Files
roll20-character-sheets/CthulhuTech_1ed/CthulhuTech_1_ed.html
T
CoalPoweredPuppet 9e26e3b54a Fixing Reflex
changing the Reflex calc from "/2" to "/3"
2016-02-27 12:41:54 -05:00

9136 lines
709 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<div class="sheet-top_half">
<div class='sheet-3colrow'>
<div class='sheet-col'>
<table>
<tr>
<td><h5>Character</h5></td>
</tr>
</table>
<input type="checkbox" class="sheet-tager_human sheet-hidden" name="attr_form_switch" value="1"/><span></span>
<div class="sheet-human_block">
<div class="sheet-mundane_green" style="height:200px;">
<table class="sheet-table">
<tr>
<td>Name</td>
<td><input type="text" class="sheet-bio" name="attr_character_name" placeholder="Name"/></td>
</tr>
<tr>
<td>Call Sign</td>
<td><input type="text" class="sheet-bio" name="attr_Alias" placeholder="Call Sign"/></td>
</tr>
<tr>
<td>Player</td>
<td><input type="text" class="sheet-bio" name="attr_Player" placeholder="Alter Ego"/></td>
</tr>
<tr>
<td>Allegiance</td>
<td><input type="text" class="sheet-bio" name="attr_allegiance"/></td>
</tr>
<tr>
<td>Profession</td>
<td><input type="text" class="sheet-bio" name="attr_profession"/></td>
</tr>
<tr>
<td>Race</td>
<td><input type="text" class="sheet-bio" name="attr_race" /></td>
</tr>
</table>
</div>
</div>
<div class="sheet-tager_block">
<div class="sheet-arcane_green" style="height:200px;">
<table class="sheet-table">
<tr>
<td>Tager Name</td>
<td><input type="text" class="sheet-bio" name="attr_Tager_name" placeholder="Name"/></td>
</tr>
<tr>
<td>Tager Type</td>
<td><input type="text" class="sheet-bio" name="attr_Tager_type" placeholder="Common, Rare, Exceptional, Etc."/></td>
</tr>
<tr>
<td>Manifestation</td>
<td><input type="text" class="sheet-bio" name="attr_Manifestation" placeholder="Phantom, Vampire, etc,"/></td>
</tr>
<tr>
<td>Pack</td>
<td><input type="text" class="sheet-bio" name="attr_Pack"/></td>
</tr>
<tr>
<td>Cult</td>
<td><input type="text" class="sheet-bio" name="attr_Cult"/></td>
</tr>
</table>
</div>
</div>
</div>
<div class='sheet-col'>
<table width="100%">
<tr>
<td><h5>Attributes</h5></td>
</tr>
<tr>
<td>
<div class="sheet-form">
<input type="radio" class="sheet-form sheet-man" name="attr_form_switch" value="0" checked/>
<input type="radio" class="sheet-form sheet-monster" name="attr_form_switch" value="1"/><span></span>
<span class="sheet-form sheet-man">Mortal</span>
<span class="sheet-form sheet-monster">Tager</span>
</div>
</td>
</tr>
</table>
<input type="checkbox" class="sheet-tager_human sheet-hidden" name="attr_form_switch" value="1"/><span></span>
<div class="sheet-human_block">
<div class="sheet-mundane_green" style="height:200px;">
<table class="sheet-table">
<tr>
<td></td>
<td>Total</td>
<td>Base</td>
<td>Modifier</td>
<td>Feat</td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Agility" value="!ct [[ [[ @{rating-Agi-Feat} ]]d10 ]] [[@{Agi}]] --|@{character_name} --Feat: Agility">Agility</button></th>
<td><input type="number" class="sheet-attribute" name="attr_rating-Agi-total" value="[[@{Agi}]]" disabled/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Agi-base" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Agi-mod" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Agi-Feat" value="floor(@{Agi}/2)" disabled="true"/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Intellect" value="!ct [[ [[ floor([[@{Int}]] /2) ]]d10 ]] [[@{Int}]] --|@{character_name} --Feat: Intellect">Intellect</button></th>
<td><input type="number" class="sheet-attribute" name="attr_rating-Int-total" value="[[@{Int}]]" disabled/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Int-base" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Int-mod" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Int-Feat" value="floor(@{Int}/2)" disabled/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Perception" value="!ct [[ [[ floor(@{Per} /2) ]]d10 ]] [[@{Per}]] --|@{character_name} --Feat: Perception">Perception</button></th>
<td><input type="number" class="sheet-attribute" name="attr_rating-Per-total" value="[[@{Per}]]" disabled/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Per-base" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Per-mod" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Per-Feat" value="floor(@{Per}/2)" disabled/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Presence" value="!ct [[ [[ floor(@{Pre} /2) ]]d10 ]] [[@{Pre}]] --|@{character_name} --Feat: Presence">Presence</button></th>
<td><input type="number" class="sheet-attribute" name="attr_rating-Pre-total" value="[[@{Pre}]]" disabled/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Pre-base" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Pre-mod" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Pre-Feat" value="floor(@{Pre}/2)" disabled/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Strength" value="!ct [[ [[ floor(@{Str} /2) ]]d10 ]] [[@{Str}]] --|@{character_name} --Feat: Strength">Strength</button></th>
<td><input type="number" class="sheet-attribute" name="attr_rating-Str-total" value="[[@{Str}]]" disabled/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Str-base" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Str-mod" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Str-Feat" value="floor(@{Str}/2)" disabled/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] [[@{Ten}]] --|@{character_name} --Feat: Tenacity">Tenacity</button></th>
<td><input type="number" class="sheet-attribute" name="attr_rating-Ten-total" value="[[@{Ten}]]" disabled/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Ten-base" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Ten-mod" value="0"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Ten-Feat" value="floor(@{Ten}/2)" disabled/></td>
</tr>
</table>
</div>
</div>
<div class="sheet-tager_block">
<div class="sheet-arcane_green" style="height:200px;">
<table class="sheet-table">
<tr>
<td></td>
<td>Total</td>
<td>Mortal</td>
<td>Tager</td>
<td>Feat</td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Agility_tager" value="!ct [[ [[ @{rating-Agi-Feat} ]]d10 ]] [[@{Agi}]] --|@{character_name} --Feat: Agility">Agility</button></th>
<td><input type="number" class="sheet-attribute_tager" name="attr_Agi-total" value="[[@{Agi}]]" disabled/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Agi-humanform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Agi-tagerform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Agi-tagerformFeat" value="floor(@{Agi}/2)" disabled="true"/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Intellect_tager" value="!ct [[ [[ floor([[@{Int}]] /2) ]]d10 ]] [[@{Int}]] --|@{character_name} --Feat: Intellect">Intellect</button></th>
<td><input type="number" class="sheet-attribute_tager" name="attr_Int-total" value="[[@{Int}]]" disabled/></td>
<td></td>
<td></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Int-tagerformFeat" value="floor(@{Int}/2)" disabled="true"/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Perception_tager" value="!ct [[ [[ floor(@{Per} /2) ]]d10 ]] [[@{Per}]] --|@{character_name} --Feat: Perception">Perception</button></th>
<td><input type="number" class="sheet-attribute_tager" name="attr_Per-total" value="[[@{Per}]]" disabled/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Per-humanform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Per-tagerform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Per-tagerformFeat" value="floor(@{Per}/2)" disabled="true"/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Presence_tager" value="!ct [[ [[ floor(@{Pre} /2) ]]d10 ]] [[@{Pre}]] --|@{character_name} --Feat: Presence">Presence</button></th>
<td><input type="number" class="sheet-attribute_tager" name="attr_Pre-total" value="[[@{Pre}]]" disabled/></td>
<td></td>
<td></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Pre-tagerformFeat" value="floor(@{Pre}/2)" disabled="true"/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Strength_tager" value="!ct [[ [[ floor(@{Str} /2) ]]d10 ]] [[@{Str}]] --|@{character_name} --Feat: Strength">Strength</button></th>
<td><input type="number" class="sheet-attribute_tager" name="attr_Str-total" value="[[@{Str}]]" disabled/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Str-humanform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Str-tagerform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Str-tagerformFeat" value="floor(@{Str}/2)" disabled="true"/></td>
</tr>
<tr>
<th><button type="roll" class="sheet-feat_button" name="attr_feat-Tenacity_tager" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] [[@{Ten}]] --|@{character_name} --Feat: Tenacity">Tenacity</button></th>
<td><input type="number" class="sheet-attribute_tager" name="attr_Ten-total" value="[[@{Ten}]]" disabled/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Ten-humanform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Ten-tagerform" value="0"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_rating-Ten-tagerformFeat" value="floor(@{Ten}/2)" disabled="true"/></td>
</tr>
</table>
</div>
</div>
<div class="sheet-hidden">
<table>
<tr>
<td>Agi<input type="number" name="attr_rating-Agi" value="@{rating-Agi-base} + @{rating-Agi-humanform} + @{rating-Agi-mod}" disabled='true'/></td>
<td>Tager Agi<input type="number" name="attr_tager-Agi" value="(@{rating-Agi-base} + @{rating-Agi-tagerform} + @{rating-Agi-mod})*@{form_switch}" disabled='true'/></td>
<td>Highest<input type="number" disabled="true" name="attr_Agi" value="(((@{rating-Agi} + @{tager-Agi}) + abs(@{rating-Agi} - @{tager-Agi})) / 2)" /></td>
</tr>
<tr>
<td>Int<input type="number" name="attr_rating-Int" value="@{rating-Int-base} + 0 + @{rating-Int-mod}" disabled='true'/></td>
<td>Tager Int<input type="number" name="attr_tager-Int" value="(@{rating-Int-base} + 0 + @{rating-Int-mod})*@{form_switch}" disabled='true'/></td>
<td>Highest<input type="number" disabled="true" name="attr_Int" value="(((@{rating-Int} + @{tager-Int}) + abs(@{rating-Int} - @{tager-Int})) / 2)" /></td>
</tr>
<tr>
<td>Per<input type="number" name="attr_rating-Per" value="@{rating-Per-base}+@{rating-Per-humanform} + @{rating-Per-mod}" disabled='true'/></td>
<td>Tager Per<input type="number" name="attr_tager-Per" value="(@{rating-Per-base} + @{rating-Per-tagerform} + @{rating-Per-mod})*@{form_switch}" disabled='true'/></td>
<td>Highest<input type="number" disabled="true" name="attr_Per" value="(((@{rating-Per} + @{tager-Per}) + abs(@{rating-Per} - @{tager-Per})) / 2)" /></td>
</tr>
<tr>
<td>Pre<input type="number" name="attr_rating-Pre" value="@{rating-Pre-base} + 0 + @{rating-Pre-mod}" disabled='true'/></td>
<td>Tager Pre<input type="number" name="attr_tager-Pre" value="(@{rating-Pre-base} + 0 + @{rating-Pre-mod})*@{form_switch}" disabled='true'/></td>
<td>Highest<input type="number" disabled="true" name="attr_Pre" value="(((@{rating-Pre} + @{tager-Pre}) + abs(@{rating-Pre} - @{tager-Pre})) / 2)" /></td>
</tr>
<tr>
<td>Str<input type="number" name="attr_rating-Str" value="@{rating-Str-base}+@{rating-Str-humanform} + @{rating-Str-mod}" disabled='true'/></td>
<td>Tager Str<input type="number" name="attr_tager-Str" value="(@{rating-Str-base}+@{rating-Str-tagerform} + @{rating-Str-mod})*@{form_switch}" disabled='true'/></td>
<td>Highest<input type="number" disabled="true" name="attr_Str" value="(((@{rating-Str} + @{tager-Str}) + abs(@{rating-Str} - @{tager-Str})) / 2)" /></td>
</tr>
<tr>
<td>Ten<input type="number" name="attr_rating-Ten" value="@{rating-Ten-base}+@{rating-Ten-humanform} + @{rating-Ten-mod}" disabled='true'/></td>
<td>Tager Ten<input type="number" name="attr_tager-Ten" value="(@{rating-Ten-base}+@{rating-Ten-tagerform} + @{rating-Ten-mod})*@{form_switch}" disabled='true'/></td>
<td>Highest<input type="number" disabled="true" name="attr_Ten" value="(((@{rating-Ten} + @{tager-Ten}) + abs(@{rating-Ten} - @{tager-Ten})) / 2)" /></td>
</tr>
</table>
</div>
</div>
<div class='sheet-col'>
<table>
<tr>
<td><h5>Secondary Attributes</h5></td>
</tr>
</table>
<input type="checkbox" class="sheet-tager_human sheet-hidden" name="attr_form_switch" value="1"/><span></span>
<div class="sheet-human_block">
<div class="sheet-mundane_green" style="width:260px;height:200px;">
<table class="sheet-table">
<tr>
<td></td>
<td>Total</td>
<td>Base</td>
<td>Modifier</td>
</tr>
<tr>
<td><h5>Actions</h5></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-actions" value="0"/></td>
<td></td>
<td></td>
</tr>
<tr>
<td><h5>Reflex</h5></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-reflex-total" value="@{rating-reflex}+@{rating-reflex-mod}" disabled="true"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-reflex" value="(floor((@{Agi} + @{Int} + @{Per})/3))" disabled="true"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-reflex-mod" value="0"/></td>
</tr>
<tr>
<td><h5>Orgone</h5></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Orgone-total" value="@{rating-Orgone}+@{rating-Orgone-mod}" disabled="true"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Orgone" value="(floor((@{Int} + @{Ten})/2))+5" disabled="true"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-Orgone-mod" value="0"/></td>
</tr>
<tr>
<td><h5>Vitality</h5></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-vitality-total" value="@{rating-vitality}+@{rating-vitality-mod}" disabled="true"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-vitality" value="(floor((@{Str} + @{Ten})/2))+5" disabled="true"/></td>
<td><input type="number" class="sheet-attribute" name="attr_rating-vitality-mod" value="0"/></td>
</tr>
<td><h5>Str Mod</h5></td>
<td colspan="3">
<select class="sheet-smallselect" name="attr_rating-strength_bonus" >
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
</select>
</td>
<tr>
<td><h5>Drama Points</h5></td>
<td colspan="3">
<input type="radio" class="sheet-normal sheet-zero" value="0" name="attr_Drama_Points" checked/><span></span>
<input type="radio" class="sheet-normal" value="1" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="2" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="3" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="4" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="5" name="attr_Drama_Points"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-normal" value="6" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="7" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="8" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="9" name="attr_Drama_Points"/><span></span>
<input type="radio" class="sheet-normal" value="10" name="attr_Drama_Points"/><span></span>
</td>
</tr>
</table>
</div>
</div>
<div class="sheet-tager_block">
<div class="sheet-arcane_green" style="width:260px;height:200px;">
<table class="sheet-table">
<tr>
<td></td>
<td>Total</td>
<td>Base</td>
<td>Modifier</td>
</tr>
<tr>
<td><div class="sheet-table_tager">Actions</div></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-actions" value="0"/></td>
<td></td>
<td></td>
</tr>
<tr>
<td><div class="sheet-table_tager">Reflex</div></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-reflex-total" value="@{tager_rating-reflex}+@{tager_rating-reflex-mod}" disabled="true"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-reflex" value="(floor((@{Agi} + @{Int} + @{Per})/3))" disabled="true"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-reflex-mod" value="0"/></td>
</tr>
<tr>
<td><div class="sheet-table_tager">Orgone</div></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-Orgone-total" value="@{tager_rating-Orgone}+@{tager_rating-Orgone-mod}" disabled="true"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-Orgone" value="(floor((@{Int} + @{Ten})/2))+5" disabled="true"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-Orgone-mod" value="0"/></td>
</tr>
<tr>
<td><div class="sheet-table_tager">Vitality</div></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-vitality-total" value="@{tager_rating-vitality}+@{tager_rating-vitality-mod}" disabled="true"/></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-vitality" value="(floor((@{Str} + @{Ten})/2))+5" disabled="true" /></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager_rating-vitality-mod" value="0"/></td>
</tr>
<tr>
<td><div class="sheet-table_tager">Str Mod</div></td>
<td colspan="3">
<select class="sheet-smallselect" name="attr_rating-tagerstrength_bonus" >
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
</select>
</td>
</tr>
</table>
<table>
<tr>
<td><button type="roll" name="attr_regen-roll" class="sheet-regen" value="/e regenerates [[@{regen-a}]] in human form, and [[@{regen-b}]] in tager form.">Regeneration</button></td>
<td><input type="number" class="sheet-Movement" name="attr_regen-a" value="0"/></td>
<td>
<select class="sheet-textbox_right" style="width:65px;" name="attr_regen-b">
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="d10">1 Die</option>
</select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- Vitality -->
Health<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Health-switch" value="1"/><span></span>
<div class="sheet-body">
<input type="checkbox" class="sheet-tager_human sheet-hidden" name="attr_form_switch" value="1"/><span></span>
<div class="sheet-human_block">
<table class="sheet-wounds">
<tr>
<td><h4>Flesh</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-1" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_health-flesh" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-flesh" value="0.20"/><span></span>
</th>
<td><h4>Light</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-2" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_health-light" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-light" value="1.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-light" value="1.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-light" value="1.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-light" value="1.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Moderate</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-3" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_health-Moderate" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_healt-Moderateh" value="3.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Moderate" value="3.20"/><span></span>
</th>
<td><h4>Serious</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-4" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_health-Serious" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-Serious" value="6.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Death's Door</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vitality-5" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_health-DD" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.21" /><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.22"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.23"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.24"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.25"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.26"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.27"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.28"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.29"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.30"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.31"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.32"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.33"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.34"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.35"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.36"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.37"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.38"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.39"/><span></span>
<input type="radio" class="sheet-health" name="attr_health-DD" value="6.40"/><span></span>
</th>
<td><h4>Wound Modifier</h4></td>
<td><input type="number" class="sheet-attribute" name="attr_mortal-wound_mod" value="@{wound_mod}" disabled/></td>
<td><h5>Total Vitality</h5></td>
<td>
<input type="text" class="sheet-tiny" name="attr_vitality-1" />
<input type="text" class="sheet-tiny" name="attr_vitality-2" />
<input type="text" class="sheet-tiny" name="attr_vitality-3" />
<input type="text" class="sheet-tiny" name="attr_vitality-4" />
<input type="text" class="sheet-tiny" name="attr_vitality-5" />
</td>
</tr>
</table>
<input type="hidden" disabled="true" name="attr_penalty_xy" value="(((floor(@{health-light}) + floor(@{health-Moderate})) + abs(floor(@{health-light}) - floor(@{health-Moderate}))) / 2)" />
<input type="hidden" disabled="true" name="attr_penalty_xyz" value="((floor((@{penalty_xy}) + floor(@{health-Serious})) + abs(floor(@{penalty_xy}) - floor(@{health-Serious}))) / 2)" />
<input type="hidden" disabled="true" name="attr_with_HPT" value="@{penalty_xyz}-@{High_Pain_Threshold}"/>
<input type="hidden" disabled="true" name="attr_wound_mod" value="(((@{with_HPT} + 0) + abs(@{with_HPT} - 0)) / 2)" />
<br>
</div>
<div class="sheet-tager_block">
<div class="sheet-arcane_green" style="width:800px;">
<table class="sheet-wounds">
<tr>
<td><h4>Flesh</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-1" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_tager_rating-health-flesh" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-flesh" value="0.20"/><span></span>
</th>
<td><h4>Light</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-2" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_tager_rating-health-light" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-light" value="1.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Moderate</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-3" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_tager_rating-health-Moderate" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Moderate" value="3.20"/><span></span>
</th>
<td><h4>Serious</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-4" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_tager_rating-health-Serious" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-Serious" value="6.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Death's Door</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_tager_rating-vitality-5" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_tager_rating-health-DD" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.21" /><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.22"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.23"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.24"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.25"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.26"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.27"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.28"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.29"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.30"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.31"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.32"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.33"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.34"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.35"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.36"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.37"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.38"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.39"/><span></span>
<input type="radio" class="sheet-health" name="attr_tager_rating-health-DD" value="6.40"/><span></span>
</th>
<td><h4>Wound Modifier</h4></td>
<td><input type="number" class="sheet-attribute_tager" name="attr_tager-wound_mod" value="@{monster_wound_mod}" disabled/></td>
<td><h5>Total Vitality</h5></td>
<td>
<input type="text" class="sheet-tiny" name="attr_tager_rating-vitality-1" />
<input type="text" class="sheet-tiny" name="attr_tager_rating-vitality-2" />
<input type="text" class="sheet-tiny" name="attr_tager_rating-vitality-3" />
<input type="text" class="sheet-tiny" name="attr_tager_rating-vitality-4" />
<input type="text" class="sheet-tiny" name="attr_tager_rating-vitality-5" />
</td>
</tr>
</table>
<input type="hidden" disabled="true" name="attr_tager_penalty_xy" value="(((floor(@{tager_rating-health-light}) + floor(@{tager_rating-health-Moderate})) + abs(floor(@{tager_rating-health-light}) - floor(@{tager_rating-health-Moderate}))) / 2)" />
<input type="hidden" disabled="true" name="attr_tager_penalty_xyz" value="((floor((@{tager_penalty_xy}) + floor(@{tager_rating-health-Serious})) + abs(floor(@{tager_penalty_xy}) - floor(@{tager_rating-health-Serious}))) / 2)" />
<input type="hidden" disabled="true" name="attr_tager_with_HPT" value="@{tager_penalty_xyz}-@{High_Pain_Threshold}"/>
<input type="hidden" disabled="true" name="attr_monster_wound_mod" value="(((@{tager_with_HPT} + 0) + abs(@{tager_with_HPT} - 0)) / 2)" />
<br>
</div>
</div>
</div>
</div>
<!-- Set up the Tabs -->
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Basic" checked="checked"/>
<span class="sheet-tab sheet-tab1" style='line-height: 20px;'>Basic</span>
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Skills" />
<span class="sheet-tab sheet-tab2" style='line-height: 20px;'>Skills</span>
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Qualities" />
<span class="sheet-tab sheet-tab3" style='line-height: 20px;'>Qualities</span>
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="Equipment" />
<span class="sheet-tab sheet-tab4" style='line-height: 20px;'>Equipment</span>
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Combat" />
<span class="sheet-tab sheet-tab5" style='line-height: 20px;'>Combat</span>
<input type="radio" class="sheet-tab sheet-tab6" name="attr_core-tab" value="6" title="Para-psychic" />
<span class="sheet-tab sheet-tab6" style='line-height: 20px;width:85px;'>Para-psychic</span>
<input type="radio" class="sheet-tab sheet-tab7" name="attr_core-tab" value="7" title="Magic" />
<span class="sheet-tab sheet-tab7" style='line-height: 20px'>Magic</span>
<input type="radio" class="sheet-tab sheet-tab8" name="attr_core-tab" value="8" title="Mecha" />
<span class="sheet-tab sheet-tab8" style='line-height: 20px'>Vehicle</span>
<input type="radio" class="sheet-tab sheet-tab9" name="attr_core-tab" value="9" title="Experience " />
<span class="sheet-tab sheet-tab9" style='line-height: 20px;width:85px;'>Experience</span>
<input type="radio" class="sheet-tab sheet-tab10" name="attr_core-tab" value="10" title="Comms " />
<span class="sheet-tab sheet-tab10" style='line-height: 20px;'>Comms</span>
<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
<span class="sheet-tab sheet-tab99" style='line-height: 20px;'>All</span>
<br><br>
<!-- End Tab setup -->
<!-- Tab 1 Basic -->
<div class="sheet-section-1">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<div class="sheet-mundane_green" style="width:300px;height:320px;">
<table class="sheet-table">
<tr>
<td>Virtue</td>
<td><input type="text" class="sheet-bio" name="attr_virtue"/></td>
</tr>
<tr>
<td>Flaw</td>
<td><input type="text" class="sheet-bio" name="attr_flaw"/></td>
</tr>
<tr>
<td>Age</td>
<td><input type="text" class="sheet-bio" name="attr_age"/></td>
</tr>
<tr>
<td>Gender</td>
<td><input type="text" class="sheet-bio" name="attr_gender"/></td>
</tr>
<tr>
<td>Height</td>
<td><input type="text" class="sheet-bio" name="attr_height" /></td>
</tr>
<tr>
<td>Weight</td>
<td><input type="text" class="sheet-bio" name="attr_weight"/></td>
</tr>
<tr>
<td>Place of Brith</td>
<td><input type="text" class="sheet-bio" name="attr_place_of_birth" /></td>
</tr>
<tr>
<td>Distinguishing Features</td>
<td><textarea class="sheet-textarea" name="attr_Distinguishing_Features_1" style="height:32px;"></textarea></td>
</tr>
<tr>
<td>Notes</td>
<td><textarea class="sheet-textarea" name="attr_Distinguishing_Features_2" style="height:32px;"></textarea></td>
</tr>
</table>
</div>
</div>
<div class='sheet-col'>
<table>
<tr>
<td><button type="roll" name="attr_Insanity-roll" class="sheet-Insanity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] [[@{Ten}-@{Insanity-level}]] --|@{character_name} --Insanity Test">Insanity</button></td>
<td><input type="number" class="sheet-Movement" name="attr_Insanity-level" value="(floor(@{instanity}))" style="width:90px;" disabled/></td>
<td><select class="sheet-textbox_right" ></option></select></td>
</tr>
<tr>
<td></td>
<td colspan="2">
<input type="radio" class="sheet-normal sheet-purple sheet-zero" value="0.1" name="attr_instanity" checked/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="0.2" name="attr_instanity" /><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="0.3" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="0.4" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="1.1" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="1.2" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="2.1" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="2.2" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="4.1" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="4.2" name="attr_instanity"/><span></span>
<input type="radio" class="sheet-normal sheet-purple" value="10" name="attr_instanity"/><span></span>
</td>
</tr>
<tr>
<td>High Pain Threshold</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_High_Pain_Threshold" value="2"/><span></span></td>
</tr>
</table>
<div>
<input type="checkbox" class="sheet-tager_human sheet-hidden" name="attr_form_switch" value="1"/><span></span>
<div class="sheet-human_block">
<div class="sheet-mundane_green" style="width:400px;">
<table>
<tr>
<td><input type="checkbox" class="sheet-hider sheet-paper" name="attr_mortal-senses" value="1"/><span></span>Senses</td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-senses" value="1"/><span></span>
<div class="sheet-body">
<table style="width:400px">
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Acute_Hearing" value="1"/><span></span></th>
<td>Acute Hearing</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Acute_Hearing_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Acute_Hearing_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Character has an exceptional sense of hearing. He can distinguish between very similar sounds, can determine the direction and general source of sounds, and the like. He receives a +2 Test Bonus to all sound-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Acute_taste" value="1"/><span></span></th>
<td>Acute Sense of Smell & Taste</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Acute_taste_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Acute_taste_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
A highly developed sense of smell and taste to go along with it. Can distinguish between very similar scents, smell things an average person would have missed, and has a highly discerning palate. +2 Test Bonus to all scent- or taste-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Acute_Sight" value="1"/><span></span></th>
<td>Acute Sight</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Acute_Sight_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Acute_Sight_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Character has incredibly sharp vision, picking out details that your average person would have missed. He receives a +2 Test Bonus to all sight-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Acute_Tactile" value="1"/><span></span></th>
<td>Acute Tactile Sense</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Acute_Tactile_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Acute_Tactile_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Characters sense of touch is highly developed and can feel slight variations in texture, temperature, or vibration that others without this Asset would miss. He receives a +2 Test Bonus to all touch-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Nightvision" value="1"/><span></span></th>
<td>Nightvision, Human</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Nightvision_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Nightvision_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Character has little trouble seeing in dimly-lit or low light conditions, up to 50 yards however this vision is black and white, not color. He can ignore any Test Penalties imposed on Actions due to lack of adequate light in anything less than total darkness. In order for Nightvision to work, your Character must first allow his eyes to become accustomed to the darkness, which takes from one to ten (one die) turns or five to 50 seconds.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Nightvision_Nazzadi" value="1"/><span></span></th>
<td>Nightvision, Nazzadi</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Nightvision_Nazzadi_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Nightvision_Nazzadi_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Nazzadi nightvision allows them to see in very low light conditions, though not in complete darkness, up to 50 yards. It takes no time for their eyesight to adjust from light to darkness. This vision is black and white. In the dark, their eyes reflect direct light like a cats.
