mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 04:02:29 +00:00
- fixed small bug that affected critical damage - added record of last skill update
3790 lines
246 KiB
HTML
3790 lines
246 KiB
HTML
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<input name="attr_version" type="hidden" value="1.05"/>
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<!-- SKILL FOR UNNATURAL-->
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<input name="attr_initial_san" type="hidden" value="1"/>
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<input name="attr_initial_con" type="hidden" value="1"/>
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<input name="attr_initial_str" type="hidden" value="1"/>
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<input name="attr_initial_hp" type="hidden" value="1"/>
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<!-- TABS-->
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<!-- =============================-->
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<input class="type" name="attr_sheet_type" type="hidden" value="pc"/>
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<input class="display_string" name="attr_toggles" type="hidden" value=""/>
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<!--TABS & LOGO-->
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<!-- =============================-->
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<div class="datahide">
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<input data-i18n-value="accounting" name="attr_accounting_name" value="accounting"/>
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<input data-i18n-value="alertness" name="attr_alertness_name" value="alertness"/>
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<input data-i18n-value="anthropology" name="attr_anthropology_name" value="anthropology"/>
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<input data-i18n-value="archeology" name="attr_archeology_name" value="archeology"/>
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<input data-i18n-value="art" name="attr_art_name" value="art"/>
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<input data-i18n-value="artillery" name="attr_artillery_name" value="artillery"/>
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<input data-i18n-value="athletics" name="attr_athletics_name" value="athletics"/>
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<input data-i18n-value="bureaucracy" name="attr_bureaucracy_name" value="bureaucracy"/>
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<input data-i18n-value="computer science" name="attr_computer_science_name" value="computer science"/>
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<input data-i18n-value="craft" name="attr_craft_name" value="craft"/>
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<input data-i18n-value="criminology" name="attr_criminology_name" value="criminology"/>
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<input data-i18n-value="demolitions" name="attr_demolitions_name" value="demolitions"/>
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<input data-i18n-value="disguise" name="attr_disguise_name" value="disguise"/>
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<input data-i18n-value="dodge" name="attr_dodge_name" value="dodge"/>
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<input data-i18n-value="drive" name="attr_drive_name" value="drive"/>
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<input data-i18n-value="firearms" name="attr_firearms_name" value="firearms"/>
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<input data-i18n-value="first aid" name="attr_first_aid_name" value="first aid"/>
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<input data-i18n-value="forensics" name="attr_forensics_name" value="forensics"/>
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<input data-i18n-value="heavy machinery" name="attr_heavy_machinery_name" value="heavy machinery"/>
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<input data-i18n-value="heavy weapons" name="attr_heavy_weapons_name" value="heavy weapons"/>
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<input data-i18n-value="history" name="attr_history_name" value="history"/>
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<input data-i18n-value="humint" name="attr_humint_name" value="humint"/>
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<input data-i18n-value="law" name="attr_law_name" value="law"/>
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<input data-i18n-value="medicine" name="attr_medicine_name" value="medicine"/>
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<input data-i18n-value="melee weapons" name="attr_melee_weapons_name" value="melee weapons"/>
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<input data-i18n-value="military science" name="attr_military_science_name" value="military science"/>
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<input data-i18n-value="navigate" name="attr_navigate_name" value="navigate"/>
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<input data-i18n-value="occult" name="attr_occult_name" value="occult"/>
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<input data-i18n-value="persuade" name="attr_persuade_name" value="persuade"/>
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<input data-i18n-value="pharmacy" name="attr_pharmacy_name" value="pharmacy"/>
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<input data-i18n-value="pilot" name="attr_pilot_name" value="pilot"/>
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<input data-i18n-value="psychotherapy" name="attr_psychotherapy_name" value="psychotherapy"/>
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<input data-i18n-value="ride" name="attr_ride_name" value="ride"/>
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<input data-i18n-value="science" name="attr_science_name" value="science"/>
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<input data-i18n-value="search" name="attr_search_name" value="search"/>
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<input data-i18n-value="sigint" name="attr_sigint_name" value="sigint"/>
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<input data-i18n-value="stealth" name="attr_stealth_name" value="stealth"/>
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<input data-i18n-value="surgery" name="attr_surgery_name" value="surgery"/>
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<input data-i18n-value="survival" name="attr_survival_name" value="survival"/>
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<input data-i18n-value="swim" name="attr_swim_name" value="swim"/>
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<input data-i18n-value="unarmed combat" name="attr_unarmed_combat_name" value="unarmed combat"/>
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</div>
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<div class="tabs grid">
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<!-- Buttons to toggle on GM whisper--><span data-i18n-title="GM Whisper">GM Whisper</span>
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<label class="switch" data-i18-titlen="whisper rolls to gm" title="whisper rolls to gm">
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<input class="whisper-toggle" name="attr_gm_toggle" type="checkbox" value="/w gm"/><span class="slider"></span>
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</label>
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<!-- LOGO--><img alt="Delta Green" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Delta%20Green%202/img/deltagreenlogo.jpg"/>
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<!-- CHARACTER SHEETS--><span data-i18n="Sheet Type">Sheet Type</span>
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<select name="attr_sheet_type">
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<optgroup label="Sheet Type">
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<option data-i18n="pc" value="pc">pc</option>
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<option data-i18n="npc" value="npc">npc</option>
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</optgroup>
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</select>
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</div>
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<!-- NPC SHEET-->
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<!-- =============================-->
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<div class="npc">
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<div class="grid">
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<div class="section-header">
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<label data-i18n-title="enter a name for non-player character" title="enter a name for non-player character">
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<input data-i18n-placeholder="character name" name="attr_name" placeholder="Character name" title="@{name}" type="text" value=""/>
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</label>
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</div>
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<div class="grid section-body">
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<label class="row" data-i18n-title="enter npc description" title="enter npc description">
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<textarea name="attr_npc_description" placeholder="description"></textarea>
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</label>
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<!--without modifiers - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
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<button name="strength" data-i18n-title="strength roll" title="strength roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{strength}}} {{subheader=@{strength}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{strength_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}})]]}} {{score=[[@{strength}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
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<h1 class="align-left" data-i18n="STR">STR</h1>
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</button>
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<label data-i18n-title="strength score" title="strength score">
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<input class="text-align-left short" min="0" name="attr_strength_score" style="width:40%" placeholder="-" title="@{strength_score}" type="number" value=" "/><span class="slash">[</span><span class="center" name="attr_strength" title="@{strength}"></span><span class="slash">%]</span>
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</label>
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<!--without modifiers - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
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<button name="constitution" data-i18n-title="constitution roll" title="constitution roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{constitution}}} {{subheader=@{constitution}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{constitution_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}})]]}} {{score=[[@{constitution}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
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<h1 class="align-left" data-i18n="CON">CON</h1>
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</button>
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<label data-i18n-title="constitution score" title="constitution score">
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<input class="text-align-left short" min="0" name="attr_constitution_score" style="width:40%" placeholder="-" title="@{constitution_score}" type="number" value=" "/><span class="slash">[</span><span class="center" name="attr_constitution" title="@{constitution}"></span><span class="slash">%]</span>
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</label>
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<!--without modifiers - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
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<button name="dexterity" data-i18n-title="dexterity roll" title="dexterity roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{dexterity}}} {{subheader=@{dexterity}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{dexterity_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}})]]}} {{score=[[@{dexterity}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
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<h1 class="align-left" data-i18n="DEX">DEX</h1>
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</button>
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<label data-i18n-title="dexterity score" title="dexterity score">
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<input class="text-align-left short" data-i18n-placeholder="-" style="width:40%" min="0" name="attr_dexterity_score" placeholder="10" title="@{dexterity_score}" type="number" value=" "/><span class="slash">[</span><span class="center" name="attr_dexterity" title="@{dexterity}"></span><span class="slash">%]</span>
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</label>
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<!--without modifiers - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
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<button name="intelligence" data-i18n-title="intelligence roll" title="intelligence roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{intelligence}}} {{subheader=@{intelligence}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{intelligence_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}})]]}} {{score=[[@{intelligence}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
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<h1 class="align-left" data-i18n="INT">INT</h1>
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</button>
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<label data-i18n-title="intelligence score" title="intelligence score">
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<input class="text-align-left short" data-i18n-placeholder="-" style="width:40%" min="0" name="attr_intelligence_score" placeholder="10" title="@{intelligence_score}" type="number" value=" "/><span class="slash">[</span><span class="center" name="attr_intelligence" title="@{intelligence}"></span><span class="slash">%]</span>
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</label>
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<!--without modifiers - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
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<button name="power" data-i18n-title="power roll" title="power roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{power}}} {{subheader=@{power}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{power_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}})]]}} {{score=[[@{power}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
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<h1 class="align-left" data-i18n="POW">POW</h1>
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</button>
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<label data-i18n-title="power score" title="power score">
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<input class="text-align-left short" min="0" name="attr_power_score" style="width:40%" placeholder="-" title="@{power_score}" type="number" value=" "/><span class="slash">[</span><span class="center" name="attr_power" title="@{power}"></span><span class="slash">%]</span>
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</label>
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<!--without modifiers - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
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<button name="charisma" data-i18n-title="charisma roll" title="charisma roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{charisma}}} {{subheader=@{charisma}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{charisma_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}})]]}} {{score=[[@{charisma}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
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<h1 class="align-left" data-i18n="CHA">CHA</h1>
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</button>
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<label data-i18n-title="charisma score" title="charisma score">
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<input class="text-align-left short" data-i18n-placeholder="-" style="width:40%" min="0" name="attr_charisma_score" placeholder="10" title="@{charisma_score}" type="number" value=" "/><span class="slash">[</span><span class="center" name="attr_charisma" title="@{charisma}"></span><span class="slash">%]</span>
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</label>
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<h1 data-i18n="HP">HP</h1>
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<label data-i18n-title="enter hit points" title="enter hit points"><span class="center" name="attr_hit_points_max" title="@{undefined}"></span><span class="slash">/</span>
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<input class="text-align-left short" data-i18n-placeholder="-" style="width:50%" name="attr_hit_points" placeholder="-" title="@{hit_points}" type="number" value=""/>
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</label>
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<h1 data-i18n="WP">WP</h1>
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<label data-i18n-title="enter willpower points" title="enter willpower points"><span class="center" name="attr_willpower_points_max" title="@{undefined}"></span><span class="slash">/</span>
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<input class="text-align-left short" data-i18n-placeholder="-" style="width:50%" name="attr_willpower_points" placeholder="-" title="@{willpower_points}" type="number" value=""/>
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</label>
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<h1 data-i18n="SAN">SAN</h1>
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<label data-i18n-title="enter sanity points" title="enter sanity points"><span class="center" name="attr_sanity_points_max" title="@{undefined}"></span><span class="slash">/</span>
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<input class="text-align-left short" data-i18n-placeholder="-" style="width:50%" name="attr_sanity_points" placeholder="-" title="@{willpower_points}" type="number" value=""/>
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</label>
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<h1 data-i18n="BP">BP</h1>
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<label data-i18n-title="enter breaking points" title="enter breaking point"><span class="center" name="attr_breaking_point_max" title="@{undefined}"></span><span class="slash">/</span>
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<input class="text-align-left short" data-i18n-placeholder="-" style="width:50%" name="attr_breaking_point" placeholder="-" title="@{willpower_points}" type="number" value=""/>
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</label>
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<div class="grid section sanloss">
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<input class="switchblock none" name="attr_whatsanroll" title="@{target_san_loss}" type="checkbox" value="target"/><span class="switch-a">
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<button name="san loss roll" data-i18n-title="san loss roll" title="san loss roll" type="roll" value="@{gm_toggle} &{template:sanloss} {{type=^{@{san_type}}}} {{success=@{san_success}}} {{failure=@{san_failure}}} {{roll1=[[@{san_success}]]}} {{roll2=[[@{san_failure}]]}} {{hasminsan=[[@{has_san_success}]]}} {{hasmaxsan=[[@{has_san_failure}]]}}">
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<h1 data-i18n="SAN LOSS">SAN LOSS</h1>
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</button></span><span class="switch-b">
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<!--without modifiers - const statRollValue2 = `@{gm_toggle} &{template:sanloss1} {{minloss=@{minsanloss}}} {{maxloss=@{maxsanloss}}} {{name=@{target|name} }} {{dice=[[1d100]]}} {{subheader=@{target|sanity_points}}} {{rating=[[@{target|sanity_points}]]}} {{type=^{@{san_type}}}} {{success=@{san_success}}} {{failure=@{san_failure}}} {{rsuccess=[@{san_success}](~rsuccess)}} {{rfailure=[@{san_failure}](~rfailure)}} {{hasminsan=[[@{has_san_success}]]}} {{hasmaxsan=[[@{has_san_failure}]]}}`;-->
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<button name="san loss roll" data-i18n-title="san loss roll" title="san loss roll" type="roll" value="@{gm_toggle} &{template:sanloss1} {{minloss=@{minsanloss}}} {{maxloss=@{maxsanloss}}} {{name=@{target|name} }} {{dice=[[1d100]]}} {{subheader=@{target|sanity_points}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{target|sanity_points}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{type=^{@{san_type}}}} {{success=@{san_success}}} {{failure=@{san_failure}}} {{rsuccess=[@{san_success}](~rsuccess)}} {{rfailure=[@{san_failure}](~rfailure)}} {{hasminsan=[[@{has_san_success}]]}} {{hasmaxsan=[[@{has_san_failure}]]}}">
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<h1 data-i18n="SAN LOSS">SAN LOSS</h1>
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</button>
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<button class="none" name="roll_rsuccess" type="roll" value="@{gm_toggle} &{template:damage} {{header=Success}} {{subheader=@{san_success}}} {{damage=[[@{san_success}+0]]}} "></button>
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||
