Bugfix - NPC->Vehicle Targeting Autosofts can now be de/selected individually.
1.6 KiB
Shadowrun Sixth World Character Sheet
This is a work in progress.
At this point only the PC sheet is functional, NPC sheets are being addressed now.
Roll20 Forum Post: https://app.roll20.net/forum/post/9862344/shadowrun-sixth-world-character-sheet-for-shadowrun-sixth-world-6e
TO DO
PC Sheet -
* Social / Vehicle repeating delete icon is on the left
* Ammo only has one input, there should be an input for per reload and max
* Arms -> Ranged Might need to add a "Gunnery" skill option and when selected change attribute to Logic
NPC Sheets
* Most sections are useable if not optimally styled now.
Future Features Wishlist
* Extended Tests Roller?
* Make current "Modifiers" text parsed and used to apply modifiers directly to sheet attributes. For example having "Reaction: +1" in the Modifiers box would automatically apply +1 to the reaction attribute, thus affecting all rolls relying on that attribute. An advanced idea for this is to have checkboxes to indicate if these modifiers are active currently or not. I can see these being useful in Adept Powers, Augments, Equipment and possibly other areas.
* Make Magic updated if Essence drops below it
* Sheetworker to uncheck specialization if expertise is checked and vice versa for everywhere those occur (spells, arms)
* Have changes to primary ranged weapon firing mode update AR values and DV
* GOD character sheet (track OS score for multiple characters, npcs)
* Add spot for augs/bioware grades (Standard/Beta/Delta/etc)
* Major/Minor Actions block for PCs, maybe auto-calculated also?