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roll20-character-sheets/MassEffect_5e/translations/fr.json
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{
"skills-list": "acrobatics,athletics,deception,electronics,engineering,history,insight,intimidation,investigation,medicine,science,perception,performance,persuasion,sleight_of_hand,stealth,survival,vehicle_handling",
"npc-options-u": "OPTIONS DE PNJ",
"name-u": "NOM",
"npc-type-u": "TYPE DE PNJ",
"npc-type-place": "Medium organic, any evil alignment",
"armor-class-u": "CLASSE D'ARMURE",
"class-u": "CLASSE",
"type-u": "TYPE",
"abilities-u": "CARACTÉRISTIQUES",
"npc-armor-place": "Heavy",
"shp": "Shield Points",
"hit-points-u": "POINTS DE VIE",
"formula-u": "FORMULE",
"shield-points-u": "SHIELDS",
"speed-u": "VITESSE",
"npc-speed-place": "12 m., fly 24m.",
"attributes-u": "ATTRIBUTS",
"str-u": "FOR",
"dex-u": "DEX",
"con-u": "CON",
"int-u": "INT",
"wis-u": "SAG",
"cha-u": "CHA",
"saves-u": "SAUVEGARDES",
"skills-u": "COMPÉTENCES",
"acrobatics-u": "ACROBATIE",
"vehicle_handling-u": "MANIEMENT DE VÉHICULE",
"electronics-u": "ÉLECTRONIQUE",
"athletics-u": "ATHLÉTISME",
"deception-u": "TROMPERIE",
"history-u": "HISTOIRE",
"insight-u": "PERSPICACITÉ",
"intimidation-u": "INTIMIDATION",
"investigation-u": "INVESTIGATION",
"medicine-u": "MÉDECINE",
"science-u": "SCIENCE",
"perception-u": "PERCEPTION",
"performance-u": "REPRÉSENTATION",
"persuasion-u": "PERSUASION",
"engineering-u": "INGÉNIERIE",
"sleight_of_hand-u": "ESCAMOTAGE",
"stealth-u": "DISCRÉTION",
"survival-u": "SURVIE",
"damage-vuln-u": "VULNÉRABILITÉS AUX DÉGÂTS",
"npc-dmg-vuln-place": "feu",
"damage-res-u": "RÉSISTANCES AUX DÉGÂTS",
"npc-dmg-res-place": "froid",
"damage-imm-u": "IMMUNITÉS AUX DÉGÂTS",
"npc-dmg-imm-place": "foudre, tonnerre",
"cond-imm-u": "IMMUNITÉS AUX CONDITIONS",
"npc-cond-imm-place": "stunned",
"senses-u": "SENS",
"npc-senses-place": "darkvision 30m., passive Perception 16",
"langs-u": "LANGUES",
"lang-u": "LANGUE",
"npc-langs-place": "Binary",
"challenge-u": "FACTEUR DE PUISSANCE",
"xp-u": "PX",
"spellcast-npc-u": "PNJ LANCEUR DE SORTS",
"spell-ability-u": "CAPACITÉ A LANCER DES SORTS",
"none-u": "AUCUN(E)",
"strength-u": "FORCE",
"strength-save-u": "SAUVEGARDE DE FORCE",
"dexterity-u": "DEXTERITÉ",
"dexterity-save-u": "SAUVEGARDE DE DEXTÉRITÉ",
"constitution-u": "CONSTITUTION",
"constitution-save-u": "SAUVEGARDE DE CONSTITUTION",
"intelligence-u": "INTELLIGENCE",
"intelligence-save-u": "SAUVEGARDE D'INTELLIGENCE",
"wisdom-u": "SAGESSE",
"wisdom-save-u": "SAUVEGARDE DE SAGESSE",
"charisma-u": "CHARISME",
"charisma-save-u": "SAUVEGARDE DE CHARISME",
"spell-dc-u": "DD DE SORT",
"spell-atk-bonus-u": "BONUS DATTAQUE DE SORTS",
"sentinel-spell-level-u": "SENTINEL SPELL LEVEL",
"tech-points-u": "TECH POINTS */MAX",
"tech-points-spend-u": "TECH POINTS MAX SPEND",
"has-reaction-u": "A DES RÉACTIONS",
"leg-actions:-u": "ACTIONS LÉGENDAIRES :",
"gen-opts-u": "OPTIONS GÉNÉRALES",
"npc-u": "PNJ",
"roll-queries:-u": "JETS DE DÉS:",
"always-adv": "Toujours utiliser l'avantage",
"adv-toggle": "Changement d'avantage",
