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roll20-character-sheets/the-void/the-void.html
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<div class="sheet-2colrow">
<h2 class="sheet-heading"><img src="http://i.imgur.com/gmQ6a80.png?1" alt="The Void"
width="400"><span>Dossier</span></h2>
<div class="sheet-col sheet-col-left">
<div class="sheet-summary-data">
<h3>Summary Data</h3>
<div class="sheet-2colrow">
<div class="sheet-col sheet-name-data sheet-left">
<label>Name</label><input type="text" name="attr_character_name">
</div>
<div class="sheet-col sheet-age-data sheet-right">
<input type="text" name="attr_age"><label>Age</label>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-birthplace-data sheet-left">
<label>Birthplace</label><input type="text" name="attr_birthplace">
</div>
<div class="sheet-col sheet-ethnicity-data sheet-right">
<input type="text" name="attr_ethnicity"><label>Ethnicity</label>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-specialty-data sheet-left">
<label>Specialty</label><input type="text" name="attr_specialty">
</div>
<div class="sheet-col sheet-physical-traits-data sheet-right">
<input type="text" name="attr_physical_traits"><label>Physical
Traits</label>
</div>
</div>
<div class="sheet-row sheet-psychological-traits-data sheet-right">
<input type="text" name="attr_psychological_traits"><label>Psychological
Traits</label>
</div>
</div>
<div class="sheet-attributes">
<div class="sheet-2colrow">
<div class="sheet-col sheet-attributes">
<p><label>Awareness</label><input type="number" value="0"
name="attr_awareness"></p>
<p><label>Cleverness</label><input type="number" value="0"
name="attr_cleverness"></p>
<p><label>Demeanor</label><input type="number" value="0"
name="attr_demeanor">
</p>
<p><label>Grace</label><input type="number" value="0" name="attr_grace"></p>
<p><label>Perseverance</label><input type="number" value="0"
name="attr_perseverance"></p>
<p><label>Physique</label><input type="number" value="0"
name="attr_physique">
</p>
</div>
<div class="sheet-col sheet-derived">
<p class="sheet-speed-attribute">
<label>Speed</label>
<span class="sheet-speed-attributes">
<input type="number" name="attr_speed">
<input type="number" name="attr_walk">
<input type="number" name="attr_run">
</span>
</p>
<p class="sheet-health-attribute"><input type="number"
name="attr_health">
<label>Health</label>
</p>
<p class="sheet-fate-attribute">
<label>Fate Points</label>
<input type="number" name="attr_fate_points" value="1">
</p>
</div>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<div class="sheet-notepad">
<label>Talents</label>
<fieldset class="repeating_talent">
<p><input type="text" name="attr_talent"></p>
</fieldset>
</div>
<div class="sheet-notepad">
<label>Qualities</label>
<fieldset class="repeating_quality">
<p><input type="text" name="attr_quality"></p>
</fieldset>
</div>
<div class="sheet-notepad">
<label>Quirks</label>
<fieldset class="repeating_quality">
<p><input type="text" name="attr_quirk"></p>
</fieldset>
</div>
</div>
<div class="sheet-col">
<div class="sheet-notepad">
<label>Gear</label>
<fieldset class="repeating_gear">
<p><input type="text" name="attr_gear"></p>
</fieldset>
</div>
<div class="sheet-armor">
<h3>Armor</h3>
<div class="sheet-armor-stats sheet-clearfix">
<div class="sheet-2colrow">
<div class="sheet-armor-type-data sheet-col sheet-left">
<label>Type</label><input type="text" name="attr_armor_type">
</div>
<div class="sheet-armor-reduction-data sheet-col sheet-right">
<input type="text"
name="attr_armor_reduction"><label>Reduction</label>
</div>
</div>
<div class="sheet-row sheet-armor-special-data sheet-left">
<label>Special</label><input type="text" name="attr_armor_special">
</div>
</div>
</div>
</div>
</div>
<div class="sheet-health sheet-clearfix">
<div class="sheet-health-left sheet-clearfix sheet-health-shortdesc">
<p class="sheet-description">-1 die to all Actions</p>
<label>Bruised</label>
<input type="radio" name="attr_bruised" value="0"
checked><span><span></span></span>
<span class="sheet-dots">
<input type="radio" name="attr_bruised" value="1"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="2"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="3"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="4"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="5"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="6"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="7"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="8"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="9"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="10"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="11"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="12"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="13"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="14"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="15"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="16"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="17"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="18"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="19"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_bruised" value="20"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
</span>
</div>
<div class="sheet-health-right sheet-clearfix sheet-health-shortdesc">
<p class="sheet-description">-2 dice to all Actions</p>
<label>Battered</label>
<input type="radio" name="attr_battered" value="0"
checked><span><span></span></span>
<span class="sheet-dots">
<input type="radio" name="attr_battered" value="1"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="2"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="3"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="4"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="5"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="6"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="7"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="8"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="9"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="10"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="11"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="12"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="13"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="14"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="15"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="16"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="17"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="18"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="19"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_battered" value="20"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span>
</span></span>
</div>
<div class="sheet-health-left sheet-clearfix">
<label>Hurt</label>
<input type="radio" name="attr_hurt" value="0"
checked><span><span></span></span>
