mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-04 14:12:28 +00:00
593 lines
29 KiB
JSON
593 lines
29 KiB
JSON
{
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"skills-list": "acrobatics,athletics,deception,electronics,engineering,history,insight,intimidation,investigation,medicine,science,perception,performance,persuasion,sleight_of_hand,stealth,survival,vehicle_handling",
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"npc-options-u": "OPCIONES DE PNJ",
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"name-u": "NOMBRE",
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"npc-type-u": "TIPO DE PNJ",
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"npc-type-place": "Medium organic, any evil alignment",
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"armor-class-u": "CLASE DE ARMADURA",
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"class-u": "CLASE",
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"type-u": "TIPO",
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"abilities-u": "APTITUDES",
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"npc-armor-place": "Heavy",
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"shp": "Shield Points",
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"hit-points-u": "PUNTOS DE GOLPE",
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"formula-u": "FÓRMULA",
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"shield-points-u": "SHIELDS",
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"speed-u": "VELOCIDAD",
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"npc-speed-place": "12 m., fly 24m.",
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"attributes-u": "ATTRIBUTES",
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"str-u": "FUE",
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"dex-u": "DES",
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"con-u": "CON",
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"int-u": "INT",
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"wis-u": "SAB",
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"cha-u": "CAR",
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"saves-u": "SALVACIONES",
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"skills-u": "HABILIDADES",
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"acrobatics-u": "ACROBATICS",
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"vehicle_handling-u": "VEHICLE HANDLING",
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"electronics-u": "ELECTRONICS",
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"athletics-u": "ATLETISMO",
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"deception-u": "ENGAÑO",
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"history-u": "HISTORIA",
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"insight-u": "PERSPICACIA",
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"intimidation-u": "INTIMIDACIÓN",
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"investigation-u": "INVESTIGACIÓN",
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"medicine-u": "MEDICINA",
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"science-u": "SCIENCE",
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"perception-u": "PERCEPCIÓN",
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"performance-u": "INTERPRETACIÓN",
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"persuasion-u": "PERSUASIÓN",
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"engineering-u": "INGENIERÍA",
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"sleight_of_hand-u": "JUEGO DE MANOS",
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"stealth-u": "SIGILO",
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"survival-u": "SUPERVIVENCIA",
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"damage-vuln-u": "DAMAGE VULNERABILITIES",
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"npc-dmg-vuln-place": "fuego",
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"damage-res-u": "DAMAGE RESISTANCES",
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"npc-dmg-res-place": "frío",
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"damage-imm-u": "DAMAGE IMMUNITIES",
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"npc-dmg-imm-place": "lightning, thunder",
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"cond-imm-u": "CONDITION IMMUNITIES",
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"npc-cond-imm-place": "stunned",
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"senses-u": "SENSES",
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"npc-senses-place": "darkvision 30m., passive Perception 16",
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"langs-u": "IDIOMAS",
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"lang-u": "IDIOMA",
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"npc-langs-place": "Binary",
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"challenge-u": "CHALLENGE",
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"xp-u": "PE",
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"spellcast-npc-u": "SPELLCASTING NPC",
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"spell-ability-u": "SPELLCASTING ABILITY",
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"none-u": "NONE",
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"strength-u": "FUERZA",
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"strength-save-u": "SALVACIÓN DE FUERZA",
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"dexterity-u": "DESTREZA",
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"dexterity-save-u": "SALVACIÓN DE DESTREZA",
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"constitution-u": "CONSTITUCIÓN",
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"constitution-save-u": "SALVACIÓN DE CONSTITUCIÓN",
