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roll20-character-sheets/D&D_3-5/translation.json
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Diana P ee26e326f1 D&D3.5 more translations added;
added translation.json file
2016-08-24 23:03:29 -06:00

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{
"pc": "PC ",
"npc": "NPC",
"header": "Header",
"character-name": "Character Name",
"player-name": "Player Name",
"experience-points": "Experience Points",
"homeland": "Homeland",
"race": "Race",
"type": "Type",
"colossal": "Colossal",
"gargantuan": "Gargantuan",
"huge": "Huge",
"large": "Large",
"medium": "Medium",
"small": "Small",
"tiny": "Tiny",
"diminutive": "Diminutive",
"fine": "Fine",
"size": "Size",
"gender": "Gender",
"alignment": "Alignment",
"deity": "Deity",
"class": "Class",
"level": "Level",
"hit-dice-i": "HD",
"age": "Age",
"height": "Height",
"weight": "Weight",
"eyes": "Eyes",
"hair": "Hair",
"stats": "Stats",
"weapons": "Weapons",
"armor-class-i": "AC",
"equipment": "Equipment",
"skills": "Skills",
"spells": "Spells",
"notes": "Notes",
"miscellaneous": "Misc",
"all": "All",
"abilities": "Abilities",
"ability-scores": "Ability Scores",
"ability": "Ability",
"total": "Total",
"modifier": "Mod",
"base": "Base",
"temporary": "Temp",
"strength-i": "STR",
"note": "Note",
"dexterity-i": "DEX",
"constitution-i": "CON",
"intelligence-i": "INT",
"wisdom-i": "WIS",
"charisma-i": "CHA",
"show-ability-macros": "Show Ability Macros",
"hit-points-i": "HP",
"hit-points": "Hit Points",
"current-hit-points": "Current HP",
"max": "Max",
"nonlethal-damage": "Nonlethal Damage",
"initiative-u": "INITIATIVE",
"dexterity-modifier": "Dex Mod",
"miscellaneous-modifier-a": "Misc Mod",
"speed-u": "SPEED",
"speed": "Speed",
"alternate-movement": "Alternate Movement",
"fly": "Fly",
"perfect": "Perfect",
"good": "Good",
"average": "Average",
"poor": "Poor",
"clumsy": "Clumsy",
"none": "None",
"maneuverability": "Maneuverability",
"glide": "Glide",
"climb": "Climb",
"burrow": "Burrow",
"swim": "Swim",
"armor-class": "Armor Class",
"ability-modifier-a": "Ability Mod",
"armor-bonus-a": "Armor Bns",
"size-modifier-a": "Size Mod",
"dodge": "Dodge",
"natural-armor-a": "Nat. Armor",
"deflection": "Deflection",
"armor-check-penalty-i": "AC Pen",
"touch-u": "TOUCH",
"flat-footed-u": "FLAT-FOOTED",
"immobile": "Immobile",
"damage-reduction": "Damage Reduction",
"saves-combat-notes": "Saves, Combat, Notes",
"saving-throws-s": "Saving<br>Throws",
"base-save-s": "Base<br>Save",
"ability-modifier-s": "Ability<br>Modifier",
"epic-save-bonus-s": "Epic Save<br>Bonus",
"magic-modifier": "Magic<br>Modifier",
"miscellaneous-modifier-s": "Misc<br>Modifier",
"temporary-modifier-s": "Temp<br>Modifier",
"fortitude": "Fortitude",
"constitution": "Constitution",
"reflex": "Reflex",
"dexterity": "Dexterity",
"will": "Will",
"wisdom": "Wisdom",
"show-save-macros": "Show Save Macros",
"spell-resistance": "Spell Resist",
"arcane-spell-failure": "Arcane Spell Failure",
"base-attack": "Base Attack",
"grapple": "Grapple",
"base-attack-bonus-epic-attack-bonus-i": "BAB+ EAB",
"strength-modifier-a": "Str Mod",
"base-attack-bonus-epic-attack-bonus-a": "Base AB<br>+ Epic AB",
"strength-modifier": "Strength<br>Modifier",
"size-modifier": "Size<br>Modifier",
"miscellaneous-modifier": "Misc<br>Modifier",
"temporary-modifier": "Temp<br>Modifier",
"melee": "Melee",
"attack-bonus": "Attack Bonus",
"ranged": "Ranged",
"show-grapple-and-base-attack-bonus-macros": "Show Grapple and Base Attack Macros",
"epic-levels": "Epic Levels",
"epic-save-bonus": "Epic Save Bonus",
"epic-attack-bonus": "Epic Attack Bonus",
"languages": "Languages",
"racial-abilities": "Racial Abilities",
"class-abilities": "Class Abilities",
"feats": "Feats",
"other": "Other",
"weapon": "Weapon",
"weapon-enhancement-a": "Weapon Enh",
"weapon-focus-s": "Weapon<br>Focus",
"weapon-specialization-as": "Weapon<br>Specialize",
"critical": "Critical",
"range": "Range",
