mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-11 09:32:33 +00:00
276 lines
9.2 KiB
JSON
276 lines
9.2 KiB
JSON
{
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"character": "Charakter",
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"monster": "Monster",
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"character_name": "Charakter Name",
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"attr_level": "Stufe",
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"class": "Klasse",
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"paragon_path": "Legendäre Klasse",
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"epic_destiny": "Epische Bestimmung",
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"total_xp": "Gesamt EP",
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"race": "Rasse",
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"tiny": "winzig",
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"small": "klein",
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"medium": "mittel",
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"large": "groß",
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"huge": "riesig",
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"gargantuan": "gigantisch",
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"size": "Grösenklasse",
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"age": "Alter",
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"gender": "Geschlecht",
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"character_height": "Gröse",
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"character_weight": "Gewicht",
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"alignment": "Gesinnung",
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"deity": "Glaube",
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"monster_name": "Monster Name",
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"role": "Rolle",
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"xp": "EP",
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"Stats": "Werte",
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"inventory": "Inventar",
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"power": "Kraft",
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"settings": "Einstellungen",
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"hit_points": "Trefferpunkte",
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"maxhp": "MaxTP",
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"bloodied": "angeschlagen",
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"surge_value_bonus": "Heilwert Bonus",
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"surge_value": "Heilwert",
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"surgesperday": "Heilschübe/Tag",
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"currenthp": "Aktuelle Trefferpunkte",
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"temphp": "Temporäre Trefferpunkte",
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"currentsurges": "Aktuelle Heilschübe",
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"death_saving_throws_failures": "Todesrettungswürfe",
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"saving_throw_mods": "Rettungswurfmodifikatoren",
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"resistances": "Resistenzen",
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"ability_scores": "Attribute",
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"score": "Wert",
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"ability": "Attribut",
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"mod": "Mod",
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"mod_half_level": "Mod + 1/2 St",
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"strength": "Stärke",
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"constitution": "Konstitution",
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"dexterity": "Geschicklichkeit",
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"intelligence": "Intelligenz",
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"wisdom": "Weisheit",
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"charisma": "Charisma",
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"senses": "Sinne",
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"passive_Sense": "Passive Sinne",
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"skill_bonus": "Fähigkeitsboni",
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"insight": "Einschätzen",
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"perception": "Wahrnehmung",
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"special_senses": "Besondere Sinne",
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"movement": "Bewegung",
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"base": "Basis",
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"armor": "Rüstung",
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"item": "Gegensand",
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"misc": "Sonst",
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"speed": "Geschwindikeit",
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"special_movement": "Besondere Fortbewegungsarten",
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"action_points": "Aktionspunkte",
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"action_points_additional_effects": "Zusätzliche Effekte beim Einsatz von Aktionspunkten",
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"defenses": "Verteidigungswerte",
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"10_and_a_half_level": "10 + 1/2 Stufe",
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"feat": "Tal",
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"enh": "VB",
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"ac": "RK",
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"fort": "Zäh",
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"ref": "Ref",
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"will": "Wil",
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"initiative": "Inititative",
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"conditional_modifiers": "zusätzliche Modifikatoren",
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"skills": "Fertigkeiten",
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"value": "Wert",
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"skill_name": "Fertigkeitsname",
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"trained": "Erlernt",
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"armor_penalty": "Rüstungsmalus",
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"acrobatics": "Akrobatik",
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"dex": "GE",
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"arcana": "Magiewissen",
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"int": "IN",
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"athletics": "Athletik",
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"str": "ST",
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"bluff": "Bluffen",
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"cha": "CH",
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"diplomacy": "Diplomatie",
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"dungeneering": "Gewölbekunde",
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"wis": "WE",
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"endurance": "Ausdauer",
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"con": "KO",
