sheet-small">
<label>Mod</label>
</div>
<div class="sheet-item sheet-small">
<label>Total</label>
</div>
<div class="sheet-item sheet-small">
<label>Remaining</label>
</div>
</div>
<!-- End stun Labels -->
<h3>Wound Tolerance</h3>
<div class="sheet-row"> <!-- Brgin Fields-->
<div class="sheet-item sheet-small">
<input type="number" name="attr_paintolerance" value="3" />
</div>
</div>
<!-- end fields -->
<div class="sheet-footer sheet-topline"> <!-- Begin Labels -->
<div class="sheet-item sheet-small">
<label>Tolerance</label>
</div>
</div>
<!-- End Labels -->
<!-- Quick Rolls -->
<h3>Quick Roll Collection</h3>
<div class="sheet-row">
<div class="sheet-item sheet-big">
<button type="roll" name="roll_d6roll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Standard D6}} {{name=@{name}}} {{v1=Die Pool}} {{v1_num=?{Die Pool?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=?{Limit?|0}}} {{result1_label=Successes}} {{result1=[[(?{Die Pool?|0}-@{calcwoundmod})d6>5sk?{Limit?|0}]]}} {{description=?{Optional Description}}}" title="D6 Roll">
<label>Standard D6 (incl Wounds)</label>
</button>
</div>
<div class="sheet-item sheet-big">
<button type="roll" name="roll_d6edgeroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Edge D6}} {{name=@{name}}} {{v1=Die Pool}} {{v1_num=?{Die Pool? (Not Including Edge)|0}}} {{v2=Edge}} {{v2_num=@{edge}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Successes}} {{result1=[[(?{Die Pool? (Not Including Edge)|0}+@{edge}-@{calcwoundmod})d6>5!s]]}} {{description=?{Optional Description}}}" title="D6 Edge Roll">
<label>Edge Roll (incl Wounds)</label>
</button>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-big">
<button type="roll" name="roll_d6rollnw" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Standard D6 No Wounds}} {{name=@{name}}} {{v1=Die Pool}} {{v1_num=?{Die Pool?|0}}} {{limit=?{Limit?|0}}} {{result1_label=Successes}} {{result1=[[(?{Die Pool?|0})d6>5sk?{Limit?|0}]]}} {{description=?{Optional Description}}}" title="D6 Roll">
<label>Standard D6 (excl Wounds)</label>
</button>
</div>
<div class="sheet-item sheet-big">
<button type="roll" name="roll_d6edgerollnw" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Edge D6 No Wounds}} {{name=@{name}}} {{v1=Die Pool}} {{v1_num=?{Die Pool? (Not Including Edge)|0}}} {{v2=Edge}} {{v2_num=@{edge}}} {{result1_label=Successes}} {{result1=[[(?{Die Pool? (Not Including Edge)|0}+@{edge})d6>5!s]]}} {{description=?{Optional Description}}}" title="D6 Edge Roll">
<label>Edge Roll (excl Wounds)</label>
</button>
</div>
</div>
<!-- Lifestyle IDs/Licenses -->
</div>
</div>
</div>
<!-- Third Tier -->
<div class="sheet-2colrow">
<!-- Positive Qualities -->
<div class="sheet-col">
<h3>Positive Qualities</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-large">
<label>Quality</label>
</div>
<div class="sheet-item sheet-small">
<label>Book</label>
</div>
<div class="sheet-item sheet-small">
<label>Page</label>
</div>
<div class="sheet-item sheet-large">
<label>Notes</label>
</div>
</div>
<fieldset class="repeating_posqualities">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<input type="text" name="attr_posqualityname"/>
</div>
<div class="sheet-item sheet-small">
<select name="attr_repeatingweaponbook">
<option value="SR-5">SR-5</option>
<option value="Run n Gun">Run n Gun</option>
<option value="Street Grimoire">Street Grimoire</option>
<option value="Run Faster">Run Faster</option>
</select>
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_repeatingweaponpage" value="0" />
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_posqualitynote"/>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Negative Qualities -->
<div class="sheet-col">
<h3>Negative Qualities</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-large">
<label>Quality</label>
</div>
<div class="sheet-item sheet-small">
<label>Book</label>
</div>
<div class="sheet-item sheet-small">
<label>Page</label>
</div>
<div class="sheet-item sheet-large">
<label>Notes</label>
</div>
</div>
<fieldset class="repeating_negqualities">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<input type="text" name="attr_negqualityname"/>
</div>
<div class="sheet-item sheet-small">
<select name="attr_repeatingweaponbook">
<option value="SR-5">SR-5</option>
<option value="Run n Gun">Run n Gun</option>
<option value="Street Grimoire">Street Grimoire</option>
<option value="Run Faster">Run Faster</option>
</select>
</div>
<div class="sheet-item sheet-small">
<input type="number" name="attr_repeatingweaponpage" value="0" />
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_negqualitynote"/>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Fourth Tier -->
<!-- Active Skills -->
<div class="sheet-col">
<h3>Skills - Active</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-small">
<label>Skill</label>
</div>
<div class="sheet-item sheet-puny">
<label>Base</label>
</div>
<div class="sheet-item sheet-little">
<label>Attr.</label>
</div>
<div class="sheet-item sheet-puny">
<label>Misc</label>
</div>
<div class="sheet-item sheet-little">
<label>Limit Source</label>
</div>
<div class="sheet-item sheet-puny">
<label>Mod</label>
</div>
<div class="sheet-item sheet-puny">
<label>Book</label>
</div>
<div class="sheet-item sheet-puny">
<label>Page</label>
</div>
<div class="sheet-item sheet-med">
<label>Notes</label>
</div>
<div class="sheet-item sheet-puny">
<label>Roll</label>
</div>
<div class="sheet-item sheet-puny">
<label>Spec.</label>
</div>
</div>
<fieldset class="repeating_activeskills">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_activeskillname" value="Skill Name"/>
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_activeskillbase" value="0" title="Skill level."/>
</div>
<div class="sheet-item sheet-little">
<select name="attr_activeskillattr">
<option value="@{body}">BOD</option>
<option value="@{agility}">AGI</option>
<option value="@{reaction}">REA</option>
<option value="@{strength}">STR</option>
<option value="@{willpower}">WIL</option>
<option value="@{logic}">LOG</option>
<option value="@{intuition}">INT</option>
<option value="@{charisma}">CHA</option>
<option value="@{magicresonance}">MAG</option>