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"intelligence-u": "INTELIGENCIA",
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"intelligence-save-u": "SALVACIÓN DE INTELIGENCIA",
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"wisdom-u": "SABIDURÍA",
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"wisdom-save-u": "SALVACIÓN DE SABIDURÍA",
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"charisma-u": "CARISMA",
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"charisma-save-u": "SALVACIÓN DE CARISMA",
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"spell-dc-u": "SPELL DC",
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"spell-atk-bonus-u": "SPELL ATTACK BONUS",
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"sentinel-spell-level-u": "SENTINEL SPELL LEVEL",
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"tech-points-u": "TECH POINTS */MAX",
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"tech-points-spend-u": "TECH POINTS MAX SPEND",
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"has-reaction-u": "HAS REACTIONS",
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"leg-actions:-u": "LEGENDARY ACTIONS:",
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"gen-opts-u": "GENERAL OPTIONS",
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"npc-u": "NPC",
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"roll-queries:-u": "ROLL QUERIES:",
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"always-adv": "Always Roll Advantage",
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"adv-toggle": "Advantage Toggle",
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"query-adv": "Query Advantage",
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"never-adv": "Never Roll Advantage",
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"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
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"never-whisp": "Never Whisper Rolls",
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"query-whisp": "Query Whisper",
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"always-whisp": "Always Whisper Rolls",
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"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
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"never-dmg": "Don't Auto Roll Damage",
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"always-dmg": "Auto Roll Damage & Crit",
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"ac": "Clase de armadura",
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"hp": "Puntos de golpe",
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"shields": "Escudos",
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"speed": "Velocidad",
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"language-proficiencies": "Language Proficiencies:",
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"skill-proficiencies": "Skill Proficiencies:",
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"weapon-proficiencies": "Weapon Proficiencies",
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"armor-proficiencies": "Armor Proficiencies:",
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"saving-throw": "Saving Throws",
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"str": "Fue",
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"dex": "Dex",
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"con": "Con",
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"int": "Int",
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"wis": "Wis",
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"cha": "Car",
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"skills": "Habilidades",
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"acrobatics": "Acrobatics",
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"vehicle_handling": "Vehicle Handling",
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"electronics": "Electronics",
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"athletics": "Athletics",
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"deception": "Deception",
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"history": "History",
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"insight": "Insight",
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"intimidation": "Intimidation",
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"investigation": "Investigation",
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"medicine": "Medicina",
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"science": "Ciencia",
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"perception": "Percepción",
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"performance": "Interpretación",
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"persuasion": "Persuasión",
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"engineering": "Ingeniería",
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"sleight_of_hand": "Juego de manos",
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"stealth": "Sigilo",
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"survival": "Supervivencia",
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"dmg-vuln": "Damage Vulnerabilities",
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"dmg-res": "Damage Resistances",
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"dmg-imm": "Damage Immunities",
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"cond-imm": "Condition Immunities",
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"senses": "Senses",
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"langs": "Languages",
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"challenge": "Challenge",