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"heal": "Heilkunde",
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"history": "Geschichte",
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"intimidate": "Einschätzen",
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"nature": "Naturkunde",
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"religion": "Religion",
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"stealth": "Heimlichkeit",
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"streetwise": "Gassenwissen",
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"thievery": "Diebeskunst",
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"weapons": "Waffen",
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"weapon_name": "Waffenname",
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"type": "Typ",
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"hand": "Hand",
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"wielded": "ausgerüstet",
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"number_of_dice": "# der Würfel",
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"dice_size": "Würfelart",
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"prof": "Fert.",
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"weight": "Gewicht",
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"weapon_one": "Waffe Eins",
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"onehanded": "einhändig",
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"twohanded": "zweihändig",
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"class_attack_bonus": "Klassenangriffsbonus",
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"feat_attack_bonus": "Talentangriffsbonus",
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"misc_attack_bonus": "Sonstige Angriffsboni",
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"class_damage_bonus": "Klassenschadensbonus",
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"feat_damage_bonus": "Talentschadensbonus",
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"misc_damage_bonus": "Sonstige Schadensboni",
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"per_plus_die_size": "Je Plus Würfel",
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"weapon_two": "Waffe zwei",
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"weapon_three": "Waffe drei",
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"weapon_four": "Waffe vier",
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"weapon_five": "Waffe fünf",
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"weapon_six": "Waffe sechs",
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"Currancy": "Schätze",
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"astral_diamonds": "Astraldiamanten",
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"platinum": "Platin",
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"gold": "Gold",
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"silver": "Silber",
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"copper": "Kupfer",
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"value_in_gold": "Wert in Gold",
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"name": "Name",
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"Quantity": "Menge",
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"total_value": "Gesamtwert",
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"total_weight": "Gesamtgewicht",
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"equipped": "Ausgerüsstet",
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"none": "Keine",
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"head": "Kopf",
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"neck": "Hals",
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"armes": "Arme",
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"hands": "Hände",
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"ring_1": "Ring 1:",
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"ring_2": "Ring 2:",
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"weapon": "Waffe",
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"off_hand": "Nebenhand",
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"waist": "Hüffte",
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"feet": "Füße",
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"tattoo": "Tattoo",
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"holy_symbol": "Heiliges Symbol",
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"ki_focus": "Ki Fokus",
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"powers": "Kräfte",
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"power_name": "Name",
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"power_action": "Aktion",
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"power_range": "Reichweite",
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"level": "Stufe",
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"used": "Genutzt",
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"roll": "Wurf",
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"standard": "Standard",
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"move": "Bewegung",
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"minor": "Beiläufig",
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"free_action": "Freie Aktion",
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"no_action": "Keine Aktion",
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"immediate": "Augenblicklich",
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"immediate_interrupt": "Unterbrechungsaktion",
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"immediate_reaction": "Reaktionsaktion",
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"opportunity_action": "Gelegenheitsaktion",
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"at-will": "Frei",
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"encounter": "Begegnung",
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"daily": "Täglich",
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"defence": "Verteidigung",
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"weapon_attack_bonus": "Waffenangriffsbonus",
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"weapon_damage_bonus": "Waffenschadensbonus",
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"damage_dice_size": "Schadenswürfel",
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"one": "Eins",
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"two": "Zwei",
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"three": "Drei",
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"four": "Vier",
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"five": "Fünf",
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"six": "Sechs",
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"seven": "Sieben",
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"eight": "Acht",
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"nine": "Neun",
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"ten": "Zehn",
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"one_times_weapon_one": "1*Waffe Eins",
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"one_times_weapon_two": "1*Waffe Zwei",
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"one_times_weapon_tree": "1*Waffe Drei",
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"one_times_weapon_four": "1*Waffe Vier",
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"one_times_weapon_five": "1*Waffe Fünf",