<p class="sheet-description">-4 dice to all Actions<br>Half speed &amp; armor
</p>
<span class="sheet-dots">
<input type="radio" name="attr_hurt" value="1"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="2"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="3"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="4"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="5"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="6"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="7"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="8"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="9"><span
class="sheet-hex-wrapper"><span class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="10"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="11"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="12"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="13"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="14"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="15"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="16"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="17"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="18"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="19"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_hurt" value="20"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span>
</span></span>
</div>
<div class="sheet-health-right sheet-clearfix sheet-health-shortdesc">
<label>Incapacitated</label>
<input type="radio" name="attr_incapacitated" value="0"
checked><span><span></span></span>
<p class="sheet-description">Unconscious</p>
<span class="sheet-dots">
<input type="radio" name="attr_incapacitated" value="1"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="2"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="3"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="4"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="5"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="6"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="7"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="8"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="9"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="10"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="11"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="12"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="13"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="14"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="15"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="16"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="17"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="18"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="19"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span
class="sheet-hex-inner"></span></span></span>
<input type="radio" name="attr_incapacitated" value="20"><span
class="sheet-hex-wrapper"><span
class="sheet-hex-outer"><span class="sheet-hex-inner"></span></span>
</span></span>
</div>
</div>
<div class="sheet-firearms">
<h4>Firearms</h4>
<div class="sheet-weapon-headings sheet-clearfix">
<div class="sheet-weapon-name">Name</div>
<div class="sheet-weapon-skill">Skill</div>
<div class="sheet-weapon-damage">Dmg</div>
<div class="sheet-weapon-ap">AP</div>
<div class="sheet-weapon-range">Range</div>
<div class="sheet-weapon-mag">Mag</div>
<div class="sheet-weapon-auto">Auto</div>
<div class="sheet-weapon-stun">Stun</div>
</div>
<fieldset class="repeating_firearms">
<div class="sheet-weapon-data sheet-clearfix">
<div class="sheet-weapon-name"><input
name="attr_name" type="text"></div>
<div class="sheet-weapon-skill">
<select name="attr_skill">
<option value="@{attr_guns_assault_weapons_total}">Assault Weapons
</option>
<option value="@{attr_guns_handguns_total}">Handguns</option>
<option value="@{attr_guns_longarms_total}">Longarms</option>
<option value="@{attr_guns_special_total}">Special</option>
</select>
</div>
<div class="sheet-weapon-damage"><input
name="attr_damage" type="number"></div>
<div class="sheet-weapon-ap"><input name="attr_ap"
type="number">
</div>
<div class="sheet-weapon-range">
<select name="attr_range">
<option value="pointblank">P/B</option>
<option value="short">Short</option>
<option value="medium" selected>Medium</option>
<option value="long">Long</option>
<option value="extreme">Extreme</option>
</select>
</div>
<div class="sheet-weapon-mag"><input name="attr_mag"
type="number">
</div>
<div class="sheet-weapon-auto"><input
name="attr_auto" type="number"></div>
<div class="sheet-weapon-stun"><input type="checkbox"
name="attr_stun"></div>
</div>
</fieldset>
</div>
<div class="sheet-melee">
<h4>Melee</h4>
<div class="sheet-weapon-headings sheet-clearfix">
<div class="sheet-weapon-name">Name</div>
<div class="sheet-weapon-skill">Skill</div>
<div class="sheet-weapon-damage">Dmg</div>
<div class="sheet-weapon-ap">AP</div>
<div class="sheet-weapon-stun">Stun</div>
</div>
<fieldset class="repeating_melee">
<div class="sheet-weapon-data sheet-clearfix">
<div class="sheet-weapon-name"><input
name="attr_name" type="text"></div>
<div class="sheet-weapon-skill">
<select name="attr_skill">
<option value="@{attr_hand_weapons_blades_total}">Blades
</option>
<option value="@{attr_hand_weapons_blunt_total}">Blunt</option>
</select>
</div>
<div class="sheet-weapon-damage"><input
name="attr_damage" type="number"></div>
<div class="sheet-weapon-ap"><input name="attr_ap"
type="number"></div>
<div class="sheet-weapon-stun"><input type="checkbox"
name="attr_stun"></div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-col sheet-col-right sheet-clearfix">
<table class="sheet-skills">
<tr class="sheet-skill-headings">
<th scope="col" class="sheet-skill-head sheet-skill-profile-col">Skill Profile
</th>
<th scope="col" class="sheet-skill-head sheet-rating-col">Rtg</th>
<th scope="col" class="sheet-skill-head sheet-attr-col">Att</th>
<th scope="col" class="sheet-skill-head sheet-tot-col">Tot</th>
<tr>
<td class="sheet-skill-name"><label class="sheet-skill-name">Animal
Handling</label>
</td>
<td><input class="sheet-number" type="number" value="0"
name="attr_animal_handling_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_animal_handling_total"
value="@{awareness}+@{animal_handling_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Armorer</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_armorer_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_armorer_total" value="@{cleverness}+@{armorer_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Art: Acting</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_art_acting_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_art_acting_total" value="@{awareness}+@{art_acting_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Art: Dance</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_art_dance_base"></td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_art_dance_total" value="@{grace}+@{art_dance_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Art: Music</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_art_music_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_art_music_total" value="@{awareness}+@{art_music_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Art: Oratory</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_art_oratory_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_art_oratory_total" value="@{demeanor}+@{art_acting_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Art: Writing</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_art_writing_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_art_writing_total"
