mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 12:12:30 +00:00
535 lines
16 KiB
JSON
535 lines
16 KiB
JSON
{
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"a": "A",
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"acc": "ACC",
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"accel": "Accel",
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"acceleration": "Acceleration",
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"acid": "Acid",
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"acidprotection": "Acid Protection",
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"act": "Act",
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"actions": "Actions (AC)",
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"active": "Active",
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"activeprogramslots": "Active Program Slots",
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"addedgetodicepool": "Add Edge to dice pool and make 6's explode",
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"adept": "Adept",
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"adeptpowers": "Adept Powers",
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"age": "Age",
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"agility": "Agility",
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"air": "Air",
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"alchemy": "Alchemy",
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"alphaware": "Alphaware",
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"ammo": "Ammo",
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"ap": "AP",
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"ar": "AR",
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"archetype": "Archetype",
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"armor": "Armor",
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"armorrating": "Armor Rating",
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"arms": "Arms",
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"assensing": "Assensing",
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"astralini": "Astral Init",
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"astralinitiative": "Astral Initiative",
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"astralinitiativedice": "Astral Initiative Dice",
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"astral": "Astral",
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"athletics": "Athletics",
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"attack": "Attack",
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"attacks": "Attacks",
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"attackrating": "Attack Rating",
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"attribute": "Attribute",
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"attributearray": "Attribute Array",
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"attributes": "Attributes",
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"augmentations": "Augmentations",
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"augs": "Augs",
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"autosofts": "Autosofts",
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"awakened": "Awakened",
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"b": "B",
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"backdoorentry": "Backdoor Entry",
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"base": "Base",
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"baseslider": "Base slider",
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"beasts": "Beasts",
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"betaware": "Betaware",
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"bf": "BF",
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"bike": "Bike",
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"biofeedback": "Biofeedback",
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"biotech": "Biotech",
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"birthname": "Birth Name",
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"blast": "Blast",
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"boat": "Boat",
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"body": "Body",
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"bonuses": "Bonuses",
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"bruteforce": "Brute Force",
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"burstfire": "Burst Fire (BF)",
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"c": "C",
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"capacity": "Capacity",
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"car": "Car",
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"category": "Category",
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"changeicon": "Change Icon",
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"character": "Character",
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"charactername": "Character Name",
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"charisma": "Charisma",
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"checkos": "Check OS",
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"chem": "Chem",
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"chemical": "Chemical",
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"clearsight": "Clearsight",
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"close": "Close",
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"closecombat": "Close Combat",
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"cm": "CM",
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"cold": "Cold",
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"coldprotection": "Cold Protection",
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"coldsiminit": "Cold Sim Init",
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"coldsiminitiative": "Cold Sim Initiative",
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"coldsiminitiativedice": "Cold Sim VR Dice",
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"combat": "Combat",
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"combattype": "Combat Type",
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"command": "Command",
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"commandconsole": "Command Console",
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"combat_paralysis": "Combat Paralysis",
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"commlink": "Commlink",
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"compilesprite": "Compile Sprite",
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"compiling": "Compiling",
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"complexform": "Complex Form",
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"complexforms": "Complex Forms",
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"composure": "Composure",
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"con": "Con",
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"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
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"conditionmonitor": "Condition Monitor",
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"conditionmonitorm": "Condition Monitor (M)",
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"conditionmonitormax": "Condition Monitor Max",
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"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
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"conditionmonitorpm": "Condition Monitor (P/M)",
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"conditionmonitorps": "Condition Monitor (P/S)",
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"conjuring": "Conjuring",
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"connection": "Connection",