</h5>
</div>
</td>
</tr>
</table>
</div>
</div>
</div>
<div class="sheet-tager_block">
<div class="sheet-arcane_green" style="width:400px;">
<table>
<tr>
<td><input type="checkbox" class="sheet-hider sheet-paper" name="attr_tager-senses" value="1"/><span></span>Senses</td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-senses" value="1"/><span></span>
<div class="sheet-body">
<table style="width:400px">
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Acute_Hearing" value="1"/><span></span></th>
<td>Acute Hearing</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Acute_Hearing_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Acute_Hearing_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Character has an exceptional sense of hearing. He can distinguish between very similar sounds, can determine the direction and general source of sounds, and the like. He receives a +2 Test Bonus to all sound-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_tager-Acute_taste" value="1"/><span></span></th>
<td>Acute Sense of Smell & Taste</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_tager-Acute_taste_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-Acute_taste_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
A highly developed sense of smell and taste to go along with it. Can distinguish between very similar scents, smell things an average person would have missed, and has a highly discerning palate. +2 Test Bonus to all scent- or taste-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Acute_Sight" value="1"/><span></span></th>
<td>Acute Sight</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Acute_Sight_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Acute_Sight_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Character has incredibly sharp vision, picking out details that your average person would have missed. He receives a +2 Test Bonus to all sight-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Acute_Tactile" value="1"/><span></span></th>
<td>Acute Tactile Sense</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Acute_Tactile_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Acute_Tactile_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Characters sense of touch is highly developed and can feel slight variations in texture, temperature, or vibration that others without this Asset would miss. He receives a +2 Test Bonus to all touch-based Observation Tests.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_tager-Broadband_Audio" value="1"/><span></span></th>
<td>Broadband Audio</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_tager-Broadband_Audio_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-Broadband_Audio_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Hearing is twice as sensitive and can register super and subsonic ranges.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_tager-Long_Range" value="1"/><span></span></th>
<td>Long Range</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_tager-Long_Range_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-Long_Range_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Doubles all senses ranges
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Nightvision" value="1"/><span></span></th>
<td>Nightvision, Human</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Nightvision_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Nightvision_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Your Character has little trouble seeing in dimly-lit or low light conditions, up to 50 yards however this vision is black and white, not color. He can ignore any Test Penalties imposed on Actions due to lack of adequate light in anything less than total darkness. In order for Nightvision to work, your Character must first allow his eyes to become accustomed to the darkness, which takes from one to ten (one die) turns or five to 50 seconds.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_mortal-Nightvision_Nazzadi" value="1"/><span></span></th>
<td>Nightvision, Nazzadi</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_mortal-Nightvision_Nazzadi_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mortal-Nightvision_Nazzadi_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Nazzadi nightvision allows them to see in very low light conditions, though not in complete darkness, up to 50 yards. It takes no time for their eyesight to adjust from light to darkness. This vision is black and white. In the dark, their eyes reflect direct light like a cats.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_tager-Scan" value="1"/><span></span></th>
<td>Scan</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_tager-Scan_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-Scan_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Gathers vital statistics on living things, including whether or not something is alive or dead, its age, its gender, its level of health, and whether or not it is diseased.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_tager-Sonar" value="1"/><span></span></th>
<td>Sonar</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_tager-Sonar_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-Sonar_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Only usable underwater; bounces sound waves to paint a picture of all objects within range, including terrain features.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_tager-Thermal" value="1"/><span></span></th>
<td>Thermal</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_tager-Thermal_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-Thermal_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Registers heat signatures.
</h5>
</div>
</td>
</tr>
<tr>
<th><input type="checkbox" class="sheet-bigcheck" name="attr_tager-X_ray" value="1"/><span></span></th>
<td>X-ray</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_tager-X_ray_show" value="1"/><span></span></td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-X_ray_show" value="1"/><span></span>
<div class="sheet-body">
<h5 class="sheet-senses">
Uses X-rays to see through most materials, registering dense substances, including metals and bones.
</h5>
</div>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- Tab 2 Skills -->
<div class="sheet-section-2">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3>Combat Skills</h3>
<!-- Armed -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Armed-api" value=" !ct [[@{Armed-level}d10]] [[@{Agi}]] --|@{character_name} --Armed Fighting">Armed Fighting</button></td>
<td><select class="sheet-textbox_right" name="attr_Armed-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-armed" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-armed" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_btn_spec" name="attr_Armed_spec-api" value=" !ct [[(@{Armed-level} + @{Armed_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Armed Fighting:@{Armed_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Armed_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Armed_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<fieldset class="repeating_ArmedSpec">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_btn_spec" name="attr_Armed_spec-api" value=" !ct [[(@{Armed-level} + @{r_Armed_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Armed Fighting:@{r_Armed_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="r_Armed_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="r_Armed_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
<!-- Dodge -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Dodge-api" value=" !ct [[@{Dodge-level}d10]] [[@{Agi}]] --|@{character_name} --Dodge">Dodge</button></td>
<td><select class="sheet-textbox_right" name="attr_Dodge-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Dodge" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Dodge" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_btn_spec" name="attr_Dodge_spec-api" value=" !ct [[(@{Dodge-level} + @{Dodge_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Dodge:@{Dodge_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Dodge_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Dodge_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<fieldset class="repeating_DodgeSpec">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_btn_spec" name="attr_Dodge_spec-api" value=" !ct [[(@{Dodge-level} + @{r_Dodge_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Dodge:@{r_Dodge_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="r_Dodge_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="r_Dodge_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
<!-- Fighting -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Fighting-api" value=" !ct [[@{Fighting-level}d10]] [[@{Agi}]] --|@{character_name} --Fighting">Fighting</button></td>
<td><select class="sheet-textbox_right" name="attr_Fighting-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Fighting" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Fighting" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_btn_spec" name="attr_Fighting_spec-api" value=" !ct [[(@{Fighting-level} + @{Fighting_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Fighting:@{Fighting_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Fighting_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Fighting_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<fieldset class="repeating_FightingSpec">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_btn_spec" name="attr_Fighting_spec-api" value=" !ct [[(@{Fighting-level} + @{r_Fighting_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Fighting:@{r_Fighting_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="r_Fighting_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="r_Fighting_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
<!-- Marksman -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Marksman-api" value=" !ct [[@{Marksman-level}d10]] [[@{Per}]] --|@{character_name} --Marksman">Marksman</button></td>
<td><select class="sheet-textbox_right" name="attr_Marksman-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Marksman" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Marksman" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Marksman_spec-api" value=" !ct [[(@{Marksman-level} + @{Marksman_spec-level})d10]] [[@{Per}]] --|@{character_name} --Marksman:@{Marksman_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Marksman_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Marksman_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<fieldset class="repeating_MarksmanSpec">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Marksman_spec-api" value=" !ct [[(@{Marksman-level} + @{r_Marksman_spec-level})d10]] [[@{Per}]] --|@{character_name} --Marksman:@{r_Marksman_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="r_Marksman_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="r_Marksman_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
<!-- Support Weapons -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Support-api" value=" !ct [[@{Support-level}d10]] [[@{Per}]] --|@{character_name} --Support Weapons">Support Weapons</button></td>
<td><select class="sheet-textbox_right" name="attr_Support-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Support" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Support" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Support_spec-api" value=" !ct [[(@{Support-level} + @{Support_spec-level})d10]] [[@{Per}]] --|@{character_name} --Support Weapons:@{Support_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Support_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Support_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<fieldset class="repeating_SupportSpec">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Support_spec-api" value=" !ct [[(@{Support-level} + @{r_Support_spec-level})d10]] [[@{Per}]] --|@{character_name} --Support Weapons:@{r_Support_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="r_Support_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="r_Support_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
<!-- Thrown -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Thrown-api" value=" !ct [[@{Thrown-level}d10]] [[@{Agi}]] --|@{character_name} --Thrown">Thrown</button></td>
<td><select class="sheet-textbox_right" name="attr_Thrown-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Thrown" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Thrown" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Thrown_spec-api" value=" !ct [[(@{Thrown-level} + @{Thrown_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Thrown:@{Thrown_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Thrown_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Thrown_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<fieldset class="repeating_ThrownSpec">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Thrown_spec-api" value=" !ct [[(@{Thrown-level} + @{r_Thrown_spec-level})d10]] [[@{Agi}]] --|@{character_name} --Thrown:@{r_Thrown_spec-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="r_Thrown_spec-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="r_Thrown_spec-level">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<div class='sheet-col'>
<h3>General Skills</h3>
<!-- Agility -->
<div>
<div class="sheet-bold">Agility<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Skill_group-Agility" value="1"/><span></span></div>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Skill_group-Agility" value="1"/><span></span>
<div class="sheet-body">
<!-- Athletics -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Athletics-api" value=" !ct [[@{Athletics-level}d10]] [[@{Agi}]] --|@{character_name} --Athletics">Athletics</button></td>
<td><select class="sheet-textbox_right" name="attr_Athletics-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Athletics-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Athletics-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_1" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_1})d10 ]] [[@{Agi}]] --|@{character_name} --Athletics:@{Athletics_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_2" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_2})d10 ]] [[@{Agi}]] --|@{character_name} --Athletics:@{Athletics_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_3" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_3})d10 ]] [[@{Agi}]] --|@{character_name} --Athletics:@{Athletics_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Criminal -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Criminal-api" value=" !ct [[@{Criminal-level}d10]] [[@{Agi}]] --|@{character_name} --Criminal">Criminal</button></td>
<td><select class="sheet-textbox_right" name="attr_Criminal-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Criminal-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Criminal-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Criminal_spec-api_1" value="!ct [[ (@{Criminal-level} + @{Criminal_spec-level_1})d10 ]] [[@{Agi}]] --|@{character_name} --Criminal:@{Criminal_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Criminal_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Criminal_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Criminal_spec-api_2" value="!ct [[ (@{Criminal-level} + @{Criminal_spec-level_2})d10 ]] [[@{Agi}]] --|@{character_name} --Criminal:@{Criminal_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Criminal_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Criminal_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Criminal_spec-api_3" value="!ct [[ (@{Criminal-level} + @{Criminal_spec-level_3})d10 ]] [[@{Agi}]] --|@{character_name} --Criminal:@{Criminal_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Criminal_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Criminal_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Pilot -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Pilot-api" value=" !ct [[@{Pilot-level}d10]] [[@{Agi}]] --|@{character_name} --Pilot">Pilot</button></td>
<td><select class="sheet-textbox_right" name="attr_Pilot-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Pilot-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Pilot-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_1" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_1})d10 ]] [[@{Agi}]] --|@{character_name} --Pilot:@{Pilot_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_2" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_2})d10 ]] [[@{Agi}]] --|@{character_name} --Pilot:@{Pilot_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_3" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_3})d10 ]] [[@{Agi}]] --|@{character_name} --Pilot:@{Pilot_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Stealth -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Stealth-api" value=" !ct [[@{Stealth-level}d10]] [[@{Agi}]] --|@{character_name} --Stealth">Stealth</button></td>
<td><select class="sheet-textbox_right" name="attr_Stealth-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Stealth-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Stealth-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Stealth_spec-api_1" value="!ct [[ (@{Stealth-level} + @{Stealth_spec-level_1})d10 ]] [[@{Agi}]] --|@{character_name} --Stealth:@{Stealth_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Stealth_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Stealth_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Stealth_spec-api_2" value="!ct [[ (@{Stealth-level} + @{Stealth_spec-level_2})d10 ]] [[@{Agi}]] --|@{character_name} --Stealth:@{Stealth_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Stealth_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Stealth_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Stealth_spec-api_3" value="!ct [[ (@{Stealth-level} + @{Stealth_spec-level_3})d10 ]] [[@{Agi}]] --|@{character_name} --Stealth:@{Stealth_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Stealth_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Stealth_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- Intellect -->
<div>
<div class="sheet-bold">Intellect<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Skill_group-Intellect" value="1"/><span></span></div>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Skill_group-Intellect" value="1"/><span></span>
<div class="sheet-body">
<!-- Archanotechnician -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Archanotechnician-api" value=" !ct [[@{Archanotechnician-level}d10]] [[@{Int}]] --|@{character_name} --Archanotechnician">Archanotechnician</button></td>
<td><select class="sheet-textbox_right" name="attr_Archanotechnician-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Archanotechnician-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Archanotechnician-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Archanotechnician_spec-api_1" value="!ct [[ (@{Archanotechnician-level} + @{Archanotechnician_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Archanotechnician:@{Archanotechnician_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Archanotechnician_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Archanotechnician_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Archanotechnician_spec-api_2" value="!ct [[ (@{Archanotechnician-level} + @{Archanotechnician_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Archanotechnician:@{Archanotechnician_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Archanotechnician_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Archanotechnician_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Archanotechnician_spec-api_3" value="!ct [[ (@{Archanotechnician-level} + @{Archanotechnician_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Archanotechnician:@{Archanotechnician_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Archanotechnician_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Archanotechnician_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Archanotech_Engineering -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn sheet-arcaneengineer" name="attr_Archanotech_Engineering-api" value=" !ct [[@{Archanotech_Engineering-level}d10]] [[@{Int}]] --|@{character_name} --Archanotech Engineering">Archanotech Engineering</button></td>
<td><select class="sheet-textbox_right" name="attr_Archanotech_Engineering-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Archanotech_Engineering-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Archanotech_Engineering-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Archanotech_Engineering_spec-api_1" value="!ct [[ (@{Archanotech_Engineering-level} + @{Archanotech_Engineering_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Archanotech_Engineering:@{Archanotech_Engineering_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Archanotech_Engineering_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Archanotech_Engineering_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Archanotech_Engineering_spec-api_2" value="!ct [[ (@{Archanotech_Engineering-level} + @{Archanotech_Engineering_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Archanotech_Engineering:@{Archanotech_Engineering_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Archanotech_Engineering_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Archanotech_Engineering_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Archanotech_Engineering_spec-api_3" value="!ct [[ (@{Archanotech_Engineering-level} + @{Archanotech_Engineering_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Archanotech_Engineering:@{Archanotech_Engineering_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Archanotech_Engineering_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Archanotech_Engineering_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Armourer -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Armourer-api" value=" !ct [[@{Armourer-level}d10]] [[@{Int}]] --|@{character_name} --Armourer">Armourer</button></td>
<td><select class="sheet-textbox_right" name="attr_Armourer-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Armourer-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Armourer-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Armourer_spec-api_1" value="!ct [[ (@{Armourer-level} + @{Armourer_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Armourer:@{Armourer_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Armourer_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Armourer_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Armourer_spec-api_2" value="!ct [[ (@{Armourer-level} + @{Armourer_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Armourer:@{Armourer_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Armourer_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Armourer_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Armourer_spec-api_3" value="!ct [[ (@{Armourer-level} + @{Armourer_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Armourer:@{Armourer_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Armourer_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Armourer_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Bureaucracy -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Bureaucracy-api" value=" !ct [[@{Bureaucracy-level}d10]] [[@{Int}]] --|@{character_name} --Bureaucracy">Bureaucracy</button></td>
<td><select class="sheet-textbox_right" name="attr_Bureaucracy-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Bureaucracy-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Bureaucracy-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Bureaucracy_spec-api_1" value="!ct [[ (@{Bureaucracy-level} + @{Bureaucracy_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Bureaucracy:@{Bureaucracy_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Bureaucracy_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Bureaucracy_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Bureaucracy_spec-api_2" value="!ct [[ (@{Bureaucracy-level} + @{Bureaucracy_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Bureaucracy:@{Bureaucracy_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Bureaucracy_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Bureaucracy_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Bureaucracy_spec-api_3" value="!ct [[ (@{Bureaucracy-level} + @{Bureaucracy_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Bureaucracy:@{Bureaucracy_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Bureaucracy_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Bureaucracy_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Business -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Business-api" value=" !ct [[@{Business-level}d10]] [[@{Int}]] --|@{character_name} --Business">Business</button></td>
<td><select class="sheet-textbox_right" name="attr_Business-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Business-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Business-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Business_spec-api_1" value="!ct [[ (@{Business-level} + @{Business_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Business:@{Business_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Business_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Business_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Business_spec-api_2" value="!ct [[ (@{Business-level} + @{Business_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Business:@{Business_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Business_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Business_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Business_spec-api_3" value="!ct [[ (@{Business-level} + @{Business_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Business:@{Business_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Business_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Business_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Communications -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Communications-api" value=" !ct [[@{Communications-level}d10]] [[@{Int}]] --|@{character_name} --Communications">Communications</button></td>
<td><select class="sheet-textbox_right" name="attr_Communications-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Communications-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Communications-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Communications_spec-api_1" value="!ct [[ (@{Communications-level} + @{Communications_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Communications:@{Communications_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Communications_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Communications_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Communications_spec-api_2" value="!ct [[ (@{Communications-level} + @{Communications_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Communications:@{Communications_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Communications_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Communications_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Communications_spec-api_3" value="!ct [[ (@{Communications-level} + @{Communications_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Communications:@{Communications_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Communications_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Communications_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Computers -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Computers-api" value=" !ct [[@{Computers-level}d10]] [[@{Int}]] --|@{character_name} --Computers">Computers</button></td>
<td><select class="sheet-textbox_right" name="attr_Computers-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Computers-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Computers-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Computers_spec-api_1" value="!ct [[ (@{Computers-level} + @{Computers_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Computers:@{Computers_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Computers_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Computers_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Computers_spec-api_2" value="!ct [[ (@{Computers-level} + @{Computers_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Computers:@{Computers_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Computers_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Computers_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Computers_spec-api_3" value="!ct [[ (@{Computers-level} + @{Computers_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Computers:@{Computers_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Computers_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Computers_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Culture -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Culture-api" value=" !ct [[@{Culture-level}d10]] [[@{Int}]] --|@{character_name} --Culture">Culture</button></td>
<td><select class="sheet-textbox_right" name="attr_Culture-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Culture-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Culture-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Culture_spec-api_1" value="!ct [[ (@{Culture-level} + @{Culture_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Culture:@{Culture_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Culture_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Culture_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Culture_spec-api_2" value="!ct [[ (@{Culture-level} + @{Culture_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Culture:@{Culture_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Culture_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Culture_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Culture_spec-api_3" value="!ct [[ (@{Culture-level} + @{Culture_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Culture:@{Culture_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Culture_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Culture_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Demolitions -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Demolitions-api" value=" !ct [[@{Demolitions-level}d10]] [[@{Int}]] --|@{character_name} --Demolitions">Demolitions</button></td>
