Files
roll20-character-sheets/Pathfinder Community/translations/zh.json
T

2126 lines
111 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{
"use-header-images": "使用header圖示",
"conditions-list": "bleed, blinded, cowering, dazed, dazzled, dead, deafened, disabled, drowning, dying, energy-drained, entangled, exhausted, fascinated, fatigued, flat-footed, grappled, helpless, incorporeal, invisible, nauseated, paralyzed, petrified, pinned, prone, fear-any, sickened, stable, staggered, stunned, suffocating, unconscious",
"skills-list": "acrobatics, appraise, artistry, artistry-00, artistry-01, artistry-02, artistry-03, artistry-04, artistry-05, artistry-06, artistry-07, artistry-08, artistry-09, artistry-10, artistry-11, artistry-12, artistry-13, bluff, climb, craft, craft-00, craft-01, craft-02, craft-03, craft-04, craft-05, craft-06, craft-07, craft-08, craft-09, craft-10, craft-11, craft-12, craft-13, diplomacy, disable-device, disguise, escape-artist, fly, handle-animal, heal, intimidate, knowledge, knowledge-00, knowledge-01, knowledge-02, knowledge-03, knowledge-arcana, knowledge-dungeoneering, knowledge-engineering, knowledge-geography, knowledge-history, knowledge-local, knowledge-nature, knowledge-nobility, knowledge-planes, knowledge-religion, linguistics, lore, lore-00, lore-01, lore-02, lore-03, lore-04, lore-05, lore-06, lore-07, lore-08, lore-09, lore-10, lore-11, lore-12, lore-13, perception, perform, perform-00, perform-01, perform-02, perform-03, perform-04, perform-05, perform-06, perform-07, perform-08, perform-09, perform-10, perform-11, perform-12, perform-13, profession, profession-00, profession-01, profession-02, profession-03, profession-04, profession-05, profession-06, profession-07, profession-08, profession-09, profession-10, profession-11, profession-12, profession-13, ride, sense-motive, sleight-of-hand, spellcraft, stealth, survival, swim, use-magic-device, miscellaneous, miscellaneous-00, miscellaneous-01, miscellaneous-02, miscellaneous-03, miscellaneous-04, miscellaneous-05, miscellaneous-06, miscellaneous-07, miscellaneous-08, miscellaneous-09, miscellaneous-10, miscellaneous-11, miscellaneous-12, miscellaneous-13, cs-acrobatics, cs-athletics, cs-finesse, cs-influence, cs-nature, cs-perception, cs-performance, cs-religion, cs-society, cs-spellcraft, cs-stealth, cs-survival, cs-miscellaneous, cs-miscellaneous-00, cs-miscellaneous-01, cs-miscellaneous-02, cs-miscellaneous-03, cs-miscellaneous-04, cs-miscellaneous-05, cs-miscellaneous-06, cs-miscellaneous-07, cs-miscellaneous-08, cs-miscellaneous-09, cs-miscellaneous-10, cs-miscellaneous-11, cs-miscellaneous-12, cs-miscellaneous-13",
"1-ordinal": "1級",
"1-ordinal-class": "第一職業",
"1-ordinal-class-level": "第一職業等級",
"1-ordinal-spellclass": "第一施法職業",
"1-size-larger": "大一級體型",
"1-size-smaller": "小一級體型",
"10-ordinal": "10th",
"100-at-level-1": " 在第一個等級/HD時使用最大生命值",
"100-at-level-1-title": "在第一級時取滿生命值。如果角色同時擁有種族與職業生命骰,種族生命骰視為第一。",
"2-ordinal": "2級",
"2-ordinal-class": "第二職業",
"2-ordinal-class-level": "第二職業等級",
"2-ordinal-spellclass": "第二施法職業",
"2-sizes-larger": "大兩級體型",
"2-sizes-smaller": "小兩級體型",
"24-per-target": "每個目標24 小時內生效一次",
"24-per-target-abbrv": "巫術 (1次/24hr/同一目標)",
"3-ordinal": "3級",
"3-ordinal-class": "第三職業",
"3-ordinal-class-level": "第三職業等級",
"3-ordinal-spellclass": "第三施法職業",
"3-sizes-larger": "大三級體型",
"3-sizes-smaller": "小三級體型",
"4-ordinal": "4級",
"4-ordinal-class": "第四職業",
"4-ordinal-class-level": "第四職業等級",
"5-ordinal": "5級",
"5-ordinal-class": "第五職業",
"5-ordinal-class-level": "第五職業等級",
"6-ordinal": "6級",
"6-ordinal-class": "第六職業",
"6-ordinal-class-level": "第六職業等級",
"7-ordinal": "7級",
"8-ordinal": "8級",
"9-ordinal": "9級",
"Ex": "Ex",
"NPC-all": "NPC-All",
"No (Harmless)": "無(無害)",
"No": "否",
"Sp": "Sp",
"Su": "Su",
"Yes (Harmless)": "有(無害)",
"Yes": "是",
"abilities": "能力",
"ability": "屬性",
"ability-attack-dropdowns": " Ability and Attack Type Dropdowns",
"ability-basis": "Ability Basis",
"ability-basis-desc": "DC 能力基底: 通常施法能力為魅力,毒素、噴吐武器或其他傷害能力為體質。",
"ability-bonus": "屬性加值",
"ability-checks": "屬性檢定",
"ability-checks-abbrv": "屬性檢定",
"ability-checks-calculation-abbrv": "屬性檢定 計算式",
"ability-damage-desc": "單項屬性值每受到2點傷害,基於此屬性的技能和相關數據即-1。若你受到的屬性傷害總值達到或超過了你的屬性值,你將立即陷入昏迷。",
"ability-drain-desc": "屬性吸取會確實地降低對應屬性值。調整基於該屬性的所有技能和數據。這可能將令你失去技能點數、生命值與其他的加值。",
"ability-list-default-values": "Abilities default values",
"ability-lists-flags": "Ability list flags",
"ability-macros-current": "Ability macros to current",
"ability-menus": "能力選單",
"ability-name": "能力名稱",
"ability-penalty-desc": "屬性減值作用如同屬性傷害,但不會因其而陷入昏迷或死亡。事實上,屬性減值不會令你的屬性低於1點。",
"ability-roll-template": "能力擲骰模版",
"ability-score": "屬性值",
"ability-scores": "屬性值",
"ability-skill-checks": "屬性 & 技能檢定",
"ability-tracking": "能力次數",
"ability-type": "Ability Type",
"ability-type-title": "選擇適用的能力類型。Ex(特異能力)、Sp(類法術能力) 或Su(超自然能力)。",
"above-head": "舉過頭頂",
"accessibility": "親近性",
"acp-may-apply-title": "應用防具檢定減值",
"acp-verysmall-abbrv": "ACP",
"acrobatics": "特技",
"add": "添加",
"add-class-levels": "增加職業等級",
"add-custom-column": "Add Custom Column",
"add-hit-dice": "增加種族/怪物生命骰",
"add-note-to-roll": "在擲骰中填加註記",
"add-note-to-roll-desc": "在擲骰底部添加註記文字,請選擇擲骰類型。用於需要說明文字的修正值。",
"add-skill-bonus-macro": "增加技能加值巨集?",
"add-template": "快速套用模版至角色上",
"additional-attack-macro-query-included-with-crits": "額外攻擊加值的巨集/下拉選單(query)(影響重擊)",
"additional-damage": "額外傷害",
"additional-damage-macro-query-included-with-crits": "額外傷害加值的巨集/下拉選單(query)(影響重擊)",
"additional-damage-title": "填加額外、精準或額外重擊傷害",
"additional-modifier-or-macro": "額外的修正值或巨集,例如 [[1d6]][[2d20k1]]等等。",
"adjust-damage-by-size": " 根據體型調整傷害",
"advanced": "進階",
"advanced-class-guide": "進化職業手冊",
"adventure": "冒險技能",
"adventure-skills": "冒險技能",
"adventuring-gear-tool": "冒險裝備或工具",
"age": "年齡",
"alchemical": "煉金",
"alignment": "陣營",
"alignment-abbrv": "陣營",
"alignment-type-init": "陣營 類型 先攻",
"all": "全部",
"all-abilities": "所有能力",
"all-attacks": "所有攻擊選單",
"all-attacks-insert-macro-attack": "增加到攻擊檢定的巨集",
"all-attacks-insert-macro-cmb": "增加到CMB檢定的巨集",
"all-attacks-insert-macro-cmb-damage": "增加到CMB傷害的巨集",
"all-attacks-insert-macro-damage": "增加到傷害的巨集",
"all-attacks-insert-macro-melee": "增加到近戰攻擊檢定的巨集",
"all-attacks-insert-macro-melee-damage": "增加到近戰傷害的巨集",
"all-attacks-insert-macro-ranged": "增加到遠程攻擊檢定的巨集",
"all-attacks-insert-macro-ranged-damage": "增加到遠程傷害的巨集",
"all-attacks-macro-insert-section": "攻擊填加巨集",
"all-checks": "所有屬性與技能檢定",
"all-checks-calc": "所有屬性與技能檢定 計算式",
"all-features-desc": "Features list contains Special Abilities, Special Qualities, Feats, etc",
"all-other-desc": "雜項,包括在其他分類下找不到的項目",
"all-saves": "所有豁免",
"all-saves-macro": "所有豁免的巨集",
"all-saves-macro-title": "@{all_saves-macro} | 只影響防禦選單按鈕中的所有豁免",
"all-skills": "所有技能選單",
"alternate-ability-cmb-desc": "替代屬性戰技",
"alternate-ability-melee-desc": "替代屬性近戰攻擊",
"alternate-ability-ranged-desc": "替代屬性遠程攻擊",
"alternate-favored-class": "替代性可選天賦職業獎勵",
"alternate-favored-class-abbrv": "可選天賦",
"always-show-domain-spells": " 在法術書選單中永遠顯示標記為'領域'的法術",
"ammo": "彈藥",
"ammunition": "彈藥",
"announcements": "更新公告:",
"announcements-old": "過去更新公告",
"apply-font-chatrolls": " 將字型應用到擲頭結果",
"appraise": "估價",
"arcana": "奧秘",
"arial": "Arial",
"arial-default": "•Noto Sans/Sans-serif",
"armor": "護甲",
"armor-and-shield": "盔甲與盾牌",
"armor-attributes": "盔甲屬性",
"armor-calculation-abbrv": "護甲 計算式",
"armor-check-penalty": "防具檢定減值",
"armor-check-penalty-abbrv": "ACP",
"armor-class": "防護等級",
"armor-class-abbrv": "AC",
"armor-class-abbrv-default": "•AC",
"armor-class-bonus": "AC加值",
"armor-class-calculation-abbrv": "AC 計算式",
"armor-default": "•盔甲",
"armor-notes": " 防具註記",
"armor-notes-place": "在這輸入有關條件AC加值的註記",
"armor-or-shield": "盔甲或盾牌",
"armor-penalties": "防具減值",
"armor-shield": "盔甲/盾牌",
"armor-shield-bonus": "防護等級的盔甲或盾牌加值",
"armor-shield-load-default": "•盔甲、盾牌與負載",
"armor-shield-name": "盔甲或盾牌的名稱",
"armor-shield-only": "只有盔甲與盾牌",
"armor-two": "盔甲 2",
"armor-type": "盔甲類型",
"artistry": "Artistry",
"at-will": "隨意",
"athletics": "運動",
"attack": "攻擊",
"attack-1": "攻擊 1",
"attack-1-ordinal": "第一攻擊",
"attack-10-ordinal": "第十攻擊",
"attack-2": "攻擊 2",
"attack-2-ordinal": "第二攻擊",
"attack-3": "攻擊 3",
"attack-3-ordinal": "第三攻擊",
"attack-4": "攻擊 4",
"attack-4-ordinal": "第四攻擊",
"attack-5": "攻擊 5",
"attack-5-ordinal": "第五攻擊",
"attack-6": "攻擊 6",
"attack-6-ordinal": "第六攻擊",
"attack-7": "攻擊 7",
"attack-7-ordinal": "第七攻擊",
"attack-8": "攻擊 8",
"attack-8-ordinal": "第八攻擊",
"attack-9": "攻擊 9",
"attack-9-ordinal": "第九攻擊",
"attack-and-combat-maneuver-bonuses": "攻擊與戰技加值",
"attack-and-damage": "攻擊與傷害",
"attack-bonus-dropdowns": " Attack bonus dropdowns",
"attack-grid-rows-migrated": "Attack grid extra rows",
"attack-list-default-values": "Attacks default values",
"attack-macro": "攻擊巨集",
"attack-macros-current": "Attack macros to current",
"attack-modifier-abbrv": "攻擊修正",
"attack-modifiers-abbrv": "攻擊修正",
"attack-notes": "攻擊註記",
"attack-notes-place": "在這輸入有關條件攻擊加值的註記",
"attack-penalty": "攻擊減值",
"attack-roll-template": "攻擊擲骰模版 ",
"attack-type": "攻擊類型",
"attack-type-abbrv": "攻擊類型",
"attacks": "攻擊",
"attacks-dmg-migrated": "Damage Multiplier Migrated",
"attacks-dmg-migrated-title": "Repeating Attack damage multiplier migrated. Cannot remigrate.",
"attacks-macros-migrated": "Attack Macro v.5",
"attacks-macros2-migrated": "Attack Macro v.6",
"attacks-macros64-migrated": "Attack Macro v.64",
"attacks-migrated-title": "Repeating Attack macros migrated. If an attack rolltemplate does not appear correct, delete the macro text and click into another field, the system will reset the macro text to defaults. Repeat for iterative attacks macros.",
"atwill": "隨意",
"aura": "靈光",
"automatically-calculate-hit-points-abbrv": " 自動計算HP",
"average-hit-point-abbrv": "平均hp:",
"azure": "天藍色",
"background": "背景技能",
"background-ranks-remaining": "剩餘背景技能點",
"background-skills": "背景技能",
"background-title": "選擇角色卡的背景圖片。",
"base": "基本",
"base-attack-bonus": "基本攻擊加值",
"base-attack-bonus-abbrv": "BAB",
"base-attacks": "基本攻擊",
"base-level": "基本等級",
"base-points-per-day": "基本每日魔力值",
"base-speed": "基本",
"base-spells-per-day": "基本<br/>每日法術",
"base-statistics": "基本數據",
"base-statistics-place": "如果該生物有增益與其他啟動的效果,會修改他的數據的話,他的基本數據應該在此簡短總結。",
"base-value": "基本",
"before-combat": "戰鬥前",
"before-combat-place": "在這列出在戰鬥前使用的任何法術或能力,他的數據應該反映出這些。",
