mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 11:42:29 +00:00
54 lines
1.7 KiB
JavaScript
54 lines
1.7 KiB
JavaScript
on('clicked:roll', (event) => {
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startRoll(event.htmlAttributes.value + "{{fumble=[[1d10!]]}} {{fumble2=[[1d10!]]}}", (results) => {
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var rollComputed = results.results.roll.result;
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var roll2Computed = 0;
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if(results.results.roll.dice[0] == 1) // We check if the first die is a fumble.
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{
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rollComputed = results.results.roll.result - 1 - results.results.fumble.result;
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}
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if(results.results.roll2 != null) {
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roll2Computed = results.results.roll2.result;
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if( results.results.roll2.dice[0] == 1) // We check if the first die is a fumble.
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{
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roll2Computed = results.results.roll2.result - 1 - results.results.fumble2.result;
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}
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}
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finishRoll(
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results.rollId,
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{
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roll: rollComputed,
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roll2: roll2Computed
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}
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);
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});
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});
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on('clicked:repeating_finearts:roll clicked:repeating_npcskill:roll', (event) => {
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// prefix gets an empty string for normal attributes, and repeating_section_ID_ for repeating attributes
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var trigger = event.triggerName.slice(8); // this always starts with 'clicked:'
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var prefix = trigger.split('_').slice(0,3).join('_') + '_';
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let rollPart = event.htmlAttributes.value.replaceAll('prefix-', `${prefix}`);
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console.log(rollPart);
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startRoll(rollPart + "{{fumble=[[1d10!]]}}", (results) => {
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var rollComputed = results.results.roll.result;
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if(results.results.roll.dice[0] == 1) // We check if the first die is a fumble.
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{
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rollComputed = results.results.roll.result - 1 - results.results.fumble.result;
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}
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finishRoll(
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results.rollId,
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{
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roll: rollComputed,
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}
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);
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});
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}); |