<td><select class="sheet-textbox_right" name="attr_Demolitions-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Demolitions-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Demolitions-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Demolitions_spec-api_1" value="!ct [[ (@{Demolitions-level} + @{Demolitions_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Demolitions:@{Demolitions_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Demolitions_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Demolitions_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Demolitions_spec-api_2" value="!ct [[ (@{Demolitions-level} + @{Demolitions_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Demolitions:@{Demolitions_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Demolitions_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Demolitions_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Demolitions_spec-api_3" value="!ct [[ (@{Demolitions-level} + @{Demolitions_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Demolitions:@{Demolitions_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Demolitions_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Demolitions_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Education -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Education-api" value=" !ct [[@{Education-level}d10]] [[@{Int}]] --|@{character_name} --Education">Education</button></td>
<td><select class="sheet-textbox_right" name="attr_Education-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Education-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Education-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Education_spec-api_1" value="!ct [[ (@{Education-level} + @{Education_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Education:@{Education_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Education_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Education_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Education_spec-api_2" value="!ct [[ (@{Education-level} + @{Education_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Education:@{Education_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Education_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Education_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Education_spec-api_3" value="!ct [[ (@{Education-level} + @{Education_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Education:@{Education_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Education_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Education_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Engineering -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Engineering-api" value=" !ct [[@{Engineering-level}d10]] [[@{Int}]] --|@{character_name} --Engineering">Engineering</button></td>
<td><select class="sheet-textbox_right" name="attr_Engineering-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Engineering-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Engineering-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Engineering_spec-api_1" value="!ct [[ (@{Engineering-level} + @{Engineering_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Engineering:@{Engineering_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Engineering_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Engineering_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Engineering_spec-api_2" value="!ct [[ (@{Engineering-level} + @{Engineering_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Engineering:@{Engineering_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Engineering_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Engineering_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Engineering_spec-api_3" value="!ct [[ (@{Engineering-level} + @{Engineering_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Engineering:@{Engineering_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Engineering_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Engineering_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- History -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_History-api" value=" !ct [[@{History-level}d10]] [[@{Int}]] --|@{character_name} --History">History</button></td>
<td><select class="sheet-textbox_right" name="attr_History-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_History-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_History-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_History_spec-api_1" value="!ct [[ (@{History-level} + @{History_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --History:@{History_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_History_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_History_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_History_spec-api_2" value="!ct [[ (@{History-level} + @{History_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -History:@{History_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_History_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_History_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_History_spec-api_3" value="!ct [[ (@{History-level} + @{History_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --History:@{History_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_History_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_History_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Larceny -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Larceny-api" value=" !ct [[@{Larceny-level}d10]] [[@{Int}]] --|@{character_name} --Larceny">Larceny</button></td>
<td><select class="sheet-textbox_right" name="attr_Larceny-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Larceny-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Larceny-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Larceny_spec-api_1" value="!ct [[ (@{Larceny-level} + @{Larceny_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Larceny:@{Larceny_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Larceny_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Larceny_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Larceny_spec-api_2" value="!ct [[ (@{Larceny-level} + @{Larceny_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Larceny:@{Larceny_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Larceny_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Larceny_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Larceny_spec-api_3" value="!ct [[ (@{Larceny-level} + @{Larceny_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Larceny:@{Larceny_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Larceny_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Larceny_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Law_Enforcement -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Law_Enforcement-api" value=" !ct [[@{Law_Enforcement-level}d10]] [[@{Int}]] --|@{character_name} --Law_Enforcement">Law_Enforcement</button></td>
<td><select class="sheet-textbox_right" name="attr_Law_Enforcement-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Law_Enforcement-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Law_Enforcement-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Law_Enforcement_spec-api_1" value="!ct [[ (@{Law_Enforcement-level} + @{Law_Enforcement_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Law_Enforcement:@{Law_Enforcement_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Law_Enforcement_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Law_Enforcement_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Law_Enforcement_spec-api_2" value="!ct [[ (@{Law_Enforcement-level} + @{Law_Enforcement_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Law_Enforcement:@{Law_Enforcement_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Law_Enforcement_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Law_Enforcement_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Law_Enforcement_spec-api_3" value="!ct [[ (@{Law_Enforcement-level} + @{Law_Enforcement_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Law_Enforcement:@{Law_Enforcement_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Law_Enforcement_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Law_Enforcement_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Literacy -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Literacy-api" value=" !ct [[@{Literacy-level}d10]] [[@{Int}]] --|@{character_name} --Literacy">Literacy</button></td>
<td><select class="sheet-textbox_right" name="attr_Literacy-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Literacy-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Literacy-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Literacy_spec-api_1" value="!ct [[ (@{Literacy-level} + @{Literacy_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Literacy:@{Literacy_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Literacy_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Literacy_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Literacy_spec-api_2" value="!ct [[ (@{Literacy-level} + @{Literacy_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Literacy:@{Literacy_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Literacy_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Literacy_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Literacy_spec-api_3" value="!ct [[ (@{Literacy-level} + @{Literacy_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Literacy:@{Literacy_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Literacy_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Literacy_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Medicine -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Medicine-api" value=" !ct [[@{Medicine-level}d10]] [[@{Int}]] --|@{character_name} --Medicine">Medicine</button></td>
<td><select class="sheet-textbox_right" name="attr_Medicine-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Medicine-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Medicine-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Medicine_spec-api_1" value="!ct [[ (@{Medicine-level} + @{Medicine_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Medicine:@{Medicine_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Medicine_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Medicine_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Medicine_spec-api_2" value="!ct [[ (@{Medicine-level} + @{Medicine_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Medicine:@{Medicine_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Medicine_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Medicine_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Medicine_spec-api_3" value="!ct [[ (@{Medicine-level} + @{Medicine_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Medicine:@{Medicine_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Medicine_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Medicine_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Munitions -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Munitions-api" value=" !ct [[@{Munitions-level}d10]] [[@{Int}]] --|@{character_name} --Munitions">Munitions</button></td>
<td><select class="sheet-textbox_right" name="attr_Munitions-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Munitions-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Munitions-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Munitions_spec-api_1" value="!ct [[ (@{Munitions-level} + @{Munitions_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Munitions:@{Munitions_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Munitions_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Munitions_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Munitions_spec-api_2" value="!ct [[ (@{Munitions-level} + @{Munitions_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Munitions:@{Munitions_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Munitions_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Munitions_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Munitions_spec-api_3" value="!ct [[ (@{Munitions-level} + @{Munitions_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Munitions:@{Munitions_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Munitions_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Munitions_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Occult -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] [[@{Int}]] --|@{character_name} --Occult">Occult</button></td>
<td><select class="sheet-textbox_right" name="attr_Occult-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Occult-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Occult-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Occult_spec-api_1" value="!ct [[ (@{Occult-level} + @{Occult_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Occult:@{Occult_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Occult_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Occult_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Occult_spec-api_2" value="!ct [[ (@{Occult-level} + @{Occult_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Occult:@{Occult_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Occult_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Occult_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Occult_spec-api_3" value="!ct [[ (@{Occult-level} + @{Occult_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Occult:@{Occult_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Occult_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Occult_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Parapsychology -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Parapsychology-api" value=" !ct [[@{Parapsychology-level}d10]] [[@{Int}]] --|@{character_name} --Parapsychology">Parapsychology</button></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Parapsychology-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Parapsychology-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Parapsychology_spec-api_1" value="!ct [[ (@{Parapsychology-level} + @{Parapsychology_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Parapsychology:@{Parapsychology_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Parapsychology_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Parapsychology_spec-api_2" value="!ct [[ (@{Parapsychology-level} + @{Parapsychology_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Parapsychology:@{Parapsychology_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Parapsychology_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Parapsychology_spec-api_3" value="!ct [[ (@{Parapsychology-level} + @{Parapsychology_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Parapsychology:@{Parapsychology_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Parapsychology_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Regional_Knowledge -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Regional_Knowledge-api" value=" !ct [[@{Regional_Knowledge-level}d10]] [[@{Ten}]] --|@{character_name} --Regional Knowledge">Regional Knowledge</button></td>
<td><select class="sheet-textbox_right" name="attr_Regional_Knowledge-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Regional_Knowledge-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Regional_Knowledge-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Regional_Knowledge_spec-api_1" value="!ct [[ (@{Regional_Knowledge-level} + @{Regional_Knowledge_spec-level_1})d10 ]] [[@{Ten}]] --|@{character_name} --Regional Knowledge:@{Regional_Knowledge_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Regional_Knowledge_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Regional_Knowledge_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Regional_Knowledge_spec-api_2" value="!ct [[ (@{Regional_Knowledge-level} + @{Regional_Knowledge_spec-level_2})d10 ]] [[@{Ten}]] --|@{character_name} -Regional Knowledge:@{Regional_Knowledge_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Regional_Knowledge_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Regional_Knowledge_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Regional_Knowledge_spec-api_3" value="!ct [[ (@{Regional_Knowledge-level} + @{Regional_Knowledge_spec-level_3})d10 ]] [[@{Ten}]] --|@{character_name} --Regional Knowledge:@{Regional_Knowledge_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Regional_Knowledge_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Regional_Knowledge_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Regional_Knowledge_spec-api_4" value="!ct [[ (@{Regional_Knowledge-level} + @{Regional_Knowledge_spec-level_4})d10 ]] [[@{Ten}]] --|@{character_name} -Regional Knowledge:@{Regional_Knowledge_spec-name_4}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Regional_Knowledge_spec-name_4" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Regional_Knowledge_spec-level_4">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Regional_Knowledge_spec-api_5" value="!ct [[ (@{Regional_Knowledge-level} + @{Regional_Knowledge_spec-level_5})d10 ]] [[@{Ten}]] --|@{character_name} --Regional Knowledge:@{Regional_Knowledge_spec-name_5}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Regional_Knowledge_spec-name_5" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Regional_Knowledge_spec-level_5">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Research -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Parapsychology-api" value=" !ct [[@{Parapsychology-level}d10]] [[@{Int}]] --|@{character_name} --Parapsychology">Parapsychology</button></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Parapsychology-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Parapsychology-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Parapsychology_spec-api_1" value="!ct [[ (@{Parapsychology-level} + @{Parapsychology_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Parapsychology:@{Parapsychology_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Parapsychology_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Parapsychology_spec-api_2" value="!ct [[ (@{Parapsychology-level} + @{Parapsychology_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Parapsychology:@{Parapsychology_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Parapsychology_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Parapsychology_spec-api_3" value="!ct [[ (@{Parapsychology-level} + @{Parapsychology_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Parapsychology:@{Parapsychology_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Parapsychology_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Parapsychology_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Savoir-Faire -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Savoir-Faire-api" value=" !ct [[@{Savoir-Faire-level}d10]] [[@{Int}]] --|@{character_name} --Savoir-Faire">Savoir-Faire</button></td>
<td><select class="sheet-textbox_right" name="attr_Savoir-Faire-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Savoir-Faire-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Savoir-Faire-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Savoir-Faire_spec-api_1" value="!ct [[ (@{Savoir-Faire-level} + @{Savoir-Faire_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Savoir-Faire:@{Savoir-Faire_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Savoir-Faire_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Savoir-Faire_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Savoir-Faire_spec-api_2" value="!ct [[ (@{Savoir-Faire-level} + @{Savoir-Faire_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Savoir-Faire:@{Savoir-Faire_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Savoir-Faire_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Savoir-Faire_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Savoir-Faire_spec-api_3" value="!ct [[ (@{Savoir-Faire-level} + @{Savoir-Faire_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Savoir-Faire:@{Savoir-Faire_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Savoir-Faire_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Savoir-Faire_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Science_Earth -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Science_Earth-api" value=" !ct [[@{Science_Earth-level}d10]] [[@{Int}]] --|@{character_name} --Science_Earth">Science_Earth</button></td>
<td><select class="sheet-textbox_right" name="attr_Science_Earth-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Science_Earth-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Science_Earth-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Earth_spec-api_1" value="!ct [[ (@{Science_Earth-level} + @{Science_Earth_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Science_Earth:@{Science_Earth_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Earth_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Earth_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Earth_spec-api_2" value="!ct [[ (@{Science_Earth-level} + @{Science_Earth_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Science_Earth:@{Science_Earth_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Earth_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Earth_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Earth_spec-api_3" value="!ct [[ (@{Science_Earth-level} + @{Science_Earth_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Science_Earth:@{Science_Earth_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Earth_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Earth_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Science_Life -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Science_Life-api" value=" !ct [[@{Science_Life-level}d10]] [[@{Int}]] --|@{character_name} --Science_Life">Science_Life</button></td>
<td><select class="sheet-textbox_right" name="attr_Science_Life-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Science_Life-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Science_Life-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Life_spec-api_1" value="!ct [[ (@{Science_Life-level} + @{Science_Life_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Science_Life:@{Science_Life_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Life_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Life_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Life_spec-api_2" value="!ct [[ (@{Science_Life-level} + @{Science_Life_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Science_Life:@{Science_Life_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Life_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Life_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Life_spec-api_3" value="!ct [[ (@{Science_Life-level} + @{Science_Life_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Science_Life:@{Science_Life_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Life_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Life_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Science_Physical -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Science_Physical-api" value=" !ct [[@{Science_Physical-level}d10]] [[@{Int}]] --|@{character_name} --Science_Physical">Science_Physical</button></td>
<td><select class="sheet-textbox_right" name="attr_Science_Physical-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Science_Physical-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Science_Physical-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Physical_spec-api_1" value="!ct [[ (@{Science_Physical-level} + @{Science_Physical_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Science_Physical:@{Science_Physical_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Physical_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Physical_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Physical_spec-api_2" value="!ct [[ (@{Science_Physical-level} + @{Science_Physical_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Science_Physical:@{Science_Physical_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Physical_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Physical_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Science_Physical_spec-api_3" value="!ct [[ (@{Science_Physical-level} + @{Science_Physical_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Science_Physical:@{Science_Physical_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Science_Physical_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Science_Physical_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Security -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Security-api" value=" !ct [[@{Security-level}d10]] [[@{Int}]] --|@{character_name} --Security">Security</button></td>
<td><select class="sheet-textbox_right" name="attr_Security-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Security-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Security-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Security_spec-api_1" value="!ct [[ (@{Security-level} + @{Security_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Security:@{Security_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Security_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Security_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Security_spec-api_2" value="!ct [[ (@{Security-level} + @{Security_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Security:@{Security_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Security_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Security_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Security_spec-api_3" value="!ct [[ (@{Security-level} + @{Security_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Security:@{Security_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Security_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Security_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Streetwise -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Streetwise-api" value=" !ct [[@{Streetwise-level}d10]] [[@{Int}]] --|@{character_name} --Streetwise">Streetwise</button></td>
<td><select class="sheet-textbox_right" name="attr_Streetwise-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Streetwise-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Streetwise-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Streetwise_spec-api_1" value="!ct [[ (@{Streetwise-level} + @{Streetwise_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Streetwise:@{Streetwise_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Streetwise_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Streetwise_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Streetwise_spec-api_2" value="!ct [[ (@{Streetwise-level} + @{Streetwise_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Streetwise:@{Streetwise_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Streetwise_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Streetwise_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Streetwise_spec-api_3" value="!ct [[ (@{Streetwise-level} + @{Streetwise_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Streetwise:@{Streetwise_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Streetwise_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Streetwise_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Surveillance -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Surveillance-api" value=" !ct [[@{Surveillance-level}d10]] [[@{Int}]] --|@{character_name} --Surveillance">Surveillance</button></td>
<td><select class="sheet-textbox_right" name="attr_Surveillance-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Surveillance-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Surveillance-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Surveillance_spec-api_1" value="!ct [[ (@{Surveillance-level} + @{Surveillance_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Surveillance:@{Surveillance_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Surveillance_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Surveillance_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Surveillance_spec-api_2" value="!ct [[ (@{Surveillance-level} + @{Surveillance_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Surveillance:@{Surveillance_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Surveillance_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Surveillance_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Surveillance_spec-api_3" value="!ct [[ (@{Surveillance-level} + @{Surveillance_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Surveillance:@{Surveillance_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Surveillance_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Surveillance_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Technician -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Technician-api" value=" !ct [[@{Technician-level}d10]] [[@{Int}]] --|@{character_name} --Technician">Technician</button></td>
<td><select class="sheet-textbox_right" name="attr_Technician-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Technician-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Technician-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Technician_spec-api_1" value="!ct [[ (@{Technician-level} + @{Technician_spec-level_1})d10 ]] [[@{Int}]] --|@{character_name} --Technician:@{Technician_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Technician_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Technician_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Technician_spec-api_2" value="!ct [[ (@{Technician-level} + @{Technician_spec-level_2})d10 ]] [[@{Int}]] --|@{character_name} -Technician:@{Technician_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Technician_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Technician_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Technician_spec-api_3" value="!ct [[ (@{Technician-level} + @{Technician_spec-level_3})d10 ]] [[@{Int}]] --|@{character_name} --Technician:@{Technician_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Technician_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Technician_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- Perception -->
<div>
<div class="sheet-bold">Perception<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Skill_group-Perception" value="1"/><span></span></div>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Skill_group-Perception" value="1"/><span></span>
<div class="sheet-body">