"belt": "腰帶",
"black": "黑色",
"black-default": "•黑色",
"blank": "空白",
"blast": "念襲",
"blast-damage-abbrv": "念襲傷害",
"blast-damage-modifier-abbrv": "念襲傷害調整值",
"bleed": " 流血",
"blinded": " 目盲",
"block-roll-template": "Block Text Roll Template ",
"bludgeoning": "鈍擊",
"blue": "藍色",
"bluff": "唬騙",
"body": "軀體",
"bonus": "加值",
"bonus-or-penalty": "生效的加值或減值",
"bonus-points": "屬性額外魔力值",
"bonus-power-points-abbrv": "獎勵PP",
"bonus-spells": "獎勵法術",
"bonus-type": "加值種類",
"bonus-type-title": "Type of bonus for stacking purposes. Treat armor, shield, natural armor as bonuses (on bonus dropdown), not 'type' of bonus to AC.",
"brown": "棕色",
"buff": "Buff",
"buff-ability-checks-title": "屬性檢定的加值",
"buff-ability-skill-checks": "屬性 &amp; 技能檢定與先攻",
"buff-aid": "援助術",
"buff-aid-note": "對抗恐懼效果的豁免檢定提供+@{b2_val} 士氣加值",
"buff-air-barrier": "大氣之盾",
"buff-air-barrier-note": "13級時,此護盾可以使箭矢、射線以及其他遠程攻擊在對你進行攻擊時承受50%的失手率。",
"buff-archons-aura": "亞空靈氣",
"buff-archons-aura-note": "持續到它成功的攻擊命中施法者為止",
"buff-armor-class-title": "AC與CMD的加值",
"buff-armor-title": "護甲AC的加值",
"buff-attack-title": "所有攻擊的加值",
"buff-bane": "絕望術",
"buff-bane-note": "對抗恐懼效果的豁免檢定受到@{b2_val} 減值",
"buff-battle-spirit": "戰鬥精魂",
"buff-battle-ward": "戰鬥結界",
"buff-battle-ward-note": "目標下一次被攻擊時,結界被觸發給予目標AC+@{b1_val} 偏斜加值。觸發之後每次目標被攻擊,結界給予的AC偏斜加值都會降低1點。",
"buff-bless": "祝福術",
"buff-bless-note": "對抗恐懼效果的豁免檢定提供+@{b2_val} 士氣加值",
"buff-blessing-of-fervor": "熱情祝福",
"buff-blessing-of-fervor-note": "打勾buff 4來選擇速度加值,buff 1~3為攻擊/AC/反射加值,取消buff 1~4為選擇其他好處(每輪選一次)。",
"buff-bone-ward": "骸骨結界",
"buff-calculation": "Buff 計算式",
"buff-caster-level-title": "施法者等級的加值",
"buff-charisma-based-skills-penalty-title": "基於魅力的技能的減值",
"buff-charisma-based-skills-title": "基於魅力的技能的加值",
"buff-charisma-penalty-title": "魅力減值。每受到2點傷害,基於此屬性的技能和相關數據即-1。",
"buff-charisma-title": "魅力屬性值的加值",
"buff-cmd-title": "CMD的加值",
"buff-combat-expertise": "Combat Expertise",
"buff-combat-expertise-note": "Bonus to AC. Penalty to Melee attacks",
"buff-combat-maneuver-bonus-title": "CMB的加值",
"buff-combat-maneuver-bonus2-title": "限定替代CMB攻擊的加值",
"buff-cond-damage-mods": "\nBuff/狀態的傷害調整值",
"buff-consecrate": "祝聖術(不死生物)",
"buff-consecrate-note": "引導正能量的DC獲得+3神聖加值。有祭壇類似物存在時,所有減值與DC加倍。",
"buff-constitution-based-skills-penalty-title": "基於體質的技能的減值",
"buff-constitution-based-skills-title": "基於體質的技能的加值",
"buff-constitution-penalty-title": "體質減值。每受到2點傷害,基於此屬性的技能和相關數據即-1。",
"buff-constitution-title": "體質屬性值的加值",
"buff-crushing-despair": "極度絕望",
"buff-curse": "降咒",
"buff-curse-note": "打勾buff 1是一項屬性值-6,打勾buff 2是 攻擊/豁免/屬性/技能檢定受到-4減值,都不打勾是50%機率無法行動。",
"buff-damage-melee-title": "近戰傷害的加值",
"buff-damage-ranged-title": "遠程傷害的加值",
"buff-damage-title": "所有攻擊的傷害的加值",
"buff-deadly-aim": "Deadly Aim",
"buff-deadly-aim-note": "Bonus to ranged damage. Penalty to ranged attack",
"buff-death-knell": "死亡喪鐘",
"buff-deflection-title": "AC的偏斜加值",
"buff-desecrate": "褻瀆術(不死生物)",
"buff-desecrate-note": "引導能量的DC獲得+3加值。有祭壇類似物存在時,所有好處加倍。",
"buff-dexterity-based-skills-penalty-title": "基於敏捷的技能的減值",
"buff-dexterity-based-skills-title": "基於敏捷的技能的加值",
"buff-dexterity-penalty-title": "敏捷減值。每受到2點傷害,基於此屬性的技能和相關數據即-1。",
"buff-dexterity-title": "敏捷屬性值的加值",
"buff-divine-favor": "神恩",
"buff-dodge-title": "AC的閃避加值",
"buff-elemental-overflow": "元素滿溢",
"buff-elemental-overflow-note": "機率免受重擊或偷襲的效果",
"buff-enlarge-person": "變巨術",
"buff-enlarge-person-note": "觸及增加,身高x2,體重x8。",
"buff-flat-footed-title": "措手不及AC的加值",
"buff-fortitude-title": "強韌豁免檢定的加值",
"buff-good-hope": "強大希望",
"buff-hampering-hex": "束縛巫咒",
"buff-haste": "加速術",
"buff-haste-note": "在進行全力攻擊時,加速後的生物可以進行一次額外的攻擊,該次攻擊可以使用天生武器或人造武器進行。所有移動方式的速度均會增加。",
"buff-heroism": "英雄氣概",
"buff-initiative-title": "先攻的加值",
"buff-inspire-courage": "激發勇氣",
"buff-inspire-courage-note": "在對抗魅惑和恐懼效果的豁免檢定有+{b2_val} 士氣加值",
"buff-inspire-greatness": "提振戰力",
"buff-inspired-rage": "激發狂暴",
"buff-inspired-rage-note": "**激發狂暴**,受到影響的盟友(除歌者自己以外) 不能使用任何基於魅力、敏捷,或者智力的技能(除了平衡、逃脫、威嚇,以及騎術),也不能使用任何需要耐心或需要集中精神的能力。",
"buff-intelligence-based-skills-penalty-title": "基於智力的技能的減值",
"buff-intelligence-based-skills-title": "基於智力的技能的加值",
"buff-intelligence-penalty-title": "智力減值。每受到2點傷害,基於此屬性的技能和相關數據即-1。",
"buff-intelligence-title": "智力屬性值的加值",
"buff-kinetic-blast-damage-title": "念襲傷害的加值",
"buff-kinetic-blast-title": "念襲攻擊的加值",
"buff-mage-armor": "法師護甲",
"buff-magearmor-note": "由力場構成,虛體生物無法像忽視普通護甲那樣忽視它。",
"buff-magic-vestment": "魔化防具",
"buff-melee-title": "所有近戰攻擊檢定的加值",
"buff-melee2-title": "限定替代近戰攻擊檢定的加值",
"buff-natural-title": "天防AC的加值",
"buff-notes": "增益註記",
"buff-power-attack": "Power Attack",
"buff-power-attack-damage-title": "Bonus to Melee damage. Damage multiplier is handled per Attack.",
"buff-power-attack-note": "Bonus to Melee damage. Penalty to Melee attack",
"buff-prayer": "祈禱術",
"buff-prayer-debuff": "祈禱術(Debuff)",
"buff-rage": "狂暴",
"buff-rage-note": "野蠻人不能使用任何基於魅力、敏捷,或者智力的技能(除了特技、飛行、威嚇和騎術),不能使用專注,也不能使用任何需要耐心或需要集中精神的能力。",
"buff-rage-unchained": "狂暴 (Unchained)",
"buff-ranged-title": "所有遠程攻擊檢定的加值",
"buff-ranged2-title": "限定替代遠程攻擊檢定的加值",
"buff-reduce-person": "縮小術",
"buff-reduce-person-note": "觸及減少,身高/2,體重/8。",
"buff-reflex-title": "反射豁免檢定的加值",
"buff-saves-title": "豁免檢定的加值",
"buff-shield": "護盾術",
"buff-shield-note": "抵擋射向你的魔法飛彈。此護盾加值可用於對抗虛體的接觸攻擊,這是因為護盾術是一種力場效果。",
"buff-shield-of-faith": "虔誠護盾",
"buff-shield-title": "盾牌AC的加值",
"buff-size-title": "體型的改變",
"buff-skill-checks-title": "技能檢定的加值",
"buff-slow": "緩慢術",
"buff-slow-note": "還會遭受到*恍惚*狀態。",
"buff-speed-title": "速度的加值",
"buff-spell-caster-level-title": "施法者等級的加值",
"buff-stardust": "星夜塵沙",
"buff-stardust-note": " 基於視力的察覺檢定都會獲得@{b1_val} 減值",
"buff-strength-based-skills-penalty-title": "基於力量的技能的減值",
"buff-strength-based-skills-title": "基於力量的技能的加值",
"buff-strength-penalty-title": "力量減值。每受到2點傷害,基於此屬性的技能和相關數據即-1。",
"buff-strength-title": "力量屬性值的加值",
"buff-temp-hp-title": "臨時生命值",
"buff-touch-title": "接觸AC的加值",
"buff-type-title": "Tab this row will appear under. Categorize buffs for user convenience.",
"buff-ward": "守護(巫術)",
"buff-ward-note": "直到其守護的生物被攻擊命中或在豁免檢定中失敗",
"buff-will-title": "意志豁免檢定的加值",
"buff-wisdom-based-skills-penalty-title": "基於感知的技能的減值",
"buff-wisdom-based-skills-title": "基於感知的技能的加值",
"buff-wisdom-penalty-title": "感知減值。每受到2點傷害,基於此屬性的技能和相關數據即-1。",
"buff-wisdom-title": "感知屬性值的加值",
"buffs": "Buffs",
"buffs-conditions-edit-section": "設定與編輯buffs和負面狀態",
"buffs-conditions-section": "Buffs和狀態",
"buffs-conditions-status-section": "Buffs和狀態面板",
"buffs-migrated": "Buffs Migrated",
"buffs-migrated-title": "Buffs migrated to Buffs repeating section. Cannot be remigrated.",
"buffs-set": "設定Buffs",
"buffs-showsect-cmd": "點擊來展開buff編輯區域",
"burn": "超載",
"burrow-speed": "掘地",
"buttons": "選單按鈕",
"buttons-showsect-cmd": "在聊天室中顯示命令按鈕",
"calculate-abbrv": "Calc",
"calculation": "計算式",
"calculation-abbrv": "計算式",
"cannot-parse": "無法描述",
"cantrips": "戲法",
"carried": "攜帶的",
"carried-currency": "攜帶的貨幣",
"carried-currency-title": "角色攜帶在身上會影響負重的貨幣",
"carried-default": "•攜帶",
"carried-equipment": "攜帶的裝備",
"carried-not-worn": "攜帶 (未穿著)",
"carried-weight": "攜帶的重量",
"cast-defensive-bonus": "防禦式施法時的專注加值",
"cast-defensive-bonus-abbrv": "防禦式施法加值",
"cast-defensively": "防禦式施法",
"cast-defensively-abbrv": "防禦式施法",
"cast-defensively-check": "防禦式施法檢定",
"cast-defensively-difficulty-class-abbrv": "防禦式施法DC",
"caster-class-level": "施法職業與等級",
"caster-level": " 施法者等級",
"caster-level-abbrv": "CL",
"caster-level-basis-abbreviation": "CL基底",
"caster-level-basis-explanation": "種族/職業基底預設為總角色等級",
"caster-level-calculation": "施法者等級 計算式",
"caster-level-check": "施法者等級檢定",
"caster-level-check-abbrv": "CL檢定",
"caster-level-check-abbrv2": "施法者等級檢定",
"caster-level-check-notes": "施法者等級檢定註記",
"caster-level-miscellaneous-abbrv": "Cl misc",
"caster-level-miscellaneous-abbrv2": "Caster lvl misc",
"caster-level-modifier-abbrv": "CL修正值",
"casting-time": "施法時間",
"casting-time-abbrv": "施法時間",
"casting-type": "施法類型: ",
"category": "分類",
"celestial": "天界",
"challenge-rating-abbrv": "CR",
"char": "角色細節",
"char-h-exp": "展開角色細節",
"character-import": "HeroLab 角色匯入",
"character-import-desc": "<h4>Hero Lab XML Import</h4>Used to import characters from Hero Lab via XML files<br><h5>Method #1(preferred)</h5><b>Step 1: </b>Download and install Leigh M.'s Hero Lab Pathfinder Exporter plug-in for Hero Lab (Use link below. To install you must double-click the .hl file while Hero Lab is NOT running). Note: there have been reports of this plug-in causing the Mac OS X version of Hero Lab to crash when attempting to save using it; if you experience this, you will have to use the second method.<br><b>Step 2: </b>From Hero Lab, open the File menu and choose 'Save Custom Output'.<br><b>Step 3: </b>Select 'Roll20 Pathfinder' and 'Current Hero Only', then click Output.<br><b>Step 4: </b>Open the HTM file in a plain-text editor such as Notepad or Notepad++ and copy the entire contents.<br><b>Step 5: </b>Paste the JSON into the text field directly below these instructions<br><b>Step 6: </b>Click outside of the textarea to parse. If the import was successful, the textarea will clear with no errors.<br><h5>Method #2</h5><b>Step 1: </b>Save the character as an XML file in Hero Lab (File -> Save Custom Output)<br><b>Step 2: </b>Open the XML file in a plain-text editor. Copy and paste the contents into www.ConvertJSON.com (XML to JSON converter linked below). Paste into the left window labeled <b>'Xml Data'</b>, click <b>'Convert XML to JSON'</b> to convert the the XML file to JSON, then copy the text from the right window.<br><b>Step 3: </b>Paste the JSON into the text field directly below these instructions<br><b>Step 4: </b>Click outside of the textarea to parse. If the import was successful, the textarea will clear with no errors.",
"character-level": "角色等級",
"character-level-abbrv": "角色等級",
"character-name": "角色姓名",
"charged": "充能物品",
"charged-magic": "充能魔法物品",
"charged-magics": "充能魔法物品",
"charges": "數量/充能",
"charisma": "魅力",
"charisma-abbrv": "魅力",
"charisma-abbrv-default": "•魅力",
"charisma-calculation-abbrv": "魅力技能 計算式",
"charisma-calculation-skills-abbrv": "魅力技能 計算式",
"charisma-penalized": "魅力減值",
"charisma-penalized-title": "魅力減值。屬性的減值只會影響修正值,不會影響屬性本身。單項屬性值每受到2點傷害或減值,基於此屬性的相關技能和數據即-1。",
"charisma-skills-abbrv": "魅力技能",
"check": "檢定",
"check-calculation": "檢定 計算式",
"checks": "檢定",
"chest": "胸部",