<button class="none" name="roll_rfailure" type="roll" value="@{gm_toggle} &{template:damage} {{header=Failure}} {{subheader=@{san_failure}}} {{damage=[[@{san_failure}+0]]}} "></button></span>
|
||
<input class="text-align-left" data-i18n-placeholder="0" name="attr_san_success" placeholder="0" title="@{san_success}" type="text" value="0"/>
|
||
<input class="text-align-left" name="attr_has_san_success" type="hidden" value="1"/><span class="slash">/</span>
|
||
<input class="text-align-left" data-i18n-placeholder="1" name="attr_san_failure" placeholder="1" title="@{san_failure}" type="text" value="1"/>
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<input class="text-align-left" name="attr_has_san_failure" type="hidden" value="1"/>
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||
<input name="attr_minsanloss" type="hidden" value="0"/>
|
||
<input name="attr_maxsanloss" type="hidden" value="1"/>
|
||
<select name="attr_san_type">
|
||
<optgroup label="Sanity Type">
|
||
<option data-i18n="unnatural" value="unnatural">unnatural</option>
|
||
<option data-i18n="violence" value="violence">violence</option>
|
||
<option data-i18n="helplessness" value="helplessness">helplessness</option>
|
||
</optgroup>
|
||
</select>
|
||
<input class="center" name="attr_whatsanroll" title="@{target_san_loss}" type="checkbox" value="target"/><span class="slash">Target the selected token</span>
|
||
</div>
|
||
<h1 data-i18n="armor">ARMOR</h1>
|
||
<label data-i18n-title="enter armor text" title="enter armor text">
|
||
<input data-i18n-placeholder="8 points of thick hide" name="attr_armor" placeholder="8 points of thick hide" title="@{armor}" type="text" value=""/>
|
||
</label>
|
||
<h1 data-i18n="skills">skills</h1>
|
||
<div class="repeating-container skills">
|
||
<div class="grid section-header">
|
||
<h2 data-i18n="skill">name</h2>
|
||
<h2 data-i18n="rank">skill %</h2>
|
||
<h2 data-i18n="roll">roll</h2>
|
||
</div>
|
||
<fieldset class="repeating_skills">
|
||
<div class="grid section-skills border-bottom">
|
||
<!--without modifiers - const npcSkillRollValue = `@{gm_toggle} &{template:rolls} {{header=@{name}}} {{subheader=@{rank}}} {{rating=[[@{rank}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label data-i18n-title="skill name" title="skill name">
|
||
<input class="center" data-i18n-placeholder="skill name" name="attr_name" placeholder="skill name" title="@{repeating_skills_${x}_name}" type="text" value=""/>
|
||
</label>
|
||
<label data-i18n-title="skill rank" title="skill rank">
|
||
<input data-i18n-placeholder="0" name="attr_rank" title="@{repeating_skills_${x}_rank}" placeholder="0" type="number" value=""/>
|
||
</label>
|
||
<button class="dicefontd10" data-i18n-title="skill roll" name="skill roll" title="skill roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=@{name}}} {{subheader=@{rank}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{rank}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">k</button>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<h1 data-i18n="attacks">attacks</h1>
|
||
<div class="repeating-container attacks">
|
||
<div class="grid section-header">
|
||
<h2 data-i18n="attack">attack</h2>
|
||
<h2 data-i18n="skill %">skill %</h2>
|
||
<h2 data-i18n="base range">base range</h2>
|
||
<h2 data-i18n="damage">damage</h2>
|
||
<h2 data-i18n="armor piercing">armor piercing</h2>
|
||
<h2 data-i18n="lethality %">lethality %</h2>
|
||
<h2 data-i18n="kill radius">kill radius</h2>
|
||
<h2 data-i18n="ammo">ammo</h2>
|
||
<h2 data-i18n="notes">notes</h2>
|
||
<h2 data-i18n="roll">roll</h2>
|
||
</div>
|
||
<fieldset class="repeating_weapons">
|
||
<div class="grid section-weapons border-bottom">
|
||
<!--without modifiers- const attackRollValue = `@{gm_toggle} &{template:rolls} {{name=@{name}}} {{header=@{weapons}}} {{subheader=@{skill_percent}}} {{rating=[[@{skill_percent}]]}} {{dice=[[1d100]]}} {{hasdamage=[[@{hasdamage}]]}} {{damage=^{damage} [@{damage}](~repeating_weapons_damage)}} {{damage_critical=^{damage (×2)} [@{damage}](~repeating_weapons_damage_critical)}} {{haslethality=[[@{haslethality}]]}} {{lethality=^{lethality} [@{lethality_percent}%](~repeating_weapons_lethality)}} {{lethality_critical=^{lethality (×2)} [@{lethality_percent}%](~repeating_weapons_lethality_critical)}} {{AP=[[@{armor_piercing}+0]]}}`; -->
|
||
<label data-i18n-title="weapons input" title="weapons input">
|
||
<input data-i18n-placeholder="attack" name="attr_weapons" placeholder="attack" title="@{repeating_weapons_${x}_weapons}" type="text" value=""/>
|
||
</label>
|
||
<label data-i18n-title="skill % input" title="skill % input">
|
||
<input data-i18n-placeholder="skill %" name="attr_skill_percent" placeholder="skill %" title="@{repeating_weapons_${x}_skill_percent}" type="number" value=""/>
|
||
</label>
|
||
<label data-i18n-title="base range input" title="base range input">
|
||
<input data-i18n-placeholder="base range" name="attr_base_range" placeholder="base range" title="@{repeating_weapons_${x}_base_range}" type="text" value=""/>
|
||
</label>
|
||
<label data-i18n-title="damage input" title="damage input">
|
||
<input data-i18n-placeholder="damage" name="attr_damage" placeholder="damage" title="@{repeating_weapons_${x}_damage}" type="text" value=""/>
|
||
<input name="attr_hasdamage" type="hidden" value="0"/>
|
||
</label>
|
||
<label data-i18n-title="armor piercing input" title="armor piercing input">
|
||
<input data-i18n-placeholder="armor piercing" name="attr_armor_piercing" placeholder="armor piercing" title="@{repeating_weapons_${x}_armor_piercing}" type="text" value=""/>
|
||
</label>
|
||
<label data-i18n-title="lethality % input" title="lethality % input">
|
||
<input data-i18n-placeholder="lethality %" name="attr_lethality_percent" placeholder="lethality %" title="@{repeating_weapons_${x}_lethality_percent}" type="number" value=""/>
|
||
<input name="attr_haslethality" type="hidden" value="0"/>
|
||
</label>
|
||
<label data-i18n-title="kill radius input" title="kill radius input">
|
||
<input data-i18n-placeholder="kill radius" name="attr_kill_radius" placeholder="kill radius" title="@{repeating_weapons_${x}_kill_radius}" type="text" value=""/>
|
||
</label>
|
||
<label data-i18n-title="ammo input" title="ammo input">
|
||
<input data-i18n-placeholder="ammo" name="attr_ammo" placeholder="ammo" title="@{repeating_weapons_${x}_ammo}" type="number" value=""/>
|
||
</label>
|
||
<label data-i18n-title="notes input" title="notes input">
|
||
<input data-i18n-placeholder="notes" name="attr_notes" placeholder="notes" title="@{repeating_weapons_${x}_notes}" type="text" value=""/>
|
||
</label>
|
||
<button class="dicefontd10" name="weapon" type="roll" title="weapon roll" value="@{gm_toggle} &{template:rolls} {{name=@{name}}} {{header=@{weapons}}} {{subheader=@{skill_percent}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{skill_percent}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}} {{hasdamage=[[@{hasdamage}]]}} {{damage=^{damage} [@{damage}](~repeating_weapons_damage)}} {{damage_critical=^{damage (×2)} [@{damage}](~repeating_weapons_damage_critical)}} {{haslethality=[[@{haslethality}]]}} {{lethality=^{lethality} [@{lethality_percent}%](~repeating_weapons_lethality)}} {{lethality_critical=^{lethality (×2)} [@{lethality_percent}%](~repeating_weapons_lethality_critical)}} {{AP=[[@{armor_piercing}+0]]}}">k</button>
|
||
<button class="none" name="roll_damage" type="roll" value="@{gm_toggle} &{template:damage} {{header=@{weapons}}} {{subheader=@{damage}}} {{damage=[[@{damage}]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
<button class="none" name="roll_lethality" type="roll" value="@{gm_toggle} &{template:lethality} {{header=@{weapons}}} {{subheader=@{lethality_percent}}}{{lethality_rating=[[@{lethality_percent}]]}} {{lethality=[[1d100]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
<button class="none" name="roll_damage_critical" type="roll" value="@{gm_toggle} &{template:damage} {{header=@{weapons}}} {{subheader=@{damage}}} {{damage=[[(@{damage})*2]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
<button class="none" name="roll_lethality_critical" type="roll" value="@{gm_toggle} &{template:lethality_critical} {{header=@{weapons}}} {{subheader=@{lethality_percent}}} {{lethality_rating=[[@{lethality_percent}*2]]}} {{lethality=[[1d100]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<h1 data-i18n="other notes">other notes</h1>
|
||
<div class="repeating-container notes">
|
||
<div class="grid section-header">
|
||
<h2 data-i18n="name">name</h2>
|
||
<h2 data-i18n="notes">notes</h2>
|
||
</div>
|
||
<fieldset class="repeating_other">
|
||
<div class="grid section border-bottom">
|
||
<label data-i18n-title="other notes name" title="other notes name">
|
||
<input data-i18n-placeholder="name" name="attr_name" placeholder="name" title="@{repeating_other_${x}_name}" type="text"/>
|
||
</label>
|
||
<label data-i18n-title="other notes" title="other notes">
|
||
<input data-i18n-placeholder="notes" name="attr_notes" placeholder="notes" title="@{repeating_other_${x}_notes}" type="text"/>
|
||
</label>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!-- PC SHEET-->
|
||
<!-- =============================-->
|
||
<div class="pc">
|
||
<!--PERSONAL DATA-->
|
||
<div class="grid header-body personal-data border">
|
||
<div class="section-header">
|
||
<h1 data-i18n="personal data" data-i18-title="personal data" title="personal data">personal data</h1>
|
||
</div>
|
||
<div class="section-body">
|
||
<div class="grid section border-bottom">
|
||
<h2 class="aligned-left" data-i18n="1. last name, first name (and alias or code name if applicable)" data-i18-title="1. last name, first name (and alias or code name if applicable)" title="1. last name, first name (and alias or code name if applicable)">1. last name, first name (and alias or code name if applicable)</h2>
|
||
<label data-i18-title="1. last name, first name (and alias or code name if applicable)" title="1. last name, first name (and alias or code name if applicable)">
|
||
<input data-i18-placeholder="name" name="attr_name" placeholder="name" title="${name}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<h2 class="aligned-left" data-i18n="2. profession (rank if applicable)" data-i18-title="2. profession (rank if applicable)" title="2. profession (rank if applicable)">2. profession (rank if applicable)</h2>
|
||
<label data-i18-title="2. profession (rank if applicable)" title="2. profession (rank if applicable)">
|
||
<input data-i18-placeholder="profession" name="attr_profession" placeholder="profession" title="${profession}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
</div>
|
||
<div class="grid section border-bottom">
|
||
<h2 class="aligned-left" data-i18n="3. employer" data-i18-title="3. employer" title="3. employer">3. employer</h2>
|
||
<label data-i18-title="3. employer" title="3. employer">
|
||
<input data-i18-placeholder="employer" name="attr_employer" placeholder="employer" title="${employer}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<h2 class="aligned-left" data-i18n="4. nationality and residence" data-i18-title="4. nationality and residence" title="4. nationality and residence">4. nationality and residence</h2>
|
||
<label data-i18-title="4. nationality and residence" title="4. nationality and residence">
|
||
<input data-i18-placeholder="nationality and residence" name="attr_nationality and residence" placeholder="nationality and residence" title="${nationality and residence}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
</div>
|
||
<div class="grid section border-bottom">
|
||
<h2 class="aligned-left" data-i18n="5. sex" data-i18-title="5. sex" title="5. sex">5. sex</h2>
|
||
<label data-i18-title="5. sex" title="5. sex">
|
||
<input data-i18-placeholder="sex" name="attr_sex" placeholder="sex" title="${sex}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<h2 class="aligned-left" data-i18n="6. age and d.o.b." data-i18-title="6. age and d.o.b." title="6. age and d.o.b.">6. age and d.o.b.</h2>
|
||
<label data-i18-title="6. age and d.o.b." title="6. age and d.o.b.">
|
||
<input data-i18-placeholder="age" name="attr_age" placeholder="age" title="${age}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<h2 class="aligned-left" data-i18n="7. education and occupational history" data-i18-title="7. education and occupational history" title="7. education and occupational history">7. education and occupational history</h2>
|
||
<label data-i18-title="7. education and occupational history" title="7. education and occupational history">
|
||
<input data-i18-placeholder="education" name="attr_education" placeholder="education" title="${education}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!--STATISTICAL DATA-->
|
||
<div class="grid header-body statistical-data border">
|
||
<div class="section-header">
|
||
<h1 data-i18n="statistical data" data-i18n-title="statistical data" title="statistical data">statistical data</h1>
|
||
</div>
|
||
<!--STATISTICS-->
|
||
<div class="grid section-body">
|
||
<div class="grid section-stats">
|
||
<h2 class="aligned-left" data-i18n="8. statistics" data-i18n-title="8. statistics" title="8. statistics">8. statistics</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 class="center" data-i18n="score" data-i18n-title="score">score</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 class="center" data-i18n="×5" data-i18n-title="×5">×5</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 class="aligned-left" data-i18n="distinguishing features" data-i18n-title="">distinguishing features</h2>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
|
||
<button name="strength" data-i18n-title="strength roll" title="strength roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{strength}}} {{subheader=@{strength}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{strength_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}/10)]]}} {{score=[[@{strength}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
|
||
<h3 class="aligned-left" data-i18n="strength">strength</h3><span class="para" data-i18n="STR">STR</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="strength score" title="strength score">
|
||
<input min="0" name="attr_strength_score" placeholder="-" title="@{strength_score}" type="number" value=" "/>
|
||
</label>
|
||
<div class="vert-line"></div><span class="center" name="attr_strength" title="@{strength}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="strength distinguishing features" title="strength distinguishing features">
|
||
<input data-i18n-placeholder="distinguishing features" name="attr_strength_features" placeholder="distinguishing features" title="@{strength_features}" type="text"/>
|
||
</label>
|
||
<input name="attr_strength" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
|
||
<button name="constitution" data-i18n-title="constitution roll" title="constitution roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{constitution}}} {{subheader=@{constitution}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{constitution_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}/10)]]}} {{score=[[@{constitution}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
|
||
<h3 class="aligned-left" data-i18n="constitution">constitution</h3><span class="para" data-i18n="CON">CON</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="constitution score" title="constitution score">
|
||
<input min="0" name="attr_constitution_score" placeholder="-" title="@{constitution_score}" type="number" value=" "/>
|
||
</label>
|
||
<div class="vert-line"></div><span class="center" name="attr_constitution" title="@{constitution}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="constitution distinguishing features" title="constitution distinguishing features">
|
||
<input data-i18n-placeholder="distinguishing features" name="attr_constitution_features" placeholder="distinguishing features" title="@{constitution_features}" type="text"/>
|
||
</label>
|
||
<input name="attr_constitution" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
|
||
<button name="dexterity" data-i18n-title="dexterity roll" title="dexterity roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{dexterity}}} {{subheader=@{dexterity}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{dexterity_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}/10)]]}} {{score=[[@{dexterity}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
|
||
<h3 class="aligned-left" data-i18n="dexterity">dexterity</h3><span class="para" data-i18n="DEX">DEX</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="dexterity score" title="dexterity score">
|
||
<input data-i18n-placeholder="-" min="0" name="attr_dexterity_score" placeholder="-" title="@{dexterity_score}" type="number" value=" "/>
|
||
</label>
|
||
<div class="vert-line"></div><span class="center" name="attr_dexterity" title="@{dexterity}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="dexterity distinguishing features" title="dexterity distinguishing features">
|
||
<input data-i18n-placeholder="distinguishing features" name="attr_dexterity_features" placeholder="distinguishing features" title="@{dexterity_features}" type="text"/>
|
||
</label>
|
||
<input name="attr_dexterity" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
|
||
<button name="intelligence" data-i18n-title="intelligence roll" title="intelligence roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{intelligence}}} {{subheader=@{intelligence}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{intelligence_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}/10)]]}} {{score=[[@{intelligence}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
|
||
<h3 class="aligned-left" data-i18n="intelligence">intelligence</h3><span class="para" data-i18n="INT">INT</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="intelligence score" title="intelligence score">
|
||
<input data-i18n-placeholder="-" min="0" name="attr_intelligence_score" placeholder="-" title="@{intelligence_score}" type="number" value=" "/>
|
||
</label>
|
||
<div class="vert-line"></div><span class="center" name="attr_intelligence" title="@{intelligence}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="intelligence distinguishing features" title="intelligence distinguishing features">
|
||
<input data-i18n-placeholder="distinguishing features" name="attr_intelligence_features" placeholder="distinguishing features" title="@{intelligence_features}" type="text"/>
|
||
</label>
|
||
<input name="attr_intelligence" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
|
||
<button name="power" data-i18n-title="power roll" title="power roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{power}}} {{subheader=@{power}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{power_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}/10)]]}} {{score=[[@{power}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
|
||
<h3 class="aligned-left" data-i18n="power">power</h3><span class="para" data-i18n="POW">POW</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="power score" title="power score">
|
||
<input min="0" name="attr_power_score" placeholder="-" title="@{power_score}" type="number" value=" "/>
|
||
</label>
|
||
<div class="vert-line"></div><span class="center" name="attr_power" title="@{power}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="power distinguishing features" title="power distinguishing features">
|
||
<input data-i18n-placeholder="distinguishing features" name="attr_power_features" placeholder="distinguishing features" title="@{power_features}" type="text"/>
|
||
</label>
|
||
<input name="attr_power" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier - const statRollValue = `@{gm_toggle} &{template:stats} {{header=^{${key}}}} {{subheader=@{${key}}}} {{dice=[[1d100]]}} {{stat=[[@{${key+'_score'}}]]}} {{score=[[@{${key}}]]}}`;-->
|
||
<button name="charisma" data-i18n-title="charisma roll" title="charisma roll" type="roll" value="@{gm_toggle} &{template:stats} {{header=^{charisma}}} {{subheader=@{charisma}}} {{dice=[[1d100]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{stat=[[@{charisma_score}+round(?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}/10)]]}} {{score=[[@{charisma}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}}">
|
||
<h3 class="aligned-left" data-i18n="charisma">charisma</h3><span class="para" data-i18n="CHA">CHA</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="charisma score" title="charisma score">
|
||
<input data-i18n-placeholder="-" min="0" name="attr_charisma_score" placeholder="-" title="@{charisma_score}" type="number" value=" "/>
|
||
</label>
|
||
<div class="vert-line"></div><span class="center" name="attr_charisma" title="@{charisma}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="charisma distinguishing features" title="charisma distinguishing features">
|
||
<input data-i18n-placeholder="distinguishing features" name="attr_charisma_features" placeholder="distinguishing features" title="@{charisma_features}" type="text"/>
|
||
</label>
|
||
<input name="attr_charisma" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
</div>
|
||
<!--DERIVED ATTRIBUTES-->
|
||
<div class="grid section-derived">
|
||
<div class="grid section">
|
||
<h2 class="aligned-left">9. derived attributes</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 class="center">maximum</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 class="center">current</h2>
|
||
<div class="horz-line"></div>
|
||
<div class="derived-attr nbsp">
|
||
<h3 class="aligned-left" data-i18n="hit points" data-i18n-title="hit points">hit points</h3><span class="para" data-i18n="HP">HP</span>
|
||
</div>
|
||
<div class="vert-line"></div><span class="center" name="attr_hit_points_max" title="@{hit_points_max}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="hit points" title="hit points">
|
||
<input name="attr_hit_points" placeholder="-" title="@{hit_points}" type="number" value=" "/>
|
||
</label>
|
||
<input name="attr_hit_points_max" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<div class="derived-attr nbsp">
|
||