<!-- Appraisal -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Appraisal-api" value=" !ct [[@{Appraisal-level}d10]] [[@{Per}]] --|@{character_name} --Appraisal">Appraisal</button></td>
<td><select class="sheet-textbox_right" name="attr_Appraisal-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Appraisal-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Appraisal-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Appraisal_spec-api_1" value="!ct [[ (@{Appraisal-level} + @{Appraisal_spec-level_1})d10 ]] [[@{Per}]] --|@{character_name} --Appraisal:@{Appraisal_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Appraisal_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Appraisal_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Appraisal_spec-api_2" value="!ct [[ (@{Appraisal-level} + @{Appraisal_spec-level_2})d10 ]] [[@{Per}]] --|@{character_name} -Appraisal:@{Appraisal_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Appraisal_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Appraisal_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Appraisal_spec-api_3" value="!ct [[ (@{Appraisal-level} + @{Appraisal_spec-level_3})d10 ]] [[@{Per}]] --|@{character_name} --Appraisal:@{Appraisal_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Appraisal_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Appraisal_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Artist -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Artist-api" value=" !ct [[@{Artist-level}d10]] [[@{Per}]] --|@{character_name} --Artist">Artist</button></td>
<td><select class="sheet-textbox_right" name="attr_Artist-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Artist-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Artist-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Artist_spec-api_1" value="!ct [[ (@{Artist-level} + @{Artist_spec-level_1})d10 ]] [[@{Per}]] --|@{character_name} --Artist:@{Artist_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Artist_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Artist_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Artist_spec-api_2" value="!ct [[ (@{Artist-level} + @{Artist_spec-level_2})d10 ]] [[@{Per}]] --|@{character_name} -Artist:@{Artist_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Artist_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Artist_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Artist_spec-api_3" value="!ct [[ (@{Artist-level} + @{Artist_spec-level_3})d10 ]] [[@{Per}]] --|@{character_name} --Artist:@{Artist_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Artist_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Artist_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Observation -->
<div>
<table class="sheet-skill_table">
<td><button type="roll" class="sheet-skill_btn" name="attr_Observation-api" value=" !ct [[@{Observation-level}d10]] [[@{Per}]] --|@{character_name} --Observation">Observation</button></td>
<td><select class="sheet-textbox_right" name="attr_Observation-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Observation-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Observation-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Observation_spec-api_1" value="!ct [[ (@{Observation-level} + @{Observation_spec-level_1})d10 ]] [[@{Per}]] --|@{character_name} --Observation:@{Observation_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Observation_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Observation_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Observation_spec-api_2" value="!ct [[ (@{Observation-level} + @{Observation_spec-level_2})d10 ]] [[@{Per}]] --|@{character_name} -Observation:@{Observation_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Observation_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Observation_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Observation_spec-api_3" value="!ct [[ (@{Observation-level} + @{Observation_spec-level_3})d10 ]] [[@{Per}]] --|@{character_name} --Observation:@{Observation_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Observation_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Observation_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- Presence -->
<div>
<div class="sheet-bold">Presence<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Skill_group-Presence" value="1"/><span></span></div>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Skill_group-Presence" value="1"/><span></span>
<div class="sheet-body">
<!-- Intimidate -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Intimidate-api" value=" !ct [[@{Intimidate-level}d10]] [[@{Pre}]] --|@{character_name} --Intimidate">Intimidate</button></td>
<td><select class="sheet-textbox_right" name="attr_Intimidate-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Intimidate-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Intimidate-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Intimidate_spec-api_1" value="!ct [[ (@{Intimidate-level} + @{Intimidate_spec-level_1})d10 ]] [[@{Pre}]] --|@{character_name} --Intimidate:@{Intimidate_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Intimidate_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Intimidate_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Intimidate_spec-api_2" value="!ct [[ (@{Intimidate-level} + @{Intimidate_spec-level_2})d10 ]] [[@{Pre}]] --|@{character_name} -Intimidate:@{Intimidate_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Intimidate_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Intimidate_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Intimidate_spec-api_3" value="!ct [[ (@{Intimidate-level} + @{Intimidate_spec-level_3})d10 ]] [[@{Pre}]] --|@{character_name} --Intimidate:@{Intimidate_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Intimidate_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Intimidate_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Misdirect -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Misdirect-api" value=" !ct [[@{Misdirect-level}d10]] [[@{Pre}]] --|@{character_name} --Misdirect">Misdirect</button></td>
<td><select class="sheet-textbox_right" name="attr_Misdirect-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Misdirect-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Misdirect-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Misdirect_spec-api_1" value="!ct [[ (@{Misdirect-level} + @{Misdirect_spec-level_1})d10 ]] [[@{Pre}]] --|@{character_name} --Misdirect:@{Misdirect_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Misdirect_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Misdirect_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Misdirect_spec-api_2" value="!ct [[ (@{Misdirect-level} + @{Misdirect_spec-level_2})d10 ]] [[@{Pre}]] --|@{character_name} -Misdirect:@{Misdirect_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Misdirect_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Misdirect_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Misdirect_spec-api_3" value="!ct [[ (@{Misdirect-level} + @{Misdirect_spec-level_3})d10 ]] [[@{Pre}]] --|@{character_name} --Misdirect:@{Misdirect_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Misdirect_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Misdirect_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Performance -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Performance-api" value=" !ct [[@{Performance-level}d10]] [[@{Pre}]] --|@{character_name} --Performance">Performance</button></td>
<td><select class="sheet-textbox_right" name="attr_Performance-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Performance-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Performance-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Performance_spec-api_1" value="!ct [[ (@{Performance-level} + @{Performance_spec-level_1})d10 ]] [[@{Pre}]] --|@{character_name} --Performance:@{Performance_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Performance_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Performance_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Performance_spec-api_2" value="!ct [[ (@{Performance-level} + @{Performance_spec-level_2})d10 ]] [[@{Pre}]] --|@{character_name} -Performance:@{Performance_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Performance_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Performance_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Performance_spec-api_3" value="!ct [[ (@{Performance-level} + @{Performance_spec-level_3})d10 ]] [[@{Pre}]] --|@{character_name} --Performance:@{Performance_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Performance_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Performance_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Persuade -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Persuade-api" value=" !ct [[@{Persuade-level}d10]] [[@{Pre}]] --|@{character_name} --Persuade">Persuade</button></td>
<td><select class="sheet-textbox_right" name="attr_Persuade-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Persuade-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Persuade-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Persuade_spec-api_1" value="!ct [[ (@{Persuade-level} + @{Persuade_spec-level_1})d10 ]] [[@{Pre}]] --|@{character_name} --Persuade:@{Persuade_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Persuade_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Persuade_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Persuade_spec-api_2" value="!ct [[ (@{Persuade-level} + @{Persuade_spec-level_2})d10 ]] [[@{Pre}]] --|@{character_name} -Persuade:@{Persuade_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Persuade_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Persuade_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Persuade_spec-api_3" value="!ct [[ (@{Persuade-level} + @{Persuade_spec-level_3})d10 ]] [[@{Pre}]] --|@{character_name} --Persuade:@{Persuade_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Persuade_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Persuade_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Seduction -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Seduction-api" value=" !ct [[@{Seduction-level}d10]] [[@{Pre}]] --|@{character_name} --Seduction">Seduction</button></td>
<td><select class="sheet-textbox_right" name="attr_Seduction-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Seduction-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Seduction-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Seduction_spec-api_1" value="!ct [[ (@{Seduction-level} + @{Seduction_spec-level_1})d10 ]] [[@{Pre}]] --|@{character_name} --Seduction:@{Seduction_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Seduction_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Seduction_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Seduction_spec-api_2" value="!ct [[ (@{Seduction-level} + @{Seduction_spec-level_2})d10 ]] [[@{Pre}]] --|@{character_name} -Seduction:@{Seduction_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Seduction_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Seduction_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Seduction_spec-api_3" value="!ct [[ (@{Seduction-level} + @{Seduction_spec-level_3})d10 ]] [[@{Pre}]] --|@{character_name} --Seduction:@{Seduction_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Seduction_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Seduction_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- Strength -->
<div>
<div class="sheet-bold">Strength<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Skill_group-Strength" value="1"/><span></span></div>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Skill_group-Strength" value="1"/><span></span>
<div class="sheet-body">
<!-- Athletics -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Athletics-api" value=" !ct [[@{Athletics-level}d10]] [[@{Str}]] --|@{character_name} --Athletics">Athletics</button></td>
<td><select class="sheet-textbox_right" name="attr_Athletics-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Athletics-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Athletics-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_1" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_1})d10 ]] [[@{Str}]] --|@{character_name} --Athletics:@{Athletics_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_2" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_2})d10 ]] [[@{Str}]] --|@{character_name} -Athletics:@{Athletics_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_3" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_3})d10 ]] [[@{Str}]] --|@{character_name} --Athletics:@{Athletics_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- Tenacity -->
<div>
<div class="sheet-bold">Tenacity<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Skill_group-Tenacity" value="1"/><span></span></div>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Skill_group-Tenacity" value="1"/><span></span>
<div class="sheet-body">
<!-- Athletics -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Athletics-api" value=" !ct [[@{Athletics-level}d10]] [[@{Ten}]] --|@{character_name} --Athletics">Athletics</button></td>
<td><select class="sheet-textbox_right" name="attr_Athletics-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Athletics-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Athletics-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_1" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_1})d10 ]] [[@{Ten}]] --|@{character_name} --Athletics:@{Athletics_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_2" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_2})d10 ]] [[@{Ten}]] --|@{character_name} -Athletics:@{Athletics_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Athletics_spec-api_3" value="!ct [[ (@{Athletics-level} + @{Athletics_spec-level_3})d10 ]] [[@{Ten}]] --|@{character_name} --Athletics:@{Athletics_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Athletics_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Athletics_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Survival -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Survival-api" value=" !ct [[@{Survival-level}d10]] [[@{Ten}]] --|@{character_name} --Survival">Survival</button></td>
<td><select class="sheet-textbox_right" name="attr_Survival-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Survival-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Survival-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Survival_spec-api_1" value="!ct [[ (@{Survival-level} + @{Survival_spec-level_1})d10 ]] [[@{Ten}]] --|@{character_name} --Survival:@{Survival_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Survival_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Survival_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Survival_spec-api_2" value="!ct [[ (@{Survival-level} + @{Survival_spec-level_2})d10 ]] [[@{Ten}]] --|@{character_name} -Survival:@{Survival_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Survival_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Survival_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Survival_spec-api_3" value="!ct [[ (@{Survival-level} + @{Survival_spec-level_3})d10 ]] [[@{Ten}]] --|@{character_name} --Survival:@{Survival_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Survival_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Survival_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<!-- Special -->
<div>
<div class="sheet-bold">Special<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Skill_group-Special" value="1"/><span></span></div>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Skill_group-Special" value="1"/><span></span>
<div class="sheet-body">
<!-- Special -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Roll</th>
<th>Skill</th>
<th>Attribute</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Special-api" value=" !ct [[@{Special-level}d10]] @{Special-base} --|@{character_name} --@{Special-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Special-name" value="" placeholder="Skill name"/></td>
<td><select class="sheet-smallselect" name="attr_Special-base">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_Special-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Special-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Special-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_button" name="attr_Special_spec-api_1" value="!ct [[ (@{Special-level} + @{Special_spec-level_1})d10 ]] @{Special-base} --|@{character_name} --@{Special-name}:@{Special_spec-name_1}"></button></td>
<td><button type="roll" class="skill_button" name="attr_Special_spec-roll_1" value="/e rolls @{random_skill-name}:@{Special_spec-name_1} [[({[[(@{Special-level} + @{Special-level_1})]]d10sd}kh1)]] plus [[@{Special-base}]]"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Special_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Special_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_button" name="attr_Special_spec-api_2" value="!ct [[ (@{Special-level} + @{Special_spec-level_2})d10 ]] @{Special-base} --|@{character_name} --@{Special-name}:@{Special_spec-name_2}"></button></td>
<td><button type="roll" class="skill_button" name="attr_Special_spec-roll_2" value="/e rolls @{random_skill-name}:@{Special_spec-name_2} [[({[[(@{Special-level} + @{Special-level_2})]]d10sd}kh1)]] plus [[@{Special-base}]]"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Special_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Special_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_button" name="attr_Special_spec-api_3" value="!ct [[ (@{Special-level} + @{Special_spec-level_3})d10 ]] @{Special-base} --|@{character_name} --@{Special-name}:@{Special_spec-name_3}"></button></td>
<td><button type="roll" class="skill_button" name="attr_Special_spec-roll_3" value="/e rolls @{random_skill-name}:@{Special_spec-name_3} [[({[[(@{Special-level} + @{Special-level_3})]]d10sd}kh1)]] plus [[@{Special-base}]]"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Special_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Special_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
<!-- Special Repeating-->
<div>
<fieldset class="repeating_skills">
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_rSpecial-api" value=" !ct [[@{rSpecial-level}d10]] @{rSpecial-base} --|@{character_name} --@{rSpecial-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_rSpecial-name" value="" placeholder="Skill name"/></td>
<td><select class="sheet-smallselect" name="attr_rSpecial-base">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_Athletics-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_rSpecial-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_rSpecial-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_button" name="attr_rSpecial_spec-api_1" value="!ct [[ (@{rSpecial-level} + @{rSpecial_spec-level_1})d10 ]] @{rSpecial-base} --|@{character_name} --@{rSpecial-name}:@{rSpecial_spec-name_1}"></button></td>
<td><button type="roll" class="skill_button" name="attr_rSpecial_spec-roll_1" value="/e rolls @{random_skill-name}:@{rSpecial_spec-name_1} [[({[[(@{rSpecial-level} + @{rSpecial-level_1})]]d10sd}kh1)]] plus [[@{rSpecial-base}]]"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rSpecial_spec-name_1" placeholder="rSpecialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rSpecial_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">rSpecialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_button" name="attr_rSpecial_spec-api_2" value="!ct [[ (@{rSpecial-level} + @{rSpecial_spec-level_2})d10 ]] @{rSpecial-base} --|@{character_name} --@{rSpecial-name}:@{rSpecial_spec-name_2}"></button></td>
<td><button type="roll" class="skill_button" name="attr_rSpecial_spec-roll_2" value="/e rolls @{random_skill-name}:@{rSpecial_spec-name_2} [[({[[(@{rSpecial-level} + @{rSpecial-level_2})]]d10sd}kh1)]] plus [[@{rSpecial-base}]]"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rSpecial_spec-name_2" placeholder="rSpecialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rSpecial_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">rSpecialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="skill_button" name="attr_rSpecial_spec-api_3" value="!ct [[ (@{rSpecial-level} + @{rSpecial_spec-level_3})d10 ]] @{rSpecial-base} --|@{character_name} --@{rSpecial-name}:@{rSpecial_spec-name_3}"></button></td>
<td><button type="roll" class="skill_button" name="attr_rSpecial_spec-roll_3" value="/e rolls @{random_skill-name}:@{rSpecial_spec-name_3} [[({[[(@{rSpecial-level} + @{rSpecial-level_3})]]d10sd}kh1)]] plus [[@{rSpecial-base}]]"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rSpecial_spec-name_3" placeholder="rSpecialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rSpecial_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">rSpecialized (2)</option></select>
</td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- Tab 3 Qualities -->
<div class="sheet-section-3">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3>Assets</h3>
<fieldset class="repeating_Assets">
<table>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Asset-show" value="&{template:show} {{Name= @{character_name} }} {{Ability= @{Asset-name-1} }} {{Text= @{Asset-details-1} }}"></button></td>
<td><input type="checkbox" class="sheet-hider sheet-paper" name="attr_Asset-switch" value="1"/><span></span></td>
<td><input type="text" class="sheet-quality" name="attr_Asset-name-1" placeholder="Asset Name" /></td>
</tr>
<tr>
<td>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Asset-switch" value="1"/><span></span>
<div class="sheet-body">
<input type="number" class="sheet-quality" name="attr_Asset-cost-1" placeholder="Cost" />
</div>
</td>
<td></td>
<td>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Asset-switch" value="1"/><span></span>
<div class="sheet-body">
<input type="text" class="sheet-quality" name="attr_Asset-reference-1" placeholder="Book and page" />
</div>
</td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Asset-switch" value="1"/><span></span>
<div class="sheet-body">
<textarea class="sheet-textarea" name="attr_Asset-details-1" placeholder="Details" style="width:97%; height:30px;"></textarea>
</div>
</td>
</tr>
</table>
</fieldset>
</div>
<div class='sheet-col'>
<h3>Drawbacks</h3>
<fieldset class="repeating_Drawbacks">
<table>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Drawback-show" value="&{template:show} {{Name= @{character_name} }} {{Ability= @{Drawback-name-1} }} {{Text= @{Drawback-details-1} }}"></button></td>
<td><input type="checkbox" class="sheet-hider sheet-paper" name="attr_Drawback-switch" value="1"/><span></span></td>
<td><input type="text" class="sheet-quality" name="attr_Drawback-name-1" placeholder="Drawback Name" /></td>
</tr>
<tr>
<td>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Drawback-switch" value="1"/><span></span>
<div class="sheet-body">
<input type="number" class="sheet-quality" name="attr_Drawback-cost-1" placeholder="Cost" />
</div>
</td>
<td></td>
<td>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Drawback-switch" value="1"/><span></span>
<div class="sheet-body">
<input type="text" class="sheet-quality" name="attr_Drawback-reference-1" placeholder="Book and page" />
</div>
</td>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Drawback-switch" value="1"/><span></span>
<div class="sheet-body">
<textarea class="sheet-textarea" name="attr_Drawback-details-1" placeholder="Details" style="width:97%; height:30px;"></textarea>
</div>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<!-- Tab 4 Equipment -->
<div class="sheet-section-4">
<div class='sheet-2colrow'>
<h3>Gear</h3>
<div class='sheet-col'>
<div style="border:1px solid black;">
<textarea class="sheet-textarea" name="attr_Gear-1" placeholder="Issued" style="width:97%"></textarea><br>
<textarea class="sheet-textarea" name="attr_Gear-2" placeholder="Personal" style="width:97%"></textarea><br>
</div>
</div>
<div class='sheet-col'>
<div style="border:1px solid black;">
<textarea class="sheet-textarea" name="attr_Gear-3" placeholder="Special" style="width:97%"></textarea><br>
<textarea class="sheet-textarea" name="attr_Gear-4" placeholder="Stolen/Dangerous" style="width:97%"></textarea><br>
</div>
</div>
</div>
<div class="sheet-italic">If youre looking to outfit your character with equipment that isnt listed in the books, find the early 21st century equivalent, divide the cost by 2, and multiply the total by 1.4 (Tn=($/2)*1.4).</div>
<table>
<tr>
<th>$<br>21st century dollar</th>
<td style="width:20px;"></td>
<th>Tn<br>Terranote</th>
</tr>
<tr>
<th><input type="number" name="attr_dollars" value="2"/></th>
<td style="width:20px;"></td>
<th><input type="number" name="attr_Tn" value="(@{dollars}/2) * 1.4" disabled='true'/></th>
</tr>
</table>
<br></div>
<!-- Tab 5 Combat -->
<div class="sheet-section-5">
<input type="checkbox" class="sheet-tager_human sheet-hidden" name="attr_form_switch" value="1"/><span></span>
<div class="sheet-human_block">
<div class="sheet-mundane_green" style="width:830px;">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3>Movement</h3>
<table>
<tr>
<td></td>
<td>Mph</td>
<td>Sprint</td>
<td>Cautious</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Base" style="background:black;" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-mph" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-sprint" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-cautious" value="0"/></td>
<td><input class="sheet-textbox_right" readonly/></td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Land" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Land_mph" value="@{Movement-mph}*@{Movement-Land}" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Land_sprint" value="@{Movement-sprint}*@{Movement-Land}" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Land_cautious" value="@{Movement-cautious}*@{Movement-Land}" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_Movement-Land">
<option value="0.5">1/2</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option></select>
</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Climbing" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Climbing_mph" value="floor((@{Movement-mph}/3)*@{Movement-Climbing})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Climbing_sprint" value="floor((@{Movement-sprint}/3)*@{Movement-Climbing})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Climbing_cautious" value="floor((@{Movement-cautious}/3)*@{Movement-Climbing})" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_Movement-Climbing">
<option value="0.5">x1/2</option>
<option value="1">x1</option>
<option value="2">x2</option>
<option value="3">x3</option>
<option value="4">x4</option>
<option value="5">x5</option>
<option value="6">x6</option></select>
</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Swimming" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Swimming_mph" value="floor((@{Movement-mph}/3)*@{Movement-Swimming})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Swimming_sprint" value="floor((@{Movement-sprint}/3)*@{Movement-Swimming})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Swimming_cautious" value="floor((@{Movement-cautious}/3)*@{Movement-Swimming})" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_Movement-Swimming">
<option value="0.3">x1/3</option>
<option value="0.5" selected>x1/2</option>
<option value="1">x1</option>
<option value="2">x2</option>
<option value="3">x3</option>
<option value="4">x4</option>
<option value="5">x5</option>
<option value="6">x6</option>
<option value="9">x9</option>
<option value="20">x20</option></select>
</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Fly" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Fly_mph" value="floor((@{Movement-mph})*@{Movement-Fly})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Fly_sprint" value="floor((@{Movement-sprint}/3)*@{Movement-Fly})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_Movement-Fly_cautious" value="floor((@{Movement-cautious}/3)*@{Movement-Fly})" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_Movement-Fly">
<option value="0" selected>x0</option>
<option value="0.3">x1/3</option>
<option value="0.5">x1/2</option>
<option value="1">x1</option>
<option value="2">x2</option>
<option value="3">x3</option>
<option value="4">x4</option>
<option value="5">x5</option>
<option value="6">x6</option></select>
</td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table>
<tr>
<td></td>
<th><h3>Initiative</h3></th>
<th>Base</th>
<th>Modifier</th>
</tr>
<tr>
<td><button type="roll" class="sheet-Initiative" name="attr_Initiative_roll" value="/e rolls initiative [[1d10 + [[ [[@{Initiative} + @{Initiative-mod}]] ]] &{tracker}]]"></button></td>
<th><input type="number" class="sheet-attribute" name="attr_Initiative-total" value="@{Initiative} + @{Initiative-mod}" disabled="true"/></th>
<th><input type="number" class="sheet-attribute" name="attr_Initiative" value="(floor(([[@{Agi}]] + @{Int} + @{Per})/3)) + ((floor(([[@{Agi}]] + @{Int} + @{Per})/3)) * 0.1)" disabled="true"/></th>
<th><input type="number" class="sheet-attribute" name="attr_Initiative-mod" value="0"/></th>
</tr>
</table>
<table>
<tr>
<th colspan="2"><h3>Armor</h3></th>
<th>Trauma</th>
<th>/</th>
<th>Projectile</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="att_armor-roll-1" value="/e rolls armor: @{armor_name-1}! Trauma: [[@{armor_Trauma-1}d10]], Projectile: [[@{armor_projectile-1}d10]]"></button></td>
<td><input type="text" class="sheet-bio" name="attr_armor_name-1" value="" /></td>
<td><input type="number" class="sheet-bio" name="attr_armor_Trauma-1" value="0" /></td>
<td></td>
<td><input type="number" class="sheet-bio" name="attr_armor_projectile-1" value="0" /></td>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="att_armor-roll-2" value="/e rolls armor: @{armor_name-2}! Trauma: [[@{armor_Trauma-2}d10]], Projectile: [[@{armor_projectile-2}d10]]"></button></td>
<td><input type="text" class="sheet-bio" name="attr_armor_name-2" value="" /></td>
<td><input type="number" class="sheet-bio" name="attr_armor_Trauma-2" value="0" /></td>
<td></td>
<td><input type="number" class="sheet-bio" name="attr_armor_projectile-2" value="0" /></td>
</tr>
</table>
<!-- Defense -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Roll</th>
<th>Skill</th>
</tr>
<tr>
<td><button type="roll" class="sheet-defense" name="attr_Special-api" value="@{Defense-base}">Defense</button></td>
<td><select class="sheet-textbox_right" name="attr_Defense-base">
<option value="!ct [[(@{Armed-level} + ?{Extra Dice|0})d10]] [[@{Agi}]] --|@{character_name} --Armed Fighting">Armed Fighting</option>
