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roll20-character-sheets/Mongoose_Traveller2e/MongooseTraveller.html
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mfcp-git c586abac25 [Mongoose_Traveller2e] Translate roll template labels
Use translations for the roll template labels (attributes and skills)
2021-05-30 17:55:31 +01:00

3935 lines
233 KiB
HTML

<div>
<input type='hidden' class='sheet-typetoggle' name='attr_sheetType' value='pc' />
<div class="sheet-settings">
<span data-i18n="settings-u"></span><span>&nbsp;&nbsp;</span>
<input type="checkbox" name="attr_ro_default_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_ro_default_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<span data-i18n="sheettype-u">Sheet Type:</span>
<input type='hidden' class='sheet-typeshow' name='attr_sheetTypeShow' value='pc' />
<button type="action" name="act_pc" class="sheet-type sheet-type-pc" data-i18n="pc-u">PC</button>
<button type="action" name="act_npc" class="sheet-type sheet-type-npc" data-i18n="npc-u">NPC</button>
<button type="action" name="act_ship" class="sheet-type sheet-type-ship" data-i18n="ship-u">Ship</button>
</div>
<span data-i18n="rollbehaviour-u">Roll behaviour:</span>
<span>
<select name="attr_ro_default">
<option value="1" data-i18n="legacy-u">Legacy</option>
<option value="2" data-i18n="prompt-u">Prompt</option>
<option value="3" data-i18n="toggle-u">Toggle</option>
</select>
</span>
<span data-i18n="askmodifier-u">Ask for Modifier?</span>
<span>
<select name="attr_mod_default">
<option value="1" data-i18n="yes-u">Yes</option>
<option value="2" data-i18n="no-u">No</option>
<option value="3" data-i18n="toggle-u">Toggle</option>
</select>
</span>
</span>
<span>
<input type="hidden" name="attr_ro_default" class="sheet-roll-switch">
<input type="hidden" name="attr_mod_default" class="sheet-mod-switch">
<span class="sheet-roll_toggle">
<span data-i18n="rolltype-u"></span>
<input type="hidden" class="sheet-rollselect" name="attr_ro_toggle_sel" value="normal" />
<button type="action" style="width:100px" class="sheet-button sheet-roll_boon" name="act_boon"><span class="sheet-button_header" data-i18n="boon-u"></span></button>
<button type="action" style="width:100px" class="sheet-button sheet-roll_normal" name="act_normal"><span class="sheet-button_header" data-i18n="normal-u"></span></button>
<button type="action" style="width:100px" class="sheet-button sheet-roll_bane" name="act_bane"><span class="sheet-button_header" data-i18n="bane-u"></span></button>
</span>
<span>&nbsp;&nbsp;</span>
<span class="sheet-mod_toggle">
<span data-i18n="modprompt-u"></span>
<input type="hidden" class="sheet-modselect" name="attr_mod_toggle_sel" value="yes"/>
<button type="action" style="width:100px" class="sheet-button sheet-mod_yes" name="act_modyes"><span class="sheet-button_header" data-i18n="yes-u"></span></button>
<button type="action" style="width:100px" class="sheet-button sheet-mod_no" name="act_modno"><span class="sheet-button_header" data-i18n="no-u"></span></button>
</span>
</span>
</div>
<!-- Top Bar -->
<div class="sheet-topbar">
<!-- <div class="sheet-oval"><h2>Prime</h2></div>-->
<table class="sheet-characteristics">
<tr>
<td ></td>
<td data-i18n="rating-u">Rating</td>
<td data-i18n="temp-u">Temp</td>
<td data-i18n="mod-u">Mod</td>
<td style="background: white;"></td>
<td ></td>
<td data-i18n="rating-u">Rating</td>
<td data-i18n="temp-u">Temp</td>
<td data-i18n="mod-u">Mod</td>
<td style="background: white;"></td>
<td ></td>
<td data-i18n="rating-u">Rating</td>
<td data-i18n="temp-u">Temp</td>
<td data-i18n="mod-u">Mod</td>
</tr>
<tr>
<td style="width:100px"><button class="sheet-button" name="roll_Strength" type="roll" value='&{template:skill-attrib} {{skill=^{strength-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + @{mod-Strength}[STR] @{ro_default_mod}]] }} }}' ><div class="sheet-button_header" data-i18n="strength-u">Strength</div></button></td>
<td><input type="number" class="sheet-input sheet-bold" name="attr_base-Strength" value="0"/></td>
<td><input type="number" class="sheet-input sheet-norm" name="attr_injury-Strength" value="0"/></td>
<td><input type="number" class="sheet-input sheet-mod" name="attr_mod-Strength" value="0" /></td>
<td style="width:10px"><input type="hidden" name="attr_calc-Strength" value="0"/></td>
<td style="width:100px"><button class="sheet-button" name="roll_Dexterity" type="roll" value='&{template:skill-attrib} {{skill=^{dexterity-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + @{mod-Dexterity}[DEX] @{ro_default_mod}]] }} }}' ><div class="sheet-button_header" data-i18n="dexterity-u">Dexterity</div></button></td>
<td><input type="number" class="sheet-input sheet-bold" name="attr_base-Dexterity" value="0"/></td>
<td><input type="number" class="sheet-input sheet-norm" name="attr_injury-Dexterity" value="0"/></td>
<td><input type="number" class="sheet-input sheet-mod" name="attr_mod-Dexterity" value="0"/></td>
<td style="width:10px"><input type="hidden" name="attr_calc-Dexterity" value="0"/></td>
<td style="width:100px"><button class="sheet-button" name="roll_Endurance" type="roll" value='&{template:skill-attrib} {{skill=^{endurance-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + @{mod-Endurance}[END] @{ro_default_mod}]] }} }}' ><div class="sheet-button_header" data-i18n="endurance-u">Endurance</div></button></td>
<td><input type="number" class="sheet-input sheet-bold" name="attr_base-Endurance" value="0"/></td>
<td><input type="number" class="sheet-input sheet-norm" name="attr_injury-Endurance" value="0"/></td>
<td><input type="number" class="sheet-input sheet-mod" name="attr_mod-Endurance" value="0"/></td>
<td style="width:10px"><input type="hidden" name="attr_calc-Endurance" value="0"/></td>
</tr>
<tr>
<td style="width:100px"><button class="sheet-button" name="roll_Intellect" type="roll" value='&{template:skill-attrib} {{skill=^{intellect-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + @{mod-Intellect}[INT] @{ro_default_mod}]] }} }}' ><div class="sheet-button_header" data-i18n="intellect-u">Intellect</div></button></td>
<td><input type="number" class="sheet-input sheet-bold" name="attr_base-Intellect" value="0"/></td>
<td><input type="number" class="sheet-input sheet-norm" name="attr_injury-Intellect" value="0"/></td>
<td><input type="number" class="sheet-input sheet-mod" name="attr_mod-Intellect" value="0"/></td>
<td style="width:10px"><input type="hidden" name="attr_calc-Intellect" value="0"/></td>
<td style="width:100px"><button class="sheet-button" name="roll_Education" type="roll" value='&{template:skill-attrib} {{skill=^{education-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + @{mod-Education}[EDU] @{ro_default_mod}]] }} }}' ><div class="sheet-button_header" data-i18n="education-u">Education</div></button></td>
<td><input type="number" class="sheet-input sheet-bold" name="attr_base-Education" value="0"/></td>
<td><input type="number" class="sheet-input sheet-norm" name="attr_injury-Education" value="0"/></td>
<td><input type="number" class="sheet-input sheet-mod" name="attr_mod-Education" value="0"/></td>
<td style="width:10px"><input type="hidden" name="attr_calc-Education" value="0"/></td>
<td style="width:100px"><button class="sheet-button" name="roll_Social" type="roll" value='&{template:skill-attrib} {{skill=^{social-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + @{mod-Social}[SOC] @{ro_default_mod}]] }} }}' ><div class="sheet-button_header" data-i18n="social-u">Social</div></button></td>
<td><input type="number" class="sheet-input sheet-bold" name="attr_base-Social" value="0"/></td>
<td><input type="number" class="sheet-input sheet-norm" name="attr_injury-Social" value="0"/></td>
<td><input type="number" class="sheet-input sheet-mod" name="attr_mod-Social" value="0"/></td>
<td style="width:10px"><input type="hidden" name="attr_calc-Social" value="0"/></td>
</tr>
</table>
</div>
<div class="sheet-pc">
<input type='hidden' class='sheet-tabstoggle' name='attr_sheetTab' value='prime' />
<button type="action" name="act_prime" class="sheet-tab sheet-but-prime" data-i18n="prime-u">Prime</button>
<button type="action" name="act_skills" class="sheet-tab sheet-but-skills" data-i18n="skillstitle-u">Skills</button>
<button type="action" name="act_inventory" class="sheet-tab sheet-but-inventory" data-i18n="inventory-u">Inventory</button>
<button type="action" name="act_combat" class="sheet-tab sheet-but-combat" data-i18n="skills-combat-u">Combat</button>
<button type="action" name="act_powers" class="sheet-tab sheet-but-powers" data-i18n="powerstitle-u">Powers</button>
<!-- Prime -->
<div class="sheet-tab-content sheet-prime sheet-pc">
<br>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<div class="sheet-oval"><h2 data-i18n="prime-u">Prime</h2></div>
<table class="sheet-bio" width="100%">
<tr>
<td><div class="sheet-header" data-i18n="name-u">Name</div></td>
<td><input type="text" class="sheet-input" name="attr_character_name" /></td>
</tr>
<tr>
<td><div class="sheet-header" data-i18n="age-u">Age</div></td>
<td><input type="text" class="sheet-input" name="attr_character_age"/></td>
</tr>
<tr>
<td><div class="sheet-header" data-i18n="homeworld-u">Homeworld</div></td>
<td><input type="text" class="sheet-input" name="attr_character_Homeworld1" /></td>
</tr>
<tr>
<td><div class="sheet-header" data-i18n="race-u">Race</div></td>
<td><input type="text" class="sheet-input" name="attr_character_race"/></td>
</tr>
<tr>
<td><div class="sheet-header" data-i18n="rads-u">Rads</div></td>
<td><input type="text" class="sheet-input" name="attr_character_rads"/></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<br>
<h3 data-i18n="studyperiod-u">Study Period</h3>
<table class="sheet-armour" style="width:400px">
<tr>
<td><div class="sheet-header" data-i18n="studyweeks-u" name="attr_studyweeks">Weeks</div></td>
<td><div class="sheet-header" data-i18n="studyperiods-u" name="attr_studyperiods">Periods</div></td>
<td><div class="sheet-header" data-i18n="studyskill-u" name="attr_studyskill">Skill</div></td>
</tr>
<tr>
<td><input type="number" class="sheet-input" name="attr_study-weeks" value="0"/></td>
<td><input type="number" class="sheet-input" name="attr_study-periods" value="0" /></td>
<td><input type="text" class="sheet-input" name="attr_study-skill" style="width:100%" /></td>
</tr>
<tr>
<td colspan="3" style="width:100%"><textarea name="attr_studynotes"></textarea></td>
</tr>
</table>
</div>
</div>
<div class="sheet-oval"><h2 data-i18n="historytitle-u">History</h2></div><br>
<div class="sheet-col">
<h3 data-i18n="characterhistorytitle-u">Character History</h3>
<textarea name="attr_character_history" placeholder="Character History" style="width:800px"></textarea>
<h3 data-i18n="recenthistory-u">Recent History</h3>
<fieldset class="repeating_history">
<table class="sheet-skilltable">
<tr>
<td data-i18n="recenteventname-u">Event Name</td>
<td><input class="sheet-input" type="text" value="" name="attr_history-event" /></td>
<td data-i18n="recenteventdate-u">Event Date</td>
<td><input class="sheet-input" type="text" value="" name="attr_history-date" /></td>
</tr>
<tr>
<td colspan="4"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-history" placeholder="Event Details" /></textarea></td>
</tr>
</table>
</fieldset>
</div>
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<h3 data-i18n="alliestitle-u">Allies</h3>
<fieldset class="repeating_allies">
<table class="sheet-skilltable">
<tr>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
</tr>
<tr>
<td><input class="sheet-input" type="text" value="" name="attr_name-allies" placeholder="Allies Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-allies" placeholder="Sector"/></td>
<td><input class="sheet-input" type="text" value="" name="attr_name-allies2" placeholder="Allies Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-allies2" placeholder="Sector"/></td>
</tr>
<tr>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-allies" style="width:100%" placeholder="Allies Notes" /></textarea></td>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-allies2" style="width:100%" placeholder="Allies Notes" /></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<h3 data-i18n="contacttitle-u">Contacts</h3>
<fieldset class="repeating_contact">
<table class="sheet-skilltable">
<tr>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
</tr>
<tr>
<td><input class="sheet-input" type="text" value="" name="attr_name-contact" placeholder="Contact Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-contact" placeholder="Sector"/></td>
<td><input class="sheet-input" type="text" value="" name="attr_name-contact2" placeholder="Contact Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-contact2" placeholder="Sector"/></td>
</tr>
<tr>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-contact" style="width:100%" placeholder="contact Notes" /></textarea></td>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-contact2" style="width:100%" placeholder="contact Notes" /></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<h3 data-i18n="enemiestitle-u">Enemies</h3>
<fieldset class="repeating_enemies">
<table class="sheet-skilltable">
<tr>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
</tr>
<tr>
<td><input class="sheet-input" type="text" value="" name="attr_name-enemies" placeholder="Enemy Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-enemies" placeholder="Sector"/></td>
<td><input class="sheet-input" type="text" value="" name="attr_name-enemies2" placeholder="Enemy Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-enemies2" placeholder="Sector"/></td>
</tr>
<tr>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-enemies" style="width:100%" placeholder="Enemy Notes" /></textarea></td>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-enemies2" style="width:100%" placeholder="Enemy Notes" /></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<h3 data-i18n="rivalstitle-u">Rivals</h3>
<fieldset class="repeating_rivals">
<table class="sheet-skilltable">
<tr>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
<td><h5 data-i18n="name-u">Name</h5></td>
<td><h5 data-i18n="location-u">Location</h5></td>
</tr>
<tr>
<td><input class="sheet-input" type="text" value="" name="attr_name-rivals" placeholder="Rival Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-rivals" placeholder="Sector"/></td>
<td><input class="sheet-input" type="text" value="" name="attr_name-rivals2" placeholder="Rival Name" /></td>
<td><input class="sheet-input" type="text" value="" name="attr_reference-rivals2" placeholder="Sector"/></td>
</tr>
<tr>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-rivals" style="width:100%" placeholder="Rival Notes" /></textarea></td>
<td colspan="2"><textarea wrap="soft" class="sheet-input" value="" name="attr_note-rivals2" style="width:100%" placeholder="Rival Notes" /></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<!-- Skills -->
<div class="sheet-tab-content sheet-skills sheet-pc">
<br>
<div class="sheet-oval"><h2 class="sheet-title" data-i18n="skillstitle-u">Skills</h2></div>
<h5><input type="checkbox" name="attr_Skill" class="sheet-power" value="1" /><span></span><span data-i18n="skillstoshow-u">&nbsp;&nbsp;&nbsp; Select which skills to show</span></h5>
<div>
<input type="checkbox" name="attr_Skill_Show" class="sheet-hider sheet-hidden" value="1" />
<div class="sheet-body">
<table class="sheet-skill_list" style="font-size:0.7em;">
<tr>
<td><input type="checkbox" name="attr_Admin" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="admin-u">Admin</span></td>
<td><input type="checkbox" name="attr_Advocate" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="advocate-u">Advocate</span></td>
<td><input type="checkbox" name="attr_Animals" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="animals-u">Animals</span></td>
<td><input type="checkbox" name="attr_Athletics" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="athletics-u">Athletics</span></td>
<td><input type="checkbox" name="attr_Art" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="art-u">Art</span></td>
<td><input type="checkbox" name="attr_Astrogation" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="astrogation-u">Astrogation</span></td>
<td><input type="checkbox" name="attr_Broker" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="broker-u">Broker</span></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Carouse" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="carouse-u">Carouse</span></td>
<td><input type="checkbox" name="attr_Deception" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="deception-u">Deception</span></td>
<td><input type="checkbox" name="attr_Diplomat" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="diplomat-u">Diplomat</span></td>
<td><input type="checkbox" name="attr_Drive" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="drive-u">Drive</span></td>
<td><input type="checkbox" name="attr_Electronics" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="electronics-u">Electronics</span></td>