<option value="@{magicresonance}">RES</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_activeskillmisc" value="0" title="Permanent modiefiers to skill, such as cyber or bio ware."/>
</div>
<div class="sheet-item sheet-little">
<select name="attr_activeskilllimit">
<option value="@{physicallimit}">Physical</option>
<option value="@{mentallimit}">Mental</option>
<option value="@{sociallimit}">Social</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_activeskilllimitmod" value="0" title="Permanent modifiers to limit such as adept powers."/>
<input type="hidden" name="attr_activeskillcalclimit" value="[[(@{activeskilllimit}+@{activeskilllimitmod})]]" disabled="true" />
</div>
<div class="sheet-item sheet-puny">
<select name="attr_repeatingweaponbook" title="The book this skill is in.">
<option value="SR-5">SR-5</option>
<option value="Run n Gun">Run n Gun</option>
<option value="Street Grimoire">Street Grimoire</option>
<option value="Run Faster">Run Faster</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_activeskillpage" value="0" title="The page of this skill."/>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_activeskillnotes" value="Notes" title="Any notes..."/>
</div>
<div class="sheet-item sheet-puny">
<input type="hidden" name="attr_activeskilldiesum" value="@{activeskillattr}+@{activeskillbase}+@{activeskillmisc}-@{calcwoundmod}" disabled="true" />
<button class="sheet-hidden-roll" type="roll" name="roll_activeskillroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Active Skill}} {{v1=@{activeskillname}}} {{v1_num=@{activeskillbase}}} {{v2=Attribute}} {{v2_num=@{activeskillattr}}} {{v3=Misc}} {{v3_num=@{activeskillmisc}}} {{v4=Limit Mod}} {{v4_num=@{activeskilllimitmod}}} {{v5=Situational Modifier}} {{v5_num=?{Situational Modifiers?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=@{activeskillcalclimit}}} {{result1_label=Successes}} {{result1=[[(@{activeskilldiesum}+?{Situational Modifiers?|0})d6>5sk@{activeskillcalclimit}]]}}" title="Skill Roll" />
<input type="number" name="attr_activeskilltotal" value="@{activeskillattr}+@{activeskillbase}+@{activeskillmisc}" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-puny">
<button class="sheet-hidden-roll" type="roll" name="roll_activeskillroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Active Skill}} {{v1=@{activeskillname}}} {{v1_num=@{activeskillbase}}} {{v2=Attribute}} {{v2_num=@{activeskillattr}}} {{v3=Misc}} {{v3_num=@{activeskillmisc}}} {{v4=Situational Modifier}} {{v4_num=?{Situational Modifiers?|0}}} {{v5=Specialized}} {{v5_num=2}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=@{activeskillcalclimit}}} {{result1_label=Successes}} {{result1=[[(@{activeskilldiesum}+2+?{Situational Modifiers?|0})d6>5sk@{activeskillcalclimit}]]}}" title="Skill Roll" />
<input type="number" name="attr_activeskillspectotal" value="@{activeskillattr}+@{activeskillbase}+@{activeskillmisc}+2" disabled="true" />
</button>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Knowledge Skills -->
<div class="sheet-col">
<h3>Skills - Knowledge</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-small">
<label>Skill</label>
</div>
<div class="sheet-item sheet-puny">
<label>Base</label>
</div>
<div class="sheet-item sheet-little">
<label>Attr.</label>
</div>
<div class="sheet-item sheet-little">
<label>Limit Source</label>
</div>
<div class="sheet-item sheet-puny">
<label>Misc</label>
</div>
<div class="sheet-item sheet-puny">
<label>Book</label>
</div>
<div class="sheet-item sheet-puny">
<label>Page</label>
</div>
<div class="sheet-item sheet-med">
<label>Notes</label>
</div>
<div class="sheet-item sheet-puny">
<label>Roll</label>
</div>
<div class="sheet-item sheet-puny">
<label>Spec.</label>
</div>
</div>
<fieldset class="repeating_knowledgeskills">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_knowledgeskillname"/>
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_knowledgeskillbase" value="-1"/>
</div>
<div class="sheet-item sheet-little">
<select name="attr_knowledgeskillattr">
<option value="@{body}">BOD</option>
<option value="@{agility}">AGI</option>
<option value="@{reaction}">REA</option>
<option value="@{strength}">STR</option>
<option value="@{willpower}">WIL</option>
<option value="@{logic}">LOG</option>
<option value="@{intuition}">INT</option>
<option value="@{charisma}">CHA</option>
<option value="@{magicresonance}">MAG</option>
<option value="@{magicresonance}">RES</option>
</select>
</div>
<div class="sheet-item sheet-little">
<select name="attr_knowledgeskilllimit">
<option value="@{physicallimit}">Physical</option>
<option value="@{mentallimit}">Mental</option>
<option value="@{sociallimit}">Social</option>
</select>
<input type="hidden" name="attr_knowledgeskillcalclimit" value="@{knowledgeskilllimit}" disabled="true" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_knowledgeskillmisc" value="0"/>
</div>
<div class="sheet-item sheet-puny">
<select name="attr_repeatingweaponbook">
<option value="SR-5">SR-5</option>
<option value="Run n Gun">Run n Gun</option>
<option value="Street Grimoire">Street Grimoire</option>
<option value="Run Faster">Run Faster</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponpage" value="0" />
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_knowledgeskillnotes" />
</div>
<div class="sheet-item sheet-puny">
<input type="hidden" name="attr_knowledgeskilldiesum" value="@{knowledgeskillattr}+@{knowledgeskillbase}+@{knowledgeskillmisc}-@{calcwoundmod}" disabled="true" />
<button class="sheet-hidden-roll" type="roll" name="roll_knowledgeskillroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=knowledge Skill}} {{v1=@{knowledgeskillname}}} {{v1_num=@{knowledgeskillbase}}} {{v2=Attribute}} {{v2_num=@{knowledgeskillattr}}} {{v3=Misc}} {{v3_num=@{knowledgeskillmisc}}} {{v4=Situational Modifier}} {{v4_num=?{Situational Modifiers?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=@{knowledgeskillcalclimit}}} {{result1_label=Successes}} {{result1=[[(@{knowledgeskilldiesum}+?{Situational Modifiers?|0})d6>5sk@{knowledgeskillcalclimit}]]}}" title="Skill Roll" />
