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roll20-character-sheets/Knight/pug/html/templates/combat.html
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<rolltemplate class="sheet-rolltemplate-combat">
<h1 class="titre">{{Nom}}</h1>
{{#special1}}
<h2 class="titre2">{{special1}}</h2>
{{/special1}}
{{#special1B}}
<h2 class="titre2">{{special1B}}</h2>
{{/special1B}}
{{#special2}}
<h3 class="titre3">{{special2}}</h3>
{{/special2}}
{{#MALspecial2}}
<h3 class="titre3">{{MALspecial2}}</h3>
{{/MALspecial2}}
{{#herauts}}
<div class="ligneFullHerauts">
<span>{{herauts}}</span>
</div>
{{/herauts}}
{{#portee}}
<h3 class="titre3">{{portee}}</h3>
{{/portee}}
{{#style}}
<h3 class="titre3">{{style}}</h3>
{{/style}}
{{#goliath}}
<div class="ligne f12">
<span data-i18n="taille-mode-goliath">Taille du mode goliath</span>
<span>{{goliath}}</span>
</div>
{{/goliath}}
{{#MALGoliath}}
<div class="ligne f12">
<span data-i18n="taille-mode-goliath">Taille du mode goliath</span>
<span>{{MALGoliath}}</span>
</div>
{{/MALGoliath}}
{{#mod}}
<div class="ligne f12">
<span data-i18n="malus/bonus">Malus / Bonus</span>
<span>{{mod}}</span>
</div>
{{/mod}}
{{#cBase}}
<h2 class="titre2">{{cBase}}</h2>
{{/cBase}}
{{#cBonus}}
<h2 class="titre2">{{cBonus}}</h2>
{{/cBonus}}
{{#cPrecis}}
<h2 class="titre2">{{cPrecis}}</h2>
{{/cPrecis}}
{{#totem1}}
<h2 class="titre2">{{totem1}}</h2>
{{/totem1}}
{{#totem2}}
<h2 class="titre2">{{totem2}}</h2>
{{/totem2}}
{{#totem3}}
<h2 class="titre2">{{totem3}}</h2>
{{/totem3}}
{{#MALTotem1}}
<h2 class="titre2">{{MALTotem1}}</h2>
{{/MALTotem1}}
{{#MALTotem2}}
<h2 class="titre2">{{MALTotem2}}</h2>
{{/MALTotem2}}
{{#MALTotem3}}
<h2 class="titre2">{{MALTotem3}}</h2>
{{/MALTotem3}}
{{#jet}}
<div class="ligneM f14">
<span class="nom" data-i18n="succes">Succès</span>
<span class="value">{{computed::jet}}</span>
{{#OD}}
<span class="full"><span data-i18n="od-inclus">OD inclus</span> ({{vOD}})</span>
{{/OD}}
{{#vAE}}
<span class="full"><span data-i18n="ae-inclus">AE inclus</span> ({{vAE}})</span>
{{/vAE}}
{{#vMStyleA}}
<span class="full"><span data-i18n="style-inclus">Style inclus</span> ({{vMStyleA}})</span>
{{/vMStyleA}}
{{#vODBarbarian}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du mode goliath inclus</span> ({{vODBarbarian}})</span>
{{/vODBarbarian}}
{{#vGhostA}}
<span class="full"><span data-i18n="ghost-inclus">Bonus du mode ghost inclus</span> ({{vGhostA}})</span>
{{/vGhostA}}
{{#vODShaman}}
<span class="full"><span data-i18n="totem-inclus">Bonus du mode totem inclus</span> ({{vODShaman}})</span>
{{/vODShaman}}
{{#vODWarrior}}
<span class="full"><span data-i18n="warrior-inclus">Bonus du type de la warrior inclus</span> ({{vODWarrior}})</span>
{{/vODWarrior}}
{{#vODSorcerer}}
<span class="full"><span data-i18n="sorcerer-immobilisation-inclus">Bonus du sorcerer pour immobiliser inclus</span> ({{vODSorcerer}})</span>
{{/vODSorcerer}}
{{#vODMALBarbarian}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du mode goliath inclus</span> ({{vODMALBarbarian}})</span>
{{/vODMALBarbarian}}
{{#vMALGhostA}}
<span class="full"><span data-i18n="ghost-inclus">Bonus du mode ghost inclus</span> ({{vMALGhostA}})</span>
{{/vMALGhostA}}
{{#vODMALShaman}}
<span class="full"><span data-i18n="totem-inclus">Bonus du mode totem inclus</span> ({{vODMALShaman}})</span>