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"contact": "Contact",
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"contacts": "Contacts",
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"controldevice": "Control Device",
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"convert": "Convert Measurements",
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"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
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"core": "Core",
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"corecombatinfo": "Core Combat Info",
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"couriersprite": "Courier Sprite",
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"crackfile": "Crack File",
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"cracking": "Cracking",
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"cracksprite": "Crack Sprite",
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"crashprogram": "Crash Program",
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"cumulative": "Cumulative",
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"currentessence": "Total",
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"cybercombat": "Cybercombat",
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"cyberdeck": "Cyberdeck",
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"cyberjack": "Cyberjack",
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"d6": "d6",
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"dam": "Dam",
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"damage": "Damage",
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"damagetype": "Combat Damage",
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"data_processing": "Data Processing",
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"dataproc": "Data Proc.",
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"dataspike": "Data Spike",
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"datasprite": "Data Sprite",
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"decompiling": "Decompiling",
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"default": "Unskilled Skill Use",
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"defense": "Defense",
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"defenserating": "Defense Rating",
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"defense attribute": "Defense Attribute",
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"defense matrix attribute": "Defense Matrix Attribute",
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"deltaware": "Deltaware",
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"detection": "Detection",
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"device": "Device",
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"devicerating": "Device Rating",
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"devicetype": "Device Type",
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"dice": "Dice",
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"dicepoolmodifiers": "Dice pool modifiers",
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"direct": "Direct",
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"directcombat": "Direct Combat",
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"directcombatarea": "Direct Combat, Area",
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"directmagicdefense": "Direct Magic Defense",
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"disarmdatabomb": "Disarm Data Bomb",
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"disguise": "Disguise",
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"diving": "Diving",
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"dr": "DR",
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"drain": "Drain",
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"drain-2": "Drain 2",
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"drone": "Drone",
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"duration": "Duration",
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"e": "E",
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"earth": "Earth",
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"echo": "Echo",
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"echos": "Echos",
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"editfile": "Edit File",
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"edge": "Edge",
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"effecttype": "Effect Type",
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"elec": "Elec",
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"electricalprotection": "Eletrical Protection",
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"electronics": "Electronics",
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"electronicwarfare": "Electronic Warfare",
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"emerged": "Emerged",
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"enable_modifier_changes": "Enable Modifier Changes",
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"enable_unrestricted_modifiers": "Enable Unrestricted Modifiers",
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"enchanting": "Enchanting",
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"encryptfile": "Encrypt File",
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"engineering": "Engineering",
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"enterexithost": "Enter/Exit Host",
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"erasematrixsignature": "Erase Matrix Signature",
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"ess": "Ess",
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"esscost": "Ess Cost",
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"essence": "Essence",
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"essencecost": "Essence Cost",
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"essencemodifier": "Mod",
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"ethnicity": "Ethnicity",
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"evasion": "Evasion",
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"exoticmelee": "Exotic Melee",
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"exoticweapon": "Exotic Weapon",
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"exoticweapons": "Exotic Weapons",
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"exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool",
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"expertise": "Expertise (+3)",
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"extended": "Extended",
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"f": "F",
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"fa": "FA",
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"fade": "Fade",
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"fadevalue": "Fade Value",
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"fakeid": "Fake ID",
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"fakesin": "Fake SIN",
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"fakeidsrelated": "SIN Name / Rating / Lifestyle / Licenses / Notes",
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"far": "Far",
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"faultsprite": "Fault Sprite",
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"favor": "Favor",
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"favors": "Favors",
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"file": "File",
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"fire": "Fire",
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"firearms": "Firearms",
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"fireprotection": "Fire Protection",
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"firewall": "Firewall",