<td><input type="checkbox" name="attr_Engineer" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="engineer-u">Engineer</span></td>
<td><input type="checkbox" name="attr_Explosives" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="explosives-u">Explosives</span></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Flyer" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="flyer-u">Flyer</span></td>
<td><input type="checkbox" name="attr_Gambler" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="gambler-u">Gambler</span></td>
<td><input type="checkbox" name="attr_Gunner" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="gunner-u">Gunner</span></td>
<td><input type="checkbox" name="attr_GunCombat" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="guncombat-u">Gun Combat</span></td>
<td><input type="checkbox" name="attr_HeavyWeapons" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="heavyweapons-u">Heavy Weapons</span></td>
<td><input type="checkbox" name="attr_Investigate" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="investigate-u">Investigate</span></td>
<td><input type="checkbox" name="attr_JackOfAllTrades" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="jackot-u">Jack-Of-All-Trades</span></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Language" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="language-u">Language</span></td>
<td><input type="checkbox" name="attr_Leadership" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="leadership-u">Leadership</span></td>
<td><input type="checkbox" name="attr_Mechanic" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="mechanic-u">Mechanic</span></td>
<td><input type="checkbox" name="attr_Medic" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="medic-u">Medic</span></td>
<td><input type="checkbox" name="attr_Melee" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="melee-u">Melee</span></td>
<td><input type="checkbox" name="attr_Navigation" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="navigation-u">Navigation</span></td>
<td><input type="checkbox" name="attr_Persuade" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="persuade-u">Persuade</span></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Pilot" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="pilot-u">Pilot</span></td>
<td><input type="checkbox" name="attr_Profession" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="profession-u">Profession</span></td>
<td><input type="checkbox" name="attr_Recon" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="recon-u">Recon</span></td>
<td><input type="checkbox" name="attr_Science" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="science-u">Science</span></td>
<td><input type="checkbox" name="attr_Seafarer" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="seafarer-u">Seafarer</span></td>
<td><input type="checkbox" name="attr_Stealth" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="stealth-u">Stealth</span></td>
<td><input type="checkbox" name="attr_Steward" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="steward-u">Steward</span></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Streetwise" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="streetwise-u">Streetwise</span></td>
<td><input type="checkbox" name="attr_Survival" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="survival-u">Survival</span></td>
<td><input type="checkbox" name="attr_Tactics" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="tactics-u">Tactics</span></td>
<td><input type="checkbox" name="attr_VaccSuit" value="1" class="sheet-skillbox"/><span class="sheet-skillbox" data-i18n="vaccsuit-u">VaccSuit</span></td>
</tr>
</table>
<table>
<tr>
<td data-i18n="skills-all-u">All</td>
<td><input type="checkbox" name="attr_skill_all" value="1" class="sheet-reddot"/><span></span></td>
<td data-i18n="skills-combat-u">Combat</td>
<td><input type="checkbox" name="attr_skill_combat" value="1" class="sheet-reddot"/><span></span></td>
</tr>
</table>
</div>
</div>
<div>
<table class="sheet-skilltable" style="width:820px">
<tr>
<th data-i18n="skilltableskill-u" style="width:150px;">Skill</th>
<th data-i18n="skilltablecharacteristic-u" style="width:105px;">Characteristic</th>
<th data-i18n="skilltabledicemodifier-u" style="width:50px;">DM</th>
<th data-i18n="skilltableskilllevel-u" style="width:75px;">Skill<br>Level</th>
<th data-i18n="skilltablemiscmodifier-u" style="width:100px;">Misc.<br>Modifier</th>
<th data-i18n="skilltabletrained-u" style="width:75px;">Trained</th>
<th data-i18n="skilltabletotalmodifier-u" style="width:55px;">Total</th>
<th data-i18n="skilltablespecialty-u" style="width:55px;">Speciality</th>
</tr>
</table>
<div>
<input type="checkbox" name="attr_Admin_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Admin" type="roll" value='&{template:skill-general} {{skill=^{admin-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Admin}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="admin-u">Admin</div></button></th>
<th><select type="text" class="sheet-input" style="width:95px;"name="attr_skillCharacteristicDM-Admin" value="0" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th style="width:50px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skillDM-Admin" value="@{skillCharacteristicDM-Admin}" disabled="true"/></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Admin" value="0" /></th>
<th style="width:100px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skillmodifier-Admin" value="0" /></th>
<th style="width:75px;"><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Admin" value="-3"/><span></span></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Admin" value="@{skillDM-Admin} + @{skilllevel-Admin} + @{skillmodifier-Admin} + @{untrained-Admin}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Advocate_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Advocate" type="roll" value='&{template:skill-general} {{skill=^{advocate-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Advocate}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="advocate-u">Advocate</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Advocate" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Advocate" value="@{skillCharacteristicDM-Advocate}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Advocate" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Advocate" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Advocate" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Advocate" value="@{skillDM-Advocate} + @{skilllevel-Advocate} + @{skillmodifier-Advocate} + @{untrained-Advocate}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Animals_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Animals" type="roll" value='&{template:skill-general} {{skill=^{animals-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Animals}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="animals-u">Animals</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Animals" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Animals" value="@{skillCharacteristicDM-Animals}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Animals" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Animals" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Animals" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Animals" value="@{skillDM-Animals} + @{skilllevel-Animals} + @{skillmodifier-Animals} + @{untrained-Animals}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Animals_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Animals_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_animalsspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Animalsspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{animals-u}}} {{spec= @{skillSpeciality-Animalsspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Animalsspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Animalsspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Animalsspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Animalsspec" value="@{skillCharacteristicDM-Animals} + @{skilllevel-Animalsspec} + @{skilllevel-Animals} + @{skillmodifier-Animals}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Athletics_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Athletics" type="roll" value='&{template:skill-general} {{skill=^{athletics-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Athletics}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="athletics-u">Athletics</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Athletics" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Athletics" value="@{skillCharacteristicDM-Athletics}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Athletics" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Athletics" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Athletics" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Athletics" value="@{skillDM-Athletics} + @{skilllevel-Athletics} + @{skillmodifier-Athletics} + @{untrained-Athletics}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Athletics_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Athletics_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_athleticsspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Athleticsspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{athletics-u}}} {{spec= @{skillSpeciality-Athleticsspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Athleticsspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Athleticsspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Athleticsspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Athleticsspec" value="@{skillCharacteristicDM-Athletics} + @{skilllevel-Athleticsspec} + @{skilllevel-Athletics} + @{skillmodifier-Athletics}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Art_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Art" type="roll" value='&{template:skill-general} {{skill=^{art-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Art}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="art-u">Art</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Art" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Art" value="@{skillCharacteristicDM-Art}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Art" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Art" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Art" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Art" value="@{skillDM-Art} + @{skilllevel-Art} + @{skillmodifier-Art} + @{untrained-Art}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Art_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Art_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_artspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Artspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{art-u}}} {{spec= @{skillSpeciality-Artspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Artspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Artspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Artspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Artspec" value="@{skillCharacteristicDM-Art} + @{skilllevel-Artspec} + @{skilllevel-Art} + @{skillmodifier-Art}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Astrogation_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Astrogation" type="roll" value='&{template:skill-general} {{skill=^{astrogation-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Astrogation}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="astrogation-u">Astrogation</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Astrogation" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Astrogation" value="@{skillCharacteristicDM-Astrogation}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Astrogation" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Astrogation" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Astrogation" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Astrogation" value="@{skillDM-Astrogation} + @{skilllevel-Astrogation} + @{skillmodifier-Astrogation} + @{untrained-Astrogation}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Broker_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Broker" type="roll" value='&{template:skill-general} {{skill=^{broker-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Broker}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="broker-u">Broker</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Broker" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Broker" value="@{skillCharacteristicDM-Broker}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Broker" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Broker" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Broker" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Broker" value="@{skillDM-Broker} + @{skilllevel-Broker} + @{skillmodifier-Broker} + @{untrained-Broker}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Carouse_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Carouse" type="roll" value='&{template:skill-general} {{skill=^{carouse-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Carouse}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="carouse-u">Carouse</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Carouse" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" selected data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Carouse" value="@{skillCharacteristicDM-Carouse}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Carouse" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Carouse" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Carouse" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Carouse" value="@{skillDM-Carouse} + @{skilllevel-Carouse} + @{skillmodifier-Carouse} + @{untrained-Carouse}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Deception_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Deception" type="roll" value='&{template:skill-general} {{skill=^{deception-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Deception}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="deception-u">Deception</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Deception" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Deception" value="@{skillCharacteristicDM-Deception}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Deception" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Deception" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Deception" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Deception" value="@{skillDM-Deception} + @{skilllevel-Deception} + @{skillmodifier-Deception} + @{untrained-Deception}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Diplomat_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Diplomat" type="roll" value='&{template:skill-general} {{skill=^{diplomat-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Diplomat}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="diplomat-u">Diplomat</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Diplomat" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" selected