<h3 class="aligned-left" data-i18n="willpower points" data-i18n-title="willpower points">willpower points</h3><span class="para" data-i18n="WP">WP</span>
|
||
</div>
|
||
<div class="vert-line"></div><span class="center" name="attr_willpower_points_max" title="@{willpower_points_max}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="willpower points" title="willpower points">
|
||
<input name="attr_willpower_points" placeholder="-" title="@{willpower_points}" type="number" value=" "/>
|
||
</label>
|
||
<input name="attr_willpower_points_max" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier button(name=val type='roll' value=`@{gm_toggle} &{template:rolls} {{header=^{${val}}}} {{subheader=@{${attrName}}}} {{rating=[[@{${attrName}}]]}} {{dice=[[1d100]]}}`)-->
|
||
<button name="SAN" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{SAN}}} {{subheader=@{sanity_points}}} {{rating=[[@{sanity_points}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 class="aligned-left" data-i18n="sanity points" data-i18n-title="sanity points">sanity points</h3><span class="para" data-i18n="SAN">SAN</span>
|
||
</button>
|
||
<div class="vert-line"></div><span class="center" name="attr_sanity_points_max" title="@{sanity_points_max}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="sanity points" title="sanity points">
|
||
<input name="attr_sanity_points" placeholder="-" title="@{sanity_points}" type="number" value=" "/>
|
||
</label>
|
||
<input name="attr_sanity_points_max" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<div class="derived-attr nbsp">
|
||
<h3 class="aligned-left" data-i18n="breaking point" data-i18n-title="breaking point">breaking point</h3><span class="para" data-i18n="BP">BP</span>
|
||
</div>
|
||
<div class="vert-line"></div><span class="center" name="attr_breaking_point_max" title="@{breaking_point_max}"></span>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="breaking point" title="breaking point">
|
||
<input name="attr_breaking_point" placeholder="-" title="@{breaking_point}" type="number" value=" "/>
|
||
</label>
|
||
<input name="attr_breaking_point_max" type="hidden" value="0"/>
|
||
<div class="horz-line"></div>
|
||
<!--without modifier button(name=val type='roll' value=`@{gm_toggle} &{template:rolls} {{header=^{${val}}}} {{subheader=@{${attrName}}}} {{rating=[[@{${attrName}}]]}} {{dice=[[1d100]]}}`)-->
|
||
<button name="Luck" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{Luck}}} {{subheader=@{luck}}} {{rating=[[@{luck}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 class="aligned-left" data-i18n="luck" data-i18n-title="luck">luck</h3>
|
||
</button>
|
||
<div class="vert-line"></div><span class="center" name="attr_luck_max" title="@{luck_max}"></span>
|
||
<div class="vert-line"></div><span class="center" name="attr_luck_max" title="@{luck_max}">
|
||
<input name="attr_luck" placeholder="10" title="@{luck}" type="hidden" value="50"/><span class="percent">%</span></span>
|
||
<input name="attr_luck_max" type="hidden" value="50"/>
|
||
<div class="horz-line"></div>
|
||
</div>
|
||
</div>
|
||
<!--PHYSICAL DESCRIPTION-->
|
||
<div class="grid section-physical">
|
||
<h2 class="aligned-left">9. physical description</h2>
|
||
<textarea name="attr_physical_description" placeholder="physical description" title="@{physical_description}"></textarea>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!--PSYCHOLOGICAL DATA-->
|
||
<div class="grid header-body pyschological-data border">
|
||
<div class="section-header">
|
||
<h1 data-i18n="pyschological data" data-i18n-title="pyschological data ">pyschological data </h1>
|
||
</div>
|
||
<div class="grid section-body">
|
||
<div class="grid section-bonds">
|
||
<div class="grid section border-bottom max-height">
|
||
<h2 class="aligned-left" data-i18n="11. bonds" data-i18n-title="11. bonds">11. bonds</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 class="center" data-i18n="score" data-i18n-title="score">score</h2>
|
||
</div>
|
||
<div class="repeating-container border-bottom">
|
||
<fieldset class="repeating_bonds">
|
||
<div class="grid section border-bottom">
|
||
<label data-i18n-title="bond name" title="bond name">
|
||
<input name="attr_name" placeholder="bond" title="@{repeating_bonds_${x}_name}" type="text"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="bond score" title="bond score">
|
||
<input data-i18n-placeholder="-" name="attr_score" placeholder="-" title="@{repeating_bonds_${x}_score}" type="number"/>
|
||
<input name="attr_flag" title="@{repeating_bonds_${x}_flag}" type="hidden" value="0"/>
|
||
</label>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
<div class="grid section-motivations">
|
||
<div class="grid section border-bottom">
|
||
<h2 class="aligned-left" data-i18n="12. motivations and mental disorders" data-i18n-title="12. motivations and mental disorders">12. motivations and mental disorders</h2>
|
||
<textarea data-i18n-placeholder="motivations" name="attr_motivations" placeholder="motivations"></textarea>
|
||
</div>
|
||
</div>
|
||
<div class="grid section-incidents">
|
||
<div class="grid section border-bottom">
|
||
<h2 class="aligned-left" data-i18n="13. incidents of san loss without going insane" data-i18n-title="13. incidents of san loss without going insane">13. incidents of san loss without going insane</h2>
|
||
</div>
|
||
<div class="grid section incidents-body">
|
||
<h3 class="center" data-i18n="violence" data-i18n-title="violence">violence</h3>
|
||
<label class="styled-checkbox" data-i18n-title="violence 1" title="violence 1">
|
||
<input name="attr_violence_1" title="@{repeating_bonds_${x}_violence}" type="checkbox" value="1"/>
|
||
</label>
|
||
<label class="styled-checkbox" data-i18n-title="violence 2" title="violence 2">
|
||
<input name="attr_violence_2" title="@{repeating_bonds_${x}_violence}" type="checkbox" value="2"/>
|
||
</label>
|
||
<label class="styled-checkbox" data-i18n-title="violence 3" title="violence 3">
|
||
<input name="attr_violence_3" title="@{repeating_bonds_${x}_violence}" type="checkbox" value="3"/>
|
||
</label><span class="italic" data-i18n="adapted">adapted</span>
|
||
<h3 class="center" data-i18n="helplessness" data-i18n-title="helplessness">helplessness</h3>
|
||
<label class="styled-checkbox" data-i18n-title="helplessness 1" title="helplessness 1">
|
||
<input name="attr_helplessness_1" title="@{repeating_bonds_${x}_helplessness}" type="checkbox" value="1"/>
|
||
</label>
|
||
<label class="styled-checkbox" data-i18n-title="helplessness 2" title="helplessness 2">
|
||
<input name="attr_helplessness_2" title="@{repeating_bonds_${x}_helplessness}" type="checkbox" value="2"/>
|
||
</label>
|
||
<label class="styled-checkbox" data-i18n-title="helplessness 3" title="helplessness 3">
|
||
<input name="attr_helplessness_3" title="@{repeating_bonds_${x}_helplessness}" type="checkbox" value="3"/>
|
||
</label><span class="italic" data-i18n="adapted">adapted</span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!--APPLICABLE SKILL SETS-->
|
||
<div class="grid header-body applicable-skill-sets border">
|
||
<div class="section-header">
|
||
<h1 data-i18n="applicable skill sets" data-i18n-title="applicable skill sets">applicable skill sets</h1>
|
||
</div>
|
||
<div class="grid section-body border">
|
||
<div class="grid section-skill-col">
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="accounting fail checkbox" title="accounting fail checkbox">
|
||
<input name="attr_accounting_fail" title="@{accounting_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="accounting roll" name="accounting" title="accounting roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{accounting}}} {{subheader=@{accounting}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{accounting}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="accounting" title="accounting">accounting</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="accounting rank" title="accounting rank">
|
||
<input data-i18n-placeholder="0" name="attr_accounting" title="@{accounting}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="alertness fail checkbox" title="alertness fail checkbox">
|
||
<input name="attr_alertness_fail" title="@{alertness_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="alertness roll" name="alertness" title="alertness roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{alertness}}} {{subheader=@{alertness}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{alertness}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="alertness" title="alertness">alertness</h3><span data-i18n="(20%)">(20%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="alertness rank" title="alertness rank">
|
||
<input data-i18n-placeholder="0" name="attr_alertness" title="@{alertness}" placeholder="0" type="number" value="20"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="anthropology fail checkbox" title="anthropology fail checkbox">
|
||
<input name="attr_anthropology_fail" title="@{anthropology_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="anthropology roll" name="anthropology" title="anthropology roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{anthropology}}} {{subheader=@{anthropology}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{anthropology}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="anthropology" title="anthropology">anthropology</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="anthropology rank" title="anthropology rank">
|
||
<input data-i18n-placeholder="0" name="attr_anthropology" title="@{anthropology}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="archeology fail checkbox" title="archeology fail checkbox">
|
||
<input name="attr_archeology_fail" title="@{archeology_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="archeology roll" name="archeology" title="archeology roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{archeology}}} {{subheader=@{archeology}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{archeology}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="archeology" title="archeology">archeology</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="archeology rank" title="archeology rank">
|
||
<input data-i18n-placeholder="0" name="attr_archeology" title="@{archeology}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="art fail checkbox" title="art fail checkbox">
|
||
<input name="attr_art_fail" title="@{art_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="art roll" name="art" title="art roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{art}}} {{subheader=@{art}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{art}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="art" title="art">art</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="art rank" title="art rank">
|
||
<input data-i18n-placeholder="0" name="attr_art" title="@{art}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<label class="custom-label" data-i18n-title="art name" title="art name">
|
||
<textarea data-i18n-placeholder="skill name" name="attr_art_name" placeholder="skill name" title="@{art_name}" value=""></textarea>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="artillery fail checkbox" title="artillery fail checkbox">
|
||
<input name="attr_artillery_fail" title="@{artillery_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="artillery roll" name="artillery" title="artillery roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{artillery}}} {{subheader=@{artillery}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{artillery}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="artillery" title="artillery">artillery</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="artillery rank" title="artillery rank">
|
||
<input data-i18n-placeholder="0" name="attr_artillery" title="@{artillery}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="athletics fail checkbox" title="athletics fail checkbox">
|
||
<input name="attr_athletics_fail" title="@{athletics_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="athletics roll" name="athletics" title="athletics roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{athletics}}} {{subheader=@{athletics}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{athletics}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="athletics" title="athletics">athletics</h3><span data-i18n="(30%)">(30%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="athletics rank" title="athletics rank">
|
||
<input data-i18n-placeholder="0" name="attr_athletics" title="@{athletics}" placeholder="0" type="number" value="30"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="bureaucracy fail checkbox" title="bureaucracy fail checkbox">
|
||
<input name="attr_bureaucracy_fail" title="@{bureaucracy_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="bureaucracy roll" name="bureaucracy" title="bureaucracy roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{bureaucracy}}} {{subheader=@{bureaucracy}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{bureaucracy}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="bureaucracy" title="bureaucracy">bureaucracy</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="bureaucracy rank" title="bureaucracy rank">
|
||
<input data-i18n-placeholder="0" name="attr_bureaucracy" title="@{bureaucracy}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="computer science fail checkbox" title="computer science fail checkbox">
|
||
<input name="attr_computer_science_fail" title="@{computer_science_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="computer science roll" name="computer science" title="computer science roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{computer science}}} {{subheader=@{computer_science}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{computer_science}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="computer science" title="computer science">computer science</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="computer science rank" title="computer science rank">
|
||
<input data-i18n-placeholder="0" name="attr_computer_science" title="@{computer_science}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="craft fail checkbox" title="craft fail checkbox">
|
||
<input name="attr_craft_fail" title="@{craft_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="craft roll" name="craft" title="craft roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{craft}}} {{subheader=@{craft}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{craft}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="craft" title="craft">craft</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="craft rank" title="craft rank">
|
||
<input data-i18n-placeholder="0" name="attr_craft" title="@{craft}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<label class="custom-label" data-i18n-title="craft name" title="craft name">
|
||
<textarea data-i18n-placeholder="skill name" name="attr_craft_name" placeholder="skill name" title="@{craft_name}" value=""></textarea>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="criminology fail checkbox" title="criminology fail checkbox">
|
||
<input name="attr_criminology_fail" title="@{criminology_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="criminology roll" name="criminology" title="criminology roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{criminology}}} {{subheader=@{criminology}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{criminology}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="criminology" title="criminology">criminology</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="criminology rank" title="criminology rank">
|
||
<input data-i18n-placeholder="0" name="attr_criminology" title="@{criminology}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="demolitions fail checkbox" title="demolitions fail checkbox">
|
||
<input name="attr_demolitions_fail" title="@{demolitions_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="demolitions roll" name="demolitions" title="demolitions roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{demolitions}}} {{subheader=@{demolitions}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{demolitions}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="demolitions" title="demolitions">demolitions</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="demolitions rank" title="demolitions rank">
|
||
<input data-i18n-placeholder="0" name="attr_demolitions" title="@{demolitions}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="disguise fail checkbox" title="disguise fail checkbox">
|
||
<input name="attr_disguise_fail" title="@{disguise_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="disguise roll" name="disguise" title="disguise roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{disguise}}} {{subheader=@{disguise}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{disguise}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="disguise" title="disguise">disguise</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="disguise rank" title="disguise rank">
|
||
<input data-i18n-placeholder="0" name="attr_disguise" title="@{disguise}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="dodge fail checkbox" title="dodge fail checkbox">
|
||
<input name="attr_dodge_fail" title="@{dodge_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="dodge roll" name="dodge" title="dodge roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{dodge}}} {{subheader=@{dodge}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{dodge}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="dodge" title="dodge">dodge</h3><span data-i18n="(30%)">(30%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="dodge rank" title="dodge rank">
|
||
<input data-i18n-placeholder="0" name="attr_dodge" title="@{dodge}" placeholder="0" type="number" value="30"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="drive fail checkbox" title="drive fail checkbox">
|
||
<input name="attr_drive_fail" title="@{drive_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="drive roll" name="drive" title="drive roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{drive}}} {{subheader=@{drive}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{drive}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="drive" title="drive">drive</h3><span data-i18n="(20%)">(20%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="drive rank" title="drive rank">
|
||
<input data-i18n-placeholder="0" name="attr_drive" title="@{drive}" placeholder="0" type="number" value="20"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="firearms fail checkbox" title="firearms fail checkbox">
|
||
<input name="attr_firearms_fail" title="@{firearms_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="firearms roll" name="firearms" title="firearms roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{firearms}}} {{subheader=@{firearms}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{firearms}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="firearms" title="firearms">firearms</h3><span data-i18n="(20%)">(20%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="firearms rank" title="firearms rank">
|
||
<input data-i18n-placeholder="0" name="attr_firearms" title="@{firearms}" placeholder="0" type="number" value="20"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
</div>
|
||
<div class="grid section-skill-col">
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="first aid fail checkbox" title="first aid fail checkbox">
|
||
<input name="attr_first_aid_fail" title="@{first_aid_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="first aid roll" name="first aid" title="first aid roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{first aid}}} {{subheader=@{first_aid}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{first_aid}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="first aid" title="first aid">first aid</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="first aid rank" title="first aid rank">
|
||
<input data-i18n-placeholder="0" name="attr_first_aid" title="@{first_aid}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="forensics fail checkbox" title="forensics fail checkbox">
|
||
<input name="attr_forensics_fail" title="@{forensics_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="forensics roll" name="forensics" title="forensics roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{forensics}}} {{subheader=@{forensics}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{forensics}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="forensics" title="forensics">forensics</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="forensics rank" title="forensics rank">
|
||
<input data-i18n-placeholder="0" name="attr_forensics" title="@{forensics}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="heavy machinery fail checkbox" title="heavy machinery fail checkbox">
|
||
<input name="attr_heavy_machinery_fail" title="@{heavy_machinery_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="heavy machinery roll" name="heavy machinery" title="heavy machinery roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{heavy machinery}}} {{subheader=@{heavy_machinery}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{heavy_machinery}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="heavy machinery" title="heavy machinery">heavy machinery</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="heavy machinery rank" title="heavy machinery rank">
|
||
<input data-i18n-placeholder="0" name="attr_heavy_machinery" title="@{heavy_machinery}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="heavy weapons fail checkbox" title="heavy weapons fail checkbox">
|
||
<input name="attr_heavy_weapons_fail" title="@{heavy_weapons_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="heavy weapons roll" name="heavy weapons" title="heavy weapons roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{heavy weapons}}} {{subheader=@{heavy_weapons}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{heavy_weapons}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="heavy weapons" title="heavy weapons">heavy weapons</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="heavy weapons rank" title="heavy weapons rank">
