Files
roll20-character-sheets/Toon/toon.html
T
hylianux cd56e1e998 Added new Character Sheet for Toon
Adding new Character Sheet for Toon: The Cartoon Roleplaying Game
2015-02-28 11:18:19 -05:00

391 lines
14 KiB
HTML

<div class="sheet-3colrow">
<div class="sheet-col">
<label>Name:</label> <input name="attr_character_name" placeholder=
"Name" type="text"><br>
<label>Species:</label> <input name="attr_character_species" placeholder=
"Species" type="text"><br>
<label>Natural Enemies:</label> <input name="attr_character_natural_enemies" placeholder=
"Natural Enemies" type="text"><br>
<label>Beliefs and Goals:</label> <textarea name="attr_character_beliefs_and_goals">
</textarea><br>
</div>
<div class="sheet-col">
<p style="text-align: center;"><img src=
"http://i.imgur.com/P7k8udp.gif" style="max-height: 100px;"></p>
</div>
<div class="sheet-col">
<label>Description:</label> <textarea name="attr_character_description">
</textarea><br>
<label>Hit Points (HP)</label> <input class="sheet-short" name="attr_hit_points" placeholder=
"0" type="number"><br>
<label>Plot Points</label> <input class="sheet-short" name="attr_plot_points" placeholder=
"0" type="number"><br>
</div>
</div>
<hr />
<div class="sheet-3colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;text-align: center;">
Muscle
<input type="number" class="sheet-short" name="attr_muscle" placeholder="0">
</h3>
<table style="width: 100%;">
<thead>
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
</thead>
<tbody>
<tr>
<td>Break Down Door</td>
<td>
<input type="number" class="sheet-short"
name="attr_break_down_door" placeholder="0">
</td>
</tr>
<tr>
<td>Climb</td>
<td>
<input type="number" class="sheet-short"
name="attr_climb" placeholder="0">
</td>
</tr>
<tr>
<td>Fight</td>
<td>
<input type="number" class="sheet-short"
name="attr_fight" placeholder="0">
</td>
</tr>
<tr>
<td>Pick Up Heavy Thing</td>
<td>
<input type="number" class="sheet-short"
name="attr_pick_up_heavy_thing" placeholder="0">
</td>
</tr>
<tr>
<td>Throw</td>
<td>
<input type="number" class="sheet-short"
name="attr_throw" placeholder="0">
</td>
</tr>
</tbody>
</table>
<hr />
<h3 style="margin-bottom: 10px;text-align: center;">
Zip
<input type="number" class="sheet-short" name="attr_zip" placeholder="0">
</h3>
<table style="width: 100%;">
<thead>
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
</thead>
<tbody>
<tr>
<td>Dodge</td>
<td>
<input type="number" class="sheet-short"
name="attr_dodge" placeholder="0">
</td>
</tr>
<tr>
<td>Drive Vehicle</td>
<td>
<input type="number" class="sheet-short"
name="attr_drive_vehicle" placeholder="0">
</td>
</tr>
<tr>
<td>Fire Gun</td>
<td>
<input type="number" class="sheet-short"
name="attr_fire_gun" placeholder="0">
</td>
</tr>
<tr>
<td>Jump</td>
<td>
<input type="number" class="sheet-short"
name="attr_jump" placeholder="0">
</td>
</tr>
<tr>
<td>Ride</td>
<td>
<input type="number" class="sheet-short"
name="attr_ride" placeholder="0">
</td>
</tr>
<tr>
<td>Run</td>
<td>
<input type="number" class="sheet-short"
name="attr_run" placeholder="0">
</td>
</tr>
<tr>
<td>Swim</td>
<td>
<input type="number" class="sheet-short"
name="attr_swim" placeholder="0">
</td>
</tr>
</tbody>
</table>
<hr />
<h3 style="margin-bottom: 10px;text-align: center;">
Smarts
<input type="number" class="sheet-short" name="attr_smarts" placeholder="0">
</h3>
<table style="width: 100%;">
<thead>
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
</thead>
<tbody>
<tr>
<td>Hide/Spot Hidden</td>
<td>
<input type="number" class="sheet-short"
name="attr_hide_spot_hidden" placeholder="0">
</td>
</tr>
<tr>
<td>Identify Dangerous Thing</td>
<td>
<input type="number" class="sheet-short"
name="attr_identify_dangerous_thing" placeholder="0">
</td>
</tr>
<tr>
<td>Read</td>
<td>
<input type="number" class="sheet-short"
name="attr_read" placeholder="0">
</td>
</tr>
<tr>
<td>Resist Fast-Talk</td>
<td>
<input type="number" class="sheet-short"
name="attr_resist_fast_talk" placeholder="0">
