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roll20-character-sheets/Pendragon5thEdition/translations/es.json
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{
"personal data": "datos personales",
"name": "nombre",
"age": "edad",
"son number": "hijo número",
"homeland": "lugar de nacimiento",
"culture": "cultura",
"religion": "religión",
"lord": "Señor",
"current class": "estamento actual",
"current home": "lugar de residencia actual",
"personal traits": "rasgos de Personalidad",
"chivalry bonus": "bonificación por caballero gentil",
"religious bonus": "bonificación por religión",
"chaste": "casto",
"lustful": "lujurioso",
"energetic": "clemente",
"lazy": "cruel",
"forgiving": "confiado",
"vengeful": "suspicaz",
"generous": "enérgico",
"selfish": "perezoso",
"honest": "espiritual",
"deceitful": "terrenal",
"just": "frugal",
"arbitrary": "sibarita",
"merciful": "generoso",
"cruel": "egoísta",
"modest": "honesto",
"proud": "falso",
"prudent": "indulgente",
"reckless": "vengativo",
"spiritual": "justo",
"wordly": "arbitrario",
"temperate": "modesto",
"indulgent": "orgulloso",
"trusting": "prudente",
"suspicious": "temerario",
"valorous": "valiente",
"cowardly": "cobarde",
"directed trait": "rasgo dirigido",
"trait": "rasgo",
"Player:": "Jugador:",
"personality traits": "rasgos de personalidad",
"Chivalry Bonus[*](total=80+)": "Bonificador de caballero gentil [*](total=80+)",
"Religious Bonus(traits all 16+)": "bonificación por religión (los rasgos a 16+)",
"(15)": "(15)",
"passions": "pasiones",
"loyalty lord": "lealtad (señor)",
"love family": "amor (familia)",
"hospitality": "hospitalidad",
"honor": "honor",
"passion": "pasión",
"equipment carried": "equipment carried",
"armor type": "tipo de armadura",
"points": "puntos",
"clothing": "clothing",
"libra value": "valor en libras",
"personal gear": "equipo personal",
"travel gear": "equipo de viaje",
"war gear": "equipo de guerra",
"on horse #": "en caballo #",
"equipment": "equipo",
"attributes": "características",
"(Knockdown)": "(Derribo)",
"size": "tamaño",
"siz": "tam",
"dex": "des",
"dexterity": "destreza",
"str": "fue",
"strength": "fuerza",
"(Major Wound)": "(Herida grave)",
"(+3)": "(+3)",
"con": "con",
"constitution": "constitución",
"appearance": "apariencia",
"app": "apa",
"Damage": "Daño",
"d6": "d6",
"damage": "daño",
"healing rate": "vel. de curación",
"movement rate": "velocidad",
"total hit points": "puntos de golpe",
"unconcious": "inconsciente",
"distinctive features": "rasgos distintivos",
"awareness": "percepción",
"boating": "navegación",
"compose": "componer",
"courtesy": "cortesía",
"dancing": "bailar",
"faerie lore": "cultura feérica",
"falconry": "cetrería",
"first aid": "primeros auxilios",
"flirting": "coquetear",
"folk lore": "cultura popular",
"gaming": "juegos",
"heraldry": "heráldica",
"hunting": "cazar",
"intrigue": "intriga",
"orate": "oratoria",
"play": "tocar",
"read": "leer",
"recognize": "reconocer",
"romance": "romance",
"singing": "cantar",
"stewardship": "administración",
"swimming": "nadar",
"tourney": "torneo",
"skills": "habilidades",
"squire": "escudero",
"horsemanship": "equitación",
"battle": "batalla",
"chirurgery needed": "¡necesito quirurgia!",
"current hit points": "puntos de golpe actuales",
"wounds": "heridas",
"this game": "this game",
"glory this game": "glory this game",
"glory": "gloria",
"skill": "habilidad",
"combat skills": "habilidades de combate",
"glory total": "glory total",
"weapon skills": "habilidad de armas",
"dagger": "daga",
"lance": "lanza de caballería",
"spear": "lanza",
"sword": "espada",
"win": "win",
"losses": "losses",
"other horses": "other horses",
"horse type": "horse type",
"horse damage": "horse damage",
"horse move": "horse move",
"horse armor": "horse armor",
"horse hp": "horse hp",
"horse con": "horse con",
"horse siz": "horse siz",
"horse dex": "horse dex",
"horse breed": "horse breed",
"riding(#2)": "riding(#2)",
"squire(#3)": "squire(#3)",
"(#4)": "(#4)",
"move": "move",
"joust score": "joust score",
"horses": "horses",
"best warhorse (#1)": "best warhorse (#1)",
"type": "Tipo",
"hp": "HP",
"armor": "armor",
"breed": "breed",