"query-adv": "Demander à chaque jet pour l'avantage",
"never-adv": "Ne jamais utiliser l'avantage",
"whisp-rolls-gm:-u": "JETS PRIVÉS AU MJ:",
"never-whisp": "Ne jamais chuchoter les jets",
"query-whisp": "Demander à chaque jet",
"always-whisp": "Toujours chuchoter les jets",
"auto-dmg-roll:-u": "JETS DE DÉGÂTS AUTO :",
"never-dmg": "Ne pas lancer les dégâts en auto",
"always-dmg": "Tirer les dégâts & les critiques en auto",
"ac": "Classe d'Armure",
"hp": "Points de Vie",
"shields": "Boucliers",
"speed": "Vitesse",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Jets de Sauvegarde",
"str": "For",
"dex": "Dex",
"con": "Con",
"int": "Int",
"wis": "Sag",
"cha": "Cha",
"skills": "Compétences",
"acrobatics": "Acrobaties",
"vehicle_handling": "Vehicle Handling",
"electronics": "Électronique",
"athletics": "Athlétisme",
"deception": "Tromperie",
"history": "Histoire",
"insight": "Perspicacité",
"intimidation": "Intimidation",
"investigation": "Investigation",
"medicine": "Médecine",
"science": "Science",
"perception": "Perception",
"performance": "Représentation",
"persuasion": "Persuasion",
"engineering": "Ingénierie",
"sleight_of_hand": "Escamotage",
"stealth": "Discrétion",
"survival": "Survie",
"dmg-vuln": "Vulnérabilités aux dégâts",
"dmg-res": "Résistances aux dégâts",
"dmg-imm": "Immunités aux dégâts",
"cond-imm": "Immunités aux conditions",
"senses": "Sens",
"langs": "Langues",
"challenge": "Facteur de puissance",
"npc-trait-name-place": "Aggressive.",
"npc-trait-desc-place": "As a Bonus Action...",
"actions": "Actions",
"adv": "Avantage",
"norm": "Normal",
"disadv": "Désavantage",
"name:-u": "NOM:",
"roll:-u": "ROLL:",
"attack-u": "ATTAQUE",
"type:-u": "TYPE:",
"melee": "Mêlée",
"ranged": "À distance",
"range-reach:-u": "PORTÉE/ALLONGE :",
"range-reach-place": "20m/40m.",
"to-hit:-u": "BON. ATT. :",
"target:-u": "CIBLE:",
"target:": "Cible:",
"to-hit-place": "Une cible",
"on-hit:-u": "DÉGÂTS  :",
"on-hit-place": "tranchant",
"on-hit2:-u": "DÉGÂTS 2 :",
"on-hit-2-place": "feu",
"hit:": "Touché: ",
"reactions": "Réactions",
"npc-repeating-name-place": "Parade.",
"npc-repeating-desc-place": "La créature ajoute 2 à sa CA contre...",
"spells": "Sorts",
"prep-u": "PRÉP",
"school:-u": "ÉCOLE :",
"biotic": "Biotic",
"combat": "Combat",
"tech": "Tech",
"ritual": "Rituel",
"ritual-l": "rituel",
"range:-u": "PORTÉE:",
"range:": "Portée:",
"components:-u": "COMPOSANTS :",
"components:": "Composants:",
"spell-concentration": "C",
"concentration-u": "CONCENTRATION",
"concentration": "Concentration",
"duration:-u": "DURÉE:",
"duration:": "Durée:",
"difficulty-class-abv": "DD",
"output:-u": "AFFICHAGE :",
"spellcard-u": "FICHE DE SORT",
"spell-atk:-u": "ATTAQUE DE SORT :",
"none": "Aucun(e)",
"dmg:-u": "DÉGÂTS:",
"dmg2:-u": "DÉGÂTS 2 :",
"healing:-u": "SOINS :",
"add-ability-mod-u": "AJOUTER BONUS DE CARACT. AUX DÉGÂTS/SOINS",
"effect:-u": "EFFET :",
"npc-atk-effect-place": "1/2 dégâts",
"desc:-u": "DESCRIPTION :",
"at-higher-lvl:-u": "À PLUS HAUT NIVEAU :",
"at-higher-lvl": "À plus haut niveau",
"higher-lvl-cast": "Lancé à plus haut niveau",
"leg-actions": "Actions légendaires",
