mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 19:52:29 +00:00
691 lines
14 KiB
JavaScript
691 lines
14 KiB
JavaScript
const weapons = {};
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weapons['arquebus'] = {
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'name': 'Arquebus',
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'rof': '1/3',
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'range': '50/150/210',
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'size': 'M',
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'type': 'P',
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'speed': 15,
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'small-medium': '1d10',
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'large': '1d10',
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'knockdown': 'd8'
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};
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weapons['battle axe'] = {
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'name': 'Battle axe',
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'size': 'M',
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'type': 'S',
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'speed': 7,
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'small-medium': '1d8',
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'large': '1d8',
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'knockdown': 'd10'
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};
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weapons['blowgun (barbed dart)'] = {
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'name': 'Blowgun (Barbed Dart)',
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'rof': '2/1',
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'range': '10/20/30',
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'size': 'L',
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'type': 'P',
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'speed': 5,
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'small-medium': '1d3',
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'large': '1d2',
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'knockdown': 'd4'
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};
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weapons['blowgun (needle)'] = {
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'name': 'Blowgun (Needle)',
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'rof': '2/1',
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'range': '10/20/30',
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'size': 'L',
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'type': 'P',
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'speed': 5,
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'small-medium': '1',
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'large': '1',
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};
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weapons['short bow (flight arrow)'] = {
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'name': 'Short bow (Flight arrow)',
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'rof': '2/1',
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'range': '50/100/150',
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'size': 'M',
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'type': 'P',
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'speed': 7,
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'small-medium': '1d6',
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'large': '1d6',
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'knockdown': 'd6'
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};
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weapons['long bow (flight arrow)'] = {
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'name': 'Long bow (Flight arrow)',
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'rof': '2/1',
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'range': '70/140/210',
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'size': 'L',
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'type': 'P',
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'speed': 8,
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'small-medium': '1d6',
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'large': '1d6',
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'knockdown': 'd6'
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};
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weapons['long bow (sheaf arrow)'] = {
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'name': 'Long bow (Sheaf arrow)',
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'rof': '2/1',
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'range': '50/100/150',
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'size': 'L',
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'type': 'P',
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'speed': 8,
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'small-medium': '1d8',
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'large': '1d8',
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'knockdown': 'd6'
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};
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weapons['composite short bow (flight arrow)'] = {
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'name': 'Composite short bow (Flight arrow)',
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'rof': '2/1',
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'range': '50/100/180',
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'size': 'M',
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'type': 'P',
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'speed': 6,
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'small-medium': '1d6',
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'large': '1d6',
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'knockdown': 'd6'
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};
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weapons['composite long bow (flight arrow)'] = {
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'name': 'Composite long bow (Flight arrow)',
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'rof': '2/1',
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'range': '60/120/210',
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'size': 'L',
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'type': 'P',
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'speed': 7,
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'small-medium': '1d6',
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'large': '1d6',
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'knockdown': 'd6'
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};
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weapons['composite long bow (sheaf arrow)'] = {
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'name': 'Composite long bow (Sheaf arrow)',
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'rof': '2/1',
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'range': '40/80/170',
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'size': 'L',
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'type': 'P',
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'speed': 7,
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'small-medium': '1d8',
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'large': '1d8',
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'knockdown': 'd6'
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};
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weapons['club'] = {
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'name': 'Club',
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'strength': true,
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'rof': '1',