<input type="number" name="attr_knowledgeskilltotal" value="@{knowledgeskillattr}+@{knowledgeskillbase}+@{knowledgeskillmisc}" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-puny">
<button class="sheet-hidden-roll" type="roll" name="roll_knowledgeskillroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=knowledge Skill}} {{v1=@{knowledgeskillname}}} {{v1_num=@{knowledgeskillbase}}} {{v2=Attribute}} {{v2_num=@{knowledgeskillattr}}} {{v3=Misc}} {{v3_num=@{knowledgeskillmisc}}} {{v4=Situational Modifier}} {{v4_num=?{Situational Modifiers?|0}}} {{v5=Specialized}} {{v5_num=2}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=@{knowledgeskillcalclimit}}} {{result1_label=Successes}} {{result1=[[(@{knowledgeskilldiesum}+2+?{Situational Modifiers?|0})d6>5sk@{knowledgeskillcalclimit}]]}}" title="Skill Roll" />
<input type="number" name="attr_knowledgeskillspectotal" value="@{knowledgeskillattr}+@{knowledgeskillbase}+@{knowledgeskillmisc}+2" disabled="true" />
</button>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-col">
<h3>Matrix Actions</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-small">
<label>Skill</label>
</div>
<div class="sheet-item sheet-puny">
<label>Base</label>
</div>
<div class="sheet-item sheet-little">
<label>Attr.</label>
</div>
<div class="sheet-item sheet-little">
<label>Limit Source</label>
</div>
<div class="sheet-item sheet-puny">
<label>Misc</label>
</div>
<div class="sheet-item sheet-puny">
<label>Book</label>
</div>
<div class="sheet-item sheet-puny">
<label>Page</label>
</div>
<div class="sheet-item sheet-med">
<label>Notes</label>
</div>
<div class="sheet-item sheet-puny">
<label>Roll</label>
</div>
<div class="sheet-item sheet-puny">
<label>Spec.</label>
</div>
</div>
<fieldset class="repeating_matrixactionskills">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_matrixactionskillname"/>
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_matrixactionskillbase" value="-1"/>
</div>
<div class="sheet-item sheet-little">
<select name="attr_matrixactionskillattr">
<option value="@{body}">BOD</option>
<option value="@{agility}">AGI</option>
<option value="@{reaction}">REA</option>
<option value="@{strength}">STR</option>
<option value="@{willpower}">WIL</option>
<option value="@{logic}">LOG</option>
<option value="@{intuition}">INT</option>
<option value="@{charisma}">CHA</option>
<option value="@{magicresonance}">MAG</option>
<option value="@{magicresonance}">RES</option>
</select>
</div>
<div class="sheet-item sheet-little">
<select name="attr_matrixactionskilllimit">
<option value="@{cyberdeckrating}">Deck Rating</option>
<option value="@{cyberdeckattack}">Deck Attack</option>
<option value="@{cyberdecksleaze}">Deck Sleaze</option>
<option value="@{cyberdeckdataprocessing}">Deck Data</option>
<option value="@{cyberdeckfirewall}">Deck Firewall</option>
<option value="@{matrixcondition}">Matrix Condition</option>
<option value="@{physicallimit}">Physical</option>
<option value="@{mentallimit}">Mental</option>
<option value="@{sociallimit}">Social</option>
</select>
<input type="hidden" name="attr_matrixactionskillcalclimit" value="@{matrixactionskilllimit}" disabled="true" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_matrixactionskillmisc" value="0"/>
</div>
<div class="sheet-item sheet-puny">
<select name="attr_repeatingweaponbook">
<option value="SR-5">SR-5</option>
<option value="Run n Gun">Run n Gun</option>
<option value="Street Grimoire">Street Grimoire</option>
<option value="Run Faster">Run Faster</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponpage" value="0" />
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_matrixactionskillnotes" />
</div>
<div class="sheet-item sheet-puny">
<input type="hidden" name="attr_matrixactionskilldiesum" value="@{matrixactionskillattr}+@{matrixactionskillbase}+@{matrixactionskillmisc}-@{calcwoundmod}" disabled="true" />
<button class="sheet-hidden-roll" type="roll" name="roll_matrixactionskillroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Matrix Action}} {{v1=@{matrixactionskillname}}} {{v1_num=@{matrixactionskillbase}}} {{v2=Attribute}} {{v2_num=@{matrixactionskillattr}}} {{v3=Misc}} {{v3_num=@{matrixactionskillmisc}}} {{v4=Situational Modifier}} {{v4_num=?{Situational Modifiers?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=@{matrixactionskillcalclimit}}} {{notes=@{matrixactionskillnotes}}} {{result1_label=Successes}} {{result1=[[(@{matrixactionskilldiesum}+?{Situational Modifiers?|0})d6>5sk@{matrixactionskillcalclimit}]]}}" title="Skill Roll" />
<input type="number" name="attr_matrixactionskilltotal" value="@{matrixactionskillattr}+@{matrixactionskillbase}+@{matrixactionskillmisc}" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-puny">
<button class="sheet-hidden-roll" type="roll" name="roll_matrixactionskillroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=matrixaction Skill}} {{v1=@{matrixactionskillname}}} {{v1_num=@{matrixactionskillbase}}} {{v2=Attribute}} {{v2_num=@{matrixactionskillattr}}} {{v3=Misc}} {{v3_num=@{matrixactionskillmisc}}} {{v4=Situational Modifier}} {{v4_num=?{Situational Modifiers?|0}}} {{v5=Specialized}} {{v5_num=2}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=@{matrixactionskillcalclimit}}} {{notes=@{matrixactionskillnotes}} {{result1_label=Successes}} {{result1=[[(@{matrixactionskilldiesum}+2+?{Situational Modifiers?|0})d6>5sk@{matrixactionskillcalclimit}]]}}" title="Skill Roll" />
<input type="number" name="attr_matrixactionskillspectotal" value="@{matrixactionskillattr}+@{matrixactionskillbase}+@{matrixactionskillmisc}+2" disabled="true" />
</button>
</div>
</div>
</fieldset>
</div>
</div>
<!-- </div> DISABLE TWO COL FOR THE SKILLS -->
<!-- Fifth Tier -->
<!-- <div class="sheet-2colrow"> DISABLE TWO COL FOR WEAPONS -->
<!-- Ranged Weapons -->
<div class="sheet-col">
<h3>Ranged Weapons</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-small">
<label>Weapon Name</label>
</div>
<div class="sheet-item sheet-puny">
<label>Acc</label>
</div>
<div class="sheet-item sheet-puny">
<label>DV</label>
</div>
<div class="sheet-item sheet-puny">
<label>AP</label>
</div>
<div class="sheet-item sheet-puny">
<label>Mode</label>
</div>