"leg-actions-desc": "<span name=\"attr_npc_legendary_actions_desc\"></span>",
"adv-u": "AVANTAGE",
"norm-u": "NORMAL",
"disadv-u": "DÉSAVANTAGE",
"core-u": "FICHE",
"bio-u": "BIO",
"spells-u": "SORTS",
"feats-u": "DONS",
"review-u": "REVIEW",
"char-name-u": "NOM DU PERSONNAGE",
"class-level-u": "CLASSE &amp; NIVEAU",
"background-u": "HISTORIQUE",
"background": "Fond",
"race-u": "RACE",
"alignment-u": "ALIGNEMENT",
"alignment": "Alignement:",
"exp-pts-u": "POINTS DEXPÉRIENCE",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "BONUS DE MAÎTRISE",
"strength": "Force",
"strength-save": "Sauvegarde de force",
"dexterity": "Dextérité",
"dexterity-save": "Sauvegarde de dextérité",
"constitution": "Constitution",
"constitution-save": "Sauvegarde de constitution",
"intelligence": "Intelligence",
"intelligence-save": "Sauvegarde d'intelligence",
"wisdom": "Sagesse",
"wisdom-save": "Sauvegarde de sagesse",
"charisma": "Charisme",
"charisma-save": "Sauvegarde de charisme",
"saving-throws-u": "JETS DE SAUVEGARDE",
"acrobatics-core": "Acrobaties <span>(Dex)</span>",
"vehicle_handling-core": "Vehicle Handling <span>(Dex)</span>",
"electronics-core": "Electronics <span>(Int)</span>",
"athletics-core": "Athlétisme <span>(For)</span>",
"deception-core": "Supercherie<span>(Cha)</span>",
"history-core": "Histoire <span>(Int)</span>",
"insight-core": "Perspicacité <span>(Sag)</span>",
"intimidation-core": "Intimidation <span>(Cha)</span>",
"investigation-core": "Investigation <span>(Int)</span>",
"medicine-core": "Médecine <span>(Sag)</span>",
"science-core": "Science <span>(Int)</span>",
"perception-core": "Perception <span>(Sag)</span>",
"performance-core": "Représentation <span>(Cha)</span>",
"persuasion-core": "Persuasion <span>(Cha)</span>",
"engineering-core": "Engineering <span>(Int)</span>",
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
"stealth-core": "Discrétion <span>(Dex)</span>",
"survival-core": "Survie <span>(Sag)</span>",
"pass-wis-u": "SAGESSE PASSIVE (PERCEPTION)",
"tool-u": "OUTIL",
"pro-u": "PRO",
"attr-u": "ATTRIBUT",
"prof-bonus:-u": "BONUS DE MAÎTRISE:",
"prof-u": "COMPÉTENT",
"proficency-u": "PROFICIENCY",
"expertise-u": "EXPERTISE",
"jack-of-all-u": "TOUCHE-À-TOUT",
"attr:-u": "ATTRIBUT:",
"tool-prof-u": "OUTILS MAÎTRISÉS",
"other-prof-langs-u": "AUTRES MAÎTRISES &amp; LANGUES",
"prof-langs-u": "PROFICIENCIES &amp; LANGUAGES",
"init": "Initiative",
"init-u": "INITIATIVE",
"hp-max-u": "Points de Vie Maximum",
"hp-current-u": "POINTS DE VIE ACTUELS",
"temp-hp-u": "TEMPORARY HIT POINTS",
"shield-max-u": "Shield Max",
"shields-u": "BOUCLIERS",
"shield-regen-u": "Shield Regen",
"barrier-max-ticks-u": "Barrier Max Ticks",
"barrier-ticks-u": "Barrier Ticks",
"barrier-max-uses-u": "Barrier Max Uses",
"barrier-uses-u": "Barrier Uses",
"total": "Total",
"barrier-u": "BARRIER",
"hit-dice-u": "DÉS DE VIE",
"successes-u": "SUCCÈS",
"failures-u": "ÉCHECS",
"death-save-u": "SAUVEGARDE CONTRE LA MORT",
"death-saves-u": "SAUVEGARDES CONTRE LA MORT",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Désavantage aux jets de caractéristiques",
"exhaustion-2": "Vitesse diminuée de moitié",
