Files
roll20-character-sheets/Ryuutama/translation.json
T
Jose Velazquezandjlvgit aefe2fa478 [Ryuutama]: Moving skill checks to stats page (#7212)
* [Ryuutama]: adding icons to status effects

* [Ryuutama]: renaming images

* [Ryuutama]: updating images links to github

* [Ryuutama]: making notes icon bigger

* [Ryuutama]: fixing broken spell name

* [Ryuutama]: safer way to do character name

* [Ryuutama]: more space on top of icon

* [Ryuutama]: moved skill checks to stats page

* [Ryuutama]: reorganizing skills and terrain

* [Ryuutama]: changing additional checks to skill buttons

* [Ryuutama]: moving span higher

* [Ryuutama]: update fumble point area, upload image

* [Ryuutama]: updating link to use github

Co-authored-by: jlvgit <jlvel44@gmail.com>
2020-08-17 12:05:27 -05:00

263 lines
9.5 KiB
JSON

{
"@{currentStr}":"STR",
"@{currentDex}":"DEX",
"@{currentInt}":"INT",
"@{currentSpi}":"SPI",
"abilities": "Abilities",
"accuracy": "Accuracy",
"accuracy-check": "accuracy check",
"add-crit-die": "Add Critical Die",
"additional-checks": "Additional Checks",
"age": "Age",
"all": "All",
"alt-shape": "Alt Shape",
"animal-tracking": "Animal Tracking",
"animals": "Animals",
"appearance": "Image Color/Appearance",
"appearance-personality": "Appearance, Personality",
"apply-concentration": "Apply Concentration to next roll?",
"apply-overburden": "Apply overburden penalties",
"apply-terrain": "Apply terrain bonuses/penalties",
"apply-weather": "Apply weather bonuses/penalties",
"armor": "Armor",
"artefact": "Artefact",
"artisan": "Artisan",
"artisan-checks": "Artisan Checks",
"automatic-negativeone": "Automatic -1 is applied",
"background-color": "Background color",
"base": "Base",
"benediction": "Bénédiction",
"blue": "Blue",
"book": "Book",
"camp": "Camp",
"capacity": "Capacity",
"capacity-animal": "Animal Capacity",
"capacity-item": "Item Capacity",
"capacity-water": "Water Capacity",
"capacity-weapon-armor": "Equipped Weapon &amp; Armor Capacity",
"char-name": "Character Name",
"class": "Class",
"class-list": "artisan,farmer,healer,hunter,merchant,minstrel,navigator,noble,other",
"class-other-ph": "If other, type class name here",
"classification": "Classification",
"common-checks": "Common Checks",
"concentration-note": "Note: Concentration cannot be applied to initiative, condition, or damage rolls.",
"condition": "Condition",
"condition-bonus": "If &gt;=10 add 1 dice size to",
"containers": "Containers",
"count-abbreviation": "Ct",
"crafting": "Crafting",
"critical": "CRITICAL SUCCESS!!!",
"currency": "Currency",
"current": "Current",
"current-season": "Current Season",
"current-terrain": "Current Terrain",
"current-weather": "Current Weather",
"damage": "Damage",
"date": "Date",
"date-example": "9/6",
"default": "Default",
"defense-points": "Defense Points",
"delicate-work": "Delicate Work",
"dex": "DEX",
"direction": "Direction",
"dodge": "Dodge",
"draconica-number": "Draconica Number",
"drinking": "Drinking",
"durability": "Durability",
"duration": "Duration",
"effect": "Effect",
"empty-string": " ",
"etiquette": "Etiquette",
"exp": "Experience",
"farmer": "Farmer",
"first-meeting": "First meeting with trouble",
"firstaid": "First Aid",
"fumble": "FUMBLE!!!",
"fumble-points": "Fumble Points",
"gender": "Gender",
"gm": "GM",
"goal": "Goal",
"grayscale": "Grayscale",
"habitat": "Habitat",
"hard-exercise": "Hard Exercise",
"header": "Header",
"header-color": "Header color",
"healer": "Healer",
"healer-checks": "Healer Checks",
"healing": "Healing",
"herb-gathering": "Herb Gathering",
"history-of-tales": "History of Tales",
"holdhands": "Hold Hands",
"hometown": "Hometown/Reason for Travel",
"hp": "HP",
"hp-words": "Hit Points",
"human": "Human",
"hunter": "Hunter",
"hunter-checks": "Hunter Checks",
"hunting": "Hunting",
"icon-color": "Icon background color",
"in-combat": "in combat",
"incantation": "Incantation",
"incantation-ritual": "Incantation (Ritual)",
"initiative": "Initiative",
"inscription": "Inscription",
"instant": "Instant",
"int": "INT",
"items": "Items",
"job-knowledge": "Job Knowledge",
"journey-rules": "Journey Rules",
"knowledge-of-tradition": "Knowledge of Tradition",
"koneko": "Koneko Goblin",
"level": "Level",
"lifepoints": "Lifepoints",
"lilac": "Lilac",
"living-quarters": "Living Quarters",
"lp-cost": "LP Cost",
"magic": "Magic",
"mastered-weapons": "Mastered Weapons",
"materials": "Materials",
"merchant": "Merchant",
"merchant-checks": "Merchant Checks",
"minstrel": "Minstrel",
"minstrel-checks": "Minstrel Checks",
"monster-knowledge": "Monster Knowledge",
"mp": "MP",
"mp-words": "Mental Points",
"music": "Music",
"name": "Name",
"navigation": "Navigation",
"navigator": "Navigator",
"navigator-checks": "Navigator Checks",
"negotiation": "Negotiation",