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'range': '10/20/30',
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'size': 'M',
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'type': 'B',
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'speed': 4,
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'small-medium': ' 1d6',
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'large': '1d3',
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'knockdown': 'd8'
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};
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weapons['hand crossbow'] = {
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'name': 'Hand crossbow',
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'rof': '1',
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'range': '20/40/60',
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'size': 'S',
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'type': 'P',
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'speed': 5,
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'small-medium': '1d3',
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'large': '1d2',
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'knockdown': 'd4'
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};
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weapons['light crossbow'] = {
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'name': 'Light crossbow',
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'rof': '1',
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'range': '60/120/180',
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'size': 'M',
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'type': 'P',
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'speed': 7,
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'small-medium': '1d4',
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'large': '1d4',
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'knockdown': 'd6'
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};
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weapons['heavy crossbow'] = {
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'name': 'Heavy crossbow',
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'rof': '1/2',
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'range': '80/160/240',
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'size': 'M',
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'type': 'P',
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'speed': 10,
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'small-medium': '1d4+1',
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'large': '1d6+1',
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'knockdown': 'd6'
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};
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weapons['dagger'] = {
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'name': 'Dagger',
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'strength': true,
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'rof': '2/1',
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'range': '10/20/30',
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'size': 'S',
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'type': 'P',
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'speed': 2,
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'small-medium': '1d4',
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'large': '1d3',
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'knockdown': 'd6'
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};
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weapons['dirk'] = {
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'name': 'Dirk',
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'strength': true,
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'rof': '2/1',
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'range': '10/20/30',
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'size': 'S',
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'type': 'P',
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'speed': 2,
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'small-medium': '1d4',
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'large': '1d3',
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'knockdown': 'd6'
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};
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weapons['dart'] = {
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'name': 'Dart',
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'strength': true,
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'rof': '3/1',
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'range': '10/20/40',
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'size': 'S',
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'type': 'P',
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'speed': 2,
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'small-medium': '1d3',
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'large': '1d2',
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'knockdown': 'd4'
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};
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weapons['footman\'s flail'] = {
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'name': 'Footman\'s flail',
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'size': 'M',
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'type': 'B',
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'speed': 7,
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'small-medium': '1d6+1',
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'large': '2d4',
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'knockdown': 'd12'
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};
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weapons['footman\'s mace'] = {
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'name': 'Footman\'s mace',
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'size': 'M',
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'type': 'B',
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'speed': 7,
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'small-medium': '1d6+1',
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'large': '1d6',
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'knockdown': 'd10'
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};
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weapons['footman\'s pick'] = {
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'name': 'Footman\'s pick',
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'size': 'M',
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'type': 'P',
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'speed': 7,
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'small-medium': '1d6+1',
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'large': '2d4',
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'knockdown': 'd8'
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};
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weapons['hand axe'] = {
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'name': 'Hand axe',
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'strength': true,
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'rof': '1',
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'range': '10/20/30',
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'size': 'M',
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'type': 'S',
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'speed': 4,
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'small-medium': '1d6',
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'large': '1d4',
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'knockdown': 'd10'
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};