"ammunition": "Ammunition",
"attack-ability": "Attack Ability",
"damage-ability": "Damage Ability",
"special-properties": "Special Properties",
"strength-a": "Str",
"dexterity-a": "Dex",
"half-strength": "1/2 Str",
"strength-and-half-strength": "Str+1/2Str",
"attack-calculation-a": "Attack Calc",
"macro": "Macro",
"full-attack-macro": "Full Attack Macro",
"damage-calculation-a": "Damage Calc",
"critical-calculation-a": "Crit Calc",
"damage-macro": "Damage Macro",
"other-weapons": "Other Weapons",
"immobilized": "Immobilized",
"armor-check-penalty-a": "Armor Check Pen",
"armor": "Armor",
"armor-class-items-i": "AC Items",
"armor-name": "Armor Name",
"bonus": "Bonus",
"maximum-dexterity-a": " Max Dex ",
"check-penalty": " Check Penalty ",
"spell-failure": "Spell Failure",
"shield": "Shield",
"armor-bonus": "Armor Bonus",
"properties": "Properties",
"other-armor-class": "Other Armor Class",
"other-armor-class-i": "Other AC",
"ability-bonuses": "Ability Bonuses",
"bonus-for-armor-class-i": "Bonus for AC",
"touch-armor-class-a": "Touch AC",
"flat-footed-armor-class-i": "FF AC",
"immobilized-armor-class-i": "Immobilized AC",
"ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.",
"name": "Name",
"armor-class-bonus-i": "AC Bonus",
"capped?": "Capped?",
"capped-armor-class-bonus-i": "Capped AC Bonus",
"in-touch-armor-class?-i": "In Touch AC?",
"in-flat-footed-armor-class?-i": "In FF AC?",
"source/notes": "Source/Notes",
"dexterity-bonus-a": "Dex Bonus",
"dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).",
"armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
"from-armor-above": "From Armor, above. ",
"from-shield-above": "From Shield, above. ",
"natural-armor": "Natural Armor",
"natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
"current-natural-armor-bonus": "Current Natural Armor Bonus",
"dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
"current-dodge-bonus": "Current Dodge Bonus",
"deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ",
"current-deflection-bonus": "Current Deflection Bonus",
"miscellaneous-armor-class-i": "Misc AC",
"miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ",
"in-armor-class?-i": "In AC?",
"in-immobilized-armor-class?-i": "In Immobl AC?",
"current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus",
"encumbrance/load": "Encumbrance/Load",
"encumbrance-and-load": "Encumbrance and Load",
"light-load": " Light Load ",
"medium-load": " Medium Load ",
"heavy-load": " Heavy Load ",
"lift-over-head-a": " Lift Over ",
"lift-off-ground": " Lift Off Ground ",
"push/drag": " Push/ Drag ",
"or-less": "or less",
"weight-carried": " Weight Carried ",
"character-size-a": " Char Size ",
" data-i18n=": " Load ",
"speed-30ft": " Speed (30 ft.)",
"speed-20ft": " Speed (20 ft.)",
"run": " Run",
"colossal-quadruped": "Colossal Quadruped",
"gargantuan-quadruped": "Gargantuan Quadruped",
"huge-quadruped": "Huge Quadruped",
"large-quadruped": "Large Quadruped",
"medium-quadruped": "Medium Quadruped",
"small-quadruped": "Small Quadruped",
"tiny-quadruped": "Tiny Quadruped",
"diminutive-quadruped": "Diminutive Quadruped",
"fine-quadruped": "Fine Quadruped",
"light": "Light",
"heavy": "Heavy",
"feet-i": "ft",
"single-use-items": "Single Use Items",
"quantity-a": "Qty",
"cost(gp)": "Cost (gp)",
"total-cost(gp)-i": "T_Cost (gp)",
"weight-a": "Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
"total-weight-a": "T_Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
"hitpoints-i": "HPs",
"hardness-a": "Hard",
"location": "Location",
"total-cost": "Total Cost",
"gold-pieces-i": "gp",
"total-weight": "Total Weight:",
"not-copied": "Not Copied",
"total-weight-copied": "Total Weight Copied to Weight Carried",
"magic-items": "Magic Items",
"other-items": "Other Items",
"money": "Money",
"copper-pieces-iu": "CP",
"silver-pieces-iu": "SP",
"gold-pieces-iu": "GP",
"platinum-pieces-iu": "PP",
"skill-points-per-level-a": "skill points/lvl",
"skill-names": "Skill Names",