"chocolate-brown": "巧克力棕",
"choose-background": "選擇背景:",
"circumstance": "環境",
"class skill-bonus|armor-check-penalty|size-mod|condition-penalty": "本職技能加值 / 防具檢定減值 / 體型修正 / 狀態減值",
"class skill-bonus|armor-check-penalty|size-mod|condition-penalty-abbrv": "Cl/Ac/Sz/Co",
"class": "職業",
"class-0": "職業 0",
"class-0-default": "•職業 0",
"class-0-title": "職業0: 第一個職業",
"class-1": "職業 1",
"class-1-title": "職業1: 第二個職業",
"class-2": "職業 2",
"class-2-title": "職業2: 第三個職業",
"class-3": "第三職業",
"class-3-title": "職業3: 第四個職業",
"class-4": "第四職業",
"class-4-title": "職業4: 第五個職業",
"class-5": "第五職業",
"class-5-title": "職業5: 第六個職業",
"class-abilities": "屬性",
"class-ability": "職業能力",
"class-and-level": "職業與等級",
"class-bonus": "職業獎勵",
"class-features": "職業能力",
"class-hd": "職業HD",
"class-hit-points": "職業生命值",
"class-hit-points-abbrv": "職業hp",
"class-information": "職業資訊",
"class-level-abbrv": "CL",
"class-name": "職業名稱",
"class-number": "職業",
"class-number-explanation": "職業數字, 此數字用在選擇職業的下拉式表單 (cannot create select by name)",
"class-power-points-abbrv": "職業PP",
"class-race": "職業與種族",
"class-race-information-abbrv": "職業與種族資訊",
"class-race-xp": "職業、種族、經驗值",
"class-skill": "本職",
"class-skill-abbrv": "CS",
"class-skills-migrated": "Class skill checkboxes",
"cleanup-old-attributes": "Cleanup old attributes",
"cleanup-old-spell-lists": "清理舊的法術列表",
"climb": "攀爬",
"close": "近距",
"column-cmd": "分成兩行",
"combat-effects-migrated": "Combat Effects Migrated",
"combat-effects-migrated-title": "Attack and damage effects migrated to Buffs. Cannot be remigrated.",
"combat-gear": "戰鬥裝備",
"combat-maneuver": "戰技",
"combat-maneuver-bonus-abbrv": "CMB",
"combat-maneuver-bonus-abbrv2": "替代CMB",
"combat-maneuver-bonus-calculation-abbrv": "CMB 計算式",
"combat-maneuver-bonus-image": " CMB圖示",
"combat-maneuver-bonus-notes": " CMB註記",
"combat-maneuver-bonus-notes-place": "在這輸入有關條件CMB加值的註記",
"combat-maneuver-bonus-only-abbrv": "CMB",
"combat-maneuver-defense-abbrv": "CMD",
"combat-maneuver-defense-calculation-abbrv": "CMD 計算式",
"combat-maneuver-defense-ff-abbrv": "措手不及CMD",
"combat-maneuver-defense-notes": "CMD註記",
"combat-maneuver-defense-notes-place": "在這輸入有關條件CMD加值的註記",
"combat-maneuver-notes-place": "在這輸入有關條件CMD加值的註記",
"combat-skills": "戰鬥技能",
"comic-sans": " Comic Sans",
"common-buff": "常用Buff",
"common-buff-title": "快速填加常用buff/debuff",
"compact-mode": "簡潔模式",
"compendium-drag-drop-compatible": " 相容於compendium拖動嵌入功能 ",
"compendium-drag-n-drop-desc": "從compendium上拖動物品、法術等項目到下面空白的欄位中,會自動填寫相關資訊。compendium可點選聊天室上方的i字圖案打開。(如果沒看見i字圖案,請GM到遊戲設定裡開啟。)",
"competence": "表現",
"components": "成分",
"composite": "複合",
"composite-energy-blade": "複合能量念刃/念鞭",
"composite-energy-blast": "複合能量念襲",
"composite-physical-blade": "複合物理念刃/念鞭",
"composite-physical-blast": "複合物理念襲",
"concentration": " 專注",
"concentration-abbrv": "專注",
"concentration-bonus-desc": "專注加值 = 施法者等級加施法屬性修正值",
"concentration-check": "專注檢定",
"concentration-check-abbrv": "專注",
"concentration-check-notes": "專注檢定註記",
"concentration-label": "專注",
"concentration-miscellaneous-abbrv": "其他專注加值",
"concentration-modifier-abbrv": "Conc Mod",
"condition": "狀態",
"condition-abbrv": "狀態",
"condition-bleed-title": "受到出血傷害的生物在其行動輪開始時受到列出的傷害值。出血可以被DC為15的醫療技能檢定、或任何能夠治療生命值傷害的法術所終止。",
"condition-blinded-note": "在對抗的察覺檢定上受到-4減值。所有依賴於視覺的檢定和行為(譬如閱讀,和基於視覺的察覺檢定) 自動失敗。",
"condition-blinded-speed": "目盲生物必須通過DC為10的特技技能檢定才能以超過半速的速度移動。",
"condition-blinded-title": "AC受到-2減值",
"condition-cowering-title": "AC受到-2減值",
"condition-dazed-title": "角色無法正常行動。暈眩的角色無法進行動作,但其AC沒有減值。",
"condition-dazzled-note": "基於視覺的察覺檢定受到-1減值",
"condition-dazzled-title": "攻擊檢定受到-1減值",
"condition-dead-title": "你死了...",
"condition-deafened-note": "察覺對抗檢定-4,基於聽覺的察覺檢定自動失敗",
"condition-deafened-spellonly": "在施放帶有語言成分的法術時有20%的失敗率",
"condition-deafened-title": "先攻檢定-4,察覺對抗檢定-4,並在施放帶有語言成分的法術時有20%的失敗率",
"condition-description": "因為負面狀態影響此加值的修正值",
"condition-disabled-title": "癱瘓的角色每輪只能進行一個移動動作或一個標準動作(不能兩者都做,也不能進行整輪動作,但他仍然可以做迅捷動作、直覺動作和自由動作)。他只能以半速移動。進行任何標準動作(或其他任何GM認為是費力的事,包括如施展瞬發法術等一些自由動作) 會在動作完成後受到1點傷害。",
"condition-drowning-title": "角色一旦體質檢定失敗,那麼他便開始溺水。溺水的第一輪將處於癱瘓狀態 (HP降至0)。接下來的一輪其HP將降低到-1並處於瀕死狀態。到第3輪時角色將會溺斃。",
"condition-dying-title": "瀕死角色無法進行動作。在角色HP被降為負值(但未死亡)的下一輪開始,該角色必須進行一次DC為10的體質屬性檢定以穩定傷勢。角色在這次屬性檢定中要承受等同於當前HP負值的減值。傷勢已經穩定的角色無需再進行此檢定。此檢定中自然投骰為20則視為自動成功。若角色檢定失敗,他失去1點HP。若瀕死角色的HP被降至其體質屬性值的負值,他就掛了。",
"condition-energy-drained-title": "所有的屬性檢定、攻擊檢定、戰技檢定、CMD、豁免檢定與技能檢定時遭受可累積的-1減值。此外,生物的當前HP和總HP會因每個負向等級而減少5點。",
"condition-entangled-title": "攻擊檢定-2,敏捷受到-4減值",
"condition-exhausted-title": "力量與敏捷受到-6減值",
"condition-fascinated-title": "角色的基於反應的技能檢定-4,例如察覺檢定。",
"condition-fatigued-title": "力量與敏捷受到-2減值",
"condition-fear-title": "戰慄/驚懼/恐慌: 攻擊檢定、豁免檢定、技能檢定與屬性檢定-2。",
"condition-flat-footed-title": "措手不及: 在AC與CMD上失去敏捷加值並無法進行藉機攻擊,除非他擁有戰鬥反射專長或直覺閃避職業能力。",
"condition-grappled-cmb-note": "**+**[[2]]到擒抱或從擒抱中掙脫。",
"condition-grappled-invisible-note": "如果被擒抱的生物通過法術或其他能力隱形,他用以避免被擒抱的CMD將獲得+2的環境加值",
"condition-grappled-spell-note": "嘗試施展法術或使用類法術能力的角色需要進行專注檢定 (DC=10+擒抱者CMB+你所施展的法術環位),否則失去法術。",
"condition-grappled-title": "所有攻擊檢定-2,敏捷受到-4減值",
"condition-helpless-note": "對無助目標進行的近戰攻擊檢定+4",
"condition-helpless-title": "敏捷被視為0(修正值為-5)。",
"condition-incorporeal-title": "處於虛體狀態的生物沒有肉體。虛體生物免疫一切非魔法攻擊。虛體生物受到魔法武器、法術、類法術能力和超自然能力的一半傷害(50%)。虛體生物會受到其他虛體生物、以及所有力場效果的全部傷害。",
"condition-invisible-title": "攻擊檢定+2",
"condition-lose-dexterity-abbrv": " 失去敏捷",
"condition-maximum-dexterity-abbrv": " 敏捷受限",
"condition-nauseated-title": "反胃狀態下的生物遭受強烈的胃部痛苦。反胃的生物無法攻擊、施法、維持專注或進行其他任何需要集中注意力的動作。反胃的角色每輪能夠進行的動作只有一個移動動作(整輪, 標準, 迅捷, 直覺, 自由都不行 by FAQ)。",
"condition-nocharge-note": "無法奔跑或衝鋒",
"condition-paralyzed-note": "處於無助狀態,但可以進行純粹的心理活動",
"condition-paralyzed-title": "被麻痺的角色的有效敏捷和力量屬性值為0,並且處於無助狀態,但他可以進行純粹的心理活動。",
"condition-petrified-title": "被石化的角色變為石頭並視為昏迷。",
"condition-pinned-spell-note": "被壓制的生物可以進行言語或心理活動,但無法施放任何需要姿勢或材料成分的法術。",
"condition-pinned-title": "AC受到額外-4減值",
"condition-prone-note": "在對抗遠程攻擊時AC+4,但在對抗近戰攻擊時AC-4。",
"condition-prone-title": "近戰攻擊檢定-4",
"condition-sickened-title": "所有攻擊檢定、武器傷害檢定、豁免檢定、技能檢定與屬性檢定-2",
"condition-stable-title": "該角色不再處於瀕死狀態,但仍舊昏迷。",
"condition-staggered-title": "恍惚的角色每輪只能進行一個移動動作或一個標準動作(不能兩者都做,也不能進行整輪動作)。恍惚的角色仍然可以進行自由動作、迅捷動作和直覺動作。角色所受非致命傷害與其當前HP相同則會陷入恍惚狀態。",
"condition-stunned-title": "AC受到-2減值",
"condition-suffocating-title": "角色一旦體質檢定失敗,那麼他便開始窒息。第一輪將處於癱瘓狀態 (HP降至0)。接下來的一輪其HP將降低到-1並處於瀕死狀態。到第3輪時角色將會窒息而死。",
"condition-unconscious-title": "昏迷的生物被擊倒並陷入無助狀態。若角色當前HP為負值(但未超過生物體質屬性值的負值),或所受非致命傷害超過其當前HP,則該生物陷入昏迷。",
"conditions": "狀態",
"conditions-set": "設定負面狀態",
"conditions-showsect-cmd": "點擊來展開負面狀態編輯區域",
"config-header-image-info": "Header圖示是在擲骰模版首行顯示的標誌圖案。在角色卡上所有的巨集都會包含<b>{{header_image=<i>image attriubute</i>}}</b>。每個擲骰模版都有特定的圖示屬性,在下列選項中列出。例如 法術擲骰模版會使用<b>{{header_image=@{header_image-pf_spell}}}</b>,攻擊圖示可以在每個武器的\"選項\"部分設定。把滑鼠游標在模版名稱上面停留,可以得知該圖示的屬性。你可以使用下列的網址(URL)欄來替換任何擲骰模版的圖式,或使用<b>{{header_image=<i>[name](url)</i>}}</b>字串。",
"config-roll-template-info1": "擲骰模版使用準備好的HTML,CSS與巨集文字的組合來形成巨集的輸出結果。在Pathfinder角色卡中的擲骰模版有下列: <b>pf_spell, pf_attack, pf_defense, pf_generic, and pf_block</b>",
"config-roll-template-info2": "<b>巨集擲骰模版語法(Macro roll template syntax): </b>&amp;{template:<b>擲骰模版名稱(roll template name)</b>} {{<b>key</b>=<b>value</b>}}",
"config-roll-template-info3": "在下面是每個擲骰模版與其定義性質(keys)。在巨集中keys只能被使用一次。沒有被定義的key仍然可以包含在巨集中,並會依據擲骰模版顯示在新的行中。例如 {{foo=foo}} Property values 可包含文字,attributes, in-line rolls, 圖片,超連結,其他之類的,或這些的組合。",
"config-roll-template-info4": "每個擲骰模版都有@{toggle_accessible_flag},這決定下列的字串是否會顯示: {{accessible=true}}。如果accessible被設定,那麼替代的擲骰模版會被使用,此模版不會使用divs或tables,只會使用labels和spans,一些使用者會覺得比較容易使用。這同樣也可以藉由點擊\"使用簡易模版\"來全面設定。",
"config-roll-template-info5": "Use this syntax to customize output of rolls in the &quot;macro-text&quot; fields found on the sheet.",
"config-roll-template-pf_ability": "<b>能力擲骰模版</b>(pf_ability)<br>使用在所有的能力(職業能力、專長、背景等等) 上。2欄格式,除了描述(description) 屬性外。",
"config-roll-template-pf_attack": "<b>攻擊擲骰模版 </b>(pf_attack)<br>使用在攻擊上。2欄的格式,除了\"description\"描述部分。(<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
"config-roll-template-pf_block": "<b>文字擲骰模版 </b>(pf_block)<br>使用在職業能力、專長、物品、種族特性、背景上。Key/Property的名稱不會顯示在此模版上。適合很長的文字敘述。\n\t\t\t\t\t\t\t",
"config-roll-template-pf_defense": "<b>防禦擲骰模版 </b>(pf_defense)<br>使用在豁免檢定上。(<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
"config-update-spell-macros-info1": "這是舊的法術ID到新法術ID的映射,用於升級巨集。",
"config-update-spell-macros-info2": "\n\t\t\t\t\t\t單擊每個法術環級的修改並刪除所有舊的法術列表以消除舊的多餘變數,可能加快角色卡的運作速度。\n\t\t\t\t\t\t 刪除以下內容後,您將無法重新遷移這些法術。\n\t\t\t\t\t",
"configuration": "設定",
"confirm-critical": "重擊確認",
"confirm-critical-bonus": "Crit Confirm",
"confirm-critical-bonus-abbrv": "重擊確認",
"confirm-delete-ability": "確認刪除所有的能力",
"confirm-delete-attack": "確認刪除所有的攻擊",
"confirm-delete-buff": "確認刪除所有的Buffs",
"confirm-delete-class-feature": "確認刪除所有的舊版職業能力",
"confirm-delete-feat": "確認刪除所有的舊版專長",
"confirm-delete-item": "確認刪除所有的物品",
"confirm-delete-mythic-ability": "確認刪除所有的神話能力",
"confirm-delete-mythic-feat": "確認刪除所有的神話專長",
"confirm-delete-race-trait": "確認刪除所有的舊版種族特性",
"confirm-delete-spell-like-abilities": "確認刪除所有的舊版類法術能力",
"confirm-delete-spells": "確認刪除所有的法術",
"confirm-delete-trait": "確認刪除所有的舊版背景特性",
"consolidated": "合併",
"constant": "常駐",
"constitution": "體質",
"constitution-abbrv": "體質",
"constitution-abbrv-default": "•體質",
"constitution-calculation-abbrv": "體質 計算式",
"constitution-calculation-skills-abbrv": "體質技能 計算式",
"constitution-penalized": "體質減值",
"constitution-penalized-title": "體質減值。屬性的減值只會影響修正值,不會影響屬性本身。單項屬性值每受到2點傷害或減值,基於此屬性的相關技能和數據即-1。",
"constitution-skills-abbrv": "體質技能",
"consumable": "消耗品",
"consumable-charge": "有充能或使用次數的消耗品或物品。",
"consumables": "消耗品",
"content": "內容",
"copper-pieces": "銅幣",
"copper-pieces-abbrv": "&nbsp;CP",
"copperplate": "Copperplate",
"copy-duplicate-attrs": "Copy duplicate fields",
"core": "核心",
"core-rules": "核心規則選項",
"cowering": " 畏縮",
"craft": "工藝",
"create": "Create",
"create-attack": "創造攻擊",
"create-attack-entry": "根據此武器創造新攻擊項目",
"create-spell-attack-entry": "Create a new attack based on this spell",
"create-dual-wield": "使用右邊的主手武器與副手武器創造雙持武器攻擊",
"create-macros": "創造巨集",
"crit-confirmation-bonus": "重擊確認加值",
"critical": " 重傷 ",
"critical-abbrv": "重擊",
"critical-confirm": "重擊確認",
"critical-damage": "重擊傷害",
"critical-title": "在所有的攻擊檢定、豁免檢定、技能檢定與屬性檢定上遭受-3減值,在AC與施法者等級上也是",