"exhaustion-3": "Désavantage aux jets dattaque et de sauvegarde",
"exhaustion-4": "Points de vie maximums diminués de moitié",
"exhaustion-5": "Vitesse réduite à 0",
"exhaustion-6": "Mort",
"indoctrination-setting-u": "SHOW INDOCTRINATION TRACKING:",
"indoctrination-u": "INDOCTRINATION LEVEL",
"indoctrination-0": "No effect",
"indoctrination-1": "DC 12 Long rest takes an additional 4 hours.",
"indoctrination-2": "DC 14 Disadvantage on Charisma skill checks.",
"indoctrination-3": "DC 16 Disadvantage on Wisdom and Intelligence skill checks.",
"indoctrination-4": "DC 18 If you don't follow the voice in your head's commands, 2d10 psychic damage. Bypasses shields.",
"indoctrination-5": "DC 20 Charmed to the voice in your head.",
"indoctrination-6": "Death by becoming a thrall",
"atk-u": "ATT",
"dmg-type-u": "DÉGÂTS/TYPE",
"attack:-u": "ATTAQUE:",
"proficient-u": "COMPÉTENT",
"range-place": "Self (6m cone)",
"magic-bonus:-u": "EQUIPMENT BONUS:",
"crit-range-u": "PLAGE DE CRIT.&nbsp;:",
"damage:-u": "DÉGÂTS:",
"dmg-type-place": "Piercing",
"crit:-u": "CRIT:",
"damage2:-u": "DÉGÂTS 2&nbsp;:",
"saving-throw:-u": "JET DE SAUVEGARDE:",
"vs-dc:-u": "DD&nbsp;:",
"spell-u": "SORT",
"flat-u": "FIXE",
"save": "Sauvegarde",
"save-effect:-u": "EFFET DE SAUVEGARDE:",
"save-effect-place": "moitié dégâts",
"ammunition:-u": "MUNITIONS&nbsp;:",
"description:-u": "DESCRIPTION :",
"description-place": "Double Tap | Light",
"atk-spellcasting-u": "ATTACKS &amp; SPELLCASTING",
"credits-u": "$",
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - AC IS NOT INCORRECT. UNEQUIP EXTRA ARMOR OR SHIELD FROM ITEM DETAILS.",
"item-name-u": "NOM DE L'OBJET",
"equipped-u": "ÉQUIPÉ",
"use-as-resource-u": "EST UN RESSOURCE",
"prop:-u": "PROP.&nbsp;:",
"mods:-u": "MODS:",
"total-weight-u": "POIDS TOTAL",
"immobile-u": "IMMOBILE",
"heavily-encumbered-u": "FORTEMENT ENCOMBRÉ",
"encumbered-u": "ENCOMBRÉ",
"over-carrying-cap-u": "SURCHARGÉ",
"equipment-u": "ÉQUIPEMENT",
"personality-traits-u": "PERSONALITY TRAITS",
"ideals-u": "IDEALS",
"bonds-u": "BONDS",
"flaws-u": "FLAWS",
"class-resource-u": "RESSOURCE DE CLASSE",
"other-resource-u": "AUTRES RESSOURCES",
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "ÂGE",
"size": "Catégorie de taille",
"height-u": "TAILLE",
"weight-u": "POIDS",
"eye-u": "YEUX",
"size-u": "TAILLE",
"skin-u": "PEAU",
"hair-u": "HAIR/FEATURES",
"gender-u": "GENDER",
"char-appearance-u": "APPARENCE DU PERSONNAGE",
"char-backstory-u": "HISTOIRE DU PERSONNAGE",
"allies-orgs-u": "ALLIES &amp; ORGANIZATIONS",
"add-feats-traits-u": "ADDITIONAL FEATURES &amp; TRAITS",
"feat-u": "FEAT",
"treasure-u": "TRÉSOR",
"spell-save-dc-u": "DD DE SVG DU SORT",
"cantrips-u": "SORTS MINEURS",
"casting-time:-u": "DURÉE D'INCANT.&nbsp;:",
"casting-time:": "Temps d'Incantation:",
"at-higher-lvl-dmg:-u": "DÉGÂTS À PLUS HAUT NIV.&nbsp;:",
"half-dmg-place": "1/2 dégâts",
"hit-die:-u": "DÉ DE VIE&nbsp;:",
"initiative-mod:-u": "MODIFICATEUR DINITIATIVE :",
"glob-saving-mod:-u": "MODIF. GLOBAL DES JETS DE SAUVEGARDE&nbsp;:",
"glob-ac-mod:-u": "MODIF. GLOBAL À LA CA&nbsp;:",
"glob-atk-mod:-u": "GLOBAL ATTACK MODIFIER:",
