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* Update Sprawl sheet so rolls show the total rolled, not separate dice The current sheet requires the players and GM add up the results manually. That's pretty silly, since what you really need to know is the total (there's no significance in the game to the individual die results). The separarate results can still be seen as the tooltip on the roll, like: 2d6+2[edge]+0[forward] = (5+6)+2+0 * Whoops, include the minified code too, not only the pretty source
104 lines
2.9 KiB
JSON
104 lines
2.9 KiB
JSON
{
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"acquire-agri-property": "Acquire Agri Property",
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"act-under-pressure": "Act Under Pressure",
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"apply-first-aid": "Apply First Aid",
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"armed": "Armed",
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"assess": "Assess",
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"avatar-img": "Avatar Img",
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"body": "Body",
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"broadcast": "Broadcast",
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"character": "Character",
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"contacts": "Contacts",
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"cool": "Cool",
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"cred": "Cred",
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"crew-image": "crew image",
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"crews": "Crews",
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"cyberdeck": "Cyberdeck",
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"cyberdeck-image": "cyberdeck image",
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"cyberware": "Cyberware",
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"cyberware-image": "cyberware image",
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"design": "Design",
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"details": "Details",
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"dice": "Dice",
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"directive": "Directive",
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"directives": "Directives",
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"disaster": "Disaster",
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"drone-image": "drone image",
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"drone-style": "Style",
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"drones": "Drones",
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"edge": "Edge",
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"equipment": "Equipment",
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"experience": "Experience",
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"eyes": "Eyes",
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"face": "Face",
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"fast-talk": "Fast Talk",
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"file-image": "file image",
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"firewall": "Firewall",
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"forward": "Forward",
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"frame": "Frame",
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"gang-image": "gang image",
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"gangs": "Gangs",
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"gangs-and-crews": "Gangs and Crews",
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"gear-image": "gear image",
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"hardening": "Hardening",
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"harm": "Harm",
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"harm-clock": "harm clock",
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"harm-clock-t": "Harm Clock",
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"harm-suffered": "Harm Suffered",
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"hit-the-street": "Hit The Street",
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"img-url": "Img Url",
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"img-url-u": "IMG URL",
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"intel-and-gear": "[Intel] & [Gear]",
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"leader": "Leader",
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"links": "Links",
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"looks": "Looks",
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"main-gigs": "Main Gigs",
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"meat": "Meat",
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"mind": "Mind",
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"mix-it-up": "Mix It Up",
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"moves": "Moves",
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"name": "Name",
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"notes": "Notes",
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"operator-file-u": "OPERATOR FILE",
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"operator-name": "Operator name",
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"other-equipment": "Other Equipment",
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"play-hardball": "Play Hardball",
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"playbook": "Playbook",
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"processor": "Processor",
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"product-id": "Product ID",
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"profile": "Profile",
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"profit": "Profit",
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"program": "Program",
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"programs-loaded": "Programs Loaded",
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"programs-owned": "Programs Owned",
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"research": "Research",
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"roll-harm": "Roll Harm",
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"rolls-cool": "Rolls Cool",
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"rolls-edge": "Rolls Edge",
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"rolls-harm": "Rolls Harm",
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"rolls-links-with": "Rolls links with",
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"rolls-mind": "Rolls Mind",
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"rolls-style": "Rolls Style",
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"rolls-synth": "Rolls Synth",
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"sensors": "Sensors",
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"size": "Size",
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"skin": "Skin",
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"stealth": "Stealth",
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"strengths": "Strengths",
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"style": "Style",
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"synth": "Synth",
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"tags": "Tags",
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"territory": "Territory",
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"time": "Time",
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"total": "Total",
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"type": "Type",
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"use-cyberware": "Use Cyberware",
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"user": "User",
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"vehicle": "Vehicle",
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"vehicle-image": "vehicle image",
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"vehicles": "Vehicles",
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"vehicles-and-drones": "Vehicles and Drones",
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"weaknesses": "Weaknesses",
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"weapons": "Weapons",
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"wear": "Wear"
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} |