"cs-acrobatics": "特技",
"cs-athletics": "運動",
"cs-finesse": "靈巧",
"cs-influence": "影響",
"cs-misc-skill": "其他技能",
"cs-nature": "自然",
"cs-perception": "察覺",
"cs-performance": "表演",
"cs-religion": "宗教",
"cs-society": "社會",
"cs-spellcraft": "法術辨識",
"cs-stealth": "潛行",
"cs-survival": "生存",
"currency": "貨幣",
"current-buffs": "當前Buffs",
"current-conditions": "當前負面狀態",
"current-experience": "當前經驗值",
"current-hit-points-abbrv": "當前HP",
"current-hp-title": "玩家可在此調整剩餘的當前生命值",
"current-load": "當前負重",
"current-power-points-abbrv": "當前PP",
"custom": "自定義",
"custom-attributes": "自定義變數",
"custom-category-desc": "自訂類別,如法術學派或其他使用者定義的",
"custom-crit-confirmation-bonus": "此攻擊的自定義重擊確認加值",
"custom-level-abbrv": "自定義",
"custom-name": "自定義名稱",
"custom-roll": "自定義擲骰",
"custom-rolls": "自定義擲骰",
"custom-url": "自定義網址",
"custom-url-title": "使用提供的網址添加自定義header圖式",
"cyan": "青色",
"d-hit-die": "d(hitdie)",
"damage": "傷害",
"damage-abbrv": "傷害",
"damage-ability": "傷害屬性",
"damage-blade-abbrv": "近戰傷害",
"damage-calculation-abbrv": "近戰傷害 計算式",
"damage-dice-affected-by-size": "傷害骰會受體型變化影響",
"damage-macro": "傷害巨集",
"damage-macro-desc": "傷害巨集,必須使用括號。",
"damage-melee-abbrv": "近戰傷害",
"damage-melee-calculation-abbrv": "近戰傷害 計算式",
"damage-modifier-abbrv": "傷害修正",
"damage-modifiers": "傷害調整值",
"damage-multiplier-place": "1.5 etc",
"damage-multiplier-title": "Damage ability multiplier: .5, 1.5, 2, etc. Penalties are not multiplied.",
"damage-ranged-abbrv": "遠程傷害",
"damage-ranged-calculation-abbrv": "遠程傷害 計算式",
"damage-reduction": "傷害減免",
"damage-resistance-abbrv": " DR",
"damage-resistance-title": "傷害減免(DR): 從傷害中無視的數值與可無視此能力的傷害類型(例如5/銀)",
"damage-type": "傷害類型",
"damage-type-abbrv": "傷害類型",
"damage-type-or-description": "傷害類型 / 描述",
"damage-type-title": "穿刺 鈍擊 揮砍 其他",
"dark-azure": "深藍色",
"dark-blue": "深藍色",
"dark-brown": "深棕色",
"dark-cyan": "暗青色",
"dark-green": "暗綠色",
"dark-grey": "深灰色",
"dark-olive": "暗橄欖綠",
"dark-orange": "暗橙色",
"dark-pink": "深粉紅色",
"dark-purple": "深紫色",
"dark-red": "暗紅色",
"dark-teal": "深水綠",
"dark-violet": "紫羅蘭色",
"dark-yellow": "暗黃色",
"dazed": " 暈眩",
"dazzled": " 目眩",
"dead": " 死亡",
"deafened": " 耳聾",
"debuff": "Debuff",
"debuff-title": "負面buffs算做減值",
"default": "預設",
"default-size": "預設體型",
"defense": "防禦",
"defense-notes": "防禦註記",
"defense-notes-place": "在這輸入有關條件防禦加值的註記",
"defense-options": "防禦選項",
"defense-roll-template": "防禦擲骰模版 ",
"defense-statistics": "防禦能力統計",
"defense-statistics-abbrv": "防禦能力統計",
"defense-values-grid": "防禦數值",
"defenses": "防禦",
"defensive-abilities": "防禦能力",
"defensive-casting-bonus-abbrv": "防禦式施法加值",
"defensive-info": "防禦資訊",
"defensively": "Defensively",
"deflect": "偏斜",
"deflection": "偏斜",
"deflection-calculation-abbrv": "Deflection calc",
"degenerate": "退化(進階的相反)",
"deity": "信仰",
"delete-ability": "Delete Abilities",
"delete-ability-must-confirm-next-checkbox": "刪除所有能力,必須使用下一個checkbox確認操作",
"delete-all-old-rows-are-you-sure": " 刪除舊列表中的所有buffs,你確定嗎?",
"delete-all-rows-are-you-sure": " Deletes ALL rows, are you sure?",
"delete-attack": "刪除攻擊",
"delete-attack-must-confirm-next-checkbox": "刪除所有攻擊,必須使用下一個checkbox確認操作",
"delete-buff": "刪除Buffs",
"delete-buff-must-confirm-next-checkbox": "刪除所有Buffs,必須使用下一個checkbox確認操作",
"delete-class-feature": "刪除舊版角色卡職業能力",
"delete-class-feature-must-confirm-next-checkbox": "刪除所有舊版職業能力,必須使用下一個checkbox確認操作",
"delete-feat": "刪除舊版角色卡專長",
"delete-feat-must-confirm-next-checkbox": "刪除所有舊版專長,必須使用下一個checkbox確認操作",
"delete-item": "刪除物品",
"delete-item-must-confirm-next-checkbox": "刪除所有物品,必須使用下一個checkbox確認操作",
"delete-mythic-ability": "刪除神話能力",
"delete-mythic-ability-must-confirm-next-checkbox": "刪除所有神話能力,必須使用下一個checkbox確認操作",
"delete-mythic-feat": "刪除神話專長",
"delete-mythic-feat-must-confirm-next-checkbox": "刪除所有神話專長,必須使用下一個checkbox確認操作",
"delete-old-buff-list": "從舊列表中刪除所有buff",
"delete-race-trait": "刪除舊版角色卡種族特性",
"delete-race-trait-must-confirm-next-checkbox": "刪除所有舊版種族特性,必須使用下一個checkbox確認操作",
"delete-spell-like-abilities": "刪除舊版角色卡類法術能力",
"delete-spell-like-abilities-must-confirm-next-checkbox": "刪除所有舊版類法術能力,必須使用下一個checkbox確認操作",
"delete-spells": "刪除法術",
"delete-spells-must-confirm-next-checkbox": "刪除所有法術,必須使用下一個checkbox確認操作",
"delete-trait": "刪除舊版角色卡背景特性",
"delete-trait-must-confirm-next-checkbox": "刪除所有舊版背景特性,必須使用下一個checkbox確認操作",
"description": "描述",
"details-age": "年齡",
"details-deity": "信仰",
"details-height": "身高",
"details-homeland": "故鄉",
"details-languages": "語言",
"details-occupation": "工作(或專業)",
"details-weight": "體重",
"devastating-infusion": "毀滅注能",
"dexterity": "敏捷",
"dexterity-abbrv": "敏捷",
"dexterity-abbrv-default": "•敏捷",
"dexterity-calculation-abbrv": "敏捷 計算式",
"dexterity-calculation-skills-abbrv": "敏捷技能 計算式",
"dexterity-penalized": "敏捷減值",
"dexterity-penalized-title": "敏捷減值。屬性的減值只會影響修正值,不會影響屬性本身。單項屬性值每受到2點傷害或減值,基於此屬性的相關技能和數據即-1。",
"dexterity-skills-abbrv": "敏捷技能",
"dice": "骰數",
"dice-abbrv": "d",
"die": "骰面",
"difficulty-class-abbrv": "DC",
"difficulty-class-calculation-desc": "10 + 屬性修正值 + DC基底等級",
"difficulty-class-defensively-abbrv": "Def. DC",
"difficulty-class-effect-basis": "DC基底",
"difficulty-class-effect-basis-desc": "DC與效果計算的基底,預設為1/2等級或生命骰",
"difficulty-class-modifier-abbrv": "DC修正值",
"diplomacy": "交涉",
"disable-calculations": "Disable Calculations",
"disable-device": "解除裝置",
"disabled": " 癱瘓 ",
"disabled-at": " 癱瘓 ",
"disabled-buffs": "禁用Buffs",
"disabled-only": "關閉",
"disabled-title": "HP低於此數字會會陷入昏迷",
"disguise": "易容",
"display-advanced-macros": "顯示進階攻擊巨集欄位",
"display-advanced-macros-title": "顯示會增加到擲骰中的進階欄位。這些會用在任何的1d20擲骰上。在擲骰時才進行計算,因此可使用下拉選單(query)。預設值為0,並需用[[]] 包圍住計算式。",
"display-advanced-options": " 顯示用戶定義欄位",
"display-advanced-options-title": "顯示進階自定義用的進階欄位,例如標記為用戶定義的欄。",
"display-both-whispers": "對怪物/NPCs同時顯示兩組擲骰選單按鈕",
"display-both-whispers-title": "在頁面頂部顯示兩組選單按鈕:PC-Whisper和NPC-Whisper",
"display-cmb-2": "顯示替代戰技攻擊類型",
"display-macro-text": " 顯示擲骰模版以自定義",
"display-macro-text-title": "顯示巨集欄位來自定義擲骰模版的擲骰",
"display-ranged-2": "顯示替代遠程攻擊類型",
"display-settings-config": "顯示設定和配置頁面",
"display-spells-known": "勾選以顯示已知法術欄",
"do-not-show-again": "不要再顯示",
"do-not-touch": "除非有角色卡開發者的指示,否則請勿使用此部分",
"dodge": "閃避",
"dodge-calculation-abbrv": "Dodge calc",
"domain-etc-type-example": "領(子)域/學派/血統/庇護主",
"domain-spells-explanation": "On hybrid that use a mix of prepared and spontaneous spells, this allows the domain checkbox to be used to indicate spontaneous spells that are always available. Domain can be used for Mysteries, Spirit Magic, etc",
"domains": "領域 / 子域 / 血統 / 庇護主 / 學派",
"double-charisma-abbrv": "2x CHA",
"double-constitution-abbrv": "2x CON",
"double-dexterity-abbrv": "2x DEX",
"double-intelligence-abbrv": "2x INT",
"double-strength-abbrv": "2x STR",
"double-wisdom-abbrv": "2x WIS",
"drag-push": "拖動或推行",
"drain": "屬性吸取",
"drowning": " 溺水",
"dual-wield": "雙持",
"dual-wield-beta": "雙持武器",
"dual-wield-instructions": "將主手和副手武器的名稱(如果不重複) 或<strong>給巨集用的Row ID</strong>複製到下面的欄位中。設定主副手數據, 然後按<strong>創造攻擊</strong>。<br/>當減值或副手攻擊次數或副手傷害的數字變動時, 請在此處更新數字並按<strong>更新</strong>。",
"dungeoneering": "地城",
"duration": "持續時間",
"during-combat": "戰鬥中",
"during-combat-place": "在這列出所有的戰鬥戰術,包括法術、專長與魔法物品使用。",
"dying": " 瀕死",
"ecology": "生態",
"edge": "理智邊緣",
"edit-mode": "編輯模式",
"edit-mode-title": "切換擴展模式(完整編輯) 或簡潔模式(僅顯示重要欄位)",
"edit-time-custom-num-attributes": "在編輯時決定結果的自定義數字變數",
"effect": "效果",
"effective-caster-level": "有效施法者/角色等級: 使用在效果上,如果是Sp則使用在施法者等級檢定與專注上",
"effective-spell-level": "有效法術等級: 使用在DC與專注檢定上",
"effects-target": "效果/目標",
"enable-pfs": " 設定為 PFS 配置設定",
"enable-pfs-desc": "設置自動計算生命值,名譽與聲望點數",
"enable-skill-check-query-title": "技能檢定會包括擲骰、取10或取20的選項",
"enable-take-10-or-20-options": "啟用取10或取20的選項?",
"enabled-buffs": "啟用Buffs",
"enabled-chkbox": "啟動",
"encumbered-speed": "負重速度",
"encumbered-title": "中載或重載的減值可能會限制速度與AC上的敏捷加值",
"encumbrance": "負重",
"encumbrance-above-title": "角色可以把重量不超過最大負重的東西舉過頭頂",
"encumbrance-based-on": "負重基於",
"encumbrance-drag-push-title": "角色在一般情況下可以推動或拖行5倍於最大負重的物品",
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
"encumbrance-light-title": "輕載:總負重低於此數字時,角色不受負重影響",
"encumbrance-max-title": "大於等於此負重時,角色陷入禁足(immobilized)",
"encumbrance-medium-title": "中載:高於輕載時,角色陷入中載",
"encumbrance-misc-title": "其他增加負重的加值",
"encumbrance-multiplier-title": "負重的倍率",
"encumbrance-multiplier-total-title": "負重總共的倍率",
"encumbrance-off-ground-title": "角色可以把重量2倍於最大負重的物品抬離地面,但只能帶著它勉強移動。",
"encumbrance-size-multiplier-title": "體型增加的倍率,腳的數量的影響也已計入",
"encumbrance-source": "負重來源",
"encumbrance-str-bonus-title": "只增加負重的力量加值",
"energy": "能量",
"energy-drained": " 能量吸取",
"enforce-requires-training": "強制技能需受訓?",
"engineering": "工程",
"enhance": "Enhance",
"enhancement": "增強",
"enhancement-abbrv": "增強",
"enhancement-bonus": "增強加值",
"ensure-macros-uptodate": "確保巨集更新到最新",
"entangled": " 糾纏",
"entropic": "熵化",
"environment": "環境",
"equation-macro-place": "#/計算式",
"equipment": "裝備",
"equipment-abbrv": "裝備",
"equipment-list": "裝備清單",
"equipment-type-abbrv": "裝備種類",
"equipped": "裝備",
"equipped-title": "選擇哪項盔甲與盾牌為裝備的",
"error-delete-row": "Error! You must delete this row before editing any items in this section.",
"error-msg1": "Error! You must delete this row before editing any items in this section.",
"escape-artist": "逃脫",
"every-rounds-abbrv": "每n輪",
"everyrounds": "每幾輪",
"exhausted": " 力竭",
"expand-all": "展開所有欄位",
"expand-cmd": "鎖定或解除鎖定所有列",
"expand-multiclass": "展開來顯示更多職業欄位",
"experience-and-hero-points": "經驗值與英雄點",
"experience-current-place": "當前經驗值",
"experience-migrated": "Prestige/ Hero Pt flag",
"experience-next": "下一等級",
"experience-points": "經驗值",
"experience-points-abbrv": "XP",
"extra-crit-abbrv": "額外重擊傷害",
"extra-critical-damage": "額外重擊傷害",
"extra-critical-damage-title": "額外重擊傷害",
"extra-damage": "額外非重擊傷害",
"extra-damage-condition": "雙持時的額外傷害情況: 耙抓、撕裂、雙武器撕裂等等",
"extra-damage-or-attack-modifiers": "額外傷害或攻擊修正值",
"extra-damage-section": "額外傷害 (不受重擊倍率影響)",
"extra-ranks": "額外技能點:",
"extraordinary-abbrv": "Ex",
"extraordinary-abilities": "特異能力",
"extraordinary-abilities-desc": "Extraordinary abilities are nonmagical. They are, however, not something that just anyone can do or even learn to do without extensive training. Effects or areas that suppress or negate magic have no effect on extraordinary abilities.",
"extraordinary-abilities-menu": "Ex",
"eyes": "眼睛",
"eyes-details": "瞳色細節",
"faction-notes": "勢力註記",