<option value="!ct [[(@{Dodge-level} + ?{Extra Dice|0})d10]] [[@{Agi}]] --|@{character_name} --Dodge">Dodge</option>
<option value="!ct [[(@{Fighting-level} + ?{Extra Dice|0})d10]] [[@{Agi}]] --|@{character_name} --Fighting">Fighting</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
<!-- Attacks -->
<br>
<!-- Range -->
<div>
<h4> Ranged Weapons<input type="checkbox" class="sheet-hider sheet-paper" name="attr_ranged_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_ranged_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Attack</th>
<th>Damage</th>
<th>Weapon</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_range-api" value=" !ct [[(@{range-type} + @{range-type_mod}+ @{range-specialized})d10]] [[(@{range-attrib}+ @{range-attrib_mod})]] --|@{character_name} --@{range-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_range-roll" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Damage= [[ [[@{range-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{range-damage_type} }} {{Special= @{range-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_range-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_range" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_range" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_range-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_range-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_range-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_range-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_range-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_range-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_range-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_range-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_range-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<th colspan="3" class="sheet-black_back">Shots per round</th>
<th>Rounds</th>
<th>Cal.</th>
<th>Lgl</th>
<th>Autofire</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_range-Short_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_range-Mid_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_range-Long_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_range-Extreme_range" value="@{range-Long_range}*2" disabled="banana"/></th>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_range-shots_targets" value="0"/>
<select class="sheet-smallselect" name="attr_range-shots" style="width:60px;">
<option value="0" selected>0</option>
<option value="1d5" selected>1-5</option>
<option value="1d10" selected>1-10</option>
</select>
<input type="number" class="sheet-skill_name" name="attr_range-shots_expenditure" value="0"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_range-rounds" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_range-cal" value="" style="width:40px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_range-legal" value="" style="width:60px;"/></th>
<td><button type="roll" class="sheet-Initiative" name="attr_range-autofire" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Targets= @{range-shots_targets}}}{{Hits= @{range-shots} }}{{Total Damage= [[ [[@{range-damage} + [[@{range-shots}]] + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{range-damage_type} }} {{Special= @{range-details}}}}"></button></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_range-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
<fieldset class="repeating_rangeweapons">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_range-r-api" value=" !ct [[(@{range-r-type} + @{range-r-specialized})d10]] @{range-r-attrib} --|@{character_name} --@{range-r-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_range-r-roll" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Damage= [[ [[@{range-r-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{range-r-damage_type} }} {{Special= @{range-r-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_range-r-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_range" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_range" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_range-r-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_range-r-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_range-r-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_range-r-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_range-r-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_range-r-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_range-r-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_range-r-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_range-r-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<td></td>
<th>Shots per round</th>
<td></td>
<th>Rounds</th>
<th>Cal.</th>
<th>Lgl</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_range-r-Short_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_range-r-Mid_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_range-r-Long_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_range-r-Extreme_range-r" value="@{range-r-Long_range-r}*2" disabled="banana"/></th>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_range-r-shots_targets" value="0"/>
<select class="sheet-smallselect" name="attr_range-r-shots" style="width:60px;">
<option value="0" selected>0</option>
<option value="1d5" selected>1-5</option>
<option value="1d10" selected>1-10</option>
</select>
<input type="number" class="sheet-skill_name" name="attr_range-r-shots_expenditure" value="0"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_range-r-rounds" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_range-r-cal" value="" style="width:40px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_range-r-legal" value="" style="width:60px;"/></th>
<td><button type="roll" class="sheet-Initiative" name="attr_range-autofire-r" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Targets= @{range-r-shots_targets}}}{{Hits= @{range-r-shots} }}{{Total Damage= [[ [[@{range-r-damage} + [[@{range-r-shots}]] + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{range-r-damage_type} }} {{Special= @{range-r-details}}}}"></button></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_range-r-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
<br>
<!-- Melee -->
<div>
<h4>Melee Weapons<input type="checkbox" class="sheet-hider sheet-paper" name="attr_melee_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_melee_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Attack</th>
<th>Damage</th>
<th>Weapon</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_melee-api" value=" !ct [[(@{melee-type} + @{melee-type_mod}+ @{melee-specialized})d10]] [[(@{melee-attrib}+ @{melee-attrib_mod})]] --|@{character_name} --@{melee-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_melee-roll" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Damage= [[ [[@{melee-damage} + @{rating-strength_bonus} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{melee-damage_type} }} {{Special= @{melee-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_melee-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_melee" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_melee" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th>Lgl</th>
<th style="color:red;">Damage</th>
<th>Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_melee-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_melee-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_melee-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_melee-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_melee-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_melee-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_melee-specialized" value="2" title="Specialized"/><span></span>
<th><input type="text" class="sheet-skill_name" name="attr_melee-legal" value="" style="width:60px;"/></th>
<th><input type="number" class="sheet-skill_name" name="attr_melee-damage" value="0"/></th>
<td><input type="text" class="sheet-Movement" name="attr_melee-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_melee-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
<fieldset class="repeating_meleeweapons">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_melee-r-api" value=" !ct [[(@{melee-r-type} + @{melee-r-type_mod} + @{melee-r-specialized})d10]] [[@{melee-r-attrib} + @{melee-r-attrib_mod}]] --|@{character_name} --@{melee-r-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_melee-r-roll" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Damage= [[ [[@{melee-r-damage} + @{rating-strength_bonus} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{melee-r-damage_type} }} {{Special= @{melee-r-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_melee-r-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_melee-r" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_melee-r" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th>Lgl</th>
<th style="color:red;">Damage</th>
<th>Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_melee-r-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_melee-r-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_melee-r-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_melee-r-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_melee-r-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_melee-r-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_melee-r-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="text" class="sheet-skill_name" name="attr_melee-r-legal" value="" style="width:60px;"/></th>
<th><input type="number" class="sheet-skill_name" name="attr_melee-r-damage" value="0"/></th>
<td><input type="text" class="sheet-Movement" name="attr_melee-r-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_melee-r-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</fieldset>
</div>
<br>
</div>
</div>
</div>
<div class="sheet-tager_block">
<div class="sheet-arcane_green" style="width:830px;background-size:500px;">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3>Movement</h3>
<table>
<tr>
<td></td>
<td>Mph</td>
<td>Sprint</td>
<td>Cautious</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Base" style="background:black;" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-mph" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-sprint" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-cautious" value="0"/></td>
<td><input class="sheet-textbox_right" readonly/></td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Land" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Land_mph" value="@{tager_Movement-mph}*@{tager_Movement-Land}" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Land_sprint" value="@{tager_Movement-sprint}*@{tager_Movement-Land}" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Land_cautious" value="@{tager_Movement-cautious}*@{tager_Movement-Land}" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_tager_Movement-Land">
<option value="0.5">1/2</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option></select>
</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Climbing" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Climbing_mph" value="floor((@{tager_Movement-mph}/3)*@{tager_Movement-Climbing})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Climbing_sprint" value="floor((@{tager_Movement-sprint}/3)*@{tager_Movement-Climbing})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Climbing_cautious" value="floor((@{tager_Movement-cautious}/3)*@{tager_Movement-Climbing})" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_tager_Movement-Climbing">
<option value="0.5">x1/2</option>
<option value="1">x1</option>
<option value="2">x2</option>
<option value="3">x3</option>
<option value="4">x4</option>
<option value="5">x5</option>
<option value="6">x6</option></select>
</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Swimming" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Swimming_mph" value="floor((@{tager_Movement-mph}/3)*@{tager_Movement-Swimming})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Swimming_sprint" value="floor((@{tager_Movement-sprint}/3)*@{tager_Movement-Swimming})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Swimming_cautious" value="floor((@{tager_Movement-cautious}/3)*@{tager_Movement-Swimming})" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_tager_Movement-Swimming">
<option value="0.3">x1/3</option>
<option value="0.5" selected>x1/2</option>
<option value="1">x1</option>
<option value="2">x2</option>
<option value="3">x3</option>
<option value="4">x4</option>
<option value="5">x5</option>
<option value="6">x6</option>
<option value="9">x9</option>
<option value="20">x20</option></select>
</td>
</tr>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Fly" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Fly_mph" value="floor((@{tager_Movement-mph})*@{tager_Movement-Fly})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Fly_sprint" value="floor((@{tager_Movement-sprint}/3)*@{tager_Movement-Fly})" disabled='true'/></td>
<td><input type="number" class="sheet-Movement" name="attr_tager_Movement-Fly_cautious" value="floor((@{tager_Movement-cautious}/3)*@{tager_Movement-Fly})" disabled='true'/></td>
<td><select class="sheet-textbox_right" name="attr_tager_Movement-Fly">
<option value="0" selected>x0</option>
<option value="0.3">x1/3</option>
<option value="0.5">x1/2</option>
<option value="1">x1</option>
<option value="2">x2</option>
<option value="3">x3</option>
<option value="4">x4</option>
<option value="5">x5</option>
<option value="6">x6</option></select>
</td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table>
<tr>
<td></td>
<th><h3>Initiative</h3></th>
<th>Base</th>
<th>Modifier</th>
</tr>
<tr>
<td><button type="roll" class="sheet-Initiative" name="attr_Initiative_roll" value="/e rolls initiative in tager form [[1d10 + [[ [[@{Initiative} + @{Initiative-mod}]] ]] &{tracker}]]"></button></td>
<th><input type="number" class="sheet-attribute" name="attr_Initiative-total" value="@{Initiative} + @{Initiative-mod}" disabled="true"/></th>
<th><input type="number" class="sheet-attribute_tager" name="attr_Initiative" value="(floor(([[@{Agi}]] + @{Int} + @{Per})/3)) + ((floor(([[@{Agi}]] + @{Int} + @{Per})/3)) * 0.1)" disabled="true"/></th>
<th><input type="number" class="sheet-attribute_tager" name="attr_Initiative-mod" value="0"/></th>
</tr>
</table>
<table>
<tr>
<th colspan="2"><h3>Armor</h3></th>
<th>Trauma</th>
<th>/</th>
<th>Projectile</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="att_tager_armor-roll-1" value="/e rolls armor: @{tager_armor_name-1}! Trauma: [[@{tager_armor_Trauma-1}d10]], Projectile: [[@{tager_armor_projectile-1}d10]]"></button></td>
<td><input type="text" class="sheet-bio" name="attr_tager_armor_name-1" value="" /></td>
<td><input type="number" class="sheet-bio" name="attr_tager_armor_Trauma-1" value="0" /></td>
<td></td>
<td><input type="number" class="sheet-bio" name="attr_tager_armor_projectile-1" value="0" /></td>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="att_tager_armor-roll-2" value="/e rolls armor: @{tager_armor_name-2}! Trauma: [[@{tager_armor_Trauma-2}d10]], Projectile: [[@{tager_armor_projectile-2}d10]]"></button></td>
<td><input type="text" class="sheet-bio" name="attr_tager_armor_name-2" value="" /></td>
<td><input type="number" class="sheet-bio" name="attr_tager_armor_Trauma-2" value="0" /></td>
<td></td>
<td><input type="number" class="sheet-bio" name="attr_tager_armor_projectile-2" value="0" /></td>
</tr>
</table>
<!-- Defense -->
<div>
<table class="sheet-skill_table">
<tr>
<th>Roll</th>
<th>Skill</th>
</tr>
<tr>
<td><button type="roll" class="sheet-defense" name="attr_Special-api" value="@{Defense-base}">Defense</button></td>
<td><select class="sheet-textbox_right" name="attr_Defense-base">
<option value="!ct [[(@{Armed-level} + ?{Extra Dice|0})d10]] [[@{Agi}]] --|@{character_name} --Armed Fighting">Armed Fighting</option>
<option value="!ct [[(@{Dodge-level} + ?{Extra Dice|0})d10]] [[@{Agi}]] --|@{character_name} --Dodge">Dodge</option>
<option value="!ct [[(@{Fighting-level} + ?{Extra Dice|0})d10]] [[@{Agi}]] --|@{character_name} --Fighting">Fighting</option></select>
</td>
</tr>
</table>
</div>
<table>
<tr>
<td><input class="sheet-textbox_left" type="text" value="Fear Factor" readonly/></td>
<td><input type="number" class="sheet-Movement" name="attr_rating-Fear" value="0" /></td>
<td><select class="sheet-textbox_right" ></select>
</tr>
</table>
</div>
</div>
<br>
<!-- Attacks -->
<!-- Range -->
<div>
<h4> Ranged Weapons<input type="checkbox" class="sheet-hider sheet-paper" name="attr_tager-ranged_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-ranged_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Attack</th>
<th>Damage</th>
<th>Weapon</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_rangetager-api" value=" !ct [[(@{rangetager-type} + @{rangetager-type_mod}+ @{rangetager-specialized})d10]] [[(@{rangetager-attrib}+ @{rangetager-attrib_mod})]] --|@{Tager_name} --@{rangetager-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rangetager-roll" value="&{template:tagerdamagetemplate}{{Name= @{Tager_name}}}{{Damage= [[ [[@{rangetager-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{rangetager-damage_type} }} {{Special= @{rangetager-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_rangetager-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_rangetager" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_rangetager" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_rangetager-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_rangetager-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_rangetager-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_rangetager-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_rangetager-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_rangetager-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_rangetager-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_rangetager-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_rangetager-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<td></td>
<td></td>
<th colspan="2">Shots per round</th>
<th>Rounds</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_rangetager-Short_rangetager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rangetager-Mid_rangetager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rangetager-Long_rangetager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rangetager-Extreme_rangetager" value="@{rangetager-Long_rangetager}*2" disabled="banana"/></th>
<td></td>
<td></td>
<th colspan="2"><input type="text" class="sheet-skill_name" name="attr_rangetager-shots" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_rangetager-rounds" value="" style="width:60px;"/></th>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_rangetager-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_tagerrangeweapons">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_rangetager-r-api" value=" !ct [[(@{rangetager-r-type} + @{rangetager-r-specialized})d10]] @{rangetager-r-attrib} --|@{Tager_name} --@{rangetager-r-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rangetager-r-roll" value="&{template:tagerdamagetemplate}{{Name= @{Tager_name}}}{{Damage= [[ [[@{rangetager-r-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{rangetager-r-damage_type} }} {{Special= @{rangetager-r-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_rangetager-r-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_rangetager-r" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_rangetager-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_rangetager-r-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_rangetager-r-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_rangetager-r-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_rangetager-r-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_rangetager-r-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_rangetager-r-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_rangetager-r-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_rangetager-r-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_rangetager-r-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<td></td>
<td></td>
<th colspan="2">Shots per round</th>
<th>Rounds</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_rangetager-r-Short_rangetager-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rangetager-r-Mid_rangetager-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rangetager-r-Long_rangetager-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rangetager-r-Extreme_rangetager-r" value="@{rangetager-r-Long_rangetager-r}*2" disabled="banana"/></th>
<td></td>
<td></td>
<th colspan="2"><input type="text" class="sheet-skill_name" name="attr_rangetager-r-shots" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_rangetager-r-rounds" value="" style="width:60px;"/></th>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_rangetager-r-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<br>
<!-- Melee -->
<div>
<h4>Melee Weapons<input type="checkbox" class="sheet-hider sheet-paper" name="attr_tager-melee_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-melee_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Attack</th>
<th>Damage</th>
<th>Weapon</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_meleetager-api" value=" !ct [[(@{meleetager-type} + @{meleetager-type_mod}+ @{meleetager-specialized})d10]] [[(@{meleetager-attrib}+ @{meleetager-attrib_mod})]] --|@{Tager_name} --@{meleetager-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_meleetager-roll" value="&{template:tagerdamagetemplate}{{Name= @{Tager_name}}}{{Damage= [[ [[@{meleetager-damage} + @{rating-tagerstrength_bonus} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{meleetager-damage_type} }} {{Special= @{meleetager-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_meleetager-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_meleetager" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_meleetager" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_meleetager-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_meleetager-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_meleetager-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_meleetager-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_meleetager-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleetager-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleetager-specialized" value="2" title="Specialized"/><span></span>
<th><input type="number" class="sheet-skill_name" name="attr_meleetager-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_meleetager-damage_type" placeholder="Vitality, etc."/></td>
</th>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_meleetager-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_weapons">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_meleetager-r-api" value=" !ct [[(@{meleetager-r-type} + @{meleetager-r-type_mod} + @{meleetager-r-specialized})d10]] [[@{meleetager-r-attrib} + @{meleetager-r-attrib_mod}]] --|@{Tager_name} --@{meleetager-r-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_meleetager-r-roll" value="&{template:tagerdamagetemplate}{{Name= @{Tager_name}}}{{Damage= [[ [[@{meleetager-r-damage} + @{rating-tagerstrength_bonus} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{meleetager-r-damage_type} }} {{Special= @{meleetager-r-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_meleetager-r-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_meleetager-r" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_meleetager-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_meleetager-r-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_meleetager-r-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_meleetager-r-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_meleetager-r-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_meleetager-r-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleetager-r-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleetager-r-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_meleetager-r-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_meleetager-r-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_meleetager-r-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<br>
<!-- Special -->
<div>
<h4>Special<input type="checkbox" class="sheet-hider sheet-paper" name="attr_tager-Special_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_tager-Special_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Activate</th>
<th>Damage</th>
<th>Ability</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_Specialtager-api" value=" !ct [[(@{Specialtager-type} + @{Specialtager-type_mod})d10]] [[(@{Specialtager-attrib}+ @{Specialtager-attrib_mod})]] --|@{Tager_name} --@{Specialtager-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Specialtager-roll" value="&{template:tagerdamagetemplate}{{Name= @{Tager_name}}}{{Weapon= @{Specialtager-weapon} }}{{Damage= [[ [[@{Specialtager-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{Specialtager-damage_type} }} {{Special= @{Specialtager-details}}}}"></button></td>
<td><input type="text" class="sheet-Movement" name="attr_Specialtager-weapon" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_Specialtager" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_Specialtager" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th colspan="3" class="sheet-black_back">Range (yards)</th>
<th>Damage</th>
<th>Damage Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_Specialtager-type" style="width:150px;">
<option value="0">None</option>
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_Specialtager-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_Specialtager-attrib_mod" value="0"/></td>
<td>
<select class="sheet-smallselect" name="attr_Specialtager-attrib" style="width:100px;">
<option value="0">None</option>
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_Specialtager-Short_Specialtager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_Specialtager-Mid_Specialtager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_Specialtager-Long_Specialtager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_Specialtager-Extreme_Specialtager" value="@{Specialtager-Long_Specialtager}*2" disabled="banana"/></th>
<td><select class="sheet-smallselect" name="attr_Specialtager-Damage">
<option value="0">None</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
<option value="6">+6</option></select>
</td>
<td><input type="text" class="sheet-Movement" name="attr_Specialtager-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_Specialtager-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_specwpns">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_rSpecialtager-api" value=" !ct [[(@{rSpecialtager-type} + @{rSpecialtager-type_mod})d10]] [[(@{rSpecialtager-attrib}+ @{rSpecialtager-attrib_mod})]] --|@{character_name} --@{rSpecialtager-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rSpecialtager-roll" value="/e uses @{rSpecialtager-weapon}, dealing [[ @{rSpecialtager-damage}d10]] @{rSpecialtager-damage_type} damage. Special: @{rSpecialtager-details}"></button></td>
<td><input type="text" class="sheet-Movement" name="attr_rSpecialtager-weapon" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_rSpecialtager" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_rSpecialtager" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th colspan="3" class="sheet-black_back">Range (yards)</th>
<th>Damage</th>
<th>Damage Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_rSpecialtager-type" style="width:150px;">
<option value="0">None</option>
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_rSpecialtager-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_rSpecialtager-attrib_mod" value="0"/></td>
<td>
<select class="sheet-smallselect" name="attr_rSpecialtager-attrib" style="width:100px;">
<option value="0">None</option>
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_rSpecialtager-Short_rSpecialtager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rSpecialtager-Mid_rSpecialtager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rSpecialtager-Long_rSpecialtager" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rSpecialtager-Extreme_rSpecialtager" value="@{rSpecialtager-Long_rSpecialtager}*2" disabled="banana"/></th>
<td><select class="sheet-smallselect" name="attr_rSpecialtager-Damage">
<option value="0">None</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
<option value="6">+6</option></select>
</td>
<td><input type="text" class="sheet-Movement" name="attr_rSpecialtager-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_rSpecialtager-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<br>
</div>
</div>
</div>
<!-- Tab 6 Para-psychic -->
<div class="sheet-section-6">
<div>
<h3>Primary Power Group<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Primary-switch" value="1"/><span></span></h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Primary-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Roll</th>
<th>Power</th>
<th>Base</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power-api" value=" !ct [[@{Power-level}d10]] @{Power-base} --|@{character_name} --@{Power-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Power-name" placeholder="Power Name"/></td>
<td><select class="sheet-smallselect" name="attr_Power-base">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]" selected>Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_Power-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Power" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Power" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power_spec1-api" value=" !ct [[(@{Power-level} + @{Power_spec1-level})d10]] @{Power-base} --|@{character_name} --@{Power-name}:@{Power_spec1-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power_spec1-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power_spec1-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power_spec2-api" value=" !ct [[(@{Power-level} + @{Power_spec2-level})d10]] @{Power-base} --|@{character_name} --@{Power-name}:@{Power_spec2-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power_spec2-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power_spec2-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power_spec3-api" value=" !ct [[(@{Power-level} + @{Power_spec3-level})d10]] @{Power-base} --|@{character_name} --@{Power-name}:@{Power_spec3-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power_spec3-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power_spec3-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