data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Diplomat" value="@{skillCharacteristicDM-Diplomat}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Diplomat" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Diplomat" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Diplomat" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Diplomat" value="@{skillDM-Diplomat} + @{skilllevel-Diplomat} + @{skillmodifier-Diplomat} + @{untrained-Diplomat}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Drive_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Drive" type="roll" value='&{template:skill-general} {{skill=^{drive-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Drive}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="drive-u">Drive</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Drive" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Drive" value="@{skillCharacteristicDM-Drive}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Drive" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Drive" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Drive" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Drive" value="@{skillDM-Drive} + @{skilllevel-Drive} + @{skillmodifier-Drive} + @{untrained-Drive}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Drive_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Drive_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_drivespec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Drivespec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{drive-u}}} {{spec= @{skillSpeciality-Drivespec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Drivespec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Drivespec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Drivespec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Drivespec" value="@{skillCharacteristicDM-Drive} + @{skilllevel-Drivespec} + @{skilllevel-Drive} + @{skillmodifier-Drive}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Electronics_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Electronics" type="roll" value='&{template:skill-general} {{skill=^{electronics-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Electronics}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="electronics-u">Electronics</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Electronics" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Electronics" value="@{skillCharacteristicDM-Electronics}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Electronics" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Electronics" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Electronics" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Electronics" value="@{skillDM-Electronics} + @{skilllevel-Electronics} + @{skillmodifier-Electronics} + @{untrained-Electronics}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Electronics_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Electronics_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_electronicsspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Electronicsspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{electronics-u}}} {{spec= @{skillSpeciality-Electronicsspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Electronicsspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Electronicsspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Electronicsspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Electronicsspec" value="@{skillCharacteristicDM-Electronics} + @{skilllevel-Electronicsspec} + @{skilllevel-Electronics} + @{skillmodifier-Electronics}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Engineer_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Engineer" type="roll" value='&{template:skill-general} {{skill=^{engineer-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Engineer}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="engineer-u">Engineer</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Engineer" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Engineer" value="@{skillCharacteristicDM-Engineer}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Engineer" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Engineer" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Engineer" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Engineer" value="@{skillDM-Engineer} + @{skilllevel-Engineer} + @{skillmodifier-Engineer} + @{untrained-Engineer}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Engineer_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Engineer_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_engineerspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Engineerspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{engineer-u}}} {{spec= @{skillSpeciality-Engineerspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Engineerspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Engineerspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Engineerspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Engineerspec" value="@{skillCharacteristicDM-Engineer} + @{skilllevel-Engineerspec} + @{skilllevel-Engineer} + @{skillmodifier-Engineer}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Explosives_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Explosives" type="roll" value='&{template:skill-general} {{skill=^{explosives-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Explosives}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="explosives-u">Explosives</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Explosives" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Explosives" value="@{skillCharacteristicDM-Explosives}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Explosives" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Explosives" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Explosives" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Explosives" value="@{skillDM-Explosives} + @{skilllevel-Explosives} + @{skillmodifier-Explosives} + @{untrained-Explosives}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Flyer_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Flyer" type="roll" value='&{template:skill-general} {{skill=^{flyer-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Flyer}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="flyer-u">Flyer</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Flyer" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Flyer" value="@{skillCharacteristicDM-Flyer}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Flyer" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Flyer" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Flyer" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Flyer" value="@{skillDM-Flyer} + @{skilllevel-Flyer} + @{skillmodifier-Flyer} + @{untrained-Flyer}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Flyer_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Flyer_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_flyerspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Flyerspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{flyer-u}}} {{spec= @{skillSpeciality-Flyerspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Flyerspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Flyerspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Flyerspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Flyerspec" value="@{skillCharacteristicDM-Flyer} + @{skilllevel-Flyerspec} + @{skilllevel-Flyer} + @{skillmodifier-Flyer}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Gambler_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Gambler" type="roll" value='&{template:skill-general} {{skill=^{gambler-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Gambler}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="gambler-u">Gambler</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Gambler" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Gambler" value="@{skillCharacteristicDM-Gambler}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Gambler" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Gambler" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Gambler" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Gambler" value="@{skillDM-Gambler} + @{skilllevel-Gambler} + @{skillmodifier-Gambler} + @{untrained-Gambler}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Gunner_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Gunner" type="roll" value='&{template:skill-general} {{skill=^{gunner-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Gunner}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="gunner-u">Gunner</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Gunner" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Gunner" value="@{skillCharacteristicDM-Gunner}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Gunner" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Gunner" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Gunner" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Gunner" value="@{skillDM-Gunner} + @{skilllevel-Gunner} + @{skillmodifier-Gunner} + @{untrained-Gunner}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Gunner_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Gunner_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_gunnerspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Gunnerspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{gunner-u}}} {{spec= @{skillSpeciality-Gunnerspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Gunnerspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Gunnerspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Gunnerspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Gunnerspec" value="@{skillCharacteristicDM-Gunner} + @{skilllevel-Gunnerspec} + @{skilllevel-Gunner} + @{skillmodifier-Gunner}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_GunCombat_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_GunCombat" type="roll" value='&{template:skill-general} {{skill=^{guncombat-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-GunCombat}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="guncombat-u">Gun Combat</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-GunCombat" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-GunCombat" value="@{skillCharacteristicDM-GunCombat}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-GunCombat" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-GunCombat" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-GunCombat" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-GunCombat" value="@{skillDM-GunCombat} + @{skilllevel-GunCombat} + @{skillmodifier-GunCombat} + @{untrained-GunCombat}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_GunCombat_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_GunCombat_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_guncombatspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_GunCombatspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{guncombat-u}}} {{spec= @{skillSpeciality-GunCombatspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-GunCombatspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-GunCombatspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-GunCombatspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-GunCombatspec" value="@{skillCharacteristicDM-GunCombat} + @{skilllevel-GunCombatspec} + @{skilllevel-GunCombat} + @{skillmodifier-GunCombat}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_HeavyWeapons_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_HeavyWeapons" type="roll" value='&{template:skill-general} {{skill=^{heavyweapons-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-HeavyWeapons}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="heavyweapons-u">Heavy Weapons</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-HeavyWeapons" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-HeavyWeapons" value="@{skillCharacteristicDM-HeavyWeapons}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-HeavyWeapons" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-HeavyWeapons" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-HeavyWeapons" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-HeavyWeapons" value="@{skillDM-HeavyWeapons} + @{skilllevel-HeavyWeapons} + @{skillmodifier-HeavyWeapons} + @{untrained-HeavyWeapons}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_HeavyWeapons_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_HeavyWeapons_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_heavyweaponsspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_HeavyWeaponsspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{heavyweapons-u}}} {{spec= @{skillSpeciality-HeavyWeaponsspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-HeavyWeaponsspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-HeavyWeaponsspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-HeavyWeaponsspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-HeavyWeaponsspec" value="@{skillCharacteristicDM-HeavyWeapons} + @{skilllevel-HeavyWeaponsspec} + @{skilllevel-HeavyWeapons} + @{skillmodifier-HeavyWeapons}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Investigate_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Investigate" type="roll" value='&{template:skill-general} {{skill=^{investigate-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Investigate}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="investigate-u">Investigate</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Investigate" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Investigate" value="@{skillCharacteristicDM-Investigate}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Investigate" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Investigate" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Investigate" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Investigate" value="@{skillDM-Investigate} + @{skilllevel-Investigate} + @{skillmodifier-Investigate} + @{untrained-Investigate}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_JackOfAllTrades_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_JackOfAllTrades" type="roll" value='&{template:skill-general} {{skill=^{jackot-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-JackOfAllTrades}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="jackot-u">>Jack-Of-All-Trades</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-JackOfAllTrades" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-JackOfAllTrades" value="@{skillCharacteristicDM-JackOfAllTrades}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-JackOfAllTrades" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-JackOfAllTrades" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-JackOfAllTrades" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-JackOfAllTrades" value="@{skillDM-JackOfAllTrades} + @{skilllevel-JackOfAllTrades} + @{skillmodifier-JackOfAllTrades} + @{untrained-JackOfAllTrades}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Language_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Language" type="roll" value='&{template:skill-general} {{skill=^{language-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Language}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="language-u">Language</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Language" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Language" value="@{skillCharacteristicDM-Language}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Language" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Language" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Language" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Language" value="@{skillDM-Language} + @{skilllevel-Language} + @{skillmodifier-Language} + @{untrained-Language}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Language_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Language_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_languagespec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Languagespec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{language-u}}} {{spec= @{skillSpeciality-Languagespec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Languagespec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Languagespec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Languagespec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Languagespec" value="@{skillCharacteristicDM-Language} + @{skilllevel-Languagespec} + @{skilllevel-Language} + @{skillmodifier-Language}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Leadership_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Leadership" type="roll" value='&{template:skill-general} {{skill=^{leadership-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Leadership}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="leadership-u">Leadership</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Leadership" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" selected