mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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378 lines
12 KiB
JSON
378 lines
12 KiB
JSON
{
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"pc": "PC ",
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"npc": "NPC",
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"header": "Header",
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"character-name": "Character Name",
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"player-name": "Player Name",
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"experience-points": "Experience Points",
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"homeland": "Homeland",
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"race": "Race",
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"type": "Type",
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"colossal": "Colossal",
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"gargantuan": "Gargantuan",
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"huge": "Huge",
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"large": "Large",
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"medium": "Medium",
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"small": "Small",
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"tiny": "Tiny",
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"diminutive": "Diminutive",
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"fine": "Fine",
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"size": "Size",
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"gender": "Gender",
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"alignment": "Alignment",
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"deity": "Deity",
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"class": "Class",
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"level": "Level",
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"hit-dice-i": "HD",
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"age": "Age",
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"height": "Height",
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"weight": "Weight",
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"eyes": "Eyes",
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"hair": "Hair",
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"stats": "Stats",
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"weapons": "Weapons",
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"armor-class-i": "AC",
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"equipment": "Equipment",
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"skills": "Skills",
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"spells": "Spells",
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"notes": "Notes",
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"miscellaneous": "Misc",
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"all": "All",
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"abilities": "Abilities",
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"ability-scores": "Ability Scores",
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"ability": "Ability",
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"total": "Total",
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"modifier": "Mod",
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"base": "Base",
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"temporary": "Temp",
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"strength-i": "STR",
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"note": "Note",
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"dexterity-i": "DEX",
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"constitution-i": "CON",
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"intelligence-i": "INT",
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"wisdom-i": "WIS",
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"charisma-i": "CHA",
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"show-ability-macros": "Show Ability Macros",
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"hit-points-i": "HP",
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"hit-points": "Hit Points",
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"current-hit-points": "Current HP",
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"max": "Max",
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"nonlethal-damage": "Nonlethal Damage",
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"initiative-u": "INITIATIVE",
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"dexterity-modifier": "Dex Mod",
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"miscellaneous-modifier-a": "Misc Mod",
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"speed-u": "SPEED",
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"speed": "Speed",
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"alternate-movement": "Alternate Movement",
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"fly": "Fly",
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"perfect": "Perfect",
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"good": "Good",
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"average": "Average",
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"poor": "Poor",
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"clumsy": "Clumsy",
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"none": "None",
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"maneuverability": "Maneuverability",
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"glide": "Glide",
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"climb": "Climb",
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"burrow": "Burrow",
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"swim": "Swim",
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"armor-class": "Armor Class",
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"ability-modifier-a": "Ability Mod",
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"armor-bonus-a": "Armor Bns",
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"size-modifier-a": "Size Mod",
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"dodge": "Dodge",
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"natural-armor-a": "Nat. Armor",
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"deflection": "Deflection",
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"armor-check-penalty-i": "AC Pen",
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"touch-u": "TOUCH",
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"flat-footed-u": "FLAT-FOOTED",
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"immobile": "Immobile",
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"damage-reduction": "Damage Reduction",
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"saves-combat-notes": "Saves, Combat, Notes",
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"saving-throws-s": "Saving<br>Throws",
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"base-save-s": "Base<br>Save",
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"ability-modifier-s": "Ability<br>Modifier",
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"epic-save-bonus-s": "Epic Save<br>Bonus",
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"magic-modifier": "Magic<br>Modifier",
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"miscellaneous-modifier-s": "Misc<br>Modifier",
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"temporary-modifier-s": "Temp<br>Modifier",
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"fortitude": "Fortitude",
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"constitution": "Constitution",
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"reflex": "Reflex",
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"dexterity": "Dexterity",
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"will": "Will",
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"wisdom": "Wisdom",
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"show-save-macros": "Show Save Macros",
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"spell-resistance": "Spell Resist",
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"arcane-spell-failure": "Arcane Spell Failure",
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"base-attack": "Base Attack",
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"grapple": "Grapple",
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"base-attack-bonus-epic-attack-bonus-i": "BAB+ EAB",
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"strength-modifier-a": "Str Mod",
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"base-attack-bonus-epic-attack-bonus-a": "Base AB<br>+ Epic AB",
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"strength-modifier": "Strength<br>Modifier",
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"size-modifier": "Size<br>Modifier",
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"miscellaneous-modifier": "Misc<br>Modifier",
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"temporary-modifier": "Temp<br>Modifier",
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"melee": "Melee",
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"attack-bonus": "Attack Bonus",
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"ranged": "Ranged",
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"show-grapple-and-base-attack-bonus-macros": "Show Grapple and Base Attack Macros",
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"epic-levels": "Epic Levels",
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"epic-save-bonus": "Epic Save Bonus",
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"epic-attack-bonus": "Epic Attack Bonus",
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"languages": "Languages",
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"racial-abilities": "Racial Abilities",
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"class-abilities": "Class Abilities",
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"feats": "Feats",
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"other": "Other",
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"weapon": "Weapon",
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"weapon-enhancement-a": "Weapon Enh",
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"weapon-focus-s": "Weapon<br>Focus",