"knight": "knight",
"holdings": "holdings",
"annual glory rewards": "annual glory rewards",
"denarii": "denarii",
"libra": "libra",
"old knights": "old knights",
"middle aged knights": "middle aged knights",
"young knights": "young knights",
"total family knights": "total family knights",
"vassal knights": "vassal knights",
"other lineage men": "other lineage men",
"levy": "levy",
"date": "date",
"important event": "important event",
"new": "new",
"new glory": "new glory",
"total glory": "total glory",
"event": "event",
"born": "born",
"squired": "squired",
"knighted": "knighted",
"member of the round table": "member of the round table",
"landed": "landed",
"titled": "titled",
"wed": "wed",
"died": "died",
"father name": "father name",
"class": "class",
"glory to sons": "glory to sons",
"family characteristic": "family characteristic",
"lover": "lover",
"children": "children",
"will": "voluntad",
"traits": "rasgos",
"chivalry": "chivalry",
"equipment at home": "equipment at home",
"character history": "character history",
"family history and events": "family history and events",
"army": "army",
"coat of arms": "coat of arms",
"motto": "motto",
"annual glory rewards traits": "annual glory rewards traits",
"annual glory rewards chivalry": "annual glory rewards chivalry",
"annual glory rewards holdings": "annual glory rewards holdings",
"annual glory rewards passions": "annual glory rewards passions",
"annual glory rewards religion": "annual glory rewards religion",
"annual glory rewards total": "annual glory rewards total",
"enter warhorse damage": "enter warhorse damage",
"shilling": "shilling",
"select character sheet knight": "select character sheet knight",
"select character sheet holdings": "select character sheet holdings",
"Holdings Character Sheet": "Holdings Character Sheet",
"horse 2": "horse 2",
"horse 3": "horse 3",
"horse 4": "horse 4",
"personal religion": "personal religion",
"play name": "play name",
"read name": "read name",
"religion name": "religion name",
"squire name": "squire name",
"fashion": "fashion",
"squire age": "squire age",
"daughter number": "daughter number",
"Gentle Woman Bonus[*](total=80+)": "Gentle Woman Bonus[*](total=80+)",
"industry": "industry",
"servant": "servant",
"woman's gift": "woman's gift",
"best horse (#1)": "best horse (#1)",
"household treasures": "household treasures",
"spouse": "spouse",
"woman": "woman",
"player name": "nombre del jugador",
"chirurgery": "chirurgery",
"character": "personaje",
"gear": "equipo",
"personal": "personal",
"war": "war",
"travel": "travel",
"enter personal gear": "enter personal gear",
"gamemaster": "gamemaster",
"feast record": "feast record",
"gamemaster characters": "gamemaster characters",
"location": "location",
"above the salt (high table)": "above the salt (high table)",
"round 5": "round 5",
"round 1": "round 1",
"round 2": "round 2",
"round 3": "round 3",
"round 4": "round 4",
"total": "total",
"seating": "seating",
"geniality mod.": "geniality mod.",
"accumulated geniality": "accumulated geniality",
"near the salt (seat of honor)": "near the salt (seat of honor)",
"notes": "notas",
"below the salt (normal seating)": "below the salt (normal seating)",
"on the floor (squires)": "on the floor (squires)",
"enter name": "enter name",
"significant gamemaster characters": "significant gamemaster characters",
"enter glory this game": "enter glory this game",
"knight's entourage": "knight's entourage",
"lady's entourage": "lady's entourage",
"position": "position",
"cost £": "cost £",
"value": "value",
"entourage": "entourage",
"mod": "mod",
"loyalty": "loyalty",
"squire skill": "squire skill",
"weapon": "arma",
"mw": "mw",
"horse": "horse",
"weapon 1": "weapon 1",
"weapon 2": "weapon 2",
"value 1": "value 1",
"value 2": "value 2",
"value 3": "value 3",
"skill 1": "skill 1",
"skill 2": "skill 2",
"skill 3": "skill 3",
"cost": "cost",
"modifier": "modificador",
"dowry": "dowry",
"love (family)": "amor (familia)",
"number of children": "number of children",
"wife": "wife",
"lady skill": "lady skill",
"dower": "dower",
"maid-in-waiting": "maid-in-waiting",
"loyalty lady": "loyalty (lady)",