|
||
<input data-i18n-placeholder="0" name="attr_heavy_weapons" title="@{heavy_weapons}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="history fail checkbox" title="history fail checkbox">
|
||
<input name="attr_history_fail" title="@{history_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="history roll" name="history" title="history roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{history}}} {{subheader=@{history}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{history}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="history" title="history">history</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="history rank" title="history rank">
|
||
<input data-i18n-placeholder="0" name="attr_history" title="@{history}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="HUMINT fail checkbox" title="HUMINT fail checkbox">
|
||
<input name="attr_humint_fail" title="@{humint_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="HUMINT roll" name="humint" title="HUMINT roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{HUMINT}}} {{subheader=@{humint}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{humint}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="HUMINT" title="HUMINT">HUMINT</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="HUMINT rank" title="HUMINT rank">
|
||
<input data-i18n-placeholder="0" name="attr_humint" title="@{humint}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="law fail checkbox" title="law fail checkbox">
|
||
<input name="attr_law_fail" title="@{law_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="law roll" name="law" title="law roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{law}}} {{subheader=@{law}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{law}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="law" title="law">law</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="law rank" title="law rank">
|
||
<input data-i18n-placeholder="0" name="attr_law" title="@{law}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="medicine fail checkbox" title="medicine fail checkbox">
|
||
<input name="attr_medicine_fail" title="@{medicine_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="medicine roll" name="medicine" title="medicine roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{medicine}}} {{subheader=@{medicine}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{medicine}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="medicine" title="medicine">medicine</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="medicine rank" title="medicine rank">
|
||
<input data-i18n-placeholder="0" name="attr_medicine" title="@{medicine}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="melee weapons fail checkbox" title="melee weapons fail checkbox">
|
||
<input name="attr_melee_weapons_fail" title="@{melee_weapons_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="melee weapons roll" name="melee weapons" title="melee weapons roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{melee weapons}}} {{subheader=@{melee_weapons}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{melee_weapons}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="melee weapons" title="melee weapons">melee weapons</h3><span data-i18n="(30%)">(30%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="melee weapons rank" title="melee weapons rank">
|
||
<input data-i18n-placeholder="0" name="attr_melee_weapons" title="@{melee_weapons}" placeholder="0" type="number" value="30"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="military science fail checkbox" title="military science fail checkbox">
|
||
<input name="attr_military_science_fail" title="@{military_science_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="military science roll" name="military science" title="military science roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{military science}}} {{subheader=@{military_science}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{military_science}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="military science" title="military science">military science</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="military science rank" title="military science rank">
|
||
<input data-i18n-placeholder="0" name="attr_military_science" title="@{military_science}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<label class="custom-label" data-i18n-title="military science name" title="military science name">
|
||
<textarea data-i18n-placeholder="skill name" name="attr_military_science_name" placeholder="skill name" title="@{military_science_name}" value=""></textarea>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="navigate fail checkbox" title="navigate fail checkbox">
|
||
<input name="attr_navigate_fail" title="@{navigate_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="navigate roll" name="navigate" title="navigate roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{navigate}}} {{subheader=@{navigate}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{navigate}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="navigate" title="navigate">navigate</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="navigate rank" title="navigate rank">
|
||
<input data-i18n-placeholder="0" name="attr_navigate" title="@{navigate}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="occult fail checkbox" title="occult fail checkbox">
|
||
<input name="attr_occult_fail" title="@{occult_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="occult roll" name="occult" title="occult roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{occult}}} {{subheader=@{occult}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{occult}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="occult" title="occult">occult</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="occult rank" title="occult rank">
|
||
<input data-i18n-placeholder="0" name="attr_occult" title="@{occult}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="persuade fail checkbox" title="persuade fail checkbox">
|
||
<input name="attr_persuade_fail" title="@{persuade_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="persuade roll" name="persuade" title="persuade roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{persuade}}} {{subheader=@{persuade}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{persuade}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="persuade" title="persuade">persuade</h3><span data-i18n="(20%)">(20%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="persuade rank" title="persuade rank">
|
||
<input data-i18n-placeholder="0" name="attr_persuade" title="@{persuade}" placeholder="0" type="number" value="20"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="pharmacy fail checkbox" title="pharmacy fail checkbox">
|
||
<input name="attr_pharmacy_fail" title="@{pharmacy_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="pharmacy roll" name="pharmacy" title="pharmacy roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{pharmacy}}} {{subheader=@{pharmacy}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{pharmacy}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="pharmacy" title="pharmacy">pharmacy</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="pharmacy rank" title="pharmacy rank">
|
||
<input data-i18n-placeholder="0" name="attr_pharmacy" title="@{pharmacy}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="pilot fail checkbox" title="pilot fail checkbox">
|
||
<input name="attr_pilot_fail" title="@{pilot_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="pilot roll" name="pilot" title="pilot roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{pilot}}} {{subheader=@{pilot}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{pilot}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="pilot" title="pilot">pilot</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="pilot rank" title="pilot rank">
|
||
<input data-i18n-placeholder="0" name="attr_pilot" title="@{pilot}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<label class="custom-label" data-i18n-title="pilot name" title="pilot name">
|
||
<textarea data-i18n-placeholder="skill name" name="attr_pilot_name" placeholder="skill name" title="@{pilot_name}" value=""></textarea>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="psychotherapy fail checkbox" title="psychotherapy fail checkbox">
|
||
<input name="attr_psychotherapy_fail" title="@{psychotherapy_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="psychotherapy roll" name="psychotherapy" title="psychotherapy roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{psychotherapy}}} {{subheader=@{psychotherapy}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{psychotherapy}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="psychotherapy" title="psychotherapy">psychotherapy</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="psychotherapy rank" title="psychotherapy rank">
|
||
<input data-i18n-placeholder="0" name="attr_psychotherapy" title="@{psychotherapy}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
</div>
|
||
<div class="grid section-skill-col">
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="ride fail checkbox" title="ride fail checkbox">
|
||
<input name="attr_ride_fail" title="@{ride_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="ride roll" name="ride" title="ride roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{ride}}} {{subheader=@{ride}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{ride}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="ride" title="ride">ride</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="ride rank" title="ride rank">
|
||
<input data-i18n-placeholder="0" name="attr_ride" title="@{ride}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="science fail checkbox" title="science fail checkbox">
|
||
<input name="attr_science_fail" title="@{science_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="science roll" name="science" title="science roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{science}}} {{subheader=@{science}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{science}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="science" title="science">science</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="science rank" title="science rank">
|
||
<input data-i18n-placeholder="0" name="attr_science" title="@{science}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<label class="custom-label" data-i18n-title="science name" title="science name">
|
||
<textarea data-i18n-placeholder="skill name" name="attr_science_name" placeholder="skill name" title="@{science_name}" value=""></textarea>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="search fail checkbox" title="search fail checkbox">
|
||
<input name="attr_search_fail" title="@{search_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="search roll" name="search" title="search roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{search}}} {{subheader=@{search}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{search}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="search" title="search">search</h3><span data-i18n="(20%)">(20%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="search rank" title="search rank">
|
||
<input data-i18n-placeholder="0" name="attr_search" title="@{search}" placeholder="0" type="number" value="20"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="SIGINT fail checkbox" title="SIGINT fail checkbox">
|
||
<input name="attr_sigint_fail" title="@{sigint_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="SIGINT roll" name="sigint" title="SIGINT roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{SIGINT}}} {{subheader=@{sigint}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{sigint}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="SIGINT" title="SIGINT">SIGINT</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="SIGINT rank" title="SIGINT rank">
|
||
<input data-i18n-placeholder="0" name="attr_sigint" title="@{sigint}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="stealth fail checkbox" title="stealth fail checkbox">
|
||
<input name="attr_stealth_fail" title="@{stealth_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="stealth roll" name="stealth" title="stealth roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{stealth}}} {{subheader=@{stealth}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{stealth}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="stealth" title="stealth">stealth</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="stealth rank" title="stealth rank">
|
||
<input data-i18n-placeholder="0" name="attr_stealth" title="@{stealth}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="surgery fail checkbox" title="surgery fail checkbox">
|
||
<input name="attr_surgery_fail" title="@{surgery_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="surgery roll" name="surgery" title="surgery roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{surgery}}} {{subheader=@{surgery}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{surgery}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="surgery" title="surgery">surgery</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="surgery rank" title="surgery rank">
|
||
<input data-i18n-placeholder="0" name="attr_surgery" title="@{surgery}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="survival fail checkbox" title="survival fail checkbox">
|
||
<input name="attr_survival_fail" title="@{survival_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="survival roll" name="survival" title="survival roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{survival}}} {{subheader=@{survival}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{survival}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="survival" title="survival">survival</h3><span data-i18n="(10%)">(10%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="survival rank" title="survival rank">
|
||
<input data-i18n-placeholder="0" name="attr_survival" title="@{survival}" placeholder="0" type="number" value="10"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="swim fail checkbox" title="swim fail checkbox">
|
||
<input name="attr_swim_fail" title="@{swim_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="swim roll" name="swim" title="swim roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{swim}}} {{subheader=@{swim}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{swim}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="swim" title="swim">swim</h3><span data-i18n="(20%)">(20%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="swim rank" title="swim rank">
|
||
<input data-i18n-placeholder="0" name="attr_swim" title="@{swim}" placeholder="0" type="number" value="20"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<!-- without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=^{${caps}}}} {{subheader=@{${attr}}}} {{rating=[[@{${attr}}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="unarmed combat fail checkbox" title="unarmed combat fail checkbox">
|
||
<input name="attr_unarmed_combat_fail" title="@{unarmed_combat_fail}" type="checkbox"/>
|
||
</label>
|
||
<button data-i18n-title="unarmed combat roll" name="unarmed combat" title="unarmed combat roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{unarmed combat}}} {{subheader=@{unarmed_combat}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{unarmed_combat}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="unarmed combat" title="unarmed combat">unarmed combat</h3><span data-i18n="(40%)">(40%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="unarmed combat rank" title="unarmed combat rank">
|
||
<input data-i18n-placeholder="0" name="attr_unarmed_combat" title="@{unarmed_combat}" placeholder="0" type="number" value="40"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<label></label>
|
||
<button data-i18n-title="unnatural roll" name="unnatural" title="unnatural roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=^{unnatural}}} {{subheader=@{unnatural}}} {{dice=[[1d100]]}}">
|
||
<h3 data-i18n="unnatural" title="unnatural">unnatural</h3><span data-i18n="(0%)">(0%)</span>
|
||
</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="unnatural rank" title="unnatural rank">
|
||
<input data-i18n-placeholder="0" name="attr_unnatural" title="@{unnatural}" placeholder="0" type="number" value="0"/>
|
||
</label>
|
||
<div class="horz-line"></div>
|
||
<div class="repeating-container border-bottom">
|
||
<h3 class="margin-left" data-i18n="foriegn languages and other skills:" data-i18n-title="foriegn languages and other skills:">foriegn languages and other skills:</h3>
|
||
<div class="horz-line"></div>
|
||
<fieldset class="repeating_skills">
|
||
<div class="grid section-repeating border-bottom">
|
||
<!--without modifier - const skillRollValue = `@{gm_toggle} &{template:rolls} {{header=@{name}}} {{subheader=@{rank}}} {{rating=[[@{rank}]]}} {{dice=[[1d100]]}}`;-->
|
||
<label class="styled-checkbox" data-i18n-title="skill fail checkbox" title="skill fail checkbox">
|
||
<input name="attr_fail" title="@{repeating_skills_${x}_fail}" type="checkbox"/>
|
||
</label>
|
||
<label data-i18n-title="skill name" title="skill name">
|
||
<input class="center" data-i18n-placeholder="skill name" name="attr_name" placeholder="skill name" title="@{repeating_skills_${x}_name}" type="text" value=""/>
|
||
</label>
|
||
<button class="dicefontd10" data-i18n-title="skill roll" name="skill roll" title="skill roll" type="roll" value="@{gm_toggle} &{template:rolls} {{header=@{name}}} {{subheader=@{rank}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{rank}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}}">k</button>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="skill rank" title="skill rank">
|
||
<input data-i18n-placeholder="0" name="attr_rank" title="@{repeating_skills_${x}_rank}" placeholder="0" type="number" value=""/>
|
||
</label>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
<div class="section-directions center updateinfo"> <span data-i18n="Check a box when you attempt to use a skill and fail. After the session, add 1d4 to each checked skill and erase all checks.">Check a box when you attempt to use a skill and fail. After the session, add 1d4 to each checked skill and erase all checks.</span>
|
||
<button name="act_levelup" type="action">
|
||
<h3 class="aligned-center" data-i18n="Update" data-i18n-title="Update"></h3>
|
||
</button>
|
||
<input type="checkbox"/><span></span>
|
||
<div class="summary">
|
||
<fieldset class="repeating_summary">
|
||
<div class="section-summary"><span name="attr_skillname"></span><span style="color:red;" name="attr_oldval"></span><span class="slash">→</span><span style="color:green;" name="attr_newval"></span></div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!--INJURIES-->
|
||
<div class="grid header-body injuries border">
|
||
<div class="section-header">
|
||
<h1 data-i18n="injuries" data-i18n-title="injuries">injuries</h1>
|
||
</div>
|
||
<div class="grid section-body border">
|
||
<h2 class="aligned-left" data-i18n="14. wounds and ailments" data-i18n-title="14. wounds and ailments">14. wounds and ailments</h2>
|
||
<div class="border-bottom">
|
||
<textarea data-i18n-placeholder="injuries" name="attr_injuries" placeholder="injuries" title="@{injuries}"></textarea>
|
||
</div>
|
||
<div class="section-directions center"><span data-i18n="Has First Aid been attempted since the last injury?">Has First Aid been attempted since the last injury?</span>
|
||
<label class="styled-checkbox" data-i18n-title="checkbox for first aid" title="checkbox for first aid">
|
||
<input name="attr_injuries_first_aid" type="checkbox"/>
|
||
</label><span data-i18n="yes: only Medicine, Surgery, or long-term rest can help further.">yes: only Medicine, Surgery, or long-term rest can help further.</span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!--EQUIPMENT-->
|
||
<div class="grid header-body equipment border">
|
||
<div class="section-header">
|
||
<h1 data-i18n="equipment" data-i18n-title="equipment">equipment</h1>
|
||
</div>
|
||
<div class="grid section-body border">
|
||
<h2 class="aligned-left" data-i18n="15. armor and gear" data-i18n-title="15. armor and gear">15. armor and gear</h2>
|
||
<div class="border-bottom">
|
||
<textarea data-i18n-placeholder="armor and gear" name="attr_armor_and_gear" placeholder="armor and gear" title="@{armor_and_gear}"></textarea>
|
||
</div>
|
||
<div class="section-directions center border-bottom"><span data-i18n="Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.">Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.</span></div>
|
||
<div class="grid section-weapons border-bottom">
|
||
<h2 data-i18n="16. weapons" data-i18n-title="16. weapons" title="16. weapons">16. weapons</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 data-i18n="skill %" data-i18n-title="skill %" title="skill %">skill %</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 data-i18n="base range" data-i18n-title="base range" title="base range">base range</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 data-i18n="damage" data-i18n-title="damage" title="damage">damage</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 data-i18n="armor piercing" data-i18n-title="armor piercing" title="armor piercing">armor piercing</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 data-i18n="lethality %" data-i18n-title="lethality %" title="lethality %">lethality %</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 data-i18n="kill radius" data-i18n-title="kill radius" title="kill radius">kill radius</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 data-i18n="ammo" data-i18n-title="ammo" title="ammo">ammo</h2>
|
||
<div class="vert-line"></div>
|
||
</div>
|
||
<div class="repeating-container border-bottom">
|
||