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weapons['harpoon'] = {
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'name': 'Harpoon',
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'strength': true,
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'rof': '1',
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'range': '10/20/30',
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'size': 'L',
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'type': 'P',
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'speed': 7,
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'small-medium': '2d4',
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'large': '2d6',
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'knockdown': 'd8'
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};
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weapons['horseman\'s flail'] = {
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'name': 'Horseman\'s flail',
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'size': 'M',
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'type': 'B',
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'speed': 6,
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'small-medium': '1d4+1',
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'large': '1d4+1',
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'knockdown': 'd10'
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};
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weapons['horseman\'s mace'] = {
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'name': 'Horseman\'s mace',
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'size': 'M',
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'type': 'B',
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'speed': 6,
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'small-medium': '1d6',
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'large': '1d4',
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'knockdown': 'd8'
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};
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weapons['horseman\'s pick'] = {
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'name': 'Horseman\'s pick',
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'size': 'M',
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'type': 'P',
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'speed': 5,
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'small-medium': '1d4+1',
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'large': '1d4',
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'knockdown': 'd6'
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};
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weapons['javelin'] = {
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'name': 'Javelin',
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'strength': true,
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'rof': '1',
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'range': '20/40/60',
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'size': 'M',
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'type': 'P',
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'speed': 4,
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'small-medium': '1d6',
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'large': '1d6',
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'knockdown': 'd6'
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};
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weapons['knife'] = {
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'name': 'Knife',
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'strength': true,
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'rof': '2/1',
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'range': '10/20/30',
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'size': 'S',
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'type': 'P/S',
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'speed': 2,
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'small-medium': '1d3',
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'large': '1d2',
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'knockdown': 'd4'
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};
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weapons['heavy horse lance'] = {
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'name': 'Heavy horse lance',
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'size': 'L',
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'type': 'P',
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'speed': 8,
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'small-medium': '1d8+1',
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'large': '3d6',
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'knockdown': 'd12'
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};
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weapons['light horse lance'] = {
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'name': 'Light horse lance',
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'size': 'L',
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'type': 'P',
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'speed': 6,
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'small-medium': '1d6',
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'large': '1d8',
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'knockdown': 'd8'
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};
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weapons['jousting lance'] = {
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'name': 'Jousting lance',
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'size': 'L',
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'type': 'P',
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'speed': 10,
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'small-medium': '1d3-1',
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'large': '1d2-1',
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'knockdown': 'd6'
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};
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weapons['medium horse lance'] = {
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'name': 'Medium horse lance',
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'size': 'L',
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'type': 'P',
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'speed': 7,
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'small-medium': '1d6+1',
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'large': '2d6',
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'knockdown': 'd10'
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};
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weapons['mancatcher'] = {
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'name': 'Mancatcher',
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'size': 'L',
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'type': '',
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'speed': 7,
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'small-medium': '—',
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'large': '—',
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'knockdown': 'd6'
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};
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weapons['morning star'] = {
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'name': 'Morning star',
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'size': 'M',
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'type': 'P/B',
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'speed': 7,
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'small-medium': '2d4',
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'large': '1d6+1',