{{/vODMALShaman}}
{{#vODMALWarrior}}
<span class="full"><span data-i18n="warrior-inclus">Bonus du type de la warrior inclus</span> ({{vODMALWarrior}})</span>
{{/vODMALWarrior}}
{{#vMDrone}}
<span class="full"><span data-i18n="munitions-drones-inclus">Munitions drones inclus</span> ({{vMDrone}})</span>
{{/vMDrone}}
{{#vMPLaser}}
<span class="full"><span data-i18n="pointeur-laser-inclus">Pointeur laser inclus</span> ({{vMPLaser}})</span>
{{/vMPLaser}}
{{^vChrome}}
{{^vChambreDouble}}
{{#vCadence}}
<span class="full"><span data-i18n="cadence">Cadence</span>{{vCadence}} (-3D)</span>
{{/vCadence}}
{{/vChambreDouble}}
{{/vChrome}}
{{#vChrome}}
<span class="full"><span data-i18n="chromee">Chrome</span> (<span data-i18n="cadence">Cadence</span> {{vChrome}} (-3D)</span>
{{/vChrome}}
{{#vChambreDouble}}
<span class="full"><span data-i18n="chambre-double">Chambre double</span> (<span data-i18n="cadence">Cadence</span> {{vChambreDouble}} (-3D)</span>
{{/vChambreDouble}}
{{#vGuidage}}
<span class="full"><span>{{vGuidage}}</span></span>
{{/vGuidage}}
</div>
{{/jet}}
{{#initiative}}
<div class="ligneM f14">
<span class="nom" data-i18n="initiative">Succès</span>
<span class="value">{{computed::jet}}</span>
{{#OD}}
<span class="full"><span data-i18n="od-inclus">OD inclus</span> ({{vOD}})</span>
{{/OD}}
{{#vAE}}
<span class="full"><span data-i18n="ae-inclus">AE inclus</span> ({{vAE}})</span>
{{/vAE}}
</div>
{{/initiative}}
{{#succesConditionnel}}
<h4 class="sousTitre" data-i18n="effets-conditionnels">Effets Conditionnels</h4>
{{#chocAutomatique}}
<div class="ligneF f12">
<span class="nom">{{chocAutomatique}}</span>
<span class="full">
{{chocAutomatiqueCondition}}
</span>
</div>
{{/chocAutomatique}}
{{#vODMALGhostA}}
<div class="ligneM f12">
<span class="nom">+{{vODMALGhostA}}</span>
<span class="value">{{vODMALGhostAValue}}</span>
<span class="full">
{{vODMALGhostACondition}}
</span>
</div>
{{/vODMALGhostA}}
{{#artillerie}}
<div class="ligneF f12">
<span class="nom">{{artillerie}}</span>
<span class="full">
{{artillerieCondition}}
</span>
</div>
{{/artillerie}}
{{#choc}}
<div class="ligneF f12">
<span class="nom">{{choc}}</span>
<span class="full">
{{chocCondition}}
</span>
</div>
{{/choc}}
{{#demoralisant}}
<div class="ligneF f12">
<span class="nom">{{demoralisant}}</span>
<span class="full">
{{demoralisantCondition}}
</span>
</div>
{{/demoralisant}}
{{#parasitage}}
<div class="ligneF f12">
<span class="nom">{{parasitage}}</span>
<span class="full">
{{parasitageCondition}}
</span>
</div>
{{/parasitage}}
{{#soumission}}
<div class="ligneF f12">
<span class="nom">{{soumission}}</span>
<span class="full">
{{soumissionCondition}}
</span>
</div>
{{/soumission}}
{{#canonLong}}
<div class="ligneF f12">
<span class="nom">{{canonLong}}</span>
<span class="full">
{{canonLongCondition}}
</span>
</div>
{{/canonLong}}
{{#canonRaccourci}}
<div class="ligneF f12">
<span class="nom">{{canonRaccourci}}</span>
<span class="full">
{{canonRaccourciCondition}}
</span>
</div>
{{/canonRaccourci}}
{{#lunetteIntelligente}}
<div class="ligneF f12">
<span class="nom">{{lunetteIntelligente}}</span>
<span class="full">
{{lunetteIntelligenteCondition}}
</span>
</div>
{{/lunetteIntelligente}}
{{/succesConditionnel}}