value="@{cleverness}+@{art_writing_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Astrogation</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_astrogation_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_astrogation_total"
value="@{cleverness}+@{astrogation_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Athletics: Brawn</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_athletics_brawn_base"></td>
<td class="sheet-skill-attribute">Phy</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_athletics_brawn_total"
value="@{physique}+@{athletics_brawn_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Athletics: Coordination</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_athletics_coordination_base"></td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_athletics_coordination_total"
value="@{grace}+@{athletics_coordination_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Athletics: Fitness</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_athletics_fitness_base">
</td>
<td class="sheet-skill-attribute">Per</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_athletics_fitness_total"
value="@{perseverance}+@{athletics_fitness_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Athletics: Speed</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_athletics_speed_base"></td>
<td class="sheet-skill-attribute">Phy</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_athletics_speed_total"
value="@{physique}+@{athletics_speed_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Bureaucracy</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_bureaucracy_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_bureaucracy_total"
value="@{cleverness}+@{bureaucracy_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Communications</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_communications_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_communications_total"
value="@{cleverness}+@{communications_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Computers</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_computers_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_computers_total" value="@{cleverness}+@{computers_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Crime: High</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_crime_high_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_crime_high_total"
value="@{cleverness}+@{crime_high_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Crime: Low</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_crime_low_base"></td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_crime_low_total" value="@{grace}+@{crime_low_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Cryptozoology</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_cryptozoology_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_cryptozoology_total"
value="@{cleverness}+@{cryptozoology_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Deception</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_deception_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_deception_total" value="@{demeanor}+@{deception_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Defense</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_defense_base">
</td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_defense_total" value="@{grace}+@{defense_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Drive: Wheeled</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_drive_wheeled_base"></td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_drive_wheeled_total"
value="@{grace}+@{drive_wheeled_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Drive: Military</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_drive_military_base"></td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_drive_military_total"
value="@{grance}+@{drive_military_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Drone</label></td>
<td><input class="sheet-number" type="number" value="0" name="attr_drone_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_drone_total" value="@{awareness}+@{drone_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Engineer: Basic Drive</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_engineer_basic_drive_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_engineer_basic_drive_total"
value="@{cleverness}+@{engineer_basic_drive_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Engineer: Electrical</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_engineer_electrical_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_engineer_electrical_total"
value="@{cleverness}+@{engineer_electrical_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Engineer: Life Support</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_engineer_life_support_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_engineer_life_support_total"
value="@{cleverness}+@{engineer_life_support_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Engineer: Power Systems</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_engineer_power_systems_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_engineer_power_systems_total"
value="@{cleverness}+@{engineer_power_systems_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Engineer: Transit Drive</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_engineer_transit_drive_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_engineer_transit_drive_total"
value="@{cleverness}+@{engineer_transit_drive_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Environmental Suit</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_environmental_suit_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_environmental_suit_total"
value="@{awareness}+@{environmental_suit_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Explosives</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_explosives_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_explosives_total"
value="@{cleverness}+@{explosives_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Fraternize</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_fraternize_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_fraternize_total" value="@{demeanor}+@{fraternize_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Freefall</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_freefall_base">