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"weapon-specialization-as": "Weapon<br>Specialize",
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"critical": "Critical",
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"range": "Range",
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"ammunition": "Ammunition",
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"attack-ability": "Attack Ability",
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"damage-ability": "Damage Ability",
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"special-properties": "Special Properties",
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"strength-a": "Str",
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"dexterity-a": "Dex",
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"half-strength": "1/2 Str",
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"strength-and-half-strength": "Str+1/2Str",
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"attack-calculation-a": "Attack Calc",
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"macro": "Macro",
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"full-attack-macro": "Full Attack Macro",
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"damage-calculation-a": "Damage Calc",
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"critical-calculation-a": "Crit Calc",
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"damage-macro": "Damage Macro",
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"other-weapons": "Other Weapons",
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"immobilized": "Immobilized",
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"armor-check-penalty-a": "Armor Check Pen",
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"armor": "Armor",
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"armor-class-items-i": "AC Items",
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"armor-name": "Armor Name",
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"bonus": "Bonus",
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"maximum-dexterity-a": " Max Dex ",
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"check-penalty": " Check Penalty ",
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"spell-failure": "Spell Failure",
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"shield": "Shield",
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"armor-bonus": "Armor Bonus",
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"properties": "Properties",
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"other-armor-class": "Other Armor Class",
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"other-armor-class-i": "Other AC",
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"ability-bonuses": "Ability Bonuses",
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"bonus-for-armor-class-i": "Bonus for AC",
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"touch-armor-class-a": "Touch AC",
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"flat-footed-armor-class-i": "FF AC",
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"immobilized-armor-class-i": "Immobilized AC",
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"ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.",
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"name": "Name",
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"armor-class-bonus-i": "AC Bonus",
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"capped?": "Capped?",
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"capped-armor-class-bonus-i": "Capped AC Bonus",
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"in-touch-armor-class?-i": "In Touch AC?",
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"in-flat-footed-armor-class?-i": "In FF AC?",
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"source/notes": "Source/Notes",
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"dexterity-bonus-a": "Dex Bonus",
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"dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).",
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"armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
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"from-armor-above": "From Armor, above. ",
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"from-shield-above": "From Shield, above. ",
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"natural-armor": "Natural Armor",
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"natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
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"current-natural-armor-bonus": "Current Natural Armor Bonus",
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"dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
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"current-dodge-bonus": "Current Dodge Bonus",
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"deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ",
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"current-deflection-bonus": "Current Deflection Bonus",
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"miscellaneous-armor-class-i": "Misc AC",
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"miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ",
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"in-armor-class?-i": "In AC?",
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"in-immobilized-armor-class?-i": "In Immobl AC?",
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"current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus",
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"encumbrance/load": "Encumbrance/Load",
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"encumbrance-and-load": "Encumbrance and Load",
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"light-load": " Light Load ",
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"medium-load": " Medium Load ",
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"heavy-load": " Heavy Load ",
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"lift-over-head-a": " Lift Over ",
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"lift-off-ground": " Lift Off Ground ",
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"push/drag": " Push/ Drag ",
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"or-less": "or less",
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"weight-carried": " Weight Carried ",
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"character-size-a": " Char Size ",
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" data-i18n=": " Load ",
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"speed-30ft": " Speed (30 ft.)",
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"speed-20ft": " Speed (20 ft.)",
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"run": " Run",
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"colossal-quadruped": "Colossal Quadruped",
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"gargantuan-quadruped": "Gargantuan Quadruped",
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"huge-quadruped": "Huge Quadruped",
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"large-quadruped": "Large Quadruped",
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"medium-quadruped": "Medium Quadruped",
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"small-quadruped": "Small Quadruped",
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"tiny-quadruped": "Tiny Quadruped",
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"diminutive-quadruped": "Diminutive Quadruped",
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"fine-quadruped": "Fine Quadruped",
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"light": "Light",
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"heavy": "Heavy",
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"feet-i": "ft",
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"single-use-items": "Single Use Items",
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"quantity-a": "Qty",
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"cost(gp)": "Cost (gp)",
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"total-cost(gp)-i": "T_Cost (gp)",
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"weight-a": "Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
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"total-weight-a": "T_Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
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"hitpoints-i": "HPs",
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"hardness-a": "Hard",
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"location": "Location",
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"total-cost": "Total Cost",
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"gold-pieces-i": "gp",
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"total-weight": "Total Weight:",
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"not-copied": "Not Copied",
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"total-weight-copied": "Total Weight Copied to Weight Carried",
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"magic-items": "Magic Items",
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"other-items": "Other Items",
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"money": "Money",
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"copper-pieces-iu": "CP",
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"silver-pieces-iu": "SP",
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"gold-pieces-iu": "GP",
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"platinum-pieces-iu": "PP",
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"skill-points-per-level-a": "skill points/lvl",
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"skill-names": "Skill Names",
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"total-bonus-s": "Total<br>Bonus",
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"stat": "Stat",
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"ability-modifier-as": "Ability<br>Mod.",
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"ranks": "Ranks",
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"armor-penalty-s": "Armor<br>Penalty",
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"miscellaneous-modifier-as": "Misc<br>Mod.",