<div class="sheet-item sheet-puny">
<label>RC</label>
</div>
<div class="sheet-item sheet-little">
<label>Ammo</label>
</div>
<div class="sheet-item sheet-puny">
<label>Skill</label>
</div>
<div class="sheet-item sheet-puny">
<label>Misc</label>
</div>
<div class="sheet-item sheet-puny">
<label>Book</label>
</div>
<div class="sheet-item sheet-puny">
<label>Page</label>
</div>
<div class="sheet-item sheet-puny">
<label>Roll</label>
</div>
<div class="sheet-item sheet-puny">
<label>Spec.</label>
</div>
</div>
<!-- Repeating Ranged Weapons -->
<fieldset class="repeating_rangedweapons">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_repeatingweaponname" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponacc" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_repeatingweapondam" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponap" value="0" />
</div>
<div class="sheet-item sheet-puny">
<select name="attr_repeatingweaponmode">
<option value="SS">SS</option>
<option value="SA">SA</option>
<option value="SS/BF">SS/BF</option>
<option value="SA/BF">SA/BF</option>
<option value="SS/SA">SS/SA</option>
<option value="SA/BF/FA">SA/BF/FA</option>
<option value="BF/FA">BF/FA</option>
<option value="BF">BF</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponrc" value="0" />
</div>
<div class="sheet-item sheet-little">
<input type="number" name="attr_repeatingweaponammo" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponskill" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponmisc" value="0" />
</div>
<div class="sheet-item sheet-puny">
<select name="attr_repeatingweaponbook">
<option value="SR-5">SR-5</option>
<option value="Run n Gun">Run n Gun</option>
<option value="Street Grimoire">Street Grimoire</option>
<option value="Run Faster">Run Faster</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponpage" value="0" />
</div>
<div class="sheet-item sheet-puny">
<button type="roll" name="roll_attackprimary"
value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=@{repeatingweaponname} Attack}} {{v1=Agility}} {{v1_num=@{agility}}} {{v2=Skill}} {{v2_num=@{repeatingweaponskill}}} {{v3=Misc}} {{v3_num=@{repeatingweaponmisc}}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{limit=@{repeatingweaponacc}}}{{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Hits}} {{result1=[[(@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}+?{Situational Modifiers?|0}-@{calcwoundmod})d6>5sk@{repeatingweaponacc}]]}} {{result2_label=Damage}} {{result2=@{repeatingweaponap} AP @{repeatingweapondam}}} " />
<input type="number" name="attr_repeatingweaponattacktotal" value="[[@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}]]" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-puny">
<button type="roll" name="roll_attackprimaryspec"
value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=@{repeatingweaponname} Attack}} {{v1=Agility}} {{v1_num=@{agility}}} {{v2=Skill}} {{v2_num=@{repeatingweaponskill}}} {{v3=Misc}} {{v3_num=@{repeatingweaponmisc}}} {{v4=Specialized}} {{v4_num=2}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{limit=@{repeatingweaponacc}}}{{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Hits}} {{result1=[[(@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}+2+?{Situational Modifiers?|0}-@{calcwoundmod})d6>5sk@{repeatingweaponacc}]]}} {{result2_label=Damage}} {{result2=@{repeatingweaponap} AP @{repeatingweapondam}}} " />
<input type="number" name="attr_repeatingweaponattacktotalspec" value="[[@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}+2]]" disabled="true" />
</button>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Melee Weapons -->
<div class="sheet-col">
<h3>Melee Weapons</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-small">
<label>Weapon Name</label>
</div>
<div class="sheet-item sheet-puny">
<label>Acc</label>
</div>
<div class="sheet-item sheet-puny">
<label>DV</label>
</div>
<div class="sheet-item sheet-puny">
<label>AP</label>
</div>
<div class="sheet-item sheet-puny">
<label>Skill</label>
</div>
<div class="sheet-item sheet-puny">
<label>Misc</label>
</div>
<div class="sheet-item sheet-puny">
<label>Book</label>
</div>
<div class="sheet-item sheet-puny">
<label>Page</label>
</div>
<div class="sheet-item sheet-puny">
<label>Roll</label>
</div>
<div class="sheet-item sheet-puny">
<label>Spec.</label>
</div>
</div>
<!-- Repeating Melee Weapons -->
<fieldset class="repeating_meleeweapons">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_repeatingweaponname" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponacc" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_repeatingweapondam" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponap" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponskill" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponmisc" value="0" />
</div>
<div class="sheet-item sheet-puny">
<select name="attr_repeatingweaponbook">
<option value="SR-5">SR-5</option>
<option value="Run n Gun">Run n Gun</option>
<option value="Street Grimoire">Street Grimoire</option>
<option value="Run Faster">Run Faster</option>
</select>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_repeatingweaponpage" value="0" />
</div>
<div class="sheet-item sheet-puny">
<button type="roll" name="roll_attackprimary"
value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=@{repeatingweaponname} Attack}} {{v1=Agility}} {{v1_num=@{agility}}} {{v2=Skill}} {{v2_num=@{repeatingweaponskill}}} {{v3=Misc}} {{v3_num=@{repeatingweaponmisc}}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{limit=@{repeatingweaponacc}}}{{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Hits}} {{result1=[[(@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}+?{Situational Modifiers?|0}-@{calcwoundmod})d6>5sk@{repeatingweaponacc}]]}} {{result2_label=Damage}} {{result2=@{repeatingweaponap} AP @{repeatingweapondam}}} " />
<input type="number" name="attr_repeatingweaponattacktotal" value="[[@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}]]" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-puny">
<button type="roll" name="roll_attackprimaryspec"