{{#degats}}
<div class="ligneM f14 doubleBordureTop">
<span class="nom" data-i18n="degats">Dégâts</span>
<span class="value">{{computed::degats}}</span>
{{#vForce}}
<span class="full"><span data-i18n="bonus-force-inclus">Bonus force inclus</span> ({{vForce}})</span>
{{/vForce}}
{{#vChair}}
<span class="full"><span data-i18n="bonus-chair-inclus">Bonus chair inclus</span> ({{vChair}})</span>
{{/vChair}}
{{#vBeteD}}
<span class="full"><span data-i18n="bonus-bete-inclus">Bonus bête inclus</span> ({{vBeteD}})</span>
{{/vBeteD}}
{{#vRegularite}}
<span class="full"><span data-i18n="regularite-inclus">Bonus de Régularité inclus</span> ({{computed::vRegularite}})</span>
{{/vRegularite}}
{{#vBarbarianD}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du Mode Goliath inclus</span> ({{vBarbarianD}})</span>
{{/vBarbarianD}}
{{#vMALBarbarianD}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du Mode Goliath inclus</span> ({{vMALBarbarianD}})</span>
{{/vMALBarbarianD}}
{{#vGhostD}}
<span class="full"><span data-i18n="ghost-inclus">Bonus du Mode Ghost inclus</span> ({{vGhostD}})</span>
{{/vGhostD}}
{{#vMALGhostD}}
<span class="full"><span data-i18n="ghost-inclus">Bonus du Mode Ghost inclus</span> ({{vMALGhostD}})</span>
{{/vMALGhostD}}
{{#vMStyleD}}
<span class="full"><span data-i18n="style-inclus">Style inclus</span> ({{vMStyleD}})</span>
{{/vMStyleD}}
{{#vSilencieuxD}}
<span class="full"><span data-i18n="silencieux-inclus">Silencieux inclus</span> ({{vSilencieuxD}})</span>
{{/vSilencieuxD}}
{{#vRayonDegats}}
<span class="full"><span data-i18n="monk-bonus-maintien-inclus">Bonus de maintien inclus</span> (+{{vRayonDegats}})</span>
{{/vRayonDegats}}
{{#vAgressive}}
<span class="full"><span data-i18n="agressive-inclus">Bonus agressive inclus</span> ({{vAgressive}})</span>
{{/vAgressive}}
{{#vAllegee}}
<span class="full"><span data-i18n="allegee-inclus">Allégée inclus</span> ({{vAllegee}})</span>
{{/vAllegee}}
{{#vAssassineD}}
<span class="full"><span data-i18n="assassine-inclus">Assassine inclus</span> ({{vAssassineD}})</span>
{{/vAssassineD}}
{{#vLeste}}
<span class="full"><span data-i18n="leste-inclus">Bonus lesté inclus</span> ({{vLeste}})</span>
{{/vLeste}}
{{#vMassive}}
<span class="full"><span data-i18n="massive-inclus">Bonus massive inclus</span> ({{vMassive}})</span>
{{/vMassive}}
{{#vOrfevrerie}}
<span class="full"><span data-i18n="orfevrerie-inclus">Bonus orfévrerie inclus</span> ({{vOrfevrerie}})</span>
{{/vOrfevrerie}}
{{#vSournoise}}
<span class="full"><span data-i18n="sournoise-inclus">Bonus sournoise inclus</span> ({{vSournoise}})</span>
{{/vSournoise}}
{{#vSubsoniqueD}}
<span class="full"><span data-i18n="munitions-subsoniques-inclus">Subsonique inclus</span> ({{vSubsoniqueD}})</span>
{{/vSubsoniqueD}}
{{#vSurMesure}}
<span class="full"><span data-i18n="sur-mesure-inclus">Sur mesure inclus</span> ({{vSurMesure}})</span>
{{/vSurMesure}}
{{#vPrecision}}
<span class="full"><span data-i18n="precision-inclus">Bonus precision inclus</span> ({{vPrecision}})</span>
{{/vPrecision}}
{{#vMGrappeD}}
<span class="full"><span data-i18n="chargeur-balles-grappes-inclus">Chargeur et balles grappes inclus</span> ({{vMGrappeD}})</span>
{{/vMGrappeD}}
{{#vMExplosiveD}}