"noble": "Noble",
"noble-checks": "Noble Checks",
"notes": "Notes",
"npc": "NPC",
"number-of-slots": "# of slots",
"npc-freetext-instruction": "Space for npc details or special abilities. You can use inline rolls if needed, ex. [[1d6]].",
"onetarget": "1 Target",
"optional-modifiers": "Optional Modifiers",
"other": "Other",
"out-of-combat": "out of combat",
"output-description": "Output Description Box to chat",
"overburden-penalties": "Overburden Penalties",
"partyrole": "Party Role",
"pc": "PC",
"penalty": "Penalty",
"perception": "Perception",
"personalitem": "Personal Item",
"price-example": "Shell (1000G)",
"protected-travelers": "Protected Travelers",
"protected-worlds": "Protected Worlds",
"race": "Race",
"range": "Range",
"refined-education": "Refined Education",
"repair": "Repair",
"reveil": "Réveil",
"role-list": "role-journalkeeper,role-leader,role-mapper,role-quartermaster",
"role-journalkeeper": "Journal Keeper",
"role-leader": "Leader",
"role-mapper": "Mapper",
"role-quartermaster": "Quartermaster",
"roll": "Roll",
"scenario-name": "Scenario name",
"search-for-food": "Search for Food",
"season": "Season",
"season-fall": "Fall",
"season-fall-ritual": "Fall (Ritual)",
"season-spring": "Spring",
"season-spring-ritual": "Spring (Ritual)",
"season-summer": "Summer",
"season-summer-ritual": "Summer (Ritual)",
"season-winter": "Winter",
"season-winter-ritual": "Winter (Ritual)",
"selection": "Selection",
"selection-color": "Selection color",
"sense": "Sense",
"shields-armor": "Shields &amp; Armor",
"side-job": "Side Job",
"size": "Size",
"skills-list":"condition,delicate-work,dodge,drinking,hard-exercise,initiative,job-knowledge,magic,monster-knowledge,negotiation,perception,search-for-food,sense,stealth",
"species": "Species",
"spells-music-other": "Spells/Music/Other Abilities",
"spi": "SPI",
"status-exhaustion": "Exhaustion",
"status-injury": "Injury",
"status-lowerall": "lowers all dice sizes",
"status-lowerdex": "lowers DEX die size",
"status-lowerint": "lowers INT die size",
"status-lowerspi": "lowers SPI die size",
"status-lowerstr": "lowers STR die size",
"status-muddled": "Muddled",
"status-poison": "Poison",
"status-shock": "Shock",
"status-sickness": "Sickness",
"stealth": "Stealth",
"str": "STR",
"tab-character": "Character",
"tab-modifiers": "Modifiers",
"tab-class": "Class",
"tab-history": "History",
"tab-info": "Info",
"tab-inv": "Inventory",
"tab-stats": "Stats",
"target": "Target",
"terrain-list": "terrain-alpine,terrain-deepforest,terrain-desert,terrain-grassland,terrain-highlands,terrain-jungle,terrain-modifiers,terrain-mountain,terrain-rocky,terrain-swamp,terrain-wasteland",
"terrain-alpine": "Alpine",
"terrain-deepforest": "Deep Forest",
"terrain-desert": "Desert",
"terrain-grassland": "Grassland",
"terrain-highlands": "Highlands",
"terrain-jungle": "Jungle",
"terrain-modifiers": "Terrain Modifiers",
"terrain-mountain": "Mountain",
"terrain-rocky": "Rocky Terrain",
"terrain-swamp": "Swamp",
"terrain-wasteland": "Wasteland",
"terrain-woods": "Woods",
"touch": "Touch",
"trader": "Trader",
"trapping": "Trapping",
"travel": "Travel",
"traveler-name-examples": "Haruka, Leo",
"travelers-names": "Traveler's names",
"travelers-outfit": "Traveler's Outfit",
"type": "Type",
"type-attack": "Attack",
"type-magic": "Magic",
"type-technical": "Technical",
"use-fumble": "Use Fumble Point",
"use-mp": "Use MP",
"water": "water",
"weapon-axe": "Axe",
"weapon-blade": "Blade",
"weapon-bow": "Bow",
"weapon-lightblade": "Light Blade",
"weapon-polearm": "Polearm",
"weapon-unarmed": "Unarmed",
"weaponmastery-attacktype": "Select bonus weapon mastery gained from the attack type:",
"weaponmastery-attacktype2": "Select additional bonus weapon mastery gained from having the attack type twice:",
"weaponmastery-initial": "Select initial weapon mastery:",
"weaponmastery-noble": "Select bonus weapon mastery gained from the noble class (can be the same as a previously selected weapon mastery):",
"weaponmastery-noble2": "Select additional bonus weapon mastery gained from having the noble class twice:",
"weapons": "Weapons",
"weather": "Weather",
"weather-list": "weather-blizzard,weather-cold,weather-dark,weather-deepfog,weather-fog,weather-hardrain,weather-hot,weather-hurricane,weather-modifiers,weather-rain,weather-snow",
"weather-blizzard": "Blizzard",
"weather-cold": "Cold",
"weather-dark": "Dark",
"weather-deepfog": "Deep Fog",
"weather-fog": "Fog",
"weather-hardrain": "Hard Rain",
"weather-hot": "Hot",
"weather-hurricane": "Hurricane",
"weather-modifiers": "Weather Modifiers",
"weather-rain": "Rain",
"weather-snow": "Snow",
"weather-strongwind": "Strong Wind",
"whisper-always": "Always Whisper Rolls",
"whisper-never": "Never Whisper Rolls",
"whisper-query": "Query Whisper",
"white": "White"
}