<fieldset class="repeating_PrimaryPowerGroup">
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower-api" value=" !ct [[@{rPower-level}d10]] @{rPower-base} --|@{character_name} --@{rPower-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_rPower-name" placeholder="Power Name"/></td>
<td><select class="sheet-smallselect" name="attr_rPower-base" style="width:100px;">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]" selected>Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_rPower-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-rPower" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-rPower" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower_spec1-api" value="!ct [[ (@{rPower-level} + @{rPower_spec1-level})d10 ]] @{rPower-base} --|@{character_name} --@{rPower-name}:@{rPower_spec1-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower_spec1-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower_spec1-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower_spec2-api" value="!ct [[ (@{rPower-level} + @{rPower_spec2-level})d10 ]] @{rPower-base} --|@{character_name} --@{rPower-name}:@{rPower_spec2-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower_spec2-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower_spec2-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower_spec3-api" value="!ct [[ (@{rPower-level} + @{rPower_spec3-level})d10 ]] @{rPower-base} --|@{character_name} --@{rPower-name}:@{rPower_spec3-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower_spec3-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower_spec3-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
<br>
<div>
<h3>Secondary Power Group<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Secondary-switch" value="1"/><span></span></h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Secondary-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Roll</th>
<th>Power</th>
<th>Base</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power2nd-api" value=" !ct [[@{Power2nd-level}d10]] @{Power2nd-base} --|@{character_name} --@{Power2nd-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Power2nd-name" placeholder="Power Name"/></td>
<td><select class="sheet-smallselect" name="attr_Power2nd-base">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]" selected>Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_Power2nd-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Power2nd" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Power2nd" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power2nd_spec1-api" value=" !ct [[(@{Power2nd-level} + @{Power2nd_spec1-level})d10]] @{Power2nd-base} --|@{character_name} --@{Power2nd-name}:@{Power2nd_spec1-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power2nd_spec1-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power2nd_spec1-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power2nd_spec2-api" value=" !ct [[(@{Power2nd-level} + @{Power2nd_spec2-level})d10]] @{Power2nd-base} --|@{character_name} --@{Power2nd-name}:@{Power2nd_spec2-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power2nd_spec2-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power2nd_spec2-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power2nd_spec3-api" value=" !ct [[(@{Power2nd-level} + @{Power2nd_spec3-level})d10]] @{Power2nd-base} --|@{character_name} --@{Power2nd-name}:@{Power2nd_spec3-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power2nd_spec3-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power2nd_spec3-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
<fieldset class="repeating_SecondaryGroup">
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower2nd-api" value=" !ct [[@{rPower2nd-level}d10]] @{rPower2nd-base} --|@{character_name} --@{rPower2nd-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_rPower2nd-name" placeholder="Power Name"/></td>
<td><select class="sheet-smallselect" name="attr_rPower2nd-base" style="width:100px;">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]" selected>Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_rPower2nd-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-rPower2nd" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-rPower2nd" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower2nd_spec1-api" value=" !ct [[(@{rPower2nd-level} + @{rPower2nd_spec1-level})d10]] @{rPower2nd-base} --|@{character_name} --@{rPower2nd-name}:@{rPower2nd_spec1-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower2nd_spec1-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower2nd_spec1-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower2nd_spec2-api" value=" !ct [[(@{rPower2nd-level} + @{rPower2nd_spec2-level})d10]] @{rPower2nd-base} --|@{character_name} --@{rPower2nd-name}:@{rPower2nd_spec2-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower2nd_spec2-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower2nd_spec2-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower2nd_spec3-api" value=" !ct [[(@{rPower2nd-level} + @{rPower2nd_spec3-level})d10]] @{rPower2nd-base} --|@{character_name} --@{rPower2nd-name}:@{rPower2nd_spec3-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower2nd_spec3-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower2nd_spec3-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
<br>
<div>
<h3>Tertiary Power Group<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Tertiary-switch" value="1"/><span></span></h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Tertiary-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Roll</th>
<th>Power</th>
<th>Base</th>
<th>Level</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power3rd-api" value=" !ct [[@{Power3rd-level}d10]] @{Power3rd-base} --|@{character_name} --@{Power3rd-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Power3rd-name" placeholder="Power Name"/></td>
<td><select class="sheet-smallselect" name="attr_Power3rd-base">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]" selected>Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_Power3rd-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-Power3rd" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-Power3rd" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power3rd_spec1-api" value=" !ct [[(@{Power3rd-level} + @{Power3rd_spec1-level})d10]] @{Power3rd-base} --|@{character_name} --@{Power3rd-name}:@{Power3rd_spec1-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power3rd_spec1-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power3rd_spec1-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power3rd_spec2-api" value=" !ct [[(@{Power3rd-level} + @{Power3rd_spec2-level})d10]] @{Power3rd-base} --|@{character_name} --@{Power3rd-name}:@{Power3rd_spec2-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power3rd_spec2-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power3rd_spec2-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Power3rd_spec3-api" value=" !ct [[(@{Power3rd-level} + @{Power3rd_spec3-level})d10]] @{Power3rd-base} --|@{character_name} --@{Power3rd-name}:@{Power3rd_spec3-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Power3rd_spec3-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Power3rd_spec3-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
<fieldset class="repeating_TertiaryPowerGroup">
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower3rd-api" value=" !ct [[@{rPower3rd-level}d10]] @{rPower3rd-base} --|@{character_name} --@{rPower3rd-name}"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_rPower3rd-name" placeholder="Power Name"/></td>
<td><select class="sheet-smallselect" name="attr_rPower3rd-base" style="width:100px;">
<option value="[[@{Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]" selected>Tenacity</option></select>
</td>
<td><select class="sheet-textbox_right" name="attr_rPower3rd-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_spec-rPower3rd" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_spec-rPower3rd" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<th>Roll</th>
<th>Specialization</th>
<th>Level</th>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower3rd_spec1-api" value=" !ct [[(@{rPower3rd-level} + @{rPower3rd_spec1-level})d10]] @{rPower3rd-base} --|@{character_name} --@{rPower3rd-name}:@{rPower3rd_spec1-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower3rd_spec1-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower3rd_spec1-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower3rd_spec2-api" value=" !ct [[(@{rPower3rd-level} + @{rPower3rd_spec2-level})d10]] @{rPower3rd-base} --|@{character_name} --@{rPower3rd-name}:@{rPower3rd_spec2-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower3rd_spec2-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower3rd_spec2-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rPower3rd_spec2-api" value=" !ct [[(@{rPower3rd-level} + @{rPower3rd_spec3-level})d10]] @{rPower3rd-base} --|@{character_name} --@{rPower3rd-name}:@{rPower3rd_spec3-name}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_rPower3rd_spec3-name" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_rPower3rd_spec3-level" style="width:150px;">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Tab 7 Magic -->
<div class="sheet-section-7">
<!-- Enchantment-->
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Enchantment-switch" value="1"/><span></span><h3>Enchantment</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Enchantment-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cast</th>
<th>Endure</th>
<th colspan="2">Spell</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Enchantment-aka-1}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Enchantment-aka-1" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Enchantment-name-1" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Enchantment-stats" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Enchantment-stats" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Order-1" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Legality-1" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Learning_Time-1" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Insanity_Test-1" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Occult_Rating-1" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Intellect-1" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Tenacity-1" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-prep-1" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Casting_Time-1" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Enchantment-Difficulty-1">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Extended-1" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Ruach-1" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Enchantment-Components-1" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Enchantment-Effects-1" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Market_Price-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Casting_Fee-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Component_Cost-1"/></th>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_Enchantment">
<table class="sheet-table">
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Enchantment-aka-r}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Enchantment-aka-r" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Enchantment-name-r" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Enchantment-stats-r" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Enchantment-stats-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Order-r" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Legality-r" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Learning_Time-r" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Insanity_Test-r" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Occult_Rating-r" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Intellect-r" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Tenacity-r" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-prep-r" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Casting_Time-r" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Enchantment-Difficulty-r">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Extended-r" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Ruach-r" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Enchantment-Components-r" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Enchantment-Effects-r" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Market_Price-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Casting_Fee-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Enchantment-Component_Cost-r"/></th>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Protection-->
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Protection-switch" value="1"/><span></span><h3>Protection</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Protection-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cast</th>
<th>Endure</th>
<th colspan="2">Spell</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Protection-aka-1}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Protection-aka-1" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Protection-name-1" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Protection-stats" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Protection-stats" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Order-1" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Legality-1" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Learning_Time-1" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Insanity_Test-1" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Occult_Rating-1" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Intellect-1" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Tenacity-1" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-prep-1" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Casting_Time-1" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Protection-Difficulty-1">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Protection-Extended-1" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Ruach-1" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Protection-Components-1" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Protection-Effects-1" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Market_Price-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Casting_Fee-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Component_Cost-1"/></th>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_Protection">
<table class="sheet-table">
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Protection-aka-r}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Protection-aka-r" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Protection-name-r" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Protection-stats-r" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Protection-stats-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Order-r" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Legality-r" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Learning_Time-r" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Insanity_Test-r" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Occult_Rating-r" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Intellect-r" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Tenacity-r" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-prep-r" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Casting_Time-r" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Protection-Difficulty-r">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Protection-Extended-r" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Ruach-r" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Protection-Components-r" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Protection-Effects-r" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Protection-Market_Price-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Casting_Fee-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Protection-Component_Cost-r"/></th>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Scrying-->
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Scrying-switch" value="1"/><span></span><h3>Scrying</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Scrying-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cast</th>
<th>Endure</th>
<th colspan="2">Spell</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Scrying-aka-1}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Scrying-aka-1" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Scrying-name-1" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Scrying-stats" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Scrying-stats" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Order-1" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Legality-1" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Learning_Time-1" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Insanity_Test-1" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Occult_Rating-1" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Intellect-1" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Tenacity-1" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-prep-1" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Casting_Time-1" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Scrying-Difficulty-1">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Extended-1" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Ruach-1" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Scrying-Components-1" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Scrying-Effects-1" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Market_Price-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Casting_Fee-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Component_Cost-1"/></th>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_Scrying">
<table class="sheet-table">
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Scrying-aka-r}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Scrying-aka-r" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Scrying-name-r" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Scrying-stats-r" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Scrying-stats-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Order-r" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Legality-r" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Learning_Time-r" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Insanity_Test-r" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Occult_Rating-r" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Intellect-r" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Tenacity-r" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-prep-r" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Casting_Time-r" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Scrying-Difficulty-r">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Extended-r" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Ruach-r" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Scrying-Components-r" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Scrying-Effects-r" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Market_Price-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Casting_Fee-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Scrying-Component_Cost-r"/></th>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Summoning-->
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Summoning-switch" value="1"/><span></span><h3>Summoning</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Summoning-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cast</th>
<th>Endure</th>
<th colspan="2">Spell</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Summoning-aka-1}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Summoning-aka-1" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Summoning-name-1" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Summoning-stats" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Summoning-stats" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Order-1" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Legality-1" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Learning_Time-1" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Insanity_Test-1" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Occult_Rating-1" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Intellect-1" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Tenacity-1" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-prep-1" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Casting_Time-1" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Summoning-Difficulty-1">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Extended-1" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Ruach-1" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Summoning-Components-1" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Summoning-Effects-1" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Market_Price-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Casting_Fee-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Component_Cost-1"/></th>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_Summoning">
<table class="sheet-table">
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Summoning-aka-r}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Summoning-aka-r" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Summoning-name-r" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Summoning-stats-r" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Summoning-stats-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Order-r" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Legality-r" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Learning_Time-r" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Insanity_Test-r" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Occult_Rating-r" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Intellect-r" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Tenacity-r" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-prep-r" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Casting_Time-r" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Summoning-Difficulty-r">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Extended-r" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Ruach-r" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Summoning-Components-r" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Summoning-Effects-r" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Market_Price-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Casting_Fee-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Summoning-Component_Cost-r"/></th>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Transmogrification-->
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Transmogrification-switch" value="1"/><span></span><h3>Transmogrification</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Transmogrification-switch" value="1"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cast</th>
<th>Endure</th>
<th colspan="2">Spell</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Transmogrification-aka-1}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Transmogrification-aka-1" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Transmogrification-name-1" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Transmogrification-stats" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Transmogrification-stats" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Order-1" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Legality-1" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Learning_Time-1" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Insanity_Test-1" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Occult_Rating-1" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Intellect-1" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Tenacity-1" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-prep-1" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Casting_Time-1" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Transmogrification-Difficulty-1">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Extended-1" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Ruach-1" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Transmogrification-Components-1" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Transmogrification-Effects-1" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Market_Price-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Casting_Fee-1"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Component_Cost-1"/></th>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_Transmogrification">
<table class="sheet-table">
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_Occult-api" value=" !ct [[@{Occult-level}d10]] @{Int} --|@{character_name} --@{Transmogrification-aka-r}"></button></td>
<td><button type="roll" class="sheet-btn_attack" name="attr_feat-Tenacity" value="!ct [[ [[ floor(@{Ten} /2) ]]d10 ]] @{Ten} --|@{character_name} --Endure Ritual"></button></td>
<td><input type="text" class="sheet-textbox_left" name="attr_Transmogrification-aka-r" placeholder="Also known as"/></td>
<td><input type="text" class="sheet-textbox_right" name="attr_Transmogrification-name-r" placeholder="Spell name"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Transmogrification-stats-r" value="1" /><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Transmogrification-stats-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_spell">
<table>
<tr>
<th>Order</th>
<th>Legality</th>
<th>Learning Time</th>
<th>Insanity Test</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Order-r" placeholder="Order"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Legality-r" placeholder="Legality"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Learning_Time-r" placeholder="Learning Time"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Insanity_Test-r" placeholder="Difficulty/Points gained"/></th>
</tr>
<tr>
<th>Occult Rating</th>
<th>Intellect</th>
<th>Tenacity</th>
<th>Prep Time</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Occult_Rating-r" placeholder="Occult Rating Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Intellect-r" placeholder="Intellect Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Tenacity-r" placeholder="Tenacity Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-prep-r" placeholder="Getting Dressed up"/></th>
</tr>
<tr>
<th>Casting Time</th>
<th>Difficulty</th>
<th>Extended Tests</th>
<th>Ruach Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Casting_Time-r" placeholder="Minimum Casting Time"/></th>
<th><select class="sheet-occult" name="attr_Transmogrification-Difficulty-r">
<option value="8">Easy</option>
<option value="12">Average</option>
<option value="16">Challenging</option>
<option value="22">Hard</option>
<option value="28">Incredibly Hard</option>
<option value="34">Legendary</option></select>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Extended-r" placeholder="Extended Tests Required"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Ruach-r" placeholder="Ruach Cost"/></th>
</tr>
<tr>
<th colspan="2">Components & Requirements</th>
<th colspan="2">Effects</th>
</tr>
<tr>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Transmogrification-Components-r" style="width:390px; height:60px;" placeholder="The components required by the ritual, as well as any other requirements that may be necessary" ></textarea></th>
<th colspan="2"><textarea class="sheet-textarea" name="attr_Transmogrification-Effects-r" style="width:390px; height:60px;" placeholder="The Effects of the spell"></textarea></th>
</tr>
<tr>
<th>(Black)Market Price</th>
<th>Casting Fee</th>
<th>Component Cost</th>
</tr>
<tr>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Market_Price-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Casting_Fee-r"/></th>
<th><input type="text" class="sheet-occult" name="attr_Transmogrification-Component_Cost-r"/></th>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<br>
</div>
<!-- Tab 8 Mecha -->
<div class="sheet-section-8">
<div>
<input type="checkbox" class="sheet-Mecha_Vehicle sheet-hidden" name="attr_Mecha_switch" value="1"/><span></span>
<div class="sheet-Vehicle_block">
<div class="sheet-mundane_metal">
<!-- Vehicle Integrity -->
Integrity<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Integrity-switch" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-white">
<table class="sheet-wounds">
<tr>
<td><h4>Cosmetic</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-1" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_vehicle_health-flesh" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-flesh" value="0.20"/><span></span>
</th>
<td><h4>Light</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-2" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_vehicle_health-light" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-light" value="1.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Moderate</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-3" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_vehicle_health-Moderate" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_healt-Moderateh" value="3.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Moderate" value="3.20"/><span></span>
</th>
<td><h4>Serious</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-4" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_vehicle_health-Serious" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-Serious" value="6.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Critical</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_vehicle_Integrity-5" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_vehicle_health-DD" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.21" /><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.22"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.23"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.24"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.25"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.26"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.27"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.28"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.29"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.30"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.31"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.32"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.33"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.34"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.35"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.36"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.37"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.38"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.39"/><span></span>