<span class="full"><span data-i18n="chargeur-munitions-explosives-inclus">Chargeur et munitions explosives inclus</span> ({{vMExplosiveD}})</span>
{{/vMExplosiveD}}
{{#vMIEMD}}
<span class="full"><span data-i18n="munitions-iem-inclus">Munitions IEM inclus</span> ({{vMIEMD}})</span>
{{/vMIEMD}}
{{#vMSpecialD}}
<span class="full"><span data-i18n="bonus-special-inclus">Bonus spécial inclus</span> ({{vMSpecialD}})</span>
{{/vMSpecialD}}
{{#vFaucheuse}}
<span class="full"><span data-i18n="faucheuse-gravee-inclus">Faucheuse Gravée inclus</span> ({{vFaucheuse}})</span>
{{/vFaucheuse}}
{{#vSillonsFLF}}
<span class="full"><span data-i18n="sillons-inclus">Sillons inclus</span> ({{vSillonsFLF}})</span>
{{/vSillonsFLF}}
{{#vGrenadesAmeliorees}}
<span class="full"><span data-i18n="grenades-intelligentes-avancees-inclus">Grenades intelligentes avancées inclus</span> ({{vGrenadesAmeliorees}})</span>
{{/vGrenadesAmeliorees}}
{{#vBourreau}}
<span class="full"><span>{{vBourreau}}</span></span>
{{/vBourreau}}
</div>
{{/degats}}
{{#degatsConditionnel}}
<h4 class="sousTitre" data-i18n="effets-conditionnels">Effets Conditionnels</h4>
{{#assistanceAttaque}}
<div class="ligneF f12">
<span class="nom">+{{assistanceAttaque}}</span>
<span class="full">
{{assistanceAttaqueCondition}}
</span>
</div>
{{/assistanceAttaque}}
{{#excellence}}
<div class="ligneF f12">
<span class="nom">+{{excellence}}</span>
<span class="full">
{{excellenceCondition}}
</span>
</div>
{{/excellence}}
{{#attaqueSurprise}}
<div class="ligneM f12">
<span class="nom">+{{attaqueSurprise}}</span>
<span class="value">{{computed::attaqueSurpriseValue}}</span>
<span class="full">
{{attaqueSurpriseCondition}}
</span>
</div>
{{/attaqueSurprise}}
{{#destructeur}}
<div class="ligneM f12">
<span class="nom">+{{destructeur}}</span>
<span class="value">{{computed::destructeurValue}}</span>
<span class="full">
{{destructeurCondition}}
</span>
</div>
{{/destructeur}}
{{#meurtrier}}
<div class="ligneM f12">
<span class="nom">+{{meurtrier}}</span>
<span class="value">{{computed::meurtrierValue}}</span>
<span class="full">
{{meurtrierCondition}}
</span>
</div>
{{/meurtrier}}
{{#armeAzurine}}
<div class="ligneM f12">
<span class="nom">+{{armeAzurine}}</span>
<span class="value">{{computed::armeAzurineValueD}}</span>
<span class="full">
{{armeAzurineCondition}}
</span>
</div>
{{/armeAzurine}}
{{#armeRougeSang}}
<div class="ligneM f12">
<span class="nom">+{{armeRougeSang}}</span>
<span class="value">{{computed::armeRougeSangValueD}}</span>
<span class="full">
{{armeRougeSangCondition}}
</span>
</div>
{{/armeRougeSang}}
{{#cheneSculpte}}
<div class="ligneM f12">
<span class="nom">+{{cheneSculpte}}</span>
<span class="value">{{computed::cheneSculpteValue}}</span>
<span class="full">
{{cheneSculpteCondition}}
</span>
</div>
{{/cheneSculpte}}
{{#griffuresGravees}}
<div class="ligneM f12">
<span class="nom">+{{griffuresGravees}}</span>
<span class="value">{{computed::griffuresGraveesValueD}}</span>
<span class="full">
{{griffuresGraveesCondition}}
</span>
</div>
{{/griffuresGravees}}
{{#masqueBrise}}
<div class="ligneM f12">
<span class="nom">+{{masqueBrise}}</span>
<span class="value">{{computed::masqueBriseValueD}}</span>
<span class="full">
{{masqueBriseCondition}}
</span>
</div>
{{/masqueBrise}}
{{#rouagesCasses}}
<div class="ligneM f12">