value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=@{repeatingweaponname} Attack}} {{v1=Agility}} {{v1_num=@{agility}}} {{v2=Skill}} {{v2_num=@{repeatingweaponskill}}} {{v3=Misc}} {{v3_num=@{repeatingweaponmisc}}} {{v4=Specialized}} {{v4_num=2}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{limit=@{repeatingweaponacc}}}{{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Hits}} {{result1=[[(@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}+2+?{Situational Modifiers?|0}-@{calcwoundmod})d6>5sk@{repeatingweaponacc}]]}} {{result2_label=Damage}} {{result2=@{repeatingweaponap} AP @{repeatingweapondam}}} " />
<input type="number" name="attr_repeatingweaponattacktotalspec" value="[[@{repeatingweaponskill}+@{repeatingweaponmisc}+@{agility}+2]]" disabled="true" />
</button>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-col">
<!-- Spells / Complex Forms -->
<h3>Spells, Rituals, and Complex Forms</h3>
<div class="sheet-box">
<div class="sheet-doublerow">
<div class="sheet-item sheet-med">
<label>Drain/Fade Attribute</label>
</div>
<div class="sheet-item sheet-small">
<select name="attr_drainfadeattribute">
<option value="@{charisma}">Charisma</option>
<option value="@{intuition}">Intuition</option>
<option value="@{logic}">Logic</option>
<option value="@{magicresonance}">Resonance</option>
</select>
</div>
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-large">
<label>Spellcasting/Software</label>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_spellsoftskillvalue" class="sheet-number" value="4" />
</div>
<div class="sheet-item sheet-large">
<label>Initiation/Submergence Grade</label>
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_initsubgrade" class="sheet-number" value="0" />
</div>
</div>
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-small">
<label>Name</label>
</div>
<div class="sheet-item sheet-puny">
<label>Type</label>
</div>
<div class="sheet-item sheet-puny">
<label>Range</label>
</div>
<div class="sheet-item sheet-puny">
<label>Dur</label>
</div>
<div class="sheet-item sheet-puny">
<label>Drain</label>
</div>
<div class="sheet-item sheet-puny">
<label>Misc</label>
</div>
<div class="sheet-item sheet-small">
<label>Notes / Keywords</label>
</div>
<div class="sheet-item sheet-med">
<label>Casting Description</label>
</div>
<div class="sheet-item sheet-puny">
<label>Roll</label>
</div>
<div class="sheet-item sheet-puny">
<label>Spec</label>
</div>
</div>
<fieldset class="repeating_spells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_spellname" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_spelltype" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_spellrange" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_spellduration" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_spelldrain" />
</div>
<div class="sheet-item sheet-puny">
<input type="text" name="attr_spellmisc" />
</div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_spellnotes" />
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_spelldesc" />
</div>
<div class="sheet-item sheet-puny">
<button type="roll" name="roll_spellroll" value="@{gmonlyrolls}&{template:@{templatechoice}}{{shownotes=@{configshownotes}}}{{name=@{name}}}{{roll_header=@{spellname}}}{{v1=Force}} {{v1_num=?{Force?|0}}}{{v2=Willpower}} {{v2_num=@{willpower}}}{{v3=Drain Attribute}} {{v3_num=@{drainfadeattribute}}} {{v4=Magic/Resonance}} {{v4_num=@{magicresonance}}} {{v5=Skill}} {{v5_num=@{spellsoftskillvalue}}} {{v6=Spell Drain}} {{v6_num=F@{spelldrain}}} {{v7=Misc}} {{v7_num=@{spellmisc}}} {{v8=Drain Modifier}} {{v8_num=?{Drain Modifiers?|0}}}{{v9=Situational Modifier}} {{v9_num=?{Situational Modifiers?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Casting Success}} {{result1=[[(@{spellsoftskillvalue}+@{spellmisc}+@{magicresonance}-@{calcwoundmod}+?{Situational Modifiers?|0})d6>5sk?{Force?|0}]]}} {{result2_label=Incoming Drain (min 2)}} {{result2=[[(?{Force?|0}+@{spelldrain})]]}} {{result3_label=Drain Resisted}} {{limit=?{Force?|0}}}{{result3=[[(@{willpower}+@{drainfadeattribute}+?{Drain Modifiers?|0})d6>5s]]}} {{description=@{spelldesc}}}" title="Spell Roll" />
<input type="number" name="attr_spellrollshow" value="(@{spellsoftskillvalue}+@{magicresonance})" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-puny">
<button type="roll" name="roll_spellspecroll" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=@{spellname}}} {{v1=Force}} {{v1_num=?{Force?|0}}} {{v2=Willpower}} {{v2_num=@{willpower}}} {{v3=Drain Attribute}} {{v3_num=@{drainfadeattribute}}} {{v4=Magic/Resonance}} {{v4_num=@{magicresonance}}} {{v5=Skill}} {{v5_num=@{spellsoftskillvalue}}} {{v6=Specialized}} {{v6_num=2}} {{v7=Spell Drain}} {{v7_num=F@{spelldrain}}} {{v8=Misc}} {{v8_num=@{spellmisc}}} {{v9=Drain Modifier}} {{v9_num=?{Drain Modifiers?|0}}} {{v10=Situational Modifier}} {{v10_num=?{Situational Modifiers?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{result1_label=Casting Success}} {{result1=[[(@{spellsoftskillvalue}+@{spellmisc}+@{magicresonance}-@{calcwoundmod}+2+?{Situational Modifiers?|0})d6>5sk?{Force?|0}]]}} {{result2_label=Incoming Drain (min 2)}} {{result2=[[(?{Force?|0}+@{spelldrain})]]}} {{limit=?{Force?|0}}} {{result3_label=Drain Resisted}} {{result3=[[(@{willpower}+@{drainfadeattribute}+?{Drain Modifiers?|0})d6>5s]]}} {{description=@{spelldesc}}}" title="Spell Roll" />
<input type="number" name="attr_spellspecrollshow" value="(@{spellsoftskillvalue}+2+@{magicresonance})" disabled="true" />
</button>
</div>
</div>
</fieldset>
</div>
<br>
</div>
<!-- -->
<!-- Sixth Tier -->
<div class="sheet-2colrow">
<!-- Armor -->
<div class="sheet-col">
<h3>Armor</h3>
<div class="sheet-box">
<div class="sheet-row">
<div class="sheet-item sheet-big">
<input type="hidden" name="attr_avoidrollsum" value="@{reaction}+@{intuition}+@{avoidmisc}-@{calcwoundmod}" diabled="true" />
<button type="roll" name="roll_avoidance" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Avoidance Roll}} {{v1=Avoidance}} {{v1_num=@{avoid}}} {{v2=Avoid Misc}} {{v2_num=@{avoidmisc}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{v9=Situational Modifiers?}} {{v9_num=?{Situational Modifiers?|0}}} {{result1_label=Hits Avoided}} {{result1=[[(@{avoidrollsum}+?{Situational Modifiers?|0})d6>5s]]}}" title="Defense Roll">