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"npc-trait-name-place": "Aggressive.",
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"npc-trait-desc-place": "As a Bonus Action...",
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"actions": "Acciones",
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"adv": "Advantage",
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"norm": "Normal",
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"disadv": "Disadvantage",
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"name:-u": "NOMBRE:",
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"roll:-u": "ROLL:",
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"attack-u": "ATAQUE",
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"type:-u": "TIPO:",
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"melee": "Cuerpo a cuerpo",
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"ranged": "Ranged",
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"range-reach:-u": "RANGE/REACH:",
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"range-reach-place": "20m/40m.",
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"to-hit:-u": "TO HIT:",
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"target:-u": "TARGET:",
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"target:": "Target:",
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"to-hit-place": "One target",
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"on-hit:-u": "ON HIT:",
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"on-hit-place": "slashing",
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"on-hit2:-u": "ON HIT 2:",
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"on-hit-2-place": "fuego",
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"hit:": "Golpe: ",
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"reactions": "Reacciones",
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"npc-repeating-name-place": "Parada.",
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"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
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"spells": "Spells",
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"prep-u": "PREP",
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"school:-u": "SCHOOL:",
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"biotic": "Biotic",
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"combat": "Combat",
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"tech": "Tech",
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"ritual": "Ritual",
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"ritual-l": "ritual",
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"range:-u": "RANGE:",
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"range:": "A distancia:",
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"components:-u": "COMPONENTS:",
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"components:": "Components:",
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"spell-concentration": "C",
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"concentration-u": "CONCENTRATION",
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"concentration": "Concentration",
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"duration:-u": "DURACIÓN:",
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"duration:": "Duración:",
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"difficulty-class-abv": "DC",
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"output:-u": "OUTPUT:",
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"spellcard-u": "SPELLCARD",
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"spell-atk:-u": "SPELL ATTACK:",
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"none": "Ninguno",
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"dmg:-u": "DAÑO:",
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"dmg2:-u": "DAÑO2:",
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"healing:-u": "HEALING:",
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"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
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"effect:-u": "EFECTO:",
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"npc-atk-effect-place": "Half damage",
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"desc:-u": "DESCRIPTION:",
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"at-higher-lvl:-u": "AT HIGHER LEVELS:",
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"at-higher-lvl": "At Higher Levels",
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"higher-lvl-cast": "Higher Level Cast",
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"leg-actions": "Legendary Actions",
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"leg-actions-desc": "<span name=\"attr_npc_legendary_actions_desc\"></span>",
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"adv-u": "VENTAJA",
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"norm-u": "NORMAL",
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"disadv-u": "DESVENTAJA",
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"core-u": "CORE",
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"bio-u": "BIO",
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"spells-u": "CONJUROS",
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"feats-u": "FEATS",
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"review-u": "REVIEW",
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"char-name-u": "NOMBRE DE PERSONAJE",
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"class-level-u": "CLASS & LEVEL",
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"background-u": "BACKGROUND",
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"background": "Fondo",