<fieldset class="repeating_weapons">
|
||
<div class="grid section-weapons border-bottom">
|
||
<!--without modifier - const weaponRollValue = `@{gm_toggle} &{template:rolls} {{header=@{weapons}}} {{subheader=@{skill_percent}}} {{rating=[[@{skill_percent}]]}} {{dice=[[1d100]]}} {{hasdamage=[[@{hasdamage}]]}} {{damage=^{damage} [@{damage}](~repeating_weapons_damage)}} {{damage_critical=^{damage (×2)} [@{damage}](~repeating_weapons_damage_critical)}} {{haslethality=[[@{haslethality}]]}} {{lethality=^{lethality} [@{lethality_percent}%](~repeating_weapons_lethality)}} {{lethality_critical=^{lethality (×2)} [@{lethality_percent}%](~repeating_weapons_lethality_critical)}} {{AP=[[@{armor_piercing}+0]]}}`; -->
|
||
<label data-i18n-title="weapons input" title="weapons input">
|
||
<input data-i18n-placeholder="weapons" name="attr_weapons" placeholder="weapons" title="@{repeating_weapons_${x}_weapons}" type="text" value=""/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="skill % input" title="skill % input">
|
||
<input data-i18n-placeholder="skill %" name="attr_skill_percent" placeholder="skill %" title="@{repeating_weapons_${x}_skill_percent}" type="number" value=""/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="base range input" title="base range input">
|
||
<input data-i18n-placeholder="base range" name="attr_base_range" placeholder="base range" title="@{repeating_weapons_${x}_base_range}" type="text" value=""/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="damage input" title="damage input">
|
||
<input data-i18n-placeholder="damage" name="attr_damage" placeholder="damage" title="@{repeating_weapons_${x}_damage}" type="text" value=""/>
|
||
<input name="attr_hasdamage" type="hidden" value="0"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="armor piercing input" title="armor piercing input">
|
||
<input data-i18n-placeholder="armor piercing" name="attr_armor_piercing" placeholder="armor piercing" title="@{repeating_weapons_${x}_armor_piercing}" type="text" value=""/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="lethality % input" title="lethality % input">
|
||
<input data-i18n-placeholder="lethality %" name="attr_lethality_percent" placeholder="lethality %" title="@{repeating_weapons_${x}_lethality_percent}" type="number" value=""/>
|
||
<input name="attr_haslethality" type="hidden" value="0"/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="kill radius input" title="kill radius input">
|
||
<input data-i18n-placeholder="kill radius" name="attr_kill_radius" placeholder="kill radius" title="@{repeating_weapons_${x}_kill_radius}" type="text" value=""/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="ammo input" title="ammo input">
|
||
<input data-i18n-placeholder="ammo" name="attr_ammo" placeholder="ammo" title="@{repeating_weapons_${x}_ammo}" type="number" value=""/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<button class="dicefontd10" name="weapon" type="roll" title="weapon roll" value="@{gm_toggle} &{template:rolls} {{header=@{weapons}}} {{subheader=@{skill_percent}}} {{modifier=[[?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{rating=[[@{skill_percent}+?{Modifier|,0|+20%,20|+40%,40|-20%,-20|-40%,-40|custom (%),?{custom (%)}}]]}} {{dice=[[1d100]]}} {{hasdamage=[[@{hasdamage}]]}} {{damage=^{damage} [@{damage}](~repeating_weapons_damage)}} {{damage_critical=^{damage (×2)} [@{damage}](~repeating_weapons_damage_critical)}} {{haslethality=[[@{haslethality}]]}} {{lethality=^{lethality} [@{lethality_percent}%](~repeating_weapons_lethality)}} {{lethality_critical=^{lethality (×2)} [@{lethality_percent}%](~repeating_weapons_lethality_critical)}} {{AP=[[@{armor_piercing}+0]]}}">k</button>
|
||
<button class="none" name="roll_damage" type="roll" value="@{gm_toggle} &{template:damage} {{header=@{weapons}}} {{subheader=@{damage}}} {{damage=[[@{damage}]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
<button class="none" name="roll_lethality" type="roll" value="@{gm_toggle} &{template:lethality} {{header=@{weapons}}} {{subheader=@{lethality_percent}}}{{lethality_rating=[[@{lethality_percent}]]}} {{lethality=[[1d100]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
<button class="none" name="roll_damage_critical" type="roll" value="@{gm_toggle} &{template:damage} {{header=@{weapons}}} {{subheader=@{damage}}} {{damage=[[(@{damage})*2]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
<button class="none" name="roll_lethality_critical" type="roll" value="@{gm_toggle} &{template:lethality_critical} {{header=@{weapons}}} {{subheader=@{lethality_percent}}} {{lethality_rating=[[@{lethality_percent}*2]]}} {{lethality=[[1d100]]}} {{AP=[[@{armor_piercing}+0]]}}"></button>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!--REMARKS-->
|
||
<div class="grid header-body remarks border">
|
||
<div class="section-header">
|
||
<h1 data-i18n="remarks" data-i18n-title="remarks">remarks</h1>
|
||
</div>
|
||
<div class="grid section-body border">
|
||
<div class="section border-bottom">
|
||
<h2 class="aligned-left" data-i18n="17. personal details and notes" data-i18n-title="17. personal details and notes">17. personal details and notes</h2>
|
||
<textarea name="attr_personal_details_and_notes" placeholder="personal details and notes" title="@{personal_details_and_notes}"></textarea>
|
||
</div>
|
||
<div class="vert-line"></div>
|
||
<div class="section border-bottom">
|
||
<div class="section border-bottom">
|
||
<h2 class="aligned-left" data-i18n="18. developments which affect home and family" data-i18n-title="18. developments which affect home and family">18. developments which affect home and family</h2>
|
||
<textarea data-i18n-placeholder="developments which affect home and family" name="attr_developments_which_affect_home_and_family" placeholder="developments which affect home and family" title="@{developments_which_affect_home_and_family}"></textarea>
|
||
</div>
|
||
<div class="grid section-19 border-bottom">
|
||
<h2 class="aligned-left" data-i18n="19. special training" data-i18n-title="19. special training">19. special training</h2>
|
||
<div class="vert-line"></div>
|
||
<h2 class="aligned-left" data-i18n="skill or stat used" data-i18n-title="skill or stat used">skill or stat used</h2>
|
||
</div>
|
||
<div class="repeating-container border-bottom">
|
||
<fieldset class="repeating_special">
|
||
<div class="grid section-19 border-bottom">
|
||
<label data-i18n-title="special training input" title="special training input">
|
||
<input name="attr_special_training" placeholder="special training" title="@{repeating_weapons_${x}_special_training}" type="text" value=""/>
|
||
</label>
|
||
<div class="vert-line"></div>
|
||
<label data-i18n-title="skill or stat used" title="skill or stat used">
|
||
<input data-i18n-placeholder="skill or stat used" name="attr_skill_or_stat_used" placeholder="skill or stat used" title="@{repeating_weapons_${x}_skill_or_stat_used}" type="text" value=""/>
|
||
</label>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
<div class="section-directions center"><span data-i18n="Please indicate why this agent was recruited and why the agent agreed to be recruited.">Please indicate why this agent was recruited and why the agent agreed to be recruited.</span></div>
|
||
</div>
|
||
</div>
|
||
<!--AUTHORIZING OFFICER-->
|
||
<div class="grid authorizing-officer border">
|
||
<div class="section">
|
||
<h2 class="margin-left" data-i18n="20. authorizing officer" data-i18n-title="20. authorizing officer">20. authorizing officer</h2>
|
||
<label data-i18n-title="authorizing officer" title="authorizing officer">
|
||
<input data-i18n-placeholder="authorizing officer" name="attr_authorizing_officer" placeholder="authorizing officer" title="authorizing officer" type="text" value=""/>
|
||
</label>
|
||
</div>
|
||
<div class="vert-line"></div>
|
||
<div class="section">
|
||
<h2 class="margin-left" data-i18n="21. agent signature" data-i18n-title="21. agent signature">21. agent signature</h2>
|
||
<label data-i18n-title="agent signature" title="agent signature">
|
||
<input data-i18n-placeholder="agent signature" name="attr_agent_signature" placeholder="agent signature" title="agent signature" type="text" value=""/>
|
||
</label>
|
||
</div>
|
||
</div>
|
||
<!--BOTTOM DECORATION-->
|
||
<div class="grid section-bottom-decor"><span class="uppercase" data-i18n="DD">DD</span><span class="uppercase" data-i18n="united states form">united states form</span><span data-i18n="315">315</span><span class="uppercase" data-i18n="top secret//orcon//special access required delta green agent documenation sheet">top secret//orcon//special access required delta green agent documenation sheet <span name="attr_version"></span></span><span data-i18n="112382">112382</span></div>
|
||
</div>
|
||
<!-- ROLL TEMPLATE-->
|
||
<!-- =============================-->
|
||
<!-- - LETHALITY DAMAGE-->
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-rolls">
|
||
<div class="sheet-template-container">{{#header}}
|
||
<div class="sheet-template-header">{{#name}}
|
||
<h1>{{name}} </h1><br/>{{/name}}
|
||
<h1>{{header}} </h1>
|
||
<h2>{{#subheader}}({{subheader}}%){{/subheader}}</h2><br/>
|
||
<h2>{{#^rollTotal() modifier 0}}Modifier: {{modifier}}% {{/^rollTotal() modifier 0}}</h2>
|
||
</div>{{/header}}
|
||
<div class="sheet-template-body">{{#dice}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{dice}}</span><span class="percent">%</span></div>{{#rollTotal() dice 1}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 1}}
|
||
{{#rollBetween() dice 2 10}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 2 10}}
|
||
{{#rollTotal() dice 11}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 11}}
|
||
{{#rollBetween() dice 12 21}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 12 21}}
|
||
{{#rollTotal() dice 22}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 22}}
|
||
{{#rollBetween() dice 23 32}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 23 32}}
|
||
{{#rollTotal() dice 33}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 33}}
|
||
{{#rollBetween() dice 34 43}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 34 43}}
|
||
{{#rollTotal() dice 44}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 44}}
|
||
{{#rollBetween() dice 45 54}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 45 54}}
|
||
{{#rollTotal() dice 55}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 55}}
|
||
{{#rollBetween() dice 56 65}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 56 65}}
|
||
{{#rollTotal() dice 66}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 66}}
|
||
{{#rollBetween() dice 67 76}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 67 76}}
|
||
{{#rollTotal() dice 77}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 77}}
|
||
{{#rollBetween() dice 78 87}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 78 87}}
|
||
{{#rollTotal() dice 88}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 88}}
|
||
{{#rollBetween() dice 89 98}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollBetween() dice 89 98}}
|
||
{{#rollTotal() dice 99}}
|
||
{{#rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/^rollGreater() dice rating}}
|
||
{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 99}}
|
||
{{#rollTotal() dice 100}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{#rollTotal() hasdamage 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage_critical}}</span></div>{{/rollTotal() hasdamage 1}}
|
||
{{#rollTotal() haslethality 1}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{lethality_critical}}</span></div>{{/rollTotal() haslethality 1}}
|
||
{{/rollTotal() dice 100}}
|
||
{{/dice}}
|
||
{{#desc}}
|
||
<div class="sheet-template-row"><span class="sheet-template-desc">{{desc}}</span></div>{{/desc}}
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-stats">
|
||
<div class="sheet-template-container">{{#header}}
|
||
<div class="sheet-template-header">
|
||
<h1>{{header}} </h1>
|
||
<h2>{{#subheader}}({{subheader}}%){{/subheader}}</h2><br/>
|
||
<h2>{{#^rollTotal() modifier 0}}Modifier: {{modifier}}% {{/^rollTotal() modifier 0}}</h2>
|
||
</div>{{/header}}
|
||
<div class="sheet-template-body">{{#dice}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{dice}}</span><span class="percent">%</span></div>{{#rollLess() stat 20}}
|
||
{{#^rollGreater() dice score}}
|
||
{{#rollTotal() dice 1}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 1}}
|
||
{{#rollBetween() dice 2 10}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 2 10}}
|
||
{{#rollTotal() dice 11}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 11}}
|
||
{{#rollBetween() dice 12 21}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 12 21}}
|
||
{{#rollTotal() dice 22}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 22}}
|
||
{{#rollBetween() dice 23 32}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 23 32}}
|
||
{{#rollTotal() dice 33}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 33}}
|
||
{{#rollBetween() dice 34 43}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 34 43}}
|
||
{{#rollTotal() dice 44}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 44}}
|
||
{{#rollBetween() dice 45 54}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 45 54}}
|
||
{{#rollTotal() dice 55}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 55}}
|
||
{{#rollBetween() dice 56 65}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 56 65}}
|
||
{{#rollTotal() dice 66}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 66}}
|
||
{{#rollBetween() dice 67 76}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 67 76}}
|
||
{{#rollTotal() dice 77}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 77}}
|
||
{{#rollBetween() dice 78 87}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 78 87}}
|
||
{{#rollTotal() dice 88}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 88}}
|
||
{{#rollBetween() dice 89 98}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 89 98}}
|
||
{{#rollTotal() dice 99}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 99}}
|
||
{{/^rollGreater() dice score}}
|
||
{{#rollGreater() dice score}}
|
||
{{#rollTotal() dice 100}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 100}}
|
||
{{#rollBetween() dice 2 10}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 2 10}}
|
||
{{#rollTotal() dice 11}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 11}}
|
||
{{#rollBetween() dice 12 21}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 12 21}}
|
||
{{#rollTotal() dice 22}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 22}}
|
||
{{#rollBetween() dice 23 32}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 23 32}}
|
||
{{#rollTotal() dice 33}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 33}}
|
||
{{#rollBetween() dice 34 43}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 34 43}}
|
||
{{#rollTotal() dice 44}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 44}}
|
||
{{#rollBetween() dice 45 54}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 45 54}}
|
||
{{#rollTotal() dice 55}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 55}}
|
||
{{#rollBetween() dice 56 65}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 56 65}}
|
||
{{#rollTotal() dice 66}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 66}}
|
||
{{#rollBetween() dice 67 76}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 67 76}}
|
||
{{#rollTotal() dice 77}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 77}}
|
||
{{#rollBetween() dice 78 87}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 78 87}}
|
||
{{#rollTotal() dice 88}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 88}}
|
||
{{#rollBetween() dice 89 98}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollBetween() dice 89 98}}
|
||
{{#rollTotal() dice 99}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 99}}
|
||
{{/rollGreater() dice score}}
|
||
{{/rollLess() stat 20}}
|
||
{{#^rollLess() stat 20}}
|
||
{{#^rollGreater() dice stat}}
|
||
{{#rollTotal() dice 100}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble </span></div>{{/rollTotal() dice 100}}
|
||
{{#^rollTotal() dice 100}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical </span></div>{{/^rollTotal() dice 100}}
|
||
{{/^rollGreater() dice stat}}
|
||
{{#rollGreater() dice stat}}
|
||
{{#rollBetween() dice 12 21}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 12 21}}
|
||
{{#rollTotal() dice 22}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 22}}
|
||
{{#rollBetween() dice 23 32}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 23 32}}
|
||
{{#rollTotal() dice 33}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 33}}
|
||
{{#rollBetween() dice 34 43}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 34 43}}
|
||
{{#rollTotal() dice 44}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 44}}
|
||
{{#rollBetween() dice 45 54}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 45 54}}
|
||
{{#rollTotal() dice 55}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 55}}
|
||
{{#rollBetween() dice 56 65}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 56 65}}
|
||
{{#rollTotal() dice 66}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 66}}
|
||
{{#rollBetween() dice 67 76}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 67 76}}
|
||
{{#rollTotal() dice 77}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 77}}
|
||
{{#rollBetween() dice 78 87}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 78 87}}
|
||
{{#rollTotal() dice 88}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 88}}
|
||
{{#rollBetween() dice 89 98}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/rollBetween() dice 89 98}}
|
||
{{#rollTotal() dice 99}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Critical</span></div>{{/rollTotal() dice 99}}
|
||
{{#rollTotal() dice 100}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Fumble</span></div>{{/rollTotal() dice 100}}
|
||
{{/rollGreater() dice stat}}
|
||
{{/^rollLess() stat 20}}
|
||
{{/dice}}
|
||
{{#damage}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>{{/damage}}
|
||
{{#desc}}
|
||
<div class="sheet-template-row"><span class="sheet-template-desc">{{desc}}</span></div>{{/desc}}
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-damage">
|
||
<div class="sheet-template-container">{{#header}}
|
||
<div class="sheet-template-header">
|
||
<h1>{{header}} </h1>
|
||
<h2>{{#subheader}}({{subheader}}){{/subheader}}</h2>
|
||
</div>{{/header}}
|
||
<div class="sheet-template-body">
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">{{damage}}</span></div>
|
||
{{#^rollTotal() AP 0}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Armor Piercing: {{AP}}</span></div>{{/^rollTotal() AP 0}}
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-lethality">
|
||
<div class="sheet-template-container">{{#header}}
|
||
<div class="sheet-template-header">
|
||
<h1>{{header}} </h1>
|
||
<h2>({{subheader}}%)</h2>
|
||
</div>{{/header}}
|
||
<div class="sheet-template-body">
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{lethality}}</span><span class="percent">%</span></div>{{#^rollGreater() lethality lethality_rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">DEATH</span></div>
|
||
{{#rollTotal() lethality 1 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 1 }}
|
||
|
||
{{#rollTotal() lethality 2 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 2 }}
|
||
|
||
{{#rollTotal() lethality 3 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 3 }}
|
||
|
||
{{#rollTotal() lethality 4 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 4 }}
|
||
|
||
{{#rollTotal() lethality 5 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 15)</span></div>
|
||
{{/rollTotal() lethality 5 }}
|
||
|
||
{{#rollTotal() lethality 6 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 6 }}
|
||
|
||
{{#rollTotal() lethality 7 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 17)</span></div>
|
||
{{/rollTotal() lethality 7 }}
|
||
|
||
{{#rollTotal() lethality 8 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 8 }}
|
||
|
||
{{#rollTotal() lethality 9 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 19)</span></div>
|
||
{{/rollTotal() lethality 9 }}
|
||
|
||
{{#rollTotal() lethality 10 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 10 }}
|
||
|
||
{{#rollTotal() lethality 11 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 2)</span></div>
|
||
{{/rollTotal() lethality 11 }}
|
||
|
||
{{#rollTotal() lethality 12 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 3)</span></div>
|
||
{{/rollTotal() lethality 12 }}
|
||
|
||
{{#rollTotal() lethality 13 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 4)</span></div>
|
||
{{/rollTotal() lethality 13 }}
|
||
|
||
{{#rollTotal() lethality 14 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 5)</span></div>
|
||
{{/rollTotal() lethality 14 }}
|
||
|
||
{{#rollTotal() lethality 15 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 6)</span></div>
|
||
{{/rollTotal() lethality 15 }}
|
||
|
||
{{#rollTotal() lethality 16 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 7)</span></div>
|
||
{{/rollTotal() lethality 16 }}
|
||
|
||
{{#rollTotal() lethality 17 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 17 }}
|
||
|
||
{{#rollTotal() lethality 18 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 18 }}
|
||
|
||
{{#rollTotal() lethality 19 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 19 }}
|
||
|
||
{{#rollTotal() lethality 20 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 20 }}
|
||
|
||
{{#rollTotal() lethality 21 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 3)</span></div>
|
||
{{/rollTotal() lethality 21 }}
|
||
|
||
{{#rollTotal() lethality 22 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 4)</span></div>
|
||
{{/rollTotal() lethality 22 }}
|
||
|
||
{{#rollTotal() lethality 23 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 5)</span></div>
|
||
{{/rollTotal() lethality 23 }}
|
||
|
||
{{#rollTotal() lethality 24 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 6)</span></div>
|
||
{{/rollTotal() lethality 24 }}
|