"faction-notes-place": "名譽、聲望與勢力註記",
"fame": "名譽",
"fantasy": "Fantasy",
"fascinated": " 迷魂",
"fatigued": " 疲乏",
"fatigued-conditions": " 疲乏狀態",
"favored-class": "天賦職業",
"favored-class-abbrv": "FC:",
"favored-class-hit-points-abbrv": "天賦HP",
"favored-class-hit-points-title": "天賦職業HP",
"favored-class-skill": "天賦職業技能點",
"favored-class-skill-abbrv": "天賦技能點",
"fear": " 恐懼",
"fear-any": " 恐懼 (任意)",
"feat": "專長",
"feat-name": "專長",
"feats": "專長",
"feats-available": "可用專長數",
"feats-by-level": "由等級獲得的專長",
"feats-calculation": "專長計算",
"feature-list-default-values": "Features default values",
"feature-macros-v1": "Orig feature macros to v1",
"features": "能力",
"feet": "腳部",
"feet-abbrv": "ft.",
"fiendish": "煉獄",
"finesse": "靈巧",
"flat-footed": " 措手不及",
"flat-footed-abbrv": "措手不及AC",
"flat-footed-armor-class": "措手不及防護等級",
"flat-footed-armor-class-abbrv": "措手不及",
"flat-footed-combat-maneuver-defense-abbrv": "措手不及CMD",
"flat-footed-only-calculation-abbrv": "措手不及AC 計算式",
"flat-footed-touch-abbrv": "措手不及接觸",
"fly": "飛行",
"font": "字型",
"font-background": "字型(僅影響英文) / 背景",
"footer-aria": "Help links and footer information",
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. 正體中文翻譯:白貓| 最後更新:",
"footnote-a": "⒜ 在編輯時決定結果,結果必須為數字。不行使用下拉選單(queries)。可使用Extended Expressions(見goo. gl/jBwQa3)。\"",
"footnote-b": "⒝ 在擲骰時才決定結果。可使用下拉式選單(queries)。必須使用[[括號]] 包住式子。",
"footnote-c": "⒞ 在擲骰時才決定結果。可使用下拉式選單(queries)。結果必須為數字。不須使用[[括號]] 包住式子。",
"footnote-d": "⒟ 發送到擲骰模版中。",
"footnotes-aria": "Footnotes information",
"fortitude": "強韌",
"fortitude-abbrv": "強韌",
"fortitude-calculation-abbrv": "強韌 計算式",
"fortitude-save": "強韌豁免",
"four-legged-abbrv": "四足",
"frequency": "頻率",
"frequency-abbrv": "頻率",
"frequency-title": "選擇此能力多久可用一次",
"full-caster-level-abbrv": "等級/HD",
"full-macro": "完整巨集:",
"full-macro-place": "巨集/下拉選單(Query)",
"gear": "裝備",
"gear-not-used-place": "不在戰鬥中使用的裝備",
"gear-or-tool": "裝備或工具",
"gear-tool": "裝備和工具",
"gear-used-place": "在戰鬥中使用的裝備",
"gender": "性別",
"generic-roll-template": "通用擲骰模版 ",
"geography": "地理",
"giant": "巨化",
"global": "Global",
"gold": "金色",
"gold-pieces": "金幣",
"gold-pieces-abbrv": "&nbsp;GP",
"graphpaper": "方格紙",
"grappled": " 擒抱",
"grazed": " 擦傷 ",
"grazed-title": "在所有的攻擊檢定、豁免檢定、技能檢定與屬性檢定上遭受-1減值,在AC與施法者等級上也是",
"green": "綠色",
"grey": "灰色",
"gritty-title": "所有傷害臨界的罰值加倍。",
"group": "群組",
"group-by-school": " 依照學派分組",
"group-by-school-desc": "在法術選單裡依照學派分組法術",
"group-name": "在攻擊選單按鈕中按名稱分組",
"hair": "髮色",
"hair-details": "髮色細節",
"half-caster-level": "&#189; 施法者等級",
"half-caster-level-abbrv-selected": "&#8226;&#189; 等級/HD",
"half-charisma-abbrv": "1/2 CHA",
"half-constitution-abbrv": "1/2 CON",
"half-dexterity-abbrv": "1/2 DEX",
"half-intelligence-abbrv": "1/2 INT",
"half-level-selected": "&#8226;&#189; Level",
"half-strength-abbrv": "1/2 STR",
"half-wisdom-abbrv": "1/2 WIS",
"handle-animal": "馴養動物",
"hands": "手部",
"hardness-abbrv": "硬度",
"hd-not-bab": " 使用HD替代BAB來決定CMD",
"hd-not-bab-title": "如果勾選則使用總HD,而非BAB或CMD",
"head": "頭部",
"headband": "頭帶",
"header-image": "Header圖式",
"header-image-default": "包含預設header圖示",
"header-image-none": "不包含header圖示",
"heading-border-colors": "擲骰模版的顏色:",
"heal": "醫療",
"heal-conditions": "治癒能力",
"health-and-wounds": "健康與傷口",
"healthy": " 健康 ",
"heavy": "重",
"heavy-armor": "重甲",
"height": "身高",
"help-translate": "幫助翻譯",
"helpless": " 無助",
"hero-points": "英雄點",
"hex": "巫術",
"hexfreq": "每個目標24 小時內生效一次",
"highest-mental-ability": "最高的心智屬性",
"history": "歷史",
"hit-dice-abbrv": "# HD",
"hit-dice-desc": "生命骰數量",
"hit-die": "生命骰",
"hit-die-abbrv": "生命骰",
"hit-die-desc": "生命骰的面數",
"hit-point-adjustment-2-abbrv": "HP調整2",
"hit-point-misc-migrated": "其他HP欄位",
"hit-points": "生命值",
"hit-points-abbrv": "HP",
"hit-points-ability-title": "決定每等級生命值的屬性",
"hit-points-adjustment-1-abbrv": "HP調整1",
"hit-points-adjustment-title": "玩家可設定的最大生命值額外調整量(可以用公式)",
"hit-points-class-title": "職業所給予的生命值",
"hit-points-due-to-hit-dice-abbrv": "職業/生命骰hp",
"hit-points-due-to-hit-dice-title": "根據職業等級與生命骰所得的生命值",
"hit-points-modifier-2-title": "根據HP調整2的公式所產生的數值",
"hit-points-modifier-title": "決定每等級生命值的屬性的修正值",
"homeland": "故鄉",
"horror-adventures": "懼怖冒險",
"how-encumbrance-affects-speed": "負重如何影響速度",
"hybrid": "Hybrid",
"identification-abbrv": "ID",
"ignore-encumbrance": "忽略負重",
"immunities": " 免疫",
"immunities-title": "無視來自此類來源的傷害與效果(例如 強酸,火焰,麻痺)",
"improved": "Improved",
"improved-title": "精通雙持: 如果副手獲得多次攻擊則勾選",
"in-special-abilities-section": "在下面的特殊能力列表中",
"include-attack-notes": "在攻擊檢定中包含註記或header圖式? 註記和header圖式會與攻擊類型匹配",
"include-attack-totals": "包含總攻擊加值?",
"include-attacks-?": "包含幾次攻擊?",
"include-eighth-attack": "包含第八次攻擊?",
"include-fifth-attack": "包含第五次攻擊?",
"include-fourth-attack": "包含第四次攻擊?",
"include-info": "包含的資訊?",
"include-information": "包含的資訊?",
"include-information-title": "在豁免檢定中包含哪些額外資訊?",
"include-link-abilities": " Include link to Ability Attacks",
"include-link-spells": " Include link to Spell Attacks",
"include-ninth-attack": "包含第九次攻擊?",
"include-notes": "包含註記?",
"include-save-notes": "在擲骰中顯示豁免註記",
"include-second-attack": "包含第二次攻擊?",
"include-seventh-attack": "包含第七次攻擊?",
"include-sixth-attack": "包含第六次攻擊?",
"include-skill-notes": "包含技能註記?",
"include-skill-totals": "包含總技能加值?",
"include-spell-info": "在法術擲骰中包含哪些額外資訊?",
"include-third-attack": "包含第三次攻擊?",
"incorporeal": " 虛體",
"influence": "影響",
"information-abbrv": "資訊",
"inherent": "內在",
"inherent-abbrv": "內在",
"inherent-bonus": "內在加值",
"init-speed-full-macro": "先攻與速度資訊的完整巨集:",
"init-speed-info": "先攻與速度資訊",
"init-speed-info-abbrv": "先攻 & 速度資訊",
"init-speed-title": "%{init-speed-info} 顯示先攻與速度資訊。",
"initiative": "先攻",
"initiative-abbrv": "先攻",
"initiative-abbrv-caps": "先攻",
"initiative-and-speeds": "先攻與速度",
"initiative-calculation-abbrv": "先攻 計算式",
"initiative-notes": " 先攻註記",
"initiative-notes-title": "在先攻檢定中包含先攻註記",
"insert-macro-attack": "'增加到攻擊' 巨集:",
"insert-macro-damage": "'增加到傷害' 巨集:",
"insight": "洞察",
"instru-a-0": "New sheets begin on the Configuration page. Use the Settings button(config-show) to edit the sheet.",
"instru-a-1": "Checkboxes with a label cause the section with same name (h2 or h3 header) to be revealed or hidden.",
"instru-a-2": "Screenreader users please turn on reading of Title attributes. A lot of information is still in the titles.",
"instru-a-3": "Screenreader users should check expand all to ensure all content is visible to the reader. It is the second checkbox on this page.",
"intelligence": "智力",
"intelligence-abbrv": "智力",
"intelligence-abbrv-default": "•智力",
"intelligence-calculation-abbrv": "智力 計算式",
"intelligence-calculation-skills-abbrv": "智力技能 計算式",
"intelligence-penalized": "智力減值",
"intelligence-penalized-title": "智力減值。屬性的減值只會影響修正值,不會影響屬性本身。單項屬性值每受到2點傷害或減值,基於此屬性的相關技能和數據即-1。",
"intelligence-skills-abbrv": "智力技能",
"internal-buffer": "儲念器",
"intimidate": "威嚇",
"invalid": "增強",
"inventory": "物品",
"invisible": " 隱形",
"is-mythic": "Check if this row is Mythic",
"is-npc-check-caps": "此角色為NPC",
"is-npc-description": "角色卡為NPC或怪物",
"is-v1": "Is a V1 sheet",
"item": "物品",
"item-hit-points-abbrv": "HP",
"item-list-default-values": "Items Default Values",
"item-macros-current": "Equipment macros to current",
"item-name": "物品名稱",
"item-tracking": "物品數量",
"items": "物品",
"iterative-attacks": "多次攻擊",
"iterative-attacks-abbrv": "多次攻擊",
"iterative-attacks-title": "給此武器增加額外攻擊",
"key-ability": "關鍵屬性",
"kinetic": "念襲",
"kinetic-blast": "念襲",
"kinetic-blast-attack-damage-macros": "念襲的攻擊與傷害巨集",
"kinetic-blast-damage-abbrv": "念襲傷害",
"kinetic-energy-blade": "能量念刃/念鞭",
"kinetic-energy-blast": "能量念襲",
"kinetic-physical-blade": "物理念刃/念鞭",
"kinetic-physical-blast": "物理念襲",
"kineticist": "操念使",
"kineticist-burn": "操念者超載",
"knowledge": "知識",
"knowledge-arcana": "知識 (奧秘)",
"knowledge-dungeoneering": "知識 (地城)",
"knowledge-engineering": "知識 (工程)",
"knowledge-geography": "知識 (地理)",
"knowledge-history": "知識 (歷史)",
"knowledge-local": "知識 (地方)",
"knowledge-nature": "知識 (自然)",
"knowledge-nobility": "知識 (貴族)",
"knowledge-planes": "知識 (位面)",
"knowledge-religion": "知識 (宗教)",
"known-or-special": "Known / Specialties",
"languages": "語言",
"legs": "腳",
"legs-title": "角色有多少隻腳會影響到負重能力。如果使用四足負重請勾選。",
"level": "等級",
"level-0-spells": "0環法術",
"level-1-ordinal": "1級",
"level-1-spells": "1環法術",
"level-10-ordinal": "10th Level",
"level-2-ordinal": "2級",
"level-2-spells": "2環法術",
"level-3-ordinal": "3級",
"level-3-spells": "3環法術",
"level-4-ordinal": "4級",
"level-4-spells": "4環法術",
"level-5-ordinal": "5級",
"level-5-spells": "5環法術",
"level-6-ordinal": "6級",
"level-6-spells": "6環法術",
"level-7-ordinal": "7級",
"level-7-spells": "7環法術",
"level-8-ordinal": "8級",
"level-8-spells": "8環法術",
"level-9-ordinal": "9級",
"level-9-spells": "9環法術",
"level-abbrv": "等級",
"level-and-ability": "等級與施法者能力",
"level-basis": "等級基底",
"level-current": "當前職業等級",
"level-hit-dice": "等級與生命骰",
"level-hit-dice-abbrv": "等級/HD",
"lift": "舉重",
"lift-levels": "Lift Levels",
"lift-modifiers": "負重修正值",
"light": "輕",
"light-armor": "輕甲",
"light-brown": "淺棕色",
"linguistics": "語言學",
"link-hit-points-npc-to-pc": "Updating @{NPC-HP} with sheet open updates @{HP} and vice versa",
"link-hit-points-title": "Updating @{NPC-HP} with sheet open updates @{HP} and vice versa.",
"linked-attacks": "Linked attacks",
"lists": "列表",
"load-only": "只有負載",
"loading": "載入中...",
"loads": "負載",
"loads-and-lift": "負載與舉重",
"local": "地方",
"location": "位置",
"location0": "攜帶的物品",
"location1": "未攜帶的物品",
"location10": "頭帶",
"location11": "頸部",
"location12": "戒指1",
"location13": "戒指2",
"location14": "盾牌",
"location15": "肩部",
"location16": "手臂",
"location2": "盔甲",
"location3": "腰帶",
"location4": "軀體",
"location5": "胸部",
"location6": "瞳色",
"location7": "腳部",
"location8": "手部",
"location9": "頭部",
"long": "遠距",
"lore": "Lore",
"lose-dexterity-title": "AC失去敏捷加值",
"lucida": "Lucida Sans",
"luck": "幸運",
"macro": "巨集",
"macro-options": "巨集選項",
"macro-recalc-instructions": "如果你遇到列表或技能巨集出現問題,請取消下面相應的框框,然後點擊頁面最上面的重新計算按鈕。",
"macro-text": "巨集",
"macro-text-advanced": "'加至擲骰'巨集",
"macros": "巨集",
"madness-and-effects": "瘋狂與效果",
"madnesses": "瘋狂:",
"madnesses-and-effects": "瘋狂與效果",
"magic-item": "魔法物品",
"mainhand-id": "主手id或名稱",
"mainhand-penalty": "Main Pen",
"mainhand-penalty-abbrv": "主手減值",
"maneuverability": "飛行機動性",
"manifester-levels": "顯能者等級",
"manual-recalc-after-parse": "在分析後手動點↻重新計算",