<span class="nom">+{{rouagesCasses}}</span>
<span class="value">{{computed::rouagesCassesValueD}}</span>
<span class="full">
{{rouagesCassesCondition}}
</span>
</div>
{{/rouagesCasses}}
{{#affecteAnathemeD}}
<div class="ligneF f12">
<span class="nom">{{affecteAnathemeD}}</span>
</div>
{{/affecteAnathemeD}}
{{#antiAnatheme}}
<div class="ligneF f12">
<span class="nom">{{antiAnatheme}}</span>
<span class="full">
{{antiAnathemeCondition}}
</span>
</div>
{{/antiAnatheme}}
{{#enChaine}}
<div class="ligneF f12">
<span class="nom">{{enChaine}}</span>
<span class="full">
{{enChaineCondition}}
</span>
</div>
{{/enChaine}}
{{#esperance}}
<div class="ligneF f12">
<span class="nom">{{esperance}}</span>
<span class="full">
{{esperanceConditionD}}
</span>
</div>
{{/esperance}}
{{#obliteration}}
<div class="ligneM f12">
<span class="nom">{{obliteration}}</span>
<span class="value">{{obliterationValue}}</span>
{{#tenebricideAS}}
<div class="subValue">
<span>+{{obliterationAS}}</span>
<span>{{obliterationASValue}}</span>
</div>
{{/tenebricideAS}}
{{#destructeur}}
<div class="subValue">
<span>+{{destructeur}}</span>
<span>{{obliterationDestructeurValue}}</span>
</div>
{{/destructeur}}
{{#meurtrier}}
<div class="subValue">
<span>+{{meurtrier}}</span>
<span>{{obliterationMeurtrierValue}}</span>
</div>
{{/meurtrier}}
{{#armeAzurine}}
<div class="subValue">
<span>+{{armeAzurine}}</span>
<span>{{obliterationArmeAzurineValue}}</span>
</div>
{{/armeAzurine}}
{{#armeRougeSang}}
<div class="subValue">
<span>+{{armeRougeSang}}</span>
<span>{{obliterationArmeRougeSangValue}}</span>
</div>
{{/armeRougeSang}}
{{#cheneSculpte}}
<div class="subValue">
<span>+{{cheneSculpte}}</span>
<span>{{obliterationCheneSculpteValue}}</span>
</div>
{{/cheneSculpte}}
{{#griffuresGravees}}
<div class="subValue">
<span>+{{griffuresGravees}}</span>
<span>{{obliterationGriffureGraveeValue}}</span>
</div>
{{/griffuresGravees}}
{{#masqueBrise}}
<div class="subValue">
<span>+{{masqueBrise}}</span>
<span>{{obliterationMasqueBriseValue}}</span>
</div>
{{/masqueBrise}}
{{#rouagesCasses}}
<div class="subValue">
<span>+{{rouagesCasses}}</span>
<span>{{obliterationRouagesCassesValue}}</span>
</div>
{{/rouagesCasses}}
<span class="full">
{{obliterationCondition}}
</span>
</div>
{{/obliteration}}
{{#tenebricide}}
<div class="ligneM f12">
<span class="nom">{{tenebricide}}</span>
<span class="value">{{computed::tenebricideValueD}}</span>
{{#tenebricideAS}}
<div class="subValue">
<span>+{{tenebricideAS}}</span>
<span>{{computed::tenebricideASValue}}</span>
</div>
{{/tenebricideAS}}
{{#destructeur}}
<div class="subValue">
<span>+{{destructeur}}</span>
<span>{{computed::tDestructeurValue}}</span>
</div>
{{/destructeur}}
{{#meurtrier}}
<div class="subValue">
<span>+{{meurtrier}}</span>
<span>{{computed::tMeurtrierValue}}</span>
</div>
{{/meurtrier}}
{{#cheneSculpte}}
<div class="subValue">
<span class="nom">+{{cheneSculpte}}</span>
<span class="value">{{computed::tCheneSculpteValue}}</span>
</div>
{{/cheneSculpte}}
<span class="full">
{{tenebricideConditionD}}
</span>
</div>
{{/tenebricide}}
{{#tirRafale}}
<div class="ligneF f12">
<span class="nom">{{tirRafale}}</span>
<span class="full">
{{tirRafaleCondition}}
</span>
</div>
{{/tirRafale}}
{{#grenadeExplosive}}
<div class="ligneM f12">