<input type="radio" class="sheet-health" name="attr_vehicle_health-DD" value="6.40"/><span></span>
</th>
<td><h4>Damage Modifier</h4></td>
<td><input type="number" class="sheet-bio" name="attr_v-damage" value="@{vehicle_damage_mod}" disabled/></td>
<td><h5>Total Integrity</h5></td>
<td>
<input type="text" class="sheet-tiny" name="attr_vehicle_Integrity-1" />
<input type="text" class="sheet-tiny" name="attr_vehicle_Integrity-2" />
<input type="text" class="sheet-tiny" name="attr_vehicle_Integrity-3" />
<input type="text" class="sheet-tiny" name="attr_vehicle_Integrity-4" />
<input type="text" class="sheet-tiny" name="attr_vehicle_Integrity-5" />
</td>
</tr>
</table>
<input type="hidden" disabled="true" name="attr_vehicle_penalty_xy" value="(((floor(@{vehicle_health-light}) + floor(@{vehicle_health-Moderate})) + abs(floor(@{vehicle_health-light}) - floor(@{vehicle_health-Moderate}))) / 2)" />
<input type="hidden" disabled="true" name="attr_vehicle_penalty_xyz" value="((floor((@{vehicle_penalty_xy}) + floor(@{vehicle_health-Serious})) + abs(floor(@{vehicle_penalty_xy}) - floor(@{vehicle_health-Serious}))) / 2)" />
<input type="hidden" disabled="true" name="attr_vehicle_with_HPT" value="@{vehicle_penalty_xyz}"/>
<input type="hidden" disabled="true" name="attr_vehicle_damage_mod" value="(((@{vehicle_with_HPT} + 0) + abs(@{vehicle_with_HPT} - 0)) / 2)" />
<br>
</div>
</div>
</div>
</div>
<div class="sheet-Mecha_block">
<div class="sheet-mecha_metal">
<!-- Vehicle Integrity -->
Integrity<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Integrity-switch" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-white">
<table class="sheet-wounds">
<tr>
<td><h4>Cosmetic</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-1" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_mecha_health-flesh" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-flesh" value="0.20"/><span></span>
</th>
<td><h4>Light</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-2" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_mecha_health-light" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-light" value="1.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Moderate</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-3" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_mecha_health-Moderate" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_healt-Moderateh" value="3.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Moderate" value="3.20"/><span></span>
</th>
<td><h4>Serious</h4></td>
<th colspan="4">
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-4" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_mecha_health-Serious" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.01" /><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.02"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.03"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.04"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.05"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.06"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.07"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.08"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.09"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.10"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.11"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.12"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.13"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.14"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.15"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.16"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.17"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.18"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.19"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-Serious" value="6.20"/><span></span>
</th>
</tr>
<tr>
<td><h4>Critical</h4></td>
<th>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="1" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="2" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="3" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="4" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="5" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="6" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="7" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="8" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="9" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="10" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="11" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="12" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="13" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="14" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="15" /><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="16" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="17" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="18" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="19" /><span></span>
<input type="radio" class="sheet-shadow" name="attr_mecha_Integrity-5" value="20" /><span></span><br>
<input type="radio" class="sheet-health sheet-zero" name="attr_mecha_health-DD" value="0" checked/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.21" /><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.22"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.23"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.24"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.25"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.26"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.27"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.28"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.29"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.30"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.31"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.32"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.33"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.34"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.35"/><span></span>&nbsp;&nbsp;
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.36"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.37"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.38"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.39"/><span></span>
<input type="radio" class="sheet-health" name="attr_mecha_health-DD" value="6.40"/><span></span>
</th>
<td><h4>Damage Modifier</h4></td>
<td><input type="number" class="sheet-bio" name="attr_m-damage" value="@{mecha_damage_mod}" disabled/></td>
<td><h5>Total Integrity</h5></td>
<td>
<input type="text" class="sheet-tiny" name="attr_mecha_Integrity-1" />
<input type="text" class="sheet-tiny" name="attr_mecha_Integrity-2" />
<input type="text" class="sheet-tiny" name="attr_mecha_Integrity-3" />
<input type="text" class="sheet-tiny" name="attr_mecha_Integrity-4" />
<input type="text" class="sheet-tiny" name="attr_mecha_Integrity-5" />
</td>
</tr>
</table>
<input type="hidden" disabled="true" name="attr_mecha_penalty_xy" value="(((floor(@{mecha_health-light}) + floor(@{mecha_health-Moderate})) + abs(floor(@{mecha_health-light}) - floor(@{mecha_health-Moderate}))) / 2)" />
<input type="hidden" disabled="true" name="attr_mecha_penalty_xyz" value="((floor((@{mecha_penalty_xy}) + floor(@{mecha_health-Serious})) + abs(floor(@{mecha_penalty_xy}) - floor(@{mecha_health-Serious}))) / 2)" />
<input type="hidden" disabled="true" name="attr_mecha_with_HPT" value="@{mecha_penalty_xyz}"/>
<input type="hidden" disabled="true" name="attr_mecha_damage_mod" value="(((@{mecha_with_HPT} + 0) + abs(@{mecha_with_HPT} - 0)) / 2)" />
<br>
</div>
</div>
</div>
</div>
</div>
<h5><input type="checkbox" class="sheet-Mecha_Vehicle sheet-gear" name="attr_Mecha_switch" value="1"/><span></span>Vehicle Type</h5>
<input type="checkbox" class="sheet-Mecha_Vehicle sheet-hidden" name="attr_Mecha_switch" value="1"/><span></span>
<div class="sheet-Vehicle_block">
<div class="sheet-mundane_metal">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h5>Details</h5>
<table>
<tr>
<th>Name</th>
<td><input type="text" class="sheet-bio" name="attr_vehicle-name" placeholder="Name of Transport"/></td>
</tr>
<tr>
<th>Type</th>
<td><input type="text" class="sheet-bio" name="attr_vehicle-type" placeholder="Passenger Car, etc"/></td>
</tr>
<tr>
<th>Manufacturer</th>
<td><input type="text" class="sheet-bio" name="attr_vehicle-Manufacturer" placeholder="Tri Motors, Euro Wagon, etc"/></td>
</tr>
<tr>
<th>Size</th>
<td><input type="text" class="sheet-bio" name="attr_vehicle-Size" placeholder="Small (15ft), Large (35 ft.)"/></td>
</tr>
<tr>
<th>Passsengers</th>
<td><input type="text" class="sheet-bio" name="attr_vehicle-Passsengers"/></td>
</tr>
<tr>
<th>Cargo</th>
<td><input type="text" class="sheet-bio" name="attr_vehicle-Cargo" placeholder="Cubic feet/Pounds"/></td>
</tr>
<tr>
<th>Cost (Tn)</th>
<td><input type="text" class="sheet-bio" name="attr_vehicle-Cost" placeholder="Terranotes"/></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<h5>Attributes</h5>
<table>
<tr>
<th></th>
<th>Total</th>
<th>Base</th>
</tr>
<tr>
<th>Control Response</th>
<td><input type="number" class="sheet-bio" name="attr_v-Agi" value="@{Agi}+@{v-Agility}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_v-Agility" value="0"/></td>
</tr>
<tr>
<th>Sensors</th>
<td><input type="number" class="sheet-bio" name="attr_v-Per" value="@{Per}+@{v-Perception}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_v-Perception" value="0"/></td>
</tr>
<tr>
<th>Frame</th>
<td><input type="number" class="sheet-bio" name="attr_v-Str" value="@{v-Strength}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_v-Strength" value="0"/></td>
</tr>
<tr>
<th>Multi-Task Systems</th>
<td><input type="number" class="sheet-bio" name="attr_v-Act" value="@{rating-actions}+@{v-Actions}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_v-Actions" value="0"/></td>
</tr>
<tr>
<th>Warning Systems</th>
<td><input type="number" class="sheet-bio" name="attr_v-Ref" value="@{rating-reflex-total}+@{v-Reflex}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_v-Reflex" value="0"/></td>
</tr>
</table>
<!-- Pilot -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Pilot-api" value=" !ct [[@{Pilot-level}d10]] [[ [[@{v-Agi} - @{v-damage} ]] ]] --@{character_name}|@{vehicle-name} --Pilot">Pilot</button></td>
<td><select class="sheet-textbox_right" name="attr_Pilot-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Pilot-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Pilot-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_1" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_1})d10 ]] [[@{v-Agi} - @{v-damage}]] --@{character_name}|@{vehicle-name} --Pilot:@{Pilot_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_2" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_2})d10 ]] [[@{v-Agi} - @{v-damage}]] --@{character_name}|@{vehicle-name} --Pilot:@{Pilot_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_3" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_3})d10 ]] [[@{v-Agi} - @{v-damage}]] --@{character_name}|@{vehicle-name} --Pilot:@{Pilot_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h5>Support Systems</h5>
<fieldset class="repeating_SupportSystems">
<table>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_SupportSystems-show" value="&{template:show} {{Name= @{character_name} }} {{Ability= @{SupportSystems-name-1} }}{{Vehicle Name= @{vehicle-name} }} {{Text= @{SupportSystems-details-1} }} {{SF_Code= @{SupportSystems-SF_Code-1}}}"></button></td>
<td><input type="checkbox" class="sheet-hider sheet-paper" name="attr_SupportSystems-switch" value="1"/><span></span></td>
<td><input type="text" class="sheet-quality" name="attr_SupportSystems-name-1" placeholder="Support Systems Name" /></td>
<td>
<select class="sheet-smallselect" name="attr_SupportSystems-SF_Code-1" style="width:60px;">
<option value="Cosmetic Damage">C</option>
<option value="Light Damage">L</option>
<option value="Moderate Damage">M</option>
<option value="Serious Damage">S</option>
<option value="Critical Damage">Cr</option>
</select>
</td>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_SupportSystems-switch" value="1"/><span></span>
<div class="sheet-body">
<textarea class="sheet-textarea" name="attr_SupportSystems-details-1" placeholder="Support Systems Details" style="width:97%; height:30px;"></textarea>
</div>
</td>
</tr>
</table>
</fieldset>
</div>
<div class='sheet-col'>
<h5>Movement</h5>
<table>
<tr>
<td></td>
<td>MPH</td>
<td>Max.<br>ypt</td>
<td>Cautious<br>ypt</td>
<td>Turn<br>Code</td>
<td>Accel</td>
<td>Deccel</td>
</tr>
<tr>
<th>Ground</th>
<td><input type="number" class="sheet-bio" name="attr_vehicle-mph-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-maximum-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-cautious-ground"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_vehicle-cautious-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-ground"/></td>
</tr>
<tr>
<th>Flight</th>
<td><input type="number" class="sheet-bio" name="attr_vehicle-mph-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-maximum-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-cautious-air"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_vehicle-cautious-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-air"/></td>
</tr>
<tr>
<th>Water, Surface</th>
<td><input type="number" class="sheet-bio" name="attr_vehicle-mph-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-maximum-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-cautious-water_surface"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_vehicle-cautious-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-water_surface"/></td>
</tr>
<tr>
<th>Water, Sub.</th>
<td><input type="number" class="sheet-bio" name="attr_vehicle-mph-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-maximum-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-cautious-water_sub"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_vehicle-cautious-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle-accel-water_sub"/></td>
</tr>
</table>
<h5>Structure</h5>
<table>
<tr>
<th colspan="2"><h4>Armor</h4></th>
<th>Trauma</th>
<th>/</th>
<th>Projectile</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_vehicle_armor-roll-1" value="/e rolls the @{vehicle-name}'s armor: @{vehicle_armor_name-1}! Trauma: [[@{vehicle_armor_Trauma-1}d10]], Projectile: [[@{vehicle_armor_projectile-1}d10]]"></button></td>
<td><input type="text" class="sheet-bio" name="attr_vehicle_armor_name-1" value="" /></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle_armor_Trauma-1" value="0" /></td>
<td></td>
<td><input type="number" class="sheet-bio" name="attr_vehicle_armor_projectile-1" value="0" /></td>
</tr>
</table>
</div>
</div>
<!-- Range -->
<div>
<h4> Ranged Weapons<input type="checkbox" class="sheet-hider sheet-paper" name="attr_ranged_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_ranged_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Attack</th>
<th>Damage</th>
<th>Weapon</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_vehicle_range-api" value=" !ct [[(@{vehicle_range-type} + @{vehicle_range-type_mod}+ @{vehicle_range-specialized})d10]] [[(@{vehicle_range-attrib}+ @{vehicle_range-attrib_mod})]] --|@{character_name} --@{vehicle_range-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_vehicle_range-roll" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Damage= [[ [[@{vehicle_range-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{vehicle_range-damage_type} }} {{Special= @{vehicle_range-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_vehicle_range-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_range" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_range" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_vehicle_range-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_vehicle_range-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_vehicle_range-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_vehicle_range-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_vehicle_range-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_vehicle_range-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_vehicle_range-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_vehicle_range-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_vehicle_range-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<th colspan="3" class="sheet-black_back">Shots per round</th>
<th>Rounds</th>
<th>Cal.</th>
<th>Lgl</th>
<th>Autofire</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-Short_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-Mid_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-Long_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-Extreme_range" value="@{vehicle_range-Long_range}*2" disabled="banana"/></th>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-shots_targets" value="0"/>
<select class="sheet-smallselect" name="attr_vehicle_range-shots" style="width:60px;">
<option value="0" selected>0</option>
<option value="1d5" selected>1-5</option>
<option value="1d10" selected>1-10</option>
</select>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-shots_expenditure" value="0"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_vehicle_range-rounds" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_vehicle_range-cal" value="" style="width:40px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_vehicle_range-legal" value="" style="width:60px;"/></th>
<td><button type="roll" class="sheet-Initiative" name="attr_vehicle_range-autofire" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Targets= @{vehicle_range-shots_targets}}}{{Hits= @{vehicle_range-shots} }}{{Total Damage= [[ [[@{vehicle_range-damage} + [[@{vehicle_range-shots}]] + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{vehicle_range-damage_type} }} {{Special= @{vehicle_range-details}}}}"></button></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_vehicle_range-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
<fieldset class="repeating_rangeweapons">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_vehicle_range-r-api" value=" !ct [[(@{vehicle_range-r-type} + @{vehicle_range-r-specialized})d10]] @{vehicle_range-r-attrib} --|@{character_name} --@{vehicle_range-r-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_vehicle_range-r-roll" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Damage= [[ [[@{vehicle_range-r-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{vehicle_range-r-damage_type} }} {{Special= @{vehicle_range-r-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_vehicle_range-r-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_range" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_range" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_vehicle_range-r-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_vehicle_range-r-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_vehicle_range-r-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_vehicle_range-r-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_vehicle_range-r-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_vehicle_range-r-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_vehicle_range-r-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_vehicle_range-r-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_vehicle_range-r-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<td></td>
<th>Shots per round</th>
<td></td>
<th>Rounds</th>
<th>Cal.</th>
<th>Lgl</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-r-Short_vehicle_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-r-Mid_vehicle_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-r-Long_vehicle_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-r-Extreme_vehicle_range-r" value="@{vehicle_range-r-Long_vehicle_range-r}*2" disabled="banana"/></th>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-r-shots_targets" value="0"/>
<select class="sheet-smallselect" name="attr_vehicle_range-r-shots" style="width:60px;">
<option value="0" selected>0</option>
<option value="1d5" selected>1-5</option>
<option value="1d10" selected>1-10</option>
</select>
<input type="number" class="sheet-skill_name" name="attr_vehicle_range-r-shots_expenditure" value="0"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_vehicle_range-r-rounds" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_vehicle_range-r-cal" value="" style="width:40px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_vehicle_range-r-legal" value="" style="width:60px;"/></th>
<td><button type="roll" class="sheet-Initiative" name="attr_vehicle_range-autofire-r" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Targets= @{vehicle_range-r-shots_targets}}}{{Hits= @{vehicle_range-r-shots} }}{{Total Damage= [[ [[@{vehicle_range-r-damage} + [[@{vehicle_range-r-shots}]] + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{vehicle_range-r-damage_type} }} {{Special= @{vehicle_range-r-details}}}}"></button></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_vehicle_range-r-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
<br>
</div>
</div>
<div class="sheet-Mecha_block">
<div class="sheet-mecha_metal">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h5>Details</h5>
<table>
<tr>
<th>Name</th>
<td><input type="text" class="sheet-bio" name="attr_mecha-name" placeholder="Name of Mecha"/></td>
</tr>
<tr>
<th>Type</th>
<td><input type="text" class="sheet-bio" name="attr_mecha-type" placeholder="Power Armor, Urban"/></td>
</tr>
<tr>
<th>Manufacturer</th>
<td><input type="text" class="sheet-bio" name="attr_mecha-Manufacturer" placeholder="Tri Motors, Euro Wagon, etc"/></td>
</tr>
<tr>
<th>Size</th>
<td><input type="text" class="sheet-bio" name="attr_mecha-Size" placeholder="Small (15ft), Large (35 ft.)"/></td>
</tr>
<tr>
<th>Passsengers</th>
<td><input type="text" class="sheet-bio" name="attr_mecha-Passsengers"/></td>
</tr>
<tr>
<th>Cargo</th>
<td><input type="text" class="sheet-bio" name="attr_mecha-Cargo" placeholder="Cubic feet/Pounds"/></td>
</tr>
<tr>
<th>Cost (Tn)</th>
<td><input type="text" class="sheet-bio" name="attr_mecha-Cost" placeholder="Terranotes"/></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<h5>Attributes</h5>
<table>
<tr>
<th></th>
<th>Total</th>
<th>Base</th>
</tr>
<tr>
<th>Control Response</th>
<td><input type="number" class="sheet-bio" name="attr_m-Agi" value="@{Agi}+@{m-Agility}}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_m-Agility" value="0"/></td>
</tr>
<tr>
<th>Sensors</th>
<td><input type="number" class="sheet-bio" name="attr_m-Per" value="@{Per}+@{m-Perception}}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_m-Perception" value="0" /></td>
</tr>
<tr>
<th>Frame</th>
<td><input type="number" class="sheet-bio" name="attr_m-Str" value="@{m-Strength}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_m-Strength" value="0" /></td>
<th>Str Mod</th>
<td colspan="3">
<select class="sheet-smallselect" name="attr_rating-mechastrength_bonus" >
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
</select>
</td>
</tr>
<tr>
<th>Multi-Task Systems</th>
<td><input type="number" class="sheet-bio" name="attr_m-Act" value="@{rating-actions}+@{m-Actions}}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_m-Actions" value="0" /></td>
</tr>
<tr>
<th>Warning Systems</th>
<td><input type="number" class="sheet-bio" name="attr_m-Ref" value="@{rating-reflex-total}+@{m-Reflex}}" disabled="true"/></td>
<td><input type="number" class="sheet-bio" name="attr_m-Reflex" value="0" /></td>
</tr>
</table>
<!-- Pilot -->
<div>
<table class="sheet-skill_table">
<tr>
<td><button type="roll" class="sheet-skill_btn" name="attr_Pilot-api" value=" !ct [[@{Pilot-level}d10]] [[ [[@{m-Agi} - @{m-damage} ]] ]] --@{character_name}|@{mecha-name} --Pilot">Pilot</button></td>
<td><select class="sheet-textbox_right" name="attr_Pilot-level">
<option value="0">Unskilled (0)</option>
<option value="1">Student (1)</option>
<option value="2">Novice (2)</option>
<option value="3">Adept (3)</option>
<option value="4">Expert (4)</option>
<option value="5">Master (5)</option></select>
</td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_Pilot-switch" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Pilot-switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_1" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_1})d10 ]] [[@{m-Agi} - @{m-damage}]] --@{character_name}|@{vehicle-name} --Pilot:@{Pilot_spec-name_1}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_1" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_1">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_2" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_2})d10 ]] [[@{m-Agi} - @{m-damage}]] --@{character_name}|@{mecha-name} --Pilot:@{Pilot_spec-name_2}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_2" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_2">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
<table class="sheet-skill_table">
<tr>
<td style="width:55px;"></td>
<td><button type="roll" class="sheet-skill_btn_spec" name="attr_Pilot_spec-api_3" value="!ct [[ (@{Pilot-level} + @{Pilot_spec-level_3})d10 ]] [[@{m-Agi} - @{m-damage}]] --@{character_name}|@{mecha-name} --Pilot:@{Pilot_spec-name_3}"></button></td>
<td><input class="sheet-textbox_left-spec" type="text" value="" name="attr_Pilot_spec-name_3" placeholder="Specialization"/></td>
<td><select class="sheet-textbox_right" name="attr_Pilot_spec-level_3">
<option value="0">None (0)</option>
<option value="1">Focused (1)</option>
<option value="2">Specialized (2)</option></select>
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h5>Support Systems</h5>
<fieldset class="repeating_SupportSystems">
<table>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_m-SupportSystems-show" value="&{template:show} {{Name= @{mecha-name} }} {{Ability= @{m-SupportSystems-name-1} }}{{Vehicle Name= @{mecha-name} }} {{Text= @{m-SupportSystems-details-1} }} {{SF_Code= @{m-SupportSystems-SF_Code-1}}}"></button></td>
<td><input type="checkbox" class="sheet-hider sheet-paper" name="attr_m-SupportSystems-switch" value="1"/><span></span></td>
<td><input type="text" class="sheet-quality" name="attr_m-SupportSystems-name-1" placeholder="Support Systems Name" /></td>
<td>
<select class="sheet-smallselect" name="attr_m-SupportSystems-SF_Code-1" style="width:60px;">
<option value="Cosmetic Damage">C</option>
<option value="Light Damage">L</option>
<option value="Moderate Damage">M</option>
<option value="Serious Damage">S</option>
<option value="Critical Damage">Cr</option>
</select>
</td>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_m-SupportSystems-switch" value="1"/><span></span>
<div class="sheet-body">
<textarea class="sheet-textarea" name="attr_m-SupportSystems-details-1" placeholder="Support Systems Details" style="width:97%; height:30px;"></textarea>
</div>
</td>
</tr>
</table>
</fieldset>
</div>
<div class='sheet-col'>
<h5>Movement</h5>
<table>
<tr>
<td></td>
<td>MPH</td>
<td>Max.<br>ypt</td>
<td>Cautious<br>ypt</td>
<td>Turn<br>Code</td>
<td>Accel</td>
<td>Deccel</td>
</tr>
<tr>
<th>Ground</th>
<td><input type="number" class="sheet-bio" name="attr_mecha-mph-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-maximum-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-cautious-ground"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_mecha-cautious-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-ground"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-ground"/></td>
</tr>
<tr>
<th>Flight</th>
<td><input type="number" class="sheet-bio" name="attr_mecha-mph-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-maximum-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-cautious-air"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_mecha-cautious-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-air"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-air"/></td>
</tr>
<tr>
<th>Water, Surface</th>
<td><input type="number" class="sheet-bio" name="attr_mecha-mph-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-maximum-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-cautious-water_surface"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_mecha-cautious-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-water_surface"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-water_surface"/></td>
</tr>
<tr>
<th>Water, Sub.</th>
<td><input type="number" class="sheet-bio" name="attr_mecha-mph-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-maximum-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-cautious-water_sub"/></td>
<td><input type="text" class="sheet-bio" style="width:50px;" name="attr_mecha-cautious-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-water_sub"/></td>
<td><input type="number" class="sheet-bio" name="attr_mecha-accel-water_sub"/></td>
</tr>
</table>
<table>
<tr>
<td></td>
<th><h4>Initiative</h4></th>
<th>Base</th>
<th>Modifier</th>
</tr>
<tr>
<td><button type="roll" class="sheet-Initiative" name="attr_Initiative_roll" value="/e rolls initiative in a mecha [[1d10 + [[ [[@{mecha_Initiative} + @{mecha_Initiative-mod}]] ]] &{tracker}]]"></button></td>
<th><input type="number" class="sheet-bio" name="attr_mecha_Initiative" value="@{mecha_Initiative-total} + @{mecha_Initiative-mod}" disabled="true"/></th>
<th><input type="number" class="sheet-bio" name="attr_mecha_Initiative-total" value="(floor(([[@{Agi}]] + @{Int} + @{Per})/3)) + ((floor(([[@{Agi}]] + @{Int} + @{Per})/3)) * 0.1)" disabled="true"/></th>
<th><input type="number" class="sheet-bio" name="attr_mecha_Initiative-mod" value="0"/></th>
</tr>
</table>
<h5>Structure</h5>
<table>
<tr>
<th colspan="2"><h4>Armor</h4></th>
<th>Trauma</th>
<th>/</th>
<th>Projectile</th>
</tr>
<tr>
<td><button type="roll" class="sheet-showbutton" name="attr_mecha_armor-roll-1" value="/e rolls the @{mecha-name}'s armor: @{mecha_armor_name-1}! Trauma: [[@{mecha_armor_Trauma-1}d10]], Projectile: [[@{mecha_armor_projectile-1}d10]]"></button></td>
