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roll20-character-sheets/Eclipse Phase Alternate/translation.json
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Lars Kroll bc004f9afd Eclipse Phase Alternate Release v1.13.1 (#6856)
* Eclipase Phase Alternate v1.13.0 RC

* Eclipse Phase Alternate v1.13.1 RC
2020-06-29 11:38:16 -05:00

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{"active-morph":"Active Morph",
"active-skills":"Active Skills",
"actual-age":"Actual Age",
"alienation-test":"Alienation Test",
"ammo-type":"Ammo Type",
"ap":"AP",
"api-head":"API",
"api-lookup":"Lookup",
"api-text":"API Text Exchange",
"api-text-warning":"WARNING: Do NOT put notes in this field! This field should only be used for copy-pasting JSON text for import\/export via the API Script. The Script may arbitrarily override any text in this field!",
"apl":"appl.",
"applied":"applied",
"applied-effects":"Applied",
"apply-crit-damage":"apply critical damage",
"apply-damage":"apply damage",
"apt-base":"Base",
"apt-morph-bonus":"Morph Bonus",
"apt-morph-max":"Morph Max",
"apt-temp":"Temp",
"apt-total":"Total",
"aptitudes":"Aptitudes",
"armour":"Armour",
"armour-accessory":"Armour Accessory",
"armour-active-total":"Active Bonus",
"armour-layering-penalty":"Layered Armour Penalty",
"armour-name":"Name",
"armour-penetration":"Armour Penetration",
"armour-worn":"Armour Worn",
"async":"Async",
"async-trait":"Has Asyc trait",
"atRep":"@-Rep",
"author":"Author",
"avoid-lemon":"Avoid Lemon Breakdown (EP p.150)",
"avoid-virus-exposure":"Avoid Virus Exposure",
"background":"Background",
"bf":"BF",
"brute-strength":"Brute Strength",
"burst-fire":"Burst Fire",
"burst-fire-description":"Two bursts maybe fired with the same Complex Action. Each burst is handled as a separate attack. Bursts use up 3 shots worth of ammunition.\nA burst may be shot against a single target (concentrated fire) or against two targets within one meter of each other. Against a single target, the attacker can choose either a +10 modifier to hit or increase the DV by +1d10.",
"cRep":"c-Rep",
"called-in-favours":"Called in Favours",
"cash":"Cash (Credit Chips)",
"catching-objects":"Catching Objects",
"character-info":"Character Info",
"character-name":"Character Name",
"character-traits":"Character Traits",
"chat-output":"Chat Output",
"circleAlist":"The Circle-A List (Autonomists)",
"civicNet":"CivicNet (Hypercorps)",
"close-overlay":"Close",
"cog":"COG",
"cognition":"Cognition",
"cognitionx3":"Cognition tripled",
"cogx3":"COG × 3",
"concentrate-fire":"Concentrate Fire",
"continutity-test":"Continuity Test",
"coo":"COO",
"coo-som":"COO + SOM",
"coordination":"Coordination",
"coordination-somatics":"Coordination + Somatics",
"core":"Core",
"crypto-credit":"Crypto Credits",
"currency":"Currency",
"current-moxie":"Current Moxie Points",
"damage":"Damage",
"damage-area":"Effect Area",
"damage-areaopt-Blast":"Blast",
"damage-areaopt-Cone":"Cone",
"damage-areaopt-Point":"Point",
"damage-areaopt-UniformBlast":"Uniform Blast",
"damage-areaopt-short-Blast":"⦾",
"damage-areaopt-short-Cone":"",
"damage-areaopt-short-Point":"•",
"damage-areaopt-short-UniformBlast":"⦿",