"manual-recalc-for-high-cr": "打勾後需要在分析完成後手動點擊重新計算(推薦用於具有很多能力的高CR生物)",
"masterwork": "精製品",
"masterwork-abbrv": "精製",
"max-hp-title": "此欄位自動計算,使用職業HP、天賦職業HP、屬性加值/減值與總等級、HP調整1&2欄位、能量吸取狀態與神話冒險的生命值(如果有啟動)",
"maximum-abbrv": "最大值",
"maximum-ability-abbrv": "最大屬性傷害",
"maximum-calculation-abbrv": "最大值計算式",
"maximum-damage-ability-title": "最大傷害屬性限制(例如複合弓之類)",
"maximum-dexterity-bonus-abbrv": "最大敏捷加值",
"maximum-dexterity-bonus-source-abbrv": "最大敏捷限制來源",
"maximum-dexterity-title": "因為防具或負重所限制在AC上的最大敏捷加值",
"maximum-encumbrance-title": "最大負重量: 2倍重載,陷入禁足(immobilized)",
"medium": "中",
"medium-abbrv": "Med",
"medium-abbrv-default": "•中",
"medium-armor": "中甲",
"melee": "近戰",
"melee-attack": "近戰攻擊",
"melee-attack-abbrv": "近戰攻擊",
"melee-attack-notes": "近戰攻擊註記",
"melee-attack-notes-place": "在這輸入有關條件近戰攻擊加值的註記",
"melee-calculation": "近戰攻擊 計算式",
"melee-damage": "近戰傷害",
"melee-image": " 近戰圖示",
"melee-notes": " 近戰註記",
"melee2": "替代近戰",
"melee2-attack": "替代近戰攻擊",
"melee2-damage": "替代近戰傷害",
"melee2-damage-abbrv": "替代近戰傷害",
"mental-modifiers-abbrv": "心智屬性",
"mental-modifiers-total": "三項心智屬性的和",
"menu-whisper": "Menu Whisper:",
"merge": "合併",
"merge-buffs": "將舊的buff列表複製到新的buff列表中",
"merge-class-features": "合併舊版職業能力到能力中",
"merge-feats": "合併舊版專長到能力中",
"merge-race-traits": "合併舊版種族特性到能力中",
"merge-slas": "合併舊版類法術能力到能力中",
"merge-traits": "合併舊版背景到能力中",
"metamagic": "超魔",
"metamagic-title": "點選以顯示法術位欄位來區分法術位與法術等級。",
"migrations": "Migrations",
"migrations-completed": "Migrations Completed",
"minimize-all-cmd": "最小化/最大化所有列",
"minimize-cmd": "最小化列",
"misc-skill": "其他技能",
"misc-skill-point-field": "Misc skill point field",
"misc-tracking": "Misc Tracking",
"miscellaneous-abbrv": "雜項",
"miscellaneous-abbrv-default": "•Misc",
"miscellaneous-attack-bonus-abbrv": "雜項攻擊加值",
"miscellaneous-bonus": "雜項加值",
"miscellaneous-bonus-abbrv": "雜項加值",
"miscellaneous-damage-bonus-abbrv": "雜項傷害加值",
"miscellaneous-macro-abbrv": "雜項巨集",
"miscellaneous-skill-abbrv": "其他技能",
"mode": "模式",
"modifier-2-abbrv": "修正值2",
"modifier-abbrv": "修正值",
"monster-or-non-player-character": "此角色卡代表怪物或NPC",
"monster-or-non-player-character-abbrv": "怪物/NPC",
"monster-or-pc-indicator": "此角色卡為怪物或NPC",
"monster-race": "怪物種族",
"monster-racial-hit-dice-abbrv": "種族HD與數據",
"monster-rule": "怪物規則",
"monster-template": "怪物模版",
"morale": "士氣",
"morale-place": "如果有的話,在這列出在什麼情況該生物會逃離戰鬥。",
"more-info": "更多信息在wiki上。",
"move-adventure-to-background": "Move Adventure to Background",
"multiclass": "兼職",
"multiple-spellclasses": " 擁有多個施法職業",
"multiplier": "倍率",
"multiplier-abbrv": "倍率",
"mythic-abilities": "神話能力",
"mythic-ability-name": "神話特性/能力名稱",
"mythic-bonus-hit-points-abbrv": "額外HP",
"mythic-bonus-hit-points-title": "從神話階層進展獲得的額外生命值: 大法師:3、鬥士:5、守護者:5、聖者:4、統帥:4、詭術大師:4",
"mythic-feat-name": "神話專長名稱",
"mythic-feats": "神話專長",
"mythic-hero-power": "神話英雄資訊與神話之力",
"mythic-hit-points": "總神話HP",
"mythic-hit-points-title": "Bonus HP x Tier. This is automatically added to Max HP",
"mythic-information": "神話資訊",
"mythic-paragon": " 神話典範(專長)",
"mythic-paragon-title": "擁有神話典範專長",
"mythic-path": "神話之道",
"mythic-path-features-and-abilities": "神話之道特性與能力",
"mythic-path-name": "道途名稱",
"mythic-path-title": "神話之道: 大法師、鬥士、守護者、聖者、統帥或詭術大師",
"mythic-power": "神話之力(MP)",
"mythic-power-avail-title": "你當前可以使用的神話之力點數",
"mythic-power-current": "當前MP",
"mythic-power-max-title": "你的神話之力點數最大值",
"mythic-power-maximum": "最大MP",
"mythic-power-miscellaneous-title": "你從能力或專長獲得的額外神話之力點數",
"mythic-power-tier": "階層MP",
"mythic-power-tiers-title": "你從階層獲得的神話之力點數",
"mythic-rating-abbrv": "MR",
"mythic-tier": "階層",
"mythic-tier-title": "神話階層或等級,神話階層從1階到10階。",
"name": "名稱",
"natural": "天生護甲",
"natural-armor": "天生護甲",
"natural-armor-abbrv": "天防",
"natural-attack": "天生武器",
"natural-attack-secondary": "次要天生武器",
"natural-calculation-abbrv": "天生護甲 計算式",
"nature": "自然",
"nauseated": " 反胃",
"nav-main-desc": "Main menubar follows this element (it is not inside the menubar element). Menuitem 'all' displays all sections.",
"neck": "頸部",
"negative-number": "Use a negative number to indicate the penalty",
"neither": " 皆無",
"new": "新回應",
"new-features": "新功能和更新",
"next-cast": "下次可施放",
"next-level": "下一等級",
"no": "否",
"no-default": "•No",
"no-harmless": "無,無害",
"no-skills-available": "No Skills Available",
"nobility": "貴族",
"non-lethal-abbrv": "NL",
"non-player-character-abbrv": "NPC",
"non-player-character-attacks-abbrv": "NPC攻擊選單",
"non-player-character-class-one-spells": "NPC 職業 1 法術",
"non-player-character-class-two-spells": "NPC 職業 2 法術",
"non-player-character-feats": "NPC專長",
"non-proficient-armor-title": "在攻擊檢定以及所有基於敏捷與力量的屬性與技能檢定上,承受盔甲(或盾牌) 的防具檢定減值(ACP)",
"none": "無",
"none-available": "No Skills Available",
"none-default": "•無",
"nonlethal": "非致命傷害",
"nonlethal-damage": "非致命傷害",
"nonlethal-damage-title": "玩家可在此調整受到的非致命傷害。當角色受到的非致命傷害大於等於當前HP時會陷入恍惚,欄位外框會以黃色顯示。",
"normal-size": "正常大小",
"not-applicable": "NA",
"not-applicable-abbrv": "不適用",
"not-applicable-abbrv-default": "•N/A",
"not-carried": "無攜帶",
"notes": "註記",
"notes-and-custom-attributes": "註記與自定義變數",
"npc": "NPC",
"npc-abilities": "NPC能力",
"npc-ability-checks": "NPC屬性檢定",
"npc-ac-compendium-place": "格式: AC nn, 接觸 nn, 措手不及 nn (+n 敏捷, +n 天防, +n 體型, +n 閃避)",
"npc-adventure": "NPC Adventure",
"npc-all-saves": "NPC所有豁免",
"npc-all-skills": "NPC所有技能",
"npc-aura-compendium-place": "格式: 火焰身軀, 邪惡靈光 (DC 26)",
"npc-background": "NPC背景技能",
"npc-buttons": "NPC選單按鈕",
"npc-combat-skills": "NPC戰鬥技能",
"npc-consolidated": "NPC Consolidated",
"npc-defenses": "NPC防禦",
"npc-experience-points-abbrv": "XP",
"npc-feats-text": "compendium記載的專長",
"npc-hp-compendium-place": "格式: 13 (3d8) +n",
"npc-initiative-abbrv": "NPC先攻",
"npc-initiative-compendium-example": "格式: 陣營 種類 (亞種) +先攻調整值",
"npc-items": "NPC物品",
"npc-melee-attacks-text-place": "compendium記載的近戰攻擊",
"npc-migrated": "NPC設定",
"npc-ranged-attacks-text-place": "compendium記載的遠程攻擊",
"npc-senses-compendium-place": "Format: blindsense 20 ft., low-light vision; Perception + 20",
"npc-special-attacks-place": "在這填加所有的特殊戰鬥動作,照字母排列。不包括專長。",
"npc-spellike-abilities-text-place": "compendium記載的類法術能力",
"npc-spells-known-text-place": "compendium記載的已知法術",
"npc-spells-prepared-place": "牧師準備法術",
"npc-statblock-header": "怪物的statblock 輸入的部分",
"npc-statblock-import": "怪物 statblock 匯入",
"npc-statblock-parse-instructions": "從compendium中拖動怪物至此,或在下方的statblock中輸入。之後點擊分析按鈕。分析器會使用下面的數據與攻擊把角色卡填寫完成。",
"npc-statblock-textarea-instructions": "對於多行的文字,保持與來源一樣的格式直接複製貼上。 Keep newlines in input.",
"number": "數量",
"number-cast": "#已施放",
"number-extra-attacks": "# 副手次數",
"number-extra-attacks-title": "副手的攻擊次數: 1=雙武器格鬥,2=精通雙武器格鬥,3=高等雙武器格鬥",
"number-fill-in-skills-show": "工藝、表演與專業技能顯示的數目:",
"number-hit-dice-abbrv": "# HD",
"number-misc-skills-show": "其他技能顯示的數目︰",
"number-prepared": "# 準備",
"number-prepared-abbrv": "# 剩餘",
"number-prepared-title": "表示剩餘的已準備法術的數量。",
"number-used": "# 已使用",
"number-used-title": "指示出今天施放法術的次數。",
"occult": "異能",
"occult-adventures": "異能冒險",
"occult-kineticist": "異能(操念使)",
"occult-other": "異能(其他)",
"occupation": "工作",
"off-ground": "抬離地面",
"offense": "攻擊",
"offhand-damage-multiplier": "副手(或任何使用副手造成傷害的能力) 的力量傷害倍率。1/2為預設,1為具有雙切專長。",
"offhand-damage-multiplier-abbrv": "副手傷害倍率",
"offhand-id": "副手id或名稱",
"offhand-penalty": "Off Pen",
"offhand-penalty-abbrv": "副手減值",
"old": "Old",
"old-school": "Old School, baby!",
"olive": "橄欖色",
"one-and-a-half-charisma-abbrv": "1.5x CHA",
"one-and-a-half-constitution-abbrv": "1.5x CON",
"one-and-a-half-dexterity-abbrv": "1.5x DEX",
"one-and-a-half-intelligence-abbrv": "1.5x INT",
"one-and-a-half-strength-abbrv": "1.5x STR",
"one-and-a-half-wisdom-abbrv": "1.5x WIS",
"opposed-combat-maneuver-bonus-abbrv": "CMB(對抗)",
"opposition": "對立",
"opposition-school-example": "雙倍消耗或禁止",
"options": "選項",
"options-attacks-accessible-title": "使用簡易攻擊模版",
"options-attacks-attack-title": "包含攻擊註記",
"options-attacks-cmb-image-title": "包含CMB header圖式",
"options-attacks-cmb-title": "包含CMB註記",
"options-attacks-header-title": "包含攻擊header圖示",
"options-attacks-include-link-abilities": "When creating an Ability-based attack, include a link to the ability in the weapon notes.",
"options-attacks-include-link-spells": "When creating a Spell-based attack, include a link to the spell in the weapon notes.",
"options-attacks-melee-image-title": "包含近戰header圖式",
"options-attacks-melee-title": "包含近戰攻擊註記",
"options-attacks-ranged-image-title": "包含遠程header圖式",
"options-attacks-ranged-title": "包含遠程攻擊註記",
"options-defenses-armor-title": "顯示防具註記",
"options-defenses-cmd-title": "顯示CMD註記",
"options-defenses-def-title": "顯示防禦註記",
"options-defenses-defensive-abilities-title": "顯示防禦能力",
"options-defenses-dr-title": "顯示DR",
"options-defenses-immun-title": "顯示免疫",
"options-defenses-resis-title": "顯示法術抗力",
"options-defenses-save-title": "顯示豁免註記",
"options-defenses-weak-title": "顯示弱點",
"options-spell-caster-level-chk-title": "擲骰施法者等級檢定",
"options-spell-caster-level-title": "包含施法者等級",
"options-spell-casting-time-title": "包含施法時間",
"options-spell-comp-title": "包含成分",
"options-spell-concentration-chk-title": "擲骰專注檢定",
"options-spell-concentration-title": "包含專注",
"options-spell-damage": " 法術傷害",
"options-spell-damage-title": "包括法術傷害",
"options-spell-dc-title": "包含DC",
"options-spell-desc-title": "包含持續時間",
"options-spell-duration-title": "包含描述",
"options-spell-level-title": "包含職業/等級",
"options-spell-notes-title": "Include Spell Notes",
"options-spell-range-title": "包含射程",
"options-spell-save-title": "包含豁免檢定",
"options-spell-school-title": "包含學派",
"options-spell-spell-penetration-chk-title": "包括法術穿透檢定",
"options-spell-spellfail-chk-title": "包含法術失敗檢定",
"options-spell-sr-title": "包含法術抗力",
"options-spell-target-title": "包含目標/區域",
"options-spell-accessible-title": "Use simple accessible template for spells",
"options-use-metrics-title": "Show auto-calculated totals for weight and distance as metric. This option DOES NOT convert user input for weight and distance. Ensure you have entered metric-based values.",
"orange": "橙色",
"organization": "組織",
"original-abilities-menus": "舊版角色卡能力",
"original-class-features-list": "舊版角色卡職業能力",
"original-feats-list": "舊版角色卡專長",
"original-racial-traits-list": "舊版角色卡種族特性",
"original-spell-like-abilities-list": "舊版角色卡類法術能力",
"original-traits-list": "舊版角色卡背景",
"other": "其他",
"other-1": "其他 1",