data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Leadership" value="@{skillCharacteristicDM-Leadership}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Leadership" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Leadership" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Leadership" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Leadership" value="@{skillDM-Leadership} + @{skilllevel-Leadership} + @{skillmodifier-Leadership} + @{untrained-Leadership}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Mechanic_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Mechanic" type="roll" value='&{template:skill-general} {{skill=^{mechanic-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Mechanic}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="mechanic-u">Mechanic</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Mechanic" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Mechanic" value="@{skillCharacteristicDM-Mechanic}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Mechanic" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Mechanic" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Mechanic" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Mechanic" value="@{skillDM-Mechanic} + @{skilllevel-Mechanic} + @{skillmodifier-Mechanic} + @{untrained-Mechanic}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Medic_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Medic" type="roll" value='&{template:skill-general} {{skill=^{medic-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Medic}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="medic-u">Medic</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Medic" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Medic" value="@{skillCharacteristicDM-Medic}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Medic" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Medic" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Medic" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Medic" value="@{skillDM-Medic} + @{skilllevel-Medic} + @{skillmodifier-Medic} + @{untrained-Medic}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Melee_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Melee" type="roll" value='&{template:skill-general} {{skill=^{melee-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Melee}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="melee-u">Melee</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Melee" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Melee" value="@{skillCharacteristicDM-Melee}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Melee" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Melee" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Melee" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Melee" value="@{skillDM-Melee} + @{skilllevel-Melee} + @{skillmodifier-Melee} + @{untrained-Melee}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Melee_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Melee_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_meleespec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Meleespec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{melee-u}}} {{spec= @{skillSpeciality-Meleespec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Meleespec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Meleespec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Meleespec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Meleespec" value="@{skillCharacteristicDM-Melee} + @{skilllevel-Meleespec} + @{skilllevel-Melee} + @{skillmodifier-Melee}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Navigation_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Navigation" type="roll" value='&{template:skill-general} {{skill=^{navigation-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Navigation}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="navigation-u">Navigation</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Navigation" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Navigation" value="@{skillCharacteristicDM-Navigation}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Navigation" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Navigation" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Navigation" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Navigation" value="@{skillDM-Navigation} + @{skilllevel-Navigation} + @{skillmodifier-Navigation} + @{untrained-Navigation}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Persuade_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Persuade" type="roll" value='&{template:skill-general} {{skill=^{persuade-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Persuade}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="persuade-u">Persuade</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Persuade" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Persuade" value="@{skillCharacteristicDM-Persuade}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Persuade" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Persuade" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Persuade" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Persuade" value="@{skillDM-Persuade} + @{skilllevel-Persuade} + @{skillmodifier-Persuade} + @{untrained-Persuade}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Pilot_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Pilot" type="roll" value='&{template:skill-general} {{skill=^{pilot-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Pilot}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="pilot-u">Pilot</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Pilot" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Pilot" value="@{skillCharacteristicDM-Pilot}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Pilot" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Pilot" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Pilot" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Pilot" value="@{skillDM-Pilot} + @{skilllevel-Pilot} + @{skillmodifier-Pilot} + @{untrained-Pilot}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Pilot_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Pilot_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_pilotspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Pilotspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{pilot-u}}} {{spec= @{skillSpeciality-Pilotspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Pilotspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Pilotspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Pilotspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Pilotspec" value="@{skillCharacteristicDM-Pilot} + @{skilllevel-Pilotspec} + @{skilllevel-Pilot} + @{skillmodifier-Pilot}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Profession_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Profession" type="roll" value='&{template:skill-general} {{skill=^{profession-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Profession}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="profession-u">Profession</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Profession" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Profession" value="@{skillCharacteristicDM-Profession}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Profession" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Profession" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Profession" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Profession" value="@{skillDM-Profession} + @{skilllevel-Profession} + @{skillmodifier-Profession} + @{untrained-Profession}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Profession_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Profession_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_professionspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Professionspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{profession-u}}} {{spec= @{skillSpeciality-Professionspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Professionspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Professionspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Professionspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Professionspec" value="@{skillCharacteristicDM-Profession} + @{skilllevel-Professionspec} + @{skilllevel-Profession} + @{skillmodifier-Profession}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Recon_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Recon" type="roll" value='&{template:skill-general} {{skill=^{recon-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Recon}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="recon-u">Recon</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Recon" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Recon" value="@{skillCharacteristicDM-Recon}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Recon" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Recon" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Recon" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Recon" value="@{skillDM-Recon} + @{skilllevel-Recon} + @{skillmodifier-Recon} + @{untrained-Recon}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Science_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Science" type="roll" value='&{template:skill-general} {{skill=^{science-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Science}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="science-u">Science</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Science" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Science" value="@{skillCharacteristicDM-Science}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Science" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Science" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Science" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Science" value="@{skillDM-Science} + @{skilllevel-Science} + @{skillmodifier-Science} + @{untrained-Science}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Science_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Science_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_sciencespec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Sciencespec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{science-u}}} {{spec= @{skillSpeciality-Sciencespec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Sciencespec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Sciencespec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Sciencespec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Sciencespec" value="@{skillCharacteristicDM-Science} + @{skilllevel-Sciencespec} + @{skilllevel-Science} + @{skillmodifier-Science}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Seafarer_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Seafarer" type="roll" value='&{template:skill-general} {{skill=^{seafarer-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Seafarer}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="seafarer-u">Seafarer</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Seafarer" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" selected data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Seafarer" value="@{skillCharacteristicDM-Seafarer}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Seafarer" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Seafarer" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Seafarer" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Seafarer" value="@{skillDM-Seafarer} + @{skilllevel-Seafarer} + @{skillmodifier-Seafarer} + @{untrained-Seafarer}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Seafarer_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Seafarer_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_seafarerspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Seafarerspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{seafarer-u}}} {{spec= @{skillSpeciality-Seafarerspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Seafarerspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Seafarerspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Seafarerspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Seafarerspec" value="@{skillCharacteristicDM-Seafarer} + @{skilllevel-Seafarerspec} + @{skilllevel-Seafarer} + @{skillmodifier-Seafarer}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_Stealth_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Stealth" type="roll" value='&{template:skill-general} {{skill=^{stealth-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Stealth}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="stealth-u">Stealth</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Stealth" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Stealth" value="@{skillCharacteristicDM-Stealth}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Stealth" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Stealth" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Stealth" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Stealth" value="@{skillDM-Stealth} + @{skilllevel-Stealth} + @{skillmodifier-Stealth} + @{untrained-Stealth}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Steward_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Steward" type="roll" value='&{template:skill-general} {{skill=^{steward-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Steward}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="steward-u">Steward</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Steward" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Steward" value="@{skillCharacteristicDM-Steward}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Steward" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Steward" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Steward" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Steward" value="@{skillDM-Steward} + @{skilllevel-Steward} + @{skillmodifier-Steward} + @{untrained-Steward}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Streetwise_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Streetwise" type="roll" value='&{template:skill-general} {{skill=^{streetwise-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Streetwise}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="streetwise-u">Streetwise</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Streetwise" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Streetwise" value="@{skillCharacteristicDM-Streetwise}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Streetwise" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Streetwise" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Streetwise" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Streetwise" value="@{skillDM-Streetwise} + @{skilllevel-Streetwise} + @{skillmodifier-Streetwise} + @{untrained-Streetwise}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Survival_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Survival" type="roll" value='&{template:skill-general} {{skill=^{survival-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Survival}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="survival-u">Survival</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Survival" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Survival" value="@{skillCharacteristicDM-Survival}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Survival" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Survival" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Survival" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Survival" value="@{skillDM-Survival} + @{skilllevel-Survival} + @{skillmodifier-Survival} + @{untrained-Survival}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" name="attr_Tactics_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_Tactics" type="roll" value='&{template:skill-general} {{skill=^{tactics-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Tactics}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="tactics-u">Tactics</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Tactics" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" selected data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-Tactics" value="@{skillCharacteristicDM-Tactics}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-Tactics" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-Tactics" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Tactics" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-Tactics" value="@{skillDM-Tactics} + @{skilllevel-Tactics} + @{skillmodifier-Tactics} + @{untrained-Tactics}" disabled="true"/></th>
<th style="width:55px;"><input type="checkbox" name="attr_Tactics_spec_show" class="sheet-hider sheet-crate" value="1"/><span></span></th>
</tr>
</table>
<input type="checkbox" name="attr_Tactics_spec_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;" data-i18n="skilltableroll-u">Roll</th>
<th style="width:200px;" data-i18n="skilltablespecialty-u">Speciality</th>
<th style="width:75px;" data-i18n="skilltablelevel-u">Level</th>
<th style="width:55px;" data-i18n="skilltabletotalmodifier-u">Total</th>
</tr>
</table>
<fieldset class="repeating_tacticsspec" style="width:800px">
<table>
<tr>
<th style="width:55px;"></th>
<th style="width:150px;"><button name="roll_Tacticsspec" type="roll" style="width:150px;" value='&{template:skill-general} {{skill=^{tactics-u}}} {{spec= @{skillSpeciality-Tacticsspec} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Tacticsspec}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></th>
<th style="width:200px;"><input type="text" class="sheet-input" style="width:200px;" name="attr_skillSpeciality-Tacticsspec" value="" placeholder="Specialty Name" /></th>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Tacticsspec" value="0" /></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Tacticsspec" value="@{skillCharacteristicDM-Tactics} + @{skilllevel-Tacticsspec} + @{skilllevel-Tactics} + @{skillmodifier-Tactics}" disabled="true"/></th>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div>
<input type="checkbox" name="attr_VaccSuit_show" class="sheet-hider sheet-hidden" value="1"/>
<div class="sheet-body">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:150px;"></th>
<th style="width:105px;"></th>
<th style="width:50px;"></th>
<th style="width:75px;"></th>
<th style="width:100px;"></th>
<th style="width:75px;"></th>
<th style="width:55px;"></th>
</tr>
<tr>
<th><button name="roll_VaccSuit" type="roll" value='&{template:skill-general} {{skill=^{vaccsuit-u}}} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-VaccSuit}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header" data-i18n="vaccsuit-u">Vacc Suit</div></button></th>
