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roll20-character-sheets/D&D_4E/translations/de.json
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2020-10-14 01:16:06 -04:00

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{
"character": "Charakter",
"monster": "Monster",
"character_name": "Charakter Name",
"attr_level": "Stufe",
"class": "Klasse",
"paragon_path": "Legendäre Klasse",
"epic_destiny": "Epische Bestimmung",
"total_xp": "Gesamt EP",
"race": "Rasse",
"tiny": "winzig",
"small": "klein",
"medium": "mittel",
"large": "groß",
"huge": "riesig",
"gargantuan": "gigantisch",
"size": "Grösenklasse",
"age": "Alter",
"gender": "Geschlecht",
"character_height": "Gröse",
"character_weight": "Gewicht",
"alignment": "Gesinnung",
"deity": "Glaube",
"monster_name": "Monster Name",
"role": "Rolle",
"xp": "EP",
"Stats": "Werte",
"inventory": "Inventar",
"power": "Kraft",
"settings": "Einstellungen",
"hit_points": "Trefferpunkte",
"maxhp": "MaxTP",
"bloodied": "angeschlagen",
"surge_value_bonus": "Heilwert Bonus",
"surge_value": "Heilwert",
"surgesperday": "Heilschübe/Tag",
"currenthp": "Aktuelle Trefferpunkte",
"temphp": "Temporäre Trefferpunkte",
"currentsurges": "Aktuelle Heilschübe",
"death_saving_throws_failures": "Todesrettungswürfe",
"saving_throw_mods": "Rettungswurfmodifikatoren",
"resistances": "Resistenzen",
"ability_scores": "Attribute",
"score": "Wert",
"ability": "Attribut",
"mod": "Mod",
"mod_half_level": "Mod + 1/2 St",
"strength": "Stärke",
"constitution": "Konstitution",
"dexterity": "Geschicklichkeit",
"intelligence": "Intelligenz",
"wisdom": "Weisheit",
"charisma": "Charisma",
"senses": "Sinne",
"passive_Sense": "Passive Sinne",
"skill_bonus": "Fähigkeitsboni",
"insight": "Einschätzen",
"perception": "Wahrnehmung",
"special_senses": "Besondere Sinne",
"movement": "Bewegung",
"base": "Basis",
"armor": "Rüstung",
"item": "Gegensand",
"misc": "Sonst",
"speed": "Geschwindikeit",
"special_movement": "Besondere Fortbewegungsarten",
"action_points": "Aktionspunkte",
"action_points_additional_effects": "Zusätzliche Effekte beim Einsatz von Aktionspunkten",
"defenses": "Verteidigungswerte",
"10_and_a_half_level": "10 + 1/2 Stufe",
"feat": "Tal",
"enh": "VB",
"ac": "RK",
"fort": "Zäh",
"ref": "Ref",
"will": "Wil",
"initiative": "Inititative",
"conditional_modifiers": "zusätzliche Modifikatoren",
"skills": "Fertigkeiten",
"value": "Wert",
"skill_name": "Fertigkeitsname",
"trained": "Erlernt",
"armor_penalty": "Rüstungsmalus",
"acrobatics": "Akrobatik",
"dex": "GE",
"arcana": "Magiewissen",
"int": "IN",
"athletics": "Athletik",
"str": "ST",
"bluff": "Bluffen",
"cha": "CH",
"diplomacy": "Diplomatie",
"dungeneering": "Gewölbekunde",
"wis": "WE",
"endurance": "Ausdauer",
"con": "KO",
"heal": "Heilkunde",
"history": "Geschichte",
"intimidate": "Einschätzen",
"nature": "Naturkunde",
"religion": "Religion",
"stealth": "Heimlichkeit",
"streetwise": "Gassenwissen",
"thievery": "Diebeskunst",
"weapons": "Waffen",
"weapon_name": "Waffenname",
"type": "Typ",
"hand": "Hand",
"wielded": "ausgerüstet",
"number_of_dice": "# der Würfel",
"dice_size": "Würfelart",
"prof": "Fert.",
"weight": "Gewicht",
"weapon_one": "Waffe Eins",
"onehanded": "einhändig",
"twohanded": "zweihändig",
"class_attack_bonus": "Klassenangriffsbonus",
"feat_attack_bonus": "Talentangriffsbonus",
"misc_attack_bonus": "Sonstige Angriffsboni",
"class_damage_bonus": "Klassenschadensbonus",
"feat_damage_bonus": "Talentschadensbonus",
"misc_damage_bonus": "Sonstige Schadensboni",
"per_plus_die_size": "Je Plus Würfel",
"weapon_two": "Waffe zwei",
"weapon_three": "Waffe drei",
"weapon_four": "Waffe vier",
"weapon_five": "Waffe fünf",
"weapon_six": "Waffe sechs",
"Currancy": "Schätze",
"astral_diamonds": "Astraldiamanten",
"platinum": "Platin",
"gold": "Gold",
"silver": "Silber",
"copper": "Kupfer",
"value_in_gold": "Wert in Gold",
"name": "Name",
"Quantity": "Menge",
"total_value": "Gesamtwert",
"total_weight": "Gesamtgewicht",
"equipped": "Ausgerüsstet",
"none": "Keine",
"head": "Kopf",
"neck": "Hals",
"armes": "Arme",
"hands": "Hände",
"ring_1": "Ring 1:",
"ring_2": "Ring 2:",
"weapon": "Waffe",
"off_hand": "Nebenhand",
"waist": "Hüffte",
"feet": "Füße",
"tattoo": "Tattoo",
"holy_symbol": "Heiliges Symbol",