</td>
</tr>
<tr>
<td>See/Hear/Smell</td>
<td>
<input type="number" class="sheet-short"
name="attr_see_hear_smell" placeholder="0">
</td>
</tr>
<tr>
<td>Set/Disarm Trap</td>
<td>
<input type="number" class="sheet-short"
name="attr_set_disarm_trap" placeholder="0">
</td>
</tr>
<tr>
<td>Track/Cover Tracks</td>
<td>
<input type="number" class="sheet-short"
name="attr_track_cover_tracks" placeholder="0">
</td>
</tr>
</tbody>
</table>
<hr />
<h3 style="margin-bottom: 10px;text-align: center;">
Chutzpah
<input type="number" class="sheet-short" name="attr_chutzpah" placeholder="0">
</h3>
<table style="width: 100%;">
<thead>
<tr>
<th>Skill</th>
<th>Level</th>
</tr>
</thead>
<tbody>
<tr>
<td>Fast-Talk</td>
<td>
<input type="number" class="sheet-short"
name="attr_fast_talk" placeholder="0">
</td>
</tr>
<tr>
<td>Pass/Detect Shoddy Goods</td>
<td>
<input type="number" class="sheet-short"
name="attr_pass_detect_shoddy_goods" placeholder="0">
</td>
</tr>
<tr>
<td>Sleight of Hand</td>
<td>
<input type="number" class="sheet-short"
name="attr_sleight_of_hand" placeholder="0">
</td>
</tr>
<tr>
<td>Sneak</td>
<td>
<input type="number" class="sheet-short"
name="attr_sneak" placeholder="0">
</td>
</tr>
</tbody>
</table>
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;text-align: center;">
Shticks
</h3>
<table style="width: 100%;">
<thead>
<tr>
<th>Shtick</th>
<th>Level</th>
</tr>
</thead>
<tbody>
<tr>
<td>Bag of Many Things (5 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_bag_of_many_things" placeholder="0">
</td>
</tr>
<tr>
<td>Change Shape (5 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_change_shape" placeholder="0">
</td>
</tr>
<tr>
<td>Coat of Arms (4 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_coat_of_arms" placeholder="0">
</td>
</tr>
<tr>
<td>Cosmic Shift (10 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_cosmic_shift" placeholder="0">
</td>
</tr>
<tr>
<td>Detect Item (2 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_detect_item" placeholder="0">
</td>
</tr>
<tr>
<td>Flying (4 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_flying" placeholder="0">
</td>
</tr>
<tr>
<td>Hypnosis (5 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_hypnosis" placeholder="0">
</td>
</tr>
<tr>
<td>Incredible Luck (3 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_incredible_luck" placeholder="0">
</td>
</tr>
<tr>
<td>Incredible Speed (6 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_incredible_speed" placeholder="0">
</td>
</tr>
<tr>
<td>Incredible Strength (5 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_incredible_strength" placeholder="0">
</td>
</tr>
<tr>
<td>Invisibility (5 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_invisibility" placeholder="0">
</td>
</tr>
<tr>
<td>Pet or Sidekick (3 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_pet_or_sidekick" placeholder="0">
</td>
</tr>
<tr>
<td>Quick Change/Disguise (3 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_quick_change_disguise" placeholder="0">
</td>
</tr>
<tr>
<td>Stretching (3 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_stretching" placeholder="0">
</td>
</tr>
<tr>
<td>Teleport (6 points)</td>
<td>
<input type="number" class="sheet-short"
name="attr_teleport" placeholder="0">
</td>
</tr>
</tbody>
</table>
<hr />
<h3 style="margin-bottom: 10px;text-align: center;">Custom Shticks</h3>
<fieldset class="repeating_shticks">
<label>Name:</label> <input name="attr_shtick_name" placeholder=
"Name" type="text"><br>
<label>Point Cost:</label> <input class="sheet-short" name="attr_shtick_point_cost" placeholder=
"5" type="number"><br>
<label>Level:</label> <input class="sheet-short" name="attr_shtick_level" placeholder=
"5" type="number">
</fieldset>
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;text-align: center;">
Possessions
</h3>
<fieldset class="repeating_possessions">
<input name="attr_shtick_name" placeholder=
"Possession" type="text">
<hr />
</fieldset>
</div>
</div>