<th><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-VaccSuit" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" selected data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th><input type="number" class="sheet-input" name="attr_skillDM-VaccSuit" value="@{skillCharacteristicDM-VaccSuit}" disabled="true"/></th>
<th><input type="number" class="sheet-input" name="attr_skilllevel-VaccSuit" value="0" /></th>
<th><input type="number" class="sheet-input" name="attr_skillmodifier-VaccSuit" value="0" /></th>
<th><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-VaccSuit" value="-3"/><span></span></th>
<th><input type="number" class="sheet-input" name="attr_skilltotal-VaccSuit" value="@{skillDM-VaccSuit} + @{skilllevel-VaccSuit} + @{skillmodifier-VaccSuit} + @{untrained-VaccSuit}" disabled="true"/></th>
<th style="width:55px;"></th>
</tr>
</table>
</div>
</div>
</div>
<h4 data-i18n="otherskills-u">Other Skills</h4>
<table class="sheet-skilltable" style="width:820px">
<tr>
<th data-i18n="skilltableroll-u" style="width:55px;">Roll</th>
<th data-i18n="skilltableskill-u" style="width:150px;">Skill</th>
<th data-i18n="skilltablespecialty-u" style="width:150px;">Speciality</th>
<th data-i18n="skilltablecharacteristic-u" style="width:105px;">Characteristic</th>
<th data-i18n="skilltabledicemodifier-u" style="width:50px;">DM</th>
<th data-i18n="skilltableskilllevel-u" style="width:75px;">Skill<br>Level</th>
<th data-i18n="skilltablemiscmodifier-u" style="width:100px;">Misc.<br>Modifier</th>
<th data-i18n="skilltabletrained-u" style="width:75px;">Trained</th>
<th data-i18n="skilltabletotalmodifier-u" style="width:55px;">Total</th>
</tr>
</table>
<fieldset class="repeating_otherspec">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:55px;"><button name="roll_Otherspec" type="roll" style="width:20px;" value='&{template:skill-general} {{skill= @{skillName-Other} }} {{spec= @{skillSpeciality-Other} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Other}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></td>
<th style="width:150px;"><input type="text" class="sheet-input" name="attr_skillName-Other" value="" style="width:145px;"/></td>
<th style="width:150px;"><input type="text" class="sheet-input" name="attr_skillSpeciality-Other" value="" style="width:145px;"/></td>
<th style="width:105px;"><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Other" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th style="width:50px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skillDM-Other" value="@{skillCharacteristicDM-Other}" disabled="true" /></td>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Other" value="0" /></td>
<th style="width:100px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skillmodifier-Other" value="0" /></td>
<th style="width:75px;"><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Other" value="-3"/><span></span></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Other" value="@{skillCharacteristicDM-Other} + @{skilllevel-Other} + @{untrained-Other} + @{skillmodifier-Other}" disabled="true"/></td>
</tr>
</table>
</fieldset>
</div>
<!-- Inventory -->
<div class="sheet-tab-content sheet-inventory sheet-pc">
<br>
<div class="sheet-oval"><h2 data-i18n="equipmenttitle-u">Equipment</h2></div><br>
<div class="sheet-row-panel">
<h3 data-i18n="geartitle-u">Gear</h3>
<div class='sheet-3colrow'>
<div class='sheet-col'>
<input type="number" class="sheet-hidden" name="attr_weightleft" value="0" step="0.05"/>
</div>
<div class='sheet-col'>
</div>
<div class='sheet-col'>
<input type="number" class="sheet-hidden" name="attr_weightright" value="0" step="0.05"/></td>
<table class="sheet-skill" style="border:1px solid black;">
<tr>
<th data-i18n="totalgearweight-u">Total Gear Weight</th>
<td><input type="number" class="sheet-input_II" name="attr_totalweight" value="0" step="0.05"/></td>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_othergear">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<table class="sheet-skill" style="width:100%">
<tr>
<th data-i18n="gearequipped-u">Carried</th>
<th><input type="checkbox" class="sheet-carried" name="attr_equippedleft" value="1"/><span></span></th>
</tr>
<tr>
<th data-i18n="gearcell-u">Gear</th>
<th><input type="text" class="sheet-input" style="width:150px" name="attr_gear_name-left" /></th>
<th data-i18n="gearquantity-u">Quantity</th>
<th><input type="number" class="sheet-input" name="attr_quantityleft" value="0" /></th>
<th data-i18n="gearweight-u">KG each</th>
<th><input type="number" class="sheet-input_II" name="attr_massleft" value="0" step="0.05"/></th>
</tr>
<tr>
<td><input type="hidden" class="sheet-input" name="attr_masstotalleft" value="0" step="0.05"/></tr></td>
</tr>
<tr>
<td colspan="8"><textarea class="sheet-input" name="attr_gearnotes-left"></textarea></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table class="sheet-skill" style="width:100%">
<tr>
<th><span data-i18n="gearequipped-u">Carried</span></th>
<th><input type="checkbox" class="sheet-carried" name="attr_equippedright" value="1" /><span></span></th>
</tr>
<tr>
<th data-i18n="gearcell-u">Gear</th>
<th><input type="text" class="sheet-input" style="width:150px" name="attr_gear_name-right" /></th>
<th data-i18n="gearquantity-u">Quantity</th>
<th><input type="number" class="sheet-input" name="attr_quantityright" value="0" /></th>
<th data-i18n="gearweight-u">KG each</th>
<th><input type="number" class="sheet-input_II" name="attr_massright" value="0" step="0.05"/></th>
</tr>
<tr>
<td><input type="hidden" class="sheet-input" name="attr_masstotalright" value="0" step="0.05"/></tr></td>
</tr>
<tr>
<td colspan="8"><textarea class="sheet-input" name="attr_gearnotes-right"></textarea></td>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
<div class="sheet-row-panel">
<h3 data-i18n="financestitle-u">Finances</h3>
<table style="width:400px; text-align:right;">
<tr>
<th data-i18n="pension-u">Pension</th>
<td><input type="number" class="sheet-input" name="attr_Pension" value="0" style="width:200px"/></td>
</tr>
<tr>
<th data-i18n="debt-u">Debt</th>
<td><input type="number" class="sheet-input" name="attr_Debt" value="0" style="width:200px"/></td>
</tr>
<tr>
<th data-i18n="cash-u">Cash on Hand</th>
<td><input type="number" class="sheet-input" name="attr_CashonHand" value="0" style="width:200px"/></td>
</tr>
<tr>
<th data-i18n="monthlyship-u">Monthly Ship Payment</th>
<td><input type="number" class="sheet-input" name="attr_MonthlyShipPayment" value="0" style="width:200px"/></td>
</tr>
<tr>
<th data-i18n="monthlylifesupport-u">Monthly Life Support</th>
<td><input type="number" class="sheet-input" name="attr_MonthlyLifeSupport" value="0" style="width:200px"/></td>
</tr>
</table>
<h4 data-i18n="otherwealth-u">Other Wealth</h4>
<fieldset class="repeating_otherweath">
<table class="sheet-skilltable" style="width:70%">
<tr>
<td><div data-i18n="otherwealthitem-u" class="sheet-header">Item</div></td>
<td><div data-i18n="otherwealthvalue-u" class="sheet-header">Value</div></td>
<td><div data-i18n="otherwealthlocation-u" class="sheet-header">Location</div></td>
</tr>
<tr>
<td><input class="sheet-input" type="text" value="" name="attr_otherwealth_name" placeholder="Item Name" /></td>
<td><input class="sheet-input" type="number" value="0" name="attr_otherwealth_value" style="width:70px"/></td>
<td><input class="sheet-input" type="text" value="" name="attr_otherwealth_location" placeholder="Item Location" /></td>
</tr>
<tr>
<td colspan="3"><textarea wrap="soft" class="sheet-input" value="" name="attr_otherwealth_item_note" placeholder="Item Details" /></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
<!-- Combat -->
<div class="sheet-tab-content sheet-combat sheet-pc">
<br>
<div class="sheet-oval"><h2 data-i18n="combattitle-u">Combat</h2></div>
<br>
<div class='sheet-col'>
<h3 data-i18n="shiparmour-u">Armour</h3>
<div class="sheet-armourlist">
<div class="sheet-armouritem">
<div class="sheet-th sheet-armourtype" data-i18n="armourtype-u">Type</div>
<div class="sheet-th sheet-armourtl" data-i18n="armourtechlevel-u">TL</div>
<div class="sheet-th sheet-armourprotection" data-i18n="armourprotection-u">Protection</div>
<div class="sheet-th sheet-armourlaser" data-i18n="armourprotectionlaser-u">Protection (Laser)</div>
<div class="sheet-th sheet-armourrad" data-i18n="armourrads-u">Rad</div>
<div class="sheet-th sheet-armourweight" data-i18n="armourkgweight-u">KG</div>
<div class="sheet-th sheet-armourskill" data-i18n="armourskill-u">Required Skill</div>
</div>
</div>
<div class="sheet-armourlist">
<input type="text" style="width: 162px;" class="sheet-armourtype sheet-input" name="attr_armour-type" />
<input type="number" style="width: 65px;" class="sheet-armourtl sheet-input" name="attr_armour-tl" />
<input type="number" style="width: 93px;" class="sheet-armourprotection sheet-input" name="attr_armour-protection" />
<input type="number" style="width: 164px;" class="sheet-armourlaser sheet-input" name="attr_armour-protection-laser" />
<input type="number" style="width: 67px;" class="sheet-armourrad sheet-input" name="attr_armour-rads" />
<input type="number" style="width: 67px;" class="sheet-armourweight sheet-input" name="attr_armour-mass" step="0.05"/>
<select type="text" class="sheet-armourskill sheet-input" name="attr_armour-RequiredSkill" value="0">
<option value="0" data-i18n="armournoneskill-u">None</option>
<option value="1" data-i18n="armourvaccsuit0-u">Vacc Suit 0</option>
<option value="2" data-i18n="armourvaccsuit1-u">Vacc Suit 1</option>
<option value="3" data-i18n="armourvaccsuit2-u">Vacc Suit 2</option>
<option value="4" data-i18n="armourvaccsuit3-u">Vacc Suit 3</option>
<option value="5" data-i18n="armourvaccsuit4-u">Vacc Suit 4</option>
</select>
<textarea class="sheet-armournote sheet-input" name="attr_armornotes"></textarea>
</div>
<fieldset class="repeating_armour">
<div class="sheet-armourlist">
<input type="text" style="width: 162px;" class="sheet-armourtype sheet-input" name="attr_reparmour-type" />
<input type="number" style="width: 65px;" class="sheet-armourtl sheet-input" name="attr_reparmour-tl" />
<input type="number" style="width: 93px;" class="sheet-armourprotection sheet-input" name="attr_reparmour-protection" />
<input type="number" style="width: 164px;" class="sheet-armourlaser sheet-input" name="attr_reparmour-protection-laser" />
<input type="number" style="width: 67px;" class="sheet-armourrad sheet-input" name="attr_reparmour-rads" />
<input type="number" style="width: 67px;" class="sheet-armourweight sheet-input" name="attr_reparmour-mass" step="0.05"/>
<select type="text" class="sheet-armourskill sheet-input" name="attr_reparmour-RequiredSkill" value="0">
<option value="0" data-i18n="armournoneskill-u">None</option>
<option value="1" data-i18n="armourvaccsuit0-u">Vacc Suit 0</option>
<option value="2" data-i18n="armourvaccsuit1-u">Vacc Suit 1</option>
<option value="3" data-i18n="armourvaccsuit2-u">Vacc Suit 2</option>
<option value="4" data-i18n="armourvaccsuit3-u">Vacc Suit 3</option>
<option value="5" data-i18n="armourvaccsuit4-u">Vacc Suit 4</option>
</select>
<textarea class="sheet-armournote sheet-input" name="attr_reparmornotes"></textarea>
</div>
</fieldset>
<div class='sheet-col'>
<br>
<table class="sheet-skilltable" style="width:400px">
<tr>
<td>
<select type="text" class="sheet-input" name="attr_initiativeattribute" value="0" style="width:95px">
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
</select>
</td>
<td>
<button data-i18n="initiativeroll-u" type="roll" name="roll_initiative" value="&{template:skill-general} {{skill= ^{initiative-u}}} {{character= @{character_name} }}@{ro_default_rolltype}+@{initiativeattribute}[Attribute Modifier] @{ro_default_mod} &{tracker}]]}}" ></button>
</td>
</tr>
</table>
</div>
</div>
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<br>
<h3 data-i18n="weaponstitle-u">Weapons</h3>
<div class="sheet-weaponlist">
<div class="sheet-weaponitem">
<span class="sheet-th sheet-weaponroll" data-i18n="weaponroll-u">Roll</span>
<span class="sheet-th sheet-weaponweapon" data-i18n="weaponweapon-u">Weapon</span>
<span class="sheet-th sheet-weaponskill" data-i18n="weaponskilltotal-u">Skill Total</span>
<span class="sheet-th sheet-weapondm" data-i18n="weapondicemod-u">DM</span>
<span class="sheet-th sheet-weapondmg" data-i18n="weapondamage-u">Damage</span>
<span class="sheet-th sheet-weapontl" data-i18n="weapontechlevel-u">TL</span>
<span class="sheet-th sheet-weaponrange" data-i18n="weaponrange-u">Range</span>
<span class="sheet-th sheet-weaponweight" data-i18n="weaponweight-u">KG</span>
<span class="sheet-th sheet-weaponmag" data-i18n="weaponmagazine-u">Magazine</span>
</div>
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-1" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-1}}} @{ro_default_rolltype} + @{weapon_DM-1}[DM] + @{weapon_skill-1}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-1}]]}} {{range=@{weapon_range-1}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-1" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-1" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-1" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-1" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-1" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-1" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-1" value="0" step="0.05"/>
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-1" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-1" ></textarea>
</div>
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-2" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-2}}} @{ro_default_rolltype} + @{weapon_DM-2}[DM] + @{weapon_skill-2}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-2}]]}} {{range=@{weapon_range-2}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-2" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-2" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-2" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-2" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-2" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-2" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-2" value="0" step="0.05"/>
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-2" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-2" ></textarea>
</div>
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-3" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-3}}} @{ro_default_rolltype} + @{weapon_DM-3}[DM] + @{weapon_skill-3}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-3}]]}} {{range=@{weapon_range-3}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-3" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-3" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-3" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-3" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-3" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-3" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-3" value="0" step="0.05"/>
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-3" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-3" ></textarea>
</div>
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-4" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-4}}} @{ro_default_rolltype} + @{weapon_DM-4}[DM] + @{weapon_skill-4}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-4}]]}} {{range=@{weapon_range-4}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-4" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-4" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-4" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-4" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-4" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-4" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-4" value="0" step="0.05"/>
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-4" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-4" ></textarea>
</div>
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-5" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-5}}} @{ro_default_rolltype} + @{weapon_DM-5}[DM] + @{weapon_skill-5}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-5}]]}} {{range=@{weapon_range-5}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-5" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-5" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-5" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-5" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-5" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-5" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-5" value="0" step="0.05"/>
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-5" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-5" ></textarea>
</div>