"other-1-abbrv": "其他 1",
"other-2": "其他 2",
"other-2-abbrv": "其他 2",
"other-currency": "其他貨幣",
"other-currency-title": "角色不主動攜帶的貨幣(或是放在次元袋中)",
"other-gear": "其他裝備",
"other-items": "其他物品",
"other-items-2": "其他物品2",
"other-magic": "其他魔法物品",
"other-magic-abbrv": "魔法物品",
"other-magic-items": "其他魔法物品",
"other-spells-per-day-title": "If Spells/Day represents prepared spells, use this to set total Spontaneous Spells/Day. Or vice-versa",
"over": "超過重載",
"over-heavy-encumbrance-title": "角色可以把重量2倍於最大負重的物品抬離地面,但只能帶著它勉強移動。",
"overcome-spell-resistance-abbrv": "克服SR",
"overloaded": " 超載",
"overloaded-title": "當超載時,角色會失去AC上的任何敏捷加值,並且每輪只能移動5尺(以整輪動作)。",
"pages": "頁面",
"paralyzed": " 麻痺",
"parchment-1": "羊皮紙 1",
"parchment-2": "羊皮紙 2",
"parse": "分析",
"path": "道途",
"path-number": "道途 #",
"pathfinder-logo": "Pathfinder RPG Logo &copy; Paizo",
"pathfinder-mythic-adventures": "Pathfinder 神話冒險",
"pathfinder-psionics": "Pathfinder 靈能",
"pathfinder-unchained": "Pathfinder Unchained",
"penalty": "屬性減值",
"per-day-abbrv": "/日",
"per-month-abbrv": "/月",
"per-week-abbrv": "/週",
"perception": "察覺",
"perday": "每日",
"perform": "表演",
"performance": "表演",
"perlevel": "每等級",
"permanent": "恆定",
"permanent-abbrv": "恆定",
"permonth": "每月",
"personal": "個人",
"perweek": "每週",
"petrified": " 石化",
"physical": "物理",
"pick-highest": "挑選最高的",
"pierce-blunt-slash-abbrv": "穿刺/鈍擊/揮砍",
"piercing": "穿刺",
"pink": "粉紅色",
"pinned": " 壓制",
"planes": "位面",
"platinum-pieces": "白金幣",
"platinum-pieces-abbrv": "&nbsp;PP",
"player-character": "角色卡代表為玩家角色",
"player-character-abbrv": "PC",
"player-name": "玩家姓名",
"points-per-day": "每日點數",
"post-identification": " Post ID",
"post-identification-abbrv": " Post ID",
"post-identification-number": " Post ID",
"post-identification-numbers": " Post IDs",
"post-v1": "V 1.0",
"pounds-abbrv": "磅",
"pounds-title": "重量以磅計算",
"power-attack-abbrv": "PowAttk",
"power-attack-damage": "Power Attack Dmg",
"power-point-reserve-abbrv": "總PP",
"pre-v1": "Prev 1.0",
"precision-abbrv": "額外傷害",
"precision-damage-title": "額外或精準傷害(不加至重擊傷害中)",
"precision-damage-type": "額外傷害類型",
"prepared": "準備",
"prepared-manual": "Prepared Manual Tracking",
"prepared-spells-explanation": "對於準備型施法者,在使用欄中為正數的法術被認為是“準備”,使用來代表記憶的次數和剩下可用的次數。",
"prestige-points": "聲望點",
"primary-attack": "主要攻擊",
"profane": "褻瀆",
"profession": "專業",
"proficiency": "擅長",
"proficiency-abbrv": "擅長",
"proficiency-title": "擅長此武器或攻擊與否",
"prone": " 俯臥",
"psionic-ability-title": "靈能職業的關鍵屬性修正值來源",
"psionic-focus": " 靈能集中",
"psionic-focus-title": "是否維持 psionic focus.",
"psionic-information": "靈能資訊",
"psionic-manifester-level-and-power-points": "靈能顯能者等級與靈能點數(PP)",
"psionic-manifester-levels-title": "調整後的總顯能者等級",
"psionic-manifester-lvls-title": "具有右邊選擇的關鍵屬性的靈能職業等級總和",
"psionic-manifester-miscellaneous-title": "其他的顯能者等級修正值",
"psionic-power-points-available-title": "你當前可以使用的靈能點數",
"psionic-power-points-bonus-title": "你從顯能者等級與關鍵屬性修正值獲得的獎勵靈能點數",
"psionic-power-points-class-title": "你從職業獲得的基本靈能點數",
"psionic-power-points-miscellaneous-title": "你從種族、背景或專長獲得的任何額外靈能點數",
"psionic-power-points-reserve-title": "你的總靈能點數等於你從職業獲得的基本靈能點數、從高關鍵屬性值獲得的獎勵靈能點數與其他來源的任何額外靈能點數,例如角色種族或專長。",
"public-roll": "Roll: Public",
"public-rolls": "公開擲骰",
"purple": "紫色",
"quantity-abbrv": "數量",
"questions-feedback": "問題/回應?",
"quick-stats": "速查屬性",
"race": "種族",
"race-hd": "•只有種族",
"race-hd-default": "•只有種族",
"race-hd-only": "只有HD",
"race-hit-points": "種族生命值",
"race-hit-points-abbrv": "種族hp",
"racial-bonus": "種族",
"racial-modifiers": "種族修正值",
"racial-trait-name": "種族特性名稱",
"racial-traits": "種族特性",
"rake-rend-etc": "情況 - 耙抓、撕裂等等",
"range": "射程",
"range-custom": "自定義射程",
"range-custom-place": "固定數值或隨等級成長",
"range-in-feet": "射程(&prime;)",
"range-in-feet-long": "Range (ft.)",
"range-per-level-desc": "數字 (\"每等級\" 或 \"數字\") 或特殊距離描述 (\"線型\" 或 \"錐狀\")",
"ranged": "遠程",
"ranged-attack": "遠程攻擊",
"ranged-attack-abbrv": "遠程攻擊",
"ranged-attack-notes": "遠程攻擊註記",
"ranged-attack-notes-place": "在這輸入有關條件遠程攻擊加值的註記",
"ranged-calculation": "遠程攻擊 計算式",
"ranged-damage": "遠程傷害",
"ranged-image": " 遠程圖示",
"ranged-notes": " 遠程註記",
"ranged-touch-ray": "遠程接觸 / 射線",
"ranged-touch-ray2": "替代遠程接觸 / 射線",
"ranged2": "替代遠程",
"ranged2-attack": "替代遠程攻擊",
"ranged2-damage": "替代遠程傷害",
"ranged2-damage-abbrv": "替代遠程傷害",
"rangeddmg-ability-buffs": "Damage and check buffs",
"ranks": "級數",
"ranks-remaining": "剩餘技能點",
"reach": "觸及(尺)",
"reach-notes": "觸及註記",
"reach-small": "觸及",
"recalculate-abbrv": "重新計算",
"recalculate-cmd": "重新計算角色卡的數據",
"recalculate-hit-points": "重新計算HP並補充至最大值",
"recalculate-hit-points-title": "重新計算HP與臨時HP,並把當前HP補充到最大值",
"recalculating": "Recalculating...",
"red": "紅色",
"reflex": "反射",
"reflex-abbrv": "反射",
"reflex-calculation-abbrv": "反射 計算式",
"reflex-save": "反射豁免",
"religion": "宗教",
"remove-giant": "移除巨化",
"remove-young": "移除幼體",
"requires-training": "需要受訓",
"requires-training-abbrv": "RT",
"reset": "重置",
"resistance": " 抗力",
"resistance-abbrv": "抗力",
"resistances": "抗力",
"resistances-title": "每當受到指定類型的傷害時,可無視此數字的傷害(例如 強酸 10)",
"resolute": "絕對",
"ride": "騎術",
"ring-one": "戒指 1:",
"ring-two": "戒指 2:",
"roll": "Roll",
"roll-appearance": "Roll Appearance",
"roll-configuration": "擲骰設定",
"roll-template": "擲骰模版",
"roll-template-info": "擲骰模版資訊",
"roll-time-custom-attributes": "在擲骰時決定結果的自定義變數",
"roll-time-custom-num-attributes": "在擲骰時決定結果的自定義數字變數",
"rolls": "Rolls",
"rounds": "Rounds",
"row-id-desc": "Row ID for macros under ID section of the row. Does not appear in compact Mode.",
"row-identification-for-macros": "給巨集用的Row ID",
"rule": "規則",
"rule-category": "此能力屬於規則的哪類分類",
"rule-options": "規則選項",
"run": "奔跑",
"run-multiplier-abbrv": "奔跑倍率",
"sacred": "神聖",
"sanity": "理智",
"sanity-abbrv": "理智",
"sanity-beta": "理智",
"sanity-damage": "理智傷害",
"sanity-edge": "理智邊緣",
"sanity-npc-abbrv": "NPC SAN",
"sanity-save-custom-modifier": "對抗理智效果的自訂意志豁免加值",
"sanity-save-modifier": "Will Mod",
"sanity-score": "理智值",
"sanity-threshold": "理智閾值",
"save": "豁免",
"save-difficulty-class": "豁免DC",
"save-effect": "豁免",
"save-no-harmless": "無 無害",
"save-notes": " 豁免註記",
"save-notes-place": "在這輸入有關條件豁免檢定加值的註記",
"save-yes-harmless": "有 無害",
"saves": "豁免",
"saving-throw": " 豁免檢定",
"saving-throws": "豁免檢定",
"school": "學派",
"school-etc": "學派,其他之類",
"score": "理智值",
"score-miscellaneous-abbrv": "理智值雜項加值",
"script": "Script",
"scroll-desc": "捲動長描述",
"scroll-desc-title": "在擲骰模板中捲動過長的描述。",
"secondary-hit-die-abbrv": "生命骰2",
"see-text": "見文字",
"see_text": "見文字",
"segoe": "Segoe UI",
"select-buffs": "選擇Buffs",
"select-class-or-manual-default": "•選擇職業或手動輸入",
"select-one-default": "•Select One",
"select-spell-resistance-default": "•選擇SR",
"sense-motive": "察言觀色",
"senses": "感官",
"set-armor": "設置盔甲",
"set-as-armor": "使用此列設定盔甲數值",
"set-as-shield": "使用此列設定盾牌數值",
"set-buffs": "設定Buffs",
"set-on-equipment": "在裝備頁面設定",
"set-sheet-color": "Set sheet color to rolltemplate color",
"set-shield": "設置盾牌",
"settings": "設定",
"sheets-configuration": "角色卡設定",
"sheets-created-after-v1": "Sheet created at version 100 or later",
"sheets-guide": "已知問題/Wiki '如何使用' 角色卡指南",
"shield": "盾牌",
"shield-calculation-abbrv": "盾牌 計算式",
"shield-default": "&#8226;盾牌",
"shield-one": "盾牌 1",
"shield-two": "盾牌 2",
"short-description": "簡短描述",
"short-description-abbrv": "簡短描述",
"shoulders": "肩部",
"show-all-conditions": "顯示所有負面狀態。",
"show-all-conditions-desc": "顯示對角色卡數據沒有數字影響的負面狀態。",
"show-announcements": "點選來顯示公告部分",
"show-arcane-reservoir-title": "在魔力值(spell point) 欄位顯示奧能源泉",
"show-graph-paper": "Show graphpaper background",
"show-in-menu": "顯示",
"show-in-menu-title": "點選後會在相關的命令選單中顯示此行的按鈕。",
"show-more-fields": "顯示更多欄位",
"show-old-announcements": "點選來顯示過去的公告部分",
"show-onetime-columns": "Show onetime columns",
"show-onetime-columns-title": "顯示專長、種族、背景、本職與需要受訓的欄位",
"show-onetime-fields": "顯示更多欄位",
"show-onetime-item-fields-title": "顯示物品的裝備類型、硬度、物品hp、物品最大hp與價值",
"show-phrenic-spellpoint-pool": " 顯示精神力池或催眠師詭計的點數",
"show-phrenic-spellpoint-pool-title": "在魔力值(spell point) 欄位顯示精神力池或催眠師詭計",
"show-skills": "Expand to show more custom skills",
"show-spellpoint-arcane-reservoir": " 顯示奧能源泉的點數",
"show-uses": " 顯示法術數量",
"show-uses-spell-desc": "在法術選單中顯示法術剩餘數量",
"showsect-cmd": "點擊一下可收納或擴張",
"sickened": " 噁心",
"silver-pieces": "銀幣",
"silver-pieces-abbrv": "&nbsp;SP",
"simple-template": "使用簡易模版",
"size": "體型",
"size-calculation-abbrv": "Size calc",
"size-colossal": "超巨型",
"size-diminutive": "微型",
"size-fine": "超微型",
"size-gargantuan": "巨型",
"size-huge": "超大型",
"size-large": "大型",
"size-modifier-attack": "體型修正",
"size-small": "小型",
"size-tiny": "超小型",
"skill": "技能",
"skill-bonus-macro": "技能加值巨集",
"skill-calculation-speed": " Skill calc speed",
"skill-checks": "技能檢定",
"skill-checks-abbrv": "技能檢定",
"skill-checks-calculation-abbrv": "技能檢定 計算式",
"skill-macros-current": "Skill macros to current",
"skill-macros-migrated": "技能巨集",
"skill-miscellaneous": "額外技能",
"skill-notes": "技能註記",
"skill-notes-place": "在這輸入有關條件技能加值的註記",
"skill-options": "技能選項",
"skill-rank-totals": "總技能點",
"skill-ranks": "技能點",
"skill-size-modifier": "體型技能修正",
"skill-size-title": "技能的體型修正值,潛行會加倍",
"skill-take10-dropdown": "技能取10下拉選單",
"skill-untrained": "技能無受訓",
"skills": "技能",
"skills-per-hit-die": "來自種族的技能點/每生命骰",
"skills-per-hit-die-abbrv": "技能點/每生命骰",
"skills-per-level": "Skill Ranks per level",
"skills-per-level-abbrv": "Skill pts/lvl",
"skin": "膚色",
"skin-details": "膚色細節",
"slashing": "揮砍",
"sleight-of-hand": "巧手",
"slot": "欄位",
"slowed": "被緩慢",
"society": "社會",
"song": "歌曲",
"source": "來源",
"source-ability": "Linked ability ID for",
"source-ability-placeholder": "Linked ability ID",
"source-ability-title": "ID of the ability from the abilities tab that, when changed, updates this attack entry",
"source-attack": "Linked attack ID",
"source-attack-placeholder": "Linked attack ID",
"source-attack-title": "ID of the attack from the Attacks list that, when changed, updates this attack entry",
"source-item": "Linked Item ID for",
"source-item-name": "Linked Item Name",
"source-item-placeholder": "Linked Item ID",
"source-item-title": "ID of the Item from the Inventory tab that, when changed, updates this attack entry",
"source-mainhand": "主手ID",
"source-name": "來源名稱",
"source-offhand": "副手ID",
"source-spell": "Linked Spell ID for",
"source-spell-name": "Linked Spell Name",
"source-spell-placeholder": "Linked Spell ID",