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"race-u": "RACE",
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"alignment-u": "ALIGNMENT",
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"alignment": "Alignment:",
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"exp-pts-u": "EXPERIENCE POINTS",
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"inspiration-u": "INSPIRATION",
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"prof-bonus-u": "PROFICIENCY BONUS",
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"strength": "Strength",
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"strength-save": "Strength Save",
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"dexterity": "Dexterity",
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"dexterity-save": "Dexterity Save",
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"constitution": "Constitution",
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"constitution-save": "Constitution Save",
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"intelligence": "Intelligence",
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"intelligence-save": "Intelligence Save",
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"wisdom": "Wisdom",
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"wisdom-save": "Wisdom Save",
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"charisma": "Charisma",
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"charisma-save": "Charisma Save",
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"saving-throws-u": "SAVING THROWS",
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"acrobatics-core": "Acrobatics <span>(Dex)</span>",
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"vehicle_handling-core": "Vehicle Handling <span>(Dex)</span>",
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"electronics-core": "Electronics <span>(Int)</span>",
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"athletics-core": "Athletics <span>(Str)</span>",
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"deception-core": "Deception <span>(Cha)</span>",
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"history-core": "History <span>(Int)</span>",
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"insight-core": "Insight <span>(Wis)</span>",
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"intimidation-core": "Intimidation <span>(Cha)</span>",
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"investigation-core": "Investigation <span>(Int)</span>",
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"medicine-core": "Medicine <span>(Wis)</span>",
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"science-core": "Science <span>(Int)</span>",
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"perception-core": "Perception <span>(Wis)</span>",
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"performance-core": "Performance <span>(Cha)</span>",
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"persuasion-core": "Persuasion <span>(Cha)</span>",
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"engineering-core": "Engineering <span>(Int)</span>",
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"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
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"stealth-core": "Sigilo <span>(Des)</span>",
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"survival-core": "Supervivencia <span>(Sab)</span>",
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"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
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"tool-u": "TOOL",
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"pro-u": "PRO",
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"attr-u": "ATTRIBUTE",
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"prof-bonus:-u": "PROFICIENCY BONUS:",
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"prof-u": "PROFICIENT",
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"proficency-u": "PROFICIENCY",
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"expertise-u": "EXPERTISE",
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"jack-of-all-u": "JACK OF ALL TRADES",
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"attr:-u": "ATTRIBUTE:",
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"tool-prof-u": "TOOL PROFICIENCIES",
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"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
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"prof-langs-u": "PROFICIENCIES & LANGUAGES",
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"init": "Initiative",
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"init-u": "INICIATIVA",
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"hp-max-u": "Hit Point Maximum",
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"hp-current-u": "CURRENT HIT POINTS",
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"temp-hp-u": "TEMPORARY HIT POINTS",
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"shield-max-u": "Shield Max",
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"shields-u": "ESCUDOS",
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"shield-regen-u": "Shield Regen",
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"barrier-max-ticks-u": "Barrier Max Ticks",
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"barrier-ticks-u": "Barrier Ticks",
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"barrier-max-uses-u": "Barrier Max Uses",
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"barrier-uses-u": "Barrier Uses",
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"total": "Total",
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"barrier-u": "BARRIER",
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"hit-dice-u": "HIT DICE",