<input type="text" name="attr_avoidancebutton" value="@{avoidrollsum}" disabled="true" />
</button>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_avoid" value="[[@{reaction}+@{intuition}]]" disabled="true"/>
</div>
<div class="sheet-item sheet-big">
<input type="number" name="attr_avoidmisc" />
</div>
</div>
<div class="sheet-footer sheet-topline">
<div class="sheet-item sheet-big">
<label>Avoidance Roll</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Avoid</label>
</div>
<div class="sheet-item sheet-big">
<label>Avoid Misc</label>
</div>
</div>
<!-- Primary -->
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-med">
<label>Armor Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Rating</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc</label>
</div>
<div class="sheet-item sheet-large">
<label>Notes</label>
</div>
<div class="sheet-item sheet-puny">
<label>Roll</label>
</div>
</div>
<!-- Repeating -->
<fieldset class="repeating_armor">
<div class="sheet-row">
<div class="sheet-item sheet-med">
<input type="text" name="attr_repeatingarmorname" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_repeatingarmor" value="0" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_repeatingarmormisc" value="0" />
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_repeatingarmornotes" />
</div>
<div class="sheet-item sheet-puny">
<button type="roll" name="roll_ccidefense" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Soak Roll for @{repeatingarmorname}}} {{v1=Body}} {{v1_num=@{body}}} {{v2=Armor}} {{v2_num=@{repeatingarmor}}} {{v3=Misc}} {{v3_num=@{repeatingarmormisc}}} {{v4=Armor Pen}} {{v4_num=?{Armor Penetration?|0}}} {{result1_label=Damage Reduction}} {{result1=[[(@{body}+@{repeatingarmor}+@{repeatingarmormisc}+?{Armor Penetration?|0})d6>5s]]}}" title="Soak Roll">
<input type="text" name="attr_soaksum" value="@{body}+@{repeatingarmor}+@{repeatingarmormisc}" disabled="true" />
</button>
</div>
</div>
</fieldset>
<label>Armor Notes:</label>
<textarea name="attr_armornotes"></textarea>
</div>
</div>
<!-- Augmentations -->
<div class="sheet-col">
<h3>Augmentation</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-med">
<label>Augmentation</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Rating</label>
</div>
<div class="sheet-item sheet-big">
<label>Notes</label>
</div>
<div class="sheet-item sheet-little">
<label>Essence</label>
</div>
</div>
<fieldset class="repeating_aug">
<div class="sheet-row">
<div class="sheet-item sheet-med">
<input type="text" name="attr_augname" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_augrtg" />
</div>
<div class="sheet-item sheet-big">
<input type="text" name="attr_augnotes" />
</div>
<div class="sheet-item sheet-little">
<input type="text" name="attr_augessence" />
</div>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Seventh Tier -->
<div class="sheet-2colrow">
<!-- Cyberdeck -->
<div class="sheet-col">
<h3>Cyberdeck</h3>
<div class="sheet-box">
<div class="sheet-row">
<div class="sheet-item sheet-big">
<label>Model:</label>
</div>
<div class="sheet-item sheet-big">
<input type="text" name="attr_cyberdeckmodel" />
</div>
</div>
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-tiny">
<label>Rating</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Attack</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Sleaze</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Data Proc</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Firewall</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Condition</label>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_cyberdeckrating" value="0" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_cyberdeckattack" value="0" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_cyberdecksleaze" value="0" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_cyberdeckdataprocessing" value="0" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_cyberdeckfirewall" value="0" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_matrixcondition" value="12" />
</div>
</div>
<label>Loaded Programs:</label>
<fieldset class="repeating_cyberdeckprograms sheet-alternative">
<div class="sheet-row">
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-tiny">
<label>Name:</label>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_progname" />
</div>
<div class="sheet-item sheet-tiny">
<label>Notes:</label>
</div>
<div class="sheet-item sheet-big">
<input type="text" name="attr_prognotes" />
</div>
</div>
</fieldset>
<label>Notes:</label>
<textarea name="attr_cyberdecknotes" rows="3" style="height:70px;"></textarea>
</div>
</div>
<!-- Vehicles -->
<div class="sheet-col">
<h3>Vehicles</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-med">
<label>Name</label>
</div>
<div class="sheet-item sheet-little">
<label>Handling</label>
</div>
<div class="sheet-item sheet-little">
<label>Accel.</label>
</div>
<div class="sheet-item sheet-little">
<label>Speed</label>
</div>
<div class="sheet-item sheet-puny">
<label>Pilot</label>
</div>
<div class="sheet-item sheet-puny">
<label>Body</label>
</div>
<div class="sheet-item sheet-little">
<label>Armor</label>
</div>
<div class="sheet-item sheet-little">
<label>Sensor</label>
</div>
</div>
<fieldset class="repeating_vehicles">
<div class="sheet-row">
<div class="sheet-item sheet-med">
<input type="text" name="attr_vehiclename" />
</div>
<div class="sheet-item sheet-little">
<input type="number" name="attr_vehiclehandling" />
</div>
<div class="sheet-item sheet-little">
<input type="number" name="attr_vehicleaccel" value="0" />
</div>
<div class="sheet-item sheet-little">
<input type="number" name="attr_vehiclespeed" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_vehiclepilot" value="0" />
</div>
<div class="sheet-item sheet-puny">
<input type="number" name="attr_vehiclebody" value="0"/>
</div>
<div class="sheet-item sheet-little">
<input type="number" name="attr_vehiclearmor" value="0" />
</div>
<div class="sheet-item sheet-little">
<input type="number" name="attr_vehiclesensor" value="0" />
</div>