"hand maiden skill": "hand maiden skill",
"skill industry": "skill industry",
"husband": "husband",
"knight skill": "knight skill",
"mesnie": "mesnie",
"improvable skill": "improvable skill",
"feast": "feast",
"feast location": "feast location",
"feast type": "feast type",
"feast date": "feast date",
"Success": "Éxito",
"Failure": "Failure",
"Critical": "Crítico",
"Fumble": "Fumble",
"sheet: character": "sheet: character",
"sheet: holdings": "sheet: holdings",
"sheet: entourage": "sheet: entourage",
"sheet: settings": "sheet: settings",
"sheet: gamemaster characters": "sheet: gamemaster characters",
"sheet: feast record": "sheet: feast record",
"character sheet type": "character sheet type",
"feast size": "feast size",
"enter total glory": "enter total glory",
"enter date": "enter date",
"enter event": "enter event",
"enter new glory": "enter new glory",
"armor value": "armor value",
"wife name": "wife name",
"wife born": "wife born",
"wife age": "wife age",
"wife modifier": "wife modifier",
"wife skill 1": "wife skill 1",
"wife skill 2": "wife skill 2",
"wife love": "wife love",
"wife dower": "wife dower",
"wife dowry": "wife dowry",
"wife value 1": "wife value 1",
"wife value 2": "wife value 2",
"wife value 3": "wife value 3",
"npc": "pnj",
"enter player name": "enter player name",
"description": "descripción",
"unconscious": "Inconsciente",
"major wound": "Herida grave",
"knockdown": "knockdown",
"hit points": "hit points",
"glory won": "glory won",
"abilities": "abilities",
"skills / passions": "skills / passions",
"manor": "manor",
"treasure record": "treasure record",
"income worksheet": "income worksheet",
"land record": "land record",
"knight name": "knight name",
"treasure location": "treasure location",
"security": "security",
"other location": "other location",
"best clothing": "best clothing",
"source/expense": "source/expense",
"form of treasure": "form of treasure",
"amount/worth": "amount/worth £",
"manor income worksheet": "manor income worksheet",
"a.d.": "a.d.",
"revenue £": "revenue £",
"fortune": "fortune",
"harvest": "harvest",
"tally": "tally",
"normal income": "normal income £",
"investment income": "investment income £",
"anticipated income": "anticipated income £",
"manorial luck": "manorial luck",
"fate": "fate",
"care": "care",
"misfortune": "misfortune",
"harvest result": "harvest result",
"manor income": "manor income £",
"emergency income": "emergency income £",
"expenses": "expenses £",
"treasury": "treasury £",
"incredible": "incredible",
"excellent": "excellent",
"good": "good",
"regular": "regular",
"bad": "bad",
"very bad": "very bad",
"negligible": "negligible",
"hate (landlord)": "hate (landlord)",
"manor name": "manor name",
"held by": "held by",
"liege lord": "liege lord",
"annual glory": "annual glory",
"fortification (DV)": "fortification (DV)",
"manor description": "manor description",
"manor summary": "manor summary",
"manor improvements": "manor improvements",
"feature": "feature",
"building cost": "building cost £",
"annual income": "annual income £",
"annual maintenance": "annual maintenance £",
"annual income total": "annual income total £",
"annual maintenance total": "annual maintenance total £",
"annual glory total": "annual glory total",
"weather": "weather",
"bandits": "bandits",
"raided": "raided",
"pillaged": "pillaged",
"plundered": "plundered",
"property destruction": "property destruction",
"season": "season",
"knightly presence": "knightly presence",
"conflict": "conflict",
"population": "population",
"population growth": "population growth",
"meager": "meager",
"total £": "total £",
"treasure total": "treasure total £",
"manor personal & retinue": "manor personal & retinue",
"rating": "rating",
"retinue total £": "retinue total £",
"lifestyle £": "lifestyle £",
"annual maintenance £": "annual maintenance £",
"new improvements £": "new improvements £",
"build improvement": "build improvement",
"disaster": "disaster",
"luck": "luck",
"Benefit/Calamity": "Benefit/Calamity",
"threshold": "threshold",
"rolled": "rolled",
"spring": "spring",
"summer": "summer",
"autumn": "autumn",
"winter": "winter"
}