"damage-bonus":"Damage Bonus",
"damage-inflicts":"Inflicts",
"damage-typeopt-Energy":"Energy",
"damage-typeopt-GM":"Whisper to GM",
"damage-typeopt-GMScript":"Whisper to GM via API",
"damage-typeopt-Kinetic":"Kinetic",
"damage-typeopt-Public":"Public",
"damage-typeopt-PublicScript":"Public via API",
"damage-typeopt-Untyped":"Untyped",
"damage-typeopt-short-Energy":"E",
"damage-typeopt-short-Kinetic":"K",
"damage-typeopt-short-Untyped":"",
"damage-value":"Damage Value",
"db":"DB",
"death-rating":"Death Rating",
"derangement-description":"Description",
"derangement-duration":"Duration",
"derangement-severity":"Severity",
"derangement-severity-opt-Major":"Major",
"derangement-severity-opt-Minor":"Minor",
"derangement-severity-opt-Moderate":"Moderate",
"derangements":"Derangements",
"disorder-description":"Description",
"disorder-remaining-treatment":"Remaining treatment time",
"disorders":"Disorders",
"dr":"DR",
"dur":"DUR",
"dur-energy-armor":"DUR + Energy Armor",
"durability":"Durability",
"durability-energy-armor":"Durability + Energy Armor",
"dv":"DV",
"eRep":"e-Rep",
"ecoWave":"EcoWave (Ecologists)",
"effect-description":"Description",
"effect-duration":"Duration",
"effect-duration-example":"e.g., 1min",
"effect-game":"Game Effect",
"effect-game-example":"e.g., +5 SOM, -5 COO",
"effect-name":"Name",
"effects":"Effects",
"effects-active-summary":"Active Effects",
"energy":"Energy",
"equipment":"Equipment",
"equipment-description":"Description",
"equipment-name":"Name",
"escape-artist":"Escape Artist",
"exploreNet":"ExploreNet (Gatecrashers)",
"extreme-range":"Extreme",
"fRep":"f-Rep",
"fa":"FA",
"faction":"Faction",
"fame":"Fame (Media)",
"field-accounting":"Accounting",
"field-autonomists":"Autonomists",
"field-criminals":"Criminals",
"field-ecologists":"Ecologists",
"field-electronics":"Electronics",
"field-firewall":"Firewall",
"field-gatecrashers":"Gatecrashers",
"field-hypercorps":"Hypercorps",
"field-media":"Media",
"field-psychology":"Psychology",
"field-scientists":"Scientists",
"field-ultimates":"Ultimates",
"fire-modes":"Firing Modes",
"fraydiv2":"Fray\/2",
"frayhalved":"Fray halved",
"freeform-effects":"Freeform",
"full-automatic":"Full Automatic",
"full-automatic-description":"Only one full-auto attack may be made with each Complex Action. This attack may be made on a single target or against up to three separate targets within one meter of another. Against a single individual, the attacker can choose either a +30 modifier to hit or increase the DV by +3d10. Firing in full automatic mode uses up 10 shots.",
"gRep":"g-Rep",
"gear":"Gear",
"gear-freeform":"Freeform Gear",
"gender-id":"Gender Identity",
"generate-skills":"Generate Default Skills",
"generating-skills":"Generating Skills...",
"github":"Github",
"guanxi":"Guanxi (Criminals)",
"having-an-idea":"Having an Idea",
"heal-trauma":"Heal Trauma",
"hold-breath":"Suddenly Holding Breath (EP p.201)",
"hours-long":"hours",
"hours-short":"h",
"iRep":"i-Rep",
"id-credits":"Credits",
"id-description":"Description",
"id-notes":"Notes",
"identities":"Identities",
"identity":"Identity",
"init":"INIT",
"initiative":"Initiative",
"insanity-rating":"Insanity Rating",