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"firingmodes": "Firing Modes",
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"fixedwingaircraft": "Fixed Wing Aircraft",
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"focus": "Focus",
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"force": "Force",
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"formatdevice": "Format Device",
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"ft-m": "Feet <=> Meters",
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"fullauto": "Full Auto (FA)",
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"fullmatrixdefense": "Full Matrix Defense",
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"funds": "Funds",
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"gear": "Gear",
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"gm": "To GM",
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"gm-whisper": "Whisper Roll to GM",
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"/w GM": "/w GM",
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"grade": "Grade",
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"grenade": "Grenade",
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"grunt": "Grunt",
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"gruntgroupmember": "Grunt Group Member",
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"guardian": "Guardian",
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"guidance": "Guidance",
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"gz": "GZ",
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"hand": "Hand",
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"handling": "Handling",
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"handoff": "Hand (Off)",
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"hashcheck": "Hash Check",
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"hasmatrixdevice": "Has Matrix Device",
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"healing": "Healing",
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"health": "Health",
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"heat": "Heat",
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"height-u": "Height",
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"hermeticism": "Hermeticism",
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"hermeticism-charisma": "Hermeticism (Charisma)",
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"hermeticism-intuition": "Hermeticism (Intuition)",
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"hermeticism-logic": "Hermeticism (Logic)",
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"hide": "Hide",
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"highpaintolerance": "High Pain Tolerance",
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"host": "Host",
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"host_rating": "Host Rating",
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"hotsiminit": "Hot Sim Init",
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"hotsiminitiative": "Hot Sim Initiative",
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"hotsiminitiativedice": "Hot Sim VR Dice",
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"i": "I",
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"ic": "IC",
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"ic limit": "IC Limit",
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"idslifestylecurrency": "SINs/Lifestyles/Currency",
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"lifestylelicensesnotes": "Lifestyle / Licenses / Notes",
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"illusion": "Illusion",
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"indirect": "Indirect",
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"indirectcombat": "Indirect Combat",
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"indirectcombatarea": "Indirect Combat, Area",
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"indirectmagicdefense": "Indirect Magic Defense",
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"influence": "Influence",
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"init": "Init",
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"initiate": "Initiate",
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"initiation": "Initiation",
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"initiategrade": "Initiate Grade",
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"initiative": "Initiative",
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"initiativedice": "Initiative Dice",
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"instant": "Instant",
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"interval": "Interval",
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"intrusioncountermeasures": "Intrusion Countermeasures",
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"intuition": "Intuition",
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"item": "Item",
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"jackout": "Jack Out",
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"jamsignals": "Jam Signals",
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"judgeintentions": "Judge Intentions",
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"jumpintoriggeddevice": "Jump Into Rigged Device",
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"karma": "Karma",
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"kin": "Kin",
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"knowledge": "Knowledge",
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"knowledgeskills": "Knowledge Skills",
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"l": "L",
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"language": "Language",
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"languageskills": "Language Skills",
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"largedrone": "Large Drone",
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"launcher": "Launcher",
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"lb-kg": "Pounds <=> Kilograms",
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"level": "Level",
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"licenses": "Licenses",
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"lifestyle": "Lifestyle",
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"liftcarry": "Lift & Carry",
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"limited": "Limited",
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"logic": "Logic",
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"los": "LOS",
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"los (a)": "LOS (A)",
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"lowpaintolerance": "Low Pain Tolerance",
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"loyalty": "Loyalty",
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"lvl": "Lvl",
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"m": "M",
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"machinesprite": "Machine Sprite",
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"mage": "Mage",
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"magic": "Magic",
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"magicar": "Magic AR",
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"magicres": "Magic/Resonance",
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"maj": "Maj",
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"major": "Major",
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"mana": "Mana",
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"maneuvering": "Maneuvering",
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"manipulation": "Manipulation",
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"martialarts": "Martial Arts",