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'knockdown': 'd10'
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};
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weapons['awl pike'] = {
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'name': 'Awl pike',
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'size': 'L',
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'type': 'P',
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'speed': 13,
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'small-medium': '1d6',
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'large': '1d12',
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'knockdown': 'd8'
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};
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weapons['bardiche'] = {
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'name': 'Bardiche',
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'size': 'L',
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'type': 'S',
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'speed': 9,
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'small-medium': '2d4',
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'large': '2d6',
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'knockdown': 'd12'
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};
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weapons['bec de corbin'] = {
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'name': 'Bec de corbin',
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'size': 'L',
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'type': 'P/B',
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'speed': 9,
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'small-medium': '1d8',
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'large': '1d6',
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'knockdown': 'd10'
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};
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weapons['bill-guisarme'] = {
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'name': 'Bill-guisarme',
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'size': 'L',
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'type': 'P/S',
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'speed': 10,
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'small-medium': '2d4',
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'large': '1d10',
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'knockdown': 'd10'
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};
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weapons['fauchard'] = {
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'name': 'Fauchard',
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'size': 'L',
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'type': 'P/S',
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'speed': 8,
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'small-medium': '1d6',
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'large': '1d8',
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'knockdown': 'd8'
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};
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weapons['fauchard-fork'] = {
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'name': 'Fauchard-fork',
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'size': 'L',
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'type': 'P/S',
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'speed': 8,
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'small-medium': '1d8',
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'large': '1d10',
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};
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weapons['glaive'] = {
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'name': 'Glaive',
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'size': 'L',
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'type': 'S',
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'speed': 8,
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'small-medium': '1d6',
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'large': '1d10',
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'knockdown': 'd10'
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};
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weapons['glaive-guisarme'] = {
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'name': 'Glaive-guisarme',
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'size': 'L',
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'type': 'P/S',
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'speed': 9,
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'small-medium': '2d4',
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'large': '2d6',
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'knockdown': 'd10'
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};
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weapons['guisarme'] = {
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'name': 'Guisarme',
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'size': 'L',
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'type': 'S',
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'speed': 8,
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'small-medium': '2d4',
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'large': '1d8',
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'knockdown': 'd10'
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};
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weapons['guisarme-voulge'] = {
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'name': 'Guisarme-voulge',
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'size': 'L',
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'type': 'P/S',
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'speed': 10,
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'small-medium': '2d4',
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'large': '2d4',
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};
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weapons['halberd'] = {
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'name': 'Halberd',
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'size': 'L',
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'type': 'P/S',
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'speed': 9,
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'small-medium': '1d10',
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'large': '2d6',
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'knockdown': 'd12'
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};
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weapons['hook fauchard'] = {
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'name': 'Hook fauchard',
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'size': 'L',
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'type': 'P',
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'speed': 9,
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'small-medium': '1d4',
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'large': '1d4',
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};
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weapons['lucern hammer'] = {
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'name': 'Lucern hammer',
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'size': 'L',
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'type': 'P/B',
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'speed': 9,
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'small-medium': '2d4',
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'large': '1d6',
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'knockdown': 'd10'
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};