"int":"INT",
"integration-test":"Integration Test",
"intuition":"Intuition",
"intuitionx3":"Intuition tripled",
"intx3":"INT × 3",
"ir":"IR",
"jump-on-grenade":"Jump on Grenade",
"kinetic":"Kinetic",
"knowledge-skills":"Knowledge Skills",
"l-range":"L",
"level1":"Level 1",
"level2":"Level 2",
"level3":"Level 3",
"level4":"Level 4",
"level5":"Level 5",
"long-range":"Long",
"luc":"LUC",
"luc-extra":"LUC+",
"lucidity":"Lucidity",
"lucidity-extra":"Extra Lucidity",
"lvl1":"Lvl 1",
"lvl2":"Lvl 2",
"lvl3":"Lvl 3",
"lvl4":"Lvl 4",
"lvl5":"Lvl 5",
"m-range":"M",
"magazine":"Magazine",
"margin-of-failure":"Margin of Failure",
"margin-of-success":"Margin of Success",
"medium-range":"Medium",
"melee-weapons":"Melee Weapons",
"memorise-recall":"Memorise\/Recall",
"mental-health":"Mental Health",
"mental-only-actions":"Mental Only Actions",
"mental-only-actions-extra":"Extra Mental Only Actions",
"misc-action-mod":"Misc. All Actions Modifier",
"misc-dur-bonus":"Misc. Durability Bonus",
"misc-initiative-mod":"Misc. Initiative Modifier",
"misc-modifiers":"Misc. Modifiers",
"misc-notes":"Misc. Notes",
"misc-physical-mod":"Misc. Physical Modifier",
"moa":"MOA",
"moa-extra":"MOA+",
"mof":"MoF",
"morph-aptitude-boni":"Aptitude Boni",
"morph-aptitude-max":"Aptitude Max",
"morph-armour":"Armour",
"morph-armour-energy":"Energy Armour",
"morph-armour-kinetic":"Kinetic Armour",
"morph-bank":"Morph Bank",
"morph-description":"Description",
"morph-durability":"Durability",
"morph-ignored-wounds":"Ignored Wounds",
"morph-implants":"Implants\/Enhancements",
"morph-ini-mod":"INI MOD",
"morph-initiative_modifier":"Initiative Modifier",
"morph-label":"Label",
"morph-location":"Storage Location",
"morph-mental-only-actions":"Mental Only Actions",
"morph-moa":"MOA",
"morph-mobility-system":"Mobility System(s)",
"morph-name":"Model",
"morph-skill-boni":"Skill Boni",
"morph-spd":"SPD",
"morph-speed":"Speed",
"morph-traits":"Traits",
"morph-type":"Type",
"morph-visible-age":"Visible Age",
"morph-visible-gender":"Visible Gender",
"morphs":"Morph",
"mos":"MoS",
"motivations":"Motivations",
"mox":"MOX",
"moxie":"Moxie",
"moxiex10":"Moxie times 10",
"moxx10":"MOX × 10",
"muse":"Muse",
"muse-info":"Muse Info",
"muse-name":"Name",
"muse-notes":"Notes",
"muse-skills":"Muse Skills",
"note":"Note",
"options":"Options",
"or-total-ap":"or ignore armour if critical success",
"physical-health":"Physical Health",
"psi":"Psi",
"psi-action":"Action",
"psi-chi":"Psi-chi Sleights",
"psi-current":"Currently Sustained",
"psi-defense":"Psi Defense",
"psi-duration":"Duration",
"psi-gamma":"Psi-gamma Sleights",
"psi-range":"Range",
"psi-skill":"Skill",
"psi-strain-mod":"Strain Mod",
"psi-sustained":"Sustained Sleights",
"psi-sustained-mod":"Skill Penalty",
"psi-temp-time":"Temporary Duration",
"psi-temp-units":"units",
"psi-typeopt-Active":"Active",
"psi-typeopt-Passive":"Passive",
"psi-typeopt-short-Active":"A",
"psi-typeopt-short-Passive":"P",
"psychic-damage":"Psychic",
"psychic-stab":"Psychic Stab Damage",
"quality-modifier":"Quality Modifier",
"rRep":"r-Rep",
"ranged-defence":"Ranged Defence",
"ranged-weapons":"Ranged Weapons",
"ref":"REF",