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"one_times_weapon_six": "1*Waffe Sechs",
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"two_times_weapon_one": "2*Waffe Eins",
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"two_times_weapon_two": "2*Waffe Zwei",
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"two_times_weapon_three": "2*Waffe Drei",
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"two_times_weaponfour_": "2*Waffe Vier",
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"two_times_weapon_five": "2*Waffe Fünf",
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"two_times_weapon_six": "2*Waffe Sechs",
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"three_times_weapon_one": "3*Waffe Eins",
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"three_times_weapon_two": "3*Waffe Zwei",
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"three_times_weapon_three": "3*Waffe Drei",
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"three_times_weapon_four": "3*Waffe Vier",
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"three_times_weapon_five": "3*Waffe Fünf",
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"three_times_weapon_six": "3*Waffe Sechs",
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"four_times_weapon_one": "4*Waffe Eins",
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"four_times_weapon_two": "4*Waffe Zwei",
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"four_times_weapon_three": "4*Waffe Drei",
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"four_times_weapon_four": "4*Waffe Vier",
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"four_times_weapon_five": "4*Waffe Fünf",
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"four_times_weapon_six": "4*Waffe Sechs",
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"five_times_weapon_one": "5*Waffe Eins",
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"five_times_weapon_two": "5*Waffe Zwei",
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"five_times_weapon_three": "5*Waffe Drei",
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"five_times_weapon_four": "5*Waffe Vier",
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"five_times_weapon_five": "5*Waffe Fünf",
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"five_times_weapon_six": "5*Waffe Sechs",
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"d4": "w4",
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"d6": "w6",
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"d8": "w8",
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"d10": "w10",
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"d12": "w12",
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"d20": "w20",
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"attack_bonus": "Angriffsbonus",
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"attack": "Angriff",
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"damage_bonus": "Schadensbonus",
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"damage": "Schaden",
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"power_macro": "Kraft Macro",
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"power_examples": "Kraft Beispiel",
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"meele-ranged_basic": "Nah/Fern Basis",
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"weapon_power": "Waffen Kraft",
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"implement_power": "Kraft einbeziehen",
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"token_action_macro": "Token Action Macro",
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"roll_template_information": "Roll Template Information",
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"meele_basic_roll_tamplate_example": "Melee Basic Roll Template Example",
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"list_of": "List of",
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"for_roll_template": "for Roll Template",
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"languages_known": "Bekannte Sprachen",
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"feats": "Talente",
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"race_features": "Rassenfähigkeiten",
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"class-path-destiny_features": "Klassen- / Pfad- / Bestimmungsfähikeiten",
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"initiative_ability": "Initiative Eigenschaften",
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"use_initiative_tie_break": "Use Initiative Tie Break",
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"no-do_not_use": "Nein, auf keinen Fall",
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"yes-use": "Ja, bitte",
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"initiative_roll_text": "Initiative Roll Text",
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"defense": "Verteidigungswerte",
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"ac_ability": "RK-Attribut",
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"fort_ability": "ZÄH-Attribut",
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"ref_ability": "REF-Attribut",
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"will_ability": "WILL-Attribut",
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"strength_roll_text": "Stärkewurf-Text",
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"constitution_roll_text": "Konstitutionswurf-Text",
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"dexterity_roll_text": "Dexterity Roll Text",
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"intelltigence_roll_text": "Intelligence Roll Text",
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"wisdom_roll_text": "Wisdom Roll Text",
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"charisma_roll_text": "Charisma Roll Text",
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"acrobatics_roll_text": "Acrobatics Roll Text",
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"arcana_roll_text": "Arcana Roll Text",
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"athletics_roll_text": "Athletics Roll Text",
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"bluff_roll_text": "Bluff Roll Text",
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"diplomacy_roll_text": "Diplomacy Roll Text",
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"dungeneering_roll_text": "Dungeneering Roll Text",
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"endurance_roll_text": "Endurance Roll Text",
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"heal_roll_text": "Heal Roll Text",
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"history_roll_text": "History Roll Text",
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"insight_roll_text": "Insight Roll Text",
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"intimidate_roll_text": "Intimidate Roll Text",
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"nature_roll_text": "Nature Roll Text",
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"perception_roll_text": "Perception Roll Text",
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"religion_roll_text": "Religion Roll Text",
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"stealth_roll_text": "Stealth Roll Text",
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"streetwise_roll_text": "Streetwise Roll Text",
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"thievery_roll_text": "Thievery Roll Text"
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}
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