"pass-perc-mod:-u": "MODIF. PERCEPTION PASSIVE&nbsp;:",
"death-save-mod:-u": "MODIF. SAUVEGARDE CONTRE LA MORT&nbsp;:",
"magic-caster-lvl:-u": "CASTER LEVEL:",
"class-options-u": "OPTIONS DE CLASSE (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2e CLASSE&nbsp;:",
"lvl:-u": "NIVEAU&nbsp;:",
"3rd-class:-u": "3e CLASSE&nbsp;:",
"4th-class:-u": "4e CLASSE&nbsp;:",
"mutliclass-opts-u": "OPTIONS DE MULTICLASSAGE",
"use-cust-class-u": "UTILISER UNE CLASSE PERSONNALISÉE",
"class-name:-u": "NOM DE CLASSE:",
"spellcasting-ability:-u": "CAPACITÉ A LANCER DES SORTS:",
"spell-slots:-u": "EMPLACEMENTS DE SORTS&nbsp;:",
"spell-full-u": "FULL (Adept, Engineer)",
"spell-half-u": "HALF (Infiltrator, Vanguard)",
"cust-class-opts": "OPTIONS DE CLASSE PERSONNALISÉE",
"normal": "Normal",
"expertise": "Expertise",
"skill-opts-u": "OPTIONS DE COMPÉTENCE",
"version": "v",
"always-roll-adv": "Toujours utiliser l'avantage",
"toggle-roll-adv": "Changement d'avantage",
"query-roll-adv": "Demander à chaque jet pour l'avantage",
"never-roll-adv": "Ne jamais utiliser l'avantage",
"never-whisper-roll": "Ne jamais chuchoter les jets",
"query-whisper-roll": "Demander à chaque jet",
"always-whisper-roll": "Toujours chuchoter les jets",
"never-roll-dmg": "Ne pas lancer les dégâts en auto",
"always-roll-dmg": "Tirer les dégâts &amp; les critiques en auto",
"add-char-to-templates:-u": "AJOUTER NOM DU PERSONNAGE AUX GABARITS&nbsp;:",
"on": "On",
"off": "Off",
"inventory:-u": "INVENTAIRE&nbsp;:",
"compendium-compatible": "Compatible Compendium",
"simple": "Simple",
"encumbrance:-u": "ENCUMBRANCE:",
"ammo-tracking:-u": "SUIVI DES MUNITIONS&nbsp;:",
"general-opts-u": "OPTIONS GÉNÉRALES",
"transition-text": "Cliquer sur une des images ci-dessous va reformater les données de votre feuille actuelle vers le format indiqué. Ces modifications sont permanentes et ne peuvent être annulées.",
"transition-text-highlight": "Veuillez faire une copie de votre partie avant dutiliser cet outil.",
"choose-sheet-transfer": "CHOISISSEZ LA FEUILLE SOURCE DU TRANSFERT",
"community-sheet-u": "COMMUNITY SHEET",
"shaped-sheet-u": "SHAPED SHEET",
"transition-opts-u": "OPTIONS DE TRANSFERT",
"portions-sheet-utilize": "Certaines parties de cette feuille utilisent du contenu provenant du System Reference Document 5.0 sous licence OGL. Voir la licence OGL et l'avis de droit dauteur (en anglais). https://wiki.roll20.net/SRD_5.0_OGL_License",
"api-required-title": "Essayez maintenant avec l'installation d'API en un clic disponible avec votre abonnement Pro.",
"api-required-u": "(API NÉCÉSSAIRE)",
"spell_dc_mod:-u": "MOD. DE DD DE SVG DU SORT&nbsp;:",
"custom_ac:-u": "CA PERSO.&nbsp;:",
"npc-info": "L'option PNJ active par défaut le style de feuille de personnage pour PNJ pour les nouveaux personnages. Utile si tous les personnages joueurs ont déjà été créés, et que les personnages à venir sont destinés à être des PNJ.",
"npc-pc": "PNJ/PJ",