"ref-coo-will":"REF + COO + WIL",
"ref-coox2":"REF + COO × 2",
"reflex":"Reflex",
"reflex-coordination-willpower":"Reflex + Coordination + Willpower",
"reflex-coordinationx2":"Reflex + Coordination doubled",
"reflexx3":"Reflex tripled",
"refx3":"REF × 3",
"rep-score":"Score",
"reputaion":"Reputation",
"resist-asphyxiation":"Roll with DUR (above) to resist asphyxiation.",
"resist-backup-complications":"To resist complications during backup (EP p.270) roll with LUC (above).",
"resist-brain-serizure":"Resist Psi Brain Seizure (EP p.221)",
"resist-shock":"Resist Shock",
"resist-trauma-disorientation":"Resist Trauma Disorientation",
"resist-wound-knockdown":"Resist Knockdown from Wound",
"rez":"REZ",
"rez-points":"Rez Points",
"rna":"Research Network Associates (Scientists)",
"roll-auto-failure":"Roll is an automatic failure",
"roll-auto-success":"Roll is an automatic success",
"roll-crit-failure":"Roll is a critical failure",
"roll-crit-success":"Roll is a critical success",
"roll-failure":"Roll is a failure",
"roll-success":"Roll is a success",
"rolls-for":"rolls for",
"s-range":"S",
"sa":"SA",
"sav":"SAV",
"savy":"Savy",
"semi-automatic":"Semi-Automatic",
"semi-automatic-description":"Semi-automatic weapons may be fired twice with the same Complex Action. Each shot is handled as a separate attack.",
"sheet-do-not-close":"Do not close the sheet while its processing.",
"sheet-processing":"Processing",
"sheet-settings":"Sheet Settings",
"short-range":"Short",
"show-hide-description":"Show\/Hide Description",
"single-shot":"Single Shot",
"single-shot-description":"Single shot weapons may only be fired once per Complex Action.",
"size":"Size",
"skill-academics":"Academics",
"skill-animal-handling":"Animal Handling",
"skill-art":"Art",
"skill-beam-weapons":"Beam Weapons",
"skill-blades":"Blades",
"skill-categories":"Categories",
"skill-catopt-Combat":"Combat",
"skill-catopt-Mental":"Mental",
"skill-catopt-NA":"None",
"skill-catopt-Physical":"Physical",
"skill-catopt-Psi":"Psi & Mental",
"skill-catopt-Social":"Social",
"skill-catopt-Technical":"Technical",
"skill-catopt-Vehicle":"Vehicle",
"skill-catopt-short-Combat":"C",
"skill-catopt-short-Mental":"M",
"skill-catopt-short-NA":" ",
"skill-catopt-short-Physical":"P",
"skill-catopt-short-Psi":"Ψ&M",
"skill-catopt-short-Social":"S",
"skill-catopt-short-Technical":"T",
"skill-catopt-short-Vehicle":"V",
"skill-classopt-Active":"Active",
"skill-classopt-Knowledge":"Knowledge",
"skill-climbing":"Climbing",
"skill-clubs":"Clubs",
"skill-commands":"Commands",
"skill-control":"Control",
"skill-custom":"[Custom]",
"skill-deception":"Deception",
"skill-demolitions":"Demolitions",
"skill-disguise":"Disguise",
"skill-effects-bonus":"Active Effects",
"skill-exotic-melee-weapon":"Exotic Melee Weapon",
"skill-exotic-ranged-weapon":"Exotic Ranged Weapon",
"skill-field":"Field",
"skill-flight":"Flight",
"skill-fray":"Fray",
"skill-free-fall":"Free Fall",
"skill-freerunning":"Freerunning",
"skill-gunnery":"Gunnery",
"skill-hardware":"Hardware",
"skill-impersonation":"Impersonation",
"skill-infiltration":"Infiltration",
"skill-infosec":"Infosec",
"skill-interest":"Interest",