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-6" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-6}}} @{ro_default_rolltype} + @{weapon_DM-6}[DM] + @{weapon_skill-6}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-6}]]}} {{range=@{weapon_range-6}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-6" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-6" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-6" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-6" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-6" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-6" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-6" value="0" step="0.05"/>
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-6" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-6" ></textarea>
</div>
<fieldset class="repeating_weapons">
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-rep" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-rep}}} @{ro_default_rolltype} + @{weapon_DM-rep}[DM] + @{weapon_skill-rep}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-rep}]]}} {{range=@{weapon_range-rep}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-rep" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-rep" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-rep" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-rep" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-rep" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-rep" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-rep" value="0" step="0.05"/>
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-rep" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-rep" ></textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
<!-- Powers -->
<div class="sheet-tab-content sheet-powers sheet-pc">
<br>
<div class="sheet-2col">
<div class="sheet-oval sheet-col"><h2 class="sheet-title" data-i18n="powerstitle-u">Powers</h2></div>
<div class="sheet-col" style="float:right">
<table class="sheet-characteristics">
<tr>
<td ></td>
<td data-i18n="rating-u">Rating</td>
<td data-i18n="temp-u">Temp</td>
<td data-i18n="mod-u">Mod</td>
<td></td>
</tr>
<tr>
<td style="width:130px"><button class="sheet-button" name="roll_PsionicStrength" type="roll" value='&{template:skill-attrib} {{skill=^{psionicstrength-u}}} {{character= @{character_name} }} {{roll= [[@{ro_default_rolltype} + @{mod-PsionicStrength} @{ro_default_mod}]] }} }}' ><div class="sheet-button_header" data-i18n="psionicstrength-u">Psionic Strength</div></button></td>
<td><input type="number" class="sheet-input sheet-bold" name="attr_base-PsionicStrength" value="0"/></td>
<td><input type="number" class="sheet-input sheet-norm" name="attr_injury-PsionicStrength" value="0"/></td>
<td><input type="number" class="sheet-input sheet-mod" name="attr_mod-PsionicStrength" value="0"/></td>
<td style="background: white;"><input type="hidden" name="attr_calc-PsionicStrength" value="0"/></td>
</tr>
</table>
</div>
</div>
<table >
<tr>
<th data-i18n="skilltableroll-u" style="width:60px">Roll</th>
<th data-i18n="skilltablename-u" style="width:70px">Name</th>
<th data-i18n="skilltablecharacteristic-u" style="width:100px">Characteristic</th>
<th data-i18n="skilltableskilllevel-u" style="width:80px">Skill Level</th>
</tr>
<tr>
<td style="width:60px"><button type="roll" class="sheet-button" name="roll_skill-power" value='&{template:power} {{power= @{skillSpeciality-power} }} {{character= @{character_name} }} @{ro_default_rolltype} + @{skillCharacteristicDM-power} + @{skilllevel-power} @{ro_default_mod}]] }} {{note= @{skillnote-power} }} ' ><div class="sheet-button_header" data-i18n="powerstitle-u">Powers</div></button></td>
<td style="width:110px"><input type="text" class="sheet-input" name="attr_skillSpeciality-power" value="" /></td>
<td style="width:100px"><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-power" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
<option value="@{mod-PsionicStrength}" selected data-i18n="psionicstrength-u">Psionic Strength</option>
</select></td>
<td style="width:80px"><input type="number" class="sheet-input" name="attr_skilllevel-power" value="0" /></td>
</tr>
<tr>
<td colspan="4"><textarea name="attr_skillnote-power" placeholder="Power Notes"></textarea></td>
</tr>
</table>
<fieldset class="repeating_powers">
<table>
<tr>
<td style="width:60px"><button type="roll" class="sheet-button" name="roll_skill-reppower" value='&{template:power} {{power= @{skillSpeciality-reppower} }} {{character= @{character_name} }} @{ro_default_rolltype} + @{skillCharacteristicDM-reppower} + @{skilllevel-reppower} @{ro_default_mod}]] }} {{note= @{skillnote-reppower} }}' ><div class="sheet-button_header" data-i18n="powerstitle-u">Powers</div></button></td>
<td style="width:110px"><input type="text" class="sheet-input" name="attr_skillSpeciality-reppower" value="" /></td>
<td style="width:100px"><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-reppower" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
<option value="@{mod-PsionicStrength}" selected data-i18n="psionicstrength-u">Psionic Strength</option>
</select></td>
<td style="width:80px"><input type="number" class="sheet-input" name="attr_skilllevel-reppower" value="0" /></td>
</tr>
<tr>
<td colspan="4"><textarea name="attr_skillnote-reppower" placeholder="Power Notes"></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
<div class="sheet-tab-content sheet-npc">
<h4 data-i18n="npcskills-u">NPC Skills</h4>
<table class="sheet-skilltable" style="width:820px">
<tr>
<th data-i18n="skilltableroll-u" style="width:55px;">Roll</th>
<th data-i18n="skilltableskill-u" style="width:150px;">Skill</th>
<th data-i18n="skilltablespecialty-u" style="width:150px;">Speciality</th>
<th data-i18n="skilltablecharacteristic-u" style="width:105px;">Characteristic</th>
<th data-i18n="skilltabledicemodifier-u" style="width:50px;">DM</th>
<th data-i18n="skilltableskilllevel-u" style="width:75px;">Skill<br>Level</th>
<th data-i18n="skilltablemiscmodifier-u" style="width:100px;">Misc.<br>Modifier</th>
<th data-i18n="skilltabletrained-u" style="width:75px;">Trained</th>
<th data-i18n="skilltabletotalmodifier-u" style="width:55px;">Total</th>
</tr>
</table>
<fieldset class="repeating_npcspec">
<table class="sheet-skilltable" style="width:820px">
<tr>
<th style="width:55px;"><button name="roll_Npcspec" type="roll" style="width:20px;" value='&{template:skill-general} {{skill= @{skillName-Npc} }} {{spec= @{skillSpeciality-Npc} }} {{character= @{character_name} }} @{ro_default_rolltype} + [[@{skilltotal-Npc}]] @{ro_default_mod}]] }} ' ><div class="sheet-button_header">***</div></button></td>
<th style="width:150px;"><input type="text" class="sheet-input" name="attr_skillName-Npc" value="" style="width:145px;"/></td>
<th style="width:150px;"><input type="text" class="sheet-input" name="attr_skillSpeciality-Npc" value="" style="width:145px;"/></td>
<th style="width:105px;"><select type="text" class="sheet-input" name="attr_skillCharacteristicDM-Npc" value="0" style="width:95px" />
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Education}" data-i18n="skilleducationoption-u">Education</option>
<option value="@{mod-Endurance}" data-i18n="skillenduranceoption-u">Endurance</option>
<option value="@{mod-Social}" data-i18n="skillsocialoption-u">Social</option>
</select></th>
<th style="width:50px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skillDM-Npc" value="@{skillCharacteristicDM-Npc}" disabled="true" /></td>
<th style="width:75px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skilllevel-Npc" value="0" /></td>
<th style="width:100px;"><input type="number" class="sheet-input" style="width:45px;" name="attr_skillmodifier-Npc" value="0" /></td>
<th style="width:75px;"><input type="checkbox" class="sheet-untrained" checked ="True" name="attr_untrained-Npc" value="-3"/><span></span></th>
<th style="width:55px;"><input type="number" class="sheet-input" style="width:50px;" name="attr_skilltotal-Npc" value="@{skillCharacteristicDM-Npc} + @{skilllevel-Npc} + @{untrained-Npc} + @{skillmodifier-Npc}" disabled="true"/></td>
</tr>
</table>
</fieldset>
<table class="sheet-skilltable" style="width:400px">
<tr>
<td>
<select type="text" class="sheet-input" name="attr_initiativeattribute" value="0" style="width:95px">
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
<option value="@{mod-Intellect}" data-i18n="skillintellectoption-u">Intellect</option>
</select>
</td>
<td>
<button data-i18n="initiativeroll-u" type="roll" name="roll_initiative" value="&{template:skill-general} {{skill=^{initiative-u}}} {{character= @{character_name} }}@{ro_default_rolltype}+@{initiativeattribute}[Attribute Modifier] @{ro_default_mod} &{tracker}]]}}" ></button>
</td>
</tr>
</table>
<h3 data-i18n="shiparmour-u">Armour</h3>
<div class="sheet-armourlist">
<div class="sheet-armouritem">
<div class="sheet-th sheet-armourtype" data-i18n="armourtype-u">Type</div>
<div class="sheet-th sheet-armourtl" data-i18n="armourtechlevel-u">TL</div>
<div class="sheet-th sheet-armourprotection" data-i18n="armourprotection-u">Protection</div>
<div class="sheet-th sheet-armourlaser" data-i18n="armourprotectionlaser-u">Protection (Laser)</div>
<div class="sheet-th sheet-armourrad" data-i18n="armourrads-u">Rad</div>
<div class="sheet-th sheet-armourweight" data-i18n="armourkgweight-u">KG</div>
<div class="sheet-th sheet-armourskill" data-i18n="armourskill-u">Required Skill</div>
</div>
</div>
<div class="sheet-armourlist">
<input type="text" style="width: 162px;" class="sheet-armourtype sheet-input" name="attr_armour-type" />
<input type="number" style="width: 65px;" class="sheet-armourtl sheet-input" name="attr_armour-tl" />
<input type="number" style="width: 93px;" class="sheet-armourprotection sheet-input" name="attr_armour-protection" />
<input type="number" style="width: 164px;" class="sheet-armourlaser sheet-input" name="attr_armour-protection-laser" />
<input type="number" style="width: 67px;" class="sheet-armourrad sheet-input" name="attr_armour-rads" />
<input type="number" style="width: 67px;" class="sheet-armourweight sheet-input" name="attr_armour-mass" />
<select type="text" class="sheet-armourskill sheet-input" name="attr_armour-RequiredSkill" value="0">
<option value="0" data-i18n="armournoneskill-u">None</option>
<option value="1" data-i18n="armourvaccsuit0-u">Vacc Suit 0</option>
<option value="2" data-i18n="armourvaccsuit1-u">Vacc Suit 1</option>
<option value="3" data-i18n="armourvaccsuit2-u">Vacc Suit 2</option>
<option value="4" data-i18n="armourvaccsuit3-u">Vacc Suit 3</option>
<option value="5" data-i18n="armourvaccsuit4-u">Vacc Suit 4</option>
</select>
<textarea class="sheet-armournote sheet-input" name="attr_armornotes"></textarea>
</div>
<div class="sheet-weaponlist">
<div class="sheet-weaponitem">
<span class="sheet-th sheet-weaponroll" data-i18n="weaponroll-u">Roll</span>
<span class="sheet-th sheet-weaponweapon" data-i18n="weaponweapon-u">Weapon</span>
<span class="sheet-th sheet-weaponskill" data-i18n="weaponskilltotal-u">Skill Total</span>
<span class="sheet-th sheet-weapondm" data-i18n="weapondicemod-u">DM</span>
<span class="sheet-th sheet-weapondmg" data-i18n="weapondamage-u">Damage</span>
<span class="sheet-th sheet-weapontl" data-i18n="weapontechlevel-u">TL</span>
<span class="sheet-th sheet-weaponrange" data-i18n="weaponrange-u">Range</span>
<span class="sheet-th sheet-weaponweight" data-i18n="weaponweight-u">KG</span>
<span class="sheet-th sheet-weaponmag" data-i18n="weaponmagazine-u">Magazine</span>
</div>
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-1" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-1}}} @{ro_default_rolltype} + @{weapon_DM-1}[DM] + @{weapon_skill-1}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-1}]]}} {{range=@{weapon_range-1}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-1" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-1" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-1" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-1" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-1" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-1" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-1" value="0" />
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-1" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-1" ></textarea>
</div>
<fieldset class="repeating_weapons">
<div class="sheet-weaponitem">
<button class="sheet-weaponroll" style="width:25px;" name="roll_weapon-rep" type="roll" value="&{template:range} {{character=@{character_name}}} {{weapon=@{weapon_name-rep}}} @{ro_default_rolltype} + @{weapon_DM-rep}[DM] + @{weapon_skill-rep}[Skill] @{ro_default_mod}]]}} {{damage=[[@{weapon_damage-rep}]]}} {{range=@{weapon_range-rep}}}" ></button>
<input class="sheet-weaponweapon sheet-input" type="text" name="attr_weapon_name-rep" value="" />
<input class="sheet-weaponskill sheet-input" style="width:62px;" type="number" name="attr_weapon_skill-rep" value="0" />
<select class="sheet-weapondm sheet-input" type="text" name="attr_weapon_DM-rep" value="0" style="width:85px">
<option value="@{mod-Strength}" data-i18n="skillstrengthoption-u">Strength</option>
<option value="@{mod-Dexterity}" data-i18n="skilldexterityoption-u">Dexterity</option>
</select>
<input class="sheet-weapondmg sheet-input" type="text" name="attr_weapon_damage-rep" value="" style="width:60px"/>
<input class="sheet-weapontl sheet-input" type="number" name="attr_weapon_tl-rep" value="0" />
<input class="sheet-weaponrange sheet-input" type="text" name="attr_weapon_range-rep" value="0" style="width:70px" />
<input class="sheet-weaponweight sheet-input" type="number" name="attr_weapon_weight-rep" value="0" />
<input class="sheet-weaponmag sheet-input" type="text" name="attr_weapon_magazine-rep" value="0" />
<div class="sheet-weaponspacer">&nbsp;</div>
<textarea class="sheet-weaponnote sheet-input" name="attr_weapon_note-rep" ></textarea>
</div>
</fieldset>
</div>
</div>
<div class="sheet-tab-content sheet-ship">
<div>
<span class="sheet-header" data-i18n="shipname-u"></span><input type="text" class="sheet-input" name="attr_character_name"/>
<span class="sheet-header" data-i18n="shipclass-u"></span><input type="text" class="sheet-input" name="attr_ship_class"/>
<span class="sheet-header" data-i18n="shiptl-u"></span><input type="number" class="sheet-input" name="attr_ship_tl"/>
</div>
<br/>
<div>
<div>
<span class="sheet-shipcomponent sheet-shiphead" data-i18n="shipcomponent-u">Item</span>
<span class="sheet-shipdetail sheet-shiphead" data-i18n="shipdetail-u">Detail</span>
<span class="sheet-shiptons sheet-shiphead" data-i18n="shiptons-u">Tons</span>
<span class="sheet-shipcost sheet-shiphead" data-i18n="shipcost-u">Cost (MCr)</span>
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shiphull-u">Hull</span>
<input class="sheet-shipdetail" type="text" name="attr_shiphull_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shiphull_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shiphull_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shiparmour-u">Armour</span>
<input class="sheet-shipdetail" type="text" name="attr_shiparmour_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shiparmour_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shiparmour_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipmdrive-u">M-Drive</span>
<input class="sheet-shipdetail" type="text" name="attr_shipmdrive_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipmdrive_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipmdrive_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipjdrive-u" >J-Drive</span>
<input class="sheet-shipdetail" type="text" name="attr_shipjdrive_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipjdrive_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipjdrive_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shippower-u" >Power Plant</span>
<input class="sheet-shipdetail" type="text" name="attr_shippower_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shippower_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shippower_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipfuel-u" >Fuel Tanks</span>
<input class="sheet-shipdetail" type="text" name="attr_shipfuel_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipfuel_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipfuel_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipbridge-u" >Bridge</span>
<input class="sheet-shipdetail" type="text" name="attr_shipbridge_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipbridge_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipbridge_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipcomputer-u" >Computer</span>
<input class="sheet-shipdetail" type="text" name="attr_shipcomputer_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipcomputer_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipcomputer_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipsensors-u" >Sensors</span>
<input class="sheet-shipdetail" type="text" name="attr_shipsensors_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipsensors_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipsensors_cost" value="0" />