<span class="nom">{{grenadeExplosive}}</span>
<span class="value">{{grenadeExplosiveD}}</span>
</div>
{{/grenadeExplosive}}
{{#subsonique}}
<div class="ligneM f12">
<span class="nom">+{{subsonique}}</span>
<span class="value">{{subsoniqueValue}}</span>
<span class="full">
{{subsoniqueCondition}}
</span>
</div>
{{/subsonique}}
{{/degatsConditionnel}}
{{#violence}}
<div class="ligneM f14 doubleBordureTop">
<span class="nom" data-i18n="violence">Violence</span>
<span class="value">{{computed::violence}}</span>
{{#vBarbarianV}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du Mode Goliath inclus</span> ({{vBarbarianV}})</span>
{{/vBarbarianV}}
{{#vMALBarbarianV}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du Mode Goliath inclus</span> ({{vMALBarbarianV}})</span>
{{/vMALBarbarianV}}
{{#vMStyleV}}
<span class="full"><span data-i18n="style-inclus">Style inclus</span> ({{vMStyleV}})</span>
{{/vMStyleV}}
{{#vMGrappeV}}
<span class="full"><span data-i18n="chargeur-balles-grappes-inclus">Chargeur et balles grappes inclus</span> ({{vMGrappeV}})</span>
{{/vMGrappeV}}
{{#vMExplosiveV}}
<span class="full"><span data-i18n="chargeur-munitions-explosives-inclus">Chargeur et munitions explosives inclus</span> ({{vMExplosiveV}})</span>
{{/vMExplosiveV}}
{{#vMIEMV}}
<span class="full"><span data-i18n="munitions-iem-inclus">Munitions IEM inclus</span> ({{vMIEMV}})</span>
{{/vMIEMV}}
{{#vMSpecialV}}
<span class="full"><span data-i18n="bonus-special-inclus">Bonus spécial inclus</span> ({{vMSpecialV}})</span>
{{/vMSpecialV}}
{{#vFlammesStylisees}}
<span class="full"><span data-i18n="flammes-stylisées-inclus">Flammes Stylisées inclus</span> ({{vFlammesStylisees}})</span>
{{/vFlammesStylisees}}
{{#vGrenadesAmeliorees}}
<span class="full"><span data-i18n="grenades-intelligentes-avancees-inclus">Grenades intelligentes avancées inclus</span> ({{vGrenadesAmeliorees}})</span>
{{/vGrenadesAmeliorees}}
{{#vDevastation}}
<span class="full"><span>{{vDevastation}}</span></span>
{{/vDevastation}}
</div>
{{/violence}}
{{#violenceConditionnel}}
<h4 class="sousTitre" data-i18n="effets-conditionnels">Effets Conditionnels</h4>
{{#assistanceAttaque}}
<div class="ligneF f12">
<span class="nom">+{{assistanceAttaque}}</span>
<span class="full">
{{assistanceAttaqueCondition}}
</span>
</div>
{{/assistanceAttaque}}
{{#excellence}}
<div class="ligneF f12">
<span class="nom">+{{excellence}}</span>
<span class="full">
{{excellenceCondition}}
</span>
</div>
{{/excellence}}
{{#fureur}}
<div class="ligneM f12">
<span class="nom">+{{fureur}}</span>
<span class="value">{{computed::fureurValue}}</span>
<span class="full">
{{fureurCondition}}
</span>
</div>
{{/fureur}}
{{#ultraviolence}}
<div class="ligneM f12">
<span class="nom">+{{ultraviolence}}</span>
<span class="value">{{computed::ultraviolenceValue}}</span>
<span class="full">
{{ultraviolenceCondition}}
</span>
</div>
{{/ultraviolence}}
{{#armeAzurine}}
<div class="ligneM f12">
<span class="nom">+{{armeAzurine}}</span>
<span class="value">{{computed::armeAzurineValueV}}</span>
<span class="full">
{{armeAzurineCondition}}
</span>
</div>
{{/armeAzurine}}
{{#armeRougeSang}}
<div class="ligneM f12">
<span class="nom">+{{armeRougeSang}}</span>
<span class="value">{{computed::armeRougeSangValueV}}</span>