"total-bonus-s": "Total<br>Bonus",
"stat": "Stat",
"ability-modifier-as": "Ability<br>Mod.",
"ranks": "Ranks",
"armor-penalty-s": "Armor<br>Penalty",
"miscellaneous-modifier-as": "Misc<br>Mod.",
"appraise": "Appraise",
"intelligence-a": "Int",
"not-applicable": "N/A",
"balance": "Balance",
"bluff": "Bluff",
"charisma-a": "Cha",
"concentration": "Concentration",
"constitution-a": "Con",
"craft": "Craft",
"decipher-script": "Decipher Script",
"diplomacy": "Diplomacy",
"disable-device": "Disable Device",
"disguise": "Disguise",
"escape-artist": "Escape Artist",
"forgery": "Forgery",
"gather-information": "Gather Information",
"handle-animal": "Handle Animal",
"heal": "Heal",
"wisdom-a": "Wis",
"hide": "Hide",
"intimidate": "Intimidate",
"jump": "Jump",
"knowledge": "Knowledge",
"arcana": "Arcana",
"engineering-a": "Engineer",
"dungeoneering-a": "Dungeon",
"geography": "Geography",
"history": "History",
"local": "Local",
"nature": "Nature",
"nobility": "Nobility",
"religion": "Religion",
"the-planes": "The Planes",
"listen": "Listen",
"move-silently": "Move Silently",
"open-lock": "Open Lock",
"perform": "Perform",
"profession": "Profession",
"ride": "Ride",
"search": "Search",
"sense-motive": "Sense Motive",
"sleight-of-hand": "Sleight of Hand",
"spellcraft": "Spellcraft",
"spot": "Spot",
"survival": "Survival",
"tumble": "Tumble",
"use-magic-device": "Use Magic Device",
"use-rope": "Use Rope",
"other-skills": "Other Skills",
"skill-name": "Skill Name",
"ability-stat-s": "Ability<br>Stat",
"trained-only": "Trained Only",
"caster-level": "Caster Level",
"spells-per-day": "Spells/Day",
"zero": "0",
"first": "1st",
"second": "2nd",
"third": "3rd",
"fourth": "4th",
"fifth": "5th",
"sixth": "6th",
"seventh": "7th",
"eighth": "8th",
"ninth": "9th",
"casting-ability": "Casting Ability",
"spell-difficulty-classes": "Spell DC's",
"spell-penetration-a": "Spell Pen",
"spell-focus": "Spell Focus",
"abjuration": "Abjuration",
"conjuration": "Conjuration",
"divination": "Divination",
"enchantment": "Enchantment",
"evocation": "Evocation",
"illusion": "Illusion",
"necromancy": "Necromancy",
"transmutation": "Transmutation",
"power-points": "Power Points",
"spell-section": "Spell Section",
"use-prep": "Use/Prep",
"spell-name": " Spell name ",
"level-a": "Lvl",
"emote-macro": "Emote/macro",
"show?": "Show?",
"date": "Date",
"note-etc": "Note etc",
"ability-recalc-info": "Ability score recalc. Click this box to force a recalc of the ability scores.",
"weight-setup-info1": " Weight unit setup for weight calculations.",
"weight-setup-info2": " Unit should be an abbreviation of 2 or 3 characters.",
"scaling-factor": " Scaling factor ",
"unit": " Unit ",
"pound": " pound ",
"pronouns": "Pronouns",
"pronoun-setup-info": "For use in macros if desired. Enter your preferred pronoun for the following categories.",
"subjective-pronoun": "Subjective",
"he/she/it/they/etc": "he/she/it/they/etc",
"objective-pronoun": "Objective",
"him/her/it/them/etc": "him/her/it/them/etc",
"possessive-pronoun": "Possessive",
"his/hers/its/their/etc": "his/hers/its/their/etc",
"hit-dice": "Hit Dice",
"max-hit-points-a": "Max HP",
"initiative": "Initiative",
"armor-class-modification-info-a": "Armor Class Mod Info",
"touch": "Touch",
"touch-armor-class-i": "T AC",
"flat-footed-i": "FF",
"attack": "Attack",
"attack-macro": "Attack Macro",
"full-attack": "Full Attack",
"space": "Space",
"reach": "Reach",
"special-attacks": "Special Attacks",
"special-qualities": "Special Qualities",
"saves": "Saves",
"fortitude-a": "Fort",
"reflex-a": "Ref",
"environment": "Environment",
"organization": "Organization",
"challenge-rating": "Challenge Rating",
"challenge-rating-i": "CR",
"treasure": "Treasure",
"advancement": "Advancement",
"level-adjustment": "Level Adjustment",
"description-etc": "Description etc",
"combat-u": "COMBAT",
"combat-information": "Combat information",
"roll-templates": "Roll Templates",
"attack-roll": " Attack Roll: "
}