mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 19:52:29 +00:00
279 lines
15 KiB
HTML
279 lines
15 KiB
HTML
<div class="sheet-header">Character Information:</div>
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<div class="sheet-3colrow">
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<div class="sheet-col">
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<label>Name:<input type="text" name="attr_character_name" /></label>
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<label>Class:<input type="text" name="attr_Class" /></label>
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<label>Level:<input type="text" name="attr_Level" /></label>
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<label>Alignment:<input type="text" name="attr_Alignment" /></label>
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<label>Race:<input type="text" name="attr_Race" /></label>
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<label>Multi-Class:<input type="text" name="attr_SecondClass" /></label>
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<label>Multi-Class:<input type="text" name="attr_ThirdClass" /></label>
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</div>
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<div class="sheet-col">
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<label>XP:<input type="text" name="attr_XP"/></label>
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<label>XP Bonus:<input type="text" name="attr_XPBonus"/></label>
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<label>HP:<input type="text" name="attr_HitPoints"/></label>
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<label>AC:<input type="text" name="attr_ArmorClass" /></label>
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<label>Base Move:<input type="text" name="attr_EncounterMovement" /></label>
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<label>Exploration:<input type="text" name="attr_ExplorationMovement" /></label>
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<label>Move modifier:<input type="text" name="attr_MoveModifier"/></label>
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</div>
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<div class="sheet-col">
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<label>Age:<input type="text" name="attr_Age"/></label>
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<label>Height:<input type="text" name="attr_Height" /></label>
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<label>Weight:<input type="text" name="attr_Weight" /></label>
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<label>Eyes:<input type="text" name="attr_Eyes" /></label>
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<label>Hair:<input type="text" name="attr_Hair" /></label>
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<label>Sex:<input type="text" name="attr_Sex" /></label>
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<label>Markings:<input type="text" name="attr_Markings" /></label>
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</div>
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</div>
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<div class="sheet-header">Personal Attributes:</div>
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<div class="sheet-6colrow">
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<div class="sheet-col"><label>Str:<input type="number" name="attr_Strength" /></label></div>
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<div class="sheet-col"><label>To<br />Hit:<input type="number" name="attr_MeleeBonus" /></label></div>
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<div class="sheet-col"><label>To<br />Dmg:<input type="number" name="attr_DmgBonus" /></label></div>
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<div class="sheet-col"><label>Force<br />Doors :<input type="number" name="attr_ForceDoors" /></label></div>
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<div class="sheet-col"><label>Enc<br />Max:<input type="number" name="attr_MovePenalty" /></label></div>
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</div>
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<div class="sheet-6colrow">
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<div class="sheet-col"><label>Int:<input type="number" name="attr_Intelligence" /></label></div>
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<div class="sheet-col"><label>Add.<br/>Lang:<input type="number" name="attr_BonusLanguages" /></label></div>
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<div class="sheet-col"><label>Spell<br />%:<input type="number" name="attr_SpellLearningProbability" /></label></div>
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<div class="sheet-col"><label>Minimum<br />Spells:<input type="number" name="attr_MinimumSpellsPerLevel" /></label></div>
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<div class="sheet-col"><label>Maximum<br />Spells:<input type="number" name="attr_MaximumSpellsPerLevel" /></label></div>
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<div class="sheet-col"><label>Bonus<br/>Spells:<input type="number" name="attr_IntelligenceBonusSpellsLevel"<input type="number" /></label></div>
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</div>
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<div class="sheet-6colrow">
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<div class="sheet-col"><label>Wis:<input type="number" name="attr_Wisdom" /></label></div>
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<div class="sheet-col"><label>Spell<br />Bonus:<input type="number" name="attr_SpellSaveBonus" /></label></div>
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<div class="sheet-col"><label>Spell<br />%:<input type="number" name="attr_SpellFailure" /></label></div>
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<div class="sheet-col"><label>Bonus<br/>Spells:<input type="number" name="attr_WisdomBonusSpellsPerDay" /></label></div>
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<div class="sheet-col"><label>Fear<br/>Factor:<input type="number" name="attr_FearFactor" /></label></div>
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<div class="sheet-col sheet-span2"> </div>
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</div>
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<div class="sheet-6colrow">
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<div class="sheet-col"><label>Dex:<input type="number" name="attr_dexterity" /></label></div>
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<div class="sheet-col"><label>AC<br />Mod:<input type="number" name="attr_ArmorClassModifier" /></label></div>
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<div class="sheet-col"><label>Missle<br />Mod:<input type="number" name="attr_MissleAttackModifier" /></label></div>
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<div class="sheet-col"><label>Init<br />Mod:<input type="number" name="attr_InitiativeModifier" /></label></div>
