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roll20-character-sheets/Call_of_Cthulhu_Spanish/translations/tr.json
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{
"skills-list": "anthropology,archaeology,martial-arts,astronomy,biology,library-use,locksmith,fast-talk,occult,drive,hvy-machine,accounting,credit-rating,law,spot-hidden,sneak,disguise,electrical-repair,electronics,ride,listen,dodge,pharmacy,physics,photography,geology,history,throw,own-language-1,own-language-2,mechanical-repair,medicine,cthulhu-mythos,swim,conceal,hide,navigate,persuade,pilot,first-aid,psychoanalisis,psychology,chemistry,bargain,jump,track,climb,machine-gun,handgun,rifle,shotgun,submachine-gun",
"investigator-name-u": "Investigator Name",
"occupation-u": "Occupation",
"sex-u": "Sex",
"age-u": "Age",
"degrees-u": "Colleges/Degrees",
"birthplace-u": "Birthplace",
"mental-disorders-u": "Mental Disorders",
"res-roll-u": "Resistance Roll",
"characteristics-u": "Characteristics & Rolls",
"STR-u": "STR",
"DEX-u": "DEX",
"INT-u": "INT",
"idea-u": "Idea",
"CON-u": "CON",
"APP-u": "APP",
"POW-u": "POW",
"luck-u": "Luck",
"SIZ-u": "SIZ",
"SAN-u": "SAN",
"EDU-u": "EDU",
"know-u": "Know",
"max-san-u": "Max Sanity Points",
"dmg-bonus-u": "Damage Bonus",
"sanity-points-u": "Sanity Points",
"stable-sanity-u": "Stable Sanity",
"insanity-u": "Insanity",
"mp-u": "Magic Points",
"stable-mp-u": "Stable Magic Points",
"unconscius-u": "Unconscious",
"hp-points-u": "Hit Points",
"stable-hp-u": "Stable Hit Points",
"dead-u": "DEAD",
"skills-u": "Investigator Skills",
"anthropology-u": "Anthropology (00%)",
"archaeology-u": "Archaeology (00%)",
"martial-arts-u": "Martial Arts (00%)",
"astronomy-u": "Astronomy (00%)",
"biology-u": "Biology (00%)",
"library-use-u": "Library Use (25%)",
"locksmith-u": "Locksmith (00%)",
"fast-talk-u": "Fast Talk (05%)",
"occult-u": "Occult (05%)",
"drive-u": "Drive Auto (20%)",
"hvy-machine-u": "Operate Hvy. Machine (00%)",
"accounting-u": "Accounting (10%)",
"credit-rating-u": "Credit Rating (15%)",
"law-u": "Law (05%)",
"spot-hidden-u": "Spot Hidden (25%)",
"sneak-u": "Sneak (10%)",
"disguise-u": "Disguise (00%)",
"electrical-repair-u": "Electrical Repair (10%)",
"electronics-u": "Electronics (00%)",
"ride-u": "Ride (05%)",
"listen-u": "Listen (25%)",
"dodge-u": "Dodge (DEX x2)",
"pharmacy-u": "Pharmacy (00%)",
"physics-u": "Physics (00%)",
"photography-u": "Photography (10%)",
"geology-u": "Geology (00%)",
"history-u": "History (20%)",
"natural-history-u": "Natural History (10%)",
"throw-u": "Throw (25%)",
"own-language-u": "Own Language (EDU x5)",
"mechanical-repair-u": "Mechanical Repair (20%)",
"medicine-u": "Medicine (05%)",
"cthulhu-mythos-u": "Cthulhu Mythos (00%)",
"swim-u": "Swim (00%)",
"conceal-u": "Conceal (15%)",
"hide-u": "Hide (10%)",
"navigate-u": "Navigate (10%)",
"persuade-u": "Persuade (15%)",
"pilot-u": "Pilot (00%)",
"first-aid-u": "First Aid (30%)",
"psychoanalisis-u": "Psychoanalisis (00%)",
"psychology-u": "Psychology (05%)",
"chemistry-u": "Chemistry (00%)",
"bargain-u": "Bargain (05%)",
"jump-u": "Jump (25%)",
"track-u": "Track (10%)",
"climb-u": "Climb (40%)",
"firearms-u": "Firearms",
"machine-gun-u": "Machine Gun (15%)",
"handgun-u": "Handgun (20%)",
"rifle-u": "Rifle (25%)",
"shotgun-u": "Shotgun (30%)",
"submachine-gun-u": "Submachine Gun (%)",
"other-skills-u": "Other Skills",
"time-area-u": "Time Area",
"art-u": "Art (05%)",
"all-ages-u": "anytime",
"job-u": "Job (05%)",
"computer-u": "Computer Use (00%)",
"90s-u": "1990s",
"not-1890-u": "not 1890s",
"carriage-u": "Drive Carriage (20%)",
"1890s-u": "1890s",
"other-language-u": "Other Language (00%)",
"hand-to-hand-weapons-u": "Hand-To-Hand Weapons",
"attack-or-weapon-u": "Attack or Weapon",
"current-skill-u": "Current<br>Skill &#37;",
"damage-u": "Attack Damage",
"round-u": "Attack/<br>Round",
"hit-points-u": "Hit Points",
"fist-punch-u": "Fist/Punch (50%)",
"head-butt-u": "Head Butt (10%)",
"kick-u": "Kick (25%)",
"grapple-u": "Grapple (25%)",
"weapon-u": "<br>Firearm",
"base-range-u": "Base<br>Range",
"shots-round-u": "Shots/<br>Round",
"shots-in-gun-u": "Shots<br>in Gun",
"malfunct-number-u": "Malfunct.<br>Number",
"weapon-hp-u": "Hit Points",
"personal-data-u": "Personal Data",
"residence-u": "Residence",
"personal-description-u": "Personal Description",
"family-friends-u": "Family &amp; Friends",
"insanity-episodes-u": "Episodes of Insanity",
"wounds-u": "Wounds &amp; Injuries",
"scars-u": "Marks &amp; Scars",
"investigator-history-u": "Investigator History",
"income-savings-u": "Income &amp; Savings",
"income-u": "Income",
"cash-u": "Cash on Hand",
"savings-u": "Savings",
"property-u": "Personal Property",
"real-state-u": "Real Estate",
"gear-u": "Adventureing Gear &amp; Other Possesions",
"books-u": "Mythos Tomes Read",
"artifacts-spells-u": "Magical Artifacts / Spells Known",
"artifacts-u": "Artifacts",
"spells-u": "Spells",
"entities-u": "Entities Encountered",
"attack-u": "Attack",
"roll-u": "Roll",
"heal-u": "Healing",
"weekly-u": "Haftalık",
"objective-u": "Objective",
"edition-u": "Game edition",
"edition-info": "Choose between editions. If you are playing the 6e french edition, please, use the especific sheet, this isn't the one you're looking for. If you convert a game between editions, you will need to change the skills manually.",
"treatment-u": "Treatment",
"emergency-u": "Emergency",
"immobilise-u": "Immobilise",
"knock-down-u": "Knock down",
"knock-out-u": "Knock out",
"disarm-u": "Disarm"
}