||
|
||
{{#rollTotal() lethality 25 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 7)</span></div>
|
||
{{/rollTotal() lethality 25 }}
|
||
|
||
{{#rollTotal() lethality 26 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 26 }}
|
||
|
||
{{#rollTotal() lethality 27 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 27 }}
|
||
|
||
{{#rollTotal() lethality 28 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 28 }}
|
||
|
||
{{#rollTotal() lethality 29 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 29 }}
|
||
|
||
{{#rollTotal() lethality 30 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 30 }}
|
||
|
||
{{#rollTotal() lethality 31 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 4)</span></div>
|
||
{{/rollTotal() lethality 31 }}
|
||
|
||
{{#rollTotal() lethality 32 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 5)</span></div>
|
||
{{/rollTotal() lethality 32 }}
|
||
|
||
{{#rollTotal() lethality 33 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 6)</span></div>
|
||
{{/rollTotal() lethality 33 }}
|
||
|
||
{{#rollTotal() lethality 34 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 7)</span></div>
|
||
{{/rollTotal() lethality 34 }}
|
||
|
||
{{#rollTotal() lethality 35 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 35 }}
|
||
|
||
{{#rollTotal() lethality 36 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 36 }}
|
||
|
||
{{#rollTotal() lethality 37 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 37 }}
|
||
|
||
{{#rollTotal() lethality 38 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 38 }}
|
||
|
||
{{#rollTotal() lethality 39 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 39 }}
|
||
|
||
{{#rollTotal() lethality 40 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 40 }}
|
||
|
||
{{#rollTotal() lethality 41 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 5)</span></div>
|
||
{{/rollTotal() lethality 41 }}
|
||
|
||
{{#rollTotal() lethality 42 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 6)</span></div>
|
||
{{/rollTotal() lethality 42 }}
|
||
|
||
{{#rollTotal() lethality 43 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 7)</span></div>
|
||
{{/rollTotal() lethality 43 }}
|
||
|
||
{{#rollTotal() lethality 44 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 44 }}
|
||
|
||
{{#rollTotal() lethality 45 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 45 }}
|
||
|
||
{{#rollTotal() lethality 46 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 46 }}
|
||
|
||
{{#rollTotal() lethality 47 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 47 }}
|
||
|
||
{{#rollTotal() lethality 48 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 48 }}
|
||
|
||
{{#rollTotal() lethality 49 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 49 }}
|
||
|
||
{{#rollTotal() lethality 50 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 15)</span></div>
|
||
{{/rollTotal() lethality 50 }}
|
||
|
||
{{#rollTotal() lethality 51 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 6)</span></div>
|
||
{{/rollTotal() lethality 51 }}
|
||
|
||
{{#rollTotal() lethality 52 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 7)</span></div>
|
||
{{/rollTotal() lethality 52 }}
|
||
|
||
{{#rollTotal() lethality 53 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 53 }}
|
||
|
||
{{#rollTotal() lethality 54 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 54 }}
|
||
|
||
{{#rollTotal() lethality 55 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 55 }}
|
||
|
||
{{#rollTotal() lethality 56 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 56 }}
|
||
|
||
{{#rollTotal() lethality 57 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 57 }}
|
||
|
||
{{#rollTotal() lethality 58 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 58 }}
|
||
|
||
{{#rollTotal() lethality 59 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 59 }}
|
||
|
||
{{#rollTotal() lethality 60 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 60 }}
|
||
|
||
{{#rollTotal() lethality 61 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 7)</span></div>
|
||
{{/rollTotal() lethality 61 }}
|
||
|
||
{{#rollTotal() lethality 62 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 62 }}
|
||
|
||
{{#rollTotal() lethality 63 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 63 }}
|
||
|
||
{{#rollTotal() lethality 64 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 64 }}
|
||
|
||
{{#rollTotal() lethality 65 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 65 }}
|
||
|
||
{{#rollTotal() lethality 66 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 66 }}
|
||
|
||
{{#rollTotal() lethality 67 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 67 }}
|
||
|
||
{{#rollTotal() lethality 68 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 68 }}
|
||
|
||
{{#rollTotal() lethality 69 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 15)</span></div>
|
||
{{/rollTotal() lethality 69 }}
|
||
|
||
{{#rollTotal() lethality 70 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 17)</span></div>
|
||
{{/rollTotal() lethality 70 }}
|
||
|
||
{{#rollTotal() lethality 71 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 71 }}
|
||
|
||
{{#rollTotal() lethality 72 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 72 }}
|
||
|
||
{{#rollTotal() lethality 73 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 73 }}
|
||
|
||
{{#rollTotal() lethality 74 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 74 }}
|
||
|
||
{{#rollTotal() lethality 75 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 75 }}
|
||
|
||
{{#rollTotal() lethality 76 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 76 }}
|
||
|
||
{{#rollTotal() lethality 77 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 77 }}
|
||
|
||
{{#rollTotal() lethality 78 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 15)</span></div>
|
||
{{/rollTotal() lethality 78 }}
|
||
|
||
{{#rollTotal() lethality 79 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 79 }}
|
||
|
||
{{#rollTotal() lethality 80 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 80 }}
|
||
|
||
{{#rollTotal() lethality 81 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 9)</span></div>
|
||
{{/rollTotal() lethality 81 }}
|
||
|
||
{{#rollTotal() lethality 82 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 82 }}
|
||
|
||
{{#rollTotal() lethality 83 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 83 }}
|
||
|
||
{{#rollTotal() lethality 84 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 84 }}
|
||
|
||
{{#rollTotal() lethality 85 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 85 }}
|
||
|
||
{{#rollTotal() lethality 86 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 86 }}
|
||
|
||
{{#rollTotal() lethality 87 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 15)</span></div>
|
||
{{/rollTotal() lethality 87 }}
|
||
|
||
{{#rollTotal() lethality 88 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 88 }}
|
||
|
||
{{#rollTotal() lethality 89 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 17)</span></div>
|
||
{{/rollTotal() lethality 89 }}
|
||
|
||
{{#rollTotal() lethality 90 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 19)</span></div>
|
||
{{/rollTotal() lethality 90 }}
|
||
|
||
{{#rollTotal() lethality 91 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 91 }}
|
||
|
||
{{#rollTotal() lethality 92 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 11)</span></div>
|
||
{{/rollTotal() lethality 92 }}
|
||
|
||
{{#rollTotal() lethality 93 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 93 }}
|
||
|
||
{{#rollTotal() lethality 94 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 13)</span></div>
|
||
{{/rollTotal() lethality 94 }}
|
||
|
||
{{#rollTotal() lethality 95 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 95 }}
|
||
|
||
{{#rollTotal() lethality 96 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 15)</span></div>
|
||
{{/rollTotal() lethality 96 }}
|
||
|
||
{{#rollTotal() lethality 97 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 97 }}
|
||
|
||
{{#rollTotal() lethality 98 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 17)</span></div>
|
||
{{/rollTotal() lethality 98 }}
|
||
|
||
{{#rollTotal() lethality 99 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 99 }}
|
||
|
||
{{#rollTotal() lethality 100 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 100 }}
|
||
{{/^rollGreater() lethality lethality_rating}}
|
||
{{#rollGreater() lethality lethality_rating}}
|
||
{{#rollTotal() lethality 1 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 1 }}
|
||
|
||
{{#rollTotal() lethality 2 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 2 }}
|
||
|
||
{{#rollTotal() lethality 3 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 3 }}
|
||
|
||
{{#rollTotal() lethality 4 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 4 }}
|
||
|
||
{{#rollTotal() lethality 5 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 15</span></div>
|
||
{{/rollTotal() lethality 5 }}
|
||
|
||
{{#rollTotal() lethality 6 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 6 }}
|
||
|
||
{{#rollTotal() lethality 7 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 17</span></div>
|
||
{{/rollTotal() lethality 7 }}
|
||
|
||
{{#rollTotal() lethality 8 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 8 }}
|
||
|
||
{{#rollTotal() lethality 9 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 19</span></div>
|
||
{{/rollTotal() lethality 9 }}
|
||
|
||
{{#rollTotal() lethality 10 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 10 }}
|
||
|
||
{{#rollTotal() lethality 11 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 2</span></div>
|
||
{{/rollTotal() lethality 11 }}
|
||
|
||
{{#rollTotal() lethality 12 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 3</span></div>
|
||
{{/rollTotal() lethality 12 }}
|
||
|
||
{{#rollTotal() lethality 13 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 4</span></div>
|
||
{{/rollTotal() lethality 13 }}
|
||
|
||
{{#rollTotal() lethality 14 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 5</span></div>
|
||
{{/rollTotal() lethality 14 }}
|
||
|
||
{{#rollTotal() lethality 15 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 6</span></div>
|
||
{{/rollTotal() lethality 15 }}
|
||
|
||
{{#rollTotal() lethality 16 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 7</span></div>
|
||
{{/rollTotal() lethality 16 }}
|
||
|
||
{{#rollTotal() lethality 17 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 17 }}
|
||
|
||
{{#rollTotal() lethality 18 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 18 }}
|
||
|
||
{{#rollTotal() lethality 19 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 19 }}
|
||
|
||
{{#rollTotal() lethality 20 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 20 }}
|
||
|
||
{{#rollTotal() lethality 21 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 3</span></div>
|
||
{{/rollTotal() lethality 21 }}
|
||
|
||
{{#rollTotal() lethality 22 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 4</span></div>
|
||
{{/rollTotal() lethality 22 }}
|
||
|
||
{{#rollTotal() lethality 23 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 5</span></div>
|
||
{{/rollTotal() lethality 23 }}
|
||
|
||
{{#rollTotal() lethality 24 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 6</span></div>
|
||
{{/rollTotal() lethality 24 }}
|
||
|
||
{{#rollTotal() lethality 25 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 7</span></div>
|
||
{{/rollTotal() lethality 25 }}
|
||
|
||
{{#rollTotal() lethality 26 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 26 }}
|
||
|
||
{{#rollTotal() lethality 27 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 27 }}
|
||
|
||
{{#rollTotal() lethality 28 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 28 }}
|
||
|
||
{{#rollTotal() lethality 29 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 29 }}
|
||
|
||
{{#rollTotal() lethality 30 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 30 }}
|
||
|
||
{{#rollTotal() lethality 31 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 4</span></div>
|
||
{{/rollTotal() lethality 31 }}
|
||
|
||
{{#rollTotal() lethality 32 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 5</span></div>
|
||
{{/rollTotal() lethality 32 }}
|
||
|
||
{{#rollTotal() lethality 33 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 6</span></div>
|
||
{{/rollTotal() lethality 33 }}
|
||
|
||
{{#rollTotal() lethality 34 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 7</span></div>
|
||
{{/rollTotal() lethality 34 }}
|
||
|
||
{{#rollTotal() lethality 35 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 35 }}
|
||
|
||
{{#rollTotal() lethality 36 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 36 }}
|
||
|
||
{{#rollTotal() lethality 37 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 37 }}
|
||
|
||
{{#rollTotal() lethality 38 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 38 }}
|
||
|
||
{{#rollTotal() lethality 39 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 39 }}
|
||
|
||
{{#rollTotal() lethality 40 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 40 }}
|
||
|
||
{{#rollTotal() lethality 41 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 5</span></div>
|
||
{{/rollTotal() lethality 41 }}
|
||
|
||
{{#rollTotal() lethality 42 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 6</span></div>
|
||
{{/rollTotal() lethality 42 }}
|
||
|
||
{{#rollTotal() lethality 43 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 7</span></div>
|
||
{{/rollTotal() lethality 43 }}
|
||
|
||
{{#rollTotal() lethality 44 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 44 }}
|
||
|
||
{{#rollTotal() lethality 45 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 45 }}
|
||
|
||
{{#rollTotal() lethality 46 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 46 }}
|
||
|
||
{{#rollTotal() lethality 47 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 47 }}
|
||
|
||
{{#rollTotal() lethality 48 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 48 }}
|
||
|
||
{{#rollTotal() lethality 49 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 49 }}
|
||
|
||
{{#rollTotal() lethality 50 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 15</span></div>
|
||
{{/rollTotal() lethality 50 }}
|
||
|
||
{{#rollTotal() lethality 51 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 6</span></div>
|
||
{{/rollTotal() lethality 51 }}
|
||
|
||
{{#rollTotal() lethality 52 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 7</span></div>
|
||
{{/rollTotal() lethality 52 }}
|
||
|
||
{{#rollTotal() lethality 53 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 53 }}
|
||
|
||
{{#rollTotal() lethality 54 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 54 }}
|
||
|
||
{{#rollTotal() lethality 55 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 55 }}
|
||
|
||
{{#rollTotal() lethality 56 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 56 }}
|
||
|
||
{{#rollTotal() lethality 57 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 57 }}
|
||
|
||
{{#rollTotal() lethality 58 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 58 }}
|
||
|
||
{{#rollTotal() lethality 59 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 59 }}
|
||
|
||
{{#rollTotal() lethality 60 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 60 }}
|
||
|
||
{{#rollTotal() lethality 61 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 7</span></div>
|
||
{{/rollTotal() lethality 61 }}
|
||
|
||
{{#rollTotal() lethality 62 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 62 }}
|
||
|
||
{{#rollTotal() lethality 63 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 63 }}
|
||
|
||
{{#rollTotal() lethality 64 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 64 }}
|
||
|
||
{{#rollTotal() lethality 65 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 65 }}
|
||
|
||
{{#rollTotal() lethality 66 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 66 }}
|
||
|
||
{{#rollTotal() lethality 67 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 67 }}
|
||
|
||
{{#rollTotal() lethality 68 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 68 }}
|
||
|
||
{{#rollTotal() lethality 69 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 15</span></div>
|
||
{{/rollTotal() lethality 69 }}
|
||
|
||
{{#rollTotal() lethality 70 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 17</span></div>
|
||
{{/rollTotal() lethality 70 }}
|
||
|
||
{{#rollTotal() lethality 71 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 71 }}
|
||
|
||
{{#rollTotal() lethality 72 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 72 }}
|
||
|
||
{{#rollTotal() lethality 73 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 73 }}
|
||
|
||
{{#rollTotal() lethality 74 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 74 }}
|
||
|
||
{{#rollTotal() lethality 75 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 75 }}
|
||
|
||
{{#rollTotal() lethality 76 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 76 }}
|
||
|
||
{{#rollTotal() lethality 77 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 77 }}
|
||
|
||
{{#rollTotal() lethality 78 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 15</span></div>
|
||
{{/rollTotal() lethality 78 }}
|
||
|
||
{{#rollTotal() lethality 79 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 79 }}
|
||
|
||
{{#rollTotal() lethality 80 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 80 }}
|
||
|
||
{{#rollTotal() lethality 81 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 9</span></div>
|
||
{{/rollTotal() lethality 81 }}
|
||
|
||
{{#rollTotal() lethality 82 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 82 }}
|
||
|
||
{{#rollTotal() lethality 83 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 83 }}
|
||
|
||
{{#rollTotal() lethality 84 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 84 }}
|
||
|
||
{{#rollTotal() lethality 85 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 85 }}
|
||
|
||
{{#rollTotal() lethality 86 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 86 }}
|
||
|
||
{{#rollTotal() lethality 87 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 15</span></div>
|
||
{{/rollTotal() lethality 87 }}
|
||
|
||
{{#rollTotal() lethality 88 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 88 }}
|
||
|
||
{{#rollTotal() lethality 89 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 17</span></div>
|
||
{{/rollTotal() lethality 89 }}
|
||
|
||
{{#rollTotal() lethality 90 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 19</span></div>
|
||
{{/rollTotal() lethality 90 }}
|
||
|
||
{{#rollTotal() lethality 91 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 91 }}
|
||
|
||
{{#rollTotal() lethality 92 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 11</span></div>
|
||
{{/rollTotal() lethality 92 }}
|
||
|
||
{{#rollTotal() lethality 93 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 93 }}
|
||
|
||
{{#rollTotal() lethality 94 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 13</span></div>
|
||
{{/rollTotal() lethality 94 }}
|
||
|
||
{{#rollTotal() lethality 95 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 95 }}
|
||
|
||
{{#rollTotal() lethality 96 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 15</span></div>
|
||
{{/rollTotal() lethality 96 }}
|
||
|
||
{{#rollTotal() lethality 97 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 97 }}
|
||
|
||
{{#rollTotal() lethality 98 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 17</span></div>
|
||
{{/rollTotal() lethality 98 }}
|
||
|
||
{{#rollTotal() lethality 99 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 99 }}
|
||
|
||
{{#rollTotal() lethality 100 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 100 }}
|
||
{{/rollGreater() lethality lethality_rating}}
|
||
|
||
{{#^rollTotal() AP 0}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Armor Piercing: {{AP}}</span></div>{{/^rollTotal() AP 0}}
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-lethality_critical">
|
||
<div class="sheet-template-container">{{#header}}
|
||
<div class="sheet-template-header">
|
||
<h1>{{header}} </h1>
|
||
<h2>({{subheader}}%)</h2>
|
||
</div>{{/header}}
|
||
<div class="sheet-template-body">
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{lethality}}</span><span class="percent">%</span></div>{{#^rollGreater() lethality lethality_rating}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">DEATH</span></div>
|
||
{{#rollTotal() lethality 1 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 1 }}
|
||
|
||
{{#rollTotal() lethality 2 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 2 }}
|
||
|
||
{{#rollTotal() lethality 3 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 3 }}
|
||
|
||
{{#rollTotal() lethality 4 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 28)</span></div>
|
||
{{/rollTotal() lethality 4 }}
|
||
|
||
{{#rollTotal() lethality 5 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 30)</span></div>
|
||
{{/rollTotal() lethality 5 }}
|
||
|
||
{{#rollTotal() lethality 6 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 32)</span></div>
|
||
{{/rollTotal() lethality 6 }}
|
||
|
||
{{#rollTotal() lethality 7 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 34)</span></div>
|
||
{{/rollTotal() lethality 7 }}
|
||
|
||
{{#rollTotal() lethality 8 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 36)</span></div>
|
||
{{/rollTotal() lethality 8 }}
|
||
|
||
{{#rollTotal() lethality 9 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 38)</span></div>
|
||
{{/rollTotal() lethality 9 }}
|
||
|
||
{{#rollTotal() lethality 10 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 10 }}
|
||
|
||
{{#rollTotal() lethality 11 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 4)</span></div>
|
||
{{/rollTotal() lethality 11 }}
|
||
|
||
{{#rollTotal() lethality 12 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 6)</span></div>
|
||
{{/rollTotal() lethality 12 }}