"roll-queries-info": "Afficher les jets de désavantage des D20 selon cette option. 'Toujours' est le paramètre par défaut et lancera 2 D20 pour chaque jet (en cas de (dés) avantage). L'idée est de n'utiliser que le jet le plus à gauche si aucun (dés) avantage n'est utilisé. 'Afficher un bouton' ajoute trois boutons en haut de la feuille pour activer un avantage ou un désavantage. 'Demander à chaque jet' affiche une popup avant chaque jet de dé, pour indiquer s'il faut inclure un (dés) avantage. 'Jamais' ne lance qu'un seul D20, laissant au joueur le soin de relancer en cas de (dés) avantage.",
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"auto-dmg-roll-info": "Par défaut, les jets de dégâts des attaques ne sont pas lancés tant que l'attaque n'est pas confirmée. Les dégâts ne sont lancés qu'en cliquant sur le nom de l'attaque dans le gabarit du chat. La méthode par défaut est compatible avec l'option de dé en 3D. Optionnellement, vous pouvez choisir 'Toujours' pour que les jets de critique et de dégâts soient lancés en même temps que le jet pour toucher, affichant tous les résultats au moment du jet pour toucher.",
"add-char-to-templates-info": "Les noms des personnages ne sont pas affichés dans le gabarit de jet de dé par défaut, et sont seulement affichés comme d'habitude dans le panneau de chat comme joueur/personnage sélectionné dans 'Speaking as'. Activer cette option ajoute le personnage qui utilise le jet dans le gabarit de l'action, ce qui sera utile pour les joueurs utilisant plusieurs personnages.",
"inventory-info": "L'inventaire du personnage utilise par défaut le style compatible avec le Compendium Roll20 5E. Cela inclut la geston des quantités/poids, le suivi de l'encombrement, le tri, le calcul de CA, la génération d'attaques automatiques, et bien plus. L'option 'Simple' apporte un champ texte pour les listes d'objets, à destination des joueurs qui préfèrent avoir un contrôle manuel de la feuille.",
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
"ammo-tracking-info": "Fournit un suivi automatique des munitions avec le <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
"dungeons-and-dragons-styling": "STYLE DE FEUILLE D&D",
"dungeons-and-dragons-styling-info": "Active le style Donjons et Dragons pour la feuille de personnage et les gabarits de jet de dé. Ce paramètre est automatiquement appliqué à toutes les feuilles de personnage et ne peut être utilisé au cas par cas.",
"cd-bar1-value:-u": "BAR 1 VALUE:",
"cd-bar1-max:-u": "BAR 1 MAX:",
"cd-bar1-link:-u": "BAR 1 LINK:",
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
"cd-bar2-value:-u": "BAR 2 VALUE:",
"cd-bar2-max:-u": "BAR 2 MAX:",
"cd-bar2-link:-u": "BAR 2 LINK:",
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
"cd-bar3-value:-u": "BAR 3 VALUE:",
"cd-bar3-max:-u": "BAR 3 MAX:",
"cd-bar3-link:-u": "BAR 3 LINK:",
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
"show": "Afficher",
"hide": "Cacher",
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"public:-u": "PUBLIC",
"to-gm:-u": "TO <span class='togm'>GM</span>",
"toggle-roll-whisper": "Whisper Toggle",
"attribute-opts-u": "ATTRIBUTE OPTIONS",
"save-opts-u": "SAVE OPTIONS",
"by-level": "By Level (Default)",
"prof-die": "Proficency Die (DMG)",
"custom": "Perso.",
"core-die-roll:-u": "CORE DIE ROLL:",