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"successes-u": "SUCCESSES",
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"failures-u": "FAILURES",
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"death-save-u": "DEATH SAVE",
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"death-saves-u": "DEATH SAVES",
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"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
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"exhaustion-u": "EXHAUSTION LEVEL",
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"exhaustion-0": "No effect",
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"exhaustion-1": "Disadvantage on ability checks",
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"exhaustion-2": "Speed halved",
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"exhaustion-3": "Disadvantage on attack rolls and saving throws",
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"exhaustion-4": "Hit point maximum halved",
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"exhaustion-5": "Speed reduced to 0",
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"exhaustion-6": "Death",
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"indoctrination-setting-u": "SHOW INDOCTRINATION TRACKING:",
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"indoctrination-u": "INDOCTRINATION LEVEL",
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"indoctrination-0": "No effect",
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"indoctrination-1": "DC 12 Long rest takes an additional 4 hours.",
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"indoctrination-2": "DC 14 Disadvantage on Charisma skill checks.",
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"indoctrination-3": "DC 16 Disadvantage on Wisdom and Intelligence skill checks.",
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"indoctrination-4": "DC 18 If you don't follow the voice in your head's commands, 2d10 psychic damage. Bypasses shields.",
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"indoctrination-5": "DC 20 Charmed to the voice in your head.",
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"indoctrination-6": "Death by becoming a thrall",
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"atk-u": "ATK",
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"dmg-type-u": "DAMAGE/TYPE",
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"attack:-u": "ATTACK:",
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"proficient-u": "PROFICIENT",
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"range-place": "Self (6m cone)",
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"magic-bonus:-u": "EQUIPMENT BONUS:",
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"crit-range-u": "CRIT RANGE:",
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"damage:-u": "DAMAGE:",
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"dmg-type-place": "Piercing",
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"crit:-u": "CRIT:",
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"damage2:-u": "DAMAGE2:",
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"saving-throw:-u": "SAVING THROW:",
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"vs-dc:-u": "VS DC:",
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"spell-u": "SPELL",
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"flat-u": "FLAT",
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"save": "Save",
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"save-effect:-u": "SAVE EFFECT:",
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"save-effect-place": "half damage",
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"ammunition:-u": "AMMUNITION:",
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"description:-u": "DESCRIPTION:",
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"description-place": "Double Tap | Light",
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"atk-spellcasting-u": "ATTACKS & SPELLCASTING",
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"credits-u": "$",
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"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - AC IS NOT INCORRECT. UNEQUIP EXTRA ARMOR OR SHIELD FROM ITEM DETAILS.",
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"item-name-u": "ITEM NAME",
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"equipped-u": "EQUIPPED",
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"use-as-resource-u": "USE AS A RESOURCE",
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"prop:-u": "PROP:",
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"mods:-u": "MODS:",
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"total-weight-u": "TOTAL WEIGHT",
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"immobile-u": "IMMOBILE",
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"heavily-encumbered-u": "HEAVILY ENCUMBERED",
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"encumbered-u": "ENCUMBERED",
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"over-carrying-cap-u": "OVER CARRYING CAPACITY",
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"equipment-u": "EQUIPMENT",
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"personality-traits-u": "PERSONALITY TRAITS",
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"ideals-u": "IDEALS",
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"bonds-u": "BONDS",
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"flaws-u": "FLAWS",
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"class-resource-u": "CLASS RESOURCE",
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"other-resource-u": "OTHER RESOURCE",
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"feats-traits-u": "FEATURES & TRAITS",