|
||
|
||
{{#rollTotal() lethality 13 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 13 }}
|
||
|
||
{{#rollTotal() lethality 14 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 14 }}
|
||
|
||
{{#rollTotal() lethality 15 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 15 }}
|
||
|
||
{{#rollTotal() lethality 16 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 16 }}
|
||
|
||
{{#rollTotal() lethality 17 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 17 }}
|
||
|
||
{{#rollTotal() lethality 18 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 18 }}
|
||
|
||
{{#rollTotal() lethality 19 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 19 }}
|
||
|
||
{{#rollTotal() lethality 20 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 20 }}
|
||
|
||
{{#rollTotal() lethality 21 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 6)</span></div>
|
||
{{/rollTotal() lethality 21 }}
|
||
|
||
{{#rollTotal() lethality 22 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 22 }}
|
||
|
||
{{#rollTotal() lethality 23 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 23 }}
|
||
|
||
{{#rollTotal() lethality 24 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 24 }}
|
||
|
||
{{#rollTotal() lethality 25 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 25 }}
|
||
|
||
{{#rollTotal() lethality 26 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 26 }}
|
||
|
||
{{#rollTotal() lethality 27 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 27 }}
|
||
|
||
{{#rollTotal() lethality 28 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 28 }}
|
||
|
||
{{#rollTotal() lethality 29 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 29 }}
|
||
|
||
{{#rollTotal() lethality 30 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 30 }}
|
||
|
||
{{#rollTotal() lethality 31 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 8)</span></div>
|
||
{{/rollTotal() lethality 31 }}
|
||
|
||
{{#rollTotal() lethality 32 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 32 }}
|
||
|
||
{{#rollTotal() lethality 33 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 33 }}
|
||
|
||
{{#rollTotal() lethality 34 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 34 }}
|
||
|
||
{{#rollTotal() lethality 35 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 35 }}
|
||
|
||
{{#rollTotal() lethality 36 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 36 }}
|
||
|
||
{{#rollTotal() lethality 37 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 37 }}
|
||
|
||
{{#rollTotal() lethality 38 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 38 }}
|
||
|
||
{{#rollTotal() lethality 39 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 39 }}
|
||
|
||
{{#rollTotal() lethality 40 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 28)</span></div>
|
||
{{/rollTotal() lethality 40 }}
|
||
|
||
{{#rollTotal() lethality 41 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 10)</span></div>
|
||
{{/rollTotal() lethality 41 }}
|
||
|
||
{{#rollTotal() lethality 42 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 42 }}
|
||
|
||
{{#rollTotal() lethality 43 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 43 }}
|
||
|
||
{{#rollTotal() lethality 44 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 44 }}
|
||
|
||
{{#rollTotal() lethality 45 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 45 }}
|
||
|
||
{{#rollTotal() lethality 46 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 46 }}
|
||
|
||
{{#rollTotal() lethality 47 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 47 }}
|
||
|
||
{{#rollTotal() lethality 48 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 48 }}
|
||
|
||
{{#rollTotal() lethality 49 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 49 }}
|
||
|
||
{{#rollTotal() lethality 50 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 30)</span></div>
|
||
{{/rollTotal() lethality 50 }}
|
||
|
||
{{#rollTotal() lethality 51 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 12)</span></div>
|
||
{{/rollTotal() lethality 51 }}
|
||
|
||
{{#rollTotal() lethality 52 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 52 }}
|
||
|
||
{{#rollTotal() lethality 53 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 53 }}
|
||
|
||
{{#rollTotal() lethality 54 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 54 }}
|
||
|
||
{{#rollTotal() lethality 55 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 55 }}
|
||
|
||
{{#rollTotal() lethality 56 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 56 }}
|
||
|
||
{{#rollTotal() lethality 57 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 57 }}
|
||
|
||
{{#rollTotal() lethality 58 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 58 }}
|
||
|
||
{{#rollTotal() lethality 59 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 28)</span></div>
|
||
{{/rollTotal() lethality 59 }}
|
||
|
||
{{#rollTotal() lethality 60 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 32)</span></div>
|
||
{{/rollTotal() lethality 60 }}
|
||
|
||
{{#rollTotal() lethality 61 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 14)</span></div>
|
||
{{/rollTotal() lethality 61 }}
|
||
|
||
{{#rollTotal() lethality 62 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 62 }}
|
||
|
||
{{#rollTotal() lethality 63 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 63 }}
|
||
|
||
{{#rollTotal() lethality 64 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 64 }}
|
||
|
||
{{#rollTotal() lethality 65 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 65 }}
|
||
|
||
{{#rollTotal() lethality 66 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 66 }}
|
||
|
||
{{#rollTotal() lethality 67 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 67 }}
|
||
|
||
{{#rollTotal() lethality 68 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 28)</span></div>
|
||
{{/rollTotal() lethality 68 }}
|
||
|
||
{{#rollTotal() lethality 69 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 30)</span></div>
|
||
{{/rollTotal() lethality 69 }}
|
||
|
||
{{#rollTotal() lethality 70 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 34)</span></div>
|
||
{{/rollTotal() lethality 70 }}
|
||
|
||
{{#rollTotal() lethality 71 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 16)</span></div>
|
||
{{/rollTotal() lethality 71 }}
|
||
|
||
{{#rollTotal() lethality 72 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 72 }}
|
||
|
||
{{#rollTotal() lethality 73 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 73 }}
|
||
|
||
{{#rollTotal() lethality 74 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 74 }}
|
||
|
||
{{#rollTotal() lethality 75 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 75 }}
|
||
|
||
{{#rollTotal() lethality 76 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 76 }}
|
||
|
||
{{#rollTotal() lethality 77 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 28)</span></div>
|
||
{{/rollTotal() lethality 77 }}
|
||
|
||
{{#rollTotal() lethality 78 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 30)</span></div>
|
||
{{/rollTotal() lethality 78 }}
|
||
|
||
{{#rollTotal() lethality 79 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 32)</span></div>
|
||
{{/rollTotal() lethality 79 }}
|
||
|
||
{{#rollTotal() lethality 80 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 36)</span></div>
|
||
{{/rollTotal() lethality 80 }}
|
||
|
||
{{#rollTotal() lethality 81 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 18)</span></div>
|
||
{{/rollTotal() lethality 81 }}
|
||
|
||
{{#rollTotal() lethality 82 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 82 }}
|
||
|
||
{{#rollTotal() lethality 83 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 83 }}
|
||
|
||
{{#rollTotal() lethality 84 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 84 }}
|
||
|
||
{{#rollTotal() lethality 85 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 85 }}
|
||
|
||
{{#rollTotal() lethality 86 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 28)</span></div>
|
||
{{/rollTotal() lethality 86 }}
|
||
|
||
{{#rollTotal() lethality 87 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 30)</span></div>
|
||
{{/rollTotal() lethality 87 }}
|
||
|
||
{{#rollTotal() lethality 88 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 32)</span></div>
|
||
{{/rollTotal() lethality 88 }}
|
||
|
||
{{#rollTotal() lethality 89 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 34)</span></div>
|
||
{{/rollTotal() lethality 89 }}
|
||
|
||
{{#rollTotal() lethality 90 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 38)</span></div>
|
||
{{/rollTotal() lethality 90 }}
|
||
|
||
{{#rollTotal() lethality 91 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 20)</span></div>
|
||
{{/rollTotal() lethality 91 }}
|
||
|
||
{{#rollTotal() lethality 92 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 22)</span></div>
|
||
{{/rollTotal() lethality 92 }}
|
||
|
||
{{#rollTotal() lethality 93 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 24)</span></div>
|
||
{{/rollTotal() lethality 93 }}
|
||
|
||
{{#rollTotal() lethality 94 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 26)</span></div>
|
||
{{/rollTotal() lethality 94 }}
|
||
|
||
{{#rollTotal() lethality 95 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 28)</span></div>
|
||
{{/rollTotal() lethality 95 }}
|
||
|
||
{{#rollTotal() lethality 96 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 30)</span></div>
|
||
{{/rollTotal() lethality 96 }}
|
||
|
||
{{#rollTotal() lethality 97 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 32)</span></div>
|
||
{{/rollTotal() lethality 97 }}
|
||
|
||
{{#rollTotal() lethality 98 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 34)</span></div>
|
||
{{/rollTotal() lethality 98 }}
|
||
|
||
{{#rollTotal() lethality 99 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 36)</span></div>
|
||
{{/rollTotal() lethality 99 }}
|
||
|
||
{{#rollTotal() lethality 100 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">(or damage: 40)</span></div>
|
||
{{/rollTotal() lethality 100 }}
|
||
{{/^rollGreater() lethality lethality_rating}}
|
||
{{#rollGreater() lethality lethality_rating}}
|
||
{{#rollTotal() lethality 1 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 1 }}
|
||
|
||
{{#rollTotal() lethality 2 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 2 }}
|
||
|
||
{{#rollTotal() lethality 3 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 3 }}
|
||
|
||
{{#rollTotal() lethality 4 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 28</span></div>
|
||
{{/rollTotal() lethality 4 }}
|
||
|
||
{{#rollTotal() lethality 5 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 30</span></div>
|
||
{{/rollTotal() lethality 5 }}
|
||
|
||
{{#rollTotal() lethality 6 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 32</span></div>
|
||
{{/rollTotal() lethality 6 }}
|
||
|
||
{{#rollTotal() lethality 7 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 34</span></div>
|
||
{{/rollTotal() lethality 7 }}
|
||
|
||
{{#rollTotal() lethality 8 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 36</span></div>
|
||
{{/rollTotal() lethality 8 }}
|
||
|
||
{{#rollTotal() lethality 9 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 38</span></div>
|
||
{{/rollTotal() lethality 9 }}
|
||
|
||
{{#rollTotal() lethality 10 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 10 }}
|
||
|
||
{{#rollTotal() lethality 11 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 4</span></div>
|
||
{{/rollTotal() lethality 11 }}
|
||
|
||
{{#rollTotal() lethality 12 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 6</span></div>
|
||
{{/rollTotal() lethality 12 }}
|
||
|
||
{{#rollTotal() lethality 13 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 13 }}
|
||
|
||
{{#rollTotal() lethality 14 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 14 }}
|
||
|
||
{{#rollTotal() lethality 15 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 15 }}
|
||
|
||
{{#rollTotal() lethality 16 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 16 }}
|
||
|
||
{{#rollTotal() lethality 17 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 17 }}
|
||
|
||
{{#rollTotal() lethality 18 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 18 }}
|
||
|
||
{{#rollTotal() lethality 19 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 19 }}
|
||
|
||
{{#rollTotal() lethality 20 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 20 }}
|
||
|
||
{{#rollTotal() lethality 21 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 6</span></div>
|
||
{{/rollTotal() lethality 21 }}
|
||
|
||
{{#rollTotal() lethality 22 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 22 }}
|
||
|
||
{{#rollTotal() lethality 23 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 23 }}
|
||
|
||
{{#rollTotal() lethality 24 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 24 }}
|
||
|
||
{{#rollTotal() lethality 25 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 25 }}
|
||
|
||
{{#rollTotal() lethality 26 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 26 }}
|
||
|
||
{{#rollTotal() lethality 27 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 27 }}
|
||
|
||
{{#rollTotal() lethality 28 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 28 }}
|
||
|
||
{{#rollTotal() lethality 29 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 29 }}
|
||
|
||
{{#rollTotal() lethality 30 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 30 }}
|
||
|
||
{{#rollTotal() lethality 31 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 8</span></div>
|
||
{{/rollTotal() lethality 31 }}
|
||
|
||
{{#rollTotal() lethality 32 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 32 }}
|
||
|
||
{{#rollTotal() lethality 33 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 33 }}
|
||
|
||
{{#rollTotal() lethality 34 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 34 }}
|
||
|
||
{{#rollTotal() lethality 35 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 35 }}
|
||
|
||
{{#rollTotal() lethality 36 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 36 }}
|
||
|
||
{{#rollTotal() lethality 37 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 37 }}
|
||
|
||
{{#rollTotal() lethality 38 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 38 }}
|
||
|
||
{{#rollTotal() lethality 39 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 39 }}
|
||
|
||
{{#rollTotal() lethality 40 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 28</span></div>
|
||
{{/rollTotal() lethality 40 }}
|
||
|
||
{{#rollTotal() lethality 41 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 10</span></div>
|
||
{{/rollTotal() lethality 41 }}
|
||
|
||
{{#rollTotal() lethality 42 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 42 }}
|
||
|
||
{{#rollTotal() lethality 43 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 43 }}
|
||
|
||
{{#rollTotal() lethality 44 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 44 }}
|
||
|
||
{{#rollTotal() lethality 45 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 45 }}
|
||
|
||
{{#rollTotal() lethality 46 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 46 }}
|
||
|
||
{{#rollTotal() lethality 47 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 47 }}
|
||
|
||
{{#rollTotal() lethality 48 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 48 }}
|
||
|
||
{{#rollTotal() lethality 49 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 49 }}
|
||
|
||
{{#rollTotal() lethality 50 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 30</span></div>
|
||
{{/rollTotal() lethality 50 }}
|
||
|
||
{{#rollTotal() lethality 51 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 12</span></div>
|
||
{{/rollTotal() lethality 51 }}
|
||
|
||
{{#rollTotal() lethality 52 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 52 }}
|
||
|
||
{{#rollTotal() lethality 53 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 53 }}
|
||
|
||
{{#rollTotal() lethality 54 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 54 }}
|
||
|
||
{{#rollTotal() lethality 55 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 55 }}
|
||
|
||
{{#rollTotal() lethality 56 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 56 }}
|
||
|
||
{{#rollTotal() lethality 57 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 57 }}
|
||
|
||
{{#rollTotal() lethality 58 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 58 }}
|
||
|
||
{{#rollTotal() lethality 59 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 28</span></div>
|
||
{{/rollTotal() lethality 59 }}
|
||
|
||
{{#rollTotal() lethality 60 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 32</span></div>
|
||
{{/rollTotal() lethality 60 }}
|
||
|
||
{{#rollTotal() lethality 61 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 14</span></div>
|
||
{{/rollTotal() lethality 61 }}
|
||
|
||
{{#rollTotal() lethality 62 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 62 }}
|
||
|
||
{{#rollTotal() lethality 63 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 63 }}
|
||
|
||
{{#rollTotal() lethality 64 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 64 }}
|
||
|
||
{{#rollTotal() lethality 65 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 65 }}
|
||
|
||
{{#rollTotal() lethality 66 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 66 }}
|
||
|
||
{{#rollTotal() lethality 67 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 67 }}
|
||
|
||
{{#rollTotal() lethality 68 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 28</span></div>
|
||
{{/rollTotal() lethality 68 }}
|
||
|
||
{{#rollTotal() lethality 69 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 30</span></div>
|
||
{{/rollTotal() lethality 69 }}
|
||
|
||
{{#rollTotal() lethality 70 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 34</span></div>
|
||
{{/rollTotal() lethality 70 }}
|
||
|
||
{{#rollTotal() lethality 71 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 16</span></div>
|
||
{{/rollTotal() lethality 71 }}
|
||
|
||
{{#rollTotal() lethality 72 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 72 }}
|
||
|
||
{{#rollTotal() lethality 73 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 73 }}
|
||
|
||
{{#rollTotal() lethality 74 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 74 }}
|
||
|
||
{{#rollTotal() lethality 75 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 75 }}
|
||
|
||
{{#rollTotal() lethality 76 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 76 }}
|
||
|
||
{{#rollTotal() lethality 77 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 28</span></div>
|
||
{{/rollTotal() lethality 77 }}
|
||
|
||
{{#rollTotal() lethality 78 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 30</span></div>
|
||
{{/rollTotal() lethality 78 }}
|
||
|
||
{{#rollTotal() lethality 79 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 32</span></div>
|
||
{{/rollTotal() lethality 79 }}
|
||
|
||
{{#rollTotal() lethality 80 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 36</span></div>
|
||
{{/rollTotal() lethality 80 }}
|
||
|
||
{{#rollTotal() lethality 81 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 18</span></div>
|
||
{{/rollTotal() lethality 81 }}
|
||
|
||
{{#rollTotal() lethality 82 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 82 }}
|
||
|
||
{{#rollTotal() lethality 83 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 83 }}
|
||
|
||
{{#rollTotal() lethality 84 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 84 }}
|
||
|
||
{{#rollTotal() lethality 85 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 85 }}
|
||
|
||
{{#rollTotal() lethality 86 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 28</span></div>
|
||
{{/rollTotal() lethality 86 }}
|
||
|
||
{{#rollTotal() lethality 87 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 30</span></div>
|
||
{{/rollTotal() lethality 87 }}
|
||
|
||
{{#rollTotal() lethality 88 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 32</span></div>
|
||
{{/rollTotal() lethality 88 }}
|
||
|
||
{{#rollTotal() lethality 89 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 34</span></div>
|
||
{{/rollTotal() lethality 89 }}
|
||
|
||
{{#rollTotal() lethality 90 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 38</span></div>
|
||
{{/rollTotal() lethality 90 }}
|
||
|
||
{{#rollTotal() lethality 91 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 20</span></div>
|
||
{{/rollTotal() lethality 91 }}
|
||
|
||
{{#rollTotal() lethality 92 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 22</span></div>
|
||
{{/rollTotal() lethality 92 }}
|
||
|
||
{{#rollTotal() lethality 93 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 24</span></div>
|
||
{{/rollTotal() lethality 93 }}
|
||
|
||
{{#rollTotal() lethality 94 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 26</span></div>
|
||
{{/rollTotal() lethality 94 }}
|
||
|
||
{{#rollTotal() lethality 95 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 28</span></div>
|
||
{{/rollTotal() lethality 95 }}
|
||
|
||
{{#rollTotal() lethality 96 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 30</span></div>
|
||
{{/rollTotal() lethality 96 }}
|
||
|
||
{{#rollTotal() lethality 97 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 32</span></div>
|
||
{{/rollTotal() lethality 97 }}
|
||
|
||
{{#rollTotal() lethality 98 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 34</span></div>
|
||
{{/rollTotal() lethality 98 }}
|
||
|
||
{{#rollTotal() lethality 99 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 36</span></div>
|
||
{{/rollTotal() lethality 99 }}
|
||
|
||
{{#rollTotal() lethality 100 }}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Normal Damage: 40</span></div>
|
||
{{/rollTotal() lethality 100 }}
|
||
{{/rollGreater() lethality lethality_rating}}
|
||
|
||
{{#^rollTotal() AP 0}}
|
||
<div class="sheet-template-row"> <span class="inlinerollresult">Armor Piercing: {{AP}}</span></div>{{/^rollTotal() AP 0}}
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-sanloss">
|
||