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"appraise": "Appraise",
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"intelligence-a": "Int",
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"not-applicable": "N/A",
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"balance": "Balance",
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"bluff": "Bluff",
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"charisma-a": "Cha",
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"concentration": "Concentration",
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"constitution-a": "Con",
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"craft": "Craft",
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"decipher-script": "Decipher Script",
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"diplomacy": "Diplomacy",
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"disable-device": "Disable Device",
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"disguise": "Disguise",
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"escape-artist": "Escape Artist",
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"forgery": "Forgery",
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"gather-information": "Gather Information",
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"handle-animal": "Handle Animal",
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"heal": "Heal",
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"wisdom-a": "Wis",
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"hide": "Hide",
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"intimidate": "Intimidate",
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"jump": "Jump",
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"knowledge": "Knowledge",
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"arcana": "Arcana",
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"engineering-a": "Engineer",
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"dungeoneering-a": "Dungeon",
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"geography": "Geography",
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"history": "History",
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"local": "Local",
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"nature": "Nature",
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"nobility": "Nobility",
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"religion": "Religion",
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"the-planes": "The Planes",
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"listen": "Listen",
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"move-silently": "Move Silently",
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"open-lock": "Open Lock",
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"perform": "Perform",
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"profession": "Profession",
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"ride": "Ride",
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"search": "Search",
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"sense-motive": "Sense Motive",
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"sleight-of-hand": "Sleight of Hand",
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"spellcraft": "Spellcraft",
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"spot": "Spot",
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"survival": "Survival",
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"tumble": "Tumble",
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"use-magic-device": "Use Magic Device",
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"use-rope": "Use Rope",
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"other-skills": "Other Skills",
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"skill-name": "Skill Name",
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"ability-stat-s": "Ability<br>Stat",
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"trained-only": "Trained Only",
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"caster-level": "Caster Level",
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"spells-per-day": "Spells/Day",
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"zero": "0",
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"first": "1st",
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"second": "2nd",
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"third": "3rd",
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"fourth": "4th",
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"fifth": "5th",
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"sixth": "6th",
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"seventh": "7th",
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"eighth": "8th",
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"ninth": "9th",
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"casting-ability": "Casting Ability",
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"spell-difficulty-classes": "Spell DC's",
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"spell-penetration-a": "Spell Pen",
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"spell-focus": "Spell Focus",
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"abjuration": "Abjuration",
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"conjuration": "Conjuration",
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"divination": "Divination",
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"enchantment": "Enchantment",
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"evocation": "Evocation",
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"illusion": "Illusion",
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"necromancy": "Necromancy",
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"transmutation": "Transmutation",
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"power-points": "Power Points",
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"spell-section": "Spell Section",
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"use-prep": "Use/Prep",
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"spell-name": " Spell name ",
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"level-a": "Lvl",
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"emote-macro": "Emote/macro",
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"show?": "Show?",
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"date": "Date",
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"note-etc": "Note etc",
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"ability-recalc-info": "Ability score recalc. Click this box to force a recalc of the ability scores.",
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"weight-setup-info1": " Weight unit setup for weight calculations.",
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"weight-setup-info2": " Unit should be an abbreviation of 2 or 3 characters.",
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"scaling-factor": " Scaling factor ",
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"unit": " Unit ",
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"pound": " pound ",
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"pronouns": "Pronouns",
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"pronoun-setup-info": "For use in macros if desired. Enter your preferred pronoun for the following categories.",
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"subjective-pronoun": "Subjective",
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"he/she/it/they/etc": "he/she/it/they/etc",
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"objective-pronoun": "Objective",
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"him/her/it/them/etc": "him/her/it/them/etc",
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"possessive-pronoun": "Possessive",
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"his/hers/its/their/etc": "his/hers/its/their/etc",
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"hit-dice": "Hit Dice",
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"max-hit-points-a": "Max HP",
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"initiative": "Initiative",
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"armor-class-modification-info-a": "Armor Class Mod Info",
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"touch": "Touch",
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"touch-armor-class-i": "T AC",
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"flat-footed-i": "FF",
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"attack": "Attack",
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"attack-macro": "Attack Macro",
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"full-attack": "Full Attack",
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"space": "Space",
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"reach": "Reach",
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"special-attacks": "Special Attacks",
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"special-qualities": "Special Qualities",
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"saves": "Saves",
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"fortitude-a": "Fort",
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"reflex-a": "Ref",
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"environment": "Environment",
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"organization": "Organization",
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"challenge-rating": "Challenge Rating",
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"challenge-rating-i": "CR",
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"treasure": "Treasure",
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"advancement": "Advancement",
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"level-adjustment": "Level Adjustment",
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"description-etc": "Description etc",
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"combat-u": "COMBAT",
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"combat-information": "Combat information",
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"roll-templates": "Roll Templates",
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"attack-roll": " Attack Roll: "
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} |