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"matrix": "Matrix",
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"matrixactions": "Matrix Actions",
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"matrixdevice": "Matrix Device",
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"matrixinit": "Matrix AR Init",
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"matrixinitiative": "Matrix AR Initiative",
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"matrixinitiativebonus": "Matrix Initiative Bonus",
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"matrixinitiativedice": "Matrix AR Initiative Dice",
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"matrixmajor": "Matrix Major Actions",
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"matrixminor": "Matrix Minor Actions",
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"matrixperception": "Matrix Perception",
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"matrixsearch": "Matrix Search",
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"matrixsoak": "Matrix Soak",
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"maxspeed": "Max Speed",
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"mediumdrone": "Medium Drone",
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"melee": "Melee",
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"meleeweapons": "Melee Weapons",
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"memory": "Memory",
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"mental": "Mental",
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"meta": "Meta",
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"metamagic": "Metamagic",
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"metatype": "Metatype",
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"mi-km": "Miles <=> Kilometers",
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"microdrone": "Microdrone",
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"minidrone": "Minidrone",
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"minor": "Minor",
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"min": "Min",
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"misc": "Misc",
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"miscmagic": "Miscellaneous Magic",
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"mod": "Mod",
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"mode": "Mode",
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"model": "Model",
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"modeoptions": "Mode Options",
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"modes": "Modes",
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"modifications": "Modifications",
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"modifier": "Modifier",
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"modifier_text_boxes": "Modifier Text Boxes",
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"modifierdice": "Modifier Dice",
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"modifiers": "Modifiers",
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"movement": "Movement",
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"movementmodifier": "Movement Modifier",
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"multisense": "Multi-Sense",
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"mundane": "Mundane",
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"mysticadept": "Mystic Adept",
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"n": "N",
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"name": "Name",
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"namealias": "NAME/PRIMARY ALIAS",
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"natural": "Natural",
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"naturalhealingphysical": "Natural Healing (Physical)",
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"naturalhealingstun": "Natural Healing (Stun)",
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"nauticalmechanic": "Nautical Mechanic",
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"near": "Near",
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"non-aspected": "Non-Aspected",
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"noroll": "No Roll",
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"none": "None",
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"notes": "Notes",
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"notoriety": "Notoriety",
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"number_grunts": "# Grunts",
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"nuyen": "nuyen",
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"options": "Options",
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"other": "Other",
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"outdoors": "Outdoors",
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"overflow": "Overflow",
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"overflowmodifier": "Overflow Modifier",
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"p": "P",
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"painfooter": "Low Pain Tolerance applies a +1 and High Pain Tolerance applies a -1 modifier to wound penalty related to damage.",
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"paintolerance": "Pain Tolerance",
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"pas": "Pas",
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"passive": "Passive",
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"paydata": "Pay Data",
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"pc": "PC",
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"perception": "Perception",
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"permanent": "Permanent",
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"persona": "Persona",
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"personal": "Personal Data",
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"physical": "Physical",
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"physicalbonus": "Physical Bonus",
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"physicaldamagetrack": "Physical Damage Track",
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"pilot": "pilot",
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"piloting": "Piloting",
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"plant": "Plant",
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"player": "Player",
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"playername": "Player Name",
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"plot": "Plot",
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"pool": "Pool",
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"potency": "Potency",
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"power": "Power",
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"powers": "Powers",
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"pr": "Professional Rating",
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"prep": "Prep...",
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"preparation": "Preparation",
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"preparations": "Preparations",
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"primary": "Primary",
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"primaryarmor": "Primary Armor",
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"primarylifestyle": "Primary Lifestyle",
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"primarymeleeweapon": "Primary Melee Weapon",
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"primaryrangedweapon": "Primary Ranged Weapon",
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"probe": "Probe",
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"programs": "Programs",
