Files
roll20-character-sheets/Shadowrun Sixth World/README.md
T
James A Culp III a646832435 Begin v.30 Changes
Bugfix - NPC->Vehicle Targeting Autosofts can now be de/selected individually.
2021-04-26 17:10:47 -04:00

1.6 KiB

Shadowrun Sixth World Character Sheet

This is a work in progress.

At this point only the PC sheet is functional, NPC sheets are being addressed now.

Roll20 Forum Post: https://app.roll20.net/forum/post/9862344/shadowrun-sixth-world-character-sheet-for-shadowrun-sixth-world-6e

TO DO

PC Sheet - * Social / Vehicle repeating delete icon is on the left * Ammo only has one input, there should be an input for per reload and max * Arms -> Ranged Might need to add a "Gunnery" skill option and when selected change attribute to Logic

NPC Sheets * Most sections are useable if not optimally styled now.

Future Features Wishlist * Extended Tests Roller? * Make current "Modifiers" text parsed and used to apply modifiers directly to sheet attributes. For example having "Reaction: +1" in the Modifiers box would automatically apply +1 to the reaction attribute, thus affecting all rolls relying on that attribute. An advanced idea for this is to have checkboxes to indicate if these modifiers are active currently or not. I can see these being useful in Adept Powers, Augments, Equipment and possibly other areas. * Make Magic updated if Essence drops below it * Sheetworker to uncheck specialization if expertise is checked and vice versa for everywhere those occur (spells, arms) * Have changes to primary ranged weapon firing mode update AR values and DV * GOD character sheet (track OS score for multiple characters, npcs) * Add spot for augs/bioware grades (Standard/Beta/Delta/etc) * Major/Minor Actions block for PCs, maybe auto-calculated also?