"skill-interfacing":"Interfacing",
"skill-intimidation":"Intimidation",
"skill-investigation":"Investigation",
"skill-kinesics":"Kinesics",
"skill-kinetic-weapons":"Kinetic Weapons",
"skill-language":"Language",
"skill-linked-aptitude":"Aptitude",
"skill-medicine":"Medicine",
"skill-morph-bonus":"Morph Bonus",
"skill-name":"Name",
"skill-navigation":"Navigation",
"skill-networking":"Networking",
"skill-no-defaulting":"No Defaulting",
"skill-no-sort-manual":"Due to Roll20 limitations, manually added items can not be sorted automatically at this time.",
"skill-palming":"Palming",
"skill-perception":"Perception",
"skill-persuasion":"Persuasion",
"skill-pilot":"Pilot",
"skill-profession":"Profession",
"skill-programming":"Programming",
"skill-protocol":"Protocol",
"skill-psi-assault":"Psi Assault",
"skill-psychosurgery":"Psychosurgery",
"skill-ranks":"Ranks",
"skill-reload-page":"Sorting result is only shown after reopening the sheet.",
"skill-research":"Research",
"skill-scrounging":"Scrounging",
"skill-seeker-weapons":"Seeker Weapons",
"skill-sense":"Sense",
"skill-sortopt-Aptitude":"Aptitude",
"skill-sortopt-Category":"Category",
"skill-sortopt-Name":"Name",
"skill-sortopt-None":" - ",
"skill-specialisations":"Specialisations",
"skill-spray-weapons":"Spray Weapons",
"skill-swimming":"Swimming",
"skill-throwing-weapons":"Throwing Weapons",
"skill-total":"Total",
"skill-unarmed-combat":"Unarmed Combat",
"skills":"Skills",
"skills-sort":"Sort Now",
"skills-sort-by":"Sort by",
"sleight-description":"Description",
"sleight-name":"Name",
"software":"Software",
"software-quality":"Quality",
"som":"SOM",
"somatics":"Somatics",
"somaticsx3":"Somatics tripled",
"somx3":"SOM × 3",
"spd":"SPD",
"spd-extra":"SPD+",
"special-rolls":"Special Rolls",
"speed":"Speed",
"speed-extra":"Extra Speed",
"ss":"SS",
"stats":"Character Stats",
"strain":"Strain",
"stress":"Stress",
"stress-test":"Stress Test",
"stress-value":"Stress Value",
"success-roll":"Success Roll",
"sv":"SV",
"theEye":"The Eye (Firewall)",
"thrown":"Thrown",
"trait-description":"Description",
"trait-name":"Name",
"trait-type-opt-Negative":"Negative",
"trait-type-opt-Neutral":"Neutral",
"trait-type-opt-Positive":"Positive",
"trait-type-opt-short-Negative":"-",
"trait-type-opt-short-Neutral":"◦",
"trait-type-opt-short-Positive":"+",
"traits":"Traits",
"trauma":"Trauma",
"trauma-threshold":"Trauma Threshold",
"traumas-ignored":"Ignored Traumas",
"tt":"TT",
"uRep":"u-Rep",
"ultimateRep":"Ultimate (Ultimates)",
"uniform-radius":"Uniform Radius",
"using-api-script":"Use API Script?",
"version":"v",
"weapon-damage":"Damage",
"weapon-description":"Description",
"weapon-dmg":"Dmg",
"weapon-name":"Weapon Name",
"weapon-ranges":"Ranges",
"weapon-skill":"Skill",
"weapon-skill-search":"Search Skill",
"weapon-specialisation":"Specialisation",
"wil":"WIL",
"wil-cog":"WIL + COG",
"willpower":"Willpower",
"willpower-cognition":"Willpower + Cognition",
"willpowerx2":"Willpower doubled",
"willpowerx3":"Willpower tripled",
"wilx2":"WIL × 2",
"wilx3":"WIL × 3",
"wound-threshold":"Wound Threshold",
"wounds":"Wounds",
"wounds-ignored":"Ignored Wounds",
"wt":"WT",
"x-range":"X",
"xRep":"x-Rep"}