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"age-u": "AGE",
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"size": "Size",
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"height-u": "HEIGHT",
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"weight-u": "WEIGHT",
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"eye-u": "EYES",
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"size-u": "SIZE",
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"skin-u": "SKIN",
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"hair-u": "HAIR/FEATURES",
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"gender-u": "GENDER",
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"char-appearance-u": "CHARACTER APPEARANCE",
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"char-backstory-u": "CHARACTER BACKSTORY",
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"allies-orgs-u": "ALLIES & ORGANIZATIONS",
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"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
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"feat-u": "FEAT",
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"treasure-u": "TREASURE",
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"spell-save-dc-u": "SPELL SAVE DC",
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"cantrips-u": "CANTRIPS",
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"casting-time:-u": "CASTING TIME:",
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"casting-time:": "Casting Time:",
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"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
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"half-dmg-place": "Half damage",
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"hit-die:-u": "HIT DIE:",
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"initiative-mod:-u": "INITIATIVE MODIFIER:",
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"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
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"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
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"glob-atk-mod:-u": "GLOBAL ATTACK MODIFIER:",
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"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
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"death-save-mod:-u": "DEATH SAVE MODIFIER:",
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"magic-caster-lvl:-u": "CASTER LEVEL:",
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"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
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"class:-u": "CLASS:",
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"subclass:-u": "SUBCLASS:",
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"race:-u": "RACE:",
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"subrace:-u": "SUBRACE:",
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"2nd-class:-u": "2ND CLASS:",
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"lvl:-u": "LEVEL:",
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"3rd-class:-u": "3RD CLASS:",
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"4th-class:-u": "4TH CLASS:",
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"mutliclass-opts-u": "MULTICLASS OPTIONS",
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"use-cust-class-u": "USE CUSTOM CLASS",
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"class-name:-u": "CLASS NAME:",
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"spellcasting-ability:-u": "SPELLCASTING ABILITY:",
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"spell-slots:-u": "SPELL SLOTS:",
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"spell-full-u": "FULL (Adept, Engineer)",
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"spell-half-u": "HALF (Infiltrator, Vanguard)",
|
||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||
"normal": "Normal",
|
||
"expertise": "Expertise",
|
||
"skill-opts-u": "SKILL OPTIONS",
|
||
"version": "v",
|
||
"always-roll-adv": "Always Roll Advantage",
|
||
"toggle-roll-adv": "Advantage Toggle",
|
||
"query-roll-adv": "Query Advantage",
|
||
"never-roll-adv": "Never Roll Advantage",
|
||
"never-whisper-roll": "Never Whisper Rolls",
|
||
"query-whisper-roll": "Query Whisper",
|
||
"always-whisper-roll": "Always Whisper Rolls",
|
||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||
"on": "On",
|
||
"off": "Off",
|
||
"inventory:-u": "INVENTORY:",
|
||
"compendium-compatible": "Compendium Compatible",
|
||
"simple": "Simple",
|
||
"encumbrance:-u": "ENCUMBRANCE:",
|
||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||
"general-opts-u": "GENERAL OPTIONS",
|
||
"transition-text": "Al hacer clic en una de las imágenes más abajo reformateará los datos de tu hoja actual a esta hoja. Estos cambios son permanentes y no se pueden deshacer.",
|
||
"transition-text-highlight": "Por favor haz una copia de tu partida antes de usar esta herramienta.",
|
||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||
"community-sheet-u": "COMMUNITY SHEET",
|
||
"shaped-sheet-u": "SHAPED SHEET",
|
||
"transition-opts-u": "TRANSITION OPTIONS",
|
||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||
"api-required-u": "(API REQUIRED)",
|
||
"spell_dc_mod:-u": "SPELL SAVE DC MOD:",
|
||
"custom_ac:-u": "CUSTOM AC:",
|
||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||
"npc-pc": "NPC/PC",
|
||