"has-attack-u": "HAS AN ATTACK",
"variant-phb": "Variant (PHB p176)",
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
"automatic": "Automatique",
"cantrip-progression:-u": "CANTRIP PROGRESSION",
"cantrip-dice-u": "CANTRIP DICE",
"cantrip-beam-u": "CANTRIP BEAM",
"slots_total-u": "SLOTS TOTAL",
"slots_remaining-u": "SLOTS REMAINING",
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
"spell_slot_modifiers-u": "SPELL SLOT MODIFIERS",
"lvl-u": "NIVEAU",
"include_spell_desc:-u": "INCLUDE SPELL DESCRIPTION IN ATTACK:",
"token_size-u": "TOKEN SIZE",
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
"initiative-style:-u": "INITIATIVE STYLE:",
"query-attr-u": "QUERY ATTRIBUTE",
"custom-skills-u": "CUSTOM SKILLS",
"weapon-u": "WEAPON",
"armor-u": "ARMURE",
"other-u": "AUTRE",
"source:-u": "SOURCE :",
"source-type:-u": "SOURCE TYPE:",
"racial": "Racial",
"class": "Classe",
"feat": "Feat",
"other": "Autre",
"partial": "Partial",
"show_all": "Tout afficher",
"cr_only": "C&R Only",
"spell-icons:-u": "SPELL ICONS:",
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
"global-attack-u": "GLOBAL ATTACK MODIFIER",
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
"global-save-u": "GLOBAL SAVE MODIFIER",
"global-skill-u": "GLOBAL SKILL MODIFIER",
"global-damage": "Global Damage Modifier",
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.",
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell.",
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell.",
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
"auto-level-calc-info": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior.",
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Oui",
"next": "Suivant",
"cancel": "Annuler",
"cancel-u": "CANCEL",
"choose": "Choisir",
"adept": "Adept",
"engineer": "Engineer",
"infiltrator": "Infiltrator",
"sentinel": "Sentinel",
"soldier": "Soldier",
"vanguard": "Vanguard",
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Loyal Bon",
"neutral-good": "Neutre Bon",
"chaotic-good": "Chaotique Bon",
"lawful-neutral": "Loyal Neutre",
"neutral": "Neutre",
"chaotic-neutral": "Chaotique Neutre",
"lawful-evil": "Loyal Mauvais",
"neutral-evil": "Neutre Mauvais",
"chaotic-evil": "Chaotique Mauvais",
"tiny": "Très Petite",
"small": "Petite",
"medium": "Moyenne",
"large": "Grande",
"huge": "Très Grande",
"age": "Âge :",
"gargantuan": "Gigantesque",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will discard all choices youve made in Charactermancer and let you edit your character sheet directly.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Départ",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: ",
"do_you_want_mancer": "How do you want to create this character?",
"no": "Non",
"global-ac-u": "GLOBAL AC MODIFIER",
"show-global-ac-field-u": "SHOW GLOBAL AC MODIFIER FIELD",
"warning-customac-u": "ATTENTION - CUSTOM AC IS NOT BEING USED. TO USE CUSTOM AC, UNEQUIP ARMOR.",
"manual": "Edit sheet directly",
"npc-new": "Create an NPC",
"mancer-confirm-yes": "Use the Charactermancer",
"allow-shields-u": "ALLOW SHIELDS?",
"volus-luck-u": "VOLUS LUCK"
}