<span>&nbsp;&nbsp;</span><input type="checkbox" name="attr_shipsensors_more_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_shipsensors_more_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<fieldset class="repeating_shipsensors">
<div>
<span class="sheet-shipcomponent" type="text" ></span>
<input class="sheet-shipdetail" type="text" name="attr_shipsensors_detail-rep" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipsensors_tons-rep" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipsensors_cost-rep" value="0" />
</div>
</fieldset>
</div>
</span>
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipweapons-u" style="width:160px">Weapons</span>
<input class="sheet-shipdetail" type="text" name="attr_shipweapons_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipweapons_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipweapons_cost" value="0" />
<span>&nbsp;&nbsp;</span><input type="checkbox" name="attr_shipweapons_more_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_shipweapons_more_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<fieldset class="repeating_shipweapons">
<div>
<span class="sheet-shipcomponent" type="text" ></span>
<input class="sheet-shipdetail" type="text" name="attr_shipweapons_detail-rep" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipweapons_tons-rep" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipweapons_cost-rep" value="0" />
</div>
</fieldset>
</div>
</span>
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipcraft-u" style="width:160px">Craft</span>
<input class="sheet-shipdetail" type="text" name="attr_shipcraft_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipcraft_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipcraft_cost" value="0" />
<span>&nbsp;&nbsp;</span><input type="checkbox" name="attr_shipcraft_more_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_shipcraft_more_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<fieldset class="repeating_shipcraft">
<div>
<span class="sheet-shipcomponent" type="text" ></span>
<input class="sheet-shipdetail" type="text" name="attr_shipcraft_detail-rep" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipcraft_tons-rep" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipcraft_cost-rep" value="0" />
</div>
</fieldset>
</div>
</span>
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipsystems-u" >Systems</span>
<input class="sheet-shipdetail" type="text" name="attr_shipsystems_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipsystems_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipsystems_cost" value="0" />
<span>&nbsp;&nbsp;</span><input type="checkbox" name="attr_shipsystems_more_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_shipsystems_more_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<fieldset class="repeating_shipsystems">
<div>
<span class="sheet-shipcomponent" type="text" ></span>
<input class="sheet-shipdetail" type="text" name="attr_shipsystems_detail-rep" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipsystems_tons-rep" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipsystems_cost-rep" value="0" />
</div>
</fieldset>
</div>
</span>
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipsoftware-u" >Software</span>
<input class="sheet-shipdetail" type="text" name="attr_shipsoftware_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipsoftware_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipsoftware_cost" value="0" />
<span>&nbsp;&nbsp;</span><input type="checkbox" name="attr_shipsoftware_more_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_shipsoftware_more_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<fieldset class="repeating_shipsoftware">
<div>
<span class="sheet-shipcomponent" type="text" ></span>
<input class="sheet-shipdetail" type="text" name="attr_shipsoftware_detail-rep" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipsoftware_tons-rep" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipsoftware_cost-rep" value="0" />
</div>
</fieldset>
</div>
</span>
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipstaterooms-u" >Staterooms</span>
<input class="sheet-shipdetail" type="text" name="attr_shipstaterooms_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipstaterooms_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipstaterooms_cost" value="0" />
<span>&nbsp;&nbsp;</span><input type="checkbox" name="attr_shipstaterooms_more_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_shipstaterooms_more_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<fieldset class="repeating_shipstaterooms">
<div>
<span class="sheet-shipcomponent" type="text" ></span>
<input class="sheet-shipdetail" type="text" name="attr_shipstaterooms_detail-rep" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipstaterooms_tons-rep" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipstaterooms_cost-rep" value="0" />
</div>
</fieldset>
</div>
</span>
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipcommon-u" >Common Areas</span>
<input class="sheet-shipdetail" type="text" name="attr_shipcommon_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipcommon_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipcommon_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent" type="text" data-i18n="shipcargo-u" >Cargo</span>
<input class="sheet-shipdetail" type="text" name="attr_shipcargo_detail" value="" />
<input class="sheet-shiptons" type="number" name="attr_shipcargo_tons" value="0" />
<input class="sheet-shipcost" type="number" name="attr_shipcargo_cost" value="0" />
</div>
<div>
<span class="sheet-shipcomponent sheet-shiphead" type="text" data-i18n="shiptotal-u" ></span>
<input class="sheet-shipdetail" type="text" disabled=true value="" />
<input class="sheet-shiptons sheet-shiphead" type="number" name="attr_shiptotal_tons" value="0" />
<input class="sheet-shipcost sheet-shiphead" type="number" name="attr_shiptotal_cost" value="0" />
</div>
</div>
<br/>
<div>
<div>
<span class="sheet-header sheet-shipcomponent" data-i18n="powerreq-u"></span>
</div>
<div>
<span>&nbsp;&nbsp;</span>
<span class="sheet-header sheet-shipcomponent" data-i18n="powmanu-u"></span><input class="sheet-input" type="number" name="attr_power_manu" value="0" />
<span class="sheet-header sheet-shipcomponent" data-i18n="powjump-u"></span><input class="sheet-input" type="number" name="attr_power_jump" value="0" />
</div>
<div>
<span>&nbsp;&nbsp;</span>
<span class="sheet-header sheet-shipcomponent" data-i18n="powbasicsystem-u"></span><input class="sheet-input" type="number" name="attr_power_basic" value="0" />
<span class="sheet-header sheet-shipcomponent" data-i18n="powfuelproc-u"></span><input class="sheet-input" type="number" name="attr_power_fuel" value="0" />
</div>
<div>
<span>&nbsp;&nbsp;</span>
<span class="sheet-header sheet-shipcomponent" data-i18n="powsensors-u"></span><input class="sheet-input" type="number" name="attr_power_sensors" value="0" />
<span class="sheet-header sheet-shipcomponent" data-i18n="powweapons-u"></span><input class="sheet-input" type="number" name="attr_power_weapons" value="0" />
</div>
</div>
<br/>
<div>
<div>
<span class="sheet-header sheet-shipcomponent" data-i18n="hullpoints-u"></span>
</div>
<div>
<span>&nbsp;&nbsp;</span>
<span class="sheet-header sheet-shipcomponent" data-i18n="hullpointsmax-u"></span><input class="sheet-input" type="number" name="attr_hullpoints_max" value="0" />
<span class="sheet-header sheet-shipcomponent" data-i18n="hullpointscurr-u"></span><input class="sheet-input" type="number" name="attr_hullpoints_curr" value="0" />
</div>
<div>
<span>&nbsp;&nbsp;</span>
<span class="sheet-header sheet-shipcomponent" data-i18n="hullcritdam-u"></span>
<span class="sheet-header" data-i18n="hulllocations-u"></span>
<select class="sheet-input" name="attr_ship_loc" value="0">
<option selected></option>
<option data-i18n="shipsensors-u"></option>
<option data-i18n="shippower-u"></option>
<option data-i18n="shipfuel-u"></option>
<option data-i18n="shipweapons-u"></option>
<option data-i18n="shiparmour-u"></option>
<option data-i18n="shiphull-u"></option>
<option data-i18n="shipmdrive-u"></option>
<option data-i18n="shipcargo-u"></option>
<option data-i18n="shipjdrive-u"></option>
<option data-i18n="crew-u"></option>
<option data-i18n="shipcomputer-u"></option>
</select>
<span class="sheet-header" data-i18n="hullcritlevel-u"></span>
<select class="sheet-critseverity" name="attr_ship_crit" value="0">>
<option selected></option>
<option>1</option>
<option>2</option>
<option>3</option>
<option>4</option>
<option>5</option>
<option>6</option>
</select>
<span>&nbsp;&nbsp;</span><input type="checkbox" name="attr_shipcrit_more_show" class="sheet-hider sheet-crate" value="1"/><span></span>
<input type="checkbox" name="attr_shipcrit_more_show" class="sheet-hider sheet-hidden" value="1"/>
<span class="sheet-body">
<div>
<fieldset class="repeating_shipcrit">
<div>
<span>&nbsp;&nbsp;</span>
<span class="sheet-header sheet-shipcomponent"></span>
<span class="sheet-header" data-i18n="hulllocations-u"></span>
<select class="sheet-input" name="attr_ship_loc-rep" value="0">
<option selected></option>
<option data-i18n="shipsensors-u"></option>
<option data-i18n="shippower-u"></option>
<option data-i18n="shipfuel-u"></option>
<option data-i18n="shipweapons-u"></option>
<option data-i18n="shiparmour-u"></option>
</select>
<span class="sheet-header" data-i18n="hullcritlevel-u"></span>
<select class="sheet-critseverity" name="attr_ship_crit-rep" value="0">>
<option selected></option>
<option>1</option>
<option>2</option>
<option>3</option>
<option>4</option>
<option>5</option>
<option>6</option>
</select>
</div>
</fieldset>
</div>
</span>
</div>
</div>
<br/>
<div>
<div>
<span class="sheet-header sheet-shipcomponent" data-i18n="crew-u"></span>
</div>
<div>
<textarea name="attr_crew"></textarea>
</div>
</div>
</div>
</div>
<div class="sheet-">
<rolltemplate class="sheet-rolltemplate-power">
<table class="sheet-skill-attrib">
<tr>
<th colspan="2">{{power}}</th>
</tr>
<tr>
<td colspan="2"><i><b>{{character}}</b></i></td>
</tr>
{{#rollhasboon}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithboon-u">Rolling with BOON</span></b></td>
</tr>
{{/rollhasboon}}
{{#rollhasbane}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithbane-u">Rolling with BANE</span></b></td>
</tr>
{{/rollhasbane}}
<tr>
<td><b><span data-i18n="skilltableroll-u">Roll</span></b></td>
<td><i>{{roll}}</i></td>
</tr>
<tr>
<td colspan="2"><i>{{note}}</i></td>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-range">
<table class="sheet-range">
<tr>
<th colspan="4">{{weapon}}</th>
</tr>
<tr>
<td colspan="4"><i><b>{{character}}</b></i></td>
</tr>
{{#rollhasboon}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithboon-u">Rolling with BOON</span></b></td>
</tr>
{{/rollhasboon}}
{{#rollhasbane}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithbane-u">Rolling with BANE</span></b></td>
</tr>
{{/rollhasbane}}
<tr>
<td colspan="2"><b><span data-i18n="attack-u">Attack</span></b></td>
<td colspan="2"><i>{{roll}}</i></td>
</tr>
{{#bb}}
<tr>
<td colspan="2"><b><span data-i18n="boonbane-u">Boon/Bane</span></b></td>
<td colspan="2"><i>{{bb}}</i></td>
</tr>
{{/bb}}
<tr>
<td colspan="2"><b><span data-i18n="weapondamage-u">Damage</span></b></td>
<td colspan="2"><i>{{damage}}</i></td>
</tr>
<tr>
<td colspan="2"><b><span data-i18n="weaponrange-u">Range</span></b></td>
<td colspan="2"><i>{{range}}</i></td>
</tr>
<tr>
<td colspan="4">{{note}}</td>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-skill-attrib">
<table class="sheet-skill-attrib">
<tr>
<th colspan="2">{{skill}}</th>
</tr>
<tr>
<td colspan="2"><i><b>{{character}}</b></i></td>
</tr>
{{#rollhasboon}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithboon-u">Rolling with BOON</span></b></td>
</tr>
{{/rollhasboon}}
{{#rollhasbane}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithbane-u">Rolling with BANE</span></b></td>
</tr>
{{/rollhasbane}}
<tr>
<td><b><span data-i18n="skilltableroll-u">Roll</span></b></td>
<td><i>{{roll}}</i></td>
</tr>
{{#bb}}
<tr>
<td><b><span data-i18n="boonbane-u">Boon/Bane</span></b></td>
<td><i>{{bb}}</i></td>
</tr>
{{/bb}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-skill-general">
<table class="sheet-skill-general">
<tr>
<th colspan="2">
{{skill}}<br>
<i>{{spec}}</i>
</th>
</tr>
<tr>
<td colspan="2"><i><b>{{character}}</b></i></td>
</tr>
{{#rollhasboon}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithboon-u">Rolling with BOON</span></b></td>
</tr>
{{/rollhasboon}}
{{#rollhasbane}}
<tr>
<td colspan="2"><b><span data-i18n="rollwithbane-u">Rolling with BANE</span></b></td>
</tr>
{{/rollhasbane}}
{{#dm}}
<tr>
<td><b><span data-i18n="skilltabledicemodifier-u">DM</span></b></td>
<td><i>{{dm}}</i></td>
</tr>
<tr>
<td><b><span data-i18n="skilltableskill-u">Skill</span></b></td>
<td><i>{{rank}}</i></td>
</tr>
<tr>
<td><b><span data-i18n="misc-u">Misc</span></b></td>
<td><i>{{misc}}</i></td>
</tr>
{{/dm}}
<tr>
<td><b><span data-i18n="skilltableroll-u">Roll</span></b></td>
<td><i>{{roll}}</i></td>
</tr>
{{#bb}}
<tr>
<td><b><span data-i18n="boonbane-u">Boon/Bane</span></b></td>
<td><i>{{bb}}</i></td>
</tr>
{{/bb}}
</table>
</rolltemplate>
</div>
<script type="text/worker">
on('change:ro_default sheet:opened', function() {
getAttrs(["ro_default"], function(value) {
let opt = parseInt(value.ro_default)||1;
var def_ro_obj;
if(1 === opt ){
def_ro_obj = {
ro_default_rolltype: "{{bb= [[(1d6)]] }} {{roll=[[2d6"
};
}
else if(2 === opt ){
def_ro_obj = {
ro_default_rolltype: "?{@{rolltypetrans}|@{normaltrans}, &#123&#123roll=[[2d6|@{boontrans},&#123&#123rollhasboon= 1&#125&#125 &#123&#123roll=[[3d6kh2|@{banetrans},&#123&#123rollhasbane= 1&#125&#125 &#123&#123roll=[[3d6kl2}"
};
}
else if(3 === opt ){
def_ro_obj = {
ro_default_rolltype: "{{roll=[[2d6",
ro_toggle_sel: "normal"
};
}
setAttrs(def_ro_obj);
});
});
on('clicked:normal', function() {
// save the updated attribute to the sheet
setAttrs({
ro_default_rolltype: "{{roll=[[2d6",
ro_toggle_sel: "normal"
});
});
on('clicked:boon', function() {
// save the updated attribute to the sheet
setAttrs({
ro_default_rolltype: "{{rollhasboon= 1}} {{roll=[[ 3d6kh2",
ro_toggle_sel: "boon"
});
});
on('clicked:bane', function() {
// save the updated attribute to the sheet
setAttrs({
ro_default_rolltype: "{{rollhasbane= 1}} {{roll=[[ 3d6kl2",
ro_toggle_sel: "bane"
});
});
on('change:mod_default sheet:opened', function() {
getAttrs(["mod_default"], function(value) {
let opt = parseInt(value.mod_default)||1;
var def_mod_obj;
if(1 === opt ){
def_mod_obj = {
ro_default_mod: "+ ?{@{modifiertrans}|0}[Mod] "
};
}
else if(2 === opt ){
def_mod_obj = {
ro_default_mod: " "
};
}
else if(3 === opt ){
def_mod_obj = {
ro_default_mod: "+ ?{@{modifiertrans}|0}[Mod] ",
mod_toggle_sel: "yes"
};
}
setAttrs(def_mod_obj);
});
});
on('clicked:modyes', function() {
// save the updated attribute to the sheet
setAttrs({
ro_default_mod: "+ ?{@{modifiertrans}|0}[Mod] ",
mod_toggle_sel: "yes"
});
});
on('clicked:modno', function() {
// save the updated attribute to the sheet
setAttrs({
ro_default_mod: " ",
mod_toggle_sel: "no"
});
});
/* ---- BEGIN: TheAaronSheet.js ---- */
// Github: https://github.com/shdwjk/TheAaronSheet/blob/master/TheAaronSheet.js
// By: The Aaron, Arcane Scriptomancer
// Contact: https://app.roll20.net/users/104025/the-aaron
var TAS = TAS || (function(){
'use strict';
var version = '0.2.3',
lastUpdate = 1457098056,
loggingSettings = {
debug: {
key: 'debug',
title: 'DEBUG',
color: {
bgLabel: '#7732A2',
label: '#F2EF40',
bgText: '#FFFEB7',
text: '#7732A2'
}
},
error: {
key: 'error',
title: 'Error',
color: {
bgLabel: '#C11713',
label: 'white',
bgText: '#C11713',
text: 'white'
}
},
warn: {
key: 'warn',
title: 'Warning',
color: {
bgLabel: '#F29140',
label: 'white',
bgText: '#FFD8B7',
text: 'black'
}
},
info: {
key: 'info',
title: 'Info',
color: {
bgLabel: '#413FA9',
label: 'white',
bgText: '#B3B2EB',
text: 'black'
}
},
notice: {
key: 'notice',
title: 'Notice',
color: {
bgLabel: '#33C133',
label: 'white',
bgText: '#ADF1AD',
text: 'black'
}
},
log: {
key: 'log',
title: 'Log',
color: {
bgLabel: '#f2f240',
label: 'black',
bgText: '#ffff90',
text: 'black'
}
},
callstack: {
key: 'TAS',
title: 'function',
color: {
bgLabel: '#413FA9',
label: 'white',
bgText: '#B3B2EB',
text: 'black'
}
},
callstack_async: {
key: 'TAS',
title: 'ASYNC CALL',
color: {
bgLabel: '#413FA9',
label: 'white',
bgText: '#413FA9',
text: 'white'
}
},
TAS: {
key: 'TAS',
title: 'TAS',
color: {
bgLabel: 'grey',
label: 'black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)',
bgText: 'grey',
text: 'black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)'
}
}
},
config = {
debugMode: false,
logging: {
log: true,
notice: true,
info: true,
warn: true,
error: true,
debug: false
}
},
callstackRegistry = [],
queuedUpdates = {}, //< Used for delaying saves till the last momment.