</div>
</fieldset>
<label>Notes:</label>
<br />
<textarea name="attr_vehiclenotes"></textarea>
</div>
</div>
</div>
<!-- Eighth Tier -->
<div class="sheet-2colrow">
<!-- -->
<div class="sheet-col">
<!-- Adept Powers -->
<h3>Adept Powers/Other abilities</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-large">
<label>Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>RTG</label>
</div>
<div class="sheet-item sheet-big">
<label>Notes</label>
</div>
</div>
<fieldset class="repeating_powers">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<input type="text" name="attr_powername" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_powerrtg" />
</div>
<div class="sheet-item sheet-big">
<input type="text" name="attr_powernotes" />
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-col">
<!-- Adept Powers -->
<h3>Nuyen</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-large">
<label>Location</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Amount</label>
</div>
<div class="sheet-item sheet-big">
<label>Notes</label>
</div>
</div>
<fieldset class="repeating_nuyen">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<input type="text" name="attr_moneylocation" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_moneyamount" />
</div>
<div class="sheet-item sheet-big">
<input type="text" name="attr_moneynotes" />
</div>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Eighth Tier -->
<div class="sheet-2colrow">
<!-- -->
<div class="sheet-col">
<!-- Adept Powers -->
<h3>SINS</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-large">
<label>Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Lvl</label>
</div>
<div class="sheet-item sheet-big">
<label>Notes</label>
</div>
</div>
<fieldset class="repeating_sins">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<input type="text" name="attr_sinname" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_sinlvl" />
</div>
<div class="sheet-item sheet-big">
<input type="text" name="attr_sinnotes" />
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-col">
<h3>ID/Lifestyle/Licenses</h3>
<div class="sheet-item sheet-small"></div>
<div class="sheet-item sheet-large">
<label>Primary Lifestyle:</label>
</div>
<div class="sheet-item sheet-large">
<select name="attr_lifestyle" class="ls">
<option value="street">Street</option>
<option value="squatter">Squatter</option>
<option value="low">Low</option>
<option value="middle">Middle</option>
<option value="high">High</option>
<option value="luxury">Luxury</option>
</select>
</div>
<label>Fake IDs / Related Lifestyles / Licenses</label>
<br />
<textarea name="attr_id-license-funds-lifestyle" class="sheet-textarea"></textarea>
</div>
</div>
<!-- Ninth Tier -->
<div class="sheet-2colrow">
<!-- Contacts -->
<div class="sheet-col">
<h3>Contacts</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-large">
<label>Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Loyalty</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Connect</label>
</div>
<div class="sheet-item sheet-large">
<label>Notes</label>
</div>
</div>
<fieldset class="repeating_contacts">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<input type="text" name="attr_contactname" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_contactloyalty" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_contactconnection" />
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_contactnotes" />
</div>
</div>
</fieldset>
</div>
</div>
<!-- Gear -->
<div class="sheet-col">
<h3>Gear</h3>
<textarea name="attr_geartext"></textarea>
</div>
</div>
<!-- Tenth Tier -->
<div class="sheet-2colrow">
<div class="sheet-col">
<h3>Other Notes</h3>
<textarea name="attr_othernotes"></textarea>
</div>
<div class="sheet-col">
<h3>Special Rolls</h3>
<button type="roll" name="roll_summonspirit" value="@{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{roll_header=Summon Spirit}} {{name=@{name}}} {{v1=Magic}} {{v1_num=@{magicresonance}}} {{v2=Summoning}} {{v2_num=?{Summoning Skill?|0}}} {{v3=Spirit Force}} {{v3_num=?{Spirit Force?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=?{Limit?|0}}} {{result1_label=Summoning Hits}} {{result1=[[(@{magicresonance}+?{Summoning Skill?|0}-@{calcwoundmod})d6>5sk?{Limit?|0}]]}} {{result2_label=Spirit Hits}} {{result2=[[(?{Spirit Force?|0})d6>5s]]}} {{spiritdrain=Yes}} {{result4_label=Drain Resist}} {{result4=[[(@{willpower}+@{drainfadeattribute})d6>5s]]}}" title="Test Roll">
<input type="text" name="attr_summonspiritlabel" value="Summon Spirit" disabled="true" />
</button>
</div>
</div>
<!-- Eleventh Tier -->
<div class="sheet-col">
<h3>Karma</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-large">
<label>Date</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Game #</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Amount</label>
</div>
<div class="sheet-item sheet-large">
<label>Spent on or earned for....</label>
</div>
</div>
<fieldset class="repeating_karma">
<div class="sheet-row">
<div class="sheet-item sheet-large">
<input type="text" name="attr_karmaname" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_karmagame" />
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_karmaamount" />
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_karmanotes" />
</div>
</div>
</fieldset>
</div>
</div>
<!-- Config Tier -->
<div class="sheet-col">
<h3>Config</h3>
<div class="sheet-box">
<div class="sheet-header sheet-bottomline">
<div class="sheet-item sheet-tiny">
<label>Config</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Value</label>
</div>
<div class="sheet-item sheet-huge">
<label>Amount</label>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"> templatechoice </div>
<div class="sheet-item sheet-tiny">
<select name="attr_templatechoice">
<option value="sr1">Template 1</option>
<option value="sr2">Template 2</option>
</select>
</div>
<div class="sheet-item sheet-huge"> Which template should be used?</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"> shownotes </div>
<div class="sheet-item sheet-tiny">
<select name="attr_configshownotes">
<option value="">No</option>
<option value="Yes">Yes</option>
</select>
</div>