"roll-queries-info": "Las tiradas del D20 resultan según esta opción. Tirar Siempre con Ventaja es la opción por defecto y tirará dos D20 en cada tirada en caso de ventaja. La expectativa es que si no hay ni ventaja ni desventaja, se utiliza el resultado más a la izquierda. La opción de Activar Ventaja añade tres botones nuevos a la parte superior de la hoja para que se pueda activar aventaja caso por caso. Preguntar por Ventaja muestra un aviso en cada tirada para preguntar si la tirada tiene ventaja. Tirar Nunca con Ventaja siempre tira con sólo un D20 en cualquier tirada con la expectativa de que el jugador tirará por segunda vez en caso de ventaja o de desventaja.",
|
||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||
"show": "Mostrar",
|
||
"hide": "Ocultar",
|
||
"npc-name-in-rolls-desc:-u": "En las tiradas de PNJs, muestra u oculta el nombre del PNJ en la tarjeta de resultado de la tirada.",
|
||
"public:-u": "PUBLIC",
|
||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||
"toggle-roll-whisper": "Whisper Toggle",
|
||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||
"save-opts-u": "SAVE OPTIONS",
|
||
"by-level": "By Level (Default)",
|
||
"prof-die": "Proficency Die (DMG)",
|
||
"custom": "Custom",
|
||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||
"has-attack-u": "HAS AN ATTACK",
|
||
"variant-phb": "Variant (PHB p176)",
|
||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||
"automatic": "Automatic",
|
||
"cantrip-progression:-u": "CANTRIP PROGRESSION",
|
||
"cantrip-dice-u": "CANTRIP DICE",
|
||
"cantrip-beam-u": "CANTRIP BEAM",
|
||
"slots_total-u": "SLOTS TOTAL",
|
||
"slots_remaining-u": "SLOTS REMAINING",
|
||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||
"spell_slot_modifiers-u": "SPELL SLOT MODIFIERS",
|
||
"lvl-u": "LEVEL",
|
||
"include_spell_desc:-u": "INCLUIR DESCRIPCIÓN DEL HECHIZO EN ATAQUE:",
|
||
"token_size-u": "TOKEN SIZE",
|
||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||
"query-attr-u": "QUERY ATTRIBUTE",
|
||
"custom-skills-u": "CUSTOM SKILLS",
|
||
"weapon-u": "WEAPON",
|
||
"armor-u": "ARMOR",
|
||
"other-u": "OTHER",
|
||
"source:-u": "SOURCE:",
|
||
"source-type:-u": "SOURCE TYPE:",
|
||
"racial": "Racial",
|
||
"class": "Class",
|
||
"feat": "Feat",
|
||
"other": "Other",
|
||
"partial": "Partial",
|
||
"show_all": "Mostrar todos",
|
||
"cr_only": "C&R Only",
|
||
"spell-icons:-u": "SPELL ICONS:",
|
||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||
"global-damage": "Global Damage Modifier",
|
||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.",
|
||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell.",
|
||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell.",
|
||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||
"auto-level-calc-info": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior.",
|
||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||
"yes": "Sí",
|
||
"next": "Siguiente",
|
||
"cancel": "Cancelar",
|
||
"cancel-u": "CANCEL",
|
||
"choose": "Elegir",
|
||
"adept": "Adept",
|
||
"engineer": "Engineer",
|
||
"infiltrator": "Infiltrator",
|
||
"sentinel": "Sentinel",
|
||
"soldier": "Soldier",
|
||
"vanguard": "Vanguard",
|
||
"innate:-u": "INNATE:",
|
||
"mod:-u": "MOD:",
|
||
"hpmods:-u": "HP MODIFIERS:",
|
||
"charmancer-welcome": "¡Bienvenido al Charactermancer!",
|
||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||
"get-started": "Get started by clicking Next.",
|
||
"opt-out-u": "OPT OUT",
|
||
"charmancer-compendium": "Your Compendium Awaits.",
|
||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||
"charmancer-choose-race": "Choose a Race:",
|
||
"charmancer-custom-race-name": "Custom Race Name:",
|
||
"suggested-abilities": "Suggested Abilities: ",
|
||
"class-spellcasting": "Class Spellcasting Ability: ",
|
||
"ability-score-increase": "Ability Score Increase:",
|
||
"lawful-good": "Lawful Good",
|
||
"neutral-good": "Neutral Good",
|
||
"chaotic-good": "Chaotic Good",
|
||
"lawful-neutral": "Lawful Neutral",
|
||
"neutral": "Neutral",
|
||
"chaotic-neutral": "Chaotic Neutral",
|
||
"lawful-evil": "Lawful Evil",
|
||
"neutral-evil": "Neutral Evil",
|
||
"chaotic-evil": "Chaotic Evil",
|
||
"tiny": "Tiny",
|
||
"small": "Pequeño",
|
||
"medium": "Medium",
|
||
"large": "Grande",
|
||
"huge": "Huge",
|
||
"age": "Edad:",
|
||
"gargantuan": "Gargantuan",
|
||
"step1-equipment": "Step 5: Equipment",
|
||
"equipment-from-background": "Equipment from Background",
|
||
"equipment-from-class": "Equipment from Class",
|
||
"class-equipment": "Class Equipment",
|
||
"starting-wealth": "Starting Wealth (PHB)",
|
||
"starting-gold:": "Starting Gold:",
|
||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||
"standard-array": "Standard Array",
|
||
"roll-for-stats": "Roll for Stats",
|
||
"standard-roll": "Roll 4d6, drop lowest",
|
||
"charmancer-cancel-heading": "¿Adónde quieres ir, viajero?",
|
||
"continue-charmancer": "Continue Charactermancer",
|
||
"save_progress_and_exit": "Save and Exit",
|
||
"cancel_charactermancer": "Discard and exit",
|
||
"charmancer-discard-warning": "Discard and Exit will discard all choices you’ve made in Charactermancer and let you edit your character sheet directly.",
|
||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||
"point-buy": "Point Buy",
|
||
"available-points:": "Available Points: ",
|
||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||
"charmancer-start": "Start",
|
||
"clear-abilities": "Clear Assignment",
|
||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
|
||
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
|
||
"return-to:": "Return to: ",
|
||
"do_you_want_mancer": "How do you want to create this character?",
|
||
"no": "No",
|
||
"global-ac-u": "GLOBAL AC MODIFIER",
|
||
"show-global-ac-field-u": "SHOW GLOBAL AC MODIFIER FIELD",
|
||
"warning-customac-u": "ATTENTION - CUSTOM AC IS NOT BEING USED. TO USE CUSTOM AC, UNEQUIP ARMOR.",
|
||
"manual": "Edit sheet directly",
|
||
"npc-new": "Create an NPC",
|
||
"mancer-confirm-yes": "Use the Charactermancer",
|
||
"allow-shields-u": "ALLOW SHIELDS?",
|
||
"volus-luck-u": "VOLUS LUCK"
|
||
} |