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<div class="sheet-col"><label>Thief Skill<br />Adj:<input type="number" name="attr_ThiefSkillModifier" /></label></div>
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<div class="sheet-col sheet-span2"> </div>
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</div>
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<div class="sheet-6colrow">
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<div class="sheet-col"><label>Con:<input type="number" name="attr_constitution" /></label></div>
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<div class="sheet-col"><label>Poison<br />Adj:<input type="number" name="attr_PoisonSaveAdjustment" /></label></div>
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<div class="sheet-col"><label>HP<br/>Bonus:<input type="number" name="attr_HitPointBonus" /></label></div>
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<div class="sheet-col"><label>Survive<br/>Res:<input type="number" name="attr_SurviveResurrection" /></label></div>
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<div class="sheet-col"><label>Survive<br/>Shock:<input type="number" name="attr_SurviveTransformativeShock" /></label></div>
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<div class="sheet-col sheet-span2"> </div>
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</div>
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<div class="sheet-6colrow">
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<div class="sheet-col"><label>Cha:<input type="number" name="attr_Charisma" /></label></div>
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<div class="sheet-col"><label>Reaction<br />Adj:<input type="number" name="attr_ReactionAdjustment" /></label></div>
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<div class="sheet-col"><label>Retainer<br />Max:<input type="number" name="attr_Retainers" /></label></div>
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<div class="sheet-col"><label>Retainer<br />Morale:<input type="number" name="attr_Morale" /></label></div>
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<div class="sheet-col sheet-span2"> </div>
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</div>
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<div class="sheet-header">Saves</div>
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<table class="saves">
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<tr>
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<th>Breath Attacks</th>
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<th>Poison or Death</th>
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<th>Petrify or Paralyze</th>
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<th>Wands</th>
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<th>Spells or Devices</th>
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</tr>
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<tr>
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<td><input type="number" name="attr_SaveBreathAttacks" /> <button type="roll" value="/roll 1d20+?{SaveModifier|0}>@{SaveBreathAttacks}" name="roll_SaveBreathAttacks">Roll</button></td>
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<td><input type="number" name="attr_SavePoisonorDeath" /> <button type="roll" value="/roll 1d20+?{SaveModifier|0}>@{SavePoisonorDeath}" name="roll_SavePoisonorDeath">Roll</button></td>
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<td><input type="number" name="attr_SavePetrifyorParalyze" /> <button type="roll" value="/roll 1d20+?{SaveModifier|0}>@{SavePetrifyorParalyze}" name="roll_SavePetrifyorParalyze">Roll</button></td>
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<td><input type="number" name="attr_SaveWands" /> <button type="roll" value="/roll 1d20+?{SaveModifier|0}>@{SaveWands}" name="roll_SaveWands">Roll</button></td>
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<td><input type="number" name="attr_SaveSpellsorDevices" /> <button type="roll" value="/roll 1d20+?{SaveModifier|0}>@{SaveSpellsorDevices}" name="roll_SaveSpellsorDevices">Roll</button></td>
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</tr>
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</table>
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<div class="sheet-header">Weapon Information:</div>
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<div class="sheet-6colrow">
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<div class="sheet-col">
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<label>Melee<br />Weapon:<input type="text" name="attr_MeleeWeapon1Name" /></label>
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<label>Melee<br />Weapon:<input type="text" name="attr_MeleeWeapon2Name" /></label>
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<label>Melee<br />Weapon:<input type="text" name="attr_MeleeWeapon3Name" /></label>
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<label>Range<br />Weapon:<input type="text" name="attr_RangeWeapon1Name" /></label>
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<label>Range<br />Weapon:<input type="text" name="attr_RangeWeapon2Name" /></label>
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<label>Thrown<br />Weapon:<input type="text" name="attr_ThrownWeapon1Name" /></label>
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<label>Thrown<br />Weapon:<input type="text" name="attr_ThrownWeapon2Name" /></label>
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</div>
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<div class="sheet-col">
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<label>Dmg:<input type="text" name="attr_MeleeWeapon1Damage" /></label>
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<label>Dmg:<input type="text" name="attr_MeleeWeapon2Damage" /></label>
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<label>Dmg:<input type="text" name="attr_MeleeWeapon3Damage" /></label>
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<label>Dmg:<input type="text" name="attr_RangeWeapon1Damage" /></label>
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<label>Dmg:<input type="text" name="attr_RangeWeapon2Damage" /></label>
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<label>Dmg:<input type="text" name="attr_ThrownWeapon1Damage" /></label>
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<label>Dmg:<input type="text" name="attr_ThrownWeapon2Damage" /></label>
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</div>
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<div class="sheet-col">
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<label>Magic<br />Bonus:<input type="number" name="attr_MeleeWeapon1MagicBonus" /></label>
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<label>Magic<br />Bonus:<input type="number" name="attr_MeleeWeapon2MagicBonus" /></label>
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<label>Magic<br />Bonus:<input type="number" name="attr_MeleeWeapon3MagicBonus" /></label>
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<label>Magic<br />Bonus:<input type="number" name="attr_RangeWeapon1MagicBonus" /></label>