</td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_freefall_total" value="@{grace}+@{freefall_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Gunner: Mobile Weapons Platform</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_gunner_mobile_weapons_platform_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_gunner_mobile_weapons_platform_total"
value="@{awareness}+@{gunner_mobile_weapons_platform_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Gunner: Shipboard Weapons</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_gunner_shipboard_weapons_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_gunner_shipboard_weapons_total"
value="@{awareness}+@{gunner_shipboard_weapons_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Guns: Assault Weapons</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_guns_assault_weapons_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_guns_assault_weapons_total"
value="@{awareness}+@{guns_assault_weapons_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Guns: Handguns</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_guns_handguns_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_guns_handguns_total"
value="@{awareness}+@{guns_handguns_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Guns: Longarms</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_guns_longarms_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_guns_longarms_total"
value="@{awareness}+@{guns_longarms_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Guns: Special</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_guns_special_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_guns_special_total"
value="@{awareness}+@{guns_special_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Hand Weapons: Blades</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_hand_weapons_blades_base">
</td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_hand_weapons_blades_total"
value="@{grace}+@{hand_weapons_blades_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Hand Weapons: Blunt</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_hand_weapons_blunt_base">
</td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_hand_weapons_blunt_total"
value="@{grace}+@{hand_weapons_blunt_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Heavy Weapons: Launchers</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_heavy_weapons_launchers_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_heavy_weapons_launchers_total"
value="@{awareness}+@{heavy_weapons_launchers_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Heavy Weapons: Portable Artillery</label>
</td>
<td><input class="sheet-number" type="number" value="0"
name="attr_heavy_weapons_portable_artillery_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_heavy_weapons_portable_artillery_total"
value="@{awareness}+@{heavy_weapons_portable_artillery_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Impersonation</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_impersonation_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_impersonation_total"
value="@{demeanor}+@{impersonation_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Insight</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_insight_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_insight_total" value="@{awareness}+@{insight_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Intimidation</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_intimidation_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_intimidation_total"
value="@{demeanor}+@{intimidation_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Investigation</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_investigation_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_investigation_total"
value="@{awareness}+@{investigation_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Language</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_language_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_language_total" value="@{cleverness}+@{language_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Law</label></td>
<td><input class="sheet-number" type="number" value="0" name="attr_law_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_law_total" value="@{cleverness}+@{law_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Liberal Arts</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_liberal_arts_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_liberal_arts_total"
value="@{cleverness}+@{liberal_arts_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Mechanic</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_mechanic_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_mechanic_total" value="@{cleverness}+@{mechanic_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Medicine: Animal</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_medicine_animal_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_medicine_animal_total"
value="@{cleverness}+@{medicine_animal_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Medicine: Physical</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_medicine_physical_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_medicine_physical_total"
value="@{cleverness}+@{medicine_physical_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Medicine: Psychological</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_medicine_psychological_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_medicine_psychological_total"
value="@{cleverness}+@{medicine_psychological_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Nautical: Motor Boats</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_nautical_motor_boats_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_nautical_motor_boats_total"
value="@{awareness}+@{nautical_motor_boats_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Nautical: Ocean Liners</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_nautical_ocean_liners_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_nautical_ocean_liners_total"
value="@{awareness}+@{nautical_ocean_liners_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Nautical: Sail</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_nautical_sail_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_nautical_sail_total"
value="@{awareness}+@{nautical_sail_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Nautical: Submarine</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_nautical_submarine_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_nautical_submarine_total"
value="@{awareness}+@{nautical_submarine_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Notice</label></td>