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"pspecial": "Physical, Special",
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"public": "Public",
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"publicawareness": "Public Awereness",
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"qualities": "Qualities",
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"quality": "Quality",
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"quantity": "Quantity",
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"r": "R",
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"radi": "Radi.",
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"radiationprotection": "Radiation Protection",
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"range": "Range",
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"ranged": "Ranged",
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"rangedweapons": "Ranged Weapons",
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"rating": "Rating",
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"rating modifier": "rating modifier",
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"rc": "RC",
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"reach": "Reach",
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"reaction": "Reaction",
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"rebootdevice": "Reboot Device",
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"recoil": "Recoil",
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"reconfigurematrixattribute": "Reconfigure Attribute",
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"relatedlifestyle": "Related Lifestyles",
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"reputation": "Reputation",
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"reset": "Reset?",
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"resetphysicaltrack": "Reset Physical Track",
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"resetstuntrack": "Reset Stun Track",
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"resettoggle": "Reset skills, powers and weapons when changing type or force",
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"resistfade": "Resist Fade",
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"resists": "Resists",
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"resonance": "Resonance",
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"ritual": "Ritual",
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"rituals": "Rituals",
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"rollbuttonsdisclaimer": "None of these roll buttons account for specialization, expertise or any other mods that may be appropriate. Turn on the [Modifiers] toggle at the top of the sheet and add the modifiers there.",
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"rolls": "Rolls",
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"rotorcraft": "Rotarcraft",
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"rtg": "RTG",
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"runmodifier": "Run Modifier",
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"running": "Running",
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"s": "S",
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"sa": "SA",
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"sculpting": "Sculpting",
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"seat": "Seat",
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"seats": "Seats",
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"securityprocedures": "Security Procedures",
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"self": "Self",
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"semiauto": "Semi-Auto (SA)",
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"sendmessage": "Send Message",
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"sensor": "Sensor",
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"setdatabomb": "Set Data Bomb",
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"sex": "Sex",
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"shadowamps": "Shadow Amps",
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"shamanism": "Shamanism",
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"shamanism-charisma": "Shamanism (Charisma)",
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"shamanism-intuition": "Shamanism (Intuition)",
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"shamanism-logic": "Shamanism (Logic)",
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"sheetdescription": "Set the default sheet type.",
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"sheetselect": "Sheet Select",
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"sheettype": "Sheet Type",
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"singlesense": "Single-Sense",
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"singleshot": "Single Shot (SS)",
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"sinname": "SIN Name",
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"skill": "Skill",
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"skills": "Skills",
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"slaveddevices": "Slaved Devices",
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"sleaze": "Sleaze",
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"smalldrone": "Small Drone",
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"snoop": "Snoop",
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"soak": "Soak",
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"soakmatrix": "Soak Matrix",
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"soakbiofeedback": "Soak Biofeedback",
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"social": "Social",
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"sorcery": "Sorcery",
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"special": "Special",
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"specialization": "Specialization (+2)",
|
|
"speed": "Speed",
|
|
"speedoff": "Speed (Off)",
|
|
"spell": "Spell",
|
|
"spells": "Spells",
|
|
"spirit": "Spirit",
|
|
"spoofcommand": "Spoof Command",
|
|
"sprint": "Sprint",
|
|
"sprite": "Sprite",
|
|
"sprites": "Sprites",
|
|
"ss": "SS",
|
|
"standard": "Standard",
|
|
"stealth": "Stealth",
|
|
"streetcred": "Street Cred",
|
|
"strength": "Strength",
|
|
"stun": "Stun",
|
|
"stunbonus": "Stun Bonus",
|
|
"stundamagetrack": "Stun Damage Track",
|
|
"style": "Style",
|
|
"submarine": "Submarine",
|
|
"submersion": "Submersion",
|
|
"submersionlevel": "Submersion Level",
|
|
"summonspirit": "Summon Spirit",
|
|
"sustained": "Sustained",
|
|
"switchinterfacemode": "Switch Mode",
|
|
"t": "T",
|
|
"t (a)": "T (A)",
|
|
"target": "Target",
|
|
"targeting": "Targeting",
|
|
"tarpit": "Tar Pit",
|
|
"task": "Task",
|
|
"tasking": "Tasking",
|
|
"tasks": "Tasks",
|
|
"technique": "Technique",
|
|
"technomancer": "Technomancer",
|
|
"temp": "Temp",
|
|
"temporarymodifiers": "Temporary Modifiers",
|
|
"threshold": "Threshold",
|
|
"thrown": "Thrown",
|
|
"time": "Time",
|
|
"topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
|
|
"total": "Total",
|
|
"total karma": "Total Karma",
|
|
"traceicon": "Trace Icon",
|
|
"tradition": "Tradition",
|
|
"trigger": "Trigger",
|
|
"truck": "Truck",
|
|
"type": "Type",
|
|
"used": "Used",
|
|
"van": "Van",
|
|
"vehicle": "Vehicle",
|
|
"vehicleweapons": "Vehicle Weapons",
|
|
"vtolvstol": "VTOL/VSTOL",
|
|
"w": "W",
|
|
"walkmodifier": "Walk Modifier",
|
|
"water": "Water",
|
|
"weakness": "Weakness",
|
|
"weapon": "Weapon",
|
|
"weapons": "Weapons",
|
|
"weapontargeting": "[Weapon] Targeting",
|
|
"weight": "Weight",
|
|
"whisper": "Whisper",
|
|
"whisperdescription": "Set the default for rolling in public or to gm.",
|
|
"whispergm": "Whisper rolls to GM",
|
|
"wilddie": "Roll a single wild die",
|
|
"willpower": "Willpower",
|
|
"wounds": "Wounds"
|
|
} |