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<label>Magic<br />Bonus:<input type="number" name="attr_RangeWeapon2MagicBonus" /></label>
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<label>Magic<br />Bonus:<input type="number" name="attr_ThrownWeapon1MagicBonus" /></label>
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<label>Magic<br />Bonus:<input type="number" name="attr_ThrownWeapon2MagicBonus" /></label>
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</div>
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<div class="sheet-col">
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<label>#Att:<input type="number" name="attr_MeleeWeapon1NumberOfAttacks" /></label>
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<label>#Att:<input type="number" name="attr_MeleeWeapon2NumberOfAttacks" /></label>
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<label>#Att:<input type="number" name="attr_MeleeWeapon3NumberOfAttacks" /></label>
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<label>#Att:<input type="number" name="attr_RangeWeapon1NumberOfAttacks" /></label>
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<label>#Att:<input type="number" name="attr_RangeWeapon2NumberOfAttacks" /></label>
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<label>#Att:<input type="number" name="attr_ThrownWeapon1NumberOfAttacks" /></label>
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<label>#Att:<input type="number" name="attr_ThrownWeapon2NumberOfAttacks" /></label>
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</div>
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<div class="sheet-col">
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<label>Reach:<input type="number" name="attr_MeleeWeapon1Range" /></label>
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<label>Reach:<input type="number" name="attr_MeleeWeapon2Range" /></label>
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<label>Reach:<input type="number" name="attr_MeleeWeapon3Range" /></label>
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<label>Range:<input type="text" name="attr_RangeWeapon1Range" /></label>
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<label>Range:<input type="text" name="attr_RangeWeapon2Range" /></label>
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<label>Range:<input type="text" name="attr_ThrownWeapon1Range" /></label>
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<label>Range:<input type="text" name="attr_ThrownWeapon2Range" /></label>
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</div>
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<div class="sheet-col">
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<label>Enc:<input type="number" name="attr_MeleeWeapon1Encumberance" /></label>
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<label>Enc:<input type="number" name="attr_MeleeWeapon2Encumberance" /></label>
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<label>Enc:<input type="number" name="attr_MeleeWeapon3Encumberance" /></label>
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<label>Enc:<input type="number" name="attr_RangeWeapon1Encumberance" /></label>
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<label>Enc:<input type="number" name="attr_RangeWeapon2Encumberance" /></label>
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<label>Enc:<input type="number" name="attr_ThrownWeapon1Encumberance" /></label>
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<label>Enc:<input type="number" name="attr_ThrownWeapon2Encumberance" /></label>
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</div>
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</div>
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<div class="sheet-header">To Hit Armor Class:</div>
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<table>
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<tr>
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<th>-10</th>
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<th>-9</th>
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<th>-8</th>
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<th>-7</th>
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<th>-6</th>
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<th>-5</th>
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<th>-4</th>
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<th>-3</th>
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<th>-2</th>
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<th>-1</th>
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<th>0</th>
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<th>1</th>
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<th>2</th>
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<th>3</th>
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<th>4</th>
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<th>5</th>
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<th>6</th>
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<th>7</th>
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<th>8</th>
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<th>9</th>
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<th>10</th>
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</tr>
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<tr>
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<td><input type="number" name="attr_THAC-10" /></td>
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<td><input type="number" name="attr_THAC-9" /></td>
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<td><input type="number" name="attr_THAC-8" /></td>
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<td><input type="number" name="attr_THAC-7" /></td>
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<td><input type="number" name="attr_THAC-6" /></td>
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<td><input type="number" name="attr_THAC-5" /></td>
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<td><input type="number" name="attr_THAC-4" /></td>
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<td><input type="number" name="attr_THAC-3" /></td>
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<td><input type="number" name="attr_THAC-2" /></td>
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<td><input type="number" name="attr_THAC-1" /></td>
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<td><input type="number" name="attr_THAC0" /></td>
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<td><input type="number" name="attr_THAC1" /></td>
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<td><input type="number" name="attr_THAC2" /></td>
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<td><input type="number" name="attr_THAC3" /></td>
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<td><input type="number" name="attr_THAC4" /></td>
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<td><input type="number" name="attr_THAC5" /></td>
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<td><input type="number" name="attr_THAC6" /></td>
