Files
roll20-character-sheets/backbone/source/scaffold/scripts/accessSheet.js
T

61 lines
2.3 KiB
JavaScript

/*jshint esversion: 11, laxcomma:true, eqeqeq:true*/
/*jshint -W014,-W084,-W030,-W033*/
//Sheet Updaters and styling functions
const updateSheet = function(){
log('updating sheet');
getAllAttrs({props:['debug_mode',...baseGet],callback:(attributes,sections,casc)=>{
kFuncs.debugMode = kFuncs.debugMode || !!attributes.debug_mode;
debug({sheet_version:attributes.sheet_version});
if(!attributes.sheet_version){
Object.entries(initialSetups).forEach(([funcName,handler])=>{
if(typeof funcs[funcName] === 'function'){
debug(`running ${funcName}`);
funcs[funcName]({attributes,sections,casc});
}else{
debug(`!!!Warning!!! no function named ${funcName} found. Initial sheet setup not performed.`);
}
});
}else{
Object.entries(updateHandlers).forEach(([ver,handler])=>{
if(attributes.sheet_version < +ver){
handler({attributes,sections,casc});
}
});
}
Object.entries(openHandlers).forEach(([funcName,func])=>{
if(typeof funcs[funcName] === 'function'){
debug(`running ${funcName}`);
funcs[funcName]({attributes,sections,casc});
}else{
debug(`!!!Warning!!! no function named ${funcName} found. Sheet open handling not performed.`);
}
});
setActionCalls({attributes,sections});
attributes.sheet_version = kFuncs.version;
log(`Sheet Update applied. Current Sheet Version ${kFuncs.version}`);
attributes.set();
log('Sheet ready for use');
}});
};
const initialSetup = function(attributes,sections){
debug('Initial sheet setup');
};
/**
* This is the default listener function for attributes that the K-Scaffold uses. It utilizes the `triggerFuncs`, `listenerFunc`, `calculation`, and `affects` properties of the K-scaffold trigger object (see the Pug section of the scaffold for more details).
* @param {Roll20Event} event
* @returns {void}
* @example
* //Call from an attribute change
* on('change:an_attribute',k.accessSheet);
*/
const accessSheet = function(event){
debug({funcs:Object.keys(funcs)});
debug({event});
getAllAttrs({callback:(attributes,sections,casc)=>{
let trigger = attributes.getCascObj(event,casc);
attributes.processChange({event,trigger,attributes,sections,casc});
}});
};
funcs.accessSheet = accessSheet;