complexType = function(o){
switch(typeof o){
case 'string':
return 'string';
case 'boolean':
return 'boolean';
case 'number':
return (_.isNaN(o) ? 'NaN' : (o.toString().match(/\./) ? 'decimal' : 'integer'));
case 'function':
return 'function: '+(o.name ? o.name+'()' : '(anonymous)');
case 'object':
return (_.isArray(o) ? 'array' : (_.isArguments(o) ? 'arguments' : ( _.isNull(o) ? 'null' : 'object')));
default:
return typeof o;
}
},
dataLogger = function(primaryLogger,secondaryLogger,data){
_.each(data,function(m){
var type = complexType(m);
switch(type){
case 'string':
primaryLogger(m);
break;
case 'undefined':
case 'null':
case 'NaN':
primaryLogger('['+type+']');
break;
case 'number':
case 'not a number':
case 'integer':
case 'decimal':
case 'boolean':
primaryLogger('['+type+']: '+m);
break;
default:
primaryLogger('['+type+']:=========================================');
secondaryLogger(m);
primaryLogger('=========================================================');
break;
}
});
},
colorLog = function(options){
var coloredLoggerFunction,
key = options.key,
label = options.title || 'TAS',
lBGColor = (options.color && options.color.bgLabel) || 'blue',
lTxtColor = (options.color && options.color.label) || 'white',
mBGColor = (options.color && options.color.bgText) || 'blue',
mTxtColor = (options.color && options.color.text) || 'white';
coloredLoggerFunction = function(message){
console.log(
'%c '+label+': %c '+message + ' ',
'background-color: '+lBGColor+';color: '+lTxtColor+'; font-weight:bold;',
'background-color: '+mBGColor+';color: '+mTxtColor+';'
);
};
return function(){
if('TAS'===key || config.logging[key]){
dataLogger(coloredLoggerFunction,function(m){console.log(m);},_.toArray(arguments));
}
};
},
logDebug = colorLog(loggingSettings.debug),
logError = colorLog(loggingSettings.error),
logWarn = colorLog(loggingSettings.warn),
logInfo = colorLog(loggingSettings.info),
logNotice = colorLog(loggingSettings.notice),
logLog = colorLog(loggingSettings.log),
log = colorLog(loggingSettings.TAS),
logCS = colorLog(loggingSettings.callstack),
logCSA = colorLog(loggingSettings.callstack_async),
registerCallstack = function(callstack,label){
var idx=_.findIndex(callstackRegistry,function(o){
return (_.difference(o.stack,callstack).length === _.difference(callstack,o.stack).length) &&
_.difference(o.stack,callstack).length === 0 &&
o.label === label;
});
if(-1 === idx){
idx=callstackRegistry.length;
callstackRegistry.push({
stack: callstack,
label: label
});
}
return idx;
},
setConfigOption = function(options){
var newconf =_.defaults(options,config);
newconf.logging=_.defaults(
(options && options.logging)||{},
config.logging
);
config=newconf;
},
debugMode = function(){
config.logging.debug=true;
config.debugMode = true;
},
getCallstack = function(){
var e = new Error('dummy'),
stack = _.map(_.rest(e.stack.replace(/^[^\(]+?[\n$]/gm, '')
.replace(/^\s+at\s+/gm, '')
.replace(/^Object.<anonymous>\s*\(/gm, '{anonymous}()@')
.split('\n')),function(l){
return l.replace(/\s+.*$/,'');
});
return stack;
},
logCallstackSub = function(cs){
var matches, csa;
_.find(cs,function(line){
matches = line.match(/TAS_CALLSTACK_(\d+)/);
if(matches){
csa=callstackRegistry[matches[1]];
logCSA( '===================='+(csa.label ? '> '+csa.label+' <' : '')+'====================');
logCallstackSub(csa.stack);
return true;
}
logCS(line);
return false;
});
},
logCallstack = function(){
var cs;
if(config.debugMode){
cs = getCallstack();
cs.shift();
log('==============================> CALLSTACK <==============================');
logCallstackSub(cs);
log('=========================================================================');
}
},
wrapCallback = function (label, callback, context){
var callstack;
if('function' === typeof label){
context=callback;
callback=label;
label=undefined;
}
if(!config.debugMode){
return (function(cb,ctx){
return function(){
cb.apply(ctx||{},arguments);
};
}(callback,context));
}
callstack = getCallstack();
callstack.shift();
return (function(cb,ctx,cs,lbl){
var ctxref=registerCallstack(cs,lbl);
/*jshint -W054 */
return new Function('cb','ctx','TASlog',
"return function TAS_CALLSTACK_"+ctxref+"(){"+
"TASlog('Entering: '+(cb.name||'(anonymous function)'));"+
"cb.apply(ctx||{},arguments);"+
"TASlog('Exiting: '+(cb.name||'(anonymous function)'));"+
"};")(cb,ctx,log);
/*jshint +W054 */
}(callback,context,callstack,label));
},
prepareUpdate = function( attribute, value ){
queuedUpdates[attribute]=value;
},
applyQueuedUpdates = function() {
setAttrs(queuedUpdates);
queuedUpdates = {};
},
namesFromArgs = function(args,base){
return _.chain(args)
.reduce(function(memo,attr){
if('string' === typeof attr) {
memo.push(attr);
} else if(_.isArray(args) || _.isArguments(args)){
memo = namesFromArgs(attr,memo);
}
return memo;
},(_.isArray(base) && base) || [])
.uniq()
.value();
},
addId = function(obj,value){
Object.defineProperty(obj,'id',{
value: value,
writeable: false,
enumerable: false
});
},
addProp = function(obj,prop,value,fullname){
(function(){
var pname=(_.contains(['S','F','I','D'],prop) ? '_'+prop : prop),
full_pname = fullname || prop,
pvalue=value;
_.each(['S','I','F'],function(p){
if( !_.has(obj,p)){
Object.defineProperty(obj, p, {
value: {},
enumerable: false,
readonly: true
});
}
});
if( !_.has(obj,'D')){
Object.defineProperty(obj, 'D', {
value: _.reduce(_.range(10),function(m,d){
Object.defineProperty(m, d, {
value: {},
enumerable: true,
readonly: true
});
return m;
},{}),
enumerable: false,
readonly: true
});
}
// Raw value
Object.defineProperty(obj, pname, {
enumerable: true,
set: function(v){
if(v!==pvalue) {
pvalue=v;
prepareUpdate(full_pname,v);
}
},
get: function(){
return pvalue;
}
});
// string value
Object.defineProperty(obj.S, pname, {
enumerable: true,
set: function(v){
var val=v.toString();
if(val !== pvalue) {
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return pvalue.toString();
}
});
// int value
Object.defineProperty(obj.I, pname, {
enumerable: true,
set: function(v){
var val=parseInt(v,10) || 0;
if(val !== pvalue){
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return parseInt(pvalue,10) || 0;
}
});
// float value
Object.defineProperty(obj.F, pname, {
enumerable: true,
set: function(v){
var val=parseFloat(v) || 0;
if(val !== pvalue) {
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return parseFloat(pvalue) || 0;
}
});
_.each(_.range(10),function(d){
Object.defineProperty(obj.D[d], pname, {
enumerable: true,
set: function(v){
var val=(parseFloat(v) || 0).toFixed(d);
if(val !== pvalue){
pvalue=val;
prepareUpdate(full_pname,val);
}
},
get: function(){
return (parseFloat(pvalue) || 0).toFixed(d);
}
});
});
}());
},
repeating = function( section ) {
return (function(s){
var sectionName = s,
attrNames = [],
fieldNames = [],
operations = [],
after = [],
repAttrs = function TAS_Repeating_Attrs(){
attrNames = namesFromArgs(arguments,attrNames);
return this;
},
repFields = function TAS_Repeating_Fields(){
fieldNames = namesFromArgs(arguments,fieldNames);
return this;
},
repReduce = function TAS_Repeating_Reduce(func, initial, final, context) {
operations.push({
type: 'reduce',
func: (func && _.isFunction(func) && func) || _.noop,
memo: (_.isUndefined(initial) && 0) || initial,
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repMap = function TAS_Repeating_Map(func, final, context) {
operations.push({
type: 'map',
func: (func && _.isFunction(func) && func) || _.noop,
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repEach = function TAS_Repeating_Each(func, final, context) {
operations.push({
type: 'each',
func: (func && _.isFunction(func) && func) || _.noop,
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repTap = function TAS_Repeating_Tap(final, context) {
operations.push({
type: 'tap',
final: (final && _.isFunction(final) && final) || _.noop,
context: context || {}
});
return this;
},
repAfter = function TAS_Repeating_After(callback,context) {
after.push({
callback: (callback && _.isFunction(callback) && callback) || _.noop,
context: context || {}
});
return this;
},
repExecute = function TAS_Repeating_Execute(callback,context){
var rowSet = {},
attrSet = {},
fieldIds = [],
fullFieldNames = [];
repAfter(callback,context);
// call each operation per row.
// call each operation's final
getSectionIDs("repeating_"+sectionName,function(ids){
fieldIds = ids;
fullFieldNames = _.reduce(fieldIds,function(memo,id){
return memo.concat(_.map(fieldNames,function(name){
return 'repeating_'+sectionName+'_'+id+'_'+name;
}));
},[]);
getAttrs( _.uniq(attrNames.concat(fullFieldNames)), function(values){
_.each(attrNames,function(aname){
if(values.hasOwnProperty(aname)){
addProp(attrSet,aname,values[aname]);
}
});
rowSet = _.reduce(fieldIds,function(memo,id){
var r={};
addId(r,id);
_.each(fieldNames,function(name){
var fn = 'repeating_'+sectionName+'_'+id+'_'+name;
addProp(r,name,values[fn],fn);
});
memo[id]=r;
return memo;
},{});
_.each(operations,function(op){
var res;
switch(op.type){
case 'tap':
_.bind(op.final,op.context,rowSet,attrSet)();
break;
case 'each':
_.each(rowSet,function(r){
_.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
});
_.bind(op.final,op.context,rowSet,attrSet)();
break;
case 'map':
res = _.map(rowSet,function(r){
return _.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
});
_.bind(op.final,op.context,res,rowSet,attrSet)();
break;
case 'reduce':
res = op.memo;
_.each(rowSet,function(r){
res = _.bind(op.func,op.context,res,r,attrSet,r.id,rowSet)();
});
_.bind(op.final,op.context,res,rowSet,attrSet)();
break;
}
});
// finalize attrs
applyQueuedUpdates();
_.each(after,function(op){
_.bind(op.callback,op.context)();
});
});
});
};
return {
attrs: repAttrs,
attr: repAttrs,
column: repFields,
columns: repFields,
field: repFields,
fields: repFields,
reduce: repReduce,
inject: repReduce,
foldl: repReduce,
map: repMap,
collect: repMap,
each: repEach,
forEach: repEach,
tap: repTap,
'do': repTap,
after: repAfter,
last: repAfter,
done: repAfter,
execute: repExecute,
go: repExecute,
run: repExecute
};
}(section));
},
repeatingSimpleSum = function(section, field, destination){
repeating(section)
.attr(destination)
.field(field)
.reduce(function(m,r){
return m + (r.F[field]);
},0,function(t,r,a){
a.S[destination]=t;
})
.execute();
};
console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ The Aaron Sheet v'+version+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Last update: '+(new Date(lastUpdate*1000))+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
return {
/* Repeating Sections */
repeatingSimpleSum: repeatingSimpleSum,
repeating: repeating,
/* Configuration */
config: setConfigOption,
/* Debugging */
callback: wrapCallback,
callstack: logCallstack,
debugMode: debugMode,
_fn: wrapCallback,
/* Logging */
debug: logDebug,
error: logError,
warn: logWarn,
info: logInfo,
notice: logNotice,
log: logLog
};
}());
/* ---- END: TheAaronSheet.js ---- */
on('change:repeating_othergear remove:repeating_othergear', function(){
TAS.repeatingSimpleSum('othergear','masstotalright','weightright');
});
on('change:repeating_othergear remove:repeating_othergear', function(){
TAS.repeatingSimpleSum('othergear','masstotalleft','weightleft');
});
//Total Weight
on("change:weightright change:weightleft sheet:opened", function() {
getAttrs(["weightright", "weightleft"], function(values) {
const tw = parseFloat(values.weightright) + parseFloat(values.weightleft);
setAttrs({
totalweight: tw.toFixed(2)
});
});
});
on("change:repeating_othergear:massleft change:repeating_othergear:quantityleft change:repeating_othergear:equippedleft sheet:opened", function() {
getAttrs(["repeating_othergear_massleft", "repeating_othergear_quantityleft", "repeating_othergear_equippedleft"], function(values) {
setAttrs({
repeating_othergear_masstotalleft: (parseFloat(values.repeating_othergear_massleft).toFixed(2)) * (parseInt(values.repeating_othergear_quantityleft) * parseInt(values.repeating_othergear_equippedleft))
});
});
});
on("change:repeating_othergear:massright change:repeating_othergear:quantityright change:repeating_othergear:equippedright sheet:opened", function() {
getAttrs(["repeating_othergear_massright", "repeating_othergear_quantityright", "repeating_othergear_equippedright"], function(values) {
setAttrs({
repeating_othergear_masstotalright: (parseFloat(values.repeating_othergear_massright).toFixed(2)) * (parseInt(values.repeating_othergear_quantityright) * parseInt(values.repeating_othergear_equippedright))
});
});
});
// ===========================================
// STAT AND SKILL ARRAYS
// ===========================================
/* If modifying this sheet for your own use, just change the stat and skill arrays to match your campaign, and the sheet workers will work for you. */
const int = (score, error = 0) => parseInt(score) || error;
const stats = ['Strength', 'Dexterity', 'Endurance', 'Intellect', 'Education', 'Social', 'PsionicStrength'];
// if modifying thise
const skills = ['Admin', 'Advocate', 'Animals', 'Animals2', 'Athletics', 'Athletics2', 'Athletics3', 'Art', 'Art2', 'Astrogation', 'Broker', 'Carouse', 'Deception', 'Diplomat', 'Drive', 'Drive2', 'Engineer', 'Engineer2', 'Electronics', 'Electronics2', 'Explosives', 'Flyer', 'Flyer2', 'Gambler', 'Gunner', 'Gunner2', 'GunCombat', 'GunCombat2', 'GunCombat3', 'HeavyWeapons', 'HeavyWeapons2', 'Investigate', 'JackOfAllTrades', 'Language', 'Language2', 'Leadership', 'Mechanic', 'Medic', 'Melee', 'Melee2', 'Navigation', 'Persuade', 'Pilot', 'Pilot2', 'Profession', 'Profession2', 'Recon', 'Science', 'Science2', 'Seafarer', 'Seafarer2', 'Stealth', 'Steward', 'Streetwise', 'Survival', 'Tactics', 'Tactics2', 'VaccSuit'];
const skills_combat = ['Athletics', 'Athletics2', 'Athletics3', 'Explosives', 'Gunner', 'Gunner2', 'GunCombat', 'GunCombat2', 'GunCombat3', 'HeavyWeapons', 'HeavyWeapons2', 'Melee', 'Melee2', 'Tactics', 'Tactics2', 'VaccSuit'];
const skillsets = {skill_combat: skills_combat, skill_all: skills};
// ===========================================
// ATTRIBUTE MODS
// ===========================================
stats.forEach(stat => {
on(`change:base-${stat.toLowerCase()} change:injury-${stat.toLowerCase()} sheet:opened`, function () {
getAttrs([`base-${stat}`, `injury-${stat}`], function(values) {
const score = int(values[`base-${stat}`]);
const injury = int(values[`injury-${stat}`]);
const calc = score + injury;
const mod = (calc <= 0) ? -3 : ((calc >= 15) ? 3 : (Math.floor(calc/3) -2));
setAttrs({
[`calc-${stat}`]: calc,
[`mod-${stat}`]: mod
});
});
});
});
// ===========================================
// SKILL TOGGLES
// ===========================================
on(`change:skill sheet:opened`, () => {
getAttrs(['Skill'], values => {
const toggle = int(values['Skill']);
setAttrs({
Skill_Show: toggle
});
});
});
skills.forEach(skill => {
on(`change:${skill.toLowerCase()} sheet:opened`, () => {
getAttrs([skill], values => {
const toggle = int(values[skill]);
setAttrs({
[`${skill}_show`]: toggle
})
});
});
});
Object.keys(skillsets).forEach(set => {
on(`change:${set.toLowerCase()}`, () => {
getAttrs([set], values => {
const toggle = int(values[set]);
const output = {};
skillsets[set].forEach(skill => output[skill] = toggle);
setAttrs(output);
});
});
});
const buttonlist = ["prime","skills","inventory","combat","powers"];
buttonlist.forEach(button => {
on(`clicked:${button}`, function() {
setAttrs({
sheetTab: button
});
});
});
const buttonlist_sheettype = ["pc","npc","ship"];
buttonlist_sheettype.forEach(button => {
on(`clicked:${button}`, function() {
setAttrs({
sheetType: button,
sheetTypeShow: button
});
});
});
on("sheet:opened", function(eventInfo){
setAttrs({
rolltypetrans: getTranslationByKey("rolltype-u"),
normaltrans: getTranslationByKey("normal-u"),
boontrans: getTranslationByKey("boon-u"),
banetrans: getTranslationByKey("bane-u"),
modifiertrans: getTranslationByKey("modprompt-u")
});
});
</script>