<div class="sheet-item sheet-huge"> Should the notes field be shown when rolls are made?</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-tiny"> gmonlyrolls </div>
<div class="sheet-item sheet-tiny">
<select name="attr_gmonlyrolls">
<option value="">No</option>
<option value="/w gm ">Yes</option>
</select>
</div>
<div class="sheet-item sheet-huge"> Should the rolls only be visible for the GM?</div>
</div>
</div>
</div>
</div>
<rolltemplate class="sheet-rolltemplate-sr1">
<table>
<tr>
<td>&nbsp;</td>
</tr>
<tr>
<td colspan="3" class="name" align="center">{{#name}}{{name}}{{/name}}</td>
</tr>
<tr>
<th colspan="3">{{#roll_header}}{{roll_header}}{{/roll_header}}</th>
</tr>
{{#v1}}
<tr>
<td align="right"> {{v1}}</td>
<td align="center">:</td>
<td align="center">{{v1_num}} </td>
</tr>
{{/v1}}
{{#v2}}
<tr>
<td align="right"> {{v2}}</td>
<td align="center">:</td>
<td align="center">{{v2_num}} </td>
</tr>
{{/v2}}
{{#v3}}
<tr>
<td align="right"> {{v3}}</td>
<td align="center">:</td>
<td align="center">{{v3_num}} </td>
</tr>
{{/v3}}
{{#v4}}
<tr>
<td align="right"> {{v4}}</td>
<td align="center">:</td>
<td align="center">{{v4_num}} </td>
</tr>
{{/v4}}
{{#v5}}
<tr>
<td align="right"> {{v5}}</td>
<td align="center">:</td>
<td align="center">{{v5_num}} </td>
</tr>
{{/v5}}
{{#v6}}
<tr>
<td align="right"> {{v6}}</td>
<td align="center">:</td>
<td align="center">{{v6_num}} </td>
</tr>
{{/v6}}
{{#v7}}
<tr>
<td align="right"> {{v7}}</td>
<td align="center">:</td>
<td align="center">{{v7_num}} </td>
</tr>
{{/v7}}
{{#v8}}
<tr>
<td align="right"> {{v8}}</td>
<td align="center">:</td>
<td align="center">{{v8_num}} </td>
</tr>
{{/v8}}
{{#v9}}
<tr>
<td align="right"> {{v9}}</td>
<td align="center">:</td>
<td align="center">{{v9_num}} </td>
</tr>
{{/v9}}
{{#v10}}
<tr>
<td align="right"> {{v10}}</td>
<td align="center">:</td>
<td align="center">{{v10_num}} </td>
</tr>
{{/v10}}
{{#woundpenalty}}
<tr>
<td class="woundpenalty" align="right"> Wound Penalty</td>
<td align="center">:</td>
<td class="woundpenalty" align="center">-{{woundpenalty}} </td>
</tr>
{{/woundpenalty}}
{{#limit}}
<tr>
<td class="limit" align="right"> Limit</td>
<td align="center">:</td>
<td class="limit" align="center">{{limit}} </td>
</tr>
{{/limit}}
{{#result1}}
<tr>
<td class="result" align="right">{{result1}}</td>
<td align="center">:</td>
<td class="result" align="center">{{result1_label}}</td>
</tr>
{{/result1}}
{{#result2}}
<tr>
<td class="result" align="right">{{result2}}</td>
<td align="center">:</td>
<td class="result" align="center">{{result2_label}}</td>
</tr>
{{/result2}}
{{#result3}}
<tr>
<td class="result" align="right" >{{result3}}</td>
<td align="center">:</td>
<td class="result" align="center">{{result3_label}}</td>
</tr>
{{/result3}}
{{#spiritdrain}}
<tr>
<td class="result" align="right" >{{result2}}*2</td>
<td align="center">:</td>
<td class="result" align="center">Incoming Drain</td>
</tr>
{{/spiritdrain}}
{{#result4}}
<tr>
<td class="result" align="right" >{{result4}}</td>
<td align="center">:</td>
<td class="result" align="center">{{result4_label}}</td>
</tr>
{{/result4}}
{{#result5}}
<tr>
<td class="result" align="right" >{{result5}}</td>
<td align="center">:</td>
<td class="result" align="center">{{result5_label}}</td>
</tr>
{{/result5}}
{{#description}}
<tr>
<td class="description" align="left" colspan="3">{{description}}</td>
</tr>
{{/description}}
{{#shownotes}}
{{#notes}}
<tr>
<td class="notes" align="left" colspan="3">{{notes}}</td>
</tr>
{{/notes}}
{{/shownotes}}
<tr>
<td colspan="3">&nbsp;</td>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-sr2">
<table>
<tr>
<td colspan="3" class="name" align="center">{{#name}}{{name}}{{/name}}</td>
</tr>
<tr>
<th colspan="3">{{#roll_header}}{{roll_header}}{{/roll_header}}</th>
</tr>
{{#v1}}
<tr>
<td class="label list">{{v1}}</td>
<td class="separator list"></td>
<td class="value list"> {{v1_num}}</td>
</tr>
{{/v1}}
{{#v2}}
<tr>
<td class="label list">{{v2}}</td>
<td class="separator list"></td>
<td class="value list"> {{v2_num}}</td>
</tr>
{{/v2}}
{{#v3}}
<tr>
<td class="label list">{{v3}}</td>
<td class="separator list"></td>
<td class="value list"> {{v3_num}}</td>
</tr>
{{/v3}}
{{#v4}}
<tr>
<td class="label list">{{v4}}</td>
<td class="separator list"></td>
<td class="value list"> {{v4_num}}</td>
</tr>
{{/v4}}
{{#v5}}
<tr>
<td class="label list">{{v5}}</td>
<td class="separator list"></td>
<td class="value list"> {{v5_num}}</td>
</tr>
{{/v5}}
{{#v6}}
<tr>
<td class="label list">{{v6}}</td>
<td class="separator list"></td>
<td class="value list"> {{v6_num}}</td>
</tr>
{{/v6}}
{{#v7}}
<tr>
<td class="label list">{{v7}}</td>
<td class="separator list"></td>
<td class="value list"> {{v7_num}}</td>
</tr>
{{/v7}}
{{#v8}}
<tr>
<td class="label list">{{v8}}</td>
<td class="separator list"></td>
<td class="value list"> {{v8_num}}</td>
</tr>
{{/v8}}
{{#v9}}
<tr>
<td class="label list">{{v9}}</td>
<td class="separator list"></td>
<td class="value list"> {{v9_num}}</td>
</tr>
{{/v9}}
{{#woundpenalty}}
<tr>
<td class="label woundpenalty"> Wound Penalty</td>
<td class="separator woundpenalty"></td>
<td class="value woundpenalty">-{{woundpenalty}}</td>
</tr>
{{/woundpenalty}}
{{#limit}}
<tr>
<td class="label limit"> Limit</td>
<td class="separator limit"></td>
<td class="value limit"> {{limit}} </td>
</tr>
{{/limit}}
{{#result1}}
<tr>
<td class="result" colspan="3">{{result1}} {{result1_label}}</td>
</tr>
{{/result1}}
{{#result2}}
<tr>
<td class="result" colspan="3">{{result2}} {{result2_label}}</td>
</tr>
{{/result2}}
{{#result3}}
<tr>
<td class="result" colspan="3">{{result3}} {{result3_label}}</td>
</tr>
{{/result3}}
{{#spiritdrain}}
<tr>
<td class="result" colspan="3">{{result2}}*2 Incoming Drain</td>
</tr>
{{/spiritdrain}}
{{#result4}}
<tr>
<td class="result" colspan="3">{{result4}} {{result4_label}}</td>
</tr>
{{/result4}}
{{#result5}}
<tr>
<td class="result" colspan="3">{{result5}} {{result5_label}}</td>
</tr>
{{/result5}}
{{#description}}
<tr>
<td class="description" colspan="3">{{description}}</td>
</tr>
{{/description}}
{{#shownotes}}
{{#notes}}
<tr>
<td class="notes" colspan="3">{{notes}}</td>
</tr>
{{/notes}}
{{/shownotes}}
</table>
</rolltemplate>