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weapons['military fork'] = {
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'name': 'Military fork',
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'size': 'L',
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'type': 'P',
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'speed': 7,
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'small-medium': '1d8',
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'large': '2d4',
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'knockdown': 'd8'
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};
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weapons['partisan'] = {
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'name': 'Partisan',
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'size': 'L',
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'type': 'P',
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'speed': 9,
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'small-medium': '1d6',
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'large': '1d6+1',
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'knockdown': 'd8'
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};
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weapons['ranseur'] = {
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'name': 'Ranseur',
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'size': 'L',
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'type': 'P',
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'speed': 8,
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'small-medium': '2d4',
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'large': '2d4',
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'knockdown': 'd8'
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};
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weapons['spetum'] = {
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'name': 'Spetum',
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'size': 'L',
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'type': 'P',
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'speed': 8,
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'small-medium': '1d6+1',
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'large': '2d6',
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'knockdown': 'd8'
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};
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weapons['voulge'] = {
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'name': 'Voulge',
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'size': 'L',
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'type': 'S',
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'speed': 10,
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'small-medium': '2d4',
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'large': '2d4',
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'knockdown': 'd12'
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};
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weapons['quarterstaff'] = {
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'name': 'Quarterstaff',
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'size': 'L',
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'type': 'B',
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'speed': 4,
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'small-medium': '1d6',
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'large': '1d6',
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'knockdown': 'd10'
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};
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weapons['scourge'] = {
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'name': 'Scourge',
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'size': 'S',
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'type': '',
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'speed': 5,
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'small-medium': '1d4',
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'large': '1d2',
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'knockdown': 'd4'
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};
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weapons['sickle'] = {
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'name': 'Sickle',
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'size': 'S',
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'type': 'S',
|
|
'speed': 4,
|
|
'small-medium': '1d4+1',
|
|
'large': '1d4',
|
|
'knockdown': 'd4'
|
|
};
|
|
weapons['sling (bullet)'] = {
|
|
'name': 'Sling (Bullet)',
|
|
'strength': true,
|
|
'rof': '1',
|
|
'range': '50/100/200',
|
|
'size': 'S',
|
|
'type': 'B',
|
|
'speed': 6,
|
|
'small-medium': '1d4+1',
|
|
'large': '1d6+1',
|
|
'knockdown': 'd4'
|
|
};
|
|
weapons['sling (stone)'] = {
|
|
'name': 'Sling (Stone)',
|
|
'strength': true,
|
|
'rof': '1',
|
|
'range': '40/80/160',
|
|
'size': 'S',
|
|
'type': 'B',
|
|
'speed': 6,
|
|
'small-medium': '1d4',
|
|
'large': '1d4',
|
|
'knockdown': 'd4'
|
|
};
|
|
weapons['spear'] = {
|
|
'name': 'Spear',
|
|
'strength': true,
|
|
'rof': '1',
|
|
'range': '10/20/30',
|
|
'size': 'M',
|
|
'type': 'P',
|
|
'speed': 6,
|
|
'small-medium': '1d6',
|
|
'large': '1d8',
|
|
'knockdown': 'd6'
|
|
};
|
|
weapons['staff sling (bullet)'] = {
|
|
'name': 'Staff sling (Bullet)',
|
|
'strength': true,
|
|
'rof': '2/1',
|
|
'range': '—/30-60/90',
|
|
'size': 'M',
|
|
'type': 'B',
|
|
'speed': 11,
|
|
'small-medium': '1d4+1',
|
|
'large': '1d6+1',
|
|
};
|
|
weapons['staff sling (stone)'] = {
|
|
'name': 'Staff sling (Stone)',
|
|
'strength': true,
|
|
'rof': '2/1',
|
|
'range': '—/30-60/90',
|
|
'size': 'M',
|
|
'type': 'B',
|
|
'speed': 11,
|
|
'small-medium': '1d4',
|
|
'large': '1d4',
|
|
'knockdown': 'd6'
|
|
};
|
|
weapons['bastard sword (one-handed)'] = {
|
|
'name': 'Bastard sword (One-handed)',
|
|
'size': 'M',
|
|
'type': 'S',
|
|
'speed': 6,
|
|
'small-medium': '1d8',
|
|
'large': '1d12',
|
|
'knockdown': 'd8'
|
|
};
|
|
weapons['bastard sword (two-handed)'] = {
|
|
'name': 'Bastard sword (Two-handed)',
|
|
'size': 'M',
|
|
'type': 'S',
|
|
'speed': 8,
|
|
'small-medium': '2d4',
|
|
'large': '2d8',
|
|
'knockdown': 'd10'
|
|
};
|
|
weapons['broad sword'] = {
|
|
'name': 'Broad sword',
|
|
'size': 'M',
|
|
'type': 'S',
|
|
'speed': 5,
|
|
'small-medium': '2d4',
|
|
'large': '1d6+1',
|
|
'knockdown': 'd8'
|
|
};
|
|
weapons['khopesh'] = {
|
|
'name': 'Khopesh',
|
|
'size': 'M',
|
|
'type': 'S',
|
|
'speed': 9,
|
|
'small-medium': '2d4',
|
|
'large': '1d6',
|
|
'knockdown': 'd8'
|
|
};
|
|
weapons['long sword'] = {
|
|
'name': 'Long sword',
|
|
'size': 'M',
|
|
'type': 'S',
|
|
'speed': 5,
|
|
'small-medium': '1d8',
|
|
'large': '1d12',
|
|
'knockdown': 'd8'
|
|
};
|
|
weapons['scimitar'] = {
|
|
'name': 'Scimitar',
|
|
'size': 'M',
|
|
'type': 'S',
|
|
'speed': 5,
|
|
'small-medium': '1d8',
|
|
'large': '1d8',
|
|
'knockdown': 'd8'
|
|
};
|
|
weapons['short sword'] = {
|
|
'name': 'Short sword',
|
|
'size': 'S',
|
|
'type': 'P',
|
|
'speed': 3,
|
|
'small-medium': '1d6',
|
|
'large': '1d8',
|
|
'knockdown': 'd6'
|
|
};
|
|
weapons['two-handed sword'] = {
|
|
'name': 'Two-handed sword',
|
|
'size': 'L',
|
|
'type': 'S',
|
|
'speed': 10,
|
|
'small-medium': '1d10',
|
|
'large': '3d6',
|
|
'knockdown': 'd12'
|
|
};
|
|
weapons['trident'] = {
|
|
'name': 'Trident',
|
|
'size': 'L',
|
|
'type': 'P',
|
|
'speed': 7,
|
|
'small-medium': '1d6+1',
|
|
'large': '3d4',
|
|
'knockdown': 'd8'
|
|
};
|
|
weapons['warhammer'] = {
|
|
'name': 'Warhammer',
|
|
'strength': true,
|
|
'rof': '1',
|
|
'range': '10/20/30',
|
|
'size': 'M',
|
|
'type': 'B',
|
|
'speed': 4,
|
|
'small-medium': '1d4+1',
|
|
'large': '1d4',
|
|
'knockdown': 'd8'
|
|
};
|
|
weapons['whip'] = {
|
|
'name': 'Whip',
|
|
'size': 'M',
|
|
'type': '',
|
|
'speed': 8,
|
|
'small-medium': '1d2',
|
|
'large': '1',
|
|
}; |