<span class="full">
{{armeRougeSangCondition}}
</span>
</div>
{{/armeRougeSang}}
{{#griffuresGravees}}
<div class="ligneM f12">
<span class="nom">+{{griffuresGravees}}</span>
<span class="value">{{computed::griffuresGraveesValueV}}</span>
<span class="full">
{{griffuresGraveesCondition}}
</span>
</div>
{{/griffuresGravees}}
{{#masqueBrise}}
<div class="ligneM f12">
<span class="nom">+{{masqueBrise}}</span>
<span class="value">{{computed::masqueBriseValueV}}</span>
<span class="full">
{{masqueBriseCondition}}
</span>
</div>
{{/masqueBrise}}
{{#rouagesCasses}}
<div class="ligneM f12">
<span class="nom">+{{rouagesCasses}}</span>
<span class="value">{{computed::rouagesCassesValueV}}</span>
<span class="full">
{{rouagesCassesCondition}}
</span>
</div>
{{/rouagesCasses}}
{{#affecteAnathemeV}}
<div class="ligneF f12">
<span class="nom">{{affecteAnathemeV}}</span>
</div>
{{/affecteAnathemeV}}
{{#antiAnatheme}}
<div class="ligneF f12">
<span class="nom">{{antiAnatheme}}</span>
<span class="full">
{{antiAnathemeCondition}}
</span>
</div>
{{/antiAnatheme}}
{{#esperance}}
<div class="ligneF f12">
<span class="nom">{{esperance}}</span>
<span class="full">
{{esperanceConditionV}}
</span>
</div>
{{/esperance}}
{{#tenebricide}}
<div class="ligneM f12">
<span class="nom">{{tenebricide}}</span>
<span class="value">{{computed::tenebricideValueV}}</span>
{{#fureur}}
<div class="subValue">
<span>+{{fureur}}</span>
<span>{{computed::tFureurValue}}</span>
</div>
{{/fureur}}
{{#ultraviolence}}
<div class="subValue">
<span>+{{ultraviolence}}</span>
<span>{{computed::tUltraviolenceValue}}</span>
</div>
{{/ultraviolence}}
<span class="full">
{{tenebricideConditionV}}
</span>
</div>
{{/tenebricide}}
{{/violenceConditionnel}}
{{#effets}}
<h2 class="titre2 doubleBordureTop" data-i18n="effets-de-l'arme">Autres effets de l'Arme</h2>
<div class="ligneFull">
<span>{{effets}}</span>
</div>
{{/effets}}
{{#ameliorationsS}}
<h2 class="titre2 doubleBordureTop" data-i18n="autres-ameliorations-structurelles">Autres améliorations structurelles</h2>
<div class="ligneFull">
<span>{{ameliorationsS}}</span>
</div>
{{/ameliorationsS}}
{{#ameliorationsO}}
<h2 class="titre2 doubleBordureTop" data-i18n="autres-ameliorations-d'ornement">Autres améliorations d'Ornement</h2>
<div class="ligneFull">
<span>{{ameliorationsO}}</span>
</div>
{{/ameliorationsO}}
{{#ameliorations}}
<h2 class="titre2 doubleBordureTop" data-i18n="ameliorations-de-l'arme">Autres améliorations de l'Arme</h2>
<div class="ligneFull">
<span>{{ameliorations}}</span>
</div>
{{/ameliorations}}
{{#special}}
<h2 class="titre2 doubleBordureTop" data-i18n="special">Spécial</h2>
<div class="ligneFull">
<span>{{special}}</span>
</div>
{{/special}}
{{#Exploit}}
{{#^rollTotal() Exploit 0}}
{{#rollTotal() Exploit computed::basejet}}
<h1 class="exploit" data-i18n="exploit">Exploit</h1>
{{/rollTotal() Exploit computed::basejet}}
{{/^rollTotal() Exploit 0}}
{{#rollTotal() computed::basejet 0}}
<h1 class="echecCritique" data-i18n="echec-critique">Échec Critique</h1>
{{/rollTotal() computed::basejet 0}}
{{/Exploit}}
{{#debordement}}
<div class="ligneM f14">
<span class="nom" data-i18n="debordement">Débordement</span>
<span class="value">{{debordement}}</span>
</div>
{{/debordement}}
</rolltemplate>