<td><input type="text" class="sheet-bio" name="attr_mecha_armor_name-1" value="" /></td>
<td><input type="number" class="sheet-bio" name="attr_mecha_armor_Trauma-1" value="0" /></td>
<td></td>
<td><input type="number" class="sheet-bio" name="attr_mecha_armor_projectile-1" value="0" /></td>
</tr>
</table>
</div>
</div>
<!-- Range -->
<div>
<h4> Ranged Weapons<input type="checkbox" class="sheet-hider sheet-paper" name="attr_m-ranged_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_m-ranged_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Attack</th>
<th>Damage</th>
<th>Weapon</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_mecha_range-api" value=" !ct [[(@{mecha_range-type} + @{mecha_range-type_mod}+ @{mecha_range-specialized})d10]] [[(@{mecha_range-attrib}+ @{mecha_range-attrib_mod})]] --|@{{mecha-name} --@{mecha_range-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_mecha_range-roll" value="&{template:damagetemplate} {{Name= @{mecha-name} }} {{Damage= [[ [[@{mecha_range-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{mecha_range-damage_type} }} {{Special= @{mecha_range-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_mecha_range-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_range" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_range" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_mecha_range-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_mecha_range-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_mecha_range-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_mecha_range-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_mecha_range-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_mecha_range-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_mecha_range-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_mecha_range-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_mecha_range-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<th colspan="3" class="sheet-black_back">Shots per round</th>
<th>Rounds</th>
<th>Cal.</th>
<th>Lgl</th>
<th>Autofire</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_mecha_range-Short_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-Mid_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-Long_range" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-Extreme_range" value="@{mecha_range-Long_range}*2" disabled="banana"/></th>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_mecha_range-shots_targets" value="0"/>
<select class="sheet-smallselect" name="attr_mecha_range-shots" style="width:60px;">
<option value="0" selected>0</option>
<option value="1d5" selected>1-5</option>
<option value="1d10" selected>1-10</option>
</select>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-shots_expenditure" value="0"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_mecha_range-rounds" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_mecha_range-cal" value="" style="width:40px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_mecha_range-legal" value="" style="width:60px;"/></th>
<td><button type="roll" class="sheet-Initiative" name="attr_mecha_range-autofire" value="&{template:damagetemplate}{{Name= @{mecha-name}}}{{Targets= @{mecha_range-shots_targets}}}{{Hits= @{mecha_range-shots} }}{{Total Damage= [[ [[@{mecha_range-damage} + [[@{mecha_range-shots}]] + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{mecha_range-damage_type} }} {{Special= @{mecha_range-details}}}}"></button></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_mecha_range-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
<fieldset class="repeating_rangeweapons">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_mecha_range-r-api" value=" !ct [[(@{mecha_range-r-type} + @{mecha_range-r-specialized})d10]] @{mecha_range-r-attrib} --|@{mecha-name} --@{mecha_range-r-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_mecha_range-r-roll" value="&{template:damagetemplate}{{Name= @{mecha-name}}}{{Damage= [[ [[@{mecha_range-r-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{mecha_range-r-damage_type} }} {{Special= @{mecha_range-r-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_mecha_range-r-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_range" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_range" value="1"/><span></span>
<div class="sheet-body sheet-steel">
<table>
<tr>
<th>Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td><select class="sheet-weapon_select-left" name="attr_mecha_range-r-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_mecha_range-r-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_mecha_range-r-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_mecha_range-r-attrib" style="width:100px;">
<option value="[[@{Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_mecha_range-r-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_mecha_range-r-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_mecha_range-r-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_mecha_range-r-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_mecha_range-r-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">Range (yards)</th>
<td></td>
<th>Shots per round</th>
<td></td>
<th>Rounds</th>
<th>Cal.</th>
<th>Lgl</th>
</tr>
<tr>
<th colspan="2" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_mecha_range-r-Short_mecha_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-r-Mid_mecha_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-r-Long_mecha_range-r" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-r-Extreme_mecha_range-r" value="@{mecha_range-r-Long_mecha_range-r}*2" disabled="banana"/></th>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_mecha_range-r-shots_targets" value="0"/>
<select class="sheet-smallselect" name="attr_mecha_range-r-shots" style="width:60px;">
<option value="0" selected>0</option>
<option value="1d5" selected>1-5</option>
<option value="1d10" selected>1-10</option>
</select>
<input type="number" class="sheet-skill_name" name="attr_mecha_range-r-shots_expenditure" value="0"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_mecha_range-r-rounds" value="" style="width:60px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_mecha_range-r-cal" value="" style="width:40px;"/></th>
<th><input type="text" class="sheet-skill_name" name="attr_mecha_range-r-legal" value="" style="width:60px;"/></th>
<td><button type="roll" class="sheet-Initiative" name="attr_mecha_range-autofire-r" value="&{template:damagetemplate}{{Name= @{character_name}}}{{Targets= @{mecha_range-r-shots_targets}}}{{Hits= @{mecha_range-r-shots} }}{{Total Damage= [[ [[@{mecha_range-r-damage} + [[@{mecha_range-r-shots}]] + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{mecha_range-r-damage_type} }} {{Special= @{mecha_range-r-details}}}}"></button></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_mecha_range-r-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</fieldset>
</div>
</div>
<br>
<!-- Melee -->
<div>
<h4>Melee Weapons<input type="checkbox" class="sheet-hider sheet-paper" name="attr_mecha-melee_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mecha-melee_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Attack</th>
<th>Damage</th>
<th>Weapon</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_meleemecha-api" value=" !ct [[(@{meleemecha-type} + @{meleemecha-type_mod}+ @{meleemecha-specialized})d10]] [[(@{meleemecha-attrib}+ @{meleemecha-attrib_mod})]] --|@{Tager_name} --@{meleemecha-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_meleemecha-roll" value="&{template:damagetemplate}{{Name= @{mecha-name}}}{{Damage= [[ [[@{meleemecha-damage} + @{rating-mechastrength_bonus} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{meleemecha-damage_type} }} {{Special= @{meleemecha-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_meleemecha-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_meleemecha" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_meleemecha" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_meleemecha-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_meleemecha-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_meleemecha-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_meleemecha-attrib" style="width:100px;">
<option value="[[@{m-Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{m-Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{m-Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_meleemecha-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleemecha-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleemecha-specialized" value="2" title="Specialized"/><span></span>
<th><input type="number" class="sheet-skill_name" name="attr_meleemecha-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_meleemecha-damage_type" placeholder="Vitality, etc."/></td>
</th>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_meleemecha-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_weapons">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_meleemecha-r-api" value=" !ct [[(@{meleemecha-r-type} + @{meleemecha-r-type_mod} + @{meleemecha-r-specialized})d10]] [[@{meleemecha-r-attrib} + @{meleemecha-r-attrib_mod}]] --|@{Tager_name} --@{meleemecha-r-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_meleemecha-r-roll" value="&{template:damagetemplate}{{Name= @{mecha-name}}}{{Damage= [[ [[@{meleemecha-r-damage} + @{rating-mechastrength_bonus} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{meleemecha-r-damage_type} }} {{Special= @{meleemecha-r-details}}}}"></button></td>
<td><input type="text" class="sheet-skill_name" name="attr_meleemecha-r-weapon" value="" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_meleemecha-r" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_meleemecha-r" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th>Specialization</th>
<th style="color:red;">Damage</th>
<th colspan="2">Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_meleemecha-r-type" style="width:150px;">
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_meleemecha-r-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_meleemecha-r-attrib_mod" value="0"/></td>
<td>
<select class="sheet-weapon_select-right" name="attr_meleemecha-r-attrib" style="width:100px;">
<option value="[[@{m-Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{m-Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{m-Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_meleemecha-r-specialized" value="0" title="None" checked/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleemecha-r-specialized" value="1" title="Focused"/><span></span>
<input type="radio" class="sheet-normal" name="attr_meleemecha-r-specialized" value="2" title="Specialized"/><span></span>
</th>
<th><input type="number" class="sheet-skill_name" name="attr_meleemecha-r-damage" value="0"/></th>
<td colspan="2"><input type="text" class="sheet-Movement" name="attr_meleemecha-r-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_meleemecha-r-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<br>
<!-- Special Mecha -->
<div>
<h4>Special<input type="checkbox" class="sheet-hider sheet-paper" name="attr_mecha-Special_switch" value="1"/><span></span></h4>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_mecha-Special_switch" value="1"/><span></span>
<div class="sheet-body">
<table class="sheet-weapon">
<tr>
<th>Activate</th>
<th>Damage</th>
<th>Ability</th>
</tr>
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_Specialmecha-api" value=" !ct [[(@{Specialmecha-type} + @{Specialmecha-type_mod})d10]] [[(@{Specialmecha-attrib}+ @{Specialmecha-attrib_mod})]] --|@{Tager_name} --@{Specialmecha-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_Specialmecha-roll" value="&{template:damagetemplate}{{Name= @{mecha-name}}}{{Weapon= @{Specialmecha-weapon} }}{{Damage= [[ [[@{Specialmecha-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{Specialmecha-damage_type} }} {{Special= @{Specialmecha-details}}}}"></button></td>
<td><input type="text" class="sheet-Movement" name="attr_Specialmecha-weapon" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_Specialmecha" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_Specialmecha" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th colspan="3" class="sheet-black_back">Range (yards)</th>
<th>Damage</th>
<th>Damage Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_Specialmecha-type" style="width:150px;">
<option value="0">None</option>
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_Specialmecha-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_Specialmecha-attrib_mod" value="0"/></td>
<td>
<select class="sheet-smallselect" name="attr_Specialmecha-attrib" style="width:100px;">
<option value="0">None</option>
<option value="[[@{m-Agi}]]">Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{m-Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{m-Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_Specialmecha-Short_Specialmecha" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_Specialmecha-Mid_Specialmecha" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_Specialmecha-Long_Specialmecha" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_Specialmecha-Extreme_Specialmecha" value="@{Specialmecha-Long_Specialmecha}*2" disabled="banana"/></th>
<td><select class="sheet-smallselect" name="attr_Specialmecha-Damage">
<option value="0">None</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
<option value="6">+6</option></select>
</td>
<td><input type="text" class="sheet-Movement" name="attr_Specialmecha-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_Specialmecha-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
<fieldset class="repeating_specwpns">
<table class="sheet-weapon">
<tr>
<td><button type="roll" class="sheet-btn_attack" name="attr_rSpecialmecha-api" value=" !ct [[(@{rSpecialmecha-type} + @{rSpecialmecha-type_mod})d10]] [[(@{rSpecialmecha-attrib}+ @{rSpecialmecha-attrib_mod})]] --|@{character_name} --@{rSpecialmecha-weapon}"></button></td>
<td><button type="roll" class="sheet-btn_damage" name="attr_rSpecialmecha-roll" value="&{template:damagetemplate}{{Name= @{mecha-name}}}{{Weapon= @{rSpecialmecha-weapon} }}{{Damage= [[ [[@{rSpecialmecha-damage} + ?{Extra Damage Dice|1 die (1 to 5),1|2 dice (6 to 10),2|3 dice (11 to 15),3|4 dice (16+),4}]]d10 ]] @{rSpecialmecha-damage_type} }} {{Special= @{rSpecialmecha-details}}}}"></button></td>
<td><input type="text" class="sheet-Movement" name="attr_rSpecialmecha-weapon" style="width:100%"/></td>
<td><input type="checkbox" class="sheet-hider sheet-pulse" name="attr_stats_rSpecialmecha" value="1"/><span></span></td>
</tr>
</table>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_stats_rSpecialmecha" value="1"/><span></span>
<div class="sheet-body">
<div class="sheet-arcane_black">
<table>
<tr>
<th colspan="2">Skill</th>
<th>Skill<br>Modifier</th>
<th>Attribute<br>Modifier</th>
<th>Attribute</th>
<th colspan="3" class="sheet-black_back">Range (yards)</th>
<th>Damage</th>
<th>Damage Type</th>
</tr>
<tr>
<td colspan="2"><select class="sheet-weapon_select-left" name="attr_rSpecialmecha-type" style="width:150px;">
<option value="0">None</option>
<option value="@{Armed-level}">Armed Fighting</option>
<option value="@{Dodge-level}">Dodge</option>
<option value="@{Fighting-level}">Fighting</option>
<option value="@{Marksman-level}">Marksman</option>
<option value="@{Support-level}">Support Weapons</option>
<option value="@{Thrown-level}">Thrown Weapons</option></select>
</td>
<td><input type="number" class="sheet-Movement" name="attr_rSpecialmecha-type_mod" value="0"/></td>
<td><input type="number" class="sheet-Movement" name="attr_rSpecialmecha-attrib_mod" value="0"/></td>
<td>
<select class="sheet-smallselect" name="attr_rSpecialmecha-attrib" style="width:100px;">
<option value="0">None</option>
<option value="[[@{m-Agi}]]" selected>Agility</option>
<option value="[[@{Int}]]">Intellect</option>
<option value="[[@{m-Per}]]">Perception</option>
<option value="[[@{Pre}]]">Presence</option>
<option value="[[@{m-Str}]]">Strength</option>
<option value="[[@{Ten}]]">Tenacity</option>
</select>
</td>
<th colspan="3" class="sheet-black_back">
<input type="number" class="sheet-skill_name" name="attr_rSpecialmecha-Short_rSpecialmecha" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rSpecialmecha-Mid_rSpecialmecha" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rSpecialmecha-Long_rSpecialmecha" value="0"/>
<input type="number" class="sheet-skill_name" name="attr_rSpecialmecha-Extreme_rSpecialmecha" value="@{rSpecialmecha-Long_rSpecialmecha}*2" disabled="banana"/></th>
<td><select class="sheet-smallselect" name="attr_rSpecialmecha-Damage">
<option value="0">None</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
<option value="6">+6</option></select>
</td>
<td><input type="text" class="sheet-Movement" name="attr_rSpecialmecha-damage_type" placeholder="Vitality, etc."/></td>
</tr>
<tr>
<td colspan="10"><textarea class="sheet-textarea" name="attr_rSpecialmecha-details" placeholder="Notes" style="width:98%; height:20px;"></textarea></td>
</tr>
</table>
</div>
</div>
</fieldset>
</div>
</div>
<br>
</div>
</div>
</div>
<!-- Tab 9 Experience -->
<div class="sheet-section-9">
<!-- Total-->
<div>
<table class="sheet-table" style="width:50%">
<tr>
<th>Remaining</th>
<th>Total Used</th>
<th>Total Awarded</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-Remaining" value="@{xp-Awarded} - @{xp-Used}" disabled="banana"/></th>
<th><input type="number" class="sheet-Movement" name="attr_xp-Used" value="(@{section1-total} + @{section2-total} + @{section3-total} + @{section4-total} + @{section5-total} + @{section6-total} + @{section7-total} + @{section8-total} + @{section9-total} + @{section10-total})" disabled="banana"/></th>
<th><input type="number" class="sheet-Movement" name="attr_xp-Awarded" value="0"/></th>
</tr>
</table>
</div>
<!-- Individual-->
<div class='sheet-2colrow'>
<div class='sheet-col'>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itema1-switch" value="1"/><span></span><h3>Section 1</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itema1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section1-total" value="@{xp-itema1}+@{xp-itema2}+@{xp-itema3}+@{xp-itema4}+@{xp-itema5}+@{xp-itema6}+@{xp-itema7}+@{xp-itema8}+@{xp-itema9}+@{xp-itema10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itema10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itema10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemb1-switch" value="1"/><span></span><h3>Section 2</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemb1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section2-total" value="@{xp-itemb1}+@{xp-itemb2}+@{xp-itemb3}+@{xp-itemb4}+@{xp-itemb5}+@{xp-itemb6}+@{xp-itemb7}+@{xp-itemb8}+@{xp-itemb9}+@{xp-itemb10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemb10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemb10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemc1-switch" value="1"/><span></span><h3>Section 3</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemc1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section3-total" value="@{xp-itemc1}+@{xp-itemc2}+@{xp-itemc3}+@{xp-itemc4}+@{xp-itemc5}+@{xp-itemc6}+@{xp-itemc7}+@{xp-itemc8}+@{xp-itemc9}+@{xp-itemc10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemc10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemc10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemd1-switch" value="1"/><span></span><h3>Section 4</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemd1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section4-total" value="@{xp-itemd1}+@{xp-itemd2}+@{xp-itemd3}+@{xp-itemd4}+@{xp-itemd5}+@{xp-itemd6}+@{xp-itemd7}+@{xp-itemd8}+@{xp-itemd9}+@{xp-itemd10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemd10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemd10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-iteme1-switch" value="1"/><span></span><h3>Section 5</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-iteme1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section5-total" value="@{xp-iteme1}+@{xp-iteme2}+@{xp-iteme3}+@{xp-iteme4}+@{xp-iteme5}+@{xp-iteme6}+@{xp-iteme7}+@{xp-iteme8}+@{xp-iteme9}+@{xp-iteme10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-iteme10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-iteme10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
</div>
<div class='sheet-col'>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemf1-switch" value="1"/><span></span><h3>Section 6</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemf1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section6-total" value="@{xp-itemf1}+@{xp-itemf2}+@{xp-itemf3}+@{xp-itemf4}+@{xp-itemf5}+@{xp-itemf6}+@{xp-itemf7}+@{xp-itemf8}+@{xp-itemf9}+@{xp-itemf10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemf10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemf10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemg1-switch" value="1"/><span></span><h3>Section 7</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemg1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section7-total" value="@{xp-itemg1}+@{xp-itemg2}+@{xp-itemg3}+@{xp-itemg4}+@{xp-itemg5}+@{xp-itemg6}+@{xp-itemg7}+@{xp-itemg8}+@{xp-itemg9}+@{xp-itemg10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemg10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemg10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemh1-switch" value="1"/><span></span><h3>Section 8</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemh1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section8-total" value="@{xp-itemh1}+@{xp-itemh2}+@{xp-itemh3}+@{xp-itemh4}+@{xp-itemh5}+@{xp-itemh6}+@{xp-itemh7}+@{xp-itemh8}+@{xp-itemh9}+@{xp-itemh10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemh10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemh10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemi1-switch" value="1"/><span></span><h3>Section 9</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemi1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section9-total" value="@{xp-itemi1}+@{xp-itemi2}+@{xp-itemi3}+@{xp-itemi4}+@{xp-itemi5}+@{xp-itemi6}+@{xp-itemi7}+@{xp-itemi8}+@{xp-itemi9}+@{xp-itemi10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemi10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemi10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
<div>
<input type="checkbox" class="sheet-hider sheet-paper" name="attr_Experience-itemj1-switch" value="1"/><span></span><h3>Section 10</h3>
<input type="checkbox" class="sheet-hider sheet-hidden" name="attr_Experience-itemj1-switch" value="1"/>
<input type="number" class="sheet-hidden" name="attr_section10-total" value="@{xp-itemj1}+@{xp-itemj2}+@{xp-itemj3}+@{xp-itemj4}+@{xp-itemj5}+@{xp-itemj6}+@{xp-itemj7}+@{xp-itemj8}+@{xp-itemj9}+@{xp-itemj10}" disabled="banana"/>
<div class="sheet-body">
<table class="sheet-table">
<tr>
<th>Cost</th>
<th>Item</th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj1" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj1-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj2" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj2-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj3" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj3-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj4" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj4-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj5" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj5-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj6" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj6-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj7" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj7-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj8" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj8-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj9" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj9-text" value="" style="width:300px;"/></th>
</tr>
<tr>
<th><input type="number" class="sheet-Movement" name="attr_xp-itemj10" value="0"/></th>
<th><input type="text" class="sheet-Movement" name="attr_xp-itemj10-text" value="" style="width:300px;"/></th>
</tr>
</table>
</div>
</div>
</div>
</div>
</div>
<!-- Tab 10 Comms -->
<div class="sheet-section-10">
<input type="checkbox" class="sheet-tager_human sheet-hidden" name="attr_form_switch" value="1"/><span></span>
<div class="sheet-human_block">
<div class="sheet-mundane_green" style="width:830px;">
<h3>Communication</h3>
<table>
<tr>
<th><button type="roll" class="sheet-comm" value="&{template:comms} {{caller= @{character_name} }} {{called= to Everyone}} {{message= &#34;@{Open_Comms}&#34; }}">Open Comms</button></th>
<td colspan="2" style="margin-left:0px;"><textarea class="sheet-textarea" style="height:20px;width:360px;" name="attr_Open_Comms"></textarea></td>
</tr>
<tr>
<th><button type="roll" class="sheet-comm" value="/w gm &{template:comms} {{caller= @{character_name} }} {{called= to GM }} {{message= &#34;@{to_GM}&#34;. }}">To GM</button></th>
<td colspan="2"><textarea class="sheet-textarea" style="height:20px;width:360px;" name="attr_to_GM"></textarea></td>
</tr>
</table>
<table>
<tr>
<th><button type="roll" class="sheet-comm" value="&{template:comms} {{caller= @{character_name} }} {{called= to Unknown }} {{message= &#34;Rafio static&#34; }}
\n/w @{sendto} &{template:comms} {{caller= @{character_name} }} {{called= @{sendto} }} {{message= &#34;@{Single_Comms}&#34; }}">Wireless Comms</button></th>
<td>To:<input type="text" class="sheet-Movement" style="width:185px" name="attr_sendto" placeholder="Private Message"/></td>
<td><textarea class="sheet-textarea" style="height:20px" name="attr_Single_Comms"></textarea></td>
</tr>
</table>
<fieldset class="repeating_message">
<table>
<tr>
<th><button type="roll" class="sheet-comm" value="/w @{rsendto}&{template:comms} {{caller= @{character_name} }} {{called= to @{rsendto} }} {{message= &#34;@r{Single_Comms}&#34; }}">Private Message</button></th>
<td>To:<input type="text" class="sheet-Movement" style="width:185px" name="attr_rsendto" placeholder="Private Message"/></td>
<td><textarea class="sheet-textarea" style="height:20px" name="attr_rSingle_Comms"></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
<div class="sheet-tager_block">
<div class="sheet-arcane_green" style="width:830px;">
<h3>Communication</h3>
<table>
<tr>
<th><button type="roll" class="sheet-comm" value="&{template:comms_tager} {{caller= @{Tager_name} }} {{called= to All Tagers}} {{message= &#34;@{tager-Open_Comms}&#34; }}">Open Comms</button></th>
<td colspan="2" style="margin-left:0px;"><textarea class="sheet-textarea" style="height:20px;width:360px;" name="attr_tager-Open_Comms"></textarea></td>
</tr>
<tr>
<th><button type="roll" class="sheet-comm" value="/w gm &{template:comms_tager} {{caller= @{Tager_name} }} {{called= to GM }} {{message= &#34;@{tager-to_GM}&#34;. }}">To GM</button></th>
<td colspan="2"><textarea class="sheet-textarea" style="height:20px;width:360px;" name="attr_tager-to_GM"></textarea></td>
</tr>
</table>
<table>
<tr>
<th><button type="roll" class="sheet-comm" value="/w @{tager-sendto} &{template:comms_tager} {{caller= @{Tager_name} }} {{called= to @{tager-sendto} }} {{message= &#34;@{tager-Single_Comms}&#34; }}">Private Message</button></th>
<td>To:<input type="text" class="sheet-Movement" style="width:185px" name="attr_tager-sendto" placeholder="Private Message"/></td>
<td><textarea class="sheet-textarea" style="height:20px" name="attr_tager-Single_Comms"></textarea></td>
</tr>
</table>
<fieldset class="repeating_attr_tagermessage">
<table>
<tr>
<th><button type="roll" class="sheet-comm" value="/w @{rtager-sendto} &{template:comms_tager} {{caller= @{Tager_name} }} {{called= to @{rtager-sendto} }} {{message= &#34;@{rtager-Single_Comms}&#34; }}">Private Message</button></th>
<td>To:<input type="text" class="sheet-Movement" style="width:185px" name="attr_rtager-sendto" placeholder="Private Message"/></td>
<td><textarea class="sheet-textarea" style="height:20px" name="attr_rtager-Single_Comms"></textarea></td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<!-- rolltemplates -->
<rolltemplate class="sheet-rolltemplate-show">
<div class="sheet-down">{{Name}}</div>
<table class="sheet-show">
<tr>
<th>{{Ability}}</th>
</tr>
<tr>
<td><i><b>{{Name}}</b> uses/has {{Ability}}</i></td>
</tr>
<td><span class="sheet-tcat"><b>Effect:</b> </span>{{Text}}</td>
</tr>
</table>
</rolltemplate>
<br>
<rolltemplate class="sheet-rolltemplate-damagetemplate">
<div class="sheet-left_down"><i>{{Name}}</i></div>
<table class="sheet-damagetemplate">
{{#Targets}}
<tr>
<td style="width:24px"></td>
<th><div class="sheet-header"><div class="sheet-weaponheader">AutoFire</div></div></th>
</tr>
<tr>
<td style="width:24px"></td>
<th>Maxiumum Targets</th>
</tr>
<tr>
<td style="width:24px"></td>
<th>{{Targets}}</th>
</tr>
<tr>
<td style="width:24px"></td>
<th>Hits</th>
</tr>
<tr>
<td style="width:24px"></td>
<th>{{Hits}}</th>
</tr>
<tr>
<td style="width:24px"></td>
<th>Total Damage</th>
</tr>
<tr>
<td style="width:24px"></td>
<th>{{Total Damage}}</th>
</tr>
{{/Targets}}
{{^Targets}}
<tr>
<td style="width:24px"></td>
<th><div class="sheet-header">Damage</div></th>
</tr>
<tr>
<td style="width:24px"></td>
<th><i>{{Damage}}</i></th>
</tr>
<tr>
<td style="width:24px"></td>
<th>Special</th>
</tr>
<tr>
<td style="width:24px"></td>
<td>{{Special}}</td>
</tr>
{{/Targets}}
<tr>
<td style="width:24px"></td>
</tr>
</table>
</rolltemplate>
<br>
<rolltemplate class="sheet-rolltemplate-tagerdamagetemplate">
<div class="sheet-left_down"><i>{{Name}}</i></div>
<table class="sheet-tagerdamagetemplate">
{{^Weapon}}
<tr>
<td style="width:24px"></td>
<th><div class="sheet-header">Damage</div></th>
</tr>
{{/Weapon}}
{{#Weapon}}
<tr>
<td style="width:24px"></td>
<th><div class="sheet-header"><div class="sheet-weaponheader">{{Weapon}}</div></div></th>
</tr>
{{/Weapon}}
<tr>
<td style="width:24px"></td>
<th><i>{{Damage}}</i></th>
</tr>
<tr>
<td style="width:24px"></td>
<th>Special</th>
</tr>
<tr>
<td style="width:24px"></td>
<td><h5 class="sheet-senses">{{Special}}</h5></td>
</tr>
<tr>
<td style="width:24px"></td>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-comms">
<table class="sheet-comms">
<tr>
<th>{{caller}}</th>
<td></td>
<th>{{called}}</th>
</tr>
<tr>
<th colspan="3"><div class="sheet-italic">{{message}}</div></th>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-comms_tager">
<table class="sheet-comms_tager">
<tr>
<th>{{caller}}</th>
<td></td>
<th>{{called}}</th>
</tr>
<tr>
<th colspan="3"><div class="sheet-italic">{{message}}</div></th>
</tr>
</table>
</rolltemplate>