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<td><input type="number" name="attr_THAC7" /></td>
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<td><input type="number" name="attr_THAC8" /></td>
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<td><input type="number" name="attr_THAC9" /></td>
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<td><input type="number" name="attr_THAC10" /></td>
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</tr>
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</table>
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<div class="sheet-header">Languages and Abilities</div>
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<div class="sheet-3colrow">
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<div class="sheet-col sheet-header">Languages</div>
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<div class="sheet-col sheet-header">Racial</div>
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<div class="sheet-col sheet-header">Class</div>
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</div>
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<fieldset class="repeating_SpecialAbilities">
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<div class="sheet-3colrow">
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<div class="sheet-col"><input type="text" name="attr_Languages" /></div>
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<div class="sheet-col"><input type="text" name="attr_RacialAbility" /></div>
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<div class="sheet-col"><input type="text" name="attr_ClassAbility" /></div>
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</div>
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</fieldset>
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<div class="sheet-header">Thief Skills:</div>
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<div class="sheet-3colrow sheet-thief">
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<div class="sheet-col">
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<label>Climb Walls: <input type="number" name="attr_ClimbWalls" /></label>
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<label>Hide in Shadows: <input type="number" name="attr_HideInShadows" /></label>
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<label>Pick Pockets: <input type="number" name="attr_PickPockets" /></label>
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</div>
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<div class="sheet-col">
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<label>Find Traps: <input type="number" name="attr_FindTraps" /></label>
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<label>Move Quietly: <input type="number" name="attr_MoveQuietly" /></label>
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<label>Read Languages: <input type="number" name="attr_ReadLanguages" /></label>
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</div>
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<div class="sheet-col">
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<label>Hear Noise: <input type="number" name="attr_HearNoise" /></label>
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<label>Open Locks: <input type="number" name="attr_OpenLocks" /></label>
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</div>
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</div>
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<div class="sheet-header">Equipment</div>
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<div class="sheet-3colrow">
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<div class="sheet-col sheet-header">Item Name</div>
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<div class="sheet-col sheet-header">Quantity</div>
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<div class="sheet-col sheet-header">Location</div>
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</div>
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<fieldset class="repeating_equipment">
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<div class="sheet-3colrow">
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<div class="sheet-col"><input type="text" name="attr_ItemName1" /></div>
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<div class="sheet-col"><input type="text" name="attr_Quantity1" /></div>
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<div class="sheet-col"><input type="text" name="attr_Location1" /></div>
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</div>
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</fieldset>
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<div class="sheet-header">Memorized Spells</div>
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<div class="sheet-3colrow">
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<div class="sheet-col sheet-header">Level</div>
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<div class="sheet-col sheet-header">Spell Name</div>
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<div class="sheet-col sheet-header">Description</div>
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</div>
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<fieldset class="repeating_MemorizedSpells">
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<div class="sheet-3colrow">
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<div class="sheet-col"><input type="text" name="attr_SpellLevel" /></div>
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<div class="sheet-col"><input type="text" name="attr_SpellName" /></div>
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<div class="sheet-col"><input type="text" name="attr_SpellDescription" /></div>
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</div>
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</fieldset>
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<div class="sheet-header">Spell Book</div>
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<div class="sheet-3colrow">
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<div class="sheet-col sheet-header">Level</div>
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<div class="sheet-col sheet-header">Spell Name</div>
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<div class="sheet-col sheet-header">Description</div>
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</div>
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<fieldset class="repeating_SpellBook">
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<div class="sheet-3colrow">
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<div class="sheet-col"><input type="text" name="attr_SpellLevelBook" /></div>
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<div class="sheet-col"><input type="text" name="attr_SpellNameBook" /></div>
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<div class="sheet-col"><input type="text" name="attr_SpellDescriptionBook" /></div>
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</div>
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</fieldset>
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