<div class="sheet-template-container">
|
||
<div class="sheet-template-header">
|
||
<h1>{{type}} </h1><br/>
|
||
<h2>( {{#rollTotal() hasminsan 1}}{{success}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}} / {{#rollTotal() hasmaxsan 1}}{{failure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}} )</h2>
|
||
</div>
|
||
<div class="sheet-template-body">
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{roll1}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}} / {{#rollTotal() hasmaxsan 1}}{{roll2}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}} </span></div>
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-sanloss1">
|
||
<div class="sheet-template-container">
|
||
<div class="sheet-template-header">
|
||
<h1>{{name}}</h1>
|
||
<h2> ({{subheader}}%)</h2><br/>
|
||
<h1>{{type}} </h1><br/>
|
||
<h2>( {{#rollTotal() hasminsan 1}}{{success}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}} / {{#rollTotal() hasmaxsan 1}}{{failure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}} )</h2><br/>
|
||
<h2>{{#^rollTotal() modifier 0}} Modifier: {{modifier}}% {{/^rollTotal() modifier 0}}</h2>
|
||
</div>
|
||
<div class="sheet-template-body">
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{dice}}</span><span class="percent">%</span>
|
||
{{#^rollGreater() dice rating}}{{#rollTotal() dice 1}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 1}}{{#rollBetween() dice 2 10}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 2 10}}{{#rollTotal() dice 11}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 11}}{{#rollBetween() dice 12 21}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 12 21}}{{#rollTotal() dice 22}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 22}}{{#rollBetween() dice 23 32}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 23 32}}{{#rollTotal() dice 33}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 33}}{{#rollBetween() dice 34 43}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 34 43}}{{#rollTotal() dice 44}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 44}}{{#rollBetween() dice 45 54}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 45 54}}{{#rollTotal() dice 55}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 55}}{{#rollBetween() dice 56 65}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 56 65}}{{#rollTotal() dice 66}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 66}}{{#rollBetween() dice 67 76}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 67 76}}{{#rollTotal() dice 77}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 77}}{{#rollBetween() dice 78 87}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 78 87}}{{#rollTotal() dice 88}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 88}}{{#rollBetween() dice 89 98}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollBetween() dice 89 98}}{{#rollTotal() dice 99}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 99}}{{#rollTotal() dice 100}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasminsan 1}}{{minloss}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}</span></div>{{/rollTotal() dice 100}}{{/^rollGreater() dice rating}}
|
||
{{#rollGreater() dice rating}}{{#rollTotal() dice 1}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 1}}{{#rollBetween() dice 2 10}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 2 10}}{{#rollTotal() dice 11}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 11}}{{#rollBetween() dice 12 21}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 12 21}}{{#rollTotal() dice 22}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 22}}{{#rollBetween() dice 23 32}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 23 32}}{{#rollTotal() dice 33}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 33}}{{#rollBetween() dice 34 43}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 34 43}}{{#rollTotal() dice 44}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 44}}{{#rollBetween() dice 45 54}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 45 54}}{{#rollTotal() dice 55}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 55}}{{#rollBetween() dice 56 65}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 56 65}}{{#rollTotal() dice 66}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 66}}{{#rollBetween() dice 67 76}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 67 76}}{{#rollTotal() dice 77}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 77}}{{#rollBetween() dice 78 87}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 78 87}}{{#rollTotal() dice 88}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 88}}{{#rollBetween() dice 89 98}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollBetween() dice 89 98}}{{#rollTotal() dice 99}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 99}}{{#rollTotal() dice 100}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{#rollTotal() hasmaxsan 1}}{{maxloss}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}</span></div>{{/rollTotal() dice 100}}{{/rollGreater() dice rating}}
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<!-- | {{#^rollGreater() dice rating}}-->
|
||
<!-- .sheet-template-row-->
|
||
<!-- span.inlinerollresult {{#rollTotal() hasminsan 1}}{{rsuccess}}{{/rollTotal() hasminsan 1}} {{#^rollTotal() hasminsan 1}}-{{/^rollTotal() hasminsan 1}}-->
|
||
<!-- | {{/^rollGreater() dice rating}}-->
|
||
<!-- | {{#rollGreater() dice rating}}-->
|
||
<!-- .sheet-template-row-->
|
||
<!-- span.inlinerollresult {{#rollTotal() hasmaxsan 1}}{{rfailure}}{{/rollTotal() hasmaxsan 1}} {{#^rollTotal() hasmaxsan 1}}-{{/^rollTotal() hasmaxsan 1}}-->
|
||
<!-- | {{/rollGreater() dice rating}}-->
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-luck">
|
||
<div class="sheet-template-container">{{#header}}
|
||
<div class="sheet-template-header">
|
||
<h1>{{header}} </h1>
|
||
<h2>{{#subheader}}({{subheader}}%){{/subheader}}</h2>
|
||
</div>{{/header}}
|
||
<div class="sheet-template-body">{{#dice}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{dice}}</span><span class="percent">%</span></div>{{#rollGreater() dice 50}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Failure</span></div>{{/rollGreater() dice 50}}
|
||
{{#^rollGreater() dice 50}}
|
||
<div class="sheet-template-row"><span class="inlinerollresult">Success</span></div>{{/^rollGreater() dice 50}}
|
||
{{/dice}}
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<div class="rolltemplates">
|
||
<rolltemplate class="sheet-rolltemplate-disorder">
|
||
<div class="sheet-template-container">{{#header}}
|
||
<div class="sheet-template-header">
|
||
<h1>{{header}} </h1>
|
||
<h2>({{subheader}}%)</h2>
|
||
</div>{{/header}}
|
||
<div class="sheet-template-body">
|
||
<div class="sheet-template-row"><span class="inlinerollresult">{{rating}}</span><span class="percent">%</span></div>
|
||
<div class="sheet-template-row">{{#rollGreater() dice rating}}<span class="inlinerollresult">{{failure}}</span>{{/rollGreater() dice rating}}
|
||
{{#^rollGreater() dice rating}}<span class="inlinerollresult">{{success}}</span>{{/^rollGreater() dice rating}}
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</rolltemplate>
|
||
</div>
|
||
<!--SHEETWORKERS-->
|
||
<!-- =============================-->
|
||
<script type="text/worker"> // === ATTRIBUTE ARRAYS
|
||
// note: I had the underscore in front of the arrays key to distinguish it from the name of the attribute
|
||
const arrays = {
|
||
_stats: ['strength', 'constitution', 'dexterity', 'intelligence', 'power', 'charisma'],
|
||
_hit_points: ['strength_score', 'constitution_score'],
|
||
_sanity_points: ['power_score'], //ALSO USED FOR BREAKING POINTS
|
||
_willpower_points: ['power_score'],
|
||
_toggles: ['settings'],
|
||
_sanity_loss: ['san_success', 'san_failure'],
|
||
_skills:['accounting', 'alertness', 'anthropology', 'archeology', 'art', 'artillery', 'athletics', 'bureaucracy', 'computer_science', 'craft', 'criminology', 'demolitions', 'disguise', 'dodge', 'drive', 'firearms','first_aid', 'forensics', 'heavy_machinery', 'heavy_weapons', 'history', 'humint', 'law', 'medicine', 'melee_weapons', 'military_science', 'navigate', 'occult', 'persuade', 'pharmacy', 'pilot', 'psychotherapy','ride', 'science', 'search' , 'sigint' , 'stealth' , 'surgery' , 'survival', 'swim', 'unarmed_combat']
|
||
};
|
||
_additionalskills=[];
|
||
|
||
|
||
// === SHARED FUNCTIONS
|
||
const setAttributes = (update, silent) => {
|
||
(silent === true) ? setAttrs(update, {silent:true}) : setAttrs(update);
|
||
};
|
||
|
||
// === STAT SCORES
|
||
arrays['_stats'].forEach(attr => {
|
||
on(`change:${attr}_score`, (eventinfo) => {
|
||
const score = parseInt(eventinfo.newValue) || 0;
|
||
setAttributes({[`${attr}`]: score * 5}, true);
|
||
});
|
||
});
|
||
|
||
// === HIT POINTS
|
||
// First time player set you
|
||
arrays['_hit_points'].forEach(attr => {
|
||
on(`change:${attr}`, (eventInfo) => {
|
||
// Check if STR or CON has been changed, if changed the relative initial flag is set to 0
|
||
if (eventInfo.sourceAttribute === 'strength_score'){
|
||
setAttributes({initial_str:0}, true);
|
||
} else if (eventInfo.sourceAttribute === 'constitution_score'){
|
||
setAttributes({initial_con:0}, true);
|
||
}
|
||
getAttrs(['initial_str','initial_con','initial_hp'],function(v){
|
||
let flag1=(parseInt(v.initial_con)||0);
|
||
let flag2=(parseInt(v.initial_str)||0);
|
||
// This flag is 0 if both CON and STR has been initialized, otherwise it is 1
|
||
let flag_stats = flag1+flag2;
|
||
// This flag is 0 if the initial value for current hp has already been initialized, otherwise it is 1
|
||
let flag_hp=(parseInt(v.initial_hp)||0);
|
||
if (flag_stats == 0){
|
||
const attributes = arrays['_hit_points'].concat(['hit_points']);
|
||
if (flag_hp == 1){
|
||
getAttrs(attributes, (values) => {
|
||
const strength = parseInt(values.strength_score) || 0, constitution = parseInt(values.constitution_score) || 0;
|
||
const calculated = Math.ceil((strength + constitution)/2);
|
||
let update = {
|
||
hit_points_max: calculated,
|
||
hit_points : calculated,
|
||
initial_hp : 0
|
||
}
|
||
setAttributes(update, true);
|
||
});
|
||
} else {
|
||
getAttrs(attributes, (values) => {
|
||
const strength = parseInt(values.strength_score) || 0, constitution = parseInt(values.constitution_score) || 0;
|
||
const calculated = Math.ceil((strength + constitution)/2);
|
||
let update = {
|
||
hit_points_max: calculated
|
||
}
|
||
setAttributes(update, true);
|
||
});
|
||
}
|
||
|
||
}
|
||
});
|
||
});
|
||
});
|
||
|
||
|
||
// === WILLPOWER POINTS
|
||
arrays['_willpower_points'].forEach(attr => {
|
||
on(`change:${attr}`, (eventinfo) => {
|
||
const attributes = arrays['_willpower_points'].concat(['willpower_points']);
|
||
getAttrs(attributes, (values) => {
|
||
const calculated = parseInt(values.power_score) || 0;
|
||
let update = {
|
||
willpower_points_max: calculated
|
||
}
|
||
setAttributes(update, true);
|
||
});
|
||
});
|
||
});
|
||
|
||
// === SANITY POINTS & BREAKING POINT
|
||
arrays['_sanity_points'].forEach(attr => {
|
||
on(`change:${attr}`, (eventinfo) => {
|
||
const attributes = arrays['_sanity_points'].concat(['sanity_points', 'breaking_point','initial_san']);
|
||
getAttrs(attributes, (values) => {
|
||
const flag_initial_san=parseInt(values.initial_san)||0,zero=0;
|
||
// Only updated the BP and Current Sanity if it is a new character
|
||
if (flag_initial_san==1){
|
||
const power = parseInt(values.power_score) || 0, calculatedSanity = power*5, calculatedBreakingPoint = power*4; calculatedWillPower = power;
|
||
let update = {
|
||
willpower_points: calculatedWillPower,
|
||
sanity_points: calculatedSanity,
|
||
breaking_point: calculatedBreakingPoint,
|
||
breaking_point_max: calculatedBreakingPoint,
|
||
initial_san:zero
|
||
}
|
||
setAttributes(update, true);
|
||
}
|
||
});
|
||
});
|
||
});
|
||
// new function to compute san point max
|
||
on("sheet:opened change:unnatural", function() {
|
||
getAttrs(['unnatural'], function(values) {
|
||
setAttrs({sanity_points_max: 99-Math.floor(values.unnatural)});
|
||
});
|
||
});
|
||
|
||
// === SAN LOSS Button
|
||
arrays['_sanity_loss'].forEach(attr => {
|
||
on(`change:${attr}`, (eventinfo) => {
|
||
const value = eventinfo.newValue;
|
||
if (value ===""){
|
||
setAttributes({[`has_${attr}`]: 0}, true);
|
||
} else {
|
||
setAttributes({[`has_${attr}`]: 1}, true);
|
||
}
|
||
});
|
||
});
|
||
|
||
// === TOGGLE INPUT SETTINGS
|
||
arrays['_toggles'].forEach(attr => {
|
||
on(`clicked:toggle_${attr}`, () => {
|
||
getAttrs(['toggles'], (values) => {
|
||
let string = toggleBuilder(attr, v['toggles']);
|
||
setAttributes({toggles: string}, true);
|
||
});
|
||
});
|
||
});
|
||
|
||
// === UPDATE TOGGLE STRING
|
||
const toggleBuilder = (attr, oldString) => {
|
||
let newString = (oldString.includes(`${attr}`)) ? oldString.replace(`${attr},`, '') : `${oldString}${attr},`;
|
||
return newString
|
||
};
|
||
|
||
|
||
// === SHEET VERSIONING
|
||
on('sheet:opened', () => {
|
||
getAttrs(['version'], values => { versioning(parseFloat(values.version) || 1); });
|
||
});
|
||
|
||
const versioning = (version) => {
|
||
console.log(`%c Versioning, ${version}`, 'color: green; font-weight:bold');
|
||
if (version < 1.05) {
|
||
version_0_105();
|
||
}
|
||
else if (version <1.5) {
|
||
version_105_150();
|
||
}
|
||
else if (version<1.7) {
|
||
version_150_170();
|
||
}
|
||
};
|
||
|
||
// UPDATE TO VERSION 1.05
|
||
const version_0_105= () => {
|
||
getAttrs(['version'], function(v) {
|
||
let codeversion=1.05;
|
||
let update={version: codeversion,
|
||
initial_san: 0,
|
||
initial_hp: 0,
|
||
initial_str: 0,
|
||
initial_con: 0
|
||
};
|
||
setAttrs(update, //Update attributes
|
||
{silent:true}, // will not trigger sheet workers
|
||
versioning(codeversion)); // call versioning again
|
||
});
|
||
};
|
||
// UPDATE TO VERSION 1.5
|
||
// UPDATE TO VERSION 1.5
|
||
const version_105_150 = () => {
|
||
|
||
let codeversion=1.5;
|
||
let update={};
|
||
|
||
getSectionIDs("weapons",idarray=>{
|
||
console.log(`%c idarray`, 'color: green; font-weight:bold');
|
||
console.info(idarray);
|
||
let fieldnames=['sheet_type','version'];
|
||
console.log(`%c did I found weapons?`, 'color: green; font-weight:bold');
|
||
idarray.forEach(id => {
|
||
console.log(`%c ${id}`, 'color: green; font-weight:bold');
|
||
fieldnames.push(`repeating_weapons_${id}_damage`,`repeating_weapons_${id}_lethality_percent`,`repeating_weapons_${id}_attack`);
|
||
});
|
||
getAttrs(fieldnames,function(v) {
|
||
console.log(`%c v`, 'color: green; font-weight:bold');
|
||
console.info(v);
|
||
update['version']=codeversion;
|
||
console.info(update);
|
||
idarray.forEach(id=>{
|
||
console.log(`%c ${id}`, 'color: green; font-weight:bold');
|
||
if (v[`repeating_weapons_${id}_damage`]===""){
|
||
update["repeating_weapons_"+id+"_hasdamage"]="0";
|
||
console.info(update);
|
||
} else{
|
||
update["repeating_weapons_"+id+"_hasdamage"]="1";
|
||
console.info(update);
|
||
}
|
||
|
||
if (v[`repeating_weapons_${id}_lethality_percent`]>0){
|
||
update["repeating_weapons_"+id+"_haslethality"]="1";
|
||
console.info(update);
|
||
} else {
|
||
update["repeating_weapons_"+id+"_haslethality"]="0";
|
||
console.info(update);
|
||
}
|
||
if (v['sheet_type']==='npc'){
|
||
update["repeating_weapons_"+id+"_weapons"]=v[`repeating_weapons_${id}_attack`];
|
||
}
|
||
});
|
||
|
||
console.log(`%c update`, 'color: green; font-weight:bold');
|
||
console.info(update);
|
||
setAttrs(update, //Update attributes
|
||
{silent:true}, // will not trigger sheet workers
|
||
versioning(codeversion)); // call versioning again
|
||
|
||
});
|
||
});
|
||
};
|
||
|
||
// UPDATE TO VERSION 1.7
|
||
const version_150_170 = () => {
|
||
let codeversion=1.7;
|
||
let update={};
|
||
update['version']=codeversion;
|
||
update['luck']=50;
|
||
update['luck_max']=50;
|
||
console.log(`%c update`, 'color: green; font-weight:bold');
|
||
console.info(update);
|
||
setAttrs(update, //Update attributes
|
||
{silent:true}, // will not trigger sheet workers
|
||
versioning(codeversion)); // call versioning again
|
||
};
|
||
|
||
|
||
// UPDATE THE VALUE OF THE BOND IN THE REPEATING SECTION WHEN CREATED
|
||
on("change:repeating_bonds",function(){
|
||
getAttrs(["repeating_bonds_flag","charisma_score"],function(value){
|
||
if (value["repeating_bonds_flag"]==0){
|
||
let update={
|
||
repeating_bond_score:value["charisma_score"],
|
||
repeating_bond_flag:1
|
||
};
|
||
setAttributes(update,true);
|
||
}
|
||
});
|
||
});
|
||
|
||
// CHECK IF DAMAGE OR LETHALITY EXISTS
|
||
on("change:repeating_weapons",function(){
|
||
getAttrs(['repeating_weapons_damage','repeating_weapons_lethality_percent'],function(value){
|
||
let update={};
|
||
if (value['repeating_weapons_damage']===""){
|
||
update['repeating_weapons_hasdamage']=0;
|
||
}else{
|
||
update['repeating_weapons_hasdamage']=1;
|
||
}
|
||
|
||
if (value['repeating_weapons_lethality_percent']>0){
|
||
update['repeating_weapons_haslethality']=1;
|
||
}else{
|
||
update['repeating_weapons_haslethality']=0;
|
||
}
|
||
setAttributes(update,true);
|
||
});
|
||
});
|
||
|
||
// Find max and min of a function
|
||
on("sheet:opened change:san_success change:san_failure",function(){
|
||
getAttrs(['san_success', 'san_failure'], function(v) {
|
||
let maxsan=v.san_failure;
|
||
let minsan=v.san_success;
|
||
let update={};
|
||
maxsan="("+maxsan+")";
|
||
minsan="("+minsan+")";
|
||
var m1 = minsan.toLowerCase().replace(/[\\+\\-\\*\\/]/gi,"$&").replace(/[dD](\s?\d+[.,]?\d*)/gi,'').replace(/[\\+\\-\\*\\/]/gi,")$&(");
|
||
var m2 = maxsan.toLowerCase().replace(/[\\+\\-\\*\\/]/gi,")$&(").replace(/[dD]/gi,'*');
|
||
update['maxsanloss']=Function('"use strict";return (' + m2 + ')')();
|
||
update['minsanloss']=Function('"use strict";return (' + m1 + ')')();
|
||
console.log(m1);
|
||
console.log(m2);
|
||
setAttributes(update,true);
|
||
});
|
||
});
|
||
// Create array with list of repeating skills
|
||
var addskills=[]; //name of the array
|
||
// function to populate the array
|
||
on('sheet:opened change:repeating_skills remove:repeating_skills', () => {
|
||
addskills=[];
|
||
getSectionIDs('repeating_skills', (idarray) => {
|
||
addskills=idarray.map(id =>`repeating_skills_${id}`) ;
|
||
console.log(addskills); //log of debugging to be sure
|
||
});
|
||
});
|
||
|
||
|
||
// levelup character
|
||
on("clicked:levelup", () =>{
|
||
let update={};
|
||
let copyarray=arrays['_skills']; // copy of the array containing all skills ranks
|
||
let len=copyarray.length; // length of the original copyarray
|
||
let getarray=[]; // used only to update the values
|
||
let summary={}; // information in the log for the users
|
||
let var_rnd=0; // random variable of 1d4
|
||
let block_to_insert ;
|
||
let container_block ;
|
||
let newrowid;
|
||
let newrowattrs = {};
|
||
let oldval=0;
|
||
let newval=0;
|
||
let name;
|
||
|
||
//console.dir(copyarray);
|
||
//getSectionIDs('repeating_skills', (idarray) => {
|
||
// for (i=0;i<idarray.length;i++){
|
||
// copyarray.push(`repeating_skills_${idarray[i]}`) ;
|
||
// }
|
||
//});
|
||
copyarray=copyarray.concat(addskills); // concatenate skill array with repeating skill array
|
||
console.dir(copyarray);
|
||
getSectionIDs("repeating_summary", function(idarray) {
|
||
for(var i=0; i < idarray.length; i++) {
|
||
removeRepeatingRow("repeating_summary_" + idarray[i]);
|
||
}
|
||
});
|
||
|
||
|
||
copyarray.forEach((sk,idx)=>{
|
||
//console.log(idx);
|
||
if (idx<len){ // if the idx<len it means I an in the skill array part
|
||
getAttrs([`${sk}`,`${sk}_name`,`${sk}_fail`],(val)=>{
|
||
getarray.push(`${sk}`);
|
||
//console.log(val[`${sk}_fail`]);
|
||
// console.log(`${sk}`);
|
||
if (val[`${sk}_fail`]=='on'){ //if the checkbox is checked
|
||
var_rnd=Math.ceil(Math.random() * 4); // generate a random number for each checked value (less number generated)
|
||
//console.log(`${idx}`);
|
||
oldval=(parseInt(val[`${sk}`])||0);
|
||
newval=oldval+var_rnd;
|
||
name=val[`${sk}_name`];
|
||
summary[`${sk}`]=var_rnd; // how much the skill has changed 0-3
|
||
update[`${sk}`]=newval; // new value of the skill
|
||
update[`${sk}_fail`]='off'; // uncheck checkbox
|
||
|
||
//block_to_insert = document.createElement( 'div' );
|
||
//block_to_insert.innerHTML = 'This demo DIV block was inserted into the page using JavaScript.' ;
|
||
|
||
//container_block = document.getElementById( 'summary' );
|
||
//container_block.appendChild( block_to_insert );
|
||
newrowid = generateRowID();
|
||
newrowattrs['repeating_summary_' + newrowid + '_skillname'] = name;
|
||
newrowattrs['repeating_summary_' + newrowid + '_oldval'] = oldval;
|
||
newrowattrs['repeating_summary_' + newrowid + '_newval'] = newval;
|
||
|
||
}
|
||
});
|
||
} else { // if the idx>=len it means I an in the repeating skill array part
|
||
getAttrs([`${sk}_name`,`${sk}_rank`,`${sk}_fail`],(val)=>{
|
||
getarray.push(`${sk}_rank`);
|
||
//console.log(val[`${sk}_fail`]);
|
||
// console.log(`${sk}`);
|
||
if (val[`${sk}_fail`]=='on'){
|
||
var_rnd=Math.ceil(Math.random() * 4); // generate a random number for each checked value (less number generated)
|
||
//console.log(`${idx}`);
|
||
summary[`${idx-len}_rank`]=var_rnd; // since the repeating skill don't have a name, they are identified by number 0-N
|
||
//
|
||
oldval=(parseInt(val[`${sk}_rank`])||0);
|
||
newval=oldval+var_rnd;
|
||
name=val[`${sk}_name`];
|
||
//
|
||
update[`${sk}_rank`]=(parseInt(val[`${sk}_rank`])||0)+var_rnd;
|
||
update[`${sk}_fail`]='off';
|
||
newrowid = generateRowID();
|
||
newrowattrs['repeating_summary_' + newrowid + '_skillname'] = name;
|
||
newrowattrs['repeating_summary_' + newrowid + '_oldval'] = oldval;
|
||
newrowattrs['repeating_summary_' + newrowid + '_newval'] = newval;
|
||
}
|
||
});
|
||
}
|
||
});
|
||
//console.log(getarray);
|
||
console.log(newrowattrs); // summary in console for the user
|
||
//setAttrs(newrowattrs);
|
||
console.log(summary); // summary in console for the user
|
||
getAttrs(getarray,()=>{ // update fields
|
||
setAttributes(update,false);
|
||
setAttributes(newrowattrs,false);
|
||
});
|
||
//console.dir(update);
|
||
});
|
||
</script> |