<td><input class="sheet-number" type="number" value="0" name="attr_notice_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_notice_total" value="@{awareness}+@{notice_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Occult</label></td>
<td><input class="sheet-number" type="number" value="0" name="attr_occult_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_occult_total" value="@{cleverness}+@{occult_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Odd Job</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_odd_job_base">
</td>
<td><input class="sheet-number" type="text" name="attr_odd_job_attribute"></td>
<td><input class="sheet-number" type="text" name="attr_odd_job_total"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Orienteering</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_orienteering_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_orienteering_total"
value="@{awareness}+@{orienteering_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Persuade</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_persuade_base">
</td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_persuade_total" value="@{demeanor}+@{persuade_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Pilot: Atmospheric</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_pilot_atmospheric_base">
</td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_pilot_atmospheric_total"
value="@{grace}+@{pilot_atmospheric_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Pilot: Spacecraft</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_pilot_spacecraft_base"></td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_pilot_spacecraft_total"
value="@{awareness}+@{pilot_spacecraft_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Reaction</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_reaction_base">
</td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_reaction_total" value="@{grace}+@{reaction_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Research</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_research_base">
</td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_research_total" value="@{cleverness}+@{research_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Savoir Faire</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_savoir_faire_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_savoir_faire_total"
value="@{demeanor}+@{savoir_faire_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Science: Earth</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_science_earth_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_science_earth_total"
value="@{cleverness}+@{science_earth_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Science: Life</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_science_life_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_science_life_total"
value="@{cleverness}+@{science_life_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Science: Physical</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_science_physical_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_science_physical_total"
value="@{cleverness}+@{science_physical_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Science: Social</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_science_social_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_science_social_total"
value="@{cleverness}+@{science_social_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Science: Space</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_science_space_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_science_space_total"
value="@{cleverness}+@{science_space_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Seduction</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_seduction_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_seduction_total" value="@{demeanor}+@{seduction_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Sensors</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_sensors_base">
</td>
<td class="sheet-skill-attribute">Awr</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_sensors_total" value="@{awareness}+@{sensors_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Stealth</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_stealth_base">
</td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_stealth_total" value="@{grace}+@{stealth_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Streetwise</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_streetwise_base"></td>
<td class="sheet-skill-attribute">Dem</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_streetwise_total" value="@{demeanor}+@{streetwise_base}">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Surveillance</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_surveillance_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_surveillance_total"
value="@{cleverness}+@{surveillance_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Survival</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_survival_base">
</td>
<td class="sheet-skill-attribute">Psv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_survival_total" value="@{physique}+@{survival_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Tactics: Military</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_tactics_military_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_tactics_miitary_total"
value="@{cleverness}+@{tactics_military_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Tactics: Naval</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_tactics_naval_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_tactics_naval_total"
value="@{cleverness}+@{tactics_naval_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Thrown Weapons</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_thrown_weapons_base"></td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_thrown_weapons_total"
value="@{grance}+@{thrown_weapons_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Trade: Business</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_trade_business_base"></td>
<td class="sheet-skill-attribute">Clv</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_trade_business_total"
value="@{cleverness}+@{trade_business_base}"></td>
</tr>
<tr>
<td><label class="sheet-skill-name">Trade: Product</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_trade_product_base"></td>
<td><input class="sheet-number" type="text" name="attr_trade_product_attribute">
</td>
<td><input class="sheet-number" type="text" name="attr_trade_product_total">
</td>
</tr>
<tr>
<td><label class="sheet-skill-name">Unarmed Combat</label></td>
<td><input class="sheet-number" type="number" value="0"
name="attr_unarmed_combat_base"></td>
<td class="sheet-skill-attribute">Gra</td>
<td><input class="sheet-number" type="text" disabled="true"
name="attr_unarmed_combat_total"
value="@{grace}+@{unarmed_combat_base}"></td>
</tr>
</table>
</div>
</div>