"ki_focus": "Ki Fokus",
"powers": "Kräfte",
"power_name": "Name",
"power_action": "Aktion",
"power_range": "Reichweite",
"level": "Stufe",
"used": "Genutzt",
"roll": "Wurf",
"standard": "Standard",
"move": "Bewegung",
"minor": "Beiläufig",
"free_action": "Freie Aktion",
"no_action": "Keine Aktion",
"immediate": "Augenblicklich",
"immediate_interrupt": "Unterbrechungsaktion",
"immediate_reaction": "Reaktionsaktion",
"opportunity_action": "Gelegenheitsaktion",
"at-will": "Frei",
"encounter": "Begegnung",
"daily": "Täglich",
"defence": "Verteidigung",
"weapon_attack_bonus": "Waffenangriffsbonus",
"weapon_damage_bonus": "Waffenschadensbonus",
"damage_dice_size": "Schadenswürfel",
"one": "Eins",
"two": "Zwei",
"three": "Drei",
"four": "Vier",
"five": "Fünf",
"six": "Sechs",
"seven": "Sieben",
"eight": "Acht",
"nine": "Neun",
"ten": "Zehn",
"one_times_weapon_one": "1*Waffe Eins",
"one_times_weapon_two": "1*Waffe Zwei",
"one_times_weapon_tree": "1*Waffe Drei",
"one_times_weapon_four": "1*Waffe Vier",
"one_times_weapon_five": "1*Waffe Fünf",
"one_times_weapon_six": "1*Waffe Sechs",
"two_times_weapon_one": "2*Waffe Eins",
"two_times_weapon_two": "2*Waffe Zwei",
"two_times_weapon_three": "2*Waffe Drei",
"two_times_weaponfour_": "2*Waffe Vier",
"two_times_weapon_five": "2*Waffe Fünf",
"two_times_weapon_six": "2*Waffe Sechs",
"three_times_weapon_one": "3*Waffe Eins",
"three_times_weapon_two": "3*Waffe Zwei",
"three_times_weapon_three": "3*Waffe Drei",
"three_times_weapon_four": "3*Waffe Vier",
"three_times_weapon_five": "3*Waffe Fünf",
"three_times_weapon_six": "3*Waffe Sechs",
"four_times_weapon_one": "4*Waffe Eins",
"four_times_weapon_two": "4*Waffe Zwei",
"four_times_weapon_three": "4*Waffe Drei",
"four_times_weapon_four": "4*Waffe Vier",
"four_times_weapon_five": "4*Waffe Fünf",
"four_times_weapon_six": "4*Waffe Sechs",
"five_times_weapon_one": "5*Waffe Eins",
"five_times_weapon_two": "5*Waffe Zwei",
"five_times_weapon_three": "5*Waffe Drei",
"five_times_weapon_four": "5*Waffe Vier",
"five_times_weapon_five": "5*Waffe Fünf",
"five_times_weapon_six": "5*Waffe Sechs",
"d4": "w4",
"d6": "w6",
"d8": "w8",
"d10": "w10",
"d12": "w12",
"d20": "w20",
"attack_bonus": "Angriffsbonus",
"attack": "Angriff",
"damage_bonus": "Schadensbonus",
"damage": "Schaden",
"power_macro": "Kraft Macro",
"power_examples": "Kraft Beispiel",
"meele-ranged_basic": "Nah/Fern Basis",
"weapon_power": "Waffen Kraft",
"implement_power": "Kraft einbeziehen",
"token_action_macro": "Token Action Macro",
"roll_template_information": "Roll Template Information",
"meele_basic_roll_tamplate_example": "Melee Basic Roll Template Example",
"list_of": "List of",
"for_roll_template": "for Roll Template",
"languages_known": "Bekannte Sprachen",
"feats": "Talente",
"race_features": "Rassenfähigkeiten",
"class-path-destiny_features": "Klassen- / Pfad- / Bestimmungsfähikeiten",
"initiative_ability": "Initiative Eigenschaften",
"use_initiative_tie_break": "Use Initiative Tie Break",
"no-do_not_use": "Nein, auf keinen Fall",
"yes-use": "Ja, bitte",
"initiative_roll_text": "Initiative Roll Text",
"defense": "Verteidigungswerte",
"ac_ability": "RK-Attribut",
"fort_ability": "ZÄH-Attribut",
"ref_ability": "REF-Attribut",
"will_ability": "WILL-Attribut",
"strength_roll_text": "Stärkewurf-Text",
"constitution_roll_text": "Konstitutionswurf-Text",
"dexterity_roll_text": "Dexterity Roll Text",
"intelltigence_roll_text": "Intelligence Roll Text",
"wisdom_roll_text": "Wisdom Roll Text",
"charisma_roll_text": "Charisma Roll Text",
"acrobatics_roll_text": "Acrobatics Roll Text",
"arcana_roll_text": "Arcana Roll Text",
"athletics_roll_text": "Athletics Roll Text",
"bluff_roll_text": "Bluff Roll Text",
"diplomacy_roll_text": "Diplomacy Roll Text",
"dungeneering_roll_text": "Dungeneering Roll Text",
"endurance_roll_text": "Endurance Roll Text",
"heal_roll_text": "Heal Roll Text",
"history_roll_text": "History Roll Text",
"insight_roll_text": "Insight Roll Text",
"intimidate_roll_text": "Intimidate Roll Text",
"nature_roll_text": "Nature Roll Text",
"perception_roll_text": "Perception Roll Text",
"religion_roll_text": "Religion Roll Text",
"stealth_roll_text": "Stealth Roll Text",
"streetwise_roll_text": "Streetwise Roll Text",
"thievery_roll_text": "Thievery Roll Text"
}