"source-spell-title": "ID of the Spell from the Spell tab that, when changed, updates this attack entry",
"source-title": "Source of ability - class or race",
"space": "佔據 (尺)",
"space-reach": "佔據與觸及",
"special": "特殊",
"special-abilities": "特殊能力",
"special-abilities-abbrv": "特殊能力",
"special-abilities-and-content": "Special Abilities and Content",
"special-abilities-and-content-place": "格式: 特殊能力 (換行) 能力名稱 (ex): 能力描述 (換行) 怪物的描述",
"special-ability-name": "特殊能力名稱",
"special-attacks": "特殊攻擊",
"special-attacks-abbrv": "特殊攻擊",
"special-defense": "特殊防禦",
"special-defense-notes": "特殊防禦與註記",
"special-qualities": "特殊能力",
"special-qualities-abbrv": "SQ",
"special-qualities-place": "在這填加所有的SQ,照字母排列",
"speed": "速度",
"speed-base-title": "角色的基本速度",
"speed-calculation-abbrv": "速度 計算式",
"speed-halved": " 速度減半",
"speed-multiplier-title": "Run Multiplier; (×4) if light, medium, or no armor. (×3) if heavy armor.",
"speed-notes": "速度註記",
"speed-run-title": "在你的回合,角色能一直線奔跑的最大距離",
"speed-space-reach": "速度、佔據與觸及",
"speed-title": "根據盔甲與負重調整後的速度",
"speeds": "速度",
"spell": "法術",
"spell-casting-time-place": "施法時間",
"spell-class-one": "法術職業 1",
"spell-class-two": "法術職業 2",
"spell-class-zero": "法術職業 0",
"spell-components": "成分",
"spell-damage": "法術傷害",
"spell-domain-chk": "領域",
"spell-duration": "持續時間",
"spell-failure": "奧術失敗",
"spell-failure-chance": "vs Spell Failure Chance",
"spell-failure-chk": "法術失敗檢定",
"spell-level": "法術等級",
"spell-level-abbrv": "法術等級",
"spell-level-miscellaneous-abbrv": "Spell lvl misc",
"spell-level-miscellaneous-desc": "法術等級與DC加值",
"spell-like-abbrv": "Sp",
"spell-like-abilities": "類法術能力",
"spell-like-abilities-abbrv": "類法術",
"spell-like-abilities-class-zero": "類法術能力職業 0",
"spell-like-abilities-default": "•類法術能力",
"spell-like-abilities-menu": "Sp",
"spell-like-abilities-option": "類法術能力",
"spell-lists": "法術列表",
"spell-macros-current": "Spell macros to current",
"spell-migration": "Spell Migration",
"spell-mythic-chk": "神話",
"spell-name": "法術名稱",
"spell-penetration-abbrv": "穿透法抗",
"spell-penetration-abbrv-short": "銀幣",
"spell-penetration-bonus-abbrv": "穿透法抗加值",
"spell-penetration-bonus-label": "對抗法術抗力的施法者等級檢定的加值",
"spell-penetration-check": "法術穿透檢定",
"spell-penetration-modifier-abbrv": "穿透法抗修正值",
"spell-points": "魔力值(Spell Points)",
"spell-points-abbrv": "銀幣",
"spell-range": "射程",
"spell-resist-bonus-abbrv": "SR加值",
"spell-resistance": "法術抗力",
"spell-resistance-abbrv": "SR",
"spell-resistance-abbrv2": "法術抗力",
"spell-resistance-title": "法術抗力(SR): 避免直接受到的法術與類法術能力的效果,施法者等級檢定對抗SR成功可無視",
"spell-roll-options": "法術擲骰選項",
"spell-roll-template": "法術擲骰模版 ",
"spell-school-place": "法術學派 [描述符]",
"spell-targets-area-effect": "目標/ 區域/ 效果",
"spell-tracking": "法術數量",
"spellbook": "法術書",
"spellbook-only-prepared-spells": "在法術書中只顯示準備的法術",
"spellcasting-ability": "施法屬性",
"spellcasting-classes": "施法職業",
"spellclass-level-base": "法術職業等級、專注和施法屬性",
"spellclass-options": "SpellcasterOptions",
"spellcraft": "法術辨識",
"spellpoints": "法術點",
"spellranges-migrated": "法術射程",
"spells": "法術",
"spells-known": "已知法術",
"spells-migrated": "Spells Migrated",
"spells-migrated-title": "Spells migrated. If you have not deleted original spells you can remigrate. To remigrate, delete all spells on spells tab and uncheck, then press refresh.",
"spells-notes": "法術註記",
"spells-per-day": "每日法術",
"spells-prepared": "準備法術",
"spells-ranges": "法術射程",
"sphere-power": "Spheres of Power",
"spontaneous": "自發",
"spontaneous-spells-known": "(自發) 已知法術",
"stable": " 穩定",
"staggered": " 恍惚",
"statistics": "數據",
"statistics-rolls-abbrv": "數據資訊:",
"statistics-rolls-title": "防禦數據和其他未來新增的數據資訊",
"stealth": "隱匿",
"strength": "力量",
"strength-abbrv": "力量",
"strength-abbrv-default": "•力量",
"strength-bonus-abbrv": "力量加值",
"strength-calculation-abbrv": "力量 計算式",
"strength-calculation-skills-abbrv": "力量技能 計算式",
"strength-penalized": "力量減值",
"strength-penalized-title": "力量減值。屬性的減值只會影響修正值,不會影響屬性本身。單項屬性值每受到2點傷害或減值,基於此屬性的相關技能和數據即-1。",
"strength-skills-abbrv": "力量技能",
"stunned": " 震懾",
"suffocating": " 窒息",
"sum-uses-from-spells": "Sum of 'Uses' fields in spell rows",
"sum-uses-spells": "自發<br/># 已使用",
"supernatural-abbrv": "Su",
"supernatural-abilities": "超自然能力",
"supernatural-abilities-menu": "Su",
"survival": "生存",
"swim": "游泳",
"swim-speed": "游泳",
"synchronize-class": "職業(同步更新)",
"tactics": "戰術",
"tahoma": "Tahoma",
"tan": "棕褐色",
"target": " 目標",
"targets-area-effect": "目標/區域/效果",
"teal": "藍綠色",
"template": "模版",
"temporary": "臨時",
"temporary-abbrv": "臨時",
"temporary-hit-points-abbrv": "臨時HP",
"temporary-hit-points-buff-title": "增益所增加的臨時生命值",
"temporary-hit-points-calculation-abbrv": "臨時HP 計算式",
"temporary-hit-points-maximum-title": "最大臨時生命值",
"temporary-hit-points-miscellaneous-title": "玩家可設定的臨時生命值,並會加到總臨時HP值裡",
"temporary-hit-points-title": "當前臨時生命值",
"temporary-hp-calculations": "臨時hp計算",
"threshold": "理智閾值",
"threshold-miscellaneous-abbrv": "閾值雜項加值",
"title": "稱號/暱稱",
"toggle-background-skills": " 啟動背景技能",
"toggle-buff": "當勾選時,此buff會啟動並且將效果應用到整張角色卡上。",
"toggle-consolidated-skills": " 合併技能",
"toggle-endurance-feat": " 擁有堅忍專長",
"toggle-gritty-mode": " 硬漢模式",
"toggle-horror-adventures": " 啟動 Horror Adventures",
"toggle-horror-adventures-long": " 顯示/啟動 Horror Adventures 角色卡項目",
"toggle-mythic-adventures": " 顯示/啟動 神話冒險角色卡項目",
"toggle-psionics": " 顯示/啟動 靈能角色卡項目",
"toggle-unchained-skills": " 顯示/啟動 Unchained 技能",
"toggle-wound-threshold": " 顯示傷害臨界",
"total": "總值",
"total-background-skill-ranks": "總背景技能點",
"total-feats": "總專長數",
"total-listed": "總共記錄",
"total-spells-manually": "手動調整剩餘/已使用",
"total-weight-title": "角色攜帶的總重量",
"totals": "總共:",
"touch": "接觸",
"touch-armor-class-abbrv": "接觸",
"touch-armor-class-calculation-abbrv": "接觸AC 計算式",
"touch-melee2": "替代接觸 (替代近戰)",
"tower": "塔盾",
"tower-shield": "塔盾",
"trait": "背景",
"trait-name": "背景名稱",
"traits": "背景",
"traits-and-racial-traits": "背景與種族特性",
"traits-monster-rules": "Traits/MRules",
"treasure": "寶藏",
"two-legged-default": "•雙足",
"two-weapon": "雙武器",
"type": "類型",
"type-or-sub-type": "類型/(亞種)",
"unarmed-strike": "徒手打擊",
"uncanny-dodge-desc": " 當措手不及時不會失去敏捷",
"uncanny-dodge-title": "如果點選,當陷入會失去敏捷在AC上的加值的狀態時,AC不會因此自動減少,除了immobilizing狀態。",
"unconscious": " 昏迷",
"undead": "不死生物",
"undead-title": "此生物為不死生物,使用魅力替代體質來決定生命值、相關能力與技能。",
"uniform-resource-locater-abbrv": "URL",
"unknownrange": "Unknown Range",
"unlock-defense-dropdowns": "允許AC與CMD使用不同的屬性值",
"unlock-defense-dropdowns-title": "如果點選,CMD可在下拉式選單中使用不同於AC的屬性。例如 AC使用敏捷且CMD使用智力,取代兩者皆由敏捷或感知決定。",
"untyped": "無名",
"untyped-default": "&#8226;無名",
"upcoming-changes": "未來的更新",
"update": "更新",
"update-attack-entry": "Update associated attack",
"update-hp-when-max-changes": " 當最大HP改變時,也更新當前HP",
"update-hp-when-max-changes-title": "當最大hp改變時,以同樣的量更新當前生命值",
"update-spell-macros": "更新法術巨集",
"update-to-latest": "Update all sheets to latest version",
"update-weapons": "Update dual wield attacks with new penalties or improved state",
"url-link": "網址會顯示在聊天欄中",
"use-buff-bonus-stacking": " 使用buff加值種類與疊加",
"use-class-features": " 顯示舊版角色卡的職業能力列表",
"use-dual-wield-beta": " 使用雙持武器",
"use-dwarf-encumbrance": " 使用矮人的負載規則",
"use-dwarf-encumbrance-title": "使用矮人的負載規則: 基本速度不會因為負載或盔甲而降低",
"use-feats": " 顯示舊版角色卡的專長列表",
"use-hero-points": " 使用英雄點",
"use-kineticist-burn": " 使用操念者超載",
"use-magic-device": "使用魔法裝置",
"use-metrics": " Use Metrics",
"use-prestige-fame": " 使用聲望與名譽",
"use-racial-traits": " 顯示舊版角色卡的種族特性列表",
"use-round-corners-on-simple-templates": " 圓滑非簡易模版的四個角",
"use-simple-template-attacks": " 使用簡易攻擊模版",
"use-simple-template-spells": " 使用簡易法術模版",
"use-simple-templates": " 使用簡易模版 (法術與攻擊分別設定)",
"use-size-abbrv": "使用體型",
"use-spell-like-abilities": " 顯示舊版角色卡的類法術能力列表",
"use-traits": " 顯示舊版角色卡的背景列表",
"used": "使用",
"user-defined": "使用者定義",
"uses": "使用",
"uses-attack-type": "Uses indicated attack type",
"uses-per-day": "使用/天",
"uses-spell-points": " 使用魔力值系統(Spell Points)",
"uses-spell-points-title": "角色使用魔力值",
"uses-spells": " 使用法術",
"uses-spells-migrated": "Uses Spells flag",
"uses-spells-title": "角色擁有法術",
"v1": "Post v1",
"value": "價值",
"value-abbrv": "數值",
"verdana": " Open Sans",
"version": "版本",
"version-abbrv": "版本",
"versus-abbrv": "Vs.",
"versus-armor-class": "vs AC",
"versus-combat-maneuver-bonus": "vs CMB",
"versus-combat-maneuver-defense": "vs CMD",
"versus-flat-footed": "vs FF",
"versus-flat-footed-touch": "vs FF 接觸",
"versus-touch": "vs 接觸",
"violet": "暗紫色",
"vision": "視覺",
"vision-details": "視覺細節",
"vision-senses": "視覺/感官",
"vision-title": "昏暗視覺,黑暗視覺,之類",
"weaknesses": " 弱點",
"weaknesses-title": "可能會遭受負面狀態(例如日光虛弱/恍惚)",
"weapon": "武器",
"weapon-attributes": "武器屬性",
"weapon-default": "•武器",
"weapon-notes": "武器註記",
"weapons": "武器",
"weight": "體重",
"weight-abbrv": "重量",
"whisper-character-rolls": "PC rolls: 向GM私語或公開擲骰",
"whisper-gm": "Roll: GM",
"whisper-non-player-character-rolls": "NPC rolls: 向GM私語或公開擲骰",
"whisper-rolls-title": "向GM暗骰或公開擲骰",
"whisper-to-game-master": "向GM私語",
"white": "白色",
"willpower": "意志",
"willpower-abbrv": "意志",
"willpower-calculation-abbrv": "意志 計算式",
"willpower-save": "意志豁免",
"willpower-save-abbrv": "意志豁免",
"wisdom": "感知",
"wisdom-abbrv": "感知",
"wisdom-abbrv-default": "•感知",
"wisdom-calculation-abbrv": "感知 計算式",
"wisdom-calculation-skills-abbrv": "感知技能 計算式",
"wisdom-penalized": "感知減值",
"wisdom-penalized-title": "感知減值。屬性的減值只會影響修正值,不會影響屬性本身。單項屬性值每受到2點傷害或減值,基於此屬性的相關技能和數據即-1。",
"wisdom-skills-abbrv": "感知技能",
"worn": "穿戴的",
"worn-armor": "穿戴盔甲",
"worn-equipment": "穿戴的裝備",
"worn-equipment-hardness-title": "物品的硬度,以防止物品的HP受到傷害",
"worn-equipment-hp-max-title": "物品的可能最大生命值",
"worn-equipment-hp-title": "物品的當前HP",
"worn-equipment-migrated": "穿戴的裝備",
"worn-equipment-name-title": "物品的名稱",
"worn-equipment-quantity-title": "如果物品有充能,這代表還剩多少",
"worn-equipment-short-desc-title": "物品的敘述",
"worn-equipment-slot-title": "裝備穿戴在身上的位置",
"worn-equipment-title": "目前角色所穿戴的裝備",
"worn-equipment-value-title": "物品的價值,以金幣表示",
"worn-equipment-weight-title": "物品的重量",
"worn-item-name": "穿戴物品的名稱",
"worn-items": "穿戴的物品",
"worn-shield": "穿戴盾牌",
"wound-threshold": "傷害臨界",
"wounded": " 受傷 ",
"wounded-title": "在所有的攻擊檢定、豁免檢定、技能檢定與屬性檢定上遭受-2減值,在AC與施法者等級上也是",
"wrist": "手臂",
"yellow": "黃色",
"yes": "是",
"yes-default": "•是",
"yes-harmless": "有,無害",
"yes-harmless-object": "可 (無害,物體)",
"yes-object": "可 (物體)",
"yes-or-custom": "Yes or Custom",
"young": "幼體"
}